Showcase Presents Doom Patrol volume 2


By Arnold Drake, Bruno Premiani, Bob Brown & various (DC Comics)
ISBN: 978-1-85768-077-8 (TPB)

In 1963 DC/National Comics converted a venerable anthology-mystery title – My Greatest Adventure into a fringe superhero team-book with #80, introducing a startling squad of champions with their thematic roots still firmly planted in the B-movie monster films of the era which had for so long informed the tone and timbre of the parent title.

That aesthetic subtly shaped the progression of the strip – which took control of the title within months, prompting a title change to The Doom Patrol with #86 – and throughout a 6-year run made the series one of the most eerily innovative and incessantly hip reads of that generation. Happy 60th Anniversary, you “Fabulous Freaks”!

No traditional team of masked adventurers, the cast comprised a robot, a mummy and a 50-foot woman in a mini-skirt, united with and guided by a brusque, domineering, crippled mad scientist, all equally determined to prove themselves by fighting injustice their way…

Two relatively recent compilations are still awaiting a third and final edition to complete the reprint run, and this monochrome tome from 2010 might have to do for some time yet.

Should you be afflicted with the curse of a completist nature, Doom Patrol: The Silver Age volume 1 spans June 1963 to May 1965, re-presenting in full colour My Greatest Adventure #80-85 and Doom Patrol #86-95, whilst Doom Patrol: The Silver Age volume 2 covers June 1965-November 1966 via Doom Patrol #96-107, The Brave and the Bold #65 and Challengers of the Unknown #48. They’re both available digitally, but should you want a comprehensive read-through, that’s going to take a little more effort than we spoiled 21st Centurians are used to…

Spanning March 1966 to their radically bold demise in the September/October 1968 final issue, this quirky monochrome compilation collects their last exploits as seen in Doom Patrol #102 to 121: a landmark run that truly deserves better dissemination…

These creepy Costumed Dramas were especially enhanced by the superb skills of Italian artist Giordano Bruno Premiani, whose comfortably detailed, subtly representational illustration style made even the strangest situation frighteningly authentic and grimly believable.

As such, he was the perfect vehicle to squeeze every nuance of comedy and pathos from the captivatingly involved and grimly light-hearted scripts by Arnold Drake who always proffered a tantalising believably world for the outcast heroes to strive in.

Those damaged champions comprised competitive car racer Cliff Steele, but only after he’d had “died” in a horrific crash, with his undamaged brain transplanted into a fantastic mechanical body – without his knowledge or permission…

Test pilot Larry Trainor was trapped in an experimental stratospheric plane and become permanently radioactive, with the dubious benefit of gaining a semi-sentient energy avatar which could escape his body to perform incredible stunts …for up to a minute at a time. To pass safely amongst men, Trainor had to be perpetually wrapped in radiation-proof bandages.

Former movie star Rita Farr was exposed to mysterious gases on location. These gave her the unpredictable, initially uncontrolled ability to shrink or grow – in part or wholly – to incredible sizes.

The outcasts were brought together by brilliant, enigmatic Renaissance Man Niles Caulder who, as The Chief, sought to mould the solitary misfits into a force for good. The wheelchair-bound savant directed the trio of solitary strangers in many terrifying missions as they slowly grew into a uniquely bonded family…

Here – now firmly established in the heroic pantheon – The Doom Patrol join fellow outsiders The Challengers of the Unknown in #102’s ‘8 Against Eternity!’: battling murderous shape-shifter Multi-Man and his robotic allies as they seek to unleash a horde of zombies from a lost world upon modern humanity

Meanwhile, super-rich Steve Dayton – who had created a psycho-kinetic superhero persona Mento solely to woo and wed Rita, met outrageous, obnoxious Gar Logan. It was disgust at first sight, but neither the ruthless, driven billionaire authority figure nor wildly rebellious Beast Boy realised how their lives would soon entwine…

Whilst a toddler in Africa, Logan had contracted a rare disease. Although his scientist parents’ experimental cure beat the contagion before they died, it left him the colour of cabbage and able to change shape at will. A protracted storyline commenced in #100 wherein the secretive, chameleonic kid revealed how he was now an abused orphan being swindled out of his inheritance by his unscrupulous guardian Nicholas Galtry. The greedy, conniving accountant had even leased his emerald-hued charge to rogue scientists…

Rita especially had empathised with Gar’s plight and resolved to free him from Galtry whatever the cost…

DP #103 held two tales, beginning with a tragedy ensuing after Professor Randolph Ormsby sought the team’s aid for a space shot. When the doddery savant mutates into flaming monster ‘The Meteor Man’ it takes the entire patrol plus Beast Boy and Mento to save the day.

‘No Home for a Robot’, continues unpacking the Mechanical Man’s early days following Caulder’s implantation of Cliff’s brain into an artificial body. The shock had seemingly driven the patient crazy as Steele went on a city-wide rampage, hunted and hounded by the police. Here, the ferrous fugitive finds brief respite with his brother Randy, before realising that trouble would trail him anywhere…

DP #104 astounded everyone as Rita abruptly stopped refusing loathsome Steve to become ‘The Bride of the Doom Patrol!’ However, her star-stuffed wedding day is almost ruined when alien arch-foe Garguax and The Brotherhood of Evil crash the party to murder the groom. So unhappy are Cliff and Larry with Rita’s “betrayal” that they almost let them…

Even whilst indulging her new bride status in #105, Rita can’t abandon the team and joins them in tackling old elemental enemy Mr. 103 during a ‘Honeymoon of Terror!’ before back-up yarn ‘The Robot-Maker Must Die’ concludes Cliff Steele’s origin as the renegade attempts to kill the mystery surgeon who had imprisoned him in a metal hell… finally giving Caulder a chance to fix a long-term malfunction in Steele’s systems…

‘Blood Brothers!’ in #106 introduces domestic disharmony as Rita steadfastly refuses to be a good trophy wife: resuming the hunt for Mr. 103 with the rest of the DP. Her separate lives continue to intersect, however, when Galtry hires that elemental assassin to wipe Gar and his freakish allies off the books…

The back-up section shifts focus onto ‘The Private World of Negative Man’: recapitulating Larry Trainor’s doomed flight and the radioactive close encounter that turned him into a walking mummy. However, even after being allowed to walk amongst men again, the gregarious pilot finds himself utterly isolated and alone…

Doom Patrol #107 began an epic story-arc concerning ‘The War over Beast Boy!’ as Rita and Steve open legal proceedings to get Gar and his money away from Galtry. The embezzler responds by commencing a criminal campaign to beggar Dayton which inadvertently aligns him with the team’s greatest foes. Already distracted by the depredations of marauding automaton Ultimax, the hard-pressed heroes swiftly fall to the murderous mechanoid as Rita is banished to a barbaric sub-atomic universe…

The secret history of Negative Man resumes with ‘The Race Against Dr. Death!’ when fellow self-imposed outcast Dr. Drew draws the pilot into a scheme to destroy the human species which had cruelly excluded them both, before Larry’s ebony energy being demonstrates the incredible power it possesses by saving the world from fiery doom.

In #108, ‘Kid Disaster!’ sees Mento diminished and despatched to rescue Rita whilst Galtry’s allies reveal their true nature before ambushing and killing the entire team…

…Almost.

Despite only Caulder and Beast Boy remaining, our exceedingly odd couple nevertheless pull off a major medical miracle: reviving the heroes in time to endure the incredible attack of alien colossus ‘Mandred the Executioner!’ whilst Larry’s ‘Flight into Fear’ at the comic’s rear proves that Drew hasn’t finished with the itinerant Negative Man yet…

DP #110 wonderfully wraps up the Beast Boy saga as Galtry, Mandred and the Brotherhood marshal one last futile attack before the ‘Trial by Terror!’ finally finds Logan legally adopted by newlyweds Mr. and Mrs. Dayton. Sadly, it’s a prelude to a titanic extraterrestrial invasion in #111, which heralds the arrival of ‘Zarox-13, Emperor of the Cosmos!’

The awesome overlord and his vanguard Garguax make short work of the Fabulous Freaks and, with all Earth imperilled, an unbelievable alliance forms, but not before ‘Neg Man’s Last Road!’ ends Trainor’s tale as the alienated aviator again battles Dr. Death, before joining a band of fellow outcasts in a bold new team venture…

Unbelievably, the uneasy alliance of the DP with The Brain, Monsieur Mallah and Madame Rouge as ‘Brothers in Blood!’ in #112 results in no betrayals and the last-minute defeat of the invincible aliens.

Moreover, although no rivalries were reconciled, a hint of romance does develop between two of the sworn foes, whilst at the back, untold tales of Beast Boy begin as ‘Waif of the Wilderness’ introduces millionaire doctors Mark and Marie Logan whose passion for charity took them to deepest Africa and into the sights of native witch-man Mobu who saw his powerbase crumbling…

When their toddler Gar contracts dread disease Sakutia, the parents’ radical treatment saves their child and grants him metamorphic abilities, but as they subsequently lose their lives in a river accident, the baby boy cannot understand their plight and blithely watches them die.

Orphaned and lonely, he inadvertently saves the life of a local chief with his animal antics and is adopted, …making of Mobu an implacable, impatient enemy…

Doom Patrol #113 pits the team against a malevolent mechanoid one-man army in ‘Who Dares to Challenge the Arsenal?’ but the real drama manifests in a subplot showing Caulder seeking to seduce schizophrenic Rouge away from the lure of wickedness and malign influence of the Brotherhood of Evil.

The issue includes another Beast Boy short as ‘The Diamonds of Destiny!’ finds two thieves kidnapping the amazing boy, just as concerned executor Nicholas Galtry takes ship for the Dark Continent to find the heir to his deceased employer’s millions…

DP #114 opens with the team aiding Soviet asylum seeker Anton Koravyk and becoming embroiled in a time-twisting fight against incredible caveman ‘Kor – the Conqueror!’ whilst Beast Boy segment ‘The Kid who was King of Crooks!’ sees toddler Gar turned into a thief in Johannesburg… until his Fagin-ish abductors have a fatal falling out…

The next issue debuts ‘The Mutant Master!’: pitting the team against three hideous, incomprehensibly powerful atomic atrocities resolved to eradicate the world which had cruelly treated them. Things might have fared better had not the Chief neglected his comrades in his obsessive – and at last successful – pursuit of Madame Rouge…

Also included is ‘General Beast Boy – of the Ape Brigade!’, wherein a Nazi war criminal is accidentally foiled by lost wanderer Gar. The madman’s loss is Galtry’s gain, however, as his search ends with the crook “rescuing” Logan and taking him back to safe, secure America…

The mutant maelstrom concludes in #116 as ‘Two to Get Ready… and Three to Die!’ features Caulder saving Earth from mutant-triggered obliteration to reap his reward in a passionate fling with the cured – but still fragile – Rouge.

The wheelchair wonder seizes centre stage in #117 as his neglect drives the team away, leaving him vulnerable to attack from a mystery man with a big grudge in ‘The Black Vulture!’, before a reunited squad deals with grotesque madman ‘Videx, Monarch of Light!’ even as the Brain challenges Caulder to return his stolen chattel Rouge. Nobody thought to ask her what she wanted, though, and that’s a fatal oversight…

Tastes were changing in the turbulent late 1960s and the series was in trouble. Superheroes were about to plunge into mass decline, and the creators addressed the problem head-on in #119: embracing psychedelic counter culture in a clever tale of supernal power, brainwashing and behaviour modification leaving the DP cowering ‘In the Shadow of the Great Guru!

An issue later they faced a furious Luddite’s ‘Rage of the Wrecker!’ when a crazed scientist declares war on technology – including the assorted bodies keeping Cliff alive…

The then-unthinkable occurred next and the series spectacularly, abruptly ended with what we all believed at the time to be ‘The Death of the Doom Patrol!’

Faced with cancellation, Editor Murray Boltinoff and creators Drake & Premiani wrapped up all the long-running plot threads as spurned Madame Rouge goes off the deep end and declares war on both the Brain and Caulder’s “children”…

Blowing up the Brotherhood, she attacks the city until the DP remove themselves to an isolated island fortress. Even there they are not safe and her forces ambush them…

Captured and facing death, Rouge offers mercy if they abandon their principles and allow her to destroy a village of 14 complete strangers in their stead…

At a time when comics came and went with no fanfare and cancelled titles seldom provided any closure, the sacrifice and death of the Doom Patrol was a shocking event for us youngsters. We wouldn’t see anything like it again for decades – and never again with such style and impact…

With the edge of time and experience on my side, it’s obvious just how incredibly mature Drake & Premiani’s take on superheroes was, and these superbly engaging, frenetically fun and breathtakingly beautiful stories rightfully rank amongst the very best Fights ‘n’ Tights tales ever told.

Even the mercilessly exploitative many returns of the team since can’t diminish that incredible impact, and no fan of the genre or comic dramas in general should consider their superhero education complete until they’ve seen these classics. Let’s hope DC wise up quickly and release that final volume soon…
© 1966, 1967, 1968, 2010 DC Comics, Inc. All Rights Reserved.

The Brave and the Bold volumes 1 & 2: The Lords of Luck and The Book of Destiny


The Lords of Luck By Mark Waid & George Pérez & various (DC Comics)
ISBN: 978-1-84576-649-8 (US HB) 978-1-84576-649-8 (TPB)

There are so many great graphic novels and compilations available these days that it’s always a shock when I realise how many more are still out of print. Here’s a classic example just begging for revival and digital editions…

The Brave and the Bold: The Lords of Luck collects the first 6 issues of another revival of a venerable DC title (technically volume 3 and spanning April -September 2007): returning it not only to the fitting team-up format we all enjoyed, but doing so with such style, enthusiasm and outright joy that I’m reduced to a gawping, drooling nine-year-old again.

Here Mark Waid, George Pérez and inkers Bob Wiacek & Scott Koblish crafted an intergalactic romp through time and nether dimensions, ripping across the DC Universe in a funny, thrilling and immensely satisfying murder-mystery-come-universal-conquest saga.

When Batman and Green Lantern (in part one ‘Roulette’ and concluding episode ‘The Girl Who Knew Too Much’) discover absolutely identical corpses hundreds of miles apart it sets them on the trail of probability-warping aliens and the missing Book of Destiny – a mystical chronicle of everything that ever was, is, and will be!

And yes, that makes this a notional tie-in to The Sandman series by Neil Gaiman and his coterie of classy creatives…

Each issue/chapter highlights a different team-up and eventually the hunt by Adam Strange, Blue Beetle (‘The Lord of Time’), Destiny (of the Endless, no less in chapter 4 ‘The Garden of Destiny’), the Legion of Super Heroes (‘The Batman of Tomorrow’), Lobo, Supergirl (‘Ventura’) and a mystery favourite from long-ago (you’ll thank me for not blowing the secret, honestly!) plus an incredible assortment of cameo stars coalesces into a fabulous free-for-all that affirms and reinforces all the reasons I love this medium.

With the value-added bonus of an annotated exploration of Waid & Pérez’s creative process to entrance the aspiring creator-of-tomorrow, this is a great story with great art, and is perfect for all ages to read and re-read over and over again. So let’s hope that happens soon…

© 2006, 2007 DC Comics. All Rights Reserved.

 

The Book of Destiny

By Mark Waid, George Pérez, Jerry Ordway, Bob Wiacek & Scott Koblish (DC Comics)

ISBN: 978-1-4012-1838-6 (HB) 978-1-4012-1861-4 (TPB)

The Book of Destiny is a mystical ledger which charts the history, progress and fate of all Reality and everything in it – except for the four mortals entrusted with its care at the end of The Brave and the Bold: The Lords of Luck. The death-defying Challengers of the Unknown – cool pilot Ace Morgan, indomitable strongman Rocky Davis, intellectual aquanaut Prof. Haley and daredevil acrobat Red Ryan – live on borrowed time and were bequeathed the terrifying tome by Destiny of the Endless since their lives are no longer included within its horrifying pages…

After the staggering spectacle of the previous Brave and the Bold story-arc, here Waid & Pérez, with inkers Bob Wiacek & Scott Koblish are joined by co-penciller Jerry Ordway for a stunning sequel featuring most of the DC universe…

This compilation collects issues #7-12 (volume 3 from December 2007-June 2008) of the high-energy, all-star revival of the venerable DC title: playing novel games with traditional team-up format as a mysterious mage begins manipulating heroes and villains in a diabolical alchemical scheme to transform the cosmos fundamentally and forever…

Beginning with ‘Scalpels and Chainsaws’ – wherein Wonder Woman and the ever-abrasive Power Girl rub each other the wrong way (oh please, what are you, ten!?) whilst tackling an undead invasion, the case takes a stranger turn and Kara-Zor-L accidentally discovers the Caped Kryptonian has been brainwashed into trying to murder her cousin Superman

Their ill-tempered investigations lead to the fabled Lost Library of Alexandria and a disastrous confrontation with the deranged Dr. Alchemy, but he too is only a pre-programmed pawn – of a sinister presence called Megistus – who needs Power Girl to use the mystical artefact known as the Philosopher’s Stone to turn the Fortress of Solitude into pure Red Kryptonite…

Thanks to Wonder Woman’s battle savvy, the plot is frustrated and the stone thrown into the sun… just as Megistus intended…

All this has been perused in the mystic chronicle by the Challengers and their fifth member Dr. June Robbins – whose merely mortal existence and eventual doom are tragically recorded in the Book. They rush off to investigate a universe-rending menace even as ‘Wally’s Choice’ brings The Flash and his rapidly aging children Jai and Iris West into unwelcome contact with manipulative genius Niles Caulder and his valiant Doom Patrol. “The Chief” claims he can cure the twins’ hyper-velocity malady, but Caulder never does anything for selfless reasons…

With no other hope, Wally and wife Linda acquiescence to the mad genius’ scheme – which relies on using elemental hero Rex Mason to stabilise their kids’ critical conditions. It might have worked, had not Metamorpho been mystically abducted mid-process – consequently transforming the children into bizarre amalgams of Negative Man and Robot Man

Worst of all, Flash is almost forced to choose which child to save and which should die…

Thinking faster than ever, the Scarlet Speedster beats the odds and pulls off a miracle but, in a distant place, the pages of the Book are suddenly possessed and abruptly attack the Challengers…

‘Changing Times’ features a triptych of short team-up tales which play out as the Men that History Forgot battle a monster made of Destiny’s pages, beginning as the robotic Metal Men joined forces with young Robby Reed who could become a legion of champions whenever he needs to Dial H for Hero.

Sadly not even genius Will Magnus could have predicted the unfortunate result when crushingly shy robot Tin stuck his shiny digit in the arcane Dial…

Next, during WWII the combative Boy Commandos are joined by The Blackhawks in battling animated mummies intent on purloining the immensely powerful Orb of Ra from a lost pyramid, after which perpetually reincarnating warrior Hawkman joined All-New Atom Ryan Choi in defending Palaeolithic star-charts from the marauding Warlock of Ys.

None of them are aware that they are doing the work of malignly omnipresent Megistus…

The fourth chapter paralleled the Challengers’ incredible victory over the parchment peril with a brace of tales seeing the Man of Steel travel to ancient Britain to join heroic squire Brian of Kent (secretly the oppression-crushing Silent Knight) in bombastic battle against a deadly dragon, whilst the Teen Titan’s untold second ever case finds Robin, Wonder Girl and Kid Flash in Atlantis for the marriage of Aquaman and Mera.

Unfortunately Megistus’ drone Oceanus crashes the party, intent on turning Aqualad into an enslaved route map to the future…

And in California, the Challengers attempted to save Green Lantern’s Power Battery from being stolen only to find it in the possession of an ensorcelled Metamorpho…

As the Element Man easily overwhelms Destiny’s Deputies, Jerry Ordway assumed the penciller’s role for issues #11-12.

‘Superman and Ultraman’ saw the natural enemies initially clash and then collaborate at the behest of an alternate universe’s Mr. Mixyezpitelik, who reveals the appalling scope and nature of Megistus’ supernal transformational ambitions, leading to a gathering of the heroic clans and a blistering Battle Royale in the roaring heart of the Sun…

With the fate of reality at stake and featuring a veritable army of guest stars ‘The Brave and the Bold’ concludes the saga with a terrible, tragic sacrifice from the noblest hero of all, whilst subtly setting the scene for the then-upcoming Final Crisis

With fascinating designs and pencil drawings from Ordway to tantalise the art lovers, this second captivating collection superbly embodies all the bravura flash’n’dazzle thrills superhero comics so perfectly excel at. This is a gripping fanciful epic with many engaging strands perfectly coalescing into a frantic and fabulous free-for-all overflowing with all the style, enthusiasm and exuberant joy you’d expect from top costumed drama talents.

The Brave and the Bold: The Book of Destiny is another great story with great art, ideal for kids of all ages to read and re-read over and over again.
© 2007, 2008 DC Comics. All Rights Reserved.

Doom Patrol: Silver Age volume 1


By Arnold Drake, Bob Haney, Bruno Premiani, Bob Brown & various (DC Comics)
ISBN: 978-1-4012-8111-3 (TPB/Digital edition)

1963 was the year when traditionally cautious comic book publishers finally realised that superheroes were back in a big way and began reviving and/or creating a host of costumed characters to battle outrageous menaces and dastardly villains.

Thus it was that the powers-that-be at National Comics decided that venerable adventure-mystery anthology title My Greatest Adventure would dip its toe in the waters with a radical take on the fad. Still, infamous for cautious publishing, they introduced a startling squad of champions with its thematic roots still firmly planted in the B-movie monster films of the era that had not-so-subtly informed the parent comic.

No traditional team of masked adventurers, this cast comprised a robot, a mummy and an occasional 50-foot woman, who joined forces with and were guided by a vivid, brusque, domineering, crippled mad scientist to fight injustice in a whole new way…

Covering June 1963 to May 1965, this stunning compilation collects the earliest exploits of the “Fabulous Freaks”, gathered from My Greatest Adventure #80-85 and thereafter issues #86-95 of the rapidly renamed title, once overwhelming reader response compelled editor Murray Boltinoff to change it to the Doom Patrol.

These dramas were especially enhanced and elevated by the drawing skills of Italian cartoonist and classicist artist Giordano Bruno Premiani, whose highly detailed, subtly humanistic illustration made even the strangest situation dauntingly authentic and grittily believable.

Eponymous premier tale ‘The Doom Patrol’ was co-scripted by Arnold Drake and Bob Haney, depicting how a mysterious wheelchair-bound scientist summons three outcasts to his home through the promise of changing their miserable lives forever…

Competitive car racer and professional daredevil Cliff Steele had died in a horrific pile up, but his undamaged brain had been transplanted into a fantastic mechanical body. Test pilot Larry Trainor had been trapped in an experimental stratospheric plane and become permanently irradiated by stratospheric radiation, with the dubious benefit of gaining a semi-sentient energy avatar which would escape his body to perform incredible feats for up to a minute at a time. To pass safely amongst men Trainor had to constantly wrap himself in unique radiation-proof bandages…

Former movie star Rita Farr was exposed to mysterious gases which gave her the terrifying, unpredictable and, at first, uncontrolled ability to shrink or grow to incredible sizes.

The outcasts were brought together by brilliant but enigmatic Renaissance Man The Chief, who sought to mould the solitary misfits into a force for good. He quickly proved his point when a mad bomber attempted to blow up the city docks. The surly savant directed the trio of strangers in defusing it and no sooner had the misfits realised their true worth than they were on their first mission…

Second chapter ‘The Challenge of the Timeless Commander’, sees an implausibly ancient despot seeking to seize a fallen alien vessel: intent on turning its extraterrestrial secrets into weapons of world conquest, culminating in ‘The Deadly Duel with General Immortus’ which saw the Doom Patrol defeat the old devil and thereafter dedicate their lives to saving humanity from all threats.

My Greatest Adventure #81 featured ‘The Nightmare Maker’, combining everyday disaster response – saving a damaged submarine – with a nationwide plague of monsters. Stuck at base, The Chief monitors missions by means of a TV camera attached to Robotman/Steele’s chest, and quickly deduces the uncanny secret of the beasts and their war criminal creator Josef Kreutz

Solely scripted by Drake, a devious espionage ploy outs the Chief – or at least his image, if not name – in #82’s ‘Three Against the Earth!’, leading the team to believe Rita is a traitor. When the cabal of millionaires actually behind the scheme are exposed as an alien advance guard who assumed the wheelchair-bound leader to be a rival invader, the inevitable showdown nearly costs Cliff what remains of his life…

In #83, ‘The Night Negative Man Went Berserk!’ spotlights the living mummy as a radio astronomy experiment interrupts the Negative Man’s return to Trainor’s body: pitching the pilot into a coma and sending the ebony energy being on a global spree of destruction. Calamity piles upon calamity when crooks steal the military equipment constructed to destroy the radio-energy creature and only desperate improvisation by Cliff and Rita allows avatar and host to reunite…

Issue #84 heralded ‘The Return of General Immortus’ as ancient Babylonian artefacts lead the squad to the eternal malefactor, only to have the wily warrior turn the tables and take control of Robotman. Even though his comrades soon save him, Immortus escapes with the greatest treasures of all time…

My Greatest Adventure #85 was the last issue, featuring ‘The Furies from 4,000 Miles Below’: monstrous subterranean horrors fuelled by nuclear forces. Despite having tricked Elasti-Girl into resuming her Hollywood career, the paternalistic heroes are pretty grateful when she turns up to save them all from radioactive incineration…

An unqualified success, the comic book transformed seamlessly into The Doom Patrol with #86 and celebrated by introducing ‘The Brotherhood of Evil’: an assemblage of international terrorist super-criminals led by French genius-in-a-jar The Brain. He was backed up by his greatest creation, a super-intelligent talking gorilla dubbed Monsieur Mallah.

The diametrically opposed teams first cross swords after brotherhood applicant Mr. Morden steals Rog, a giant robot the Chief constructed for the US military…

DP #87 revealed ‘The Terrible Secret of Negative Man’ after Brotherhood femme fatale Madame Rouge attempts to seduce Larry. When the Brain’s unstoppable mechanical army invades the city, Trainor is forced to remove his bandages and allow his lethal radiations to disrupt their transmissions…

An occasional series of short solo adventures kicked off in this issue with ‘Robotman Fights Alone’. Here Cliff is dispatched to a Pacific island in search of an escaped killer, only to walk into a devastating series of WWII Japanese booby-traps…

All mysteries surrounding the team’s leader are finally revealed in issue #88 with ‘The Incredible Origin of the Chief’: a blistering drama telling how brilliant but impoverished student Niles Caulder suddenly received unlimited funding from an anonymous patron interested in his researches on extending life.

Curiosity drove Caulder to track down his benefactor and he was horrified to discover the money came from the head of a criminal syndicate who claimed to be eons old…

Immortus had long ago consumed a potion which extended his life and wanted the student to recreate it since the years were finally catching up. To insure Caulder’s full cooperation, the General had a bomb inserted in the researcher’s chest and powered by his heartbeat…

After building a robot surgeon, Caulder tricked Immortus into shooting him, determined to thwart the monster at all costs. Once clinically dead, his Ra-2 doctor-bot removed the now-inert explosive and revived the bold scientist. Tragically, the trusty mechanoid had been too slow and Caulder lost the use of his legs forever…

Undaunted, ‘The Man Who Lived Twice’ destroyed all his research and went into hiding for years, with Immortus utterly unaware that Caulder had actually succeeded in the task which had stymied history’s greatest doctors and biologists…

Now, under the alias of super-thief The Baron, Immortus captures the Doom Patrol and demands a final confrontation with the Chief. Luckily, the wheelchair-locked inventor is not only a biologist and robotics genius but also adept at constructing concealed weapons…

In DP #89 the team tackle a duplicitous scientist who devises a means to transform himself into ‘The Animal-Vegetable-Mineral Menace’ before ‘The Private War of Elasti-Girl’ finds the Maid of Many Sizes using unsuspected detective skills to track down a missing soldier and reunite him with his adopted son.

‘The Enemy within the Doom Patrol’ sees shape-shifting Madame Rouge infiltrate the team and turn them against each other whilst issue #91 introduces multi-millionaire Steve Dayton.

Used to getting whatever he wants, he creates a superhero persona solely to woo and wed Rita Farr. With such ambiguous motivations ‘Mento – the Man who Split the Doom Patrol’ was a radical character for the times, but at least his psycho-kinetic helmet proved a big help in defeating the plastic robots of grotesque alien invader Garguax

DP #92 tasks the team with a temporal terrorist in ‘The Sinister Secret of Dr. Tyme’ and features abrasive Mento again saving the day, after which ‘Showdown on Nightmare Road’ in #93 features The Brain’s latest monstrous scheme. This results in the evil genius being transplanted inside Robotman’s skull whilst poor Cliff is dumped into a horrific beast, until the Chief out-plays the French Fiend at his own game…

Creature-feature veteran Bob Brown stepped in to illustrate #94’s lead tale ‘The Nightmare Fighters’ as an eastern mystic’s uncanny abilities are swiftly debunked by solid American science. Premiani returned to render back-up solo-feature ‘The Chief …Stands Alone’ wherein Caulder eschews his deputies’ aid to bring down bird-themed villain The Claw with a mixture of wit, nerve and weaponised wheelchair.

This initial outing concludes with The Chief’s disastrous effort to cure Rita and Larry (DP #95), resulting in switched powers and the ‘Menace of the Turnabout Heroes’, so naturally that would be the very moment the Animal-Vegetable-Mineral Man picks for a return bout…

Although as kids we all happily suspended disbelief and bought into the fanciful antics of the myriad masked heroes available, somehow the exploits of the Doom Patrol – and their surprisingly synchronistic Marvel counterparts The X-Men (freaks, outcasts, wheelchair geniuses, both debuting in the summer of 1963 – so happy shared 60th folks!) – always seemed just a bit more “real” and plausible than the usual caped and costumed crowd.

With the edge of time and experience on my side it’s obvious just how incredibly mature and hardcore Drake, Haney & Premian’s take on superheroes actually was. These superbly engaging, frantically fun and breathtakingly beautiful tales should rightfully rank amongst the finest Fights ‘n’ Tights tales ever told. Moreover, you should definitely own them, so go do that now.
© 1963, 1964, 1965, 2018 DC Comics, Inc. All Rights Reserved.

JLA: Year One


By Mark Waid, Brian Augustyn & Barry Kitson with Michael Bair, John Stokes, Mark Propst, & various (DC Comics)
ISBN: 978-1-56389-512-8 (TPB)

If the chop-and-change continuity gymnastics DC have undergone in recent years gives you a headache, but you still love reading excellent superhero team stories, you could just take my word that this is one of the best of that breed and move on to the next review. If you’re okay with the confusion or still need convincing, though, please read on.

With then-partner All-American Publishing, in 1940 DC published the Justice Society of America in All-Star Comics from #3. Cover-dated “Winter Issue”, it spanned the year end and was on sale from November 22nd until January. The JSA were the first superhero team in comics.

In 1960 after a decade largely devoid of superheroes, the now fully-amalgamated publisher sagely revived the team concept as the Justice League of America, and gradually reintroduced the JSA ancestors as heroes of an alternative Earth to a fresh new caped and cowled world. By 1985, the continuity had become saturated and overcrowded with so many heroic multiples and close duplicates that DC’s editorial Powers-That-Be deemed it all too confusing and a deterrent to new readers, and decreed total change. It resulted in maxi-series Crisis on Infinite Earths and the events of the groundbreaking, earth-shattering saga led to a winnowing and restructuring of the DC universe…

With all the best bits from past stories (for which one could read “least charming or daft”) having now occurred on one Earth, and with many major heroes remade and re-launched (Superman, Wonder Woman, Flash et al.), one of the newest curses to readers – and writers – was keeping definitive track of what was now DC “History” and what had now never actually happened.

Thus 12-issue maxi-series JLA: Year One presented the absolute, definitive, real story of the formation and early days of the Justice League, the World’s Greatest – but no longer first – Superheroes…

Of course, since Zero Hour, Infinite Crisis and all the other subsequent publishing course-correcting extravaganzas (such as 52, Countdown, Dark Nights: Death Metal and so on) it’s not strictly true anymore. Still. Again…

None of which impacts upon the superb quality of the tale told here. Way back then – January to December 1998 and in the wake of Grant Morrison & Howard Porter’s spectacular re-reboot of the team – Mark Waid, Brian Augustyn & illustrator Barry Kitson (plus assorted assisting inkers) produced a superb version of that iteration’s earliest days. It’s still one of the best and most readable variations on the theme, even if DC have inexplicably let it slide out of print…

It begins “ten years ago” in ‘Justice League of America: Year One’ as a hidden observer gathers files on an emergent generation of new costumed heroes. When an alien invasion from Appellax brings inexperienced neophyte heroes Flash, Green Lantern, Black Canary, Aquaman and Martian Manhunter together to save Earth from colonisation, the media scents a news sensation, but the real story is the hidden forces hovering in the background of the event…

The Canary was reimagined as the rebellious daughter of the JSA original who had been active during WWII, and the others, like the Sea King and J’onn J’onzz, had undergone recent origin revisions too…

The main action begins after that initial victory, as the heroes – novices all, remember – opt to stick together as a team, only to be targeted by secret super-science society Locus, who begin snatching up alien invader corpses for genetic experimentation…

The second issue sees the new kids as media sensations overwhelmed and out of their depth, with everyone wanting a piece of them. Older outfits like the Blackhawks, Challengers of the Unknown and even officially-retired JSA veterans are watching with apprehension whilst Bruce Wayne wants them far away from Gotham City as they establish their ‘Group Dynamic’. Even trick archer Green Arrow is constantly hanging around, clearly angling for an invitation to join, but that’s never gonna happen…

Immortal villain Vandal Savage targets the inexperienced heroes with a squad of veteran supervillains – the Thorn, Solomon Grundy, Clayface and Eclipso – as everywhere, more new superheroes are emerging. Savage is resolved to stop this second Heroic Age before it begins…

In #3, Locus’ bio advancements lead to alliance with Savage, but their schemes are sidelined as the team struggle to work together. Every man there seems distracted by Black Canary, but their “chivalrous impulses” in combat are not only insulting but will get someone killed – if not by enemies, then by her…

The team is fully occupied playing ‘Guess Who?’ after accepting funding and resources from a mystery billionaire. The influx of cash results in a purpose-built secret mountain HQ, a covert personal communications network, live-in custodian/valet/tech support Snapper Carr and a security system designed by maverick teen genius Ted Kord.

At least the heroes are starting to bond, sharing jokes, origins and trade secrets, but tensions are still high and trust in each other is fragile…

Inker Michael Bair joins with #4 as ‘While You Were Out…’ sees Locus at last launch their campaign of conquest: picking off lone hero Dan Garrett, whose mystic Blue Beetle scarab proves no match for alien-enhanced bio-weaponry, even as the heroes are all singled out for close observation by mystery operatives…

The merciless Brotherhood of Evil unleash Locus-designed horrors on Manchester, Alabama in #5, leading to a tenuous team-up of Justice League and Doom Patrol that ends in disaster and defeat. Maimed and deprived of their abilities, they are ‘A League Divided’ until the DP’s resident genius Niles Caulder provides stopgap powers and weapons in ‘Sum of Their Parts’ (inked by Bair & John Stokes), enabling the heroes to rally and restore themselves…

In ‘The American Way’ the JLA suffer a shock after their greatest inspiration – Superman – declines an offer to join, even as Locus’ endgame begins.

The dispirited heroes barely notice, as ‘Loose Ends’ exposes treachery in the ranks, further distracting the heroes who discover a trusted ally has been spying on them in their private lives. They have no idea what’s really going on…

With unity shattered, the JLA turns on itself, missing Locus’ attempt to terraform Earth and literally ‘Change the World’

‘Heaven and Earth’ (inked by Bair & Mark Propst) finds all humanity’s helpless and all its many heroes subdued in a superpowered blitzkrieg that catches the planet napping. Crushed, defeated and interned in ‘Stalag Earth’ all hope is lost until the reunited Justice League lead a counter-offensive, turning tragedy into triumph and ensuring ‘Justice for All’

A brilliantly addictive plot, superbly sharp dialogue and wonderfully underplayed art suck the reader into an enthralling climax that makes you proud to be human… or at least terrestrially-based. This saga of our champions’ bonding and feuding under extended threat of rogue geneticists, planetary upheaval, and the mystery of who actually bankrolls the team, all added to continual, usual, everyday threats in a superhero’s life, is both enchanting and gripping.

When it’s done right there’s nothing wrong with being made – and allowed – to be feel ten years old again. In-the-know fans will delight at the clever incorporation of classic comics moments, in-jokes and guest-shots from beloved contemporaneous heroes and villains such as the Sea Devils, Metal Men, Atom and such, but the creators of this revised history never forget their new audience and nothing here is unclear for first-timers. The finale is a fan’s all-action dream with every hero on Earth united to combat all-out alien invasion! …And of course, the rookie JLA save the day again in glorious style.
© 1998 DC Comics. All Rights Reserved.

Doom Patrol: The Silver Age volume 2


By Arnold Drake, Bob Haney, Bruno Premiani, Bob Brown, Dick Giordano & various (DC Comics)
ISBN: 978-1-7795-0098-4 (TPB)

1963 was the year when cautious comicbook publishers finally realised that superheroes were back in a big way and began reviving or creating a host of costumed characters to battle outrageous menaces and dastardly villains.

Thus it was that the powers-that-be at National Comics decided venerable anthology-mystery title My Greatest Adventure would dip its toe in the waters with a radical take on the fad. Still, famed for cautious publishing, they introduced a startling squad of champions with their thematic roots still firmly planted in the B-movie monster films of the era that informed the parent comic.

No traditional team of masked adventurers, this cast comprised a robot, a mummy and an occasional 50-foot woman, joining forces with and guided by a vivid, brusque, domineering, crippled mad scientist to fight injustice in a whole new way…

Covering June 1965 to November 1966, this stunning trade paperback – and eBook – compilation collects the Fabulous Freaks’ eccentric exploits from Doom Patrol #96-107, and includes a brace of team-ups: one from The Brave and the Bold #65 and an early crossover from Challengers of the Unknown #48.

The dramas were especially enhanced by the drawing skills of Italian cartoonist and classicist artist Giordano Bruno Premiani, whose highly detailed, subtly humanistic illustration made even the strangest situation dauntingly authentic and grittily believable. He was also the perfect vehicle to squeeze every nuance of comedy and pathos from the captivatingly involved and grimly light-hearted scripts by Arnold Drake who always proffered a tantalising believably world for the outcast heroes to strive in.

Premier tale ‘The Doom Patrol’ was co-scripted by Drake & Bob Haney, detailing how a mysterious wheelchair-bound scientist summoned three outcasts to his home through the promise of changing their miserable lives forever…

Competitive car racer Cliff Steele had died in a horrific pile up, but his undamaged brain had been transplanted into a fantastic mechanical body. Test pilot Larry Trainor had been trapped in an experimental stratospheric plane and become permanently radioactive, with the dubious benefit of gaining a semi-sentient energy avatar which could escape his body to perform incredible stunts for up to a minute at a time.

To pass safely amongst men Trainor had to constantly wrap himself in special radiation-proof bandages.

Ex-movie star Rita Farr had been exposed to mysterious swamp gases which gave her the terrifying, unpredictable and – at first – uncontrolled ability to shrink or grow to incredible sizes.

The outcasts were brought together by brilliant but enigmatic Renaissance Man the Chief, who sought to mould the solitary misfits into a force for good. He quickly proved his point when a mad bomber attempted to blow up the city docks. The surly savant directed the trio of strangers in defusing it and no sooner had the misfits realised their true worth than they were on their first mission…

…And they were off and running…

Now two years later Doom Patrol #96, opens on ‘The Day the World Went Mad!’, as frantic investigations reveal that a global wave of insanity is being caused by a deadly alliance of old foes The Brotherhood of Evil, alien tyrant Garguax and undying terrorist General Immortus. Cue last-ditch heroics …

In issue #97 that sinister syndicate attacks Earth by transforming innocent citizens into crystal, spectacularly resulting in ‘The War against the Mind Slaves’, heralding the return of super-rich wannabee and self-made superhero Mento, resulting in a stunning showdown free-for-all on the moon, after which #98 sees both ‘The Death of the Doom Patrol’ – a grievous over-exaggeration on behalf of transmutational foe Mr. 103 – who was actually compelled to save Caulder from radiation poisoning – and a Bob Brown-drawn solo-thriller ’60 Sinister Seconds’ in which Negative Man has to find and make safe four atomic bombs in different countries within one minute…

Brown also handled both tales in Doom Patrol #99, starting with an old-fashioned battle against a deranged entomologist whose mechanical insects deliver ‘The Deadly Sting of the Bug Man’ before proceeding to the groundbreaking first appearance of shape-shifting juvenile delinquent ‘The Beast-Boy’. He burgles then saves the team with his incredible ability to become any animal he could imagine…

An extended storyline began with #100 and ‘The Fantastic Origin of Beast-Boy’ (illustrated by Premiani) wherein the obnoxious kid is revealed as orphan Gar Logan: a child being slowly swindled out of his inheritance by his ruthless guardian Nicholas Galtry.

The conniving accountant even leases his emerald-hued charge to scientist Dr. Weir for assorted experiments, but when the Patrol later tackle rampaging dinosaurs, the trail leads unerringly to Gar who at last explains his uncanny powers…

Whilst in Africa as a toddler, Logan contracted a rare disease. His scientist father then tried an experimental cure which left him the colour of cabbage but with the ability to change shape at will. Now it appears that Weir has used the lad’s altered biology to unlock the secrets of evolution… or has he?

Despite foiling the scheme, the team have no choice but to return the boy to his guardian. However, Rita is not prepared to leave the matter unresolved…

The anniversary issue also saw the start of an extended multi-part thriller exploring Cliff’s early days after his accident and subsequent resurrection, beginning with ‘Robotman… Wanted Dead or Alive’.

Following Caulder’s implantation of Cliff’s brain into the mechanical body, the shock drove the patient crazy and Steele went on a city-wide rampage…

Doom Patrol #101 is riotous romp ‘I, Kranus, Robot Emperor!’, wherein an apparently alien mechanoid has a far more terrestrial and terrifying origin, but the real meat of the issue comes from the events of the subtle war between Galtry and the Chief for possession of Beast Boy.

The tale ends on a pensive cliffhanger as the Patrol then dashed off to rescue fellow adventurers The Challengers of the Unknown – but before that the second instalment of the Robotman saga sees the occasionally rational, if paranoid, Cliff Steele hunted by the authorities and befriended by crippled, homeless derelicts in ‘The Lonely Giant’…

Firmly established in the heroic pantheon, the Doom Patrol surprisingly teamed with fellow outsiders The Challengers of the Unknown at the end of 1965. The crossover began in the Challs’ title (specifically #48, cover-dated February/March 1966). Scripted by Drake and limned by Brown, ‘Twilight of the Challengers’ opened with the death-cheaters’ apparent corpses, and the DP desperately seeking who killed them…

Thanks to the Chief, our heroes recover and a furious coalition takes off after a cabal of bizarre super-villains. The drama explosively concluded in Doom Patrol #102, with ‘8 Against Eternity’ battling murderous shape-shifting maniac Multi-Man and his robotic allies to stop a horde of zombies from a lost world attacking humanity.

Another team-up follows as Haney, Dick Giordano & Sal Trapani craft ‘Alias Negative Man!’ for The Brave and the Bold #65 (May 1966), wherein Larry’s radio energy avatar is trapped by The Brotherhood of Evil and the Chief recruits The Flash to impersonate and replace him…

Doom Patrol #102 offered two tales, beginning with a tragedy that ensues when Professor Randolph Ormsby asks for the team’s aid in a space shot. When the doddery savant is transformed into a rampaging flaming monster dubbed ‘The Meteor Man’, it takes the entire team – as well as Beast Boy and Mento – to secure a happy outcome.

‘No Home for a Robot’, however, continues to reveal the Mechanical Marvel’s early days following Caulder’s implantation of Cliff’s brain into an artificial body. The shock had seemingly driven the patient crazy and Steele subsequently went on a city-wide rampage, continuously hunted and hounded by the police. Here the ferrous fugitive finds temporary respite with his brother Randy, but Cliff quickly realises trouble will trail him anywhere…

Issue #104 astounded everybody as Rita abruptly stops refusing the loathed Steve and becomes ‘The Bride of the Doom Patrol’. However, the guest star-stuffed wedding is almost spoiled when Garguax and the Brotherhood of Evil crash the party to murder the groom. So unhappy are Cliff and Larry with Rita’s “betrayal”, that they almost let them…

Even whilst indulging in her new bride status in issue #105, Rita can’t abandon the team, joining them to tackle old elemental enemy Mr. 103 during a ‘Honeymoon of Terror’, before back-up yarn ‘The Robot-Maker Must Die’ concludes the origin of Cliff Steele as the renegade attempts to kill the surgeon who had imprisoned him in a metal hell – which finally give Caulder a chance to fix the malfunction in Steele’s systems…

‘Blood Brothers’ in #106 introduces domestic disharmony as Rita steadfastly refuses to be a good trophy wife and resumes the hunt for Mr. 103 with the rest of the DP. Her separate lives continue to intersect, however, when Galtry hires the elemental assassin to wipe Gar and his freakish allies off the books.

The back-up section shifts focus onto ‘The Private World of Negative Man’: recapitulating Trainor’s doomed flight and the radioactive close encounter which turned him into a walking mummy. Tragically, even after being allowed to walk amongst men again, the gregarious pilot find himself utterly isolated and alone…

The Silver Age celebrations pause here with Doom Patrol #107 which begins an epic story-arc concerning ‘The War over Beast Boy’. Here Rita and Steve start legal proceedings to get Gar and his money away from Galtry, and the embezzler responds by opening a criminal campaign to beggar Dayton, inadvertently aligning himself with the Patrol’s greatest foes. Already distracted by the depredations of marauding automaton Ultimax, the hard-pressed heroes swiftly fall to the murderous mechanoid and Rita is dispatched to a barbaric sub-atomic universe…

The secret history of Negative Man continues and also ends on a cliffhanger with ‘The Race Against Dr. Death’. When fellow self-imposed outcast Dr. Drew tries to draw the pilot into a scheme to destroy the human species which had cruelly excluded them both, the ebony energy being demonstrates the incredible power it possesses to save the world from fiery doom.

To Be Continued…

Although as kids we all happily suspended disbelief and bought into the fanciful antics of the myriad masked heroes available, somehow the exploits of Doom Patrol – and their strangely synchronistic Marvel counterparts The X-Men (freaks and outcasts, wheelchair geniuses, both debuting in the summer of 1963) – always seemed just a bit more “real” than the usual cape-&-costume crowd.

With the edge of time and experience on my side it’s obvious just how incredibly mature and hardcore Drake, Haney & Premiani’s take on superheroes actually was. These superbly engaging, frantically fun and breathtakingly beautiful tales should rightfully rank amongst the finest Fights ‘n’ Tights tales ever told.
© 1965, 1966, 2020 DC Comics, Inc. All Rights Reserved.

Doom Patrol: The Silver Age volume 1


By Arnold Drake, Bob Haney, Bruno Premiani, Bob Brown & various (DC Comics)
ISBN: 978-1-4012-8111-3

Win’s Christmas Gift Recommendation: Blockbuster Weird Science Fun… 8/10

1963 was the year when cautious comicbook publishers finally realised that superheroes were back in a big way and began reviving or creating a host of costumed characters to battle outrageous menaces and dastardly villains.

Thus it was that the powers-that-be at National Comics decided that venerable anthology-mystery title My Greatest Adventure would dip its toe in the waters with a radical take on the fad. Still, famed for cautious publishing, they introduced a startling squad of champions with their thematic roots still firmly planted in the B-movie monster films of the era that subtly informed the parent comic.

No traditional team of masked adventurers, this cast comprised a robot, a mummy and an occasional 50-foot woman, who joined forces with and were guided by a vivid, brusque, domineering, crippled mad scientist to fight injustice in a whole new way…

Covering June 1963 to May 1965, this stunning trade paperback – and eBook – compilation collects the Fabulous Freaks’ earliest exploits from My Greatest Adventure #80-85 and thereafter, issues #86-95 of the renamed title once overwhelming reader response compelled editor Murray Boltinoff to change it to the Doom Patrol.

The dramas were especially enhanced by the drawing skills of Italian cartoonist and classicist artist Giordano Bruno Premiani, whose highly detailed, subtly humanistic illustration made even the strangest situation dauntingly authentic and grittily believable. The premier tale ‘The Doom Patrol’ was co-scripted by Arnold Drake and Bob Haney, and saw a mysterious wheelchair-bound scientist summon three outcasts to his home through the promise of changing their miserable lives forever…

Competitive car racer Cliff Steele had died in a horrific pile up, but his undamaged brain had been transplanted into a fantastic mechanical body. Test pilot Larry Trainor had been trapped in an experimental stratospheric plane and become permanently radioactive, with the dubious benefit of gaining a semi-sentient energy avatar which could escape his body to perform incredible stunts for up to a minute at a time.

To pass safely amongst men Trainor had to constantly wrap himself in special radiation-proof bandages.

Ex-movie star Rita Farr had been exposed to mysterious gases which gave her the terrifying, unpredictable and, at first, uncontrolled ability to shrink or grow to incredible sizes.

The outcasts were brought together by brilliant but enigmatic Renaissance Man The Chief, who sought to mould the solitary misfits into a force for good. He quickly proved his point when a mad bomber attempted to blow up the city docks. The surly savant directed the trio of strangers in defusing it and no sooner had the misfits realised their true worth than they were on their first mission…

In second chapter ‘The Challenge of the Timeless Commander’, an incredibly ancient despot tried to seize a fallen alien ship, intent on turning its extraterrestrial secrets into weapons of world conquest, culminating in ‘The Deadly Duel with General Immortus’ which saw the Doom Patrol dedicate their lives to saving humanity from all threats.

My Greatest Adventure #81 featured ‘The Nightmare Maker’, combining everyday disaster response – saving a damaged submarine – with a nationwide plague of monsters. Stuck at base, The Chief monitors missions by means of a TV camera attached to Robotman‘s chest, and quickly deduces the uncanny secret of the beasts and their war criminal creator Josef Kreutz…

Solely scripted by Drake, a devious espionage ploy outed the Chief – or at least his image, if not name – in #82’s ‘Three Against the Earth!’, leading the team to believe Rita a traitor. When the cabal of millionaires actually behind the scheme are exposed as an alien advance guard who assumed the wheelchair-bound leader to be a rival invader, the inevitable showdown nearly costs Cliff what remains of his life…

In #83, ‘The Night Negative Man Went Berserk!’ spotlights the living mummy as a radio astronomy experiment interrupts the Negative Man’s return to Larry Trainor’s body, pitching the pilot into a coma and sending the ebony energy creature on a global spree of destruction. Calamity piles upon calamity when crooks steal the military equipment constructed to destroy the radio-energy creature and only desperate improvisation by Cliff and Rita allows avatar and host to reunite…

Issue #84 saw ‘The Return of General Immortus’ as ancient Babylonian artefacts lead the squad to the eternal malefactor, only to have the wily warrior turn the tables and take control of Robotman. Even though his comrades soon save him, Immortus escapes with the greatest treasures of all time…

My Greatest Adventure #85 was the last issue and featured ‘The Furies from 4,000 Miles Below’: monstrous subterranean horrors fuelled by nuclear forces. Despite having tricked Elasti-Girl into resuming her Hollywood career, the paternalistic heroes are pretty grateful when she turns up to save them all from radioactive incineration…

An unqualified success, the comicbook transformed seamlessly into The Doom Patrol with #86 and celebrated by introducing ‘The Brotherhood of Evil’: an assemblage of international super-criminals and terrorists led by French genius-in-a-jar The Brain. He was backed up by his greatest creation, a super-intelligent talking gorilla dubbed Monsieur Mallah.

The diametrically opposed teams first cross swords after brotherhood applicant Mr. Morden steals Rog, a giant robot the Chief intended for the US military…

DP #87 revealed ‘The Terrible Secret of Negative Man’ after Brotherhood femme fatale Madame Rouge attempts to seduce Larry. When the Brain’s unstoppable mechanical army invades the city, Trainor is forced to remove his bandages and allow his lethal radiations to disrupt their transmissions…

An occasional series of short solo adventures kicked off in this issue with ‘Robotman Fights Alone’. Here Cliff is dispatched to a Pacific island in search of an escaped killer, only to walk into a devastating series of WWII Japanese booby-traps…

All the mysteries surrounding the team’s leader are finally revealed in issue #88 with ‘The Incredible Origin of the Chief’: a blistering drama telling how brilliant but impoverished student Niles Caulder suddenly received unlimited funding from an anonymous patron interested in his researches on extending life.

Curiosity drove Caulder to track down his benefactor and he was horrified to discover the money came from the head of a criminal syndicate who claimed to be eons old…

Immortus had long ago consumed a potion which extended his life and wanted the student to recreate it since the years were finally catching up. To insure Caulder’s full cooperation, the General had a bomb inserted in the researcher’s chest and powered by his heartbeat …

After building a robot surgeon, Caulder tricked Immortus into shooting him, determined to thwart the monster at all costs. Once clinically dead, his Ra-2 doctor-bot removed the now-inert explosive and revived the bold scientist, but tragically the trusty mechanoid had been too slow and Caulder lost the use of his legs forever…

Undaunted, ‘The Man Who Lived Twice’ then destroyed all his research and went into hiding for years, with Immortus utterly unaware that Caulder had actually succeeded in the task which had stymied history’s greatest doctors and biologists…

Now, under the alias of super-thief The Baron, Immortus captures the Doom Patrol and demands a final confrontation with the Chief. Luckily the wheelchair-locked inventor is not only a biologist and robotics genius but also rather adept at constructing concealed weapons…

In #89 the team tackle a duplicitous scientist who devises a means to transform himself into ‘The Animal-Vegetable-Mineral Menace’ before ‘The Private War of Elasti-Girl’ finds the Maid of Many Sizes using unsuspected detective skills to track down a missing soldier and reunite him with his adopted son.

‘The Enemy within the Doom Patrol’ sees shape-shifting Madame Rouge infiltrate the team and almost turn them against each other whilst issue #91 introduces multi-millionaire Steve Dayton.

Used to getting whatever he wants, he creates a superhero persona solely to woo and wed Rita Farr. With such ambiguous motivations ‘Mento – the Man who Split the Doom Patrol’ was a radical character for the times, but at least his psycho-kinetic helmet proved a big help in defeating the plastic robots of grotesque alien invader Garguax…

DP #92 tasks the team with a temporal terrorist in ‘The Sinister Secret of Dr. Tyme’ and features the abrasive Mento again saving the day, after which ‘Showdown on Nightmare Road’ in #93 features The Brain’s latest monstrous scheme. This results in the evil genius being transplanted inside Robotman’s skull whilst poor Cliff is dumped into a horrific beast, until the Chief out-plays the French Fiend at his own game…

Creature-feature veteran Bob Brown stepped in to illustrate #94’s lead tale ‘The Nightmare Fighters’ as an eastern mystic’s uncanny abilities are swiftly debunked by solid American science. Premiani returned to render back-up solo-feature ‘The Chief “Stands” Alone’ wherein Caulder eschews his deputies’ aid to bring down bird-themed villain The Claw with a mixture of wit, nerve and weaponised wheelchair.

This initial outing concludes with The Chief’s disastrous effort to cure Rita and Larry (DP #95); resulting in switched powers and the ‘Menace of the Turnabout Heroes’, so naturally that would be the very moment the Animal-Vegetable-Mineral Man would pick for a return bout…

Although as kids we all happily suspended disbelief and bought into the fanciful antics of the myriad masked heroes available, somehow the exploits of the Doom Patrol – and their surprisingly synchronistic Marvel counterparts The X-Men (freaks and outcasts, wheelchair geniuses, both debuting in the summer of 1963) – always seemed just a bit more “real” than the usual caped and costumed crowd.

With the edge of time and experience on my side it’s obvious just how incredibly mature and hardcore Drake, Haney & Premiani’s take on superheroes actually was. These superbly engaging, frantically fun and breathtakingly beautiful tales should rightfully rank amongst the finest Fights ‘n’ Tights tales ever told. Moreover, you should definitely own them, and now you can…
© 1963, 1964, 1965, 2018 DC Comics, Inc. All Rights Reserved.

Doom Patrol volume 1: Crawling from the Wreckage


By Grant Morrison, Richard Case, Doug Braithwaite, Scott Hanna & various (DC Comics)
ISBN: 978-1-56389-034-5

In 1986, mega-monster continuity reboot Crisis on Infinite Earths led to DC overwriting fifty years of continuity and revamping or reinventing their major properties. The massive spring cleaning exercise led to a swathe of bold, innovative titles and a fresh look at how comicbooks could be done.

A revival that began quite conventionally almost overnight became the one of company’s most radical enterprises. Despite having solid roots back in the Silver Age, Doom Patrol was a series that really dared to be different…

In 1963 DC/National Comics – without no prior warning – converted venerable anthology-mystery title My Greatest Adventure into a (remarkably fringe) superhero team-book with the 80th issue.

The debut tale introduced a startling squad of arguably disabled champions with their thematic roots still firmly planted in the B-movie monster films of the era which had for so long informed the tone and timbre of the parent title.

That aesthetic subtly shaped the progression of the strip – which took total control of the comic within months, prompting a title change to The Doom Patrol with issue #86 – and throughout its 6-year run, made the series one of the most eerily innovative and happily hip reads of that generation.

No traditional team of masked adventurers, the cast comprised a robot, a mummy and a pliable 50-foot woman in a mini-skirt, who joined forces with and were guided by a brusque, domineering, paraplegic mad scientist; each and all equally determined to validate themselves by fighting injustice their way…

Those damaged champions comprised competitive car racer Cliff Steele, but only after he had “died” in a horrific pile up, with his undamaged brain transplanted into a fantastic mechanical body… without his knowledge or permission…

Test pilot Larry Trainor had been trapped in an experimental stratospheric plane and become permanently and lethally radioactive, with the dubious benefit of gaining a semi-sentient energy avatar which could escape his body to perform incredible stunts for up to a minute at a time. To pass safely amongst men Trainor had to constantly wrap himself in specially-devised radiation-proof bandages.

Former movie star Rita Farr had been exposed to mysterious swamp gases which gave her the unpredictable and, at first, uncontrolled ability to shrink or grow to incredible sizes.

These outcasts were brought together by brilliant but enigmatic Renaissance Man Niles Caulder who, as The Chief, sought to mould marginalised misfits into a force for good. The wheelchair-bound savant directed the trio of solitary strangers in many terrifying missions as they slowly grew into a uniquely bonded family…

Even the way the series ended was radical for its time. Final issue Doom Patrol #121 (September/October 1968) saw three quarters of the team sacrifice their lives to save a village of inconsequential nobodies.

Over succeeding years clever backwriting revived them all, but to us readers at the time, that issue was shocking and incomprehensible.

In 1987, supplemented by new team-mates, the Doom Patrol – now based in Kansas City – returned to muddle along for 18 issues (and a few one-shots and specials), before again being devastated by death and living up to their perhaps ill-considered name. Following an invasion by an alliance of alien races, a “gene bomb” was detonated in Earth’s atmosphere which warped, erased or triggered the powers of many metahumans.

In the resulting fallout, the team suffered appalling losses…

Thus here, as neophyte Scottish import and unknown quantity Grant Morrison began his American writing career, Negative Man has been separated from his human host, Cliff Steele has suffered a psychological collapse, energy-caster Tempest has ceased using his abilities and teenaged trainee Lodestone lies in a coma…

This collection gathers Doom Patrol volume 2 #19-25 (the monthly issues from February-August 1989, as first collected in one of DC’s earliest trade paperbacks in 1992), wherein traditional team super-heroics were abruptly and ignominiously jettisoned in favour of Big Concept science, “sophisticated suspense” and macabre creeping terror.

A less celebrated but equally crucial component of the revolutionary change was penciller Richard Case, whose stylish, low-key interpretation of some of the (at that time) strangest scripts, situations and characters ever seen in mainstream comics imbued the wildest conceptions with plausible veracity. The illustrator was usually aided and abetted by the steady assured assistance of unflappable inker Scott Hanna.

Here, however, the opening chapter is inked by Carlos Garzón as an eerie, eponymous adventure begins with ‘Crawling from the Wreckage’ with a nightmare-wracked Cliff Steele receiving a visitor in the sanatorium where he voluntarily languishes.

Robotics wunderkind Dr Will Magnus – who created the Metal Men and had rebuilt and reconstructed Cliff from the scraps which survived the explosion which ended the first Doom Patrol – has come calling, eager to fix his former patient and repair this latest glitch…

As intense, obsessive Niles Caulder browbeats burned out Josh Clay (AKA Tempest) into staying with the team in a “non-combat” capacity, over at the Alamance Memorial Hospital Larry Trainor is recovering from major injuries and revelling in the fact that he is no longer a radioactive freak hosting a bizarre energy parasite.

The only down side is the cost: the death of his partners and protégés and the persistent comatose state of youthful new team-mate Rhea Jones, the magnetically-empowered Lodestone.

Larry’s complacency is shattered when he starts seeing the Negative force again, howling to be let back in…

As Magnus struggles to counsel Cliff, the energy apparition moves again on Larry, possessing both him and his attending doctor Eleanor Poole coldly remoulding them all into an eerie three-part, multiple-gendered amalgamated being calling itself Rebis…

Magnus meanwhile plays his last card: with Robotman locked in self-pity and self-loathing, the master engineer switches tactics by appealing to Cliff’s heroic humanity and abiding compassion. He introduces the man of metal to fellow-patient Kay Challis: a young woman known to all as Crazy Jane.

Afflicted with multiple personality disorder, she manifests as (at least) 64 very different people, and since the gene bomb detonation, each one has manifested a different super power…

And elsewhere, a hideously burned crash victim who takes far too long to die drops a very strange black book and stops muttering the phrase “the Scissormen”. Federal agents on the scene resignedly realise this case needs the unique attention of Niles Caulder and his band of freaks…

Strange phenomena begin to proliferate globally in ‘Cautionary Tales’ (inked by Hanna) culminating in reports of many disappearances. Each vanished victim is marked by the silhouetted hole he or she leaves in reality…

As Caulder is cautiously recruiting hyper-intelligent, emotionally distant Rebis, across town Magnus cannot believe the change in Cliff. With Jane now his inseparable companion, Steele has regained much of his previous poise and lucidity: so much so, that Magnus offers to rebuild him a new body with sensors and feedback systems which will restore or approximate all the physical senses lost since becoming a brain trapped inside an ambulatory metal jail cell…

Apparently also back is Robotman’s gift for attracting trouble, as his evening walk with Jane is interrupted by a plummeting body screaming about “Scissormen”. With arcane abductions and cross-dimensional incursions mounting, the sanatorium becomes ground zero for packs of terrifying, gibberish-spouting, blade-handed invaders who attack staff and inmates, with only Jane’s arsenal of new abilities keeping her and Cliff out of the scything clutches and apparent extra-dimensional excisions…

All over the world bizarre phenomena and uncanny events mount…

More information – if not understanding – accrues with ‘Worlds in Collision’ as Kansas City begins to merge with a ghastly otherplace metropolis. Cliff and Alice battle macabre and unnatural foes all the way to the Doom Patrol’s new HQ in the Rhode Island mountain that was the original sanctuary of the Justice League of America.

Here, Caulder deduces their enemy is actualised metafiction stemming from a philosophical thought experiment that escaped its own boundaries to invade consensual reality but before he can formulate a response an army of Scissormen converge on their location and cut Josh out of existence. With no other choice and fed up with running, Cliff leads Rebis and Alice on a counterstrike into the heart of ‘The Ossuary’ to demolish the predatory city of Orqwith from within using brute force and pedantic logic…

With a semblance of normality restored just in time, the Doom Patrol settle in and welcome hirsute simian pre-teen Dorothy Spinner into the fold. Her uncontrolled ability to manifest monsters from her memory and imagination is only the most minor of annoyances, however, compared to the incursion of an ancient extradimensional hunter who abducts Lodestone’s comatose body from the hospital.

Thankfully, Crazy Jane has just the personality and powerset to follow ‘The Butterfly Collector’…

Divining his many names and history of slaughtering women throughout history, she leads the team’s break in to ‘The House that Jack Built’ where the red-handed butcher’s many outrageous claims and sadistic acts prove ultimately no proof against the Patrol and a suddenly awake if not aware Lodestone…

This initial trade paperback (and digital) compilation concludes with a smaller-scaled but still potentially lethal tale of ‘Imaginary Friends’. Illustrated by Doug Braithwaite & Hanna it focuses on shy, meek little Dorothy Spinner and her growing relationship with Josh Clay. A key point in her life is almost derailed and turned to bloodbath when her burgeoning biology catastrophically interacts with her thought-materialisation power and a leftover (but-still-active) trophy from the JLA’s past…

Including a context-building Introduction from Tom Peyer and ‘A Word from the Author’ first seen in DP #20, this collection of strange brews were – and remain- a magnificent mission statement for the revitalised DC Universe, offering gritty, witty fancifully cohesive and contemporary stories that appealed not just to Fights ‘n’ Tights fanatics but also lovers of wild concepts, beguiling metafiction and thrilling supercrime capers. As such they are still perfect fodder for today’s so-sophisticated, informed and ultimately sensation-hungry readers.
© 1987, 2005, 2015 DC Comics. All Rights Reserved.

Showcase Presents the Doom Patrol volume 2


By Arnold Drake, Bruno Premiani, Bob Brown & various (DC Comics)
ISBN: 978-1-85768-077-8

In 1963 DC/National Comics converted a venerable anthology-mystery title – My Greatest Adventure – into a fringe superhero team-book with the 80th issue, introducing a startling squad of champions with their thematic roots still firmly planted in the B-movie monster films of the era which had for so long informed the tone and timbre of the parent title.

That aesthetic subtly shaped the progression of the strip – which took control of the comic within months, prompting a title change to The Doom Patrol with #86 – and throughout a six-year run made the series one of the most eerily innovative and incessantly hip reads of that generation.

No traditional team of masked adventurers, the cast comprised a robot, a mummy and a 50-foot woman in a mini-skirt, who joined forces with and were guided by a brusque, domineering, crippled mad scientist, all equally determined to prove themselves by fighting injustice their way…

Spanning March 1966 to their radically bold demise in the September/October 1968 final issue, this concluding quirky monochrome compilation collects the Fabulous Freaks’ last exploits from Doom Patrol #102 to 121.

The dramas were especially enhanced by the superb skills of Italian cartoonist and classicist artist Giordano Bruno Premiani, whose comfortably detailed, subtly representational illustration made even the strangest situation frighteningly authentic and grimly believable.

As such he was the perfect vehicle to squeeze every nuance of comedy and pathos from the captivatingly involved and grimly light-hearted scripts by Arnold Drake who always proffered a tantalising believably world for the outcast heroes to strive in.

Those damaged champions comprised competitive car racer Cliff Steele, but only after he’d had “died” in a horrific pile up, with his undamaged brain transplanted into a fantastic mechanical body – without his knowledge or permission…

Test pilot Larry Trainor had been trapped in an experimental stratospheric plane and become permanently radioactive, with the dubious benefit of gaining a semi-sentient energy avatar which could escape his body to perform incredible stunts for up to a minute at a time. To pass safely amongst men Trainor had to constantly wrap himself in special radiation-proof bandages.

Former movie star Rita Farr had been exposed to mysterious gases which gave her the unpredictable and, at first, uncontrolled ability to shrink or grow to incredible sizes.

These outcasts were brought together by brilliant but enigmatic Renaissance Man Niles Caulder who, as The Chief, sought to mould the solitary misfits into a force for good. The wheelchair-bound savant directed the trio of solitary strangers in many terrifying missions as they slowly grew into a uniquely bonded family…

Firmly established in the heroic pantheon, the Doom Patrol teamed with fellow outsiders The Challengers of the Unknown in #102, battling murderous shape-shifting maniac Multi-Man and his robotic allies as they planned to unleash a horde of zombies from a lost world upon modern humanity in ‘8 Against Eternity’.

Meanwhile, multi-millionaire Steve Dayton – who had created the psycho-kinetic superhero persona Mento solely to woo and wed Rita, met the outrageous, obnoxious Gar Logan. It was disgust at first sight, but neither the ruthless, driven authority figure nor the wildly rebellious Beast Boy realised how their lives would soon entwine.

Whilst in Africaas a toddler Loganhad contracted a rare disease. Although his scientist parent’s experimental cure had beaten the contagion before they died, it left the boy the colour of cabbage and able to change shape at will. A protracted storyline commenced in #100 wherein the secretive, chameleonic kid revealed how he was now an abused orphan being swindled out of his inheritance by his guardian Nicholas Galtry. The greedy, conniving accountant had even leased his emerald-hued charge to rogue scientists…

Rita especially had empathised with Gar’s plight and resolved to free him from the unscrupulous Galtry whatever the cost…

DP #103 offered two tales beginning with the tragedy which ensued when Professor Randolph Ormsby asked for the team’s aid in a space shot. When the doddery savant was transformed into a rampaging flaming monster dubbed ‘The Meteor Man’ it took the entire patrol as well as Beast Boy and Mento to secure a happy outcome.

‘No Home for a Robot’, however, continued to reveal the Mechanical Marvel’s early days following Caulder’s implantation of Cliff’s brain into an artificial body. The shock had seemingly driven the patient crazy and Steele subsequently went on a city-wide rampage, continuously hunted and hounded by the police. Here the ferrous fugitive found temporary respite with his brother Randy but quickly realised that trouble would trail him anywhere…

Issue #104 astounded everybody when Rita abruptly stopped refusing the loathed Steve and became ‘The Bride of the Doom Patrol’. However the guest star-stuffed wedding was almost spoiled when alien arch-foe Garguax and the Brotherhood of Evil attempted to crash the party and murder the groom. So unhappy were Cliff and Larry with Rita’s “betrayal” that they almost let them…

Even whilst indulging in her new bride status in issue #105, Rita couldn’t abandon the team and joined them in tackling old elemental enemy Mr. 103 during a ‘Honeymoon of Terror’ whilst the back-up yarn ‘The Robot-Maker Must Die’ concluded the origin of Cliff Steele as the renegade attempted to kill the Surgeon who had imprisoned him in a metal hell… which finally give Caulder a chance to fix the malfunction in Steele’s systems…

‘Blood Brothers’ in #106 introduced domestic disharmony as Rita steadfastly refused to be a good trophy wife and resumed the hunt for Mr. 103 with the rest of the Patrol. Her separate lives continued to intersect however when Galtry hired the elemental assassin to wipe Gar Logan and his freakish allies off the books.

The back-up section then shifted focus onto ‘The Private World of Negative Man’: recapitulating Larry Trainor’s doomed flight and the radioactive close encounter which turned him into a walking mummy. However even after being allowed to walk amongst men again, the gregarious pilot found himself utterly isolated and alone…

Doom Patrol #107 began an epic story-arc which concerned ‘The War over Beast Boy’ as Rita and Steve started legal proceedings to get Gar and his money away from Galtry. The embezzler responded by opening a criminal campaign to beggar Dayton and inadvertently aligned himself with the Patrol’s greatest foes. Already distracted by the depredations of marauding automaton Ultimax, the hard-pressed heroes swiftly fell to the murderous mechanoid and Rita was dispatched to a barbaric sub-atomic universe…

Meanwhile the secret history of Negative Man continued with ‘The Race Against Dr. Death’ when fellow self-imposed outcast Dr. Drew tried to draw the pilot into a scheme to destroy the human species which had cruelly excluded them both, and the ebony energy being demonstrated the incredible power it possessed to save the world from fiery doom.

In #108 ‘Kid Disaster’ saw Mento diminished and despatched to rescue Rita whilst Galtry’s allies revealed their true nature before ambushing and killing the entire team…

… Almost.

With only Caulder and Beast Boy remaining, the exceedingly odd couple nevertheless pulled a off a major medical miracle to revive the heroes in time to endure the incredible attack of alien colossus ‘Mandred the Executioner’ whilst Larry’s ‘Flight into Fear’ at the comic’s rear proved that Drew hadn’t finished with the itinerant Negative Man yet…

DP #110 wonderfully wrapped up the Beast Boy saga as Galtry, Mandred and the Brotherhood marshalled one last futile attack before the ‘Trial by Terror’ finally found Gar Logan legally adopted by the newlywed Mr. and Mrs. Dayton, but that was mere prelude to a titanic extraterrestrial invasion which began in #111 with the arrival of ‘Zarox-13, Emperor of the Cosmos!’

The cosmic overlord and his vanguard Garguax made short work of the Fabulous Freaks and with all Earth imperilled an unbelievable alliance was formed, but nor before ‘Neg Man’s Last Road!’ ended the origin of Larry Trainor as the alienated aviator again battled Dr. Death before joining a band of fellow outcasts in a bold new team venture…

Unbelievably, the uneasy alliance of the DP with The Brain, Monsieur Mallah and Madame Rouge as ‘Brothers in Blood!’ in #112 resulted in no betrayals and the last-minute defeat of the invincible aliens – and although no rivalries were reconciled, a hint of romance did develop between two of the sworn foes. At the back, untold tales of Beast Boy began as ‘Waif of the Wilderness’ introduced millionaire doctors Mark and Marie Logan, whose passion for charity took them to deepest Africa and into the sights of native witch-man Mobu who saw his powerbase crumbling.

When their toddler Gar contracted dreaded disease Sakutia, the parents’ radical treatment saved their child and gave him metamorphic abilities, but when they subsequently lost their lives in a river accident, the baby boy didn’t understand their plight and blithely watched them die.

Orphaned and lonely, the lad inadvertently saved the life of the local chief with his animal antics and was adopted… making of Mobu an implacable, but impatient enemy…

Doom Patrol #113 pitted the team against a malevolent mechanoid one-man army in ‘Who Dares to Challenge the Arsenal’ but the real drama was manifesting in a subplot which saw Caulder attempt to seduce the schizophrenic Rouge away from the lure of wickedness and malign influence of the Brotherhood of Evil. The issue also included another Beast Boy short as ‘The Diamonds of Destiny’ saw two thieves kidnap the amazing boy, just as concerned executor Nicholas Galtry took ship for the Dark Continent to find the heir to his deceased employers millions…

Issue #114 opened with the team attempting to aid Soviet asylum seeker Anton Koravyk and becoming embroiled in a time-twisting fight against an incredible caveman called ‘Kor – the Conqueror’ whilst in the Beast Boy segment ‘The Kid who was King of Crooks’ saw young Gar turned into a thief in Johannesburg until his faginish abductors had a fatal falling out, after which #115’s ‘The Mutant Master’ pitted the Patrol against three hideous but incredibly powerful atomic atrocities determined to eradicate the world which had cruelly treated them. Things might have fared better had not the Chief neglected his comrades in his obsessive – and at last successful – pursuit of Madame Rouge…

The comic also included ‘General Beast Boy – of the Ape Brigade!’ wherein a Nazi war criminal was accidentally foiled by the lost wandering Gar. The madman’s loss was the Galtry’s gain however, as his persistent search ended with the crook “rescuing” the boy and taking him back to safe, secure America…

The mutant maelstrom concluded in #116 as ‘Two to Get Ready… and Three to Die!’ featured the ebullient Caulder save the world from mutant-created obliteration and reap his reward in a passionate fling with the cured but still fragile Rouge.

The wheelchair-bound genius took centre stage in #117 as his neglect drove the team away and left him vulnerable to attack from a mystery man with a big grudge in ‘The Black Vulture’, but it took the whole reunited squad to deal with the grotesque madman ‘Videx, Monarch of Light’ even as the Brain challenged Caulder to return his stolen chattel Rouge. Nobody asked her what she wanted, though…

Tastes and fashions were changing in those turbulent late 1960s and the series was in trouble. Superheroes were about to plunge into a huge decline, and the creators addressed the problem head-on in #119 by embracing the psychedelic culture with a clever tale of supernal power, brainwashing and behaviour modification as the DP found themselves cowering ‘In the Shadow of the Great Guru’…

An issue later they faced the furious Luddite ‘Rage of the Wrecker’ when a crazed scientist declared war on all technology – including the assorted bodies which kept Cliff Steele alive – before the then-unthinkable occurred and the series spectacularly, abruptly ended with what we all believed at the time to be ‘The Death of the Doom Patrol!’

Faced with cancellation, Editor Murray Boltinoff and creators Drake & Premiani had wrapped up all the long-running plot threads as the spurned Madame Rouge went off the deep end and declared war on both the Brain and Caulder’s “children”. Blowing up the Brotherhood, she then attacked the city until the Patrol removed themselves to an island fortress. Even there they were not safe and her forces ambushed them. Captured and facing death, she offered them mercy if they would abandon their principles and allow her to destroy a village of 14 complete strangers instead…

At a time when comics came and went with no fanfare and cancelled titles seldom provided any closure, the sacrifice and death of the Doom Patrol was a shocking event for us youngsters. We wouldn’t see anything like it again for decades – and never again with such style and impact…

With the edge of time and experience on my side, it’s obvious just how incredibly mature Drake & Premiani’s take on superheroes actually was, and these superbly engaging, frenetically fun and breathtakingly beautiful stories should rightfully rank amongst the very best Fights ‘n’ Tights tales ever told.

Even the mercilessly exploitative many returns of the team since can’t diminish that incredible impact, and no fan of the genre or comic dramas in general should consider their superhero education complete until they’ve seen these classics.
© 1966, 1967, 1968, 2010 DC Comics, Inc. All Rights Reserved.

The Brave and the Bold volume 2: The Book of Destiny


By Mark Waid, George Pérez, Jerry Ordway, Bob Wiacek & Scott Koblish (DC Comics)
ISBN: 978-1-4012-1838-6 (hc)   978-1-4012-1861-4 (tpb)

The Book of Destiny is a mystical ledger which charts the history, progress and fate of all Reality and everything in it – except for the four mortals entrusted with its care at the end of The Brave and the Bold: The Lords of Luck…

The death-defying Challengers of the Unknown – cool pilot Ace Morgan, indomitable strongman Rocky Davis, intellectual aquanaut Prof. Haley and daredevil acrobat Red Ryan – live on borrowed time and were bequeathed the terrifying tome by Destiny of the Endless since their lives are not included within its horrifying pages…

After the staggering spectacle of the previous Brave and the Bold story-arc, here Mark Waid, George Pérez and inkers Bob Wiacek & Scott Koblish are joined by co-penciller Jerry Ordway for a stunning sequel featuring most of the DC universe…

This compilation collects issues #7-12 of the high-energy, all-star revival of the venerable DC title and plays novel games with the traditional team-up format when a mysterious mage begins manipulating heroes and villains in a diabolical alchemical scheme to transform the cosmos forever…

Beginning with ‘Scalpels and Chainsaws’ wherein Wonder Woman and the ever-abrasive Power Girl rub each other the wrong way (oh please, what are you, ten!?) whilst tackling an undead invasion, the case takes a strange turn and the Princess of Power accidentally discovers the Caped Kryptonian has been brainwashed into trying to murder her cousin Superman…

Their ill-tempered investigations lead to the fabled Lost Library of Alexandria and a disastrous confrontation with the deranged Dr. Alchemy, but he too is only a pre-programmed pawn – of a sinister presence called Megistus – who needs Power Girl to use the mystical artefact known as the Philosopher’s Stone to turn the Fortress of Solitude into pure Red Kryptonite…

Thanks to Wonder Woman’s battle savvy, the plot is frustrated and the stone thrown into the sun… just as Megistus intended…

All this has been read in the mystic chronicle by the Challengers and their fifth member Dr. June Robbins – whose merely mortal existence and eventual doom are tragically recorded in the Book. They rush off to investigate the universe-rending menace even as ‘Wally’s Choice’ brings the Flash and his rapidly aging children Jai and Iris West into unwelcome contact with manipulative genius Niles Caulder and his valiant Doom Patrol. “The Chief” claims he can cure the twins’ hyper-velocity malady, but Caulder never does anything for selfless reasons…

With no other hope, Wally and wife Linda acquiescence to the mad doctor’s scheme which relies on using elemental hero Rex Mason to stabilise their kids’ critical conditions. It might even have worked, had not Metamorpho been mystically abducted mid-process – consequently transforming the children into bizarre amalgams of Negative Man and Robot Man…

Worst of all, Flash was almost forced to choose which child to save and which should die…

Thinking faster than ever, the Scarlet Speedster beat the odds and pulled off a miracle, but in a distant place the pages of the Book were suddenly possessed and attacked the Challengers…

‘Changing Times’ featured a triptych of short team-up tales which played out as the Men that History Forgot battled a monster made of Destiny’s pages, beginning as the robotic Metal Men joined forces with young Robby Reed who could become a legion of champions whenever he needed to Dial H for Hero.

Sadly not even genius Will Magnus could have predicted the unfortunate result when crushingly shy robot Tin stuck his shiny digit in the arcane Dial…

Next, during WWII the combative Boy Commandos were joined by the Blackhawks in battling animated mummies intent on purloining the immensely powerful Orb of Ra from a lost pyramid, after which perpetually reincarnating warrior Hawkman joined substitute Atom Ryan Choi in defending Palaeolithic star-charts from the marauding Warlock of Ys, none of them aware that they were all doing the work of the malignly omnipresent Megistus…

The fourth chapter paralleled the Challengers’ incredible victory over the parchment peril with a brace of tales which saw the Man of Steel travel to ancient Britain to join heroic squire Brian of Kent (secretly the oppression-crushing Silent Knight) in bombastic battle against a deadly dragon, whilst the Teen Titans‘ second ever case found Robin, Wonder Girl and Kid Flash in Atlantis for the marriage of Aquaman and Mera.

Unfortunately Megistus’ drone Oceanus crashed the party, intent on turning Aqualad into an enslaved route map to the future…

And inCalifornia, the Challengers attempted to save Green Lantern’s Power Battery from being stolen only to find it in the possession of an ensorcelled Metamorpho…

As the Element Man easily overwhelmed Destiny’s Deputies, Jerry Ordway assumed the penciller’s role for issues #5-6.

‘Superman and Ultraman’ saw the natural enemies initially clash and then collaborate at the behest of an alternate universe’s Mr. Mixyezpitelik, who revealed the appalling scope and nature of Megistus’ supernal transformational ambitions, leading to a gathering of the heroic clans and a blistering Battle Royale in the roaring heart of the Sun…

With the fate of reality at stake and featuring a veritable army of guest stars ‘The Brave and the Bold’ wrapped up the saga with a terrible, tragic sacrifice from the noblest hero of all, whilst subtly setting the scene for the upcoming Final Crisis…

With fascinating designs and pencil art from Ordway to tantalise the art lovers, this second captivating collection superbly embodies all the bravura flash and dazzle thrills superhero comics so perfectly excel at. This is a gripping fanciful epic with many engaging strands that perfectly coalesce into a frantic and fabulous free-for-all overflowing with all the style, enthusiasm and sheer exuberant joy you’d expect from the industry’s top costumed drama talents.

The Brave and the Bold: The Book of Destiny is another great story with great art, ideal for kids of all ages to read and re-read over and over again.
© 2007, 2008 DC Comics. All Rights Reserved.

Showcase Presents the Doom Patrol Volume 1


By Arnold Drake, Bruno Premiani, Bob Brown & various (DC Comics)
ISBN: 978-1-84856-218-9

1963 was the year when cautious comicbook publishers finally realised that superheroes were back in a big way and began reviving or creating a host of costumed characters to battle outrageous menaces and dastardly villains.

Thus it was that at National Comics venerable anthology-mystery title My Greatest Adventure dipped its toe in the waters with a radical take on the fad and introduced a startling squad of champions with their thematic roots still firmly planted in the B-movie monster films of the era that subtly informed the parent comic.

No traditional team of masked adventurers, the cast comprised a robot, a mummy and an occasional 50-foot woman, who joined forces with and were guided by a brusque, domineering, crippled mad scientist to fight injustice in a whole new way…

Covering June 1963 to February 1966, this first quirky monochrome compilation collects the Fabulous Freaks’ earliest exploits from My Greatest Adventure #80-85 and thereafter, issues #86-101 of the renamed title once overwhelming reader response compelled editor Murray Boltinoff to change it to the Doom Patrol.

The dramas were especially enhanced by the drawing skills of Italian cartoonist and classicist artist Giordano Bruno Premiani whose highly detailed, subtly humanistic illustration made even the strangest situation dauntingly authentic and grittily believable as with the premier tale ‘The Doom Patrol’ scripted by Arnold Drake and Bob Haney, which saw a mysterious wheelchair bound scientist summon three outcasts to his home promising to change their miserable lives forever.

Competitive car racer Cliff Steele had died in a horrific pile up, but his undamaged brain had been transplanted into a fantastic mechanical body. Test pilot Larry Trainor had been trapped in an experimental stratospheric plane and become permanently radioactive, with the dubious benefit of gaining a semi-sentient energy avatar which could escape his body to perform incredible stunts for up to a minute at a time.

To pass safely amongst men Trainor had to constantly wrap himself in special radiation-proof bandages.

Ex-movie star Rita Farr had been exposed to mysterious gases which gave her the unpredictable and, at first, uncontrolled ability to shrink or grow to incredible sizes.

These outcasts were brought together by brilliant but enigmatic Renaissance Man The Chief, who sought to mould the solitary misfits into a force for good and quickly proved his point when a mad bomber attempted to blow up the city docks. The wheelchair bound savant directed the trio of strangers in defusing it and no sooner had the freaks realised their true worth than they were on their first mission…

In the second chapter ‘The Challenge of the Timeless Commander’ an incredibly ancient menace tried to capture a fallen alien ship, intent on turning its extraterrestrial secrets into weapons of world conquest, culminating in ‘The Deadly Duel with General Immortus’ which saw the Doom Patrol dedicate their lives to saving humanity from all threats.

My Greatest Adventure #81, solely scripted by Drake, featured ‘The Nightmare Maker’ combining everyday disaster response – saving a damaged submarine – with a nationwide plague of monsters. Stuck at base, The Chief monitored missions by means of a TV camera attached to Robotman’s chest, and quickly deduced the uncanny secret of the beasts and their war criminal creator Josef Kreutz.

A clever espionage ploy outed the Chief – or at least his image, if not name – in #82’s ‘Three Against the Earth!’, leading the team to believe Rita a traitor. When the cabal of millionaires behind the scheme were revealed as an alien advance guard who assumed the wheelchair-bound leader to be a rival invader, the inevitable showdown nearly cost Cliff what remained of his life…

‘The Night Negative Man Went Berserk!’ in #83 spotlighted the living mummy when a radio astronomy experiment interrupted the Negative Man’s return to Larry Trainor’s body, pitching the pilot into a coma and sending the ebony energy creature on a global spree of destruction. Calamity piled upon calamity when crooks stole the military equipment constructed to destroy it and only desperate improvisation by Cliff and Rita allowed avatar and host to reunite…

Issue #84 saw ‘The Return of General Immortus’ as ancient Babylonian artefacts led the team to the eternal malefactor, only to have the wily warrior turn the tables and take control of Robotman. Even though his comrades saved him Immortus escaped with the greatest treasures of all time…

My Greatest Adventure #85 was the last issue and featured ‘The Furies from 4,000 Miles Below’, monstrous subterranean horrors fuelled by nuclear forces. Despite having tricked Elasti-Girl into resuming her Hollywood career, the paternalistic heroes were pretty grateful when she turned up to save them all from radioactive incineration…

An unqualified success, the comicbook transformed into The Doom Patrol with #86 and celebrated by introducing ‘The Brotherhood of Evil’, an assemblage of international criminals and terrorists led by French genius-in-a-jar The Brain and his greatest creation, a super-intelligent talking gorilla dubbed Monsieur Mallah. The diametrically opposed teams first crossed swords after brotherhood applicant Mr. Morden stole Rog, a giant robot the Chief intended for the US military…

DP #87 revealed ‘The Terrible Secret of Negative Man’ when Brotherhood femme fatale Madame Rouge tried to seduce Larry. When the Brain’s unstoppable mechanical army invaded the city, Trainor was forced to remove his bandages and allow his lethal radiations to disrupt their transmissions…

An occasional series of short solo adventures kicked off in this issue with ‘Robotman Fights Alone’, wherein Cliff was dispatched to a Pacific island in search of an escaped killer, only to walk into a devastating series of WWII Japanese booby-traps…

All the mysteries surrounding the team’s leader were finally revealed in issue #88 with ‘The Incredible Origin of the Chief’, a blistering drama which told how brilliant but impoverished student Niles Caulder received unlimited funding from an anonymous patron interested in his researches on extending life. Curiosity drove Caulder to track down his benefactor and he was horrified to discover the money came from the head of a criminal syndicate who claimed to be eons old…

Immortus had long ago consumed a potion which extended his life and wanted the student to recreate it now that the years were finally catching up. To insure Caulder’s full cooperation, the General had a bomb inserted in the researcher’s chest and powered by his heartbeat …

Building a robot surgeon, Caulder tricked Immortus into shooting him, determined to thwart the monster at all costs. Once clinically dead, his Ra-2 doctor removed the now-inert explosive and revived the bold scientist, but tragically the robot had been too slow and Caulder lost the use of his legs…

Undaunted, the Man Who Lived Twice then destroyed all his research and went into hiding for years, with Immortus unaware that Caulder had actually succeeded in the task which had stymied history’s greatest doctors and biologists…

Now, under the alias of super-thief The Baron, Immortus had captured the Doom Patrol and demanded a final confrontation with the Chief. Luckily the wheelchair-locked inventor was not only a biologist and robotics genius but also adept at building concealed weapons…

In #89 the team tackled a duplicitous scientist who had devised a means to transform himself into ‘The Animal-Vegetable-Mineral Menace’ and ‘The Private War of Elasti-Girl’ saw the Maid of Many Sizes use unsuspected detective skills to track down a missing soldier and reunite him with his adopted son before ‘The Enemy within the Doom Patrol’ saw shape-shifting Madame Rouge infiltrate the team and almost turn them against each other.

Issue #91 introduced multi-millionaire Steve Dayton who created a superhero persona solely to woo and wed Rita Farr. With such ambiguous motivations ‘Mento – the Man who Split the Doom Patrol’ was a radical character for the times, but at least his psycho-kinetic helmet proved a big help in defeating the plastic robots of grotesque alien invader Garguax…

DP #92 found the team confronted by a temporal terror in ‘The Sinister Secret of Dr. Tyme’ with the abrasive Mento again saving the day whilst ‘Showdown on Nightmare Road’ in #93 saw The Brain’s latest monstrous scheme result in the evil genius being planted inside Robotman’s skull and poor Cliff transplanted into a horrific beast, until the Chief out-played the French Fiend at his own game…

Bob Brown stepped in to illustrate #94’s lead feature ‘The Nightmare Fighters’ with an eastern mystic’s uncanny abilities swiftly debunked by solid American science but Premiani was around to render the solo-feature ‘The Chief “Stands” Alone’ wherein Caulder eschewed his deputies’ aid to bring down bird-themed villain The Claw with a mixture of wit, nerve and weaponised wheelchair.

When The Chief attempted to cure Rita and Larry in DP #95 it resulted in switched powers and the ‘Menace of the Turnabout Heroes’, so naturally that would be the very moment the Animal-Vegetable-Mineral Man would pick for a return bout, whilst in #96, on ‘The Day the World Went Mad!’, the Patrol’s frantic investigations revealed that the global wave of insanity was caused by a deadly alliance of the Brotherhood, Garguax and Immortus, which they were helpless to counteract…

In issue #97 that sinister syndicate attacked Earth by transforming innocent citizens into crystal, spectacularly resulting in ‘The War against the Mind Slaves’, the return of Mento and a stunning showdown on the moon, after which #98 saw both ‘The Death of the Doom Patrol’ – a grievous over-exaggeration on behalf of transmutational foe Mr. 103, who was actually compelled to save Caulder from radiation poisoning – and the Brown-drawn solo-thriller ’60 Sinister Seconds’ in which Negative Man had to find and make safe four atomic bombs in different countries within as minute…

Brown also handled both tales in Doom Patrol #99, starting with an old-fashioned battle against a deranged entomologist whose mechanical insects delivered ‘The Deadly Sting of the Bug Man’ and proceeding to the groundbreaking first appearance of shape-shifting juvenile delinquent ‘The Beast-Boy’ who burgled than saved the team with his incredible ability to become any animal he could imagine.

A vast extended storyline began with #100 and ‘The Fantastic Origin of Beast-Boy’ (illustrated by Premiani) wherein the obnoxious kid was revealed as orphan Gar Logan, a boy being slowly swindled out of his inheritance by his ruthless guardian Nicholas Galtry.

The conniving accountant had even leased his emerald-hued charge to scientist Dr. Weir for assorted experiments, but when the Patrol later tackled rampaging dinosaurs, the trail led to Gar who at last explained his uncanny powers.

Whilst in Africa as a toddler Logan had contracted a rare disease and his scientist father tried an experimental cure which left him the colour of cabbage but with the ability to change shape at will.

Now it appeared that Weir has used the lad’s altered biology to unlock the secrets of evolution… or had he?

Despite foiling the scheme the team have no choice but to return the boy to his guardian, but Rita is not prepared to leave the matter unresolved… The anniversary issue also saw the start of an extended multi-part thriller exploring Cliff’s early days after his accident and subsequent resurrection beginning with ‘Robotman… Wanted Dead or Alive’. Following Caulder’s implantation of Cliff’s brain into the mechanical body the shock drove the patient crazy and Steele went on a city wide rampage…

This first fantastic collection concludes with Doom Patrol #101 and the riotous romp ‘I, Kranus, Robot Emperor!’ wherein an apparently alien mechanoid had a far more terrestrial and terrifying origin, but the real meat came from the subtle war between Galtry and the Chief for possession of Beast Boy.

The tale ended on a pensive cliffhanger as the Patrol then dashed off to rescue fellow adventurers the Challengers of the Unknown – a tale for the next volume, I’m afraid…

There was still however the second instalment of the Robotman saga, saw the occasionally ration, if paranoid Cliff Steele hunted by the authorities and befriended by crippled, homeless derelicts in ‘The Lonely Giant’…

Although as kids we all happily suspended disbelief and bought into the fanciful antics of the myriad masked heroes available, somehow the exploits of the Doom Patrol – and their surprisingly synchronistic Marvel counterparts the X-Men (freaks and outcasts, wheelchair bound geniuses, both debuting in the summer of 1963) always seemed just a bit more “real” than the usual caped and costumed crowd.

With the edge of time and experience on my side it’s obvious just how incredibly mature Drake and Premiani’s take on superheroes actually was and these superbly engaging, frantically fun and breathtakingly beautiful tales should rightfully rank amongst the finest Fights ‘n’ Tights tales ever told.
© 1963, 1964, 1965, 2009 DC Comics, Inc. All Rights Reserved.