Big City: The Complete Oblivion City Saga

Big City: The Complete Oblivion City Saga

By Andy Garcia (Slave Labor Graphics 1996)
No ISBN

Andy Garcia’s eccentric adventures of art director and underground cartoonist Seth Throb were one of the alternative highlights of the 1990s, and fans (all too few, I regret to say) watched as a talented creator grew in skill and imagination with every succeeding page as he revealed the purely insane saga of his hero’s ordinary life in and the greater and so much weirder metropolis of Oblivion City.

Manic humour is the order of the day here, centred around the Oblivion Café (House speciality: Chilli laced with acid) featuring Throb, roommate Wuffle Head Spurt, his girlfriend Tabby (who murders the Mayor of Oblivion City every Thursday), Meggazar Dude (the world’s only epileptic superhero), the Hellish Demon Evil Willy and the sundry other billions who extraordinarily inhabit the very strangest city on earth.

When this eccentric twisted and unique fun-fest was released as a nine-issue series in 1991 through 1993 from Caliber, it was a comic you had to see to believe. The same still holds true. Hunt this book down. You’ll be glad you did.

™ & © 1995 Andy Garcia.

Batman: Black and White, Volume 1

Batman: Black and White, Volume 1

By various (DC Comics)
ISBN 1-85286-987-9

This is a frankly spectacular showing from some of the comics world’s greatest talents producing short complete tales without benefit or hindrance of colour. Ranging from poignant (‘Good Evening, Midnight’ written and illustrated by Klaus Janson and ‘Heroes’ by Archie Goodwin and Gary Gianni), to tragic (Bruce Timm’s ‘Two of a Kind’) and the just plain weird (‘The Third Mask’ by Katsuhiro Otomo) these highly personal takes from major league creators show why the Batman continues to grip the public consciousness.

As much a thematic metaphor as an artistic exercise, the stories were not restricted to current DC continuity, but explored the character in impressionistic terms. Originally produced as a four-issue miniseries the book also features ‘Perpetual Mourning’ by Ted McKeever, ‘The Hunt’ by Joe Kubert, ‘Petty Crimes’ by Howard Chaykin, and Archie Goodwin also scripted the eerily memorable Jazz thriller ‘The Devil’s Trumpet’ illustrated by the incredible José Muñoz.

Walter Simonson crafts the science myth ‘Legend’ whilst Jan Strnad and Richard Corben reunite for ‘Monster Maker’, as urbanly bleak as Kent William’s ‘Dead Boys Eyes’, whilst Chuck Dixon and the much-missed Jorge Zaffino’s ‘The Devil’s Children’ examines the police’s unique attitude to the Gotham Guardian.

Neil Gaiman and Simon Bisley’s ‘A Black and White World’ is probably the weakest entry in the book, relying on clichéd “Fourth Wall cleverness” rather than any actual plot, but Andrew Helfer and Liberatore’s insightful kidnap tale ‘In Dreams’ delivers a punch, as does Matt Wagner’s stylish romp ‘Heist’. ‘Bent Twig’ is an intense whimsy from Bill Sienkiewicz with a seasonal theme, as is ‘A Slaying Song Tonight’ by Dennis O’Neil and Teddy Kristiansen.

Brian Bolland produces the beautifully disturbed ‘An Innocent Guy’ and Strnad returns to script ‘Monsters in the Closet’ for the brilliant Kevin Nowlan, as does Denny O’Neil for Brian Stelfreeze with ‘Leavetaking’, and the book is well supplemented with pin-ups and sketch pages from the likes of Michael Allred, Moebius, Mikchal Kaluta, Tony Salmons, P. Craig Russell, Marc Silvestri, Alex Ross and Neal Adams.

The miniseries won numerous awards and its success led to a regular black-and-white slot in the monthly anthology comic Gotham Knights the contents of which are collected in two subsequent volumes.
© 2000 DC Comics. All Rights Reserved.

AKA Goldfish

AKA Goldfish

By Brian Michael Bendis (Caliber)
ISBN: 0-941613-85-2

Brian Michael Bendis created a powerful and very dark crime noir story in this tale of small-time con artist David Gold, the eponymous lead character. ‘Goldfish’, comes home after ten years away, but nothing is the same. His old point man Izzy is a cop now, and ex-girlfriend Lauren Bacall is the most powerful and ruthless criminal in the city, which she rules from her nightclub ‘Cinderella’. Around her floats an ugly coterie of gangsters and power-hungry city officials like a big black cloud, all jostling for position and advantage.

As the players advance their own agendas, each exploiting friend and foe alike, it is impossible to predict who, if any, will survive the inexorable, inevitable final confrontation.

Originally a five-issue mini-series published by Caliber Press in 1995-6, this is one of those independent stories from comics’ outer edges that led to the reinvention of the Crime genre in the industry mainstream. It’s a dark, ruthless tale without heroes, and Bendis manages to blend staccato action with moments of slow, choking tension.

This is excellent stuff, highly recommendable to any non-comics fan and yet, inexplicably, seems to be out of print.

© 2000 Brian Michael Bendis.

Astonishing X-Men Vol 3: Torn

Astonishing X-Men Vol 3: Torn

By Joss Whedon & John Cassaday (Marvel/Panini UK edition)
ISBN 978-1-905239-59-7

Spectacular action and unforgettable dialogue are the standard for this series, and Joss Whedon and John Cassaday constantly outdo themselves. If only all X-Men series could be this good…

With this third volume the long-running plot-thread of Emma Frost’s allegiance is resolved as the New Hellfire Club makes their move. Long a major threat to the X-Men, the organisation of millionaires, evil mutants and greedy malcontents has often tried to remove or subvert our heroes and their latest assault seems to be unstoppable. Meanwhile, mutant-hating alien Ord of the Breakworld has spectacularly escaped S.H.I.E.L.D. custody and seems utterly determined to save his species by obliterating ours.

A spectacular action epic with deep psychological underpinnings, this non-stop rush of multi-level conflict (physical, psionic, emotional) still finds moments for wrenching empathy and laugh-out-loud gags as the team achieves one of their greatest victories. The creators seem to have a perfect grasp of their charges here, so they know that no X-Men story ends truly happily. Thus this book concludes in a foreboding prologue as the heroes take off for Breakworld with the Xavier School’s psychic ordaining that they won’t all be coming back…

This UK edition reprints Astonishing X-Men issues #13-18 and also features interviews with Whedon and Cassaday. Every comics fan should read at least one X-Series, and this is it.

© 2006, 2007 Marvel Characters, Inc. All Rights Reserved

Action Heroes Archive Vol 1: Captain Atom

Action Heroes Archive Vol 1: Captain Atom 

By Steve Ditko and various (DC Comics)
ISBN 1-4012-0302-7

Steve Ditko is possibly comics’ most unique stylist. Love him or hate him, you can’t mistake his work for anyone else’s. His career began in the early 1950’s and, depending on whether you’re a superhero fan or prefer the deeper and more visually free and experimental work, peaked in either the mid-1960’s or 1970’s.

Leaving the Avenging World, Mr. A and his other philosophically derived creations for another time, the super-hero crowd should heartily celebrate this deluxe collection of the first costumed do-gooder that Ditko handled. Although I’m a huge fan of his linework – which is best served by black and white printing – the crisp, sharp colour of this Archive edition is still much better than the appalling reproduction on bog-paper that first displayed Charlton Comics’ Atomic Ace to the kids of Commie-obsessed America, circa 1960.

Captain Adam is an astronaut accidentally atomised in a rocketry accident. Eerily – and the way it’s drawn spooked the short pants off me when I first read it more than forty years ago – he reassembles himself on the launch pad, gifted with astounding powers. Reporting to the President, he swiftly becomes the USA’s secret weapon.

In those simpler times the short, terse adventures of Captain Atom seemed somehow more telling than the anodyne DC fare, and Marvel was still promoting monsters in underpants; their particular heroic revolution was still months away. Ditko’s hero was different and we few who read him all knew it.

Mostly written or co-written with Joe Gill, the first wonderful, addictive run of 18 stories from Space Adventures #33-42 (and three of those were drawn by the uninspired and out-of-his-depth Rocke Mastroserio), are a magnificent example of Ditko’s emerging mastery of mood, pacing, atmosphere and human dynamics.

In 1961, as Ditko did more and more work for the blossoming –and better paying – Marvel, Charlton killed the series. But when Dick Giordano created a superhero line for Charlton in late 1965, Captain Atom was revived. Space Adventures was retitled, and the Captain’s first full length issue was numbered #78.

As he was still drawing Amazing Spider-Man and Doctor Strange, Ditko could only manage pencils for the Captain and Mastroserio was recruited to ink the series, resulting in an oddly jarring finish. With #79 Ditko became lead writer too, and the stories took on an eccentric, compelling edge and tone that lifted them above much of the competition’s fare. Eventually the inker adapted to Ditko’s style and much of the ungainliness had disappeared from the figurework, although so had the fine detail that had elevated the early art.

This volume ends with issue #82, leaving six more published issues and a complete unpublished seventh for another time.

It’s impossible to describe the grace, finesse, and unique eclectic shape of Steve Ditko’s art. It should be experienced. And this is as good a place to start as any, and probably a lot easier to obtain than much of this lost genius’ back catalogue.

© 1960, 1961, 1965, 1966, 2004 DC Comics. All Rights Reserved.

The Matrix Comics, Vol 2

The Matrix Comics, Vol 2

By Various (Burlyman Entertainment)
ISBN: 1-84576-021-2

The comic strip world of the Matrix gets a second outing courtesy of another batch of superstars and thematrix.com – where these stories originally appeared. Tim Sale gets things started with ‘Farewell Performance’, scripted by Jim Krueger, and Paul Chadwick returns to the universe with ‘Déjá Vu’.

Poppy Z. Brite’s prose piece ‘System Freeze’ is illustrated by Dave Dorman, and is followed by ‘The King of Never Return’, a full colour yarn from Ted McKeever with Chris Chuckry. Troy Nixey’s ‘An Asset to the System’ is followed by Greg Ruth’s ‘A Path Among Stones’ and the vibrant ‘Run, Saga, Run’ by Keron Grant and Rob Stull.

Vince Evan’s ‘Wrong Number,’ and ‘Broadcast Depth’ by Bill Sienkiewicz, are followed by the show-stealing ‘Who Says You Can’t Get Good Help These Days?’ from Peter Bagge, whilst Spencer Lamm and Michael Oeming’s ‘Saviour’ returns to the fraught oppression the fans expect. ‘I Kant’ from Kaare Andrews, Ron Turner and Dave McCaig amps up the all-out action quota to round off the action. (My copy also contains two preview inserts for upcoming series ‘Doc Frankenstein’ and Geof Darrow’s ‘Shaolin Cowboy,’ but I’ll ignore those in this instance).

This is a great book for adult comic fans and followers of the multi-media franchise that spawned it. Good work from big guns is always appreciated and the cross-border cachet of a good license ought to bring in some converts to our own particular artform.

© 2004 Burlyman Entertainment, Inc. All rights reserved

The Matrix Comics, Vol 1

The Matrix Comics, Vol 1 

By Various (Burlyman Entertainment)
ISBN: 1-84023-806-2

You’ve probably heard this before, I suspect, but I wasn’t overly impressed by the Matrix movies. This made the arrival of these two books something of a surprise to me.

The folks at Burlyman have gathered a pretty impressive crowd of comic creators to produce tales set in and spinning out of the filmic universe for their website, and these are now available in a format you can read on a bus or in the bath. And, believe me, you will want to.

Volume 1 expands the universe first seen in the movies, starring Neo and a brave band of human survivors battling against an oppressive computerised tyranny in a deadly cyber-reality with a series of telling short tales in a variety of styles and formats.

Under the editorial eye of Spencer Lamm and the auspices of original creators Larry and Andy Wachowski – who kick off proceedings with the Geof Darrow illustrated ‘Bits & Pieces of Information’, followed by Bill Sienkiewicz’s ‘Sweating the Small Stuff’, and Ted McKeever’s ‘A Life Less Empty’.

Neil Gaiman contributes the prose vignette ‘Goliath,’ with spot illustrations from Sienkiewicz and Gregory Ruth, ‘Burning Hope’ is by John Van Fleet, and Dave Gibbons recreates a Japanes parable in ‘Butterfly’. Troy Nixey and Dave McCaig combine for ‘A Sword of a Different Colour’ and alternative legend Peter Bagge crafts the truly disturbing ‘Get It?’

David Lapham’s black and white thriller ‘There are No Flowers in the Real World’ skilfully counterpoints Paul Chadwick’s oppressive ‘The Miller’s Tale’, whilst Ryder Windham and Killian Plunkett explore creativity in ‘Artistic Freedom.’

Greg Ruth returns to conclude the volume with the painterly comic strip fable ‘Hunters and Collectors,’ a contemplative finish to as funny, thrilling, frightening, distressing and rollicking a bunch of tales as I have not seen since the glory days of 2000AD.

In comic book terms at least this book is a fan-boy’s delight.

© 2003, 2004 Burlyman Entertainment, Inc. All rights reserved

Superman: The Journey

Superman: The Journey 

By Mark Verheiden, Ed Benes & Thomas Derenick (DC Comics)
ISBN 1-84576-245-2

In the build-up to Infinite Crisis, the heroic pressure was piled on to all DC’s major characters, seemingly without let-up. Poorest served by this editorial policy was undoubtedly The Man of Steel, who endured change after change, surprise after surprise, and testosterone-soaked battle after battle. This slim volume collects Superman #217 and #221-#225 and is a disappointing hodge-podge of short chats interspersed with lots and lots of fights and chases.

‘The Journey’ finds Lois Lane and Jimmy Olsen in Peru to investigate Superman’s new Fortress of Solitude (moved from the barren, desolate Arctic to the middle of a rain-forest right next to an Amerindian village) only to run afoul of an Omac Cyborg (see Prelude To Infinite Crisis ISBN 1-84576-209-6 and The Omac Project ISBN 1-84576-229-0 among many others for further details) and Revolutionary-cum-drug-thug Lucia (of whom, more later). Luckily Superman is there to save the day and provoke a daft sub-plot about his constant rescuing of her being “intrusive”. Surely Mr and Mrs Kent sorted this pot-boiler out decades ago?

‘Jimmy’s Day’ has its share of Omac action, but the big draw this time is another battle of wits with defective Superman clone Bizarro (it also has a excerpt from Action Comics #831 featuring a race between the big Stupe and “Zoom”, the new Reverse Flash.

‘Safe Harbour’ pits Lois against an Omac – lots of daft action here – before Lucia returns as the new Blackrock (truly one of the Saddest villains of Julie Schwartz’s editorial tenure) in ‘Stones’, which guest-stars Supergirl for some value-added girl-on-girl action.

The real Lex Luthor (at this stage of the pre-Infinite Crisis continuity there’s more than one knocking about) gets a character-revealing leading role during the chick-fight in ‘Focus,’ and the book closes with some more bangs as ‘To Be a Hero’ pits the Man of Steel against a team of fiery villains, with Firestorm, Bizarro and Supergirl all along for the ride.

I hate saying bad things about any comic, especially when they’re produced by such talents as Mark Verheiden, Ed Benes or Thomas Derenick. But these incomprehensible, facile punch-ups and cat-fights are woefully poor examples of our artform and substandard efforts of our craft. Does the world’s first and greatest superhero really need to rely on big explosions and busty girls in torn costumes to catch our attention these days?

© 2005 DC Comics. All Rights Reserved.

Alan Moore’s Complete WildCATS

Alan Moore's Complete WildCATS 

By Alan Moore & various (WildStorm)
ISBN: 1-84576-617-2

A few weeks back I moaned that a short Moore WildC.A.T.S tale (in Alan Moore: Wild Worlds – ISBN 1-84576-661-X) was confusing, out-of context and shouldn’t be there. Well I’m happy to report that the tremendous power I wield in the comics world has been of some use as it’s also in this volume covering the writer’s tenure on Jim Lee’s flagship WildStorm titles (issues # 21-34 and #50, previously collected as WildC.A.T.S: Homecoming in 1998 WildC.A.T.S: Gang War, 1999), where it belongs.

Seriously though, this companion volume traces a nearly three year’s worth of drama and adventure illustrated by the likes of Travis Charest, Kevin McGuire, Ryan Benjamin, Jason Johnson, Dave Johnson, Kevin Nowlan, Scott Clark, Aron Wiesenfeld, Mat Broome, Pat Lee, Rob Stotz and even Jim Lee plus a horde of inkers and colourists and combines cosmic drama with bloody super war in the streets of New York.

Believing the original team killed in a space battle, Superman knock-off Majestic forms a new team of heroes to fight the good fight, but with a more pragmatic strategy – getting the villains before they commit any crimes or mayhem. Despite the sound logic the situation deteriorates into an all-out war between criminals, and even rival teams of good guys. Is it all simply bad luck or is there another agenda in play?

Meanwhile the original team aren’t really dead. With their powers coming from genetic mingling of two alien races that had battled for millennia, the heroes had no idea what to expect when they made planet fall on the home-world of the good guys. They certainly didn’t expect that the intergalactic war that spawned them was long concluded and nobody had bothered to tell the combatants on Earth.

What seems like a benevolent paradise, however, is anything but…

Alan Moore’s deft hand with superheroes is somewhat lacking in these tales, although I suspect much of that could be simply that the stripped down, posturing Image art-style doesn’t leave him his accustomed room to develop the characters – and I suspect that once or twice what he scripted didn’t get drawn at all! There are an awful lot of big, vacuous full-body poses and action shots in this book.

Another point of potential confusion is the inclusion of two –but only two – chapters of the company crossover event ‘Fire from Heaven’ and as those are parts 7 and 13, there’s little chance of getting the big picture no matter how hard Moore tries to cover with expository dialogue.

Perhaps a trifle hard going for the completist Moore fans, and not that great for the die-hard super-crowd either.

© 2007 WildStorm Productions, an imprint of DC Comics. All Rights Reserved.

New Souls (Stinz)

stinz-new-souls.jpg

By Donna Barr (A Fine Line Press)
ISBN: 1-89225-317-8

Donna Barr is one of the comic world’s most unique talents. She has constructed a fully realised fantasyscape to tell her stories and tells them through a style and voice that are definitely one-of-a-kind. Her most well known creations are The Desert Peach, which features the humorous – if not rampagingly Camp – adventures of Field Marshal Erwin Rommell’s homosexual brother in the deserts of World War II Africa, and the star of this particular volume, Stinz Löwhard, the Half-Horse.

Using an idealised Bavarian agricultural landscape as her starting point, Barr has been taking good-natured pot-shots at humanity with an affable centaur soldier-turned-farmer and his family, since 1986 when she adapted characters from her own book into the lead strip in Eclipse Comics’ fantasy anthology The Dreamery.

The stories here, mostly printed from her postings on www.moderntales.com, occur in a universe that has expanded enormously from the simple life in the idyllic Geisel Valley. Stinz’s world has bloomed into a full blown tapestry of drama, politics, war and wild adventure, and the characters have aged accordingly.

The warmth and surreptitious venom of Barr’s sallies against contemporary society are still in evidence here, but, as always the sly commentary is stiletto tip not battle axe. This volume also contains the third (and final?) chapter of ‘Bosom Buddies,’ a new yarn about an American G. I. and German Officer transported from World War II to another dimension where they are transformed into centaurs and enslaved by humans with horse’s heads.

Barr’s work is distinctive and honest but not to everybody’s taste, which is a shame as she has lots to say and a truly wondrous way of saying it.

© 1st March 2004 Donna Barr. All rights reserved.