Batman: Life After Death


By Tony S. Daniel, Guillem March, Sandu Florea, Norm Rapmund & various (DC Comics)
ISBN: 978-0-85767-123-2

At the climax of a harrowing and sustained campaign of terror by insidious cabal The Black Hand, Batman was apparently killed (by evil New God Darkseid during the “Final Crisis”). Although the news was kept from the general public, the superhero community secretly mourned whilst a small dedicated army of assistants, protégés and allies trained over the years by the Dark Knight formed a “Network” of champions to police GothamCity in the catastrophic days and weeks which followed: marking time until a successor could be found…

Most of the Batman-trained task force refuse to believe their inspirational mentor is dead and thus, believing him only lost, have accepted Dick Grayson – first Robin and latterly Nightwing – as the stand-in Gotham Guardian until Bruce Wayne can find his way back to them.

The transition has been bloody and brutal. Grayson had to stop an outcast contender who sought to usurp the legacy of Batman and turn the role of Dark Knight into debased red-handed avenger rather than benign shadowy protector. For now former Robin and erstwhile Red Hood Jason Todd has been defeated, abandoning his quest to become the new Gotham Guardian even as a new iteration of deceased crimelord Black Mask runs rampant in the city.

Crushed and cast aside in the savage gang-war with the triumphant mobster’s mind-controlled False Face Society, mercurial maniac Two-Face has simply vanished, whilst third force The Penguin has been apparently conquered and cowed: remaining only as a meek and compliant vassal of the triumphant newcomer.

Whoever he is, the current Black Mask is as sadistic, psychotic, meticulously methodical and strategically brilliant as his predecessor. His first move had been to free many of Batman’s most maniacal menaces – temporarily stored at Blackgate Prison after the infamous Arkham Asylum was destroyed. Despite the Network’s utmost efforts and the completion of a new high-tech institution, many of the worst inmates remain at large…

This terse and occasionally histrionic volume collects the contents of Batman #692-699 (December 2009 – July 2010) revealing the identity of the mastermind behind the mask and recounting the final fate of the pretender as well as heralding the return of a much misunderstood and fearfully underestimated foe…

Written and primarily pencilled by Tony S. Daniel, the eponymous saga ‘Life After Death’ begins with ‘The Awakening’ (inked by Sandu Florea) as Grayson – grudgingly assisted by Bruce Wayne’s assassin-trained son Damian as the latest Boy Wonder – continues to hunt the escapees and their Machiavellian manipulator…

So great was the crisis that the National Guard had been deployed to enforce Martial Law, driving back the False Face legions and more or less cordoning them into the Devil’s Square area of the city.

With the successor Batman and Police Commissioner Jim Gordon forced to play a waiting game, Black Mask and his inner circle – malignant “Ministry of Science” boffins Fright, Professor Hugo Strange and Dr. Death – go on the offensive by resurrecting a deadly nemesis even as the new director of Arkham seeks a way of undoing the brainwashing techniques used on the False Faces. Hard pressed on all fronts, Grayson seeks the unique assistance of his mentor’s greatest, most secret asset Selina Kyle, and together they discover a new player in the drama. Marco Falcone has returned to Gotham…

Years ago the original Batman had destroyed the power of the Mafia in the city, driving the last of the “Made Men” into exile and breaking the all-pervasive organisation of Carmine “The Roman” Falcone. Now his last surviving son seems intent on using the current chaos to reclaim his inheritance and re-establish the family business…

However the gangster has his own setbacks to deal with: his safe has just been broken into and the contents swiped by Catwoman. As well as cash and jewels the vault contained the most valuable and potentially dangerous document in Gotham…

Luckily for all concerned, Mario doesn’t realise the role his beloved “niece” Kitrina a very capable and dangerous teenaged cat-burglar in her own right – played in that theft…

The Ministry of Science now has a ferociously hands-on new member. Concentration Camp survivor Dr. Grant Gruener once haunted Gotham as the scythe-wielding vigilante The Reaper, until his apparent demise at the gauntleted hands of the Dark Knight. After years of genetic tampering and behaviour modification by Strange, the killer is back and ready to resume his crusade…

Moreover new information has revealed that the mesmerised False Faces aren’t just enslaved career criminals but also have members recruited from ordinary law-abiding citizens, all equally mind-controlled by the hideous masks they wear – and now someone is killing them, guilty and innocent alike…

The campaign of terror continues as the headstrong and potentially lethal latest Robin joins his barely tolerated commanding officer in winnowing the hordes of False Faces before the pair are distracted by different enemy in ‘Charades’.

Bruce Wayne’s (if not Batman’s) ultimate adversary is Dr. Tommy Elliot, a beloved boyhood friend as warped by his own mother’s malign influence as Bruce was reshaped by the murder of his beloved parents.

Eminent surgeon Elliot became the twisted, sadistic and obsessive Hush to punish his only friend and childhood companion: one who had been perpetually held up to the troubled, never-good-enough kid as a perfect example of a son by Elliot’s deranged parent. Tommy even divined the billionaire’s greatest secret – the true identity of the Dark Knight…

After many deeply personal, psychotic attacks on Wayne’s legacy and Batman’s friends, Hush took the ultimate step in his psychological war against his oldest confidante by surgically transforming himself into Wayne’s mirror image and attempting to entirely usurp his life (see Batman – Streets of Gotham: Hush Money).

The Batman Family had never accepted that their mentor was dead, and all their actions were predicated upon the premise that he would eventually return to reclaim his mantle, so once Catwoman tracked down and emptied all Elliot’s hidden bank accounts Hush began trading on his stolen looks to rebuild his fortune and take another stab at revenge by bankrupting the Wayne financial empire, simultaneously removing the Bat-Network’s crucial operating capital at the same time…

Only recently reformed criminal-turned-High Society Private Eye Edward Nigma – still known as The Riddler – seemed to suspect the imposture, with Grayson and his comrades ironically compelled to publicly cover for the faux Bruce to keep their own secrets…

At a grand benefit to mark the re-opening of Arkham Asylum, Grayson and the undercover Huntress verbally spar with Elliot, Riddler and the Falcones, but when Kitrina perpetrates another robbery Nigma chases her and sustains a life-altering head injury…

Meanwhile in the bloody streets The Reaper is taking a brutal toll on Black Mask’s enemies and the general public too…

Batman begins his fight back by targeting the suspiciously quiescent Penguin in ‘Fractured Pieces’ even as the newly open Arkham begins to suffer mysterious attacks and its builders and administrators begin succumbing to tragic accidents. But even as the Dark Knight’s strategy prompts a murderous attack on the Bird Bandit by Black Mask forces, Mario has discovered Kitrina’s role in his misfortunes and takes steps to end her interference.

Tragically he has completely underestimated her abilities as he hunts for missing maps of Devil’s Square – and Black Mask’s secret sanctum – which she originally created and has now reclaimed…

Norm Rapmund joins Florea on inking with ‘Smoke and Mirrors’ as Kitrina begins her brutal retaliation against the Falcones and Batman discovers who she really is. As Mario flees the aftermath, the mob boss is ambushed by the Reaper and only the last minute intervention of Batman and Huntress save him from a grisly end.

On the deadly, near-deserted streets, Riddler’s confusion slowly abates as he begins making connections to a life he’d forgotten and re-experiences a compulsion long controlled…

The war takes an ugly turn in ‘Mind Games’ when the Penguin at last makes his move: enslaving Batman with Black Mask’s mind-binding gimmicks and dispatching the befuddled crimebuster to even the score – and perhaps even assassinate the murderous mastermind behind everyone’s woes…

By the time Robin has rescued his brainwashed senior partner, Kitrina has found an ally and mentor of her own – one with no love for the Falcones, Penguin or Black Mask and an agenda all her own – and the Boy Wonder’s unsavoury task is to reconstruct just what horrors Batman has committed since he fell under the spell of the mind-controlling mask.

Armed with inevitable conclusions, hard-won knowledge and unpalatable truths regarding presumed friends and foes, the new Dark Knight at last implacably ends the plague of unrest afflicting Gotham but, even after taking out the Ministry of Science, overcoming the rampaging Reaper and exposing Black Mask, the ‘Liberator’ and his Network allies are acutely aware that the job never ends and the battle is barely begun…

This collection then concludes with the 2-part ‘Riddle Me This’ (illustrated by Guillem March & colourist Tomeu Morey) as the Prince of Puzzlers encounters a murderous old associate in criminal conjuror Blackspell whose ‘Magic Tricks’ concealed a cunning, years-long revenge scheme.

However as the bloodshed and mystery escalated in ‘A Means to an End’ the increasingly overworked Batman was forced to accept that the obvious suspect might not be the guilty one… nor that all his allies were working with him…

Torturous, tumultuous, convoluted and challenging, this action-packed, high-octane Fights ‘n’ Tights drama will deliver all the thrills, spills and chill fans could hope for with impressive punch and panache aplenty. Moreover it’s all very, very pretty to look at and even the freshest neophyte is well aware that it’s all just a prelude to the return of the real Dark Knight…
© 2009, 2010 DC Comics. All Rights Reserved.

Plastic Man Archives volume 3


By Jack Cole (DC Comics)
ISBN: 1-56389-847-0

As recounted by Playboy‘s Cartoon Editor Michelle Urry in her Foreword to this third beguiling Deluxe Archive collection, Jack Cole was one of the most uniquely gifted talents of America’s Golden Age of Comics.

Before moving into the magazine and gag markets he originated landmark tales in horror, true crime, war, adventure and especially superhero comicbooks, and his incredible humour-hero Plastic Man remains an unsurpassed benchmark of screwball costumed hi-jinks: frequently copied but never equalled.

In 1954 Cole quit comics for mature cartooning, becoming a household name when his brilliant watercolour gags and stunningly saucy pictures began running in Playboy from the fifth edition. Cole eventually moved into the lofty realms of newspaper strips and, in May 1958, achieved his life-long ambition by launching a syndicated newspaper strip, the domestic comedy Betsy and Me.

On August 13th 1958, at the moment of his greatest success he took his own life. The reasons remain unknown.

Without doubt – and despite other triumphal comicbook innovations such as Silver Streak, Daredevil, The Claw, Death Patrol, Midnight, Quicksilver, The Barker, The Comet and a uniquely twisted take on the crime and horror genres – Cole’s greatest creation and contribution was the zany Malleable Marvel who quickly grew from a minor back-up character into one of the most memorable and popular heroes of the era. “Plas” was the wondrously perfect fantastic embodiment of the sheer energy, verve and creativity of an era when anything went and comics-makers were prepared to try out every outlandish idea…

Eel O’Brian was a brilliant career criminal wounded during a factory robbery, soaked by a vat of spilled acid and callously abandoned by his thieving buddies. Left for dead, he was saved by a monk who nursed him back to health and proved to the hardened thug that the world was not just filled with brutes and vicious chisellers after a fast buck.

His entire outlook altered and now blessed with incredible malleability, Eel resolved to put his new powers to use: cleaning up the scum he used to run with.

Creating a costumed alter ego he began a stormy association with the New York City cops before being recruited as a most special agent of the FBI…

He soon picked up the most unforgettable comedy sidekick in comics history. Woozy Winks was a dopey indolent slob and utterly amoral pickpocket who accidentally saved a wizard’s life and was gifted in return with a gift of invulnerability: all the forces of nature would henceforth protect him from injury or death – if said forces felt like it.

After failing to halt the unlikely superman’s impossible crime spree, Plas appealed to his sentimentality and better nature and, once Woozy tearfully repented, was compelled to keep him around in case he strayed again. The oaf was slavishly loyal but perpetually sliding back into his old habits…

Equal parts Artful Dodger and Mr. Micawber, with the verbal skills and intellect of Lou Costello’s screen persona or the over-filled potato sack he resembled, Winks was the perfect foil for Plastic Man: a lazy, greedy, ethically challenged reprobate with perennially sticky fingers who got all the best lines, possessed an inexplicable charm and had a habit of finding trouble. It was the ideal marriage of inconvenience…

This lavish, full-colour hardback barely contains the exuberant exploits of the premier polymorph from Police Comics #31-39 and Plastic Man #2 stretching from June 1944 to February 1945, and opens with an outrageous examination of current affairs as the chameleonic cop investigated ‘The Mangler’s Slaughter Clinic’ wherein fit and healthy draft-dodgers could go to get brutalised, broken and guaranteed unfit for active duty. The biggest mistake these canny crooks made was kidnapping Woozy and trying their limb-busting procedures on a man(ish) protected by the forces of nature …

Police Comics #32 then detailed ‘The La Cucaracha Caper’ wherein ultra-efficient Plas was forcibly sent on vacation to give the cops and FBI a break and some time to process all the crooks the Ductile Detective had corralled. What no-one expected was that the last gangsters left un-nabbed would also head south of the border to escape their nemesis and Plas and Woozy found far more than Sun, Senoritas and Bullfights in the sleepy Mexican resort…

In #33’s ‘Deathtrap for Plastic Man’ a crazed saboteur stretched our hero’s resources and reason in his mad mission destroy a vital prototype plane for the most implausible of reasons before Plastic Man #2 (August 1944) offered a quartet of brilliant yarns, beginning with ‘The Gay Nineties Nightmare’, wherein Plas and Woozy trailed the worst rats in the underworld to a hidden corner of America where they couldn’t be touched.

No Place, USA, due to clerical errors, had been left off all official maps and withdrawn from the Union in a huff in the 1890s. The FBI couldn’t enforce justice there but maybe two good men – or one and Woozy – could…

Satire was replaced by outrageous slapstick as mild-mannered Elmer Body became ‘The Man Who Could Switch Bodies’, using his newfound gift to experience all the joys and thrills his dull life had denied him. When Plas realised he couldn’t catch or hold the identity thief, all he could do was offer better candidates for possession…

In hot pursuit of Fargo Freddie the stretchable sleuth accidentally chased the killer into a Mexican volcano. Thinking the case closed the hero headed home but was unaware that a miraculous circumstance had transformed his target into The Lava Man’, whose resultant revenge rampage set the nation ablaze until Plas resorted to brains and not bouncy brawn. The issue closed with tale of urban horror as Plas and Woozy were dispatched to a quiet little town where everybody had been driven crazy – even the medics and FBI agents sent in to investigate ‘Coroner’s Corners’…

Police Comics #34 introduce a well-meaning if screwball campaigner determined to end Plas’ maltreatment of malefactors by organising ‘Serena Sloop’s Society for the Prevention of Cruelty to Criminals’, although the old biddy’s philanthropy took a big hit after she actually met some of the crooks she championed, whilst ‘The Confession of Froggy Fink’ in #35 threatened to tear the entire underworld apart, if Plas got hold of it before the many concerned members of the mastermind’s gang did. Cue frantic chases, and lots of double-dealing back-stabbing violence…

In #36 a gang of brutal thieves hid out in the isolated, idyllic paradise of ‘Dr. Brann’s Health Clinic’ turning the unprofitable resort into a citadel of crime until Plas and Woozy decided to take a rest cure themselves, after which ‘Love Comes to Woozy’ offered the unlikely sight of a sultry seductive siren falling for the wildly unappealing Mr. Winks just as the corpulent crime-crusher and his boss were closing in on a gang stealing widows’ and veterans’ welfare cheques…

The big bosses of criminality had finally had enough by #38, offering ‘One Million Dollars for Plastic Man’s Death’. They also included top criminologist Professor Zwerling on their shopping list but even he was too much for the horde of would-be assassins and even diminutive murder mastermind Rocky Goober soon found his reach far exceeded his grasp…

This classic collection then concludes with a riotous rollercoaster romp as ‘His Lordship Woozy Winks’ is improbably tapped as the lost heir to a fancy British estate. Of course Bladau Castle boasts a murderous ghost and rather more prosaic elements determined to ensure the owlish oaf doesn’t inherit…

Always exciting, breathtakingly original, thrilling, funny, scary and still visually intoxicating over seventy years later, Jack Cole’s Plastic Man is a truly unique creation that has only grown in stature and appeal. This is a magical comics experience fans would be crazy to deny themselves.
© 1944, 1945, 2001 DC Comics. All Rights Reserved.

The Flash: Rogue War


By Geoff Johns, Steve Cummings, Peter Snejbjerg, Justiniano, Howard Porter & various (DC Comics)
ISBN: 978-1-4012-0924-7

The innovative fledgling company that became DC published the first comicbook super-speedster and over the decades has constantly added more to its pantheon of stars. Created by Gardner Fox and Harry Lampert, Jay Garrick debuted as the very first Scarlet Speedster in Flash Comics #1 (January 1940). “The Fastest Man Alive” wowed readers for over a decade before changing tastes benched him in 1951. Other early Fast Furies there included Johnny Quick and Snurtle McTurtle, the Terrific Whatzit…

The concept of speedsters and the superhero genre in general was revived in 1956 by Julie Schwartz in Showcase #4 when police scientist Barry Allen became the second hero to run with the concept.

The Silver Age Flash, whose creation ushered in a new and seemingly unstoppable era of costumed crusaders, died heroically during Crisis on Infinite Earths (1985-1986) and was promptly succeeded by his sidekick Kid Flash. Of course Allen later returned from the dead – but doesn’t everyone?

Initially Wally West struggled to fill the boots of his predecessor, both in sheer ability and, more tellingly, in confidence. Feeling a fraud, he nonetheless persevered and eventually overcame, becoming the greatest to carry the name. In recent history he and other hurtling hyper-heroes have congregated in and around the conjoined metropolis of Keystone and Central Cities.

Wally lived there with his true love Linda Park, his Aunt Iris West-Allen and semi-retired pioneering human rocket Jay Garrick, whilst his juvenile nephew from the Future Bart “Impulse” Allen and tutor/keeper Max Mercury, the Zen Master of hyper-velocity, resided only an eye-blink away. Bart eventually succeeded to the vacant role of Kid Flash…

This volume, entirely scripted by the departing Geoff Johns, collects issues #212, 218, 220-225 and the Wizard Comics premium special #½ of Wally’s long-gone-and-much-missed monthly comicbook; featuring the staggering finale of a years-long saga as much about the unique band of villains associated with the Twin Cities as the ever-imperilled Fastest Men Alive…

This closing compendium opens in the aftermath of many blockbusting battles which tore the Keystone/Central City and the extended Flash Family apart. During that period the hero and his nearest and dearest were targeted by time-bending sociopath Hunter Zoloman who patterned himself on the greatest Flash-villain of all. “Zoom” wanted to make Wally a better hero through the white-hot crucible of personal tragedy…

To that end he targeted Linda and killed the unborn twins she was carrying. Within days the Scarlet Speedster had disappeared and – thanks to the intervention of nigh-omnipotent spirit The Spectre – everyone who knew Wally was the Flash forgot the secret.

The supernatural intervention was meant as a stopgap measure and means to restore the shield of anonymity to the Scarlet Speedster’s loved ones and prepare the harried couple for what was to come…

This end begins with ‘Mirror, Mirror on the Wall’ illustrated by Steve Cummings & Wayne Faucher, offering insights into the troubled history of the second Mirror Master and revealing how a troubled Scottish orphan found his true calling in life. Evan McCulloch notched up his first kill at age eight, efficiently removing an abusive older boy from the orphanage he brutally dominated.

A generally trouble-free period, where he fruitlessly searched for the parents who abandoned him, nevertheless drew him into petty crime, drugs and eventually the life of a hitman – and a superlative one at that.

When his gifts inevitably led him to the greatest mistake of his life, he was preparing to end it all when he was arrested and “renditioned” by a maverick wing of the FBI, who needed an anonymous, untraceable assassin they could use to kill high-profile annoyances – like whistleblowers and uncontrollable superheroes…

They equipped Evan with technology taken from the original Mirror Master’s corpse, but completely underestimated McCulloch’s dislike of authority figures and abiding, self-destructive love of crime and mischief…

By comparison, #218’s ‘Rogue Profile: Heat Wave’ (with art from Peter Snejbjerg) detailed how obsessive pyromaniac Mick Rory had battled every day to quell the need to see things blaze – a struggle that had begun after he burned his family to death.

His troubled path had taken him from circus performer to super-villain and founding member of  Flash’s Rogues Gallery, but now he was reformed and working with the FBI to bring in his former associates.

He still fought every moment against the urge to light things up, though…

‘Rogue Wars Prologue: Tricksters’ by Justiniano, Walden Wong & John Livesay, from Wizard Comics Flash Special #½, then finished the graphic history lessons and build-up to the final conflagration as the fully restored Vizier of Velocity discovered that Mirror Master McCulloch was liberating Rogues as fast as the Flash could catch them…

FBI Special Agent James Jesse – the original Trickster – was a poacher-turned-gamekeeper who had gathered a taskforce of similarly reformed Rogues to capture his former criminal comrades. However with the bad-guys making his operatives Heat Wave, Pied Piper and magnetic mutant Magenta look like idiots, Jesse decided to at last get back into the field and take personal charge…

The villains, already reeling from revelations that their heroic enemies had been systematically indulging in illegal brain-wiping and behaviour modification of criminals in their custody (see Flash: the Secret of Barry Allen and Identity Crisis), had united in a furious, vengeful alliance and were determined to exact retribution. Their prolonged assaults had devastated the Cities but the dire situation was further worsened after the psionic ghost of Roscoe Dillon came back from the grave.

The Top had been “adjusted” by Barry Allen and Zatanna, becoming a driven man compelled to Do Good. He had used his abilities to forcibly save a number of Rogues but now, possessing a stolen body and his old inclinations, Dillon was resolved to punish the dynasty of Flashes by undoing all his previous good deeds…

And now, immune to the Spectre’s spell, Zoom reappeared to stalk Linda once more…

The cataclysmic, epic 6-chapter Rogue War – illustrated by Howard Porter & John Livesay – then begins in earnest when Captain Cold leads the senior Rogues in a spree of theft and destruction, culminating in a futile attempt to recover the body of deceased colleague Captain Boomerang from FBI custody.

Later whilst Jay Garrick is ambushed by Zoom, the exultant criminal cohort are attacked by Jesse’s squad even as, in a secret location, the maniac’s wife Ashley Zolomon is reluctantly participating in an FBI experiment to temporarily resurrect Boomerang and probe his mind for the secrets of the Rogues…

The blockbusting battle between the Rogue factions is interrupted by the sudden appearance of the utterly out-of-control Top. By the time Flash arrives, his beloved Twin Cities are a shattered war-zone…

With events already spinning into total chaos, the Top deploys the kill-crazy upstart new Rogues Plunder, Double-Down, Tarpit, Girder and Murmur to increase the anarchic carnage and the tumult is only thwarted by the most unlikely of saviours who ends Dillon’s rampages forever…

When a splinter faction of the crime combine track down Ashley, however, they incur the wrath of Zoom and open the floodgates for an incredible last act…

With Wally in overdrive to defeat the army of old foes, Kid Flash rockets to his rescue in time to counter the attacks of elemental mage Dr. Alchemy and super-gorilla Grodd, only to fall in his turn to the raging, unchecked power of Zoom who has finally decided to clear the field of all Rogues and heroic distractions in order to enact his own ultimate master-plan…

This involves snatching the original Professor Zoom, the Reverse-Flash, out of the time stream moments before he was killed by Barry Allen and letting him loose on the despised friends and heirs of the Flash…

In a climax that involves the entire dynasty of Scarlet Speedsters, the most reprehensible villains in all creation and the rewriting of time itself, Johns signed off on his magnificent opus by pulling out all the stops, burning all his bridges and spectacularly pulling off the happiest ending of the series’ decades-long history…

Fast, furious and fabulous, the numerous Scarlet Speedsters have always epitomised the very best in costumed comic thrills and the astounding tenure of Johns resulted in some of the best Fights ‘n’ Tights fiction of modern times.

For more than seven decades, the adventures of the Flash have been the very acme of superhero storytelling, with successive generations of inventive creators producing the very best of high-speed action and superlative drama. This is one of the greatest of those supremely readable classics and a show that you’d be crazy to ignore
© 2004, 2005, 2006 DC Comics. All Rights Reserved.

Black Canary Archives volume 1


By Bob Kanigher, Gardner Fox, Denny O’Neil, Carmine Infantino & Joe Giella, Murphy Anderson, Alex Toth & various (DC Comics)
ISBN: 1-56389-743-2

Black Canary was one of the first of the relatively few female furies to hold a star spot in the DC universe, following Wonder Woman, Liberty Belle and Red Tornado (who actually masqueraded as a man to comedically crush crime – with a couple of kids in tow, too!) and predating Merry, the Gimmick Girl. She disappeared with most of the other super-doers at the end of the Golden Age, to be revived with the Justice Society of America in 1963.

She was created by Bob Kanigher and Carmine Infantino in 1947, echoing the worldly, dangerous women cropping up in the burgeoning wave of crime novels and on the silver screen in film noir tales more suited to the wiser, more cynical Americans who had just endured a blazing World War and were even then gearing up for a paranoiac Cold one…

Clad in a revealing bolero jacket, shorts, fishnet stockings and high-heeled pirate boots, the devastating shady lady who looked like Veronica Lake even began life as a thief…

This superb full-colour hardback collection was released in 2001 to capitalise on the character’s small screen debut in the Birds of Prey TV series and represents her admittedly short run of tales in Flash Comics (#86-104, August 1947 – February 1949), Comics Cavalcade #25 (February/March 1948) plus two adventures that went unused when the comicbook folded: one of the earliest casualties in the wave of changing tastes which decimated the superhero genre until the late 1950s.

Those last only resurfaced at the end of the Second Great Superhero Winnowing and were subsequently published in DC Special #3 and Adventure Comics #399 (June 1969 and November 1970 respectively).

Also intriguingly included are her two stellar appearances in Brave and the Bold #61-62, (September and November 1965), therein teamed up with JSA team-mate Starman as part of a concerted but ultimately vain editorial effort by Julius Schwartz to revive the Golden Age squad of champions situated on parallel world Earth-2.

Best of all is the re-presentation of a two-part solo thriller from Adventure Comics #418-419 (April and May 1972) after the heroine successfully migrated to “our” world and replaced Wonder Woman in the Justice League of America.

In those heady, desperate days continuity was meagre and nobody cared at all about origins. All that mattered was pace, plot, action and spectacle. As we’ll see, even when the Black Bird got her own strip, where she came from was never as important as who she faced…

Flash Comics #86 was just another superhero anthology publication, suffering a slow downturn in sales and the perennial back-up feature Johnny Thunder had long since passed its sell-by date. Although a member of the JSA, Johnny was an idiot, a genuine simpleton who just happened to control a genie-like Thunderbolt.

His affable good-hearted bumbling had carried him through the war, but those changing fashions had no room for a hapless hero anymore and when he encountered a masked female Robin Hood who stole from crooks, the writing was on the wall. In this introductory yarn, ‘The Black Canary’ tricked him and the T-Bolt into acquiring an invitation to a crime-lord’s party, lifted the ill-gotten loot and left Johnny to mop up the hoods. It was lust at first sight…

Nothing much was expected from these complete-in-one-episode filler strips. Hawkman and The Flash still hogged all the covers and the glory, and although young artists Carmine Infantino & Joe Giella gave it their all as they learned their craft on the job, writer/editor Robert Kanigher was often clearly making it up as he went along…

The next Johnny Thunder instalment in #87 featured the immediate return of the Blonde Bombshell as she again made the big goof her patsy leaving ‘The Package of Peril’ in his inept hands. When mobsters retrieved the purloined parcel and the secret documents it contained Johnny followed and, more by luck than design, rescued the Canary from a deadly trap.

She was back in #88 – sans domino-mask now – and using trained black canaries to deliver messages as she again found herself in over her head and forced to use the big sap and his magic pal to extricate herself before retrieving ‘The Map that Wasn’t There’ from a pack of human jackals.

Flash Comics #89 featured the last Johnny Thunder solo tale as ‘Produce the Crime!’ found the cheerful chump accidentally busting a gem smuggling scheme without any help from the Girl Gladiator – but she did return in full force for #90 as ‘Johnny Thunder and the Black Canary’ officially teamed up to thwart a photographic frame-up and blackmail plot in ‘Triple Exposure!’

They resumed the partnership in #91 as gangsters used rockets and ‘The Tumbling Trees!’ in their efforts to trap the svelte nemesis of evil – and just to be clear: that’s her, not Johnny…

The strip became Black Canary with the next issue and she got to appear on the Lee Elias cover with Flash and Hawkman. Johnny simply vanished without trace or mention and his name was peremptorily applied elsewhere to a new cowboy hero as the rise of genre material like westerns relentlessly rolled on…

In ‘The Huntress of the Highway!’ feisty florist Dinah Drake was being pestered by arrogant, obnoxious but so very manly private eye Larry Lance, only to realise that the wreath she was working on was for him. Doffing her dowdy duds to investigate as the Blonde Bombshell, she was just in time to save him from a wily gang of truck hijackers.

And that’s all the set-up we got.

The new status quo was established and a pattern for fast-paced but inconsequential rollercoaster action romps set…

To celebrate her arrival, Black Canary also appeared in catch-all anthology Comics Cavalcade #25 (February/March 1948) flamboyantly finishing a ‘Tune of Terror!’ inflicted on a rural hick trying to claim an inheritance but encountering nothing but music-themed menace.

A word of warning: Kanigher was a superbly gifted and wildly imaginative writer, but he never let sense come between him and a memorable visual. The manic Deus ex Machina moment where a carpet of black canaries snatch the eponymous avenger and the victim out of a death-plunge is, indeed, utter idiocy, but in those days anything went…

Back in a more rational milieu and mood for Flash Comics #93, the ‘Mystery of the Crimson Crystal!’ found the Canary tracking down a conman who had bamboozled many gullible women into parting with their fortunes for spurious immortality. On the home front, the utterly oblivious Larry had pressured shy Dinah into letting him use her shop as his detective office. Of course the oaf had no idea his mousy landlady was the lethal object of his crime-busting desires…

The rather pedestrian ‘Corsage of Death!’ in #94 saw them save a scientist’s ultimate weapon from canny crooks, whilst ‘An Orchid for the Deceased!’ spectacularly found the Avian Avenger framed for murder in an extremely classy Noir murder mystery before #96 combined equestrian robbery with aerial combat as gem thieves risked innocent lives to solve ‘The Riddle of the Topaz Brooch!’

Finally finding a formula that worked, Kanigher then had Larry and the Canary investigate the textile thieving thugs involved in ‘The Mystery of the Stolen Cloth!’ and murdering stamp-stealers in #98’s ‘The Byzantine Black’ as Infantino’s art became ever more efficient and boldly effective.

‘Time Runs Out!’ in #99 upped the drama as ruthless radium-stealing gangsters trapped the pair in a giant hourglass, and #100 again introduced baroque props and plots as they tracked down a model-making gang of burglars and were unexpectedly caught in ‘The Circle of Terror!’

Just as the stories were building momentum and finding a unique voice, the curtains were beginning to draw closed. ‘The Day that Wouldn’t End!’ in #101 saw the Canary and the gumshoe uncover a sinister scheme to drive a rich man mad, Dinah’s shop became an unsuspected tool of crafty crooks in ‘The Riddle of the Roses!’, and ‘Mystery on Ice!’ found the capable crime-crushers suckered by a pack of thieves determined to steal a formula vital to America’s security.

Flash Comics disappeared with #104, making way for new titles and less fantastic thrills. ‘Crime on Her Hands’ ended the Canary’s crusade on a high, however, with an absorbing murder-mystery involving a college class of criminologists. She wouldn’t be seen again until the return of the Justice Society as part of the Silver Age revival of costumed mystery men, when awestruck readers learned that there were infinite Earths and untold wonders to see…

Nevertheless the sudden cancellation had meant that two months’ worth of material was in various stages of preparation when the axe fell. The “All-Girl Issue” of reprint series DC Special (#3) subsequently printed one of the Canary yarns in 1969, with Bernard Sachs inking Infantino as ‘Special Delivery Death!’ found Larry framed for murder and both Dinah and Black Canary using their particular gifts to clear him. Adventure Comics #399 printed the last story as ‘Television Told the Tale!’ revealed how a live broadcast tipped off the Blonde Bombshell to a crime in the making…

Once the Silver Age revival took hold superheroes were simply everywhere and the response to Earth-2 appearances prompted the publisher to try-out a number of impressive permutations designed to bring back the World’s team of costumed Adventurers.

Try-out comic The Brave and the Bold #61 offered a brace of truly titanic tales by Gardner Fox & Murphy Anderson, pairing the Canary with Ted Knight, the Sentinel of Super-Science known as Starman. The deliriously cool cases began with ‘Mastermind of Menaces’ as wicked techno-wizard The Mist returned, using doctored flowers to hypnotise his victims into voluntarily surrendering their wealth. But when he utilised Dinah’s flower shop to source his souped-up blooms, she, husband Larry and visiting pal Ted were soon on the villain’s trail…

Mystery and intrigue gave way to all-out action in #62’s ‘The Great Superhero Hunt!’ when husband-and-wife criminals Sportsmaster and Huntress began stalking superheroes for kicks and profit. By the time Feline Fury Wildcat became their first victim Ted and Dinah were on the case and ready for anything…

These latter classic tales alone are worth the price of purchase but this splendid tome still has the very best to come as Adventure Comics #418 and 419 provide a scintillating 2-part graphic extravaganza by Dennis O’Neil & the legendary Alex Toth.

Originally an Earth-2 crime-fighter, Dinah was transplanted to our world by the wonders of trans-dimensional vibration after husband Larry was killed (see Justice League of America #73-75 or Showcase Presents Justice League of America volume 4). Beginning a romance with Green Arrow she struggled to find her feet on a strangely different yet familiar world and in ‘The Canary and the Cat! Parts 1 & 2’ accepted a job teaching self-defence tricks to women.

The still-traumatised Blonde Bombshell had no idea that her pupils were hired by Catwoman and those martial arts moves she was sharing would lead to the Canary’s certain death and the liberation of a deadly menace…

Augmented by a fond remembrance from co-creator Carmine Infantino in his Foreword and detailed biographies of the many people who worked on the character, this admittedly erratic collection starts slow but builds in quality until it ranks amongst the very best examples of Fights ‘n’ Tights fantasy.
© 1947-1949, 1965, 1969, 1970, 1972, 2001 DC Comics. All Rights Reserved.

Showcase Presents the Doom Patrol volume 2


By Arnold Drake, Bruno Premiani, Bob Brown & various (DC Comics)
ISBN: 978-1-85768-077-8

In 1963 DC/National Comics converted a venerable anthology-mystery title – My Greatest Adventure – into a fringe superhero team-book with the 80th issue, introducing a startling squad of champions with their thematic roots still firmly planted in the B-movie monster films of the era which had for so long informed the tone and timbre of the parent title.

That aesthetic subtly shaped the progression of the strip – which took control of the comic within months, prompting a title change to The Doom Patrol with #86 – and throughout a six-year run made the series one of the most eerily innovative and incessantly hip reads of that generation.

No traditional team of masked adventurers, the cast comprised a robot, a mummy and a 50-foot woman in a mini-skirt, who joined forces with and were guided by a brusque, domineering, crippled mad scientist, all equally determined to prove themselves by fighting injustice their way…

Spanning March 1966 to their radically bold demise in the September/October 1968 final issue, this concluding quirky monochrome compilation collects the Fabulous Freaks’ last exploits from Doom Patrol #102 to 121.

The dramas were especially enhanced by the superb skills of Italian cartoonist and classicist artist Giordano Bruno Premiani, whose comfortably detailed, subtly representational illustration made even the strangest situation frighteningly authentic and grimly believable.

As such he was the perfect vehicle to squeeze every nuance of comedy and pathos from the captivatingly involved and grimly light-hearted scripts by Arnold Drake who always proffered a tantalising believably world for the outcast heroes to strive in.

Those damaged champions comprised competitive car racer Cliff Steele, but only after he’d had “died” in a horrific pile up, with his undamaged brain transplanted into a fantastic mechanical body – without his knowledge or permission…

Test pilot Larry Trainor had been trapped in an experimental stratospheric plane and become permanently radioactive, with the dubious benefit of gaining a semi-sentient energy avatar which could escape his body to perform incredible stunts for up to a minute at a time. To pass safely amongst men Trainor had to constantly wrap himself in special radiation-proof bandages.

Former movie star Rita Farr had been exposed to mysterious gases which gave her the unpredictable and, at first, uncontrolled ability to shrink or grow to incredible sizes.

These outcasts were brought together by brilliant but enigmatic Renaissance Man Niles Caulder who, as The Chief, sought to mould the solitary misfits into a force for good. The wheelchair-bound savant directed the trio of solitary strangers in many terrifying missions as they slowly grew into a uniquely bonded family…

Firmly established in the heroic pantheon, the Doom Patrol teamed with fellow outsiders The Challengers of the Unknown in #102, battling murderous shape-shifting maniac Multi-Man and his robotic allies as they planned to unleash a horde of zombies from a lost world upon modern humanity in ‘8 Against Eternity’.

Meanwhile, multi-millionaire Steve Dayton – who had created the psycho-kinetic superhero persona Mento solely to woo and wed Rita, met the outrageous, obnoxious Gar Logan. It was disgust at first sight, but neither the ruthless, driven authority figure nor the wildly rebellious Beast Boy realised how their lives would soon entwine.

Whilst in Africaas a toddler Loganhad contracted a rare disease. Although his scientist parent’s experimental cure had beaten the contagion before they died, it left the boy the colour of cabbage and able to change shape at will. A protracted storyline commenced in #100 wherein the secretive, chameleonic kid revealed how he was now an abused orphan being swindled out of his inheritance by his guardian Nicholas Galtry. The greedy, conniving accountant had even leased his emerald-hued charge to rogue scientists…

Rita especially had empathised with Gar’s plight and resolved to free him from the unscrupulous Galtry whatever the cost…

DP #103 offered two tales beginning with the tragedy which ensued when Professor Randolph Ormsby asked for the team’s aid in a space shot. When the doddery savant was transformed into a rampaging flaming monster dubbed ‘The Meteor Man’ it took the entire patrol as well as Beast Boy and Mento to secure a happy outcome.

‘No Home for a Robot’, however, continued to reveal the Mechanical Marvel’s early days following Caulder’s implantation of Cliff’s brain into an artificial body. The shock had seemingly driven the patient crazy and Steele subsequently went on a city-wide rampage, continuously hunted and hounded by the police. Here the ferrous fugitive found temporary respite with his brother Randy but quickly realised that trouble would trail him anywhere…

Issue #104 astounded everybody when Rita abruptly stopped refusing the loathed Steve and became ‘The Bride of the Doom Patrol’. However the guest star-stuffed wedding was almost spoiled when alien arch-foe Garguax and the Brotherhood of Evil attempted to crash the party and murder the groom. So unhappy were Cliff and Larry with Rita’s “betrayal” that they almost let them…

Even whilst indulging in her new bride status in issue #105, Rita couldn’t abandon the team and joined them in tackling old elemental enemy Mr. 103 during a ‘Honeymoon of Terror’ whilst the back-up yarn ‘The Robot-Maker Must Die’ concluded the origin of Cliff Steele as the renegade attempted to kill the Surgeon who had imprisoned him in a metal hell… which finally give Caulder a chance to fix the malfunction in Steele’s systems…

‘Blood Brothers’ in #106 introduced domestic disharmony as Rita steadfastly refused to be a good trophy wife and resumed the hunt for Mr. 103 with the rest of the Patrol. Her separate lives continued to intersect however when Galtry hired the elemental assassin to wipe Gar Logan and his freakish allies off the books.

The back-up section then shifted focus onto ‘The Private World of Negative Man’: recapitulating Larry Trainor’s doomed flight and the radioactive close encounter which turned him into a walking mummy. However even after being allowed to walk amongst men again, the gregarious pilot found himself utterly isolated and alone…

Doom Patrol #107 began an epic story-arc which concerned ‘The War over Beast Boy’ as Rita and Steve started legal proceedings to get Gar and his money away from Galtry. The embezzler responded by opening a criminal campaign to beggar Dayton and inadvertently aligned himself with the Patrol’s greatest foes. Already distracted by the depredations of marauding automaton Ultimax, the hard-pressed heroes swiftly fell to the murderous mechanoid and Rita was dispatched to a barbaric sub-atomic universe…

Meanwhile the secret history of Negative Man continued with ‘The Race Against Dr. Death’ when fellow self-imposed outcast Dr. Drew tried to draw the pilot into a scheme to destroy the human species which had cruelly excluded them both, and the ebony energy being demonstrated the incredible power it possessed to save the world from fiery doom.

In #108 ‘Kid Disaster’ saw Mento diminished and despatched to rescue Rita whilst Galtry’s allies revealed their true nature before ambushing and killing the entire team…

… Almost.

With only Caulder and Beast Boy remaining, the exceedingly odd couple nevertheless pulled a off a major medical miracle to revive the heroes in time to endure the incredible attack of alien colossus ‘Mandred the Executioner’ whilst Larry’s ‘Flight into Fear’ at the comic’s rear proved that Drew hadn’t finished with the itinerant Negative Man yet…

DP #110 wonderfully wrapped up the Beast Boy saga as Galtry, Mandred and the Brotherhood marshalled one last futile attack before the ‘Trial by Terror’ finally found Gar Logan legally adopted by the newlywed Mr. and Mrs. Dayton, but that was mere prelude to a titanic extraterrestrial invasion which began in #111 with the arrival of ‘Zarox-13, Emperor of the Cosmos!’

The cosmic overlord and his vanguard Garguax made short work of the Fabulous Freaks and with all Earth imperilled an unbelievable alliance was formed, but nor before ‘Neg Man’s Last Road!’ ended the origin of Larry Trainor as the alienated aviator again battled Dr. Death before joining a band of fellow outcasts in a bold new team venture…

Unbelievably, the uneasy alliance of the DP with The Brain, Monsieur Mallah and Madame Rouge as ‘Brothers in Blood!’ in #112 resulted in no betrayals and the last-minute defeat of the invincible aliens – and although no rivalries were reconciled, a hint of romance did develop between two of the sworn foes. At the back, untold tales of Beast Boy began as ‘Waif of the Wilderness’ introduced millionaire doctors Mark and Marie Logan, whose passion for charity took them to deepest Africa and into the sights of native witch-man Mobu who saw his powerbase crumbling.

When their toddler Gar contracted dreaded disease Sakutia, the parents’ radical treatment saved their child and gave him metamorphic abilities, but when they subsequently lost their lives in a river accident, the baby boy didn’t understand their plight and blithely watched them die.

Orphaned and lonely, the lad inadvertently saved the life of the local chief with his animal antics and was adopted… making of Mobu an implacable, but impatient enemy…

Doom Patrol #113 pitted the team against a malevolent mechanoid one-man army in ‘Who Dares to Challenge the Arsenal’ but the real drama was manifesting in a subplot which saw Caulder attempt to seduce the schizophrenic Rouge away from the lure of wickedness and malign influence of the Brotherhood of Evil. The issue also included another Beast Boy short as ‘The Diamonds of Destiny’ saw two thieves kidnap the amazing boy, just as concerned executor Nicholas Galtry took ship for the Dark Continent to find the heir to his deceased employers millions…

Issue #114 opened with the team attempting to aid Soviet asylum seeker Anton Koravyk and becoming embroiled in a time-twisting fight against an incredible caveman called ‘Kor – the Conqueror’ whilst in the Beast Boy segment ‘The Kid who was King of Crooks’ saw young Gar turned into a thief in Johannesburg until his faginish abductors had a fatal falling out, after which #115’s ‘The Mutant Master’ pitted the Patrol against three hideous but incredibly powerful atomic atrocities determined to eradicate the world which had cruelly treated them. Things might have fared better had not the Chief neglected his comrades in his obsessive – and at last successful – pursuit of Madame Rouge…

The comic also included ‘General Beast Boy – of the Ape Brigade!’ wherein a Nazi war criminal was accidentally foiled by the lost wandering Gar. The madman’s loss was the Galtry’s gain however, as his persistent search ended with the crook “rescuing” the boy and taking him back to safe, secure America…

The mutant maelstrom concluded in #116 as ‘Two to Get Ready… and Three to Die!’ featured the ebullient Caulder save the world from mutant-created obliteration and reap his reward in a passionate fling with the cured but still fragile Rouge.

The wheelchair-bound genius took centre stage in #117 as his neglect drove the team away and left him vulnerable to attack from a mystery man with a big grudge in ‘The Black Vulture’, but it took the whole reunited squad to deal with the grotesque madman ‘Videx, Monarch of Light’ even as the Brain challenged Caulder to return his stolen chattel Rouge. Nobody asked her what she wanted, though…

Tastes and fashions were changing in those turbulent late 1960s and the series was in trouble. Superheroes were about to plunge into a huge decline, and the creators addressed the problem head-on in #119 by embracing the psychedelic culture with a clever tale of supernal power, brainwashing and behaviour modification as the DP found themselves cowering ‘In the Shadow of the Great Guru’…

An issue later they faced the furious Luddite ‘Rage of the Wrecker’ when a crazed scientist declared war on all technology – including the assorted bodies which kept Cliff Steele alive – before the then-unthinkable occurred and the series spectacularly, abruptly ended with what we all believed at the time to be ‘The Death of the Doom Patrol!’

Faced with cancellation, Editor Murray Boltinoff and creators Drake & Premiani had wrapped up all the long-running plot threads as the spurned Madame Rouge went off the deep end and declared war on both the Brain and Caulder’s “children”. Blowing up the Brotherhood, she then attacked the city until the Patrol removed themselves to an island fortress. Even there they were not safe and her forces ambushed them. Captured and facing death, she offered them mercy if they would abandon their principles and allow her to destroy a village of 14 complete strangers instead…

At a time when comics came and went with no fanfare and cancelled titles seldom provided any closure, the sacrifice and death of the Doom Patrol was a shocking event for us youngsters. We wouldn’t see anything like it again for decades – and never again with such style and impact…

With the edge of time and experience on my side, it’s obvious just how incredibly mature Drake & Premiani’s take on superheroes actually was, and these superbly engaging, frenetically fun and breathtakingly beautiful stories should rightfully rank amongst the very best Fights ‘n’ Tights tales ever told.

Even the mercilessly exploitative many returns of the team since can’t diminish that incredible impact, and no fan of the genre or comic dramas in general should consider their superhero education complete until they’ve seen these classics.
© 1966, 1967, 1968, 2010 DC Comics, Inc. All Rights Reserved.

Plastic Man Archives volume 2


By Jack Cole (DC Comics)
ISBN: 1-56389-621-4

Jack Cole was one of the most uniquely gifted talents of American Comics’ Golden Age, crafting landmark tales in horror, true crime, war, adventure and especially superhero genres. His incredible humour-hero Plastic Man remains an unsurpassed benchmark of screwball costumed hi-jinks: frequently copied but never equalled. In 1954 Cole quit comics for gag and glamour cartooning, becoming a household name when his brilliant watercolour gags and stunningly saucy pictures began running in Playboy with the fifth issue. Cole eventually moved into the lofty realms of newspaper strips and, in May 1958, achieved his life-long ambition by launching a syndicated newspaper strip, the domestic comedy Betsy and Me.

OnAugust 13th 1958, at the moment of his greatest success he took his own life. The reasons remain unknown.

Without doubt – and despite his other comicbook innovations and triumphs such as Silver Streak, Daredevil, The Claw, Death Patrol, Midnight, Quicksilver, The Barker and The Comet as well as through a uniquely twisted take on the crime and horror genres – Cole’s greatest creation was the zany, malleable Plastic Man who quickly grew from a minor back-up character into one of the most memorable and popular heroes of the Golden Age. “Plas” was the wondrously perfect fantastic embodiment of the sheer energy, verve and creativity of an era when anything went and comics-makers were prepared to try out every outlandish idea…

This second superbly lavish full-colour deluxe hardback reprints Plastic Man #1 and the cover-featured lead tales from Police Comics #21-30, covering August 1943 to May 1944 and sees, after a convivial commentary in the Foreword by author, strip writer and historian Ron Goulart, the Stretchable Sleuth’s meteoric rise, fully converting from hilariously edgy benevolent rogue to malleable super straight man as his comedy relief sidekick increasingly stole the show in a series of explosive exploits which shaped the early industry every inch as much as Superman, Batman, Wonder Woman or the “Shazam” shouting Captain Marvel…

Eel O’Brian was a career criminal wounded during a factory robbery, soaked by a vat of spilled acid and callously abandoned by his thieving buddies. Crawling away to die, O’Brian was found by a monk who nursed him back to health and proved to the hardened thug that the world was not just filled with brutes and vicious chisellers after a fast buck.

His entire outlook altered and, gifted with incredible malleability (he surmises it was the chemical bath mingling with his bullet wounds), Eel resolved to put his new powers to use in cleaning up the scum he used to run with.

Creating a costumed alter ego he began a stormy association with theNew York Citycops before being recruited as a most special agent of the FBI…

Shortages and government rationing were gripping the country at this time. For publishers it was lack of paper that particularly plagued and Plastic Man #1 was released (a Summer 1943 cover-date) through a subsidiary company Vital Books, rather than as a straight addition to Quality Comics’ prestigious line of stars.

Irrespective of the name on the masthead, the mammoth 64 page tome offered a quartet of stunning tales of humour, heroic hi-jinks and horror, beginning with cover-featured ‘The Game of Death’ in which Plas and his inimitable, often unwanted assistant set upon the trail of an engrossing mystery and incredible threat posed by a rich man’s gambling club which concealed a sadistic death cult using games of chance to recruit victims …and new disciples…

Said assistant Woozy Winks was an indolent slob, paltry pickpocket, utterly venal yet slavishly loyal oaf who accidentally saved a wizard’s life and was gifted in return with a gift of invulnerability: all the forces of nature would henceforth protect him from injury or death – if said forces felt like it.

After failing to halt the thief’s impossible crime spree, Plas appealed to his sentimentality and better nature and, once Woozy tearfully repented, was compelled to keep him around in case he strayed again…

Winks – equal parts Artful Dodger and Mr. Micawber, with the verbal skills and intellect of Lou Costello’s screen persona or the over-filled potato sack he resembled – was the perfect foil for Plastic Man: a lazy, greedy, ethically challenged reprobate with perennially sticky fingers who got all the best lines, possessed an inexplicable charm and had a habit of finding trouble. It was the perfect marriage of inconvenience…

In ‘Now You See it, Now You Don’t’ the rotund rogue got involved with a goofy Professor and became the greedy owner of an invisibility spray. He wanted to sell it to the Army but Japanese spies captured both the formula and Plastic Man, and dispatched them toTokyo for disposal.

Of course this simply allowed the Man of a Thousand Shapes to deliver such a sound and vicariously joyful thrashing to the Dishonourable Sons of Nippon that it must have had every American kid who saw it jumping for joy.

Cole then touched the heartstrings with the tragic tale of ‘Willie McGoon, Dope’ as a hulking yet gentle simpleton disfigured by neighbourhood kids became the embittered pawn of a career criminal. The duo’s terrifying crime-wave paralysed the city until Plas and Woozy stepped in.

The stunning solo package closed with ‘Go West Young Plastic Man, Go West’ after Woozy bought a gold mine from a guy in a bar and greedily galloped to Tecos Gulch to make his fortune. By the time Plas arrived to save him from his folly the corpulent clown had been framed for rustling and murder…

Police Comics #21 featured conspiracy by a financial cabal attempting to corner the travel and shipping routes of the nation. Only one man could counter the impending monopoly but he was missing, seduced by the prognostications of a circus fortune teller. If Plas couldn’t rescue Sylvester Smirk from ‘The Menace of Serpina’ the entire country would grind to a standstill…

In #22, ‘The Eyes Have It!’ pitted Plas and Woozy against a child-trafficking human horror dubbed The Sphinx who was exercising all his resources to regain possession of a little mute boy who had seen too much, whilst #23’s purportedly supernatural thriller saw the Stretchable Sleuth prove ‘The Ghost Train’ to be no such thing, but only a scam by a shareholder trying to buy up a rail line the Government needed to acquire for vital war work.

A rash of tire thefts (also severely rationed during war time) in Police #24 had a sinister purpose as gangsters and a mad scientist joined forces to synthesise evil knock-offs of their greatest enemy in ‘The Hundred Plastic Men’ after which Woozy again stole the show – and sundry other items – when his addiction to mystery stories led him and Plastic Man on a deadly chase to discover the culprit and cause of ‘The Rare Edition Murders’ in #25.

Over and above his artistic virtuosity, Jack Cole was an astonishing adept writer. His regular 15-page adventures were always packed with clever, innovative notions, sophisticated character shtick and far more complex plots than any of his competitors. In #26’s ‘Body, Mind and Soul’ he starts with Plas’ FBI boss discovering his shady past, and builds on it as the exposed O’Brian agrees to a take on three impossible cases to prove he really has reformed. From there it’s all rollercoaster action as the Pliable Paladin rounds up brutish Slugger Crott, ferrets out the true identity of the city’s smartest mob boss and ends the depredations of a tragically cursed werewolf…

The rotund rascal again took centre stage – and even the cover – in #27 as ‘Woozy Winks, Juror’ hilariously endangered the very nature and sacred process of jurisprudence after being excluded from jury duty. After all, he only had a small criminal record and the impish imbecile was determined to serve so when a sharp operator gave him a few tips Woozy was so grateful that he…

The star-struck schmuck dominated again in #28 as Hollywoodcalled and the Flexible Fed agreed to star in a film. However with Mr. Winks as his manager it was inevitable that ‘Plastic Man – the Movie’ would start with intrigue, sex and murder but as usual end as a furious fun-filled fiasco.

The trail of America’s biggest tax-evader drew Plastic Man to ‘Death in Derlin’s Castle’ as the FBI’s Odd Couple followed the absence of money to an historic pile and a nefarious scheme with moody movie echoes of Citizen Kane and The Cat and the Canary, before this sublime Archive selection ceases with the outrageously odd and supremely surreal ‘Blinky Winks and Gooie Louie’ from Police Comics #30.

Plas and Woozy are drawn into incredible peril when ruthless butter-leggers begin supplying illicit spreads to the city’s dairy-deprived (rationing again) denizens. Even dedicated crime-busters like Woozy found it hard to resist the lure of the lard and when the creamy trail unfortunately led to Woozy’s uncle Blinky justice had to be done. Of course there was always lots of hard-to-find food to be found on a farm but that was just a happy coincidence…

Always exciting, breathtakingly original, thrilling, funny, scary and still visually intoxicating seventy years later, Jack Cole’s Plastic Man is a truly unique creation that has only grown in stature and appeal. This is a magical, unique comics experience fans would be crazy to deny themselves.
© 1943, 1944, 2000 DC Comics. All Rights Reserved.

Batman: Battle for the Cowl


By Tony S. Daniel, Sandu Florea, Fabian Nicieza & various (DC Comics)
ISBN: 978-0-4012-2417-2

I’m innately suspicious of and generally hostile to big, bombastic braided crossover events in comics.

Does any other popular art form use them yet, or are they too often simply an excuse to shear cash from hard-up fans?

(Coming Soon to Your Screen: CSIs Las Vegas, Miami, New York and Croydon must race both NCISs, all the various Law & Orders, The Bill and Inspector Montalbano to battle an international conspiracy and discover who ate all the pies on Man vs. Food, with sidebar stories on Holby City, Grey’s Anatomy and Body of Proof, whilst Cold Case investigates the connection to an unsolved Miss Marple poisoning before Dr. Who wraps it up in a time-spanning Christmas Special…)

Undoubtedly in terms of mainstream superhero stories, with some key characters spread out over many titles, epochal continuity events can and should be reflected in all the various comicbooks, but the whipping up of buyer’s frenzy until readers don’t dare miss any mention or moment of an event has always struck me as cruel and unusual punishment directed towards the people who love you most – and that’s just abuse, plain and simple…

That’s not to say that some pretty impressive yarns haven’t resulted from the practice and undoubtedly the modern wrinkle of producing discrete “Nested Storylines” within the broader framework has eased the previously daunting burden somewhat – although that might be more a necessary function of the increasingly important trade paperback/graphic novel market: after all who could even lift a book containing every episode and instalment of Civil War or Crisis on Infinite Earths?

Even so, I prefer not to get caught up in the hype and furore if at all possible, and even re-reread such blockbusters before passing my own awesome, implacable Final Judgement…

Thus with all the fervour and kerfuffle surrounding the epic death and inevitable resurrection of Batman finally finished and forgotten, now seems the moment to take another look at one the critical elements of the positively vast Batman R.I.P./Final Crisis/Last Rites/Batman Reborn/Return of Bruce Wayne affair to see how it stands bereft of hysteria…

Following a harrowing and sustained campaign of terror by insidious cabal The Black Hand, the mighty Batman was apparently killed by diabolical New God Darkseid during the “Final Crisis”. Although the news was kept from the general public, the superhero community secretly mourned and a dedicated army of assistants, protégés and allies assembled through the years by the Dark Knight formed a “Network” of champions to police Gotham City in the tumultuous days and weeks that followed…

This slim volume collects the contents of core miniseries Batman: Battle for the Cowl #1-3 plus themed anthology specials Gotham Gazette: Batman Dead? #1 and Gotham Gazette: Batman Alive? #1 (March-July 2009) recounting how with the city descended into chaos as the hard-pressed Network strive against a three-way power struggle whilst hoping to keep their patriarch’s legacy alive…

Most of the Batman-trained Network refuse to believe their inspirational mentor is dead and thus, believing him only lost, have urged Dick Grayson – first Robin , now Nightwing – to assume his teacher’s identity again (as he did post-KnightFall during the Batman: Prodigal storyline) until Bruce Wayne can find his way back to them. This, the bereaved junior hero has steadfastly refused to do…

Written and pencilled by Tony S. Daniel with inks from Sandu Florea, the epic opens during ‘A Hostile Takeover’ with third Robin Tim Drake and his British analogue The Squire valiantly battling a gang of killer clowns only to find their job finished for them by an unseen vigilante who deals out justice with extreme violence and leaves little love-notes declaring “I AM BATMAN”…

As an army of heroes – including The Knight, Wildcat, Birds of Prey, Outsiders and even a new Batwoman work with the police to maintain order, but as the Dark Knight hasn’t been seen for weeks Gotham’s criminal classes are beginning to suspect that something has happened to their greatest nemesis…

Already moving to consolidate power are The Penguin and Two-Face: each attempting to create an insurmountable powerbase and win complete control of the underworld by the time the Batman shows his face again, but unknown to each a third player has begun his own campaign.

Black Mask is a sadistic psychotic – but a methodical and strategically brilliant one. His first move is to free a busload of Batman’s most maniacal menaces being shipped back to Arkham Asylum and let them loose to add to the chaos and carnage…

Meanwhile Tim continually presses Nightwing to assume the mantle of the Bat, arguing that even a fake Caped Crusader will have a terrifying calming effect onGotham’s rampant rogues and robbers.

Moreover, it must be one of them, rather than allowing the increasingly out-of-control mystery impostor to steal the role and tarnish the legend…

Grayson again refuses before heading back to damage control leaving Tim to track the fake as he brutally demolishes and even murders malefactors throughout the city. With a chilling inkling as to the fraud’s identity, Drake himself puts on the cowl and costume to hunt the killer to his hidden lair beneath Gotham’s sewers, even as Bruce Wayne’s assassin-trained son Damian – continuing as the headstrong and potentially lethal latest iteration of Robin, the Boy Wonder – is attacked by liberated lunatics Poison Ivy and Killer Croc and a horde of lesser criminals.

Even after Nightwing swings in to assist, the odds seem hopeless …until the Fake Knight bursts in, all guns blazing…

‘Army of One’ finds Nightwing battling the killer charlatan to a standstill amidst the bodies of his dead and dying attackers and reaching the same conclusion Tim had. The blood-hungry facsimile is Jason Todd …

Another orphan taken in by Batman, Todd served valiantly as the second Boy Wonder but his psychological problems remained hidden and unresolved and the boy was murdered by the Joker. Subsequently resurrected by one of the frequent Cosmic Upheavals (Infinite Crisis if you’re interested, but it all happened off-camera and post hoc…) that plague the DC Universe, the boy took on the identity of the Red Hood and began cleaning up Gotham his way; using his Bat-training and the merciless tactics of the villains he remorselessly stalked. Now with the role of Dark Knight vacant he intends to become theBatmanGothamCity always deserved…

Unable to defeat each other, the impasse between Nightwing and the killer Caped Crusader is broken when Birds of Prey Huntress and Black Canary arrive. Todd simply shoots Damian in the chest and escapes whilst the heroes rush to tend the boy…

Black Mask, meanwhile, is deploying more of the freed Arkham inmates; using them to covertly amp up the death-struggle between Two-Face and the Penguin. Deep below Gotham Tim, still dressed as his teacher, searches Todd’s hideout and encounters a far from friendly Catwoman…

As Grayson and Alfred doctor the wounded Damian in the Batcave, Black Mask’s sinister subordinates blow up Police Headquarters, whilst Catwoman and Tim search Todd’s files for clues. Her hostility had stemmed from the lad wearing her ex-lover’s clothes, but she’s a lot angrier when the impostor returns and attacks…

Leaving them both for dead, Todd then moves to his lethal endgame intent on being the ‘Last Man Standing’…

As Nightwing gathers his Network to tackle the mounting chaos, Black Mask unobtrusively takes full control of the underworld and Grayson at last realises that only one man can be allowed to carry the burden of being Batman. All he has to do is beat Jason, who has brutally removed and almost murdered every other contender for the Cowl…

Book-ending the actual event, but safely tucked in at the back of this book, were a brace of anthology specials scripted by Fabian Nicieza and focussing on some of the supporting characters involved in the affair.

Thus Gotham Gazette: Batman Dead? #1 introduces a new player in ‘The Veil’ – illustrated by Dustin Nguyen (who also provided covers for both comics) – an enigmatic figure hidden in shadows and cogently assessing the situation for both her and our benefit, after which disgraced reporter and ex-Wayne girlfriend ‘Vicki Vale’ begins to investigate her former beau in a tantalising teaser limned by Guillem March.

Temporary hero ‘Stephanie Brown’ (The Spoiler and, briefly, Robin Mark IV) returned to the city after being run out of town by Batman and soon stumbles back into her old ways after seeing her ex-boyfriend Tim Drake hunting the deliriously larcenous Nocturna (art from ChrisCross), whilst Bruce Wayne’s closest confidante and replacement mum ‘Leslie Thompkins’ also snuck back in, determined as ever to open a free clinic for the underprivileged.

Illustrated by Jamie McKelvie, the tale showed why Batman closed her down as she quickly began treating escaped lunatics like the Cavalier, regardless of how many innocents they had harmed…

The first collection closed with a glimpse at bad cop ‘Harvey Bullock’ (Alex Konat & Mark McKenna) given one more “last chance” by Commissioner Gordon and determined to find a killer who beheaded his victims…

Gotham Gazette: Batman Alive? #1 resumed all of these opened affairs with all the same creators finishing what they started.

‘The Veil’ at last reached her conclusions and passed judgement on the new Batman whilst ‘Harvey Bullock’ identified his mystery killer and opened the doors for a new Azrael to haunt the city’s criminals and ‘Leslie Thompkins’ proved that her help could provide redemption for even the most lost and depraved souls…

‘Stephanie Brown’ then began her own road back by taking up her original costumed identity as ‘Vicki Vale’ began piecing together many threads to uncover absentee playboy Bruce’s darkest, most incredible secret…

This collection also offers the assorted covers and variants the comicbooks generated, dotted throughout the saga, and this tumultuous tome concludes with ‘Building the Network’  – a copious collection of pencilled cover art, story-pages and sketches by Daniel that will dazzle and delight those interested in the creative process.

So what’s the verdict? Actually, I’d go with a tentative “thumbs up”…

There’s not much plot to wrestle with, but the action and drama are kept to an angsty maximum and, even though not all the characters and backstory might be familiar to new or casual readers, the pace and delivery will carry fans of the genre along with suitable panache. Moreover it’s all very, very pretty to look at and even the freshest neophyte is well aware that it’s all just a prelude to the return of the real Dark Knight…

© 2009 DC Comics. All Rights Reserved.

Superman Archives volume 7


By Jerry Siegel, Joe Shuster, Don Cameron, Bill Finger, Ed Dobrotka, George Roussos, Sam Citron, Ira Yarbrough, Wayne Boring, Fred Ray & various (DC Comics)
ISBN: 978-1-4012-1051-9

It’s almost incontrovertible: the American comicbook industry – if it existed at all – would have been an utterly unrecognisable thing without Superman. His unprecedented invention and adoption by a desperate and joy-starved generation quite literally gave birth to a genre if not an actual art form.

Spawning an impossible army of imitators and variations, within three years of his 1938 debut, the intoxicating blend of eye-popping action and social wish-fulfilment which hallmarked the early Man of Steel had grown to encompass cops-and-robbers crime-busting, socially reforming dramas, science fiction, fantasy, whimsical comedy and, once the war in Europe and the East embroiled America, patriotic relevance for a host of gods, heroes and monsters, all dedicated to profit through exuberant, eye-popping excess and vigorous dashing derring-do.

In comicbook terms at least Superman was master of the world, having already utterly changed the shape of the fledgling industry. There was the phenomenally popular newspaper strip, a thrice-weekly radio serial, games, toys, as much global syndication as the war would allow and the perennially re-run Fleischer studio’s astounding animated cartoons.

Despite all the years tat have passed since then, I – and so many others – still believe that superhero comics were never more apt or effective than when they were whole-heartedly combating the agents of Fascism (and yes by heck, even the dirty, doggone, Reds-Under-the-Beds Commies, who took their place in the 1960s too!) with explosive, improbable excitement and mysterious masked marvel men.

The most evocative and breathtaking moments of the genre seem to come when those gaudy gladiators soundly thrashed – and please forgive the offensive contemporary colloquialism – “Nips and Nazis”. However, even in those long-ago dark days, comics creators were wise enough to augment their tales of espionage and invasion with a range of gentler, more whimsical four-colour fare. By the time of the tales in this stunning seventh Superman coterie of classics – collecting #25-29 (November/December 1943 to July/August 1944) of the Man of Tomorrow’s solo title – the intense apprehension of the early war years had been replaced with eager anticipation of tyranny’s forces were being rolled back on every Front.

Superman was the premier, vibrant, vital role model whose startling abilities and take-charge, can-do attitude had won the hearts of the public at home and the troops across the war-torn world. Now, although the shooting was far from over, the stirring, morale-boosting covers were being phased out in favour of gentler and even purely comedic themes. After an informative Foreword: Siegel, Shuster & Associates by author and historian Ron Goulart (offering commentary and scrupulously detailing the working secrets of the Superman Studio at that troubled time), the only cover by Jack Burnley in this book shows Superman teaching kids to draw, before the quartet of thrillers behind that front image commenced with a full-on patriotic call to arms.

The Man Superman Refused to Help!’ by Jerry Siegel, Ira Yarbrough & George Roussos exposed the American Nazi Party – dubbed the “101% Americanism Society” – whilst offering a rousing tale of social injustice as an American war hero is wrongly implicated in the fascists’ scheme… until the Man of Steel investigated.

This is followed by a much reprinted and deservedly lauded patriotic classic.

‘I Sustain the Wings!’ by Mort Weisinger & Fred Ray, was created in conjunction with the Army Air Forces Technical Training Command under Major General Walter R. Weaver and designed to boost enlistment in the maintenance services of the military. In it Clark Kent attends a Technical Training Command school as part of the Daily Planet’s attempt to address a shortfall in vital services recruitment – a genuine problem at this time in our real world – but still finds time to delightfully play cupid to a love-struck kid who really wants to be a hot shot pilot not a mere “grease monkey”…

Siegel, co-creator Joe Shuster & Yarbrough then gloriously bit the hand that fed them by spoofing the budding superhero genre with the ‘King of the Comic Books’ as a disenchanted cartoonist is taught to value the worth of his mighty creation Geezer. Good thing too, as Adolf Hitler, totally fed up with being lampooned by the strip, had dispatched his best assassins to shut up the Verdammte artist for goot – sorry – good…

The issue ended with an exceptional crime thriller by Bill Finger, Ed Dobrotka & Roussos wherein the Metropolis Marvel tangled with ‘Hi-Jack – Jackal of Crime!’: an arrogant maniac determined to make a lasting name in the annals of villainy. But, as was so often the case, there was far more to the mastermind than first appeared…

Wayne Boring & Roussos provided a stunning anti-Nazi cover for #26 with the Man of Might giving the enemy propaganda minister a sound slapping, before ‘The Super Stunt Man!’ (Finger, Shuster, Yarbrough & Roussos) saw the Kryptonian Crimebuster restore the nerve, prospects and humour of a disgraced circus daredevil, whilst in ‘Comedians’ Holiday!’ by Don Cameron & Yarbrough, an aging vaudevillian film troupe gets a boost and new lease on life when Lois and Clark investigate their manager – a shady cove named J. Wilbur Wolfingham.

The scurvy scoundrel – a magnificent pastiche of W. C. Fields as an utterly heartless Mr. Micawber – would return over and over again to bedevil honest folk and greedy saps…

Andy Hoops was a no-good kid capitalising on an honest man’s tale of woe. When he blackmailed the Action Ace, ‘Superman’s Master!’ (by Siegel, Yarbrough & Roussos) tragically overstepped the mark and too late learned a very final lesson in decency, whilst ‘The Quicksilver Kid!’ (Cameron, Sam Citron & Roussos) pitted Superman against a revived and utterly amoral god Mercury who only wanted a little fun and exercise, but couldn’t handle their persistent alien protector…

Boring & Roussos depicted Superman cheekily teaching Lois to type on the cover of #27, whilst Cameron & Dobrotka produced all the interior wonders beginning the murderous Toyman‘s roguish return to bedevil honest citizens of Metropolis with ‘The Palace of Perilous Play!’ – a novelty arcade with perilous purpose. It wasn’t Superman-proof though…

Stuck in the woods pursuing a story, Lois and Clark met old lumberjacks and heard what happened after legendary logger Paul Bunyan met the Man of Steel in ‘When Giants Meet!’ after which, safely back in civilisation, Superman came to the aid of hayseed farmer Hiram Pardee who came to Metropolis to collect his millionaire inheritance and fell foul of shysters and brigands in the ‘Robber’s Roost!’ before ‘Dear Diary’ blended the journal-keeping habits of ambitious financier Randall Rocksell, gang-boss and conman Goldie Gates and Lois Lane in a heart-warming cautionary tale of greed and redemption, courtesy of a uniquely Kryptonian brand of problem-solving…

The cover of Superman #28 (May/June 1944) saw Boring & Stan Kaye combine to comedically compare the Metropolis Marvel with mythical monoliths Hercules and Atlas whilst the interior opened with the return of a certain swindling charlatan in ‘Lambs versus Wolfingham!’ (Cameron, Yarbrough & Roussos) which saw Clark, his alter ego and Lois save a town of sheepherders from the unscrupulous land-grabbing attentions of the roguish reprobate, simultaneously dispensing a hard lesson in business ethics to the shameless schemer, whilst Sam Citron pencilled ‘The Golden Galleons!’ in which a model-building competition in the Daily Planet led to bullying, cheating, skulduggery and even attempted murder amongst the poorest faction of Metropolitan society…

Scripted by an anonymous author and fully realised by Roussos, ‘Be a Magician – Turn Waste Paper into War Weapons!’ offered sage patriotic public service advice to the readership before Cameron & Dobrotka inaugurated a radical new series with ‘Lois Lane, Girl Reporter: The Suicidal Swain’.

In those turbulent times the interpretation of the plucky news-hen was far less derogatory than the post-war sneaky minx of the 1950s and 1960s. Lois might have been ambitious and life-threateningly precipitate but it was always to advance her own career, help underdogs and put bad guys away, not trap a man into marriage.

This premier 4-page vignette offered a breathless, fast-paced screwball comedy-thriller wherein the canny lass fails to talk a crazed jumper down from a ledge but still saves his life in a far more flamboyant manner, reaping the just reward of a front page headline.

The issue the ended with ‘Stand-In for Hercules!’ by Siegel, Yarbrough & Roussos, in which Superman travelled back to Ancient Greece to help out a dying scientist and ended up carrying out a dozen good deeds for an ailing legend. Of course the tale had a solidly humorous basis and a sneaky sting included…

Issue #29’s cover was a peacefully patriotic one as Boring & Roussos showed Lois entertaining “her Supermen” – a Soldier, Sailor and Marine – after which malign mischief-maker The Prankster became ‘The Wizard of Wishes!’, exploiting people’s dreams for personal profit until Superman put his foot down in a classy thriller by Cameron & Dobrotka.

Bill Finger then scripted ‘The Tycoon of Crime!‘ for Dobrotka, in which the Action Ace tackled a retired and very bored businessman who turned gangster to alleviate his ennui and managed to mass market villainy after he hypnotised the Man of Steel, after which

‘Lois Lane, Girl Reporter: The Bakery Counterfeiters’ by Cameron, Dobrotka & Roussos, found the peerless newshound turn her demotion to the women’s cookery pages into another blockbusting scoop.

This convivial collection then concludes with a cleverly moving yarn by Joe Samachson & Dobrotka wherein Clark is mistaken for a missing heir and incurs the wrath of a host of greedy, frustrated relatives eager to get rid of ‘The Pride of the Kents’…

As fresh and thrilling now as they ever were, these endlessly re-readable epics are perfectly situated in these glorious hardback Archive Editions; a worthy, long-lasting vehicle for the greatest and most influential comics stories the art form has ever produced.

So what are you waiting for…?
© 1943, 1944, 2006 DC Comics. All Rights Reserved.

R.E.B.E.L.S. volume 2: Strange Companions


By Tony Bedard, Andy Clarke, Claude St. Aubin, Karl Moline, Derec Donovan, Kalman Andrasofszky & various (DC Comics)
ISBN: 987-1-4012-2761-6

Once upon a time, DC’s vast pantheon of characters was sensibly scattered, segregated and wholly distinct: separated and situated on a variety of alternate Earths which comprised Golden Age hold-overs, contemporaneous Silver Age stars and later-created heroes. Further Earths were subsequently introduced for every superhero stable the company scooped up in a voracious and protracted campaign of acquisition over the decades. Charlton, Fawcett, Quality Comics and others’ characters resided upon their own globes, occasionally meeting in trans-dimensional alliances and apparently deterring new readers from getting on with DC.

Latterly, when DC retconned their entire ponderous continuity following Crisis on Infinite Earths in 1985-1986, ejecting the entire concept of a multiverse and re-knitting time so that there had only been one world literally festooned with heroes and villains, many of their greatest characters got a unique restart, with the conceit being that the characters had been around for years and the readership were simply tuning in on just another working day.

Of course now the multiverse concept is back and not confusing at all (no! seriously?) but whatever the original reasons, that dramatic 1980s refit did provide for some utterly astounding and cleverly cohesive stories…

In the aftermath of that event, the hero-packed planet Earth was targeted by a coalition of alien races and endured a full-on Invasion which was repulsed by the indomitable resistance of the World’s assembled heroes and villains and a few selected extraterrestrial allies. When the cosmic dust settled a few of these stayed together and formed cops-for-profit outfit dubbed L.E.G.I.O.N., led by a lying, scheming, manipulative obsessive super-genius bastard named Vril Dox: notional son of the villainous super-villain Brainiac of Colu and one of the most superciliously smug creatures in creation.

Overcoming all odds and the general distaste of his own chief lieutenants, Dox moulded his organisation into a force for justice and peace in the universe, with over 80 client worlds happily prospering, until his own son Lyrl – whilst still a baby – usurped control of the organisation: hunting Vril and his core agent team across the universe as desperate R.E.B.E.L.S. ruthlessly pursued by their own intergalactic commercial police force.

By the end of that run of comicbooks in 1996, order and the status quo were fully restored and the Licensed Extra-Governmental Interstellar Operatives Network went back to scrupulously and competently doling out all the peace and security solvent worlds could afford…

In the first volume, Dox’s organisation was snatched from his implacable grasp by an alien incursion from another galaxy, led by a terrifying mystery despot who had apparently subjugated the predatory Starros and turned their mind-sucking, power-leeching abilities to the creation of an unbelievably vast inter-galactic empire, policed by an unstoppable host of super-slaves and subservient legions.

Acting upon information received from his own descendent in the 31st century, Dox began assembling a super-powered strike force from across known space: old allies and pawns, new heroes – and even villains and monsters. Whoever he couldn’t coerce or co-opt Dox created, such as with the crippled Anasazi girl he transformed into a ball of sentient space-spanning energy he dubbed Wildstar…

However, just as he was compiling his arsenal of living weapons and preparing to take back control of L.E.G.I.O.N., events overtook him again. From far outside our galaxy an impossible army of invaders burst through a space rift, all enslaved by and connected to a telepathic starfish creature named Starro, yet somehow controlled by a humanoid master who had learned how to psychically dominate the universally-feared pentagram predators…

Within hours the Armada had destroyed the impregnable homeworld of the dreaded Dominators and were preparing to spread across the Milky Way, until Dox, with typical reckless brilliance, locked the entire quadrant within an impenetrable forcefield stalling the invasion by trapping hundreds of worlds – and his ragtag R.E.B.E.L.S. unit with them – in an inescapable cage with the most rapacious creatures in creation…

Collecting issues #7-9 of the revived comicbook series and the first R.E.B.E.L.S. Annual: Starro the Conqueror (all from 2009), the drama is scripted as ever by Tony Bedard and continues with ‘No Way Out’ (illustrated by Andy Clarke) wherein the only Dominator to escape the fall of his own species’ ancient empire goes hunting for allies and revenge. Dox too is seeking outside help – with as little success – from planetary dictators such as Despero or Kanjar Ro and extremist regimes such as the bellicose Khunds: all elements he used to be paid good money to keep away from decent sentients and his client worlds…

The aquatic, methane breathing mega-teleporters of Gil’Dishpan at least agreed to a meeting with both Dox and the Dominator, keenly aware that their inherent space-shifting capabilities presented Starro’s forces with an irresistible opportunity to break out of the vast but impenetrable force cage frustrating their outward expansion…

The venal Gil’Dishpan had actually planned to give their diplomatic guests to Starro in return for a neutrality pact but the invaders instead attacked the methane-dwellers, ultimately forcing Dox and the last Dominator to make absolutely sure no teleporters remained for the starfish to mind-control…

In ‘Stealth’ (Clarke art again) the ragtag band of resistors track down the banished and now teenaged Lyrl Dox, press-ganging the former tiny tyrant into the fight just as Starro’s metahuman brigade turned their unstoppable attentions upon the Khundish empire – with the now inevitable result of total submission through horrendous bloodshed.

On another front the insidious Psions contrived a ghastly biological cloaking mechanism and despatched the far-from happy Omega Men through the still-open space rift to the Horde’s mysterious point of origin…

The titular ‘Strange Companions’ – lavishly rendered by Claude St. Aubin & Scott Hanna – pulls more threads into the swiftly expanding cosmic tapestry as Wildstar goes in search of other allies trapped within the contained quadrant whilst the Omega Men discover disquieting, unsuspected secrets on the other side of the sky.

As Starro lieutenant Smite personally crushes all resistance on Kanjar Ro’s fortress world Dhor, the dictator is rescued at the last moment by his archenemy Adam Strange, another recruit to Dox’s resistance movement as is Earthling mutant superman Captain Comet.

The assembled rebels don’t have long to catch their breath however as the frustrated Smite arrives in blockbusting manner leading a squad of Starro super-soldiers and tasked with capturing – or is that liberating? – Lyrl Dox: a lad who’s been correctly assessed as even smarter and more ruthless than the father he’s always hated…

To Be Continued…

The rest of this volume reprints the Annual; offering a quintet of tales uncovering secrets and disclosing hidden facts about the unbeatable enemy forces. The eponymous framing sequence ‘Starro the Conqueror’ (illustrated by St. Aubin & Hanna) connects five powerfully revelatory chapters beginning with ‘The Doom that Came to Kalanor’ as the supreme master of the invaders personally destroys the diabolical Despero – a brutal juggernaut who has killed billions in his day. That day, though, is soon done…

The action continues by revealing the backgrounds of the pitiless, uncompromising invaders beginning with the tragic ‘Daughter of Storms’ (with art from Karl Moline & Mark Pennington): life-giving goddess of a world who lost everything when the starfish landed in her skies…

This is followed by an introduction to the worst Starro can offer as St. Aubin & Hanna convene ‘The High Vanguard’: brutal monsters who serve the as the semi-autonomous elite of the rapacious Horde, after which Derec Donovan delineates the story of Smite who was ‘Scourge of the Stars’ even before falling to the unrelenting overlord of infinity…

This volume concludes with the horrific origin of ‘The Star Conqueror’ (art by Kalman Andrasofszky) which shows how a gentle holy man defeated an intolerable invading interplanetary predator and unwittingly unleashed a far greater menace upon all of creation…

With a spectacular cover gallery by Andy Clark & Andrasofszky, this slim tome offers a deliciously intoxicating blend of space opera and cosmic action that will push every button for lovers of staggering science fiction thrills, cut with sharp, mature dialogue and sublimely beautiful artwork. More straight and simple, mind-boggling, slyly cynical, riotous rollercoaster fun no fan of fantasy should do without…
© 2009, 2010 DC Comics. All Rights Reserved.

Wonder Woman Archives volume 3


By Charles Moulton (William Moulton Marston & Harry G. Peter) with Frank Godwin (DC Comics)
ISBN: 1-56389-814-4

Wonder Woman was conceived by polygraph pioneer William Moulton Marston and illustrated by Harry G. Peter in an attempt to offer girls a positive and forceful role model. She debuted as a special feature in All Star Comics #8 (December 1941), before springing into her own series and the cover-spot of new anthology title Sensation Comics a month later. An instant hit the Amazing Amazon quickly won her own eponymous supplemental title in late Spring of that year (cover-dated Summer 1942).

Once upon a time on a hidden island of immortal super-women, American aviator Steve Trevor of US Army Intelligence crashed to Earth. Near death, he was nursed back to health by young and impressionable Princess Diana.

Fearing her growing obsession with the creature from a long-forgotten and madly violent world, her mother Queen Hippolyte revealed the hidden history of the Amazons: how they were seduced and betrayed by men but rescued by the goddess Aphrodite on condition that they isolated themselves from the rest of the world and devoted their eternal lives to becoming ideal, perfect creatures.

However when goddesses Athena and Aphrodite subsequently instructed Hippolyte to send an Amazon back with the American to fight for global freedom and liberty, Diana overcame all other candidates and became their emissary – Wonder Woman.

On arriving in Americashe bought the identity and credentials of lovelorn Army nurse Diana Prince, elegantly allowing the Amazon to be close to Steve whilst enabling the heartsick medic to join her own fiancé in South America. Soon Diana also gained a position with Army Intelligence as secretary to General Darnell, ensuring she would always be able to watch over her beloved. She little suspected that, although the painfully shallow Steve only had eyes for the dazzling Amazon superwoman, the General had fallen for the mousy but superbly competent Lieutenant Prince…

Using the nom de plume Charles Moulton, Marston (with some help in later years from assistant Joye Murchison) scripted almost all of the Amazing Amazon’s many and fabulous adventures until his death in 1947, whereupon Robert Kanigher took over the writer’s role. Venerable veteran illustrator and co-creator H.G. Peter performed the same feat, limning practically every titanic tale until his own death in 1958. A couple of the very rare exceptions appear in this volume…

This third superbly luxurious full-colour deluxe hardback edition collects her every groundbreaking adventure from Wonder Woman #5-7 and Sensation Comics #18-24 from June-December 1943, and commences, after an appreciative Foreword from comics historian Les Daniels, with ‘The Secret City of the Incas’ from Sensation #18, illustrated by the superbly talented classical artist Frank Godwin, in which the Princess of Power rescued a lost Inca tribe from a despotic theocracy and ancient greed whilst in #19 (Godwin again)‘The Unbound Amazon’ responded to a little boy’s letter and stumbled onto big trouble in the far north woods. Of course Diana knew little Bobby from the Adventure of the Talking Lion (as seen in the previous Archive edition) and with wicked Nazi spy Mavis on the loose wasn’t about to take any chances.

This terrific thriller is notable for the revelation that if an Amazon removed her Bracelets of Submission she turned into a raving, uncontrolled engine of sheer destruction…

H. G. Peter drew the vast entirety of Wonder Woman #5 (June/July 1943), which presented an interlinked epic in the ‘Battle for Womanhood’ as war-god Mars (who instigated the World War from his HQ on the distant red planet through his earthly pawns Hitler,  Mussolini and Hirohito) returned to plague humanity. This time he enlisted the aid of a brilliant but deformed and demented misogynistic psychologist with psychic powers. The tormented Dr. Psycho used his talents to marry and dominate a medium named Marva, using her abilities to form ectoplasmic bodies as he sought to enslave every woman in the world.

Happily Wonder Woman countered his gods-sponsored schemes, after which prominent sidekicks ‘Etta Candy and her Holliday Girls’ comedically crushed a burglary before ‘Mars Invades the Moon’ returned to the overarching tale when the frustrated war-god was ousted by the Duke of Deception.

In attempting to take over the Moon – home of peace-loving goddess Diana – Mars made the biggest error of his eternal life as the Amazing Amazon led a spectacular rescue mission which resulted in the invaders’ utter rout.

The issue then concluded with ‘The Return of Dr. Psycho’ who had escaped prison and again perpetrated a series of ghastly attacks on America’s security and the freedom of women everywhere until the Holliday Girls and their demi-divine mentor stepped in…

Sensation #20 was also by Peter – who was slowly coming to grips with the increased extra workload of the explosively popular 64-page Wonder Woman series every three months – and ‘The Girl with the Gun’ saw Diana Prince investigate sabotage at a munitions factory and the murder of a General at WAACs training base Camp Doe. To the Amazon’s complete surprise the culprit appeared to be Marva Psycho, but there was far more going on than at first appeared…

Godwin handled the art for #21 as Steve and Diana tracked down insidious traitor the American Adolf as he conducted a murderous ‘War Against Society’ whilst issue #6 – another all-Peter extravaganza – introduced another macabre foe in ‘Wonder Woman and the Cheetah’.

Marston’s psychiatric background provided yet another deeply disturbed antagonist in the form of sugar sweet debutante Priscilla Rich who shared her own body with a jealously narcissistic, savage feline counterpart dedicated to murder and robbery. The Cheetah framed the Amazing Amazon and almost destroyed Steve, Etta and the Holliday girls before Wonder Woman finally quashed her wild rampages.

It wasn’t for long as the Cheetah returned to mastermind an espionage-for-profit ring in ‘The Adventure of the Beauty Club’ which resulted in the Perfect Princess being captured by Japan’s High Command before spectacularly busting loose for a final confrontation in ‘The Conquest of Paradise’. Here the Feline Fury infiltrated the home of the Amazons and almost irretrievably poisoned the minds of the super women sequestered there…

By this time Peter was fully adapted to his new schedule and in Sensation Comics #22 took the psychological dramas to new heights when a cured Priscilla Rich was seemingly attacked by her manifested evil self  after the Cheetah stole America’s latest weapon ‘The Secret Submarine’…

In issue #23 the creators tackled school bullying and women in the workplace as production line staff were increasingly stricken by ‘War Laugh Mania’. Only one of the problems was being promulgated by Nazi spies though…

It was back to straight action in #24 as ‘The Adventure of the Pilotless Plane’ saw Steve abducted by Japanese agents whilst investigating a new gas weapon which prevented US aircraft from flying. The vile villains had nothing that could stop Wonder Woman from smashing them and freeing him however, and the status quo was fully restored for the last saga in this lavish hardcover collection.

Wonder Woman #7 offered an optimistic view of the future in a fantastic fantasy tale ‘The Adventure of the Life Vitamin’ wherein America in the year 3000AD revealed a paradisiacal world ruled by a very familiar female President where a miracle supplement had expanded longevity to such an extent that Steve, Etta and all Diana’s friends were still thriving.

Sadly some old throwbacks still yearned for the days when women were second-class citizens subservient to males which meant there was still work for the Amazing Amazon to do…

‘America’s Wonder Women of Tomorrow’ continued the wry but wholesome sex war with Steve going undercover with the rebel forces uncovering a startling threat in ‘The Secret Weapon’ before the focus returned to the present and a far more intimate crisis for wilful child Gerta whose mother Paula (fully reformed ex-Nazi Baroness Paula von Gunther) was forced to deal with a ‘Demon of the Depths’.

But was that the evil octopus at the bottom of the paddling pool or her daughter’s dangerously anti-authoritarian attitudes…?

Far too much has been made of supposed subtexts and imagery of bondage and submission in these early tales – and yes, there really are a lot of scenes with girls tied up, chained or about to be whipped – but I still don’t care. Whatever Marston and Peters might have intended, the plain truth is that the skilfully innovative dramas and incredibly imaginative story-elements influenced the entire nascent superhero genre as much as Superman or Batman, and we’re all the richer for it.

This sterling deluxe book of nostalgic delights is a marvel of exotic, baroque, beguiling and uniquely exciting wonder and these Golden Age adventures of the World’s Most Fabulous female are timeless, pivotal classics in the development of comicbooks and still provide astounding amounts of fun and thrills for anyone interested in a grand nostalgic read.
© 1943, 2002 DC Comics, Inc. All Rights Reserved.