The Treasury of British Comics Annual 2024


By Simon Furman, Tom Tully, Alec Worley, Alf Wallace, Leo Baxendale, Pat Mills, Mike Brown, Kek-W, Walter Thorburn, E. George Cowan, Derek Cribbling, Leo Baxendale, Ken Armstrong, Mike Collins, David Roach, Enric Badia Romero, Dave Gibbons, Garry Leach, Ken Reid, Brian Bolland, Joe Colquhoun, Steve Dillon, DaNi, Cam Kennedy, Brian Lewis, Mike Western, Staz Johnson, Tom Paterson, Carlos Guirado, Juan Arancio, Henry Flint & various (Rebellion Studios)
Digital only eISBN: 978-1-83786-025-8 (Kindle); 978-183786-133-0 (Webshop Exclusive)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: True Brit Comics Class… 8/10

As I’ve repeated ad infinitum, British comics always enjoyed an extended love affair with unconventional (for which feel free to substitute “weird” or “creepy”) heroes. Many stars and notional role models in our strips might have been outrageous or just plain “off”, but we also handled traditional stuff in a more appropriate manner… one less likely to have outraged parents and censorious moral stickybeaks gunning for editors and publishers

Until the 1980s, UK periodicals employed an anthological model, offering a large variety of genre, theme and characters. Humour comics like The Beano were leavened by action-adventures like The Q-Bikes or General Jumbo whilst dramatic fare papers like Lion, Eagle, Hotspur or Valiant always offered palate-cleansing gagsters… and there was no reason to rock that boat in end-of-year bumper annuals

Prior to game-changers Action, Misty and 2000AD, British comics fell into fairly ironclad categories. Back then, you had genial and/or fantastic preschool fantasy; a large selection of licensed entertainment properties; action; adventure; war; school dramas, sports and conventional comedy strands. Closer examination would confirm there was always a subversive merging, mixing undertone, especially in such antihero series as Dennis the Menace or our rather strained interpretation of superheroes. Just check out The Spider, Kelly’s Eye or early Steel Claw stories…

The glory days of Christmas Annuals have ended but thanks to Rebellion and their superb Treasury of British Comics project, a touch of that grand legacy has been delighting old and new readers with modern versions of the good old days for a few years now. A little slice of the future of nostalgia comes with a limited Hardback edition and general-release digital compilations of seasonal comics fun and thrills. Moreover – just like the bonanza hardbacks they celebrate – these Annuals are a blend of all-new material and old classics.

In this first release from November 2023 the recovered, remastered delights stem from Smash! April 2nd – May 14th 1966; Wham! Annual 1966: Wham! November 25th 1967 and January 15th 1968; Lion & Valiant Holiday Extra 1969; Pow! Annual 1971; Buster Book of Scary Stories 1975; Action Summer Special 1976; Valiant Book of Mystery & Magic 1976; Action Annual 1979; Battle Holiday Special 1979; Misty Annual 1980; Starlord Annual 1982; Scream! May 12th 1984 and Monster Fun Halloween Spooktacular 2021 and opens with a modern-day team up clash by Simon Furman, Mike Collins & David Roach, coloured by Gary Caldwell and lettered by Annie Parkhouse.

‘The Spider Vs The Leopard from Lime Street’ pits the wild and wary misunderstood heroes against each other until time-bending true malign manipulators The Infernal Gadgeteer and Dr Mysterioso are exposed and expelled, after which true evil genius Leo Baxendale depicts in full colour how ‘Grimly Feendish’ staged his own Great Train Robbery in Wham! November 25th 1967.

Reproduced from actual artboards as “Original Art Archive Scans – with erasings, white out and all…” and as seen in weekly Smash! from April 2nd – May 14th 1966, ‘Moon Madness’ was written by Alf Wallace and illustrated by Brian Lewis, and revealed how a Russian lunar mission resulted in a bizarre jigsaw monster terrorising Britain…

Another multi-hued Baxendale ‘Grimly Feendish’ (from Wham! January 15th 1968) depicting another banditry bungle segues into a sci fi classic from an unknown author and Garry Leach as seen in Starlord Annual 1982 wherein an all-consuming bio-terror on a cargo freighter demands the expert attention of ‘The Exterminator’, after which an equally anonymous yarn from The Buster Book of Scary Stories 1975 limned by Dave Gibbons sees a keen trainee aviator used by ‘The Ghost Pilot’ to save a person on peril and pay off a debt…

Wham! Annual 1966 provided a wry extended ‘Frankie Stein’ tale by Walter Thorburn & Ken Reid regarding the excesses of the tabloid press before Tom Tully & Brian Bolland detail the terrors and rewards of modern sport sensation ‘Spinball’ as originally covered in Action Annual 1979, prior to another new tale as ‘Black Beth’ faces arcane peril from tarot terrors courtesy of Alec Worley, DaNi & Oz Osbourne. Pat Mills, Derek Cribbling & Joe Colquhoun keep up the mystic menace with a craven cartoonist’s cautionary tale and fate as ‘The Final Victim’ as seen in the Valiant Book of Mystery & Magic 1976 prior to Misty Annual 1980, an unknown author and Carlos Guirado exposing a young heiress to ancient heirloom ‘The Hand of Vengeance!’

Supernatural mystery continues with Furman, Steve Dillon & Jay Cobb’s ‘Beware the Werewolf!’ from Scream! May 12th 1984 before the scene shifts to true horror as Cam Kennedy and the Unknown Scripter deliver a lost episode of ‘Charleys’ War’ first found in Battle Holiday Special 1979, prior to time-travelling ‘Robot Archie’ and pals facing pirates in the Caribbean thanks to E. George Cowan & Mike Western and Lion & Valiant Holiday Extra 1969

‘Esper Commandos’ was published in Pow! Annual 1971, limned by future Modesty Blaise and Axa illustrator Enric Badia Romero and reappears here as another smudges ‘n’ all “Original Art Archive Scan”. It features a future and fascinating psionic super-squad as they infiltrate and eliminate the Britain’s future enemies, and precedes a full colour origin for one of UK comics’ strangest stars. Thanks to Ken Armstrong & Juan Arancio in Action Summer Special 1976,‘Great White Death’ revealed how Shark superstar Hookjaw got his bloody start…

One last original yarn – by Kek-W, Staz Johnson, Barbara Nosnzo & Simon Bowland – maintains the tone but transfers time and place to Leningrad in 1944 for saucy savage combat fable ‘Gustav of the Bearmacht’ before Monster Fun Halloween Spooktacular 2021 revives ‘Gah! The Gobblin’ Goblin’ and his astounding appetite thanks to Keith Richardson, Tom Paterson & Bowland.

Daft, thrilling, beautifully rendered, devastatingly nostalgic and truly fun, these are all you need to complete your Crimbo celebrations and since we’re all messing about with electrons and what-nots, if you want YOU CAN GET IT IMMEDIATELY THANKS TO DIGITAL RUDOLF THE RED BUTTON REINDEER AND THEM INTERWEB TUBES!!

The same applies to the follow up tome…
© 1966, 1967, 1968, 1969, 1971, 1975, 1976, 1979, 1980, 1982, 1984, 2021 & 2023 Rebellion Publishing IP Ltd. All Rights Reserved.

The Treasury of British Comics Annual 2025


By Paul Grist, Simon Furman, Leo Baxendale, Ian Rimmer, Donne Avenell, Tom Tully, Alec Worley, Steve Moore, John Smith, Simon Williams, John M. Burns, Mike Collins, Carlos Ezquerra, Mick McMahon, Mike Western, Frank Langford, Massimo Belardinelli, Anna Morozova, Ian Kennedy, Eric Bradbury, David Roach, Emily Roach, Andreas Butzbach & various (Rebellion Studios)
eISBN: 978-1-83786-498-0 (general edition); 978-183786-501-7 (Webshop Exclusive)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: More True Brit Comics Class… 8/10

What you read up above is just as true for this second Annual Endeavour which emerged at the end of 2024. This time around, the new contributions are augmented by material from Tiger February 13th – May 8th 1965; Wham! February 27th 1965; Lion Annual 1972; The Buster Book of Scary Stories 1975; Valiant 21st August -16th October 1976; Valiant Annual 1976; Battle Annual 1979; Dan Dare Annual 1980; Action Annual 1982; Scream! Holiday Special 1985 and 2000 AD Presents Action!

Kicking things off is a full-colour, all new rematch /grudge match as Paul Grist, Simon Willams, colourist Jason Cardy & letterer Leila Jess detail one more mighty mess up in ‘Robot Archie Vs The Sludge’ prior to that uncredited writer and Carlos Ezquerra revealing how battle-savvy rebel ‘Major Easy’ ferrets out traitors in Nazi-occupied Greec as seen in Battle Annual 1979.

Long ago Scream! Holiday Special 1985 pointed out the problems with ‘New Neighbours’ courtesy of Ian Rimmer & Mike Western whilst anonymous & Mick McMahon expose the domestic stresses of ‘3000 AD The Traveller’, as first debated in Dan Dare Annual 1980 (which is apparently still a 2000 AD Production)…

Leo Baxendale’s anarchic spoof ‘Eagle Eye, Junior Spy – Doomsday School’ (Wham! February 27th 1965) segues into dark and dangerous (no really) football strip ‘Stryker’ (by Tom Tully & Ian Kennedy and running in Valiant 21st August to 16th October 1976) as really good player joins a naff team to discover how his brother died following an ugly on-pitch incident…

John Smith & John M. Burns were on fine form in 2000 AD Presents Action! as ‘Doctor Sin: The Strange Case of the Wyndham Demon’ sees the mystic troubleshooter drawn to a dark and deadly case of diabolical incursions after which Simon Furman, Mike Collins & letterer SquakeZz deliver an all-original adventure as ‘Kelly’s Eye Vs The White Eyes’ sees mystic ghost-breaker Cursitor Doom call in the invulnerable hero to end a threat to the entire multiverse caused by environmental mucking about…

There’s more of the same, if a little earlier set, as anonymous & Frank Langford detail how animal experiments turn a lab chimp into a threat to all humanity after taking over ‘Gorilla Island’ as seen in Tiger from February 13th to May 8th 1965 – predating Planet of the Apes by three years! – after which possibly the same scripter (who can tell?) & Ian Kennedy cover how immortal time traveller ‘Adam Eterno’ exposes a slave-taker at Camelot’s Round Table, as seen in Valiant Annual 1976.

Donne Avenell & Massimo Belardinelli tell a tale of feudal Caped Crusader/Dark (green) Knight) ‘Flame O’ the Forest’ wherein the masked Saxon battles Norman injustice and oppression in a short romp from Lion Annual 1972 before final new addition ‘Black Beth: Vultures of Azotir’ sees Alec Worley, Anna Morozova, & Ozwald reaffirm the Warrior Sorceress’ undying battle against evil magic and wicked people, before Steve Moore & Eric Bradbury close the Christmas curtain with The Knight From Nowhere’: one last bout of sword-waving sagas and supernatural vengeance as originally seen The Buster Book of Scary Stories 1975

And that’s another pretty package of festive future-of-nostalgia fun done. Crucially, all these digital delights could be all yours right now, if not sooner…

Admit it. You’re tempted, right? And don’t YOU deserve some seasonal fun and thrills too?
© 1965, 1972, 1975, 1976, 1979, 1980, 1982, 1985, 1992 & 2024 Rebellion Publishing IP Ltd. All Rights Reserved.

Today in 1946 Vittorio Giardino was born. We just did his Max Fridman stuff so no help from here, just go scrolling. In 1947 Dutch wonder boy Joost Swarte was born and in 1959 Jean Roba’s Boule et Bill began in Le Journal de Spirou, and 10 years later Scottish writer Mark Millar was born.

On the downside, though, in 1986 today was Gardner F. Fox’s last day on Earth-1 and in 1992 Smurf-meister Peyo passed away leaving all far less blue…

Conan the Barbarian Epic Collection volume 1: The Coming of Conan (1970-1972)


By Roy Thomas & Barry Windsor-Smith with John Jakes, Gil Kane, Dan Adkins, Sal Buscema, Frank Giacoia, Tom Palmer, Tom Sutton, “Diverse Hands”, Marie Severin, John Romita Sr. & various (MARVEL)
ISBN: 978-1-3029-2555-0 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Because We Believe in Blockbusters… 9/10

During the 1970’s the US comic book industry opened up after more than 15 years of cautiously calcified publishing practises that had come about as a reaction to censorious oversight of its self- inflicted Comics Code Authority. This body was created to keep the publishers’ product wholesome after the industry suffered their very own McCarthy-style Witch-hunt during the 1950s.

One of the first genres revisited was Horror/Mystery comics and from that sprang pulp masterpiece Conan the Cimmerian, via a tale in anthology Chamber of Darkness #4, whose hero bore no little thematic resemblance to the Barbarian. It was written by Roy Thomas and drawn by Barry (Windsor-) Smith, a recent Marvel find, and one who was gradually breaking out of the company’s all-encompassing Jack Kirby house-style.

Despite some early teething problems – including being cancelled and reinstated in the same month – the comic book adventures of Robert E. Howard’s brawny warrior became as big a success as the revived prose paperbacks which had heralded a world flowering in tales of fantasy and the supernatural.

After decades away, the brawny brute recently eventually to the aegis of Marvel. Designated “the Original Marvel Years” (due to the character’s sojourn with other publishers/intellectual properties rights holders), this bombastic tome of groundbreaking action fantasy yarns re-presents the contents of Conan the Barbarian #1-13 plus that trailblazing short story, cumulatively spanning cover-dates April 1970 to January 1972. Digitally remastered and available as a trade paperback or eBook, these are the absorbing arcane adventures that sparked a revolution in comics and a franchising empire in my youth, and are certainly good enough to do so again. They are also astonishingly readable…

The drama begins most fittingly after a glimpse at a classic map of ‘The Hyborean Age of Conan’ plus an accompanying quote I’m sure every devoted acolyte already knows by heart, after which that precursor romp sets the scene.

Set in modern America, ‘The Sword and the Sorcerers!’ primes the pump with the tale of a successful writer who foolishly decides to kill off his most beloved character Starr the Slayer: a barbarian so beloved that he has taken on a life of his own and is determined to do whatever is necessary to keep it…

After that we are catapulted back in time approximately 12,000 years into a forgotten age of terrors and wonders as scripter Thomas broadly follows Howard’s life path for young Conan of Cimmeria, beginning with the still teenaged warrior’s meeting with a clairvoyant wizard who predicts a regal destiny in ‘The Coming of Conan’ (inked by Dan Adkins), through brief but brutal enslavement in ‘The Lair of the Beastmen’ (Sal Buscema finishes), before experiencing a minor Ragnarok and witnessing ‘The Twilight of the Grim Grey God!’

An aura of lyrical cynicism grows to balance the wealth of mystical menaces and brooding horror as the wanderer becomes a professional thief and judge of human foibles in ‘The Tower of the Elephant’. Conan’s softer side is revealed in CtB #5 after meeting bewitching ‘Zukala’s Daughter’ (Frank Giacoia inks) and liberating a wizard-plagued town. Buscema returned for ‘Devil Wings over Shadizar’, wherein the warrior lad tackles a welter of antediluvian terrors, with both Adkins & Sal B applying their pens and brushes to expose ‘The Lurker Within’ – based on Howard’s magnificent chiller The God in the Bowl – after which tomb raider Conan crushes zombies and dinosaurs in ‘The Keepers of the Crypt’ (inked by Toms Palmer & Sutton)…

Thomas’s avowed plan was to closely follow Conan’s established literary career from all-but-boyhood to his eventual crowning as King of Aquilonia, adding to and adapting Howard’s prose works and that of his posthumous collaborators on the way. This agenda led to some of the best, freshest comics of the decade. The results of (not-yet-Windsor-) Smith’s search for his own graphic style led to unanimous acclaim and many awards for the creative duo.

By issue #9 the character had taken the comics world by storm and any threat of cancelation was long gone. ‘The Garden of Fear’ – adapted by Thomas & Smith, with inks by Sal B from Howard’s short story – features a spectacular battle with a primordial survivor in a lost valley before the wanderer returns to big city life, and learns too late to ‘Beware the Wrath of Anu!’

This god-slaying bout is mere prelude to another classic Howard adaptation, ‘Rogues in the House’: an early masterpiece of action and intrigue benefitting from a temporary doubling in page count.

‘Dweller in the Dark’ is an all-original yarn of monsters and maidens, notable because artist Smith inked his own pencils, and indications of his detailed fine-line illustrative style can be seen for the first time. An added bonus in that issue was a short back-up yarn by Thomas & Gil Kane with “Diverse Hands” called in to ink ‘The Blood of the Dragon!’: telling of a very different Hyborian hero getting what he deserves…

Fantasy author John Jakes plotted the final tale in this initial outing as ‘Web of the Spider-God’ offers a sardonic drama of the desert with the surly Cimmerian battling thirst, tyranny. pompous priests and a big, big bug in a riotous romp finished off by Thomas, Smith & Buscema.

Adding value to the treasury is a vast bonus section which includes pencilled cover art (used and unused); Thomas’ original script breakdowns as annotated by the artist; extracts from Marvelmania (the company’s first in-house fanzine); unused illustrations, house ads and Marvel bulletin items; cover roughs, concepts and finished art by Marie Severin & Gil Kane; Jakes’ plot synopsis and many pages of original art from the tales collected herein.

Also on show are cover galleries of the Marvel Books reprint paperback line and the Conan Classic comics series – all by Windsor-Smith – plus even before-&-after alterations demanded by the Comics Code Authority on the still contentious and controversial title.

These re-mastered epics are a superb way to enjoy some of US comics’ most influential and enjoyable blockbuster moments. They should have a place carved out on your bookshelf.
© 2020 Conan Properties International, LLC (“CPI”).

Herrrrge’s AdVentures of TinnnnTinn! (well, some of them) were largely drawn by Bob deMoor, who was born today in 1925, as was the wonderful Michael Zulli in 1952. Have you read The Puma Blues: The Complete Collection in One Volume?

In 1982 today, mangaka Katsuhiro Otomo saw the first episode of his astounding Akira epic published.

Starblazer Presents #1: Starblazer Special Edition – volume 1


By Grant Morrison, Enrique Alcatena, Mick McMahon, Keith Robson, Ian Kennedy, Neil Roberts & various (Heritage Comics/DC Thomson & Co.)
ISBN: 978-1-84535-799-3 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Lost Masterpieces for Comics Cognoscenti … 8/10

DC Thomson is probably the most influential comics publisher in British history. In the 1930s The Dandy and The Beano revolutionised children’s comedy comics, whilst newspaper strips Oor Wullie and The Broons have become genetic markers for Scottishness. The company uniquely portrayed the occasional toff, decent British blokes and working-class heroes who grew from the prose-packed pages of Adventure, Rover, Wizard, Skipper, Hotspur and latterly “strip picture papers” like Victor and Warlord. They also cannily and scrupulously followed wider-world trends and capitalised – as much as any tasteful, all-ages publishing house could – on global interests that filtered down to juvenile consumers.

After decades of savvy consumer-led publication for youngsters, in 1961 the company launched a digest-sized comics title dubbed Commando. About the dimensions of paperback book, they boasted 68 pages per issue – at an average of two panels a page – for single, stand-alone adventure tales, as well as venerable British extras like themed-fact pages.

Not to belabour the point, but each issue told a complete combat story (usually of WWI or II – although all theatres of conflict have featured since), a true rarity for British comics which usually ran material in one or two-page instalments over many weeks. The sagas were tasteful yet gripping yarns of valour and heroism: stark monochrome dramas charged with grit and authenticity. Full-painted covers made them look more like novels than comics and they were a huge and instant success. They’re still being published today.

The format soon encompassed Girls stories, Humour and Adventure too, but back in 1978 science fiction was the Big Thing, so the editors looked hard at the format, made some calls then had a go at that too. The result was Starblazers. The series launched in April 1979 and ran for 281 stand-alone issues, before closing in January 1991.

Today’s DCT is constantly looking for better ways to reach fresh audiences and recently moved into digital publishing of vintage and original new stories in a big way. Backing up their Commando war stories and Spellbound horror fiction reprint projects comes this initially digital-only treat: a timely compilation of canny tales from soon-to-be-big comics names repackaged to expand readerships thanks to their Heritage Comics imprint (expect more reviews in coming months).

Each episode in this selection is accompanied by its original wraparound cover and prefaced with a background page on the contributors. What more do you need in terms of a flight plan?

Reprinting two complete novels by – first seen in Starblazer #45 (1981) & #71 (1982) – the romps are preceded by a ‘Professor Christopher Murray in conversation with Grant Morrison’ and further contextual confirmation in essay ‘Space Fiction Adventure in Pictures! A Brief History of a Cosmic Comic!’ supplemented by a selection of those stunning painted frontages; specifically Starblazer #22 by Ian Kennedy and an unattributed and presumably unused one by Keith Robson from 1980.

Then we blast into action with ‘Operation Overkill’ (Morrison & Enrique Alcatena) and the introduction of what would be a popular returning star. When Earth’s most formidable super prison fails to hold diabolical demonic mass murderer Alta, he springs the most appalling killers in civilisation to maraud across the universe. In response, the flummoxed authorities hire former Star Corps operative Kayn, a private investigator operating under his own unique rule set…

To him the situation is obvious. Alta is setting diversions while he goes after colossal satellite Weaponworld, and all Kayn has to do is stop him getting it.

Let the games begin!

The rapid, rocket- paced romp is epic in scope and potent in delivery and followed by another painted cover from Robson prior to magnificent Mick McMahon applying his unique to Morrisons’s ‘Jaws of Death’ Here space piracy and missing ships prompts the Federation Space Navy to send in their top man. Captain Phil Collins (no relation) is soon victim of the same uncanny forces and stranded on a fantastic agglomeration of discarded vessels, but the mystery is only starting. The scrap-pile island is refuge to all the supposed dead survivors of the lost ships, ranged against an horrific terror that is consuming the artificial atoll and anything else in its path.

Eventually luck and determination bring Collins face to face with would-be galactic conqueror Vardon of Alterus: a despot with a love for big death machines and gladiatorial diversions, but in the end none of it is enough to stop ingenious, angry earthlings from throwing a gigantic spanner into the works and ending his threat forever…

After all that action, fact feature Meet the artist: Neil Roberts gives the lowdown on being a comics creator and is followed by biographies of Enrique Alcatena & Mick McMahon to end the enthrallment.

Sharp stories of soundly spectacular space shenanigans superbly styled out by major league comics makers can never be beaten, making this a sidereal stalwart’s only option for nostalgic magic unleashed and a welcome matter threshold back to more satisfying times. Why not strap on the booster and head back (and to the left a bit) into past tomorrows and see what used to make our eyes pop and hands shake?
© DC Thomson & Co., Ltd. 2019.

Today in 1959, Franco-Belgian spy spoof Clifton began in Le Journal de Tintin so go see Clifton volume 1: My Dear Wilkinson. In the UK in 1967 The Beano started us laughing with Gordon Bell’s Bash Street Kids Spin-off Pup’s Parade.

Not Quite Last-Minute Presents: Goodnight Opus, The Last Basselope & Red Ranger Came Calling

By Berkeley Breathed (Little, Brown & Co.)

Win’s Christmas Gift Recommendation: To Be Read Every Christmas Until the Stars Grow Cold… 10/10 Each!

If – like me – you’re actually too busy to enjoy the season, or maybe poor, scared, fed up or otherwise disengaged, here’s a way to get it done and still derive some joy – absolutely astounding comics and cartoon wonder – all in one bunch!

 

Goodnight Opus

ISBN: 978-0-316-10853-9 (HB) 978-0-316-10599-6 (PB)

After a desperately brief and glittering career as a syndicated strip cartoonist and socio-political commentator (so often the very same function) Berkeley Breathed retired his award-winning Bloom County and Outland vehicles and became a writer and illustrator of children’s books. He lost none of his perception, wit or imagination, and actually got better as a narrative artist. He didn’t completely abandon his entrancing cast of characters and – as a happy ever after postscript – eventually revived them all for another go-round of satire and social advocacy. Yay!

This one is a story about the magic of storytelling and features universal innocent Opus the Penguin. One night, as she has done two hundred and nine times before, Granny starts to read the svelte yet uncool waterfowl his favourite bedtime book. But this night is different. Tonight, Opus’ mind wanders and he “departs the text”…

And so begins a riotous flight of Technicolor fantasy as sedate monochromatic images give way to a powerful, vibrant and surreal romp extending to the Milky Way and back, by way of animated monuments, the burned out Fairy of Sleep, and stopovers at some of the most exotic corners of the planet.

Less a story than an exuberant travelogue of Imagination, delivered in sharply lyrical rhyme, this is a book to trigger dreams and promote creativity. A perfect primer to explain how to wonder and wander…

Every kid, at any age, should have this.
© 1994 Berkeley Breathed. All Rights Reserved.

 

The Last Basselope – One Ferocious Story

ISBN: 978-0-316-10761-7 (HB) 978-0-590-47542-6 (PB)

Berke Breathed is no one-trick-pony and has never been limited to one specific season or holiday. He can do fun and wonder all year round. Although not a proper Christmas story, this charming, tearfully funny tale is another joyous celebration of childhood realms and regions and how little adventures can become great big ones.

It stars his best-loved characters from Bloom County and Outland: jolly, unfulfilled Opus, Bill the Cat, Milquetoast the Housebug, Ronald-Anne (her mother named her for President Reagan – because he had done so much to advance the cause of Poor Black Women) and Rosebud, the eponymous, enigmatic Basselope of the title.

Opus is a dreamer of great dreams and frustrated explorer. In his unassuming, shy way he lusts for glory and the heady wine of immortality. As everybody knows, that can only be found by Discovering Something.

Anything will do. And in the pages of the latest National Geographic Enquirer he finds his dream waiting…

Organising a safari, our fish-fuelled fool heads for the woods in back of the house in search of the most elusive beast in history; every crypto-zoologist’s Holy Grail.

How he finds The Last Basselope and what he actually learns comprises a magical journey of intense discovery into the uncharted wilds of childhood’s imagination which reveals the strength, power and character of true friendship.

This beautifully illustrated, captivating and multi-layered fable is ideal for the eternally young at heart and all those still looking for a path back to their own wonder years.
© 1994 Berkeley Breathed. All Rights Reserved.

 

Red Ranger Came Calling – A Guaranteed True Christmas Story

ISBN: 978-0-61371-758-8 (HB) 978-0-31610-249-0 (PB)

We sneer at sentimentality these days but in the hands of a master storyteller it can be a weapon of crippling power. This glorious fable is purportedly one told every Christmas Eve to the author by his own father before being generously shared with us in mesmerising prose and captivating illustrations.

In 1939 young Red Breathed was well on the way to becoming a snotty, cynical wiseacre. Sent to spend the Holidays with his Aunt Vy, he mooches about all day with her old dog Amelia, while lusting as only a child can after an Official Buck Tweed Two-Speed Crime-Stopper Star Hopper bicycle.

Tweed, of course, is the famous movie serial star “Red Ranger of Mars” and the only thing capable of brightening the benighted life of the woeful, unfairly exiled child. Times are tough though, and Red knows his chances of getting that bike are nonexistent, but he just can’t stop himself hoping…

On his way home one day he sees an odd, pointy-eared little man heading for the ramshackle house of that reclusive old man Saunders. Since he’s a big kid now, Red knows there’s no Father Christmas and none of that hokey magic stuff is true, but even so finds himself sneaking up to the old house that Christmas Eve night…

This is a gloriously powerful tale fully capturing and emphasising the magic of belief and tragedy of realisation, and yet still ends with a Christmas miracle and a stunning surprise ending. Get this book for the kids, get this book for yourself, but get this book – and on pain of emotional death, don’t peek at the last page until the time is right!
© 1994 Berkeley Breathed. All Rights Reserved.

Today in 1892 artist Alfred Bestall was born. Anything else needful to know can be gleaned by visiting Rupert: A Celebration of Favourite Stories – 100 Years of Rupert Bear 1920-2020. In 1914 the day welcomed troubled genius Jack Cole who was responsible for manic innovation as packed into DC Finest: Plastic Man – The Origin of Plastic Man. It’s also – in 2011- the day we lost comic legend Joe Simon, co-creator of Captain America, Boy Commandos, Newsboy Legion and The Fly as well as inventor of Brother Power The Geek and other wild notions.

Yakari and the Ghost Bear (volume 23)


By Derib & Job, coloured by Dominique and translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-173-6 (Album PB/Digital edition)

Win’s Christmas Gift Recommendation: The World We All Want … 9/10

In 1964 children’s magazine Le Crapaud à lunettes was founded by Swiss journalist André Jobin (25/10/1927 – 08/10/2024), who then wrote for it under the pseudonym Job. Three years later, he hired artist and fellow Swiss Francophone Claude de Ribaupierre, AKA “Derib”.

The illustrator had launched his own career as an assistant at Studio Peyo (home of Les Schtroumpfs): working on Smurfs strips for venerable weekly Le Journal de Spirou. Thereafter, together they created the splendid Adventures of the Owl Pythagore prior to striking pure comics gold a few years later with their next collaboration.

Born in Delémont, Jobin split his time between bande dessinées – 39 Yakari albums and 3 for Pythagore – and his other writing, editing and publishing briefs: an admirably restrained and outstandingly effective legacy to be proud of.

Derib – equally au fait with enticing, comically dynamic “Marcinelle” cartoon style yarns and devastatingly compelling meta-realistic action illustrated action epics – became one of the Continent’s most prolific and revered creators with such groundbreaking strips as Buddy Longway, Celui-qui-est-nà-deux-fois; Jo (first comic to deal with AIDS): Pour toi, Sandra and La Grande Saga Indienne. They haven’t been translated into English yet, but still we patiently wait in hope and anticipation…

Yakari is considered by fans and critics to be the strip which led Derib to his deserved mega-stardom. Debuting in 1969, self-contained episodes trace the eventful, nomadic life of an Oglala Lakota boy on the Great Plains, with stories set sometime after the introduction of horses (by colonising Conquistadores) but before the coming of modern Europeans. The series – which also generated two separate animated TV series and a movie – has notched up 42 albums thus far: a testament to its evergreen vitality and brilliance of its creators, even though originator Job moved on in 2016, replaced by Frenchman Joris Chamblain.

Abundant with gentle whimsy and heady compassion, Yakari’s life is a largely bucolic and happy existence: at one with nature and generally free from privation or strife. For the sake of dramatic delectation, however, the ever-changing seasons are punctuated with the odd crisis, generally resolved without fuss, fame or fanfare by a little lad who is smart and brave, and who can – thanks to a boon of his totem guide the Great Eagle – converse with all the beasts of the field and birds of the air…

In 1998, Yakari et l‘Ours fantôme became the 24th European album, but as always, content and set-up are both stunningly simple and sublimely accessible, affording new readers total enjoyment with a minimum of familiarity or foreknowledge required…

It’s high summer and life is slow, easy and comfortable. Yakari’s chores are few and there’s time to canoe on the river and catch up with old pals like the beaver Linden. Suddenly, however, a sudden glimpse of something unusual in the overgrown riverbank undergrowth intrigues the little wise man and leads to a fresh adventure and more new friends…

Tracking the strange sight, Yakari is disturbed at its abrupt disappearance and fears he’s found a ghost. Sleep that night is hard to find and in the morning he’s up early to seek the mystery, much to the annoyance of young chums Rainbow and Buffalo Seed, who are quite content to stay home and snooze more. A little consideration has convinced the beast-speaker that what he encountered was a polar bear far, far from home. It wouldn’t be his first…

Resolved to meet and greet the visitor, Yakari sets off by canoe, as his valiant pony Little Thunder is still asleep too and does not like early calls…

Gifted and schooled in many vital skills, the wilderness lad soon tracks his quarry, but a tense first encounter accidently leaves the spectral bruin fully exposed but totally unconscious. Plagued with guilt, Yakari fetches honeycombs and waits to formally apologise. On the big beast’s awakening, the boy realises this is no lost far-north denizen, but something even stranger…

Gradually warming to each other, the “ghost” explains that he is actually a Black Bear who was born with white fur. His mother called him Snowball, and he was alternatively teased and picked on or chased by vacuous impressionable females dazzled by his glamourous differences. Thus, fed up and impatient, Snowball left home, crossing the Rocky Mountains and following the river ever southwards…

Soon the adventurous pair are best pals, loafing, fishing and having fun, and when Yakari returns to camp he’s anticipating much more to come. He even puts off Rainbow and Buffalo Seed when they enquire if he found his ghost bear, but sadly, they are all unaware that someone else has overheard the conversation.

Taut Bow is a professional hunter who services many local tribes, but he has a problem. As he later proudly shows Yakari, the inveterate, infallible stalker adores white fur. He has killed and preserved the hides of countless animals all the “colour of winter”. Moreover, with what he’s overheard, the travelling butcher can finally complete his collection by adding a white bear skin to it. Of course, he will need Yakari’s help…

Unable to dissuade, defect or deter the fervent tracker, Yakari devises a devious scheme that is not without risk and involves some nasty sticky business with caves and bats, before ultimately finding a way to deflect Taut Bow’s obsessive attentions and move him on to other hunting grounds.

… And in the peaceful aftermath of a riotous night, spirit raven Venerable Beak delivers a telling lecture pointing out the duty and purpose of those animals chosen to live in white livery: one that changes Snowball’s attitude, destiny and future destinations…

Yakari is one of the most unfailingly absorbing and entertaining all-ages comics strips ever conceived. It should be in every home, right next to Tintin, Uncle Scrooge, Asterix, Calvin and Hobbes and The Moomins. It’s never too late to start reading something wonderful, so why not get back to nature as soon as you can?
Original edition © Derib + Job – Editions du Lombard (Dargaud – Lombard s. a.) – 2002. All rights reserved. English translation © 2025.

In 1904 the magnificent “Marge” (Marjorie Lyman Henderson Buell) was born. Did her childhood in any way affect or drive her cartoon classic Little Lulu? Sixteen years later Steve Canyon inheritor Dick Rockwell arrived himself followed by Wee Pals creator Morrie Turner in 1923.

In comic books, John Buscema was born in 1927 and Mary Marvel debuted in Captain Marvel Adventures #18, cover-dated December 11th 1942. Hate-filler Peter Bagge was born in 1957 and in 2011 the astounding Jerry Robinson died.

If you don’t fear foreigners you might care to celebrate Argentinian Carlos (Cybersix) Meglia’s natal arrival in 1957 and 1964’s auspicious advent of Frenchman Laurent Chabosy who becomes Lewis Trondheim to build bande dessinée magic such as Little Nothings volumes 1-4: The Curse of the Umbrella, The Prisoner Syndrome, Uneasy Happiness, My Shadow in the Distance.

Indiana Jones: The Further Adventures Omnibus volume 1


By Walt Simonson, Denny O’Neil, David Michelinie, Howard Chaykin, Archie Goodwin, John Buscema, John Byrne, Gene Day, Richard Howell, Ron Frenz, Kerry Gammill, Dan Reed, Luke McDonnell, Terry Austin, Mel Candido, Danny Bulanadi, Sam de La Rosa, & various (Dark Horse/Titan Books)
ISBN: 978-1-59582-246-8 (Dark Horse TPB) 978-1-84576-808-9 (Titan TPB)

This book includes Discriminatory Content produced in less enlightened times. This book also includes Discriminatory Content included for dramatic and literary effect.

Win’s Christmas Gift Recommendation: What Blockbuster Really Means… 8/10

Next June sees the 45th anniversary of the release of Raiders of the Lost Ark. Who knows if we’ll still be here then, so in lieu of biblical smiting or the end coming courtesy of the babies, nitwits and monsters giving all the orders right now, here’s a rowdy recollection that’s fun to read and where Nazis at least have the chutzpah to admit it…

Although dormant for the moment, Dark Horse Comics have held the comics-producing franchise for Indiana Jones since 1993: generating thousands of pages of material, much of it excellent and some not quite. It might be construed as heretical to say it, but dedicated film fans aren’t all that quality conscious when it comes to their particular fascination, whether it’s games about finding Atlantis or the latest watered-down kids’ interpretation or whatever.

The Dark Horse Omnibus line was a wonderfully economical way to keep older material in print for such fans by bundling old publications into classy, full-colour digests. They were slightly smaller than US comic-books but larger than a standard tank?bon manga book, running about 400 pages per tome, but not all of them were available in digital editions. The entire format carried over when Marvel reacquired the Star Wars franchise and has been used since for their Alien and Predator lines.

This initial Indy volume (of three) chronologically re-presents the first dozen Marvel Comics (the original license holder) interpretations which followed the film Raiders of the Lost Ark as well as including the 3-issue miniseries adaptation by Walt Simonson, John Buscema & Klaus Janson that preceded that celluloid landmark. I’m being this specific because the comic version was also released as a single glossy, enhanced-colour magazine in the Marvel Super Special series (#18: Indiana Jones and the Raiders of the Lost Ark if you’re curious).

So – just in case you’re the one who hasn’t seen the film… Set in the days before World War II, Hitler’s paranormal investigation division gathers occult artifacts from around the planet and soon crosses swords with a rough & ready unconventional archaeology professor from a New York university. Soon the far-from-esteemed Doctor Indiana Jones is scammed by the US government into tracking down his old tutor: a savant who might have knowledge of the biblical and mystically potent Ark of the Covenant…

Although Abner Ravenwood has since died, his daughter Marion possesses clues Jones needs. Unfortunately, she’s also an old flame he abandoned and would rather burn in hell than help him. However, when Nazis turn up and try to torch her in the Nepalese bar she washed up in, Marion joins Jones in a breakneck chase across the world from Cairo to the lost city of Tanis to a secret Nazi submarine base on a tropical island, fighting natives and Nazis every step of the way until the ancient artifact separates the just from the wicked in a spectacular and terrifying display of Old Testament style Wrath…

The movie’s format – baffling but breakneck search for a legendary object, chased or anticipated by utterly irredeemable antagonists, exotic locales, non-stop action, outrageous fights and just a hint of eldritch overtones – became staples for the comic book series that followed. It opened in impressive manner with ‘The Further Adventures of Indiana Jones’: a 2-part yarn from Jack-of-all-genres John Byrne, assisted by Terry Austin, with veteran scripter Denny O’Neil pitching in for the concluding ‘22-Karat Doom!’

When an old student is murdered before his eyes, Indy swears to complete the lad’s research, subsequently trekking through Africa in search of a mythical tribe who turn men to gold. He is never more than one step ahead of a maniac millionaire with no love of mysteries or antiquities, but possessed by a deep and abiding love of profit…

That adventure ends with our hero plunging out of a doomed plane and into issue #3’s US-set adventure ‘The Devil’s Cradle’ (by O’Neil, Gene Day, Richard Howell, Mel Candido & Danny Bulanadi) wherein Indy lands in a hillbilly wilderness where a rogue US Army Colonel and band of witch-burning yokels are separately hunting a 400-year-old alchemist with all the secrets of the ages at his fingertips…

David Michelinie, Ron Frenz & Bulanadi’s ‘Gateway to Infinity!’ sees our archaeological adventurer en route to Stonehenge, courtesy of the US government, as a ring of Nazi spies again fail to kill him. Hitler’s spies and parapsychologists are still hunting preternatural artifacts and the crystal cylinder uncovered at the ancient monument definitely qualifies. English professor (of antiquities not ENGLISH English) Karen Mays dates it to the Triassic period, millions of years before Man evolved, so the murderous Aryans will stop at nothing to make it theirs…

Luckily for Jones and Mays – but not the Reich – the spies eventually succeed. However, to their eternal regret their vile machinations unleash ‘The Harbingers’, and only Indy’s swift reactions prevent a horror beyond time escaping into our world…

Jazz Age mastermind Howard Chaykin joins Austin to illustrate wonderfully classy ‘Club Nightmare’ (plotted by Archie Goodwin & scripted by Michelinie) wherein Marion opens a swanky Manhattan nightspot, only to run afoul of mobsters – and worse – before it even opens. With Indy on hand to save the day though, the situation swiftly goes from tricky to calamitous to disastrous…

Michelinie, Kerry Gammill & Sam de La Rosa soon have our hero globetrotting again in ‘Africa Screams’ as a tussle in Tuscany with tomb-robber Ian McIver provides a solid clue to an even deeper mystery. Following an old map, Indy & Marion are soon on their way to the Dark Continent in search of the legendary Shintay; a tribe of pale giants, outcast from and last survivors of fabled Atlantis. Unfortunately, McIver and those ever-eager Nazi scavengers are also on the trail and in ‘Crystal Death’ the Shintay’s vast power almost eradicates half of Africa…

Issues #9 & 10 find our tomb hunter target of a sinister plot by German spies and Aztec wannabees in ‘The Gold Goddess: Xomec’s Raiders’ (Goodwin, Michelinie, Dan Reed & Bulanadi), prompting death-defying battles in the lofty heights of the Big Apple and depths of the Brazilian jungle…

We conclude in epic style with a breathtaking global duel and brand-new villain as Indy is seduced by nefarious antiquities collector Ben Ali Ayoob into investigating persistent Biblical myth ‘The Fourth Nail’. In ‘Blood and Sand’ Jones travels from Australian Outback to Barcelona trying to find the unused final spike that should have ended Christ’s suffering on the Cross, but his quest is dogged by bad luck, Arabian ninjas, guardian “gypsies”, immense insane bandits and irascible bulls looking for a handy matador to mangle…

The perilous pilgrimage reaches an inevitable conclusion in ‘Swords and Spikes’ (with additional art from Luke McDonnell & Mel Candido), a cavalcade of carnage, breakneck action and supernatural retribution…

With a covers gallery from such ably diverse hands as James T. Sherman, Walt Simonson, Terry Austin, Byrne, Howell & Armando Gil, Frenz, Mike Gustovich, Chaykin, Gammill, Bob Wiacek & Bob McLeod, this is a splendid slice of simple escapist fun: buried treasures any fan of any age would be delighted to unearth and rejoice over.
™ & © 1981, 1983, 2009 Lucasfilm Ltd. All rights reserved.

Today in 1920 comic book legend Dan Spiegle was born. Where are those Lost in Space, Crossfire or Blackhawk archive editions!?

In 1921 equally legendary artist Matt Baker was born. Go look him up too like we did in Invisible Men – The Trailblazing Black Artists of Comic Books. You could even try and find Teen Angst: A Treasury of ’50’s Romance

Man-Thing Marvel Masterworks volume 1


By Steve Gerber, Roy Thomas, Len Wein, Gerry Conway, Val Mayerik, Gray Morrow, Rich Buckler, John Buscema, Neal Adams, Howard Chaykin, Jim Starlin, Gil Kane, Dan Adkins, Jim Mooney, Frank Bolle, Chic Stone, Frank McLaughlin, Sal Trapani, Joe Sinnott, Frank Brunner, Mike Ploog & various (MARVEL)
ISBN: 978-1-3029-5547-2 (HB/digital edition)

This book includes Discriminatory Content produced in less enlightened times. This book also includes some Discriminatory Content included for dramatic and literary effect.

Win’s Christmas Gift Recommendation: Timeless, Remorseless, Evergreen Scary Stuff to Make You Think… 9/10

At the end of the 1960s American comic books were in turmoil, much like the youth of the nation they targeted. Superheroes had dominated for much of the decade; peaking globally before explosively falling to ennui and overkill. Older genres such as horror, westerns and science fiction returned, fed by radical trends in movie-making, where the kids who had grown up with Marvel now fulfilled the bulk of their young adult entertainment needs.

Inspiration isn’t everything. In fact as Marvel slowly grew to a position of market dominance in the wake of the losing their two most innovative and inspirational creators, they did so less by experimentation and more by expanding proven concepts and properties. The only real exception to this was the hasty hyper-generation of multiple horror titles in response to the industry down-turn in super-hero sales – a move vastly expedited by a rapid revision in the wordings of the increasingly ineffectual Comics Code Authority rules.

The switch to supernatural stars had many benefits. Crucially it brought a new readership to Marvel comics, one attuned to the global revival in spiritualism, Satanism and all things sinisterly spooky. Almost as important, it gave the reprint-crazy company an opportunity to finally recycle old 1950s horror stories that had been rendered unprintable and useless since the Code’s inception in 1954.

A scant 15 years later the Comics Code prohibition against horror was hastily rewritten – amazing how plunging sales can affect ethics – and scary comics came back in a big way with a new crop of supernatural heroes and monsters popping up on the newsstands to supplement the ghosts, ghoulies and goblins already infiltrating the once science-only scenarios of the surviving mystery men titles. In fact lifting of the Code ban resulted in such an en masse creation of horror titles (both new characters and reprints from the massive boom of the early 1950s) that it probably caused a few more venerable costumed crusaders to (temporarily, at least) bite the dust.

Almost overnight nasty monsters (and narcotics – but that’s another story) became acceptable fare on four-colour pages and whilst a parade of pre-code reprints made sound business sense, the creative aspect of the contemporary buzz for bizarre themes was catered to by adapting popular cultural icons before risking whole new concepts on an untested public. As always in entertainment, the watch-world was fashion: what was hitting big outside comics was to be incorporated into the mix as soon as possible.

The first fan-sensation of the modern era, (now officially enshrined as the Bronze Age of US comic books) Swamp Thing had powerful popular fiction antecedents and in 1972 it was seemingly a concept whose time had come again. Prime evidence was the fact that Marvel were also working on a man-into-mucky, muddy mess character at the very same time. Both Swampy and the Macabre Man-Thing were thematic revisions of Theodore Sturgeon’s classic novella It, and bore notable resemblances to a hugely popular Hillman Comics star dubbed The Heap.

He/it sloshed through the back of Airboy Comics (née Air Fighters Comics) from 1943 until the end of the Golden Age, and my fanboy radar suspects Roy Thomas’ marsh-monster The Glob (Incredible Hulk #121-November 1969 & #129-June 1970) either inspired both DC and Marvel’s creative teams, or was part of that same zeitgeist. It must also be remembered that in the autumn of 1971 Skywald – a very minor player with big aspirations – released a monochrome magazine in their Warren knock-off line entitled The Heap.

For whatever reason, by the end of the 1960s superhero comics were in another steep sales decline, again succumbing to a genre boom led by a horror/mystery resurgence. A swift rewriting of the Comics Code Authority augmented the changeover and at National/DC, veteran EC comics star Joe Orlando became editor of House of Mystery and sister title House of Secrets. These were short story anthologies embracing gothic mystery scenarios, taking their lead from TV triumphs like Twilight Zone and Rod Serling’s Night Gallery, but a horror themed lead meant a focus on character not plot, tragedy and empathy over twist endings and most precious of all, continuity…

No one was expecting satire and social commentary but that came along for the ride too!

Remarkably soon after the Comics Code prohibition against horror being amended, scary comics returned in force and a fresh crop of supernatural superheroes and monsters began appearing on newsstands to supplement the ghosts, ghoulies and goblins already infiltrating the once science-only scenarios of the surviving Fights ‘n’ Tights titles.

In fact, the lifting of the Code ban resulted in such an avalanche of horror titles in response to the industry-wide downturn in superhero sales, that it probably caused a few more venerable costumed crusaders to – albeit temporarily – bite the dust.

When proto-horror Morbius, the Living Vampire debuted in Amazing Spider-Man #101 (cover-dated October 1971) and the sky failed to fall in, Marvel moved ahead with a line of shocking superstars. They began with a traditional werewolf and a vampire before chancing something new: a haunted biker who tapped into both Easy Rider’s freewheeling motorcycling chic and the prevailing supernatural zeitgeist: the all-new Ghost Rider (in Marvel Spotlight #5, August 1972). He had been preceded by western hero Red Wolf in #1 and the aforementioned Werewolf by Night in #2-4. From these beginnings spooky floodgates opened to such an extent there was even room for non-white stars like The Living Mummy and ultimately today’s star turn…

This quirky compendium collects the earliest exploits of Marvel’s muck monster, and not at all coincidentally traces the rise of a unique comics voice. Steve Gerber was a sublimely gifted writer with a ferocious social conscience who combined a deep love of Marvel’s continuity minutiae with dark irrepressible wit, incisive introspection, barbed cultural criticism, a barely reigned-in imagination and boundless bizarre surrealism. His stories were always at the extreme edge of the company’s intellectual canon and never failed to deliver surprise and satisfaction, especially when he couched his sardonic sorties as thinly veiled attacks on burgeoning cultural homogenisation and commercial barbarity. Via material from Savage Tales #1, Astonishing Tales, #12-13, Adventure into Fear #10-19, The Man-Thing #1 & Marvel Two-In-One #1 (communally spanning May 1971 to January 1974) we’ll see how Marvel increasing became the voice of a lost and dissatisfied liberality…

The revolution begins after an erudite Introduction by authorial everyman Steve Orlando (Scarlet Witch, Wonder Woman, Ben 10, Heavy Metal Magazine), before we trudge back to very different times and the beginning of a new kind of comics experience and Marvel’s continued experiments with the monochrome, mature reader marketplace…

Ranged amidst the grittier-than-usual adult-oriented material (that meant partial nudity and more explicit violence back then) Savage Tales #1 (cover-dated May 1971) was a mixed bag of sword & sorcery, sci fi, crime and horror stories featuring Conan, Ka-Zar and more. That line-up included a powerfully enthralling horror yarn entitled ‘Man Thing!’ Scripted by Gerry Conway & Roy Thomas, it offered a fairly traditional spooky story elevated to sublime heights by Gray Morrow’s artwork. It related how government biochemist Ted Sallis was hiding out in the swamps whilst finishing a new/recreated iteration of the much-prized Super-soldier formula that had created Captain America

Sadly, his live-in lover Ellen is an agent for the opposition and when she and her minions made a play for the formula, Ted is wounded and flees into the murky mire. To preserve the only sample of his life’s work, the desperate, possibly dying boffin injects himself with it… and the bog mingles with the mix to spawn something tragic and uncanny…

Barely conscious or sentient, a shambling muck-monster emerges, apparently set on justice or vengeance…

Savage Tales was not a success and who knows how many manic Marvelites actually saw the anthology, but creators are stubborn brutes who can’t let things lie, so some months later the muck monster shambled back via a tenuous mainstream comic book connection…

Cover-dated June 1972, Astonishing Tales #12 sees the Savage Land’s self-appointed Sovereign Ka-Zar – and morphologically unsubstantiated primaeval saber-cat Zabu – abruptly relocating to Florida in pursuit of S.H.I.E.L.D. agent Barbra “Bobbi” Morse only to find that ‘Terror Stalks the Everglades!’ Here Thomas, John Buscema & Dan Adkins deftly recast the Jungle King as a freelance “consultant” for the superspy network, assisting aging biologist Dr. Wilma Calvin – who just happens to be Morse’s mentor – in tracking down a missing scientist named Ted Sallis.

What Ka-Zar doesn’t know is that the project all of them are working on is the recreation of the super-soldier serum that created Captain America and what nobody (technically) alive knows is that Sallis succeeded before he vanished. However, when Advanced Idea Mechanic agents tried to steal it. Sallis had injected himself and the chemicals reacted with the swamp’s magical energies to create a mindless shambling monster.

Readers are clued in thanks to a lovely unused interlude intended for Savage Tales #2, with Wein & Neal Adams providing a chilling recap sequence detailing the macabre Man-Thing’s previous relationship with Calvin, before back in the now, AIM attacks, trapping Ka-Zar with the bog-beast…

In AT #13 (Thomas, J. Buscema, Rich Buckler & Adkins), the mystery grows as the Jungle Lord escapes the ‘Man-Thing!’ to focus on the real monsters, subsequently routing out a traitor and defeating AIM… for now. With the attention-grabbing overlap with mainstream Marvel done for the moment the path was clear if muddy for a new horror hero to forge ahead, but what was needed was the right tone of voice…

Steve Gerber was a uniquely gifted writer who combined a deep love of Marvel’s continuity minutiae with dark irrepressible wit, incisive introspection, barbed socio-cultural criticism, a barely reigned-in imagination and boundless bizarre surrealism. His stories were always at the extreme edge of the company’s intellectual canon and never failed to deliver surprise and satisfaction, especially when he couched his sardonic sorties as thinly veiled attacks on burgeoning cultural homogenisation and commercial barbarity. With Man-Thing he held up a peculiarly scummy mirror to many cordoned-off and taboo subjects and made history – and enemies – over and over again. However before him, Conway & Morrow returned, aided by Howard Chaykin as the bog beast won its own series, beginning in (Adventure into) Fear #10. Cover-dated October 1972, ‘Man Thing!’ (Say it again! Again!) saw the monster defy all odds to return an abandoned baby to a daddy who just did not want him… and would not take no for an answer…

After that conceptual interlude Gerber, Buckler & Jim Mooney opened an extended mystic parable in Fear #11 on the ‘Night of the Nether-Spawn!’ Gerber’s take was that the beast was empathic and all-but-mindless, reacting and responding to those in its vicinity, but having practically no personal volition. Here that relationship draws in teenagers Jennifer Kale and her little brother Andy who are about to get into all sorts of trouble because they stole something from their grandpa. Sadly, when you play with a magical tome belonging to an ancient cult, handed down over eons to the latest in a long line of guardian wizards, sinister stuff is likely to happen…

The upshot is that a demonic force comes looking for little Miss Kale and its evil emanations make it a painful intrusion the maddened muck monster cannot abide. With diabolical Thog the Nether-Spawn thus preoccupied battling the bonkers bog-brute all through small-town Citrusville, Andy & Jennifer are free to try to fix what they broke. All appearances and happy endings to the contrary, it’s too little, too late…

The nation’s racial tensions boiled over into Fear #12 as Gerber, Jim Starlin & Buckler discovered ‘No Choice of Colors!’ after the moss-heap slurped into a far-too-personal vendetta linking racist white sheriff Wallace Corlee and fugitive black murder suspect Mark Jackson. After initially and instinctively saving the wounded runner, Man-Thing is helpless against the literally paralysing hatred of both men: one condemned for loving the wrong shade of woman and the just other happy to have a legal reason to kill another “coloured man”…

Only after one of the enraged obsessives is no more can the swamp beast freely act against the other…

In #13, Val Mayerik begins his fruitful association with the series as – inked by Frank Bolle – ‘Where Worlds Collide!’ finds Gerber in universe-building mode: introducing Jennifer Kale’s Grandpa Joshua as high priest of a cult that has thrived secretly since Atlantis sank beneath the waves. They have safeguarded the world for eons, handing down the sacred Tome of Zhered-Na, but now Jennifer’s meddling as she innocently answered the call of her heritage has opened a portal to infernal terror that begins by taking Jen’s not-boyfriend Jaxon and opening pathways to devil-infested dimensions. When the Man-Thing follows, he finds a place where Ted Sallis is made manifest again and where Thog offers to make it permanent if the human will betray his world…

Ted’s violent refusal coincides with Joshua and the grandkids showing up and, in the flush of frantic battle and escape to consensus reality, the Kales discover Jennifer’s uncanny link to the mindless (again) monster…

Veteran Chic Stone inks #14’s ‘The Demon Plague!’ as, all over America, hate and insanity blossom. Everywhere, humans attack those nearest, dearest or even largely indifferent to them; and the deluge of violence even affects the wildlife in Florida’s swamps with Man-Thing pitilessly assaulted by everything that walks or hops or crawls or swims…

Joshua Kale soon determines that the not properly sealed dimensional portal is permitting demons to pass and possess mortals, and convenes a cult ceremony to close it from within the swamp – which just happens to be the Nexus of All Realities…

Despite best efforts the ritual goes awry and, curiously spying on them, Jennifer and the bog-beast are abducted from existence by a major mage dubbed Dakimh the Enchanter. Forced into gladiatorial actions to retain the sacred tome that only Jennifer knows no longer exists, everybody underestimates the shambling compost heap with flamethrower hands, and the Earthlings are promptly returned without giving away any more arcane secrets…

With Frank McLaughkin as guest inker this time, Gerber & Mayerik probe ‘From Here to Infinity!’ in Fear #15. With chaos gripping the entire planet, the Man-Thing seemingly killed by invading demons and no sacred tome to consult, Joshua Kale visits ancient Atlantis, seeing how mystic Zhered-Na personally dealt with the last such incursion, learning of an eternal war between divine realms – shining Therea and dark Sominus…

As the current cult leader views how his inspiration met her end, elsewhere Dakimh recruits promising potential sorceress Jennifer, revives the bog-beast and takes them both an a trans-dimensional voyage to save reality and stop the sorcerous shooting war…cat least for now and at the cost of the link to the swamp totem…

Abruptly switching tack and tone, Fear #16 ‘Cry of the Native!’ (inked by Sal Trapani) explores themes of Native American rights, ecological barbarism and callous capitalism run amok, when developer F A Schist attempts to drain the swamp and relocate its Indian occupants to facilitate his new airport complex. Complex issues of new jobs versus already broken treaties and promises lead to sabotage, riots and civil unrest, but what concerns the Kales most is how the disruption might affect the shaky barriers holding back the hungry hordes of Sominus…

This time, however, simply human pride, greed, bigotry and love of violence – all agonising felt by mindless, empathic Man-Thing – is enough to spark riot and butchery, and stall the project. In the aftermath (and with Trapani sticking around as inker) #17’s ‘It Came Out of the Sky!’ offers dark, wry parody as the bog-beast curiously opens a long-submerged space capsule buried in the hidden mire. Within is a super-powered baby sent from a world believed by one scientist/loving father to be on the imminent edge of extinction due to environmental collapse…

The capsule had fed and sustained the godlike being within for 22 years, but when Wundarr emerged to immediately imprint on the Man-Thing, nothing could convince the educationally and emotionally challenged – and fully-grown – waif that the unthinking moss-mass was not his mother. The rejection and indifference proved unbearable and the violent tantrums that resulted almost destroy the airport construction site and Citrusville…

The story notionally carries over into debuting superhero team-up book Marvel Two-In-One #1 (cover-dated January 1974) where, after a desert clash with Thanos, Fantastic Four stalwart Ben Grimm accidentally and improbably ends up in Florida for the premier issue of his own title. Crafted by Gerber, Gil Kane & Joe Sinnott, the ‘Vengeance of the Molecule Man!’ sees The Thing learn some horrifying home truths about what constitutes being a monster when battling with and beside ghastly, grotesque anti-hero Man-Thing after the essence of the reality-warping villain starts possessing bodies in the swamps

Back in Fear #18, Gerber, Mayerik & Trapani resume straight terror tropes and real-world controversy in ‘A Question of Survival!’ as a bus load of ordinary people and a drunk driver catastrophically intersect on a highway through the Everglades. Drawn to the emotional turmoil, the mire monster becomes unwilling witness and unintentional guide as the survivors learn about each other (this at a time when women and minorities were still legally second-class citizens, and pacifists & warhawks violently clashed over Vietnam) whilst trekking back to civilisation and medical treatment. Sadly, one of them really needs to be the only survivor and is not averse to more killing…

The series truly hit its innovative stride with its final appearance in (Adventure into) Fear #19 – cover-dated December 1973 – wherein Thog makes his grand move to conquer all realities and destroy the benign over-gods of Therea. That’s when Jennifer Kale officially becomes ‘The Enchanter’s Apprentice!’ (Gerber, Mayerik & Trapani) and joins another trans-planar trek as the formerly regulated realms of existence begin to collide, clash and combine. First task is to gather the heroes needful to the task and her far-from-united party rapidly expands to include tutor Dakimh, the mindless Man-Thing, a burly barbarian (Korrek, Warrior Prince of Katharta!) and a brusquely cynical talking mallard who calls himself Howard

Hounded by Thog’s forces, their task is to traverse the twisting paths of existence and save the gods with the chase leading directly into The Man-Thing #1 (January 1974) and a world-shattering ‘Battle for the Palace of the Gods!’ Along the way, Howard is an early casualty, lost in a plunge through cascading universes and the chaos even briefly encompasses baffled heroes Daredevil and Black Widow; and all seems lost when the malign Congress of Realities smashes into seemingly undefended Therea. However, there are forces at play that are beyond even demons and devils, and the mysterious Man-Thing is their unknowing yet willing tool; and ultimately realties are rebalanced and life goes on…

With covers by John Buscema, Buckler, Morrow, Adams, Starlin, Kane, John Romita Snr., Alan Weiss, Frank Brunner, Sinnott, Frank Giacoia, Herb Trimpe & Ernie Chan, the extras in this moody tome of terror and extrospection also include – from November 1970 – Thomas’ original plot for the short story in Savage Tales #1; an original grey-toned art page by Morrow; more by Buscema & Adkins, Buckler, Mooney, Weiss, Brunner, Mayerik & McLaughlin. For your perusal, Gerber’s plot for Fear #16 follows, with lettering notes and Brunner’s cover for #17. More original art includes Romita’s cover for #18 plus interior art by Mayerik & Trapani. The cover art for #19 by Kane & Chan opens another gallery before segueing into house ads, Adams’ cover for Monsters Unleashed #3 and a cover gallery for reprint title Book of the Dead #1-3 (1993-1994) by Tennyson Smith & Morrow, and Ariel Olivetti’s cover to the 2012 Man-Thing Omnibus.

We – me especially – apply the terms milestone, landmark and groundbreaking as guarantors of quality that change the way comics are perceived and even created. It has never been more true or accurate than with these game-changing, socially aware horror yarns. These are stories you must not miss…
© 2024 MARVEL.

Today in 1894 the magnificent Elzie Segar was born. Go read some Popeye or even Thimble Theatre if you can find it.

In 1980 Berke Breathed chose the day to begin his almost-as-magnificent Bloom County strip, as we last saw in Bloom County: Real, Classy, & Compleat 1980-1989. Some of that last factoid is made up by me, but it could have happened…

The Complete Peanuts volume 10: 1969-1970


By Charles M. Schulz (Fantagraphics Books/Canongate Books UK)
ISBN: 978-1-68396-126-0 (US TPB) 978-0857862143 (Cannongate HB)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Towering Monumental Tradition Writ (and Drew) Large… 10/10

Peanuts is unequivocally the most important comic strip in the history of graphic narrative. It is also the most deeply personal. Cartoonist Charles M Schulz crafted his moodily hilarious, hysterically introspective, shockingly surreal philosophical epic for half a century: 17,897 strips spanning October 2nd 1950 to February 13th 2000. He died – from complications of cancer – the day before his last strip was printed.

At its height, Peanuts ran in 2,600 newspapers, in 21 languages and75 countries. Many of those venues still run it as perpetual reprints, and have done ever since “Sparky” passed. During his lifetime, book collections, a merchandising mountain and television spin-offs had made the publicity-shy doodler an actual billionaire at a time when that really meant something…

None of that matters. Peanuts – a title Schulz loathed, but one the syndicate forced upon him – changed the way comics strips were received and perceived: proving cartoon comedy could have edges and nuance and meaning as well as too-soon-forgotten pratfalls and punchlines.

We begin with an effusive and enthusiastic foreword from author/animator/illustrator Mo Willems (Don’t Let the Pigeon Drive the Bus!, Knuffle Bunny, Sheep in the Big City) expressing his debt to the strip.

On the pages, this period heralds a true renaissance probably triggered by headlines in an era of swiftly shifting changes in social attitudes and rampant cultural exploration. Notionally, our focus and point of contact remains quintessentially inspirational loser Charlie Brown who, despite slowly taking a few steps behind fanciful, high-maintenance mutt Snoopy, remains squarely at odds with the mercurial supporting cast. They are still hanging out doing what at first sight seems to be Kids Stuff in an increasingly hostile and intrusive universe of perverse happenstance. Except perhaps that Lucy Van Pelt kid. She’s not like the others…

Neatly interspersed with daily doses of gloom, the Peanuts Sunday page first debuted on January 6th 1952: a standard half-page slot offering more measured fare than 4-panel dailies. Thwarted ambition, sporting failures, crushing frustration abound, alternating with Snoopy’s inner life of aviation and war stories, star gazing, shooting the breeze with bird buddies, weather woes and food fiascos. These and other signature sorties across the sabbath indulgences afforded Schulz room to be his most imaginative, whimsical and provocative…

Regular tentpole moments to relish include more Snoopy v Lucy deathmatches/ambush snogs/dance offs; Charlie Brown’s food feud with the beagle, an assortment of night terrors; Lucy’s emphatically simple solutions to complex questions; doggy dreams; the power of television; sporting endeavours and the sharply-cornered romantic triangle involving Lucy, Schroeder & Beethoven – albeit wedded to “sophisticated” fallout when pushy Frieda decides she also wants to play…

Always, gags centre on play, varying degrees of musicality, pranks, interpersonal alignments, the mounting pressures of ever-harder education, mass media lensed through young eyes and a selection of sports in their season. All are leavened by agonising teasing, naked contempt, kindled and crushed hopes, the making of baffled observations and occasionally acting a bit too much like grown-ups. However, in this tome, themes and tropes that define the entire series (especially in the wake of many animated TV specials) become mantra-like yet endlessly variable, but focus less on Charlie and more on those around him. Also, the outside grown-up world considerably encroaches, as when Lucy declares herself a “ New Feminist” although no one looking can see any difference to any presumably previously un-enlightened Miss van Pelt…

Human interactions still find the boy a pitiable outlier. Mean girl Violet, musical prodigy Schroeder, self-taught psychoanalyst/dictator-in-waiting Lucy, her brilliantly off-kilter little brother Linus and dirt-magnet “Pig-Pen” are fixtures honed and primed to generate joke-routines and gag-sequences around their signature foibles, but some early characters have faded away in favour of fresh attention-attracting players. Newcomers sidle in and shuffle off without much flurry or fanfare but in our real world the use of “Minority” characters José Peron of New Mexico and African American Franklin drew much attention and controversy – because, I guess, there will always be gits and arseholes – especially if the oblivious readers elected them…

The most significant expansion is that weird upside bird bugging the beagle gets a name – Woodstock (as revealed on June 22, 1970) – and a job as his dogsbody – secretary, actually – whilst shock near-cripples the round-headed kid when he discovers that the “little red-haired girl” he almost plucked up the nerve to talk to moves to a new city. It’s a blow he’s still reeling from when this book ends two years later, and one only Linus really understands. After all, his teacher Miss Othmar is gone after the teacher’s strike…

There is much more madcap politically-tinged material, including repeated riffs on a recently inaugurated new real-world president (Richard Milhous Nixon on January 20, 1969) as seen when Snoopy briefly becomes the most powerful mutt in the Free world after being chosen as the new Grand Beagle…

At least the Brown boy’s existential crisis/responsibility vector/little sister Sally has grown enough to become just another trigger for relentless self-excoriation. As she grows, pesters librarians, forms opinions and propounds steadfastly authoritarian views, Charlie is relegated to being her dumber, but eternally protective, big brother especially as her biggest bugbear is starting school and Charlie is such an expert on all things scholastic…

Resigned to – but far from uncomplaining about – life as a loser in the gunsight of cruel and capricious fate, the boy Brown is helpless meat in the clutches of openly sadistic Lucy. When not sabotaging his efforts to kick a football, she monetises her spiteful verve via a 5¢ walk-in psychoanalysis booth (although supply and demand economics also affects this unshakeable standard), ensuring that whether at play, in sports, kite-flying or just brooding, the round-headed kid truly endures the character-building trials of the damned.

One deliciously powerful constant that grows more abundant is the boy’s utter inability to fly that kite. Here war with wind, gravity and landscape reaches absurdist proportions, as the tree haunts Charlie Brown’s adored pastime with vicious, violent and malign venom. Moreover, other kids are aware of its growing power. After one terse musical interlude with Schroeder, Lucy lobs our reluctant lover-boy’s beloved piano into the voracious carnivorous conifer…

By now, the beagle is the true star of the show, with his primary quest for more and better playing out against an increasingly baroque inner life, wild encounters with birds, sports, dance marathons and skating trysts (especially the close-order combat called ice hockey!), philosophical ruminations, and ever-more-popular catchphrases. Here, burgeoning whimsy leads to more glimpses of the interior world: his WWI other life, peppered with dogfights against the accursed Red Baron, but also careers as an astronaut, a sports coach, a prairie dog and a detective seeking his lost mother. That tragic obscured past as an alumni of the Daisy Hill Puppy Farm leads to constant introspection… and dancing… lots and lots of dancing…

Naturally, Snoopy soon subverts all that misery and curiosity to fuel his creative side and begins the Great American Novel that will change literature forever… but that’s before the Browns go on vacation and leave the dog with the Van Pelts. Naturally, Lucy has an idea about finally fixing the pooch. It doesn’t end well…

As always, timeless episodes of play, peril, peewee psychoanalysis and personal excoriation are beards for some heavy topics. Rendered in marvellous monochrome, there are crucial character introductions, plot developments and creation of more traditions we all revere to this day. Of particular note is the growing role of Patricia Reichardt – AKA tomboy Peppermint Patty – who heartbreakingly deals with the so-early discovery that she will never be pretty or beautiful. Even Snoopy’s most concerted efforts can’t quite salve that sting…

Another trenchant continued gag-series resumes Lucy obsessive attempts to “cure” Linus of his blanket dependency by again playing him off against Grandma who will give donations to charities if the boy grows up…

Snoopy is the only force capable of challenging if not actually countering Lucy. Over these two years, her campaign to curb that weird beagle, cure her brother of blanket addiction and generally reorder reality to her preferences reaches astounding heights and appalling depths, but the dog keeps trying and scores many minor victories. As always the book opens and closes with many strips riffing on snow, food, movie-going and television – or the gang’s responses to it – becoming ever more pervasive. And as always, Lucy constantly, consistently sucks all the joy out of the white wonder stuff and the astounding variety offered by the goggle-box. Perpetually sabotaged, and facing abuse from every female in their life, Brown and Snoopy endure more casual grief from smug, attention-seeking Frieda, who champions shallow good looks over substance. At least Linus is growing: hardened inside by what happened to teacher Miss Othmar, but Lucy’s amatory ambitions for Schroeder grow ever more chilling and substantive. She will never move on…

Schulz established way points in his year: formally celebrating certain calendar occasions – real or invented – as perennial shared events: Mothers and Fathers’ Days, Fourth of July, National Dog Week strips accompanied in their turn yearly milestones like Christmas, St. Valentine’s Day, Easter, Halloween/Great Pumpkin Day and Beethoven’s Birthday were joined this year by a return to another American ritual as many of the cast return to summer camp. At least there is unbridled joy when Brown’s baseball team hits a winning streak and Charlie meets his all-time sporting idol – except of course they’re not quite the boons they first appear…

Sports loom large and terrifying as ever, but star athlete Snoopy is more interested in new passions than boring old baseball or hockey. Even Lucy finds far more absorbing pastimes but still enjoys crushing the spirits of her teammates in whatever endeavour they are failing at. Anxiety-wracked Brown even steps down from the baseball team to ease his life, but that only intensifies his woes, and does nothing to help his kite wielding or football kicking…

Linus endures more disappointment in two Great Pumpkin seasons and before you know it, there’s the traditional countdown to Christmas and another year filled with weird, wild and wonderful moments…

Wrapping it all up, Gary Groth celebrates and deconstructs the man and his work in ‘Charles M. Schulz: 1922 to 2000’, preceded by a copious ‘Index’ offering instant access to favourite scenes you’d like to see again…

Available in multiple formats, this volume guarantees total enjoyment: comedy gold and social glue metamorphosing into an epic of spellbinding graphic mastery that still adds joy to billions of lives, and continues to make new fans and devotees long after its maker’s passing.
The Complete Peanuts: 1969-1970 (Volume Ten) © 2008 Peanuts Worldwide, LLC. The Foreword is © 2008, John Waters. “Charles M. Schulz: 1922 to 2000” © 2008 Gary Groth. All rights reserved.

Today in 1946 Lucky Luke “debuted” in the Spirou Alamanch Annual – except if you read Lucky Luke: The Complete Collection Volume One you’ll know that ain’t necessarily so…

And in 1970 the incredible Rube Goldberg shuffled off this mortal coil. It was probably one he had designed in his masterful cartoons. Go google Rueben Awards

All-Star Comics: Only Legends Live Forever


By Gerry Conway, Paul Levitz, Ric Estrada, Wally Wood, Keith Giffen, Joe Staton, Bob Layton, Joe Giella, Dave Hunt, Dick Giordano, Brian Bolland, Jim Aparo & various (DC Comics)
ISBN: 978-1-7795-0071-7 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Ageless Evergreen Super-Sensationalism… 8/10

In the torrid and turbulent 1970s many of the comics industry’s oldest publishing ideas were finally laid to rest. The belief that characters could be “over-exposed” was one of the most long-lasting (after all, it never hurt Superman, Batman or the original Captain Marvel), garnered from years of experience in an industry which lived or died on that fractional portion of pennies derived each month from pocket-money and allowances of kids that wasn’t spent on candy, toys or movies.

By the end of the 1960s, comic book costs and retail prices were inexorably rising and a proportion of titles – especially newly resurrected horror stories – were consciously being produced for older readerships. Nearly a decade of organised fan publications and letter writing crusades had finally convinced publishing bean-counters what editors already knew: grown-ups avidly read comics too. Avidly. Passionately. Obsessively. They would happily spend more than kids and, most importantly, wanted more, more, more of what they particularly loved.

Explicitly: If one appearance per month was popular, extras, specials and second series would be more so. By the time Marvel Wunderkind Gerry Conway was preparing to leave The House of Ideas, DC was willing and ready to expand its variegated line-up with some oft-requested/demanded fan-favourite characters…

Paramount among these was the Justice Society of America, the first comic book super-team and a perennial gem whose annual guest-appearances in the Justice League of America had become an inescapable and beloved summer tradition. Thus in 1976 Writer/Editor Conway marked his second DC tenure (he had first broken into the game writing horror shorts for Joe Orlando) by reviving All Star Comics with number #58. In 1951, as the first Heroic Age ended, the key title had transformed overnight into All Star Western, with that numbering running for a further decade as home cowboy crusaders like Strong Bow, Trigger Twins, Johnny Thunder (a new “masked” do-gooder, not the Golden Age costumed idiot with a genie) and Super-Chief.

If you’re interested, among the other revivals/introductions in “Conway’s Corner” were perennial star Plastic Man, Blackhawk, The Secret Society of Super-Villains, Freedom Fighters, Kobra, Blitzkrieg – and many more.

In case you need reminding in their anniversary year: All Star Comics #3 (cover-dated Winter 1940-1941 and released in November 1940) is the officially cited kick-off for all Superteam tales, even if the assembled mystery men merely had dinner and recounted recent cases. They didn’t actually go on a mission together until ASC #4, which had an April 1941 cover-date and hit newsstands on February 7th.

Set on the parallel world of Earth-2, and in keeping with the editorial sense of ensuring the series be relevant to young readers too, Conway reintroduced a veteran team, leavened with a smattering of teen heroes, combined into a contentious, generation-gap fuelled Super Squad. These young whippersnappers included Robin (already a JSA-er since the mid-1960s and Justice League of America #55); Sylvester Pemberton AKA The Star-Spangled Kid (in actuality a boy-hero from the 1940s lost in time for decades) and – it must shamefully be said – a busty young thing who quickly became the feisty favourite of a generation of growing boys.

Kara Zor-L was attention grabbing in all the right and wrong ways and would soon become infamous as the “take-charge” pushy feminist dynamo Power Girl.

This titanic hardback and digital collection volume gathers that 4-year run of the JSA from the late 1970s into a sublime showcase of so-different, ever-changing times via All-Star Comics #58-74, plus the series’ continuation and conclusion from epic anthology title Adventure Comics (#461-466), and includes the seminal saga from DC Special #29 which, after almost four decades, finally provided the team with an origin…

Without preamble, the action begins with ‘Prologue’: a 3-page introduction/recap/summation of the Society’s history as well as the celestial mechanics of Alternate Earths, as crafted by Paul Levitz, Joe Staton & Bob Layton and first seen in Adventure #461, January/February 1979. This outlines the history and workings of DC’s parallel continuities, after which the first half of the 2-part debut tale from All-Star Comics #58 (January/February 1976 by Conway, Ric Estrada &Wally Wood) finds newly-inducted Pemberton chafing at his time-lost plight and revelling in new powers after being given a cosmic-energy device by retired JSA veteran Starman.

When a crisis propels him and elder heroes Flash, Dr. Mid-Nite, Wildcat, Green Lantern, Hawkman and Dr. Fate into a 3-pronged calamity devastating Seattle, Cape Town and Peking (which you youngsters now known as Beijing). With man-made natural disasters, everywhere the elder statesmen split up but are overwhelmed, giving the new kids a chance to shine in ‘All Star Super-Squad’. With abrasive, impatient Power Girl in the vanguard, the entire team is soon on the trail of old foe Degaton and his mind-bending ally in #59’s conclusion ‘Brainwave Blows Up!’

Keith Giffen replaced Estrada in #60 whilst introducing a psychotic super-arsonist who attacks the Squad just as the age-divide starts grating and PG begins ticking off (or “re-educating”) the stuffy, paternalistic JSA-ers in ‘Vulcan: Son of Fire!’. Closing instalment ‘Hellfire and Holocaust’ finds the flaming fury fatally wounding Fate before his own defeat, just as a new mystic menace is stirring…

Conway’s last issue as scripter was #62. ‘When Fall the Mighty’ highlights antediluvian sorcerer Zanadu who devastatingly attacks, even as the criminal Injustice Gang open their latest vengeful assault using mind-control to turn friend against friend. The cast subsequently expands with the return of Hourman and Power Girl’s Kryptonian mentor, but even they prove insufficient to prevent ‘The Death of Doctor Fate’ as written by Paul Levitz. Assaulted on all sides, the team splinters. Wildcat, Hawkman and the Kryptonian cousins tackle the rampant super-villains whilst Flash & Green Lantern search Egypt for a cure to Fate’s condition, and Hourman, Mid-Nite & Star-Spangled Kid desperately attempt to keep their fallen comrade alive.

When they fail Zanadu renews his assault, almost adding the moribund Fate’s death-watch defenders to his tally… until the archaic alien’s very presence calls Kent Nelson back from beyond the grave…

With that crisis averted, Superman makes ready to leave but is embroiled in a last-minute, manic time-travel assassination plot (Levitz script, and fully illustrated by inimitable Wally Wood) which drags the team and guest-star The Shining Knight from an embattled Camelot in ‘Yesterday Begins Today!’ to the far-flung future and ‘The Master Plan of Vandal Savage’: a breathtaking spectacle of drama and excitement that signalled Woody’s departure from the series.

Joe Staton & Bob Layton took the unenviable task of filling his artistic shoes, beginning with #66 as ‘Injustice Strikes Twice!’ wherein the reunited team – sans Superman – fall prey to ambush by arch-enemies, whilst emotion-warping Psycho-Pirate starts twisting GL Alan Scott into an out-of-control menace determined to crush Corporate America beneath his emerald heel. This subsequently leads to the return of Earth-2’s Bruce Wayne, who had previously retired his masked persona to become Gotham’s Police Commissioner. In ‘Attack of the Underlord!’ (All-Star Comics #67, July/August 1977), the Injustice Society’s monstrous allies are revealed as subterranean conquerors who nearly end the team forever. Meanwhile, Wayne’s plans near fruition. He wants to shut down the JSA before their increasingly destructive exploits demolish his beloved city…

Contemporary continuity pauses here as the aforementioned case from DC Special #29 (September 1977) discloses ‘The Untold Origin of the Justice Society’ in an extra-length epic set in 1940. Here Levitz, Staton & Layton reveal previously classified events which saw Adolf Hitler acquire the mystical Spear of Destiny and immediately summon mythical Teutonic Valkyries to aid in the invasion of Britain. Alerted to the threat, US President Franklin Delano Roosevelt – hampered by his country’s neutrality – unofficially asks a select band of masked mystery-men to lend their aid as non-political, private citizens.

In a cataclysmic escalation, the struggle ranges from the heart of Europe throughout the British Isles and even to the White House Oval Office before ten bold costumed champions finally – albeit temporarily – stymy the Nazis’ plans…

Back in All Star #68 (October 1977) the Kryptonian Kid was clearly becoming top star of the show. ‘Divided We Stand!’ (Levitz, Staton & Layton) concludes the Psycho-Pirate’s scheme to discredit and destroy the JSA, and sets the scene for her first solo outing in Showcase #97-99 (which is not included here). Meanwhile GL resumes a maniacal rampage through Gotham and Police Commissioner Wayne takes extreme measures to bring the seemingly out-of-control JSA to book. With ASC #69’s ‘United We Fall!’, he reunites in his own team of retired JSA stars to arrest the rogue squad, resulting in a classic fanboy dream duel as Dr. Fate, Wildcat, Hawkman, Flash, GL & Star-Spangled Kid battled the original Batman, Robin, Hourman, Starman, Dr. Mid-Nite and Wonder Woman. It’s a colourful catastrophe in waiting until PG & Superman intervene to reveal the true cause of all that unleashed madness.

… And in the background, a new character was about to make a landmark debut…

With order restored ‘A Parting of the Ways!’ spotlights Wildcat and Star-Spangled Kid as the off-duty heroes stumble upon high-tech super-thieves Strike Force. These bandits initially prove too much for the pair – and even new star The Huntress – but with a pair of startling revelations in ‘The Deadliest Game in Town!’ the trio finally triumph. In the aftermath, the Kid resigns and the daughter of Batman & Catwoman replaces him…

All-Star Comics #72 reintroduces a brace of classic Golden Age villainesses in ‘A Thorn by Any Other Name’ – wherein the psychopathic floral fury returns to poison Wildcat, leaving Helena Wayne to battle the original 1940’s Huntress for an antidote and rights to the name. With Joe Giella taking over the inker’s role, concluding chapter ‘Be it Ever So Deadly’ sees the whole team deployed as Huntress battled Huntress whilst Thorn and The Sportsmaster do their deadly best to destroy the heroes and their loved ones. Meanwhile in Egypt, Hawkman & Dr. Fate stumble upon a deadly ancient menace to all of reality…

The late 1970s was a perilous period for comics, with exponentially rising costs inevitably resulting in drastically dwindling sales. Many titles were abruptly cancelled in a “DC Implosion” and All-Star Comics was one of the casualties. Issue #74 was the last, pitting the reunited Society against a mystic Armageddon perpetrated by a nigh-omnipotent Master Summoner who orchestrated a ‘World on the Edge of Ending’ before the JSA triumphantly dragged victory from the jaws of defeat…

Although the book was gone, the series continued in 68-page anthology title Adventure Comics, beginning in #461 (January/February 1979) with the first half of a blockbuster tale originally intended for the anniversary 75th issue. Drawn & inked by Staton, ‘Only Legends Live Forever’ details the Batman’s last case as the Dark Knight comes out of retirement to battle a seeming nonentity who has mysteriously acquired god-like power. Adventure #462 delivered the heartbreaking conclusion in ‘The Legend Lives Again!’ before AC #462’s ‘The Night of the Soul Thief!’ sees Huntress, Robin and assembled Society members deliver righteous justice to the mysterious mastermind who actually orchestrated the death of the World’s Greatest Detective…

For #464, an intriguing insight into aging warrior Wildcat reveals ‘To Everything There is a Season…’ as Ted Grant embraces his own mortality and begins a new career as a teacher of heroes, before ‘Countdown to Disaster!’ (inked by Dave Hunt) finds Flash, Green Lantern, Hawkman, Power Girl, Huntress & Dr. Fate hunting a doomsday device lost amidst Gotham’s teeming masses. It would be the last modern outing of the team for years to come…

But not the last in this volume: that honour falls to another Levitz & Staton landmark: a little history lesson wherein they expose the reason why the team vanished at the beginning of the 1950s. From Adventure #466, ‘The Defeat of the Justice Society!’ shows how the US Government had cravenly betrayed their greatest champions during the McCarthy witch-hunts: provoking the mystery-men into voluntarily withdrawing from public, heroic life for over a decade… until the costumed stalwarts of Earth-1 started the whole Fights ‘n’ Tights scene all over again…

Upping the gaudy glory quotient, a team pin-up by Staton & Dick Giordano and two earlier collection covers from Brian Bolland cap off the costumed dramas.

Although perhaps a tad dated now, these exuberant, rapid-paced, imaginative yarns perfectly blend the naive charm of Golden Age derring-do with cynical modern sensibilities. Here you will be reassured that no matter what, in the end our heroes will always find a way to save the day. Such classic spectacles from simpler times are a glorious example of traditional superhero storytelling at its finest: fun, furious, ferociously engaging, excitingly written and beguilingly illustrated. No Fights ‘n’ Tights fan should miss these marvellous sagas.
© 1976, 1977, 1978, 1979, 2019 DC Comics. All Rights Reserved.

Today in 1912 Cliff Sterrett’s astounding strip Polly and Her Pals ran in US papers for the first time, and in 1921 artist Art Saaf was born – someone else you’ve probably enjoyed without even knowing it, so go learn about him too.