Yoko Tsuno volume 19: The Astrologist of Bruges


By Roger Leloup, coloured by Beatrice of Studio Leonardo & translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-130-9 (Album PB)

This book includes Discriminatory Content produced in less enlightened times.

On September 24th 1970, “electronics engineer” Yoko Tsuno began her troubleshooting career as an indomitable intellectual adventurer. Her debut in Le Journal de Spirou was realised in “Marcinelle style” cartoonish 8 page short ‘Hold-up en hi-fi’ but although she is still delighting readers and making new fans to this day, her action-packed, astonishing, astoundingly accessible exploits quickly evolved into a highpoint of pseudo-realistic fantasies numbering amongst the most intoxicating, absorbing and broad-ranging comics thrillers ever created. Her globe-girdling mystery cases and space-&-time-spanning epics are the brainchild of Belgian maestro Roger Leloup who launched his own solo career in 1953 after working as studio assistant/technical artist on Hergé’s Adventures of Tintin.

Compellingly told, sublimely imaginative and – no matter how implausible the premise of an individual yarn – always firmly grounded in hyper-authentic settings underpinned by solidly-constructed, unshakably believable technology and unswerving scientific principles, Leloup’s illustrated escapades were at the vanguard of a wave of strips revolutionising European comics. Very early in the process, he switched from loose illustration to a mesmerising nigh-photo realistic style that is a series signature. That long-overdue sea-change in gender roles and stereotyping heralded a torrent of clever, competent, brave and formidable women protagonists taking their rightful places as heroic ideals and not romantic lures, consequently elevating Continental comics in the process. Such endeavours are as engaging and empowering now as they ever were, none more so than the travails of Miss Tsuno.

Her first outings (the aforementioned, STILL unavailable Hold-up en hi-fi, and co-sequels La belle et la bête and Cap 351) were mere introductory vignettes prior to epic authenticity taking a firm grip in 1971 when the unflappable problem solver met valiant but lesser (male) pals Pol Paris and Vic Van Steen. Instantly hitting her stride in premier full-length saga Le trio de l’étrange (in LJdS’s May 13th edition), from then on, Yoko’s efforts encompassed explosive exploits in exotic corners of our world, sinister deep-space sagas and even time-travelling jaunts. There are 31 European bande dessinée albums to date, with 19 translated into English thus far, albeit – and ironically – none of them available in digital formats…

Initially serialised in LJdS #2923 to 2943 and spanning April 20th to September 7th 1994, L’astrologue de Bruges became the 20th collected Yoko Tsuno album that same year. Following chronologically on from The Rhine Gold, it weaves a tale of Earth-bound archaic mystery as our tireless troubleshooter visits a living historical treasure trove for answers to a contemporary conundrum…

Walking the scenic canals of Bruges – “the Venice of the North” – Yoko strikes up a fortuitous conversation with a painter who is actually a very open-minded archaeologist and imaginative historian. Tsuno is there to meet another artist; one who has painted her portrait in local period dress. She thinks it’s from magazine photos of her, but Mr. Jos knows much of the confounding Jan Van Laet who has contacted Yoko, and none of what he knows is good…

Jos shows her the quiet passages and waterways of a renaissance city barely altered since the 16th century and offers to stay close during her interview with Van Laet: a man he seriously considers to be in league with the Devil…

Soon after her interview with the extremely off-kilter portraitist begins, Tsuno begins to agree with that assessment as Van Laet seeks to convince her that he captured her image from life, not photos, and that she had posed for him in 1545 Anno Domini. Her doubts take a hard knock when he also reveals ancient pictures and sketches of her with her friend Monya and foster daughter Morning Dew.

That’s when Van Laet’s patron and master the Marquis of Torcello joins the interview, claiming Yoko has lived since those Renaissance days afflicted by amnesia. Incensed and threatening, he also accuses her of holding his property: a vial containing an elixir of youth and another carrying the secret of a deadly biological super-weapon bottled by legendary, infamous natural philosopher, astrologer and alchemist Zacharius..

Escaping by hurling herself out of a window to be plucked from a canal by Mr. Jos, Yoko is pretty sure she knows the How if not Why of this situation. After all, Monya is a cherished comrade who was born in the far future and possesses a working time machine…

Resolved to learn everything and foil Torcello & Van Laet’s scheme to reintroduce the Black Death to the modern world, Yoko recruits steadfast comrades Pol & Vic to join her, Monya and Dew in an era of pestilence, intrigue, Inquisitions and ongoing Wars of Religion. She has no choice over the child… the painting already incontrovertibly proves Dew was present and in just as much danger as everyone else…

Mr Jos is vital in the planning and reconnaissance stages of the proposed mission. He now owns the fantastic house occupied by the undying villain in 16th century and allows Yoko access to all its many levels of subterranean cellars and workshops, and provides access to clothing of the era. Monya delivers everything else needed and during a terrific storm the party nervously head back to a time of terror and travail…

Befriending poverty-stricken flower seller Mieke on arrival, the time travellers are soon embroiled in an ongoing and escalating calamity involving Zacharius’ deranged-but-brilliant apprentice Balthazar, a scheme stripping churches of gold and portraitist Van Laet’s insidious human trafficking business selling his poor but honest models to the rich men who purchase his paintings. The true threat though is always Torcello who wants to spread doom and destruction in every era and gets his big chance after capturing Monya and stealing her Time Shifter…

The monster’s fate is someone else’s boon, however, as the doomed brief encounter of flirtatious Pol and meek Mieke suddenly grows into something much greater and happier ever after…

As ever, the most assured assets of these edgy endeavours are astonishingly authentic settings, benefitting from Leloup’s diligent research and meticulous attention to detail. A magnificently complex twisty thriller with doomsday overtones, displaying our valiant troubleshooter and her team triumphant in a taut, tense thriller of time bending terror, The Astrologist of Bruges is tense, moody, slow-burning, deviously twisted and potently plausible: a fable confirming how smarts and combat savvy are pointless without compassion, integrity and a sense of moral responsibility.
Original edition © Dupuis, 1994 by Roger Leloup. All rights reserved. English translation 2024 © Cinebook Ltd.

The Marquis of Anaon volume 4: The Beast


By Vehlmann & Bonhomme: coloured by Delf and translated by Mark Bence (Cinebook)
ISBN: 978-1-84918-278-2 (PB Album/Digital edition)

This book includes Discriminatory Content employed for dramatic effect.

In 1972 Fabien Vehlmann entered the world in Mont-de-Marsan. Raised in Savoie, he grew up to study business management before taking a job with a theatre group. His prodigious canon of pro comics work began in 1998 and soon earned him the soubriquet of “Goscinny of the 21st Century”. In 1996, after entering a writing contest in Le Journal de Spirou, he caught the comics bug and two years later – with illustrative collaborator Denis Bodart – crafted mordantly quirky, sophisticated portmanteau period crime comedy Green Manor. From there his triumphs grew to include amongst many others Célestin Speculoos for Circus, Nicotine Goudron in L’Écho des Savanes and a noteworthy stint on major property Spirou and Fantasio

Scion of an artistic family, Matthieu Bonhomme received his degree in Applied Arts in 1992, before learning the comics trade working in the atelier of western & historical strip specialist Christian Rossi. Published between 2002 and 2008, Le Marquis d’Anaon was Bonhomme’s first regular series, after which he began writing as well as illustrating a variety of tales, from L’Age de Raison, Le Voyage d’Esteban, The Man Who Shot Lucky Luke and much more.

Now, where were we? Imagine The X-Files unfolding in Age of Enlightenment Europe (circa 1720-1730), but played as a solo piece by a young hero reluctantly growing to accept the role of crusading troubleshooter.

With potent overtones of Jane Eyre, Wuthering Heights, The Fall of the House of Usher and similar gothic romances, it all began in 2001’s L’Isle de Brac: first of 5 albums (available in English-language/digital formats) tracing the development of a true champion of humanity against darkness and venality.

Under-employed middle class merchant’s son Jean-Baptiste Poulain is a scholar, pragmatic philosopher, ardent disciple of Cartesian logic and former medical student. Smart and well educated but impoverished, he accepted a post to tutor the son of the mysterious Baron of Brac. It was a career decision that reshaped the course of his life…

On the storm-battered, isolated island off the Brittany Coast, Poulain experienced fear and outrage, superstition and suspicion before ultimately exposing the appalling secret of the island overlord serfs called “the Ogre”, and bringing justice, finality and closure to all concerned. In the bitter aftermath, Poulain left, but could never outrun the obnoxious title the islanders bestowed upon him in their Bretagne argot: Le Marquis d’Anaon – “the Marquis of Lost Souls”…

Two years later Poulain caught a presumed demonic (but actually faith-based) serial killer (The Black Virgin) before tackling ship-borne plague that demanded the most draconian treatment to save all Europe from annihilation (The Providence) – all without recompense or even enhanced renown or esteem…

La Bête tackles a most traditional challenge from the unknown, as still-struggling, nigh-starveling Poulain is convinced by his beloved cousin Xavier to assist and consult for a company of French Dragoons. A monster is ravaging mountain villages along the border with the Kingdom of Savoy and these doughty non-nonsense warriors have been sent to sort it out.

Their initial scepticism rapidly adjusts to the repeated scenes of carnage and consumption, and Poulain is impressed by the way they can reconstruct events from observing the scattered, battered remains. The accounts of panicked surviving villagers are unreliable, and as the company tracks the animal ever higher into mountainous snowlines, their suppositions begin to affect the soldiers, Soon they too are debating the existence of giant bears and werewolves…

What they do indisputably know is that it’s huge, attacks at dusk, kills wantonly and is unnaturally choosy in what it then eats. One survivor claims it has bulging red, almost human eyes…

After just missing it again Captain Xavier is officially stymied when it crosses into Savoy, before opting to surrender his commission and uniform – but not his gun, shot and powder – to pursue it without creating a diplomatic incident. His most devoted men are just as determined and follow without regimental colours, whilst actual civilian Poulain cannot abandon his hunt for what seems to be malignant proof of supernatural forces…

Sadly, monsters are not the only peril and a clash with smugglers soon makes the hunters into fugitives, allowing Xavier to complete Jean-Baptiste’s schooling by teaching him to shoot…

It’s a wise and fortunate tactic as attrition by weather, environment and the ever-taunting, never seen but constantly heard monster winnows the comrades down to a weary handful. At last a scrap of useful information comes to them in an alpine village where the dwindling populace know well the haunts and tactics of what they call “the Shadow Beast”…

Armed with knowledge, Poulain and Xavier follow the horror higher and higher into its mountain top lair and final battle is joined with truly terrible costs to all…

This gritty derivation of the tales of grendel, krakens and dragons comes to us as another tautly authentic compellingly scripted saga from Vehlmann, depicted via Bonhomme’s densely informative but never obtrusive illustrated realism. As such, it adds a moody, ingenious, utterly enthralling tale of primal endurance to the literary legacy of Man against Monster, perfectly poised on the cusp of societal change from an era of superstition, class separation, burgeoning natural wonder, to one where reason should be ascendant and belief must be verified.

This chilling conundrum of a self-doubting quester barely holding at bay the crippling notion that all his knowledge might be trumped one night by the ever-lurking unknown is utterly compulsive entertainment, making the travails of The Marquis of Anaon mystery milestones no thinking fear fan should miss, and exploits deserving a much greater audience.
Original edition © Dargaud Paris 2006 by Vehlmann & Bonhomme. All rights reserved. English translations © 2016 by Cinebook Ltd.

Fantastic Four: Behold… Galactus! (Marvel Select Edition)


By Stan Lee, Jack Kirby & Joe Sinnott; Lee, John Buscema & Sinnott; and John Byrne & various (MARVEL)
ISBN: 978-1-3029-1887-3 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

With today’s World Premier of the latest cinematic interpretation of the “World’s Greatest Comics Magazine” (Phew!!), here’s a cool collected assemblage of the stuff we comics geeks tuned into seven decades ago – and with sequels! – to prove that it’s never too late to catch up to the really good stuff…

Cautiously bi-monthly, cover-dated November 1961, and hiding timidly amidst the company’s standard monster ‘n’ aliens fare, Fantastic Four #1 – by Stan Lee, Jack Kirby, George Klein & Christopher Rule – was crude and rough-hewn, but concealed on its pages a revolution of raw passion and uncontrolled excitement. Thrill-hungry readers pounced on it and the raw storytelling caught a wave of change starting to build in America. It and the succeeding issues changed comic books forever.

In eight short years FF became the indisputable core and most consistently groundbreaking series of Marvel’s ever-unfolding ridiculously enthralling web of creation, bombarding readers with ceaseless salvos of fresh concepts and new characters. Kirby was in his conceptual prime, unleashing his vast imagination on plot after spectacular plot. Clearly inspired, Lee scripted some of the most passionate superhero sagas that Marvel – or any publisher – had or has ever seen. Both were on an unstoppable roll, at the height of their creative powers, and full of the confidence only success brings. The King was particularly eager to see how far the genre and medium could be pushed. A forge of stunning creativity and endless excitement, Fantastic Four was the proving ground for dozens of future stars and mesmerising concepts, none more timely or apt than freewheeling cosmic wanderer and moral barometer The Silver Surfer.

Collecting every cosmic crumb of pertinent material from Fantastic Four #48-50, 120-123, and #242-244, this compendium reprints a trilogy of landmark sagas of a morally ambiguous Stellar Sentinel, his globe-gobbling master and the greatest Explorers in Humanity’s history, spanning March 1966 to July 1982. The epic opens with elucidation as Ralph Macchio offers background and appreciation in his Introduction to one the greatest comics sagas ever made prior to the tale again being told…

Although pretty much a last-minute addition to Fantastic Four #48-50’s Galactus Trilogy, Kirby’s scintillating creation quickly became a watchword for depth and subtext in Marvel’s Universe, one Stan Lee kept as his own personal toy for many years to come. The debut was a creative highlight from a period where the Lee/Kirby partnership was utterly on fire. The tale is all power and epic grandeur and has never been surpassed for drama, thrills and sheer entertainment, so you should really read it in all its glory.

Here, without further preamble, the wonderment commences with ideas just exploding from The King. Despite being only halfway through one storyline, FF #48 trumpeted ‘The Coming of Galactus!’ with the Inhumans’ saga swiftly but satisfyingly wrapped up (by page 6!) as the entire clandestine race were sealed behind an impenetrable dome called the Negative Zone (later retitled Negative Barrier to avoid confusion with the subspace gateway Reed worked on for years). Meanwhile, a cosmic entity approaches Earth, preceded by a gleaming herald on a board of pure cosmic energy…

I suspect this experimental – and vaguely uncomfortable – approach to narrative mechanics was calculated and deliberate, mirroring how TV soap operas increasingly delivered their interwoven, overlapped storylines, and used here as a means to keep readers glued to the series. They needn’t have bothered. The stories and concepts were more than enough…

‘If this be Doomsday!’ sees planet-eating Galactus setting up shop on top of the Baxter Building despite the FF’s best efforts, whilst his coldly gleaming herald has his humanity accidentally rekindled by simply conversing with The Thing’s blind girlfriend Alicia Masters. Issue #50’s ‘The Startling Saga of the Silver Surfer!’ climaxes the epic in grand manner as the Surfer’s reawakened ethical core and FF’s sheer heroism buy enough time for supergenius leader Reed RichardsMister Fantastic – to literally save the world with a boldly-borrowed Deus ex Machina gadget…

Once again, the tale ends in the middle of the issue, with the remaining half concentrating on the team getting back to “normal”. To that extent, Human Torch Johnny Storm finally enrols at Metro College, desperate to forget Inhuman lost love Crystal and his unnerving jaunts to the ends of the universe. On his first day, the lad meets imposing and enigmatic Native American Wyatt Wingfoot, who is destined to become his greatest friend…

Jumping to 1972 long after Kirby had moved to DC to create his New Gods saga, revamp Superman’s Pal Jimmy Olsen and create new wonders such as Kamandi and The Demon, the Fantastic Four had carried on under Lee and a succession of more traditional illustrators. The Surfer had briefly enjoyed his own critically acclaimed but financially unhealthy title and been relegated to guest star status, especially if allegorical metaphors were required…

Joined by inker Joe Sinnott, Fantastic Four #120-123 (cover-dated March-June of that year) rather overplayed the biblical allusions for a blockbuster 4-parter. The ‘The Horror that Walks on Air!’ heralded the bellicose arrival of a seemingly omnipotent invader claiming to be an angel sent to scour and scourge Earth. Utterly unstoppable, this he does before revealing himself as the new herald of Galactus and declaring humanity doomed.

The tale vividly yet laboriously continues in ‘The Mysterious Mind-Blowing Secret of Gabriel!’ with the recently divided but now reunited quartet utterly overmatched in their resistance and only saved by the late-arriving Silver Surfer, before facing off against world-devouring ‘Galactus Unleashed’, who rampages like Godzilla through the city’s streets before an unexpected end comes and humanity survives another day thanks to Reed Richards who again outsmarts the cosmic god and prevents the consumption of ‘This World Enslaved!’

A lot can happen – and did – in ten years, and the last story here (from #242-244, May-July 1982) is another spectacular and rather revolutionary epic, as crafted by John Byrne soon after he took total creative control of the Quirky Quartet.

‘Terrax Untamed’ sees the team and Johnny’s new girlfriend Frankie Raye (who has fire powers mimicking his own) attacked by Galactus’ most recent herald – someone who quite justifiably bears them a grudge as the FF formerly dethroned him from the world he had conquered before handing him over to the Planet Devourer to use as his cosmic food-finder. Now, still possessing the “Power Cosmic” all heralds share, Terrax hits Earth like an extinction event and, after causing immense destruction across the city, uproots and maroons Manhattan Island 100 miles above the rest of the planet…

Terrax’s demand is simple and clear cut. Galactus is currently starving and depleted, so unless the FF kill him, the fugitive tyrant will drop the most populated rock on Earth with catastrophic effect…

The crisis takes a crazy turn next as the reluctant assault leads to the defeat and downfall of Terrax instead of Galactus and a surprise restoration of New York. Events evolve and go bad quickly however as the cosmic consumer runs out of power and seeks to refuel by eating the world to save himself. The question ‘Shall Earth Endure?’ is shockingly answered when an army of superheroes topple Galactus and watch aghast as the space god begins to expire…

They are even more astounded when Richards and Captain America successfully argue that they must all save his life and allow him to continue predating planets – if not necessarily civilisations – leading to triumph and, for Johnny, more tragedy in ‘Beginnings and Endings’ and a raft of star-borne consequences to come…

A perfect primer for beginners and welcome reminder for the faithful, this bombastic breviary comes equipped with plenty of art extras including cover reproductions for 1972 reprint title Marvel’s Greatest Comics #33-37 by John & Sal Buscema, Gil Kane, Frank Giacoia & Sinnott; back over art from Essential Fantastic Four vol. 3 (2007 by Kirby & Ian Hannin) and Essential Fantastic Four vol. 6 (2007 by John B & Hannin); composite cover art for 2002’s Wizard Ace Edition: Fantastic Four #48 (Mike Wieringo, Karl Kesel, Paul Mounts); the wraparound cover for 1992’s Silver Surfer: The Coming of Galactus! (Ron Lim, Dan Panosian & Mounts); Kirby & Dean White’s painted cover based on FF #49 (from Marvel Masterworks: The Fantastic Four vol. 5) and José Ladrönn’s cover for The Fantastic Four Omnibus vol. 2 HC (2007).

Completing the iconic art odyssey are the covers from Marvel Treasury Editions #21 by Bobs Budiansky & McLeod and Byrne’s cover for 1989’s Fantastic Four: The Trial of Galactus TPB.

Epic, revolutionary and unutterably unmissable, these stories made Marvel the unassailable leaders in fantasy entertainment and remain some of the most important superhero comics ever crafted. The verve, conceptual scope and sheer enthusiasm shines through on every page and the wonder is there for you to share. If you’ve never thrilled to these spectacular sagas then this book of marvels is the perfect key to another – far brighter – world and time.
© 2019 MARVEL. All rights reserved.

Bogie


By Claude Jean-Philippe & Patrick Lesueur, translated by Wendy Payton (Eclipse Books)
ISBN: 978-0-913035-78-8 (Album TPB)

This book includes Discriminatory Content produced in less enlightened times.

As well as a far greater appreciation of, and more accommodating definitions for performing and popular arts, the French just seem to instinctively cherish the magnificent ephemera of entertainment; examining and revisiting icons and landmarks of TV, film, modern music and yes, comics in ways English-speakers just don’t seem capable of.

At the beginning of the 1980s artist Patrick Lesueur collaborated with prestigious and prolific actor/director/producer/film critic/historian and occasional author Claude Jean Philippe on Portraits souvenirs des éditions Dargaud, a series of graphic biographies of US movie stars who changed the world. For their purposes that was Charlie Chaplin, the Marx Brothers, Errol Flynn and the subject of this slim, beautiful chronicle translated for America by pioneering West Coast independent publisher Eclipse.

At best a part-time comics writer, Claude Lucien Nahon (April 20th 1933 – September 11th 2016) AKA Claude-Jean Philippe, was an essayist, diarist, director, documentarian and radio regular who waxed wise and lyrical about all aspects of cinema. This made him an ideal option as writer, whereas comics pro Lesueur began life as a window dresser before moving into bande dessinée in 1972, joining the creative staff of Pilote to illustrate its current affairs pages before moving into fiction with short eco-fables compiled as the album En Attendant le Printemps and limning Laurence Harlé’s, cop thriller Reste-t-il du Miel pour le thé. Latterly, he produced Detroit, Douglas Dunkerk, and many more, before succumbing to his true passion as a petrolhead and classic car collector; devoting his time to comics, histories and other publications about all aspects of motoring, such as classic car feature Enzo Ferrari, l’Homme aux Voitures Rouges.

Bogie (Bogey in the original French) is told in a haunting, conversationally first-person narrative as the moodily realistic yet whimsically refined life of one of the greatest screen gods of all time comes to elegiac life in a peculiarly downbeat and lowkey piece. The voyage is all the more fascinating because our tale unfolds in an engagingly static manner, but actually sounds and looks just like you’d expect – and want – Humphrey Bogart to talk to you if you met him in a bar. The restrained yet powerfully effective images shout “private photo album” in a candid, winningly intimate way that, just like the celluloid origins, leaves you wanting more.

Bogart apparently led an unremarkable life off-screen… or perhaps the creators just didn’t want this apparently hard-drinking, much-married legend to outshine his own cinematic legacy, but in terms of graphic novel entertainment this poetic picture-story is a stunning achievement worthy of your attention. Perhaps someday soon another publisher will re-release it and even translate those other silver screen sagas too…
Contents © 1984 Dargaud Editeur Paris by Claude Jean Philippe and Patrick Lesueur. 1989 This edition © 1989 Eclipse Books.

Maroc the Mighty


By an unknown author & Don Lawrence with Alfredo Marculeta (Rebellion Studios/ Treasury of UK Comics)
ISBN: 978-1-83786-517-8 (TPB/Digital edition) 978-1-83786-518-5 (Webshop Edition)

This book includes Discriminatory Content produced in less enlightened times.

For British, commonwealth and European readers of a certain age and prone to debilitating nostalgia, the comic works of Don Lawrence (17th November 1928 – 29th December 2003) are a treat that never pales and always satisfies. His lavish painted-narrative illustration was only ever about two things: boyish wish-fulfilment and staggeringly beautiful images.

Beginning in the 1950s, Lawrence (Marvelman, Wells Fargo, Billy the Kid, Fireball XL5, Olac the Gladiator, The Adventures of Tarzan, The Rise and Fall of the Trigan Empire, adult comedy strip Carrie and multi-volume Dutch magnum opus Storm), inspired a host of artists like Brian Bolland and Dave Gibbons. However, as Lawrence worked into the 1990s, his eyesight was increasingly impaired by cataracts, and he took on and diligently trained apprentices like modern stars Chris Weston and Liam Sharp who collaborated with the venerable mentor on his last Storm stories.

Although magnificent painted fantasies are Don’s everlasting legacy, he was also a supremely gifted master of monochrome illumination and gritty realism. Astoundingly, in Britain most of those pre-colour comics remained unreprinted until relatively recently. Now a regular and recognised wellspring for Rebellion Studios’ Treasury of UK Comics, two volumes of his Karl the Viking have been augmented by a true lost classic: a historical but engagingly daft fantasy that Lawrence was plucked from in midstream to begin the Trigan Empire opus…

The extraordinary adventures of a valiant and benevolent wandering Devonshire yeoman making his way back to England after the Third Crusade never actually carried the hero’s name in the weeklies where it was serialised, but ever since the feature – long mis-attributed to writer Michael Moorcock, but now officially devoid of a credited author – has been called by fans Maroc the Mighty

This brief but bombastic movie-influenced (particularly Ray Harryhausen) skein of sword & Sorcery sagas was first seen in Lion: a triptych of tales spanning 3rd October 1964 to 6th February 1965 (The Hand of Zar); 13th February – May 1st (The Red Knights of Morda) and then May 8th to 3rd July 1965 (The Gigantos), augmented by a short escapade from Lion Annual 1967 as originally released in the autumn of 1966.

Following an enthusiastic and informative Introduction from historian Steve Holland ‘The Hand of Zar’ introduces John Maroc: a doughty English fighter serving the Lords and Nobles of militant Christendom, who now the defeated Christian warriors flee the Holy Land. Sadly, the term “noble” never really applied to aristocratic leader Sir Guy who uses the retreat to pillage and plunder, and when his depredations threaten a helpless Arab boy, outraged Maroc leaps to his defence and must battle his way out with young Ahmid. Fleeing to the mountains they meet an old man who gives the Englishman a golden wrist bracer. The Hand of Zar originally belonged to an ancient “Sun warrior” who fought for justice, and will make Maroc “a giant among men”. It gets the chance almost immediately as Sir Guy’s men ambush them and overwhelm them… until John discovers he has strength enough to snap chains and topple stone pillars…

Over ensuing weeks Maroc and Ahmid thwart Sir Guy’s schemes despite quickly discovering that although the relict imparts incomprehensible strength – and a little enhanced stamina and durability – it only does so as long as it remains in direct sunlight. If clouds appear or night arrives, Maroc is reduced to his ordinary self…

The clashes eventually attract the attention of Richard the Lionheart, who values and admires the efforts of the peasant warrior, but must follow the codes of chivalry and shun him for fighting against his betters, no matter how scurrilous they might be. To make matters worse, Sir Guy accuses the lowly hero of treason and settles a death sentence upon his head…

Their flight across the middle east brings them into extended conflict with all-conquering Warlord Kalin and his war elephants, wicked mountain wizards and dinosaurs, marine slavers, shark packs and reivers, and embroils Maroc and Ahmid in a deadly quest for a mystic artifact – the Stone of Aolath – fighting antediluvian primitives inhabiting The City of the Clouds. Ultimately the legacy of Zar proves unconquerable and the wandering heroes part ways…

One week later, the Englishman abroad reached Spain as The Red Knights of Morda plunged into more of the episodic same. In mountainous, arid Morda Maroc encounters a band of rogue paladins steadily eroding established rule and bleeding the coffers of true local sovereign Don Miguel Y Cipriano. When Maroc befriends the Baron’s son Carlos and charming scoundrel “Ramon the Gypsy”, it begins a brutal, bloody fightback to restore order and justice. The real enemy is a secret society led by evil genius mastermind Satana, and encompasses defeating his colossal enforcer Khala the Strong and legions of fanatical killers, bad knights, huge swamp lizards and more war elephants…

The final Lawrence exploit began in colour on the cover of Lion’s May 8th 1965 issue, with the wanderer still trudging through Spain and abruptly ambushed by archers. Falling victim to the assault he sees with amazement that none of his attackers are over four feet tall…

Explanations by the Minimas lead to the Englishman enlisting to aid the “dwarf folk” against a determined foe sworn to enslave them for their mines – ‘The Gigantos’. Nominative determinism was a major factor at this time in comics and their oppressors are a tribe of oversized tyrants misusing their strength and exploiting equally prodigious wildlife – like giant eagles and bears – to tyrannise the Minimas, but all their might, diabolical traps and the wiles of their leader Pesado – and the active volcano they live in – are insufficient to deter Maroc when he finds injustice festering…

… And that was it for Lawrence’s most superheroic star since Marvelman. From September 18th 1965 fans were periodically gobsmacked and enthralled by The Rise and Fall of the Trigan Empire – and never really looked back. Editors, however, are callous pragmatic folk and established name brand Maroc returned via Lion Annual 1967 in another anonymously scripted, done-in-one tale illustrated by UK comics mainstay Alfredo Marculeta. He was a regular of the era’s weeklies probably most recognisable today for The Rubber Man, a superhero knock-off of Jack Cole’s Plastic Man written by Ken Mennell and running in Smash from #15.

I can’t find out much about him, but his work and overall style look remarkably similar to that of Spanish political exile, cartoonist, caricaturist and comics illustrator Edmundo Marculeta (6th April 1923 – 3rd May 1989 and AKA “Marcouleta”, “Marcouletta”, “Marcou”, “Tony Cranach” & “Boris Tunder”) who worked in Europe and the UK in the 1960s & 1970s on everything from all-ages westerns and historical adventures to adult comics.

Here, those gifts are employed depicting how mighty Maroc is tramping through Germany’s Black Forest and attacked. Losing and winning back the armlet of Zar, he joins ousted prince Johann of Grunde, helping him regain his birthright from usurping murderer Baron Grimm, a tyrant obsessed with gladiatorial contests and animal cruelty…

Based in equal part on cinematic Sword & Sandal and Knight & Ladies epics and a long-cherished movie genre of manly blockbusters to construct a vast sprawling serial of heroic vigilantism, two-fisted warriors, wild beasts, deadly monsters and even occasionally the odd female (very, very occasionally in this instance!) Maroc the Mighty is the quintessential 5-minute read, but with visuals every boy I knew spent hours staring at. Some – who shall remain nameless – might even have traced or copied many of the panels and tableaux for art and history projects, Hem Hem…

Incorporating a tantalising teaser for the next volume and creator biographies, this truly spectacular visual triumph is a monument to British Comics creativity, simultaneously pushing memory buttons for old folk whilst offering a light but beautiful straightforward epic readily accessible to the curious and genre inquisitive alike or anyone who actually saw the latest William Tell movie…

Is that you or someone you know?
Maroc the Mighty is ™ Rebellion Publishing IP Ltd. © 1964, 1965, 1966 & 2025 Rebellion Publishing IP Ltd. All Rights Reserved.

Eagle Classics: Fraser of Africa


By George Beardmore & Frank Bellamy (Hawk Books -1990)
ISBN: 978-0-94824-832-0 (Tabloid TPB)

This book includes Discriminatory Content produced in less enlightened times.

Frank Alfred Bellamy (21st May 1917 – 5th July 1976) is one of British Comics’ greatest comics artists. In the all-too-brief years of his career he produced magnificent and unforgettable visuals for Eagle, TV21, Radio Times (Doctor Who) before graduating to The Daily Mirror newspaper strip Garth in 1971. He turned that long-running yet lacklustre adventure strip into a magnificent masterpiece of unmissable fantasy, with eye-popping, mind-blowing monochrome art other artists were proud to boast they swiped from. However, after only 17 stories, Bellamy died suddenly in 1976 and it’s absolutely criminal that his work isn’t in galleries, let alone in permanent collected book editions.

Bellamy was born in 1917 but didn’t begin comic strip work until 1953: a strip for Mickey Mouse Weekly. From there he moved on to Hulton Press and drew features starring the Swiss Family Robinson, Robin Hood and King Arthur for Swift – the “junior companion” to Eagle. In 1957, he moved on to the star title, producing standout, innovative work on a variety of strips, beginning with a biography/hagiography of Winston Churchill.

‘The Happy Warrior’ was followed by ‘Montgomery of Alamein’, ‘The Shepherd King – the story of David’, and ‘The Travels of Marco Polo’, from which Bellamy was promptly pulled only a few months in. As Peter Jackson took over the back page historical adventure, Bellamy was on his way to the front cover and The Near Future.

When Hulton were bought by Odhams Press there soon manifested irreconcilable differences between Frank Hampson and the new management. Dan Dare’s creator left his superstar baby and Bellamy was tapped as replacement – although both Don Harley & Keith Watson were retained as his assistants. For a year Bellamy produced “The Pilot of the Future”: redesigning the entire look of the strip at management’s request, before joyfully stepping down to fulfil a lifetime’s ambition.

For his entire life Frank Bellamy had been fascinated – almost obsessed – with Africa. When asked if he would like to draw a big game hunter strip he didn’t think twice. Fraser of Africa debuted in August 1960, a single page per week in the prestigious full-colour centre section. George Beardmore wrote three serials comprising the entire canon, starring Martin Fraser, a rare individual working in modern day Tanganyika’s game reserves.

Bellamy again surpassed himself: consulting with the Hulton Press printers Bemrose over the colours he wanted to use and employing Kenyan farmers as fact & sense checkers to ensure he got everything just right. The result was a new colour palette that burned with the dry, yellow heat of the Veldt and delivered searing authenticity. The strip became the readers’ favourite, knocking Dare from a position previously considered untouchable and unassailable.

Fraser the character is a man out of time. Contrary to modern assumptions, the hunter loved animals, treated “natives” as full equals and had a distinctly 21st century ecological bent. For a Britain blithely rife with institutionalized racism, cheerfully promoting bloodsports and still wondering what happened to The Empire, Fraser’s startlingly “PC” (let’s not say “woke” and ruffle a few gammon feathers…) antics were a thrilling, exotic and salutary experience for us growing lads.

Notwithstanding the high quality and intense drams of the serialised stories, Fraser of Africa is a primarily an artistic landmark. Bellamy’s techniques of line and hatching, in conjunction with sensitive, atmospheric colours, even his staging and layout of pages – which would lead to the majestic Heros the Spartan and eventually the bravura creativity displayed in the Thunderbirds and Captain Scarlet strips for TV21 – all were derived from the joyous stories of the Dark Continent.

In case you still need convincing to seek this out the three tales appearing here are hopefully pretty self-explanatory, beginning with the recovery in bush of a lost American movie star in ‘Lost Safari’ (Eagle Vol.11, #32-11:53 spanning August 6th 1960 through December 31st 1960, and Vol 12, #1-12 from January 4th 1961 to 28 January 1961). That segues neatly into ‘The Ivory Poachers’ (Eagle Vol.12, #5-12, 4th February to 20th May 1961) and a protracted campaign against callous Eurotrash butchering willy nilly across the endangered dwindling veldt.

The saga ended with ‘The Slavers’ (Eagle Vol.12, #21-2:32 from 27th May to August 12th 1961) as Fraser aids Masai warriors targeted by Arab slavers…
Yet another one to add to the “Why Is This Not In Print” pile…
Fraser of Africa ©1990 Fleetway Publications. Compilation © 1990 Hawk Books.

Second Shift


By Kit Anderson (Avery Hill Publishing)
ISBN: 978-1-917355-20-9 (TPB)

The world has gone to crap and work sucks. This is the eternal verity wherever and whenever you are. Not much can be done about the world – except maybe make or find another one – but here’s a way to at least handle the work part of that equation…

Grand Master of short form graphic narratives – you can just call them comics if you want – Kit Anderson (Safer Places) originated in Boulder, Colorado but now lives near Zürich. Ceaselessly making graphic stories long before earning an MFA from The Center for Cartoon Studies in 2022 – Anderson’s earlier stuff – can be seen at Parsifal Press and The Rumpus and for greater elucidation and edification you could get check out Comics — Kit Anderson

Here Anderson dives deep into the contemporary by employing a future setting, exploring our increasingly uncertain/presumed/predicted fate in terms of the proverbial Human Condition – especially our self-destructive, double edged sword capacity to simultaneously doubt and trust – in a tale also exploring memory, imagination, inner worlds, nature, secrets, self-help solutions and isolation…

Pensive, genteel and quietly suspenseful, with action reduced to the participants’ downtime entertainment, Second Shift takes its emotional lead from contemplative classic science fiction movies like Silent Running and Soylent Green by tracing the revelations of live-in labourer Birdie Doran. At a time where human beings are pragmatically honed into useful components for megacorporations, she – like a few “lucky” others – toils for Terracorp, living on a hostile planet shepherding complex machines as they terraform the environment when not harvesting cometary material in mind-numbingly repetitive tasks that one day others will benefit from. It’s a living…

She spends her downtime in ‘Dropout’, indulging in the rich fantasy life provided and recommended by Company Exclusive DreamSpace: an engaging VR/AI environment replacing mundane travails with immersive escape routes (wizard’s worlds, haunted houses, cyber-realities, Knights & Ladies, alien mindscapes, fresh starts). Even when not suspended in economically sensible life stasis, Birdie hardly ever interacts with her human workers, like her brother Heck and standoffish Porter. Most of her conversations are with avatars of monitoring AI algorithm Station… and those are about work and her operating efficiency…

Toil and rest don’t leave much room for stimulating conversation and playing in the Station provided ‘Ruined Castle’ leaves Heck and Birdie increasingly bored and anxious. So, when he picks up an inexplicable ‘Signal’ Station cannot convince Heck to ignore it, and soon Birdie must trek out into the ever-changing icy wilds to fetch him back…

Her trudging trek eventually finds him staring at another – abandoned – station outpost, similar to but also utterly different to the cloying womb they live in. Unable to resist exploring, they discover wonders and eventually the VR menu of whoever worked there. What particularly grips then is something labelled “Wildlife”…

Torn over whether to report what they’ve found, and almost killed on their return journey by an inexplicable and highly suspicious event, the Dorans’ discovery increasingly divides whilst intellectually invigorating the siblings. Soon the shared secret is disrupting their efficiency and they clandestinely ‘Return’ to the lost outpost. It soon it becomes apparent that life for them has forever changed and nothing can stop what lies ahead…

Revelations and realisations come quietly but inescapably as the mystery intensifies in ‘Debris’, ‘Drop-In’ and ‘Payload’ before resolution arrives in ‘Museum Hall’, but can even enhanced awareness and growing knowledge help change this world? Whatever the outcome, it’s one only Birdie alone can achieve…

Beguiling, subversive, intensely absorbing and asking all the right questions on where the world or work is taking us – how do you feel about trading up to guaranteed food, lodging and being coddled and coshed by VR babysitters in return for surrendering liberty and your own opinions and questions? – Second Shift is socially-charged speculative fiction in the grand manner and a sublime, layered read you’ll return to over and again.
© Kit Anderson 2025. All rights reserved.

The Man Who Shot Lucky Luke


By Matthieu Bonhomme: and translated by Montana Kane/Jerome Saincantin (Europe Comics/Cinebook)
ISBN: 978-1-80044-063-0 (Cinebook PB Album/Digital edition)

Lucky Luke was created in 1946 by Belgian animator, illustrator and cartoonist Maurice de Bévère (AKA “Morris”), first riding out in Le Journal de Spirou that summer sans any title or banner, and only in the French-language edition. His official launch came with Christmas Annual L’Almanach Spirou 1947, before beginning his first weekly serial adventure – ‘Arizona 1880’ – in December 7th 1946’s multinational weekly issue.

Doughty, rangy, and dashingly dependable, the cowboy is an implacably even-tempered do-gooder who can “draw faster than his own shadow”, amiably ambling around a mythic, cinematically realised Old West on his petulant, stingingly sarcastic wonder-horse Jolly Jumper in light-hearted adventures. Ever since that natal moment, his exploits in LJdS – and, from 1967, in rival periodical Pilote – have made the sharpshooter a legend of stories across all media and monument of merchandising.

Working solo with occasional script assistance from his brother Louis, Morris produced 10 albums worth of affectionate and thrilling sagebrush parody before formally uniting with René Goscinny, who became regular wordslinger with Des rails sur la Prairie (Rails on the Prairie), which commenced in LJdS on August 25th 1955. They literarily rode together on another 44 albums whilst Luke attained dizzying heights of superstardom. The partnership continued when the six-gun straight-shooter switched teams, transferring to Goscinny’s own magazine Pilote with La Diligence (The Stagecoach). When Goscinny died, Morris continued both singly and with fresh collaborators. The dream team’s last ride was 1986’s La Ballade des Dalton et autres histoires/The Ballad Of The Daltons and Other Stories.

Ultimately the grand originator invited an inspiring passel of legacy creators to step in: luminaries like Achdé & Laurent Gerra, Benacquista & Pennac, Xavier Fauche, Jean Léturgie, Jacques Pessis and more, who all took their own shots at the lovable lone rider. Morris died in 2001, having drawn fully 70 adventures, plus an assortment of sidebar and spin-off sagebrush sagas such as the one we’re scrutinising today. Since 2016 Julien Berjeaut, AKA Jul (Silex and the City) has handled the tall tale telling…

Lucky is one of the top-ranked comic characters in the world, having generated 94 albums (if you count spin-off series like Kid Lucky and Ran-Tan-Plan, and artist’s specials) with sales well north of 300 million in 33 languages. That renown has translated into a mountain of merchandise, toys, games, animated cartoons, TV shows and live-action movies and even commemorative exhibitions. No theme park yet, but you never know…

Our taciturn trailblazer’s travails draw on western history as much as movie mythology and regularly interact with historical and legendary figures as well as even odder fictional folk as he re-explores and refines key themes of classic cowboy films – as well as some uniquely European notions and interpretations. As previously hinted, the happy wanderer is not averse to being a figure of political change and Weapon of Mass Satire …but not in this primal, purely-classic-western-influenced outing. Here the entire premise is played dead straight…

We Brits first encountered Lucky Luke in the late 1950s, syndicated to weekly comic Film Fun, and again in 1967 in Giggle, where he blazed trails as Buck Bingo. In all these venues – as well as in numerous attempts to capitalise on the English-language success of Tintin and Asterix albums from Brockhampton and Knight Books – Luke had a trademark cigarette hanging insouciantly from his lip. In 1983 Morris – no doubt amidst both pained howls and muted mutterings of political correctness gone mad – substituted a piece of straw for the much-travelled dog-end, which garnered him an official tip of the hat from the World Health Organization. The classic snout is notionally back here and plays a large part in how an uncharacteristically grim saga unfolds…

Scion of an artistic family, Matthieu Bonhomme received his degree in Applied Arts in 1992, before learning the comics trade working in the atelier of western and historical comics specialist Christian Rossi. Le Marquis d’Anaon was Bonhomme’s first regular series, running from 2002-2008, after which he began writing as well as illustrating a variety of tales from L’Age de Raison, Le Voyage d’Esteban, and others.

When invited to craft his own take on a comics megastar, in 2016 he delivered L’Homme qui tua Lucky Luke: a wry but strictly serious pastiche of the parody western pioneer that successfully answered the question “what if they dropped all the funny bits and (mostly) played the hero as straight as the classic cinema fare he’s usually spoofing?” The gimmick clearly hit a cord as he was asked back and in 2022 released second shot Wanted: Lucky Luke, which we’ll get to another day…

The result was first translated in 2016 by digital-only comics collective Europe Comics (which I’m referencing here today) but the tale is also available as part of the Cinebook Lucky Luke Library available both on paper and in pixel pictures. The Man Who Shot Lucky Luke is a deliciously enticing drama with notes and references to many US western movies anyone over 40 has seen – usually beside a parent or grandparent – that tips its Stetson to the glory days of shoot-‘em-ups. You can play spot the movie reference on your own time, but yes, it’s notionally based on The Man Who Shot Liberty Valance, with hints of The Big Country, 1957’s Gunfight at the OK Corral and more…

One cold, wet night, a lone rider ambles into sleazy, dying mining outpost Froggy Town. The dank muddy dump is hardly welcoming, as it still reels from a recent robbery that took away the last of the gold the mines seem to contain, Moreover, the taking of those few nuggets by a mysterious Indian left beloved stagecoach driver Bob dead in the dust…

Tired, hungry and desperate for a smoke, the legendary good-guy gunslinger is inexplicably provoked by incompetent sheriff James Bone and his lethal, brooding brother Anton, and only coughing, slowly expiring veteran shootist Doc Wednesday is able to defuse what might have become another tragedy.

Fed and watered, Luke’s luck seems to be turning, but even the little metropolis can’t supply all his needs. There’s no tobacco to be had at any price since the robbery…

Moreover, the dogged, reputation-obsessed brothers conspire to get Lucky out of the way and Luke, still thwarted in every attempt to get some tobacco, tetchily starts to feel the Bone boys aren’t quite right in the head… and he hasn’t even met big brother Steve yet…

In that diagnosis he’s not wrong, and the assessment is even more true of their miner father. Big shot Pa Bone founded Froggy Town with his first big strike, runs roughshod over the townsfolk, literally rules his sons with a rod of iron and is desperate to save the place from fading away as the precious ore peters out…

Luke’s reputation prompts a citizens committee to appoint him to investigate the robbery/ murder, hoping to catch the enigmatic Indian and recover the gold, but the Bone boys sabotage his every effort, even confiscating his gun and Jolly Jumper and “losing” them… and that’s before old flame Laura Legs shows up, betrothed to Anton…

Distracted, jonesing for a smoke and outwitted at every turn, Luke is even framed for the crime after Pa Bone suddenly saves the town by “finding” more gold, but the tissue of lies is starting to tear. When the old man shoots Luke – in the back – the tragedy sparks a lynch mob and the true finally emerges, but far too late for some…

Not without humour – but not the raucous slapstick Luke’s readers are used to – this is a beguiling tribute to traditional western tales, asking Europe’s most famous cowboy to play against type and the trick works perfectly. If you ever wondered what Lucky would be like as a straight Gallic-framed hero like Blueberry or Red Dust (in Comanche) this is the book for you…
© 2016 – LUCKY COMICS – Bonhomme. All rights reserved. English translation © 2021 Cinebook Ltd.

Richard Wagner’s The Ring of the Nibelung



Adapted by P. Craig Russell, translated by Patrick Mason, with Lovern Kindzierski & Galen Showman (Dark Horse)
ISBN: 978-1-61655-401-9 (HB) eISBN 978-1-63008-154-6

This book includes some Discriminatory Content included for dramatic effect.

If you’re planning on being in Germany next month, music lovers are reminded that THE BAYREUTH FESTIVAL is performing Wagner’s superhero-inspiring RING CYCLE (Das Rheingold:26 July – Schwarz/Young, Die Walküre: 27 July – Schwarz/Young, Parsifal: 28 July – Scheib/Heras-Casado and Siegfried: 29 July – Schwarz/Young. If you check out or even take this tasty tome along, you may achieve a far greater understanding of the text and even certain leitmotif…  but probably not most of the prevailing attitudes, bad manners and big fancy hats…

  1. Craig Russell began his illustrious career in comics during the early 1970s: coming to fame early for a groundbreaking run on science fiction adventure series Killraven, Warrior of the Worlds.

Russell’s fanciful, meticulous classicist style was derived from the great illustrators of Victorian/Edwardian heroic fantasy and was greatly at odds with the sausage-factory deadlines and sensibilities of the mainstream comic book industry. By the 1980s he had largely retired from the merciless daily grind, preferring to work on his own projects (mostly adapting operas and plays into sequential narratives) whilst undertaking occasional high-profile Special Projects for the majors – such as Dr. Strange Annual 1976 (totally reworked and re-released as the magnificent Dr. Strange: What Is It that Disturbs You, Stephen? in 1996) or Batman: Robin 3000.

As the industry grew up and a fantasy boom began, he returned to comics with 1982’s Marvel Graphic Novel: Elric, further adapting Michael Moorcock’s iconic sword-&-sorcery star in the magazine Epic Illustrated and elsewhere. Russell’s stage-arts adaptations had begun appearing in 1978: firstly in groundbreaking independent Star*Reach specials Night Music and Parsifal and then, from 1984, at Eclipse Comics where the revived Night Music became an anthological series showcasing his earlier experimental adaptations: not only the operatic dramas but also tales from Kipling’s Jungle Books and other sources.

As mainstream comics rapidly matured, his stylings were seen in Vertigo titles like The Sandman and Mike Mignola’s Hellboy titles. He never, however, abandoned his love of operatic drama. In 2003 Canadian publisher NBM began a prodigious program to collect all those music-based masterpieces into The P. Craig Russell Library of Opera Adaptations, but just before that, the artist took a couple of years (2000 – 2001) to complete a passion project. Originally released as a procession of linked miniseries – The Ring of the Nibelung: The Rhinegold #1-4, The Ring of the Nibelung: The Valkyrie #1-3, The Ring of the Nibelung: Siegfried #1-3 and The Ring of the Nibelung: Götterdämmerung #1-4 – Russell and his regular collaborator Lovern Kindzierski adapted Richard Wagner’s masterpiece to comics. His wasn’t the first, but it’s most certainly the best.

Collected in a stunning single volume the Teutonic saga is augmented by a Preface from music critic and scholar Michael Kennedy, an Introduction by comics star Matt (no relation) Wagner, and is followed by Russell’s fascinating, heavily-illustrated essay ‘What is an Adaptation?’: describing his thinking, creative process and philosophy in the crafting of this epic, whilst offering an intimate peek into how the magic was made along via a range of pencil, ink and/or fully-coloured sketches and art studies as well as the entire gallery of covers from the original comics.

The four operas Das Rheingold, Die Walküre, Siegfried and Götterdämmerung (or Twilight of the Gods if you’re less pompous or well-travelled than me) is a classic distillation of Germano-Norse myth and the poems collected as the Icelandic Eddas. Over 26 years the master of German music distilled them into a cycle of staggering power, which people either love or hate. Great tunes, too.

Doesn’t absolutely everybody love the brilliant animated tribute-come-distillation starring Bugs Bunny entitled ‘What’s Opera, Doc?’ They probably refer to it as “Kill the Wabbit!” though. Joking aside, the Ring Cycle is a true masterpiece of Western Culture and immortal inspiration to purveyors of drama and historic fiction. In 1989 and 1990 long-time fans and comics superstars Roy Thomas (who’d already integrated the plot into the canon of Marvel’s Mighty Thor) and Gil Kane produced a 4-part, prestige-format miniseries that adapted the events into comic strip form. That’s superbly impressive, but trust me, Russell’s is in a league of its own…

Bold, bright, glittering and tightly adhering to the rhythms and staging of the theatre version – thanks to translator Patrick Mason’s deft contribution – it all begins with the creation of the world…

At some time later, Alberich the Nibelung is a hideous troglodytic Dwarf shunned by all, but smart enough to outwit the three haughty Rhine Maidens. Commanded to guard an accursed treasure horde even the Gods cannot tame, the river nymphs reveal the secret to the glib intruder. Whoever casts The Rhinegold into a ring will have all the wealth and power of the world, but must forever forswear love and joy. Never having known either, greedy Alberich readily and scornfully forsakes these dubious emotional necessities and seizes the treasure even All-Father Voton feared to touch.

Meanwhile, wily Logé has convinced Voton to promise giants Fasolt and Fafnir anything they wish if they build the great castle Valhalla to house the world’s heroes. Assured that the trickster god can free him from his promise to the giants, the All-Father and Preserver of Oaths accepts their price, but on completion the giants demand possession of Freia; goddess of the apples of immortality.

Bound by their Lord’s sworn oath, the gods must surrender Freia, but malicious Logé suggests that Alberich’s stolen gold – now reshaped into a finger-ring – can be used by any other possessor without abandoning love. The brothers then demand the world-conquering trinket as a replacement fee… and no god can sway or deter them. The course is set to disaster!

Second miniseries The Valkyrie sees an earthly warrior calling himself “Woeful” as the sole survivor of a blood-feud. Fleeing, he claims Right of Hospitality from a beautiful woman in a remote cottage. However, when her husband Hunding returns, they all discover that he belongs to the clan Woeful recently slaughtered so many of…

Secure for the night under the sacrosanct bond of Hospitality, Woeful realises he must fight for his life in the morning when the sacred truce expires. Without weapons, he counts little for his chances until the woman reveals to him a magic sword embedded in the giant Ash tree that supports the house. Unfortunately, the gods have already decreed that there can be no happy ending to be won, only further sin and shame and the fall of Voton’s most beloved servant Brunhildé

Sixteen years later, Siegfried is the child of an illicit union, raised by malicious, cunning Mime: a blacksmith who knows the secrets of the Nibelung. No loving parent, the metal-shaper wants the indomitable wild boy to kill a dragon (Fafnir, who was once a giant) and steal the magical golden horde the monster so jealously guards. Of course, the young hero has his own heroic dreams and faces the fearsome firedrake for his own reasons: glory, fame, pride and because he wishes to awaken an otherworldly maiden who slumbers eternally behind a wall of fire!

Years of plotting and treachery and the inescapable onerous burden of fate culminate in Götterdämmerung as all the machinations, faithlessness and oath-breaking of truly flawed divinities lead to their ultimate destruction. Siegfried has won his beauteous Brunhildé from the flames but their happiness is not to be. False friends Hagen and Gunther drug him to steal his beloved, simultaneously betrothing the befuddled hero to a woman he does not love. Final betrayal by a comrade – whose father was Alberich – leads to his death and the inevitable fall of all that is!

If you know the operas you know how much more remains to enjoy in this quartet of tales, and the scintillating passion and glowing beauty the art magnificently captures the grandeur and tragedy of it all. This primal epic is visual poetry and no fan should be without it.
© 2000, 2001, 2014 P. Craig Russell. All rights reserved.

Yoko Tsuno volume 18: The Rhine Gold


By Roger Leloup, coloured by Studio Leonardo & translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-093-7 (Album PB)

This book includes Discriminatory Content produced in less enlightened times.

On September 24th 1970, “electronics engineer” Yoko Tsuno began a career as an indomitable intellectual adventurer in Le Journal de Spirou in “Marcinelle style” cartoonish 8 page short ‘Hold-up en hi-fi’. She is still delighting readers and making new fans to this day, in action-packed, astonishing, astoundingly accessible adventures numbering amongst the most intoxicating, absorbing and broad-ranging comics thrillers ever created.

Her globe-girdling mysteries and space-&-time-spanning epics are the brainchild of Belgian maestro Roger Leloup who properly started his own solo career in 1953 after working as studio assistant/technical artist on Hergé’s Adventures of Tintin.

Compellingly told, sublimely imaginative and – no matter how implausible the premise of an individual yarn – always firmly grounded in hyper-realistic settings underpinned by authentic, unshakably believable technology and scientific principles, Leloup’s illustrated escapades were at the vanguard of a wave of strips revolutionising European comics. Very early in the process, he switched from loose illustration to a mesmerising nigh-photo realistic style that is a series signature. That long-overdue sea-change in gender roles and stereotyping heralded a wave of clever, competent, brave and formidably capable female protagonists taking their rightful places as heroic ideals and not romantic lures; elevating Continental comics in the process. Such endeavours are as engaging and empowering now as they ever were, none more so than the travails of Miss Tsuno.

Her first outings (the aforementioned but STILL unavailable Hold-up en hi-fi, and co-sequels La belle et la bête and Cap 351) were mere introductory vignettes before epic authenticism took hold in 1971 when the unflappable troubleshooter met valiant but lesser (male) pals Pol Paris and Vic Van Steen. Instantly hitting her stride in premier full-length saga Le trio de l’étrange (starting in LJdS’s May 13th edition), from that point on, Yoko’s cases encompassed explosive exploits in exotic corners of our world, sinister deep-space sagas and even time-travelling jaunts. There are 31 European bande dessinée albums to date, with 19 translated into English thus far, albeit – and ironically – none of them available in digital formats…

Initially serialised in LJdS #2841 to 2861and spanning September 23rd 1992 – 10th February 1993 as L’Or du Rhin, The Rhine Gold chronologically follows deep space saga The Exiles of Kifa, with our tireless troubleshooter planting her feet firmly back on terra firma in familiar territory.

Revisiting Germany and old friend/occasional partner in crimefighting Ingrid Hallberg (The Devil’s Organ, On the Edge of Life, Wotan’s Fire) Yoko’s scheduled meeting in Cologne Cathedral abruptly catapults her headlong into industrial chicanery, political intrigue and murder, as well as a return engagement with devious billionaire war criminal/arch enemy Ito Kazuki (Daughter of the Wind).

When a woman is drugged and assaulted in the crypt, her last words before unconsciousness are “no police”, “Bahnhof” and “Rheingold”. Yoko and Ingrid instantly assist, and after getting her anonymously into hospital, discover Minako Yasuda is a Japanese interpreter… who came to the cathedral with burglary tools, handguns and plastic explosives!

Trading handbags with the victim, and pinching her car, Ms. Tsuno rashly assumes her identity, and from obscure clues she and Ingrid retrace the victim’s steps to the vast Haupt Bahnhof rail terminus… and finally deduce the incredible secret of code phrase Rheingold…

In pursuit of justice and answers, Yoko stumbles into a top secret conclave of unsavoury types convened to ride a very special luxury train from Cologne to Koblenz and ultimately Pfalz Grafenstein castle. Behind the “business jolly” is ruthless technocrat entrepreneur and family foe Ito Kazuki, who long ago defamed Yoko’s father Seiki.

The plutocrat is all apologies now: revealing he is merging his interests with German rivals, selling his newest world-changing super-weapon and retiring. However, many nefarious, potentially harmful details still need to be ironed out or erased. The clandestine rail conference is a way avoid press and government scrutiny whilst smoothing the transition and identifying pitfalls, but it also brings many opportunities for sabotage from foes and false friends.

Seemingly repentant, Kazuki implores Yoko to formally replace Miss Yasuda. She grudgingly accepts, not for the small fortune he offers for 36 hours as his secretary/translator, or his assurances that he has changed. Rather, she thinks how many innocents could be harmed by all the explosives she did not find in the package she recovered, and is convinced that, despite his frankness, the billionaire is still hiding something…

Thus, with overtones of Murder on the Orient Express, a story of betrayal, butchery and double cross unfolds. As Yoko, Kazujki’s sketchy staff and his pride-&-joy – AI computer/samurai robot Koshi – all hunt a killer amongst an elite passenger list including two disbarred doctors with the same name, rogue CIA and KGB operatives and eager Euro-capitalists, there are also indications that one of Kazujki’s inner circle is a Japanese agent. It’s a good thing Yoko has maximised her advantages by getting Pol hired as a waiter/attendant. It doesn’t prevent her being attacked again, but his support is welcome after Yoko is mysteriously “rewarded” with hidden files and documents giving fresh clues to what’s actually going on…

With the first attempt on her life spectacularly taking place even before the train leaves the station, and the utter conviction that Kazuki is playing his own game, the first murder inevitably occurs aboard the train and the terrors and tribulations continue all the way to Pfalz Grafenstein where the survivors cautiously gather.

It’s not what anyone expected or anticipated, but Yoko now has all the answers. All she has to do is escape the castle and save the rest of the passengers – who have all sought to go their own ways – and foil the last trick of the cunning mastermind behind all the chaos and carnage…

Blending high finance and wicked crimes with tecno-dread, killer robots, death rays, evil twins, deadly doppelgangers and humanity’s fascination with precious metal, The Rhine Gold displays our valiant troubleshooter triumphant in a taut, tense thriller of cutthroat corporate espionage and relatively mundane real-world menace. Once more, malevolence proves inadequate in the face of Yoko Tsuno’s passionate humanity, bold imagination and quick thinking…

Moodily-paced, deviously twisted and terrifying plausible, this tale reemphasises how smarts and combat savvy are pointless without compassion, and as ever, the most potent asset of these edgy exploits is astonishingly authentic settings, as ever benefitting from Leloup’s diligent research and meticulous attention to detail. The Rhine Gold is a magnificently wide-screen thriller, utterly enthralling and surely appealing to any fan of blockbuster action, felonious fantasy and gobsmacking derring-do.

…And Steam trains too, if that especially floats your boat…
Original edition © Dupuis, 1991 by Roger Leloup. All rights reserved. English translation 2022 © Cinebook Ltd.