Challengers of the Unknown by Jack Kirby


By Jack Kirby, France “Ed” Herron, Dave Wood, Roz Kirby, George Klein, Bruno Premiani, Marvin Stein & Wally Wood (DC Comics)
ISBN: 978-1-4012-7719-2

The Challengers of the Unknown were a bridging concept between the fashionably all-American human trouble-shooters who monopolised comicbooks for most of the 1950s and the costumed mystery men who would soon return to take over the industry.

As superheroes began to return in 1956 here was a super-team – the first of the Silver Age – with no powers, the most basic and utilitarian of uniforms and the most dubious of motives… Suicide by Mystery.

Yet they were a huge hit and struck a chord that lasted for more than a decade before they finally died… only to rise again and yet again. The idea of them was stirring enough, but their initial execution made their success all but inevitable.

Jack Kirby was – and remains – the most important single influence in the history of American comics. There are quite rightly millions of words written (such as Paul Kupperberg’s enthusiastic Introduction and John Morrow’s pithy Afterword in this superb Trade Paperback and eBook compilation) about what the man has done and meant, and you should read those if you are at all interested in our medium.

I’m going to add a few words to that superabundance in this review of one of his best and most influential projects which, like so many others, he perfectly constructed before moving on, leaving highly competent but never quite as inspired talents to build upon.

When the comics industry suffered a witch-hunt-caused collapse in the mid-50’s, Kirby returned briefly to DC Comics where he produced tales of suspense and science fiction for the company’s line of mystery anthologies and revitalised Green Arrow (then simply a back-up strip in Adventure Comics) whilst creating the newspaper strip Sky Masters of the Space Force.

He also re-packaged for Showcase (a try-out title that launched the careers of many DC mainstays) an original super-team concept that had been kicking around in his head since he and long-time collaborator Joe Simon had closed their innovative but unfortunately ill-timed Prize/Essankay/Mainline Comics ventures.

After years of working for others Simon & Kirby had finally established their own publishing company, producing comics with a much more sophisticated audience in mind, only to find themselves in a sales downturn and awash in public hysteria generated by an anti-comicbook pogrom spearheaded by US Senator Estes Kefauver and pop psychologist Dr. Frederic Wertham.

Simon quit the business for advertising, but Kirby soldiered on, taking his skills and ideas to a number of safer, if more conservative and less experimental, companies.

The Challengers were four ordinary mortals; explorers and adventurers who walked away unscathed from a terrible plane crash. Already obviously what we’d now call “adrenaline junkies”, pilot Ace Morgan, diver Prof Haley, acrobat and mountaineer Red Ryan and wrestler Rocky Davis summarily decided that since they were all living on borrowed time, they would dedicate what remained of their lives to testing themselves and fate. They would risk their lives for Knowledge and, naturally, Justice.

The series launched with ‘The Secrets of the Sorcerer’s Box!’ in Showcase #6 (cover-dated January/February 1957 – so it was on spinner-racks and news-stands in time for Christmas 1956).

Kirby and scripter Dave Wood, plus inkers Marvin Stein and Jack’s wife Roz, crafted a creepily spectacular epic wherein the freshly introduced doom-chasers were hired by the duplicitous magician Morelian to open an ancient container holding otherworldly secrets and powers.

This initial story roars along with all the tension and wonder of the B-movie thrillers it emulates and Jack’s awesome drawing resonates with power and dynamism, which grew even greater for the sequel: a science fiction drama instigated after an alliance of leftover Nazi technologists and contemporary American criminality unleashes a terrible robotic monster.

‘Ultivac is Loose!’ (Showcase #7, March/April 1957) introduced a necessary standard appendage of the times and the B-movie genre in the form of brave, capable, brilliant and beautiful-when-she-took-her-labcoat-off boffin Dr. June Robbins, who became the no-nonsense, ultra-capable (if unofficial) fifth Challenger at a time when most funnybook females had returned to a subsidiary status in that so-conventional, repressive era.

The uncanny exploits then paused for a sales audit and the team didn’t reappear until Showcase #11 (November/December 1957) as The Flash and Lois Lane got their respective shots at the big time. When the Challengers returned it was in alien invasion epic ‘The Day the Earth Blew Up’.

Uniquely engaging comics realist Bruno Premiani (a former associate and employee from Kirby’s Prize Comics days) came aboard to ink a taut doomsday chiller that keeps readers on the edge of their seats even today, and by the time of their last Showcase issue (#12, January /February 1958) the Questing Quartet were preparing to move into their own title.

‘The Menace of the Ancient Vials’ was defused by the usual blend of daredevil heroics and inspired ingenuity (with the wonderful inking of George Klein adding subtle clarity to the tale of an international criminal who steals an ancient weapons cache that threatens the entire world if misused), but the biggest buzz would come two months later with the first issue of their own magazine.

Challengers of the Unknown #1 (May 1958) was written and drawn by Kirby, with Stein on inks and presented two complete stories plus an iconic introductory page that would become almost a signature logo for the team. ‘The Man Who Tampered with Infinity’ pitted the heroes against a renegade scientist whose cavalier dabbling loosed dreadful monsters from the beyond onto our defenceless planet, before the team were actually abducted by aliens in ‘The Human Pets’ and had to win their freedom and a rapid rocket-ship (sphere actually) ride home…

The same creators were responsible for both stories in the second issue. ‘The Traitorous Challenger’ is a monster mystery, with June returning to sabotage a mission in the Australian Outback for the very best reasons, after which ‘The Monster Maker’ finds the team seemingly helpless against super-criminal Roc who can conjure and animate solid objects out of his thoughts.

Issue #3 features ‘Secret of the Sorcerer’s Mirror’ with Roz Kirby & Marvin Stein again inking The King’s mesmerising pencils, as the fantastic foursome pursue a band of criminals whose magic looking-glass can locate deadly ancient weapons, but undoubtedly the most intriguing tale for fans and historians of the medium is ‘The Menace of the Invincible Challenger’ wherein team strongman Rocky Davis is rocketed into space only to crash back to Earth with strange, uncanny powers.

For years the obvious similarities of this group – and especially this adventure – to the origin of Marvel’s Fantastic Four (#1 was released in November 1961) have fuelled fan speculation. In all honesty I simply don’t care. They’re both similar but different and equally enjoyable so read both. In fact, read them all.

With #4 the series became artistically immaculate as the sheer brilliance of Wally Wood’s inking elevated the illustration to unparalleled heights. The scintillant sheen and limpid depth of Woody’s brushwork fostered an abiding authenticity in even the most outrageous of Kirby’s designs and the result is – even now – simply breathtaking.

‘The Wizard of Time’ is a full-length masterpiece of the art form and opens with a series of bizarre robberies that lead the team to a scientist with a time-machine. By visiting oracles of the past rogue researcher Darius Tiko has divined a path to the far future. When he gets there, he intends to rob it blind, but the Challengers deftly find a way to follow and foil him…

‘The Riddle of the Star-Stone’ (#5) is a full-length contemporary thriller, wherein an archaeologist’s assistant uncovers an alien tablet bestowing various super-powers when different gems are inserted into it. The exotic locales and non-stop action are intoxicating, but Kirby’s solid characterisation and ingenious writing are what make this such a compelling read.

Scripter Dave Wood returned for #6’s first story. ‘Captives of the Space Circus’ sees the boys shanghied from Earth to perform in a interplanetary travelling carnival, but the evil ringmaster is promptly outfoxed and the team returns for France “Ed” Herron’s mystic saga ‘The Sorceress of Forbidden Valley’, wherein June becomes an amnesiac puppet in a power struggle between a fugitive gangster and a ruthless feudal potentate.

Issue #7 is another daring double-feature both scripted by Herron. First up is relatively straightforward alien-safari tale ‘The Beasts from Planet 9’, but it’s followed by a much more intriguing yarn on the ‘Isle of No Return’ as the lads face a super-scientific bandit whose shrinking ray leaves them all mouse-sized.

Concluding Kirby issue #8 (July 1959) offers a magnificent finale to a superb run as The King & Wally Wood went out in stunning style with a brace of gripping thrillers – both of which introduced menaces who would return to bedevil the team in future tales.

‘The Man Who Stole the Future’ by Dave Wood, Kirby and the unrelated Wally Wood, introduces Drabny – an evil mastermind who steals mystic artefacts and conquers a small nation before the team dethrones him. Although this is a tale of spectacular battles and uncharacteristic, if welcome, comedy, the real gem here is space opera tour-de-force ‘Prisoners of the Robot Planet’, (probably) written by Kirby & Herron. Petitioned by a desperate alien, the Challs travel to his distant world to liberate the population from bondage to their own robotic servants, who have risen in revolt under the command of the fearsome autonomous automaton, Kra…

These are classic adventures, told in a classical manner. Kirby developed a brilliantly feasible concept with which to work and heroically archetypical characters. He then tapped into an astounding blend of genres to display their talents and courage in unforgettable exploits that informed and affected every team comic that followed – and certainly influenced his successive landmark triumphs with Stan Lee.

But then Jack was gone…

The Challengers would follow the Kirby model until cancellation in 1970, but due to a dispute with Editor Jack Schiff the writer/artist resigned at the height of his powers. The Kirby magic was impossible to match, but as with all The King’s creations, every element was in place for the successors to run with. Challengers of the Unknown #9 (September 1959) saw an increase in the fantasy elements favoured by Schiff, and perhaps an easing of the subtle tension that marked previous issues (Comics Historians take note: the Challs were bitching, bickering and snarling at each other years before Marvel’s Cosmic Quartet ever boarded that fateful rocket-ship).

But that’s meat for another book and review…

Challengers of the Unknown is sheer escapist wonderment, and no fan of the medium should miss the graphic exploits of these perfect adventurers in that ideal setting of not-so-long-ago in a simpler, better galaxy than ours.
© 1957, 1958, 1959, 2003, 2017 DC Comics. All Rights Reserved

Batman Adventures volume 4


By Paul Dini, Bruce Timm, Kelley Puckett, Alan Grant, Dan Raspler, Ty Templeton, Ronnie Del Carmen, Mike Parobeck, Rick Burchett, Dev Madan, Glen Murakami, Dan Riba, Kevin Altieri, Butch Lukic & various (DC Comics)
ISBN: 978-1-4012-6061-3

Win’s Christmas Gift Recommendation: An Ideal Gift for Young, Old and Especially Yourself… 10/10

The brainchild of Paul Dini and Bruce Timm, Batman: The Animated Series aired in the US from September 5th 1992 to September 15th 1995. The TV cartoon – ostensibly for kids – revolutionised everybody’s image of the Dark Knight and inevitably fed back into the printed iterations, leading to some of the absolute best comicbook tales in the hero’s many decades of existence.

Employing a timeless visual style dubbed “Dark Deco”, the show mixed elements from all eras of the character and, without diluting the power, tone or mood of the premise, re-honed the grim avenger and his team into a wholly accessible, thematically memorable form.

It entranced young fans whilst adding shades of exuberance and panache that only the most devout and obsessive Batmaniac could possibly object to.

A faithful comicbook translation was prime material for collection in the newly-emergent trade paperback market but only the first year was ever released, plus miniseries such as Batman: Gotham Adventures and Batman Adventures: The Lost Years. Nowadays, however, we’re much more evolved and reprint collections have established a solid niche amongst the cognoscenti and younger readers…

This fourth, final and Seasonally sensitive compendium gathers issues #28-36 of The Batman Adventures (originally published from January-October 1995) plus The Batman Adventures Holiday Special #1 and The Batman Adventures Annual #2: a scintillating, no-nonsense frenzy of family-friendly Fights ‘n’ Tights fantasy that celebrates traditional values such as gift-giving, crime-crushing, mistletoe-related smooching, world conquest, forgiveness, and all out action in uncanny and outlandish places…

The merriment and mayhem open with the varied contents of The Batman Adventures Holiday Special #1: and a moody ‘Intro’ from Dini & Dan Riba before grossly uncivilised cop Harvey Bullock and his so very long-suffering partner Renee Montoya go undercover as Department Store Santa and Elf in ‘Jolly Old St. Nicholas’ (Dini & Timm).

The apparently invisible thief plundering the store was expecting cops – but not Batgirl – but the assembled embarrassed heroes never contemplated having to battle a seriously-slumming super-villain exposed by the police action…

Next shiny bauble is ‘The Harley and the Ivy’ wherein Dini & Ronnie Del Carmen depict the larcenous ladies going on an illicit shopping spree after kidnapping Bruce Wayne, thanks to a dose of Ivy’s mind-warping kisses…

Slightly darker and far colder, ‘White Christmas’ by Dini & Glen Murakami then pits Batman against the increasing bereft and deranged Mr. Freeze who tries to turn Gotham City into a vast snow-globe as a tribute to his dead wife before The Joker enquires ‘What Are You Doing New Year’s Eve?’ (Dini & Timm, Kevin Altieri & Butch Lukic) whilst attempting to kill every reveller in Gotham Square at the stroke of midnight…

Having saved the city yet again old comrades Batman and Jim Gordon then get together for a spot of breakfast and moment of quiet contemplation in ‘Should Old Acquaintance Be Forgot’ (Dini & Riba) to wrap up this potent parcel of Christmas cheer.

Like the show, most Batman Adventures stories were crafted as 3-act plays and the conceit resumes here with issue #28 (January 1995) as Kelly Puckett, Mike Parobeck & Rick Burchett celebrate the holidays with ‘Twelve Days of Madness’ It opens with ‘What Child is This?’ as escaped loon Harley Quinn misses her Mistah J and drops him a note in Arkham Asylum.

As a strange outbreak of lunacy suddenly grips the city, ‘God Rest Ye Psycho Councilmen’ finds esteemed psychologist Dr. Heimlich visit the institution and recommending making the Joker direct a little Christmas theatre for the inmates…

Happily, the Dark Knight is on hand to expose shocking charlatanry and handle the ‘Asylum Fideles’ threatening to upset he mental applecart…

Batman Adventures #29 finds Bruce Wayne again hunting Ra’s Al Ghul as ‘Demonseed’ (Dev Madan & Burchett), opens with ‘Secret Hopes, Secret Fears’ and the in-mufti manhunter trailing a deadly Tesla Device aLl over the world, with former beloved Talia trying to kill him at every opportunity.

‘Wayne: Bruce Wayne’ sees the ex-lovers reunited to stop a third party purloining the menacing mechanism before facing inevitable and ultimate betrayal in ‘Till Death Do You Part’…

It’s a spotlight on bad guys as Puckett, Burchett & Murakami reveal the story of a ‘Natural Born Loser’ in #30.

In-joke Triumvirate of Terror Mastermind, Mr. Nice and The Perfesser (who bear litigiously remarkable resemblances to DC editors Mike Carlin, Archie Goodwin and Dennis O’Neil) return in a tryptic of origin tales beginning with ‘Waiting for the Dough’ as yet another criminal mastermind breaks into their prison in search of a treasure map.

Sadly, those individual confrontations – continued in ‘The Dark Nice Returns’ and concluding with ‘It’s a Mad, Mad, Mad, Mad Pearl’ – only prove that the top dog in Gotham is actually the Bat…

Alan Grant scripts #31 for Madan & Burchett to illustrate as youthful ideologue ‘Anarky’ convenes ‘The People’s Court’ to judge rich businessmen such as Bruce Wayne for their money-grubbing acts. With his mentor captured, teen wonder Robin becomes the key ‘Witness for the Defense’ and combines ‘The Gentle Art of Philosophy’ with his usual derring-do to win the argument and save the day

Dan Raspler, Parobeck & Burchett reveal ‘A Soldier’s Story’ in #32 as ‘Into the Valley of Death’ sees criminals wage war in Gotham dressed as rival armies from history. Crazed rival millionaires playing games from their childhood have sponsored this chaotic ‘War and Remembrance’ but it’s Batman who wins ‘The Last Battle’…

Batman Adventures #33 covers ‘Just Another Night’ (Ty Templeton, Madan & Burchett) as a movie night with single mum Veronica Thomas and her son Justin spirals into terror when they are mugged by a gunman on the way home. Paralysed by traumatic ‘Deja Vu’, Bruce goes on a maddened rampage of childish revenge leading to a justice and a ‘Dark Victory’ of sorts, but ‘At What Cost…’?

The first volume of the series wraps up with a 3-issue epic starring one of the Dark Knight’s most insidious enemies. It begins with ‘In Memoriam’ (#34 by Puckett, Parobeck & Burchett) as deranged psychologist Hugo Strange pays ‘Charons Fee’ to exact his vengeful schemes. Later, as Batman pursues super-thief Catwoman, he realises some of his memories have been erased. However, by deductively ‘Filling in the Gaps’ the Caped Crimebuster only allows Strange ‘Total Recall’ to Bruce Wayne’s past…

In #35 ‘The Book of Memory’ (Puckett, Templeton, Parobeck & Burchett) heralds ‘Strange Days’ as Catwoman turns a mindwiped Batman into her perfect acrobatic accomplice. With Gotham’s guardian missing Robin consults Commissioner Gordon and soon ‘The Trap is Set…’.

Elsewhere, as Hugo Strange spirals into breakdown, ‘Uptown, Saturday Night’ reveals how Batman is captured and cured. Or so it seems…

‘The Last Batman Adventure’ appears in #36 as Templeton, Parobeck & Burchett depict Robin and his junior partner, ‘Batman, The Boy Wonder’, still searching for Bruce’s purloined past. Afflicted with the mentality of a child, the hero convinces Catwoman to help him ensure ‘Batman, The Dark Knight Returns’, but they are almost too late to prevent ‘The Unusual Fate of Hugo Strange’ after the tragic madman goes after the true author of all his woes…

This spectacular softcover selection (also available as an eBook) concludes with a high-octane occult romp by Dini, Murakami & Timm first published in The Batman Adventures Annual #2.

‘Demons’ sees Ra’s Al Ghul blow up parts of Gotham to secure a long-lost mystic tablet and win a rare victory over the late-arriving Dark Knight. Overpowered and outgunned, Batman contacts consultant supernatural specialist Jason Blood and discovers the demonologist and the “Demon’s Head” are ancient adversaries…

Surviving drug-induced magical dreams, Batman realises that Al Ghul plans to invoke a demonic entity Haahk in his city and scourge humanity from the Earth. Nevertheless, he heads for a showdown he knows he cannot win, but Blood has one more secret to reveal: his longevity is caused by a demon imprisoned in his body…

Etrigan dwells inside Jason, lives to fight and is ferociously eager to settle score with Ra’s and Haahk…

Epic and electrifying, this rocket-paced tribute to Jack Kirby crackles with kinetic energy and moody menace: a perfect point to end on and one that promises more and greater thrills to come…

Breathtakingly written and iconically illustrated, these stripped-down rollercoaster-romps are pure, irresistible Bat-magic and this is a compendium every fan of any age and vintage will adore.
© 1995, 2016 DC Comics. All Rights Reserved.

The Demon by Jack Kirby


By Jack Kirby & Mike Royer (DC Comics)
ISBN: 978-1-4012-7718-5

Win’s Christmas Gift Recommendation: A Christmas Chiller to Warm the Coldest Nights… 9/10

Jack “King” Kirby shaped the very nature of comics narrative. A compulsive storyteller, Jack was an astute, spiritual man who had lived through poverty, gangsterism, the Depression and World War II. He had seen Post-War optimism, Cold War paranoia, political cynicism and the birth and death of peace-seeking counter-cultures. He was open-minded and utterly wedded to the making of comics stories on every imaginable subject.

He began at the top of his game, galvanising the comicbook scene from its earliest days with long-term creative partner Joe Simon: creating Blue Bolt, drawing Captain Marvel and adding lustre to Timely comics with creations such as Red Raven, Hurricane, Captain America and The Young Allies.

In 1942 Simon & Kirby moved to National/DC and hit even more stellar highs with The Boy Commandos, Newsboy Legion, Manhunter and The Sandman before the call of duty saw them inducted into the American military.

On returning from World War II, they reunited and formed a creative studio working primarily for the Crestwood/Prize publishing outfit where they invented the entire genre of Romance comics. Amongst that dynamic duo’s other concoctions for Prize was a, noir-ish, psychologically underpinned supernatural anthology Black Magic and its short-lived but fascinating companion title Strange World of Your Dreams.

All their titles eschewed traditional gory, heavy-handed morality plays and simplistic cautionary tales for deeper, stranger fare, and until the EC comics line hit their peak were far and away the best and most mature titles on the market.

Kirby understood the fundamentals of pleasing his audience and always strived diligently to combat the appalling state of prejudice about the comics medium – especially from industry insiders and professionals who despised the “kiddies world” they felt trapped in.

When the 1950s anti-comics comics witch hunt devastated the industry, Simon & Kirby parted ways. Jack went back to DC briefly and created newspaper strip Sky Masters of the Space Force before partnering with Stan Lee at the remains of Timely Comics to create the monolith of stars we know as Marvel.

After more than a decade there he felt increasingly stifled and side-lined and in 1970 accepted an offer of complete creative freedom at DC. The jump resulted in a root and branch redefinition of superheroes in his quartet of interlinked Fourth World series.

After those controversial, grandiose groundbreaking titles were cancelled Kirby looked for other concepts to stimulate his vast creativity and still appeal to an increasingly fickle market. General interest in the Supernatural was rising, with books and movies exploring the unknown in gripping and stylish new ways, and the Comics Code Authority had already released its censorious choke-hold on mystery and horror titles, thereby saving the entire industry from implosion when the superhero boom of the 1960s fizzled away.

At DC’s suggestion Kirby had already briefly returned to his supernatural experimentation in a superb but poorly received and largely undistributed monochrome magazine. Spirit World launched in the summer of 1971, but as before, editorial cowardice and back-sliding scuppered the project before it could get going. You can see what might have been in a collected edition re-presenting the sole published issue and material from a second, unreleased sequel in the recent Jack Kirby’s Spirit World…

With most of his ideas misunderstood, ignored or side-lined by the company Kirby opted for more traditional fare. Never truly defeated though, he cannily blended his belief in the marketability of the mystic unknown with flamboyant super-heroics to create another unique and lasting mainstay for the DC universe: one that lesser talents would make a pivotal figure of the company’s continuity.

This Trade Paperback (and eBook) compilation gathers the entire eerie 16-issue run from August/September 1972 through January 1974 and opens with a fulsome Introduction detailing how The Demon came to be from Kirby’s then-assistant Mark Evanier before the astounding adventures begin…

Inked by Mike Royer, The Demon #1 introduces a howling, leaping monstrosity (famously modelled after a 1939 sequence from Hal Foster’s Arthurian epic Prince Valiant) battling beside its master Merlin as Camelot dies in flames: a cataclysmic casualty of the rapacious greed of sorceress Morgaine Le Fey.

Out of that apocalyptic destruction, a man arises and wanders off into the mists of history…

In our contemporary world (or at least the last quarter of the 20th century) demonologist and paranormal investigator Jason Blood has a near-death experience with an aged collector of illicit arcana. This culminates in a hideous nightmare about a demonic being and the last stand of Camelot.

He has no idea that Le Fey is still alive and has sinister plans for him…

And in distant Moldavia, strange things are stirring in crumbling Castle Branek, wherein lies hidden the lost Tomb of Merlin…

Blood is wealthy, reclusive and partially amnesiac, but one night he agrees to host a small dinner party, entertaining acquaintances Harry Mathews, psychic UN diplomat Randu Singh, his wife Gomali and their flighty young friend Glenda Mark. The soiree does not go well.

Firstly, there is the painful small talk, and the sorcerous surveillance of Le Fey, but the real problems start when an animated stone giant arrives to “invite” Blood to visit Castle Branek. This shattering voyage leads to Merlin’s last resting place but just as Blood thinks he may find some answers to his enigmatic past, Le Fey pounces. Suddenly he starts to change, transforming into the horrific beast of his dreams…

Issue #2 – ‘My Tomb in Castle Branek!’ – opens with wary villagers observing a terrific battle between a yellow monster and Le Fey’s forces, but when the Demon is defeated and Blood arrested, only the telepathic influence of Randu in America can help him. Le Fey is old, dying, and needs Merlin’s grimoire, the Eternity Book, to extend her life.

Thus, she manipulates Blood – who has existed for centuries unaware that Merlin’s hellish Attack Dog the Demon Etrigan is chained inside him – to regain his memories and awaken the slumbering master mage. It looks like the last mistake she will ever make…

Kirby’s tried and trusted approach was always to pepper high concepts throughout blazing, breakneck action, and #3 was one the most imaginative yet.

‘The Reincarnators’ finds Blood back in the USA, aware at last of his tormented history, and with a small but devoted circle of friends. Adapting to a less lonely life, he soon encounters a cult able to physically regress people to a prior life – and use those time-lost beings to commit murder…

The Demon #4-5 comprise one single exploit, wherein a simple witch and her macabre patron capture the reawakened, semi-divine Merlin. ‘The Creature from Beyond’ and ‘Merlin’s Word’s… Demon’s Wrath!’ introduced cute little monkey Kamara the Fear-Monster (later used with devastating effect by Alan Moore in Saga of the Swamp Thing #26-27) and features another startling “Kirby-Kreature” – Somnambula, the Dream-Beast…

It seems odd in these blas̩ modern times but The Demon was a controversial book in its day Рcited as providing the first post-Comics Code depiction of Hell and one where problems were regularly solved with sudden, extreme violence.

‘The Howler!’ in issue #6 is a truly spooky yarn with Blood hunting a primal entity of rage and brutal terror that transforms its victims into murderous lycanthropic killers, whilst #7 debuts a spiteful, malevolent young fugitive from a mystical otherplace.

‘Witchboy’ Klarion and his cat-familiar Teekl were utterly evil little sociopaths in a time where all comicbook politicians were honest, cops only shot to wound and “bad” kids were only misunderstood: another Kirby first…

An extended epic, ‘Phantom of the Sewers’ skilfully combines movie and late-night TV horror motifs in the dark and tragic tale of actor Farley Fairfax, cursed by the witch he once spurned. Unfortunately, Glenda Mark is the spitting image of the departed Galatea, and when, decades later, the demented thespian kidnaps her (in ‘Whatever Happened to Farley Fairfax?!!’) to raise the curse, it could only end in a flurry of destruction, death, consumed souls and ‘The Thing That Screams’…

This 3-part thriller is followed by another multi-part masterpiece (The Demon #11-13). ‘Baron von Evilstein’ is a powerful parable about worth and appearance featuring the ultimate mad scientist and the tragic, misunderstood monster he so casually builds. It’s a truth that bears repeating: ugly doesn’t equal bad…

Despite all Kirby’s best efforts The Demon was not a monster hit – unlike his science-fiction disaster drama Kamandi – and by #14 it’s clear that the book was in its last days. Not because the sheer pace of imagination, excitement and passion diminished – far from it – but because the well-considered, mood-drenched stories were suddenly replaced by rocket-fast eldritch romps populated with returning villains.

First back was Klarion the Witchboy who creates a ‘Deadly Doppelganger’ to replace Jason Blood and kill his friends in #14-15, before the series – and this wonderful treasury of wicked delights ended in a climactic showdown with the ‘Immortal Enemy’ Morgaine Le Fey…

Kirby carried on with Kamandi, returned to The Sandman, explored WWII in The Losers and created the magnificent Omac: One Man Army Corps, but still could not achieve the all-important sales the company demanded. Eventually he returned to Marvel and new challenges such as Black Panther, Captain America, 2001: A Space Odyssey, Devil Dinosaur, Machine Man and especially The Eternals.

As always in these wondrously economical collections it should be noted that the book comes stuffed with un-inked pencilled pages and roughs in bonus feature ‘The Art of Jack Kirby’, and Evanier’s fascinating, informative Introduction is, as ever, a fact-fan’s delight.

Jack Kirby was and is unique and uncompromising: his words and pictures are an unparalleled, hearts-and-minds grabbing delight no comics lover could resist. If you’re not a fan or simply not prepared to see for yourself what all the fuss has been about then no words of mine will change your mind.

That doesn’t alter the fact that Kirby’s work from 1937 to his death in 1994 shaped the entire American comics scene and indeed the entire comics planet – affecting the lives of billions of readers and thousands of creators in all areas of artistic endeavour for generations and still winning new fans and apostles every day, from the young and naive to the most cerebral of intellectuals. His work is instantly accessible, irresistibly visceral, deceptively deep and simultaneously mythic and human.

He is the King and time has shown that the star of this book is one of his most potent legacies.
© 1972, 1973, 1974, 2017 DC Comics. All Rights Reserved.

Batman: Illustrated by Neal Adams volume 2


By Neal Adams with Dennis O’Neil, Frank Robbins, Robert Kanigher, Len Wein, Marv Wolfman, Dick Giordano, Bob Haney, Leo Dorfman, Cary Bates & various (DDC Comics)
ISBN: 978-1-4012-0041-1 (HC) 978-1-4012-3537-6 (PB)
Win’s Christmas Gift Recommendation: A Dark and Stormy Knight… 9/10

As the 1960s began Neal Adams was a young illustrator who had worked in advertising and ghosted some newspaper strips whilst trying to break into comics. Whilst pursuing a career in advertising and “real art” he did a few comics pages for Archie Comics and subsequently became one of the youngest artists to co-create and illustrate major licensed newspaper strip Ben Casey (based on a popular TV medical drama series).

That comics fascination never faded however, and Adams drifted back to National/DC, doing a few covers as inker or penciller before eventually finding himself at the vanguard of a revolution in pictorial storytelling…

He made such a mark that DC recently chose to reprint every piece of work Adams ever did for them into a series of commemorative collections. This is the second of three superb tomes (available in a variety of formats including last minute delivery eBook) starring the “Darknight Detective” as he was dubbed back then and featuring every cover, story and issue in original publication order.

This particular package revisits the frontages and pertinent contents of Batman #217, 220-222, 224-227, 229-231, Brave and the Bold #86, 88-90, 93, 95, Detective Comics #394-403, 405-411 and World’s Finest Comics #199, 200 and 202; cumulatively embracing October 1968 through May 1971.

Following Adam’s Foreword ‘In the Thick of It’ – describing his work process and how he worked to get a conceptual as well as visual grip on the Batman – his most celebrated inker Dick Giordano provides the history of his move from Charlton Comics and traces his own career of glittering prizes in his Introduction ‘It Was the Best of Times’ before the comics gold begins.

One of Adams’ earliest illustrated triumphs was The Brave and the Bold #79 (August-September 1968 and in the previous collected volume), pairing the Gotham Gangbuster with justice-obsessed ghost Deadman AKA murdered trapeze artist Boston Brand who was hunting his own killer.

Brand returns in the first full tale here as Batman learns ‘You Can’t Hide from a Deadman!’ (B&B #86; October/November 1969) written & drawn by Adams. Inked by Giordano it is a captivating epic of death, redemption and resurrection that became a cornerstone of Bat-mythology for the next three decades, as a mentally compromised Deadman attacks his old ally, drawing him into a showdown with the deadly Sensei in mystic enclave Nanda Parbat…

Throughout this period Adams was producing a stunning succession of mesmerising covers on most Bat-related titles. The next chronological examples are Batman #217 (November 1968) and Detective Comics #394 (December) which lead to another milestone…

Dennis O’Neil’s script for Detective #395’s ‘The Secret of the Waiting Graves’ (January 1970, and inked by Giordano) instituted a far more mature and sinister – almost gothic – take on the Caped Crusader as he confronted the psychotic and nigh-immortal lovers named Muerto whose passion for each other was fuelled by deadly drugs and sustained by a century of murder…

Adams’ captivating dynamic hyperrealism was just the final cog in the reconstruction of the epic Batman edifice but it was also an irresistibly compelling one…

Covers for Detective #396 and Batman #219 (February 1970) follow, as does a short but unforgettable novella that reinstated a grand 1940s institution.

In the 1940s the yuletide season brought forth specially crafted seasonal tales (part warm spirituality, part Dickens, part O. Henry, part redemption story) that perfectly encapsulated everything the festival ought to mean.

They led to the idea that Batman Owned Christmas, but the wealth of fresh miracle tales that began with the astounding Holidays vignette ‘The Silent Night of the Batman’ (written by Mike Friedrich) is just as crucial to the still-potent comicbook tradition.

Instantly deemed a revered classic with its eerily gentle, moving modern interpretation of the Season of Miracles, it remains one of the best Batman stories of all time…

After March dated covers for B&B #88 and Batman #220, O’Neil, Adams & Giordano are reunited for Detective #397 and another otherworldly mystery thriller wherein obsessive millionaire art collector Orson Payne resorts to theft and worse in his quest for an unobtainable love in ‘Paint a Picture of Peril!’, after which covers for Detective #398, B&B #89, Batman #221, Detective #399 and Batman #222 bring us to a big anniversary moment with June 1969’s Detective Comics #400.

Scripted by Frank Robbins, this epic introduced a dark counterpoint to the Gotham Gangbuster as driven scientist Kirk Langstrom devises a serum to make himself superior to Batman and pays a heavy price in ‘Challenge of the Man-Bat!’

More covers come next – B&B #90, Detective #401 and Batman #224 – after which Detective #402 (August) reveals how the Dark Knight captures the out-of-control thing that was once Kirk Langstrom and ponders if he has the right to kill or cure the beast in Robbins, Adams & Giordano’s ‘Man or Bat?’

Eye-grabbing covers from Batman #225 and Detective Comics #403 segue into yet another full-on classic as #404 delivers the magnificent ‘Ghost of the Killer Skies!’ (scripted by O’Neil), which finds the Masked Manhunter attempting to solve a series of impossible murders on the set of a film about German WWI fighter ace Hans von Hammer.

All evidence seemed to prove that the killer could only be a vengeful phantom but the astonished hero proved otherwise… or thought he did…

Covers for Batman #226, Detective #405, Batman #227, World’s Finest Comics #199 and Detective #406 (spanning November and December) bring us to the final chapter in the triptych of tales featuring tragic Kirk Langstrom.

‘Marriage: Impossible!’ (Detective #406 Robbins, Adams, Giordano), completes the ambitious scientist’s fall from grace when he infects his fiancée Francine Lee with his own accursed mutation, forcing the Dark Knight into an horrific choice…

At the end of the 1960s the Comics Code Authority revoked its ban on crime and horror comics to allow publishers to exploit the global interest in the supernatural. This had instantly affected comics production, enabling and ensuring more and more stories exploited macabre overtones. It even led to the revival of horror and suspense anthologies. One such was the venerable House of Mystery; and unquestionably the oddest team-up in B&B history.

Scripted by Denny O’Neil. The Brave and the Bold #93’s ‘Red Water, Crimson Death’ is a chilling ghost story with the added advantage of having the Batman’s sombre shtick deftly counterbalanced by the musings of sardonic, laconic Cain, ethereal and ultra-hip caretaker of that haunted habitat…

By this time Batman had – for comics fans at least – shed the more ludicrous trappings of the Camp 1960s TV show. One huge factor aiding the transition was the fact that the publishers now acknowledged that a large proportion of their faithful readership were discerning teens or even adults, not just kids looking for a quick, disposable entertainment fix.

Working through other contemporary tropes – most notably a renewed global fascination with all things supernatural and gothic – the creative staff deftly reshaped the Gotham Guardian into a hero capable of actually working within the new “big themes” in comics: realism, organised crime, social issues, suspense and even horror…

During this period the long road to our modern obsessive, scarily dark Dark Knight gradually revealed a harder-edged, grimly serious caped crusader, whilst carefully expanding the milieu and scope of Batman’s universe; especially his fearsome foes, who all ceased being harmless buffoons and inexorably metamorphosed back into the macabre Grand Guignol murder-fiends typifying villains of the early 1940s.

Thus, following covers for WF #200 and Batman #229, Detective Comics #408 (February 1971) offers a short sharp shocker by neophyte scripters Len Wein & Marv Wolfman. Limned by Adams & Giordano, ‘The House That Haunted Batman’ showcased spectral apparitions, the apparent grisly death of Robin and a devilish mystery perpetrated by one of the Gotham Guardian’s most sinister enemies…

Brave & Bold #95, Batman #230 and Detective Comics #409 are represented by their covers whilst the next issue proved to be another chillingly memorable murder-mystery from the most celebrated creative team of the decade. ‘A Vow from the Grave!’ – by O’Neil, Adams & Giordano at their visually spectacular best – features an exhausted Batman hunting one ruthless killer and inadvertently stumbling into another murder in an enclave of retired circus freaks before the covers from WF #202, Batman #231 and Detective Comics #411 (May 1971) brings the vintage wonder to a close, completing a delirious run of comics masterpieces no ardent art lover or fanatical Fights ‘n’ Tights aficionado can do without.
© 1969, 1970, 1971, 2004 DC Comics. All Rights Reserved.

The Jack Kirby Omnibus volume 2 – starring The Super Powers


By Jack Kirby with Joe Simon, Mike Royer Paul Kupperberg, Adrian Gonzalez & various (DC Comics)
ISBN: 978-1-4012-3833-9

Win’s Christmas Gift Recommendation: Epic Entertainment… 9/10

Famed for his larger than life characters and gigantic, cosmic imaginings, Jack Kirby was an astute, imaginative, spiritual man who had lived through poverty and gangsterism, the Depression, Post-War optimism, Cold War paranoia, political cynicism and the birth and death of peace-seeking counter-cultures. He was open-minded and utterly wedded to the making of comics stories on every imaginable subject. He also always believed that sequential narrative was worthy of being published as real books beside mankind’s other literary art forms.

Looks like he was right, and – as usual – just ahead of the times, doesn’t it?

There’s a magnificent abundance of Kirby commemorative collections around these days (though still not all of it, so I remain a partially disgruntled dedicated fan). This particular magnificent hardback compendium re-presents most of miscellaneous oddments of the “King’s Canon” crafted for DC – at least those to which the company still retains rights.

The licenses on stuff like his run on pulp adaptation Justice Inc. (or indeed Marvel’s 2001: A Space Odyssey comic) will not be forthcoming any time soon…

This massive tome begins with pages of hyper-kinetic Kirby pencil pages and a moving ‘Introduction by John Morrow’ before hurtling straight into moody mystery with a range of twice told tales.

On returning from WWII, Kirby reconnected with his long-term creative partner Joe Simon. National Comics was no longer a welcoming place for the reunited dream team supreme and by 1947 they had formed their own studio. They enjoyed a long and productive relationship with Harvey Comics (Stuntman, Boy’s Ranch, Captain 3-D, Lancelot Strong, The Shield, The Fly, Three Rocketeers and more) and created a stunning variety of genre features for Crestwood/Pines supplied by their Essankay/Mainline studio shop.

These included Justice Traps the Guilty, Fighting American, Bullseye, Police Trap, Foxhole, Headline Comics and Young Romance amongst many more (see the superb Best of Simon and Kirby for a salient selection of these classic creations): a veritable mountain of maturely challenging strip material in a variety of popular genres.

One of those was mystery and horror and amongst that dynamic duo’s “Prize” concoctions was noir-ish, psychologically-underpinned supernatural anthology Black Magic and latterly a short-lived but fascinating companion title Strange World of Your Dreams. These comics anthologies eschewed the traditional gory, heavy-handed morality plays and simplistic cautionary tales for deeper, stranger fare, and – until the EC comics line hit their peak – were far and away the best mystery titles on the market.

When the King quit Marvel for DC in 1970, his new bosses accepted suggestions for a supernatural-themed mature-reading magazine. Spirit World was a superb but poorly received and largely undistributed monochrome magazine. Issue #1 – and only – launched in the summer of 1971, but editorial cowardice and back-sliding scuppered the project before it could get going.

Material from a second, unpublished issue eventually appeared in colour comicbooks Weird Mystery Tales and Forbidden Tales of Dark Mansion but with his ideas misunderstood, ignored or side-lined by the company, Kirby opted again for more traditional fare. Never truly defeated though, he cannily blended his belief in the marketability of the supernatural with flamboyant super-heroics to create another unique and lasting mainstay for the DC universe. The Demon only ran a couple of years but was a concept later, lesser talents would make a pivotal figure of the company’s continuity.

His collaborations with fellow industry pioneer Joe Simon always produced dynamite concepts, unforgettable characters, astounding stories and huge sales, no matter what genre avenues they pursued, blazing trails for so many others to follow and always reshaping the very nature of American comics with their innovations and sheer quality.

As with all their endeavours, Simon & Kirby offered stories shaped by their own sensibilities. Identifying a “mature market” gap in the line of magazines they autonomously packaged for publishers Crestwood and Prize they saw the sales potential for high-quality spooky material. resulting in the superb and eerily seminal Black Magic (launched with an October/November 1950 cover-date), supplemented in 1952 by boldly obscure psychological drama anthology The Strange World of Your Dreams: a title inspired by studio-mate Mort Meskin’s vivid and punishing night terrors.

Dealing with fantastic situations and – too frequently for comfort – unable or unwilling to provide pat conclusions or happy endings, cosmic justice or calming explanations were seldom available to avid readers. Sometimes the Unknown just blew up in your face and you survived or didn’t… and never whole or unchanged.

Thus, this colossal compendium of cult cartoon cavortings commences with DC’s revival of Black Magic as a cheap, modified reprint title.

The second issue #1 launched with an October/November 1973 cover-date, offering rather crudely re-mastered versions of some astounding classics. Far better reproduced on the good quality paper here is ‘Maniac!’ (originating in Black Magic #32 September/October 1973); an artistic tour de force and a tale much “homaged” in later years, detailing how – and why – a loving brother stops villagers taking his simple-minded sibling away. This is followed by ‘The Head of the Family!’ (BM #30 May/June 1954, by Kirby & Bruno Premiani), revealing the appalling secret shame of a most inbred clan…

DC’s premier outing ended with a disturbing tale first seen in Black Magic #29 (March-April 1954). Specifically cited during the1954 anti-comicbook Senate Hearings, ‘The Greatest Horror of them All!’ told a tragic tale of a freak hiding amongst lesser freaks…

DC’s second issue – cover-dated December 1973/January 1974 – opened with ‘Fool’s Paradise!’ (BM #26, September/October 1953) wherein a petty thug stumbles into a Mephistophelean deal and revealed how ‘The Cat People’ (#27 November/December 1953) mesmerised and forever marked an unwary tourist in rural Spain before ‘Birth After Death’ (#20 January 1953) retold the true story of how Sir Walter Scott’s mother survived premature burial, and ‘Those Who Are About to Die!’ (#23 April 1953) sketched out the tale of a painter who could predict imminent doom…

‘Nasty Little Man!’ (#18 November 1952) fronted DC’s third foray and gets my vote for creepiest horror art job of all time. It saw three hobos discover to their everlasting regret why you shouldn’t pick on short old men with Irish accents. ‘The Angel of Death!’ (#15 August 1952) then detailed an horrific medical mystery far darker than mere mystic menace…

As the 1950s editions grew in popularity, Simon & Kirby were stretched thin. Utilising a staff of assistants and crafting fewer stories themselves meant they could keep all their deadlines…

The ‘Cover art for Black Magic #4, June/July 1974’ sensibly segues into ‘Last Second of Life!‘, from Black Magic volume 1 #1, October-November 1950) wherein a rich man, obsessed over what the dying see at final breath, learns to regret the unsavoury lengths he went to in finding out: their only contribution to that particular DC issue.

There were two in the next release. ‘Strange Old Bird!’ (Black Magic #25 June/July 1953) is a gently eerie thriller of a little old lady who gets the gift of renewed life from her tatty and extremely flammable feathered old friend and ‘Up There!’ from the landmark 13th issue from June 1952 – the saga of a beguiling siren of the upper stratosphere scaring the bejabbers out of a cool test pilot…

DC issue #6 reprises ‘The Girl Who Walked on Water!’ (BM #11 April 1952) exposing the immense but fragile power of self-belief whilst the ‘Cover art for Black Magic #7, December 1974/January 1975′ (originally #17 October 1952) provides a chilling report on a satanic vestment ‘The Cloak!’ (from BM #2 December 1950/January 1951) and ‘Freak!’ (from the aforementioned #17) shares a country doctor’s deepest shame…

DC’s #8 revisited The Strange World of Your Dreams, beginning with “a typical insecurity nightmare” ‘The Girl in the Grave!’ (from #2, September/October 1952). The Meskin-inspired anthology of oneiric visions eschewed cheap shocks, mindless gore and goofy pun-inspired twist-ending yarns in favour of dark, oppressive suspense soaked in psychological unease and inexplicable unease: tension over teasing…

Following up with ‘Send Us Your Dreams’ from the same source (requesting readers’ ideas for parapsychologist Richard Temple to analyse), DC’s vintage fear-fest concludes with # 9 (April/May 1975) and ‘The Woman in the Tower!’ as originally seen in The Strange World of Your Dreams #3, (November/December 1952) detailing the symbolism of oppressive illness…

Kirby continued creating new material with Kamandi – his only long-running DC success – and explored WWII in The Losers whilst creating the radical, scarily prophetic, utterly magnificent Omac: One Man Army Corps, but still could not achieve the all-important sales the company demanded. Eventually he was lured back to Marvel and new challenges such as Black Panther, Captain America, 2001: A Space Odyssey, Devil Dinosaur, Machine Man and especially The Eternals.

Before then, though, he unleashed a number of new concepts and even filled in on established titles. As previously moaned about, however, his 3-issue run on Justice Inc. adapting licensed pulp hero The Avenger is not included here, but at least his frankly astounding all-action dalliance with martial arts heroics is…

Debuting in all-new try-out title 1st Issue Special #1 (April 1975, and inked by D. Bruce Berry), ‘Atlas the Great! harked back to the dawn of human civilisation and followed the blockbusting trail of mankind’s first super-powered champion in a blazing Sword & Sorcery yarn.

1st Issue Special #5 (August 1975, Berry) highlighted the passing of a torch as a devout evil-crusher working for an ancient justice-cult retired and tipped his nephew – Public Defender Mark Shaw – to become the latest super-powered ‘Manhunter’

A rare but welcome digression into comedy manifested as ‘The Dingbats of Danger Street’ (1st Issue Special #6, September 1975) with Mike Royer inking a bizarre and hilarious revival of Kirby’s Kid Gang genre starring four multi-racial street urchins united for survival and to battle surreal super threats…

Always looking for work Kirby – and Berry – stepped in for #3 of troubled martial arts series Richard Dragon, Kung Fu Fighter (August/September 1975). Scripted by Denny O’Neil, the savage shocker pits the lone fighter against an army of assassins in ‘Claws of the Dragon!’…

‘Fangs of the Kobra!’ comes from Kobra #1, released with a February/March 1976 cover-date. The tale is strange in both execution and delivery, with Kirby’s original updating of Dumas’ tale of The Corsican Brothers reworked by Martin Pasko, Steve Sherman and artists Pablo Marcos & Berry.

It introduces brothers separated at birth. Jason Burr grew up a normal American kid whilst his twin – stolen by an Indian death cult – was reared as Kobra, the most dangerous man alive. Sadly for the super-criminal, young adult Jason has been recruited by the authorities because of his psychic connection to the snake lord: a link which allows them to track each other and also feel and experience any harm or hurt the other incurs…

When Simon & Kirby came to National/DC in 1942 one of their earliest projects was revitalising the moribund Sandman strip in Adventure Comics. Their unique blend of atmosphere and dynamism made it one of the most memorable, moody and action-packed series of the period (as you can see by reading complete Sandman edition which is a companion to this volume).

The band was brought back together for The Sandman #1 (cover-dated Winter 1974); a one-shot project which took the name and created a whole new mythology…

Scripted by Simon and inked by Royer ‘General Electric’ revealed how the realm of dreams was policed by a scarlet-&-gold super-crusader dedicated to preventing nightmares escaping into the physical world. With unwilling assistants Glob and Brute, the Sandman also battled real world villains determined to exploit the unconscious Great Unknown. The heady mix was completed by frail orphan Jed, whose active sleeping imagination seemed to draw trouble to him.

The proposed one-off was a minor hit at a tenuous time in comics publishing, and DC opted to keep it going, even though the originators were not interested. Kirby & Royer did produce the ‘Cover art Sandman #2, April/May 1975’ and ‘Cover art Sandman #3, June/July 1975’ before returning to the series with #4.

‘Panic in the Dream Stream’ – August/September 1975 – was scripted by Michael Fleisher, and revealed how a sleepless alien race attempted to conquer Earth through Jed’s fervent dreams: a traumatic channel that even allowed them to invade the Sandman’s Dream Realm. The next issue (October/November 1975) heralded an ‘Invasion of the Frog Men!’ into an idyllic parallel dimension before the next issue reunited a classic art team. Wally Wood inked Jack for Fleisher’s ‘The Plot to Destroy Washington D.C.!’, with mind-bending cyborg Doctor Spider, subverting and enslaving Glob and Brute in his eccentric ambition to take over America…

Although Sandman #6 (December 1975/January 1976) was the last issue, another tale was already completed and it finally appeared in reprint digest Best of DC #22 in March 1982. ‘The Seal Men’s War on Santa Claus’ with Fleisher scripting and Royer handling the brushwork was a sinister seasonal romp with Jed’s wicked foster-family abusing the lad in classic Scrooge style before the Weaver of Dreams seconds him to help save Christmas from bellicose well-armed aquatic mammals…

During the 1980s costumed heroes stopped being an exclusively print cash cow. Many toy companies licensed Fights ‘n’ Tights titans and reaped the benefits of ready-made comicbook spin-offs. DC’s most recognizable characters became a best-selling line of action figures and were inevitably hived off into a brisk and breezy, fight-frenzied miniseries.

Super Powers launched in July 1984 as a 5-issue miniseries with Kirby covers and his signature characters prominently represented. Jack also plotted the stellar saga with scripter Joey Cavalieri providing dialogue, and Adrian Gonzales & Pablo Marcos illustrating a heady cosmic quest comprising numerous inconclusive battles between agents of Good and Evil.

In ‘Power Beyond Price!’, ultimate nemesis Darkseid despatches four Emissaries of Doom to destroy Earth’s superheroes. Sponsoring Lex Luthor, The Penguin, Brainiac and The Joker the monsters jointly target Superman, Batman & Robin, Wonder Woman, Flash, Aquaman and Hawkman…

The combat escalates in #2’s ‘Clash Against Chaos’ with the Man of Steel and Scarlet Speedster tackling Luthor, whilst Aquaman and Green Lantern scupper the Penguin as Dark Knight and Winged Wonder confront a cosmically-enhanced Harlequin of Hate…

With Alan Kupperberg inking, an inconclusive outcome leads to a regrouping of evil and an attack by Brainiac on Paradise Island. With the ‘Amazons at War’ the Justice League rally until Superman is devolved into a brutal beast who attacks his former allies. All-out battle ensues in ‘Earth’s Last Stand’, before the King steps up to write and illustrate the fateful finale: cosmos-shaking conclusion ‘Spaceship Earth – We’re All on It!’ (November 1984, with Greg Theakston suppling inks)…

A bombastic Super Powers Promotional Poster leads into a nostalgic reunion as DC Comics Presents #84 (August 1985) reunited Jack with his first Fantastic Four.

‘Give Me Power… Give Me Your World!’ – written by Bob Rozakis, Kirby & Theakston (with additional art by the legendary Alex Toth) – pits Superman and the Challengers of The Unknown against mind-bending Kryptonian villain Zo-Mar, after which the ‘Cover art for Super DC Giant S-25, July/ August 1971’ (inked by Vince Colletta) segues into the Super Powers miniseries, spanning September 1985 to February 1986.

Scripted by Paul Kupperberg the Kirby/Theakston saga ‘Seeds of Doom!’ recounts how deadly Darkseid despatches techno-organic bombs to destroy Earth, requiring practically every DC hero to unite to end the threat.

With teams of Super Powers travelling to England, Rome, New York, Easter Island and Arizona the danger is magnified ‘When Past and Present Meet!’ as the seeds warp time and send Aquaman and the Martian Manhunter back to days of King Arthur…

Super Powers #3 (November 1985) finds Red Tornado, Hawkman and Green Arrow plunged back 75 million years in ‘Time Upon Time Upon Time!’ even as Doctor Fate, Green Lantern and Wonder Woman are trapped in 1087 AD battling stony-faced giant aliens on Easter Island.

Superman and Firestorm discover ‘There’s No Place Like Rome!’ as they battle Darkseid’s agent Steppenwolf in the first century whilst Batman, Robin and Flash visit a future where Earth is the new Apokolips in #5’s ‘Once Upon Tomorrow’ before Earth’s scattered champions converge on Luna to spectacularly squash the schemes-within-schemes of ‘Darkseid of the Moon!’

Rounding out the astounding cavalcade of wonders, are a selection of Kirby-crafted ‘Who’s Who Profiles’ pages from Who’s Who: The Definitive Directory of the DC Universe 1985-1987: specifically, Ben Boxer, the Boy Commandos, Challengers of the Unknown, Crazy Quilt, Etrigan the Demon, Kamandi, the Newsboy Legion, Sandman (the Dream Stream version from 1974), Sandy, the Golden Boy and Witchboy Klarion.

Jack Kirby was and is unique and uncompromising: his words and pictures comprise an unparalleled, hearts-and-minds grabbing delight no comics lover can possibly resist. If you’re not a fan or simply not prepared to see for yourself what all the fuss has been about then no words of mine will change your mind.

That doesn’t alter the fact that Kirby’s life’s work from 1937 to his death in 1994 shaped the entire American comics scene – and indeed the entire comics planet – affecting the lives of billions of readers and thousands of creators in all areas of artistic endeavour for generations and is still winning new fans and apostles every day, from the young and naive to the most cerebral of intellectuals. His work is instantly accessible, irresistibly visceral, deceptively deep and simultaneously mythic and human.

He is the King and will never be supplanted.
© 1971, 1973, 1974, 1975, 1976, 1984, 1985, 1986, 1987, 2013 DC Comics. All Rights Reserved.

Batman: The Golden Age Volume 3


By Bill Finger, Joseph Greene, Edmond Hamilton, Jack Schiff, Bob Kane, Jack Burnley, Fred Ray, Jerry Robinson, George Roussos & various (DC Comics)
ISBN: 978-1-4012-7130-5

Win’s Christmas Gift Recommendation: Thrilling and Totally Traditional… 10/10

The history of the American comicbook industry in most ways stems from the raw, vital and still compelling tales of two iconic creations published by DC/National Comics: Superman and Batman. It’s only fair and fitting that both those characters are still going strong and that their earliest adventures can be relived in chronological order in relatively cheap, and gloriously cheerful, compilations.

Debuting a year after Superman, “The Bat-Man” (and latterly Robin, the Boy Wonder) cemented DC/National Comics as the market frontrunner and conceptual leader of the burgeoning comicbook industry.

Having established the parameters of the metahuman in their Man of Tomorrow, the physical mortal perfection and dashing derring-do of the strictly-human Dynamic Duo rapidly became the swashbuckling benchmark by which all other four-colour crime-busters were judged.

Batman: The Golden Age is a series of paperback feasts (there’s also weightier, pricier, more capacious hardback Omnibus editions available, and digital iterations too) re-presenting the Dark Knight’s earliest exploits.

Set out in original publishing release order, the tomes trace the character’s growth into the major player who would inspire so many and develop the resilience to survive the stifling cultural vicissitudes the coming decades would inflict upon him and his partner, Robin.

Re-presenting astounding cape-&-cowl classics and iconic covers from Detective Comics #57-65, Batman #8-11 and pertinent stories from World’s Finest Comics #4-6, this book covers groundbreaking escapades from November 1941 to July 1942: as the Dynamic Duo continually develop and storm ahead of all competition.

As the heroes’ influence expanded, new talent joined the stable of creators. Jerry Robinson had already worked with writer Bill Finger and penciller Bob Kane, and during this period two further scripters joined the team. Detective Comics #57 featured ‘Twenty-Four Hours to Live’, a tale of poisonings and Crimes of Passion whilst the perfidious Penguin returned in the next issue to make our heroes the victims of ‘One of the Most Perfect Frame-Ups’…

A few weeks later Batman #8 (now Bi-Monthly!) came out, cover-dated December 1941-January 1942. Such a meteoric rise and expansion during a time of extreme paper shortages gives evidence to the burgeoning popularity of the characters. Behind a superbly evocative “Infinity” cover by Fred Ray & Robinson lurked four striking tales of bravura adventure.

‘Stone Walls Do Not a Prison Make’ is a brooding prison drama, followed by a rare foray into science fiction as a scientist abused by money-grubbing financial backers turns himself into a deadly radioactive marauder in ‘The Strange Case of Professor Radium.’ This tale was later radically revised and recycled by Finger & Kane as a sequence of the Batman daily newspaper strip from September 23rd – November 2nd

‘The Superstition Murders’ is an enthralling example of the “ABC Murders” – style plot and the issue wraps up on a high as ‘The Cross Country Crimes’ sees the Joker rampage across America in a classic blend of larceny and lunacy.

The Batman tale from Detective Comics #59 was written by Joseph Greene and details how the Penguin turns his formidable talents to bounty-hunting his fellow criminals in ‘The King of the Jungle’, and is followed here by rip-roaring modern cowboy yarn ‘The Ghost Gang Goes West’ which first appeared in the winter issue of World’s Finest Comics (#4).

Jack Schiff, who had a long and auspicious career as an editor at DC, scripted ‘The Case of the Costume-Clad Killers’ (Detective #60): another excursion into mania starring the Joker, leaving Bill Finger free to concentrate on the four fabulous tales comprising Batman #9 (February-March 1942) – one of the greatest single issues of the Golden Age and still a cracking parcel of joy today.

Behind possibly the most reproduced cover ever crafted by the brilliant Jack Burnley are ‘The Four Fates’: a dark and moving human interest drama featuring a quartet of fore-doomed mobsters; a maritime saga based on Moby Dick entitled ‘The White Whale’; another unforgettable Joker yarn ‘The Case of the Lucky Law-Breakers’, and the birth of a venerable tradition in an untitled story called here for expediency’s sake ‘Christmas’.

Over the decades, many of the Caped Crusaders’ best and finest adventures have had a Seasonal theme (and why there’s never been a Greatest Christmas Batman Stories is a mystery I’ve pondered for years!) and this touching – even heart-warming – story of petty skulduggery and little miracles is where it all really began.

There’s not a comic fan alive who won’t dab away a tear…

Next is another much-reprinted classic (aren’t they all?) from Detective Comics #61. ‘The Three Racketeers’ is the perfect example of a vintage Batman novella as a trio of criminal big-shots swap stories of the Gotham Guardians over a quiet game of cards, and the ripping yarn even conceals a sting-in-the-tail that still hits home 75 years later.

America had entered World War II by this period and the stories – especially the patriotic covers – went all-out to capture the imagination, comfort the down-hearted and bolster the nation’s morale.

One of the very best (and don’t just take my word for it – type “World’s Finest covers” into your preferred search engine and see for yourselves – go on, I’ll wait) designed and executed by the astounding Jerry Robinson precedes ‘Crime takes a Holiday’, (WFC #5, Spring 1942, by Finger, Kane & Robinson), a canny mystery yarn revealing how and why the criminal element of Gotham City suddenly “downs tools”. Naturally it’s all part of a devious master-plan and just as naturally our heroes soon get to the bottom of it…

The same creative team also produced ‘Laugh, Town Laugh!’ (Detective #62, April 1942) wherein the diabolical Joker goes on a murder-spree to prove to the nation’s comedians and entertainers who actually is the “King of Jesters”.

Cover-dated April-May 1942, Batman #10 follows with another four mini-masterpieces. Scripted by Greene ‘The Isle That Time Forgot’ sees the Dynamic Duo trapped in a land of dinosaurs and cavemen, whilst ‘Report Card Blues’ (also Greene) scripting, has the heroes inspire a wayward kid to return to his studies by crushing the mobsters he’s ditched school for.

Robinson soloed as illustrator and Jack Schiff typed the words for the classy jewel caper (oh, for those heady days when Bats wasn’t too grim and important to stop the odd robbery or two!) ‘The Princess of Plunder’ starring everyone’s favourite Feline Femme Fatale Catwoman, before the boys headed way out west to meet ‘The Sheriff of Ghost Town!’

This extremely impressive slice of contemporary Americana came courtesy of Finger, Kane & Robinson, who then went on to produce ‘A Gentleman in Gotham’ for Detective Comics #63.

Here the Caped Crusader has to confront tuxedoed International Man of Mystery Mr Baffle, before the Crime Clown again causes malignant mirthful mayhem in ‘The Joker Walks the Last Mile’ (Detective #64. June 1942).

Obviously, he didn’t since he was cover-featured and lead story in Batman #11 (June-July 1942). Finger is writer for ‘The Joker’s Advertising Campaign’ and ‘Payment in Full’ – a touching melodrama about the District Attorney and the vicious criminal to whom he owes his life, before ‘Bandits in Toyland’ features the scripting debut of pulp Sci Fi author Edmond Hamilton who details why a gang of thugs are stealing dolls and train-sets.

Finger then returns for ‘Four Birds of a Feather!’ which finds Batman in Miami to scotch the Penguin’s dreams of a crooked gambling empire…

There’s another cracking War cover and brilliant Bat-yarn from World’s Finest Comics #6 (Summer 1942) in ‘The Secret of Bruce Wayne!’ as Greene and Robinson provide a clandestine identity exposé tale that would become a standard plot of later years, before the volume closes with one more superb patriotic cover (this one by Jack Kirby & Joe Simon for Detective Comics #65) and a gripping crime-romp as Jack Burnley & George Roussos render Greene’s poignant and powerful North Woods thriller ‘The Cop who Hated Batman!’

These are the stories that cemented the popularity of Batman and Robin and brought temporary relief to millions during a time of tremendous hardship and crisis. Even if these days aren’t nearly as perilous or desperate – and there ain’t many who thinks otherwise! – the power of such work to rouse and charm is still potent and just as necessary. You owe it to yourself and your family and even your hamster to Buy This Book…
© 1941, 1942, 2017 DC Comics. All Rights Reserved.

Flash: The Silver Age volume 2


By John Broome, Gardner Fox, Carmine Infantino & various (DC Comics)
ISBN: 978-1-4012-7088-9

Win’s Christmas Gift Recommendation: Timeless Fun, Quick as You Like… 10/10

The second Flash triggered the Silver Age of American comicbooks and, for the first ten years or so, in terms of creative quality and sheer originality – it was always the book to watch.

Following his debut in Showcase #4 (October 1956), police scientist Barry Allen – transformed by a lightning strike and accidental chemical bath into a human thunderbolt of unparalleled velocity and ingenuity – was uncharacteristically slow in winning his own title, but finally (after three more trial issues) finally stood on his own wing-tipped feet in The Flash#105 (February-March 1959).

He never looked back, and by the time of this second commemorative compilation was very much the innovation mainstay of DC/National Comics burgeoning superhero universe. This second Trade Paperback (and digital) collection re-presents Flash #117-132 – spanning December 1960 through November 1962 – and tracks the Vizier of Velocity as he becomes the key figure in a stunning renaissance of comicbook super-heroics.

Shepherding the Scarlet Speedster’s meteoric rise to prominence, the majority of stories are written by the brilliant John Broome and all are pencilled by the infinitely impressive Carmine Infantino: slickly polished, coolly sophisticated rapid-fire short stories set in a comfortingly suburbanite milieu constantly threatened by super-thieves, sinister spies and marauding aliens with our affable new superhero always triumphant whilst ever expanding and establishing the broad parameters of an increasingly cohesive narrative universe.

The magic begins here with ‘Here Comes Captain Boomerang’ (inked by Murphy Anderson), introducing a mercenary Australian marauder who turns a legitimate job opportunity into a criminal career in what is still one of the most original origin tales ever concocted.

The ‘The Madcap Inventors of Central City’ then sees Gardner Fox (creator of the Golden Age Flash) join the creative bullpen with a perhaps ill-considered attempt to reintroduce 1940s comedy sidekicks Winky, Blinky and Noddy to the modern fans. The fact that you’ve never heard of them should indicate how well that went although the yarn, illustrated by Infantino & Joe Giella, is a fast, witty and enjoyably silly change of pace.

The Flash #118 highlighted the period’s (and DC’s) fascination with Hollywood in ‘The Doomed Scarecrow!’ (Anderson inks); a sharp, smart thriller featuring a minor villain with a unique reason to get rid of our hero. after which Wally West and a friend have to spend the night in a “haunted house” in Kid Flash chiller ‘The Midnight Peril!’

The pre-teenaged nephew of Barry’s fiancée Iris West, Wally had been caught in a bizarre and suspicious replay of the lightning strike that created the Monarch of Motion. He naturally became a junior version of the Fastest Man Alive and – when not being mentored by the human thunderbolt – enjoyed his own, smaller-scaled junior adventures in and around the rural township of Blue Valley, Nebraska….

In #119, Broome, Infantino & Anderson relate the adventure of ‘The Mirror-Master’s Magic Bullet’, which our hero narrowly evades, before ‘The Elongated Man’s Undersea Trap’ debuts vivacious newlywed Sue Dibny – calling our hero’s attention to a missing spouse and alien sub-sea slavers in a mysterious and stirring tale.

These earliest tales were historically vital to the development of our industry but, quite frankly, so what? The first exploits of The Flash should be judged solely on their merit, and on those terms, they are punchy, awe-inspiring, beautifully illustrated and captivating thrillers that amuse, amaze and enthral both new readers and old devotees. The title had gelled into a comfortable pattern of two tales per issue alternating with semi-regular book-length thrillers such as the glorious example from Flash #120 (May 1961).

‘Land of Golden Giants!’ is a minor masterpiece: a fanciful science fiction drama wherein a small expedition of explorers – including Iris, Barry and his protégé Wally – are catapulted back millennia to the very moment when the primal super-continent (or at least the parts that would become Africa and South America) begin splitting apart.

Flash stories always found a way to make cutting-edge science integral and interesting. A regular filler-feature was the speed-themed “Flash-Facts” which became a component of the stories themselves via quirky little footnotes.

How many fan-boys turned a “C” to a “B” by dint of their recreational reading? I know I certainly impressed the heck out of a few nuns at the convent school I attended! (But let’s not visualise; simply move on…)

Issue #121 saw the return of a novel old foe on another robbery rampage when ‘The Trickster Strikes Back!’ after which costumed criminality is counterbalanced by Cold War skulduggery in the gripping thriller ‘Secret of the Stolen Blueprint!’ (inked by Anderson).

Another contemporary zeitgeist undoubtedly led to ‘Beware the Atomic Grenade!’, a witty yarn which premiered a new member of Flash’s burgeoning Rogues Gallery when career criminal Roscoe Dillon graduates from second-rate thief to global extortionist The Top by means of a rather baroque thermonuclear device…

In counterpoint, Kid Flash deals with smaller scale catastrophe in ‘The Face Behind the Mask!’ A pop-star with a secret identity (based on a young David Soul who began his showbiz career as a folk singer known as “the Covered Man” because he performed wearing a mask) is blackmailed by a villainous gang of old school friends until whizz kid Wally steps in…

Gardner Fox didn’t write many Flash scripts at this time, but those few he did were all dynamite. None more so than the full-length epic that literally changed the scope of American comics forever.

‘Flash of Two Worlds’ introduced the theory of alternate Earths to the continuity and by extension resulted in the pivotal multiversal structure of the DCU; Crisis on Infinite Earths and all the succeeding cosmos-shaking crossover sagas that grew from it. And, of course, where DC led, others followed…

During a charity benefit gig Flash accidentally slips into another dimension where he finds that the comicbook hero he’s based his own superhero identity upon actually exists. Every adventure Barry had absorbed as an eager child was grim reality to Jay Garrick and his mystery-men comrades on (the controversially designated) Earth-2. Locating his idol, Barry convinces the elder to come out of retirement just as three Golden Age villains – The Shade, Thinker and The Fiddler – make their own wicked comeback. And above all else, Flash #123 is a great read that still stands up today.

Still utterly unaware of the stir that was brewing in fandom’s ranks, it was business as usual with #124’s alien invasion romp ‘Space Boomerang Trap!’ featuring an uneasy alliance between the Scarlet Speedster, Elongated Man and opportunistic Captain Boomerang, before back-up ‘Vengeance Via Television!’ tests Flash’s wits after a mad scientist uses TV waves to expose his secret identity.

‘The Conquerors of Time!’ (Flash #125 December, 1961) is another mind-boggling classic exposing time-travelling aliens’ attempt to subjugate Earth in 2287AD by preventing fissionable elements from forming in 100,842,246 BC. Antediluvian lost races, another key role for Kid Flash (easily the most trusted and responsible sidekick of the Silver Age), the introduction of the insanely cool Cosmic Treadmill plus spectacular action make this a benchmark and landmark of quality graphic narrative.

The drama continues unabated in the next issue as Mirror Master resurfaces in ‘The Doom of the Mirror Flash!’ resulting in another shocking metamorphosis for the Monarch of Motion whilst the second story looks into Barry Allen’s past in ‘Snare of the Headline Huntress!’ Here childhood sweetheart Daphne Dean tries to rekindle Barry’s love to boost her flagging Hollywood profile….

In #127 ‘Reign of the Super-Gorilla!’ Grodd returns to Central City, using his telepathy to run for Governor (not as daft as it sounds, honest!) whilst Kid Flash resolved parental problems in ‘The Mystery of the Troubled Boy!’ after which Flash #128 sees the spectacular debut of time-travelling magician and psychotic egotist Abra Kadabra in ‘The Case of the Real-Gone Flash!’ yet still finds room for intriguing revelatory vignette ‘The Origin of Flash’s Masked Identity!’

Fox and Earth-2 returned in #129’s ‘Double Danger on Earth!’ as Jay Garrick ventures to Earth-1 to save his own world from a doom comet, only to fall foul of Captain Cold and the Trickster. As well as double Flash action, this tale pictorially reintroduces veteran Justice Society stalwarts Wonder Woman, Atom, Hawkman, Green Lantern, Doctor Mid-Nite and Black Canary. Clearly Editor Schwartz had something in mind…

For the meantime though it was back to basics in #130 with ‘Who Doomed the Flash?’; an intriguing mystery seemingly pooling the talents and threats of Trickster, Captain Cold, the Top, Captain Boomerang and the Mirror Master in a superb comic-conundrum, brilliantly solved by the Vizier of Velocity even as his junior partner endures his own problems with the Weather Wizard in ‘Kid Flash Meets the Elongated Man!’

RSVPing to a trendsetting guest-shot in Green Lantern #13 (‘Duel of the Super-Heroes!’ and not included here), the Emerald Crusader again joins with The Flash to defeat alien invaders in the engrossing feature-length epic ‘Captives of the Cosmic Ray!’ before this compelling compilation concludes with #132’s ‘The Heaviest Man Alive!’ – with the speedster revisiting the dimension of Gobdor (see ‘The Man Who Stole Central City’ from #116 and the previous volume).

As well as action adventure and mystery, this tense, super-scientific teaser enjoys a sly poke at the new Television generation and leads into second tale ‘The Farewell Appearance of Daphne Dean’ as the repentant starlet returns to make amends in a quirky little tearjerker…

As always in tales of this vintage, the emphasis is on brains and learning, not gimmicks or abilities, which is why these tales still work nearly half-a-century later. Coupled with the astounding Infantino art, these tales are a captivating snap-shot of when science was our friend and the universe(s) was a place of infinite possibility.

These tales were crucial to the development of our art-form, but, more importantly they are brilliant, awe-inspiring, beautifully realised thrillers to amuse, amaze and enthral both new readers and old lags. This splendid selection is another must-read item for anybody in love with the world of words-in-pictures.
© 1960, 1961, 1962, 2017 DC Comics. All Rights Reserved.

Tales of the Batman: Carmine Infantino


By Carmine Infantino, Gardner Fox, John Broome, Cary Bates, Gerry Conway, Don Kraar, Mike Barr, Geoff Johns & various (DC Comics)
ISBN: 978-1-4012-4755-3

Win’s Christmas Gift Recommendation: Timeless Fun foe One and All … 9/10

Born on May 24th 1925, Carmine Michael Infantino was one of the greatest comic artists America ever produced; a multi-award-winning innovator who was there when comicbooks were born, reshaped the industry in the Silver Age and was still making fans when he died in 2013

As an artist he co-created and initially visualised The Black Canary, Detective Chimp, Pow-Wow Smith, the Silver Age Flash, Elongated Man, Deadman, Batgirl, Dial H for Hero and Human Target and revitalised characters such as Adam Strange and Batman. He worked for many companies, and at Marvel ushered in a new age by illustrating the licensed Star Wars comicbook and working on titles such as Avengers, Daredevil, Ms. Marvel, Nova, Star-Lord and Spider-Woman…

His work on two iterations of the Batman newspaper strip are fondly remembered and whilst acting as Art Director and Publisher of National DC oversaw the most critically acclaimed period in the company’s history, ushering in the “relevancy” era and poaching Jack Kirby from Marvel to create the Fourth World, Kamandi, The Demon and others…

Very much – and repeatedly – the right man in the right time and place, Infantino shaped American comicbook history like few others, and this hardcover compendium (and eBook) dedicated to his contributions to the lore of Batman collects the stunning covers from Detective Comics #327-347, 349, 351-371, 500 and Batman #166-175, 181, 183-185, 188-192, 194-199 plus the Bat-Saga stories he drew for Detective #327, 329, 331, 333, 335, 337, 339, 341, 343, 345, 347, 349, 351, 353, 357, 359, 361, 363, 366-367, 369, and 500.

Also included are the contents of The Brave and the Bold #172, 183, 190, 194 and DC Comics Presents: Batman #1: an artistic association cumulatively spanning May 1964 to September 2004.

I’m assuming everybody here loves comics and that we’ve all had the same unpleasant experience of trying to justify that passion to somebody. Excluding your partner (who is actually right – the living room floor is not the place to leave your $£#!D*&$£! funnybooks) even today, many people still have an entrenched and erroneous view of strip art, resulting in a frustrating and futile time as you tried to dissuade them from that opinion.

If so, this collection might be the book you want next time that confrontation occurs, offering breathtaking examples of the prolific association of one the industry’s greatest illustrators with possibly the artform’s greatest creation.

Many of these “Light Knight” sagas stem from a period which saw the Dynamic Duo, remoulded, reshaped and set up for global Stardom – and subsequent fearful castigation from fans – as the template for the Batman TV show of the 1960s. It should be noted, however, that the television producers and researchers took their creative impetus from stories of the era preceding the “New Look Batman” – as well as the original movie serial of the 1940s…

So, what happened?

By the end of 1963, Julius Schwartz had revived much of National/DC’s line – and the entire industry – with his modernization of the superhero, and was then asked to work his magic with the creatively stalled and nigh-moribund Caped Crusader.

Bringing his usual team of top-notch creators with him, Schwartz stripped down the core-concept, downplaying aliens, outlandish villains and daft transformation tales to bring a cool modern take to the capture of criminals: even overseeing a streamlining rationalisation of the art style itself.

The most apparent innovation was a yellow circle around the Bat-symbol, but far more importantly, the stories also changed. A subtle aura of genuine menace had re-entered the comfortable and absurdly abstract world of Gotham City.

Infantino was key to the changeover, which reshaped a legend – but this was while still pencilling Silver Age superstar The Flash – so, despite generating the majority of covers, Infantino’s interior art was limited to alternate issues of Detective Comics with the lion’s share of narrative handled by Bob Kane’s uncredited deputies Sheldon Moldoff, Joe Giella, Chic Stone & others, or occasional guest artists such as Gil Kane…

Punctuated throughout this collection by his chronologically sequenced covers, Infantino’s part in the storytelling revolution began then and kicks off here with Detective #327 – written by John Broome and inked by Joe Giella at the very peak of their own creative powers.

‘The Mystery of the Menacing Mask! is a cunning “Howdunnit?”, long on action and moody peril, as discovery of a criminal “underground railroad” leads Caped Crusaders Batman and Robin to a common thug seemingly able to control the heroes with his thoughts…

‘Castle with Wall-To-Wall Danger!’ (Detective #329 with Broome and Giella in their respective roles) follows: a captivating international thriller which sees the heroes braving a deadly death-trap in Swinging England in pursuit of a dastardly thief.

A rare full-length story in #331 guest-starred Elongated Man (Detective Comics‘ back-up feature: a costumed sleuth blending the charm of Nick “Thin Man” Charles with the outré heroic antics of Plastic Man).

The ‘Museum of Mixed-Up Men’ (Broome & Infantino) teamed the eclectic enigma-solvers against a super-scientific felon, whilst in #333 Bat Man & Robin fought against a faux goddess and genuine telepaths in the ‘Hunters of the Elephants’ Graveyard!’, written by Gardner Fox and inked by Giella.

The same team revealed the ‘Trail of the Talking Mask!’ in #335, giving the Dynamic Duo an opportunity to reinforce their sci-fi credentials in a classy high-tech thriller guest-starring private detective Hugh Rankin (of Mystery Analysts of Gotham City fame) before ‘The Deep-Freeze Menace!’ (Detective #337 introduced a fearsome fantasy chiller pitting Batman against a super-powered caveman encased in ice for 50,000 years…

DC’s inexplicable (but deeply cool) long-running love-affair with gorillas resulted in a cracking doom-fable as ‘Batman Battles the Living Beast-Bomb!’ in #339, highlighting the hero’s physical prowess in a duel of wits and muscles against a sinister, super-intelligent simian.

Up until this time the New Look Batman was forging his more realistic path, as the TV series was still in pre-production. The Batman television show (premiering on January 12th, 1966 and running for three seasons of 120 episodes in total) show aired twice weekly for its first two seasons, resulting in vast amount of Bat-awareness, no end of spin-offs and merchandise – including a movie – and the overkill phenomenon of “Batmania”.

No matter how much we might squeal and foam about it, a huge portion of this planet’s population Batman is always going to regard that “Zap! Biff! Pow!” buffoonish costumed boy scout as The Real Deal…

Regrettably this means that the comic stories published during that period have been similarly excoriated and maligned by most Bat-fans ever since. It is true that some tales were crafted with overtones of the “camp” fad, presumably to accommodate newer readers seduced by the arch silliness and coy irony of the show, but no editor of Julius Schwartz’s calibre would ever deviate far from the characterisation that had sustained Batman for nearly thirty years, or the then-recent re-launch which had revitalised the character sufficiently for television to take an interest at all.

Nor would such brilliant writers as John Broome, Bill Finger, Gardner Fox and Robert Kanigher ever produce work which didn’t resonate on all the Batman’s intricate levels just for a quick laugh and a cheap thrill. The artists tasked with sustaining the visual intensity included Infantino, Moldoff, Stone, Giella, Murphy Anderson and Sid Greene, with covers from Gil Kane and Joe Kubert supplementing Infantino’s stunning, trend-setting, fine-line masterpieces.

Most of the tales here reflect those gentler times and editorial policy of focusing on Batman’s reputation as “The World’s Greatest Detective”, so colourful, psychotic costumed super-villains are still in a minority, but there are first appearances for a number of exotic foes who would become regular menaces for the Dynamic Duo in years to come.

Broome & Infantino then detailed the screen-inspired, comedically-catastrophic campaign of ‘The Joker’s Comedy Capers!’ in #341 and the mayhem and mystery continued in Detective Comics #343 (September 1965) with ‘The Secret War of the Phantom General!’: a tense thriller pitting our hard-pressed heroes against a hidden army of gangsters and Nazi war criminals.

Detective #345 debuted a terrifying and tragic new villain in ‘The Blockbuster Invasion of Gotham City!’ (scripted by Fox). Here a monstrous giant with the mind of a child and the raw, physical power of a tank is constantly driven to madness at sight of Batman and only placated by the sight of Bruce Wayne…

‘The Strange Death of Batman!’ (Fox, Detective# 347) saw the opening shot of habitual B-list villain the Bouncer in a bizarre experimental yarn which has to be seen to be believed, whereas it’s business as usual when monstrous, microcephalic man-brute returns in ‘The Blockbuster Breaks Loose!’: a blistering, action-fuelled thriller by Fox, Infantino & Giella from Detective #349. This tale sports a cover by Infantino’s colleague Joe Kubert whilst also hinting at the return of a long-forgotten foe…

Detective #351 premiered game-show host turned felonious impresario Arthur Brown in a twisty, puzzle-packed battle of wits detailing ‘The Cluemaster’s Topsy-Turvy Crimes!’ (Fox, Infantino & Sid Greene) after which the action continues with ‘The Weather Wizard’s Triple-Treasure Thefts!’ (Fox/Giella in #353).

The Dynamic Duo battle in spectacular opposition to the Flash’s meteorological arch-enemy: one of the first times a DC villain moved out of his usually stamping grounds whilst Detective #357 delivers a clever secret identity saving puzzler when – apparently – ‘Bruce Wayne Unmasks Batman!’ (Broome, Infantino & Giella) as prelude to big changes in the Batman mythos…

After three seasons (perhaps two and a half would be more accurate) the Batman TV show ended in March, 1968. It had clocked up 120 episodes since the US premiere. The era ended but the series had had an undeniable effect on the world, the comics industry and most importantly on the characters and history of its four-colour inspiration. Most notable was a whole new caped crusader who became an integral part of the DC universe.

The comic-book premiere of that aforementioned new character came in ‘The Million Dollar Debut of Batgirl’ (Detective Comics#359, cover-dated January 1967). Gardner Fox provided art team supreme Infantino & Greene a ripping yarn to introduce Barbara Gordon: mousy librarian and daughter of the venerable Police Commissioner into the superhero limelight. Thus, by the time the third season began on September 14th, 1967, she was well-established among comics fans at least….

A different Batgirl – Betty Kane, teenaged niece of the 1950s Batwoman – was already a nearly-forgotten comics fixture but for reasons far too complex and irrelevant to mention was conveniently ignored to make room for a new, empowered woman in the fresh tradition of Emma Peel, Honey West and the Girl From U.N.C.L.E. She was considered pretty hot too, which is always a plus for television…

Whereas she fought the Penguin on the small screen, her print origin features the no less ludicrous but at least visually forbidding Killer Moth in a clever yarn that still stands up today.

Editor Schwartz always preferred to play-up mysteries and crime conundrums in Detective Comics and #361’s ‘The Dynamic Duo’s Double-Deathtrap!’ was one of Fox’s best, especially as drawn by the now increasingly over-stretched Infantino and Greene. The plot involves Cold War spies and a maker of theatrical paraphernalia; I shall reveal no more to keep you guessing when you read it…

Detective #363 was a full co-starring vehicle as the Dynamic Duo challenged the new Batgirl to deduce Batman’s secret identity whilst tracking down the enigmatic Mr. Brains in ‘The True-False Face of Batman!’ and led to a taut suspense thriller stretching across Detective #366 and 367 – an almost unheard-of event in those cautiously reader-friendly days…

As devised by Fox, Infantino & Greene ‘The Round Robin Death Threats’ involves a diabolical murder-plot threatening to destroy Gotham’s worthiest citizens, with the tension peaking and the drama concluding in high style with ‘Where There’s a Will… There’s a Slay!’: a dark and deadly denouement barely marred by that dreadful title…

It was just a symptom of the times – as is Detective #369 (November 1967) – which somewhat reinforces boyhood prejudices about icky girls in the otherwise classy thriller ‘Batgirl Breaks Up the Dynamic Duo!’

Here Robin seemingly abandons Batman for a curvy new partner, but the best of clandestine reasons, ignominiously signalling – other than for the occasional cover – the end of Infantino’s tenure as a bat-illustrator.

His next contribution on view here came in anniversary landmark Detective Comics #500 (March 1981): part of a huge creative jam-session: specifically examining the legend of the immortal hero in ‘What Happens When a Batman Dies?’

Scripted by Cary Bates and inked by Bob Smith, this chapter co-stars restless revenant Deadman as the Gotham Guardian hovers in a coma between this world and the next, yet still manages to find a way to save himself…

The cover is another collaborative effort with Dick Giordano, José Luis García-López, Joe Kubert and Tom Yeates all joining forces.

Next up; a quartet of tales from The Brave and the Bold, with Jim Aparo providing covers whilst Infantino handled interior art. Issue #172 (March 1981, and inked by Steve Mitchell) paired the Caped Crimebuster with Firestorm in the Gerry Conway scripted ‘Darkness and Dark Fire’, with the World’s Greatest Detective striving to solve the mystery of the Nuclear Man’s periodic mental blackouts, after which #183 (February 1982, written by Don Krarr and inked by Mike DeCarlo) sees our hero join forces with The Riddler to prevent ‘The Death of Batman!’

Scripter Mike Barr and inker Sal Trapani worked with Infantino on B&B #190 (September 1982) and #194 January 1993), respectively challenging the Dark Knight to visit planet Rann and find out ‘Who Killed Adam Strange?’ before subsequently working with the Flash against Doctor Double-X and the Rainbow Raider when they ‘Trade Heroes – And Win!’

One final Infantino fling comes from DC Comics Presents: Batman #1 (September 2004), courtesy of writer Geoff Johns, with inks by Giella and a retro cover from Ryan Hughes, as ‘Batman of Two Worlds’ gets real metaphysical with narrative boundaries as the modern Batman and Robin investigate murder on the set of the 1960s Batman TV show in a bizarrely engaging romp with a mystery villain to expose…

The visual cavalcade then ends on a nostalgic high with ‘Batman and Robin Retail poster’ – AKA the front cover of this titanic tome – possibly the most iconic bat-image of the era.

Whether you tend towards the anodyne light-heartedness of then, the socially acceptable psychopathy of the assorted movie franchises or actually just like the comicbook character, if you can make a potential convert sit down, shut up and actually read these wonderful adventures for all (reasonable) ages, you might find that the old adage “Quality will out” still holds true. And if you’re actually a fan who hasn’t read this classic stuff and revelled in the astounding timeless art, you have an absolute treat in store…
© 1964, 1965, 1966, 1967, 1981, 1982, 1983, 2004, 2014 DC Comics. All Rights Reserved.

JLA Deluxe volume 6


By Joe Kelly, Doug Mahnke, Yvel Guichet, Lewis La Rosa, Darryl Banks, Dietrich Smith & various (DC Comics)
ISBN: 978-1-4012-5136-9

Win’s Christmas Gift Recommendation: Blockbuster, No-Nonsense Entertainment… 8/10

When the Justice League of America – driving force and cornerstone of the Silver Age of Comics – was re-imagined and relaunched in 1997, the sheer bravura quality of the stories propelled the series back to the forefront of industry attention, making as many new fans as it recaptured old ones. The stories were smart, fast-paced, compelling, challengingly large-scale and drawn with effervescent vitality.

With JLA you could see on every page all the work undertaken to make it the best it could be…

The reinvigorated super-squad were a phenomenally hot property at this time, with creative teams coming aboard and moving on with startling rapidity. Writer Joe Kelly’s run on the World’s Greatest Superheroes has some notable moments for drama and action lovers, all contained in this Sixth Deluxe Trade Paperback and eBook compilation.

Contained herein are JLA #61-76 which comprise the majority of this fifth Deluxe Edition (available in hardback, paperback and eBook formats) and collectively spanning February 2002 to February 2003.

Illustrated by Doug Mahnke & Tom Nguyen, the wonderment kicks off with the stand-alone tale ‘Two-Minute Warning’, one of the best “day-in-the-life” type stories ever seen, blending sharp dialogue, spectacular art and a novel format to elevate it beyond the many other attempts to show what everyday means for such god-like beings…

Then 3-part disaster fable ‘Golden Perfect’ unfolds: a tale examining the nature of Truth itself. When Wonder Woman leads the team to the hidden kingdom of Jarhanpur to rescue a baby from a life of hereditary slavery, she encounters a despot whose philosophy counters her belief in objective or absolute truth.

The explosive dispute shatters her magical Golden Lasso of Hestia…

All too soon this defeat has astounding repercussions for the entire universe. The broken lasso has destroyed objective truth completely. What people believe becomes the only arbiter of Reality.

The moon is made of green cheese, the world is flat, Earth is the centre of the universe…

As it all unravels, a devastated Amazon Princess must find a way to reconcile her beliefs within the new Reality while the rest of the JLA battle desperately to keep the cosmos alive.

A dynamic end-of-everything tale that challenges the mind as well as stirring the blood, the patented Kelly one-liners, especially from Plastic Man, leaven the tension and heighten the enjoyment in this cracking little epic.

Changing pace and cracking more smiles, ‘Bouncing Baby Boy’ is a wistful, genuinely funny team-up of the mismatched Batman and Plastic Man. This small story looks at the sad side of the eternal clown (that would be Plas, not Bats…), seen through the “cold and emotionless” eyes of the Dark Knight, and provides a welcome change from the Big Stories that increasingly all super-team books comprise.

An extremely potent example of such follows, spanning issues # 66-76. ‘The Obsidian Age’ is an ambitious epic designed to redefine the JLA which begins with ‘The Destroyers Part 1′ as peculiar water-based events and phenomena indicate that Aquaman – believed killed in a recent catastrophe which seemingly eradicated Atlantis – is actually alive and trying to contact his JLA comrades.

When the team are subsequently attacked by an ancient mystical warrior they get their first clue that it’s not “somewhere” but “some when”…

‘The Destroyers Part 2’ finds the heroes recovering from a second attack by the terrifying Tezumak and native shaman Manitou Raven, whose coordinated manipulations bring the JLA into the ruins of ‘Stillborn Atlantis’ and all-out combat with the deranged Ocean Master. When Tempest (the all-grown-up Aqualad, now a powerful magical adept himself) and a conclave of mystic champions, including Zatanna, Faust and Doctors Occult and Fate, are called in to assess the deteriorating situation in the no-longer sunken city, the assembled paladins of science and magic realise that something truly terrible is about to be unleashed….

Renewed assaults from the past indicate another growing global crisis and when the JLA discover a hidden message from Aquaman, they voyage back 3000 years to discover an unsuspected era of Atlantean domination.

With Superman, Batman, Wonder Woman, Flash, Green Lantern, Martian Manhunter and Plastic Man gone, a stand-in team of heroes are appointed to guard the world, but the ancient mastermind behind the menace has also prepared a contemporary trap for the substitute JLA…

Illustrated by Yvel Guichet & Mark Propst, ‘New Blood’ features Zatanna and the Atom trying to stave off a concatenation of clearly unnatural natural disasters with the aid of Green Arrow, Captain Marvel, Firestorm, Jason Blood (with and without Etrigan the Demon), Hawkgirl, reformed villain and troubled soul Major Disaster, Nightwing and new find Faith. There’s even input and some hands-on help from the Justice Society of America uniting to form a desperate scratch-team woefully overmatched and under-trained…

Meanwhile and elsewhen, the strands of mystery are unravelled in ‘Revisionist History’ which finds the time-lost First Team in 1000BC, where an above-the-waves Atlantis leads a coalition of nations and super-warriors in a campaign to conquer the known world by sword and sorcery. This unrecorded episode of human history contravenes all known histories, and clandestine reconnaissance by the JLA reveals an enchantress named Gamemnae is behind the scheme.

However, her plans extend far beyond her own epoch and to that end she has kidnapped the 21st century water-breathing Atlanteans and enslaved their king Aquaman…

Fortunately, Gamemnae’s own team is far from united: Manitou Raven and his bride Dawn are deeply troubled by the venality of their allies and the obvious nobility of the Justice Leaguers…

Back in the future, focus returns to the new team in ‘Transition’ (with art again by Guichet & Propst) as the planet is ravaged by geological catastrophes and Gamemnae’s millennial booby-trap activates, designed to conquer the world of tomorrow by suborning its meta-human and mystic defenders…

In ‘History is Written By…’, Kelly, Mahnke & Nguyen reveal the JLA battling hopeless odds in ancient Atlantis whilst trying to liberate its enslaved, water-breathing, time-switched descendants, whilst in modern times ‘Last Call’ (Guichet & Propst) finds the replacement League faring badly against Gamemnae’s monstrous animated time-trap… until a ghostly message from the past enables them to turn the tide…

The tension mounts as ‘Obsidian’ follows the final tragic battle between the JLA and Gamemnae’s hyper-powered hit-squad The Ancients, revealing how her future assaults began even as Manitou finally succumbs to his conscience and changes sides.

‘Tragic Kingdom’ (by Mahnke, Guichet, Darryl Banks, Dietrich Smith and inkers Nguyen, Propst, Wayne Faucher & Sean Parsons) simultaneously provides the origin and final fall of the deadly Witch-Queen in a cataclysmic confrontation that bends times, breaks the barriers between life and death and costs one of the heroes everything…

In the aftermath the JLA gather to mourn one of their own who has fallen. ‘Picking up the Pieces’ (with art from Lewis LaRosa & Al Milgrom) sees the JLA conclude a 3000-year quest to restore their fallen comrade and re-jig their roster in the dread dire days following the adventure that has left them all forever changed…

By The Way: the action of Obsidian Age takes place immediately after the devastation of DC Crossover Event “Our Worlds At War” – wherein an alien doomsday device named Imperiex almost destroyed the planet – but there’s enough useful background and build-up in the chapters collected here to circumvent any possible confusion should that saga have passed you by…

Engaging, engrossing and especially entertaining, this is a superior superhero slugfest that will appeal to a lot of readers who thought the Fights ‘n’ Tights genre beyond or beneath them…
© 2002, 2003, 2015 DC Comics. All Rights Reserved.

Green Lantern/Green Arrow


By Dennis O’Neil & Neal Adams, with Elliot Maggin, Frank Giacoia, Dick Giordano, Dan Adkins, Berni Wrightson & various (DC Comics)
ISBN: 978-1-4012-3517-8

After the successful revival of The Flash in 1956, DC (or National Comics as they then were) was keen to build on a seemingly resurgent superhero trend. Showcase #22 hit the stands at the same time as the fourth issue of the new Flash comicbook (#108 if you’re the kind who keeps count) with the architects of the Silver Age – editor Julie Schwartz, writer John Broome and artists Gil Kane & Joe Giella – providing a Space Age reworking of a Golden-Age superhero who battled injustice with a magic ring.

Super-science replaced mysticism as Hal Jordan, a young test pilot in California, was transported to the side of a dying alien policeman who had crashed on Earth. Mortally wounded, Abin Sur commanded his power-ring – a device which could materialise thoughts – to seek out a replacement ring-bearer; honest and without fear.

Scanning the planet, it had selected Jordan and brought him to an appointment with destiny. The dying alien bequeathed the ring, a lantern-shaped Battery of Power and his noble profession to the astonished Earthman.

Having established the characters, scenario and narrative thrust of the series that would become the spine of DC continuity, a universe of wonder was opened to wide-eyed readers of all ages. However, after barely a decade of earthly crime-busting, interstellar intrigue and spectacular science fiction shenanigans, the Silver Age Green Lantern became one of the earliest big-name casualties of the downturn in superhero sales in 1969, prompting Editor Schwartz to try something extraordinary to rescue the series.

The result was a bold experiment which created a fad for socially relevant, ecologically aware, mature stories which spread throughout DC’s costumed hero comics and beyond; totally revolutionising the industry and nigh-radicalising many readers.

Tapping relatively youthful superstars-in-waiting Denny O’Neil and Neal Adams to produce the revolutionary fare, Schwartz watched in fascinated disbelief as the resultant thirteen groundbreaking, landmark issues captured the tone of the times, garnering critical praise, awards and valuable publicity from the outside world, whilst simultaneously registering such poor sales that the series was finally cancelled anyway, with the heroes unceremoniously packed off to the back of marginally less-endangered comicbook The Flash.

America at his time was a bubbling cauldron of social turmoil and experimentation. Everyone and everything were challenged on principle, and with issue #76 of Green Lantern (April 1970 and the first issue of the new decade) O’Neil & Adams utterly redefined super-heroism with “Issues”-driven stories transforming complacent establishment masked boy-scouts into uncertain, questioning champions and strident explorers of the enigma of America.

At least the Ring-Slinger was able to perceive his faults, and was more or less willing to listen to new ideas…

Reprinting the contents of Green Lantern #76-87, 89 – barring the all-reprint #88 – and the emerald back-up strips from The Flash #217-219 and 226, this crucial Trade Paperback (and eBook) compiles all the legendary and lauded landmark tales in one spectacular and unmissable volume.

It all kicks off with ‘No Evil Shall Escape My Sight!’ (inked by Frank Giacoia): a true benchmark of the medium, utterly reinventing the concept of the costumed crusader as newly-minted, freshly-bankrupted millionaire Oliver Queen challenges his Justice League comrade’s cosy worldview. All too soon the lofty space-cop painfully discovers real villains wear business suits, have expense accounts, hurt people just because of skin colour and will happily poison their own nests for short-term gain…

The specific villain du jour is a wealthy landlord whose treatment of his poverty-stricken tenants isn’t actually illegal but certainly is wickedly immoral…

Of course, the fact that this yarn is also a brilliantly devious crime-thriller with science-fiction overtones doesn’t exactly hurt either…

‘Journey to Desolation’ in #77 was every bit as groundbreaking.

At the conclusion of the #76 an immortal Guardian of the Universe – known as “the Old Timer” is assigned to accompany the Emerald Duo on a voyage to “discover America”: a soul-searching social exploration into the dichotomies which divide the nation – and a tremendously popular pastime for the nation’s disaffected citizens back then.

The first stop brought the trio to a poverty-stricken mining town run as a private kingdom by a ruthless entrepreneur happy to use agent-provocateurs and Nazi war criminals to keep his wage slaves in line. When a young protest singer looks likely to become the next Bob Dylan and draw unwelcome publicity, he has to be eliminated – as do the three strangers who drive into town at just the wrong moment…

Although the heroes provide temporary solutions and put away viciously human criminals, these tales were always carefully heavy-handed in exposing bigger ills and issues which couldn’t be fixed with a wave of a Green Ring; invoking an aura of helplessness that was metaphorically emphasised during this story when Hal is summarily stripped of much of his power for no longer being the willing, unquestioning stooge of his officious, high-and-mighty alien masters…

The confused and merely-mortal Green Lantern discovers another unpalatable aspect of human nature in ‘A Kind of Loving, a Way of Death!’ when newly-widowed Black Canary joins the peripatetic cast. Seeking to renew her stalled relationship with Green Arrow, she is waylaid by bikers, grievously injured and taken in by a charismatic hippy guru.

Sadly, Joshua is more Manson than Messiah and his brand of Peace and Love only extends to white people: everybody else is simply target practise…

The continuing plight of Native Americans was stunningly highlighted in ‘Ulysses Star is Still Alive!’ as corporate logging interests attempt to deprive a mountain tribe of their very last scraps of heritage, once more causing the Green Knights to take extraordinarily differing courses of action to help…

GL/GA #80 then returns some science fictional gloss in a tale of judicial malfeasance when ‘Even an Immortal Can Die!’ (inked by Dick Giordano), after the Old Timer uses his powers to save Green Lantern rather than prevent a pollution catastrophe in the Pacific Northwest. For his selfish deed he is chastised by his fellow Guardians and dispatched to the planet Gallo for judgement by the supreme arbiters of Law in the universe.

His earthly friends accompany him there and find a disturbing new administration with a decidedly off-kilter view of justice…

Adams’ staggering facility for capturing likenesses added extra-piquancy to this yarn that we’re just not equipped to grasp all these decades later, with the usurping, overbearing villain derived from the Judge of the infamous trial of anti-war protesters “The Chicago Eight”.

Insight into the Guardians’ history underpins ‘Death Be My Destiny!’ when Lantern, Arrow and Canary travel with the now-sentenced and condemned Old Timer to the ancient planet Maltus (that’s a pun, son: just type Thomas Robert Malthus into your search engine of choice or even look in a book).

They arrive on a world literally choking on its own out-of-control population. The uncanny cause of the catastrophe casts an unlovely light on the perceived role and worth of women in modern society…

On a more traditional note #82 enquired ‘How Do You Fight a Nightmare?’ (with additional inks from Bernie Wrightson) as Green Lantern’s greatest foe unleashes Harpies, Alien Amazons and all manner of female furies on the hapless hero before Black Canary and Green Arrow can turn the tide, all whilst asking a few extremely pertinent questions about women’s rights…

‘…And a Child Shall Destroy Them!’ crept into Hitchcock country to reintroduce Hal’s old flame Carol Ferris and take a pop at education and discipline in the chilling tale of a supernal mutant in thrall to a petty and doctrinaire little martinet with delusions of ethical and moral grandeur.

Wrightson also inked #84’s ‘Peril in Plastic’: a staggering attack on out-of-control consumerism, shoddy cost-cutting and the seduction of bread and circuses with costumed villain Black Hand just along for the polemical ride, after which the comics world changed forever in the two-part saga ‘Snowbirds Don’t Fly’ and ‘They Say It’ll Kill Me…But They Won’t Say When!’

Depiction of drug abuse had been strictly proscribed in comicbooks since the advent of the Comics Code Authority, but by 1971 the elephant in the room was too big to ignore and both Marvel and DC addressed the issue in startlingly powerful tales that opened Pandora’s dirty box forever. When the Green Gladiators are drawn into conflict with a vicious heroin-smuggling gang Oliver Queen is horrified to discover his own sidekick had become an addict…

This sordid, nasty tale did more than merely preach or condemn, but actively sought to explain why young people turned to drugs, just what the consequences could be and even hinted at solutions older people and parents might not want to consider. Forty-five years on it might all seem a little naïve, but the earnest drive to do something and the sheer dark power of the story still delivers a stunning punch…

For all the critical acclaim and astonishingly innovative creative work done, sales of Green Lantern/Green Arrow were in a critical nosedive and nothing seemed able to stop the rot. Issue #87 featured two solo tales, the first of which ‘Beware My Power!’ introduced a bold new character to the DCU.

John Stewart is a radical activist: an angry black man always spoiling for a fight and prepared to take guff from no-one. Hal Jordan is convinced the Guardians have grievously erred when they appointed Stewart as Green Lantern’s official stand-in, but after seeing how his proposed substitute responds to an openly racist US presidential candidate trying to foment a race war the Emerald Gladiator is forced to change his tune.

Meanwhile, bankrupted millionaire Oliver Queen faces a difficult decision when the retiring Mayor of Star City invites him to run for his office. Written by Elliot Maggin ‘What Can One Man Do?’ poses fascinating questions for the proud rebel by inviting him to join “the establishment” he despises, and actually do some lasting good. His decision is muddied by well-meaning advice from his fellow superheroes and the tragic consequences of a senseless street riot…

Issue #88 was a collection of reprints (not included here) but the title went out on an evocative, allegorical high note in #89 as ‘…And Through Him Save a World…’ (inked by Adams) balances jobs and self-interest at Carol Ferris’ aviation company against clean air and pure streams in an naturalistic fable wherein an ecological Christ-figure makes the ultimate sacrifice to save our planet and where all the Green Heroes’ power cannot affect the tragic outcome…

Although the groundbreaking series folded there, the heroics resumed a few months later in the back of The Flash #217 (August-September 1972). ‘The Killing of an Archer!’ opens a run of short episodes which eventually led to Green Lantern regaining his own solo series. The O’Neil, Adams & Giordano thriller relates how Green Arrow makes a fatal misjudgement and accidentally ends the life of a criminal he is battling. Devastated, the broken swashbuckler abandons his life and heads for the wilderness to atone or die…

The next episode ramps up the tension as a plot against the Archer is uncovered by Green Lantern and Black Canary in ‘Green Arrow is Dead!’ whilst ‘The Fate of an Archer’ sees Canary critically injured and GL hunting down Oliver just in time to save her life…

Adams moved on to other projects then but returned for one last hurrah with O’Neil and Giordano in Flash #226 as ‘The Powerless Power Ring!’ reveals that the mightiest weapon in the universe is useless if the man wielding it is not up to the task…

As well as these magnificent, still-challenging epics – superbly recoloured by Cory Adams and Jack Adler – this chronicle also reprints the seven all-new Adams covers created for a 1983 reprint miniseries and completing the experience of challenging tales of social injustice which signalled the end of comics’ Silver Age. This volume closed one chapter in the life of Green Lantern and opened the doors to today’s sleek and stellar sentinel of the stars. It’s ageless and evergreen and should have pride of place on every Fights ‘n’ Tights Fanboy’s most accessible bookshelf.
© 1970, 1971, 1972, 1973, 1974, 1983, 1992, 1993, 2012, DC Comics. All Rights Reserved.