Showcase Presents Jonah Hex volume 1


By John Albano, Arnold Drake, Michael Fleisher, Robert Kanigher, Denny O’Neil, Tony DeZuñiga, Noly Panaligan, Doug Wildey, George Moliterni, José Luis García-López, Gil Kane, Jim Aparo & various (DC Comics)
ISBN: 978-1-4012-0760-1

These days comics fans are not well-served in regard to genre fare. Although Marvel has gone a long way towards recovering (at least in digital formats) its back catalogue of war, crime horror and western yarns, DC – which arguably excels in all those categories as well as teen humour and funny animal publications – seems content to let such riches lie fallow.

So if you want classic material you need to look at older offerings such as their wonderful Showcase Presents archive line…

The Western is an odd story-form which can almost be sub-divided into two discrete halves: the sparkly, shiny version that dominated kids’ books, comics and television for decades, best typified by Zane Grey stories and heroes such as Roy Rogers and Gene Autry… and the other stuff.

That sort of cowboy tale – grimy, gritty, excessively dark – was done best for years by Europeans in such strips as Jean-Michel Charlier’s Lieutenant Blueberry or Bonelli and Galleppini’s Tex Willer, which made their way into US culture through the films of Sam Peckinpah and Sergio Leone.

Jonah Hex was always the latter sort.

DC – or National Periodicals as it then was – had run a notable stable (sorry!) of clean-cut gunslingers since the collapse of the super-hero genre in 1949, with such dashing – and immensely readable – luminaries as Johnny Thunder, The Trigger Twins, Nighthawk, Matt Savage and dozens of others in a marketplace that seemed limitless in its voracious hunger for chaps in chaps. However, all things end and comic tastes are notoriously fickle, and by the early sixties the sagebrush brigade had dwindled to a few venerable properties as an onslaught of costumed super-characters assaulted the newsstands and senses.

They too would temporarily pass…

As the 1960s closed, the thematic changes in the cinematic Cowboy filtered through to a comics industry suffering its second superhero retreat in twenty years. Although a critical success, the light-hearted Western series Bat Lash couldn’t garner a solid following, but DC, desperate for a genre that readers would warm to, retrenched and revived an old and revered title, gambling once again on heroes who were no longer simply boy scouts with six-guns.

All-Star Western #1 was released with an August/September 1970 cover date, packed with Pow-Wow Smith reprints, and became an all-new anthology title with its second bi-monthly issue.

The magazine was allocated a large number of creative all-stars, including Robert Kanigher, Neal Adams, Gray Morrow, Al Williamson, Gil Kane, Angelo Torres, and Dick Giordano, working on such strips as Outlaw!, Billy the Kid and the cult sleeper hit El Diablo, which combined shoot-’em-up shenanigans with supernatural chills, in deference to the true hit genre that saved comics in those dark days.

But it wasn’t until issue #10 and the introduction of a disfigured and irascible bounty hunter created by writer John Albano & Tony DeZuñiga that the company found its greatest and most enduring Western warrior.

This superb collection of the early appearances of Hex has been around for a few years, so consider this a heartfelt attempt to generate a few sales and lots of interest…

But before we even get to the meat of the review let’s look at the back of this wonderfully economical black-&-white gunfest where some of those abortive experimental series have been included at no added expense.

Outlaw was created by Kanigher and DeZuñiga, a generation gap drama wherein Texas Ranger Sam Wilson is compelled by duty to hunt down his troubled and wayward son Rick. Over four stylish chapters – ‘Death Draw’, ‘Death Deals the Cards!’ (#3, illustrated by Gil Kane), ‘No Coffin for a Killer’ and the trenchant finale ‘Hangman Never Loses’ (#5, drawn by Jim Aparo), the eternal struggles of Good and Evil, Old and New effectively played out, all strongly influenced by Clint Eastwood Spaghetti Westerns.

The series was replaced by one of the best and definitely the most radical interpretation of Billy the Kid ever seen in comics; a sardonic, tragic vengeance-saga that begins with the hunt for the killer of Billy’s father and develops into a poignant eulogy for the passing of an era.

Billy’s quest (‘Billy the Kid… Killer’, Bullet for a Gambler’ and ‘The Scavenger’: all by Albano & DeZuñiga) ran in issues #6-8. The book closes with a classic spooky Western tale from issue #7: ‘The Night of the Snake’ was written by Gil Kane & Denny O’Neil, and strikingly illustrated by Kane & DeZuñiga, clearly showing each creator’s love for the genre…

As good as those lost gems are, the real star of this tome is the very model of the modern anti-hero, Jonah Hex, who first appeared in All-Star Comics #10: a vulgarly coarse and callous bounty hunter clad in a battered Confederate Grey tunic and hat.

With half his face lost to some hideous past injury he was a brutal thug little better than the scum he hunted and certainly a man to avoid. ‘Welcome to Paradise’ by Albano & DeZuñiga introduced the character and his world in a powerful action thriller, with a subtle sting of sentimentality that anyone who has seen the classic Western Shane cannot fail to appreciate.

From the first set-up Albano was constantly hinting at the tortured depths hidden behind Hex’s hellishly scarred visage and deadly proficiency. In ‘The Hundred Dollar Deal’ (#11) the human killing machine encounters a wholesome young couple who aren’t at all what they seem and the scripts took on an even darker tone from #12. The comic had been re-titled Weird Western Tales (aligning it with the company’s highly successful horror/mystery books) and ‘Promise to a Princess’ combine charm and tragedy in the tale of a little Pawnee girl and the White Man’s insatiable greed and devilish ingenuity.

From the very start the series sought to redress some of the most unpalatable motifs of old-style cowboy literature and any fan of films like Soldier Blue and Little Big Man or Dee Brown’s iconoclastic book Bury My Heart at Wounded Knee will feel a grim sense of vicarious satisfaction and redress at most of the stories here.

There’s also a huge degree of world-weary cynicism that wasn’t to be found in other comics until well past the Watergate Scandal, when America as a whole lost its social and political innocence…

Issue #13 ‘The Killer’s Last Wish!’ again tugged the heartstrings in the tale of a lovable old man and his greedy, impatient son, with Hex the unlikely arbiter of final justice. ‘Killers Die Alone!’ is an vicious tear jerker as Hex’s only friend dies to save him from the vengeance of killers who blame the bounty man for their brother’s death, whilst ‘Grasshopper Courage’ (#16 – Hex didn’t appear in #15) displays a shrewd grasp of human nature as Hex and an inept young sheriff track a gang of stagecoach robbers.

‘The Hangin’ Woman’ in #17 is a classy thriller wherein Hex runs afoul of a sadistic harridan who rules her hometown with hemp and hot lead, after which ‘The Hoax’ finds him embroiled in a gold-rush scam that – as usual – ends bloody.

With this tale the length of the stories, always growing, finally reached the stage where they pushed everything else out of the comic for the first time. Before too long the situation would become permanent. ‘Demon on my Trail’ in #19 dealt with kidnapping and racism, whilst ‘Blood Brothers’ (written by Arnold Drake) again addressed Indian injustice as Hex is hired by the US Cavalry to track down a woman stolen by a charismatic “redskin”.

Albano returned for ‘The Gunfighter’, as an injured Hex at last hinted about his veiled past while tracking a gang of killers, but it was new writer Michael Fleisher (assisted at first by Russell Carley) who would reveal Hex’s secrets beginning with Weird Western Tales #22’s ‘Showdown at Hard Times’.

A chance meeting in a stagecoach sets a cabal of ex-Confederate soldiers on the trail of their former comrade for some unrevealed betrayal that inevitably ends in a six-gun bloodbath and introduces a returning nemesis for the grizzled gunslinger.

More is revealed in ‘The Point Pyrrhus Massacre!’ as another gang of Southern malcontents attempt to assassinate President Ulysses Grant, with Hex crossing their gun-sights for good measure.

Issue #24 was illustrated by Noly Panaligan, and ‘The Point Pyrrhus Aftermath!’ finds the grievously wounded Hex a sitting duck for every gunman hot to make his reputation, and depending for his life on the actions of a down-and-out actor…

‘Showdown with the Dangling Man’ looked at shady land deals and greedy businessmen with a typically jaundiced eye – and grisly imagination – whilst train-robbers were the bad-guys in the superb ‘Face-Off with the Gallagher Boys!’, illustrated by the inimitable Doug Wildey. Issue #27, by Fleisher & Panaligan featured ‘The Meadow Springs Crusade’ as the bounty hunter is hired to protect suffragettes agitating for women’s rights in oh-so-liberal Kansas, before ‘Stagecoach to Oblivion’ (drawn by George Moliterni) sees him performing the same service for a gold-shipping company.

Hex’s awful past is finally revealed in #29’s ‘Breakout at Fort Charlotte’, a 2-part extravaganza that gorily concludes with ‘The Trial’ (illustrated by Moliterni), as a battalion of Confederate veterans pass judgement on the man they believe to be the worst traitor in the history of the South.

‘Gunfight at Wolverine’ is a powerful variation on the legend of Doc Holliday after which the Hex portion of the book concludes with a 2-part adventure from Weird Western Tales #32 and 33, drawn by the great José Luis García-López.

‘Bigfoot’s War’ and ‘Day of the Tomahawk’ is a compelling tale of intrigue, honour and double-cross as Hex is again hired to rescue a white girl from those incorrigible “injuns” – and, as usual, hasn’t been told the full story…

Jonah Hex is the most unique and original character in cowboy comics, darkly comedic, rousing, chilling and cathartically satisfying. It’s a Western for those who despise the form whilst being the perfect modern interpretation of a great storytelling tradition. No matter what your reading preference, this is a collection you don’t want to miss.
© 1970-1976, 2008 DC Comics. All Rights Reserved.

Mac Raboy’s Flash Gordon: Volume 1 Sunday Strips from 1948-1953


By Don Moore & Mac Raboy (Dark Horse)
ISBN: 978-1-56971-882-7

By most lights Flash Gordon is the most influential comic strip in the world. When the hero debuted on Sunday January 7th 1934 (with the superb Jungle Jim running as a supplementary “topper” strip) as an answer to the revolutionary, inspirational, but quirkily clunky Buck Rogers by Philip Nolan and Dick Calkins (which also began on January 7th, but in 1929) two new elements were added to the wonderment; Classical Lyricism and poetic dynamism. It became a weekly invitation to stunning exotic glamour and astonishing beauty.

Where Rogers blended traditional adventure and high science concepts, Flash Gordon reinterpreted fairy tales, heroic epics and mythology, spectacularly draping them in the trappings of the contemporary future, with varying ‘Rays’, ‘Engines’ and ‘Motors’ substituting for trusty swords and lances – although there were also plenty of those – and exotic craft and contraptions standing in for galleons, chariots and magic carpets. It was a narrative trick that kept the far-fetched satisfactorily familiar – and was continued by Raboy and Moore in their run. Look closely and you’ll see cowboys, gangsters and of course, flying saucer fetishes adding contemporary flourish to the fanciful fables in this volume…

Most important of all, the sheer artistic talent of Raymond, his compositional skills, fine line-work, eye for unmuddled detail and just plain genius for drawing beautiful people and things, swiftly made this the strip that all young artists swiped from.

When all-original comic books began a few years later, literally dozens of talented kids used the clean-lined Romanticism of Gordon as their model and ticket to future success in the field of adventure strips. Almost all the others went with Milton Caniff’s expressionistic masterpiece Terry and the Pirates (and to see one of his better disciples check out Beyond Mars, illustrated by the wonderful Lee Elias).

Flash Gordon began on present-day Earth (which was 1934, remember?) with a rogue planet about to smash the World. As global panic ensued, polo player Flash and fellow passenger Dale Arden narrowly escaped disaster when a meteor fragment downed their airliner. They landed on the estate of tormented genius Dr. Hans Zarkov, who imprisoned them in the rocket-ship he had built.

His plan? To fly the ship directly at the astral invader and deflect it from Earth by crashing into it…!

Thus began a decade of sheer escapist magic in a Ruritanian Neverland: a blend of Camelot, Oz and every fabled paradise that promised paradise yet concealed hidden vipers, ogres and demons, all cloaked in a glimmering sheen of sleek futurism. Worthy adversaries such as utterly evil but magnetic Ming, emperor of the fantastic wandering planet; myriad exotic races and shattering conflicts offered a fantastic alternative to drab and dangerous reality for millions of avid readers around the world.

Alex Raymond’s ‘On the Planet Mongo’ with Don Moore doing the bulk of the scripting, ran every Sunday until 1944, when the artist joined the Marines. On his return he eschewed wild imaginings for sober reality and created the gentleman detective serial Rip Kirby. The continuous, unmissable weekly appointment with sheer wonderment, continued under the artistic auspices of Austin Briggs – who had drawn the daily black and white instalments since 1940.

In 1948, eight years after beginning his career drawing for the Harry A. Chesler production “shop” comicbook artist Emanual “Mac” Raboy took over the illustration of the Sunday page. Moore remained as scripter and began co-writing with the artist.

Raboy’s sleek, fine-line brush style, heavily influenced by his idol Raymond, had made his work on Captain Marvel Jr., Kid Eternity and the especially Green Lama a benchmark of artistic quality in the proliferating superhero genre. His seemingly inevitable assumption of the extraordinary exploits led to a renaissance of the strip and in the rapidly evolving post-war world Flash Gordon became once more a benchmark of timeless, escapist quality that only Hal Foster’s Prince Valiant could touch.

This first 260 page volume, produced in landscape format and printed in bold stark monochrome (although one or two strips appear to have been scanned from printed colour copies) covers the period January 8th 1948 to May 10th 1953 and opens with Flash as President of Mongo when Slyk, a refugee from the believed-uninhabited moon of Lunita, arrives. Beseeching assistance to liberate his world from the tyrannical depredations of the wicked siblings Rudo and Lura, the Lunite accompanies Flash, Dale Arden and Dr. Zarkov to his hidden moon where the heroes are soon captured before Slyk saves the day.

This short transitional tale set up an unfailingly popular formula of nightmarish beasts, distressed damsels and outrageous adventure that would last until Raboy’s death in 1967.

Returning to Mongo Flash and Co. discovered a red comet hurtling towards that fabulous world. Whilst trying to deflect it they become trapped by the civilisation who inhabit its interior, creatures to whom gravity is but a toy… Once more romance, intrigue and beautifully depicted action were the order of many days until the trio toppled the masters and placed far more agreeable rulers in charge, saving their adopted world and the greater universe.

The saga lasted until June of 1949 and was promptly followed by a stunning undersea odyssey as a brief trip to Mongo’s beaches led Flash and Dale into murky waters when they rescued captivating Merma from monstrous sub-sea marauder Sharki and became enmeshed in a watery range-war and tricky romantic quadrangle involving hidden kingdoms, scaly savages and outrageous leviathans and sea-beasts.

It was off to the frozen principality of Polaria next where ambitious Prince Polon was covering up a plague of giant monsters preying on the people. Of course the scurvy villain was behind the plot, using size-shifting rays and his ultimate aim was to become dictator of all Mongo…

The scheme obviously gave other regional rulers ideas. No sooner did President Flash return than he was off again to the Tropix Islands where “Queen” Rubia had fomented rebellion and seceded from the democratic federation of Mongo States. Hands-on Flash went undercover with Dale in an Arabian adventure to rival Sinbad’s greatest: before the people were liberated and the despots destroyed there was a panoply of spectacular action and fantastic creatures to survive…

Rubia, defeated, was dispatched to the prison moon Exilia, but all was not right on that grim penal colony. Once more surreptitiously investigating our hero discovered that villains had taken over the penal-planet and were preparing to attack civilized Mongo. Luckily Rubia and criminal mastermind Zin believed Flash to be his own double, dispatched to Exilia for impersonating the President – but they’re were not fooled for long…

This awesome extended epic ran from 6th March to November 5th 1950 and was followed by a proposed change-of-pace as Flash and Dale took off for a much-needed vacation on Earth. Unfortunately ever-malicious Rubia sabotaged their ship and they crash-landed on the unexplored Planet Zeta. It surely came as no surprise to fans when they discovered another beautifully barbarous lost civilisation there…

Zeta was a world of colossal plants and feudal warriors, but hid a dangerous secret. Something in the environment consumed metal. Within minutes Flash and Dale saw their ship and weapons melt away… Befriended instead of attacked the castaways found the inhabitants lived on a world seemingly immune to technological advancement, controlled by “wizards” who soon decided that Flash was a threat…

Flash discovers the metal-eating plague was artificial and helped the Zetans rebel and they helped him construct a new ship. Once more en route for Earth Flash and Dale encountered a stranger meteor, but without further mishap arrived safely. On March 25th 1951 (17 years and some months after they departed) two of earth’s first star-travellers finally returned to their birthworld and were feted like royalty. Sadly they should have paid closer attention to that vagrant space-rock as soon, Earth was under attack by strategically aimed meteors.

With Einsteinish Professor Brite in tow, Flash and Dale tracked the attacks to the Moon where they met beetle-men and human dictator Rak who planned to conquer Earth with his lunar meteor gun. He had never encountered a man like Flash Gordon before…

With Rak’s threat ended Flash helped Earth build a sentinel Space Platform, but when he, Dale, engineer Dr. Ruff and his annoying niece Ginger began work 1000 miles up they clashed with a strange race of flying saucer-riding space gnomes from Mars…

At this time Mars clearly preferred, if not actually needed, Earth women and with Dale and Ginger abducted, another sterling romp ensued. Flash outfoxed the malign gnome-king Toxo before subsequently leading a full expedition to the Red planet where he discovered another advanced feudal civilisation and that Martian women – or at least their Queen, Menta – had no worries, looks-wise…

Menta was however, a spoiled and murderous psychopath determined to conquer Earth…

This epic ran until February 24th 1952, whereupon Flash returned to Earth to discover his homeworld gripped in a new Ice Age. Jetting to the Arctic the good guys found Frost Giants from Saturn (the fifth moon Rhea to be exact) and that the big Freeze was artificially induced. Although he destroyed their forward base the Giants dragged Flash back to Rhea and inadvertently introduced human smallpox into their population…

Earth commander “Icy” Stark abandoned Dale after a space battle but Flash, with new Rhean allies rescued her and once more led a hostage society to overthrow its unfit rulers. On the return to Earth the fleet encountered a guided comet and met a new foe in Pyron the Comet Master.

Reunited with Dr. Zarkov the heroes battled the demented scientist’s horrendous creatures, saving Earth from flaming doom but were catapulted helplessly to the surface of enigmatic Venus for the last complete adventure in this stellar collection.

Not only is our solar system teeming with unsuspected life, but it appeared most of it was ruled by complete sods, as Flash, Dale and Zarkov battled winged tree-men, swamp horrors and the nefarious overlord Stang, enduring staggering hardship and hazard before crushing the tyrant and freeing two separate races from terror.

With a new ship, the far-flung travellers set off for Earth but were forced to land on the Moon where a secret human base had been established. For unknown reasons Dr. Stella and her thuggish aide Marc detained and delayed them, but when an increasing number of close shaves and mysterious accidents occurred, a little digging revealed that they were the unwitting guests of ruthless space pirates…

As is probably fitting for one of the world’s greatest continuity strips this first volume ends on a gripping cliffhanger, but with so much incredible action, drawn with such magnificent style there’s no way any fan of classic adventure can possibly feel short-changed

Mac Raboy was the last of the Golden Age of romanticist illustrators, but his lush and lavish flowing adoration of the perfected human form was already fading from popular taste. The Daily feature at this time had already switched to the solid, chunky, He-manly, burly realism of Dan Barry and even Frank Frazetta. Here, however, at least the last outpost of beautiful elegant heroism and gracefully pretty perils prevail, thanks to these Dark Horse volumes which you can visit just as often as Flash and Dale popped between planets…
© 2003 King Features Syndicate Inc. ™ Hearst Holdings, Inc. All Rights Reserved.

Superman: Tales from the Phantom Zone


By Jerry Siegel, Edmond Hamilton, Otto Binder, Curt Swan & various (DC Comics)
ISBN: 978-1-4012-2258-1

Superman is comics’ champion crusader: the hero who effectively started a whole genre and, in the decades since his spectacular launch in June 1938, one who has survived every kind of menace imaginable. With this in mind it’s tempting and very rewarding to gather up whole tranches of his prodigious back-catalogue and re-present them in specifically-themed collections, such as this sinister set of sorties into the stark and silent realm of nullity designated the Phantom Zone: a time-proof timeless prison for the worst villains of lost planet Krypton.

This captivating trade paperback collection (gathering material from Adventure Comics #283, 300, Action Comics #336, Superman’s Girl Friend, Lois Lane #33, Superman’s Pal, Jimmy Olsen #62, Superman #157, 205, Superboy #89, 104 and Who’s Who in the DC Universe volume 18) represents appearances both landmark and rare, crafted by the many brilliant writers and artists who have contributed to the Kryptonian canon over the years.

Naturally, this terrific tome begins with the very first appearance of the dolorous dimension in ‘The Phantom Superboy’ by Robert Bernstein & George Papp (from Adventure Comics #283 April, 1961).

Here, a mysterious alien vault smashes to Earth and the Smallville Sensation finds sealed within three incredible super-weapons built by his long-dead dad Jor-El. There’s a disintegrator gun, a monster-making de-evolutioniser and a strange projector that opens a window into an eerie, timeless dimension of stultifying intangibility.

However, as Superboy reads the history of the projector – used to incarcerate Krypton’s criminals – a terrible accident traps him inside the Phantom Zone and only by the greatest exercise of his mighty intellect does he narrowly escape…

Next is pivotal 2-part tale ‘Superboy’s Big Brother’ (by Robert Bernstein & Papp from Superboy #89, June 1961) in which an amnesiac, super-powered space traveller crashes in Smallville. Slightly older than Superboy, the befuddled visitor speaks Kryptonese and carries star-maps written by the long-dead Jor-El…

Jubilant, baffled and suspicious in equal amounts, the Boy of Steel eventually, tragically discovers ‘The Secret of Mon-El’ by accidentally exposing the stranger to a fatal, inexorable death before desperately providing critical life-support by depositing the dying alien in the Phantom Zone until a cure can be found…

Superman’s Girl Friend, Lois Lane #33 (May 1962), by a sadly unknown writer but illustrated by the always exceptional art team of Curt Swan & George Klein, further explored the dramatic potential of the Zone in ‘The Phantom Lois Lane!’ wherein a temporarily deranged Lana Lang dispatches all her romantic rivals for the Man of Tomorrow’s affections to the extra-dimensional dungeon.

From one month later, ‘Superman’s Phantom Pal!’ (Leo Dorfman, Swan & Klein as seen in Superman’s Pal, Jimmy Olsen #62) Jimmy Olsen in his Elastic Lad role is drawn through a miniscule rip in the fabric of reality and joins Mon-El in the Zone where the plucky cub reporter faces down the worst of Krypton’s villains and resists their ultimate temptation…

Adventure Comics #300 (September 1962) saw the launch of the Legion of Super-Heroes in their own series by Jerry Siegel, John Forte & Al Plastino. That premier yarn, ‘The Face Behind the Lead Mask!‘, pits Superboy and the 30th century champions against an unbeatable foe until Mon-El intervenes, briefly freed from a millennium of confinement to save the day…

‘The Super-Revenge of the Phantom Zone Prisoner!’ by Edmond Hamilton, Swan & Klein (Superman#157, November 1962) saw the introduction of power-stealing Gold Kryptonite and Superman’s Zone-o-phone – which allows him to communicate with the incarcerated inhabitants – in a stirring tale of injustice and redemption. Convicted felon Quex-Ul uses the device to petition Superman for release since his sentence has been served, and despite reservations the fair-minded hero can only agree.

However further investigation reveals Quex-Ul has been framed and is wholly innocent of any crime, but before Superman can explain or apologise, he has to avoid the deadly trap the embittered and partially mind-controlled parolee has laid for the son of the Zone’s discoverer…

Superboy #104 (April 1963) contained an epic two-part saga ‘The Untold Story of the Phantom Zone’ and ‘The Crimes of Krypton’s Master Villains’. Crafted by Hamilton & Papp it describes Jor-El’s discovery of the Zone, his defeat of ambitious political criminal Gra-Mo and the reasons the vault of super-weapons was ultimately dispatched into space, after which ‘The Kid who Knocked Out Superboy!’ (illustrated by Swan & Klein) sees Gra-Mo return to take vengeance on the son of his nemesis.

‘The Man from the Phantom Zone!’ (Hamilton, Swan & Klein from Action Comics #336, April 1966) finds Superman releasing another convict whose time was served, leading to a captivating crime mystery in the Bottle City of Kandor as 50-year old juvenile delinquent Ak-Var discovers life in a solid and very judgemental world a most mixed blessing…

By April 1968, times and tone were changing, as seen in ‘The Man Who Destroyed Krypton!’ (Superman #205, Otto Binder & Plastino) as alien terrorist Black Zero comes to Earth, determined to blow it up just as he had planet Krypton decades ago!

Overmatched and stunned by the truth of his world’s doom, the Man of Steel is convinced that releasing Jax-Ur, the Zone’s wickedest inhabitant, is the only way to save his adopted homeworld… an absorbing, enthralling, and surprisingly gritty tale of vengeance acting as the perfect way to end this eclectic collection.

With a comprehensive informational extract from the 1986 Who’s Who in the DC Universe entry from the Zone and its most notorious inmates, illustrated by Rick Veitch, this compelling collection is an intriguing introduction to the aliens hidden amongst us and a superb treat for fans of every vintage.
© 1961, 1962, 1963, 1964, 1966, 1968, 1986, 2009 DC Comics. All Rights Reserved.

Star Wars: A New Hope – The 40th Anniversary


By Jess Harrold, Jordan D. White, Heather Antos & various (Marvel)
ISBN: 978-1-3029-1128-7

I’m sure we’re all familiar with the mythology of Star Wars. What you might not know – or maybe remember – is that the first glimpse future fanatics got of its enthrallingly expansive, potential-packed continuity and mythology-in-the-making way back in 1977 was the premier issue of the Marvel comicbook tie-in.

It hit US shelves and spinner racks two weeks before the film launched in cinemas (that screen release being May 25th, fact-fans), setting the scene for a legion of fans and kick-starting a phenomenon which encompassed the initial movie trilogy and expanded those already-vast conceptual horizons.

Marvel had an illustrious run with the franchise: nine years’ worth of comics, specials and paperback collections before the series ended in 1986.

After an abortive miniseries try-out in 1987-1988 from Blackthorne Publishing, regular comicbook exploits were properly reinstated in 1993 by Dark Horse Comics who built on the film legacy with numerous titles – supplemented by three more movies – until Disney acquired the rights to Star Wars in 2012.

The home of Donald & Mickey had already acquired Marvel Comics (in 2009) and before long the original magic was being rekindled…

When Marvel relaunched the enterprise, they included not just a core title but also solo books for the lead stars. Star Wars #1 debuted on January 14th 2015, with Princess Leia, Luke Skywalker, Darth Vader and Poe Damaron coming soon after. They haven’t looked back since.

2017 was the 40th anniversary of the movie premiere and in a slyly subtle salute to the event many comics were earmarked for a rather novel event: variant covers depicting unforgettable moments from the cinematic Star Wars: A New Hope. These were commissioned as 48 key images that would combine to relate and encapsulate the entire tale in an entirely new way.

Just So’s You Know: variant covers are alternative frontages for some comicbooks, usually by big-name artists; often “homaging” earlier covers or as part of an event, commemoration or even trends such as Skottie Young’s occasional series of star characters depicted as comedic babies. Star Wars #1 (2015) was released with a staggering 70 variant covers. Successive issues also had a plethora of the same.

This gleefully exuberant hardcover art-collection (also available in eBook formats), takes that sales-boosting process to a new level; gathering those covers designed to celebrate A New Hope and presenting them as a new way of enjoying the original story…

Following ‘Star Wars and Marvel’, which explains the process and progression of the project, those crucial moment-as-iconic-images – accompanied by narrative guides, appropriate quotes and often alternate sketch ideas and works-in-progress – unfold to tell a well-known tale of a galaxy long ago and far, far away…

Juan Giménez sets things off with ‘It is a period of Civil War…’, after which Stuart Immonen, Ryan Stegman & Jordan Boyd and Meghan Hetrick carry us from confrontations in space to the surface of Tatooine.

In quick succession Terry & Rachel Dodson, Pepe Larraz & David Curiel, Kevin Wada, Marc Laming & Matthew Wilson, Leinil Francis Yu & Sunny Gho, Paul Renaud and Javier Rodríguez advance the tale to the moment old hermit Ben Kenobi tells a young warrior-to-be ‘You must learn the ways of The Force.’

Stunning images follow from Rod Reis, Jef Dekal, Kevin Nowlan, Mike Mayhew, Greg Land & Edgar Delgado, David Marquez, Chip Zadarsky, Will Robson& Jordan Boyd and Jen Bartel before Stephanie Hans steals the show with a stunning rendition of the death of Alderaan for ‘No Star System will dare oppose the Emperor now.’

The memorable moments come thick and fast as Julian Totino Tedesco, David Lopez, Reilly Brown & Jim Charalampidis, Caspar Wijngaard, Paulina Ganucheau, Paolo Rivera, Daniel Acuña, Russell Dauterman & Matthew Wilson, Amy Reeder carry us ever onward until Tradd Moore & Wilson nail the key moment in a trash compactor where Han Solo utters the immortal phrase ‘I got a bad feeling about this.’

Taking us into the third act and final straits, Ed McGuiness, Mark Morales & Laura Martin, Nick Roche & Jordan Boyd, Chris Samnee & Wilson, Adi Granov, Greg Smallwood, Declan Shalvey & Jordie Bellaire, Rahzzah, Ryan Level & Boyd, Kris Anka, Will Sliney & Rachelle Rosenberg, Ashley Witter, Mark Brooks, Salvador Larroca & Angel Unzueta, Daniel Warren Johnson & Mike Spicer and Mike Del Mundo visualise the thrilling final fight culminating in Phil Noto’s triumphal procession scene in ‘Remember, The Force will be with you, always’…

Backing up the picture feast is text feature ‘The Guardians of the Galaxy Far, Far Away’ wherein Marvel Star Wars editor Jordan D. White discusses the project with comics writers Jason Aarons (Star Wars) and Kieron Gillen (Darth Vader, Star Wars: Doctor Aphra, Star Wars) whilst Heather Antos incites insights from illustrators Terry Dodson, Stephanie Hans, Mike Mayhew and Will Sliney on ‘How to Draw Star Wars the Marvel Way‘ for the anniversary project.

This comes with a multitude of non-Anniversary images from Mayhew, John Cassady, Immonen, the Dodsons, Yu, Brooks, Francesco Francavilla, Lee Bermejo, Michael Allred, Tula Lotay, Skottie Young, Alex Ross, Simone Bianchi, Granov, Kaare Andrews, Giménez, Kamome Shirahama, Samnee, Joe Quesada, Francesco Mattina, Giuseppe Camuncoli and David Aja.

Wrapping up the fabulous picture-fest is a stroll down memory lane for comics fans as ‘The Greatest Space-Fantasy of All!’ harks back to that initial comics release: reprinting adapter Roy Thomas’ introductory ‘Star Warriors’ columns and the full first issue as translated from an original, uncut shooting script by illustrator Howard Chaykin (and yes, that does mean scenes that didn’t make it into any cut of the movie…).

The Star Wars franchise has spawned an awful lot of comics, but this isn’t really one of them. It is, however, a fascinating art compendium commemorating the verve, vitality and sheer impact of the source material in a way no fan could possibly…
STAR WARS and related text and illustrations ™ and/or © of Lucasfilm Ltd. and/or its affiliates. © & ™ of Lucasfilm Ltd. All rights reserved.

Tintin in America


By Hergé & various; translated by Leslie Lonsdale-Cooper & Michael Turner (Egmont)
ISBN: 978-1-40520-802-4 (HB)                    : 978-1-40520-614-3 (PB)

By the time Georges Remi, known the world over as Hergé, began the boy-hero’s third adventure Tintin in America (which ran from 1931-1932), he was well on the way to mastery of his art but was still growing as a writer. Although the periodical format meant that a certain degree of broad comedy and seemingly directionless, action was necessary to keep the attention of the reader, his ability to integrate these set-piece elements into the building of a complete narrative was still developing.

Georges Prosper Remi created a true masterpiece of graphic literature with his many tales of a plucky boy reporter and his entourage of iconic associates. Singly, and later with assistants including Edgar P. Jacobs, Bob de Moor and the Hergé Studio, Remi completed 23 splendid volumes (originally produced in brief instalments for a variety of periodicals) that have grown beyond their popular culture roots and attained the status of High Art.

Like Charles Dickens with The Mystery of Edwin Drood, Hergé died in the throes of creation, and final outing Tintin and Alph-Art remains a volume without a conclusion, but still a fascinating examination and a pictorial memorial of how the artist worked.

It’s only fair though, to ascribe a substantial proportion of credit to the many translators whose diligent contributions have enabled the series to be understood and beloved in 38 languages. The subtle, canny, witty and slyly funny English versions are the work of Leslie Lonsdale-Cooper & Michael Turner.

On leaving school in 1925, Remi worked for Catholic newspaper Le XXe Siécle where he fell under the influence of its Svengali-like editor Abbot Norbert Wallez. The following year, the young artist – a dedicated boy-scout – produced his first strip series: The Adventures of Totor for the Boy Scouts of Belgium monthly magazine.

By 1928 was in charge of producing the contents of Le XXe Siécles children’s weekly supplement Le Petit Vingtiéme.

He was unhappily illustrating The Adventures of Flup, Nénesse, Poussette and Cochonette when Abbot Wallez urged Remi to create a new adventure series. Perhaps a young reporter who would travel the world, doing good whilst displaying solid Catholic values and virtues?

And also, perhaps, highlight and expose some the Faith’s greatest enemies and threats…?

Having recently discovered the word balloon in imported newspaper strips, Remi decided to incorporate this simple yet effective innovation into his own work. He would produce a strip that was modern and action-packed. Beginning January 10th 1929, Tintin in the Land of the Soviets appeared in weekly instalments, running until May 8th 1930.

The boy-hero – a combination of Ideal Good Scout and Remi’s own brother Paul (a soldier in the Belgian Army) would be accompanied by his dog Milou (Snowy to us Brits) and report back all the inequities from the “Godless Russias”.

The strip’s prime conceit was that Tintin was an actual foreign correspondent for Le Petit Vingtiéme…

The odyssey was a huge success, assuring further – albeit less politically charged and controversial – exploits to follow. At least that was the plan…

Following directly on from Tintin in the Congo the valiant juvenile journalist heads for Chicago to sort out the gangster Al Capone, whose diamond smuggling enterprise he had inadvertently scotched whilst in Africa. However, Capone and his hoods are ready and waiting…

Thwarting the plots and schemes of the legendary gangster make for thrilling, uproarious reading, full of chases, fights and hairsbreadth escapes, but events take a darker turn – and broad detour – once Capone’s biggest rival Bobby Smiles enters the picture.

Head of the Gangsters Syndicate of Chicago, Smiles first tries to buy Tintin off and, when he is furiously rebuffed, tries repeatedly to have the nosy, crime-busting reporter killed.

Setting a trap with the police, Tintin smashes the GSC and chases Smiles out west to Redskin City, only to fall foul of a tribe of Indians the mobster has hoodwinked into attacking the indomitable lad.

Hergé had a life-long fascination with the American West, and it featured in many of his works (such as Tim the Squirrel and Popol Out West). It’s also clear that he watched a lot of movies, as many signature Western set-pieces are adapted to strip format as Tintin and Snowy hunt Smiles – a thrilling pursuit involving railroad chases, dynamite sabotage, a prairie wildfire and even tying our heroes to the tracks before the boy and his dog finally capture the desperate thug.

Returning to Chicago, Tintin is once more the target of the remaining criminal gangs, but they prove no match for his resourceful ingenuity, and the brave Belgian leaves America a better, cleaner place…

With this somewhat long and rambling series of exploits – still not quite a cohesive narrative – Hergé begins to pepper the instalments with sly, dry social commentary, beginning the process of sophisticating the stories. He also adds satire to the breakneck slapstick – an acknowledgement that adults, too, were devout fans and followers of the strip.

The comedy of such moments as the rush of speculators when oil is found on the Indian Reservation, or the inept way in which cowboys try to lynch Tintin and Snowy (is that PC these days? – Can’t decide, but it is still awfully funny), is graphically interesting, but surely aimed at a more worldly and cynical consumer.

Like your kids, or you…

Tintin in America: artwork © 1945, 1973, 2016 Editions Casterman, Paris & Tournai.
Text © 1978, Egmont UK Limited. All Rights Reserved.

Superman Smashes the Secret of the Mad Director


By George S. Elrick and anonymous (Whitman)
ASIN: B000H7WMWA

It’s Superman’s Birthday! Sadly, more people know the Man of Steel as a screen star than a paragon of print.

I bang on a lot about comics as an art form and (justifiably, I think) decry the fact – despite the current vogue for superhero movies – that printed comics have never been given the mainstream recognition other forms of popular creative expression enjoy. I also encourage all and sundry to read more graphic narrative (I’m blurring my own terms here by including any product where text and image work co-operatively to tell a story, rather than simply a sequence of pictures with words attached), and I’m judicious and even selective (really and truly – there’s stuff I’m never going to share and recommend because, by most critical criteria, it’s better off ignored and forgotten).

However sometimes I’m caught in a bind: I tend to minimise the impact of nostalgia on my beloved world of “funnybooks”, but so often that irresistible siren call from the Golden Years will utterly trump any hi-falutin’ aesthetic ideal and proselytising zeal for acceptance and recognition.

Good luck finding this one; it’s well worth the search.

Superman Smashes the Secret of the Mad Director is such a product from a simpler time when it could be truly said that everybody had seen some sort of comic in their lives (not so easy to claim these days, I fear): a standard paperback most probably released to capitalise on the groundbreaking Saturday morning cartoon series The New Adventures of Superman (first hit for the fledgling Filmation Studios) than on the periodical delights of the “World’s Best Selling Comics Magazine!”

The half-hour cartoon show was a huge success, running three seasons; initially piggybacked with Superboy in its first year (beginning September 10th 1966), expanding into The Superman/Aquaman Hour of Adventure in 1967 and finally The Superman/Batman Hour in 1968. It was cancelled in September 1969 due to pressure from the censorious Action For Children’s Television who agitated against it for its unacceptably violent content!

As was the often the case in those times Big Little Books were produced under license by Whitman Publishing (the print giant that owned Dell and Gold Key Comics) in a mutually advantageous system that got books for younger readers featuring popular characters and cartoon brands (Man From U.N.C.L.E., the Monkees, Shazzan!, Flintstones, Journey to the Centre of the Earth, Batman, even the Fantastic Four amongst literally hundreds of others) into huge general store chains such as Woolworth’s, thus expanding recognition, product longevity – and hopefully sales.

Don Markstein’s superb Toonopedia site defines Big Little Books as: a small, square book, usually measuring about 3″x3″, with text on the left-hand pages and a single full-page illustration on the right. Big Little Books were originally created in the 1930s, to make use of small pieces of paper that had formerly gone to waste when magazines were trimmed after printing. By running a separate publication on paper that would otherwise go in the trash, the printer was able to create a salable product almost for free.

Big Little Books were an ideal way to merchandise comic strip characters, as the drawings could simply be taken directly from the strips themselves. Big Little Books flourished during the days of pulp magazine publishing, which mostly came to an end after World War II. The form was revived in the 1960s, partly as a nostalgia item, and has been used sporadically ever since. These latter-day Big Little Books are generally printed on better paper, and some, at least, have color illustrations.

This novel for children, written by BLB mainstay George S. Elrick, is slightly different, having no colour illustrations on its 166 interior pages and reformatted like a bookstore paperback of the sort that proliferated during the 1960s “Camp Superhero Craze” (check out our archived review for High Camp Super-Heroes for a handy example), and tells a rather good action/mystery yarn about a demented movie maker whose search for ultimate realism draws investigative reporters Clark Kent and Lois Lane into a pretty pickle…

To be frank the illustrations are pretty poor, originals not clipped pictures, but ineptly traced from reference material provided by comics drawn by the great Kurt Schaffenberger. Still, the wholesome naivety, rapid pace and gentle enthusiasm of the package surprised and engrossed me – even after the more than forty years since I last read it.

It’s a crying shame that the world still won’t take comics seriously nor appreciate the medium’s place and role in global society and the pantheon of Arts. Still, as long as graphic narrative has the power to transport such as me to faraway, better places I’m not going to lose too much sleep over it…

© 1966 National Periodical Publications, Inc. All Rights Reserved.

It’s A Bird…


By Steven T. Seagle & Teddy Kristiansen (Vertigo)
ISBN: 978-1-4012-0109-8 (HB)                    :987-1-4012-7288-3 (TPB)

Since his debut in June 1938 Superman has proven to be many things to billions of people, to the point of even changing their lives and shaping their actions.

It’s a Bird… was originally released in 2004 (and recently re-released in a new edition): offering something of a departure from typical Superman graphic novel fare with author Steven T. Seagle working through his understandable angst about writing the ongoing adventures of the Man of Steel without simply rehashing what has gone before.

Seagle (whose other comics work includes Uncanny X-Men, Sandman Mystery Theatre and Big Hero 6, and is part of TV cartoon creation collective Man of Action) actually scripted Superman #190-200 – published between April 2003 and February 2004.

The intriguing, demi-therapeutic exercise revealed in this slim and beguiling pictorial introspection deals with the author’s misgivings about contributing to the canon of an eternally unfolding legend.

However, underpinning what might so easily become a self-gratifying ego-stroke is a subtle undercurrent of savvy verity which strikes a chord with many creative professionals and insightful consumers as the professional writer finally finds the themes he needs to explore to be satisfied with his commission.

Let’s be honest here, every comic fan, indeed every twitcher and hobbyist, looks for a way to present and explain their particular passion to the “real” world and not feel like an imbecile in the process…

“Steve” is a writer working through some emotional baggage. He is still coming to terms with his family’s gradual disintegration – mental, physical and spiritual – from hereditary genetic disease Huntington’s Disease (Chorea, as was).

In everyday life, his father has gone missing, his mom and partner are making the “let’s have kids” noises whilst Steve’s waiting for the hammer to fall regarding his own potential prognosis with a condition that cannot be beaten…

He never wanted to write comics – even though he’s successful at it – and now his editor wants him to write Superman. He’s never had any feeling for the character or the medium and his damned editor just keeps on and on and on about… You get the picture?

It’s a Bird… is slow and lyrical in its deconstructive self-absorption as Steve makes his choices, and Teddy Kristiansen’s range of enticing drawing styles is a marvel and won him the 2005 Eisner Award for Best Painter/Multimedia Artist (Interior).

If you feel the urge to go beyond the panel borders of your private obsession, this one is well worth a look.
© 2004, 2017 DC Comics. All Rights Reserved.

The Avengers versus Thanos


By Jim Starlin, Mike Friedrich, Steve Englehart, Steve Gerber, Scott Edelman, Don Heck, Bob Brown, John Buscema, Mike Zeck & various (Marvel)
ISBN: 978-0-7851-6850-8

With another Marvel Cinematic Universe film scoring big around the world, here’s a timely trade paperback and eBook edition to augment the celluloid exposure and cater to movie fans wanting to follow up with a comics experience that fills in all the gaps.

After Marvel mainstays Steve Ditko and Jack Kirby left the company, the burgeoning publisher brought in a raft of young newcomers to fill the void. One of the most successful of these was Jim Starlin who especially rose to the occasion by masterminding a vast and sprawling cosmic epic using a constantly failing property various stalwarts of the House of Ideas could not make a hit…

Captain Marvel was an alien on Earth, a defector from the militaristic Kree empire who fought for Earth and was atomically bonded to professional sidekick Rick Jones by a pair of wristbands allowing them to share the same space in our universe. When one was here, the other was trapped in the antimatter dimension designated the Negative Zone.

After meandering around the Marvel Universe for a while, continually one step ahead of cancellation (the series had folded many times, but always quickly returned – primarily to secure the all-important trademark name), Mar-Vell was handed to Starlin – and the young craftsman was left alone to get on with it.

With many of his fellow neophytes he began laying seeds (particularly in Iron Man, Sub-Mariner and Daredevil) for a saga that would in many ways become as well-regarded as the Jack Kirby Fourth World Trilogy that inspired it.

However, the Thanos War, despite many superficial similarities, would soon develop into a uniquely modern experience. And what it lacked in grandeur it made up for with sheer energy and enthusiasm…

Spanning February 1973-September 1974, this grandiose compendium (available in Trade Paperback and eBook editions) gathers and chronologically collates Iron Man #55, Captain Marvel #25-33, Marvel Feature #12, Daredevil #105-107, Avengers #125, Warlock #9-11 and 15, Avengers Annual #7, Marvel Two-in-One Annual #2 and concludes with a pertinent back-up from Logan’s Run #6 (June 1977: re-presenting Starlin’s entire early development of and engagement with one of comicbooks’ most popular villains.

The artistic iconoclasm began in Iron Man #55 (February 1973) where Mike Friedrich scripted Starlin’s opening gambit in a cosmic epic that would change the nature of Marvel itself.

Inked by Mike Esposito, ‘Beware… Beware… Beware the … Blood Brothers!’ introduces formidable and obsessive Drax the Destroyer; an immensely powerful humanoid trapped under the Nevada desert and in dire need of rescue by even more potent extraterrestrial invader Thanos…

That comes when the Armoured Avenger blazes in, answering a mysterious SOS, but only after brutally dealing with the secret invader’s bombastic and brutal underlings…

All this is merely a prelude to the main story which starts unfolding a month later in Captain Marvel #25, courtesy of Friedrich, Starlin, & Chic Stone, wherein Thanos unleashes ‘A Taste of Madness!’, changing exiled Mar-Vell’s fortunes forever…

When Mar-Vell is ambushed by a pack of extraterrestrial assassins, he is forced to admit that his powers have been in decline for some time. Unaware that an unseen foe is counting on that, Rick manifests from the Negative Zone to check in with sagacious scientific maverick Dr. Savannah, only to find himself accused by the savant’s daughter (and Rick’s beloved) Lou-Ann of her father’s murder…

Hauled off to jail, Rick brings in Mar-Vell who is suddenly confronted by a veritable legion of old foes before deducing who in fact his true enemies are…

Issue #26 then sees Rick freed from police custody to confront Lou-Ann over her seeming ‘Betrayal!’ (Starlin, Friedrich & Dave Cockrum). Before long, though, he and Mar-Vell realise they are the targets of psychological warfare: the girl is being mind-controlled whilst Super Skrull and his hidden “Masterlord” are manipulating them and others in search of a lost secret…

When a subsequent scheme to have Mar-Vell murder The Thing spectacularly fails, Thanos takes personal charge. The Titan is hungry for conquest and needs Rick because his subconscious conceals the location of an irresistible ultimate weapon.

Rick awakens to find himself ‘Trapped on Titan!’ (Pablo Marcos inks) not realising the villain has already extracted the location of a reality-altering Cosmic Cube from him. Rescued by Thanos’ hyper-powered father Mentor and noble brother Eros, the horrified human lad sees first-hand the extent of the genocide the death-loving monster has inflicted upon his own birthworld. Appalled and angry, Rick summons Captain Marvel to wreak vengeance…

Meanwhile on Earth, still-enslaved Lou-Ann has gone to warn the Mighty Avengers and summarily collapsed. By the time Mar-Vell arrives in #28 she lies near death. ‘When Titans Collide!’ (inks by Dan Green) reveals another plank of Thanos’ plan.

As the heroes are picked off by psychic parasite The Controller, the Kree Captain is assaulted by bizarre visions of an incredibly ancient being. Fatally distracted, he becomes the malevolent mind-leech’s latest conquest…

Al Milgrom inks ‘Metamorphosis!’ as Mar-Vell’s connection to Rick is severed before the Kree exile is transported to an otherworldly locale where a grotesque eight billion-year-old being named Eon reveals the origins of universal life whilst overseeing the abductee’s forced evolution into an ultimate warrior: a universal champion gifted with the subtly irresistible power of Cosmic Awareness…

Subsequently returned to Earth and reconnected to his frantic atomic counterpart, the newly-appointed “Protector of the Universe” confronts The Controller, thrashing the monumentally powerful brain-parasite in a devastating display of skill countering exo-skeletal super-strength in #30’s ‘…To Be Free from Control!’

Iron Man, meanwhile, has recovered from a previous Controller assault and headed for Marvel Feature #12 to join Ben Grimm in ending a desert incursion by Thanos’ forces before enduring ‘The Bite of the Blood Brothers!’ (Friedrich, Starlin, & Joe Sinnott), after which the story develops through the unseeing eyes of San Francisco-based swashbuckler Daredevil.

In DD #105, Matt Murdock has realised his new boss Kerwin Broderick has been sabotaging the attorney’s cases, and even hired warped mercenary Sergei Kravinoff AKA Kraven the Hunter to crush Daredevil’s investigative interference. When Kraven abducts his lover The Black Widow, the hero tries to save her but is thrown to his death over a cliff…

Natasha brutally avenge her man’s murder, but Murdock is far from dead, having being teleported from the jaws of doom by a ‘Menace from the Moons of Saturn!’ (scripted by Steve Gerber with art by Don Heck & Don Perlin).

In a short sequence pencilled by Starlin, the earthborn Priestess of Titan reveals how she had been dispatched to Earth to counter the schemes of death-worshipping proto-god Thanos.

Here the formerly enigmatic and emotionless super scientist Madame MacEvil shares her origins and foreshadows her future role in the cosmic catastrophe to come.

When Thanos killed her family, the infant Heather Douglas was adopted by Mentor, taken to Titan and reared by psionic martial artists of the Shao-Lom Monastery. Years later when Thanos attacked Titan and destroyed the monks she swore revenge and took a new name… Moondragon.

She also inadvertently discloses how she had innocently allied with a respected man of power and authority, providing him with a variety of augmented agents such as Dark Messiah, Ramrod and Angar …in fact all the menaces who have recently dogged the Man Without Fear…

Gerber, Heck & Trapani then brought the expansive sidebar saga closer to culmination as the manipulator is unmasked in ‘Life Be Not Proud!’ but not before the wily plotter redeploys all his past minions, shoots his misguided ally Moondragon, usurps a Titanian ultimate weapon and unleashes a life-leeching horror dubbed Terrex upon the world.

With all Earth endangered, DD, the Widow and guest-star Captain Marvel are forced to pull out all the stops to defeat the threat, and only then after a last-minute defection by the worst of their enemies and a desperate ‘Blind Man’s Life!’ courtesy of Gerber, Bob Brown & Sal Buscema.

Inked by Green & Milgrom, Captain Marvel #31 announces ‘The Beginning of the End!’ as the Avengers – in a gathering of last resort – are joined by psionic priestess Moondragon and Drax: revealed as one more of Thanos’ victims but one recalled from death by supernal forces to hunt and destroy the deranged Titan…

Thanos is then revealed as a lover of the personification of Death: determined to gift her Earth as a betrothal present. To that end he uses the Cosmic Cube to turn himself into ‘Thanos the Insane God!’ (Green inks) who, with a casual thought, imprisons all opposition to his reign.

The story then slips into Avengers #125, as Thanos unleashes ‘The Power of Babel!’ (Steve Englehart, John Buscema & Cockrum) with his vast alien armada bombarding Earth. In combating it, the Earth’s Mightiest Heroes are trapped out of phase with their home-world and, on defeating the star raiders, can only watch helplessly as ghosts in another dimension…

All seems lost but the Titan’s insane arrogance leaves the cosmically aware Mar-Vell with one slim chance to undo every change. Brilliantly outmanoeuvring the omnipotent ogre, the Kree Captain defeats and apparently destroys ‘The God Himself!’ in cosmically climatic Captain Marvel #33 (inked by Klaus Janson).

With the menace removed life returned to hectic normality, but the threat of Thanos had not ended.

While the war unfolded on Earth, Avatar of Life Adam Warlock had been making his way across the cosmos. The man-made man-god origins were as a lab experiment concocted by rogue geneticists eager to create a superman they could control for conquest. After facing the Fantastic Four, “Him” subsequently escaped to the stars before returning to his all-encompassing cocoon to evolve a little more.

That stellar shell was picked up by the moon-sized ship of self-created deity the High Evolutionary who was wrapped up in a bold new experiment. The naive wanderer observed as the Evolutionary created a duplicate Earth on the far side of the sun, running through billions of years of evolution in mere hours.

The intent was to create a civilisation without aggression or rancour, but the Evolutionary collapsed from exhaustion just as proto-hominid became Homo Sapien and his greatest mistake took instant advantage of the fact…

Years previously Man-Beast had been hyper-evolved from a wolf and instantly became his creator’s nemesis. Now he and his equally debased minions invaded the ship and interfered with the experiment: reintroducing evil to the perfect creatures below and, in fact, making them just like us. At incredible speed Earth’s history re-ran with the creature in the cocoon afforded a ring-side seat to humanity’s fall from grace…

When the High Evolutionary awoke and fought Man-Beast’s army, Him broke out of his shell and helped rout the demons, who fled to the despoiled Counter-Earth. With calm restored, the science-god sought to sterilise his ruined experiment: a world now indistinguishable from our own. No superheroes; disease and poverty rampant; injustice in ascendance and moments away from nuclear Armageddon… but Him begged him not to.

Claiming the evil tide could be turned, he begged the Evolutionary to stay his hand. The grieving, despondent creator agreed… but only until the rechristened Adam Warlock should admit that humanity was beyond redemption…

After failing in that endeavour Warlock travelled to the furthest reaches of creation only to discover a cruel and rapacious Universal Church of Truth slaughtering billions and learned with horror that the faith was based on a living god: his own evil future self The Magus.

Resolved to destroy the vile aberration he partnered with a troll named Pip and an assassin named Gamora, unaware that she actually worked for a hidden masterlord with a devilish agenda of his own…

Taken from Warlock #9-11 (October 1975-February 1976) the culmination of that struggle began with ‘The Infinity Effect’ (Starlin & Steve Leialoha) as the triumphant Magus easily countered every desperate ploy of Warlock to avoid an imminent metamorphosis into his malignant future self. All hope seems lost until Gamora’s master finally intercedes…

‘How Strange My Destiny!’ finds the unflappable Magus respond by setting 25,000 super-powered religious fanatics on the Warlock and Thanos as a way of keeping them occupied until the inevitable transformation occurs. ‘Enter the Redemption Principle!’ finds Magus at last rattled and personally intervening…

Issue #12’s sees an ‘Escape into the Inner Prison!’ as Warlock discovers that his ally is the Avatar of Death, just as the Magus has usurped his own position as Avatar of Life. With no other option he chooses to circumvent an intolerable fate with ‘The Strange Death of Adam Warlock!’…

After months more purposeless adventuring for Adam, infinitely patient Thanos at last shares his ultimate plans with devoted disciple Gamora. With Starlin handling all the creative chores, ‘Just a Series of Events!’ in Warlock #15 follows the artificial angel as he meanders towards his ultimate end and reveals that the all-powerful Soul Gem he wears on his brow is more his parasitic master than faithful servant…

That leads directly into a brace of 1977 Annuals which promised to resolve the Thanos/Warlock conflict forever. ‘The Final Threat’ (Starlin & Joe Rubinstein), from Avengers Annual #7, saw Captain Marvel and Moondragon return to Earth with vague anticipations of an impending cosmic catastrophe.

Their premonitions are confirmed when galactic wanderer Adam Warlock arrives with news that death-obsessed Thanos has amassed an alien armada and built a Soul-Gem powered cannon to snuff out the stars like candles…

Broaching interstellar space to stop the scheme, the united heroes forestall the stellar invasion and prevent the Dark Titan from destroying the Sun – but only at the cost of Warlock’s life…

Then ‘Death Watch!’ (Starlin & Rubinstein, Marvel Two-in-One Annual #2) finds Peter Parker plagued by prophetic nightmares, disclosing how Thanos had snatched victory from defeat and now holds the Avengers captive whilst he again prepares to extinguish Sol.

With nowhere else to turn, the anguished, disbelieving Spider-Man heads for the Baxter Building, hoping to borrow a spacecraft, and unaware that The Thing also had a history with the terrifying Titan.

Although utterly overmatched, the mismatched substitute-champions of Life subsequently upset Thanos’ plans enough so that the Avengers and the Universe’s true agent of retribution are able to end the Titan’s threat forever… or at least until next time…

That ought to be the end of this first cycle of cosmic conflagration but there’s still one more treat on offer here.

Logan’s Run was a short-lived licensed property tie-in and #6 incongruously featured a 5-page filler short starring Thanos in battle against his precision-crafted nemesis Drax the Destroyer: a typically inconclusive out-world clash over ‘The Final Flower’ by Scott Edelman & Mike Zeck.

A timeless classic of the company and the genre, made topical by the latest Marvel Cinematic Universe extravaganza, this is a tale no full-blooded print or screen-based Fights ‘n’ Tights fan can be without.
© 1972, 1973, 1974, 1975, 1976, 1977, 2013, 2018 Marvel Characters, Inc. All rights reserved.

Superman: The Amazing Transformations of Jimmy Olsen


By Otto Binder, Alvin Schwartz, Robert Bernstein, Jerry Siegel, Leo Dorfman, E. Nelson Bridwell, Cary Bates, Curt Swan, John Forte, Pete Costanza, Kurt Schaffenberger, Ray Burnley, Creig Flessel, Stan Kaye, George Klein & various (DC Comics)
ISBN: 978-1-4012-1369-5

Over eight decades, Superman has provided excitement, imagination and fun in more or less equal amounts. This compilation relies heavily on the last two categories and offers the kind of reading experience we just don’t get enough of these days…

Although unnamed, a red-headed, be-freckled plucky kid worked alongside Clark Kent and Lois Lane from Action Comics #6 (November 1938). He was called by his first name from Superman #13 (November-December 1941) onwards. That lad was Jimmy Olsen and he was a major player in The Adventures of Superman radio show from its debut on April 15th 1940; somebody for the hero to explain stuff to for the listener’s benefit and the closest thing to a sidekick the Man of Tomorrow ever needed…

When the similarly titled television show launched in the autumn of 1952 it became a monolithic hit and National Periodicals began cautiously expanding their valuable and precious franchise with new characters and titles. First up were the gloriously charming, light-hearted escapades of a rash, capable but naïve photographer and “cub reporter” from the Daily Planet: titular star of Superman’s Pal Jimmy Olsen, which launched in 1954 with a September-October cover date.

The comic was popular for more than two decades, blending action, adventure, broad, wacky comedy, fantasy and science fiction in the gentle manner scripter Otto Binder had perfected a decade previously at Fawcett Comics on the magnificent Captain Marvel. As the feature progressed, one of the most popular plot-themes (and most fondly remembered and referenced today by most Baby-Boomer fans) was the unlucky lad’s appalling talent for being warped, mutated and physically manipulated by fate, aliens and even his friends…

The Amazing Transformations of Jimmy Olsen delightfully collects some of the very best and most iconic tales from the series; all of which originally appeared in issues #22, 28, 31-33, 41-42, 44, 49, 53, 59, 65, 72, 77, 80, 85 and 105 of the comicbook, plus the lead story from giant-size anthology Superman Family #173, into which SPJO evolved.

The spellbinding wonderment begins with a selection of beautifully reconfigured covers (from issues 22, 44, 59 and 105) which act as contents and credit pages after which the story segments open with ‘The Super-Brain of Jimmy Olsen’ by Binder, Curt Swan & Ray Burnley, wherein resident crackpot genius Professor Phineas Potter evolves the boy into a man from 1,000,000AD. The apparently benevolent being seems to have a hidden agenda, however, and is able to bend Superman to his towering will…

The same creative team produced ‘The Human Skyscraper’ with another Potter production enlarging Jimmy to monumental size, whilst in ‘The E-L-A-S-T-I-C Lad’ Superman is ultimately responsible for the reporter gaining stretching powers after leaving a chest of alien artefacts with the nosy, accident-prone kid.

‘The Jimmy Olsen from Jupiter’ by Alvin Schwartz, Swan & Burnley sees aliens mutate him into one of their scaly selves, complete with mind reading powers, whilst Binder’s ‘The Human Flame-Thrower!’ reveals how Potter’s latest experiment causes the worst case of high-octane halitosis in history, after which Robert Bernstein, Swan & John Forte display the lad’s negligent idiocy when Jimmy eats alien fruit and becomes ‘The Human Octopus!’

Creig Flessel inked the hilariously ingenious ‘Jimmy the Genie!’ in which boy and magical sprite exchange roles after which ‘The Wolf-Man of Metropolis!’, by Binder, Swan, Stan Kaye, blended horror, mystery and heart-warming charm in a mini-classic of the genre.

Professor Potter is blamed for, but entirely innocent of, turning Jimmy into ‘The Fat Boy of Metropolis!’ – a daft but clever crime caper from Swan & Forte – whilst sheer mischance results in the now-legendary saga of ‘The Giant Turtle Man!’ and his oddly casualty-free rampage (courtesy of scripter Jerry Siegel) before Leo Dorfman, Swan & George Klein collaborated to produce the sparkling tale of alien love gone amiss, which resulted in our boy temporarily becoming ‘Jimmy Olsen, Freak!’

When Jimmy spurns the amorous attentions of supernatural Fifth Dimensional hottie Miss Gzptlsnz, she quite understandably turns him into ‘The Human Porcupine’ by Siegel, Swan & Klein, who also crafted the intriguing enigma of ‘The World of Doomed Olsens!’ wherein Jimmy is aggressively confronted by materialisations of his most memorable metamorphoses…

‘The Colossus of Metropolis!’ sees Jimmy deliberately and daringly grow into a giant to tackle rampaging Super-Ape Titano, whilst Siegel, Forte & Klein’s ‘Jimmy Olsen, the Bizarro Boy!’ is a merry comedy of errors with Potter’s cure for the backwards-living artificial beings going painfully awry, resulting in the poor lad being ‘Exiled on the Bizarro World!’

The immensely popular Legion of Super-Heroes guest-star in many of these tales and play a pivotal part in ‘The Adventures of Chameleon-Head Olsen!’, a madcap mirth spree as only Siegel, Forte & Klein could make ’em, whilst the far more menacing tale of ‘The World of 1,000 Olsens!’ (by Binder, E. Nelson Bridwell & Pete Costanza) was a product of changing times and darker tastes; with an actual arch-enemy trapping Jimmy on a murderous planet where everybody looks like but hates the cub reporter…

This fabulously strange brew concludes with a smart thriller set in the Bottled City of Kandor where Jimmy resumes his occasional costumed-hero identity of Flamebird beside Superman (AKA Nightwing) to save the last Kryptonians from the ‘Menace of the Micro-Monster!’ …a sharp terrorism-tinged shocker by Cary Bates & Kurt Schaffenberger which satisfyingly closes this magically engaging tome.

As well as relating some of the most delightful episodes of the pre-angst-drenched, cosmically catastrophic DC, these stories also perfectly depict the changing mores and tastes which reshaped comics from the safe 1950s to the seditious, rebellious 1970s, all the while keeping to the prime directive of the industry – “keep them entertained and keep them wanting more”.

I know I certainly do…
© 1957-1965, 1967, 1975, 2007 DC Comics. All Rights Reserved.

Marvel’s Avengers – Infinity War Prelude


By Will Corona Pilgrim, Tigh Walker, Jorge Fornés, Chris O’Halloran, with Jonathan Hickman, Jim Starlin, Jim Cheung, Ron Lim & various (Marvel)
ISBN: 978-1-3029-0943-7

With another eagerly anticipated Marvel Cinematic Universe film premiering around the world, here’s a timely trade paperback and eBook edition to augment the celluloid exposure and cater to movie fans wanting to follow up with a comics experience.

Comprising selected reprints and new digital material designed to supplement the movie release, these Prelude editions have become a traditional part of the dissemination and build-up and this compilation contains Marvel’s Avengers Infinity War Prelude #1-2 plus material starring the ultimate arch-villain Thanos taken from Infinity #1 and Thanos Annual #1.

This original 2-part miniseries sets the scene for the film blockbuster: written by Will Corona Pilgrim and based on the Captain America: Civil War screenplay by Christopher Markus & Stephen McFeely. It was realised by illustrator Tigh Walker, colourist Chris O’Halloran and letterer Travis Lanham and reveals how the knowledge that Captain America’s old ally Bucky (AKA Winter Soldier) assassinated Tony Stark‘s parents splits the Avengers into two warring teams…

After a ferocious battle, Cap’s allies – Falcon, Scarlet Witch, Ant-Man and Hawkeye – are broken out of prison by the renegade Sentinel of Liberty and take refuge in Wakanda where the advanced technologies of the Black Panther deprogram Bucky even as in America an isolated Stark reconfigures his armour in advance of an overwhelming threat heading to Earth from the depths of space…

The second chapter – with Jorge Fornés as artist – features new movie maven Dr. Strange, coming to terms with his role in a terrifying universe of appalling unknown forces and deadly dangers.

As advisor Wong regales the wizard with tales and histories of the Infinity Stones and how they have shaped events (as seen in many previous MCU films), Thor and Loki return to Earth to consult the mage in the matter of the sudden disappearance of Asgardian All-Father Odin…

In space, the Guardians of the Galaxy are also gauging a growing threat as cosmic overlord Thanos turns his avaricious eyes upon Earth…

Of course, all these plot threads get knotted together in the movie…

The supplemental classic appearances then open with the first chapter of mega publishing event Infinity #1 (August 2013), scripted by Jonathan Hickman.

In the aftermath of the blockbuster Avengers versus X-Men war, the company-wide reboot MarvelNOW! reformed the entire overarching continuity: a drastic reshuffle and rethink of characters, concepts and brands with an eye to winning new readers and feeding the company’s burgeoning movie blockbuster machine…

Moreover, numerous story strands were slowly building and combining to kick off the Next Big Thing with the cosmically revamped Avengers titles forming the spine of an encroaching mega-epic.

The intergalactic Hammer of Doom finally fell as a two-pronged, all-out attack which saw an impossibly ancient threat materialise to wipe out life in the cosmos, whilst Earth itself was targeted by an old enemy with a long memory and monstrous agenda…

What Came Before: In recent Avengers episodes an impossibly ancient trio of galactic “Gardeners” – robotic Aleph, seductive Abyss and passionate Ex Nihilo – attempted to remake Earth into something special. To that end they bombarded the world with “Origin bombs”, seeding locations with bizarre, exotic and uncompromising new life-forms.

When the Avengers went after them, the invaders claimed to have been tasked by The Builders – first species in creation – and their Mother of the Universe to test and, whenever necessary, eradicate, recreate and replace life on all worlds.

Although the World’s Mightiest Heroes defeated the intruders and set about mitigating the effects of the O-bombs on Earth, it seemed increasingly futile as global threats seemingly multiplied without surcease. Evidence also indicated that the very structure and celestial mechanics of the multiverse were catastrophically unravelling.

And then rumours began of an incredible alien armada heading directly for Earth…

It all starts here with the miniseries’ first issue as ‘Infinity’ (illustrated by Jim Cheung, Mark Morales, John Livesay & David Meikis) focuses on Saturnian moon Titan where death-driven despot Thanos dispatches his diabolical Outrider to demand ‘The Tribute’ from another newly enslaved world in his growing interstellar empire. Some of the Dark Lord’s most effective agents are already on Earth, stalking the planet’s greatest champions and ‘Constructing Apocalypse’…

Sixty thousand light-years away, an even bigger threat is mopping up the puissant Space Knights of Galador. Various varieties of Builders – of the same ancient order that spawned Aleph, Abyss and Ex Nihilo – have razed the planet whilst unearthly new Avenger Captain Universe (whom the Gardeners call “Mother”) can only look on with despair as her wayward children destroy another world tainted by contact with Earth…

‘Orbital’ finds Captain America and Hawkeye cleaning out a nest of Skrulls in Palermo, but these invaders are far from the arrogant, treacherous warriors they’re accustomed to. The shapeshifters are scared, cowering refugees, fleeing and hiding from something incomprehensibly bad…

‘What was Hidden, Now Uncovered’ then focuses on the Inhumans‘ floating city Attilan, currently parked above Manhattan, where Outrider prepares to extract secrets from the brain of slumbering monarch Black Bolt.

Even as the supremely powerful Inhuman foils the ghastly intrusion, the Avengers have regrouped following Captain Universe’s return with warnings of an oncoming impossibly vast Builder Armada. It merely confirms what Earth’s deep space monitoring array already shows: The fleet is bearing directly on Earth and any race or empire in the way is summarily destroyed as the invaders move ever closer.

The once unbeatable Kree are only the latest to fall…

When a distress call arrives from the rulers of the Galactic Council representing Kree, Skrulls, Badoon, Spartax, Brood and Shi’ar, the Avengers are soon ‘Outbound’, resolved to stop the fleet long before it reaches Earth.

Severely wounded, Outrider returns to Titan to inform Thanos that the thing he seeks most in the universe has been hidden on Earth by Black Bolt, prompting an invasion by the Titan’s own fleet long before the Builders can arrive. Moreover, almost all the planet’s infernal metahuman champions have left for Kree space…

If that whetted your appetite, you’ll need to see the two volume Infinity collection…

Here, however, we move on to Thanos Annual #1 (July 2014) as a defeated, comatose Mad Titan recalls an early turning point in his life. Written by Jim Starlin, pencilled by Ron Lim and inked by Andy Smith, ‘Damnation and Redemption’ begins after his first defeat by Captain Marvel and the Avengers, when he used a Cosmic Cube to become God before being stripped of everything through his own arrogance.

At this low ebb he is tempted by arch demon Mephisto but saved by his own future self, using the Infinity Gauntlet’s Time Gem to correct an almost irrevocable error…

Shown his potential future, the Titanian plotter thinks he is on the rise but has not counted on the interference of true cosmic gods such as the Living Tribunal…

This selection also includes a cover and variants gallery by Adam Kubert, Dale Keown & Ive Svorcina, Skottie Young, Marko Djurdjević, Lim & Smith and Starlin & Al Milgrom.

From such disparate seeds movie gold can grow, but never forget that the originating material is pretty damned good too and will deliver a tempting tray of treats that should have most curious fans scurrying for back-issue boxes, bookshop shelves or online emporia…
© 2013, 2014, 2018 Marvel Characters, Inc. All rights reserved.