Wolverine: Hunting Season


By Paul Cornell, Alan Davis, Mirco Pierfederici, Mark Farmer, Zach Fischer, Karl Kesel & Tom Palmer (Marvel/Panini UK)
ISBN: 978-1-84653-541-3

Following all the desperate and life-altering debacles of recent years, the emergent race dubbed Homo Sapiens Superior has, after the epochal events of Avengers versus X-Men, won something of a fresh start and clean slate for most mutants, especially the perennially punching-above-his-weight feral fury Wolverine.

The company initiative MarvelNOW!, having reinvigorated the entire continuity, the various flavours of X-champion are generally starting life anew and this collection, gathering issues #1-6 of Wolverine volume 5 (cover-dated May-September 2013), proffers a compellingly attractive and decidedly different side of the Canadian Crusader which – like companion series Savage Wolverine – explores the man beyond the blood-blind berserker of yesteryear…

Scripted by Paul Cornell and illustrated initially by Alan Davis & Mark Farmer and then Mirco Pierfederici, Zach Fischer, Karl Kesel & Tom Palmer, the all-out action and sinister subversion begins with the eponymous 4-part ‘Hunting Season’ right in the middle of the mayhem as our horrified hero desperately tries to talk down a spree-killer in the midst of a body-strewn hostage situation in a Mall. Partially disintegrated, Wolverine can only attempt to reason with the man until his arms and legs grow back…

Mild-mannered Robert Gregson is acting really weird and has an impossibly powerful supergun. He’s calm, rational and displays diffident concern to his young son Alex as he systematically vaporises all the shoppers in the arcade. By the time he turns the raygun on the boy, Wolverine is just healed enough to stop the complacent killer. Amidst charred bones and human ashes the cops burst in and Logan sees old friend and NYPD Detective Chieko Tomomatsu in the lead.

In the blistered aftermath nobody realises that the odd odour which permeated Gregson now emanates from Alex, until the kid attacks them all and flees with the gun. As he utilises the hand cannon to ravage the city, Wolverine is in close pursuit. Refusing to eviscerate a 10-year old, he tries to Alex keeps talking but the boy sounds like a dispassionate boffin absentmindedly taking notes…

Across town a trio of cops intercepts a gang of drug-dealers and they too suddenly acquire a strange smell and completely detached attitude. In unison, they turn on and dispatch the guy who turned up late…

Repeatedly dodging instant incineration, the Clawful Canuck corners Alex high up on a construction site and confirms that something has possessed the lad. Desperately trying to establish contact with the controlling force – which refers to itself in the plural – Wolverine is horrified as the kid jumps to his doom and the gun finds another triggerman before the slaughter continues…

When the new Nick Fury (long story short: the son of the original and looks like the African American S.H.I.E.L.D. Director from the assorted movies – see Battle Scars for further details) arrives and downs the shooter, the gun flies off before anyone can stop it…

As Wolverine brings the superspy up to speed, he has a bizarre vision and the cosmic observer known as The Watcher appears – only to the mutant’s enhanced senses – thus indicating that whatever is going on it’s a danger to the entire universe…

Oddly enough, the first stop in sorting the problem is a bar. Guernica on West Fourth is a superhero hostelry and a very unique think-tank meets there. As well as a comicbook writer, there’s an odds-maker on superhero battles, a professional powers cataloguer and the current CEO of repair conglomerate Damage Control, but what the fast-healing hero needs is the services of talented and unflappable surgeon Victoria Frankenstein (she pronounces it “Fronken-schteen”), possibly the only sawbones capable of removing the smart-bullet Alex embedded in the mutant’s shoulder.

The last in line of such a fateful dynasty is necessary since Logan’s flesh knits back together faster than most scalpels can cleave it. The brainstorming/field surgery session also leads to one inescapable conclusion: whoever or whatever is possessing people acts like an airborne virus…

The gun meanwhile has found those co-opted cops and robbers. Fury and Wolverine are right behind them and subsequently uncover a plot to explode a bomb full of those pesky microbe invaders over Yankee Stadium during the biggest game of the season…

Logan of course spectacularly foils the plot but since he can still see The Watcher, the confused champion knows things aren’t quite over yet…

‘Drowning Logan’, illustrated by Mirco Pierfederici, Mark Farmer, Zach Fischer, Karl Kesel & Tom Palmer, takes up the story as the insidious organisms, now evolved to deceive Wolverine’s sense of smell, possess an entire S.H.I.E.L.D. Helicarrier crew – Fury Jr. included – and then capture the one being able to resist their mind-bending infection.

Trapped with a trio of S.H.I.E.L.D. agents also (temporarily) immune to the takeover terrors and a fading phone-link to the Guernica group, the Feral Fury must defeat an army of friends and colleagues housing an unstoppable invasion force before it’s judgement day for our universe. Thankfully a clue to the microbial possessors’ incredible origins lead to a fantastic counter-attack and their eventual repulsion – but not without shocking personal cost to the formerly fast-healing hero…

To Be Continued…

Hunting Season also includes a beautiful gallery of 16 covers and variants by Davis & Farmer, Jason Keith, Olivier Coipel, Salvador Larroca, Skottie Young, Humberto Ramos, Mike Deodato Jr., Ed McGuiness & Pascal Campion, and comes with the now-standard added extras provided by of AR icon sections (Marvel Augmented Reality App) which give access to story bonuses once you download the code – for free – from marvel.com onto your smart-phone or Android-enabled tablet.

™ & © 2013 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

Batman & the Monster Men / Batman & the Mad Monk

Batman & the Monster Men
By Matt Wagner, with Dave Stewart (DC Comics)
ISBN: 978-1-4012-1091-5

Grendel and Mage creator Matt Wagner has had an eclectic but never disappointing relationship with the Dark Knight, and in 2006 undertook an ambitious year-long project to update two of the earliest adventures (from Detective Comics #31-32 and Batman #1 no less), implanting them within the fresh new milieu devised by Frank Miller in Batman: Year 1.

Originally released as a 12-issue limited series, Batman: Dark Moon Rising was divided into matching trade paperback collections with the first, Batman & the Monster Men, expanding on the Golden Age original by Bill Finger, Bob Kane & Jerry Robinson, introducing a welter of psychological and political tensions to boost the already deranged, doom-drenched atmosphere…

Law student Julie is daughter to one of the city’s most forthright and prestigious businessmen, but even Norman Madison is unable to maintain his pristine reputation and stay out of the greedy clutches of criminals like Sal Maroni and over-boss “The Roman” who truly owns Gotham.

The mob’s tendrils run deep into City Hall and the Police Department, and even maverick scientists like Professor Hugo Strange go to Sal when they need cash in a hurry with no questions asked: legitimate inquiries like “where are you getting your illegal medical supplies and chemicals?” and “why are you paying hush-money to attendants at Arkham Asylum?”…

But now a crazy vigilante dressed like a bat is hitting the gangsters hard and fast and often, stirring the entire dark metropolis into a cauldron of deadly nervous tension…

Julie doesn’t care: she’s far more interested in uncovering the intimate secrets of her new and so enigmatic boyfriend Bruce Wayne…

The brilliant Strange has abandoned his chosen field of psychology to improve mankind through genetic manipulation, but his experiments are so costly. Luckily for him, he has never been burdened by ethics or scruples, and Gotham’s streets and asylums are filled with derelicts nobody will ever miss…

He also regularly avails himself of Maroni’s high-end loan-sharking operation, but that is always a process fraught with peril and humiliation…

When a snooty debutante at a High Society shindig mocks the bald, short and myopic Strange – fruitlessly peddling his theories of genetic perfection to the idle rich in hopes of finding more enlightened sponsors than The Mob – she and her escort vanish later that night…

Police Captain Jim Gordon – rumoured to have a secret working relationship with the Bat vigilante – is assigned the case when her arm washes out of a sewer. It’s gnawed and clawed and covered in brutish animal hairs which prove to be human… sort of…

Strange’s frustrations mount when Maroni’s men pay a little social call to remind him his next repayment is due. He uses his latest setbacks, a trio of hulking hyper-thyroidal genetic failures with a taste for human flesh and hides immune to bullets, to avenge his honour and as a means of procuring the funds he’s lacking.

Following the thugs to a high stakes poker game, he and devoted lab assistant Sanjay simply let their manufactured brutes run amok and scoop up all the blood-soaked cash afterwards.

Maroni’s business is booming. Although deeply suspicious of the money Strange paid him back with, the loan-shark has no such problems with high and mighty Norman Madison, whose sudden business reversals have put him in the mobster’s pocket to the tune of 3 million untraceable, dirty dollars…

Elsewhere, Julie is becoming increasingly frustrated by Bruce Wayne’s inability to keep an appointment or even turn up for a date, and Jim Gordon wonders what to do with a car filled with bizarre, exotic bat-motif weaponry left behind after the Bat-Man’s latest explosive clash with criminals in the streets of Gotham…

The Dark Knight doesn’t care: he’s obsessed with this cannibal case which somehow links rich women with slaughtered underworld gamblers and the near-completion of a stupendous, purpose-built automobile that will be the acme of his arsenal against crime…

After Batman pays Maroni a midnight visit the loan-shark bolts for the countryside and The Roman’s private hideaway. Left in charge, his brutish lieutenant puts the screws to Norman Madison and triggers the start of a nervous breakdown in the ashamed, guilt-ridden business leader, even as Batman traces the monster-men to a hidden lab and is ambushed by Strange.

Drugged and thrown to the gargantuan monstrosities, the neophyte avenger faces his first battle with foes more and far less than human…

Battling with Herculean passion and demonic cunning, the Gotham Gangbuster barely escapes with his life and awakens in his own bed with Julie tending him. She clearly does not believe his hastily concocted explanations…

Hard on the heels of his ignominious defeat by the masked madman, Strange is visited by Maroni’s flunkies who wreck the lab but inspire an intriguing thought. The Batman was clearly a perfect genetic specimen, far better than the human detritus he has been working with. Moreover, in his escape the vigilante left plenty of blood and other genetic material for the experimenter to play with…

Gordon is under pressure too. New Police Commissioner Edward Grogan knows of his connection to the vigilante and is leaning on the only incorruptible cop on the force, but the Captain is not prepared to hand over the Batman – yet…

Things come to a head when Sal’s boys put the squeeze on Madison by threatening his daughter Julie whilst Strange, having modified a fourth macabre monster man with Batman’s DNA, sends them after Maroni, still sequestered at the Roman’s fortress-like estate…

By the time the vigilante arrives in his breathtaking new “Bat-mobile” the slaughter is in full swing with Maroni’s army of thugs smashed, scattered or eaten, and the terrified Norman moments from grisly death. However the bat-garbed creature of the night is even more formidable, trouncing the human thugs and bestial colossi with an astounding array of gadgets and devastating martial arts attacks.

With Maroni beaten and the hulking horrors put down, the Batman tells the shell-shocked businessman to go home, where all Madison can recall is that the grim, terrifying agent of justice knew his name…
© 2006 DC Comics. All Rights Reserved.

Batman & the Mad Monk
By Matt Wagner with Dave Stewart (DC Comics)
ISBN: 978-1-4012-1281-0

The concluding volume of Matt Wagner’s reinterpretation of two of Batman’s earliest and most iconic triumphs features a classic duel with the Dark Knight’s most obvious antithesis.

A flamboyant, supernatural vampire to combat the grim, steely rationalism of this hero was an obvious conceit when Gardner Fox conceived it in 1939 (Detective Comics #31 and #32 – frequently reprinted as in Batman Chronicles Volume 1) and here Wagner proves that it still has great merit and impressive cachet.

Following on from Batman and the Monster Men with the sub-plot of Bruce Wayne’s girlfriend Julie Madison and her tragically flawed and rapidly destabilising father, this subtle blending of archetypal gothic fantasy and modern Goth sensibility saw a mysterious cult leader moving into the upper and lower echelons of Gotham society, recruiting thugs, seducing the glitterati and killing at a whim.

After losing a tussle with a slinky cat-garbed jewel thief, Batman, still bleeding, thrashes a quartet of cops intent on crippling honest Police Captain Jim Gordon. Elsewhere, former business leader Norman Madison is becoming a paranoid recluse, obsessed with bats and expunging his sins…

The bat vigilante has stumbled upon another bizarre case to distract him from his meticulous campaign to dismantle the criminal empire of Carmine Falcone“The Roman” who has ruled Gotham for decades.

A serial killer is at work, draining men and women of all their blood…

Unknown to the broken financier, in the aftermath of the monster men attack Batman ordered Sal Maroni to stay away from the Madisons: a fact he neglected to share with the victims. Now when the shattered, repentant businessman tries to pay off the loan-shark, he is forcibly ejected. Dirty money and unexpiated guilt shredding his soul, Madison is driven to even greater acts of desperation…

Batman meanwhile is covertly working with Gotham DA Harvey Dent to bring down Falcone, but soon distracted by another bloodless corpse. His subsequent savage investigations uncover a new phenomenon: a cult called The Brotherhood of the Eternal Night which numbers Gotham’s richest citizens, worst criminals and even street level gang-bangers amongst its scarlet-robed ranks…

Soon Julie too has fallen under its sway. Seeking help for her clearly crazed father, she had consulted the organisation’s founder Niccolai Tepes, who swore he could grant her father peace. By the time she sees boyfriend Bruce again Julie is oddly distant and has two neat puncture marks in her neck…

Maroni is also in deep trouble. When he refused to take Madison’s money, Norman tried to give it directly to Falcone. Three million dollars is nothing to The Roman, but he hates anything that makes ripples or causes undue attention in his town…

Still in the first year of a mission to end evil in his beleaguered city, the keen-but-inexperienced Batman is at last forced to ignore his instincts and prejudices and simply accept the impossible facts. Gotham is threatened by a horror out of fairytales and the Batman must adapt his methodology to purge the insidious fiends sucking Gotham dry in both figurative and a most literal manner…

This is a spectacular, moody yarn; a magnificently illustrated clash between darkness and even greater supernal blackness, blending Batman’s signature iconography with the venerated gothic mythology of vampires, paying proper respect to the triumphs of the past whilst reverently refreshing them for the modern reader: a classic Batman that everybody can enjoy and should.

Solid, stylish story-telling make this and its companion chronicle an irresistible treat for old-timers and new fans alike.
© 2007 DC Comics. All Rights Reserved.

Heroes For Hire: Control


By Dan Abnett, Andy Lanning, Brad Walker, Robert Atkins, Andrew Hennessy, Rebecca Buchman, Sandu Florea & various (Marvel)
ISBN: 978-0-7851-5581-2

After a TV reality show starring actual superheroes went hideously wrong and resulted in the deaths of hundreds of children in Stamford, Connecticut, popular opinion turned massively against masked crusaders. The US government mandated a scheme to licence, train and regulate all metahumans but the plan split the superhero community, and an indignant, terrified general populace quivered as a significant faction of their former defenders refused to surrender to the bureaucratic vicissitudes of The Super-Human Registration Act.

The Avengers and Fantastic Four fragmented and, as the conflict escalated, it became clear to all involved that the increasingly bitter fighting was for souls as much as lives. Both sides battled for love of Country and Constitution and both sides knew they were right.

At the heart of the savage clash of ideologies, bionic detective Mercedes “Misty” Knight and her ninja partner Colleen Wing expanded their private detective agency, assembling a squad of costumed warriors to do some real good during the worst of times…

Knight and Wing – the Daughters of the Dragon – were former associates of Power Man & Iron Fist, and borrowed their old friends’ concept of Heroes for Hire to make a living apprehending metas who refused to comply with the SHRA.

However the new squad – ex-thief Black Cat, Kung Fu Master Shang-Chi, insect avatar Humbug, sadistic martial arts polymath Tarantula and super-mercenary Paladin – soon found themselves at odds with each other and the tricky path they were following as their promised role (only apprehending villains) began to suffer increasing “mission creep”…

Moreover as they tracked their sanctioned targets, they lost a comrade – Atlantean powerhouse Orka -, credibility and the trust of all sides in the Civil War…

Dissent, betrayal and death dogged the ill-fated team and during the alien invasion dubbed World War Hulk, the horrific fates of Tarantula and Humbug acrimoniously split life-long friends Misty and Colleen, seemingly forever…

This collection, scripted by Dan Abnett & Andy Lanning, gathers issues #1-5 of a new Heroes for Hire iteration from 2011 and also includes background material from X-Men: Curse of the Mutants Spotlight, taking the concept into intriguing new territory…

It all begins with ‘Are You For Hire?’ illustrated by Brad Walker & Andrew Hennessy, as, in the aftermath of the devastating crime-war Shadowland, Misty launches a mutual assistance bureau where individual champions can bank and trade favours, earn intelligence and yes, even sometimes get paid, by teaming up to deal with specific problems of a less than universe shaking nature…

Notionally available is every hero Misty knows and, by staying back and “maximising the potential of her address book”, she can do the most good as “Control”, directing whoever is best suited and ready for action on a case-by-case basis from her ultra-secret hidden location…

The first mission is to stop a truck full of Atlantean super-narcotics from reaching the city and track down the sadistically heartless entrepreneur behind the drug: a job demanding finesse and blockbusting firepower to equal degree.

Luckily Misty can call on The Falcon, Black Widow, Moon Knight and Elektra to see justice is done…

With the situation resolved, the temporary agents return to their lives utterly unaware – as is Misty herself – that Control is a helpless mind-slave of the insidious Puppet Master… The next objective is far less straightforward: Silver Sable, Paladin, Satana and the infernal Ghost Rider are deployed to take a shipment of unstoppable demonic guns and ammo off the streets, but never expected to clash with malignant mystic Baron Brimstone or be enthralled themselves by the infernal ‘Damnunition’…

However, amidst all the supernatural Shock and Awe, the ultra efficient, heartless mercenary Paladin begins to suspect something is not quite right with Misty…

Those doubts are compounded in ‘Trace Elements’ as Moon Knight is dispatched to liberate a shipment of trafficked girls with no history and stumbles onto a vice-lord abducting humans – and even dinosaurs – from the UN Antarctic preserve the Savage Land…

Paladin’s off-the-books investigations have meanwhile brought him into painful contact with Misty’s old boyfriend Iron Fist, and after the traditional Marvel male-bonding mayhem they call a truce and set out to find Control and learn what’s really going on…

Robert Adkins, Rebecca Buchman & Sandu Florea assume the artistic reins for ‘No Strings’ as a quick glimpse at Misty’s early life leads to the revelation that even the mesmerising Puppet Master has a secret boss. Control’s controllers, meanwhile, are increasingly battling her indomitable will to be free and resort to breaking her growing resistance by inflicting on Misty a terrifying hallucination of combat against all her masked friends and comrades.

The tactic backfires however and arouses the somnolent detective from her compliant, semi-comatose state. Instantly aware, she attacks the diminutive manipulator only to discover that Puppet Master’s other mind-slave is the terrifying Frank Castle…

The rocket-paced action-fest concludes with ‘Slay Misty for Me’ as the villain’s master-plan is revealed and a scheme to commandeer the consciousnesses of the entire metahuman community is exposed. With the enslaved Punisher murderously stalking Misty, Paladin and Iron Fist race to her rescue, but unfortunately standing in their way is every brain-locked hero she has ever employed since becoming Control…

With covers by Doug Braithwaite, Sonia Oback & Rob Schwager plus 7 variants by Walker, Harvey Talibao, Morry Hollowell & Greg Horn, this slim, seductive and extremely engaging suspense thriller also includes such extras as historical background in ‘Heroes For Hire Saga’ and ‘Reading Chronology’ and ends with a fact-file section reviewing 17 potential and prospective operatives in ‘Who Are the new Heroes For Hire?’

Superbly gritty, witty, funny, and impossibly appetising, Control is a comicbook confection will surely delight all older fans of Fights ‘n’ Tights fiction.

© 2010, 2011 Marvel Characters, Inc. All rights reserved.

Young Avengers: Style > Substance


By Keiron Gillen, Jaime McKelvie & Matthew Wilson with Mike Norton (Marvel/Panini UK)
ISBN: 978-1-84653-560-4

In the aftermath of the blockbuster Avengers versus X-Men publishing event, the company-wide reboot MarvelNOW! began repositioning and recasting the universe in the ongoing, never-ending battle to keep old readers interested and pick up new ones – a problem increasingly affecting all publishers of print periodicals, not just comicbooks…

For the House of Ideas this meant a drastic reshuffle and rethink of key characters, concepts and brands and, since movie media darlings the Avengers are the most public of the company’s current super-successes, the “World’s Mightiest Heroes” understandably got the most impressive – and accessible – refit. Happily it also meant a fresh lease of life for some favourites who had been lost in the titanic turbulence of periodical publishing…

Collecting material from the anthological MarvelNOW! Point One and the first five issues of Young Avengers volume 2 (from January to May 2013), this enticingly quirky reconfiguration combines original team members Wiccan, Hulkling and Kate Bishop – AKA Hawkeye – with notional newcomers Noh-Varr (don’t call him Marvel Boy!), Miss America and a reincarnated child who used to be Loki, Asgardian god of Evil.

Following scripter Kieron Gillen’s explanatory and motivational Foreword, a prologue on another Earth introduces suave, smarmy and charming Kid Loki who tries to induce former associate America Chavez to travel to Earth-616 and kill retired Young Avenger Billy (Wiccan) Kaplan.

After Miss America gives the devious little toe-rag the sound super-thrashing he deserves and delivers a stern warning that she will be watching him, the boy-god simply moves to Plan B and advertises ‘Wanted: Young Avengers’…

Illustrated throughout by Jaime McKelvie – assisted by Mike Norton and colourist Matthew Wilson – the series proper opens on “Earth-Earth” (that’s 616, right?) with ‘Style > Substance’ as new young lovers Kate Bishop and trans-dimensional Kree warrior Noh-Varr bask in a rosy glow in his luxurious spaceship, whilst in New York Billy Kaplan realise his boyfriend has been cheating on him.

Not sex though: teenaged shape-shifting Skrull Teddy Altman has been secretly sneaking around fighting crime, even after the lovers both swore to never be superheroes again…

After all they have a good life now: Billy’s so-cool parents even let them share a bed in the family home.

After a painful heart-to-heart talk, Wiccan decides to use his incredible reality-warping powers to do something nice for his lonely, orphaned alien boyfriend and probes the infinite multiverse to find Teddy’s beloved, deceased foster-mother – or at least the closest thing to her… and inadvertently triggers the end of creation.

Close by, Miss America is still watching Loki, but soon realises that maybe this time the Trickster might have been on the up and up…

Billy and Teddy are still oblivious to the threat in ‘DYS’ as “Mrs. Altman” settles into her new existence. She is in fact a cosmic parasite: appropriating and controlling living parents and even capable of resurrecting utterly compliant dead mums and dads…

The awful truth emerges when “she” lays down new ground rules for the boys and Wiccan is unable to send the protoplasmic horror back…

Frantically fleeing they head for Avengers Mansion only to find “Mother” already there, proving to the awesome assemblage that she truly does know best before sending the boys to their room in an antiseptic dungeon dimension.

With the maternal atrocity loose, Kid Loki has moved on with Plan B. After rescuing Hulkling and Wiccan he attempts to recruit them, but the distrustful pair instead subdue him and drag the Trickster to Asgardia (currently located in Broxton, Oklahoma) where adult Norse Gods can hopefully take control of the situation.

Sadly Mother is everywhere now and the teens are ignored by the Asgardians but not the resurrected giant Laufey – Loki’s cannibalistic and extremely angry biological father…

Mercifully ever vigilant, Miss America hurtles to the rescue in ‘Parent Teacher Disorganization’ only to have her own dead and cosmically scattered matrons both appear to admonish and belittle her. In a blink Loki teleports the kids back to New York for a brief period of catching-up and temporary truces, whilst Wiccan tries to contact the only really competent teenager he knows.

Kate however is unavailable and merely sends him odd text messages…

Loki has a potential solution but nobody likes it. All he needs to do is “borrow” Wiccan’s ability to Control And Reshape All Reality for ten minutes…

Before he can convince them, the assorted enslaved and reconstituted super-parents appear with Mother and overwhelm the rebellious kids just as Hawkeye and Noh-Varr show up in ‘Deus Ex Machine Gunner’, spectacularly busting everybody loose as an army of enraptured adults and reborn zombie parents converge on the kids. Retrenching, the troubled teens prepare to make their last stand in Central Park…

With the end in sight Wiccan agrees to Loki’s terms and transfers his power in ‘The Art of Saving the World’. To the astonishment of all concerned it works and Loki honours his end of the deal.

Not as anybody expected, however, and in the aftermath the weary teens find themselves bound together in an inescapable manner and forced to leave behind everything they knew and begin a life of nomadic wandering…

As yet this corner of the World’s Mightiest superhero sub-set (the others being plain old Avengers, Uncanny Avengers, Avengers Arena, New Avengers, Secret Avengers and Avengers Assemble) are all alone on the fringes but I’m sure there will be crossover madness ahead …

Fun, frantic and ferociously thrilling superhero magic that will delight every fan of Fights ‘n’ Tights fantasy, this book includes a stupendous, sublime and expansive covers-and-variants gallery: eleven superbly playful images by McKelvie & Wilson, Bryan Lee O’Malley & Nathan Fairbairn, Skottie Young, David LaFeunte, Jim Cheung, Stephanie Hans & Tradd Moore,

There are also selections of extra content for tech-savvy consumers in the form of the now-standard added extras provided by AR icon sections (Marvel Augmented Reality App) which give access to story bonuses once you download the free code from marvel.com onto your smart-phone or Android-enabled tablet.
™ & © 2013 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

Superman/Batman: Public Enemies

New Revised Review

By Jeph Loeb, Ed McGuinness & Dexter Vines (DC Comics)
ISBN: 978-1-4012-0323-8 (hardback)           978-1-4012-0220-0 (paperback)

For many years Superman and Batman worked together as the “World’s Finest” team. They were best friends and the pairing made perfect financial sense as National/DC’s most popular heroes could cross-sell their combined readerships.

When the characters were redefined for the post-Crisis 1980s, they were remade as suspiciously respectful co-workers who did the same job but deplored each other’s methods and preferred to avoid contact whenever possible – except when they were in the Justice League (but for the sake of your sanity don’t fret that right now!).

After a few years of this new status quo the irresistible lure of Cape & Cowl Capers inexorably brought them together again with modern emotional intensity derived from their incontestably differing methods and characters.

In this rocket-paced, post-modern take on the relationship, they have reformed as firm friends for the style-over-content 21st century, and this is the story of their first outing together. Outlawed and hunted by their fellow heroes, Superman finds himself accused of directing a continent-sized chunk of Kryptonite to crash into Earth, with Batman accused of aiding and abetting…

To save Superman, the world and their own reputations they are forced to attempt the overthrow of the United States President himself. Of course said President is the unspeakably evil Lex Luthor…

I deeply disliked this tale when I first read it: Plot is reduced to an absolute minimum in favour of showy set-pieces, previously established characterisation often hostage to whatever seems the easiest way to short-cut to action (mortal foes Captain Atom and Major Force work together to capture our heroes because President Luthor tells them to?) but after nearly a decade it’s worth another look and I’m not ashamed to say that I’ve changed my opinion somewhat…

Collecting the first six issues of hip reboot Superman/Batman #1-6 and a vignette from Superman/Batman Secret Files 2003, October 3003-March 2004, it all begins with ‘When Clark met Bruce’ (“A tale from the days of Smallville”) from the latter.

In the bucolic 2-page snippet, Jeph Loeb & Tim Sale effectively tease us with the question of what might have been, had the go happy-go-lucky Kent boy actually got to have a play-date with that morose, recently orphaned rich kid from Gotham City…

The main attraction – illustrated by Ed McGuiness & Dexter Vines – opens years later with ‘World’s Finest’ as the Dark and Light Knights follow telling leads in separate cases back to shape-shifting cyborg John (Metallo) Corben, discovering the ruthless killer might have been the at-large-for-decades shooter in the still unsolved double murder of Thomas and Martha Wayne…

Even that bombshell seems inconsequential after the mechanoid monster shoots Superman in the chest with a kryptonite bullet before burying the stunned duo under tons of Earth in a Gotham graveyard…

Meanwhile at the Pentagon, President Lex is informed that a toxically radioactive lump of Krypton the size of Australia is on a collision course with Earth. Implausibly adopting the line that Superman has summoned it, the Federal Government issues an arrest warrant for the Man of Steel and convenes a metahuman taskforce to bring him in…

Escaping certain doom thanks to Batman’s skill and unflappable nerve, the blithely unaware heroes reach medical help in the Batcave in ‘Early Warning’ only to be attacked by an older version of Superman, determined to prevent them making a mistake that will end life on Earth…

After a massive nuclear strike (somehow augmented by embargoed Boom Tube technology from hell-world Apokolips), Luthor overrules Captain Atom’s qualms about his mission and orders his anti-superman squad to apprehend their target wherever he might be hiding. The President then goes on television to blame the alien for the impending meteor strike and announces a billion dollar Federal bounty on the Action Ace…

Man of Tomorrow and Man of Darknight Detective respond by direct assault in ‘Running Wild’, hurtling towards Washington DC only to be ambushed en route by a greed-crazed army of super-villains and mind-controlled heroes before Atom’s group – Green Lantern John Stewart, Black Lightning, Katana, Starfire, Power Girl and certified quantum psychopath Major Force – join the attack…

As the combatants ‘Battle On’, in the Oval Office even fanatical civil servant Amanda Waller – commander of covert Penal Battalion the Suicide Squad – begins to realise something is wrong with the President. For a start, his behaviour is increasingly erratic, but the real clue is that he is juicing himself with a kryptonite-modified version of super-steroid venom…

The blistering battle between the outlawed heroes and Atom’s unit extends as far as Japan, (where the Cape & Cowl Crusaders are secretly organising a last-ditch solution to the imminent Kryptonite continent crash) before Major Force begins to smell a rat and realises some of his team are actually working with Superman and Batman.

Military-martinet Captain Atom is not one of them, but eventually even he is made to see reason – only moments before the deranged Major goes ballistic and nearly turns Tokyo to ashes…

Using his energy-absorbing powers Atom prevents the holocaust, but the monumental radiation release triggers his “temporal safety-valve” and the silver-skinned soldier materialises in a future where Earth is a barren cinder where only an aged, tragic, broken Superman resides…

Meanwhile in the present, the Presidential Pandemonium has prompted the venerable Justice Society of America to step in; despatching Captain Marvel and Hawkman to apprehend the fugitive Superman and Batman.

Apparently successful, the operation triggers a back-up team (Supergirl, Nightwing, Superboy, Steel, Natasha Irons, Robin, Huntress, Batgirl and even Krypto) who invade the White House only to be defeated by Luthor himself, high on K-venom and utilising Apokolyptian technology in ‘State of Siege’…

With extinction only moments away and a deranged President Luthor on the loose, Superman and Batman prepare to employ their eleventh-hour suicidal salvation machine but are caught off-guard when a most unexpected substitute ambushes them to pilot the crucial mission in ‘Final Countdown’…

This chronicle also includes a dozen covers and variants plus 5 pages of roughs and design sketches by McGuiness & Vines.

In so many ways this compilation is everything I hate about modern comics. The story length is artificially extended to accommodate lots of guest stars and superfluous fighting, whilst large amounts of narrative occur off-camera or between issues, presumably to facilitate a faster, smoother read.

On the plus side however is the fact that I’m an old fart. There is clearly a market for such snazzy-looking, souped-up, stripped down, practically deconstructed comic fare. And if I’m being completely honest, there is a certain fizz and frisson to non-stop, superficial all-out action – especially when it’s so dynamically illustrated.

Public Enemies looks very good indeed and, if much of the scenario is obvious and predictable, it is big and immediate and glossy like a summer blockbuster movie is supposed to be.

Perhaps there’s room enough for those alongside the Hergés, Eisners, Crumbs, Gaimans, assorted Moores and Hernandezes…

© 2003, 2004 DC Comics. All rights reserved.

Doctor Strange: Season One


By Greg Pak & Emma Rios, with Alvaro Lopez, plus Matt Fraction, Terry Dodson & various (Marvel)
ISBN: 978-0-7851-6387-9

Much as I’d love to believe otherwise, I know that the Cold War, transistor radio, pre-cellphone masterpieces of my youth are often impenetrable to younger fans – even when drawn by Jack Kirby, Steve Ditko, Bill Everett or Don Heck.

Radical perpetual change – or at least the appearance of such – is the irresistible force driving modern comics. There must be a constant changing of the guard, a shifting of scene and milieu and, in latter times, a regular diet of death, resurrection and rebirth – all grounded in relatively contemporary terms and situations.

Even for relatively minor or secondary stars the process is inescapable, with increasing supra-comicbook media adjuncts (film, TV, games, etc.) dictating that subjects be perpetually updated because the goldfish-minded readers of today apparently can’t understand or remember anything that’s more than a week old.

Alternatively, one could argue that for popular characters or concepts with a fifty-year pedigree, all that history can be a readership-daunting deterrence, so radical reboots are a painful but vital periodic necessity…

Publishing ain’t no democracy, however, so it’s comforting to realise that many of these retrofits are exceptionally good comics tales in their own right and anyway, the editors can call always claim that it was an “alternate Earth” story the next time the debut saga is modernised…

Released in 2012, Doctor Strange: Season One was the fifth all-new graphic novel in a hardback series designed to renovate, modify and update classic origin epics (following Fantastic Four, X-Men, Daredevil and Spider-Man) and, despite clearly being intended as story-bibles for newer, movie-oriented fans and readers, mostly managed to add a little something to the immortal but hopelessly time-locked tales.

Once upon a time Steven Strange was America’s greatest surgeon, a brilliant man, yet vain and arrogant, caring nothing for the sick, except as a means to wealth and glory. When a self-inflicted drunken car-crash mangled his hands and ended his career, the arrogant Strange hit the skids, big time.

Then, fallen as low as man ever could, the debased doctor overheard a barroom tale which led him on a delirious odyssey – or perhaps pilgrimage – to Tibet, where an impossibly aged mage and eventual enlightenment through daily redemption transformed the derelict into a solitary, ever-vigilant watchdog for frail humanity against all the hidden dangers of the dark. Now he battles otherworldly evil as a Sorcerer Supreme, a veritable Master of the Mystic arts…

Putatively set in the period following his automotive Armageddon, this fast-paced mystic buddy-movie traces Strange’s first days and months under the tutelage of the puissant Ancient One and, after exposing the perfidy of senior disciple Mordo, his quest to prove himself worthy of the exalted station and inner peace he sought.

Still plagued with the tantalising dream of healing his shattered hands, regaining his status as a superstar surgeon and resuming his life of glamorous, sybaritic luxury, Strange struggles to master the most basic disciplines of magic, constantly competing with fellow postulant Wong – a flashy, smart-mouthed martial artist and life-long devotee of the cult of Kamar-Taj – the Ancient One’s mysterious homeland.

Because the students despise each other so vehemently their aged guru forces them to train together…

Their tempestuous cloistered life is soon shattered: first by a demonic assault and subsequently by the arrival of museum curator Sofia di Cosimo, who has discovered that three antique rings scattered around the world have the power to compel and command the astounding might of the hallowed trinity of gods known by sorcerers as the Vishanti. Whoever holds the rings has ultimate power in their hands, and someone very bad is obviously trying to find them…

When the Ancient One refuses to aid Sofia, Wong and Stephen sneak away with her, determined to save their complacent master and unsuspecting mankind from appalling horror…

And thus begins a smart, sharp and extremely engaging quest that takes the fledgling heroes to a corrupt politician in Salem, Massachusetts, a modern-day saint in the slums of Cairo, and a mad old biddy in the British Museum, all the while dodging demonic assaults, escaping angry, disdainful deities, foiling arch-foes and slowly becoming the people Earth needs them to be…

Also included in this attractive and compelling hardback is the tantalising first chapter of the then-new Defenders comicbook title wherein Strange, Sub-Mariner, Red She-Hulk, Silver Surfer and Iron Fist reluctantly reunite to help the Hulk destroy his eldritch antithesis in ‘Breaker of Worlds part 1: I Hate Myself and Want to Die’, by Matt Fraction, Terry & Rachel Dodson.

Be Warned: the tale is extremely addictive but concludes elsewhere…

Also included are nine pages of design sketches and many examples of the art production process from pencils through inks and beyond by Rios, making this a superbly enticing and entertaining package for both newcomers and returning readers alike.
© 2011 and 2012 Marvel Characters, Inc. All rights reserved.

Showcase Presents World’s Finest Comics volume 4


By Cary Bates, Bob Haney, Robert Kanigher, Denny O’Neil, Mike Friedrich, Curt Swan, Ross Andru, Dick Dillin, Mike Esposito & various (DC Comics)
ISBN: 978-1-4012-3736-3

For decades Superman and Batman were quintessential superhero partners: the “World’s Finest team”. The affable champions were best buddies as well as mutually respectful colleagues, and their pairing made sound financial sense since DC’s top heroes could happily cross-pollinate and cross-sell their combined readerships.

This fourth mighty monochrome compendium re-presents the cataclysmic collaborations from the dog days of the 1960’s into the turbulent decade beyond (World’s Finest Comics #174-202, spanning March 1968 to May 1971), as radical shifts in America’s tastes and cultural landscape created such a hunger for more mature and socially relevant stories that even the Cape and Cowl Crusaders were affected – so much so in fact, that the partnership was temporarily suspended: sidelined so that Superman could guest-star with other icons of the DC universe.

However, after a couple of years, the relationship was revitalised and renewed with the World’s Finest Heroes fully restored to their bizarrely apt pre-eminence for another lengthy run until the title was cancelled in the build-up to Crisis on Infinite Earths in 1986.

The increasingly grim escapades begin with ‘Secret of the Double Death-Wish!’ by Cary Bates, Pete Costanza & Jack Abel from #174 (cover-dated March 1968, so actually the last issue of 1967) wherein mysterious voyeurs seemingly kidnap the indomitable heroes and psychologically crush their spirits such that they beg for death.

Smart and devious, this conundrum was definitely old-school but the New Year saw subtle changes as, post-Batman TV show, the industry experienced superheroes waning in favour of war, western and especially supernatural themes and genres.

Thus 1968 saw radical editorial shifts to National/DC and edgier stories of the costumed Boy Scouts began to appear. Iconoclastic penciller Neal Adams first started turning heads and making waves with his stunning covers and a couple of spectacularly gripping Cape & Cowl capers in WFC beginning with ‘The Superman-Batman Revenge Squads!’, scripted by Leo Dorfman and inked by Dick from World’s Finest Comics #175.

The story detailed how the annual contest of wits between the crimebusters was infiltrated by alien and Terran criminal alliances intent on killing their foes whilst they were off guard.

Issue #176 then featured a beguiling thriller in ‘The Superman-Batman Split!’ by Bates, Adams & Giordano. Ostensibly just another alien mystery yarn, this twisty little gem has a surprise ending for all and guest stars Robin, Jimmy Olsen, Supergirl and Batgirl, with the artists’ hyper-dynamic realism lending an aura of solid credibility to even the most fanciful situations, and ushering in an era of gritty veracity to replace the previously anodyne and frequently frivolous Costumed Dramas.

Jim Shooter, Curt Swan & Mike Esposito also edged (but just slightly) towards constructive realism with #177’s ‘Duel of the Crime Kings!’ as Lex Luthor again joined forces with the Joker. This go-round the dastardly duo used time-busting technology to recruit Benedict Arnold, Baron Hieronymus Carl Friedrich von Munchausen and Leonardo Da Vinci to plan crimes for them, only to then fall foul of the temporally displaced persons’ own unique agendas…

WFC #178 began a 2-part Imaginary Tale with ‘The Has-Been Superman!’ (Bates, Swan & Abel) which saw the Man of Steel lose his Kryptonian powers and subsequently struggle to continue his career as a Batman-style masked crimebuster dubbed Nova. More determined than competent, he soon fell under the influence of criminal mastermind Mr. Socrates and wound up brainwashed and programmed to assassinate the Gotham Guardian…

The moody suspense saga was interrupted by #179 – a regularly scheduled, all-reprint 80-Page Giant featuring early tales of the team’s formative years and represented in this collection by its striking Adams cover – before the alternate epic concluded in #180 with the gripping ‘Superman’s Perfect Crime!’ by Bates and new regular art team Ross Andru & Esposito…

During the late 1950s when the company’s editors cautiously expanded the characters’ continuities, they learned that each new tale was an event which added to a nigh-sacred canon, and that what was printed was deeply important to the readers – but no “ideas man” would let all that aggregated “history” stifle a good plot situation or sales generating cover.

Thus “Imaginary Stories” were conceived as a way of exploring non-continuity plots and scenarios, devised at a time when editors knew that entertainment trumped consistency and fervently believed that every comic read was somebody’s first and – unless they were very careful – potentially their last…

Bates,  Andru & Esposito also crafted #181’s ‘The Hunter and the Hunted’ wherein an impossibly powerful being from far away in space and time relentlessly pursued and then whisked away the heroes to a world where they were revered as the fathers of the race, whilst in the next issue ‘The Mad Manhunter!’ depicted a suspenseful shocker which found Batman routinely rampaging like a madman due to a curse. Naturally, what seemed was far from what actually was…

Another massive con-trick underscored #183’s Dorfman-scripted drama as apes from the future accused the Man of Steel of committing ‘Superman’s Crime of the Ages!’ and Batman and Robin had to arrest their greatest ally…

In WFC #184 Bates, Swan & Abel concocted another bombastic Imaginary Tale which revealed ‘Robin’s Revenge!’, tracing the troubled sidekick’s progress after Batman was murdered and with Superman powerless to assuage the Boy Wonder’s growing obsession with revenge…

Robert Kanigher joined his old collaborators Andru & Esposito from #185 onwards, detailing the bizarre story of the ‘The Galactic Gamblers!’ who press-ganged Superman, Batman, Robin and Jimmy to their distant world to act as living stakes and game-pieces in their gladiatorial games of chance, before taking the heroes on a time-tossed 2-part supernatural thriller.

In #186 stories regarding Batman’s Colonial ancestor “Mad Anthony Wayne” prompted the heroes to travel back to the War of Independence where the Dark Knight was accused of deviltry as ‘The Bat Witch!’ and sentenced to death. Of course, it’s actually the Action Ace who was possessed and became ‘The Demon Superman!’ before all logic and sanity were restored by exorcism and judicious force of arms…

After the cover to World’s Finest #188 – another reprint Giant – Bates returned in #189 with a still shocking 2-parter beginning in ‘The Man with Superman’s Heart!’ as the Caped Kryptonian crashed to Earth from space and was pronounced Dead On Arrival.

As per his wishes many of his organs were harvested (this was 1969 and still speculative fiction then) and bequeathed to worthy recipients.

When Batman refused to accept any, Superman’s Eyes, Ears, Lungs, Heart and Hands (yes, I know – just go with it) were simply stored – until Luthor stole them and auctioned them to gangland’s highest bidders…

In the concluding episode, ‘The Final Revenge of Luthor!’ saw a combine of crooks running wild with the transplants bestowing mighty powers Batman and Robin could not combat, but the whole mess had a logical – if astonishingly callous – explanation, and the real Man of Steel soon appeared to save the day…

Bates, Andru & Esposito then explored ‘Execution on Krypton!’ in WFC #191, as impossible events on Earth led Superman (and Batman) back to Krypton before he was born to discover how his sainted parents Jor-El and Lara became radicalised college lecturers, and why they were teaching their students all the subversive tricks revolutionaries needed to know…

Bob Haney then joined Andru & Esposito from #192 for a dark, Cold War suspense thriller as Superman was captured by the Communist rulers of Lubania and held in ‘The Prison of No Escape!’ When Batman tried to bust him out, he too was arrested and charged with spying by sadistic Colonel Koslov, who utilised all his brainwashing techniques to achieve ‘The Breaking of Superman and Batman!’ in the next issue. However, the vile totalitarian’s torturous treatment disguised an insidious master-plan which the World’s Finest almost failed to foil…

The popular public response to Mario Puzo’s phenomenal novel The Godfather most likely influenced Haney, Andru & Esposito’s next convoluted 2-parter. Issue #194 took Superman and Batman undercover ‘Inside the Mafia Gang!’ to dismantle the organisation of “Big Uncle” Alonzo Scarns from within.

Sadly a head wound muddled the Gotham Gangbuster’s memory and Batman began believing he was actually the Capo di Capo Tutti, condemning Robin and Jimmy to ‘Dig Now, Die Later!’ Helplessly watching, Superman was almost relieved when the real Scarns showed up…

An era ended with #196 as ‘The Kryptonite Express!’ (Haney, Swan & George Roussos) detailed how a massive meteor shower bombarded America with tons of the deadly green mineral. After most decent citizens gathered up the Green K, a special train was laid on to collect it all and ship it to a place where it could be safely disposed of, and Superman was ordered to stay well away whilst Batman took charge of the FBI operation.

They had no idea that master racketeer and railway fanatic K.C. Jones had plans for the shipment and a guy on the inside…

After #197 – another all-reprint Superman/Batman Giant – a new era began as the Fastest Man Alive teamed up with the Man of Tomorrow.

DC Editors in the 1960s generally avoided questions like who’s best/strongest/fastest for fear of upsetting some portion of their tenuous and perhaps temporary fan-base, but as the superhero tide turned and the upstart Marvel Comics began making serious inroads into their market, the notion of a definitive race between the almighty Man of Steel and the Scarlet Speedster became an increasingly enticing and sales-worthy proposition.

They had raced twice before (Superman #199 and Flash #175 – August and December 1967) with the result deliberately fudged each time, but when they met for a third round a definitive conclusion was promised – but please remember it’s not about the winning, but only the taking part…

When World’s Finest became a team-up vehicle for Superman, the Flash again found himself in speedy if contrived competition. ‘Race to Save the Universe!’ and its conclusion ‘Race to Save Time!’ (#198-199, November and December 1970, by Denny O’Neil, Dick Dillin & Joe Giella) upped the stakes as the high-speed heroes were conscripted by the Guardians of the Universe to circumnavigate the cosmos at their greatest velocities to undo the rampage of the mysterious Anachronids, faster-than-light creatures whose pell-mell course throughout creation was actually unwinding time itself.

Little did anybody suspect that Superman’s oldest enemies were behind the entire appalling scheme…

In the anniversary issue #200, Mike Friedrich, Dillin & Giella focussed on brawling brothers on opposite sides of the teen college scene who were abducted with unruly youth icon Robin and “Mr. Establishment” Superman to a distant planet where undying vampiric aliens waged eternal war on each other in ‘Prisoners of the Immortal World!’ Green Lantern then popped in for #201 contesting ‘A Prize of Peril!’ (O’Neil, Dillin & Giella) which would give either Emerald Gladiator or Man of Steel sole jurisdiction of Earth’s skies, and Batman returned for a limited engagement in #202.

The final tale in this compilation, ‘Vengeance of the Tomb-Thing!’ by O’Neil, Dillin & Giella, saw archaeologists unearth something horrific in Egypt as Superman seemingly went mad and attacked his greatest friends and allies. A superb ecological scare-story, this tale changed the Man of Tomorrow’s life forever…

These are gloriously smart, increasingly mature comicbook adventures whose dazzling, timeless style has informed the evolution of two media megastars, and they still have the power and punch to enthral even today’s jaded seen it-all audiences.

The contents of this titanic team-up tome are a veritable feast of witty, gritty, pretty thrillers packing as much punch and wonder now as they always have. Utterly entrancing adventure for fans of all ages!
© 1968, 1969, 1970, 1971, 2012 DC Comics. All Rights Reserved.

Ghost Riders: Heaven’s on Fire


By Jason Aaron & Roland Boschi (Marvel)
ISBN: 978-0-7851-4235-5

In the early 1970’s, following a downturn in superhero comics sales, Marvel shifted focus from straight costumed crusaders to supernatural and horror characters with one of the most adaptable and enduring proving to be a certain flaming-skulled vigilante dubbed the Ghost Rider.

Carnival stunt-cyclist Johnny Blaze had sold his soul to the devil in an attempt to save his foster-father from cancer. As is always the way of such things Satan, or arch-liar Mephisto as he actually was, followed the letter, but not spirit, of the contract and Crash Simpson died anyway.

When the Demon Lord came for Blaze only the love of an innocent saved the bad-boy biker from eternal pain and damnation. Temporarily thwarted, the devil afflicted Johnny was with a condition which made his body burn with the fires of Hell every time the sun went down and become the unwilling, unknowing host for outcast and exiled demon Zarathos – the Spirit of Vengeance.

After years of travail and turmoil Blaze was (temporarily) freed of the demon’s curse and seemingly retired from the hero’s life. As Blaze briefly escaped his pre-destined doom, a tragic boy named Danny Ketch assumed the role of Zarathos’ host and prison by a route most circuitous and tragic…

Over the years a grim truth emerged: Johnny and Danny were actually half-brothers and both the Higher Realms and Infernal Regions had big plans for them. Moreover the power of the Ghost Rider had always been a weapon of Heaven not a curse from Hell…

This riotous, rollercoaster grindhouse supernatural thriller collects the 6-issue miniseries Ghost Riders: Heaven’s on Fire (from August 2009 to February 2010) by Jason Aaron & Roland Boschi, featuring a horde of fan-favourite villains, a variety of previous fire-headed hosts, a gaggle of grim guest-stars and assorted Spirits of Vengeance in a bombastic, Hell-for-Leathers romp which concluded a long-running saga.

It all began when usurper Archangel Zadkiel – thanks to his unwitting dupe Danny Ketch – finally achieved his appalling ambition: ousting God to become the new Supreme Power of the universe. The sinister Seraph hadn’t reckoned on a motley crew of sinners and worse, led by Blaze, who were utterly resolved to stop Him…

With covers and variants by Jae Lee, Phil Jimenez, Das Pastoras, Dustin Weaver, Greg Land and Christian Nauck, the dark drama begins when Zadkiel’s angels raid a satanic fertility lab and slaughter all the infants and children. The victims were all prospective Antichrists, but one escaped…

When Hellstorm – a fully grown, naturally conceived Son of Satan – arrives, he finds himself in a peculiar position. Having spent his entire rebellious life battling his sire, Daimon Hellstrom and has no desire to aid the Evil One’s schemes, but by his murderous acts Zadkiel is actually trying to unmake Biblical Prophecy.

God always intended for an Apocalypse to finish His Divine Plan, and the usurper’s coup is actually beyond all concept of right and wrong. Thus the die is cast and Hellstorm must, albeit reluctantly, find the last Earthborn heir of Hell and ‘Save the Antichrist, Save the World’…

Simultaneously, Blaze, accompanied by mystic Caretaker/combat nun Sister Sara, is tracking Zadkiel’s angelic agents, determined to find a door to Heaven and confront the renegade face to face. They also want to kill Johnny’s brother Danny, whose pig-headed hubris has led to Zadkiel replacing God and occupying the Vault of Heaven…

When the bikers wipe out a brace of boastful rearguard cherubim and learn of The Plan, they immediately change tack, joining the hunt for missing Anton Satan (AKA Kid Blackheart) to save him from the wrath of the Pretender God…

Oblivious to the threat Anton is exactly where you’d expect an Antichrist to be: making millions as the youngest executive at a Wall Street Hedge Fund. His cruel, calm arrogance is soon shaken, however, when a Seraphic Assassin bursts in only to be promptly eradicated by occult terrorist Jaine Cutter and her “Breathing Gun”: another player determined to restore the Biblically-scheduled Armageddon.

She, however, has severely underestimated Zadkiel’s determination and sense of proportion and drags the protesting Hell-brat straight into an angelic ambush. And far across the country someone is gathering a small army of Ghost Rider villains. They already have Orb, Blackout and The Deacon on board…

With tormenting demons replacing his lost arms, Master Pandemonium is a living doorway to Hell, but even he had no idea what true suffering was until Danny Ketch kicked his door in, looking for a quick introduction and shortest route to the Big Bad Boss of Gehenna…

Now, three days later in New York, Hellstorm explosively saves Cutter and Anton from the ruthless Flight of Angels, but when the self-serving kid bolts he runs right into the newly returned Ketch.

Blaze and Sister Sara arrive moments later and all parties very reluctantly agree to suspend hostilities for a team-up in ‘Are You There, Devil? It’s Me, Danny.’

The anti-Ghost Rider Squad is growing too. Freshly signed up are Zadkiel’s own flame-headed fanatic Kowalski AKA Vengeance, plus Scarecrow, Madcap, motorised maniac Big Wheel and a savagely sentient steam-shovel called Trull…

Thanks to Pandemonium, Ketch has met the Devil and made a deal. In return for preserving the last extant Antichrist from Zadkiel’s forces, Satan will provide the brothers with access to Heaven and give them their shot at restoring the previously incumbent Deity…

After brutally working out their operational differences in time-honoured fashion, Johnny and Danny at last unite just as ‘The Brothers Ghost Rider’ are bushwhacked by Big Wheel and Trull (an alien mind-force which could possess any mechanical contrivance: tractor, bulldozer, chainsaw…)

The catastrophic clash brings the boys to a temple which is a gateway to the Eternal Realm, but thanks to Blackout they miss their chance to use it…

Meanwhile in a hidden location the secret sacred order of Gun Nuns prepare for their last battle…

‘Here Comes Hell’ starts in the Jasper County Sheriff’s holding cell where Scarecrow and Madcap have just slaughtered all the other occupants. Outside, Hellstorm, Sara, Jaine and obnoxious Anton have entered the quiet town, seeking safety and a useable satanic sanctuary to stash the kid in.

Zadkiel’s converts are waiting for them and a deadly duel ensues. In the melee Anton shows his true colours by attacking Sara and allying with Master Pandemonium even as Vengeance and the Orb lead an army of killer angels, demons and zombie bikers against the primed-for-martyrdom Gun Nuns protecting a fully operational highway to Heaven…

‘Sole Reigning Holds the Tyranny of Heaven’ finds the triumphant, power-drunk Zadkiel remodelling Paradise to his own gory tastes and fitfully rewriting snippets of Creation when the Ghost Riders storm in through the nun’s gate…

Meanwhile on Earth equally blockbusting battles break out as Hellstorm and Cutter at last suspend their truce and renew their personal vendetta. Elsewhere Kid Blackheart brutally uncovers Sister Sara’s impossible hidden destiny as a living portal to Heaven, and utilises her to transport battalions of demons to conquer Kingdom Come…

The occult overdrive thus rockets to a cataclysmic conclusion as Zadkiel personally smashes the invading Spirits of Vengeance in ‘If You Can’t Lower Heaven, Raise Hell’. With the streets of Heaven knee-deep in blood, even a pep talk from his own dead wife and kids cannot keep Blaze battling against the new Omniscience, but when the Legions of Hell attack and Danny incites all the previously expired Ghost Riders to rise, Johnny sees one last chance to make things right…

Fast, frantic, irreverent, satirically funny, violently gratuitous and clearly not afraid to be daft when necessary, this is a fabulously barmy, two-fisted eldritch escapade in the manner of TV’s Supernatural or Angel that will reward any fans of raucous road thrillers, magical monstrosity tours and the minutiae of Marvel’s horror continuity.
© 2009, 2010 Marvel Characters, Inc. All rights reserved.

X-Men: Curse of the Mutants – Mutants vs. Vampires


By Chuck Kim, Simon Spurrier, Duane Swierczynski, Chris Claremont, Bill Sienkiewicz & various (Marvel)
ISBN: 978-0-7851-5229-3

All major comics publishing events have satellite specials these days and the X-Men: Curse of the Mutants – which ran from July 2010 to May 2011 in selected Marvel titles – was no exception. Thus, this supplementary volume, gathering the One-shots Storm & Gambit, Smoke & Blood and Blade, plus the contents of the anthologized miniseries X-Men: Curse of the MutantsMutants vs. Vampires, makes for a handy and beguiling adjunct to the main feature.

The sinister suspense begins with X-Men: Curse of the Mutants Storm & Gambit (by Chuck Kim, Chris Bachalo, Tim Townsend, Jaime Mendoza, Wayne Faucher, Al Vey, Victor Olazaba & Mark Irwin) as the mutant’s professional thieves are dispatched to the Mediterranean to steal Dracula’s headless corpse from an island infested with vampires.

When the stealthy duo are detected and their craft shot down, Storm quickly realises that they have an unseen ally on the island of blood. This proves crucial as they battle through legions of lychs to ultimate success – but the price of his aid might well be her soul…

Simon Spurrier & Gabriel Hernandez Walta then focus on the frustrations of super-genius Doctor Nemesis (and his X-Club associates Kavita Rao and Madison Jeffries) in X-Men: Curse of the MutantsSmoke & Blood.

Refusing to acknowledge something as stupid and primitive as the supernatural, Nemesis and his team furiously experiment on a captured vampire warrior, also seeking a cure for the infected victims slowly turning into evil blood-suckers in the drastically overstretched laboratories.

His efforts are constantly, inexplicably frustrated until the monster breaks free and the entire research station goes into lethal lockdown – with the doctor and his colleagues on the wrong side of the hermetically sealed walls…

Men: Curse of the MutantsBlade follows as writer Duane Swierczynski and artist Tim Green provide a revelatory prequel. ‘The Light at the End’ finds the demi-human hero uncovering a covert campaign to eradicate all vampire hunters and drawn into a trap where day-walking undead slaughter all his allies. Barely escaping the net of Xarus, the badly rattled sole survivor heads towards San Francisco and an unlikely alliance…

The two issues of X-Men: Curse of the MutantsMutants vs. Vampires comprise a selection of short yarns starring many of the huge mutant cast in solo action, opening with ‘From Husk Til Dawn’ by James Asmus & Tom Raney, wherein the hard-body shapeshifter sets herself up as a walking honey – or is that blood? – trap to take vampires off the streets of San Francisco, one fanger at a time.

Christopher Sequeira & Sana Takeda then go all disco nostalgic as Dazzler meets a band of vampires who have all been grooving and chilling since they died during the glitter-balled, star-spangled Seventies in ‘I’m Gonna Stake You, Sucka’…

Peter David & Mick Bertilorenzi continue in darkly comedic vein with ‘Rue Blood’ as Rogue confronts a somehow familiar bloodsucker and experiences an unsuspected karmic connection with the tragic, beautiful blood-beast, after which Rob Williams & Doug Braithwaite reveal a grim secret and lost comrade from Magneto’s past in ‘Survivors’…

From issue #2 ‘Flesh, Fangs and Burnt Rubber’ by Mike Benson & Mark Texeira pits Gambit against a marauding gang of undead biker chicks from Hell, whilst in ‘Call Me Santo’ by Spurrier & Gabriel Hernandez Walta, Rockslide and Armor face the largest vampire ever turned whilst transporting food and supplies to Utopia.

Next Howard Chaykin goes ‘Skin Deep’ to reveal how Vietnamese mutant Karma uncovers a cunning fanged predator who had discovered how to hunt safely and with her victims’ tacit consent…

The last story, by Mike W. Barr & Agustin Padilla, stars The Angel in ‘Voices’ wherein the winged wonder hunts down a once-human beast who satisfies his drive to kill by only consuming murderers. As Angel constantly struggles against the dark desires programmed into him by the mutant horror Apocalypse, he can only wonder just who is the greatest monster here?

Following pencilled pages, sketches and roughs from Mico Suayan and Bachalo, plus character designs by Hernandez Walta, the story portion concludes with ‘Night Screams!’ by Chris Claremont, Bill Sienkiewicz & Bob Wiacek (from Uncanny X-Men #159, July 1982) relating the mutant heroes’ first encounter with the lord of vampires.

After Dracula ambushes Storm, Nightcrawler, Colossus, Kitty Pryde and Wolverine must race the dawn to confront her assailant and effect a cure before the Windrider becomes undead forever…

With covers and variants by Suayan, Bachalo, Townsend, Christina Strain, Clayton Crain, Dave Wilkins, Nick Bradshaw, Jim Charalampidis and Sienkiewicz, this is a splendidly dark selection of Costumed Dramas which will delight both dedicated fans and casual readers alike. Just finish it before the sun sets…
© 1982, 2010, 2011 Marvel Characters, Inc. All rights reserved.

X-Men: Curse of the Mutants


By Victor Gischler, Paco Medina, Juan Vlasco & various (Marvel)
ISBN: 978-0-7851-4847-0

With a property as vast and valuable as the X-Men, change is a necessarily good thing, even if you sometimes need a scorecard to keep up. This thoroughly entertaining read (collecting X-Men volume 2 #1-6 and text features from X-Men: Curse of the Mutants Saga and X-Men: Curse of the Mutants Spotlight from July 2010 to May 2011) keeps the baggage to a sustainable minimum for non-addicts and concentrates on delivering a tense and action-packed thriller heavy on conflict and light on extended sub-plots.

Sweetening the pot is a veritable feast of superb covers and variants by Medina, Vlasco, Adi Granov, Olivier Coipel, Mark Morales, Laura Martin, John Romita Jr., Dean White, Marte Gracia, Marko Djurdjevic and Mike Mayhew.

As the story opens most of the World’s remaining mutants are residing on an island in San FranciscoBay dubbed “Utopia” with X-Men team-leader Cyclops running the enclave like a kingdom…

The bizarre freaks are generally welcomed by the easygoing human population.

In other news: the planet’s assorted vampire clans have been recently united after centuries of internecine struggle by Xarus, second son of Dracula, who executed his formidable father to succeed to the supreme position of Lord of Vampires. The horrific heir is a meticulous planner and has even secured technology and magics which allow the undead to walk safely in sunlight…

When a nosferatu suicide-bomber explodes himself in a crowded San Francisco plaza his fiendishly re-engineered blood taints and compromises the shocked, stunned bystanders with a virus that inexorably infects and overwhelms everybody exposed to it. The recently united night-hunters have declared all-out war on their food-supply, bolstering their ranks without risking being hunted… and one of the first to succumb is veteran X-warrior Jubilee…

As the contagion spreads, Wolverine leads a scouting mission into the increasingly overrun city and discovers that the campaign is meticulously organised and extremely far advanced. Moreover the new vampire lord has planned carefully and ambitiously: a key tactic is to “turn” every mutant in Utopia, providing the would-be conqueror with a compliant army of super-powered, blood-sucking storm-troopers. Jubilee has already joined them…

Always genned-up on undead affairs, half-vampire, all-Hunter Blade joins the party and brings the embattled mutants up to speed, making them realise that they face impossible odds. With new vampires springing up everywhere Cyclops makes the seemingly suicidal decision to revive Dracula, over Blade’s strenuous objections.

…And then Wolverine finally succumbs to the manufactured virus and switches sides…

When the Children of the Night make their final assault against the assembled mutant heroes all seems lost… but Cyclops has a cunning plan…

The bonus features section begins with material from X-Men: Curse of the Mutants Saga; specifically ‘X-Men a Go-Go!’ wherein John Rhett Thomas, assisted by Michael Kronenberg, interviews event main scripter Victor Gischler, after which ‘We are The X-Men’ pictorially introduces the major players – mutant and otherwise – in a spectacular spread.

Then from X-Men: Curse of the Mutants Spotlight, Chris Arrant and Gischler discuss the aftermath of the event in ‘X-Men: Lifting the Curse’, Paco Medina pictorially reveals all in ‘Drawing Blood’, and ‘Blade: Curse of the Vampires!’ details the history and possible future of Marvel’s most famous night-stalker…

This is an exhilarating, exemplary romp that pushes all the right buttons, engagingly written by Gischler and entrancingly illustrated by Medina & Juan Vlasco. If you want fast, furious, grim ‘n’ gritty Fights ‘n’ Tights magic this is a perfect one-shop stop for your edification and delectation.
© 2010, 2011 Marvel Characters, Inc. All rights reserved.