Tales of the Batman: Archie Goodwin


By Archie Goodwin with Jim Aparo, Sal Amendola, Howard Chaykin, Alex Toth, Walter Simonson, Dan Jurgens, Dick Giordano, Gene Ha, José Muñoz, Gary Gianni, James Robinson, Marshall Rogers, Bob Wiacek, John C. Cebollero, Scott Hampton & various (DC Comics)
ISBN: 978-1-4012-3829-2 (HB/Digital edition)

Win’s Christmas Gift Recommendation: A Knight in Darkness Forever Missed… 9/10

This book includes Discriminatory Content produced in less enlightened times.

Cartoonist and writer Archie Goodwin (September 8th 1937 – March 1st 1998) was working as an assistant art director at Redbook magazine when his comics career truly began. A passionate EC fan, he had sold a speculative script to Warren Publishing that appeared in Creepy #1. He was the editor by #4, and, despite writing non-stop for some of the greatest artists in comics at that time, was offered a similar leading role on Warren’s latest brainstorm: the astonishing and legendary Blazing Combat. All while officiating and writing for Eerie and Vampirella too.

Born in Kansas City, Missouri, Goodwin grew up in a succession of small towns, hunting down old EC comics and contributing to comics’ earliest fanzines. From the University of Oklahoma, he transferred to what became the School of Visual Arts in New York City, went freelance in 1960, and occasionally assisted Leonard Starr on newspaper strip Mary Perkins on Stage. In later life his own strip contributions (on Star Wars, Captain Kate, Flash Gordon, Secret Agent X-9 and Star Hawks) would make him popular with an entirely separate sort of comics fans. After leaving Warren in 1967, Archie wrote for Marvel (Iron Man, Fantastic Four, Luke Cage, Hero for Hire, Tomb of Dracula, Spider-Woman, Spider-Man, Dazzler, The Hulk, Star Wars and many more), had several stints as group editor and co-created its New Universe. He scripted landmark early graphic novels Blackmark and His Name is Savage with Gil Kane and adapted the movie Alien for Heavy Metal , one of the first best-seller graphic novels. An astute editor and sublime nurturer of new talent, he was Editor in Chief of Marvel, its Epic imprint, and twice at DC. The second run began in 1989, overseeing innovative titles like Starman shine. The assorted Batman titles under his aegis included The Long Halloween and Dark Victory. These and the regular boutique of Bat-books cemented the Dark Knight’s position as the industry’s top star, but it was very much an encore performance.

He was bloody marvellous and never once let me pay for lunch.

Obviously, I’m not at all neutral on this matter, but that doesn’t stop this collection of all the Batman stories Archie wrote being something every fan should see. The compilation gathers material from Detective Comics #437-438, 440-443, Manhunter Special Edition, Detective Comics Annual #3, Showcase ‘95 #11, Batman: Black and White #1 & 4, Legends of the Dark Knight #132-136 and Original Graphic Novel Batman Night Cries, spanning November 1973 through August 1992. Back in the early1970s Archie had been a writer/editor who set the company on fire. His tenure on War titles G.I. Combat, Our Fighting Forces and Star Spangled War Stories generated tales – and sales – still talked about today. However it was his astounding recreation of Batman in Detective Comics that is most remembered and revered.

After taking over the editor’s desk from Julie Schwartz, Archie became writer/editor of Detective Comics with his first style-shattering tale coming in #437 (November 1973). He devised a stunning run of experimental yarns, beginning with a brace of gripping thrillers magnificently depicted by Jim Aparo (The Phantom, The Phantom Stranger, Aquaman). ‘Deathmask!’ is a brilliant murder-mystery featuring glittering social soirees, tough cop chatter, Aztec curses, supernatural overtones and an apparently unstoppable killer. Following that, the same team made ‘A Monster Walks Wayne Manor!’, wherein the abandoned stately pile – Batman having relocated to a bunker under the Wayne Foundation building – briefly becomes home to a warped and dangerous old adversary…

Editor Goodwin started Steve Engelhart’s Bat-folio in #339 (for which see elsewhere) before writing DC #440, as Sal Amendola (Phoenix, Archie Comics, Tarzan) & Dick Giordano (Sarge Steel, Rose and the Thorn, Human Target) limned a creepy tale of weaponised superstition and cruel, cunning criminality as the Dark Detective survives a ‘Ghost Mountain Midnight!’ after tracking hillbilly kidnappers to a murderous mountain-folk enclave, whilst Howard Chaykin (American Flagg, Star Wars, The Stars My Destination) illustrates a manic game of cat-&-mouse in #441’s ‘Judgment Day!’ Here a deranged judge kidnaps Robin and lays down his own brand of law until hard stopped, after which a stylistic masterpiece confirmed Alex Toth (Zorro, Green Lantern, The Witching Hour, Space Ghost, Bravo for Adventure, Torpedo, Johnny Thunder, Eclipso, X-Men) as one of the most unique stylists in American comics. With Goodwin’s collaboration, ‘Death Flies the Haunted Skies!’ (Detective Comics #442, September 1974) is a magnificent barnstorming thriller of aviators seemingly picked off by an assassin and a high point in an era of landmark tales.

While reshaping Batman and war comics, Goodwin was making history with a relative newcomer on a mere backup strip: Manhunter. Now one of the most celebrated superhero series in comics history, it catapulted fresh-faced Walt Simonson (Metal Men, Thor, Star Slammers, X-Factor, Ragnarök, Fantastic Four) to the front rank of creators, revolutionised the way dramatic adventures were told and remains one of the most lauded strips ever produced. Concocted by genial genius Goodwin as a supporting strand for Detective Comics (#437-443 (October/November 1973 to October/November 1974) the seven episodes – 68 serialised pages – garnered six Academy of Comic Book Arts Awards during its one year run. If you’re wondering they were: Best Writer of the Year 1973 – Goodwin; Best Short Story of the Year 1973 for ‘The Himalayan Incident’; Outstanding New Talent of the Year 1973 – Walter Simonson; Best Short Story of the Year 1974 for ‘Cathedral Perilous’; Best Feature Length Story of the Year 1974 for the conclusion ‘Götterdämmerung’ and Best Writer of the Year 1974 – Goodwin.

Paul Kirk was a big game hunter and part-time costumed mystery man before and during WWII. As a dirty jobs specialist for the Allies, he lost all love of life and died in a hunting accident in 1946. Decades later, he seemingly resurfaces, coming to the attention of Interpol agent Christine St. Clair. Thinking him no more than an identity thief, she soon uncovers an incredible plot by a cadre of the World’s greatest scientists who combined over decades into an organisation to assume control of the planet after realising humanity had the means to destroy it.

Since WWII’s end The Council infiltrated every corridor of power, made technological advances (such as stealing the hero’s individuality by cloning him into an army of enhanced, rapid-healing soldiers), gradually achieving their goals with no one the wiser. The returned Paul Kirk, however, had upset their plans and was intent on thwarting their ultimate goals…

Coloured by Klaus Janson and lettered by Ben Oda, Joe Letterese, Alan Kupperberg & Annette Kawecki, it tells of St. Clair and Kirk’s first meeting in ‘The Himalayan Incident’, her realisation that all is not as it seems in ‘The Manhunter File’ and their revelatory alliance beginning with ‘The Resurrection of Paul Kirk.’ Now fully part of Kirk’s crusade, St. Clair discovers just how wide and deep the Council’s influence runs in ‘Rebellion!’ before opening the endgame in the incredible ‘Cathedral Perilous’, and gathering one last ally in ‘To Duel the Master’. With all the pieces in play for a cataclysmic confrontation, events take a strange misstep as Batman stumbles into the plot, inadvertently threatening to hand the Council ultimate victory. ‘Götterdämmerung’ fully lives up to its title, wrapping up the saga of Paul Kirk with consummate flair and high emotion. It was a superb triumph and perplexing conundrum for decades to come…

In an industry notorious for putting profit before aesthetics, quality or sentiment, the pressure to revive such a well-beloved character was enormous, but Goodwin & Simonson were adamant that unless they could come up with an idea that remained true to the spirit and conclusion of the original, Manhunter would not be seen again. Although the creators were as good as their word DC weakened a few times. Rogue Kirk clones featured in Secret Society of Super-Villains and The Power Company, but were mere shabby exploitations of the original. Eventually, however, an idea occurred and the old conspirators concocted something feasible and didn’t debase the original conclusion. Archie provided a plot, and Walter began to prepare the strip. After years of valiant struggle, the master plotter finally succumbed to the cancer that had been killing him. Anybody who had ever met Archie will understand the void his death created. He was irreplaceable. Without a script the project seemed doomed until Simonson’s wife Louise suggested that it be drawn and run without words: a silent tribute and last hurrah for a true hero. Manhunter: the Final Chapter reunites the characters and brings the masterpiece to a solid, sound resolution. As that final wordless word appeared in Manhunter: The Special Edition (1999), it really was all over…

A subtle strand neatly added to Batman’s origin shapes ‘Obligation’ (illustrated by Dan Jurgens (Superman, Sun Devils, Thor, Captain America) & Giordano from Detective Comics Annual #3 1990), as the hero meets a man whose life was also shaped by the murder of Thomas and Martha Wayne. However, the grim story, crimebusting career and bloody redemption of Mark Cord and his estranged children also draws Bruce Wayne and Batman into all-out war with the Yakuza before any honour can be truly satisfied…

Next, Gene Ha (Top 10, Mae, The Adventures of Cyclops and Phoenix) draws whilst Ted & Debbie McKeever colour chilling short shocker ‘Escape’ (Showcase ’95 #11, November 1995) as an Arkham inmate finds the only way to survive the madness, bolstered by a brace of tales from Batman: Black and White (#1 June 1996 and #4 September 1996). The first offers eerily memorable Jazz murder thriller ‘The Devil’s Trumpet’ – as rendered by astounding stylist José Muñoz (Alack Sinner) – before Gary Gianni (MonsterMen) pulls out all the period stops for his pulp-era paean period piece ‘Heroes’

Post-Crisis on Infinite Earths, new Bat-title Legends of the Dark Knight employed star guest creators to reimagine the hero’s history and past cases for modern audiences. Devised by Goodwin, James Robinson (Starman, Earth 2), Marshall Rogers (Demon With a Glass Hand, G.I. Joe, I Am Coyote, Doctor Strange, Detectives Inc.), Bob Wiacek & John C. Cebollero, issues #132-136 (August-December 2000) explore Wayne family history in story arc ‘Siege’ as an elderly mercenary and his elite entourage return to Gotham in ‘Assembly’. Colonel Brass has a multi-layered plan for profit and personal gratification that harks back to the old days when he was a trusted aide and virtual son to Bruce’s grandfather Jack Wayne. Regrettably, as seen in ‘Assault’, ‘Breach’, ‘Battle’ and ‘Defense’, that involves not only duping business woman Silver St. Cloud and plundering the city, but also taking over Wayne Mansion, and digging down to some old hidden caves (now fully-inhabited and packed with Bat paraphernalia).

Of course, if that entails wiping out any surviving Waynes who might keep Brass from his long-awaited revenge and reward, that’s just a well-deserved bonus…

This titanic tribute closes with what might not be Archie’s best story but certainly ranks as his most important: opening a mature conversation on a terrifyingly pervasive social atrocity we’re all still trying to come to terms with even now. Released in August 1992, Batman: Night Cries addressed a social issue that very much plagues us still, but was then becoming a ubiquitous plot maguffin, poorly handled by contemporary creators in all narrative arts media that it threatened to become just another fashionable story device, and a weakened, trite one at that.

That issue was child abuse and, despite being at first glance a horror fantasy, Night Cries is one of the most effective stories to maturely tackle it that comics has ever produced. This is not a polemical or attention-seeking tale. The subject is key to the narrative, affects characters fundamentally, and is dealt with accordingly. There is no neat and tidy solution. This isn’t a soap-box subject and neither victims nor perpetrators are paraded as single-faceted ciphers. This is a serious attempt to tell a story in which child abuse is an integral factor and not cause nor excuse for violence and pain. It is illustrated by prestigious painter Scott Hampton (Silverheels, Simon Dark, The Upturned Stone, Star Trek, Black Widow, Hellraiser, American Gods, Wicked) who had crafted other high end, mature-themed DC projects such as Batman: Gotham County Line and Sandman Presents: Lucifer. Hampton also contributed heavily to the final script.

Gotham City is a pit of everyday horrors but when a serial killer is identified who apparently targets entire families even Batman and Police Commissioner James Gordon are troubled by unacknowledged, long-suppressed feelings the killings dredge up within themselves. Suspecting a link between the killings and a new child abuse clinic funded by Bruce Wayne, detectives harshly interview a traumatised little girl, a sole survivor who saw the killer in action. She identifies The Batman…

Moody, dark and chilling, this examination of family ties and group responsibilities exposes a complex web of betrayals and shirked duties that weave and cut all through contemporary American culture. When a connection to US servicemen, used, abused and betrayed by their own government is revealed, the metaphor for a system that prefers to ignore its problems rather than deal with them is powerfully completed…

With Covers by Aparo, Michaela Kaluta, Simonson, George Pratt, Jim Lee & Scott Williams, Toth, Rogers & Cebollero, and Hampton, the brilliant Bat-tales in this magnificent compilation confirm the compelling primal force and charisma of the Dark Night and cap a stunning career by an irreplaceable creator. Tales of the Batman: Archie Goodwin is an unmissable time capsule of comics mastery no fan of the medium or lover of stories can do without.
© DC Comics 1973, 1974, 1992, 1995, 1996, 2000, 2013. All Rights Reserved.

Superman: The Dailies volume III: 1941-1942


By Jerry Siegel & Joe Shuster & the Superman Studio (Kitchen Sink Press/DC)
ISBN: 978-1-56389-462-9 (TPB)

Win’s Christmas Gift Recommendation: Up, Up And Forever Away …10/10

This book includes Discriminatory Content produced in less enlightened times.

The American comic book industry – if it existed at all – would be utterly unrecognisable without Superman. Jerry Siegel & Joe Shuster’s unprecedented invention was fervidly adopted by a desperate and joy-starved generation and quite literally gave birth to a genre if not an actual art form. Spawning an army of imitators and variations within three years of his 1938 debut, the intoxicating blend of breakneck, breathtaking action and wish-fulfilment which epitomised the early Man of Steel grew to encompass cops-&-robbers crimebusting, socially reforming dramas, sci fi fantasy, whimsical comedy and, once the war in Europe and the East sucked in America, patriotic relevance for a host of gods, heroes and monsters, all dedicated to profit through exuberant, eye-popping excess and vigorous dashing derring-do.

From the outset, in comic book terms Superman was master of the world. Moreover, whilst transforming the shape of the fledgling funnybook biz, the Man of Tomorrow irresistibly expanded into all areas of the entertainment media. Although we all think of the Cleveland boys’ iconic invention as epitome and acme of comics creation, the truth is that very soon after his springtime debut in Action Comics #1 the Man of Steel was a fictional multimedia monolith in the same league as Popeye, Tarzan, Sherlock Holmes and Mickey Mouse.

We parochial and possessive comics fans too often regard our purest and most powerful icons in purely graphic narrative terms, but the likes of Batman, Spider-Man, Avengers and their hyperkinetic kind long ago outgrew four-colour origins to become fully mythologized modern media creatures familiar in mass markets, across all platforms and age ranges…

Far more people have seen and heard the Man of Steel than have ever read his comic books. His globally syndicated newspaper strips alone were enjoyed by countless millions, and by the time his 20th anniversary rolled around, at the very start of what we call the Silver Age of Comics, he had been a thrice-weekly radio serial star, headlined a series of astounding animated cartoons, become a novel attraction (written by George Lowther) and helmed two films and his first smash, 8-season live-action television show. Superman was a perennial sure-fire success for toy, game, puzzle and apparel manufacturers all over the planet.

Although pretty much a spent force these days, for the majority of the previous century the newspaper comic strip was the Holy Grail that all American cartoonists and graphic narrative storytellers hungered for. Syndicated across the country – and often the planet – it was seen by millions, if not billions, of readers and generally accepted as a more mature and sophisticated form of literature than comic-books. It also paid better, and rightly so. Some of the most enduring and entertaining characters and concepts of all time were created to lure readers from one particular paper to another and many of them grew to be part of a global culture. Mutt and Jeff, Flash Gordon, Dick Tracy, Buck Rogers, Charlie Brown and so many more escaped their humble tawdry newsprint origins to become meta-real: existing in the minds of earthlings from Albuquerque to Zanzibar. Most still do…

The daily Superman newspaper strip launched on 16th January 1939, augmented by a full-colour Sunday page from November 5th of that year. Originally crafted by luminaries like Siegel & Shuster and their studio (Paul Cassidy, Leo Nowak, Dennis Neville, John Sikela, Ed Dobrotka, Paul J. Lauretta & Wayne Boring), the mammoth task required additional talents like strip veteran Jack Burnley and writers including Whitney Ellsworth, Jack Schiff & Alvin Schwartz. The McClure Syndicate feature ran continuously until May 1966, appearing, at its peak, in over 300 daily and 90 Sunday newspapers; a combined readership of more than 20 million. Eventually, Win Mortimer and Curt Swan joined the unflagging Boring & Stan Kaye whilst Bill Finger and Siegel provided stories, telling serial tales largely divorced from comic book continuity throughout years when superheroes were scarcely seen.

This superb, long overdue for re-release collection comes from 1999, re-presents strips #673-866 (episodes 20-28) and is preceded by Steve Vance’s informative, picture and photo-packed introduction ‘Superman Goes Hollywood’, focussing on the hero’s spectacular early triumphs on the big screen in animated and live action formats. If I live long enough, next year I’ll move on to the IDW American classics volumes…

The never-ending battle resumes with Siegel & Shuster attempting something quite spectacular. Although daily strips were never meant to be packaged as units of entertainment but rather present an ongoing, non-stop reading experience, all funnies features incorporated an internal “beginning-middle-end” structure that allowed new readers (preferably in new client regions) to hop aboard the adventure bus. With these tales, however, the creators built in a serial within a serial motif as one deadly enemy enlisted a horde of foes to face the Man of tomorrow, each in his/their own tale…

The saga began on March 10th 1941, as sequence #20, with the initial chapter playing out until April 19th by launching ‘The League to Destroy Superman’ (episodes #673-708). It begins as Daily Planet reporter Clark Kent investigates shady property tycoon Ralph Roland and uncovers a viper’s nest of thugs and bandits resulting in the news hound’s attempted murder. However, after applying his usual heavy-handed solutions, Superman is accused of the manslaughter of one of Roland’s staff – the honest, “nice guy” partner Horace Danvers

Shocked by the accusation and now doubting himself, the Man of Steel is unaware outraged, affronted, arrogant Roland has convened a forum of crime bosses, enemy spies, mad scientists and professional killers, offering $1,000,000 to anyone who can eradicate the vigilante riff-raff…

First to try is Spanish self-proclaimed “super-scientist” Carlos who – with ferocious flunky Rolf – unleashes a wave of diabolical inventions between April 21st and May 22nd in ‘The Scientists of Sudden Death’ (#709-736), all based around luring the caped champion into lethal traps baited with abducted person of interest Lois Lane

The League had also agreed to a gentlemanly running order of attempts, but fiery murderess the Blond Tigress keeps jumping the gun due to her hidden personal stake in the contest…

After epically failing, Carlos is readily replaced by overconfident technologist Block whose weapon can derail trains and shoot planes from the sky but also falls short in ‘The Death Ray’ (#737-774 May 23rd – July 5th).

While the Action Ace is drawing fire, Lois and the Tigress individually and jointly address the bigger mystery of who killed Danvers, and why organised crime is seemingly acting on some hidden mastermind’s agenda: an investigation that keeps both fully in harm’s way all year long…

Evil engineer Coker comes next, but although confident his electro-dart gun can do the job, its short range requires an extra effort and employment of deadly doppelganger ‘The Pseudo-Superman’ (#775-798, July 7th – August 2nd) to get his high-flying target into range. Cue a confusing comedy of errors, twisty twin tumult, and sudden deaths before next contender Slag – AKA ‘The Deadly Dwarf’ – (#799-840 August 4th – September 20th) tries his shaky old hand by deploying his incredible gift for hypnotism. Despite provoking a wave of suicides, terrorism and destruction, Slag too fails to collect the bounty, prompting chemist Fant to modify his plans to kill the hero via a hyper-capsule ‘Explosion’ (#841- 854 September 22nd – October 7th). However, even recruiting Blond Tigress to vamp and distract the caped wonder has no appreciable effect, and last genius standing Sleez orchestrates a crimewave and employs lethal ultimate weapon ‘The Electric Rod’ (#855-876 October 8th – November 1st) with as little success as all his competitors. With the field clear the deeply conflicted final contestant at last officially strikes, but ‘The Blond Tigress Regrets’ (#877-888, November 3rd – November 15th) that she might be playing on the wrong team. That’s confirmed when Lois solves the murder mystery and exposes the big shot behind Superman’s frame up…

The compendium concludes with a slice of justified infomercial bragging as – in loose conjunction with the Man of Tomorrow’s screen triumphs – ‘Superman’s Hollywood Debut’ (#889-966, November 17th 1941 – February 14th 1942) follows Lois & Clark to Lala Land where an impending movie biopic is being hampered by a dearth of suitable leading men. Even after that problem is fixed when klutzy Kent takes off his glasses, a rash of weird accidents seems to indicate someone doesn’t want this Super-flick released…

Cue lights! Action! Cartoonists….

Offering timeless wonders and mesmerising excitement for lovers of action and fantasy, the early Superman is beyond compare. If you love the era or just crave simpler stories from less angst-wracked times, these are perfect comics reading, and this a book you simply must see.
Superman: The Dailies volume III co-published by DC Comics and Kitchen Sink Press. Covers, introduction and all related names, characters and elements are ™ & © DC Comics 1998, 1999. All Rights Reserved.

The Mighty Thor Omnibus volume 2


By Stan Lee & Jack Kirby, Vince Colletta, Bill Everett, Frank Giacoia,  & various (MARVEL)
ISBN: 978-0-7851-6813-3 (HB/Digital edition)

Win’s Christmas Gift Recommendation: A Epic Jewel of Historic Import… 10/10

This book includes Discriminatory Content produced in less enlightened times.

Even more than Fantastic Four, The Mighty Thor was the arena in which Jack Kirby’s restless fascination with all things Cosmic was honed and refined through dazzling graphics and captivating concepts. The King’s string of power-packed signature pantheons began in a modest little fantasy/monster title called Journey into Mystery where – in the summer of 1962 – a tried-and-tested comic book concept (feeble mortal transformed into god-like hero) was revived by the fledgling Marvel Comics to add a Superman analogue to their growing roster of costumed adventurers.

This monumental tome re-presents pioneering Asgardian exploits from JiM #121-125 and The Mighty Thor #126- 152, plus The Mighty Thor Annual #2, and a clod-ly godly gift parcel from Not Brand Echh #3, altogether spanning cover-dates November 1965 to May 1968 in a blazing blur of innovation and seat-of-the-pants myth-revising and universe-building. It is lettered throughout by unsung superstars Art Simek and Sam Rosen, and an unjustly anonymous band of colourists. As well as a monolithic assortment of nostalgic treats at the back, this mammoth tome is dotted throughout with recycled Introductions – ‘So Utterly Godlike’ & ‘The Spectacle and Excitement’ by Stan Lee, and Mark Evanier’s ‘The Best at Their Best’ – taken from earlier Marvel Masterworks editions, and also includes editorial announcements and ‘The Hammer Strikes!’ newsletter pages for each original issue to enhance overall historical experience…

Once upon a time, lonely, lamed American doctor Donald Blake took a vacation in Norway and encountered the vanguard of an alien invasion. Trapped in a cave, Blake found a gnarled old walking stick, which when struck against the ground, turned him into the Norse God of Thunder! Within moments he was defending the weak and smiting the wicked. As months swiftly passed, rapacious extraterrestrials, Commie tyrants, costumed crazies and cheap thugs gradually gave way to a vast panoply of fantastic worlds and incredible, mythic menaces.

From JiM #110, the magnificent warrior’s ever-expanding world of Asgard was a regular feature and mesmerising milieu for the hero’s earlier adventures, heralding a fresh era of cosmic fantasy to run beside the company’s signature superhero sagas.

Every issue also carried a spectacular back-up series that grew to be a solid fan-favourite. Tales of Asgard – Home of the Mighty Norse Gods gave Kirby space to indulge his fascination with legends and allowed both complete vignettes and longer epics – in every sense of the word. Initially adapted myths, these little yarns grew into sagas unique to the Marvel universe where Kirby built his own cosmos and mythology, underpinning the company’s entire continuity.

Here we resume mid-melee as Thor, having defeated The Destroyer and Loki, returns to America only to clash once more with the awesome Absorbing Man. The Thunderer’s attack intensifies in ‘The Power! The Passion! The Pride!’ but soon seemingly sees the end of Thor: a cliffhanger somewhat assuaged by ‘Maelstrom!’ wherein Asgardian Argonauts epically encounter an uncanny storm. This Tales of Asgard serial formed part of “the Quest” which further unfolds as a band of hand-picked warriors on Thor’s flying longship endure further hardship in their bold bid to forestall Ragnarok…

In JiM #122’s ‘Where Mortals Fear to Tread!’ triumphant Crusher Creel is abducted by Loki to attack Asgard and Odin himself: an astounding clash capped by cataclysmic conclusion ‘While a Universe Trembles!’ Meanwhile, ‘The Grim Specter of Mutiny!’ invoked by seditious young Loki is quashed in time for valiant Balder to save the Argonauts from ‘The Jaws of the Dragon!’ in the ever-escalating Ragnarok Quest.

With the contemporary threat to Asgard ended and Creel banished, Thor returns to Earth to defeat the Demon, a “witchdoctor” empowered by a magical Norn Stone left behind after the Thunder God’s Vietnamese venture. Whilst the Storm Lord is away Hercules is dispatched to Earth on a reconnaissance mission for Zeus. ‘The Grandeur and the Glory!’ opens another extended story-arc and action extravaganza, bouncing the Thunderer from bruising battle to brutal defeat to ascendant triumph…

Previously, in Journey into Mystery Annual #1, in undisclosed ages past the God of Thunder fell into the realm of the Greek Gods for landmark heroic hullabaloo When Titans Clash! Thor vs. Hercules!’ and now with the Greek godling clearly popular with readers, he properly enters the growing Mavel Universe.

Issue #125 – ‘When Meet the Immortals!’ – was the last Journey into Mystery: with next month’s ‘Whom the Gods Would Destroy!’ the comic was re-titled The Mighty Thor and the drama amped up, culminating with ‘The Hammer and the Holocaust!’ In short order Thor crushes the Demon, seemingly loses beloved Jane to Hercules, is deprived of his powers and is subsequently thrashed by the Prince of Power, yet still manages to save Asgard from unscrupulous traitor Seidring the Merciless who had usurped Odin’s mystic might…

Meanwhile Tales of Asgard instalments see the Questers home in on the cause of all their woes. ‘Closer Comes the Swarm’ pits them against the flying trolls of Thryheim, whilst ‘The Queen Commands’ sees Loki captured until Thor answers ‘The Summons!’, promptly returning the Argonauts to Asgard to be shown ‘The Meaning of Ragnarok!’ In truth, these mini-eddas were, although still magnificent in visual excitement, becoming rather rambling in plot, so the narrative reset was neither unexpected nor unwelcome…

Instead of ending, the grandiose saga grew in scope with Thor #128 as ‘The Power of Pluto!’ introduced another major foe. The Greek god of the Underworld tricks Hercules into replacing him as ruler of his dread, dead domain, just as the recuperated Thunder God is looking for a rematch, whilst in Tales of Asgard Kirby pulls out all the creative stops to depict the ‘Aftermath!’ of Ragnarok – for many fans the first indication of what was to come in the King’s landmark Fourth World tales half a decade later…

‘The Verdict of Zeus!’ condemns Hercules to the Underworld unless he can find a proxy to fight for him, even as at the back of the comic, assembled Asgardians face ‘The Hordes of Harokin’ as another multi-chapter classic begins. However, for once the cosmic scope of the lead feature eclipses the serialised odysseys.  ‘Thunder in the Netherworld!’ depicts Thor and Hercules carving a swathe of destruction through an unbelievably alien landscape; the beginning of a gradual sidelining of Earthly matters and mere crime-fighting in this series. Thor and Kirby were increasingly expending their efforts in greater realms than ours…

‘The Fateful Change!’ then reveals how a younger Thunder God trades places with Genghis Khan-like Harokin – leaving the drama on a tense cliff hanger mimicked in this epic omnibus by Lee’s recycled essay ‘The Spectacle and Excitement’.

Cosmic calamity recommences with the Thunderer and his Olympian rival returning triumphant from Hades. Thor even secures a pledge from his terrifyingly inconsistent father Odin that he may wed mortal love Jane Foster, but, hurtling back to Earth finds her long gone and erstwhile roommate Tana Nile exposed as a superpowered Rigellian Colonizer who has just taken possession of Earth. ‘They Strike from Space!’ was mere prologue for a fantastic voyage to the depths of space and a unique universal threat…

In Tales of Asgard the assembled Asgardians face different dramas as young Thor impersonates dynamic reiver Harokin until exposed, even as colossal companion Volstagg steals the enemy’s apocalyptic wizard-weapon ‘The Warlock’s Eye!’ before the next instalment sees ‘The Dark Horse of Death!’ arrive, looking for its next doomed rider…

Thor #132 also reveals the Thunderer explosively laying down the law on Rigel: Where Gods May Fear to Tread!’ and single-handedly liberating Earth. The following issue is a certified Kirby Classic, as ‘Behold… the Living Planet!’ introduces malevolent Ego: a sentient world ruling a living Bio-verse and a stunning visual tour de force that piled one High Concept after another upon Thor, his new artificial ally The Recorder and the reeling readership, whilst Harokin’s tale terminated in one last ride to ‘Valhalla!’

The invasion threat ended, Thor returns to Earth in search of Jane, and after diligent efforts finds her with ‘The People Breeders!’ – a hidden Balkan enclave wherein pioneering geneticist The High Evolutionary is instantly evolving animals into men. His latest experiment creates a lupine future-nightmare – The Maddening Menace of the Super-Beast!’ so it’s just as well the Thunder God was on hand.

Back in Asgard and an undefinable time agone, ‘When Speaks the Dragon!’ and ‘The Fiery Breath of Fafnir!’ pit Thor and his Warriors Three comrades Fandral, Hogun and Volstagg against a staggering reptilian monstrosity: a threat finally quashed in #136’s ‘There Shall Come a Miracle!’

The lead story in that issue is a turning point in the history of the Storm Lord. ‘To Become an Immortal!’ has Odin transform Jane into an Asgardian goddess and relocate her to Asgard, but her frail human mind cannot cope with the Realm Eternal’s wonders and perils and she is mindwiped(!), mercifully restored to mortality and all but written out of the series.

Luckily for the despondent Thunder God beauteous warrior-maiden Sif is on hand to lend an understanding ear and shoulder to cry on…

With this story, Thor’s closest link to Earth was neatly severed: from now on adventures on Midgard are as a tourist or beneficent guest, not a resident. Asgard and infinity were now his true home, a situation quickly proved by the bombastic clash ‘If Asgard Falls…’ Set in the Gleaming City during the annual Tourney of Heroes (and originally published in The Mighty Thor Annual #2, 1966) this a martial spectacular of outlandish armours and exotic weaponry that turns decidedly serious when the deadly Destroyer is unleashed amidst wildly warring warriors in full competition mode…

Although Thor had lost his human paramour, he rediscovered a childhood sweetheart, now all grown up and a fierce warrior maid to boot. A good thing too, as ‘The Thunder God and the Troll!’ (#137) debuts bestial menace super-troll Ulik and depicts open warfare between the Asgardians and their implacable, monstrous foes. During the spectacular carnage and combat Sif is captured and Thor rushes to Earth to rescue her, whilst legions of deadly subterranean troglodytes attack the very heart of the eternal kingdom…

Tales of Asgard feature was gradually wrapping up, but still offered Kirby somewhere to stretch his creative muscles. ‘The Tragedy of Hogun!’ shares gripping revelations of the dour warrior in an Arabian Nights pastiche also introducing sinister sorcerer Mogul of the Mystic Mountain. In ‘The Flames of Battle!’ Thor reunites with Sif but is deprived of magical mallet Mjolnir courtesy of exotic technology the trolls have mysteriously developed. Do the malign invaders have a potent new ally or a terrifyingly powerful slave? Trapped on Earth, the hammerless hero has no means of returning to the realm beyond the Rainbow Bridge whilst in Asgard, the war goes badly and the gods are close to final defeat…

In Tales of Asgard, ‘The Quest for the Mystic Mountain!’ finds Hogun and his comrades edging closer to victory and vengeance, culminating in a truly stunning Kirby spectacle in #139 as the wandering warriors discover ‘The Secret of the Mystic Mountain!’ In the lead story of that issue, ‘To Die Like a God!’ wraps up the Troll War in eye-popping style as Thor and Sif invade the bowels of the Earth to save humanity and Asgardians alike…

With Mighty Thor #140, extended epics give way to a short run of compete, single episode tales heavy on action, starting with ‘The Growing Man!’ as Thor heads to Earth and discovers New York under attack by a synthetic warrior who grows larger and stronger with every blow struck against him. Time-travelling tyrant Kang the Conqueror is behind the Brobdingnagian brute, whilst in back-up ‘The Battle Begins!’, Hogun & Co are menaced by a terrifying genie.

Mark Evanier’s ‘The Best at Their Best’ precedes Thor #141, where the Storm Lord faces ‘The Wrath of Replicus’ – a bombastic, bludgeoning epic involving gangsters, aliens and super-robots, counter-pointed by stunning fantasy as the wandering Asgardians meet ‘Alibar and the Forty Demons!’ ‘The Scourge of the Super Skrull!’ then pits Thunderer against an alien with all the powers of the Fantastic Four, even as, in Asgard, a new menace is investigated by Sif and indomitable Balder the Brave. The back-up tale sees Kirby’s seamless melange of myth and legend leap into overdrive as ‘We, Who are About to Die…!’ depicts young Thor and the Warriors Three confounding all the mystic menaces of Mogul. Thor #143 returns to extended epics with ‘…And, Soon Shall Come: the Enchanters!’ (inked by magnificent Bill Everett) as Sif and Balder encounter a trio of wizards plotting to overthrow All-Father Odin, only to fall prey to their power. Escaping to Earth they link up with Thor, but they have been followed…

Everett also inked Tales of Asgard instalment ‘To the Death!’ as comic relief colossus Volstagg takes centre-stage to seduce Mogul’s sinister sister…

Colletta returns for ‘This Battleground Earth!’, as two Enchanters attack the warriors on Midgard whilst the third duels directly with Odin in the home of the gods. At the back, Mogul declares ‘The Beginning of the End!’ At the height of the battle in the previous issue Odin had withdrawn all the powers of his Asgardian followers, leaving Sif, Balder and Thor ‘Abandoned on Earth!’ Now victorious, the All-Father wants his subjects home, but again his wayward son opts to stay with mortals, driving Odin into a fury. Stripped of magical abilities, alone, hungry and in need of a job, the former god becomes embroiled with the Circus of Crime and is hypnotised into committing an audacious theft…

Tales of Asgard wrapped up in spectacular fashion with ‘The End!’, to be replaced in the next issue with The Inhumans – but as that’s a subject of a separate volume, the remainder of this chronicle is all-Aesir action, beginning in #146’s ‘…If the Thunder Be Gone!’ Deprived of all power except his natural super-strength, Thor is helpless against the mesmerism of the nefarious Ringmaster, and steals a life-sized, solid gold bull at the villain’s command. When the police interrupt the raid, our hero awakens to find himself an outlaw and a moving target. Things get worse when he is arrested in ‘The Wrath of Odin!’: left a sitting duck for the vengeance of malign brother Loki. However, the god of Evil’s scheme is thwarted when Sif and Balder rush to Thor’s rescue, provoking Odin to de-power and banish them all in ‘Let There be… Chaos!’

As all this high-powered frenzy occurs, a brutal burglar is terrorising Manhattan. When Public Enemy #1 The Wrecker breaks into the house where Loki is hiding, the cheap thug achieves his greatest score – intercepting a magic spell from the formidable Norn Queen intended to restore the mischief maker’s evil energies. Now charged with Asgardian forces, the Wrecker goes on a rampage with only the weakened Thor to challenge him…

Thor #149 enters new territory ‘When Falls a Hero!’ as – after a catastrophic clash – the Wrecker kills the Thunderer. ‘Even in Death…’ has the departed deity facing Hela, Goddess of Death, as Balder and Sif hunt the Norn Queen and Loki. Hoping to save her beloved, Sif enters into a devil’s bargain, surrendering her soul to animate unstoppable war-machine the Destroyer, unaware her lover has already convinced Death to release him. In ‘…To Rise Again!’ the Destroyer, fresh from crushing the Wrecker, turns on a resurrected Thor as Sif is unable to communicate with or overrule the death-machine’s pre-programmed hunger to kill. The situation is further muddled when Odin arbitrarily restores Thor’s godly might, leading the Destroyer to go into lethal overdrive…

Meanwhile in the wilds of Asgard, Ulik the Troll attacks Karnilla, Queen of the Norns and Balder offers to be her champion if Sif is freed from the Destroyer. An astounding turning point comes in ‘The Dilemma of Dr. Blake!’ as Thor joins his lost companions against Ulik, only to lose his newly re-energised hammer to Loki, who flees to Earth with it…

To Be Continued…

However there’s one last reading treat in store as Marvel’s superhero spoof title Not Brand Echh #3 provides a barbed and pitiless pastiche of “Jazzgardian” life in ‘The Origin of Sore, Son of Shmodin!’ by Lee, Kirby & Giacoia. It’s followed by artistic and historical treasure including original and unused cover art and pencil pages, editorial Marvel Bullpen Bulletins and Thor Kirby covers from reprint titles Special Marvel Edition (#3 & 4) and Marvel Spectacular #1-19, plus Maximum Security: Thor vs Ego (2000).

These Thor tales show the development not only of one of Marvel’s fundamental continuity concepts but more importantly the creative evolution of the greatest imagination in comics. Set your common sense on pause and simply wallow in the glorious imagery and power of these classic adventures for the true secret of what makes graphic narrative a unique experience.
© 2022 MARVEL.

Gomer Goof volume 11: Goof-Off at the Gomer Corral


By Franquin, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-128-6 (PB Album/Digital edition)

Win’s Christmas Gift Recommendation: A Little Euro-Sparkle for Any Occasion …9/10

This book includes Discriminatory Content produced in less enlightened times.

Born in Etterbeek, Belgium on January 3rd 1924, André Franquin began his astonishing comics career in a golden age of European cartooning. As assistant to Joseph “Jijé” Gillain on the strip Spirou, he inherited sole control of the keynote feature in 1946, and went on to create countless unforgettable new characters like Fantasio and The Marsupilami. Over two decades Franquin made the strip purely his, expanding Spirou & Fantasio’s scope and horizons, as they became globetrotting journalists who visited exotic places, exposed crimes, explored the incredible and clashed with bizarre, exotic arch-enemies. Throughout, Fantasio remained a full-fledged – albeit entirely fictional – reporter for Le Journal de Spirou, popping back to base between assignments. Sadly, ensconced there was an arrogant, accident-prone office junior tasked with minor jobs and general dogs-bodying. This was Gaston Lagaffe; Franquin’s other immortal – or peut-être unkillable? – conception…

There’s a hoary tradition of comics personalising fictitiously back-office creatives and the arcane processes they indulge in, whether it’s Marvel’s Bullpen or DC Thomson’s lugubrious Editor and underlings at The Beano and Dandy; it’s a truly international practise. Somehow though, after debuting in LJdS #985 (February 28th 1957), the affable dimwit grew – like one of his monstrous projects – beyond control, becoming one of the most popular and ubiquitous components of the comic, whether guesting in Spirou’s adventures or his own strips/faux reports on the editorial pages he was supposed to paste up. Initial cameos in Spirou yarns or occasional asides on text pages featured well-meaning foul-up and ostensible gofer Gaston lurking and lounging amidst a crowd of diligent toilers: a workshy slacker employed as a general assistant at LJdS’s head office. The scruffy bit-player eventually and inevitably stumbled into his own star feature…

In terms of schtick and delivery, older readers will recognise favourite beats and elements of well-intentioned helpfulness wedded to irrepressible self-delusion as seen in Benny Hill or Jacques Tati vehicles and recognise recurring riffs from Only Fools and Horses and Mr Bean. It’s blunt-force slapstick, paralysing puns, fantastic ingenuity and inspired invention, compiled to mug smugness, puncture pomposity, lampoon the status quoi? (that there’s British punning, see?) and ensure no good deed goes noticed, rewarded or unpunished…

As previously stated, Gaston/Gomer can be seen (if you’re quick) toiling at Spirou’s editorial offices: initially reporting to Fantasio, but latterly complicating the lives of office manager Léon Prunelle and other harassed and bewildered staffers, all whilst effectively ignoring any tasks he’s paid to actually handle. These include page paste-up, posting packages, filing, clean-up, collecting stuff inbound from off-site and editing readers’ letters (the real reason fans’ requests and suggestions are never acknowledged or answered)…

Gomer is lazy, hyperkinetic, opinionated, ever-ravenous, impetuous, underfed, forgetful and eternally hungry: a passionate sports fan and animal lover whose most manic moments all stem from cutting work corners, stashing or consuming contraband nosh in the office or inventing the Next Big Thing. It leads to constant clashes with colleagues and draws in notionally unaffiliated bystanders like increasingly manic traffic cop Longsnoot and fireman Captain Morwater, plus ordinary passers-by who should know by now to keep away from this street. Through it all, the obtuse office oaf remains affable, easy-going and incorrigible. Only three questions matter: why everyone keeps giving him one last chance, what does gentle, lovelorn Miss Jeanne see in the self-opinionated idiot, and will perpetually-outraged capitalist financier De Mesmaeker ever get his perennial, pestiferous contracts signed?

In 1979, after a long pause while the auteur dealt with his mental health issues, Gaston – Lagaffe mérite des baffes became the 13th collected album and in 2023 was Cinebook’s 11th translated compilation. As Goof-off at the Gomer Corral, it offers single page bursts and half-page gags in non-stop all-Franquin jabs and japes. From this point on the frequency of Gaston collections reduced by 50%…

A brighter spotlight falls upon Longsnoot (AKA Joseph Longtarin in European editions) too, a protracted war of nerves across future volumes as Gomer increasingly clashed with forces of authority, and revealed here via many car-based clashes and a cold war involving parking meters culminating in the Goof’s invention of mobile dummy replicas of the despised coin collectors.

As always, forward looking Gomer is blind to the problems his antiquated automobile causes, despite numerous attempts to soup up, cleanse, modify and mollify the motorised atrocity he calls his. The decrepit, dilapidated Fiat 509 is more in need of assisted execution than his many well-meant engineering interventions, as seen in its brief conversion to natural gas fuel, petrol-powered gassifiers, onboard coal-burners and addition of crash bags years ahead of anything produced by hitmen or torturers. With travel so important, it’s no wonder he also finds time to similarly improve his motor bike with augmented horns and lethally heated seats…

Work gets tougher as a succession of nightmares plague Gomer even as unanswered mail piles up, making more trouble for Prunelle and in-house staff artist Yves (occasionally “Yvon”) Lebrac who often act as unwilling, inadvertent beta testers for our well-meaning, overly-helpful, know-it-all office hindrance. This time the poor saps are at ground zero for numerous moments of projectile madness after Gomer improves the pedal bin lid springs…  Devoted to his inhouse menagerie (Cheese the mouse, goldfish Bubelle, an adopted feral cat and a black-headed gull) our loving lad adds doors and passages and even teaches them all to blow gum bubbles. It doesn’t take long, but the clean-up sure does… almost as long as training a troupe of snails to perform a nightclub act…

Although there’s less opportunity to invent interesting foodstuffs, Gomer has leisure enough to augment office traffic, filing and even automate suitcase usage, but his greatest triumph this time round is renovating the office reference library, creating a thing of architectural wonder and lethal imprecision…

At least lovely Miss Jeanne and forever faithful pal Jules-from-Smith’s-across-the-street are able to appreciate the efforts made to improve the world, even if it seems at the cost of a few paltry lives and much municipal and private property…

Far better enjoyed than précised or spoken of, these strips allowed Franquin to flex whimsical muscles, subversively sneak in satirical support for their environmental beliefs, pacifism and animal rights and remain sublime examples of all-ages comedy: wholesome, barbed, daft and incrementally funnier with every re-reading. Why haven’t you got your Goof on yet?

Isn’t it time you started Goofing around?
© Dupuis, Dargaud-Lombard s.a. 2009 by Franquin. All rights reserved. English translation © 2023 Cinebook Ltd.

Batman: Harley and Ivy The Deluxe Edition


By Paul Dini, Bruce Timm, Ty Templeton, Shane Glines, Dan DeCarlo, Ronnie Del Carmen, Rick Burchett, Stéphane Roux & various (DC Comics)
ISBN: 978-1-4012-6080-4 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Psychosis and Spice and Everything Nice… 9/10

This book includes Discriminatory Content included for comedic effect.

Created by Paul Dini & Bruce Timm, Batman: The Animated Series aired in the US from September 5th 1992 to September 15th 1995. Ostensibly for kids, the breakthrough TV animation series revolutionised everybody’s image of the Dark Knight and immediately began feeding back into the print iteration, leading to some of the absolute best comicbook tales in the hero’s many decades of existence.

Employing a timeless visual style dubbed “Dark Deco”, the show mixed elements from all iterations of the character and, without diluting the power, tone or mood of the premise, reshaped the grim avenger and his extended team into a wholly accessible, thematically memorable form that the youngest of readers could enjoy, whilst adding shades of exuberance and panache that only most devout and obsessive Batmaniac could possibly object to. In fact, so many didn’t object over the years that in August 2024 we got a fresh bite of the cherry. If you love Batman, are steeped in the vast mythology of Gotham City and adore stylish animated wonderment, you owe it to yourself to watch the Reinvented-But-Just-As-Good show Batman: Caped Crusader

Thirty-plus years ago (!) the original TV series offered a superbly innovative retro makeover for many classic supervillains and even added one unexpected candidate to the Rogues Gallery. Harley Quinn wasn’t supposed to be a star – or even an actual comic book character. As soon become apparent, however, the manic minx had her own off-kilter ideas on the matter…

Harley was first seen as the Clown Prince of Crime’s slavishly adoring, abuse-enduring assistant in Joker’s Favor (airing September 11th,1992) where she instantly captured the hearts and minds of millions of viewers. From there on she began popping up in the licensed comic book and – always stealing the show – infiltrated mainstream DC comicbook continuity and into her own title. Along the way a flash of inspired brilliance led to her forming a unique relationship with toxic floral siren and plant-manipulating eco-terrorist Poison Ivy – a working partnership that delivered a bounty of fabulously funny-sexy yarns, and has brought the pair film and TV fame as a romantic power couple…

Collecting the eponymous 3-issue miniseries from 2004 plus cool stuff from Batman Adventures Annual #1 (1994), Batman Adventures Holiday Special #1 (1995), Batman and Robin Adventures #8 (July 1996), Batgirl Adventures #1 (1998) and material from Batman: Gotham Knights #14 (April 2001) and Batman Black and White #3 (2014), this spiffy deluxe hardback/eBook is an amazing cornucopia of comic treasures to delight young and old alike, and a perfect reminder why Batman & Co. remain so popular even after 85 years (and counting…).

It begins with a global-spanning romp written by Dini, illustrated by Timm & Shane Glines from Batman: Harley & Ivy #1-3 as the ‘Bosom Buddies’ have a spat that wrecks half of Gotham before escaping to the Amazon together to take over a small country responsible for much of the region’s deforestation and spreading a heady dose of ‘Jungle Fever!’. Once Batman gets involved the story suddenly shifts to Hollywood and the very last word in creative commentary on Superheroes in the movie business. ‘Hooray for Harleywood!’ delivers showbiz a devastating body blow Tinseltown will never recover from…

As we all know, Harley is (certifiably) insanely besotted with killer clown The Joker and next up Dini, Dan DeCarlo & Timm wordlessly expose her profound weakness for that so very bad boy when she’s released from Arkham Asylum only to be seduced back into committing crazy crimes and stuck back in the pokey again, all in just ‘24 Hours’

‘The Harley and the Ivy’ comes from Batman Adventures Holiday Special #1 wherein Dini & Ronnie Del Carmen depict the larcenous ladies on an illicit shopping spree thanks to a dose of Ivy’s mind-warping kisses and up-close-and-personal close encounter with Bruce Wayne

‘Harley and Ivy and… Robin’ (Batman and Robin Adventures #8, by Dini, Ty Templeton & illustrator Rick Burchett) features more of the same, except here the bamboozled sidekick becomes an ideal BoyToy Wonder: planning their crimes, giving soothing foot-rubs and bashing Batman until a little moment of green-eyed jealously spoils the perfect set-up…

Batgirl Adventures #1 was the original seasonal setting of ‘Oy to the World’ (Dini & Burchett) as plucky teen Babs Gordon chases thieving, thrill-seeking Harley through Gotham’s festive streets and alleys only to eventually team up with the jaunty jester to save Ivy from murderous Yakuza super-assassins. Next up, Batman: Gotham Knights #14 gifts us brilliantly dark yet saucily amusing tale ‘The Bet’ (Dini & Del Carmen). Incarcerated once more in Arkham, the Joker’s frustrated paramour and irresistible, intoxicatingly lethal Ivy indulge in a small wager to pass the time: namely, who can kiss the most men whilst in custody. This razor-sharp little tale manages to combine “innocent sexiness” with genuine sentiment, and packs a killer punch-line after the Harlequin of Hate unexpectedly pops in…

The madcap glamour-fest finishes with a late arriving moment of monochrome suspense (from Batman Black and White #3, by Dini & Stéphane Roux) as ‘Role Models’ sees a little girl escape her manic kidnapper and find sanctuary of a sort with the pilfering odd couple…

For years DC sat on a goldmine of quality product before finally unleashing a blizzard of all-ages collections and graphic novels such as this one: child-friendly iterations (and others not-so-much) of key characters stemming from the Paul Dini/Bruce Timm Batman series. These adventures are consistently some of the best comics produced of the last four decades and should be eternally permanently in print, if only as a way of attracting new readers to the medium.

Now a bone fide Christmas tradition – just like arguing about Die Hard or pondering what to do with brussels sprouts (eat them if you like them, pass if you don’t?), Batman: Harley and Ivy is a frantic, laugh-packed hoot that manages to be daring and demure by turns. An absolute delight and an irresistible seasonal treasure to be enjoyed over and over again.
© 1994, 1995, 1996, 1998, 2001, 2004, 2014, 2016 DC Comics. All Rights Reserved.

Invincible Iron Man Omnibus volume 2


By Stan Lee, Archie Goodwin, Roy Thomas, Gene Colan, George Tuska, Johnny Craig, Don Heck, Frank Giacoia, Dan Adkins, Mike Esposito, Sam Grainger & various (MARVEL)
ISBN: 978-1-3029-5899-2 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Solid Gold, Sterling Silver so-Shiny Wonders … 9/10

This book includes Discriminatory Content produced in less enlightened times.

Super-rich supergenius inventor Tony Stark moonlights as a superhero: wearing a formidable, ever-evolving suit of armour stuffed with his own ingenious creations. An arch-technologist who hates to lose and constantly upgrades his gear, Stark continually re-makes Iron Man one of the most powerful characters in the Marvel Universe. There are a number of ways to interpret his creation and early years: glamorous playboy, super-rich industrialist, inventor, philanthropist – even when not operating in his armoured alter-ego.

Created in the immediate aftermath of the 1960s Cuban Missile Crisis at a time when “Red-baiting” and “Commie-bashing” were American national obsessions, the emergence of a brilliant new Thomas Edison employing Yankee ingenuity and invention to safeguard and better the World seemed inevitable. Combining that era’s all-pervasive belief that technology could solve any problem with the universal imagery of noble knights battling tangible and easily recognisable Evil, the proposition almost becomes a certainty. Of course, it might simply be that we kids thought it both great fun and very, very cool…

This fabulous full-colour compendium revisits the dawn days of Marvel’s rise to ascendancy via the Steel Shod Sentinel’s early days: chronologically re-presenting all his solo exploits, feature, letters & editorial pages, pin-ups and pertinent sections from Tales of Suspense #84-99; interim attraction Iron Man and the Sub-Mariner #1 and thereafter Iron Man #1-25, spanning December 1966 to May 1970, as well as essays and Introductions from previous, less lengthy collections that were so important in establishing rapport and building a unified comics fandom…

This period under review saw the much-diminished and almost-bankrupt former comics colossus finally surpass DC Comics’ preeminent pole position and become darling of the student counter-culture. In these tales, Stark is still very much a gung-ho, patriotic armaments manufacturer, and not the enlightened capitalist liberal dissenter he would become…

Marvel’s dominance of the US comic book was confirmed in 1968 when most of their characters finally got their own titles. Prior to that – due to a highly restrictive distribution deal – the company had been limited to 16 publications per month. To circumvent this drawback, Marvel developed “split-books” with two features per title, such as Tales of Suspense where Iron Man originally solo-starred before being joined by patriotic cohort Captain America in issue #59 (cover-dated November 1964). Marvel’s fortunes prospered; thanks in large part to Stan Lee’s gift for promotion, but primarily because of superbly engaging stories such as the ones collected in this enticing hardback/eBook edition.

With the new distributor came demand for more product, and the split book stars all won their own titles. When the division came, the Armoured Avenger started afresh with a “Collector’s Item First Issue” – but only after a shared one-shot with The Sub-Mariner that squared divergent schedules. Of course, Cap retained the numbering of the original title; thereby premiering in number #100.

Following a critique by critic and historian Arlen Schumer in his Introduction (from Marvel Masterworks Iron Man volume 5) the sterling adventures – all-Gene Colan illustrated – resume with the shiny portion of ToS #84 picking up soap opera style with Stark submitting to months of governmental pressure and testifying to a Congressional Committee hungry for the secrets of his greatest creation. However. at the critical moment, the inventor keels over…

Stark’s controversial reputation is finally restored as the public at last learns that his life is only preserved by a metallic chest-plate keeping his maimed heart beating in ‘The Other Iron Man!’ (scripted by Lee and inked by Frank Giacoia). Somehow, nobody at all connects that hunk of steel to the identical one his Avenging “bodyguard” wears…

With the hero stuck in a hospital bed, best friend Happy Hogan foolishly dons the suit to preserve that precious secret, only to be abducted by the insidious Mandarin in another extended assault that begins with ‘Into the Jaws of Death’. Prior to that, readers are whisked back to so-different days by the first letters page offering Mails of Suspense

Propelled by guilt and fuelled by fear, still-ailing Stark breaks into his own Congressionally-closed factory to create new, more powerful armour and flies to the rescue in ‘Death Duel for the Life of Happy Hogan!’ The cataclysmic clash rattles the “bamboo curtain” but is soon successfully concluded, and the Americans return home just in time for #87 and #88 to host the merciless Mole Man who attacks from below, prompting a ‘Crisis… at the Earth’s Core!’ Sadly, the villain has no idea who hostage Stark really is, believing hottie assistant Pepper Potts and her boss ‘Beyond all Rescue!’, but is soon proved very wrong, after which another old B-List bad-guy takes his shot in ‘The Monstrous Menace of the Mysterious Melter!’ and tense, terse sequel ‘The Golden Ghost!’ which fabulously feature a glorious reprise of Iron Man’s original bulky battle suit and a wonderfully twisty conclusion, before ‘The Uncanny Challenge of the Crusher!’ offers an all-action tale – possibly marred for modern audiences by a painful Commie-bustin’ sub-plot featuring a thinly disguised Fidel Castro…

Also somewhat dated but still gripping are references to then then-ongoing “Police Action” in Indo-China which look a little gung-ho (if completely understandable) as Iron Man goes hunting for Red Menace Half-Face ‘Within the Vastness of Viet Nam!’ The urgent insertion results in another clash with incorrigible old foe Titanium Man in ‘The Golden Gladiator and… the Giant!’ before our hero at last snatches victory from the mechanical jaws of defeat in ‘The Tragedy and the Triumph!’ (this last inked by Dan Adkins). Giacoia returns and a new cast member then debuts in #95 as eager-beaver adult boy scout S.H.I.E.L.D. agent Jasper Sitwell is assigned as security advisor to America’s most prominent weapons maker. It coincides with Thor villain Grey Gargoyle attacking in ‘If a Man be Stone!’, but he utterly mismatched and overpowered maniac is summarily defeated in ‘The Deadly Victory!’ in anticipation of Tales of Suspense #97 launching an extended story-arc to carry the series into the solo series and beyond, as criminal cartel the Maggia seeks to move in on Stark’s company.

The campaign opens with the hero’s capture as ‘The Coming of… Whiplash!’ reveals the Golden Avenger cut to steely ribbons, drawn out in ‘The Warrior and the Whip!’ and – as the magnificent Archie Goodwin assumed scripting duties and EC legend Johnny Craig came aboard as inker – trapped on a sinking submarine ‘At the Mercy of the Maggia’, just as the venerable Tales of Suspense ends with the 99th issue…

Of course, it was just changing title to Captain America as Tales to Astonish seamlessly morphed into The Incredible Hulk, but – due to a scheduling snafu – neither of the split-book co-stars had a home that month (April 1968). This situation led to the one-&-only Iron Man and the Sub-Mariner #1 to carry concluding episode ‘The Torrent Without… The Tumult Within!’, wherein sinister super-scientists of A.I.M. (Advanced Idea Mechanics, acronym-fans) snatch the Armoured Avenger from the Maggia’s swiftly sinking submarine, intent on stealing the hero’s technical secrets. Invincible Iron Man #1 finally appeared with a May 1968 cover-date, triumphantly ending the extended subsea-saga as our hero stands ‘Alone against A.I.M.!’: a thrilling roller-coaster ride supplemented by ‘The Origin of Iron Man’ offering a revitalised re-telling to conclude Colan’s impressive tenure on the character.

Breaking briefly for an educational Introduction from comics historian Dewey Cassell, running down the stellar career and achievements of debuting artist George Tuska, the action accelerates into a bold new era with Invincible Iron Man #2. Entrenched illustrator Colan moved on and ‘The Day of the Demolisher!’ found EC megastar Johnny Craig tackling the art-chores. His first job was a cracker, as scripter Goodwin lays down years of useful groundwork by introducing Janice Cord as a romantic interest for the playboy inventor. The real problem is a monolithic killer robot built by her deranged father and the start of a running plot-thread examining the effects of the munitions business and the kind of inventors who work for it. Also from this point on the letters page became ‘Sock it to Shell-Head’. No comment.

Goodwin & Craig brought back Stark’s bodyguard Happy Hogan in time to help rebuild the now-obsolete Iron Man armour and consequently devolve into a marauding monstrous menace in ‘My Friend, My Foe… the Freak!’ for #3, and retooled a long-forgotten Soviet super-villain into a major threat in ‘Unconquered is the Unicorn!’ in #4. This particular tech-enhanced maniac is dying from his own powers and thinks Tony will be able – if not exactly willing – to fix him…

With Iron Man #5, another Golden Age veteran joined the creative team. George Tuska – who had worked on huge hits such as the original (Fawcett) Captain Marvel and Crime Does Not Pay, plus newspaper strips like The Spirit and Buck Rogers – would illustrate the majority of Iron Man’s adventures for the next decade, becoming synonymous with the Armoured Avenger…

Inked by Craig, ‘Frenzy in a Far-Flung Future!’ is an intriguing time-paradox tale wherein Stark is kidnapped by the last survivors of humanity, determined to kill him before he can build the super-computer that eradicated mankind. Did somebody say “Terminator”?

A super-dense (by which I mean strong and heavy) Cuban Commie threat returned – but not for long – in ‘Vengeance… Cries the Crusher!’ Next, the sinister scheme begun way back in ToS #97 finally bears brutal – and for preppie S.H.I.E.L.D. agent Jasper Sitwell – painful fruit in 2-part thriller ‘The Maggia Strikes!’ and ‘A Duel Must End!’ Here former Daredevil foe the Gladiator leads a savage attack on Stark’s factory, friends and would-be new love. The saga also reveals the tragic history of mystery woman Whitney Frost and lays the seeds of her evolution into one of Iron Man’s most implacable foes…

A 3-part saga follows as The Mandarin resurfaces with a cunning plan and the certain conviction that Stark and Iron Man are the same person. Beginning with a seeming Hulk guest-shot in #9’s ‘There Lives a Green Goliath!’, proceeding through the revelatory and explosive Nick Fury team-up ‘Once More… The Mandarin!’ before climaxing in spectacular “saves-the-day” fashion as our hero is ‘Unmasked!’ This epic by Goodwin, Tuska & Craig offers astounding thrills and potent drama with dozens of devious twists, just as the first inklings of the social upheaval America was experiencing began to seep into Marvel’s publications. As the core audience started to grow into the Flower Power generation, future tales would take arch-capitalist weapon-smith Stark in many unexpected and often peculiar directions. All of a sudden maybe that money and fancy gadgetry weren’t quite so fun or cool anymore?

Goodwin, Tuska & Craig build on a sterling run of solid science-flavoured action epics with the introduction of a new sinister super-foe in #12 as ‘The Coming of the Controller’ sees a twisted genius using life-energy stolen from mind-slaved citizens to power a cybernetic exo-skeleton. Along the way he and his brother embezzle the fortune of Stark’s girlfriend Janice Cord to pay for it all. Of course, Iron Man is ready and able to overcome the scheming maniac, culminating in a cataclysmic climax ‘Captives of the Controller!’ as the mind-bending terror attempts to extend his mesmeric, parasitic sway over the entire populace of New York City…

Another educational and fascinating Introduction – The Tony Stark/Iron Man Dilemma – by dynamic draughtsman George Tuska, detailing his stellar career and achievements, leads us into an era of constant change. Originally, combining then-sacrosanct belief that technology and business could solve any problem with the universal imagery of noble knights battling evil made the concept behind the Invincible Iron Man an infallibly successful proposition.

Of course where once Tony Stark was the acceptable face of Capitalism, the tumultuous tone of the closing decade soon resigned his suave image to the dustbin of history. With ecological disasters and social catastrophe from the abuse of industry and technology the new mantras of the young, the Golden Avenger and Stark International were soon confronting some tricky questions from the increasingly socially conscious readership. All of a sudden maybe that money and fancy gadgetry weren’t quite so fun or cool anymore?

With an Iron Clad promise of stunning action and compelling intrigue this iconic hardback (and digital) chronological compendium covers Iron Man #14-25, spanning June 1969 – May 1970, and opens with an educational and fascinating Introduction from dynamic draughtsman George Tuska, detailing the stellar career and achievements of the veteran artist.

Writer Archie Goodwin and illustrious illustrators Tuska & Johnny Craig continued a sterling run of genre-flavoured action epics as IM #14 depicts ‘The Night Phantom Walks!’ with the scripter craftily paying tribute to Craig’s past history drawing EC’s landmark horror comics. Here the artist pencilled & inked the tale of a zombie-like monster prowling a Caribbean island, destroying Stark Industry installations. As well as being a terse, moody thriller, the story marks the first indications of a different attitude as the menace’s ecologically inspired reign of terror includes some pretty fair arguments about the downsides of “Progress” and rapacious globalisation…

With Craig back inking, Tuska returned with #15 and ‘Said the Unicorn to the Ghost…!’ as the demented former superspy allies himself with Fantastic Four foe The Red Ghost in a desperate bid to find a cure for his drastically shortened lifespan. Attempting to kidnap Stark, the Ghost betrays the Unicorn and retrenches to an African Cosmic Ray research facility in concluding instalment ‘Of Beasts and Men!’, where it takes a fraught alliance of hero and villain to thwart the ethereal mastermind’s ill-conceived plans…

A suspenseful extended epic opened in IM #17 after an advanced android designed to protect Stark’s secret identity achieves sinister sentience and sneakily replaces him. ‘The Beginning of the End!’ also introduces enigmatic Madame Masque and her malevolent master Midas, who plans to take over America’s greatest technology company… as hostilely as possible…

Dispossessed and on the run, Stark is abducted and aligns with Masque and Midas to reclaim his identity, only to suffer a fatal heart-attack in ‘Even Heroes Die!’ (guest-starring The Avengers) before a ground-breaking transplant – still practically science fiction in those distant days – offers renewed hope in ‘What Price Life?’ When the ruthlessly opportunistic Midas instantly strikes again, Madame Masque switches sides and all hell breaks loose…

The X-Men’s dimensionally displaced alien nemesis attacks the restored and recuperating hero in ‘Who Serves Lucifer?’ (inked by Joe Gaudioso – AKA Mike Esposito) before being rudely returned to his personal dungeon dimension, after which African-American boxer Eddie March becomes the new Iron Man in #21’s ‘The Replacement!’ as Stark – free from the heart-stimulating chest-plate which had preserved his life for years – is briefly tempted by a life without strife. Unfortunately, and unknown to all, Eddie has a little health problem of his own…

When Soviet-sponsored armoured archenemy Titanium Man resurfaces, it’s in conjunction – if not union – with another old Cold War warrior in the form of a newly-upgraded Crimson Dynamo in #22’s chilling classic confrontation ‘From this Conflict… Death!’ With a loved one murdered, a vengeance-crazed Iron Man then goes ballistic in innovative action-thriller ‘The Man Who Killed Tony Stark!!’ before ultimately finding solace in the open arms of Madame Masque as Craig returns to fully illustrate superb mythological monster-mash ‘My Son… The Minotaur!’ and stays on as imminently departing scripter Goodwin pins Iron Man’s new Green colours to the comic’s mast in #25’s stunning eco-parable ‘This Doomed Land… This Dying Sea!’ Ably aided and abetted by Craig – whose slick understated mastery adds a sheen of terrifying authenticity to proceedings – the Armoured Avenger clashes and ultimately teams with veteran antihero Namor the Sub-Mariner. Ultimately the turbulent rivals must destroy Stark’s own hyper-polluting facility, consequently overruling and abandoning his company’s previous position and business model. Tragically, his attempts to convince other industry leaders to do likewise meets with the kind of reaction that tragically then (and again now) typified America’s response to the real-world situation…

Although the action ends here, there are many fantastic extras to enjoy, beginning with a comedy short gleaned from Marvel’s contemporaneous comedy pastiche magazine Not Brand Echh #2 (September 1967). Here Roy Thomas, Don Heck & Dan Adkins pit clunky 20th century crusader The Unrinseable Ironed Man against a parody-prone 40th century stalwart old fans will surely – if not surlily – recognise, even if here he’s called ‘Magnut, Robot Biter!’

With covers throughout by Kirby, Colan, Gil Kane, Bill Everett, Craig, Tuska, Marie Severin, Giacoia, John Romita, Esposito, Larry Lieber, & John Verpoorten, other art treats include a character-packed Colan self-portrait from 1970; 15 pages of interior page and cover art, and the covers of Marvel Double Feature Classics #1-19 and Marvel Super-Heroes #31; plus the text-free art for this collection by Salvador Larocca & Frank D’Amata.

On show here is a fantastic period in the Golden Gladiator’s career, one that perfectly encapsulates the changes Marvel and America went through and some of the best and most memorable efforts of a simply stellar band of creators. These are epic exploits, still charged with all the urgency and potency of a time of crisis and a nation in tumult, so what better time than now to finally tune in, switch on or return to the Power of Iron Man?
© 2024 MARVEL.

Yoko Tsuno volume 16: The Cannon of Kra


By Roger Leloup, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-019-7 (Album PB)

Win’s Christmas Gift Recommendation: Affirmative, Inclusive & Bursting with Blockbuster Thrills… 8/10

This book includes Discriminatory Content produced in less enlightened times.

On 24th September 1970, indomitable intellectual adventurer and “electronics engineer” Yoko Tsuno began her career in Le Journal de Spirou via a cartoony “Marcinelle style” 8 page short entitled ‘Hold-up en hi-fi’. She is still delighting readers and making new fans to this day in astonishing, action-packed, astoundingly accessible adventures numbering amongst the most intoxicating, absorbing and broad-ranging comics thrillers ever created.

Her globe-girdling mysteries and space-&-time-spanning epics were devised by multitalented Belgian maestro Roger Leloup who – from 1953 – truly started his own solo career after working as a studio assistant and technical artist on Hergé’s Adventures of Tintin.

Compellingly told, superbly imaginative and – no matter how implausible the premise of any individual yarn may seem – always firmly grounded in hyper-realistic settings underpinned by authentic, unshakably believable technology and scientific principles, Leloup’s illustrated escapades were at the vanguard of a wave of strips revolutionising European comics. Very early in the process, he switched from loose illustration to the mesmerising nigh-photo realistic Ligne Claire style that is a series signature.

That long-overdue sea-change in gender roles and stereotyping heralded a wave of clever, competent, brave and formidably capable female protagonists taking their rightful places as heroic ideals and not romantic lures; elevating Continental comics in the process. Such endeavours are as engaging and empowering now as they ever were, none more so than the exploits of Miss Tsuno.

Her first outings (the aforementioned but STILL unavailable Hold-up en hi-fi, and sequels La belle et la bête and Cap 351) were mere introductory vignettes before epic authenticism took hold in 1971 when the unflappable troubleshooter met valiant but lesser (male) pals Pol Paris and Vic Van Steen, properly hitting her stride in premier full-length saga Le trio de l’étrange starting in LJdS’s May 13th edition. From that point, Yoko’s cases would include explosive exploits in exotic corners of our world, sinister deep-space sagas and even time-travelling jaunts. There are 31 European bande dessinée albums to date, with 19 translated into English thus far, albeit – and ironically – none of them available in digital formats…

First serialised in LJdS #2452-2455, Le canon de Kra was first released in 1985: a gripping war-tinged thriller and sublimely understated espionage epic. Laced with solid hard-science foundations and stark historical and geopolitical overtones, it was the 20th album, reaching us Brits as Cinebook’s 16th outing, exploring a heritage of hate and destruction and forcing the troubleshooter to ponder a recent time of madness in her country’s long and proud history…

It opens as Miss Tsuno – a supremely gifted aviation and glider pilot – finishes testing super-compact jet the Hummingbird for a mystery millionaire. After regretfully signing off on the nippy craft, she is reintroduced to old friends Colonel Tagashi (Daughter of the Wind) and benevolent billionaire/tech entrepreneur/German security agent Peter Hertzel (Wotan’s Fire)  who reveal they have been secretly prepping her for a critical and deadly mission.

The intelligence men have uncovered a diabolical plot to use a reconstructed rail-mounted super gun to fire 500mm shells into South Asia. In 1942, these mobile artillery pieces were abandoned on the Isthmus of Kra in the Malay Peninsula. Rebuilt, ready, and situated in oil-rich new nation Kampong, the bombardments could reach Indonesia, Cambodia, Burma, Thailand and more.

Moreover, the former Japanese pilot masterminding the scheme has become the world’s most successful criminal arms dealer since WWII ended. Sakamoto plans to enact revenge for the shame of defeat by filling those shells with explosives and stolen radioactive waste in equal measure…

With a week until their counterattack can begin, Yoko goes undercover as a photojournalist in Kampong, infiltrating warlord Sakamoto’s palatial fortress but bringing devastating retaliation upon herself and Kampong’s vastly overmatched police force. Nevertheless, Tsuno divines the fine detail of Sakamoto’s scheme and, with police captain Onago, heads to where the super-gun and his appalling ammo await the madman’s orders to fire. Revenge is not the villain’s only goal. By backing anti-government rebels, the warlords intend to be Kampong’s king…

As Pol and Vic move in to assist at an pre-arranged rendezvous point, the grand plan is shot down – literally – and Yoko and Onago find themselves accidentally allied to the anti-government rebels Sakamoto had backed but now betrays. As the villain spirals into madness, the resistance target his rail installation, leading to an epic battle to sabotage the rail cannon and defeat the deranged warlord’s plans of atomic armageddon…

Drenched in intrigue and packed with breathtaking air-combat and jungle war set pieces, The Cannon of Kra thunders along, inexorably building to a shattering climax and blistering conclusion. This epic again confirms Yoko Tsuno as a multi-faceted adventurer, at home in every manner of scenario, holding her own against the likes of James Bond, Modesty Blaise, Tintin and other genre-busting super-stars, triumphantly facing spies and maniacs as well as aliens, weird science or unchecked forces of nature…

As always the most effective asset in these breathtaking tales is the astonishingly authentic and staggeringly detailed draughtsmanship and storytelling, which superbly benefits from Leloup’s diligent research and meticulous attention to detail, honed through years of working on Tintin. The Cannon of Kra is a magnificently wide-screen thriller, tense, complex and evocative, appealing to any fan of blockbuster action fantasy or devious derring-do.
Original edition © Dupuis, 1985 by Roger Leloup. All rights reserved. English translation 2021 © Cinebook Ltd.

Teen Titans: Year One (New Edition)


By Amy Wolfram, Karl Kerschl & Serge Lapointe, coloured by Stéphane Péru & John Rausch, lettered by Nick J. Napolitano (DC Comics)
ISBN: 978-1-4012-6724-7 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: How Growing-Up-Super Really Feels… 9/10

This book includes Discriminatory Content included for dramatic effect.

The concept of kid hero teams was not a new one when DC finally entrusted their big heroes’ assorted sidekicks with their own regular comic:  resulting in a fab, hip and groovy ensemble as dedicated to helping kids as they were to stamping out insidious evil.

The biggest difference between juvenile wartime groups such as The Young Allies, Newsboy Legion and Boy Commandos or 1950s holdovers like The Little Wise Guys or Boy Explorers and the creation of the Teen Titans was quite simply the burgeoning phenomena of “the Teenager” as a discrete social and commercial force. These were kids who could – and should – be allowed to do things themselves without constant adult “help” or supervision. As early as The Brave and the Bold #54 (June/July 1964), DC’s Powers-That-Be tested the waters in a gripping tale by Bob Haney & Bruno Premiani teaming Robin, Kid Flash and Aqualad.

The wild punt was a huge hit and the kids – supplemented by Wonder Girl and Speedy – got their own title, offering teen tinged tales crafted by old(ish) white guys. To be fair, the sagas were certainly unlike anything else DC was concurrently producing and have certainly withstood the test of time as a peek at Teen Titans The Silver Age volumes 1 & 2 will confirm.

However, ways in which society relates to kids – and vice versa – has changed radically since the hazy crazy, shimmery sixties, and this delicious dose of post-modern retro-revelation details how a new century and fresh thinking can reevaluate the trials and costs of growing up super. Originally released in 2008 as 6-part miniseries Teen Titans: Year One, this coming of ages yarn is packed with humour and pathos as well as action, making many memorable points whilst delivering a wonderful superhero romp. It was crafted by animation screen writer/comics writer Amy Wolfram (Sym-Bionic Titan, Teen Titans, Teen Titans Go!, The Secret Saturdays, Supergirl, Legion of Super-Heroes) and Karl Kerschl (Adventures of Superman, Gotham Academy, All-Flash, Majestic) with the assistance of inker Serge Lapointe, colourists Stéphane Péru & John Rausch and letterer Nick J. Napolitano.

Offering a compelling reinterpretation of those classic quirkily eclectic Silver Age sagas, there’s a heavy emphasis on the kind of adults who would expose kids to violent thugs, murderers and psychopaths on a nightly basis… including the pressures involved all around and the coping mechanisms evolved to manage that kind of life…

It begins with the Boy Wonder distracted and painfully not meeting Batman’s expectations, wasting time with some costumed sidekicks he’s recently met. Soon the kids are trading stories and covertly working together against the likes of The Ant and Ding Dong Daddy, becoming overnight sensations as in the background, psionic monster the Antithesis is making its move.

It all gets crazy serious when the super-juniors realize their guardians and mentors are going off the rails and becoming increasingly dangerous to the world and themselves, and it’s now up to them to save the day and the world…

Despite how heavy that all sounds, the epic exploit – originally entitled “In the Beginning…’, ‘Flash in the Pan’, ‘Young Heroes in Love’ and ‘Awakening’ – is actually bright, breezy, inspiring and frequently hilarious, but it does pull no punches.

Fast paced, funny, compelling and captivating, this is absolute escapism and absolutely delightful and you absolutely should get this book, Absolutely.
© 2008, 2024 DC Comics. All Rights Reserved.

Power Pack Classic volume 1


By Louise Simonson, June Brigman & Bob Wiacek, with Mary Wilshire, Mark Badger, Brent Anderson & various (Marvel)
ISBN: 978-1-3029-1193-5 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: A Lost Kids Classic …8/10

This book includes Discriminatory Content produced in less enlightened times.

During the 1980s American comic books experienced a magical proliferation of new titles and companies following the launch of the Direct Sales Market. With publishers now able to firm-sell straight to retail outlets rather than overprint and accept returned copies from non-specialised shops, the industry could experiment and even support less generic titles. Moreover creators could try new ideas out without losing their shirts or their rights.

In response, Marvel developed its own line of creator-owned properties and concentrated a lot of resources into the development of high quality original graphic novels. As the company trundled down the path of corporate growth and risk avoidance (some would say picking up speed for a period of truly dire, lacklustre, unimaginative, uninspired woefully “safe” product) those exploratory feelings nevertheless, filtered through in a few concepts that sparkled with a spirit of creative adventure.

Am ideal perfect example is Power Pack. Concocted by comics veteran Louise Simonson & then-book illustrator June Brigman, the series offered readers an askance view of the Marvel Universe as seen by some extraordinary children enjoying a brief chance to shine in a world dominated by adults. In that place, where even super-empowered kids had some grown-up somewhere calling the shots and saving the day for them, there were moments when only a young perspective mattered…

Spanning cover-dates August 1984 to May 1985 (happy anniversary kids!) and packed with guest stars, the yarns in Power Pack Classic volume 1 re-present the first ten issues of the monthly comic book, and deliver a perfect modern fairytale, with classic goodies and baddies, rollicking thrills and adventure and – most importantly – brave, inquiring and fundamentally competent heroes who are still recognizably, perfectly realized children, not adults-in-all-but-name…

It all begins in double-length debut tale ‘Power Play’ (by Simonson, Bigman & inker Bob Wiacek). High above Earth, a sentient spaceship and its benevolent alien pilot are shot down whilst attempting to warn Earth of impending doom. The triumphant aggressors are lizard-like marauders called Snarks (because we can’t pronounce their actual name, “Z^n’rx”), sent to steal the prototype engine utilising a new scientific principle discovered by physicist Dr. James Power. Idealistic youthful Kymellian Aelfyre Whitemane seeks to foil the raid and quash the scientific secret behind it: a principle that nearly eradicated his own race when they first used it…

At their isolated Virginia beach-house, Power and his wife Margaret are abducted by the Snarks, for interrogation mind-probing and worse, but their four exuberant kids Alex, Julie, Jack and Katie – who had seen the Kymellian crash – are absent when the lizards attack. Tracked down but sheltered by heroic “Whitey”, they learn that their father’s Anti-Matter energy converter can and will destroy worlds.

Tragically, before the friendly alien can save their parents, Whitey dies of his wounds. The distraught and horrified kids then discover they have been bequeathed his fantastic abilities (one each) and, with the assistance of the Kymellian’s “Smart-ship” Friday, must save their parents – as well as the galaxy. Of course that means first escaping from the wicked Snarks who have cornered them, an action that occurs with alarming ease after they all lose control of their new abilities while in the Snark brig…

Pausing for a brief bio page introducing Simonson, Bigman & inker Bob Wiacek, in ‘The Power behind the Pack’ the origin continues in second instalment ‘Butterfingers’ as Friday, having provided unstable molecule uniforms to adventure in, reluctantly helps them break into their father’s workplace to destroy the antimatter converter. Although neophyte, secret superheroes, the Power Pack succeed, but only after clashing with their dad’s paranoid boss Douglas Carmody. He is convinced he has barely survived a close encounter with hostile aliens… or maybe tiny evil mutants…

‘Kidnapped!’ sees Friday ferry the argumentative nippers onto the Snark mothership – run by ferocious avaricious Snark Queen Mother Maraud – where the mind probe is messing up mum and dad’s short-term memories. Determined and scared in equal amounts, the kids cut loose with their still-unpredictable powers and against all odds save their parents and the planet, albeit with a little help from a late-arriving Kymellian fleet led by Whitey’s sire Byrel offering ‘Rescue!’ and eternal friendship…

With Mary Wilshire doing art breakdowns for Wiacek in PP #5, ‘Homecoming!’ sees Carmody send federal spook Henry Peter Gyrich after the “mutant” Power children, with humiliating consequences for all bad guys involved, and prompting a major move. As the family relocate to Manhattan, Mum and Dad are still adapting to not remembering those recent days when they were kidnapped and Power’s invention flopped.

As Dr. Power adjusts to his new college job and his illustrator wife looks for clients, their children adapt to life in new schools/kindergarten and, more importantly, as the shortest new additions to America’s burgeoning superhero community. The hardest part is keeping their new lives and double identities from Mum and Dad who believe their kids are completely human..

A classic team-up romp follows as ‘Secrets’ and ‘Man and Dragon Man’ both by Brigman & Wiacek and concluding chapter ‘Monsters’ (Mark Badger breakdowns) see Julie and Katie befriend magically-alive robot Dragon Man, as Alex and Jack become accidentally embroiled in a drugs gang war amped up by rampaging AI constructs and mecha-monsters, with Spider-Man and Cloak & Dagger knocking heads, punching out lights and saving lives as a gang war explodes…

This first classic collection concludes with a two-part tale by Simonson, Wiacek and Guest penciller Brent Anderson. ‘Fish Tale!’ find the little Powers visiting a marine museum with their grandpa, before encountering a lost alien sea serpent – a mesmerising Boulder Crusher named Snake Eyes if you’re keeping count – and meeting aquatic Alpha Flight hero Marrina. The search involves Friday, who has spent much of the intervening time parked at the bottom of the Hudson River, prior to embarking on a deep dark ‘Sea Hunt!’ for the marauding reptile and learning the dangers of deep sea derring-do…

Adding background and context the collection closes with pages from the Official Handbook of the Marvel Universe detailing everything else you need to know about Energizer (Katie), Gee (Alex), Lightspeed (Julie), Mass Master (Jack), and later permutations of Power Pack…

This charming thriller revisits a rare, creatively unique high point in Marvel’s middle period output (although it wasn’t long before the kids were subsumed into the greater mutant-teen morass of the X-Men franchise) and these tales still stand as a sensitive and positive example of plucky kids overcoming all odds, matching Peter Pan, Swallows and Amazons or the very best of Baum’s Oz books. Superbly observed, breezily scripted and beautifully drawn, this is a book comic-loving parents need their kids to read.
© 2016 Marvel Characters, Inc. All rights reserved.

Identity Crisis 20th Anniversary Deluxe Edition


By Brad Meltzer, Rags Morales & Michael Bair & various (DC Comics)
ISBN: 978-1-7795-2592-5 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Dark Highlights Not to Be Forgotten… 9/10

This book includes Discriminatory Content included for dramatic effect.

For most of us older acolytes, comics – drenched as they are in childhoods shared and solitary – are a nostalgic wonderland as much as fantasy playground. We grew up with certain characters and they mean a lot to us. It’s often a wrench to share such golden moments with other – usually new or just younger – disciples, especially if those new guys have different notions on what we communally cherish.

Jam-packed with all the heroes and villains and supporting cast Silver Agers and Boomers grew up with, 2004 miniseries Identity Crisis was, more than any other, the story that changed the tone and timbre of the DC universe forever.

For such an impressive, far-reaching comics event, the core collection is a rather slim and swift read. Whilst the serialised comic book drove the narrative forward in the manner of a whodunit, most of the character by-play and staggeringly tectonic ripples of the bare-bones murder-mystery at the heart of the story could only be properly experienced in interlinked, individual issues of involved (or perhaps “implicated”) titles. As this was all absorbed week-by-week, month-by-month, the cumulative effect was both bewildering and engrossing, and I doubt that such a muti-level entertainment experience could be duplicated or even attempted in traditional publishing… or any other medium.

Comprising and compiling Identity Crisis #1-7, with additional editorial material from Identity Crisis, Absolute Edition, this potent memento mori opens with an ‘Introduction by Dan Didio’ explaining some hows and whys of the tale. Still controversial after all these years, the plot unfolds next, involving DC heroes brutally, painfully and uncompromisingly re-assessing their careers whilst frantically hunting a murderer.

This assailant struck too close to home however, killing Sue Dearborn-Dibny, the beloved and adored-by-all wife of second-string hero/deceptively top drawer detective The Elongated Man. The deed is done in ‘Coffin’, exposing a toxic ‘House of Lies’ and leading to escalating incidents that point to a cape-&-cowl ‘Serial Killer’ on the rampage. However, with heroes at each other’s throats and cuttingly questioning past mistakes – especially a very vocal younger generation of costumed champions only just learning of cover-ups and dubious decisions made by their mentors – eventually, rational heads and deductive procedures force distraught protagonists to ask ‘Who Benefits’.

This leads to revelatory discoveries on ‘Father’s Day’ and appalling disclosures between ‘Husbands and Wives’ before the culprit is unmasked and the superhero community reels and begins a long, painful recovery…

As the investigation proceeds, the heroes – and villains – confront and reassess many of their bedrock principles including tactics, allegiances and even the modern validity of that genre staple, the Secret Identity.

Throughout, characterisation is spot-on and dialogue is memorable with the artwork never short of magnificent. Moreover, this time the aftershocks of revelation did indeed live up to their hype. How sad then than this central book feels like a rushed “Readers Digest” edition, whilst many of the key moments are scattered in a dozen other (unrelated) collections. Maybe it’s time to start more modern omnibus collected editions, and even make them available digitally  too?

As befits a 20th Anniversary Deluxe Edition, there is a vast amount of extra material, and behind the scenes treats including a ‘Cover Gallery’, heavily-illustrated essays ‘The Making of Identity Crisis’, ‘The Making of The Covers’, ‘The Making of the Action Figures’ (!!) and an appreciative memorial piece ‘Remembering Michael Turner’.

Gripping, painful in places but extraordinarily cathartic, Identity Crisis is a book every superhero fan must see and will never forget.
© 2004, 2005, 2011, 2024 DC Comics. All Rights Reserved.