Golden Age Green Lantern Archives Volume I


By Bill Finger, Martin Nodell, E.E. Hibbard, Irwin Hasen & various (DC Comics)
ISBN: 978-1-56389-507-4

Thanks to comics genius and editorial wunderkind Sheldon Mayer, the innovative fledgling company All-American Comics (who co-published in association with and would eventually be absorbed by DC) published the first comicbook super-speedster in Flash Comics and followed up a few months later with another evergreen and immortal all-star.

The Green Lantern debuted in issue #16 of the company’s flagship title just as superheroes began to dominate the market, supplanting newspaper strip reprints and stock genre characters in the still primarily-anthologised comicbooks. He would be swiftly joined in All-American Comics by The Atom, Red Tornado, Sargon the Sorcerer and Doctor Mid-Nite until eventually only gag strips such Mutt and Jeff and exceptional tough-guy military strips Hop Harrigan and Red, White and Blue remained to represent mere mortal heroes.

At least until tastes changed again after the war and costumed crusaders faded away, to be replaced by cowboys, cops and private eyes…

Devised by up-and-coming cartoonist Martin Nodell (and fleshed out by Bill Finger in the same generally unsung way he had contributed to the success of Batman), Green Lantern soon became AA’s second smash sensation.

The arcane avenger gained his own solo-starring title little more than a year after his premiere and appeared in other anthologies such as Comics Cavalcade, All Star Comics and others for just over a decade before, like most first-generation superheroes, he faded away in the early1950s, having first suffered the humiliating fate of being edged out of his own strip and comicbook by his pet Streak the Wonder Dog…

However that’s the stuff of future reviews. This spectacular quirkily beguiling deluxe Archive edition opens with a rousing reminiscence from Nodell in a Foreword which discusses the origins of the character before the parade of raw, graphic enchantment (collecting the Sentinel of Justice’s appearances from All-American Comics #16-30 – covering July 1940 to September 1941 and Green Lantern #1 from Fall 1941) starts with the incredible history of The Green Flame of Life…

Ambitious young engineer Alan Scott only survived the sabotage and destruction of a passenger-packed train due to the intervention of a battered old railway lantern. Bathed in its eerie emerald light he was regaled by a mysterious green voice with the legend of how a meteor fell in ancient China and spoke to the people: predicting Death, Life and Power.

The star-stone’s viridian glow brought doom to the savant who reshaped it into a lamp, sanity to a madman centuries later and now promised incredible might to bring justice to the innocent…

Instructing Scott to fashion a ring from its metal and draw a charge of power from the lantern every 24 hours, the ancient artefact urged the engineer to use his formidable willpower to end all evil: a mission Scott eagerly took up by promptly crushing the corrupt industrialist Dekker who had callously caused wholesale death just to secure a lucrative rail contract.

The ring made Scott immune to all minerals and metals, enabled him to fly and pass through walls but as he battled Dekker’s thugs the grim avenger painfully discovered that living – perhaps organic – materials such as wood or rubber could penetrate his jade defences and cause him mortal harm…

The saboteurs punished, Scott determined to carry on the fight and devised a “bizarre costume” to disguise his identity and strike fear and awe into wrongdoers…

Most of the stories at this time were untitled, and All-American Comics #17 (August 1940) found Scott in Metropolis (long before it became the fictional home of Superman) where his new employer was squeezed out of a building contract by a crooked City Commissioner in bed with racketeers. With lives at risk from shoddy construction the Green Lantern moved to stop the gangsters but nearly lost his life to overconfidence before finally triumphing, after which #18 found Scott visiting the 1940 New York World’s Fair.

This yarn (which I suspect was devised for DC’s legendary comicbook premium 1940 New York World’s Fair Comics, but shelved at the last moment) introduced feisty romantic interest Irene Miller as she attempted to shoot a gangster who had framed her brother. Naturally gallant he-man Scott had to get involved, promptly discovering untouchable gang-boss Murdock even owned his own Judge, by the simple expedient of holding the magistrate’s daughter captive…

However once Alan applied his keen wits and ruthless mystic might to the problem Murdock’s power – and life – were soon forfeit, after which in All-American Comics #19 Scott saved a man from an attempted hit-and-run and found himself ferreting out a deadly ring of insurance scammers collecting big payouts by inflicting “accidents” upon unsuspecting citizens.

Issue #20 began with a quick recap of Green Lantern’s origin before instituting a major change in the young engineer’s life. Following the gunning down of a roving radio announcer and assassination of the reporter’s wife, the hero investigated APEX Broadcasting System in Capitol City and again met Irene Miller.

She worked at the company and with her help Alan uncovered a scheme whereby broadcasts were used to transmit coded instructions to merciless smugglers. Once GL mopped up the cunning gang and their inside man, engineer Alan Scott took a job at the company and began a hapless romantic pursuit of the capable, valiant Irene.

Thanks to scripter Finger, Green Lantern was initially a grim vengeful and spookily mysterious figure of vengeance weeding out criminals and gangsters but, just as with early Batman sagas, there was always a strong undercurrent of social issues, ballsy sentimentality and human drama.

All-American #21 found the hero exposing a cruel con wherein a crooked lawyer pressed young criminal Cub Brenner into posing as the long-lost son of a wealthy couple to steal their fortune. Of course, the kid had a change of heart and everything ended happily, but not before stupendous skulduggery and atrocious violence ensued.

In #22 when prize-fighter Kid McKay refused to throw a bout, mobsters kidnapped his wife and even temporarily overcame the fighting-mad Emerald Guardian. However, when one of the brutal thugs put on the magic ring he swiftly suffered a ghastly doom which allowed GL to emerge victorious…

Slick veteran Everett E. Hibbard provided the art for #23, and his famed light touch framed GL’s development into a less fearsome and more public hero. As Irene continued to rebuff Alan’s advances – in vain hopes of landing his magnificent mystery man alter ego – the engineer accompanied her to interview movie star Delia Day and stumbled into a cruel blackmail racket.

Despite their best efforts the net result was heartbreak, tragedy and many deaths. Issue #24 then saw the Man of Light go undercover to expose philanthropist tycoon R.J. Karns, who maintained his vast fortune by selling unemployed Americans into slavery on a tropical Devil’s Island, whilst #25 found Irene uncovering sabotage at a steel mill. With the unsuspected help of GL she then exposed purported enemy mastermind The Leader as no more than an unscrupulous American insider trader trying to force the price down for a simple Capitalist coup…

Celebrated strip cartoonist Irwin Hasen began his long association with Green Lantern in #26 when the hero came to the rescue of swindled citizens whose lending agreements with a loan shark were being imperceptibly altered by a forger to keep them paying in perpetuity, after which the artist illustrated the debut appearance of overnight sensation Doiby Dickles in All-American #27 (June 1941).

The rotund, middle-aged Brooklyn-born cab driver was simply intended as light foil and occasional sidekick for the grim, poker-faced Emerald Avenger but grew to be one of the most popular and beloved comedy stooges of the era; soon sharing covers and even by-lines with the star.

In this initial dramatic outing he bravely defended fare Irene (sorry: irresistible – bad, but irresistible) from assailants as she carried plans for a new radio receiver device. For his noble efforts Doiby was sought out and thanked by Green Lantern and, after the verdant crusader investigated, he discovered enemy agents at the root of the problem. When Irene was again targeted the Emerald Avenger was seemingly killed…

This time, to save Miss Miller, Doiby disguised himself as “de Lantrin” and confronted the killers alone before the real deal turned up to end things. As a reward the Brooklyn bravo was offered an unofficial partnership…

In #28 the convenient death of millionaire Cyrus Brand and a suspicious bequest to a wastrel nephew led Irene, Doiby and Alan to a sinister gangster dubbed The Spider who manufactured deaths by natural causes, after which #29 found GL and the corpulent cabbie hunting mobster Mitch Hogan, who forced pharmacies to buy his counterfeit drugs and products; utilising strong-arm tactics to ensure even the courts carried out his wishes – at least until the Lantern and his wrench-wielding buddy gave him a dose of his own medicine…

The last All-American yarn here is from issue #30 (cover-dated September 1941) and again featured Irene sticking her nose into other peoples’ business. This time she exposed a brace of crooked bail bondsmen exploiting former criminals trying to go straight, and was again kidnapped.

This raw and vital high-energy compilation ends with the stirring contents of Green Lantern #1 from Fall 1941, scripted by Finger and exclusively illustrated by Nodell, who had by this time dropped his potentially face-saving pseudonym Mart “Dellon”.

The magic began with a 2-page origin recap in ‘Green Lantern – His Personal History’ after which ‘The Masquerading Mare!’ saw GL and Doiby smash the schemes of racketeer Scar Jorgis who went to quite extraordinary lengths to obtain a racehorse inherited by Irene, after which an article by Dr. William Moulton Marston (an eminent psychologist familiar to us today as the creator of Wonder Woman) discussed the topic of ‘Will Power’.

The comic thrills resumed when a city official was accused of mishandling funds allocated to buy pneumonia serum in ‘Disease!!’ Although Green Lantern and Doiby spearheaded a campaign to raise more money to prevent an epidemic, events took a dark turn when the untouchable, unimpeachable Boss Filch experienced personal tragedy and exposed his grafting silent partners high in the city’s governing hierarchy…

Blistering spectacle was the result of ‘Arson in the Slums’, when Alan and Irene became entangled in a crusading publisher’s strident campaign to renovate a ghetto. Of course, the philanthropic Barton and his real estate pal Murker had only altruistic reasons for their drive to re-house the city’s poorest citizens…

Doiby was absent from that high octane thriller but did guest-star with the Emerald Ace in the prose tale ‘Hop Harrigan in “Trailers of Treachery”’ – by an unknown scripter and probably illustrated by Sheldon Mayer – a ripping yarn starring AA’s aviation hero (and star of his own radio show) after which ‘Green Lantern’ and Doiby travelled South of the Border to scenic Landavo to investigate tampering with APEX’s short-wave station and end up in a civil war.

They soon discovered that the entire affair had been fomented by foreign agents intent on destroying democracy on the continent…

With the threat of involvement in the “European War” a constant subject of American headlines, this sort of spy story was gradually superseding general gangster yarns, and as Green Lantern displayed his full bombastic might against tanks, fighter planes and invading armies,nobody realised that within mere months America and the entire comicbook industry were to metamorphose beyond all recognition.

Soon mystery men would become patriotic morale boosters parading and sermonising ad infinitum in every corner of the industry’s output as the real world brutally intruded on the hearts and minds of the nation…

Including a breathtaking selection of stunning and powerfully evocative covers by Sheldon Moldoff, Hasen and Howard Purcell, this magnificent book is a sheer delight for lovers of the early Fights ‘n’ Tights genre: gripping, imaginative and exuberantly exciting – even if certainly not to every modern fan’s taste.

Of course, with such straightforward thrills on show any reader with an open mind might quickly see the light…
© 1940, 1941, 1999 DC Comics. All Rights Reserved.

Green Lantern Corps: Emerald Eclipse (Prelude to Darkest Night)


By Peter J. Tomasi, Patrick Gleason, Rebecca Buchman, Christian Alamy, Prentis Rollins & Tom Nguyen (DC Comics)
ISBN: 978-1-4012-2529-2

The Green Lantern Corps has protected the cosmos from evil and disaster for uncounted millennia, policing vast numbers of sentient beings under the severe but benevolent auspices of immortal super-beings who dubbed themselves Guardians of the Universe.

These undying patrons of Order were one of the first races to evolve and dwelt in sublime, emotionless security and tranquillity on the world of Oa at the very centre of creation.

Green Lanterns are chosen for their capacity to overcome fear and are equipped and armed with a ring that creates constructs out of emerald light. This miracle weapon is fuelled by the strength of their willpower, making it one of the mightiest tools in the universe.

For millennia, a single individual from each of the 3600 sectors of known space was selected to patrol his, her or its own beat, but in recent years the Guardians have frequently changed their own rules and laws. Now two GLs are assigned to work in each stellar division.

The Guardians’ motives have also increasingly come into question by many of their once-devoted operatives and peacekeepers, who have frequently seen the formerly infallible little blue gods exposed as venal, ruthless, doctrinaire and even capricious…

In the aftermath of the Sinestro Corps War, the universe was in turmoil at the revelation that Green was not the only colour and that an entire emotional spectrum of puissant energies underpinned and operated upon reality – and could thus be appropriated and exploited.

Soon each colour was being wielded by a power faction such as Atrocitus‘ anger-charged Red Lanterns, Zamaron‘s love-manipulating Violet-powered Star Sapphires or the enigmatic Agent Orange. The Guardians themselves were clearly off-balance, constantly changing the adamantine Laws in their precious Book of Oa and obviously terrified that some ancient prophecy was coming to fruition despite all their coldly calculated efforts…

This volume (collecting Green Lantern Corps #33-39 from 2009) is billed as a “Prelude to Blackest Night” and if you’re particularly wedded to strict running order and overarching continuity there are other books you should read such as the aforementioned Sinestro War volumes (all three of them), Rage of the Red Lanterns, Green Lantern: Secret Origin and Green Lantern: Agent Orange at the very least. Heck, read them all – if you’ve come this far you’re clearly already intrigued by the sheer immensity and scope of it all…

The space opera/cop procedural opens here as two of the wearily battered but triumphant interstellar peacekeepers enjoy some downtime by painting a mural in their still-not-open “cop-bar” on Oa.

“Honor Guard” Earth Lanterns Guy Gardner and Kyle Rayner are debating the Guardian’s latest emotion-crunching edict banning relationships between serving officers and how many of their fellows it will affect. Soon their paint party is augmented by dozens of others officers keen to contribute and chat; all blithely unaware that one of their venerated masters has been suborned to The Black and actively works to destroy them and all they cherish…

Meanwhile, on the violently xenophobic planet Daxam, the remnants of Sinestro’s Corps, now led by the sadistic superman Mongul II, is committing genocide for entertainment as the despot consolidates his leadership and plans to take his growing army of yellow fear-worshippers on a new crusade of terror and destruction.

On Oa resignations are up as many veterans choose love over duty and quit the Corps. Rayner has a personal stake in the new Law too: enjoying a clandestine – and now forbidden – relationship with fellow lantern Soranik Natu of Korugar. Even as the lovers discuss their insurmountable problem, in the distant depths of space GL Saarek meets a passion-powered Star Sapphire as he uses his unique ability on a fragment of the carcass of the once terrible multiversal menace The Anti-Monitor…

The dead speak to Saarek and his conversation with the Zamaron Miri is painful and portentous for both of them and the entire cosmos…

On Daxam the wanton bloodshed is temporarily halted when the monstrous Arkillo challenges Mongul for leadership of the Yellow Lanterns. This distraction allows a desperate survivor to flee offworld and alert the Sector’s GL team: Arisia of Graxos IV and self-exiled Daxamite Sodam Yat.

The fugitive is his own mother, but Yat is fiercely disinclined to help. As a star-gazing youth he yearned to visit other worlds but his family, like all Daxamites, brutally discouraged his dreams. When the boy actually encountered a shipwrecked alien his parents had the poor creature stuffed and mounted as a warning…

Once Yat finally escaped his fundamentalist, bigoted, supremacist world he swore never to return. It takes all Arisia’s efforts to convince him otherwise.

As Natu leaves Oa for Korugar, deep in the Guardians’ Citadel, the hundreds of horrors isolated in impenetrable Sciencells become agitated when Gardner, Salaak and Kilowog try to slam the door on newest inmate Vice.

The raging Red Lantern is barely locked in when Warden GL Voz is attacked. Deep in the bowels of Oa, the renegade Black Guardian had deactivated the Sciencells and soon a complete riot ensues, exacerbated when the captured yellow rings of Sinestro’s adherents are reactivated and returned to the rampaging prisoners…

With carnage erupting and deaths mounting, all GLs on Oa are dispatched to the penitentiary, whilst on Daxam Yat and Arisia have linked up with a band of surviving Daxamites and begun training them to fight back against the blood-crazed invaders.

A darker confrontation occurs on Korugar as Natu is ambushed by escaped megalomaniac Sinestro who reveals a shattering secret about her comfortable happy childhood…

The riot on Oa finally subsides – after spectacular damage and catastrophic losses – with the Greens victorious even as, on Daxam, Yat loses a ferocious battle against Mongul but ultimately wins the war by making the most impossible of sacrifices…

And on Oa the once unshakable Guardians irretrievably shatter their already tarnished reputations by ordering the elite Alpha-Lanterns to summarily and secretly execute all the recaptured prisoners, prompting even their most devoted servants to lose hope and faith…

Now The Blackest Night begins and the universe itself will pay for the Guardians’ arrogance and duplicity……

Also featuring a beautiful and stirring gallery of covers and variants from Gleason, Buchman, Rodolfo Migliari and Glenn Fabry, this spectacular collection of plot threads and opening gambits combines all the spectacle, cosmic derring-do, tense suspense and blazing action fans adore, but even this “jumping on” epic is not really a beginning and far, far from a neat and tidy end.

Although this bombastic yarn is highly continuity-dependent, determined newcomers should still be able to extract a vast amount of histrionic enjoyment out of the explosive, compulsive, compelling, pell-mell onslaught of action… and you could always find those other volumes and get fully in the picture…
© 2009 DC Comics. All rights reserved.

Green Lantern: Rage of the Red Lanterns (Prelude to Blackest Night)


By Geoff Johns, Ivan Reis, Mike McKone, Shane Davis & various (DC Comics)
ISBN: 978-4012-2302-1

Since the dawn of the Silver Age of Comics where and when The Flash kick-started it all to become the fast-beating heart of the revived genre of superheroes, his fellow jet-age retread Green Lantern has always provided the conceptual core framework for the comprehensive, pervasive magic of the monolithic DC Universe’s shared continuity.

Hal Jordan was a young test pilot in California when an alien policeman crashed on Earth. Mortally wounded, Abin Sur commanded his Green Power-ring – a device fuelled by willpower which could materialise thoughts – to seek out a replacement ring-bearer, honest and without fear. Scanning the planet it selected Jordan and brought him to the crash-site. The dying alien bequeathed his ring, the lantern-shaped Battery of Power and his profession to the astonished Earthman.

Over the years Jordan became one of the greatest members of that serried band of law-enforcers, the Green Lantern Corps, which had protected the cosmos from evil for uncounted millennia under the auspices of immortal super-beings who dubbed themselves the Guardians of the Universe.

These undying patrons of Order were one of the first races in creation and currently dwell in sublime emotionless security on the world of Oa at the very centre of creation.

Even if you are a true Fights ‘n’ Tights epic aficionado, if all this is new to you then Rage of the Red Lanterns should absolutely not be your introduction to the series.

Go read (at least) Green Lantern: Secret Origin and preferably all the other collections of this monumental fixture in the comicbook firmament before attempting to decipher the compulsive, compelling, pell-mell onslaught of characters and concepts scripter Geoff Johns threw at the reader as his extended epic thoroughly reshaped that aforementioned DCU.

Still here? Okay then…

Following the bombastic, blockbusting Sinestro Corps War, all of creation was in turmoil at the revelation that Green was not the only colour and an entire emotional spectrum of unsuspected yet puissant energies underpinned and operated upon reality. In increasingly ambitious storylines, Johns began exploring the adherents and disciples of each hue and the forces transformed by or seeking to control them…a situation which would lead inexorably and inescapably into DC’s major crossover events Blackest Night and its sequel Brightest Day.

In themselves these twinned mega-sagas were the result of an increasingly all-encompassing series of comicbook crises which would dominate the company’s output for nearly three years…

This volume (collecting Green Lantern #26-28, 36-38 and the one-shot Final Crisis: Rage of the Red Lanterns #1) is billed as a “Prelude to Blackest Night” and its chronologically telescoped tales actually straddle the separately released Green Lantern: Secret Origins), so if you’re particularly wedded to strict running order that’s one more hurdle to your full enjoyment.

If you’ll permit an earnest aside: all this prevarication might seem like I’m trying to put readers off and don’t like the material I’m covering, but nothing could be further than the truth. When done right, these kinds of epic super-sagas are utterly mesmerising narrative intoxicants that no other medium of human expression can match, but very few of them can be enjoyed on purely ambient knowledge.

Almost anybody can come cold to Lord of the Rings, Gone With the Wind, Michener’s Centennial, Clavell’s Shogun or EE Smith’s Lensman books but still enjoy them with only the barest smattering of background and targeted exposition, whereas periodical comicbooks are more akin to long-running TV soaps like Coronation Street or Days of Our Lives, with neither time nor space to constantly reintroduce key characters, concepts and history, but still keenly dependent on specific knowledge to fully engage with the material.

I find it personally daunting and, after 30-plus years in the creative, educational and retail arenas of comics, know it is crucially off-putting for many potential newcomers and even old fans tempted to start reading their childhood favourites again. That’s just the way it is and why I’ll always go on about getting through this stuff in the most favourable order.

Here endeth the Sermon…

Written in entirety by Johns, the multi-hued madness here begins with a 3-part tale that originally appeared immediately after the conclusion of the Sinestro Corps War. ‘The Alpha Lanterns’, pencilled by Mike McKone with inks from Andy Lanning, Marlo Aquiza, Cam Smith, Mark Farmer & Norm Rapmund, detailed how cracks began to form in the solidarity of the Green Lantern Corps after the immortal, emotionally constricted Guardians began arbitrarily rewriting the ancient Laws in their biblical Book of Oa, such as no fraternisation between serving Lanterns and – crucially – revoking the Corps’ eons-old no deadly force mandate.

Moreover the little blue gods were clearly concealing important facts from their devoted peace-keeping force when they summarily created a harsh and draconian Internal Affairs division to police their police.

Worst of all, these new Alpha Lanterns had been surgically altered, becoming more slavish automaton than sentient sentinel…

Imprisoned in an Oan sciencell, rogue GL Sinestro of Korugar crowed over his ultimate victory. His army of monsters, armed with yellow rings fuelled by fear, had ravaged the universe and compelled the complacent, emotion-disdaining Guardians to panic and change their billion-year-old policies and edicts. He seemed utterly unmoved by the fact that his captors had retaliated by sentencing him to death…

The bubbling undercurrents of tense friction exploded when GL Laira took the new General Orders too far and executed a Yellow Lantern who had surrendered. She immediately fell under the remorseless jurisdiction of the Alphas, and her subsequent show trial and conviction further split the Corps. Galaxies away, the maimed Guardian dubbed “Scar” covertly seconded maverick GL Ash and dispatched him on a secret mission to recover the remains of universal nemesis the Anti-Monitor…

And on the devastated hell-world Ysmault – scene of the Guardians’ greatest shame – Atrocitus, one of only five survivors of his entire space sector, moved to create his own Corps of ring-bearers. These aggrieved agents would all be powered by the scarlet bile of red hot rage…

Battle lines were being drawn as the universe moved inexorably towards the fulfilment of an ancient dark prophecy.

Due to the Guardians’ ancient treaty with a deadly uncontrollable force wielding Orange light, the star-system of Vega had always been outside GL Corps’ jurisdiction, subsequently becoming an interstellar sinkhole and safe-haven for the very worst scum of universe.

Now, however, ancient racial offshoot The Controllers (a splinter group who split from the Guardians eons ago) entered the bewilderingly vast conflict, determined to appropriate the colour for their own arsenal, but tragically unaware of the horror they would unleash…

Convicted, stripped of rank and power but still unrepentant, furious Laira was being transported back to her home planet when a Red Lantern ring found her and completed her fall from grace…

‘Rage of the Red Lanterns Part 1’, illustrated by Shane Davis & Sandra Hope, then revealed the secrets of Atrocitus’ rise to power, expanded upon Ash’s quest for the husk of the Anti-Monitor and followed a doomed convoy of Green Lanterns tasked with transporting Sinestro to his place of execution on Korugar.

When they were ambushed by Red Lanterns determined to take the leader of the Yellow Lanterns to a far worse fate than death, all seemed lost until Hal Jordan was rescued by a benign saviour called Saint Walker who wore a ring of shining, cleansing Blue…

This wild spectacle continued in Green Lantern #36-38 with art from Ivan Reis, Oclair Albert & Julio Ferreira, as Jordan became focus and crucible of the conflict, with both Red Rage and Blue Hope attempting to possess him, making him their agent in a rapidly unfolding War of Light and horrific Darkest Night which would soon endanger all life and creation…

First, however, the conflicted earthman had to face Atrocitus and rescue Sinestro so that the renegade could be properly executed by the rightful authorities of the universe, even as on Earth his ex-girlfriend Carol Ferris was again targeted by the Violet light of Love and one of the coldly pious Guardians slipped further into black madness…

To Be So Very Continued…

Also featuring a beautiful and stirring gallery of covers by McKone, Lanning, Davis & Hope, this spectacular collection of plot threads and opening gambits combines all the signature big-picture theatrics, cosmic derring-do, tense suspense, solid characterization and blistering action fans adore, but even this “jumping on” epic is not really a beginning and far, far from a neat and tidy end.

So brush up on DC/Green Lantern history before even contemplating this astounding and ambitious first course in a banquet of comics indulgence…
© 2008, 2009 DC Comics. All rights reserved.

The Brave and the Bold volume 2: The Book of Destiny


By Mark Waid, George Pérez, Jerry Ordway, Bob Wiacek & Scott Koblish (DC Comics)
ISBN: 978-1-4012-1838-6 (hc)   978-1-4012-1861-4 (tpb)

The Book of Destiny is a mystical ledger which charts the history, progress and fate of all Reality and everything in it – except for the four mortals entrusted with its care at the end of The Brave and the Bold: The Lords of Luck…

The death-defying Challengers of the Unknown – cool pilot Ace Morgan, indomitable strongman Rocky Davis, intellectual aquanaut Prof. Haley and daredevil acrobat Red Ryan – live on borrowed time and were bequeathed the terrifying tome by Destiny of the Endless since their lives are not included within its horrifying pages…

After the staggering spectacle of the previous Brave and the Bold story-arc, here Mark Waid, George Pérez and inkers Bob Wiacek & Scott Koblish are joined by co-penciller Jerry Ordway for a stunning sequel featuring most of the DC universe…

This compilation collects issues #7-12 of the high-energy, all-star revival of the venerable DC title and plays novel games with the traditional team-up format when a mysterious mage begins manipulating heroes and villains in a diabolical alchemical scheme to transform the cosmos forever…

Beginning with ‘Scalpels and Chainsaws’ wherein Wonder Woman and the ever-abrasive Power Girl rub each other the wrong way (oh please, what are you, ten!?) whilst tackling an undead invasion, the case takes a strange turn and the Princess of Power accidentally discovers the Caped Kryptonian has been brainwashed into trying to murder her cousin Superman…

Their ill-tempered investigations lead to the fabled Lost Library of Alexandria and a disastrous confrontation with the deranged Dr. Alchemy, but he too is only a pre-programmed pawn – of a sinister presence called Megistus – who needs Power Girl to use the mystical artefact known as the Philosopher’s Stone to turn the Fortress of Solitude into pure Red Kryptonite…

Thanks to Wonder Woman’s battle savvy, the plot is frustrated and the stone thrown into the sun… just as Megistus intended…

All this has been read in the mystic chronicle by the Challengers and their fifth member Dr. June Robbins – whose merely mortal existence and eventual doom are tragically recorded in the Book. They rush off to investigate the universe-rending menace even as ‘Wally’s Choice’ brings the Flash and his rapidly aging children Jai and Iris West into unwelcome contact with manipulative genius Niles Caulder and his valiant Doom Patrol. “The Chief” claims he can cure the twins’ hyper-velocity malady, but Caulder never does anything for selfless reasons…

With no other hope, Wally and wife Linda acquiescence to the mad doctor’s scheme which relies on using elemental hero Rex Mason to stabilise their kids’ critical conditions. It might even have worked, had not Metamorpho been mystically abducted mid-process – consequently transforming the children into bizarre amalgams of Negative Man and Robot Man…

Worst of all, Flash was almost forced to choose which child to save and which should die…

Thinking faster than ever, the Scarlet Speedster beat the odds and pulled off a miracle, but in a distant place the pages of the Book were suddenly possessed and attacked the Challengers…

‘Changing Times’ featured a triptych of short team-up tales which played out as the Men that History Forgot battled a monster made of Destiny’s pages, beginning as the robotic Metal Men joined forces with young Robby Reed who could become a legion of champions whenever he needed to Dial H for Hero.

Sadly not even genius Will Magnus could have predicted the unfortunate result when crushingly shy robot Tin stuck his shiny digit in the arcane Dial…

Next, during WWII the combative Boy Commandos were joined by the Blackhawks in battling animated mummies intent on purloining the immensely powerful Orb of Ra from a lost pyramid, after which perpetually reincarnating warrior Hawkman joined substitute Atom Ryan Choi in defending Palaeolithic star-charts from the marauding Warlock of Ys, none of them aware that they were all doing the work of the malignly omnipresent Megistus…

The fourth chapter paralleled the Challengers’ incredible victory over the parchment peril with a brace of tales which saw the Man of Steel travel to ancient Britain to join heroic squire Brian of Kent (secretly the oppression-crushing Silent Knight) in bombastic battle against a deadly dragon, whilst the Teen Titans‘ second ever case found Robin, Wonder Girl and Kid Flash in Atlantis for the marriage of Aquaman and Mera.

Unfortunately Megistus’ drone Oceanus crashed the party, intent on turning Aqualad into an enslaved route map to the future…

And inCalifornia, the Challengers attempted to save Green Lantern’s Power Battery from being stolen only to find it in the possession of an ensorcelled Metamorpho…

As the Element Man easily overwhelmed Destiny’s Deputies, Jerry Ordway assumed the penciller’s role for issues #5-6.

‘Superman and Ultraman’ saw the natural enemies initially clash and then collaborate at the behest of an alternate universe’s Mr. Mixyezpitelik, who revealed the appalling scope and nature of Megistus’ supernal transformational ambitions, leading to a gathering of the heroic clans and a blistering Battle Royale in the roaring heart of the Sun…

With the fate of reality at stake and featuring a veritable army of guest stars ‘The Brave and the Bold’ wrapped up the saga with a terrible, tragic sacrifice from the noblest hero of all, whilst subtly setting the scene for the upcoming Final Crisis…

With fascinating designs and pencil art from Ordway to tantalise the art lovers, this second captivating collection superbly embodies all the bravura flash and dazzle thrills superhero comics so perfectly excel at. This is a gripping fanciful epic with many engaging strands that perfectly coalesce into a frantic and fabulous free-for-all overflowing with all the style, enthusiasm and sheer exuberant joy you’d expect from the industry’s top costumed drama talents.

The Brave and the Bold: The Book of Destiny is another great story with great art, ideal for kids of all ages to read and re-read over and over again.
© 2007, 2008 DC Comics. All Rights Reserved.

Secret Origins


By various (DC Comics)
ISBN: 0-930289-50-1

The best and worst thing about comicbooks is the perpetual revamping of classic characters whenever changing tastes and the unceasing passage of years demand the reworking of origin tales for increasingly more sophisticated audiences.

Once upon a time, DC’s vast pantheon of characters was scattered and wholly distinct: separated and situated on a variety of alternate Earths which comprised Golden Age hold-overs, current Silver Age and later-created heroes. Further Earths were subsequently introduced for every superhero stable the company scooped up in a voracious campaign of acquisition over the decades.

Charlton, Fawcett, Quality Comics and others characters resided upon their own globes, occasionally meeting in trans-dimensional alliances and apparently deterring new readers from getting on with DC.

Thus, when DC retconned their entire ponderous continuity following Crisis on Infinite Earths in 1985-1986, ejecting the entire concept of a multiverse and re-knitting time so that there had only been one world literally festooned with heroes and villains, many of their greatest characters got a unique restart, with the conceit being that the characters had been around for years and the readership were simply tuning in on just another working day.

Fans old and new therefore had no idea what pre-Crisis stories were still “true” or valid and to counter confusion the publishers launched the double-sized Secret Origins comicbook series to peek behind the curtain and provide all-new stories which related the current official histories of their vast and now exceedingly crowded pantheon…

Of course now the multiverse concept is back and not confusing at all (who’d have thunk it?) but whatever the original reasons the dramatic 1980s refit did provide for some utterly astounding and cleverly cohesive storytelling…

This sterling softcover collection from 1989 gathered some of the most impressive headline-grabbing reworkings and even offered an all-new reinterpretation of the Batman’s beginnings to fit the new world’s reconstructed history and opened the action after ‘Legends’, a fascinating Introduction by series editor Mark Waid.

‘The Man Who Falls’ by Dennis O’Neil & Dick Giordano incorporated the revisions of Frank Miller and David Mazzucchelli’s Batman: Year One and Batman: Shaman into a compelling examination of vengeance, obsession and duty describing how the only survivor of the Wayne Homicides dedicated his life to becoming a living weapon in the war on crime…

When DC Comics decided to rationalise and reconstruct their continuity the biggest shake-up was Superman and it’s hard to argue that change was unnecessary. All the Action Ace’s titles were suspended for three months – and boy, did that make the media sit-up and take notice – for the first time since the Christopher Reeve movie. But there was method in the madness…

In 1986 Man of Steel, a six-issue miniseries written and drawn by John Byrne with inks by Dick Giordano, stripped away vast amounts of accumulated baggage and returned the Strange Visitor from Another World to the far from omnipotent, edgy but good-hearted reformer Siegel and Shuster had first envisioned. It was a huge and instant success, becoming the decade’s premiere ‘break-out’ hit and from that overwhelming start Superman returned to his suspended comic-book homes with the addition of a third monthly title premiering in the same month.

The miniseries presented six complete stories highlighting key points in Superman’s career, reconstructed in the wake of the aforementioned Crisis and ‘The Haunting’ comes from the last issue; relating how the hero returned to his Kansas home and at last discovered his alien roots and heritage when a hologram of his father Jor-El attempted to possess and reprogram Clark Kent with the accumulated wisdom and ways of dead Krypton…

‘The Secret Origin of Green Lantern’ by James Owsley, M.D. Bright & José Marzan Jr. hails from Secret Origins #36 (January 1989) and told how Hal Jordan was selected to become an intergalactic peacekeeper by a dying alien, all viewed from the fresh perspective of a young aerospace engineer whose brief encounter with the Emerald Gladiator a decade earlier had changed his life forever. The expansive yarn re-visits all the classic highlights and even finds room to take the plucky guy on an adventure against resource raider on Oa, home of the Guardians of the Universe…

Mark Verheiden & Ken Steacy then drastically upgrade the legend of J’onn J’onzz in ‘Martian Manhunter’ (Secret Origins #35, Holiday edition 1988) in a moody innovative piece of 1950’s B-Movie paranoia, nicely balanced by an enthralling, tragic and triumphant reinterpretation and genuinely new take on the story of Silver Age icon Barry Allen . The freshly-deceased Flash  reveals the astonishing truth behind the ‘Mystery of the Human Thunderbolt’ in a lost classic by Robert Loren Fleming, Carmine Infantino & Murphy Anderson, first published in Secret Origins Annual #2 1988.

The creation of the Justice League of America was the event which truly signalled the return of superheroes to comicbooks in 1960, inspiring the launch of the Fantastic Four, the birth of Marvel Comics and a frantic decade of costumed craziness.

Their rallying adventure wasn’t published until #9 of their own title and was in fact the twelfth tale in their canon, because, quite frankly, origins, crucible moments and inner motivation were just not considered that important back then.

When Keith Giffen, Peter David & Eric Shanower crafted ‘All Together Now’ for Secret Origins #32 (November 1989) such things had come to be regarded as pivotal moments in mystery-man mythology but it didn’t stop the creative team having lots of snide and engaging fun as they retooled the classic tale of rugged individuals separately battling an alien invasion only to unite in the final moments and form the World’s Greatest Heroic team. The refit wasn’t made any easier by the new continuity’s demands that Batman be excised from the legendary grouping of Martian Manhunter, Aquaman, Green Lantern, Flash and Superman whilst the under-reconstruction Wonder Woman had to be replaced by a teenaged Black Canary…

Nevertheless the substitution worked magnificently and the daring adventure is the perfect place to end this fabulous compendium of a DC’s second Lost Age as yet another continuity-upgrade revitalises some of the most recognisable names in popular fiction.

And No, I’m not playing “how long until the next one”…
© 1986, 1988, 1989 DC Comics, Inc. All Rights Reserved.

Green Lantern and Green Arrow #2


By Denny O’Neil, Neal Adams, Frank Giacoia & Dan Adkins (Paperback Library)
ISBN: 0-446-64755-1

Once upon a time, comics – like Rock ‘n’ Roll or spray-can street art – was considered outcast, bastard non-Art continually required to explain and justify itself – even when some of the people vainly defending the intrusive fledgling forms were critics and proponents of the other higher creative forms.

And during those less open-minded times, just like the other examples cited, every so often the funnybook industry brought forth something which forced the wider world to sit up and take notice.

This slim paperback – in itself proof positive of the material’s merit because the stories were contained in a proper book and not a flimsy, gaudy, disposable pamphlet (sic) – is a sequel to an earlier collection of some of the most groundbreaking comic adventures in American history; repackaged for an audience finally becoming cognizant that the unfairly dismissed children’s escapism might have something to contribute to the whole of culture and society…

After a decade of earthly crime-busting, interstellar intrigue and spectacular science fiction shenanigans the Silver Age Green Lantern was about to become one of the earliest big-name casualties of a downturn in superhero sales in 1969 prompting Editor Julius Schwartz to try something extraordinary to rescue the series.

The result was a bold experiment which created an industry-wide fad for socially relevant, ecologically aware, mature stories which spread throughout DC’s costumed hero comics and beyond; totally revolutionising the comics scene and nigh-radicalising readers.

Tapping superstars-in-waiting Denny O’Neil & Neal Adams to produce the revolutionary fare, Schwartz watched in fascinated disbelief as the resultant thirteen groundbreaking, landmark tales captured the tone of the times, garnered critical praise, awards and desperately valuable publicity from the outside world, whilst simultaneously registering such poor sales that the series was finally cancelled anyway, with the heroes unceremoniously packed off to the back of marginally less endangered comicbook The Flash.

When these stories (reprinted from Green Lantern/Green Arrow #78-79, July and September 1970) first appeared DC was a company in transition – just like America itself – with new ideas (which in comic-book terms meant “young writers”) being given much leeway: a veritable wave of fresh, raw talent akin to the very start of the industry, when excitable young creators ran wild with fevered imaginations and anything might happen.

Their cause wasn’t hurt by the industry’s swingeing commercial decline: costs were up and the kids just weren’t buying funnybooks in the quantities they used to…

O’Neil, in tight collaboration with hyper-realistic illustrator Adams, attacked all the traditional monoliths of contemporary costumed dramas with tightly targeted, protest- driven stories. Green Arrow had been shoe-horned into the series with Emerald Archer Oliver Queen constantly mouthing off as a hot-headed, liberal sounding-board and platform for a generation-in-crisis whilst staid, quasi-reactionary GL Hal Jordan played the part of the oblivious but well-meaning old guard. At least the Ring-Slinger was able to perceive his faults and more or less willing to listen to new ideas…

This striking book opens with an introduction from Dennis O’Neil before hurling helter-skelter into a chillingly topical headline grabbing yarn…

The confused and merely-mortal Green Lantern discovered another unpalatable aspect of human nature in ‘A Kind of Loving, a Way of Death!’ (with inks from Frank Giacoia) when the Arrow’s new girlfriend Black Canary joined the peripatetic cast. Seeking to renew her stalled relationship with the Emerald Archer, she was waylaid by bikers, grievously injured and taken in by a charismatic hippy guru. Sadly Joshua’s wilderness cult owed more to Charles Manson than the Messiah and his brand of Peace and Love only extended to white people: everybody else was simply target practise…

The ongoing shoddy treatment and plight of Native Americans was stunningly highlighted next in ‘Ulysses Star is Still Alive!’ (inked by Dan Adkins) as big-business logging interests attempted to deprive a mountain tribe of their very last scraps of heritage, once more causing the Green Knights to take extraordinarily differing courses of action to help and find a measure of justice…

It’s impossible to assess the effect this early bookstore edition had on the evolution of comics’ status – it certainly didn’t help keep the comicbook series afloat – but  this edition certainly gave credibility to the stories themselves: a fact proved by the number of times and variety of formats these iconic adventures have been reprinted.
© 1970, 1972 National Periodical Publications, Inc. All rights reserved.

The Flash: the Return of Barry Allen

New revised review

By Mark Waid, Greg LaRocque, Sal Velluto & Roy Richardson (DC Comics)
ISBN: 978-1-56389-268-4

When the Silver Age Flash died during the Crisis on Infinite Earths in 1985, he was promptly succeeded by his grieving shell-shocked sidekick and nephew Wally West, who initially struggled to fill the boots of his groundbreaking predecessor, both in sheer physical ability and, more tellingly, in confidence. Wally felt like a fraud, but like a true hero he soldiered on and eventually rose to esteemed heights.

Just as he was becoming comfortable in the role though, the unthinkable happened… Actually in comics not so unthinkable and that idea is used to telling effect within the text.

Years later just as Wally was coming to terms with his historic heritage and still painful sense of bereavement Barry Allen reappeared, stunned, amnesiac, but unquestionably alive…

This slender chronicle collects issues #74-78 of the Wally West Flash (which originally ran from March to August 1993) and, after ‘Flashback’ – an informative introduction from Mark Waid & Brian Augustyn – opens with a couple of teasing, foreshadowing pages from earlier issues which lead to the late Scarlet Speedster turning up on Wally’s doorstep on Christmas Eve after which the high-speed action opens with ‘Trust’ by Waid, Greg LaRocque – assisted by Sal Velluto – & Roy Richardson.

Heroes have come back before and villains have always pulled imposturing fast ones too, so as Barry’s memories slowly return Wally is suspicious, although his mentor’s oldest friends Jay Garrick and Hal (Green Lantern) Jordan are quickly convinced. But still, something doesn’t seem quite right with the returned, but no longer so easygoing, heroic ideal…

In ‘Running Behind’ Barry and Wally are happily patrolling together and the younger Flash is becoming convinced that nothing more than insecurity and jealousy are colouring his misgivings. Even Garrick, the WWII Flash, is apparently content and cooperating in their unstoppable crime-blitz. Wally is even considering surrendering the name and creating a new heroic persona for himself when, during a skirmish with high-tech bandits Barry inexplicably flies into a psychotic rage…

Helpless, fearing Barry’s derangement is caused by his death and resurrection, Wally watches his mentor progressively lose it in ‘Identity Crisis’, whilst the utterly pragmatic Garrick recruits fellow veteran speedsters Johnny Quick and Max Mercury just in case the worst comes to pass. When the tech-bandits are revealed to be a deadly alien gang Wally and uncle Barry track them down and the younger Flash is apparently killed…

Wally has survived but is hiding: only he knows that his beloved uncle Barry has gone mad, attempting to murder his own nephew, after which in ‘Suicide Run’ the returned Scarlet Speedster tries to kill everybody else who might rival his standing as the Fastest Man Alive…

An incredible accident finally reveals the truth to the despondent Wally as “Barry Allen” goes on a murderous global rampage in ‘Blitzkrieg’ before the youngest Flash returns to lead a dramatic and desperate final charge against the most dangerous man of all time in the staggering, blockbuster, revelatory conclusion ‘The Once and Future Flash’.

That is one of the very best Fights ‘n’ Tights tales of the 1990s, a rollercoaster ride of bluff, misdirection and all-out action that was instrumental in shutting up old coots like me who kept whining about how the new stuff just wasn’t as good as the old…

Despite some less than stellar artwork this is a great tale, captivatingly told and which powerfully pushes the buttons of any superhero fan, whether a Flash follower or not. Catch and enjoy, time after time after time….

© 1993 DC Comics. All Rights Reserved.

Green Lantern and Green Arrow #1


By Denny O’Neil, Neal Adams, John Broome, Gil Kane & various (Paperback Library)
ISBN: 0-446-64729-2 075

Until relatively recent times, comic strips – like rock ‘n’ roll or spray-can street art – were considered an outcast, bastard non-Art form continually required to explain and justify themselves.

And during those less open-minded times, just like the other examples cited, every so often the funnybook industry produced something which forced the wider world to sit up and take notice. In this slim paperback – in itself proof positive of the material’s merit because the stories were contained in a proper book and not a flimsy, gaudy, disposable pamphlet – some of the most groundbreaking tales in American comicbook history were re-presented to an audience finally becoming cognizant that a mere Children’s medium” might have something to contribute to the whole culture and society…

This striking paperback book collection opens with an introduction from Samuel R. Delaney and is rather sensibly followed by the very first Green Lantern tale from Showcase # 22 (September-October 1959), providing much needed background – as well as few solid old-fashioned thrills for readers new to the character and concept.

After the successful revival and reworking of The Flash in 1956, DC (or National Comics as they then were) was keen to build on a seemingly resurgent superhero trend. Showcase #22 hit the stands at the same time as the fourth issue of the new Flash comicbook (#108) with architects of the Silver Age editor Julie Schwartz, writer John Broome and artists Gil Kane & Joe Giella providing a Space Age reworking of a Golden-Age superhero with the magic ring.

Super-science replaced mysticism as Hal Jordan, a young test pilot in California, was transported to the side of a dying alien policeman who had crashed on Earth. Mortally wounded, Abin Sur commanded his power-ring, a device which could materialise thoughts, to seek out a replacement ring-bearer; honest and without fear.

Scanning the planet, it had selected Jordan and brought him to an appointment with destiny. The dying alien bequeathed the ring, a lantern-shaped Battery of Power and his noble profession to the astonished Earthman.

In six pages ‘S.O.S Green Lantern’ established the characters, scenario and narrative thrust of a series that would become the spine of DC continuity, opening a universe of wonder to wide eyed readers of all ages.

However, after a decade of earthly crime-busting, interstellar intrigue and spectacular science fiction shenanigans the Silver Age Green Lantern was about to become one of the earliest big-name casualties of the downturn in superhero sales in 1969 prompting Editor Schwartz to try something extraordinary to rescue the series.

The result was a bold experiment which created a fad for socially relevant, ecologically aware, mature stories which spread throughout DC’s costumed hero comics and beyond; totally revolutionising the industry and nigh-radicalising readers.

Tapping superstars-in-waiting Denny O’Neil and Neal Adams to produce the revolutionary fare, Schwartz watched in fascinated disbelief as the resultant thirteen groundbreaking, landmark tales captured the tone of the times, garnered critical praise, awards and desperately valuable publicity from the outside world, whilst simultaneously registering such poor sales that the series was finally cancelled anyway, with the heroes unceremoniously packed off to the back of marginally less endangered comicbook The Flash.

The main event of this pocket-sized collection re-presents the first two landmark stories, perfectly encapsulating everything Americans were already experiencing in the bubbling cauldron of social turmoil and experimentation on their own doorsteps. Everything was challenged on principle and with issue #76 of Green Lantern (April 1970 and the first issue of the new decade) O’Neil and Adams redefined the nature of superhero adventure with their “Issues”-driven stories; transforming complacent and all-powerful establishment masked boy-scouts into uncertain, questioning champions and strident explorers of the enigma of America.

When these stories first appeared National/DC was a company in transition – just like America itself – with new ideas sought for and acted upon: a wave of fresh, raw talent was hired, akin to the very start of the industry, when excitable scarce-young creators ran wild with imagination. Their cause wasn’t hurt by the industry’s swingeing commercial decline: costs were up and the kids just weren’t buying funnybooks in the quantities they used to so perhaps it was time to see what the next generation had to offer…

O’ Neil, working in tight collaboration with hyper-realistic artist Adams, assaulted all the traditional monoliths of contemporary costumed dramas with tightly targeted, protest- driven stories. The comicbook had been re-designated Green Lantern/Green Arrow with Emerald Archer Oliver Queen constantly mouthing off as a hot-headed, liberal sounding-board and platform for a generation-in-crisis whilst staid, quasi-reactionary GL Hal Jordan played the part of the oblivious but well-meaning old guard. At least the Ring-Slinger was able to perceive his faults and more or less willing to listen to new ideas…

‘No Evil Shall Escape My Sight!’ (inked by Frank Giacoia) is a true landmark of the medium, utterly reinventing the concept of the costumed crusader as newly-minted, freshly bankrupted millionaire Oliver (Green Arrow) Queen challenged his Justice League comrade’s cosy worldview when the lofty space-cop painfully discovered real villains wore business suits, had expense accounts, hurt people just because of skin colour and would happily poison their own nests for short-term gain…

The specific villain du jour was a wealthy landlord whose treatment of his poverty-stricken tenants wasn’t actually illegal but certainly was wickedly immoral… Of course, the fact that this yarn is also a brilliantly devious crime-thriller with science-fiction overtones didn’t exactly hurt either…

The continuation ‘Journey to Desolation’ from #77 was every bit as groundbreaking.

At the conclusion of the #76 an immortal Guardian of the Universe – known as “the Old Timer” – was assigned to accompany the Emerald Duo on a voyage to “discover America”: a soul-searching social exploration into the dichotomies which divided the nation – and a tremendously trendy and popular pastime for the nation’s disaffected citizens back then.

Their first stop brought the trio to a poverty-stricken Appalachian mining town run as a private kingdom by a ruthless entrepreneur happy to use agent-provocateurs and Nazi war criminals to keep his wage slaves in line. When a young protest singer looked likely to become the next Bob Dylan and draw unwelcome publicity, he had to be eliminated – as did the three strangers who drove into town at just the wrong moment…

Although the heroes provided temporary solutions and put away viciously human criminals, these tales were always carefully heavy-handed in exposing bigger ills and issues which couldn’t be fixed with a wave of a Green Ring; invoking an aura of helplessness that was metaphorically emphasised during this story when Hal was summarily stripped of much of his might for no longer being the willing, unquestioning stooge of his officious, high-and-mighty alien masters…

It’s impossible to assess the effect this early bookstore edition had on the evolution of comics’ status – it certainly didn’t help keep the comicbook series afloat – but  this edition certainly gave credibility to the stories themselves: a fact proved by the number of times and variety of formats these iconic adventures have been reprinted.
© 1959, 1970, 1972 National Periodical Publications, Inc.

Green Lantern/Green Arrow volume 1


By Denny O’Neil, Neal Adams, Frank Giacoia, Dick Giordano, Dan Adkins & Berni Wrightson (DC Comics)
ISBN: 978-1-4012-0224-8

After nearly a decade of earthly crime-busting, interstellar intrigue and spectacular science fiction shenanigans the Silver Age Green Lantern was swiftly becoming one of the earliest big-name casualties of the downturn in superhero sales in 1969 and Editor Julie Schwartz knew something extraordinary was needed to save the series.

The result was a bold experiment that created a fad for socially relevant, ecologically aware, more mature stories which spread throughout DC costumed hero comics that totally revolutionised the industry and nigh-radicalised the readers.

Tapping superstars-in-waiting Denny O’Neil and Neal Adams to produce the revolutionary fare, Schwartz watched in fascinated disbelief as the resultant thirteen groundbreaking, landmark tales – the first seven of which are reprinted in this superb colour collection – captured the tone of the times, garnered critical praise and awards within the industry and desperately valuable publicity from the real world outside, whilst simultaneously registering such poor sales that the series was finally cancelled anyway, with the heroes unceremoniously packed off to the back of marginally less endangered comicbook The Flash.

Once safely established and doubling up the die-hard fan-base, the stories resumed their traditional themes – crime, adventure and space opera – and Green Lantern gradually grew popular enough for his own solo title once more….

By the end of the 1960s America was a bubbling cauldron of social turmoil and experimentation. Everything was challenged on principle and with issue #76 of Green Lantern (April 1970 and the first issue of the new decade) O’Neil and comics iconoclast Neal Adams utterly redefined superheroism with their “Issues”-driven stories; transforming complacent establishment masked boy-scouts into uncertain, questioning champions and strident explorers of the enigma of America.

When these stories first appeared DC was a company in transition – just like America itself – with new ideas (which, in comic-book terms meant “young writers”) being given much leeway: a veritable wave of fresh, raw talent akin to the very start of the industry, when excitable young creators ran wild with imagination. Their cause wasn’t hurt by the industry’s swingeing commercial decline: costs were up and the kids just weren’t buying funnybooks in the quantities they used to…

O’ Neil, in tight collaboration with hyper-realistic artist Adams, assaulted all the traditional monoliths of contemporary costumed dramas with tightly targeted, protest- driven stories. The comicbook had been re-designated Green Lantern/Green Arrow with Emerald Archer Oliver Queen constantly mouthing off as a hot-headed, liberal sounding-board and platform for a generation-in-crisis whilst staid, quasi-reactionary GL Hal Jordan played the part of the oblivious but well-meaning old guard. At least the Ring-Slinger was able to perceive his faults and more or less willing to listen to new ideas…

‘No Evil Shall Escape My Sight!’ (inked by Frank Giacoia) is a true landmark of the medium, utterly reinventing the concept of the costumed crusader as newly-minted, freshly bankrupted millionaire Oliver (Green Arrow) Queen challenged his Justice League comrade’s cosy worldview when the lofty space-cop painfully discovered real villains wore business suits, had expense accounts, hurt people just because of skin colour and would happily poison their own nests for short-term gain…

The specific villain du jour was a wealthy landlord whose treatment of his poverty-stricken tenants wasn’t necessarily illegal but certainly was wickedly immoral… Of course, the fact that this yarn is also a brilliantly devious crime-thriller with science-fiction overtones doesn’t exactly hurt either…

‘Journey to Desolation’ in #77 was every bit as groundbreaking.

At the conclusion of the #76 an immortal Guardian of the Universe – known as “the Old Timer” was assigned to accompany the Emerald Duo on a voyage to “discover America”: a soul-searching social exploration into the dichotomies which divided the nation – and a tremendously popular pastime for the nation’s disaffected citizens back then.

The first stop brought the trio to a poverty-stricken mining town run as a private kingdom by a ruthless entrepreneur happy to use agent-provocateurs and Nazi war criminals to keep his wage slaves in line. When a young protest singer looked likely to become the next Bob Dylan and draw unwelcome publicity, he had to be eliminated – as did the three strangers who drove into town at just the wrong moment…

Although the heroes provided temporary solutions and put away viciously human criminals, these tales were always carefully heavy-handed in exposing bigger ills and issues which couldn’t be fixed with a wave of a Green Ring; invoking an aura of helplessness that was metaphorically emphasised during this story when Hal was summarily stripped of much of his power for no longer being the willing, unquestioning stooge of his officious, high-and-mighty alien masters…

The confused and merely-mortal Green Lantern discovered another unpalatable aspect of human nature in ‘A Kind of Loving, a Way of Death!’ when Black Canary joined the peripatetic cast. Seeking to renew her stalled relationship with Green Arrow, she was waylaid by bikers, grievously injured and taken in by a charismatic hippy guru. Sadly Joshua was more Manson than Messiah and his brand of Peace and Love only extended to white people: everybody else was simply target practise…

The continuing plight of Native Americans was stunningly highlighted in ‘Ulysses Star is Still Alive!’ as corporate logging interests attempted to deprive a mountain tribe of their very last scraps of heritage, once more causing the Green Knights to take extraordinarily differing courses of action to help, whilst #80 added a science fiction gloss to a tale of judicial malfeasance in ‘Even an Immortal Can Die!’ (inked by Dick Giordano).

When the Old Timer used his powers to save Green Lantern rather than prevent a pollution catastrophe in the Pacific Northwest, he was chastised by his fellow Guardians and dispatched to the planet Gallo for judgement by the supreme arbiters of Law in the universe. His earthly friends accompanied him and found a disturbing new administration with a decidedly off-kilter view of justice…

Adams’ staggering facility for capturing likenesses added extra-piquancy to this yarn that we’re just not equipped to grasp four decades later, with the usurping, overbearing villain derived from the Judge of the infamous trial of anti-war protesters “The Chicago Eight”.

Insight into the Guardians’ history underpinned ‘Death Be My Destiny!’ when Lantern, Arrow and Canary travelled with the now-sentenced Old Timer to the ancient world of Maltus and found a world literally choking on its own out-of-control population. The uncanny cause cast unlovely light on the perceived role and worth of women in modern society…

Ending this first of a two-set volume on a more traditional note, Green Lantern/Green Arrow #82 enquired ‘How do you Fight a Nightmare?’ (with additional inks from Berni Wrightson) as Green Lantern’s greatest foe unleashed Harpies, Amazons and all manner of female furies on the hapless hero before Black Canary and Green Arrow could turn the tide, whilst asking a few more pertinent questions about women’s rights…

As well as these magnificent still-challenging epics superbly re-coloured by Cory Adams and Jack Adler this chronicle also reprints O’Neil’s effusive introduction from the hardbound. slip-cased turn-of-this-century ‘Hard-Travelling Heroes‘ edition, creator biographies and a illustrated feature ‘Legacy in Print’ which pictorially examines the multifarious collected formats in which these timeless tales have been collected.

© 1970, 1971, 1992, 1977, 2000, 2004 DC Comics. All Rights Reserved.

Showcase Presents Green Lantern volume 5


By Denny O’Neil, Neal Adams, Dick Giordano, Mike Grell & various (DC Comics)
ISBN: 978-0-85768-224-6

Returning to the usual phonebook-sized black and white tome, this fifth collection starring the Emerald Gladiator of Earth-1 (re-presenting the contents of Green Lantern/Green Arrow #76-89 – barring the all-reprint #88and the emerald back-up strips from Flash #217-221, 223-224, 226-228, 230-231, 237-238, 240-243, 245-246) generated groundbreaking, landmark tales from Denny O’Neil & Neal Adams that totally revolutionised the industry, whilst registering such poor sales that the series was cancelled and the heroes unceremoniously shipped into the back of another comicbook. Gradually the emphasis shifted back to crime, adventure and space opera and Green Lantern grew popular enough for his own solo title once more….

By the end of the 1960s America was a bubbling cauldron of social turmoil and experimentation. Everything was challenged and with issue #76 (April 1970 and the first issue of the new decade) Denny O’Neil and comics iconoclast Neal Adams utterly redefined superhero strips with their relevancy-driven stories; transforming complacent establishment masked boy-scouts into uncertain, questioning champions and strident explorers of the revolution.

‘No Evil Shall Escape My Sight!’ (inked by Frank Giacoia) is a landmark in the medium, utterly re-positioning the very concept of the costumed crusader as newly-minted ardent liberal Green Arrow challenged GL’s cosy worldview when the lofty space-cop painfully discovered real villains wore business suits, had expense accounts, hurt people just because of skin colour and would happily poison their own nests for short-term gain…

Of course, the fact that the story is a brilliant crime-thriller with science-fiction overtones magnificently illustrated doesn’t hurt either…

O’ Neil became sole scripter with this story and, in tight collaboration with ultra-realistic art-genius Adams, instantly overturned contemporary costumed dramas with their societally-targeted relevancy-driven protest-stories. The book became Green Lantern/Green Arrow with Emerald Archer Oliver Queen constantly mouthing off as a radical, liberal sounding-board and platform for a generation-in-crisis whilst staid, quasi-reactionary GL Hal Jordan played the part of the oblivious but well-meaning old guard.

At least the Ring-Slinger was aware of his faults and more or less willing to listen to new ideas…

At the time this compendium of stories first appeared DC was a company in transition – as indeed was America itself – with new ideas (which, in comic-book terms meant “young writers”) being given much leeway: a veritable wave of fresh, raw talent akin to the very start of the industry, when excitable young creators ran wild with imagination… Their cause wasn’t hurt by an industry in rapid commercial decline: costs were up and the kids just weren’t buying funnybooks in the volumes they used to…

‘Journey to Desolation’ in #77 was every bit as groundbreaking.

At the conclusion of the last issue an immortal Guardian of the Universe – hereafter known as “the Old Timer” was assigned to accompany the Emerald Duo on a voyage to “discover America”: a soul-searching social exploration into the dichotomies which divided the nation. First stop brought the trio to a poverty-stricken mining town run as a private kingdom by a ruthless entrepreneur happy to use agent-provocateurs and Nazi war criminals to keep his wage slaves in line.

When a young protest singer looked likely to become the next Bob Dylan and draw unwelcome publicity, he had to be eliminated – as did the three strangers who drove into town at just the wrong moment…

Although the heroes provided temporary solutions and put away viciously human criminals, these tales were remarkably blunt in exposing bigger ills and issues that couldn’t be fixed with a wave of a Green Ring; invoking an aura of helplessness that was metaphorically emphasised during this story when Hal was summarily stripped of much of his power for no longer being the willing, unquestioning stooge of his officious, high-and-mighty alien masters…

The confused and far-more-mortal Green Lantern discovered another unpalatable aspect of human nature in ‘A Kind of Loving, a Way of Death!’ when Black Canary joined the peripatetic cast. Seeking to renew her relationship with Green Arrow, she was waylaid by bikers, grievously injured and taken in by a charismatic hippy guru. Unfortunately Joshua was more Manson than Messiah and his brand of Peace and Love only extended to white people: everybody else was simply target practise…

The plight of Native Americans was stunningly high-lighted in ‘Ulysses Star is Still Alive!’ as corporate logging interests attempted to deprive a mountain tribe of their very last scraps of heritage, once more causing the Green Knights to take extraordinarily differing courses of action to help, whilst #80 added a science fiction gloss to a tale of judicial malfeasance in ‘Even an Immortal Can Die!’ (inked by Dick Giordano).

When the Old Timer used his powers to save Green Lantern rather than prevent a pollution catastrophe in the Pacific Northwest, he was chastised by his fellow Guardians and dispatched to the planet Gallo for judgement by the supreme arbiters of Law in the universe.

His earthly friends accompanied him and found a disturbing new administration with a decidedly off-kilter view of justice…

Adams’ staggering facility for capturing likenesses added extra-piquancy to this yarn that we’re just not equipped to grasp four decades later, with the usurping, overbearing villain derived from the Judge of the infamous trial of anti-war protesters “The Chicago Eight”.

Insight into the Guardians’ history underpinned ‘Death Be My Destiny!’ when Lantern, Arrow and Canary travelled with the now-sentenced Old Timer to the ancient world of Maltus (that’s a pun, son: just type Thomas Robert Malthus into your search engine of choice or even look in a book) and found a world literally choking on its own out-of-control population. The uncanny cause cast unlovely light on the perceived role and worth of women in modern society…

Green Lantern/Green Arrow #82 returned briefly to traditional yarn-spinning in ‘How do you Fight a Nightmare?’ (with additional inks from Berni Wrightson) as Green Lantern’s greatest foe unleashed Harpies, Amazons and all manner of female furies on the hapless hero before Black Canary and Green Arrow could turn the tide, whilst ‘…And a Child Shall Destroy Them!’ crept into Hitchcock country to reintroduce Hal Jordan’s old flame Carol Ferris and take a pop at education and discipline in the chilling tale of a supernal mutant in thrall to a doctrinaire little martinet.

Wrightson also inked #84’s staggering attack on out-of-control consumerism, shoddy cost-cutting and the seduction of bread and circuses in ‘Peril in Plastic’ before the comics world changed forever in the two-part saga ‘Snowbirds Don’t Fly’ and ‘They Say It’ll Kill Me…But They Won’t Say When!’

Depiction of drug abuse had been strictly proscribed in comicbooks since the advent of the Comics Code Authority, but by 1971 the elephant in the room was too big to ignore and both Marvel and DC addressed the issue in startlingly powerful tales that opened Pandora’s dirty box forever. When the Green Gladiators were drawn into conflict with a vicious heroin-smuggling gang Oliver Queen was horrified to discover his own sidekick had become an addict…

This sordid, nasty tale did more than merely preach or condemn, but actively sought to explain why young people turned to drugs, just what the consequences could be and even hinted at solutions older people and parents might not want to consider. Forty years on it might all seem a little naïve, but the earnest drive to do something and the sheer dark power of the story still delivers a stunning punch.

For all the critical acclaim and astonishingly innovative work done, sales of Green Lantern/Green Arrow were in a critical nosedive and nothing seemed able to stop the rot. Issue #87 featured two solo tales, the first of which ‘Beware My Power!’ introduced a bold new character to the DCU. John Stewart was a radical activist: an angry black man always spoiling for a fight and prepared to take guff from no-one. Hal Jordan was convinced the Guardians had erred when they appointed Stewart as Green Lantern’s official stand-in, but when a bigoted US presidential candidate tried to foment a race war the Emerald Gladiator was forced to change his tune.

Meanwhile bankrupted millionaire Oliver Queen was faced with a difficult decision when the retiring Mayor of Star City invited him to run for his office. ‘What Can One Man Do?’ written by Elliot Maggin, posed fascinating questions for the proud rebel by inviting him to join “the establishment” he despised, and do some lasting good. The decision was muddied by well-meaning advice from his fellow superheroes and the tragic consequences of a senseless street riot…

Issue #88 was a collection of reprints (not included here) and the series went out on an evocative, allegorical high note in #89 as ‘…And Through Him Save a World…’ (inked by Adams) pitted jobs and self-interest at Carol Ferris’ aviation company against clean air and pure streams in an naturalistic fable wherein an ecological Christ-figure made the ultimate sacrifice to save our planet and where all the Green Heroes’ power could not affect the outcome…

Although the groundbreaking series folded there, the heroics resumed a few months later in the back of The Flash #217 (August-September 1972). ‘The Killing of an Archer!’ began a run of short episodes which eventually led to Green Lantern regaining his own solo series. The O’Neil, Adams & Giordano thriller related how Green Arrow made a fatal mistake and accidentally ended the life of a criminal he was battling. Devastated, the broken swashbuckler abandoned his life and headed for the wilderness to atone or die…

The next episode ramped up the tension as a plot against the Archer was uncovered by Green Lantern and Black Canary in ‘Green Arrow is Dead!’ whilst ‘The Fate of an Archer’ saw Canary critically injured and GL track down Oliver Queen just in time to save her life…

Dick Giordano assumed full illustration duties with ‘Duel for a Death List!’ and the concluding ‘Death-Threat on Titan!’ (Flash #220-221) as the feature returned to its science fiction roots to concentrate solely on Green Lantern once more. In this pacy yarn aliens with an ancient link to the GL Corps began eliminating ring-wielders in preparation for a fantastic strike against the Guardians of the Universe.

Issue #223 continued the interstellar intrigue as an alien interloper attacked in ‘Doomsday… Minus Ten Minutes!’ whilst the next issue presented a clever, thoroughly grounded crime-caper ‘Yellow is a Dirty Little Color!’

In #226-Neal Adams drew his last GL tale ‘The Powerless Power Ring!’ before Dick Dillin, Giordano & Giacoia completed the trilogy in #227-228 with ‘My Ring… My Enemy!’ and ‘My Enemy… Myself!’ wherein atmospheric phenomena, bad mushrooms and invading aliens all combined to make the will-powered weapon a lethal liability.

Flash #230-231 featured ‘The Man From Yesterday!’ and ‘The Man of Destiny!’ (Dillin & Tex Blaisdell) as GL saved one of America’s Revolutionary heroes from aliens who had shanghaied him centuries previously, whilst #233-234 ‘World That Bet on War!’ & ‘And the Winner is Death!’ (Dillin, Terry Austin & Giordano) pitted the Emerald Avenger against gambling-crazed extraterrestrials who used soldiers from Earth history as their games-pieces…

With Flash #237-238 and 240-243 new art sensation Mike Grell came aboard for a six part saga that precipitated Green Lantern back into his own title. Beginning with ‘Let There Be Darkness!’ (inked by Bill Draut) the watchword was “cosmic” as the extra-galactic Ravagers of Olys undertook six destructive, unholy tasks in Green Lantern’s space sector. After thwarting their scheme to occlude the sun over planet Zerbon, destroying the photosynthetic inhabitants, the hero picked up a semi-sentient starfish sidekick in ‘The Day of the Falling Sky!’(Blaisdell inks) whilst preventing the artificial world of Vivarium from collapsing in upon itself.

‘The Floods Will Come!’ brought the Olys to planets Archos, where they attempted to submerge all the landmasses and drown the stone-age dwellers thriving there and Jotham, where the Ravagers almost extinguished the sun in ‘To Kill a Star!’

Earth was the target in ‘All Creatures Great and Small!’ as the Olys used their incredible technology to shrink all mammals but no sooner had Green Lantern negated that threat than the invaders’ de-evolutionary weapons were activated in ‘Dust of the Earth!’ (Austin inks).

Luckily a hominid GL was even more formidable than his Homo Sapiens self…

The buzz of the O’Neil/Grell epic assured Green Lantern of his own series once more, but before the re-launch Flash #345-346 presented one last two-part, back-up bonanza as Dillin & Austin illustrated the eerie mutation of vegetable-themed villain Jason Woodrue who transformed himself into a horrendous monster in ‘Perilous Plan of the Plant Master!’ before subjecting GL to ‘The Fury of the Floronic Man!

From challenging tales of social injustice back to plot-driven sagas of wit and courage, packed with a shining, optimistic sense of wonder and bristling with high-octane action, these evergreen adventures signalled the end of the Silver Age of Comics. Illustrated by some of the most revered names in the business, the exploits in this volume closed one chapter in the life of Green Lantern and opened the doors to today’s sleek and stellar sentinel of the stars.

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