Harvey Kurtzman’s Strange Adventures


By Harvey Kurtzman, Art Spiegelman, Moebius, R. Crumb, Eric Palma, William Stout, Sergio Aragonés & Tom Luth, Tomas Bunk, Rick Geary, Dave Gibbons, Sarah Downs & various (Epic Comics/A Byron Preiss Book
ISBN: 978-0-87135-675-8 (Album HB)

This book contains Discriminatory Content included for satirical and dramatic effect.

Creative genius Harvey Kurtzman is probably the most important cartoonist of the latter half of the last century – even more so than Jules Feiffer, Jack Kirby, Joe Kubert or Will Eisner. His early triumphs in the fledgling field of comicbooks (Frontline Combat, Two-Fisted Tales and especially the groundbreaking, game-changing Mad comic book) would be enough for most creators to lean back on, but Kurtzman was also a force in newspaper strips (Flash Gordon Complete 1951-1953) and a restless innovator, commentator and social critic who kept on looking at folk and their doings. He just couldn’t stop making art or sharing his conclusions…

Kurtzman invented a whole new format when he converted the highly successful colour comic book Mad into a monochrome magazine, safely distancing the brilliant satirical publication from the fallout caused by the 1950s comics witch-hunt which eventually killed EC’s other titles. He then pursued comedy and social satire further with newsstand magazines Trump (no relation to any orange tossers!), Humbug and Help! – all the while creating challenging and powerfully effective humour strips like Little Annie Fanny (for Playboy), Nutz, Goodman Beaver, Betsy and her Buddies and many more. He died far too soon, far too young today in 1993.

Utterly unavailable in digital editions, this intriguing oddment from 1990 saw the Great Observer return to his comic roots to spoof and lambaste strip characters, classic cinema and contemporary sentiments in a series of vignettes illustrated by some of the biggest names of the day. Following a captivating introduction from ex-student Art Spiegelman, a stunning pin-up from Moebius and an overview from project coordinator Byron Preiss, the fun begins with a typically upbeat cartoon appreciation from R. Crumb: ‘Ode to Harvey Kurtzman’ which was coloured by Eric Palma, after which the Harvey-fest begins in earnest…

‘Shmegeggi of the Cave Men’ visually revives the author’s legendary Goodman Beaver, dislocating him to that mythic antediluvian land of dim brutes, hot babes in fur bikinis and marauding dinosaurs, to take a look at how little sexual politics has progressed in a million years – all exquisitely painted by cartoonist, movie artist and paleontological illustrator William Stout, after which Sergio Aragonés adds his inimitable mania to the stirring piratical shenanigans of the dashing ‘Captain Bleed’ (with striking hues supplied by Groo accomplice Tom Luth).

Western parody ‘Drums Along the Shmohawk’ is an all-Kurtzman affair as the scribe picks up his pens and felt-tips to describe how the sheriff and his stooge paid a little visit to the local tribe…

Cartoonist, fine artist and illustrator Tomas Bunk contributes a classically underground and exuberant job depicting ‘A Vampire Named Mel’ whilst arch-stylist Rick Geary helps update the most famous canine star in history with ‘Sassy, Come Home’. Limey Living Legend Dave Gibbons utilises his too-seldom-seen gift for comedy by aiding and abetting in what we Brits term “a good kicking” to the superhero genre in the outrageous romp ‘The Silver Surfer’ before the cartoon buffoonery concludes with Kurtzman and long-time associate Sarah Downs smacking a good genre while it’s down and dirty in ‘Halloween, or the Legend of Creepy Hollow’.

But wait, there’s more…

This seductive oversized hardback also has an abundant section devoted to creator biographies supplemented with pages and pages of Kurtzman’s uniquely wonderful pencil rough script pages – almost like having the stories printed twice.

Fun, philosophical fantasy and fabulous famous, artist folk: what more do you need to know – other than that SOMEone should re-release tis ASAP?
© 1990 by Byron Preiss Visual Publications Inc. Each strip © 1990 Harvey Kurtzman and the respective artist. All Rights Reserved.

Today in 1922 British comics artist (Bennie & Barley Bottom) and social redeemer Derek Chittock was born, with Belgian comics maven René Hausman (Laïyna), following in 1936 and fantasy illustrator Frank (Doctor Strange, Howard the Duck, Creepy) Brunner arriving in 1949. In 1963 manhua creator Khoo Fuk Lung (Saint) was born, with comics/screenwriter Christopher Yost coming in 1973 and Bryan Lee O’Malley (Scott Pilgrim, Seconds, Snotgirl) in 1979.

Nuts


By Gahan Wilson (Fantagraphics Books)
ISBN: 978-1-60699-454-2 (HB/Digital edition

This book includes Discriminatory Content produced in less enlightened times.

Born on February 18th 1930 and dying November 21st 2019, Gahan Allen Wilson was an illustrator, cartoonist, essayist and author who always had his eyes and heart set on the future. According to Gary Groth, the artist/author grew up reading comic strips as much as fantasy fiction.

It always showed.

The mordantly macabre, acerbically wry and surreal draughtsman tickled funnybones and twanged nerves with his darkly dry graphic confections from the 1960s onwards; contributing superb spoofs, sparklingly horrific and satirically suspenseful drawings and strips and panels as a celebrated regular contributor in such major magazines as Playboy, Collier’s, The New Yorker and others. He also wrote cutting edge science fiction for Again Dangerous Visions, The Magazine of Fantasy & Science Fiction, The Twilight Zone Magazine and Realms of Fantasy as well as contributing criticism, book and film reviews for them all.

In an extremely broad and long career he wore dozens of creative hats, even embracing the modern digital universe by creating – with Byron Preiss – his own supernatural computer game Gahan Wilson’s the Ultimate Haunted House.

When National Lampoon first began its devastatingly satirical (geez, do modern folk even recognize satire anymore?) all-out attack on the American Dream, Wilson was invited to contribute a regular strip to their comics section. His sublimely semi-autobiographical, darkly hilarious paean to lost childhood ran from 1972 and until 1981 and was collected as Nuts, another superb compilation from this publisher that you should own and share. Few people – me included – knew that during that period he also, apparently more for fun and relaxation than profit, produced his own syndicated Sunday strip feature. For two years – beginning on March 3rd 1974 – Gahan Wilson Sunday Comics appeared in a small cross-section of newspapers from Boston to Los Angeles and, as with all his work, it bucked a trend.

At a time when most cartoonists were seeking a daily continuity strip, building a readership and eking jokes out with sensible parsimony, Wilson let himself go hog-wild, generating a half-dozen or so single-shot gags every Sabbath, blending his signature weird, wild monsters, uncanny aliens and unsavoury scenes with straight family humour, animal crackers, topical themes and cynically socio-politically astute observations.

Looking at them here it’s clear to me that his intent was to have fun and make himself laugh as much or even more than his readership: capturing those moments when an idea or notion gave him pause to giggle whilst going about his day job…

I’m not going to waste time describing individual cartoons: there are just too many and despite being a fascinating snapshot of ancient life, they’re almost all still outrageously funny in the way and manner that Gary Larson’s Far Side was a scant six years later.

I will say that even whilst generating a storm of humorous, apparently unconnected one-offs, consummate professional Wilson couldn’t restrain himself and eventually the jokes achieved an underlying shape and tone with recurring motifs (clocks, beasts, wallpaper, etc), and features-within-the-feature such as The Creep and Future Funnies

Here, generally a single-page complete graphic epigram “star” a grotty little chubby homunculus dubbed The Kid. This fabulous monochrome (and occasionally colour) collection gathers that complete serial for collectors and potential addicts in a perfect package that readers will dip into over and over again.

Taking his lead from popular sickly-sweet strips about or starring little children and the brilliant but definitely not jejune Peanuts (which was populated, to all intents and purposes, with teeny-weeny neurotic middle-aged midgets), Wilson sought to do the exact opposite and attempt to access the fear, frustration, confusion and unalloyed joy of being a young, impressionable, powerless, curious and demanding…

… and magnificently succeeded.

Dense, claustrophobic, intense and trenchantly funny, these self-contained strips range from satire to slapstick to agonising irony, linking up over the years to form a fascinating catalogue of growing older in the USA: a fearfully faithful alternate view of childhood and most importantly, of how we adults choose to recall and process those distant days…

Each strip begins with the question “Remember how…?” or “One of the…” or some equally folksy enquiry before unveiling bafflement, bewilderment, night-terrors or a deeply-scarring embarrassment which haunts us till doomsday, all wrapped in a comradely band-of-brothers, shared-coping-mechanism whimsy that is both moving and quintessentially nostalgic.

Topics include the unremitting horror of germs; sudden death; being ill; inappropriate movies; forced visits; grandparents; things adults do that they don’t want you to see; unexplained noises; the butcher’s shop; accidents and rusty nails; things in closets; doctors and needles; dying pets; Santa Claus; seasonal disappointments; summer camp; sleep; bodily functions; school and lessons (two completely different things); fungus; bikes and toys; haircuts; comic books; deaths of relatives; hot weather; candy; overhearing things you shouldn’t; stranger danger; hobby-kits and glue; daydreaming; babies and so many other incomprehensible daily pitfalls on the treacherous path to maturity…

Peppered also with full page, hilariously annotated diagrams of such places of enduring childhood fascination as ‘The Alley’, ‘The Kit for Camp Tall Lone Tree’, ‘Mr. Schultz’s Cigar Store’, ‘The Movie Theater Seat’, ‘Table Set Up For Making Models’, ‘The Doctor’s Waiting Room’, ‘The Closet’, ‘The Sick Bed’ and ‘The Private Drawer’, this glorious procession also covers occasions of heartbreaking poignancy and those stunning, blue moon moments of serendipity and triumph when everything is oh-so-briefly perfect…

Complete with a 3-D strip and ‘Nuts to You’ – a comprehensive appreciation and history by Gary Groth – this funny, sad, chilling and sublimely true picture-passport to growing up is unmissable cartoon gold.
© Fantagraphics Books. All Nuts strips © 2011 Gahan Wilson. All rights reserved.

Today in 1917, Golden Age writer/editor Ruth Roche was born, followed by forgotten genius Joe Maneely in 1926, Gahan Wilson in 1930, Johnny Hart in 1931 and both comic book artist Doug Mahnke and cartoonist Mark Bodé in 1963.

We lost Belgian megastar and Marcinelle School founder Willy Maltaite (“Will”) in 2000 and lifelong multi-style achiever Bob Oksner in 2007.

Comics wise, UK standby Radio Fun (published since 1938) folded today in 1961 and Power Comic Fantastic launched today in 1967.

Growing Old with B.C. – A 50 Year Celebration


By Johnny Hart (Checker BPG)
ISBN: 978-1-905239-63-4 (HB) 978-1-933160-68-9 (PB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

John Lewis Hart was born in Endicott, New York in 1931, and his first published cartoons appeared in military newspaper Stars and Stripes while he served with the US Air Force during the Korean War. On returning to Civvy Street in 1953, he sold a few gags to The Saturday Evening Post, Colliers Weekly and elsewhere, but had to earn a living as a general designer.

In 1958, for some inexplicable reason, caveman jokes were everywhere in magazines and comics (even latterly creeping onto TV and into movies). Despite all the dawn-age foofaraw, General Electric draughtsman and still-wannabe cartoonist Johnny Hart hadn’t sold a single one. He also desperately wanted to create a syndicated newspaper strip but couldn’t think of an idea.

And then one of his co-workers said why not do a strip feature one about Cavemen? Just like Alley Oop, but different…

Hart took a good look at the state of the world, and especially the people around him, and the wryly outrageous social commentarians supporting and harassing our hapless nebbish leading man B.C. quickly took shape…

The concept sold instantly to the New York Herald-Tribune Syndicate and the strip – starting today in 1958 – rapidly became a global hit, with the first of 41 collected editions (Hey! B.C.) released in 1959. In 1964 Hart started collaborating with fellow cartoonist Brant Parker on a new strip. The Wizard of Id also became a monster hit. The features won Hart an astounding hoard of awards over the years: making him one of only 4 American cartoonists to produce two strips appearing contiguously in more than 1000 newspapers.

Hart died of a stroke on April 7th 2007. He was working at his drawing board. Brant Parker passed away eight days later.

Hart became a devout Christian during the mid-1980s – something which increasingly and controversially manifested in later strips – but his urgent need to preach and share took a long time to impact the trenchant, whimsically surreal wit and primal byplay of his primordial playpen.

B.C. is a modern everyday kind of guy: a general purpose ordinary slob just getting by, but he has some odd and interesting friends breaking up the monotony of the pre-civilised world. These include self-proclaimed genius Peter, superstitious misogynist Wiley, proto-prime nerd Clumsy Carp, pre-human missing-link Grog, uber-sarcastic Curls and rakish lady-killer Thor.

Apparently, all of them are based on actual people – life-long friends of Hart’s – and their candid reminiscences provide a charming and poignant insight into the life of one of the most revered and successful cartoonists of modern times.

Other materialised regulars include a variety of talking beasts and inanimate objects: chatty, snappy dinosaurs; ants and ant-eaters; clams, snakes; turtles; birds and an apteryx – but I’m guessing they never had analogues with day-jobs in Eisenhower’s America…

This magnificent tome – available in hardcover, paperback and digital editions – offers a decade-by-decade selection of the best and most memorable B.C. strips, supplemented by a listing of its many awards, and comes stuffed with photographs and observations. It is a most delightful commemoration of a truly great and very funny strip.

Hart died during the finishing stages of this book’s creation, making this the best way to celebrate his achievements. His legacy of brain-tickling, absurdist lunacy will never date, and creative anachronism has never been better used to raise a smile or an eyebrow in this lush collection of timely and timeless fun.
B.C. © 2007 Creators Syndicate Inc. B.C. © 1958-2006 John L. Hart Family Limited Partnership.

Today in 1914 writer Leo Dorman was born, as was fellow Superman stalwart Curt Swan in 1920. In 1929 Alejandro Jodorowsky came along, with today also greeting modern myth makers Nelson De Castro/“Nelson” in 1969 and Leah Williams in 1988.

Big day for strip launches too. As well as BC, we all started loving Richard F. Outcault’s The Yellow Kid in 1985, Lee Falk’s The Phantom in 1936 and Jack Williamson & Lee EliasBeyond Mars in 1952.

Marvel Team-Up Omnibus volume 1


By Roy Thomas, Gerry Conway, Len Wein, Steve Gerber, Ross Andru, Gil Kane, Jim Mooney, Sal Buscema, Don Heck, Mike Esposito, Frank Giacoia, Steve Mitchell, Frank Bolle, Don Perlin, Sal Trapani, Wayne Howard, Dave Hunt, Vince Colletta & various (MARVEL)
ISBN: 978-1-3029-6699-7 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Inspiration isn’t everything. In fact, as Marvel slowly grew to a position of market dominance in the wake of losing their two most innovative and inspirational creators, they did so less by experimentation and more by expanding proven concepts and properties. The only real exception to this was the assembly line creation of horror and horror-hero titles in response to the industry down-turn in super-hero sales – a move expedited by a rapid revision in the wordings of the increasingly ineffectual Comics Code Authority rules.

The concept of team-up books – an established star pairing or battling (usually both) with less well-selling company characters – was not new when Marvel decided to award their most popular hero the lion’s share of this new title, but they wisely left their options open by allocating an occasional substitute lead in the Human Torch. In those long-lost days editors were acutely conscious of potential over-exposure – and since superheroes were actually in a decline they may well have been right.

Marvel Team-Up was the second regular Spider-Man title (abortive companion title Spectacular Spider-Man was created for the magazine market in 1968 but died after two issues). MTU launched at the end of 1971 and went from strength to strength, proving the time had finally come for expansion and a concentration on uncomplicated action over sub-plots…

This engaging hardback and/or eBook compilation gathers the first 30 issues of Marvel Team-Up (spanning cover-dates March 1972 to February 1975) and includes crossover fun from Daredevil (and the Black Widow) #103, plus double length larks from Giant-Size Super Heroes #1 and Giant-Size Spider-Man #1-3. As well as a monolithic assortment of nostalgic visual treats at the back, this mammoth tome is dotted throughout with editorial and letters pages (from ‘Team-Up’ to ‘Mail it to Team-Up’) and also includes recycled Introductions from previous Marvel Masterworks editions (namely Gerry Conway’s ‘Behold: An Introduction’ and Roy Thomas’ ‘A Long, Loose Leash’ and ‘Full Credit – or Blame’) plus other contemporary editorial announcements as seen in each original issue, just to enhance overall historical experience…

Marvel Team-Up #1was crafted by Roy Thomas, Ross Andru & Mike Esposito as a mutual old enemy reared his gritty head in charming seasonal saga ‘Have Yourself a Sandman Little Christmas!’. A light-heated romp full of Christmas cheer, rambunctious action and seasonal sentiment, the story set the tone for all epics to follow. Merry Marvelite Maximii can award themselves a point for remembering which martial arts/TV hero debuted in this issue, but folk with lives can simply take my word that it was Iron Fist’s sometimes-squeeze Misty Knight

Gerry Conway assumed the writer’s role and Jim Mooney the inks for ‘And Spidey Makes Four!’ in the succeeding issue as our hot and sticky heroes then take on and trounce the Frightful Four and Negative Zone bogeyman Annihilus before without pause going after Morbius the Living Vampire in #3’s ‘The Power to Purge!’ (as inked by Frank Giacoia). The new horror-star was still acting the villain in MTU #4 as the Torch was replaced by most of Marvel’s sole mutant team (The Beast having gone all hairy – and solo) in ‘And Then… the X-Men!’

Inked by Steve Mitchell, this boldly enthralling thriller was illustrated by magnificent Gil Kane at the top of his form. Kane became a semi-regular penciller, and his dynamic style and extreme-action anatomy lifted many pedestrian tales such as #5’s ‘A Passion of the Mind!’ (Conway script & Esposito inks), pitting Spidey and The Vision against manipulative mesmeric Puppet Master and robotic assassin the Monstroid. The bad guy again carried over to the next issue and joined by the Mad Thinker in ‘…As Those Who Will Not See!’ pitted the wallcrawler and The Thing against cerebral scoundrels in a cataclysmic battle no Fights ‘n’ Tights fan could be unmoved by…

MTU #7’s ‘A Hitch in Time!’ was produced by Conway, Andru & Mooney: guest-starring Thor with otherworldly Trolls freezing Earth’s time-line as a prerequisite step to conquering Asgard, after which #8 provides a perfect example of the team-up comic’s other function – to promote and popularise new characters. ‘Man-Killer Moves at Midnight!’ was most fans’ first exposure to The Cat (later retooled as Tigra the Were-Woman) in a painfully worthy if ham-fisted attempt to address feminist issues from Conway & Mooney. The hard-pressed heroes joined forces here to stop a male-hunting murderer paying back abusive men. These days we’d probably be rooting for her…

Iron Man collaborated in the opening foray of 3-part tale ‘The Tomorrow War!’ (Conway, Andru & Frank Bolle) as he & Spidey are kidnapped by Zarkko the Tomorrow Man to battle Kang the Conqueror. The Torch returned to help deal with the intermediate threat of a ‘Time Bomb!’ (with art by Mooney & Giacoia) before the entire race of Black Bolt’s Inhumans pile in to help Spidey stop history unravelling in culminatory clash ‘The Doomsday Gambit!’ – this last chapter scripted by Len Wein over Conway’s plot for Mooney & Esposito to illustrate.

Deftly delineated by Andru & Don Perlin, Wein scripted a Conway plot for ‘Wolf at Bay!’ in MTU #12 wherein wallcrawler meets Werewolf By Night Jack Russell to maul malevolent mage Moondark in foggy San Francisco, after which we divert to the Man Without Fear’s own title. Here they share some left coast limelight as Daredevil and the Black Widow #103 (Steve Gerber, Don Heck & Sal Trapani). This sees them join the still-California-bound wallcrawler as a merciless cyborg attacks the odd couple while they pose for roving photojournalist Peter Parker in ‘…Then Came Ramrod!’

Kane & Giacoia limned ‘The Granite Sky!’ wherein Wein pits Spidey & Captain America against Hydra and Grey Gargoyle in a simple clash of ideologies, after which ‘Mayhem is… the Men-Fish!’ (inked by Wayne Howard – and, yes bad grammar, but great action-art!) matches the webslinger with the savage Sub-Mariner against vile villains Tiger Shark and Doctor Dorcas as well as an army (navy?) of mutant sea-beasts.

Wein, Andru & Perlin created The Orb to bedevil Spidey and Ghost Rider in ‘If an Eye Offend Thee!’ in #15 before Kane & Mooney limn ‘Beware the Basilisk my Son!’: a gripping romp featuring (the original Kree) Captain Marvel, concluding with ‘Chaos at the Earth’s Core!’ (inked by “everybody”!), as Mister Fantastic joins the fracas to stop Mole Man inadvertently blowing up the world. Human Torch Johnny Storm teams with The Hulk in MTU #18 to stop antimatter malcontent Blastaar in ‘Where Bursts the Bomb!’ (Giacoia & Esposito inks), but Spidey blazes back a month later with Ka-Zar in situ to witness ‘The Coming of… Stegron, the Dinosaur Man!’ (Wein, Kane & Giacoia). His plans to flatten New York by releasing ‘Dinosaurs on Broadway!’ is foiled with Black Panther’s help… as well as the artistic gifts of Sal Buscema, Giacoia & Esposito.

Dave Hunt replaced Esposito inking ‘The Spider and the Sorcerer!’ in #21 as Spidey and Doctor Strange once more battled Xandu, a wily wizard first seen in Spider-Man Annual #2, before we pause for a brief lecture.

Giant-Size titles were quarterly double-length publications added to the schedule of Marvel’s top tier heroes, and the wallcrawler’s were used to highlight outré or potentially controversial pairings such as Dracula and Doc Savage. Here they are represented by try-out Giant-Size Super Heroes #1 which pitted the wallcrawler against Living Vampire Morbius as well as hirsute and manic Man-Wolf. In a classic clash by Conway, Kane & Esposito. Within months a quarterly double-length Spider-Man team vehicle was added to Marvel’s schedule….

Back in MTU #22, Wein, Sal B & Giacoia’s ‘The Messiah Machine!’ brings the monthly story glories to a brief pause after depicting Hawkeye and the Amazing Arachnid frustrating deranged computer Quasimodo‘s ambitious if absurd mechanoid invasion. Then – cover-dated July 1974 and courtesy of Conway, Andru & Heck – Giant-Size Spider-Man #1 saw the webspinner in frantic pursuit of an experimental flu vaccine, improbably carried on an ocean liner in ‘Ship of Fiends!’ The quest brought him into chilling contact with newly-revived vampire lord Dracula and a scheming Maggia Capo at ‘The Masque of the Black Death!’

Here that bizarre battle is accompanied by its original editorial text feature ‘An Illuminating Introduction to Giant Size Spider-Man’ before we move on to monthly MTU wherein the Torch & Iceman fractiously unite to stop Equinox, the Thermo-Dynamic Man on ‘The Night of the Frozen Inferno!’ (Wein, Kane & Esposito). Still embracing supernatural themes and trends, the webslinger learns ‘Moondog is another Name for Murder!’ in a defiantly quirky yarn illustrated by Mooney & Trapani which brings the decidedly offbeat Brother Voodoo to the Big Apple to quash a Manhattan murder cult…

Wein, Mooney & Frank Giacoia then determine that ‘Three into Two Won’t Go!’ as Daredevil joins Spider-Man in thrashing inept kidnappers Cat-Man, Bird-Man and Ape-Man, after which Giant-Size Spider-Man #2 sees the amazing arachnid drawn into battle with Shang-Chi, Master of Kung Fu as sinister immortal Fu Manchu frames Spider-Man in ‘Masterstroke!’ The duped heroes clear the air in ‘Cross… and Double-Cross!’ before uniting to foil the cunning Celestial’s scheme to mindwipe America from the ‘Pinnacle of Doom!’

MTU #26 finds the Torch and Thor battling to save the world from Lava Men in The Fire This Time…’ by Wein, Mooney, Giacoia & Hunt. At this time, in a desperate effort to build some internal continuity into the perforce brutally brief encounters, the scripters introduced a shadowy trio of sinister observers with an undisclosed agenda who would monitor superhero episodes and eventually be revealed as providers of outrageous technologies for many of the one-shot villains who came and went so quickly and ignominiously…

They weren’t involved when the Chameleon frames Spider-Man (again) and tricks the Hulk into freeing a man – for the most unexpected reason of all – from the New York Men’s Detention Center in #27’s ‘A Friend in Need!’ (Wein, Mooney & Giacoia). They did, however, have a cloaked hand in ‘The City Stealers!’ (#28 by new regular creative team Conway, Mooney & Vince Colletta) when strange mechanoids swipe the island of Manhattan, necessitating Spidey and Hercules (mostly Hercules) having to drag it back to its original position…

After that implausible minor miracle Spider-Man experiences time-displaced disaster as Giant-Size Spider-Man #3 (Conway, Andru & Esposito) explores ‘The Yesterday Connection!’ Now lovely alien Desinna seeks the aid of Spidey in 1974 and – in ‘The Secret Out of Time’ – the hands-on help of legendary 1930s adventurer Doc Savage. Across a gulf of four decades the heroes individually discover something is not right in ‘Other People in Other Times!’ With the escape of a savage rampaging monster, two eras seem doomed to destruction, at least until wiser, more suspicious heads and powers prevail in ‘Tomorrow is Too Late’ ensuring that ‘The Future is Now!’

Marvel Team-Up #29 displays a far less constrained – or even amicable – pairing as flaming kid Johnny Storm and patronising know-it-all Iron Man butt heads whilst tracking a seeming super-saboteur in ‘Beware the Coming of Infinitus! or How Can You Stop the Reincarnated Man?’ before in #30 Spider-Man and The Falcon find ‘All That Glitters is not Gold!’ whilst tracking a mind-control drug back to its crazy concoctor Midas, the Golden Man.

However, adding extra lustre are visual treats aplenty in the form of contemporaneous house ads; covers and frontispieces from seasonal tabloid treasury Giant Superhero Holiday Grab-Bag (with art from John Buscema & John Romita Sr.) and original art pages and covers from Andru, Kane, Esposito, Perlin, Mooney, & Giacoia plus Kane pencil layouts. Also on view are covers from Marvel Tales #234, 249, 254, by Todd McFarlane, Marshall Rogers, Brian Stelfreeze, complete with new bridging pages by Jae Lee. Jan Harpes & Renee Witterstatter, and another gallery of Spider-Man Megazine covers (#1-6) by James Fry, Hector Collazo, Stelfreeze, Jung Choi, Ron Frenz, Al Milgrom, Stuart Immonen, Kirk Jarvinen, Jason Moore and Mark Buckingham, plus the unpublished cover of #7 as crafted by John Romita Sr & Jr.. Closing the book is a truly unique unused cover for #8 by Brian Bolland.

These stories are of variable quality but nonetheless all exhibit an honest drive to entertain and please. Artistically the work is superb, and most fans of the genre would find little to complain about so, although not really a book for casual or more maturely-oriented readers, there’s bunches of fun on hand and young readers will have a blast, so there’s no real reason not to add this tome to your library…
© 2025 MARVEL.

Today in 1892 Korky the Cat creator James Crighton was born as was Golden Age great Creig Flessel in 1912 and Al McWilliams in 1916. Writer/editor/publisher Bob Shreck joined the party in 1955, three years after Crocket Johnson released the final episode of Barnaby.

Back in 1938, the very first Donald Duck newspaper strip was syndicated and in 1987 the astounding Ken Reid drew his last breath – as did Dutch comics maestro Lo Hartog van Banda in 2006. As always, look in the blog for more or just buy anything with these guys’ names on it…

DC Finest: The Doom Patrol – The Death of the Doom Patrol


By Arnold Drake, Bob Haney, Paul Kupperberg, Gerry Conway & Scott Edelman, Bruno Premiani, Bob Brown, Joe Staton, Arvell Jones, Frank Chiaramonte, Bruce Patterson, Romeo Tanghal, Carmine Infantino, Jack Sparling, Joe Orlando, Jim Aparo, Rich Buckler, Vince Colletta, Ross Andru, Dick Giordano & various (DC Comics)
ISBN: 978-1-79950-669-0 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

In 1963 traditionally cautious comic book publishers at last realised superheroes were back in a big way and began reviving and/or creating a host of costumed characters to battle with and against outrageous menaces and dastardly villains. Thus, the powers-that-be at National Comics decided venerable adventure-mystery anthology title My Greatest Adventure would dip its toe in the waters with a radical take on the fad. Still, infamous for cautious publishing, they introduced a startling squad of champions with thematic roots firmly planted in those B-movie monster films of the era that had informed the parent comic.

No traditional team of masked adventurers, this cast comprised a robot, a mummy and an occasional 50-foot woman, joining forces with and guided by a vivid, brusque, domineering, crippled mad scientist. They would fight injustice in a whole new way…

Covering May 1966 to May 1965, this stunning compilation collects the remainder of the earliest exploits of the “Fabulous Freaks”, gathered from Doom Patrol #104-121. For good measure this comprehensive collection also contains the editorial material from reprint revival Doom Patrol #122-124 (February to July 1973); the enticing reboot that eventually returned the team to action from Showcase #94-96 (August 1977-January 1978), and the first official outing in a team-up trilogy from Superman Family #191-193 (October 1978 – January/February 1979).

The dramas were particularly enhanced by the drawing skills of Italian cartoonist and classicist artist Bruno Premiani, whose highly detailed, subtly humanistic illustration made even the strangest situation dauntingly authentic and grittily believable. He was also the ideal hand to squeeze every nuance of comedy and pathos from the captivatingly involved, grimly light-hearted scripts by Arnold Drake who always proffered a tantalising believably world for the outcast heroes to strive in. Premier tale ‘The Doom Patrol’ was co-scripted by Drake & Bob Haney, detailing how a mysterious wheelchair-bound scientist summoned three outcasts to his home through the promise of changing their miserable lives forever.

Competitive car racer Cliff Steele had legally died in a horrific pile up, but his undamaged brain was transplanted into a fantastic mechanical body. Test pilot Larry Trainor should have died. He had been trapped in an experimental stratospheric plane and become permanently radioactive, with the dubious benefit of gaining a semi-sentient energy avatar which could escape his body to perform incredible stunts for up to a minute at a time. To pass safely amongst men Trainor had to constantly wrap himself in special radiation-proof bandages.

Former movie star Rita Farr was exposed to mysterious swamp gases which gave her the terrifying, unpredictable – initially uncontrolled – ability to shrink or grow to incredible sizes.

The outcasts were brought together by brilliant, enigmatic Renaissance Man The Chief, who sought to mould solitary misfits into a force for good. He quickly proved his point when a bomber attempted to blow up the docks. The surly savant directed the trio in defusing it and no sooner had the misfits realised their true worth than they were on their first mission…

Now, years later with the team world-renowned, Doom Patrol #103 opens with the first of two tales: a tragedy ensuing after Professor Randolph Ormsby seeks the team’s aid for a space shot. When the doddery savant mutates into flaming monster ‘The Meteor Man’ it takes the entire patrol plus Beast Boy and Mento to save the day.

For those who haven’t seen the first volume yet: super-rich genius Steve Dayton (think ABSOLUTELY NOTHING like that Tesla guy) created a psycho-kinetic helmet and superhero persona Mento solely to woo and wed Rita, whilst outrageous, obnoxious Gar Logan was a tourist toddler in Africa, who contracted a rare disease. Although his scientist parents’ experimental cure beat the contagion before they died, it left him the colour of cabbage and able to change shape at will. A protracted storyline had commenced in #100 wherein the secretive, chameleonic kid revealed how he was now an abused orphan being swindled out of his inheritance by unscrupulous guardian Nicholas Galtry. The greedy, conniving accountant had even leased his emerald-hued charge to rogue scientists…

Rita especially had empathised with Gar’s plight and resolved to free him from Galtry whatever the cost…

DP #103 also continued unpacking the Mechanical Man’s early days following Caulder’s implantation of Cliff’s brain into an artificial body. In ‘No Home for a Robot’, the shock had seemingly driven the patient crazy as Steele went on a city-wide rampage, hunted and hounded by the police, but here, the ferrous fugitive finds brief respite with his brother Randy, before realising that trouble would trail him anywhere…

In an era devoid of promotional material or media platforms, Doom Patrol #104 astounded everyone as Rita abruptly stopped refusing loathsome billionaire/self-promoting supergenius smart guy Steve Dayton (think Musk with shinier hats) to become ‘The Bride of the Doom Patrol!’ However, her star-stuffed wedding day is almost ruined when alien arch-foe Garguax and The Brotherhood of Evil crash the party to murder the groom. So unhappy are Cliff and Larry with Rita’s “betrayal” that they almost let them…

Even whilst indulging her new bride status in #105, Rita can’t abandon the team and joins them in tackling old elemental enemy Mr. 103 during a ‘Honeymoon of Terror!’ before back-up yarn ‘The Robot-Maker Must Die’ concludes Cliff Steele’s origin as the renegade attempts to kill the mystery surgeon who had imprisoned him in a metal hell… finally giving Caulder a chance to fix a long-term malfunction in Steele’s systems…

‘Blood Brothers!’ in #106 introduces domestic disharmony as Rita steadfastly refuses to be a good trophy wife: resuming the hunt for Mr. 103 with the rest of the DP. Her separate lives continue to intersect, however, when Galtry hires that elemental assassin to wipe Gar and his freakish allies off the books…

The back-up section shifts focus onto ‘The Private World of Negative Man’, recapitulating Larry Trainor’s doomed flight and the radioactive close encounter that turned him into a walking mummy. However, even after being allowed to walk amongst men again, the gregarious pilot finds himself utterly isolated and alone…

Doom Patrol #107 opens epic story-arc ‘The War over Beast Boy’ as Rita & Steve (think Elon but funny and human) start begin proceedings to get Gar and his money away from Galtry, and the embezzler responds by opening a criminal campaign to beggar Dayton, inadvertently aligning himself with the Patrol’s greatest foes. Already distracted by the depredations of marauding mechanoid Ultimax, the hard-pressed heroes swiftly fall to the awesome automaton and Rita is exiled to a barbaric sub-atomic universe…

The secret history of Negative Man continues and concludes on a cliffhanger with ‘The Race Against Dr. Death’. When fellow self-imposed outcast Dr. Drew tries to draw the pilot into a scheme to destroy the human species which had cruelly excluded them both, the ebony energy being demonstrates its incredible power to save the world from fiery doom. In #108, ‘Kid Disaster!’ sees Mento diminished and despatched to rescue Rita whilst Galtry’s allies reveal their true nature before ambushing and killing the entire team…

…Almost.

Despite only Caulder and Beast Boy remaining, our exceedingly odd couple nevertheless pull off a major medical miracle: reviving the heroes in time to endure the incredible attack of alien colossus ‘Mandred the Executioner!’ before Larry’s ‘Flight into Fear’ at the comic’s rear proves Drew hasn’t finished with the itinerant Negative Man yet…

DP #110 wonderfully and wittily wraps up the Beast Boy saga as Galtry, Mandred and the Brotherhood marshal one last futile attack before a ‘Trial by Terror!’ finally finds Logan legally adopted by newlyweds Mrs. & Mr. Dayton. Sadly, it’s just a prelude to expansive extraterrestrial invasion in #111, heralding the arrival of ‘Zarox-13, Emperor of the Cosmos!’

The awesome overlord and his vanguard Garguax make short work of the Fabulous Freaks and – with all Earth imperilled – an unbelievable alliance forms, but not before ‘Neg Man’s Last Road!’ ends Trainor’s tale as the alienated aviator again battles Dr. Death, before joining a band of fellow outcasts in a bold new team venture…

Unbelievably, in #112, the uneasy alliance of DP with The Brain, Monsieur Mallah & Madame Rouge as ‘Brothers in Blood!’ results in no betrayals and the last-minute defeat of the invincible aliens. Moreover, although no rivalries were reconciled, a hint of romance does develop between two of the sworn foes, whilst at the back, untold tales of Beast Boy begin as ‘Waif of the Wilderness’ introduces millionaire doctors Mark & Marie Logan, whose passion for charity took them to deepest Africa and into the sights of “witchman” Mobu who saw his powerbase crumbling as SCIENCE! fixed his subjects’ problems…

When toddler Gar contracts dread disease Sakutia, the Logan’s radical treatment saves their child and grants him metamorphic abilities, but as they subsequently lose their lives in a river accident, the baby boy cannot understand their plight and blithely watches them die. Orphaned and lonely, he inadvertently saves the life of a local chief with his animal antics and is adopted… making of Mobu an implacable, impatient enemy…

DP #113 pits the team against a malevolent one-man mechanoid army in ‘Who Dares to Challenge the Arsenal?’ but the true drama manifests in a subplot showing Caulder seeking to seduce schizophrenic Madame Rouge away from the allure of wickedness and malign influence of the Brotherhood of Evil. The issue includes another Beast Boy short as ‘The Diamonds of Destiny!’ finds thieves kidnapping the amazing boy, just as concerned executor Nicholas Galtry takes ship for Africa to find the heir to his deceased employer’s millions…

Issue #114 opens with the Doom Patrol aiding Soviet asylum seeker Anton Koravyk and subsequently embroiled in a time-twisting fight against incredible caveman ‘Kor – the Conqueror!’ before Beast Boy briefing ‘The Kid Who Was King of Crooks!’ finds the toddler turned into a thief in Johannesburg… until his Fagin-ish abductors have a fatal falling out…

The next issue debuts ‘The Mutant Master!’: pitting the heroes against a trio of hideous, incomprehensibly powerful atomic atrocities resolved to eradicate the world which had so cruelly treated them. Things might have fared better had not the Chief neglected his comrades in his obsessive – and at last successful – pursuit of Madame Rouge…

Also included is ‘General Beast Boy – of the Ape Brigade!’, wherein a Nazi war criminal is accidentally foiled by lost wanderer Gar. The madman’s loss is Galtry’s gain, however, as the crooked money-man’s search ends with him “rescuing” Logan and taking him back to safe, secure America…

The mutant maelstrom concludes in #116 as ‘Two to Get Ready… and Three to Die!’ sees Caulder saving Earth from obliteration and reaping his unexpected reward in a passionate fling with “cured-but-still-fragile” Rouge. The wheelchair wonder seizes centre stage in #117 as his neglect drives his team away, leaving Caulder vulnerable to attack from a mystery man with a big grudge in ‘The Black Vulture!’ Happily, a reunited squad deals with grotesque madman ‘Videx, Monarch of Light!’ even as The Brain challenges Caulder to return his stolen chattel Rouge. Nobody thought to ask her what she wanted, though, and that’s a fatal oversight for all concerned…

Tastes were changing in the turbulent late 1960s and the series was in trouble. Superheroes were about to plunge into mass decline, and the creators addressed the problem head-on in #119: embracing psychedelic counter culture in a clever tale of supernal power, brainwashing and behaviour modification leaving the DP cowering ‘In the Shadow of the Great Guru!’

An issue later they faced a furious Luddite’s ‘Rage of the Wrecker!’ when a crazed scientist declares war on technology… including the assorted bodies keeping Cliff alive and active. The then-unthinkable occurred next and the series spectacularly, abruptly ended with what we all believed at the time to be ‘The Death of the Doom Patrol!’…

Faced with cancellation, Editor Murray Boltinoff and creators Drake & Premiani wrapped up all the long-running plot threads as spurned Madame Rouge went well off the deep end and declared war on both The Brain’s boys and Caulder’s “children”…

Pitilessly blowing up the Brotherhood, she then attacks the city until the Doom Patrol remove themselves to an isolated island fortress. Even there they are not safe and her forces ambush them. Captured and facing death, Rouge offers mercy if they abandon their principles and allow her to destroy a village of 14 complete strangers in their stead…

At a time when comics came and went with no fanfare and cancelled titles seldom provided any closure, the sacrifice and death of the Doom Patrol was a shocking event for us readers. We wouldn’t see anything like it again for decades – and never again with such style and impact. With the edge of time and experience on my side, it’s obvious just how incredibly mature Drake & Premiani’s take on superheroes was, and these superbly engaging, frenetically fun and breathtakingly beautiful stories rightfully rank amongst the very best Fights ‘n’ Tights tales ever told. Even the mercilessly exploitative many returns of the team since can’t diminish that incredible impact, and no fan of the genre or comic dramas in general should consider their superhero education complete until they’ve seen these classics.

However comics means business and eventually attention drifted back to the “World’s Strangest Heroes”. In 1973 as part of a strand of reprint titles, The Doom Patrol title resurfaced for three issues. From them a trio of editorial features – ‘Meet… The Doom Patrol’, ‘The Men Behind… the Doom Patrol’ and ‘The Doom Patrol’s Professional Fans’ – act as round-up and prelude for the final section of this fabulous compendium.

Itself an early cancellation in the superhero downturn, venerable try-out title Showcase was revived with #94 (cover-dated August/September 1977) and offered a new Doom Patrol courtesy of Paul Kupperberg & Joe Staton. It began with ‘The Doom Patrol Lives Forever!’ as Cliffe Steele’s shell is rescued and retooled by Metal Men inventor Will Magnus. Eventually independent again the traumatized survivor visits the only home he knows and discovers a new gang living/hiding in their old HQ.

Energy-caster Joshua “Tempest” Clay is a Vietnam deserter and Valentina “Negative Woman” Vostok absconded from the Soviet air force after she was possessed by a radioactive energy being very much like the one Larry Trainor was afflicted with. They are led by an Indian woman named Arani, whose temperature-shifting powers prompted her code name Celsius. Cliff is outraged and suspicious, but all becomes a bit clearer when arch enemy General Immortus attacks…

Inked by Francisco Chiaramonte, ‘The Origin of Celsius!’ reveals how the icy flamethrower is in fact Niles Caulder’s secret wife, and possesses those secrets of unending life the geriatric general craves above all else. The battle to stop him and save her creates a bond between the team that carries them straight into even deadlier dangers as Vostok is targeted by US federal agent Matt Cable (last seen palling around with the Swamp Thing) and far-less-tractable KGB operative The Cossack, seeking her recovery for the state. With Bruce Patterson inking, ‘Defection!’ sees the quartet begin a life as fugitive heroes in the grand tradition…

Mere months later Superman Family #191 through 193 saw them join Supergirl, confronting ‘A Matter of Gravity’ (by Gerry Conway with Sott Edelman, Arvell Jones & Romeo Tanghal) as rival villains – and distant cousins with a historic grudge – Gravitron Man and Gravity Lord tear up the world in search of validation and vengeance: cruelly proving ‘What Goes Up… Can’t Come Down’ before ‘The Gravity War’ is forcefully and forcible ended by the united champions…

Although as kids we all happily suspended disbelief and bought into the fanciful antics of the myriad masked heroes available, somehow the exploits of Doom Patrol – and their strangely synchronistic Marvel counterparts The X-Men (freaks and outcasts, wheelchair geniuses, both debuting in the summer of 1963) – always seemed just a bit more authentic than the usual cape-&-costume crowd. With the edge of time and experience on my side it’s obvious just how incredibly mature and hardcore Drake, Haney & Premiani’s take on superheroes actually was. These superbly engaging, frantically fun and breathtakingly beautiful tales should be rightfully ranked amongst the finest Fights ‘n’ Tights tales ever told.

With covers by Bob Brown, Premiani, Carmine Infantino, Jack Sparling, Joe Orlando, Jim Aparo, Rich Buckler Vince Colletta, Ross Andru & Dick Giordano this is a grande superhero sampler any fan of comics or the TV series will adore. Hopefully we’ll see it in digital format soon…
© 1966, 1967, 1968, 1973, 1977, 1978, 1979, 2025 DC Comics. All Rights Reserved.

Today in 1929 the astoundingly smart Jules Feiffer was born. Go see Explainers to see why that’s a cause for celebration before wishing super spidery avenging defending art star Sal Buscema Many Happy Returns since his natal arrival in 1936. If there are gods of any sort anywhere PLEASE DON’T JINX THAT!

In 1948 Frank Godwin’s Rusty Riley strip launched, as did UK weekly Boy’s World in 1963.

If you’re a travelling fan say hooray that Richard Alf was born today in 1952. Even if you haven’t visited his comics stores, you’ve probably enjoyed the San Diego Comic Con he co-founded…

The Legend Testers 60th Anniversary Edition


By Graham Baker, Jordi Bernet, with Alf Wallace & various (Rebellon Studios/ treasury of British Comics)
ISBN: 978-1-83786-654-0 (TPB/Digital edition), 978-1-83786-681-6 (Webshop edition)

This book includes Discriminatory Content produced in less enlightened times.

British comics always enjoyed an extended love affair with what can only be described as “unconventional” (for which substitute “bizarre” or “creepy”) stars. So many notional role models we grew up reading were outrageous or just plain “off”: self-righteous voyeur / vigilantes like Jason Hyde, sinister foreign masterminds like The Dwarf or Black Max, affable criminals such as Charley Peace, arrogant ex-criminals like The Spider or outright racist Overmen like manic white ideologue Captain Hurricane

Prior to game changers Action, 2000AD and Misty, our comics fell into fairly ironclad categories. Back then, you had genial and/or fantastic preschool fantasy; many, many licensed entertainment properties; action; adventure; war (especially ones “We” were in or had started); school dramas; sports; and straight comedy strands. Closer examination could confirm that there was always a subversive merging, mixing undertone, especially anarchic antiheroes like Dennis the Menace or our rather strained interpretation of costumed crime-busters. Just check out Phantom Viking, Kelly’s Eye or early Steel Claw stories…

Over and again British oddness would combine with or react to long-standing familiarity with soft oppression, leading to sagas of overwhelming, imminent conquest and worse. With our benighted shores existentially threatened, entertainment sources responded with a procession of doughty resistors facing down doom from the deepest depths of perfidy and menace… especially as churned up by the scary results of foolish modern SCIENCE!

That’s not to say we didn’t appreciate less outrageous adventurers as with this notional precursor (or synchronistic zeitgeist?) to TV’s Time Tunnel, with a brace of straightlaced but tough-as-nails He-Men heroes Rollo Stones and Danny Charters who dared the unknown weekly in the name of SCIENCE! – and history of course…

Cover-dated February 5th 1966, Smash! launched as just another standard Odhams anthology weekly until abruptly re-badged as a “Power Comic” at the end of the year. It combined homegrown funnies and British originated thrillers with resized US strips to capitalise on the superhero bubble created by the Batman TV series. Power Comics was a sub-brand used by Odhams to differentiate those periodicals which contained reprinted American superhero material from the company’s regular blend of sports, war, western, adventure and funny strips – like Buster, Valiant, Lion or Tiger. During the Swinging Sixties, Power weeklies did much to popularise budding Marvel Universe characters in this country, which were still poorly served by distribution of the original US imports.

The increasingly expensive American reprints were dropped in 1969 and Smash! was radically retooled with the traditional mix of action, sport and humour strips. Undergoing a full redesign, it was relaunched on March 15th 1969 with all-UK material (mostly drawn by overseas artists) and finally disappeared into Valiant in April 1971 after 257 issues. Seasonal specials remained a draw until October 1975 when Smash Annual 1976 properly ended the era. From then on, the new Fleetway brand had no room for the old guard – except as re-conditioned reprints in cooler, more modern books…

Thanks to economic vagaries and spiralling costs in publishing, the mid 1960s and early 1970s were particularly wild and desperate for comics: inspiring a wave of innovation most fondly remembered for more of those aforementioned darkly off-kilter heroes, beguiling monsters and charismatic villains.

Gathering serialised episodes from Smash! 2nd April 1966 to 8th July 1967, this complete compilation delivers fantastic threats and menaces in a traditional weekly manner, as a pair of dedicated and competent white blokes diligently push back the boundaries of ignorance. As was usual for these times, what was popular on screens large & small affected what arrived on the picture-packed pages Probably committee created with majority input from supervising editor Alf Wallace (Missing Link, Johnny Future) and sub-editor/scripter Graham Baker with new kid Jordi Bernet involved from the get-go, this series is one of many lost delights crafted by world stars in waiting and the observant will see Bernet improving and pushing himself on every page…

Jordi Bernet Cussó was born in Barcelona in 1944, son of a prominent, successful humour cartoonist. When his dad died suddenly 15-year-old Jordi took over his strip Doña Urraca (Mrs. Magpie). A huge fan of Alex Raymond, Hal Foster and especially Milton Caniff, Jordi yearned for less restrictive horizons and left Spain in the early 1960s and moved into dramatic storytelling.

He worked for Belgium’s Le Journal de Spirou, and Germany’s Pip and Primo, before finding a home in British weeklies. Bernet worked for UK publishers between 1964 and 1967, and as well as Odhams/Fleetway/IPC anthologies Smash!, Tiger and War Picture Library, produced superb pages for DC Thomson’s Victor and Hornet. He even illustrated a Gardner Fox horror short for Marvel’s Vampire Tales #1 (1973), but mainstream America was generally denied his mastery (other than translated Torpedo volumes and a Batman short story) until the 21st century reincarnation of Jonah Hex… which he truly made his own.

His most famous strips include thrillers Dan Lacombe (written by his uncle Miguel Cussó), Paul Foran (scripted by José Larraz) the saucy Wat 69 plus spectacular post-apocalyptic barbarian epic Andrax (both with uncle Cussó again). When fascist dictator Franco died, Bernet returned to Spain and began working for Cimoc, Creepy and Metropol, collaborating with Antonio Segura on adult fantasy Sarvan and dystopian SF black comedy Kraken, as well as with Enrique Sánchez Abuli on the gangster and adult themed tales that made him one of the world’s most honoured artists. These culminated with the incredibly successful crime saga Torpedo 1936.

For now though and way back then, following a heartwarming reminiscence and proud career resume from the series illustrator himself, we launch at full pelt with inaugural serial ‘Death Castle’ which ran from 2nd April (Smash! #9) to 25th June 1966.

In that wild innovative era, the creators were looking to be fresh and new so here logos and layout and even the narrative tone changed from week to week as the storytellers shuffled to make something fresh instantly compelling out of old themes and plots. That even included on-again, off-again individual chapter titles like ‘Man into Monster’ and ‘The 5 Faces of Evil!’ before settling down and just opting to tell tense, gripping yarns…

The premise is simple: in the 40th century the Central Knowledge Museum is a vast research and storage repository of all things historical. Now top investigators Rollo Stones and Danny Charters have used its time machine to confirm the veracity of the last artefact and corrected (by first person observation) the mistaken data that has come down with it, their boss Marcson has a new mission for them. It’s June 7th 3900 AD and with no more history mysteries, he asks them to start testing the large collection of unknown and myth-based items in their cupboard.

Apart from the potential death and danger, it’s practically foolproof. The machine only works if the objects the newly-appointed Legend Testers are holding are in some way authentic, as with the supposed werewolf skull that catapults them both back to feudal Europe and an encounter with a magical coalition of diabolical monsters.

In short order Rollo & Danny survive on wits and fists against a citadel of devils comprising sorcerer Necro, vampire Draca, sadistic torturer/inventor Love, Balbin, Prince of Trolls. bodyguard brute Happy (the werewolf in question) and notional leader Count Cadavo. Each in turns tries to break the strangers with their personalised hordes of monster minions but in the end the myths are confirmed at the cost of the vile villains’ unlives…

One of the most complex and trippy exploits of the era, ‘Eterno’ ran in issues between 2nd July and 20th August. This time the suspect object pulled our investigators back beyond humankind to a previous civilisation that was destroyed by a vampiric alien that consumed their planetary life energies. Millions of years later, humankind evolved and developed a very similar existence which drew Eterna back to Earth and the Testers on his heels to that time and place. As the monster and his robots began preparing to absorb a second course of earthlings Rollo & Danny were in the right place and time to end the terror forever…

Channelling the contemporary cinematic trend for Grecian myths and heroes, the boys spend half a year authenticating ‘The Crown of Zeus’ (27th August – 24th December), enduring an avalanche of peril and near-death escapes to categorically verify their chunk of diadem – and by extension the ancient lives of gods and monsters. After facing cyclopes, centaurs, gorgons, Cerberus, the Minotaur, Lernaean ghosts and hydras, man-eating horses, Pegasus, Poseidon, Proteus, Janus, sky-propping Atlas, petty-minded Bacchus, satyrs and earth-shaking Titans the lads learn just how the gods died…

At least demi-gods Hercules and Hermes (AKA “Quicksilver”) were on their side until it was all over and the time machine called them home…

The days of Camelot called when the Testers touched fragments of ‘The Crystal Orb of Merlin’ (December 31st 1966 to 4th March 1967) but sparked chronal catastrophe as the wise wizard’s talisman was stolen by anti-Arthurian despot Black Shield, who used it to arm his troops with 20th century weapons from pistols and hand grenades to tanks and an atomic bomb. The conclusion left everyone gasping and still does today…

Published from 11th March to 15th April, ‘The King of the Beasts’ saw Rollo & Danny divine how an idyllic land of talking animals living in harmony and seclusion was destroyed by greed and ambition, after which aliens are the order of the day when Marcson hands the investigators a piece of metal not of this Earth. A simple touch then takes them to 12th century Europe where ‘The Metal Men’ (22nd April – 3rd June) are seeking to strip-mine the world for life-generating minerals. The Testers’ interference only results in their rendition to embattled, civil war-torn planet Meturn, but too late to do any good as the metalloids descend into mutually assured destruction. Thankfully, the confusion allows the boys to frantically steal the last space bus out of town…

The temporal turbulence terminates rather timidly with ‘The Crown of Kebi’ (10th June to 8th July 1967) as Marcson sends his gone-to guys to an utterly unknown destination where again greed and ambition trigger the end of a fabulous civilisation. Rollo & Danny’s very conspicuous arrival makes them unwitting tools of shady priest Walu on the island kingdom of Kebi, but their scruples mean he soon prefers them dead to alive. After tricking them into a voyage into “the underworld” beneath a mountain, the boys battle beastly apes, demon dwarves and worse, but their refusal to be suitably sainted and sent to heaven ultimately stymies the witch doctor and sinks the island nation…

Closing this epic outing of spookily spectacular saga is a compelling ‘Covers gallery’ of thrilling (albeit limited-colour) clashes courtesy of Bernet and the editorial paste up squad, plus the now traditional creator briefings.

For British, Commonwealth and European readers of a certain age and prone to debilitating nostalgia, the comic works gathered in this titanic tribute gig are an exciting, engaging, done-in-one delight that’s undemanding and rewarding; and a rare treat these days.

If that appeals, go hit this book, it’s how history – and SCIENCE! – should be made.
© 1966, 1967, & 2026 Rebellion Publishing IP Ltd. All Rights reserved.

Today in 1883, French artist, printmaker, illustrator, painter, caricaturist, sculptor and comic dabbler Gustave Doré died. However, one year later comics strip genius George (Jiggs & Maggie, Bringing Up Father) McManus was born. In 1952 Klaus (Daredevil, Batman) Janson joined the party, but probably missed the 1930 debut of Hergé’s Quick & Flupke in Le Petit Vingtième and launch of UK weekly Sparky in 1965.

In 1988, UK icon Battle Picture Weekly shut up shop and in 2001 Makoto Yukimura’s manga masterpiece Planetes began.

Showcase Presents Weird War Tales volume 1


By Robert Kanigher, Bob Haney, Bill Finger, Sheldon Mayer, Jack Oleck, Len Wein, Marv Wolfman, Joe Kubert, Carmine Infantino, Dennis O’Neil, Russ Heath, Mort Drucker, Frank Thorne, Alex Toth, Reed Crandall, Sam Glanzman, John Severin, Howard Chaykin, Ed Davis, Frank Robbins, Nestor Redondo, George Evans, Alex Niño, Russ Heath, Neal Adams & various (DC Comics)
ISBN: 978-1-4012-3694-6 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

American comics just idled along rather slowly until the invention of Superman provided a flamboyant new genre for heroes and subsequently unleashed a torrent of creative imitation and imaginative generation for a suddenly thriving, voracious new entertainment model.

Implacably vested in World War II, these gaudily-attired mystery men swept all before them until the troops came home, but as the decade closed more traditional themes and heroes began to resurface and eventually supplant the Fights ‘n’ Tights crowd.

As a new generation of kids started buying and collecting, many of the first fans who retained their four-colour habit increasingly sought more mature themes in their pictorial reading matter. The war years and post-war paranoia had irrevocably altered the psychological landscape of the readership and as a more world-weary, cynical young public came to see that all the fighting and dying hadn’t really changed anything. Their chosen forms of entertainment (film, theatre and prose as well as comics) increasingly reflected this.

To balance the return of Western, War, Crime and imminent Atomic Armageddon-fuelled Science Fiction, comics created new genres. Celebrity tie-ins, madcap escapist or teen-oriented comedy and anthropomorphic funny animal features sprang up, but gradually another of the cyclical revivals of spiritualism and a public fascination with the arcane led to a wave of impressive, evocative and shockingly addictive horror comics. There had been grisly, gory and supernatural stars before, including a pantheon of ghosts, monsters and wizards draped in superhero trappings but these had usually been victims of circumstance: The Unknown as a power source for super-heroics. Now focus shifted to ordinary mortals thrown into a world beyond their ken with the intention of unsettling, not vicariously empowering the reader.

If we’re keeping score this was also the period in which Joe Simon & Jack Kirby identified another “mature market” gap and filled it by inventing romance comics (Young Romance #1, September 1947) and they too saw the sales potential for spooky material, resulting in the seminal Black Magic (1950) and boldly obscure psychological drama anthology Strange World of Your Dreams (1952). The company which would become DC Comics bowed to the inevitable and launched a comparatively strait-laced anthology that nevertheless became one of their longest-running and most influential titles with The House of Mystery (cover-dated December 1951/January 1952).

After the hysterical censorship debate which led to witch-hunting Senate hearings in the early 1950s was curtailed by the industry adopting a castrating straitjacket of self-regulation, titles produced under the aegis of the Comics Code Authority were sanitised, anodyne affairs in terms of Shock and Gore, but the audience’s appetite for suspense was still high and in 1956 National introduced sister titles Tales of the Unexpected and House of Secrets. Stories were dialled back from uncanny spooky yarns to marvellously illustrated, rationalistic fantasy-adventure vehicles and – eventually – straight monster-busting Sci Fi tales which dominated the market into the 1960s. That’s when superheroes – which had gradually enjoyed their own visionary revival after Julius Schwartz reintroduced The Flash in Showcase #4 – finally overtook them.

Green Lantern, Hawkman, The Atom and a rapidly-expanding coterie of costumed cavorters generated a gaudy global bubble of masked mavens which forced previously staunchly uncompromising anthology suspense titles to become super-character books. When caped crusader craziness peaked and popped, superheroes began dropping like Kryptonite-gassed flies. However, nothing combats censorship better than falling profits and, at the end of the 1960s with the cape-and-cowl boom over and some of the industry’s most prestigious series circling the drain, the surviving publishers of the field agreed to revise the Comics Code, loosening their self-imposed restraints against crime and horror comics.

Nobody much cared about gangster titles but, as the liberalisation coincided with yet another bump in public interest concerning supernatural themes, the resurrection of scary stories was a foregone conclusion and obvious no-brainer.

Thus, with absolutely no fanfare at all, horror comics came back and quickly dominated the US market for more than half a decade. DC led the pack: converting House of Mystery and Tales of the Unexpected into supernatural suspense anthologies in 1968 and resurrecting House of Secrets a year later.

Such was not the case with war comics. Tales of ordinary guys in combat began with the industry itself and although mostly sidelined during the capes-&-cowls war years, quickly re-asserted themselves once the actual fighting stopped. National/DC were one of the last publishers to get in on the combat act, converting superhero/fantasy adventure anthology Star Spangled Comics into Star Spangled War Stories the same month it launched Our Army at War (both cover-dated August 1952). They repurposed All-American Comics into All-American Men of War a month later as a “police action” in Korea escalated.

DC grew the division slowly but steadily, launching Our Fighting Forces (#1, November 1954) – just as EC’s groundbreaking combat comics were vanishing – and in 1957 added GI Combat to their portfolio when Quality Comics got out of the funnybook business.

As the 1950s closed however, the two-fisted anthologies all began incorporating recurring characters such as Gunner and Sarge – and latterly Pooch – from Our Fighting Forces #45 on, (May 1959); Sgt Rock (Our Army at War #83 (June 1959) and The Haunted Tank (G.I. Combat #87, April/May 1961). Soon all DC war titles had a lead star or feature to hold the fickle readers’ attention. The drive to produce superior material never wavered however, hugely aided by the diligent and meticulous ministrations of writer/editor Robert Kanigher.

In America after the demise of EC Comics in the mid-1950’s and prior to the game-changing Blazing Combat, the only certain place to find controversial, challenging and entertaining American war comics was DC. In fact, even whilst Archie Goodwin’s stunning but tragically mis-marketed quartet of classics were waking up a new generation of readers in the 1960s, the home of Superman, Batman and Wonder Woman was a veritable cornucopia of gritty, intriguing, beautifully limned battle tales presenting armed combat on a variety of fronts and from many differing points of view.

Whilst the Vietnam War escalated, 1960s America increasingly endured a Homefront death-struggle pitting deeply-ingrained Establishment social attitudes against a youth-oriented generation with a radical new sensibility. In response, military-themed comic books from National Periodical Publishing, as it then was, became even more bold and innovative.

However, the sudden downturn in superheroes led to some serious rethinking, and although the war titles maintained and even built sales, they also beefed up the anthological elements.

Thus in 1971 a title combining supernatural horror stories with bombastic battle yarns in an anthological setting seemed a forgone conclusion and sure thing to both publishers and readers alike…

This epic monochrome tome collects the contents of Weird War Stories #1-21 (cover-dates September/October 1971 to January 1974), offering a broad blend of genre mash-ups for readers with a taste for the dark and uncanny to relish. The series launched in a 52-page format combining new material with modified reprints featuring a veritable Who’s Who of top flight creative talent – both seasoned veterans and stars in waiting.

WWS #1 saw Editor Joe Kubert writing and illustrating an eerie linking strand entitled ‘Let Me Tell You of the Things I’ve Seen’, wherein a lost GI meets the personification of Death (the title’s long-term narrator in various blood-stained uniforms) who has a few foxhole stories to share…

The Reaper begins with ‘Fort Which Did Not Return!’ (by Kanigher & Russ Heath, as first seen in GI Combat #86), detailing how a bomber continues its mission even after the crew bail out, following up with all-new ‘The Story behind the Cover’ wherein Kubert reveals how a shunned German soldier carried on his duties after death…

From Star Spangled War Stories #71 (July 1958) Bob Haney & Kubert disclosed ‘The End of the Sea Wolf!’, as a sadistic U-Boat captain is sunk by one of his own earlier victims, whilst SSWS #116 (August/September 1964) originally debuted France Herron & Irv Novick’s ‘Baker’s Dozen’, with a fresh-faced replacement to a super-superstitious platoon battling to prove he’s not their unlucky thirteenth man…

The issue ends with that lost GI realising just who has been telling tales in Kubert’s ‘You Must Go!’

The reprints in these early issues were all taken from a time when supernatural themes were proscribed by the Comics Code Authority, but even so they all held fast to an eerie aura of sinister uncertainty… the merest hint of the strange and uncanny to leaven the usual blood and thunder of battle books. In Weird War Tales #2, Kubert reprised his bridging vehicle as ‘Look… and Listen…’ sees a crashed Stuka pilot meeting a ghastly stranger at a battle-torn desert oasis before ‘Reef of No Return’ (Haney & Mort Drucker from Our Fighting Forces #43, March 1959) details a determined frogman’s most dangerous mission in advance of Kanigher & Frank Thorne’s new WWI silent saga ‘The Moon is the Murderer’ proving that overwhelming firepower isn’t everything…

Kubert’s ‘Behind the Cover’ features a prophetic dream and terrifying telegram, and ‘A Promise to Joe!’ (Kanigher & Novick, G.I. Combat #97 (December 1962-January 1963) sees a dead gunner seemingly save his friend from beyond the grave, after which the superb ‘Monsieur Gravedigger’ – by Jerry DeFuccio & legendary Reed Crandall – follows the follies of a sadistic Foreign Legionnaire who pushes his comrades too far. Cartoonist John Costanza delivers gag-packed ‘Military Madness’ and Kubert & Sam Glanzman offer a fact-packed ‘Sgt. Rock’s Battle Stations’ about ‘The Grenadier’ before Bill Finger, Ross Andru & Mike Esposito examine a young recruit’s rite of passage and development of ‘The Face of a Fighter’ (Our Fighting Forces #25, September 1957) before ‘Oasis’ concludes the sorry saga of that downed Aryan airman.

American Naval Aviators ditching at sea were the unwilling audience for Death’s stories as WWT #3 opens with Kubert’s ‘Listen…’ The roster starts with ‘Been Here Before!’ (Finger, Andru & Esposito, G.I. Combat #44 January 1957) as a soldier under fire turns his mind back to boyhood games to save the day, after which we see an aerial battle and parachute drop from the perspective of ‘The Cloud That Went to War!’ (Our Fighting Forces #17, January 1957) courtesy of Dave Wood, Andru & Esposito.

More Costanza comedy from ‘The Kreepy Korps!’ precedes an early tale by Len Wein & Marv Wolfman, ably illustrated by Heath as both cave tribes and modern soldiers battle to possess ‘The Pool’, before the artist’s earlier collaboration with Bob Haney reveals how ‘Combat Size!’ is all a matter of mental attitude in a tale from Our Army at War #66 (January 1958). After Glanzman’s ‘Battle Album’ explains ‘Flying Guns’, a finny friend helps a US submarine sink an aircraft carrier in Finger & Drucker’s ‘Pilot for a Sub!’ (OAaW #68, March 1958) and the issue ends as Kubert sends a ‘Lifeboat’ for those tragic aviators…

The fourth issue opens with Kubert’s final linking tale as a ‘Gypsy Girl’ and her family find wounded soldier Tony after his buddy runs off to get a medic. They kindly offer to pass the time with him, sharing stories like ‘Ghost Ship of Two Wars’ (Kanigher & Novick, All-American Men of War #81, September 1960) wherein an obsessed WWI pilot seemingly slips into 1944 while pursuing his unbeatable archenemy the Black Ace.

Kanigher & Gene Colan’s ‘Time Warp’ originally appeared as ‘The Dinosaur Who Ate Torpedoes!’ in SSWS #123 (October/November 1965 and part of the uniquely bizarre War That Time Forgot series), pitting US frogmen against colossal sea-going saurians, after which ‘The Unknown Sentinel’ (by author unknown & Mort Meskin from House of Mystery #55, October 1956) saves the lives of two soldiers lost on manoeuvres on America’s most famous battlefield.

Glanzman then offers one of his magnificently engaging autobiographical USS Stevens vignettes with all-new, elegiac ‘Prelude’ before Kubert wraps up his chilling drama as ‘I Know Them to be True’ sees medics arriving to find Tony a much-changed man, leaving Costanza to close things down with a laugh and some ‘Military Madness’.

Weird War Tales #5 opens with Haney & Alex Toth providing a book-end tale of ‘The Prisoner’ held by Nazis in Italy. Seeking a way out, he recalls tales of escape such as ‘The Toy Jet!’ (Haney & Heath, All-American Men of War#78, March/April 1960): a chilling psychological thriller about an interned pilot in North Korea. It’s followed by ‘Human Trigger’ (Herron, Andru & Esposito, Star Spangled War Stories #18, February 1954) which shows how a soldier lying on a mine deftly saves his own life…

Herron & Carmine Infantino then reveal how an US spy is forced to ‘Face a Firing Squad!’ (SSWS #14, November 1953) and Norman Maurer instructs with the history of ‘Medal of Honour: Corporal Gerry Kisters’ before Willi Franz & Heath detail the victory of a ‘Slave’ in Roman times and Haney & Toth offer final release in ‘This Is It!’

Issue #6 saw Weird War cut to a standard 36-page package and take a step into tomorrow with Haney & Toth’s battlefield test of ‘Robots’. Wolfman & Frank Thorne expanded the theme in ‘Pawns’ as humans and mechanoids finally decide who works for whom whilst ‘Goliath of the Western Front!’ (Herron, Andru & Esposito, SSWS #93 – October/November 1960) features a giant mechanical Nazi and American David who finally does for him, before Haney & Toth settle all debate with the conclusive ‘Robot Fightin’ Men’

Wolfman & Kubert provide thematic bookends for #7, beginning with ‘Out of Action’ and wounded GIs awaiting the worst by trading tales like William Woolfolk, Jerry Grandenetti & Joe Giella’s ‘Flying Blind’ (OAaW #12, July 1953) wherein a wounded pilot must trust someone else for the first time in his life if he wants to land his burning jet. Kanigher & Kubert’s ‘The 50-50 War!’ (A-AMW #41, January 1957) finds sporting rivals forced to help each other after both suffer injuries on an alpine mission, with Costanza adding more welcome levity through his ‘Military Hall of Fame’. ‘The Three GIs’ (Finger & Heath, SSWS #62, October 1957) riffs smartly on those monkeys who respectively can’t see, hear and speak and the Purple Heart yarns end with Wolfman & Kubert’s chilling ‘I Can’t See’

From WWT #8, editorial control switched to the Mystery division under Joe Orlando and with that reprints were shelved in favour of original material as publication frequency graduated from six times a year to monthly. This all-German-focused issue begins with a gruesome ‘Guide to No-Man’s Land’ (probably written by assistant editor E. Nelson Bridwell and illustrated by Tony DeZuñiga) before moving on to ‘The Avenging Grave’ (Kanigher & DeZuñiga) with SS officers learning too late the folly of desecrating the dead of WWI. Anonymously scripted ‘Thou Shalt Not Kill!’– with art by Steve Harper & Neal Adams – sees more gloating Nazis facing a vengeful golem. Kanigher & DeZuñiga return to reveal the fate of an arrogant 1916 air ace in the skies over No-Man’s Land in ‘Duel of the Dead’ before the artist’s ‘Epilogue’ wraps things up, whilst Weird War Tales #9 invites us to ‘Enter the Portals of War’ in an introduction drawn by Howard Chaykin, swiftly followed by a trio of Kanigher yarns illustrated by the cream of DC’s Filipino artists.

‘The Promise’ was limned by Alfredo P. Alcala, telling a tale in two eras as both Teutonic knights in 1242 and German tankers seven centuries later fail to cross frozen Lake Chud, whilst Gerry Talaoc renders the disastrous end of deathly, determined ‘Blood Brothers!’ during the American Civil War, and incomparable Alex Niño details ‘The Last Battle’ between East and West before Chaykin pops back to declare ‘Death, the Ultimate Winner’.

Sheldon Mayer & Toth open WWT #10 with a deliciously whimsical ghostly love story in ‘Who is Haunting the Haunted Chateau?’ before Raymond Marais & Quico Redondo change the tone as a Death-Camp commandant returns after the war to salvage ill-gotten gains from ‘The Room that Remembered’, whilst Wein & Walter Simonson – in the artist’s pro comics debut – reveal why invading Nazis shouldn’t abuse the town idiot, incurring the wrath of ‘Cyrano’s Army’

Always experimental, the creative team of Mayer, DeZuñiga, Alcala, Talaoc & Niño tried their hand at a time-twisting complete adventure for #11. Occurring on ‘October 30? over 99 years beginning in 1918, the tale compares the progress of an ambitious German General granted a wish for glory by a treacherous spirit of war, with three ghostly Americans determined to fix a long-standing mistake whatever the cost…

DeZuñiga draws the introduction to #12, featuring tales of ‘Egypt’ starting with Kanigher & Talaoc’s tale of an ancient warlord who learned to regret spitting on the ‘God of Vengeance’, whilst ‘Hand of Hell’ (Kanigher & DeZuñiga) sees Anubis similarly deal with one of Rommel’s least reputable, most sadistic deputies. Arnold Drake & Don Perlin then switch locales to Roman Britain where a centurion takes an accidental time-trip and ultimately overthrows the Druids in ‘The Warrior and the Witch-Doctors!’

Weird War Tales #13 opens with Oleck & Nestor Redondo’s ‘The Die-Hards’, with Nazis realising there are even worse killers than they haunting their latest conquered village, before Drake & Niño determine that ‘Old Samurai Never Die’ when a would-be shogun offends the patron spirit of Bushido. ‘Loser’s Luck’ – by Michael J. Pellowski, George Kashdan & DeZuñiga – details harsh choices facing the unfortunate winners of the next, last war…

Mayer, DeZuñiga & Alcala reunite in #14 to tell an eerie tale of doomed love and military injustice from the days before Pearl Harbor which begins with a ‘Dream of Disaster’, incorporates a deadly flight with a ‘Phantom for a Co-Pilot’ and marines who arrive ‘Too Late for the Death March!’ before finally meeting ‘The Ghost of McBride’s Woman’ and vindicating an unsung hero…

A little lad enamoured of war’s glory learns a lesson in WWT #15 when his dead grandfather takes him back to WWI to see how ‘…Ace King Just Flew in from Hell’ (Drake & Perlin) before Oleck & Talaoc reveal the doom of ‘The Survivor’ of a Viking raid which offends a sorceress, and Oleck & Alcala detail the shocking fate of a fanatical crusader who succumbs to ‘The Ultimate Weapon’ of a Saracen wise man. Drake & Alcala describe transplant science gone mad in #16’s ‘More Dead than Alive!’, whilst the first of a Niño double bill sees him delineate Oleck’s ‘The Conquerors’ who eradicate humanity – but not the things that predate on them – whilst Drake’s ‘Evil Eye’ sees a little boy inflict hell’s wrath on both Allies and Axis alike…

In #17, Kanigher & George Evans disclose how a dishonourable French Air Ace is punished by ‘Dead Man’s Hands’ before Pellowski, E. Nelson Bridwell & Ernie Chan reveal how a murdered soldier is avenged by ‘A Gun Named Marie!’ WWT #18 has Drake & DeZuñiga sketch the brief career of ‘Captain Dracula!’ as he marauds through (mostly) German forces in Sicily before Mayer & Talaoc return for the cautionary tale of a greedy German sergeant in France whose avarice makes him easy prey for the ‘Whim of a Phantom!’

Drake & Talaoc start #19 with the full-length story of an agent who infiltrates the Nazi terror weapon known as ‘The Platoon That Wouldn’t Die!’, and #20 reverts to short stories with Oleck & Perlin’s ‘Death Watch’ of a doomed coward who should have waited one more day before deserting, before Drake & Alcala’s period saga of a witchcraft vendetta ‘Operation: Voodoo!’ and their Battle of Britain chiller wherein a burned-out fighter pilot learns ‘Death is a Green Man’.

This blockbusting blend of military mayhem, magical melee and martial madness concludes with Weird War Tales #21 and ‘One Hour to Kill!’ by Drake & Frank Robbins, wherein an American soldier is ordered to go back in time to assassinate Leonardo Da Vinci and prevent the invention of automatic weapons. Mayer & Bernard Baily then detail just how a foul-up GI becomes an unstoppable hero ‘When Death Took a Hand’

Classily chilling, emotionally intense, superbly illustrated, insanely addictive and Just Plain Fun, this is a deliciously guilty pleasure that will astound and delight any lover of fantasy fiction and comics that work on plot invention rather than character compulsion.
© 1971, 1972, 1973, 2012 DC Comics. All Rights Reserved.

Today in 1937 Herman creator Jim Unger was born, whilst in 1967, pioneering Golden Age artist Homer Fleming (Craig Kennedy, The Whip, Chuck Dawson, Captain Jim of the Texas Rangers, Classics Illustrated) died.

Also in 1967, British weeklies Pow! and Mandy both launched, as did tabloid treasure The Beezer way back in 1956 today.

Mister Miracle by Jack Kirby


By Jack Kirby, Mike Royer, Vince Colletta, Don Heck, D. Bruce Berry, Greg Theakston, Mike Thibodeaux, Dick Giordano, Mike Machlan, Bill Wray, Steve Rude & various (DC Comics)
ISBN: 978-1-4012-7717-8 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Today in 1971 American comic books again changed forever with the third component of a graphic masterpiece. On December 1st 1970 newsstands saw Superman meet counterculture head-on courtesy of Jack Kirby in a title like no other ever before. It was only one strand of a bold experiment that quite honestly failed, but still undid and remade everything. That was Forever People #1 and it was followed on December 22nd with New Gods #1. Then on January 14th 1971 comic books delivered a NEW new world that just kept on changing…

When Jack Kirby returned to the home of Superman in 1970 he was working on one of the most powerful concepts in comic book history. The expansive grandeur of his Fourth World saga grafted a complete new mythology onto and over the existing DC universe and blew the developing minds of a generation of readers. If only there had been a few more of them…

Superman’s Pal Jimmy Olsen, where Kirby revived his 1940s kid-team The Newsboy Legion, introduced large-scale cloning in the form of The Project and hinted that the city’s gangsters had extraterrestrial connections. He then moved on to a main course beginning with The Forever People, intersecting where appropriate with New Gods and Mister Miracle to form an interlinked triptych of finite-length titles that together presented an epic mosaic. Those three groundbreaking titles collectively introduced rival races of gods, dark and light, risen from the ashes of a previous Armageddon to battle forever… and then their conflict spreads to Earth…

Kirby’s concepts, as always, fired and inspired contemporaries and successors. Gods of Apokolips & New Genesis became a crucial keystone of DC continuity and integral foundation of that entire fictional universe, surviving the numerous revisions and retcons which periodically bedevil long-lived comics fans. Many major talents dabbled with the concept over decades and a host of titles have come and gone starring Kirby’s creations. That’s happening now even as I type this…

As previously stated, the herald of all this innovation had been Superman’s Pal Jimmy Olsen, which Kirby had used to lay groundwork since taking it over with #133. There readers first met Darkseid, The Evil Project, Intergang and so much more, but it was also used as an emotional setup for a fascinating notion that had seldom if ever previously troubled the mighty, generally satisfied and well situated Man of Tomorrow…

After The Forever People #1, crossovers with DC mainstays were largely sidelined in favour of a tense and relatively isolated new normal. Those kids were Kirby’s way of depicting how conflict affected peripheral players and dragged them in and down, and the next (and most important) component was seeing seasoned soldiers do their work. New Gods would focus on the war itself…

With that all going on, next came something utterly unexpected: a non-hero who reflected a changing world and sought to capture the turbulent era’s zeitgeist by also looking out for himself and breaking loose of expectations and societal shackles…

Cover-dated February/March 1971 and on sale 55 years ago today, the premiere issue of Mister Miracle – Super Escape Artist sprang the last piece of the puzzle on readers by opening with a sedate set of mysteries balanced with emotional tension and explosive action. The star – notoriously based on Jack & Roz Kirby’s friend (comics genius, magician and escapologist) Jim Steranko – was a fugitive and runaway avoiding (perhaps dodging?) his responsibilities and searching for deeper truths. No matter how wild things got, that set-up was pure reportage…

Inked by Vince Colletta with Kirby doing most of the rest, ‘Murder Missile Trap!’ introduces aging entertainer Thaddeus Brown, an old war horse trying to get back in the saddle, and practicing his old escapology act to win an unwise wager with Metropolis’ Intergang boss Steel Hand. A terrifying test run is interrupted by a young stranger who observes with shock Brown’s apparent suicide and the panic of equally aged assistant Oberon before rushing in to help them.

That act of getting involved leads to orphan Scott Free inheriting the identity and stage persona of Mister Miracle after Steel Hand cheats and has Thaddeus shot and killed. Angry, intrigued and ready to settle down at last (or for a while at least), the wanderer – who has an astounding carpet bag of high tech tricks – wins justice for his predecessor by beating a spectacular rocket trap and decides to try something strange but substantial, for a change.

However, the coils of his past prepare to ensnare him…

The prosaic life of a showman was a beguiling setting as Scott and Oberon planned a comeback and the beloved old stagehand learned just how different the new kid really was. His suspicions of a wider, wilder side were confirmed as the orphanage Scott fled came looking for him and vicious Apokolyptian virago Granny Goodness unleashed the techno-terrors of matter-warping monster Overlord before trapping the targets in the insidious, infernal ‘X-Pit!’

Because comics fans were always abstruse, Mister Miracle regularly outsold its companion titles, but Kirby felt no compunction to explain his expanding pantheon and universe – or indeed space to do so. Here, though, please allow me to lay out some groundwork…

Soon after creation began, gods were born, thrived and perished – primarily by warring with each other. When the Old Gods died in a cosmos-shaking conflagration their perfect primal world was split into two. Eventually cooling fragments congealed into two new yet lesser worlds: the dark vicious globe of Apokolips and gleaming noble orb New Genesis. Over millennia, generations of superior beings of might and majesty populated the spinning spheres. Sadly, a tragic trait New Gods shared with their progenitors was the capacity for destruction and taste for conflict. Denizens of both planets always and inevitably found fresh ways to end each other’s immortal lives.

The tale proper began on joyous, spiritual New Genesis years after the latest all-out war with Apokolips ended. Mighty Orion arrived in paradisical Supertown where deific patriarch Highfather communes with cosmic mystery The Source. The metaphysical conduit despatched the turbulent wolf in their fold to its antithetical hell-world, only to find despot Darkseid gone. Against all treaties, captive humans from Earth had been abducted and probed for signs of the tyrant’s dream.

The lord of Apokolips wanted to do away with free will and rule personally over all that lived, employing an irresistible, intangible ultimate weapon. The “Anti-Life Equation” is a cheat code for totalitarianism: instant negation of choice, and command of all thought. Darkseid’s obsessive search for it led him to Earth where finding it would guarantee total triumph and dispense with his need for Parademons, Dog Cavalry, assorted terror weapons, and his elite inner circle of monstrous minions. Powerful and technologically advanced, for both races the basic tool is Mother Box: sentient circuitry connected to The Source and a lifelong cyber-symbiotic companion, able to communicate, advise and manipulate the physical world…

Mister Miracle #3 opens a bravura double-issue imbroglio as Scott agrees to an honourable duel with dishonourable disembodied robot-wearing intelligence Doctor Bedlam. Darkseid’s war code is strict and binding and finds the escape artist challenged to make his way out of a packed 50-storey skyscraper. The problems comes because the edifice is sealed tight and every person inside it is a raving homicidal maniac thanks to mental murderer Bedlam’s administering of ‘The Paranoid Pill!’

As Oberon frets back at the Brown mansion, he is visited by an old friend of Scott’s, but master warrior Big Barda is not out to assassinate the runaway. She seems more interested in his wellbeing and fate and teleports to the trap site in time to watch Mister Miracle avoid ‘The Closing Jaws of Death!’  Barda is another abstention from the Apokolips method and a rowdy runaway like no other…

With Mike Royer taking over inking, Kirby’s twin loves – history and movies – are happily exercised and expressed in the next yarn as a manic military martinet (based on James Mason’s Rupert of Hentzau in The Prisoner of Zenda) attempts to humiliate and destroy the rebel in MM #5. Another stiff-necked clash of Codes of Honour, it sees elite Apokolips soldiers rendition and reclaim Barda, making her freedom contingent on Scott surviving the Wile E. Coyote-like inventions of ‘Doctor Vundabar and his Murder Machine!’ Of course he does just that, and the issue continues with the first episode in an occasional backstory featurette. Inked by Colletta, ‘Young Scott Free!!’ shares boyhood exploits of Granny’s appalling orphanage/war college where cadet Free just doesn’t fit in. He complains, he has ideas and, when no one’s looking, has extra lessons from New Genesis in the form of emotionless even-handed God of Scientific Curiosity Metron

Humour and a heaping pile of unleashed agita underpin the wry tale of a sharp-talking conman seeking to profit off a creative star’s efforts when obnoxious, dissolute ‘Funky Flashman!’ (MM #6) seeks to monetise Scott’s act, only to run full on into “debt-collectors” from Apokolips. Happily settled in with Scott, Barda is targeted by old squadmates Stompa, Lashina, Bernadeth and Mad Harriet who have come to take her home to the Female Furies battalion she used to lead. They don’t like Flashman either and really resent missing her and taking him thanks to some sneaky sleight-of-hand…

Another brief Royer-inked ‘Young Scott Free!!’ episode finds the daily drugged & programmed dissident becoming more brazen and noticeable in his rebellions, prior to #7 opening an ‘Apokolips Trap!!’ Done with constant ambushes Scott resolves to return to the hell planet and win his right to permanent life-long liberty from Granny’s reprisals, but it all goes awry when battle-hungry Barda comes along, forcing the duo to fight the length of the evil kingdom against “Lowlies”, soldiers, war-machines and even Darkseid’s chief assassin Kanto before this duel of honour can even begin…

‘Young Scott Free!!’ adds nuance with the tale of that time the boot camp pariah somehow trashed deadly Parademons in a training exercise, after which the main event concludes in MM#8 as Scott surrenders to his nemeses and becomes a showpiece execution event against an unbeatable psychic horror during ‘The Battle of the Id!’ Unwilling to let her lover languish or die, Big Barda organises a Female Fury foray that rocks the joint, but as always, she needn’t have bothered…

In New Gods #7 Kirby revealed the origins of the current war and how Darkseid’s son Orion was traded for Highfather’s infant to become tokens of intent and hostage princes to assure a ceasefire. Now Mister Miracle #9 concludes the history lesson with the tragic how and why young man Scott Free breaks the truce, escapes the chains of expectation and chooses his own path after meeting outlaw philosopher ‘Himon!’ Cover-dated July 1972, the tale uses the last exploit ‘Young Scott Free!’ to show how, with rising-star soldier/covert rebel Lieutenant Barda, Scott challenged and dodged the system, no matter the cost…

Kirby’s intention for his Fourth World trilogy was three 12-chapter finite series working in tandem, but fate and sale demanded otherwise. Forever People and New Gods both ceased abruptly and without those intended conclusions, but something else happened for the Super Escape Artist…

The entire notion was a huge risk and massive gamble for an industry and company that was a watchword for conservatism. It was probably incredibly tough for editors and publishers to stop themselves interfering, and they often didn’t. With numbers low, and spooky stories proliferating everywhere, Kirby was pressured to drop the weird stuff and concentrate on old standards. Despite promises of support and complete autonomy, the King had already surrendered much to get his dream rolling. Crushing deadlines and ridiculous expected monthly page counts were one thing, but management had no understanding of what he was planning and promotion was non-existent. Thus, inevitably these series failed to find sufficient sales to keep on until that planned and promised conclusion. Nobody in comics argued with numbers so Forever People and New Gods #11 were the last, cancelled before Kirby could complete his grand experiment.

… Except Mister Miracle carried on. Its sales warranted continuation so with a sharp change of emphasis anticipated and accommodated by Kirby and Co, #10 saw Scott, Barda and AWOL ringleader Stompa, Lashina, Bernadeth & Mad Harriet move to Earth in a tense pause and apparent détente. With time on their hands the squad became an entertainment troupe as ‘The Mister Miracle to Be!’ finally explored showbiz and touring. Sadly, they regularly encountered outlandish human-scaled foes, such as high-tech racketeers the World Protective League and their deranged boss The Head, who mistook the wild wonders for international agents sent to derail a bio-weapon blackmail plot…

With Thaddeus’ son Ted and Oberon filling out the roster, #11 promised ‘The Greatest Show Off Earth!’ and delivered once Doctor Bedlam momentarily trapped Scott aboard an exploding spaceship before the extended run carried on with the death-cheaters challenged by an ancient artefact that stacked the odds during a deadly wager. The truth behind ‘Mystevac!’ was cruel, shocking and transient…

Next the hardworking stiffs were hijacked by a deranged fascist sect and dumped in ‘The Dictator’s Dungeon!’ (obviously not for long!) after which the growing horror trend saw them stumble over Satanists with an even more sinister secret in #14’s ‘The Quick and the Dead!

The tone of those troubled turbulent times was then acknowledged by the introduction of a smart, capable black kid. ‘The Secret Gun!’ found Mister Miracle and friends fostering a witness to murder and eventually hiring him as the next big thing in escapology as seen in follow-up yarn ‘Shilo Norman, Super Trouble!’ as the team clash with invasive “insecto-sapiens” created by Professor Egg – a shrinking savant set on conquest and consumption. Then crime-busting returns with Scott, Barda and Shilo mistaken for hitmen when they inadvertently book in at ‘Murder Lodge!’ and are extravagantly earmarked for execution…

Eventually the encore came to a conclusion as – cover dated March 1974 – Mister Miracle #18 saw all the New God players become ‘Wild, Wild Wedding Guests!’ as Scott and Barda tied the one knot they couldn’t defy before moving in with his dad on New Genesis.

That followed one last all-out assault by Darkseid’s minions which went some way to finally looping readers back to the overarching spectacle as lovers from warring worlds decided to wed in the face of impending doom.

With that the saga was paused but time and changing tastes soon brought sequels and, at long last, Kirby’s return to craft a proper ending… of sorts. We’ll get to those in the fullness of time-space…

Mister Miracle remained a uniquely reusable concept for decades with Scott, Barda and the crew regularly getting guest gigs and new shots at the limelight in Fourth World revivals, DC titles ranging from Action Comics to Brave and the Bold to Justice League, and in solo comeback series.

This cosmic compendium offers bonus ‘Mother Box Files’ material comprising pertinent Kirby characters as revisited by himself, and select inkers from assorted DC Who’s Who fact files. Here a tremendous group treatment of The Female Furies, inked by Greg Theakston, backs up a clutch of solo entries for ‘Mister Miracle’ (Giordano), ‘Big Barda’ and ‘Granny Goodness’ (Theakston), ‘Doctor Bedlam’ (Mike Machlan), ‘Funky Flashman’ (Bill Wray) & ‘Virman Vundabar’ embellished by Steve Rude. Closing the wonderment are more delights in ‘The Art of Jack Kirby’, including an unused cover for MM #7 plus a selection of stunning pencilled pages from the original run.

That metaphor for freedom and a hero who chooses to stop running, to turn and to fight is a fundamental aspect of fiction, and one that will always deliver the goods. You know what to do so what’s holding you back?
© 1971, 1972, 1973, 1974, 2017 DC Comics. All Rights Reserved.

Today in 1863 Richard F. Outcault was born as were Golden Age artists Vince Alascia in 1914 and John Tartaglione in 1921. Filipino artist Rudy Nebres joined the crowd in 1937.

Fictionally, Elzie Segar’s Thimble Theatre debuted Castor Oyl today in 1920 and British standby Comet launched in our smoggy foggy newsagents today in 1950.

On a sad note, the deeply underappreciated Pat Boyette (Flash Gordon, The Phantom, Peacemaker, Blackhawk) passed on today in 2000.

The Rise and Fall of the Trigan Empire volume 1


By Mike Butterworth & Don Lawrence & various (Rebellion Studios)
ISBN: 978-1-78108-755-8 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

For British – and Dutch – readers of a certain age and prone to debilitating nostalgia, The Trigan Empire (or The Rise and Fall of the Trigan Empire to give it its ponderous full title) was only ever about two things: boyish wish-fulfilment and staggeringly beautiful art.

The strip was created by Senior Group Editor Leonard Matthews and given to the editor of Sun and Comet to develop and continue. A trained artist, Mike Butterworth became writer of many historical strips such as Buffalo Bill, Max Bravo, the Happy Hussar, Battler Britton and Billy the Kid – and latterly a crime and gothic romance novelist with more than 20 books to his pen names.

Based in equal part on cinematic Sword & Sandal/Biblical epics and the space age fascination of a planet counting down to a moonshot, for the saga Butterworth combined his love of the past, a contemporary comics trend for science fiction and that long-established movie genre of manly blockbusters to construct a vast sprawling serial of heroic expansionism, two-fisted warriors, wild beasts, deadly monsters and even occasionally the odd woman.

The other primary influence on the series was the fantasy fiction of Edgar Rice Burroughs (especially John Carter of Mars and Pellucidar) but without his concentration on strong and/or blatantly sexy women – usually as prizes for his heroes to save. In the formative days of the Trigan Empire, ladies dressed decorously, minded their manners and were dutiful wives or nurses… unless they were evil, vindictive or conniving…

The compellingly addictive, all-action thematic precursor to Warhammer, Civilisation and Warcraft might have been a short run venture had it not been for the art. The primary illustrator was Don Lawrence (Marvelman, Wells Fargo, Billy the Kid, Karl the Viking, Fireball XL5, Maroc the Mighty, Olac the Gladiator, The Adventures of Tarzan, adult comedy strip Carrie and his multi-volume Dutch magnum opus Storm), who painted each weekly instalment.

Initially he used watercolours before switching to quicker-drying gouaches, rendered in a formal, hyper-realistic style that still left room for stylistic caricature and wild fantasy, and one that made each lush backdrop and magnificent cityscape a pure treasure. Other, later artists included Ron Embleton, Miguel Quesada, Philip Cork, Gerry Wood and Oliver “Zack” Frey, as the strip notched up 854 weekly instalments, beginning in September 1965 and only ending in 1982. Along the way, it had also appeared in Annuals and Specials and become a sensation in translated syndication across Europe.

Even after it ended – and, thanks to these collections, it has recently resumed! – the adventure continued: in reprint form, appearing in the UK in Vulcan and across the world; in two Dutch radio plays; collected editions sold in numerous languages; a proposed US TV show and numerous collected editions from 1973 onwards. Surely someone must have a movie option in process: if only Kirk Douglas, Burt Lancaster and Tony Curtis were still around, we could completely close the creative circle…

Lawrence (17th November 1928 – 29th December 2003) inspired a host of artists such as Brian Bolland and Dave Gibbons, but as he worked into the 1990s, his eyesight was increasingly hindered by cataracts and he took on and trained apprentices such as Chris Weston and Liam Sharp (who offers his own potent reminiscences in the Introduction to this first archival volume from Rebellion Studios’ Treasury of British Comics). Sharp collaborated with the venerable artist on his last Storm stories…

Inescapably mired in powerful nostalgia, but also standing up remarkably well on its own merits, this first collected volume re-presents the series from its enigmatic opening in high-end tabloid weekly magazine Ranger, combining comics with a large selection of factual features. The fantasy soon began to steal the show and was the most noteworthy offering for the entirety of the publication’s 40 week run, spanning 18th September 1965 to 18th June 1966. It then carried over – with a few other choice strips – into Look and Learn, beginning with #232: remaining until the magazine closed with #1049 (April 1982).

Ranger had been a glossy, photogravure blend of traditional comic anthology strips and educational magazine, and when it folded, the only publication able to continue The Trigan Empire in its full grandeur was Look and Learn

One of our most missed publishing traditions is the educational comic. From science, history and engineering features in the legendary Eagle to a small explosion of factual and socially responsible boys and girls papers in the late 1950s to the heady go-getting heydays of the 1960s & 1970s, Britons always enjoyed a healthy sub-culture of comics that informed, instructed and revealed – and that’s not even counting all the pure sports comics!

Amongst many others Speed & Power, Treasure, World of Wonder, Tell Me Why, and Look and Learn spent decades making things clear, illuminating understanding and bringing the marvels of the changing world to our childish but avid attentions with wit, style and – thanks to the quality of the illustrators involved – astonishing beauty. Look and Learn launched on 20th January 1962: brainchild of Fleetway Publications’ then Director of Juvenile Publications Leonard Matthews. The project was executed by editor David Stone (almost instantly replaced by John Sanders), sub-editor Freddie Lidstone and Art Director Jack Parker.

For 20 years it delighted children, and was one of the country’s most popular children’s weeklies. Naturally there were many spin-off tomes such as The Look and Learn Book of 1001 Questions and Answers, Look and Learn Book of Wonders of Nature, Look and Learn Book of Pets and Look and Learn Young Scientist as well as utterly engrossing Christmas treat tradition The Look and Learn Book and – in 1973 – The Look and Learn Book of the Trigan Empire: the serial’s very first hardback compilation.

Strangely, many, many kids learned stuff they didn’t think they cared about simply because it filled out the rest of that comic that carried the Trigan Empire…

In this tome we review 25th June1966 through 17th May 1968, encompassing Ranger #1-40 and Look and Learn #232-331: subdivided for your convenience into 13 chapter plays of what we oldsters absorbed as one continuous unfolding procession of wonder…

Depicted with sublime conviction and sly wit, it begins with ‘Victory for the Trigans’ (18th September 1965 – 29th January 1966) as fishermen in the Florida swamps witness a spaceship crash. All aboard are dead, and after, the global news cycle wearies of the story, the craft is reduced to a sideshow attraction whilst scholars meticulously investigate its technology, dead voyagers and a huge set of journals written in an indecipherable language. No one succeeds and eventually, no one cares…

All except student Richard Peter Haddon, who spends the next half century looking for the key and – at age 70 – cracks the code, subsequently translating the history of a mighty race of aliens so very like earthmen…

From then on the scene switches to distant twin-sunned world Elekton, where numerous kingdoms and empires-in-waiting jostle for dominance. In many ways it’s like Earth a few thousand years before the birth of Christ… except for all the monsters, skycraft and ray guns…

In the wilds and wastes between the nations of Loka, Tharv, Davelli and Cato, brutish far-ranging tribes of nomadic Vorg hunt and clash and live brief free lives, until three brothers decide existence could be so much more…

Driven, compelling and charismatic, notional leader Trigo has a dream and convinces his siblings Brag and Klud to ask their people to cease following roving herds of beasts and settle by a river where five hills meet. Before long they have raised a city and begun the march to empire. Of course, all those defiant libertarians were initially resistant to becoming civilised, but that ended after the more advanced Lokans began hunting them for sport from their flying ships…

By the time Loka’s King Zorth finally gets around to conquering Tharv and formally annexing the lands of Vorg in his plan to become global dictator, Trigo has begun building his city and invited refugees from Tharv to join him. Amongst the many displaced survivors of Lokan atrocity is Peric – an architect and philosopher generally acclaimed as the smartest man alive. He is cared for by his daughter Salvia. Both will play major roles in the foundation of the Trigan Empire…

When Zorth at last turns to consolidation by taking Vorg, his air, sea and land forces are met by an unbeatable wall of death and history is rewritten. It comes at great cost, most notably to Trigo as victory is almost snatched from him when brother Klud attempts to murder him, seize power and betray their people to the Lokans…

With an empire established, one translated book ends, and Professor Haddon’s life’s work moves on to what we’ll call ‘Crash in the Jungle’ (5th February – 19th February 1966), introducing young warrior/pilot Janno. The son of Brag, he is childless Trigo’s nephew and heir apparent: enjoying many dynamic adventures as an imperial troubleshooter whilst being groomed for rule. Here, still wet behind the ears, the lad crashes in the plush rainforests of Daveli, befriends Keren – son of a formerly antagonistic aboriginal chieftain – and facilitates their alliance with the ever-expanding Trigan Empire. When Janno returns to pilot training, Keren is beside him and will be his constant companion in all further exploits…

Planetary chaos erupts next as ‘The Falling Moon’ (26th February – 28th May 1966) reshapes Elekton’s political map. When Gallas impacts sister moon Seres, the cosmic collision sends the satellite smashing into Loka where – forewarned – Zorth seeks to relocate his power base and entire populace by seeking sanctuary in Trigo’s city. Once admitted and welcomed, the Lokans bite the hand that shelters them by seizing the city. Valiant Brag manages to save wounded Trigo, but they are captured and enslaved by desert raiders of the Citadel…

As Janno and Keren escape to mount a futile resistance to the Lokans, slave worker Trigo foils an assassination and earns the gratitude of the Citadel king, who lends him a band of warriors to retake his own city. When they link up with Janno & Keren, Zorth’s defeat and doom are assured…

Time moves differently on Elekton and many events seem telescoped, but as the strip jumps to a new home, continuity manifests in ‘The Invaders from Gallas’ (4th June – 18th June) in Ranger before continuing in Look and Learn #232-237 from 25th June to 30th July 1966. As the fallen moon cools, aliens dwelling inside emerge to attempt the conquest of their new world via their mind control techniques. With the Trigans crazed and killing each other, only a deaf man holds the key to their survival…

Look and Learn #238-242 (6th August – 3rd September 1966) featured ‘The Land of No Return’ – which sees Janno accidentally sent along the River of Death (a rather cheeky “tribute” to Burroughs’ Mars stories), debunking an insidious religious belief that had for millennia curtailed life for Elekton’s elderly whilst ending a cult of elder-abusing slavers…

‘The Revolt of the Lokans’ (L&L #243-255, 10th September – 3rd December 1966) returns to the exiled former-conquerors who poisoned and deranged Trigo before retaking his city. Thankfully, Keren and Peric find a way to restore order to the city and its ruler, after which #256-264 (10th December 1966 – 4th February 1967) detail ‘War with Hericon’ as Trigo marries Lady Ursa, sister of King Kassar: ruler of the aloof, distant empire (a visual melange of Earth’s Persian and Byzantine kingdoms).

The diplomatic love match is soured by a single sinister malcontent when Yenni – a vengeful criminal outcast of both Hericon and Trigan – foments racial unrest in both realms and lets human nature do its worst…

Janno & Keren took the lead again in ‘Revolution in Zabriz’ (#265-273, 4th February – 8th April 1967), when despatched to survey a distant mountain outpost only to uncover a plot by its governor. He uses captive labour to finance a coup to oust Uncle Trigo and take over the empire, after which ‘The Lokan Invasion’ (L&L #274-279, 15th April – 20th May) sees the brothers-in-arms stumble into a devious scheme by chemist Vannu to destroy the Trigans by contaminating their water with amnesia-inducing potions…

Vengeful retaliation is once more the pivotal factor as ‘The Revenge of Darak’ (#280-290, 27th May – 5th August) reveals how Trigan’s greatest pilot betrays his emperor and is punished with slavery in the mines. After a year, he escapes and uses his insider knowledge to drive a wedge between Trigo and Brag, poison Peric and embroil Hericon in war. Thankfully, brotherly love trumps hurt feelings and justice conquers all…

A taste of horror comes with ‘The Alien Invasion’ L&L #291-297 (13th August – 23rd September) as energy beings land on Elekton. Able to possess organic brains, the intruders work their way up the planet’s food chain until Keren, Kassar and Trigo are fully dominated, but the cerebral tyrants have not reckoned on Peric’s wit or Janno’s cunning…

The first major role for a woman comes in ‘The Reign of Thara’ (L&L #298-316, 30th September 1967 – 3rd February 1968) as the royal family is ousted by deceit and a secret society of soldiers instals the daughter of Klud in Trigo’s place. Vain, haughty and imperious, she is intended to be a puppet of secret manipulators, but proves to possess too much pride and backbone to allow the empire to fall to mismanagement and enemy incursions. Happily, the actual Royal Family have survived their well-planned dooms and returned, leading an army of liberated slaves and a fleet of pirates sworn to Trigo’s service…

During the campaign, Kern & Janno befriend a rural bumpkin, obsessed with flying, and clownish Roffa becomes their third “musketeer”, playing a major role in the concluding tale here.

Spanning Look & Learn #317-331 (10th February – 17th  May 1968), ‘The Invasion of Bolus’ sees the trio captured by rogue scientist Thulla and pressganged into joining his mission to build a ship and conquer Elekton’s inhabited moon. Unable to defy or escape, they become unwilling members in his army, before defecting to the super-advanced but pacifistic Bolans. At least the lads left a warning before lift-off: one that – eventually – reaches Trigo & Peric.

As the Trigans rush to construct a rescue vessel, Thulla brutally seizes the moon people’s city and commences the second part of his plan: building a colossal ray cannon to destroy all life on Elekton. As Trigo’s ship takes off – too late to stop devasting blasts from Bolus – Janno & Keren are forced to desperate measures to save their people from the murderous madman…

Incorporating a tantalising teaser for the next volume and creator biographies, this spectacular visual triumph is a monument to British Comics creativity: one that simultaneously pushes memory buttons for old folk whilst offering a light but beautiful straightforward space opera epic readily accessible to the curious and genre inquisitive alike.

Is that you or someone you know?
The Rise and Fall of the Trigan Empire is ™ Rebellion Publishing IP Ltd. © 1965, 1966, 1967 & 2019 Rebellion Publishing IP Ltd. All Rights Reserved.

Literally born yesterday in 1928 Stanley Lieber – AKA Stan Lee – did a whole lot and appears many times in this blog. You should go look. In 1967 groundbreaking Acme Novelty Library cartoonist Chris Ware arrived, followed two years later by sound fella P.J. Holden (2000 AD, Judge Dredd, Warhammer) who we last covered in Bad Magic – A Skullduggery Pleasant Graphic Novel.

However, TODAY in 1946, Milton Caniff’s last Terry and the Pirates episode appeared. Whilst he rose to even greater heights with Steve Canyon, George Wunder carried Terry, Pat & Co. until 1973.

In 1963 Dave McKean was born, but otherwise today is one for the “loss” column, with Raeburn van Buren dying in 1987, Disney artist Tony Strobl in 1991, Barbarella creator Jean-Claude Forest in 1998 and wonderful Don Lawrence in 2003. As always you can search our engine or find one of your own preference for more…

The Treasury of British Comics Annual 2026


By Stephen Brotherstone, Dave Lawrence, Scott Goodall, David Roach, Chris Lowder, Keith Richardson, Suyi Davies Okungbowa, James Tomlinson, Ned Hartley, Peter Milligan, Willie Paterson, Martin Baxendale, Edison Neo, Ken Reid, Horatio Altuna, Steve White, Jesús Redondo, Henrik Salhström, Solano Lopez, Eric Bradbury, Carlos Cruz, Francisco Fuentes Man, Juan Arancio, Mervyn Johnston, Frank Langford, Ian Kennedy, Vanyo, Bret Parson, Josep Gual, Staz Johnson, James Harren & various (Rebellion Studios)
Digital only eISBN: 978-1-83786-721-9; 978-1-83786-727-1 (Webshop Exclusive)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: True Brit Comics Class… 9/10

Ooh, look! One more!

Just like the bumper seasonal hardbacks they celebrate, Treasury of British Comics Annuals blend old classics with all-new material, and although this year’s selection probably won’t last you all through 2026, it is packed with wonderful yarns that you will certainly read over and again. Combining original modern material with strips from Jag Annual 1971; Smash! November 16th 1968; Monster Fun July 5th 1975; Boy’s World February 19th – October 3rd 1964; The Birthday Book For Boys 1972; Misty February 24th 1979; Whizzer & Chips December 20th 1980; Action May 1st 1976; Wildcat Holiday Special 1989; Battle Action Force November 1st 1986; Valiant Annual 1969; Action Annual 1977; Buster December 28th 1991; Wham! Annual 1972 and Monster Fun October 2024, and kicks off with a strange team up tale fresh off the drawing/key boards of Stephen Brotherstone, Dave Lawrence & Henrik Salhström. It was lettered – like all the new material here – by Jonathan Stevenson.

‘Helmet Head & El Mestizo: “On the First day of Christmas…” ’ pairs the aging mercenary with the robot sheriff to save a frontier town – and that aforementioned ROBOT SHERIFF! – from ruthless scavengers, after which a classic tale of murderous child soldiers sees the ‘Mouse Patrol’ (by an unidentified writer and the incredible Eric Bradbury from Jag Annual 1971) still looking for their POW dads on the battlefields of North Africa in 1942. This time the three lads (Blackie Knight, Ginger Nobb & Cyril North) and their chimp chum Cleo ride their stolen tank into a Nazi super weapon test and gleefully turn it on the astounded Afrika Corps!

Presented as Original Art Archive Scans published in Smash! November 16th 1968, ‘A Short Cut Home!’ is limned by Francisco Fuentes Man and details how a nasty Earthman outsmarts himself after blackmailing gentle – but clever – aliens, after which Monster Fun July 5th 1975 supplies a Ken Reid comedy classic scripted by a mystery gagster. ‘Martha’s Monster Make-Up’ allows her to mould faces like putty and, here, get rid of a really obnoxious family guest…

Very much a main attraction, full-colour painted serial ‘John Brody and the Green Men’ ran in Boy’s World from February 19th to October 3rd 1964. Crafted by Willie Paterson & Frank Langford this is an epic African adventure in the manner of She and other fantasy movies, following the eponymous troubleshooter into a fantastic submerged kingdom and civil war against devilish priests, bloodyhanded tyrants a and a lot of undersea beasties…

It’s followed by Ned Hartley, Steve White & Stevenson’s new parody yarn ‘Imagine if Gums Was Published in Action…’ which speaks for itself – albeit rather messily – prior to Tom Tully & Ian Kennedy revealing how colour-changing ‘Kid Chameleon’ (The Birthday Book For Boys 1972) continues searching for his parents’ assassin. If not for those reptiles who had raised him in the Kalahari desert, he would have no chance…

Author unknown & Josep Gual reveal the monster-hunting surprise two girls unleash on ‘The Island’ (from Misty February 24th 1979) after which school spoof ‘Strange Hill’ (by another unknown & Martin Baxendale from Whizzer & Chips December 20th 1980) neatly shuffles us into an all-new yarn from David & Emily Roach pitting stellar sorcery savants in ‘Vanessa From Venus vs. Spellbinder’.

Thanks to another Original Art Archive Scan we get to see superspy ‘Dredger’ (by Chris Lowder & Horatio Altuna from Action May 1st 1976) settle with a KGB hit squad in all his mean, messy glory prior to James Tomlinson & Jesús Redondo Román detail why the undead don’t like space travel. ‘The Wildcat Complete: Vampire!’ was originally seen in Wildcat Holiday Special 1989, and our seasonal session adopts a rather bleak note for ‘The Fighting MaGees’ (Peter Milligan & Solano Lopez from Battle Action Force November 1st 1986) as brothers Jack and Micky endure the hell of the Gallipoli landings and are forever changed…

From Valiant Annual 1969 Carlos Cruz González and that unknown writer provide a vivid adventure for a certain inventor and his robot assistants as ‘The House of Dolmann’ face plundering pop sensations The Spectrums whilst Juan Arancio’s Original Art Archive Scans for Action Annual 1977 pit white explorers against a jungle packed with ‘The Wild Ones’

Mervyn Johnston’s ‘Captain Crucial’ clashes with a very busy Kris Kringle courtesy of Buster December 28th 1991, whilst anonymous & Vanyo detail how ordinary folk finished off ‘The Loch Tregar Terror’ (Wham! Annual 1972). One last new yarn by Suyi Davies Okungbowa, Edison Neo & Barbara Nosenzo reintroduces hairy giant robot ‘Mytek the Mighty’ in a show of brute strength and authorial foreboding before we close the fun & games with a vegan bloodbath triggered by Keith Richardson & Brett Parson’s ‘Count Carrot’ – as previously predigested in Monster Fun October 2024…

That’s all you get here, but remember this is a book you still can buy and receive instantly. The internet probably has others. You should check that out in a bit…
© 1964, 1967, 1968, 1970, 1971, 1975, 1976, 1979, 1980, 1986, 1989, 1991, 2024, 2025 Rebellion Publishing IP Ltd. All Rights Reserved.