Sennen


By Shanti Rai (Avery Hill Publishing)
ISBN: 978-1-910395-71-4 (PB)

Win’s Christmas Gift Recommendation: Family Feast for Modern Mindsets… 9/10

In the valley, all people toil faithfully to sustain themselves and venerate the gods. That worship comes in the form of crops that uncanny messengers of the divine actually come and collect. Everyone is content in their pastoral idyl, working gratefully in harmony and devotion. No one questions… except Sennen.

Restless, dissatisfied and increasingly rebellious, she is at an age where things no longer seem certain or right. Her growing dissent against doctrine and just the way how life is has resulted in pushing her few friends away: even loyal co-conspirator Margate now considers her a “Bad Influence”.

Sennen, however, dreams of one day going over the all-enclosing mountains and learning what lies beyond… maybe even meeting different people…?

When her acting out forces her biological father Baba Gwent and the man he lives with (Pelynt, whom she calls “Dad”) to reveal the true circumstances of Sennen’s birth and her mother’s death, it leads to Gwent being taken away and offered up as sacrifice to the Gods. Furious, Sennen secretly follows, stowing away in an incredible machine and taken up above where she discovers a horrific truth about the Supreme Beings who rule her people. She also finds allies of her own age and apostate disposition willing to help her share the shocking truth… and even destroy the status quo.

… And that’s when an even more appalling truth manifests…

Born in South London and therefore knowing all about “salt of the Earth types” and layers of disbelief, Shanti Rai has constructed a beguiling politico-religious Coming of Age tale with heavy notes of “adults always lie” to flavour the broth: a properly thoughtful thriller that askes eternal but always important questions.

Powerful, beguiling, comfortingly apocalyptic and harbouring the promise of a sequel (soon please!) Sennen is a mini-masterpiece worthy of your attention – especially in this season of spiritual revelation…
© Shanti Rai, 2022. All rights reserved.

Marsupilami volumes 7 & 8: The Gold of Boavista & The Temple of Boavista


By Yann & Batem, coloured by Cerise and translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-069-2 (Album PB/Digital edition Gold)
ISBN: 978-1 80044-099-9 (Album PB/Digital edition Temple)

Win’s Christmas Gift Recommendation: Mad Monkeyshines with Gallic Aplomb… 9/10

One of Europe’s most popular comic stars is an eccentrically irascible, loyally unpredictable, super-strong, rubber-limbed ball of explosive energy with a seemingly infinite elastic tail. The frantic, frenetic Marsupilami is a wonder of nature and icon of European entertainment originally spun-off from another immortal comedy adventure strip…

When Andre Franquin began crafting eponymous keystone strip Spirou for eponymous flagship publication Le Journal de Spirou, he quickly abandoned the previous format of short complete gags to pioneer longer adventure serials, and began introducing a wide and engaging cast of new characters.

For 1952’s Spirou et les heritiers, he then devised a beguilingly boisterous South American critter and tossed him like an elastic-arsed grenade into the mix. Thereafter – until resigning in 1969 – Franquin constantly added the bombastic little beast to Spirou’s increasingly incredible escapades…

Marsupilami popped up constantly: a phenomenally popular wonder animal who inevitably grew into a solo star of screen, toy store, console games and albums all his own. In 1955 a contractual spat with Dupuis saw Franquin sign up with publishing rivals Casterman for Le Journal de Tintin: collaborating with René Goscinny and old pal Peyo whilst creating raucous gag strip Modeste et Pompon.

Franquin and Dupuis patched things up within days, and he went back to Le Journal de Spirou. In 1957, he co-created Gaston Lagaffe, but was still legally obliged to carry on his Tintin work too. From 1959, writer Greg and background artist Jidéhem assisted, but over the next decade Franquin reached his Spirou limit. In 1969 he quit for good, taking his mystic yellow monkey with him…

Plagued by bouts of depression, Franquin passed away on January 5th 1997, but his legacy remains: a vast body of work that reshaped European comics. Moreover, having learned his lessons about publishers, Franquin retained all rights to Marsupilami and in the late 1980’s began publishing his own adventures of the rambunctious miracle-worker.

He recruited old comrade Greg as scripter and invited commercial artist/illustrator Luc Collin (AKA Batem) to collaborate on – and later monopolise – art duties for the new adventures. In recent years, the commercial world triumphed again and – since 2016 – the universes of Marsupilami and Spirou have reconnected, allowing the old firm to participate in shared exploits of a world created and populated by Franquin.

Graced with a talent for mischief, the Marsupilami is a deviously ingenious anthropoid inhabiting the rainforests of Palombia. One of the rarest animals on Earth, it speaks a language uniquely its own and has a reputation for making trouble and sparking chaos. The species is rare and is fanatically dedicated to its young. Sometimes that takes the form of “tough love”. This behaviour frequently extends to any humans it encounters and “adopts”…

The first of two books telling one tale, L’or de Boavista was released in October 1992. The seventh of 33 solo albums, it was followed a year later by concluding volume Le Temple de Boavista, combining into an edgily gripping comedy drama with much dark and scary social activism underpinning the usual hairy hijinks.

It opens in Palombian capital Chiquito, where children are going missing. No one cared when it was orphans and homeless urchins, but it’s quite different when Donald Maxwell-Trent plays truant and is abducted off the street. He’s spoiled, rich and the son of the US Ambassador…

Tragically, that means nothing to the ruthless thugs who need a constant supply of kids his size and age to work at an illegal, highly polluting goldmine in the jungle upriver. The toxic mess and mercury-made mire these Garimpeiros are creating has incensed and outraged the Marsupilami who now deems them his worst enemies ever…

After another of the yellow terror’s night attacks, overseer Solaria – a slightly older boy with an agenda of his own – helps Donald, now cruelly called “Gordito” by his malnourished comrades, to escape into the green hell. The older boy is only interested in freedom, wealth and returning to the undiscovered tribe he was stolen from, but from his cough may have waited too long to make his break…

Soon brutal gang boss Ingo is in hot pursuit, but his party’s progress is severely hampered by the stalking Marsu – whenever the golden beast isn’t clandestinely helping the fugitives. The furious furry (called by Polombians “El diablo”, and “La catestrofe amarilla”) is then instrumental in linking up the lads with an acceptable resident human…

Transplanted animal trainer Noah keeps his menagerie of friends on a river boat. Appalled by what Solario tells him, Noah resolves to stop the mining but that confrontation does not work out as planned and soon they are all fleeing for their lives up the dreaded Rio Boavista into lethal, legend-drenched “Spatoolah Territory” with dozens of killers on their collective tails…

To Be Concluded…

 

The dark drama heads into even wilder regions with The Temple of Boavista as relentless pursuit drives our heroes ever deeper into unexplored locales of the mighty tributary. Thankfully the hidden people they meet are mostly friendly, but their heightened state of fear is not ended for long. That night the jungle reverberates with horrific laughter emanating from a gargantuan edifice almost reclaimed by centuries of encroaching trees and vines…

The building is an ancient Zygomaztec temple and in its lee are some very nasty tomb robbers. Zoltan and Zorrino plan on stealing Noah’s floating zoo to carry their latest haul, but haven’t reckoned on the alliance of kids and tribal people, nor whatever is making the dire noises wracking the night with sinister sounds.

… And that’s before Ingo’s Garimpeiros and utterly fed up and furious Marsupilami get involved, or morose millionaire Harold “Buster” Stonelove and his safari guide Rhode Island Smith show up. These “ugly Americans” are looking for the secret of laughter and believe the raucous ruins can supply their answer, when they should be watching the yellow critter with the elastic tail and bad attitude…

As all the competing factions calamitously converge on the temple interior, a remarkable answer to the mirth mystery emerges and in a storm of giggling terror everybody gets jut what they deserve…

These eccentric exploits of the garrulous golden monkey are moodily macabre, furiously funny and pithily pertinent, offering engagingly riotous romps and devastating debacles for wide-eyed kids of every age all over the world. Fancy channelling your inner El Diablo and joining in the fun? It all starts with Hoobee, Hoobah Hoobah…
Marsupilami: The Gold of Boavista Original edition © Dupuis 1992, by Batem & Yann
Marsupilami: Temple of Boavista Original edition © Dupuis, Dargaud-Lombard s.a. 1993, by Batem & Yann, Franquin. All rights reserved. English translations © 2022 Cinebook Ltd.
© Marsu Productions 1992. All rights reserved. English translation © 2022 Cinebook Ltd.

Showcase Presents Aquaman volume 3


By Bob Haney, Nick Cardy, Sal Trapani, Leo Dorfman & Pete Costanza & various (DC Comics)
ISBN: 978-1-4012-2181-2 (TPB)

We’re counting down to what augurs to be another Christmas movie megahit for DC, so let’s take a look at the lengthy history of page, screen, game and giant mutated seahorse…

Aquaman was one of a handful of costumed adventurers to survive the superhero collapse at the end of the Golden Age; a rather nondescript and genial guy who solved maritime crimes and mysteries when not rescuing fish and people from sub-sea disasters. Created by Mort Weisinger and Paul Norris, he first launched in More Fun Comics #73 (1941). Strictly a second stringer for most of his career he nevertheless continued on beyond many stronger features, illustrated by Norris, Louis Cazaneuve, Charles Paris, and latterly Ramona Fradon who drew every adventure from 1954 until 1960.

When Showcase #4 rekindled the public’s taste for costumed crimefighters with the advent of a new Flash, DC updated its small band of superhero survivors, especially Green Arrow and Aquaman. Records are incomplete, sadly, so often we don’t know who wrote what, but after the revamp fuller records survive and this third black and white collection starring the King of the Seven Seas has only two creative credit conundrums.

Now with his own title and soon to be featured in the popular, groundbreaking cartoon show Superman/Aquaman Hour of Adventure, the Finned Fury seemed destined for super-stardom. These joyously outlandish tales, reprinting issues #24-39, a Brave and the Bold team-up with The Atom (# 73) and a scarce-remembered collaboration from Superman’s Pal Jimmy Olsen #115 comfortably and rapturously mark the end of the wholesome, affable hero, laying groundwork for a grittily innovative run from revolutionary editor Dick Giordano and hot new talents Steve Skeates, Jim Aparo and Neal Adams…

Those are a treat for another time, but there’s entertainment a-plenty here beginning with Aquaman #24 (November/December 1965) by an uncredited author (Dave Wood, George Kashdan or Jack Miller are strong possibilities) and regular artistic ace Nick Cardy.

In ‘Aquaman: Save Our Seas!’, the titanic tussle with maritime malcontent The Fisherman found the new parents (the Sea King and Mera were the first 1960s superheroes to marry and have kids) almost fatally easily distracted when an alien plot threatens to destroy Earth’s oceans, whilst in #25, ‘The Revolt of Aquaboy!’ by Bob Haney & Cardy sees an ancient Chinese sorcerer rapid-age the proud parents’ newborn into a spiteful ungrateful teenager as part of a plot to subjugate the sunken city of Atlantis.

The entire world went spy-crazy in the first half of the Swinging Sixties and anonymous acronymic secret societies popped up all over TV, books and comics. With #26 (March/April 1966), Aquaman joined the party when seconded by the US government (even though absolute ruler of a sovereign, if somewhat soggy, nation) to thwart the sinister schemes of the Organisation for General Revenge and Enslavement in the still surprisingly suspenseful ‘From O.G.R.E. With Love!’

With Haney & Cardy firmly ensconced as creative team, thrilling fantasy became the order of the day in such power-packed puzzlers as #27’s ‘The Battle of the Rival Aquamen’ – wherein alien hunters unleash devious duplicates of the Sea King and his Queen – before #28’s ‘Hail Aquababy, New King of Atlantis!’ introduces rogue American geneticist Dr. Starbuck. He seeks to steal the throne with subtle charm, honeyed words… and a trained gorilla and eagle modified to operate underwater…

Archenemy Orm the Ocean Master returns to attack America – and the world – in tense undersea duel ‘Aquaman, Coward-King of the Seas!’, which also provides some startling insights into the hero and villain’s shared shadowy pasts as well as the requisite thrills and chills, after which ‘The Death of Aquaman’ proves to be a guest-star-studded spectacular of subterfuge, double-cross and alien intrigue. The very much alive Sea King then finds himself a fish trapped out of water when ‘O.G.R.E. Strikes Back!, attacking the United Nations!

Ocean Master’s obscured family connections clearly struck a chord with readers as he returns in #32 to unleash the ancient leviathan ‘Tryton the Terrible’ whilst the troublesome teenagers get a tacit acknowledgement of their growing importance with the introduction of Aqua-Girl in ‘Aqualad’s Deep-Six Chick!’ (stop wincing; they were simpler, more obnoxious times and the story itself – about disaffected youth being exploited by unscrupulous adults – is a perennial and worthwhile one).

Aquaman #34 featured another evil doppelganger ‘Aquabeast the Abominable’, typifying a new, harsher sensibility in storytelling. Even though the antagonists were still generally aliens and monsters, from now on they were far meaner, scarier aliens and monsters…

The Sea King teamed up with Justice League of America compatriot The Atom in The Brave and the Bold # 73 (August/September 1967) to tackle a microscopic marauder named ‘Galg the Destroyer’ in a taut drama written by Haney and illustrated by always impressive and vastly undervalued Sal Trapani, before returning to his home-title and another deadly clash with Ocean Master and ruthless nemesis Black Manta. Never afraid to tweak the comfort zone or shake up the status quo, Haney’s excellent tale ‘Between Two Dooms!’ epitomises the growing darker sensibilities of the title, resulting in all Atlanteans losing their ability to breathe underwater, leaving Aquaman’s subjects virtual prisoners in their own sub-sea city for years to come…

Now a TV star, Aquaman went from strength to strength as Haney & Cardy pulled out all the creative stops on such resplendent battles tales as ‘What Seeks the Awesome Three?’ – pitting the hero against mechanistic marauders Magneto (no relation), Claw and Torpedo-Man – and chillingly prophetic eco-drama ‘When the Sea Dies!’, due in no small part to villains Ocean Master and The Scavenger.

Closing out his volume are two more dark thrillers and a classic guilty pleasure. Firstly, Aquaman #38 introduced a relentless, merciless vigilante who accidentally set his sights on the Atlantean Ace in ‘Justice is Mine, Saith the Liquidator!’, before ‘How to Kill a Sea King!’ tells a tragic tale of an alien seductress set on splitting up the Royal Couple. The era and this collection end with a charming treat from scripter Leo Dorfman and artist Pete Costanza taken from Superman’s Pal Jimmy Olsen #115 (October 1968).

The greatest advantage of these big value monochrome compendia was the opportunity they offered, whilst chronologically collecting a character’s adventures, to include crossovers and guest spots from other titles. When the star is as long-lived and widely travelled as Aquaman, that’s an awful lot of extra appearances for a fan to find, so the concluding tale here – taken from a title cruelly neglected by today’s fans – is an absolute gold-plated bonus…

‘Survival of the Fittest!’ sees the mystical Old Man of the Sea attempt to replace Aquaman with the far more pliant cub reporter: never realising the lad is made of far sterner and more decent stuff than the demon could possibly imagine…

DC has a long, comforting history of genteel, innocuous yarn-spinning delivered with quality artwork. Haney & Cardy’s Aquaman is an all-but-lost run of classics worthy of far more attention than they’ve received of late. It is a total pleasure to find just how readable they still are. With tumultuous sea-changes in store for the Sea King, the comics industry and America itself, the stories in this book signal the end of one glorious era and the promise – or threat – of darker, far more disturbing days to come.
© 1965-1968, 2009 DC Comics. All Rights Reserved.

Daydreams and Nightmares – The Fantastic Visions of Winsor McCay (second edition)


By Winsor McCay & various (Fantagraphics Books)
ISBN: 978-1-56097-569-4 (TPB/Digital editions)

Win’s Christmas Gift Recommendation: Picture Perfect… 10/10

Winsor McCay was a cartoonist and animator best known for Little Nemo in Slumberland. There was of course, so much more to him and this retrospective touches on the man whilst displaying a glorious abundance of his many graphic marvels.

Born in Spring Lake, Michigan, on 26th September, 1869 (or maybe 1871 in Canada: records differ) Zenas Winsor McCay was a brilliant and hugely successful cartoonist and animator who worked on newspaper illustrations, strips and political panels from 1898 until his untimely death in 1934.

This collection (a remastered release of a 1998 celebration) offers up some sublime examples of his many oeuvres. Following a Foreword by Gary Groth and context-packed biographical preface ‘The Dream Master’ by Richard Marschall, the man himself relates what we need to know in his own words thanks to 1927 essay ‘From Sketchbook to Animation by Winsor McCay’ and a 1926 letter to fellow artisan Clare Briggs (Danny Dreamer, Mr. and Mrs.) ‘On Being a Cartoonist’ before we begin a magical trawl through a magnificent career…

Spanning 1989 to 1903 – when McCay signed with The New York Herald publisher James Gordon Bennett – ‘Chapter One: Early Magazine Work’ offers political broadsides, early editorial diatribes in pictorial form, social commentary and pure illustration pieces, albeit gradually trending towards his later fascination with fantastic architecture and parlous prognostications of cultural collapse, before ‘Chapter Two: Newspaper Fantasy Illustrations’ focusses on wry speculative futurism – a popular topic of periodical publication back then…

Encompassing 1904-1924, ‘Chapter Three: Midsummer Daydreams and Other Comic Strips’ offers timeless examples of his ceaseless cartoon endeavours including A Pilgrim’s Progress, Poor Jake, Midsummer Daydreams/Daydreams, It Was Only a Dream, The Dreams of a Lobster Fiend, The Faithful Employee, He’s One of Those Telephone Lobster Fiends, And Then – Kerchoo! – He Sneezed!, Everyone Has Met That Well Known Character, Mr. Duck, and Rabid Reveries but sadly omits Jungle Imps, Dull Care, The Man from Montclair, Mr. Bosh, Hungry Henrietta and It’s Nice to be Married

On October 15th 1905 the most important children’s strip in the world debuted in the Sunday Herald but Little Nemo in Slumberland had precursors and indeed a mature-reader rival. ‘Chapter Four: Dream of the Rarebit Fiend’ explores the many variations and iterations penned (and inked) from 1904 to 1913. Tireless McCay had conjured up visions for adult readers of The Evening Telegram, initially entitled Dream of the Rarebit Fiend. The editor, wishing to distance the feature from other strips, required McCay to use a pen-name, and he complied, signing the strips “Silas”, reputedly after a local garbage cart driver.

Where Nemo was a beautifully clean formal and surreal fantasy of childish imagination, Fiend displayed a creepy, subdued tension resonant with the fears and worries of its adult audience. Black, cruel and often outright sick humour pervades the series combining monstrous destruction and expressionist trauma. Even root causes of otherworldly nightmares were salutary. Each self-contained episode (18 reproduced here) and disturbing sequence of unsettling or terrifying, incredibly realistic images was the result of overindulgence; usually in late night toasted cheese treats!

Every anxiety from surreal terror to social embarrassment was grist for the fantasist’s mill and startling perspectives, bizarre transformations and uncanny scenes – always immaculately rendered – made the strip hugely successful and well-regarded strip in its day.

In 1906, American film pioneer Edwin S. Porter created a landmark 7-minute live action special-effects movie entitled The Dream of a Rarebit Fiend and the Edison company produced a cylinder recording with the same name the following year – played by the Edison Military Band. McCay himself produced four animated shorts in 1916-17: Dream of a Rarebit Fiend; Dreams of The Rarebit Fiend: The Pet, Dreams of The Rarebit Fiend: The Flying House and Dreams of The Rarebit Fiend: Bug Vaudeville, and despite his many other later successes returned to the feature sporadically over the years. Between 1923 – 1925 he revived it as Rarebit Reveries, officially attributing the strip to his son who signed the panels Robert Winsor McCay, Jr.

An artist hugely in-demand then and revered today, from 1903 to 1906 McCay invented many other all-ages cartoon works and ‘Chapter Five: Sunday Excursions’ highlights one of most enduring and inventive with 18 episodes of Little Sammy Sneeze, before the linear lunacy ends with his speculations on the world, its people and impending dystopias in ‘Chapter Six: Sermons on Paper’ with 54 stunning tableaux full-page rendered between 1913-1934, shaped by war and other disasters depicting so very many ways humanity could end and so few where we stop our species’ extinction event…

Although working far more than a century ago McCay still affects all aspects of graphic narrative produced ever since and his visions are more pertinent now than in his own lifetime. A darker side of an absolute master of our art form, this is work you must see and cannot miss.
Daydreams and Nightmares © 2005 Fantagraphics Books.

Doctor Who Graphic Novel #21: The Eye of Torment


By Scott Gray, Mike Collins, Jacqueline Rayner, Martin Geraghty, David A. Roach & various (Panini Books)
ISBN: 978-1-84653-673-1 (TPB)

Win’s Christmas Gift Recommendation: A Timely Seasonal Treat… 8/10

Today is the 60th Anniversary of Doctor Who. Here’s another Timey-Wimey treat to celebrate a unique TV and comics institution in a periodical manner …

We Brits love comic strips, adore “characters” and are addicted to celebrity. The history of our comics includes an astounding number of comedians, Variety stars and television actors: such disparate legends as Charlie Chaplin, Arthur Askey, Charlie Drake and so many more I’ve long forgotten and you’ve likely never heard of.

As much adored and adapted were actual shows like Ace of Wands, Timeslip, Supercar, The Clangers and countless more. If we watched or listened, an enterprising publisher made printed spectacles of them. Hugely popular anthology comics like Radio/Film Fun/TV Fun, Look-In, TV Comic, TV Tornado, and Countdown would translate light entertainment favourites into pictorial joy. It was a pretty poor star or show that couldn’t parley the day job into a licensed strip property…

Doctor Who debuted on black-&-white televisions across Britain on November 23rd 1963 with episode 1 of ‘An Unearthly Child’. Months later in 1964, TV Comic began a decades-long association, as issue #674 began ‘The Klepton Parasites’ – by an unknown author with the art attributed to illustrator Neville Main.

On 11th October 1979, Marvel’s UK subsidiary launched Doctor Who Weekly. Turning monthly in September 1980 (#44) it’s been with us – via various iterations – ever since: proving the Time Lord is a comic star of impressive pedigree, not to be trifled with.

Panini’s UK division ensured his comics immortality by collecting all strips of every Time Lord Regeneration in a series of graphic albums – although we’re still waiting for digital versions. Each time tome focused on a particular incarnation of the deathless wanderer, with this one gathering almost a year’s worth of stories plucked from the annals of history and the Terran cover dates August 2014 to August 2015. These yarns all feature The Twelfth Doctor as played by Peter Capaldi in a collection of full-colour episodes all given hues from James Offredi and letters by Roger Langridge.

It all kicks off with eponymous shocker ‘The Eye of Torment’ (Doctor Who Magazine #477-480, October-December 2014). Written by Scott Gray and drawn by Martin Geraghty – with inks from infallibly rewarding David A. Roach – it finds a newly-minted incarnation of the Time Lord and capable companion Clara Oswald fetch up inside a spaceship traversing the surface of the sun.

With inescapable flavours of Armando Iannucci’s 2020 comedy sci fi vehicleAvenue 5, the good ship Pollyanna is manned solely by women working for gigajazillionaire Rudy Zoom: a rich, over-achieving narcissist in love with his own legend. Surprisingly, he’s not the actual problem: that would a semi-sentient predatory alien infection imprisoned eons ago by Sol’s gravity. “The Umbra” mimic humanoid form: magnifying and feeding on despair. Once the horror broaches Pollyanna’s invulnerable hull, it/they start picking off the crew until the newcomers find a way to stop it/them and escape…

The epic yarn leads directly into the ‘The Instruments of War’ (DWM #481-483, January-March 2015) wherein writer/artist Mike Collins, ably assisted by Roach) deposit the time travellers in Earth’s Sahara just as German General Erwin Rommel is preparing to finish the Afrika campaign. Sadly, that’s when an agent of the Rutan Horde finally disinters a world-reshaping weapon long lost by their eternal arch-enemies The Sontarans…

Forced to ally with a few of the Sontaran clone-warriors, assorted Germans of various philosophies, righteously rebellious Tuaregs and the living enigma of an honourable warrior fighting for the wrong side, The Doctor and Clara are initially separated but soldier on to save everyone with a degree of success…

Skipping #484, we next arrive as south as we can get for some ‘Blood and Ice’ served up by Jacqueline Rayner, Geraghty & Roach, with actual schoolmarm Clara and the tall, rude one claiming to be Ofsted inspectors giving a college at the bottom of the world a cautious once-over. It’s 2048, the Antarctic Treaty protecting the polar continent from resource exploitation is about to expire and something strange is happening at Snowcap University: something Dr. Patricia Audley is very unhappy to acknowledge and a situation she is working very hard to remedy. However, even with fatal accidents, mutants appearing and students vanishing, both our heroes are a bit off their game. Fans will recall that on TV, Clara had been splintered into a million alternate versions scattered throughout the timestream and finding one of herself at Snowcap has truly unsettled her. The Doctor also has qualms: last time he was here it was a military base filled with cybermen and resulted in the death of his first generation (First Doctor William Hartnell, keep up, keep up!) and first re-generation…

The disorientation doesn’t stop them solving the riddle of the place, but not before a lot of people are dead or worse…

The dramas conclude in fine style and traditional form as a holding pattern allowing the TV Doctor’s debut to catch up with his print incarnation allows DWM #475-476 to deliver a Gallifreyan-adjacent sidebar saga from Gray, Collins, Roach, Offredi & Langridge. Set during London’s Great Exhibition of 1851 ‘The Crystal Throne’ is an untold adventure of “The Paternoster Gang” (Silurian Madame Vastra, her human wife Jenny Flint and their butler Sontaran Strax) who – with assorted associates – oppose weird terror, scurrilous sedition and deranged genetic meddler Lady Cornelia Basildon-Stone for rule of the British Empire. The battle at “The Crystal Palace” is made harder by their ruthless foe, who remakes men into insectoid monsters; employing stolen Silurian technology…

Supplemented with fascinating insights from all the creatives involved in each tale and augmented by tons of sketches and other pre-publishing artwork in the Commentary section, this is a splendid book for casual readers, a fine shelf addition for dedicated fans of the show and a perfect opportunity to cross-promote our particular art-form to anyone minded to give comics another go…
All Doctor Who material © BBCtv 2015. Doctor Who, the Tardis and all logos are trademarks of the British Broadcasting Corporation and are used under licence. All other material © 2017 its individual creators and owners. Published 2015 by Panini. All rights reserved.

Moomin volume 8 – The Complete Lars Jansson Comic Strip


By Lars Jansson (Drawn & Quarterly)
ISBN: 978-1-77046-121-5 (HB) eISBN: 978-1-77046-555-8

Win’s Christmas Gift Recommendation: Magical Mirthful Manners Unbridled… 10/10

Tove Jansson was one of the greatest literary innovators and narrative pioneers of the 20th century: equally adept at shaping words and images to create worlds of wonder. She was especially expressive with basic components like pen and ink, manipulating economical lines and patterns into sublime realms of fascination, whilst her dexterity made simple forms into incredibly expressive and potent symbols. So was her brother…

Tove Marika Jansson was born into an artistic, intellectual and rather bohemian Swedish family in Helsinki, Finland on August 9th 1914. Patriarch Viktor was a sculptor and mother Signe Hammarsten-Jansson a successful illustrator, graphic designer and commercial artist. Tove’s brothers Lars – AKA “Lasse” – and Per Olov became – respectively – an author and cartoonist, and an art photographer. The family and its close intellectual, eccentric circle of friends seems to have been cast rather than born, with a witty play or challenging sitcom as the piece they were all destined to inhabit.

After extensive and intensive study (from 1930-1938 at the University College of Arts, Crafts and Design, Stockholm, Graphic School of the Finnish Academy of Fine Arts and L’Ecole d’Adrien Holy and L’Ecole des Beaux-Arts, Paris), Tove became a successful exhibiting artist through the troubled period of the Second World War.

Brilliantly creative across many fields, she published the first fantastic Moomins adventure in 1945. Småtrollen och den stora översvämningen (The Little Trolls and the Great Flood or latterly and more euphoniously The Moomins and the Great Flood) was a whimsical epic of gentle, inclusive, accepting, understanding, bohemian misfit trolls and their strange friends…

A youthful over-achiever, from 1930-1953 Tove had worked as an illustrator and cartoonist for the Swedish satirical magazine Garm: achieving some measure of notoriety with an infamous political sketch of Hitler in nappies that lampooned the Appeasement policies of European leaders in the build-up to WWII. She was also an in-demand illustrator for many magazines and children’s books, and had started selling comic strips as early as 1929.

Moomintroll was her signature character. Literally.

The lumpy, big-eyed, gently adventurous romantic goof began as a spindly sigil next to her name in her political works. She called him “Snork” and claimed she had designed him in a fit of pique as a child – the ugliest thing a precocious little girl could imagine – as a response to losing an argument with her brother about Immanuel Kant.

The term “Moomin” came from her maternal uncle Einar Hammarsten who attempted to stop her pilfering food when she visited, warning her a Moomintroll guarded the kitchen, creeping up on trespassers and breathing cold air down their necks. Snork/Moomin filled out, became timidly nicer – if a bit clingy and insecure – acting as a placid therapy-tool to counteract the grimness of the post-war world.

The Moomins and the Great Flood didn’t make much of an initial impact but Jansson persisted, probably as much for her own edification as any other reason, and in 1946 second book Kometjakten (Comet in Moominland) was published. Many commentators believe the terrifying tale a skilfully compelling allegory of Nuclear Armageddon. You should read it now… while you still can…

When it and third illustrated novel Trollkarlens hatt (1948, Finn Family Moomintroll or sometimes The Happy Moomins) were translated into English in 1952 to great acclaim, it prompted British publishing giant Associated Press to commission a newspaper strip about her seductively sweet and sensibly surreal creations.

Jansson had no misgivings or prejudices about strip cartoons and had already adapted Comet in Moominland for Swedish/Finnish paper Ny Tid. Mumintrollet och jordens undergäng Moomintrolls and the End of the World – was a popular feature so Jansson readily accepted the chance to extend her eclectic family across the world. In 1953, The London Evening News began the first of 21 Moomin strip sagas which promptly captivated readers of all ages. Jansson’s involvement in the cartoon feature ended in 1959, a casualty of its own success and a punishing publication schedule. So great was the strain that she recruited brother Lars to help. He took over, continuing the feature until its end in 1975. His tenure as sole creator officially resumes here…

Liberated from cartooning pressures, Tove returned to painting, writing and other pursuits: generating plays, murals, public art, stage designs, costumes for dramas and ballets, a Moomin opera and 9 more Moomin-related picture-books and novels, as well as 13 books and short-story collections strictly for grown-ups.

Tove Jansson died on June 27th 2001. Her awards are too numerous to mention, but just think: how many modern artists get their faces on the national currency?

Lars Fredrik Jansson (October 8th 1926 – July 31st 2000) was just as amazing as his sister. Born into that astounding clan 12 years after Tove, at 16 he started writing – and selling – his novels (nine in total). He also taught himself English because there weren’t enough Swedish-language translations of books available for his voracious reading appetite.

In 1956, he began co-scripting the Moomin strip at his sister’s request: injecting his own witty whimsicality to ‘Moomin Goes Wild West’. He had been Tove’s translator from the start, seamlessly converting her Swedish text into English. In 1959, her contract with The London Evening News expired and Lars officially took over, having spent the interim period learning to draw and perfectly mimic his sister’s art style. He had done so in secret, assisted and tutored by their mother Signe Hammarsten-Jansson. From 1961 to strip’s end in 1974, Lars was sole steersman of the newspaper iteration of trollish tails.

Lasse was also a man of many parts. Other careers included aerial photographer, professional gold miner, writer and translator. He was basis and model for the cool kid Snufkin

Lars’ Moomins was subtly sharper than his sister’s version and he was far more in tune with the quirky British sense of humour, but his whimsy and wry sense of wonder was every bit as compelling. In 1990, long after the original series, he began a new career, working with Dennis Livson (designer of Finland’s acclaimed theme park Moomin World) as producers of anime series The Moomins and – in 1993 with daughter Sophia Jansson – on new Moomin strips…

Moomintrolls are easy-going free spirits: modern bohemians untroubled by hidebound domestic mores but under Lars, increasingly diverted and distracted by societal pressures. Moominmama is warm, kindly tolerant and capable if perhaps overly concerned with propriety and appearances whilst devoted spouse Moominpappa spends most of his time trying to rekindle his adventurous youth or dreaming of fantastic journeys.

Their son Moomin is a meek, dreamy boy with confusing ambitions. He adores and moons over permanent houseguest the Snorkmaiden – although that impressionable, flighty gamin prefers to play things slowly whilst waiting for somebody potentially better…

A particularly wry affair, this 8th monochrome compilation revisits serial strip sagas #30-33, opening with Lars fully in charge and revealing how a near-fatally bored young Moomintroll drags the entire clan and clingers-on across the oceans to become ‘Moomin Family Robinson’. Wracked by sameness and tedium whilst simultaneously beguiled by charismatic, enigmatic Snufkin, he convinces the Snorkmaiden to run away to sea with him…

Before long the cruise liner stowaways are caught and cast adrift. Their problems only grow once they reach land and wash ashore on a private beach. Naturally, when mama and papa take ship after them everything instantly gets even worse. If only they didn’t keep looking for Man Friday. But wasn’t that an entirely different book?

Ultimately restored to their proper place, more unsavoury antics by unscrupulous barbarian Stinky lead to the assembled Moomins accidentally winning a prestigious photographic competition and becoming ‘Artists in Moominvalley’.

Along with the prize comes a literal horde of creative glitterati of varying degrees of talent and renown, all seeking the incredible sight the amateurs captured on film. All too soon, the fancy-schmancy, self-congratulatory in-crowd are pompously transforming the quiet valley into an appalling floating “art colony” that only Moominpapa’s urgent need to join has any hope of destroying…

Conman, venal chancer and annoying persistent associate Sniff again involves – or more accurately “implicates” – the whole family by helping himself to their beach front to build a ramshackle resort packed full of annoyingly needy paying holidaymakers before absconding. Leaving the inexplicably guilt-struck Moomins to manage ‘Sniff’s Holiday Camp’ generates chaos and the tried-&-true British middle class sitcom manner but thankfully – and also just like the UK – Moominvalley suffers from “weather”…

Crime, punishment and even more embarrassment accompanies ‘The Inspector’s Nephew’ after a drunken young wastrel becomes enamoured of rural crime busting and replaces idleness with over-imagination and zealousness. On the trail of skulduggery and early promotion, the likely lad soon targets the genteel Moomin family as kingpins in an empire of extortion, dope dealing (!), rum smuggling and more. Thankfully, his harassed uncle will do anything to restore calm to the valley…

This compilation closes with a closer look at the creator in ‘Lars Jansson: Roll Up Your Sleeves and Get to Work’ courtesy of family biographer Juhani Tolvanen, extolling his many worthy attributes…

These are truly magical tales for the young, laced with the devastating observation and razor-sharp mature wit which enhances and elevates only the greatest kids’ stories into classics of literature. These volumes – both Tove and Lars’ – are an international treasure trove no fan of the medium – or carbon-based lifeform with even a hint of heart and soul – can afford to be without.
© 2013 Solo/Bulls. “Lars Jansson: Roll Up Your Sleeves and Get to Work” © 2011/2013 Juhani Tolvanen. All rights reserved.

The Wilderness Collection


By Claire Scully (Avery Hill)
ISBN: 978-1-910395-74-5- (HB)

Win’s Christmas Gift Recommendation: Know Your Place… 9/10

The most wondrous thing about comics is their sheer versality. In terms of narrative, exposition, mood-setting and information dissemination, nothing comes close, and the range of visualisations span near-abstract construction to hyper-realism. If the end-consumer is particularly receptive, the author can even dial back on narrative or plot or characterisation and let a succession of carefully-applied images make a story unique to each reader. It’s like jazz for your head and before your very eyes…

In all the most telling ways, we’re still monkeys clinging to rocks: we can’t help but respond viscerally to our environment: cowed or elated by stony heights, drawn to and pacified by pools and gardens, inexplicably moved to fear or joy by forests. It’s in our blood and bones: nobody stands on a mountaintop or looks down into the Grand Canyon and says “meh”…

Wherever we are, the landscapes in our heads still unfold before or curl back on us. We may have left the caves and trees and sunlit shores, but we now mimic those ancient sanctuary havens in our dwellings. We climb high and burrow deep and our architecture has visceral, compulsive, instinctive power over us.

Walk by a Victorian school, across a Roman viaduct or study the oppressive, aggressive triumphalism of Nazi-built buildings or battle emplacements – we’re all still part of the wild with Nature in our veins and bones. Just don’t stand too long near towering desert mile-spires or vertical palaces based on knickknacks or vegetables or sex-toys…

When someone really talented and truly invested channels such primal responses, the fires of creativity can push right into the hindbrain to our inner primitive. The Wilderness Collection does that. A timely amalgamation of three earlier rambles through realities – Internal Wilderness, Desolation Wilderness and Outer Wilderness – the sequenced images comprise a hardback handbook of purely and sublimely visual triggers: experiences enhanced by the rough tactile textures of the card they are printed on. This is the culmination of a project examining the relationship between Landscape and Memory.

The first steps come in nocturnal shades of blue as Internal Wilderness presents “a journal of a sequence of events occurring over a period of time and location in space” before the ceaseless peregrination reaches the warm reds, oranges, browns and fading greens of the Desolation Wilderness which depicts “a sequence of events occurring over a period of time in the search for a location in space”.

Careful now, you are nearing a stopping point if not an end, as Outer Wilderness explores the wildest places on the route: “a sequence of events occurring over an unimaginable period of time in the vastness of space” – melding animal, mineral and vegetable in a manner reminiscent of Basil Wolverton in his visionary, inspirational element….

Creator Claire Scully has inscribed and sequenced compelling scenes of rocks and trees and waters and skies and other things less definable, across different seasons and times of day in such a fashion that you must look and pause and ponder.

This is a graphic missile targeting recollection and imagination; one that hits with serenely devastating impact.

If you are still human or at least a primate looking for challenge, this will make you think: you won’t be able to help yourself…
© 2019 Claire Scully. All rights reserved.

A Spirou and Fantasio Adventure volume 20: The Dark Side of the Z


By Fabien Vehlmann & Yoann, designed by Fred Blanchard, colored by Hubert & translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-103-3 (Album PB/Digital edition)

Boyish hero Spirou (which translates as both “squirrel” and “mischievous” in the Walloon language) was created by French cartoonist Françoise Robert Velter AKA Rob-Vel. This was before the Second World War for Belgian publisher Éditions Dupuis in response to the phenomenal success of Hergé’s Tintin at rival outfit Casterman.

Soon-to-be legendary weekly comic Le Journal de Spirou launched on April 21st 1938 with a rival red-headed lad as lead feature in an anthology which bears his name to this day. The eponymous hero was a plucky bellboy/lift operator employed in the Moustique Hotel – a sly reference to the publisher’s premier periodical Le Moustique. His improbable adventures with pet squirrel Spip gradually evolved into far-reaching, surreal comedy dramas.

Spirou and his chums have helmed the magazine for most of its life, with a cohort of truly impressive creators carrying on Velter’s work, beginning with his wife Blanche “Davine” Dumoulin who took over the strip when her husband enlisted in 1939. She was assisted by Belgian artist Luc Lafnet until 1943, when Dupuis purchased all rights to the property, after which comic-strip prodigy Joseph Gillain (Jijé) took the helm. In 1946, his assistant André Franquin assumed the creative reins: gradually ditching the well-seasoned short gag vignettes format in favour of epic adventure serials. He also expanded the cast, introducing a broad band of engaging regulars and eventually creating phenomenally popular magic animal Marsupilami.

Franquin was followed by Jean-Claude Fournier who updated the feature over nine stirring adventures tapping into the rebellious, relevant zeitgeist of the times: offering tales of environmental concern, nuclear energy, drug cartels and repressive regimes.

By the 1980s, however, the series seemed outdated and lacking direction, so three separate creative teams alternated on it. Eventually overhauled and revitalised by Philippe Vandevelde (writing as Tome) and artist Jean-Richard Geurts – AKA Janry – adapting, referencing and in many ways returned to the beloved Franquin era, the strip found its second wind.

Their sterling efforts revived the floundering feature’s fortunes, generating 14 wonderful albums between 1984 and 1998. As the strip diversified into parallel strands (Spirou’s Childhood/Little Spirou and Guest-Creator Specials A Spirou Story By…), the team on the core feature were succeeded by Jean-David Morvan & José-Luis Munuera. Then Yoann & Vehlmann took over the never-ending procession of amazing adventures…

Multi-award-winning French comics author Fabien Vehlman was born in 1972, began his comics career in 1996 and has been favourably likened to René Goscinny. He’s probably still best known for Green Manor (illustrated by Denis Bodart), Seven Psychopaths with Sean Phillips, Seuls (drawn by Bruno Gazzotti and available in English as Alone), Wondertown with Benoit Feroumont and Isle of 1000,000 Graves with Jason.

Yoann Chivard was born in October 1971 and was drawing non-stop by age five. With qualifications in Plastic Arts and a degree in Communication from the Academy of Fine Arts in Angers, he became a poster advertising artist whilst just dabbling in comics. His creations include Phil Kaos and Dark Boris for British Indie publications Deadline and Inkling, Toto l’Ornithorynque, Nini Rezergoude, La Voleuse de Pere-Fauteuil, Ether Glister and Bob Marone and he has contributed to Trondheim & Sfar’s Donjon.

In 2006, Yoann was the first artist to produce a Spirou et Fantasio one shot Special. It was scripted by Vehlmann…

Cinebook have been publishing Spirou & Fantasio’s exploits since 2009, alternating between the various superb reinterpretations of Franquin and earlier efforts from the great man himself.

When Jijé handed Franquin the strip part-way through Spirou et la maison préfabriqué (LJdS #427, June 20th 1946), the new guy ran with it. Over two decades he enlarged the scope and horizons until it became purely his own. Almost every week fans would meet startling new characters like loyal comrade and rival Fantasio or crackpot inventor and Merlin of mushroom mechanics Pacôme Hégésippe Adélard Ladislas de ChampignacThe Count of Champignac

Spirou and Fantasio became globe-trotting journalists, travelling to dangerously exotic places, uncovering crimes, exploring the fantastic and clashing with a coterie of exotic arch-enemies such as Fantasio’s deranged and wicked cousin Zantafio and that maddest of scientists, Zorglub.

This old school chum and implacable rival of Champignac is an outrageous Bond-movie-tinged villain constantly targeting the Count. A brilliant engineer, his incredible machines are far less dangerous than his mind-controlling “Zorglwave” and his apparently unshakable hunger to conquer Earth and dominate the solar system from a base on the Moon…

This tale – originally in 2011 La face cachée du Z – opens with our happily argumentative chums repairing the collaterally damaged Champignac chateau yet again. Exhausted, they go to indoors to sleep… and wake up in a horrific and tawdry casino resort. Compounding the shocks are weird, painfully unpredictable tricks of gravity, as it’s apparently built only for the super-rich and on the moon!

Worst of all, explaining the transition is smugly sanctimonious old enemy Zorglub…

Still agonisingly hungry for his rival’s approval, the evil genius blathers on about his triumphs and his Great Masterwork since last seen (in volume 18’s Attack of the Zordolts): escaping from dirty, dying Earth to the stars with hot Swedish science students Astrid and Lena. Now they’ve gone off together, leaving the science troll to carve out his interplanetary empire alone.

At least, he would be, if certain funding shortfalls hadn’t forced him into bed with One-percenters who think his citadel could be the most exclusive resort off Earth…

Zorglub still needs to be the virtuous Architect of Humanity’s Future, but the people he has are nothing like the ones he wants: bold Fantasio, ingenious Spirou and brilliant ethically pristine Pacôme de Champignac…

That’s why – for the most logical and moral reasons – he drugged and abducted them…

Without question, the lunar outpost is a technological wonder, with advances and advantages even the kidnapped admire, but the beloved holy Science is being increasingly sidelined, for bigger and better gambling rooms, ski slopes, surfing beaches, sports complexes, nature sideshows and glitzy restaurants.

It does not go down well when Spirou points out that Zorglub could have cleaned up and saved Earth for less money and effort…

Further debate is forestalled when a solar flare is announced and Spirou refuses to join everyone else in radiation-shielded shelters until he recovers his wandering wild pal Spip. Locked out, our hero spectacularly finds a way to survive the cosmic storm, but it’s not for a while that we realise it’s come at a severe mutagenic cost…

The pauper lad’s suicide run across the resort’s attractions was televised and has made him a minor celebrity amongst the movie stars like Blythe Prejlowieky (who soon seduces the kid for her own shocking purposes!), overly-competitive sporting gods like Mike Adibox, faceless money-moguls and flagrantly ostentatious oligarchs such as Igor. Not so much impressed as cautious is the investors’ appointed fixer and ultimate mercenary Poppy Bronco. He’s recognized something in the survivor that bodes badly for all…

The sun starts setting on the project after Champignac chides Zorglub for the worthlessness of his achievements and surrendering of his principled dreams. It coincides with a series of potentially lethal sabotage attempts and – defined by true devotion to their precious skins – the one-percenters commandeer the transport back to Earth, with only few such as Blyth and Igor choosing to stay behind with the peons and paid staff…

Finally rid of his annoying paymasters, Zorglub then executes his long-term plans but is completely unprepared for what happens to Spirou when the lunar night begins. Bronco isn’t though and organises a monster-hunt through the abandoned resort and across the moon…

The outcome is tense, gripping unexpected and so very To Be Continued.

Rocket-paced, action-packed, compellingly convoluted and with just the right blend of perfectly blending helter-skelter excitement and sheer daftness, The Dark Side of the Z is a terrific witty romp to delight devotees of easy-going adventure, drawn with beguiling style and seductive energy. This is pure cartoon gold, truly deserving of reaching the widest audience possible.
Original edition © Dupuis, 2011 by Vehlmann & Yoann. All rights reserved. English translation 2023 © Cinebook Ltd.

Flood! – A Novel in Pictures


By Eric Drooker (Dark Horse)
ISBN: 978-1-61655-729-4 (HB) 978-1-59307-676-4(PB)

Far too infrequently in comics (and everywhere else) something truly different, graphically outstanding and able to subvert or redirect our medium’s established forms comes along. Generally, when it does, we usually ignore it whilst whining that there’s nothing fresh or new in view.

Happily that’s not what happened with Eric Drooker’s Flood! – A Novel in Pictures when it was first released in 1992. A New York City native, he’s a profound and legendary left-leaning activist, thinker and creator of street art who attended Downtown Community School in the East Village and studied sculpture at Cooper Union before becoming a designer and illustrator.

His covers for The New Yorker are unforgettable, as are his ferociously expressive, eye-catching pieces in The Wall Street Journal, Heavy Metal and World War 3 Illustrated. His drawings and paintings – especially from his far too few graphic novels – were used in videos for Faith No More and Rage Against the Machine. His animated film Howl was the culmination of extensive collaboration with poet Allen Ginsberg (Illuminated Poems, Howl: a Graphic Novel).

Drooker’s political stance and creative influences make his pictorial narratives (like Blood Song: a Silent Ballad) both contentious and greatly favoured by a readership ranging far beyond the usually cloistered and comfortable confines of the traditional comics community.

He won an American Book Award, Inkpot and Firecracker Award, and the artwork for Flood! has been inducted into the Prints & Photographs Division of the American Library of Congress.

Drawing on his earliest influences and following the Depression Era-traditions of artists and printmakers such as Frans Masreel, Lynd Ward, Otto Nuckel and Giacomo Patri, Drooker’s first graphic novel was produced in linocuts and spot-colour: three discrete section chapters created between 1986 and 1992. You only need to look at the news to see that the subject matter has never been more immediate or telling…

These symbolic, spine-tingling observations and tumultuous progressions are generally dispensed without words as lone protagonists – or perhaps alienated, excluded victims – struggle to survive and find meaning in a world that just don’t care. The Man in View restlessly moves past centres of employment that shut down when you’re not looking, trudging cold, mean, directionless streets and alleys at the bottom of canyon-like skyscrapers or riding bleak subways while the pitiless skies look down and just keep spitting more and more rain…

Following a damning indictment of the modern world and warning of the social apocalypse to come from Luc Sante in his trenchant Introduction, the journey into oblivion begins with ‘Homeas a simple worker discovers he’s no longer wanted. Slowly making his way back to the little he still possesses, he witnesses the city and his life in a new way…

That peregrination takes him below the city in ‘L: into the tunnels trains share with lost, abandoned and forgotten people who have been reduced to their most primal elements…

‘Floodthen brings us to a lonely garret where an artist and his cat toil to finish a treasured prospective masterpiece while the waters rise all around them. The deluge is here and everything’s about to change forever…

It’s time for one final excursion out into the submerging city…

This is a disturbing parable of immense depth and potency; made all the more effective by Drooker’s intense visualisations. We all know the consummate power of images over words, but they also impart greater liberty as the reader’s mind is free to attribute as much meaning to the narrative as their own experiences will allow. The result is sheer poetry – and what’s increasingly looking like prophecy…

Flood! – A Novel in Pictures is in its fourth edition now; the latest from Dark Horse being a deluxe (167 x 235 mm) hardback in black-&-blue-&-white which includes a revelatory conversation with the artist as first seen in Comics Journal as a much longer ‘Interview with Eric Drooker.

Conducted by Chris Lanier and supplemented with a superabundant wealth of sketches, full pages, roughs and illustrations it adds great insight to what has gone before and sets us up nicely for Drooker’s even more impressive follow-up second work – Blood Song: a Silent Ballad. At the moment neither is available in digital editions but hope, like great art and timeless stories, springs eternal…

Terrifying, lovely and irresistibly evocative, this is a nightmare vision you must see and will always remember.
Text and illustrations of Flood! – A Novel in Pictures © 1992, 2002, 2007, 2015 Eric Drooker. All rights reserved. Introduction © 2001 Luc Sante. Comics Journal interview used with permission.

Captain Long Ears


By Diana Thung (SLG Publishing)
ISBN: 978-1-59362-187-2 (TPB)

You might not have noticed – or even care – but every so often we slip in a week or so of themed recommendations. This time it’s “Pesky Kids” in all their picto-literary glory. We’ve seen youthful heroes, classic scallywags and comedically oppressed minors. Today we’re sharing a lost classic of the form which asks and answers just why some kids act like they do all wrapped up in a genial mystery with a hidden edge…

Here’s a odd thing. For a while, some years back, Diana Thung was a glittering name and shining prospect in graphic storytelling, but after two brilliant all-ages fantasy triumphs she dropped out of sight.

I don’t know why – and to be honest have no right to. It is a great shame as her work was groundbreaking and remains superb. I hope she’s well and happy, and I’m not going to stop recommending her delightful creations…

Thung was born in Jakarta, and grew up in Singapore before eventually settling in Australia. She is a natural storyteller, cartoonist and comics creator of sublime wit and imagination with a direct hotline to infinite thoughtscapes of childhood. Every single thing populating her astonishingly unique worlds is honed to razor sharpness and pinpoint logical clarity, no matter how weird or whimsical it might initially seem.

The sentiment is pure and unrefined; scenarios are perfectly constructed and effectively, authentically realised – and when things get tense and scary they are excessively tense and really, really scary… and pretty bloody sad too.

After SLG published debut series Captain Long Ears in 2010, Thung catapulted to (relative comic book) fame and two years later delivered her first original graphic novel August Moon, following up with Splendour in the Snow, before melting away. Prior to all that though she shared a very personal view of loss and bereavement that is both beguiling and hilarious, raw and unpolished and masked by a potent screen of happy manga style.

Michael lives in his head a lot. That’s okay though because he’s only eight, and it’s exciting there since that where his best friend lives too. That imaginative interior is packed with fun and thrills and a super-science citadel where Exalted Space Ninja Captain Long Ears and his deputy Captain Jam undertake their cosmic duties and eat peanut butter sandwiches. The situation is tense. All contact has been lost with supreme leader Captain Big Nose who has not answered hails for the longest time. Captain Jam acts like he knows something, but he’s not talking…

After putting themselves to bed, the next day dawns with Mum still – or already – at work. It’s become a habit but Michael can cope. Making breakfast (sugar with cereal), packing snacks and grabbing some cash, he and his cuddly gorilla bear are calling in at Headquarters. Maybe Captain Big Nose is there…

As they get off the bus outside seedy amusement park Happy Land, two overwrought workers are having a very tough time delivering a large wooden packing crate. It’s heavy, smelly, constantly shaking and emitting scary noises.

By the time they’ve dropped it in the enclosure behind the park grounds, Long Ears and Jam have fully failed to find any clues to their missing comrade, been accidentally absorbed by a school party and given a gang of alien predators disguised as bullying older kids a real shock. On the run from unimaginable retaliation, they land at the quiet rear enclosure just as the baby elephant in the box – still traumatised by memories of the poachers who killed the herd adults – loses all control and attacks the labouring oafs…

Lost in his own worlds, Michael spies on the events and resolves to liberate the prisoner in the crate at all costs…

That night, Michael’s mum gets home and quickly pierces the subterfuges her son had constructed to appear to be at home and in bed. Soon the police are searching for a missing child, but shabby old Happy Land is not their first port of call…

Visually inventive and astoundingly vivid – even in monochrome – whilst owing a huge inspirational debt to Winsor McCay’s Little Nemo in Slumberland, the saga unfolds as pirates, sea-monsters, alien invaders and wizards compete with real world rogues and villains and all the powers of unsure memory and unleashed imagination as Michael voyages to an inescapable admission and conclusion over lost Big Nose that almost costs his life…

Funny, scary, thrilling and moving, this is a fabulously enticing young reader’s yarn every lover of comics and storytelling should take to their hearts.
™ & © 2010 Diana Thung. All rights reserved.