The Joker: The Clown Prince of Crime


By Dennis O’Neil, Elliot S! Maggin, Martin Pasko, Irv Novick, Dick Giordano, José Luis García-López, Ernie Chan, Vince Colletta, Tex Blaisdell, Frank McLaughlin & various (DC Comics)
ISBN: 978-1-4012-4258-9 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

There are many comics anniversaries this year. Some of the most significant will be rightly celebrated, but a few are going to be unjustly ignored. Therefore, I’m again abusing my privileges to carp about another brilliant vintage book criminally out of print and not yet slated for revival either physically or in digital formats…

HEY! THERE’S A CLOWN! MUST BE A PARTY SOMEWHERE!

An old adage says that you can judge a person by the calibre of their enemies, and that’s never been more ably demonstrated than in the case of Batman. Moreover, for most of his near century of existence, but most especially ever since the 1970s, the position of paramount antagonist has been indisputably filled by the Clown Prince of Crime: The Joker! He celebrates a major milestone this year having originally hit newsstands in Batman #1 cover-dated Spring and officially on sale from April 25th 1940. That’s 85 exploding candles and poisoned cakes and he’s still totally lethally crazy after all these years…

In the late 1960s superheroes experienced a rapid decline in popularity – presumably in reaction to global mass media’s crass and crushing overexposure. Batman’s comic book franchise sought to escape their zany, “camp” image by methodically re-branding the character and returning to the original 1930s concept of a grim, driven Dark Avenger. Such a hero demanded far deadlier villains and with one breakthrough tale Denny O’Neil, Neal Adams & Dick Giordano reinstated the psychotic, diabolically unpredictable Killer Clown who scared the short pants off readers of the Golden Age Dark Knight. ‘The Joker’s Five-Way Revenge’ from Batman #251 (September 1973) was a genuine classic which totally redefined The Joker for my generation (and every one since) as the Mirthful Madcap became an unpredictable utterly ruthless psychotic exponent of visceral Grand Guignol. Terrifying and beautiful, for many fans this was the definitive Joker story…

Within a year and a half of that breakthrough revision the Harlequin of Hate was awarded his own series. Titles starring villains were exceedingly rare and provided quite a few problems for writers and editors still labouring under the edicts of the Comics Code Authority.

The outré experiment practically ended after 9 issues (spanning May 1975 to October 1976 plus one late published digital issue in 2019) having utilised some of the most talented creators in DC’s employ and remained a peculiar historical oddity for decades. Now, in these less doctrinaire times those strange tales of the Smirking Slaughterman have a fairer shot at finding an appreciative audience through this full-colour trade paperback collection.

The murderous merriment commences with ‘The Joker’s Double Jeopardy!’; wherein fellow Arkham inmate Two-Face arrogantly escapes, pinking the Felonious Funnyman’s pride and compelling the giggling ghoul to similarly break out thereby proving he’s the greater criminal maniac. Their extended duel of wits and body-counts only lands them both back inside.

The “revolving door” security at Arkham eventually leads to the firing of much-harassed guards Marvin Fargo & Benny Khiss in ‘The Sad Saga of Willie the Weeper!’ However, as the again-at-liberty Lethal Loon attempts to bolster the confidence of a lachrymose minor-league larcenist (for his own felonious purposes, naturally), the defrocked jailers determine to restore their honour and fortunes. Astoundingly, they actually succeed…

Written by O’Neil with art by Ernie Chan (nee Chua) & José Luis García-López, ‘The Last Ha Ha’ then details a burglary and the kidnapping of superstar cartoonist Sandy Saturn by a green-haired, cackling crazy. Witness accounts lead the cops to the ludicrous conclusion that The Creeper is the culprit. Cue lots and lots of eerie chortling, mistaken identity shenanigans and murderously manic explosive action…

The ethical dilemma of a star who’s arguably the world’s worst villain is further explored in ‘A Gold Star for the Joker!’ (Elliot S! Maggin, García-López & Vince Colletta) wherein our Perfidious Pagliacci inexplicably develops a crush on Black Canary’s alter-ego Dinah Lance and resolves to possess her or kill her. Typically, even though she’s perfectly capable of saving herself, Dinah’s current beau Green Arrow (see what I did there?) is also a possessive aggressive kind of consort…

‘The Joker Goes Wilde!’ (Martin Pasko, Irv Novick & Tex Blaisdell) finds the Clown Prince in a bombastic competition with similarly playing-card themed super-thugs The Royal Flush Gang to secure a lost masterpiece, but even as he’s winning that weird war, the Harlequin of Hate is already after a hidden prize. More force of nature than mortal miscreant, the Pallid Punchinello meets his match after assaulting actor Clive Sigerson in #6. Famed for stage portrayals of a certain literary detective, Sigerson sustains a nasty blow to the head which befuddles his wits and soon ‘Sherlock Stalks the Joker!’ (O’Neil, Novick & Blaisdell); foiling a flood of crazy schemes and apprehending the maniac before his concussion is cured…

We learn some surprising facts about the Clown Prince of Carnage after he steals the calm, logical intellect of Earth’s most brilliant evil scientist. Naturally the psychic transference in ‘Luthor… You’re Driving Me Sane!’ (Maggin, Novick & Frank McLaughlin) is two-way and, whilst the newly cognizant Clown becomes ineffably intelligent, Lex Luthor is now a risk-taking maniac unphased by potential consequences and determined to have fun no matter who dies…

The eighth outing for The Joker featured a clash with Gotham’s self-acclaimed Master of Terror as ‘The Scarecrow’s Fearsome Face-Off!’ (Maggin, Novick & Blaisdell) saw the top contenders for scariest guy in town (not counting Batman!) stealing each other’s thunder whilst vying for that macabre top spot, before the villainous vignettes of this captivating chronicle conclude with a claws-out clash as ‘The Cat and the Clown!’ (Maggin, Novick & Blaisdell) sees an aged comedian and his million-dollar kitty targeted by rival rogues Catwoman and the Joker.

Unhappily for the crooks they had both underestimated the grizzled guile of their octogenarian victim…

Latterly in Fall of 2019 the unpublished tenth issue was released digitally and hopefully one day a truly complete collection will be released including it, although it does appear in the monolithic, print-only and rather inaccessibly expensive The Joker: The Bronze Age Omnibus (Collected). For the sake of full disclosure, Pasko & Novick’s tale ‘99 and 99/100% Dead!’ involves a deal with the Devil (AKA “Lou Cipher”) and scheme to murder Earth’s greatest heroes that doesn’t quite come about and end on a cliffhanger…

With covers by Dick Giordano, Chan & García-López, this quirky oddment offers slick plotting, madcap malice and lunatic larks and a lesser degree of murderous mayhem than most modern fans might be comfortable with, but also strong storytelling and stunning art to delight fans of traditional Fights ‘n’ Tights sagas.
© 1975, 1976, 2013 DC Comics. All Rights Reserved.

The Golden Age Green Lantern Archives volumes 1 & 2


By Bill Finger, Martin Nodell, E.E. Hibbard, Irwin Hasen & various (DC Comics)
ISBN: 978-1-56389-507-4 (HB vol 1), 978-1-56389-794-8 (HB vol 2)

This book includes Discriminatory Content produced in less enlightened times.

Time for another Birthday briefing as we exploit the month of renewal and fresh starts by celebrating 85 glorious years for another Golden Age stalwart: someone who has gained a modern cachet as probably DC’s most venerably proud gay icon…

The ever-expanding array of companies that became DC published many iconic “Firsts” in the early years of the industry. Associated outfit All-American Publications (co-publishers until bought out by National/DC in 1946) originated the first comic book super-speedster as well as the monumentally groundbreaking Wonder Woman, The Atom, Hawkman, Johnny Thunder and so many others who became mainstays of DC’s pantheon of stars.

Thanks to comics genius and editorial wunderkind Sheldon Mayer, All-American Comics  published the first comic book super-speedster in Flash Comics. They followed up a few months later with another evergreen and immortal all-star.

Lighting up newsstands from May 17th 1940, The Green Lantern debuted in anthological All-American Comics #16 (cover-dated July of that auspicious year). It was the company’s flagship title just as superheroes began to truly dominate the market, supplanting newspaper strip reprints and stock genre characters in the still primarily anthology-based industry.

The Emerald Gladiator would be swiftly joined in A-AC by The Atom, Red Tornado, Sargon the Sorcerer and Doctor Mid-Nite, until eventually only gag strips such Mutt and Jeff and exceptional topical tough-guy military strips Hop Harrigan (Ace of the Airwaves) and Red, White and Blue remained to represent mere mortal heroes. And then, tastes shifted after the war and costumed crusaders faded away, to be replaced by cowboys, cops, clowns and private eyes…

Devised by up-and-coming cartoonist Martin Nodell (and fleshed out by Bill Finger in the same generally unsung way he had contributed to the success of Batman), GL soon became AA’s second smash sensation.

The arcane avenger gained his own solo-starring title little more than a year after his premiere and also appeared in other anthologies including Comics Cavalcade and All Star Comics for just over a decade before, like most first-generation superheroes, he faded away in the early1950s. However, GL first suffered the uniquely humiliating fate of being edged out of his own strip and comic book by his pet, Streak the Wonder Dog

However, that’s the stuff of other reviews. This spectacular, quirkily beguiling deluxe Archive edition (collecting the Sentinel of Justice’s appearances from All-American Comics #16-30 – covering July 1940 to September 1941 as well as the Fall 1941cover-dated Green Lantern#1) opens with a rousing reminiscence from Nodell in a Foreword discussing the origins of the character before the parade of raw enchantment starts with the incredible history of The Green Flame of Life

Ambitious young engineer Alan Scott only survives the sabotage and destruction of a passenger-packed train due to the occult intervention of a battered old railway lantern. Bathed in its eerie emerald light, he is regaled by a mysterious green voice with the legend of how a meteor once fell in ancient China. It spoke to the people, predicting Death, Life and Power.

The star-stone’s viridian glow brought doom to the savant who reshaped it into a lamp, sanity to a madman centuries later and now promised incredible power to bring justice to wronged innocents.

Instructing Scott to fashion a ring from its metal and draw a charge of power from the lantern every 24 hours, the ancient artefact urges the engineer to use his formidable willpower to end all evil: a mission Scott eagerly takes up by promptly crushing corrupt industrialist Dekker – who had callously caused wholesale death just to secure a lucrative rail contract…

The ring makes Scott immune to all minerals and metals, enables him to fly and pass through walls, but as he battles Dekker’s thugs the grim avenger painfully discovers that living – arguably “organic” – materials such as wood or rubber can penetrate his jade defences and cause him mortal harm. The saboteurs duly punished, Scott resolves to carry on the fight and devises a “bizarre costume” to conceal his identity and strike fear and awe into wrongdoers.

Most of the stories at this time were untitled, and A-AC #17 (August 1940) finds Scott in Metropolis (long before it became the fictional home of Superman) where his new employer is squeezed out of a building contract by a crooked City Commissioner in bed with racketeers. With lives at risk from shoddy construction, the Green Lantern moves to stop the gangsters but nearly loses his life to overconfidence before finally triumphing, after which #18 finds Scott visiting the 1940 New York World’s Fair. This yarn (which I suspect was devised for DC’s legendary comic book premium New York World’s Fair Comics #2 but shelved at the last moment) introduces feisty romantic interest Irene Miller as she attempts to shoot the gangster who framed her brother.

Naturally, gallant he-man Scott had to get involved, promptly discovering untouchable gang-boss Murdock owns his own Judge, by the simple expedient of holding the lawman’s daughter captive…

However, once Alan applies keen wits and ruthless mystic might to the problem, Murdock’s power – and life – are forfeit, after which, in #19, Scott saves a man from an attempted hit-&-run and finds himself ferreting out a deadly ring of insurance scammers collecting big pay-outs through inflicting “accidents” upon unsuspecting citizens.

All-American Comics #20 opened with a quick recap of GL’s origin before instituting a major change in the young engineer’s life. Following the gunning down of a roving radio announcer and assassination of that reporter’s wife, our hero investigates APEX Broadcasting System in Capitol City and again meets Irene Miller. She works at APEX and, with Alan’s help, uncovers a scheme whereby broadcasts are used to transmit coded instructions to smugglers. Once the Ring-wielder mops up the gang and their inside man, engineer Scott takes a job at the company and begins a hapless romantic pursuit of capable, valiant Irene.

Thanks to scripter Bill Finger, Green Lantern was initially a grim, mysterious and spookily implacable figure of vengeance, weeding out criminals and gangsterism but, just as with early Batman sagas, there was always a strong undercurrent of social issues, ballsy sentimentality and human drama. All-American #21 sees the hero expose a cruel con wherein a crooked lawyer presses young criminal Cub Brenner into posing as the long-lost son of a wealthy couple to steal their fortune. Of course, the kid has a change of heart and everything ends happily, but not before stupendous skulduggery and atrocious violence ensue…

In #22, when prize-fighter Kid McKay refuses to throw a bout, mobsters abduct his wife and even temporarily overcome the fighting-mad Emerald Guardian. Moreover, when one brutal thug puts on the magic ring, he swiftly suffers a ghastly punishment allowing GL to emerge victorious. Slick veteran Everett E. Hibbard provided the art for A-AC #23, and his famed light touch frames GL’s development into a less fearsome and more public spirited and approachable champion. As Irene continues to rebuff Alan’s advances – in vain hopes of landing his magnificent mystery man alter ego – the engineer accompanies her to interview movie star Delia Day and stumbles into a cruel blackmail racket. Despite their best efforts the net result is heartbreak, tragedy and many deaths.

Issue #24 then sees the Man of Light going undercover to expose philanthropist tycoon R.J. Karns, who maintains his vast fortune by trafficking unemployed Americans into slavery on a tropical Devil’s Island, and #25 finds Irene uncovering sabotage at a steel mill. With GL’s unsuspected help she then exposes purported enemy mastermind The Leader as no more than an unscrupulous American insider trader trying to force prices down for a simple Capitalist coup…

Celebrated strip cartoonist Irwin Hasen began his long association with Green Lantern in #26 when the hero aids swindled citizens whose lending agreements with a loan shark are being imperceptibly altered by a forger to keep them paying in perpetuity, after which the artist illustrated the debut appearance of overnight sensation Doiby Dickles in All-American #27 (June 1941). The rotund, middle-aged Brooklyn-born cab driver was simply intended as light foil and occasional sidekick for the poker-faced Emerald Avenger, but rapidly grew to be one of the most popular and beloved comedy stooges of the era; soon sharing covers and even by-lines with the star.

In this initial dramatic outing, he bravely defends fare Irene (sorry: irresistible – awful, but irresistible) from assailants as she carries plans for a new radio receiver device. For his noble efforts, Doiby is sought out and thanked by Green Lantern. After the verdant vigilante investigates further, he discovers enemy agents at the root of the problem, but when Irene is again targeted, the Emerald Avenger is apparently killed. This time, to save Miss Miller, Doiby disguises himself as “de Lantrin” and confronts the killers alone before the real deal turns up to end things. As a reward, the Brooklyn bravo is offered an unofficial partnership…

In #28 the convenient death of millionaire Cyrus Brand and a suspicious bequest to a wastrel nephew lead Irene, Doiby & Alan to sinister gangster The Spider, who manufactures deaths by natural causes, after which #29 finds GL and the corpulent cabbie hunting mobster Mitch Hogan, who forces pharmacies to buy his counterfeit drugs and products. The brute utilises strongarm tactics to ensure even the courts carry out his wishes – at least until the Lantern and his wrench-wielding buddy give him a dose of his own medicine…

The last All-American yarn here is from issue #30 (cover-dated September 1941) and again sees Irene sticking her nose into other peoples’ business. This time she exposes a brace of crooked bail bondsmen exploiting former criminals trying to go straight, before being again kidnapped. This high-energy compilation concludes with the rousing contents of Green Lantern #1 from Fall 1941, scripted by Finger and exclusively illustrated by Nodell, who had by this time dropped his potentially face-saving pseudonym Mart “Dellon”. The magic begins with a 2-page origin recap in ‘Green Lantern – His Personal History’, before ‘The Masquerading Mare!’ sees GL & Doiby smash the schemes of racketeer Scar Jorgis… who goes to quite extraordinary lengths to obtain a racehorse inherited by Irene.

Following an article by Dr. William Moulton Marston (an eminent psychologist familiar to us as the creator of Wonder Woman) discussing the topic of ‘Will Power’, comic thrills resume when a city official is accused of mishandling funds allocated to buy pneumonia serum in ‘Disease!!’ Although GL & Doiby spearhead a campaign raising money to prevent an epidemic, events take a dark turn when untouchable, unimpeachable Boss Filch experiences personal tragedy and exposes his grafting silent partners high in the city’s government hierarchy…

Blistering spectacle is the focus of ‘Arson in the Slums’, as Alan and Irene are entangled in a crusading publisher’s strident campaign to renovate a ghetto. Of course, philanthropic Barton and his real estate pal Murker have only altruistic reasons for their drive to re-house the city’s poorest citizens. Sure, they do…

Doiby is absent from that high octane thriller but guest-stars with the Emerald Ace in prose tale ‘Hop Harrigan in “Trailers of Treachery” – by an unknown scripter and probably illustrated by Sheldon Mayer: a ripping yarn starring AA’s aviation ace (and radio star) after which ‘Green Lantern’ & Doiby travel South of the Border to scenic Landavo to investigate tampering with APEX’s short-wave station and end up in a civil war. They soon discover the entire affair has been fomented by foreign agents intent on destroying democracy on the continent…

With the threat of involvement in the “European War” a constant subject of US headlines, this type of spy story was gradually superseding general gangster yarns, and as Green Lantern displayed his full bombastic might against tanks, fighter planes and invading armies, nobody realised that within mere months America and the entire comic book industry were to be refitted and reconfigured beyond all recognition. Soon mystery men would be patriotic morale boosters parading and sermonising ad infinitum in every corner of the industry’s output as the real world brutally intruded on the hearts and minds of the nation…

Including a breathtaking selection of stunning and powerfully evocative covers by Sheldon Moldoff, Hasen & Howard Purcell, this magnificent book is a sheer delight for lovers of the early Fights ‘n’ Tights genre: gripping, imaginative and exuberantly exciting – but yet again remains out of print and unavailable in digital formats. One day, though…


Golden Age Green Lantern Archives volume 2

This second engagingly impressive hardcover Archive edition spans October 1941 to May 1942, collecting the Viridian Vigilante’s appearances from Green Lantern Quarterly #2-3 (Winter & Spring 1942) and the leads tales from All-American Comics #31-38. It opens with rousing reminiscences, intriguing comparisons and tantalising trivia titbits, in a Foreword by godfather of American fandom Dr. Jerry Bails, prior to the procession of pictorial peril begins…

Ambitious young engineer Alan Scott survived the sabotage and destruction of a passenger-packed train due only to the intervention of a battered old railway lantern. Bathed in its eerie verdant glow, he was regaled by a mysterious “green voice” with the legend of how a meteor fell in ancient China and spoke to the people: predicting Death, Life and Power.

After bringing doom to the mystic who reshaped it into a lamp and, centuries later, sanity to a madman, it now promised incredible might to bestow justice to the innocent. Instructing the engineer to fashion a ring from its metal and draw a charge of power from the lantern every 24 hours, the ancient artefact urged the engineer to use his formidable willpower to end all evil – a mission Scott eagerly embraced. The ring made him immune to all minerals and metals, and enabled him to fly and pass through solid matter amongst many other miracles, but was powerless against certain organic materials such as wood or rubber which could penetrate his jade defences and cause him mortal harm…

After wandering the country for months, Scott eventually settled in Capitol City, taking a job as first engineer and eventually radio announcer at APEX Broadcasting System. He also fruitlessly pursued feisty reporter Irene Miller. Before long he had a trusted sidekick in the flabby form of Doiby Dickles, a rotund, middle-aged Brooklyn-born cab driver. Originally intended as a light foil for the grim, poker-faced Emerald Avenger, the bumbling buddy grew to be one of the most popular and beloved sidekicks of the era. Thanks to scripter Bill Finger – who wrote all the stories in this volume – GL was a grim, brooding, spookily mysterious figure of vengeance weeding out evil in tales strongly highlighting social realism, ballsy sentimentality and human drama.

Illustrated by Nodell, the comics action starts in All-American Comics #31’s ‘The Adventure of the Underfed Orphans!’ as Alan & Irene probe food poisoning at a municipal children’s home, and uncover a shocking web of abuse and graft leading to the upper echelons of City Hall and the grimiest gutters of the underworld…

Most of the All-American GL tales were untitled, such as Hasen’s effort in #32, revealing how a veteran beat cop’s son falls in with the wrong crowd. Framed by his boss and arrested by his own dad, vengeful Danny is only saved from ruining his life forever by the Emerald Avenger & Doiby who help him get the goods on Gardenia and reconcile with his grateful dad. The next story (limned by Nodell) strikes close to home as gangster Pug Deagan tries to take over the Taxicab Drivers’ union and Doiby calls on his Grim Green pal to clean up the racket and expose the real brain behind the operation, whilst in A-AC #34, the Dynamic Trio of Alan, Irene & Mr. Dickles investigate a collapsing building and are drawn into a colossal construction scandal involving the Mayor, and culminating in the horrific failure of Capitol City’s biggest and busiest bridge. Always one of the most powerful characters in comics, this tale especially demonstrates the sheer scope and scale of Green Lantern’s might.

All-American Comics #35 sees Doiby wracked by toothache and haplessly stumbling into a grisly murder at the dentist’s office. Once again racketeers are trying to take over a union and only GL & Dickles can stop them. The tale concludes with the cabbie having that tooth punched out and learning the secret of Alan Scott – an even bigger shock!

A huge hit from the off, the Emerald Crusader was fast-tracked into his own solo title, where creators were encouraged to experiment with format. Green Lantern Quarterly #2 (cover-dated Winter 1942) offered ‘The Tycoon’s Legacy’ by Finger & Nodell: a 4-chapter “novel-length story” seeing radio engineer Scott promoted to roving man-with-a-microphone, and promptly rushing to the assistance of a poor but honest lawyer and a porter swindled out of a $5,000,000 bequest. Both cases deliciously intertwine like a movie melodrama, and also see a framed man freed from the asylum to challenge the swindling estate executors who had trapped him there…

Events take a murderous turn just as Alan’s emerald alter ego gets involved, and before long Green Lantern is cracking heads and taking names in the hunt for the mastermind behind it all – a man known only as ‘Baldy’

Finger was a master of such socially redeeming mystery thrillers, and the unrepentant fan in me can’t help but wonder what he could have accomplished with such a prodigious page count on his other “Dark Avenger” assignment Batman and Robin

Hasen illustrated the remaining All-American yarns in this collection, beginning with #36 (March 1942), taking GL & Doiby to the motor racing circuit to foil the machinations of mobsters murdering drivers of a new kind of car. With no clue as to how the killings are accomplished, Doiby volunteers to drive the ill-fated Benson Comet, trusting in his pal “Da Lantrin” to save the day as usual…

A-AC #37 has the heroes helping a disgraced pilot whose crashed plane cost America its greatest scientific minds. Closer investigation reveals not only Fog Blake’s innocence but that the Brain Trust had actually been cunningly abducted by Nazi agents – but not for long, after which #38 pits the Emerald Avenger against a diminutive criminal strategist organising American gangs like ‘Another Napoleon’ before facing his own Waterloo in a blaze of verdant light…

With America freshly put on an all-encompassing war-footing, superheroes at last tackled the world’s latest monsters full-on, and with great verve and enthusiasm this stunning selection concludes with another novel-length epic from the third Green Lantern Quarterly and deliciously crafted by Finger & Nodell.

It begins with ‘The Living Graveyard of the Sea’ as Alan & Irene (plus stowaway Doiby) take ship for Australia, only to be torpedoed by a gigantic German super U-Boat. Although Green Lantern fights off the air and sea assault, the liner is lost. Survivors take to lifeboats and the one with Doiby, Irene & Alan is drawn into a vast impenetrable fog-bank. The vapours conceal an ancient wonder: a Sargasso Sea enclave of mariners from many eras who have, over centuries, evolved into a truly egalitarian, pacifist society. Sadly, the lifeboat contains a cross section of modern America, all horribly infected with greed, arrogance, prejudice and pride, so – although welcomed – the newcomers soon disrupt the idyllic microcosm.

Things take an even worse turn as another U-Boat surfaces within the sea city and fanatical Kapitan Schmidt attempts to annexe the realm and convert the ancients to ‘The Nazi Dream’. Stakes are raised even further when he finally gets a message through to Berlin and Hitler himself demands that the strategically crucial secret island be taken at all costs…

The fantastic finale comes as Irene & Doiby redeem their selfish fellow Americans and even convince the calmly neutral Sargasso citizens to fight for freedom and liberty in ‘Utopia vs. Totalitarianism’ whilst all Green Lantern has to do is sink an entire Nazi naval and aerial armada tasked with taking the hidden sea world…

I believe – like so many others – that superhero comics are never more apt or effective than when they wholeheartedly combat fascism with explosive, improbable excitement and mysterious masked marvel men. The most satisfyingly evocative and visceral moments of the genre all seem to come when gaudy gladiators soundly thrash bigots, supremacists and agents of organised intolerance, and the staggering denouement depicted here is one of the most expansive and breathtaking ever seen…

Complete with stellar covers by Nodell & Hasen, this riotous vintage assembly of classic Fights ‘n’ Tights fare is enthralling, engrossing and overwhelmingly addictive – even if not to every modern fan’s taste – and no lover of Costumed Dramas can afford to miss out on the fun…
© 1940, 1941, 1942, 1999, 2002 DC Comics. All Rights Reserved.

The Dick Tracy Casebook – Favourite Adventures 1931-1990


By Chester Gould, selected by Max Allan Collins & Dick Locher (St. Martins/Penguin)
ISBN: 978-0-31204-461-9 (HB) 978-0-14014-568-7 (PB)

This book includes Discriminatory Content produced in less enlightened times.

Lost in all the landmarks and events of the moment, I’d intended to commemorate and memorialise the anniversary of a true comics giant yesterday, but missed my shot. On May 11th 1985, Chester Gould passed away. On that same day in 1953, latterday Dick Tracy scribe Mike Curtis was born. He wrote the latest exploits of the unflinching super-cop, as collected in Calling Dick Tracy!. Justice may be slow sometimes, but if the comics are anything to go by, cannot be deferred forever…

All things considered, comics have a pretty good track record on creating household names. We could play the game of picking the most well-known fictional characters on Earth (with Sherlock Holmes, Mickey Mouse, Superman, James Bond and Tarzan usually topping most lists) but you’ll also see Batman, Popeye, Blondie, Charlie Brown, Tintin, Wonder Woman, Spider-Man, and not so much now – but once upon a time – Dick Tracy there as well.

At the height of the Great Depression cartoonist Chester Gould was looking for strip ideas. The story goes that as a decent guy incensed by the exploits of gangsters (like Al Capone who monopolised front pages of contemporary newspapers) he settled upon the only way a normal man could fight thugs: Passion and Public Opinion.

Raised in Oklahoma, Gould was a Chicago resident who hated seeing his home town in the grip of such wicked men, with far too many honest citizens beguiled and seduced by the gangsters’ power and charisma. Boy, if they could see how politics today exploits that self-destructive tendency…

Gould decided to pictorially get it off his chest with a procedural crime thriller championing the ordinary cops who protected civilisation. He took “Plainclothes Tracy” to legendary newspaperman/comic strip Svengali Captain Joseph Patterson, whose golden touch had blessed such strips as Gasoline Alley, The Gumps, Little Orphan Annie, Winnie Winkle, Smilin’ Jack, Moon Mullins and Terry and the Pirates among others. Casting his seasoned eye on the samples, Patterson renamed its stark, stern protagonist Dick Tracy and revised his love interest into steady girlfriend Tess Truehart. The series launched on October 4th 1931 through Patterson’s Chicago Tribune Syndicate and rapidly became a huge hit, with all the attendant media and merchandising hoopla that follows.

Amidst the toys, games, movies, serials, animated features, TV shows et al, the strip soldiered on, influencing generations of creators and entertaining millions of fans. If you’ve never seen the original legend in action this collection – still readily available and originally released to accompany a movie adaptation in 1990 – is a great introduction.

Selected by successor scripter Max Allen Collins & Dick Locher, who worked on the strip after Gould retired in 1977, it re-presents complete adventures from each decade of the strip’s existence to date, offering a grand overview of the development from radical, ultra-violent adventure to forensic Police Procedural, through increasingly fantastical science fiction and finally back-to-basics cop thriller under Collins’ own script tenure.

From the 1930s comes the memorable and uncharacteristic ‘The Hotel Murders’ (9th March – 27th April, 1936) wherein the terrifyingly determined – some might say obsessed – cop solves a genuine mystery with a sympathetic antagonist instead of the usual unmitigated, unsavoury, unrepentant outlaw.

Whodunits with clues, false trails and tests of wits were counterproductive in a slam-bang, daily strip with a large cast and soap-opera construction, but this necessarily short tale follows all the ground rules as Tracy, adopted boy side-kick Junior, special agent Jim Trailer and the boys on the beat track down the killer of a notorious gambler.

The best case of the 1940s – and for many the best ever – was ‘The Brow’ (22nd May – 26th September 1944) in which the team hunt down a brilliant but ruthless Nazi spy. As my own personal favourite, I’m doing you all the favour of saying no more about this compelling, breathtaking yarn, and you’ll thank me for it, but I will say that this is a complete reprinting, as others have been edited for violence and one edition simply left out every Sunday instalment – which is my own definition of police brutality.

By the 1950s Gould was at his creative peak. ‘Crewy Lou’ (22nd April – 4th November, 1951) and ‘Model’ (23rd January – 27th March, 1952) are perfect examples of the range of his abilities. The first is an epic of minor crimes and perpetrators escalating into major menaces whilst the latter is another short shocker with the conservative Gould showing social ills could still move him to action in a tale of juvenile delinquency as Junior grows into a teenager and experiences his first love affair…

As with many established cartoonists in it for the long haul, the revolutionary 1960s were a harsh time. Along with Milton Caniff’s Steve Canyon, Dick Tracy especially foundered in a cultural climate of radical change where popular slogans included “Never trust anybody over 21” and “Smash the Establishment!”. The strip’s momentum faltered, perhaps as much from the shift towards science fiction themes (Tracy moved into space and an alien character – Moon Maid – was introduced) as any old-fashioned attitudes.

In the era when strip proportions had begun to diminish as papers put advertising space above feature clarity, his artwork had attained dizzying levels of creativity: mesmerising, nigh-abstract monochrome concoctions that grabbed the eye no matter what size editors printed it. ‘Spots’ (3rd August – 30th November) 1960 comes from just before the worst excesses, but still displays the artist’s stark, chiaroscurist mastery in a terse thriller demonstrating the fundamental secret of Tracy’s success and longevity… Hot Pursuit wedded to Grim Irony…

The 1970s are represented by ‘Big Boy’s Open Contract’ (12th June – 30th December 1978) by Collins & Rick Fletcher. Although officially retired since 1977, Gould still consulted with the new creative team, and the third outing for the new guys saw the long-awaited return of Big Boy, the thinly disguised Capone analogue Tracy had sent to prison at the very start of his career, and whose last attempt at revenge tragically cost the dutiful hero a loved one whilst forever changing the strip. Despite a strong core readership the series had stalled, especially as improbable, Bond-style villains were utilised to beef up its perceived “old-fashioned” attitudes. Even the introduction of more minority and women characters and hippie cop Groovy Groove couldn’t stop the rot. However, the feature soldiered on regardless…

When Gould retired, 29-year-old author Max Allen Collins (Road to Perdition Nathan Heller, Mike Mist, Ms. Tree) won the prestigious writer’s role, promptly taking the series back to its crimebusting roots for a breathtaking run, assisted by Gould’s insights as his chief artistic assistant Rick Fletcher was promoted to full illustrator. After 11 years, in 1992 Collins was removed and replaced by Mike Kilian – who apparently worked for half the author’s price – until his death in October 2005, whereafter Dick Locher took over story and art, with assistant Jim Brozman assuming drawing duties from March 2009.

On January 19th 2011, Tribune Media Services announced Locher’s retirement and replacement by a new team – Mike Curtis and Joe Staton. You already know where to find them…

Representing the 1980s, the final tale here is ‘The Man of a Million Faces’ (October 5th 1987 – April 10th 1988) by Collins & Locher. Like Fletcher, this illustrator was an art assistant to Gould who took up the master’s mantle. Despite the simply unimaginable variety of crimes and criminals Tracy has brought to book, this sneaky story of a bank robber and his perfect gimmick proves that sometimes a back to basics approach produces the best results.

Dick Tracy is a milestone strip that has influenced all popular fiction, not simply comics. Baroque villains, outrageous crimes and fiendish death-traps pollinated the work of numerous strips and comics such as Batman, but his studied use – and startlingly accurate predictions – of crimefighting technology and techniques gave the world a taste of cop thrillers, police procedurals and forensic mysteries decades before TV made those disciplines everyday coinage.

This is fantastically readable, and this chronological primer is a wonderful way to sneak into his stark, no-nonsense, Tough-love, Hard Justice world.
© 1990 Tribune Media Services, Inc. All Rights Reserved.

The Best of Eagle


By many & various including Frank Hampson, Alan Stranks & John Worsley, Harry Lindfield, John Ryan, Charles Chilton & Frank Humphris, Norman Thelwell, Edward Trice & E. Jennings, George Beardmore & Robert Ayton, Alan Jason & Norman Williams, Chad Varah, Frank Bellamy, Clifford Makin, Christopher Keyes, Peter Jackson, Peter Simpson & Pat Williams, George Cansdale, David Langdon, Ionicus/ Joshua Charles Armitage: edited by Marcus Morris (Michael Joseph Ltd./Mermaid Books)
ISBN: 978-0-71811-566-1 (tabloid HB) 978-0718122119 (tabloid TPB)

This book includes Discriminatory Content produced in less enlightened times.

Currently quite easily to find and well worth the effort is this upbeat pictorial memoir from the conceptual creator of arguably Britain’s greatest comic. Eagle was the most influential comic of post-war Britain, and launched on April 14th 1950, running until 26th April 1969. It was the brainchild of a Southport vicar, The Reverend Marcus Morris, who was worried about the detrimental effects of American comic-books on British children, and wanted a good, solid, Christian antidote. Seeking out like-minded creators he jobbed around a dummy to many British publishers for over a year with little success until he found an unlikely home at Hulton Press, a company that produced general interest magazines such as Lilliput and Picture Post.

The result was a huge hit that also spawned clones Swift, Robin and Girl – targeting other sectors of the children’s market – and generated radio series, books, toys and all other sorts of merchandising. The title and phenomenon also reshaped the industry, compelling UK comics colossus Alfred Harmsworth to release cheaper versions through his Amalgamated Press/ Odhams Fleetway/IPC in the far longer lived Lion (running from 23rd February 1952 to 18th May 1974) and its many companion titles such as Tiger and Valiant.

A huge number of soon-to-be prominent creative figures worked on Eagle, and although Dan Dare is deservedly revered as the star, many other strips were as popular at the time, and many even rivalled the lead in quality and entertainment value. At its peak the periodical sold close to a million copies a week, but eventually changing tastes and a game of “musical owners” killed Eagle. In 1960 Hulton sold out to Odhams, who became Longacre Press. A year later they were bought by The Daily Mirror Group who evolved into IPC. Due to multiple episodes of cost-cutting exercises, many later issues carried cheap Marvel Comics reprints rather than British originated material. It took time, but the Yankee cultural Invaders won out in the end.

In 1969 with the April 26th issue Eagle was merged into Lion, before eventually disappearing altogether. Successive generations have revived the title, but never the initial blockbuster success.

For this carefully crafted compilation Morris selected a wonderfully representative sampling of the comic strips that graced those pages of a Golden Age to accompany his recollection of events. Being a much cleverer time, with smarter kids than ours, the Eagle had a large proportion of scientific, historical and sporting articles as well as prose fiction.

Included here are 30+ pages reprinting short text stories, cut-away paintings (including the Eagle spaceship), hobby and event pages, sporting, science and general interest features – and it should be remembered that the company also produced six Eagle Novels and many and various sporting, science and history books as spin-offs between 1956 and 1960. Also on show here are many candid photographs of the times and the creators behind the pages.

Of course, the comic strips are the real gold here. Morris included 130 pages from his tenure on Eagle typifying the sheer quality of the enterprise. Alongside the inevitable but always welcome Hampson Dan Dare are selections from his The Great Adventurer and pioneering adfomercial Tommy Walls strips.

Other gems include The Adventures of P.C. 49 by Alan Stranks & John Worsley, Jeff Arnold in Riders of the Range by Charles Chilton & Frank Humphris, Chicko by Norman Thelwell, Professor Brittain Explains…’ Harris Tweed and Captain Pugwash by John Ryan, Cortez, Conqueror of Mexico by William Stobbs, Luck of the Legion by Geoffrey Bond & Martin Aitchison, Storm Nelson by Edward Trice & E. Jennings and Mark Question (The Boy with a Future – But No Past!) by Stranks & Harry Lindfield.

There are selections from some of the other glorious gravure strips that graced the title: Jack o’Lantern by George Beardmore & Robert Ayton, Lincoln of America by Alan Jason & Norman Williams, The Travels of Marco Polo by Chad Varah & Frank Bellamy, The Great Charlemagne and Alfred the Great (both by Varah & Williams).

Extracts from Bellamy & Clifford Makin’s legendary Happy Warrior and less well known The Shepherd King (King David), run beside The Great Sailor (Nelson) by Christopher Keyes, as well as The Baden Powell story (Jason & Williams) and even David Livingstone, the Great Explorer (Varah & Peter Jackson), and the monochrome They Showed the Way: The Conquest of Everest by Peter Simpson & Pat Williams makes an appearance.

The book is fabulously peppered with nostalgic memorabilia and such joys as George Cansdale’s beautiful nature pages and a host of cartoon shorts including the wonderful Professor Puff and his Dog Wuff by prolific Punch cartoonist David Langdon and Professor Meek and Professor Mild by Ionicus (illustrator Joshua Charles Armitage).

Also included is The Editor’s Christmas Nightmare by Hampson, a full colour strip featuring every Eagle character in a seasonal adventure that is still fondly remembered by all who ever saw (it and are still kicking)…

These may not all resonate with modern audiences but the sheer variety of this material should sound a warning note to contemporary publishers about the fearfully limited range of comics output they’re responsible for. But for most of us, it’s enough to see and wish that this book, like so many others, was back in print again.
Text © 1977 Marcus Morris. Illustrations © 1977 International Publishing Corporation. All Rights Reserved.

Fantastic Four Marvel Masterworks volume 18


By Marv Wolfman, Len Wein, Roger Slifer, Keith Pollard, Bill Mantlo, George Pérez, John Buscema, Bob Hall, Sal Buscema, Joe Sinnott, Dave Hunt, Pablo Marcos, Bob Wiacek, Marie Severin & various (MARVEL)
ISBN: 978-1-3029-0009-0 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

As Marvel’s cinematic arm tries once again to get it right with their founding concept, expect to see a selection of fabulous FF material here culled from their prodigious paginated days…

For Marvel everything started with The Fantastic Four.

Monolithic modern Marvel truly began with the eccentric monsyer ‘n’ alien filled adventures of a compact superteam as much squabbling family as coolly capable costumed champions. Everything the company and brand is now stems from that quirky quartet and the inspired, inspirational, groundbreaking efforts of Stan Lee & Jack Kirby…

Cautiously bi-monthly and cover-dated November 1961, Fantastic Four #1 – by Stan, Jack, George Klein & Christopher Rule – was raw and crude even by the ailing outfit’s standards; but it seethed with rough, passionate, uncontrolled excitement. Thrill-hungry kids pounced on its dynamic storytelling and caught a wave of change beginning to build in America. It and every succeeding issue changed comics a little bit more… and forever. As seen in the premier issue, maverick scientist Reed Richards, his fiancée Sue Storm, their close friend Ben Grimm and Sue’s bratty teenaged brother survived an ill-starred private spaceshot after cosmic rays penetrated their ship’s inadequate shielding.

All four permanently mutated: Richards’ body became elastic, diffident Sue became (even more) invisible, Johnny Storm burst into living flame and tragic Ben shockingly devolved into a shambling, rocky freak. After the initial revulsion and trauma passed, they solemnly agreed to use their abilities to benefit mankind. Thus was born The Fantastic Four.

Throughout the 1960s it was indisputably the key title and most consistently groundbreaking series of Marvel’s ever-unfolding web of cosmic creation: a forge for new concepts and characters. Kirby was approaching his creative peak: unleashing his vast imagination on plot after spectacular plot, and intense, incredible new characters whilst Lee scripted some of the most passionate superhero sagas ever seen. Both were on an unstoppable roll, at the height of their powers and full of the confidence only success brings, with The King particularly eager to see how far the genre and the medium could be pushed… which is rather ironic since it was the company’s reticence to give the artist more creative freedom that led to Kirby’s moving to National/DC in the 1970s.

Without Kirby’s soaring imagination the rollercoaster of mindbending High Concepts gave way to more traditional tales of characters in conflict, with soap opera leanings and supervillain-dominated Fights ‘n’ Tights dramas. With Lee & Kirby long gone but their mark very much still stamped onto every page of the still-prestigious title, this full-colour luxury compendium collects Fantastic Four #192-203 and Annuals #12-13, spanning March 1978 to February 1979.

What You Should Know: After facing his own Counter Earth counterpart Reed Richards lost his stretching powers. With menaces like Salem’s Seven, Klaw and Molecule Man still coming for him and his family, weary and devoid of solutions, Richards made the only logical decision and called it a day for the team…

Following Introduction ‘The Fantastics’ by then-incoming scribe Marv Wolfman, a new direction closely referencig the good ol’ days begins with #192 and ‘He Who Soweth the Wind…!’ by Wolfman, George Pérez & Joe Sinnott, as Johnny heads west to revisit his childhood dream of being a race car driver and unexpectedly meets old pal Wyatt Wingfoot.

Back East, Ben and girlfriend Alicia Masters ponder their options as Reed gets a pretty spectacular job offer from a mystery backer, even as Johnny’s race career is upended when superpowered mercenary Texas Twister attacks at the behest of a sinister but unspecified employer with a grudge to settle…

The admittedly half-hearted assault fails but when Ben offers his services to NASA a pattern begins to emerge when he and Alicia are ambushed by old foe Darkoth in ‘Day of the Death-Demon!’ (plotted by Len Wein & Keith Pollard, scripted by Bill Mantlo, and illustrated by Pollard & Sinnott). The cyborg terror is determined to destroy an experimental solar shuttle, but doesn’t really know why, and as Ben ponders the inexplicable incident, in Hollywood, Susan Storm-Richards’ return to acting is inadvetantly paused when shapeshifting loon Impossible Man pays a visit. The delay gives Sue a little time to consider just how she got such a prestigious dream-fulfilling offer completely out of the blue…

Back at NASA, when Darkoth strikes again his silent patrner is exposed as scheming alchemist Diablo, whilst in upstae New York, Reed slowly discovers his dreams of umlimited research time and facilities is nothing like he imagined…

Finally, launch day comes and The Ting pilots the Solar Shuttle into space, only to have it catastrophically crash in the desert…

Joined by additional inker Dave Hunt, the creative pinch-hitters conclude the saga in ‘Vengeance is Mine!’ as Ben survives impact and searing sandstorms, tracks down his foes and delivers a crushing defeat to Diablo and Darkoth. In FF #195 Sue learns who sponsored her revived Hollywood ambitions when Prince Namor, The Sub-Mariner renews his amorous pursuit of her. Embittered and lonely, he has fully forsaken Atlantis and the overwhelming demands of his people and the state, but they have not done with him and despatch robotic warriors to drag him back to his eternal duties in ‘Beware the Ravaging Retrievers!’ (Wolfman, Pollard & Pablo Marcos). Like everybody else, the metal myrmidons have utterly underestimated the Invisible Girl and pay the price, allowing the once-&-future prince to reassess his position and make a momentous decision…

As Johnny links up with Ben and Alicia, the strands of a complex scheme begin to appear and in #196 gel for self-decieving Reed Richards as ‘Who in the World is the Invincible Man?’ (Wolfman, Pollard & Marcos) depicts the enigmatic Man with the Plan secretly subjecting Reed to the mindbensding powers of the Pyscho-Man, just as Sue rejoins Ben and Johnny in New York City before being impossibly ambushed by former FF foe The Invincible Man.

This time the man under the hood is not her father, but someone she loves even more…

Reunited with Reed, the horrified heroes are confronted by their greatest, most implacable enemy (it’s not a spoiler as he’s right there on the cover of this book…) and the complicated plot to restore Reed’s powers finally unfolds. Victor Von Doom wants revenge but refuses to triumph over a diminished foe, but his efforts to re-expose Richards to cosmic rays is secretly hijacked by a rival madman in ‘The Riotous Return of the Red Ghost!’ (Wolfman, Pollard & Sinnott). Of course there’s more at stake, as Doom seeks to legitimise his rule through a proxy son: planning to abodicate in his favour and have junior take Latveria into the UN and inevitably to the forefront of nations…

Fully restored and invigorated, Mister Fantastic defeats the equally resurgent Red Ghost before linking up with Nick Fury (senior) and S.H.I.E.L.D., and leading an ‘Invasion!’ of Doom’s kingdom. Beside Latverian freedom fighter and legal heir to the throne Prince Zorba Fortunov, Richards storms into Doomstadt, defeating all in his path, foiling the secondary scheme of imbuing the ‘The Son of Doctor Doom!’ with the powers of the (now) entire Fantastic Four and exposing the incredible secret of Victor von Doom II

Months of deft planning (from Wolfman, Pollard & Sinnott) culminate in an epic confrontation ‘When Titans Clash!’, Doom and Richards indulge in their ultimate battle (thus far), with the result that the villain is destroyed and the kingdom liberated. For now…

The post-Doom era opens in FF #201 (December 1978) as the celebrated and honored foursome return to America and take possession of empty former HQ the Baxter Building. Unfortunately so does something else, attacking the family through their own electronic installations and turning the towering “des res” into ‘Home Sweet Deadly Home!’: a mystery solved in the next isue when it subsequently seizes control of Tony Stark’s armour to attack the FF again in ‘There’s One Iron Man Too Many!’ with John Buscema filling in for penciller Pollard.

The monthly mayhem pauses after #203’s ‘…And a Child Shall Slay Them!’ wherein Wolfman, Pollard & Sinnott reveal the incredible powers possessed by dying cosmic ray-mutated child Willie Evans Jr. When the foremost authority on the phenomenon is called in to consult, Dr. Reed Richards and his associates – and all of Manhattan – face savage duplicates of themselves manifested from FF fan Willie’s fevered imagination…

Although the regular fun stops here, two chronologically adrift King Size specials finish up the thrill-fest, beginning with Fantastic Four Annual #12’s ‘The End of the Inhumans… and the Fantastic Four’ by Wolfman, Bob Hall, Pollard, Bob Wiacek & Marie Severin. When Johnny’s former flame Crystal – and gigantic Good Boi Lockjaw – teleport in seeking aid in finding the abducted Inhuman Royal Family, the team battle ruthless Inhuman supremacist Thraxon the Schemer before exposing that megalomaniac’s secret master: the immortal unconquerable Sphinx. Despite his god-like, the united force of the FF plus Blackbolt, Medusa, Gorgon, Triton, Crystal and ex-Avenger Quicksilver proves sufficient to temporarily defeat their foe… or does it?

A year later, Annual #13 offered a more intimate and human tale from Mantlo, Sal Buscema & Sinnott as ‘Nightlife’ revealed how New York’s lost underclass was systematically being disappeared from the hovels and streets they frequented. With guest appearances from Daredevil and witch queen Agatha Harkness, the tale reveals a softer side to the FF’s oldest enemy and a return to addressing social issues for the team.

To Be Continued…

With covers by Pérez, Sinnott, Frank Giacoia, Pollard, Marcos John Buscema, Steve Leiloha and Kirby, this power-packed package also includes a wealth of original art pages and sketches from Dave Cockrum, Kirby & Sinnott, Pollard, Marcos, Hunt, and enthralling house ads of the period.

Although the “World’s Greatest Comics Magazine” never quite returned to the stratospheric heights of the Kirby era, this collection offers an appreciative and tantalising taste-echo of those heady heights. These extremely capable efforts are probably most welcome to dedicated superhero fans and continuity freaks like me, but will still thrill and delight the generous and forgiving casual browser looking for an undemanding slice of graphic narrative excitement – especially if this time theupcoming movie delivers on its promise…
© 2016 Marvel Characters, Inc. All rights reserved.

DC Finest: Green Lantern – The Defeat of Green Lantern


By Gardner F. Fox, John Broome, Bob Haney, Gil Kane, Carmine Infantino, Ramona Fradon & Charles Paris, Murphy Anderson, Joe Giella, Frank Giacoia, Sid Greene & various (DC Comics)
ISBN: 978-1-77952-848-3 (TPB)

This book includes Discriminatory Content produced in less enlightened times

This stunning compilation is another of the initial batch of DC Finest editions: full colour extentions of their chronolgically curated monochrome Showcase Presents line, delivering “affordably priced, large-size (comic book dimensions and generally around 600 pages) paperback collections” highlighting past glories.Whilst primarily and understandably concentrating on the superhero character pantheon, there will also be genre selections like horror and war books, and themed compendia.

Sadly, they’re not yet available digitally, as were the last decade’s Bronze, Silver & Golden Age collections, but we live in hope…

After a hugely successful revival and reworking of Golden Age all star The Flash, DC (National Periodical Publications as they were then) built on a resurgent superhero trend. Cover dated October 1959 and on sale from July 28th, Showcase #22 hit newsstands at the same time as the fourth issue of the new Flash comic book (#108) and once again the guiding lights were Editor Julie Schwartz and writer John Broome. Assigned as illustrator was action ace Gil Kane, generally inked by Joe Giella.

Hal Jordan was a brash and cocky young test pilot in California when an alien policeman crashed his spaceship on Earth. Mortally wounded, Abin Sur commanded his ring – a device which could materialise thoughts – to find a replacement officer: one both honest and without fear. Scanning the planet, the wonder weapon selected Jordan, whisking him to the crash-site. The dying alien bequeathed his ring, the lantern-shaped Battery of Power and his profession to the astonished Earthman.

In 6 pages ‘S.O.S Green Lantern!’ established characters, scenario and narrative thrust of a series that would become the spine of all DC continuity. With the concept of the superhero being re-established among the buying public, there was no shortage of gaudily clad competition. The better books thrived by having something a little “extra”. With Green Lantern that was primarily the superb scripts of John Broome & Gardner Fox and astounding ever-evolving drawing of Gil Kane (ably abetted by a string of top inkers) whose dynamic anatomy and dramatic action scenes were maturing with every page he drew. Happily, the concept itself was also a provider of boundless opportunity.

Other heroes had extraterrestrial, other-dimensional and even trans-temporal adventures, but the valiant champion of this series was also a cop: a lawman working for the biggest police force in the entire universe.

This fabulous compilation gathers Green Lantern #19-39 (March 1963 – September1965) plus his guest shots in The Flash #143 and The Brave and the Bold #59, and opens with a return match for sound-weaponising radical Modoran ultranationalist Sonar in ‘The Defeat of Green Lantern!’ (Broome, Kane & Joe Giella): a high-energy super-powered duel neatly counterpointed by whimsical crime-caper ‘The Trail of the Horse-and-Buggy Bandits!’ by the same team, wherein a little old lady’s crossed phone line led the Emerald Gladiator into conflict with a passel of crafty crooks. Issue #20’s ‘Parasite Planet Peril!’ (Broome, Kane & Murphy Anderson) then triumphantly reunites GL with new best buddy The Flash in a full-length epic to foil a plot to kidnap human geniuses.

One of the DCU’s greatest menaces debuted in #21’s ‘The Man Who Mastered Magnetism’. Broome created a worldbeater in dual-personality villain Doctor Polaris for Kane & Giella to limn, whilst ‘Hal Jordan Betrays Green Lantern!’ is the kind of action-packed, devilishly baffling puzzle-yarn ex-lawyer Fox excelled at, especially with Anderson’s stellar inks to lift the art to a delightful high. Fox also scripted the encore of diabolical futurist villain Hector Hammond in ‘Master of the Power Ring!’ (Giella inks) before Broome turned his hand to a human-interest story in the Anderson-inked ‘Dual Masquerade of the Jordan Brothers!’ Here, Hal plays mischievous matchmaker, trying to convince his future sister-in-law that her intended is in fact Green Lantern!

These costumed drama romps are in themselves a great read for most ages, but when also considered as the building blocks of all DC continuity they become vital fare for any fan keen to make sense of the modern superhero experience. In #23 our hero tackles the ‘Threat of the Tattooed Man!’ in the first all Fox scripted issue and the start of Giella’s tenure as sole inker, as the Ring-Slinger tackles a second-rate thief who lucks into the eerie power to animate his skin-ink, after which ‘The Green Lantern Disasters’ take the interplanetary lawman offworld to rescue missing comrade Xax of Xaos: an insectoid member of the GL Corps. Broome scripted #24, heralding the first appearance of ‘The Shark that Hunted Human Prey!’ after an atomic accident hyper-evolves the ocean’s deadliest predator into a psychic fear-feeder, whilst ‘The Strange World Named Green Lantern!’ (inks by Frank Giacoia & Giella) finds the Emerald Gladiator trapped on a sentient lonely planet craving his constant presence…

GL #25 featured Fox’s full-length thriller. ‘War of the Weapon Wizards!’ sees GL fall foul of lethally persistent Sonar and his silent partner-in-crime Hector Hammond, whilst in the next issue Hal’s girlfriend Carol Ferris is again transformed into a man-hating space queen determined to beat him into marital submission in ‘Star Sapphire Unmasks Green Lantern!’ This wry and witty cracker by Fox is supplemented by his superb fantasy ‘World Within the Power Ring!’ wherein the Viridian Avenger battles an extraterrestrial sorcerer imprisoned inside his ring by deceased predecessor Abin Sur…

Fox’s super-science crime thriller ‘Mystery of the Deserted City!’ led in GL #27, before Broome charmed and alarmed with ‘The Amazing Transformation of Horace Tolliver!’, as Hal learns a lesson in who to help – and how. An appearance in The Flash #143 (March 1964 by Fox, Carmine Infantino & Giella) delivered another full-length team-up with for ‘Trail of the False Green Lanterns!’ as a bizarre string of multiple manifestations lead the baffled heroes to a new nemesis – future-gazing mad scientist Thomas Oscar Morrow.

There’s no prize for guessing who – or what – menace returns in #28’s ‘The Shark Goes on the Prowl Again!’, but kudos all round if you can solve the enigma of ‘The House that Fought Green Lantern!’: both engaging romps courtesy of writer Fox, whereas Broome adds to his tally of memorable creations with the debut of “Cliché Criminal” Black Hand – who purloins a portion of GL’s power in ‘Half a Green Lantern is Better than None!’, as well as penning a brilliant back-up alien invader tale in ‘This World is Mine!’

This issue, #29, is doubly memorable as not only does it feature a rare – for the times – Justice League cameo (soon to be inevitable – if not interminable – as comics continuity grew into an unstoppable force in all companies’ output) but also because the incredibly talented Sid Greene signed on as regular inker.

Issue #30 offered two more Broome tales: dinosaur attack thriller ‘The Tunnel Through Time!’ and a compelling epic of duty and love as Katma Tui – who replaced the renegade GL Sinestro as the Guardians’ operative – learns to her eternal regret ‘Once a Green Lantern… Always a Green Lantern!’ The same writer provided baffling mystery ‘Power Rings for Sale!’ and tense Jordan Brothers thriller ‘Pay Up – or Blow Up!’ whilst Fox handled all of #32: tantalizing crime caper ‘Green Lantern’s Wedding Day!’ and transgalactic Battle Royale ‘Power Battery Peril!’, in which Jordan comes to the initially involuntary assistance of an alien superhero team…

Nefarious villain Dr. Light opted to pick off his enemies one by one after his debut defeat in Justice League of America #12, and his follow-up attempts in various member’s home titles reached GL with #33, but here too he gets a damned good thrashing in ‘Wizard of the Light Wave Weapons!’, whereas thugs in the back-up yarn, as well as giving artist Gil Kane another excuse to show his love of and facility with movie gangster caricatures, come far too close to ending the Emerald Gladiator’s life in ‘The Disarming of Green Lantern!’

Fox had by this time become lead writer. ‘Three-Way Attack against Green Lantern!’ in #34 was another extended cosmic extravaganza as Hector Hammond learns the secrets of the Guardians of the Universe and launches an all-out assault on our hero, after which both scripts in #35 – costumed villain drama ‘Prisoner of the Golden Mask!’ and brain-swop spy-saga ‘The Eagle Crusader of Earth!’ – look much closer to home for their abundance of thrills, chills and spills.

Next up is a guest shot with resurgent star Batman from The Brave and the Bold #59 (April/May 1965) which became the prototype of that title’s next 20 years. Scripted by Bob Haney and illustrated by Ramona Fradon & Charles Paris it saw Gotham Gangbuster and Emerald Crusader reliving the The Count of Monte Cristo as they sought to foil ‘The Tick-Tock Traps of the Time Commander!’ after devious criminal scientist John Starr tricked Bruce Wayne into clearing his name. The liberated rogue then stole the green energy to fuel a chronal assault on Gotham but had severely underestimated his foes’ resilience and ingenuity.

Firmly established as a major star of the company firmament, Green Lantern increasingly became the series to provide conceptual highpoints and “big picture” foundations. These, successive creators would use to build the tight-knit history and continuity of the DC universe. At this time there was also a turning away from the simple imaginative wonder of a ring that could do anything in favour of a hero who increasingly ignored easy solutions in preference to employing his mighty fists. What a happy coincidence then, that at this time Gil Kane was reaching an artistic peak, his dynamic full-body anatomical triumphs bursting with energy and crashing out of every page…

Scripted by Fox Green Lantern #36 cover-featured bizarre mystery ‘Secret of the Power-Ringed Robot!’ (how can you resist a tale that is tag-lined “I’ve been turned into a robot… and didn’t even know it!”?) and trumped that all-action conundrum with the incredible tale of Dorine Clay – a young lady who was the last hope of her race against the machinations of the dread alien Headmen in John Broome’s ‘Green Lantern’s Explosive Week-End!’

As previously stated, physical combat was steadily overtaking ring magic on the pages of the series and all-Fox #37’s‘The Spies Who “Owned” Green Lantern!’ – despite being a twist-heavy drama of espionage and intrigue – was no exception, whilst second story ‘The Plot to Conquer the Universe!’ pitted the Emerald Crusader against Evil Star, an alien foe both immortal and invulnerable, who gave Jordan plenty of reasons to lash out in spectacular, eye-popping manner.

For #38 (another all-Fox scripted affair), Jordan re-teamed with fellow GL Tomar Re to battle ‘The Menace of the Atomic Changeling!’ in a brilliant alien menace escapade counterpointed by ‘The Elixir of Immortality!’ wherein criminal mastermind Keith Kenyon consumes a gold-based serum to become a veritable superman. He might be immune to Ring Energy (which can’t affect anything yellow, as eny old Fule kno) but eventually our hero’s flashing fists bring him low – a fact he will never forget on the many occasions he returns as merciless master criminal Goldface

Closing this outing is Green Lantern #39 (September 1965), featuring two tales by world-traveller John Broome, Kane & Green: opening with a return engagement for Black Hand, entitled ‘Practice Makes the Perfect Crime!’ and ending in a bombastic slugfest with an alien prize fighter named Bru Tusfors in ‘The Fight for the Championship of the Universe!’ They were mere warm-ups for the next issue and even more cosmic excitement…

These costumed romps are in themselves a great read for most ages, but when also considered as the building blocks of all DC continuity they become vital fare for any fan keen to make sense of the modern superhero experience. This blockbusting book showcases Broome, Fox & Kane’s imaginative and creative peak: a plot driven plethora of adventure sagas and compelling thrillers that literally reshaped a Universe. Action lovers and fans of fantasy fiction couldn’t find a better example of everything that defines superhero comics.

This fresh and evergreen collection is a must-read item for anybody in love with comics and especially anyone just now encountering the hero for the first time through his movie and TV incarnations.
© 1963, 1964, 1965, 2024 DC Comics. All Rights Reserved.

The Mighty Crusaders: Origin of a Super Team


By Jerry Siegel, Paul Reinman, Frank Giacoia, Joe Giella, Sam Rosen & various (Red Circle Productions/Archie Comics)
ISBN: 978-1-87979-414-6 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

If you like your superheroes grim, gritty and ultra-serious you won’t like what follows, but honestly in the final analysis it’s not Chekhov or Shakespeare, just people in tights hitting each other, so why not lighten up and have a little fun?

In the early days of the US comic book biz, just after Superman & Batman ushered in a new genre of storytelling, a rash of publishers jumped onto the bandwagon and made their own bids for cash and glory. Many thrived and many more didn’t, relished only as trivia by sad old duffers like me. Some few made it to an amorphous middle-ground: not forgotten, but certainly not household names either…

MLJ were one of the quickest outfits to manufacture a mystery-man pantheon, following the spectacular successes of the Man of Tomorrow and Darknight Detective with their own small but inspirational pantheon of gaudily clad crusaders. Beginning in 1939 (one month after a little game-changer entitled Marvel Comics #1) with Blue Ribbon Comics #1 the MLJ content comprised a standard blend of two-fisted adventure strips, prose pieces and gag panels before, from #2 on, costumed heroes entered the mix. The company rapidly followed up with Top-Notch Pep Comics and many more. However, after only a few years Maurice Coyne, Louis Silberkleit and John Goldwater (hence MLJ) spotted a gap in the blossoming market and in December 1941 nudged aside their masked mystery men and action aces to make room for a far less imposing hero: an “average teen” who would have ordinary adventures like the readership, but with triumphs, romance and slapstick emphasised.

Cover dated December 1941, Pep #22 featured a gap-toothed, freckle-faced, red-headed goof who took his lead from the popular Andy Hardy movies starring Mickey Rooney. Goldwater developed the concept of a youthful everyman protagonist, tasking writer Vic Bloom and artist Bob Montana with the job of making it work. The 6-page tale introduced Archie Andrews, pretty girl-next-door Betty Cooper and his unconventional best friend and confidante Jughead Jones living in a small-town utopia called Riverdale. The feature was an instant hit and by the winter of 1942 had won its own title.

Archie Comics #1 was the company’s first solo-star magazine and with it began a gradual transformation of their entire output. With the introduction of rich, raven-haired Veronica Lodge, all the pieces were in play for the comic book industry’s second Genuine Phenomenon (as influential, if not so all-pervasive, as Superman). By 1946 the kids had taken over, and MLJ renamed itself Archie Comics: retiring its superheroic characters years before the end of the Golden Age to become, to all intents and purposes, a publisher of family comedies. Its success, like Superman’s, changed the content of every other publisher’s titles, spawning a multi-media empire generating TV shows, movies, apparel, and even a chain of restaurants. In the swinging sixties the pop hit Sugar, Sugar (a tune from their animated TV show) became a global smash and wholesome garage band The Archies has been a fixture of the comics ever since.

Nonetheless the company had by this stage blazed through a rather impressive legion of costumed champions – such as The Shield: America’s first patriotic superhero, predating Captain America by 13 months. A select core of these lost titans would communally form the backbone of numerous future superhero revivals, most notably during the “High-Camp”, “Marvel Explosion”, “Batmania” frenzied swinging Sixties…

Archie Comics had tentatively, and with a modicum of success, tried out new characters – Lancelot Strong: The Shield, The Fly and The Jaguar – when DC first began bringing back costumed champions in the late 1950’s and used the titles to cautiously revive some of their own Golden Age stable in the early 1960s. However, it wasn’t until superheroes became a global craze, fuelled as much by Marvel’s unstoppable rise as the Batman TV show, that the company committed to a full return of costumed craziness, albeit by what seemed to be mere slavish imitation…

The comedy specialists simply couldn’t take the venture seriously though and failed – or perhaps refused – to imbue the revitalised wonder people with drama and integrity to match the superficial zaniness. I suspect they just didn’t want to. As harmless adventures for the younger audience, the efforts of their “Radio Comics” imprint manifested a manic excitement and uniquely explosive charisma all their own, with hyperbolic scripting by Superman co-creator Jerry Siegel touching just the right note at exactly the key moment for a generation of kids…

It all began when The Fly (originally created by Joe Simon & Jack Kirby) was reborn as Fly-Man to milk the growing camp craze. He began incorporating mini-revivals of forgotten heroes such as The Shield, Comet and Black Hood in his highly imitative pages. With the addition of already-well established sidekick Fly-Girl, an oddly engaging, viable team was formed. Thus – for a couple of truly crazy years – Archie Comics rolled out their entire defunct pantheon for an exotic effusion of multicoloured mayhem before fading back into obscurity…

Here, then, is a deliciously indulgent slice of sheer backward-looking bluster and bravado from 2003 when the House of Wholesome Fun stuffed a selection of Silver Age appearances into a brace of slim – and still sadly overlooked – compilations. The Mighty Crusaders: Origin of a Super-Team collects the three tenuous team-ups from Fly-Man #31-33 (May – July 1965) plus the first issue of spin-off Mighty Crusaders (November 1965) which finally launched the extremely quarrelsome champions as an official squad of evil eliminators…

The wacky wonderment begins with a history lesson and loving appreciation in a ‘Foreword by Michael Uslan and Robert Klein’ before those first eccentric inklings of a new sensation are re-revealed in Fly-Man #31. As previously stated, Jerry Siegel provided baroquely bizarre, verbally florid scripts, deftly parodying contemporary storytelling memes of both Marvel and National/DC: plenty of pace, lots of fighting, a whirlwind torrent of characters and increasingly outrageous expository dialogue.

The artist was veteran illustrator Paul Reinman who had been drawing comics since the dawning moments of the Golden Age. His credits included Green Lantern, Sargon the Sorcerer, The Atom, Starman and Wildcat. He drew The Whizzer, Sub-Mariner and Human Torch at Timely and for MLJ produced strips in Blue Ribbon Comics, Hangman, Jackpot, Shield-Wizard, Top-Notch and Zip Comics involving such early stars as Black Hood, The Hangman and The Wizard. He even found time to illustrate the prestigious Tarzan syndicated newspaper comic strip. Reinman excelled at short genre tales for Atlas in the 1950s and became a key inker for Jack Kirby on the Hulk, Avengers and X-Men as the King irrevocably reshaped the nature of comics storytelling in the early 1960s…

Here he uses all that Fights ‘n’ Tights experience to depict ‘The Fly-Man’s Partners in Peril’ as criminal mastermind The Spider (nee Spider Spry) broke out of jail to attack his old enemy, only to have all his cunning traps spoiled by alien-equipped tech-master The Comet and, in second chapter ‘Battle of the Super-Heroes’, by The Shield and man of mystery Black Hood (whose irrepressible sidekick at this time was a miraculous robotic horse dubbed Nightmare)…

Caustically christening his foes The Mighty Crusaders, the villain attempts to ensnare them all in ‘The Wicked Web of the Wily Spider!’ but ultimately fails in his plot. The story ends with our heroes hotly debating whether they should formally amalgamate and swearing that whatever occurred they would never call themselves by the name The Spider had coined…

Two months later they were back in Fly-Man #32, battling an incredible psionic dictator from long-sunken Atlantis. With Fly-Girl “adding glamour” but unable to quell the boys’ fractious natures, the still un-designated team clash with many monstrous manifestations of ‘Eterno the Tyrant’ before confronting the time-lost terror and banishing him to trans-dimensional doom…

One final try-out appeared in Fly-Man #33 (September 1965) as boisterous bickering boils over into outright internecine warfare between ‘Fly-Man’s Treacherous Team-Mates’, all ably assisted by the evil efforts of vile villain The Destructor. The sort-of team had been recently joined by two more veterans climbing back into the superhero saddle, but both The Hangman and The Wizard subsequently succumbed to rapacious greed as the Fly Guys gathered billions in confiscated loot and tried to steal the ill-gotten gains for themselves…

Finally in November 1965 Mighty Crusaders #1 premiered (by Siegel & Reinman with a little inking assistance from Frank Giacoia & Joe Giella). ‘The Mighty Crusaders vs. the Brain Emperor’ sees the heroes bowing to the inevitable after incredible aliens attack at the bilious bidding of an extraterrestrial megamind who could enslave the most determined of individuals with the slightest wrinkling of his see-through brow. However, the mental myrmidon proves no match for the teamwork of Earth’s most experienced crime-crushers…

Also included in this captivating chronicle is a splendidly strange cover gallery by Reinman.

The heroes all but vanished in 1967, before impressively resurfacing in the 1980s (albeit as a straight dramatic iteration) under the company’s Red Circle imprint, but again failed to catch a big enough share of the reading public’s attention. Archie let them lie fallow – except for occasional revivals and intermittent guest-shots in regular Archie comedy titles – until 1991, when they licensed its entire cape-&-cowl cohort to superhero specialists DC Comics for a magically fun, all-ages iteration (and where are those star-studded curated collections, huh?!).

Impact Comics was a vibrant, engaging and fun all-ages rethink that really should have been a huge hit but was again incomprehensibly unsuccessful. When the line folded in 1993 the characters returned to limbo until called for one more collaborative crack at the big time in 2008, briefly incorporating Mighty Crusaders & Co into DC’s own maturely angst-ridden and stridently dark continuity – with the usual overwhelming lack of success.

In 2012 Archie began reinventing their superhero credentials with a series of online adventures under the aegis of a revived Red Circle subdivision, beginning with a second generation of The Mighty Crusaders (reinforced by traditional monthly print versions six months later) and latterly The Fox: new costumed capers emphasising fun and action which were equally welcoming to inveterate fanboys and eager newcomers alike, so there’s still hope for the crazy gang to make good…

Jerry Siegel’s irreverent, anarchic pastiche of Marvel Comics’ house-style utilising Archie’s aged pantheon of superheroes is one of the daftest yet most entertaining moments of superhero history, and the sentiment and style of these tales has become the basis of so much modern kids animation, everything from Powerpuff Girls to Batman: Brave and the Bold to Despicable Me. That tells me these yarns urgently need to be reissued because at last the world is finally ready for them…

Weird, wild and utterly over the top! This is the perfect book for jaded veterans or wide-eyed neophytes in love with the very concept of costumed heroes. C’mon, prove me wrong…
© 1965, 2003 Archie Comics Publications, Inc. All Rights Reserved.

DC Finest: The Flash – The Human Thunderbolt


By Robert Kanigher, Carmine Infantino, Joe Kubert, John Broome, Gardner F. Fox, Frank Giacoia, Joe Giella, Murphy Anderson & various (DC Comics)
ISBN: 978-1-77952-836-0 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

This is another of the first tranche of long-awaited DC Finest editions: colour continuations of their chronologically curated monochrome Showcase Presents line, delivering “affordably priced, large-size (comic book dimensions and generally around 600 pages) paperback collections” highlighting past glories. Whilst primarily concentrating on the superhero pantheon, there will also be genre selections including horror and war books, and themed compendia such as the much anticpiated gathering of early ape stories (brace yourself for DC Finest: The Gorilla World in July!).

Sadly, they’re not yet available digitally, as were the last decade’s Bronze, Silver and Golden Age collections, but we live in hope…

The Silver Age of US comics is formally and forever tied to Showcase #4 and the rebirth of The Flash. The epochal issue was released in the late summer of 1956 and from it stems all today’s print, animation, games, collector cards, cosplay and TV/movie wonderment. No matter which way you look at it, the renaisance began with The Flash, but it’s an unjust yet true fact that being first is not enough: it also helps to be best and people have to notice. MLJ’s The Shield beat Captain America to the news-stands by over a year yet the former is all but forgotten today.

The US industry had never really stopped trying to revive superheroes when Showcase #4 was released. Readers had already been blessed – but were left generally unruffled by – such tentative precursors as The Avenger (February-September 1955); Captain Flash (November 1954-July 1955) and a full revival of Timely/Marvel’s 1940s “Big Three” – Human Torch, Sub-Mariner and aforementioned Captain America (from December 1953 to October 1955). Both DC’s own Captain Comet (December 1953-October 1955) and Manhunter from Mars (November 1955 until May 1969, and almost the end of superheroes again!) had come and been barely noticed. What made the new Fastest Man Alive stand out and stick was… well, everything!

Once DC’s powers-that-be decided to seriously try superheroes once more, they moved pretty fast themselves. Editor Julie Schwartz asked office partner, fellow editor and Golden-Age Flash scripter Robert Kanigher to recreate a speedster for the Space Age: aided and abetted by Carmine Infantino & Joe Kubert, who had also worked on the prior incarnation. The new Flash was Barry Allen, a forensic scientist simultaneously struck by lightning and bathed in exploding chemicals from his lab. Supercharged by the accident, Barry (a lifelong fan of comic books) took his superhero identity from his favourite childhood reading – and now his notional predecessor. Once upon a time there was a fictional scientist named Jay Garrick who was exposed to the mutagenic fumes of Hard Water and became the “fastest man alive”…

Wearing a sleek, streamlined bodysuit (courtesy of Infantino – a major talent approaching his artistic and creative peak), Barry became point man for the spectacular revival of a genre and an entire industry. This splendidly tempting full colour paperback sublimely displays Infantino’s talents and the tone of those halcyon times. These tales have been gathered many times but still offer punch, clarity and the ineffably comforting yet thrilling timbre of those now-distant times. Conversely, you might be as old as me and it was only the day before yesterday. This is what a big book of comics ought to feel like in your eager hands…

Collecting all four try-out issues (Showcase #4, 8, 13 & 14) – and the bombastic, trendsetting continuance into his own title (The Flash volume 1, #105-123) the contents span cover dates October 1956 to September 1961 with the high-speed thrills beginning in Showcase #4’s ‘Mystery of the Human Thunderbolt!’ Scripted by Kanigher, it sees Barry endure electrical metamorphosis and promptly go on to subdue bizarre criminal mastermind and “Slowest Man Alive” Turtle Man, after which ‘The Man Who Broke the Time Barrier!’ – scripted by the brilliant John Broome – finds the newly-minted Scarlet Speedster batting a criminal from the future. A furious fight and battle of wills sees Allen accomplish the impossible by returning penal exile Mazdan to his own century, proving the new Flash was a protagonist of keen insight and sharp wits as well as overwhelming power.

These are all slickly polished, coolly sophisticated short stories, introducing a comfortingly ordinary, suburbanite superhero and firmly establishing the broad parameters of his universe. Showcase #8 (June 1957) opens with another Kanigher tale. ‘The Secret of the Empty Box’ is a perplexing if pedestrian mystery, with veteran Frank Giacoia returning as inker. However, the real landmark is Broome’s thriller ‘The Coldest Man on Earth’. With this yarn he confirmed and consolidated the new costumed character reality by introducing the first of a Rogues Gallery of memorably outlandish but stylish supervillains. Unlike the Golden Age, modern superheroes would face predominantly costumed foes rather than thugs and spies. Bad guys would henceforth be as memorable as the champions of justice. Captain Cold would return time and again even as Broome went on to create every single member of Flash’s pantheon of classic super-foes….

Joe Giella inked both tales in Showcase #13 (April 1958). Kanigher’s ‘Around the World in 80 Minutes!’ demonstrates Flash’s versatility as he tackles atomic terrorists, battles Arabian bandits, counters an avalanche on Mount Everest and scuttles submarine pirates in the specified time slot. Broome’s ‘Master of the Elements!’ then premiers bizarre bandit Mr. Element, utilising the periodic table as his formidable, innovative arsenal…

Showcase #14 (June 1958) opens with Kanigher’s eerie ‘Giants of the Time-World!’: a masterful fantasy thriller and a worthy effort to bow out on as Barry and journalist girlfriend Iris West encounter extra-dimensional invaders with the strangest life-cycle imaginable. The issue closed with a return engagement for Mr. Element, sporting a new M.O. and identity: Doctor Alchemy. ‘The Man Who Changed the Earth!’ is a classic crime-caper with serious psychological underpinnings as Flash struggles to overcome the villain’s latest weapon, mystic transmutational talisman the Philosopher’s Stone. When the Scarlet Speedster graduated to his own title, Broome became lead writer, supplemented by Gardner Fox. Kanigher would return briefly in the mid-1960s and later write many tales during DC’s ‘Relevancy’ period…

Taking its own sweet time, The Flash #105 launched with a February/March 1959 cover-date – so it was out for Christmas 1958 – and opened with Broome, Infantino & Giella’s sci-fi chiller ‘Conqueror From 8 Million B.C.!’ before introducing yet another money-mad super-villain in ‘The Master of Mirrors!’

The next issue premiered one of the most charismatic and memorable baddies in comics history. Gorilla Grodd and his hidden race of telepathic super-simians instantly captured fan attention in ‘Menace of the Super-Gorilla!’ Even after Flash soundly thrashed the hairy hooligan, Grodd promptly returned in the next two issues. Presumably this early confidence was fuelled by DC’s inexplicable but commercially sound pro-Gorilla editorial stance. In those far-ago days for some reason any comic with a substantial simian in it spectacularly outsold those that didn’t; here the tales are also packed with tension, action and challenging fantasy concepts.

By way of encore there is also ‘The Pied Piper of Peril!’: a mesmerising musical criminal mastermind, stealing for fun and attention rather than profit…

The Flash #107 led with the ‘Return of the Super-Gorilla!’ by Broome, Infantino & Giella: a multi-layered fantasy taking our hero from the (invisible) African city of the Super-Gorillas to the subterranean citadel of antediluvian Ornitho-Men, before closing with ‘The Amazing Race Against Time’, featuring an amnesiac who could outrun the Fastest Man Alive in a desperate collaborative dash to save all of creation from obliteration. With every issue the stakes got higher whilst the dramatic quality and narrative ingenuity got better!

Frank Giacoia inked #108’s high-tech death-trap thriller ‘The Speed of Doom!’ with trans-dimensional raiders stealing fulgurites (look it up, if you want) before Giella returned for ‘The Super-Gorilla’s Secret Identity!’, wherein Grodd devises a scheme to outwit evolution itself by turning himself into a human…

The next issue saw ‘The Return of the Mirror-Master!’ with the first in a series of bizarre physical transformations that increasingly became a signature device in Flash stories, whilst the contemporary Space Race provided an evocative maguffin for a fantastic undersea adventure in the ‘Secret of the Sunken Satellite’. Here Flash befriends an unsuspected subsea race on the edge of extinction whilst enquiring after the impossible survival of an astronaut trapped at the bottom of the sea for days after splashdown. The Flash #110 was a major landmark, not so much for the debut of another worthy addition to the burgeoning Rogues Gallery in ‘The Challenge of the Weather Wizard’ (inked by Schwartz’s incredibly versatile artistic top-gun Murphy Anderson) but for the introduction of Wally West, who in a bizarre and suspicious replay of the lightning strike that created the Vizier of Velocity became a junior version of the Fastest Man Alive. Inked by Giella, ‘Meet Kid Flash!’ debuted the first teenage sidekick of the Silver Age (cover dated December 1959-January 1960 and just pipping Aqualad who premiered in Adventure Comics #269’s February off-sale date).

Not only would Kid Flash begin his own series of back-up tales in the very next issue (a sure sign of the confidence the creators had in him) but he would eventually inherit the mantle of the Flash himself – one of the few times in comics where such torch-passing actually stuck.

Anderson inked #111’s ‘The Invasion of the Cloud Creatures!’, which successfully overcomes its frankly daft premise to deliver a taut, tense sci-fi thriller nicely counterpointing the first solo outing for Kid Flash in ‘The Challenge of the Crimson Crows!’ This folksy parable has small-town kid Wally use his new powers to rescue a gang of kids on the slippery slope to juvenile delinquency. Perhaps a tad paternalistic and heavy-handed by today’s standards, in the opening months of 1960 this was a strip about a boy heroically dealing with a kid’s real dilemmas. The occasional series would concentrate on such human-scaled problems, leaving super-menaces and world-saving for team-ups with his mentor…

Flash #112 – ‘The Mystery of the Elongated Man!’ – introduced an intriguing super-stretchable newcomer to the DC universe, who might have been hero or villain in a beguiling tantaliser, after which Wally tackled juvenile Go-Karters and corrupt school contractors in the surprisingly gripping ‘Danger on Wheels!’

Mercurial maniac The Trickster premiered in #113’s lead tale ‘Danger in the Air!’ whilst the second-generation speedster took a break so his senior partner could defeat ‘The Man Who Claimed the Earth!’: a full-on cosmic epic wherein ancient alien Po-Siden seeks to bring the lost colony of Earth back into the galaxy-spanning Empire of Zus. Next, Captain Cold and Murphy Anderson returned for ‘The Big Freeze!’, as the smitten villain turns Central City into a glacier just to impress Iris West. Meanwhile, her nephew Wally saves a lad unjustly accused of cheating from a life of crime when the despondent student falls under the influence of the ‘King of the Beatniks!’

Flash #115 offered another bizarre transformation, courtesy of Gorilla Grodd in ‘The Day Flash Weighed 1000 Pounds!’, and when aliens attempt to conquer Earth, the slimmed-down champion needs ‘The Elongated Man’s Secret Weapon!’ as well as the guest-star himself to save the day. Once again Anderson’s inking gave over-taxed Joe Giella a breather whilst taking art-lovers’ breath away in this beautiful, fast-paced thriller. The big science concepts kept coming and #116 introduced‘The Man Who Stole Central City!’ with a seemingly fool-proof way to kill the valiant hero, requiring both time-tinkering and serious outwitting to thwart, before Kid Flash returns in ‘The Race to Thunder Hill!’: a father-son tale of rally driving, but with car-stealing bandits and a young love interest for Wally to complicate the proceedings.

‘Here Comes Captain Boomerang’ (inked by Anderson), introduces a mercenary Australian marauder who turns a legitimate job opportunity into a criminal career in what is still one of the most original origin tales ever concocted to lead off #117 before ‘The Madcap Inventors of Central City’ sees Gardner Fox (creator of the Golden Age Flash) join the creative bullpen with a perhaps ill-considered attempt to reintroduce 1940s comedy sidekicks Winky, Blinky and Noddy to the modern fans. The fact that you’ve never heard of them should indicate how well that went although the yarn, illustrated by Infantino & Giella, is a fast, witty, enjoyably silly change of pace.

The Flash #118 highlighted the period’s (and DC’s) obsession with Hollywood in ‘The Doomed Scarecrow!’ (Anderson inks); a sharp, smart thriller featuring a minor villain with a unique reason to get rid of our hero, after which Wally West and a friend must spend the night in a haunted house for Kid Flash chiller ‘The Midnight Peril!’ In #119, Broome, Infantino & Anderson relate the adventure of‘The Mirror-Master’s Magic Bullet!’, which our hero narrowly evades, before ‘The Elongated Man’s Undersea Trap!’ introduces the stretchable sleuth’s new spouse Sue Dibny (née Dearbon) and sinister alien subsea slavers in a mysterious and stirring tale.

These earliest stories were historically vital to the development of our industry but, quite frankly, so what? The first exploits of The Flash should be judged solely on their merit, and on those terms, they are punchy, awe-inspiring, beautifully illustrated and captivating thrillers that amuse, amaze and enthral both new readers and old devotees. The title had gelled into a comfortable pattern of two tales per issue alternating with semi-regular booklength thrillers such as the glorious example in Flash #120 (May 1961). ‘Land of Golden Giants!’ is a minor masterpiece: a fanciful science fiction drama wherein a small private expedition of explorers – including Iris, Barry and protégé Wally – are catapulted back millennia to the very moment when the primal supercontinent (or at least the parts that would become Africa and South America) begin splitting apart.

Flash stories always found a way to make cutting-edge science integral and interesting. Regular filler-features were numerous speed-themed informational pages which became a component of the stories themselves via quirky little footnotes. This collection includes them all. Peppered throughout the dramas are numerous examples of ‘Flash Facts!’, ‘Science Says You’re Wrong if You Believe…!’, ‘Amazing Speeds!’, ‘The Speed of Sound!’, ‘Fastest Creatures on Earth!’, ‘Wonders of Speed!’, ‘Comparitive Speed Records!’, ‘Jet Speedboat Ace! (Donald Campbell)’, ‘Solar System Speeds!’, ‘Our Remarkable Bodies!’ and even a few assorted ads of the era. How many fans turned a C to a B by dint of recreational reading? I know I certainly impressed the heck out of a few nuns at the convent school I attended! (let’s not visualise; simply move on)…

The Flash #121 saw the return of a novel old foe on another robbery rampage when ‘The Trickster Strikes Back!’, after which costumed criminality is counterbalanced by Cold War skulduggery in gripping, Anderson inked thriller ‘Secret of the Stolen Blueprint!’ Another contemporary zeitgeist undoubtedly led to ‘Beware the Atomic Grenade!’, a witty yarn premiering a new member of Flash’s burgeoning Rogues Gallery after career criminal Roscoe Dillon graduates from second-rate thief to global extortionist The Top by means of a rather baroque thermonuclear device…

In counterpoint, Kid Flash deals with smaller scale catastrophe in ‘The Face Behind the Mask!’ A pop star with a secret identity (based on a young David Soul who began his career as folk singer “the Covered Man” because he performed wearing a mask) is blackmailed by a villainous gang of old school friends until whizz kid Wally steps in…

Fox didn’t write many Flash scripts at this time, but those few he did were all dynamite. None more so than the full-length epic closing this tome: a tale that literally changed the scope of American comics forever. ‘Flash of Two Worlds!’ introduced the theory of alternate Earths to the continuity and, by extension, resulted in the pivotal multiversal structure of the DCU, Crisis on Infinite Earths and all succeeding cosmos-shaking crossover sagas that grew from it. And, of course, where DC led, others followed…

During a charity benefit gig Flash accidentally slips into another dimension to find that the comic book hero he’s based his own superhero identity upon actually exists. Every adventure Barry absorbed as an eager child was grim reality to Jay Garrick and his mystery-men chums on (the controversially designated) Earth-2. Locating his idol, Barry convinces the elder to come out of retirement just as three Golden Age villains – The Shade, Thinker and Fiddler – make their own wicked comeback. And above all else, Flash #123 is a great read that still stands up today.

These tales were crucial to the development of our art-form, but, more importantly they are brilliant, awe-inspiring, beautifully realised thrillers to amuse, amaze and enthral both new readers and old lags. This splendid selection is another must-read item for anybody in love with the world of words-in-pictures.
© 1956, 1957, 1958, 1959, 1960, 1961, 2024 DC Comics. All Rights Reserved.

DC Finest: The Doom Patrol – The World’s Strangest Heroes


By Arnold Drake, Bob Haney, Bruno Premiani, Bob Brown, Dick Giordano, Sal Trapani, Bill Molno, Geoge Roussos & various (DC Comics)
ISBN: 978-1-79950-038-3 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

This stunning compilation is part of the first tranche of long-awaited DC Finest editions: full colour continuations of their chronolgically curated monochrome Showcase Presents line, delivering “affordably priced, large-size (comic book dimensions and generally around 600 pages) paperback collections” highlighting past glories.Whilst primarily and understandably concentrating on the superhero character pantheon, there will also be genre selections like horror and war books, and themed compendia such as the much anticpiated gathering of early ape stories (brace yourself for DC Finest: The Gorilla World in July!).

Sadly, they’re not yet available digitally, as were the lst decade’s Bronze, Silver and Golden Age collections, but we live in hope…

In 1963 traditionally cautious comic book publishers at last realised superheroes were back in a big way and began reviving and/or creating a host of costumed characters to battle with and against outrageous menaces and dastardly villains. Thus, the powers-that-be at National Comics decided venerable adventure-mystery anthology title My Greatest Adventure would dip its toe in the waters with a radical take on the fad. Still, infamous for cautious publishing, they introduced a startling squad of champions with thematic roots still firmly planted in the B-movie monster films of the era that had not-so-subtly informed the parent comic.

No traditional team of masked adventurers, this cast comprised a robot, a mummy and an occasional 50-foot woman, joining forces with and guided by a vivid, brusque, domineering, crippled mad scientist. They would fight injustice in a whole new way…

Covering June 1963 to May 1965, this stunning compilation collects the earliest exploits of the “Fabulous Freaks”, gathered from My Greatest Adventure #80-85 and thereafter issues #86-102 of the rapidly renamed title, once overwhelming reader response compelled editor Murray Boltinoff to change it to the Doom Patrol. For good measure this comprehensive collection also contains an early crossover from Challengers of the Unknown #48, a team-up from The Brave and the Bold #65 and a guest shot in Teen Titans #6.

The origins and many of the earlier dramas were especially enhanced and elevated by the drawing skills of Italian cartoonist/classicist artist Giordano Bruno Premiani, whose highly detailed, subtly humanistic illustration made even the strangest situation dauntingly authentic and grittily believable.

Eponymous premier tale ‘The Doom Patrol’ was co-scripted by Arnold Drake & Bob Haney, depicting how a mysterious wheelchair-bound scientist summons three outcasts to his home through the promise of changing their miserable lives forever. Competitive car racer and professional daredevil Cliff Steele had died in a horrific pile up, but his undamaged brain had been transplanted into a fantastic mechanical body. Test pilot Larry Trainor had been trapped in an experimental plane and become permanently irradiated by stratospheric radiation, with the dubious benefit of gaining a semi-sentient energy avatar which would escape his body to perform incredible feats but only for up to a minute at a time. To pass safely amongst men, Trainor had to constantly wrap himself in unique radiation-proof bandages…

Former movie star Rita Farr was exposed to mysterious gases which bestowed a terrifying, unpredictable and, at first, uncontrollable ability to shrink or grow to incredible sizes.

The outcasts were brought together by brilliant but enigmatic Renaissance Man The Chief, who sought to mould the solitary misfits into a force for good. He quickly proved his point when a mad bomber attempted to blow up the city docks. The surly savant directed the trio of strangers in defusing it, and no sooner had the misfits realised their true worth than they were on their first mission…

Second chapter ‘The Challenge of the Timeless Commander’, sees an implausibly ancient despot seeking to seize a fallen alien vessel: intent on turning its extraterrestrial secrets into weapons of world conquest, culminating in ‘The Deadly Duel with Gen. Immortus’, wherein the Doom Patrol defeat the old devil and thereafter dedicate their lives to saving humanity from all threats.

My Greatest Adventure #81 featured ‘The Nightmare Maker’, combining everyday disaster response – saving a damaged submarine – with a nationwide plague of monsters. Stuck at base, The Chief monitors missions by means of a TV camera attached to Robotman/Steele’s chest, and quickly deduces the uncanny secret of the beasts and their war criminal creator Josef Kreutz

Solely scripted by Drake, a devious espionage ploy outs the Chief – or at least his image, if not name – in #82’s ‘Three Against the Earth!’, leading the team to believe Rita is a traitor. When the cabal of millionaires actually behind the scheme are exposed as an alien advance guard who assumed the wheelchair-bound leader to be a rival invader, the inevitable showdown nearly costs Cliff what remains of his life…

MGA #83’s ‘The Night Negative Man Went Berserk!’ spotlights the living mummy as a radio astronomy experiment interrupts Negative Man’s return to Trainor’s body: pitching the pilot into a coma and sending the ebony energy being on a global spree of destruction. Calamity piles upon calamity when crooks steal the military equipment constructed to destroy the radio-energy creature and only desperate improvisation by Cliff and Rita allows avatar and host to reunite…

Issue #84 heralded ‘The Return of General Immortus’ as ancient Babylonian artefacts lead the squad to the eternal malefactor, only to have the wily warrior turn the tables and take control of Robotman. Even though his comrades soon save him, Immortus escapes with the greatest treasures of all time, before My Greatest Adventure #85 ends an era. It was the last issue, featuring ‘The Furies from 4,000 Miles Below’: monstrous subterranean horrors fuelled by nuclear forces. Most importantly, despite having tricked Elasti-Girl into resuming her Hollywood career, the paternalistic heroes are all pretty grateful when she turns up to save them all from radioactive incineration…

An unqualified success, the comic book was seamlessly transformed into The Doom Patrol with #86: celebrated by debuting ‘The Brotherhood of Evil’: an assemblage of international terrorist super-criminals led by French genius-in-a-jar The Brain. He was backed up by his greatest creation, a super-intelligent talking gorilla dubbed Monsieur Mallah. Diametrically opposed and with some undisclosed back story amping up tension, the teams first cross swords after Brotherhood applicant Mr. Morden steals Rog: a giant robot the Chief has constructed for the US military…

DP #87 revealed ‘The Terrible Secret of Negative Man’ after Brotherhood femme fatale Madame Rouge seeks to seduce Larry. When the Brain’s unstoppable mechanical army invades the city, Trainor is forced to remove his bandages and let his lethal radiations disrupt their transmissions…

An occasional series of short solo adventures kicked off in this issue with ‘Robotman Fights Alone’. Here Cliff is dispatched to a Pacific island in search of an escaped killer, only to walk into a devastating series of WWII Japanese booby-traps before all mysteries surrounding the leader are finally revealed in #88 with ‘The Incredible Origin of the Chief’: a blistering drama telling how brilliant but impoverished student Niles Caulder suddenly received unlimited funding from an anonymous patron interested in his researches on extending life. Curiosity drove Caulder to track down his benefactor, and he was horrified to discover the money came from the head of a criminal syndicate claiming to be eons old…

Immortus had long ago consumed a potion which extended his life and wanted the student to recreate it since the years were finally catching up. To insure Caulder’s full cooperation, the General had a bomb inserted in the researcher’s chest and powered by his heartbeat. After building a robot surgeon, Caulder tricked Immortus into shooting him, determined to thwart the monster at all costs. Once clinically dead, his Ra-2 doctor-bot removed the now-inert explosive and revived the bold scientist. Tragically, the trusty mechanoid had been too slow and Caulder lost the use of his legs forever…

Undaunted, ‘The Man Who Lived Twice’ destroyed all his research and went into hiding for years, with Immortus utterly unaware that Caulder had actually succeeded in the task which had stymied history’s greatest doctors and biologists. Now, under the alias of super-thief The Baron, Immortus captures the Doom Patrol and demands a final confrontation with the Chief. Luckily, the wheelchair-locked inventor is not only a biologist and robotics genius but also adept at constructing concealed weapons…

In DP #89 the team tackle a duplicitous scientist who devises a means to transform himself into ‘The Animal-Vegetable-Mineral Menace’ before ‘The Private War of Elasti-Girl’ finds the Miss of Many Sizes using unsuspected or acknowledged detective skills to track down a missing soldier and reunite him with his adopted son. ‘The Enemy within the Doom Patrol’ then sees shape-shifting Madame Rouge infiltrate the team and turn them against each other whilst issue #91 introduces multi-millionaire Steve Dayton.

Used to getting whatever he wants, he creates a superhero persona solely to woo and wed Rita Farr. With such ambiguous motivations ‘Mento – the Man who Split the Doom Patrol’ was a radical character for the times, but at least his psycho-kinetic helmet proved a big help in defeating the plastic robots of grotesque alien invader Garguax

DP #92 tasks the team with a temporal terrorist in ‘The Sinister Secret of Dr. Tyme’ and features abrasive Mento again saving the day, after which #93’s ‘Showdown on Nightmare Road’ features The Brain’s latest monstrous scheme: being transplanted inside Robotman’s skull whilst poor Cliff is dumped into a horrific beast… until the Chief out-plays the French Fiend at his own game…

Creature-feature veteran Bob Brown stepped in to illustrate #94’s lead tale ‘The Nightmare Fighters’ as an eastern mystic’s uncanny abilities are swiftly debunked by solid American science. Premiani returned to render back-up solo-feature ‘The Chief… Stands Alone’, wherein Caulder eschews his deputies’ aid to bring down bird-themed villain The Claw with a mixture of wit, nerve and weaponised wheelchair, prior to DP #95 disclosing The Chief’s disastrous effort to cure Rita and Larry, resulting in switched powers and the ‘Menace of the Turnabout Heroes’. Naturally, that’s the very moment Animal-Vegetable-Mineral Man picks for a return bout…

Doom Patrol #96 opens on ‘The Day the World Went Mad!’ as frantic investigations reveal a global wave of insanity is being caused by a deadly alliance of old foes The Brotherhood of Evil, alien tyrant Garguax and undying terrorist General Immortus. Cue last-ditch heroics to save everything, before that sinister syndicate attacks Earth again in #97, transforming humans into crystal zombies, spectacularly resulting in ‘The War Against the Mind Slaves’, and heralding the return of super-rich wannabee and self-made superhero Mento. The net result is a stunning showdown free-for-all on the moon, after which #98 sees both ‘The Death of the Doom Patrol’ – a grievous over-exaggeration on behalf of transmutational foe Mr. 103 who was actually compelled to save Caulder from radiation poisoning – and Bob Brown-drawn solo-thriller ’60 Sinister Seconds’, in which Negative Man must find and make safe four atomic bombs in different countries… all within one minute…

Brown handled both tales in Doom Patrol #99, starting with an old-fashioned battle against a deranged entomologist whose mechanical insects deliver ‘The Deadly Sting of the Bug Man’ before proceeding to the groundbreaking first appearance of shapeshifting juvenile delinquent ‘The Beast-Boy’. The green kid burgles then saves the team with his incredible ability to become any animal he could imagine…

An extended storyline began with #100 and ‘The Fantastic Origin of Beast-Boy’ (limned by Premiani) wherein the obnoxious kid is revealed as orphan Gar Logan: a child being slowly swindled out of his inheritance by his ruthless guardian Nicholas Galtry. The conniving accountant even leases his emerald-hued charge to scientist Dr. Weir for assorted evil experiments, but when the Patrol later tackle rampaging dinosaurs, the trail leads unerringly to Gar, who at last explains his uncanny powers…

Whilst a toddler in Africa, Logan contracted a rare disease. His scientist father tried an experimental cure which left him the colour of cabbage but with the ability to change shape at will. Now it appears that Weir has used the lad’s altered biology to unlock the secrets of evolution – or has he? Despite foiling the scheme, the team have no choice but to return the boy to his guardian. Rita, however, is not prepared to leave the matter unresolved…

The anniversary issue also saw the start of an extended multi-part thriller exploring Cliff’s early days after his accident and subsequent resurrection, beginning with ‘Robotman… Wanted Dead or Alive’. Following Caulder’s implantation of Cliff’s brain into a mechanical body, the shock drove the patient crazy and Steele went on a city-wide rampage…

Doom Patrol #101’s riotous romp ‘I, Kranus, Robot Emperor!’, sees an apparently alien mechanoid exposed with a far more terrestrial and terrifying origin, before the real meat of the issue comes from the events of the ongoing war between Galtry and the Chief for possession of Beast Boy. The tale ends on a pensive cliffhanger as the Patrol then dash off to rescue fellow adventurers The Challengers of the Unknown – but before that the second instalment of the Robotman saga sees the occasionally rational, if paranoid, Cliff Steele hunted by the authorities and befriended by crippled, homeless derelicts in ‘The Lonely Giant’.

Firmly established in the heroic pantheon, the Doom Patrol surprisingly teamed with fellow outsiders The Challengers of the Unknown at the end of 1965. The crossover began in the Challs’ title (specifically #48, cover-dated February/March 1966). Scripted by Drake and limned by Brown, ‘Twilight of the Challengers’ opened with the death-cheaters’ apparent corpses, and the DP desperately hunting whoever killed them…

Thanks to the Chief, all our heroes recover and a furious coalition takes off after a cabal of bizarre supervillains. The drama explosively concluded in Doom Patrol #102, with ‘8 Against Eternity’, battling murderous shape-shifting maniac Multi-Man and his robotic allies to stop a horde of zombies from a lost world attacking humanity.

More team-ups and guest shots close this collection beginning with The Brave and the Bold #65 (May 1966), with Haney, Dick Giordano & Sal Trapani crafting ‘Alias Negative Man!’ Here Larry’s radio energy avatar is trapped by The Brotherhood of Evil and the Chief recruits speedster The Flash to impersonate and replace him… until the heroes can save their friend.

The weird wonderment pauses for now with Bill Molno & George Roussos illustrating Haney’s ‘The Fifth Titan’ from Teen Titans #6 (November/December 1966) seeing obnoxious juvenile know-it-all Beast Boy Jump ship. Feeling unappreciated by his adult mentors, the young hero wrongly assumes he’ll be welcomed by his peers. After being rejected again, he falls under the spell of an unscrupulous circus owner and the costumed kids need to set things right and set Gar free…

Although as kids we all happily suspended disbelief and bought into the fanciful antics of the myriad masked heroes available, somehow the exploits of Doom Patrol – and their strangely synchronistic Marvel counterparts The X-Men (freaks and outcasts, wheelchair geniuses, both debuting in the summer of 1963) – always seemed just a bit more authentic than the usual cape-&-costume crowd. With the edge of time and experience on my side it’s obvious just how incredibly mature and hardcore Drake, Haney & Premiani’s take on superheroes actually was. These superbly engaging, frantically fun and breathtakingly beautiful tales should be rightfully ranked amongst the finest Fights ‘n’ Tights tales ever told. Come and see what I mean…
© 1963, 1964, 1965, 1966, 2024 DC Comics. All Rights Reserved.

DC Finest: Justice League of America – The Bridge Between Earths


By Gardner F. Fox & Mike Sekowsky, Denny O’Neil, Dick Dillin, Frank Giacoia, Joe Giella, Sid Greene, George Roussos, Neal Adams & various (DC Comics)
ISBN: 978-1779528377 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

This stunning compilation is part of the first tranch of long-awaited DC Finest editions: full colour continuations of their chronolgically curated monochrome Showcase Presents line, delivering “affordably priced, large-size (comic book dimensions and generally around 600 pages) paperback collections” highlighting past glories.Whilst primarily and understandably concentrating on the superhero character pantheon, there will also be genre selections like horror and war books, and themed compendia such as the much anticpiated gathering of early ape stories (brace yourself for DC Finest: The Gorilla World in July!).

Sadly, they’re not yet available digitally, as were the lst decade’s Bronze, Silver and Golden Age collections, but we live in hope…

Keystone of the DC Universe, the Justice League of America is the reason we still have a comics industry today. The day the first JLA story was published marks the moment when superheroes truly made comic books their own particular preserve. Even though the popularity of masked champions has waxed and waned a few time since 1960, and other genres have re-won their places on published pages, in the minds of America and the world, Comics Means Superheroes and the League signalled that men – and even a few women – in capes and masks were back for good…

When Julius Schwartz began reviving and revitalising the nigh-defunct superhero genre in 1956, his Rubicon move came a few years later with the uniting of his reconfigured mystery men into a team. The JLA debuted in The Brave and the Bold #28 (cover-dated March 1960) and cemented the growth and validity of the revived subgenre, consequently triggering an explosion of new characters at every company publishing funnybooks and spreading to the rest of the world as the decade progressed.

Spanning June 1966 to June 1969, this first full-colour paperback compendium of classics re-presents issues #45-72 of the epochal first series with scripter Gardner Fox and illustrator Mike Sekowsky eventually giving way to new wave Denny O’Neil and Dick Dillin with inkers Joe Giella, Sid Greene, George Roussos seemingly able to do no wrong. While we’re showing our gratitude, lets also salute stalwart letterer Gaspar Saladino for his herculean but unsung efforts to make the uncanny clear to us all…

The adventures here focus on the collective exploits of Superman, Batman, Flash, Green Lantern, Wonder Woman, Aquaman, J’onn J’onzz – Manhunter from Mars, Green Arrow, The Atom, hip and plucky mascot Snapper Carr, latest inductee Hawkman and a few unaffiliated guest stars as the team consolidated its hold on young hearts and minds whilst further transforming the entire nature of the American comic book experience.

The volume encompasses a period in DC’s history that still makes many fans shudder with dread but I’m going to ask them to reconsider their aversion to the “Camp Craze” that saw America go superhero silly in the wake of the Batman TV show (and, to a lesser extent, the Green Hornet series that introduced Bruce Lee to the world). I should also mention that comics didn’t create the craze. Many popular media outlets felt the zeitgeist of a zanier, tongue-in-cheek, mock-heroic fashion: Just check out episodes of Lost in Space or The Man from U.N.C.L.E if you doubt me…

Without pause or preamble we plunge straight into the fun with Justice League of America #45 (cover dated June 1966) with Fox, Sekowsky, Frank Giacoia & Joe Giella for the witty monster-menace double-feature ‘The Super-Struggle against Shaggy Man!’ A wisecracking campy tone was fully in play with the next issue, in acknowledgement of the changing audience profile. It was the opening part of the fourth annual crossover with the Justice Society of America and this time the stakes were raised to encompass destruction of both planets in ‘Crisis Between Earth-One and Earth-Two’ and #47’s ‘The Bridge Between Earths!’ Here a bold – if rash – experiment pulls the two sidereal worlds into an inexorable hyperspace collision, whilst making matters worse, an antimatter being uses the opportunity to explore our positive matter universe.

Peppered with wisecracks and “hip” dialogue, it’s sometimes difficult to discern what a cracking yarn this actually is, but if you’re able to forgive or swallow dated patter, this is one of the best plotted and illustrated stories in the entire JLA/JSA canon. Furthermore, the vastly talented Sid Greene signed on as regular inker with this classic adventure, adding expressive subtlety, beguiling texture and whimsical humour to the pencils of Sekowsky and Fox’s increasingly light, comedic scripts. The next issue was an 80-Page Giant (reprinting Brave and the Bold #29 and Justice League of America #2 and 3, represented here by its stirring Sekowsky/Murphy Anderson cover, to be followed by ‘Threat of the True-or-false Sorcerer’ in which a small team of the biggest guns (Batman, Superman, Flash & Green Lantern) must ferret out a doppelganger Felix Faust before the mage inadvertently dissolves all creation.

There’s no excessive hoopla to celebrate the fiftieth issue but ‘The Lord of Time Attacks the 20th Century’ is another brilliantly told tale of heroism, action and sacrifice that -uncharacteristically for the company and the time – references the ongoing Vietnam conflict. With “Batmania” in full swing, editor Schwartz also deemed it wise to include Robin, The Boy Wonder with regulars Aquaman, Flash, Green Arrow, Wonder Woman, Snapper Carr & Batman. Issue #51 concluded a long-running experiment in continuity with ‘Z – As in Zatanna – and Zero Hour!’, in which a young sorceress concluded a search for her long-missing father with the assistance of a small group of Leaguers and guest-star RalphElongated ManDibny.

Zatarra was a magician-hero in the Mandrake mould. In the 1940s he fought evil in the pages of Action Comics for over a decade, beginning with the very first issue. During the Silver Age Fox had Zatarra’s young and equally gifted daughter, Zatanna, go searching for him by guest-teaming with a selection of superheroes Fox was currently scripting (if you’re counting, these tales appeared in Hawkman #4, Atom #19, Green Lantern #42, and the Elongated Man back-up strip in Detective Comics #355). Thanks to a very slick piece of back writing the roster included the high-profile Caped Crusader via Detective #336’s ‘Batman’s Bewitched Nightmare’. For that full story you could track down Justice League of America: Zatanna’s Search

Experimentation was also the basis of #52’s ‘Missing in Action – 5 Justice Leaguers!’, a portmanteau tale showing what happened to those members who didn’t show up for issue #50. Hawkman – plus wife and partner Hawkgirl – Green Lantern, Martian Manhunter and Superman reported their solo yet ultimately linked adventures, whilst The Atom referred them to his time-travelling escapade with Benjamin Franklin from the pages of his own comic (The Atom #27 ‘Stowaway on a Hot Air Balloon!’). Batman still managed to make an appearance through the magic of a lengthy flashback, showing again just how ubiquitous the TV show had made him. No editor in his right mind would ignore a legitimate (or even not-so much) chance to feature such a perfect guarantee of increased sales.

‘Secret Behind the Stolen Super-Weapons!’ saw Batman, Wonder Woman, Green Arrow & Hawkman – again with Hawkgirl guest-starring – deprived of their esoteric armaments and in desperate need of the Atom, Flash, Aquaman & Superman whilst card-carrying criminals returned in ‘The History-Making Costumes of the Royal Flush Gang!’: a taut mystery-thriller with plenty of action to balance the suspense, and fed into another summer-spectacular team-up with the JSA.

Boasting a radical change, the Earth-2 team now starred an adult Robin instead of Batman, but Hourman, Wonder Woman, Hawkman, Wildcat, Johnny Thunder & Mr. Terrific still needed the help of Earth-1’s Superman, Flash, Green Lantern & Green Arrow to cope with ‘The Super-Crisis that Struck Earth-Two!’ and ‘The Negative-Crisis on Earths One-Two!’

This cosmic threat from a dying universe was in stark contrast to the overly-worthy but well intentioned ‘Man – Thy Name is Brother!’ in #57, where Flash, Green Arrow & Hawkman joined Snapper Carr in defending human rights and equality via three cases involving ethnic teenagers: a black kid, a native American/Apache (and if that modern phrase doesn’t indicate the necessity and efficacy of such stories in the 1960’s then what does?) and an aid-worker in India. Morepver, although it’s all beautifully drawn and obviously heartfelt, I still ponder on the fact that all the characters are male…

Eventually comics would confront even that last bastion of institutionalised prejudice….

Another Eighty-Page Giant cover – by Infantino & Anderson – follows as #58 reprinted Justice League of America #1, 6 & 8, which is followed by the extremely odd conceptual puzzler ‘The Justice Leaguer’s Impossible Adventure!’ wherein the heroes battle beyond realty to prevent raw evil poisoning the universe before another “hot” guest-star debuted as JLA #60 featured ‘Winged Warriors of the Immortal Queen!’ and pitted the enslaved and transformed team against DC’s newest sensation: Batgirl.

However, by 1968 the new superhero boom looked to be dying just as its predecessor had at the end of the 1940s. Sales were down generally in the comics industry and costs were beginning to spiral, and more importantly “free” entertainment, in the form of television, was by now ensconced in even the poorest household. If you were a kid in the sixties, think on just how many brilliant cartoon shows were created in that decade, when artists like Alex Toth and Doug Wildey were working in West Coast animation studios. Moreover, comic-book heroes were now appearing on the small screen. Superman, Aquaman, Batman, the Marvel heroes and even the JLA were there every Saturday in your own living room…

It was a time of great political and social upheaval. Change was everywhere and unrest even reached the corridors of DC. When a number of creators agitated for increased work-benefits the request was not looked upon kindly. Many left the company for other outfits. Some quit the business altogether.

The remainder of this collection increasingly reflects the turmoil of the times as the writer and penciller who had created every single adventure of the World’s Greatest Superheroes since their inception gave way to a “new wave” writer and a fresh if not young artist.

Kicking off the fresh start is ‘Operation: Jail the Justice League!’ by Fox, Sekowsky & Greene: a sharp and witty action-mystery with an army of supervillains wherein the team must read between the lines as Green Arrow announces he’s quitting the team and super-hero-ing!

George Roussos replaced Greene as inker for ‘Panic from a Blackmail Box!’, a taut thriller about redemption involving the time-delayed revelations of a different kind of villain, and ‘Time Signs a Death-Warrant for the Justice League’, where the villainous Key finally acts on a scheme he initiated way back in Justice League of America #41. This rowdy fist-fest was Sekowky’s last pencil job on the team (although he returned for a couple of covers). He was transferring his attentions to the revamping of Wonder Woman (for which see the marvellous Diana Prince: Wonder Woman volume 1 ).

Fox ended his magnificent run on a high point with the 2-part annual team-up of League and the Society. Creative to the very end, his last story was yet another of Golden Age revival of the kind that had resurrected the superhero genre. JLA #64 & 65 featured the ‘Stormy Return of the Red Tornado!’ and ‘T.O. Morrow Kills the Justice League – Today!’ with a cyclonic sentient super-android taking on the mantle of the comedic 1940s “Mystery Man” who appeared in the very first JSA adventure (if you’re interested, the original Red Tornado was a brawny washer-woman/landlady named Ma Hunkle, who fought street crime dressed as a man).

Fox’s departing shot saw the artistic debut of veteran Blackhawk artist Dick Dillin: a prolific draughtsman who would draw every JLA exploit for the next 12 years, as well as many other adventures of DC’s top characters like Superman and Batman. His first jobs were inked by the returning Sid Greene, a pairing that seemed vibrant and darkly realistic after the eccentrically stylish, almost abstract late period Sekowsky.

Not even the heroes themselves were immune to change. As the market contracted and shifted, so too did the team. With no fanfare Martian Manhunter was dropped after #61. He just stopped appearing and the minor heroes (ones whose strips or comics had been cancelled) got less and less space in future tales. Denny O’Neil took over scripting with #66, opening with a rather heavy-handed satire entitled ‘Divided they Fall!’ wherein defrocked banana-republic dictator Generalissimo Demmy Gog (did I mention it was heavy-handed?) used a stolen morale-boosting ray to cause chaos on a college campus. O’Neil was more impressive with second outing ‘Neverwas – the Chaos Maker!’: a time-lost monster on a rampage. However, the compassionate solution to his depredations better fitted the social climate and hinted at joys to come when the author began his legendary run on Green Lantern/Green Arrow with Neal Adams.

‘A Matter of Menace’ featured a plot to frame Green Arrow by daft villain Headmastermind , but is most remarkable for the brief return of Diana Prince. Wonder Woman had silently vanished at the end of #66 and her cameo here is more a plug for her own de-powered adventure series than a regulation guest-shot. This is followed by a more traditional guest-appearance in #70’s ‘Versus the Creeper’ wherein the much diminished team of Superman, Batman, Flash, Green Lantern & Atom battle misguided aliens inadvertently brought to Earth by the astoundingly naff Mind-Grabber Kid (latterly seen in Seven Soldiers and 52) with the eerie Steve Ditko-created antihero along for the ride and largely superfluous to the plot.

Eager to plug their radical new heroine, Diana Prince guested again in #71’s ‘And So My World Ends!’: a drastic reinvention of the history of the Martian Manhunter from O’Neil, Dillon & Greene which, by writing him out of the series, galvanised and reinvigorated the character for a new generation. The plot introduced the belligerent White Martians of today and revealed how a millennia long race war between Whites and Greens devastated Mars forever.

Closing down this outing, ‘Thirteen Days to Doom!’ offers a moody gothic horror story in which Hawkman was turned into a pillar of salt by demons, precipitating another guest-shot for Hawkgirl, but excellent though it was, the entire thing was but prelude to O’Neil’s first shot at the annual JLA/JSA team-up in issues #73 and 74.

For which you’ll need a different volume…

With iconic covers by Sekowsky, Dillin, Carmine Infantino, Neal Adams, Joe Kubert & Murphy Anderson, these tales are a perfect example of all that was best about the Silver Age of comics, combining optimism and ingenuity with bonhomie and adventure. This slice of better times also has the benefit of cherishing wonderment whilst actually being historically valid for any fan of our medium. Best of all the stories here are still captivating and enthralling transports of delight.

These classical compendia are a dedicated fan’s delight: an absolute gift for modern readers who desperately need to catch up without going bankrupt. They are also perfect to give to youngsters as an introduction into a fabulous world of adventure and magic. Although an era of greatness had ended, it ended at the right time and for sound reasons. These thoroughly wonderful thrillers mark an end and a beginning in comic book storytelling as whimsical adventure was replaced by inclusivity, social awareness and a tacit acknowledgement that a smack in the mouth doesn’t solve all problems. The audience was changing and the industry was forced to change with them. But underneath it all the drive to entertain remained strong and effective. Charm’s loss is drama’s gain and today’s readers might be surprised to discover just how much punch these tales had – and still have.

And for that you need to buy this book…
© 1966, 1967, 1968, 1969, 2024 DC Comics. All Rights Reserved.