DC’s Greatest Imaginary Stories


By Otto Binder, Bill Finger, Jerry Siegel, John Broome, Leo Dorfman, Edmond Hamilton, Jim Shooter, C.C. Beck, Dick Sprang, Kurt Schaffenberger, Curt Swan, Carmine Infantino, Bob Kane & various (DC Comics)
ISBN: 978-1-4012-0534-8 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Purely Addictive Comics Madness… 9/10

Alan Moore’s infamous epigram notwithstanding, not all comics tales are “Imaginary Stories”.

When DC Editor Mort Weisinger was expanding the Superman continuity and building the legend, he realised that each new tale was an event that added to a nigh-sacred canon: that what was written and drawn mattered to the readers. But, as a big concept guy, he wasn’t going to let that aggregated “history” stifle a good idea, nor would he allow his eager yet sophisticated audience to endure clichéd deus ex machina cop-outs to mar the sheer enjoyment of a captivating concept. The mantra known to every baby-boomer fan was “Not a Dream! Not a Hoax! Not a Robot!” boldly emblazoned on covers depicting scenes that couldn’t possibly be true… as a way of exploring non-continuity deviations, plots and scenarios devised at a time when editors believed entertainment trumped consistency and knew that every comic read was somebody’s first… or potentially last.

This jolly little compilation – long overdue for revival and expansion – celebrates the time when whimsy and imagination were king but somewhat stretches the point by leading with a fanciful tale of the World’s Mightiest Mortal. Courtesy of Otto Binder & CC Beck, ‘Captain Marvel and the Atomic War’ (Captain Marvel Adventures #66, October 1946) actually hoaxes the public through a demonstration of how the world might end in the new era of Nuclear Proliferation.

‘The Second Life of Batman’ (Bill Finger, Dick Sprang & Charles Paris in Batman #127, October 1959) doesn’t really fit the strict definition either, but the tale of a device that predicts how Bruce Wayne’s life would have run if his parents had not been killed is superb and engaging all the same. In contrast, ‘Mr. and Mrs. Clark (Superman) Kent!’ (Jerry Siegel & brilliant Kurt Schaffenberger) was the first of an occasional series that began in Superman’s Girlfriend Lois Lane #19 (August 1960). Far more apropos, it depicts the laughter and tears that might result if the plucky news-hen secretly marries the Man of Steel.

From an era uncomfortably parochial and patronising to women, there’s actually plenty of genuine heart and understanding in this tale and a minimum of snide sniping about “silly, empty-headed girls”…

Eventually the concepts became so bold that Imaginary Stories could command book-length status. ‘Lex Luthor, Hero!’ (Superman #149, November 1961) by Siegel, Curt Swan & Sheldon Moldoff details the mad scientist’s greatest master-plan and ultimate victory in a tale as powerful now as it ever was. In many ways this is what the whole concept was made for! No prizes for guessing what ‘Jimmy Olsen Marries Supergirl!’ (Superman’s Pal Jimmy Olsen #57, December 1961) is about, but the story is truly a charming delight, beautifully realized by Siegel, Swan & Stan Kaye.

Once more stretching a point ‘The Origin of Flash’s Masked Identity!’ (John Broome, Carmine Infantino & Joe Giella in The Flash# 128, May 1962) although highly entertaining, is more an enthusiastic day-dream than alternate reality and, I suspect, is added to bring variety to the mix – as is the intriguing ‘Batman’s New Secret Identity’ (Batman #151, November 1961, by Finger, Bob Kane & Paris).

‘The Amazing Story of Superman-Red and Superman-Blue!’ (Superman #162, July 1963) is possibly the most influential tale of this entire subgenre. Written by Leo Dorfman with art from Swan & George Klein, this startling utopian classic was so well-received that decades later it still influences and flavours Superman continuity. The plot involves the Action Ace being divided into two equal wonder men who promptly solve all universal problems and even the love rivalry between Lois Lane and Lana Lang!

Siegel & Schaffenberger’s ‘The Three Wives of Superman!’ is an enchanting tragedy of missed chances from SGLL #51 (August 1964) clearing the palate for ‘The Fantastic Story of Superman’s Sons’ (by Edmond Hamilton, Swan & Klein in Superman #166, November 1964): a solid thriller built on a tragic premise (what if only one of Superman’s children inherited his powers?), and this bright and breezy book closes with the stirring, hard-hitting ‘Superman and Batman… Brothers!’, wherein orphaned Bruce Wayne is adopted by the Kents, but cannot escape a destiny of tragedy and darkness. Written by Jim Shooter, with art from Swan & Klein for World’s Finest Comics #172 (cover-dated December 1967) this moody thriller in many ways signalled the end of carefree days and the beginning of a grittier, more cohesive DC universe for a less whimsical, fan-based audience.

This collection is a glorious slice of fancy, augmented by an informative introduction from columnist Craig Shutt, bolstered with mini-cover reproductions of many tales that tragically never made it into the collection, but I do have one minor quibble: No other type of tale was more dependent on an eye-catching, conceptually intriguing cover, so why couldn’t those belonging to these collected classics have been included here, too?

Surely, it’s time for a re-issue in either print or digital format with all those arresting covers included. Yes, it is… and don’t call me Shirley.
© 1946, 1959-1964, 1967, 2005 DC Comics. All Rights Reserved.

Today in 1900 Chester Gould was born. No help from me here, deduct who he was.

Happy birthday British arts icon Rian Hughes, arrived today in 1963, joined three years after by Jill Thompson and Guy Davis. Them also you should seek out here or in their own books…

Incredible Hulk Epic Collection volume 1: Man or Monster? (1962-1964)


By Stan Lee, Jack Kirby, Steve Ditko, Paul Reinman, Dick Ayers, George Roussos, Chic Stone & various (MARVEL)
ISBN: 978-0-7851-9600-6 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Timeless Monster Madness Masterpieces… 10/10

We all still like superheroes right? Here’s a bunch of yarns thou shouldst not miss…

Chronologically collecting the Jade Juggernaut’s earliest appearances, this titanic tome (available as a hefty paperback and relatively weightless digital edition) gathers Incredible Hulk #1-6; Fantastic Four #2 & 25-26; Avengers #1-3 & 5, Amazing Spider-Man #14; Tales to Astonish #59 and an unforgettable clash with Thor from Journey into Mystery #112: cumulatively spanning early 1962 to the end of 1964.

The Incredible Hulk was new-born Marvel’s second new superhero title, despite Henry Pym technically debuting earlier in a one-off yarn from Tales to Astonish #27 (January 1962). However, Hank didn’t become a costumed hero until the autumn, by which time Ol’ Greenskin was not-so-firmly established.

The Hulk smashed right into his own bi-monthly comic and, after some classic romps by Young Marvel’s finest creators, crashed right out again. After six issues the series was cancelled and Lee retrenched, making the Gruff Green Giant a perennial guest-star in other titles until such time as they could restart the drama in their new “Split-Book” format in TtA where Ant/Giant-Man was rapidly proving to be a character who had outlived his time.

Cover-dated May 1962, Incredible Hulk #1 finds puny atomic scientist Bruce Banner sequestered on a secret military base in the desert, perpetually bullied by bombastic boss General “Thunderbolt” Ross, even as the clock counts down to the World’s first Gamma Bomb test.

Besotted with Ross’s daughter Betty, Banner endures the General’s constant jibes as the timer ticks on and tension increases, but at the final moment the boffin sees a teenager lollygagging at Ground Zero. As he frantically rushes to the site to drag the boy away, unknown to all, the assistant he’s entrusted to delay the countdown has an agenda of his own…

Rick Jones is a wayward but good-hearted kid. After initial resistance he lets himself be pushed into a safety trench, but just as Banner prepares to join him The Bomb detonates…

Somehow surviving the blast, Banner and the boy are secured by soldiers, but that evening as the sun sets the scientist undergoes a monstrous transformation. He grows larger; his skin turns a stony grey…

In six simple pages that’s how it all starts, and no matter what any number of TV or movie reworkings or comicbook retcons and psycho-babble re-evaluations would have you believe that’s still the best and most primal take on the origin. A good man, an unobtainable girl, a foolish kid, an unknown enemy and the horrible power of destructive science unchecked…

Written by Stan Lee, drawn by Jack Kirby with inking by Paul Reinman, ‘The Coming of the Hulk’ barrels along as the man-monster & Jones are kidnapped by Banner’s Soviet counterpart The Gargoyle for a rousing round of espionage and Commie-busting. He soon sees the (green) light, though…

In the second issue the plot concerns invading aliens, and the Banner/Jones relationship settles into a traumatic nightly ordeal where the good doctor transforms and is locked into an escape-proof cell whilst the boy stands watch helplessly. Neither ever considers telling the government of their predicament…

‘The Terror of the Toad Men’ is formulaic but viscerally, visually captivating as Steve Ditko inks Kirby; imparting a genuinely eerie sense of unease to the artwork. Incidentally, this is the story where the Hulk inexplicably changed to his more accustomed Green persona…

Although back-written years later as a continuing mutation, the plain truth is that grey tones caused all manner of problems for production colourists so it was arbitrarily changed to the simple and more traditional colour of monsters.

The third issue presented a departure in format as chaptered epics gave way to complete short stories. Dick Ayers inked Kirby in the transitional ‘Banished to Outer Space’ which radically altered the relationship of Jones and the rage-beast, with the story thus far reprised in 3-page vignette ‘The Origin of the Hulk’. Marvel mainstay of villainy the Circus of Crime debuts at the end in ‘The Ringmaster’ whilst in #4 The Hulk goes on an urban rampage for first tale ‘The Monster and the Machine’ prior to aliens and Commies combining in second escapade ‘The Gladiator from Outer Space!’

The Incredible Hulk #5 is a joyous classic of Kirby action, introducing immortal despot Tyrannus and his underworld empire in ‘The Beauty and the Beast!’, after which those pesky Commies came in for another pasting when the Jolly Green freedom-fighter crushes the invasion of Lhasa in ‘The Hordes of General Fang!’

Lee grasped early on the commercial impact of cross-pollination and – presumably aware of disappointing sales – inserted the Green Gargantuan into his top selling title next. Fantastic Four #12 (March 1963) featured an early crossover as the team were asked to help the US army capture ‘The Incredible Hulk’: a tale from Lee, Kirby & Ayers packed with intrigue, action and bitter irony. It begins with a series of spectacularly destructive sabotage incidents putting the heroes on the trail of a monster when they should have been looking at spies… Despite the sheer verve and bravura of these simplistic classics – some of the greatest, most rewarding comics nonsense ever produced – the Hulk series was not doing well. Kirby moved on to more appreciated arenas and Steve Ditko stepped up to handle art chores for #6: another full-length epic and an extremely engaging one.

‘The Incredible Hulk Vs the Metal Master’ has astounding action, slyly subtle sub-plots and a thinking man’s resolution, but nonetheless the title died with the issue, also dated March. Another comic debuted that month and offered a lifeline to the floundering Emerald Outcast. ‘The Coming of the Avengers’ offers one of the cannier origin tales in comics. Instead of starting at a zero point and acting as if the reader knew nothing, creators Lee, Kirby & Ayers assumed interested parties had at least a passing familiarity with Marvel’s other titles, and wasted little time or energy on introductions in the premiere issue.

In Asgard Loki, god of evil, is imprisoned on a dank islet but still craves vengeance on his step-brother Thor. Observing Earth, the villain sees the monstrous Hulk and engineers a situation wherein the man-brute goes on a rampage, hoping to trick the Thunder God into battling the bludgeoning brute. When sidekick Rick Jones radios the Fantastic Four for assistance, Loki diverts the transmission so they cannot hear it and expects his mischief to quickly blossom. However, other heroes pick up the SOS – namely Iron Man, Ant-Man & the Wasp – and as the costumed champions converge on the desert in search of the Hulk, they realize something’s amiss…

This terse and compelling yarn is Lee & Kirby at their absolute best, and one of the greatest stories of the Silver Age, here promptly followed by ‘The Space Phantom’ (Lee, Kirby & Reinman): another unforgettable epic, in which an alien shape-stealer almost destroys the group from within. The tale ends with the volatile Hulk quitting the team only to return in #3 as a villain in partnership with ‘Sub-Mariner!’: a globetrotting romp delivering high energy thrills and one of the best battle scenes in comics history.

Three months later, Fantastic Four #25 featured a cataclysmic clash that had young heads spinning in 1964… and pretty much ever since. Inked by George Roussos, ‘The Hulk Vs The Thing’ and concluding saga ‘The Avengers Take Over!’ in FF #26 offered a fast-paced, all-out Battle Royale as the disgruntled man-monster comes to New York in search of sidekick Rick, with only an injury-wracked FF in the way of his destructive rampage.

A definitive moment in the character development of The Thing, the action accelerates and amplifies when a rather stiff-necked, officious Avengers team horns in claiming jurisdictional rights on “Bob” Banner and his Jaded Alter Ego. This tale is plagued with pesky continuity errors which would haunt Lee for decades, but notwithstanding the bloopers, this is one of Marvel’s key moments and still a vivid, vital read.

Over in Avengers #5, ‘The Invasion of the Lava Men!’ (Lee, Kirby & Reinman) resulted in another incredible romp as Earth’s Mightiest battled superheated, superhuman subterraneans and a lethally radioactive mutating mountain with the unwilling assistance of the Hulk. It would be his last appearance there for many months…

However, the next cameo came in Amazing Spider-Man #14 (July 1964): an absolute milestone as a hidden criminal mastermind debuted; manipulating a Hollywood studio into making a movie about the wall-crawler. Even with guest-star opponents such as the Enforcers the Incredible Hulk steals all the limelight in ‘The Grotesque Adventure of the Green Goblin’ (Lee & Ditko) which is only otherwise notable for introducing Spider-Man’s most perfidious and flamboyant enemy (sarcasm alert!).

The second stage of the man-brute’s career was about to take off and Tales to Astonish #59 (September) offered a pulse-pounding prologue as ‘Enter: The Hulk!’ (Lee, Ayers & Reinman) sees the Avengers inadvertently provoking Giant-Man to hunt down the Green Goliath. Although The Human Top devilishly engineered that blockbusting battle, Lee was the real mastermind, as with the next issue The Hulk debuted in his own series – and on the covers – whilst Giant-Man’s adventures shrank back to a dozen or so pages.

This wonderfully economical compendium of classic wonders closes with the lead story from Journey into Mystery #112 (January 1965). ‘The Mighty Thor Battles the Incredible Hulk!’ is a glorious gift to all those fans who can’t help but ask “Who’s stronger?”

Arguably Kirby & Chic Stone’s finest artistic moment together, it details the private duel between these two super-humans that occurred during the free-for-all between Earth’s Mightiest, Sub-Mariner and Ol’ Greenskin back in Avengers #3. The sheer raw power of that tale is a perfect exemplar of what makes the Hulk work (and one that inspired that fight in the Thor: Ragnarok movie) and would be an ideal place to close proceedings.

Happily, however, fans and art lovers can enjoy further treats in the form of assorted House Ads; original artwork by Kirby & Ditko; a gallery of classic Kirby covers modified by painter Dean White (originally seen on assorted Marvel Masterworks editions) plus reproduced Essentials collection and Omnibus covers by Bruce Timm and Alex Ross…

Hulk Smash! He always was and with material like this he always will be.
© 1962, 1963, 1964, 1965, 2016 Marvel Characters, Inc. All rights reserved.

Today in 1923 the magnificently quirky Mike Sekowsky was born. We all know about his Justice League, Adam Strange, Metal Men and Inhumans stuff but have you seen Diana Prince, Wonder Woman volume 1?

Yoko Tsuno volume 7 – The Curious Trio


By Roger Leloup (Cinebook)
ISBN: 978-1-84918-127-3 (PB Album)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Rollercoaster, Role Model Wonderment for All… 8/10

Today in 1933 master craftsman and raconteur Roger Leloup was born. Bon anniversaire and many more, mate…

On September 24th 1970, “electronics engineer” Yoko Tsuno began her troubleshooting career as an indomitable intellectual adventurer. Her debut in Le Journal de Spirou came in “Marcinelle style” 8 page short ‘Hold-up en hi-fi’, and although she is still delighting readers and making new fans today, for a while it looked as if she wasn’t going anywhere soon. Thankfully, her astonishing, astoundingly accessible exploits were revised as she quickly evolved into a paragon of peril: helming pseudo-realistic fantasies numbering amongst the most intoxicating, absorbing and broad-ranging comics thrillers ever created. Her globe-girdling mystery cases and space-&-time-spanning epics are the brainchild of Belgian maestro Roger Leloup. He launched his own solo career in 1953 whilst working as studio assistant and technical artist on Hergé’s Adventures of Tintin.

Compellingly told, sublimely imaginative and – no matter how implausible the premise of any individual yarn – always firmly grounded in hyper-authentic settings underpinned by solidly constructed, unshakably believable technology and unswerving scientific principles, Leloup’s illustrated escapades were at the vanguard of a wave of strips revolutionising European comics. Early in the journey, he switched from loose cartooning to mesmerising, nigh-photo realistic illustration that has become a series signature. The long-overdue sea-change in gender roles and stereotyping he led heralded a torrent of clever, competent, brave, formidable women taking their rightful places as heroic protagonists, not romantic lures. That consequently elevated Continental comics in the process. Such endeavours are as engaging and empowering now as they ever were, none more so than the travails of masterful Miss Tsuno.

Her first outings (oft-aforementioned, STILL unavailable Hold-up en hi-fi, and co-sequels La belle et la bête and Cap 351) were mere introductory vignettes prior to epic authenticity taking a grip in 1971 when the unflappable problem solver met valiant but lesser (male) pals Pol and Vic. Instantly hitting her stride in premier full-length saga Le trio de l’étrange (LJdS’s May 13th edition), from then on, Yoko’s efforts encompassed explosive exploits in exotic corners of our world, spy and crime capers, time-travelling jaunts and sinister deep-space sagas such as this one. There are 31 bande dessinée albums to date, with 21 translated into English thus far, albeit – and ironically – none available as digital books…

The series has a complex history in English. Comcat previously released a few adventures – sadly, poorly translated and adapted – before British-based Cinebook acquired the franchise and opened a comprehensive and entrancing sequence in 2007 with 1976’s (seventh) saga On the Edge of Life.

Translated as The Curious Trio, Le trio de l’étrange was actually the 7th chronicle released by Cinebook and opens in a busy TV studio at midnight (back when actual humans pushed, pulled and focussed the clunky paraphernalia). Young Director Vic Van Steen loses his rag with best pal Pol Paris for falling asleep on his camera. Later, still smarting from another fractious tiff, the pair walk home past a deserted construction site and witness what looks like an elegantly brilliant burglary…

The quietly flamboyant break-in is, in fact, a pre-arranged test by sleekly capable freelance Japanese electrical engineer Yoko Tsuno. She’s been hired by a major company to test their new security. After apologising for nearly ruining her trial with well-intentioned interference, the lads invite the enigmatic tech-bod to join their film crew as sound engineer on a proposed outside shoot.

The gig is to explore flooded caves for a documentary and before the week ends the new friends are hauling equipment to a spectacular cavern, keen to work out the technical details. No sooner do they begin, however, than something goes terribly wrong and the trio are dragged deep underground by irresistible, swirling waters…

From here the achingly realistic, rationalist strip takes a huge leap into the uncanny as their subterranean submersion dumps them into a huge metal-shod vault where they are seized by blue-skinned humanoids. The colossal complex is of incredible size, and the captives are bundled into a fantastic vessel which runs on rails via magnetic levitation. Driven even deeper underground, a handy translation helmet enables the only friendly-seeming stranger to explain. She is Khany and her race, the Vineans, have been sleeping deep beneath the Earth for almost half a million years.

However, since recently awakening, internecine strife has disrupted the colonists’ lives. Ambitious militaristic martinet Karpan constantly manoeuvres to seize power from vast electronic complex The Centre, which regulates the lives of the awakened colonists. The humans’ first meeting with the blustering bully does not go well. When he attempts to beat Khany, martial artist Yoko delivers a humiliating and well-deserved thrashing…

Infuriated, Karpan tries to disintegrate them but is pulled away by security forces. As the newcomers resume their voyage to The Centre, he secretly follows their magneto-carrier, resolved to destroy them. With the maglev ship hurtling to unimaginable depths, Khany introduces the humans to a stowaway – her young daughter Poky – while relating the astounding tale of the Vinean escape from planetary doom and two-million-light-year trip to Earth. Accustomed to subterranean living, on arrival the Vineans hollowed out a mountain and dug down even further.

The history lesson is interrupted by Karpan’s murderous attack, which is thwarted by Yoko’s quick thinking and her companions’ near-insane bravery…

Eventually, after another, far subtler murder attempt, the damaged magneto-carrier reaches its destination and the astonished visitors are brought before a stupendous computer to plead their case and expose Karpan’s indiscretions. The vast calculator controls every aspect of the colony’s life and will deliver judgement on the human invaders’ ultimate fate. After mind-scanning Yoko The Centre’s pronouncement is dire: the strangers must be placed in eternal hibernation…

When Pol plays his long-hidden trump card and threatens to destroy the machine with a stolen disintegrator, diplomatic Khany proposes a solution; suggesting simply waiting until they can all confront still-absent Karpan. Yoko is still deeply suspicious and not convinced Karpan is responsible for every attempt on their lives. That “night”, while Yoko rests, Poky sneaks into her habitation chamber and takes her on an illicit tour of the underside and innards of the impossibly huge complex. The jaunt verifies the engineer’s suspicions with a ghastly revelation. What they expose is a horrific threat not just to the Vineans – Karpan included – but to every human on the surface of Earth…

The eerie mystery then explodes into spectacular action and a third act finale worthy of any  Bond blockbuster as Tsuno’s dramatic duel with an incredible malign menace settles the fate of two species…

Absorbing, rocket-paced and captivatingly combining tense suspense with bombastic thrills, spills & chills, this is a terrific introduction to a world of rationalist mystery and humanist imagination with one of the most unsung female action heroes of all… and one you’ve waited far too long to meet…
Original edition © Dupuis, 1979 by Roger Leloup. All rights reserved. English translation 2012 © Cinebook Ltd.

Today in 1916 DC Golden/Silver age and newspaper strip scripter Alvin Schwartz was born, followed 11 years later by Belgian author Maurice Rosy, whose art direction made Spirou what it is.

In 1928 Don Lawrence was born. You can go look back at his Trigan Empire stuff, but why not also enjoy Maroc the Mighty like we just did…

DC Finest: Super Friends – The Fury of the Super Foes


By E. Nelson Bridwell, Denny O’Neil, Ramona Fradon, Kurt Schaffenberger, Ric Estrada, Alex Toth, Joe Orlando, Bob Smith, Vince Colletta with Dick Giordano, Curt Swan & Geoge Klein & various (DC Comics)
ISBN: 978-1-79950-316-3 (TPB)

This book contains Discriminatory Content produced during less enlightened times.

Win’s Christmas Gift Recommendation: Evergreen Superhero Sagas For All… 9/10

Once upon a time comics were primarily created with kids in mind. Whilst I’d never advocate exclusively going back to those days, the modern industry has for the longest time sinned by not fully addressing the needs and tastes of younger fans these days. By that I mean less tie-ns and more accessible standard stoires like Marvel Adventures material or this stuff here.

Happily, DC has latterly been rectifying the situation with new and – most importantly for old geeks like me – remastered, repackaged age-appropriate gems from their vast back catalogue.

A superb case in point of all-ages comics done right is this tome celebrating the joys of childhood when comics and TV shows were interchangeable in kids’ head. It was all one great big dangerous fun world to save or conquer…

DC Finest: Super Friends:- The Fury of the Super Foes gathers comic book tales spun off from a hugely popular Saturday Morning TV Cartoon show: one that, thanks to the canny craftsmanship and loving invention of lead scripter E. Nelson Bridwell, became an integral and unmissable component of the greater pre Crisis on Infinite Earths DC Universe.

It was also one of the most universally thrilling and satisfying superhero titles of the period: featuring the smart, witty, straightforward adventures people my age grew up with, produced during a period when the entire industry was increasingly losing itself in colossal continued storylines and bombastic, convoluted, soap opera melodrama.It’s something all creators should have tattooed on their foreheads: sometimes all you really want is a smart plot well illustrated, sinister villains well-smacked, a solid resolution and early bed…

TV show Super Friends ran (under various iterations) from 1973 to 1986; starring primarily Superman, Batman and Robin, Wonder Woman, Aquaman and a brace of studio-originated kids as student crimebusters. The cast was supplemented by guest stars from the DCU on a case by case basis. The animated series made the transition to print as part of the publisher’s 1976 foray into “boutiqued” comics which saw titles with a television connection cross-marketed as DC TV Comics.

Child-friendly Golden Age comic book revival Shazam!- the Original Captain Marvel had been adapted into a successful live action series and its Saturday Morning silver screen stablemate The Secrets of Isis consequently reversed the process to become a comic book. With the additions of hit comedy show Welcome Back Kotter and animated blockbuster Super Friends four-colour format, DC had a neat outreach imprimatur tailor-made to draw viewers into the magic word of funnybooks.

At least that was the plan: with the exception of Super Friends none of the titles lasted more than ten issues beyond their launch…

This massive mega-extravaganza collects Super Friends #1-26 (spanning November 1976 to November 1979), includes promo comic Aquateers Meet the Super Friends and reprints material from Limited Collectors’ Edition #C-41 and C-46.

The fun begins a crafty 2-part caper by the wondrous E. Nelson Bridwell and illustrators Ric Estrada, Vince Colletta & Joe Orlando. ‘The Fury of the Super Foes’ finds heroes-in-training Wendy & Marvin – and their incredibly astute mutt Wonderdog – studying at the palatial Hall of Justice, even as elsewhere, a confederation of villains prove imitation is the sincerest form of flattery… if not outright intellectual theft. Having auditioned a host of young criminals, The Penguin, Cheetah, Flying Fish, Poison Ivy and Toyman are creating a squad of sidekicks and protégés to follow in their felonious footsteps. Now Chick, Kitten, Sardine, Honeysuckle and Toyboy are all ready and willing to carry out their first caper…

When the giant “Troubalert” screen informs our heroes of a 3-pronged attack on S.T.A.R. Labs’ latest inventions, the team split up to tackle the crises, but are thoroughly trounced until Wendy & Marvin break curfew to help them. As a result of the clash, Chick and Kitten are brought back to the Hall of Justice, but their talk of repentance is a rascally ruse and they secretly sabotage vital equipment. Thankfully, Wonderdog has seen everything and quickly finds a way to inform the still-oblivious good guys in issue #2, but too late to prevent the Super Friends being briefly ‘Trapped by the Super Foes’

Aided and abetted by inker Bob Smith, the incomparable Ramona Fradon (Aquaman; Metamorpho the Element Man; Brenda Starr, Reporter) became penciller with #3, as ‘The Cosmic Hit Man?’ sees 50 intergalactic super-villains murdered by infernal Dr. Ihdrom, who then blends their harvested essences to create an apparently unbeatable hyper-horror to utterly overwhelm Earth’s heroic defenders. However, he falls victim to his own arrogance and Wendy & Marvin’s logical deductions…

‘Riddles and Rockets!’ sees the Super Friends overmatched by new ne’er-do-well Skyrocket whilst simultaneously seeking to cope with a rash of crimes contrived by King of Conundra The Riddler. Soon a pattern emerges and a criminal connection is confirmed…

Author Bridwell (Secret Six; Inferior Five; Batman; Superman; The Flash; Legion of Super-Heroes; Captain Marvel/Shazam!) was justly famed as DC’s Keeper of Lore and top Continuity Cop thanks to his astoundingly encyclopaedic knowledge of its publishing minutiae and ability to instantly recall every damn thing! ‘Telethon Treachery!’ gave him plenty of scope to display it with a horde of near-forgotten guest-stars joining the heroes as they host a televised charity event. Sadly, money-mad menace Greenback lurks in the wings, awaiting his moment to grab the loot and kidnap the wealthiest donors. Then The Atom (Ray Palmer) plays a crucial role in stopping the depredations of an animal trainer using beasts as bandits in ‘The Menace of the Menagerie Man!’ before a huge cast change is unveiled in #7 (October 1977) with ‘The Warning of the Wondertwins’

You all know TV is very different from comics. When the next season of Super Friends aired, Wendy, Marvin & Wonderdog were abruptly gone, replaced without explanation by alien kids Zan & Jayna and their elastic-tailed space monkey Gleek. With room to extrapolate and in consideration of fans, Bridwell explained the sudden change via a battle to save Earth from annihilation whilst introducing the newest student heroes in memorable style. At the Hall of Justice Wendy & Marvin spot a spaceship hurtling to Earth on the Troubalert monitor and dash off to intercept it. Aboard are two siblings from distant planet Exor: a girl able to transform into animals and a boy who can become any form of water, from steam to ice. They have come carrying an urgent warning…

Superman’s alien enemy Grax has resolved to eradicate humanity and devised a dozen different superbombs and attendant weird-science traps to ensure his victory. These are scattered all over Earth and even the entire Justice League cannot stretch its resources to cover every angle and threat. To Wendy & Marvin the answer is obvious: call upon the help and knowledge of hyper-powered local heroes…

Soon Superman and Israel’s champion The Seraph are dismantling a black hole bomb whilst Elongated Man and titan-tressed Godiva perform similar service on a life-eradicator in England. Flash (Barry Allen) and mighty-leaping Impala dismantle uncatchable ordnance in South Africa before Hawkman & Hawkwoman join Native American avenger Owlwoman to crush darkness-breeding monsters in Oklahoma, whilst from the Hall of Justice Wendy, Marvin and the Wonder Twins monitor the crisis with a modicum of mounting hope…

The cataclysmic epic continues in #8 with ‘The Mind Killers!’ as Atom and Rising Son tackle a device designed to decimate Japan, and in Ireland Green Lantern Hal Jordan and Jack O’Lantern battle multi-hued monstrosities before switching off their technological terror.

In New Zealand, time-scanning Tuatara tips off Red Tornado to the position of a bomb cached in the distant past whilst Venezuela’s doom is diverted through a team-up of Batman, Robin and reptile-themed champion Bushmaster. And in Taiwan a melding of sonic superpowers possessed by Black Canary and the astounding Thunderlord harmoniously saves the day…

The saga soars to a classic climax with ‘Three Ways to Kill a World!’ in which the final phases of Grax’s scheme fail thanks to Green Arrow & Tasmanian Devil in Australia, with Aquaman & Little Mermaid sorting out the embattled seas off Denmark and Wonder Woman & The Olympian preserving modern Greece.

Or at least, they would have if the Hellenic heroes had found the right foe. Sadly, their triumph against Wrong-Place, Right-Time terrorist Colonel Conquest almost upsets everything. Thankfully, the quick thinking hero-students send an army of defenders to Antarctica where Norwegian novice Icemaiden dismantles the ultimate booby-trap bomb.  However, whilst the adult champions are engaged, Grax invades the Hall of Justice seeking revenge on the pesky whistleblowing Exorian kids. He’s completely unprepared for and overwhelmed by Wendy, Marvin & Wonderdog, who categorically prove they’re ready to graduate to the big leagues…

Thus with Zan & Jayna enrolled as latest heroes-in-training, Super Friends #10 details their adoption by Batman’s old associate – and eccentric time travel theoretician – Professor Carter Nichols, just before a legion of alien horrors arrive on Earth to teach the kids that appearances can be lethally deceiving in ‘The Monster Menace!’ In #11, ‘Kingslayer’ pits the heroes against criminal mastermind Overlord who has contracted the world’s greatest hitman to murder more than one hundred leaders at one sitting…

Another deep dive into DC’s past resurrected Golden Age titans T.N.T and Dan, the Dyna-Mite in ‘The Atomic Twosome!’ These 1940s mystery men had been under government wraps ever since their radioactive powers began to melt down, but when an underground catastrophe ruptures their individual lead-lined vaults, the Super Friends are called in to prevent potential nuclear nightmare. Then the subterranean reason for the near tragedy is tracked to a monstrous mole creature, and leads to the introduction of eternal mystic Doctor Mist, who reveals the secret history of civilisation and begs help to halt ‘The Mindless Immortal!’ before its random burrowing shatters mankind’s cities. From here, Bridwell would build a fascinating new team concept that would support decades of future continuity…

Super Friends #14 opens with ‘Elementary!’; introducing four ordinary mortals forever changed when possessed by ancient sprits. Tasked by Overlord with plundering the world, Undine, Salamander, Sylph & Gnome are defeated by our heroes yet retain their powers and so become crimefighting team The Elementals. Also on view is a short back-up illustrated by Kurt Schaffenberger & Bob Smith. ‘The Origin of the Wondertwins’ at last reveals they are Exorian genetic throwbacks (despised outcasts on their homeworld) who fled from a circus of freaks and uncovered Grax’s plot before taking that fateful voyage to Earth.

Big surprises come in ‘The Overlord Goes Under!’ (Fradon & Smith) as the Elementals begin battling evil by joining the Super Friends in crushing the crook. All those superheroes are blithely unaware that they are merely clearing the way for a far more cunning and subtle mastermind to take Overlord’s place…

‘The People Who Stole the Sky!’ in SF #16 is a grand, old-fashioned alien invasion yarn, foiled by the team and the increasingly adept Wonder Twins whilst ‘Trapped in Two Times!’ has Zan & Jayna used by the insidious Time Trapper to lure their adult mentors into deadly peril on Krypton in the days before it detonated, and future water world Neryla in the hours before it’s swallowed by its critically expanding red sun. After rescuing the kids – thanks largely to Superman’s legendary lost love Lyla Ler-Rol – the Super Friends employ Tuatara’s temporal insight and Professor Nichol’s obscure chronal methodologies to hunt the Trapper in a riotous yet educational ‘Manhunt in Time!’ (art by Schaffenberger & Smith), by way of Atlantis before it sank, medieval Spain and Michigan in 1860CE: all to thwart a triple-strength scheme to derail history and end Earth civilisation…

SF #19 sees an encore for Menagerie Man in ‘The Mystery of the Missing Monkey!’ (Fradon & Smith) as the animal exploiter appropriates Gleek: intent on turning his elastic-tailed talents into a perfect pickpocketing tool, before Denny O’Neil (as Sergius O’Shaugnessy) teams with Schaffenberger & Smith for a more jocular turn. Here, chaos and comedy ensue when the team tackles vegetable monsters unleashed after self-obsessed shlock-movie director Frownin’ Fritz Frazzle uses Merlin’s actually magical Magic Lantern to make a “masterpiece” on the cheap in ‘Revenge of the Leafy Monsters!’

Bridwell & Fradon bounce back in #21 where ‘Battle Against the Super Fiends!’ has the heroes travelling to Exor to combat super-criminals who can duplicate their power-sets, after which ‘It’s Never Too Late!’ (#22, O’Shaugnessy, Fradon & Smith) reveals how time bandit Chronos subjects the Super Friends to a chronal-delay treatment rendering them perennially too late to stop him… but only until Batman and the Wonder Twins out-think him.

The Mirror Master divides and banishes teachers from students in #23 but is ultimately unable to prevent an ‘SOS from Nowhere!’ (Bridwell, Fradon & Smith) to the Flash. This episode also spends time fleshing out the Wonder Twins’ earthly alter egos as Gotham Central highschoolers John & Joanna Fleming

With O’Shaugnessy scripting, ‘Past, Present and Danger!’ sees Zan & Jayna’s faces found engraved on a recently-unearthed Egyptian pyramid. Upon investigation inside the edifice, the heroes awaken two ancient exiles who resemble the kids, but who are in truth criminals who fled Exorian justice thousands of years previously. How lucky, then, that the kids are perfect doubles that the villains can send back with the robot cops surrounding the pyramid – once they’ve got rid of all those busybody Earthling heroes…

Enjoying promotion through treachery, habitually harassed Underling has seized power at last in Bridwell’s ‘Puppets of the Overlord’, and then employs forbidden technology to mind-control adult and junior heroes. Happily, international champions Green Fury (later Fire), Wonder Woman’s sister Nubia, Tasmanian Devil and Seraph can join Green Lantern and Queen Mera of Atlantis in delivering a liberating solution, after which this splendid selection of super thrills pauses with SF #26 as Bridwell, Fradon & Smith bring back some old friends and enemies for ‘The Wondertwins’ Battle of Wits!’ when a scheming former Bat-foe enacts an infallibly murderous plot…

Rounding out the frenetic fun is a features section that includes the Alex Toth cover from Limited Collectors’ Edition #C-41  and new material from sequel C-46. These include a comic strip collaboration with Bridwell on introductory tale ‘Super Friends’ which was a star-studded framing sequence for a big reprint issue of Justice League classics. The wonders are further augmented by Toth’s comprehensive pictorial essay on creating ‘TV Cartoons’ (with contributions from Bob Foster), plus his ‘The JLA on TV’ model sheets, and designs of ‘The Hall of Justice’ by Terry Austin. As you of course know, comics legend Toth was lead designer on the characters’ transition to TV animation…

The extras include mini-comic Aquateers Meet the Super Friends – a 1979 promotional giveaway included with every purchase of Super Friends Swim Goggles. An uncredited framing sequence (which looks like a Continuity Associates project that Dick Giordano & Frank McLoughlin had a hand in) segues into ‘The Greatest Show on Water’ – an Aquaman short by Fradon originally published in Adventure Comics #219, (December 1955).

The bumper fun wraps with Alex Ross’ painted cover from 2001 book collection Super Friends!

With covers by Fradon, Smith, Schaffenberger, Colletta, Ernie Chan and more, this hopefully initial compendium is superbly entertaining, masterfully crafted and utterly engaging. It offers stories of pure comics gold to delight children and adults in equal proportion. Truly generational in appeal, they are probably the closest thing to an American answer to the magic of Tintin or Asterix and no family home should be without this tome.

Sadly, this masterful mystery megamix is not yet available digitally, but we live in hope. In the meantime, if you prefer your cartoon crimebustng computer collated you could access 2020’s Super-Friends: Saturday Morning Comics volume 1.
© 1976, 1977, 1978, 1979, 2001, 2025 DC Comics, Inc. All Rights Reserved.

Today in 1697, Willam Hogarth was born. Notionally adding to the comics lustre and significance, in 1918, Howard Purcell was also added to the planet’s roster, as was Neil Gaiman in 1960. In the exit column for today, in 1993 we lost astounding illustrator Alberto Breccia, and in 2006 immortal sci fi writer Jack Williamson. All those other guys you can find in old posts here, but I particularly recommend Beyond Mars – The Complete Series 1952-1955.

Fantastic Four Epic Collection volume 12: The Possession of Franklin Richards


By Marv Wolfman, Bill Mantlo, John Byrne, Ed Hannigan, George Pérez, Peter B. Gillis, Roger Stern, Doug Moench & Bill Sienkiewicz, Steve Ditko, Tom Sutton, Keith Pollard, Al Milgrom, Joe Sinnott, Pablo Marcos, Bruce Patterson, Chic Stone, Jon D’Agostino, Mike Esposito, Jerome Moore, Frank Giacoia & various (MARVEL)
ISBN: 978-1-3029-6056-8 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Fantastic Fun for Comics Addicts… 8/10

It’s a been a big year for the fabulous FF. Here’s another titanic tome to add to your seasonal swag list…

For Marvel everything started with The Fantastic Four.

Monolithic modern Marvel truly began with eccentric monster ‘n’ alien filled adventures of a compact superteam as much squabbling family as coolly capable costumed champions. All that Modern Marvel is, company and brand, stems from that quirky quartet and the inspired, inspirational, groundbreaking efforts of Stan Lee & Jack Kirby…

Cautiously bi-monthly and cover-dated November 1961, Fantastic Four #1 – by Stan, Jack, George Klein and/or Christopher Rule – was raw and crude even by its ailing publisher’s steadily plunging standards. However, it seethed with rough, passionate, uncontrolled excitement and thrill-hungry kids pounced on its dynamic storytelling. The series caught a wave of change beginning to build in America, and every succeeding issue changed comics a little bit more… and forever. Revealed in that premier, maverick scientist Reed Richards, fiancée Sue Storm, close friend Ben Grimm and Sue’s bratty teenaged brother survived an ill-starred private spaceshot after cosmic rays penetrated their ship’s inadequate shielding.

All permanently mutated: Richards’ body became elastic, diffident Sue became (even more) invisible, Johnny Storm burst into living flame and tragic Ben shockingly devolved into a shambling, rocky freak. After the initial revulsion and trauma passed, they solemnly agreed to use their abilities to benefit mankind. Thus was born The Fantastic Four – you can add your own fanfare and timpani here if you wish…

Throughout the 1960s it was the key title and most consistently groundbreaking series of Marvel’s ever-unfolding web of cosmic creation: a forge for new concepts and characters. Jack Kirby was approaching his creative peak: unleashing his vast imagination on plot after spectacular plot, and intense, incredible new characters whilst Lee scripted some of the most passionate superhero sagas ever seen. Both were on an unstoppable roll, at the height of their powers and full of the confidence only success brings, with The King particularly eager to see how far the genre and the medium could be pushed… which is rather ironic since it was the company’s reticence to give the artist more creative freedom that led to Kirby’s moving to National/DC in the 1970s.

Without Kirby’s soaring imagination the rollercoaster of mindbending High Concepts lost out to traditional tales of characters in conflict, with soap opera leanings and supervillain-heavy Fights ‘n’ Tights forays abounding. With Lee & Kirby long gone but their mark very much still stamped onto every page of the still-prestigious title, this full-colour compendium represents Fantastic Four #215-231 and Annuals #14-16, spanning Fall 1979 to June 1981.

What You Should Know: After being rejuvenated and repowered in an extended space-spanning saga, the Family FF are getting used to being back on Earth even with supervillains all over the place. Now Read On…

The revived, excessively rejuvenated team are in full fine fettle for Fantastic Four Annual #14 wherin Marv Wolfman, George Pérez & Pablo Marcos put firstborn Franklin Richards and his sorcerous nanny Agatha Harkness in the spotlight for ‘Cats-Paw!’ When magical cult Salem’s Seven abduct and brainwash the adult FF in hopes of resurrecting their macabre master Nicholas Scratch, even the Avengers are helpless to stop the carnage unleashed. Thankfully, the extra-dimensional voyage of the kid and the crone is enough to set everything right…

The arcane account is augmented by ‘A Gallery of the Fantastic Four’s Most Famous Foes!’ by Keith Pollard & Marcos, giving the lowdown on late-debuting villains and ne’er-do-wells including Invincible Man, Attuma, Gideon, Dragon Man, The Frightful Four and Quasimodo. Monthly FF #215 then finds Wolfman, John Byrne & Joe Sinnott reintroducing Negative Zone terror tyrant ‘Blastaar!’ who somehow escapes the antimatter universe to take over the Baxter Building just as a reinvigorated Reed Richards is distracted by former colleague Professor Randolph James who has hyper-evolved himself to offset an otherwise fatal beating by street thugs. Sadly, his accelerator device has not advanced James’ ethical outlook, and after taking vengeance on his attackers, the future man proves that ‘Where There Be Gods!’ there be trouble too, as the mental marvel aligns with Blastaar only to fall before a far greater power… angry cosmic child Franklin…

Bill Mantlo scripts #217 for Byrne & Sinnott, as ‘Masquerade!’ at last exposes the viper in the team’s midst: an inimical force responsible for most of the recent setbacks and accidents, and almost the deaths of the heroes and Johnny’s new intended girlfriend Dazzler

No spoilers here this time, but back then we all just knew who the hidden villain actually was… that acursed robot!

Infernal gadget H.E.R.B.I.E. was imposed on the series due to concerns by producers of the current Fantasic Four cartoon show. Rejecting fire hazard Johnny for a cutely telegenic robot, Wolfman cheekily made that commercial compromise in-world canon, dividing fans forever after. The bleeping bot – a Humanoid Experimental Robot, B-type, Integrated Electronics (latterly, Highly Engineered Robot Built for Interdimensional Exploration; don’cha just love nominative deterministic acronymics?) – is pure Marmite in most readers eyes…

Next is the last half of an old-school saga that, for completeness, means you need to read Peter Parker, the Sensational Spider-Man #42 before enjoying the contents of FF #218. What’s not here is how ESU student Peter Parker goes on a class jaunt and is lured into a trap by the Frightful Four (in ‘Give Me Liberty or Give Me Death’ by Mantlo, Mike Zeck & Jim Mooney if you were wondering). The villains broadsided the wallcrawler after new recruit Electro impersonated the Human Torch there…

Now for ‘When a Spider-Man Comes Calling!’ (cover-dated May 1980 by Mantlo, Byrne & Sinnott), Trapster repeats the tactic to ambush the comfortably at home quartet, allowing his comrades The Wizard and Sandman to take over the heroes’ Baxter Building citadel… at least until a fighting-mad webspinner breaks free for an unstoppable counterattack…

Penciller John Byrne, having served out his first term on the series he was to soon make his alone, was officially only temporarily replaced for FF #219. Ably augmented by Sinnott, stalwart “Guest-Team” Doug Moench & Bill Sienkiewicz were parachuted in for monster mash-up ‘Leviathans’ due to the huge success and acclaim generated by their vigilante thriller Moon Knight. They brought with them a whole new look and sensibility, as well as far faster pace to the stories. Here, modern day pirate Cap’n Barracuda steals the fabled Horn of Proteus from Atlantis to unleash a wave of giant monsters on New York City. Thankfully, this is a subject the mighty Sub-Mariner and Mr. Fantastic can agree on, and their combined forces soon stomp the beasties to stop a piratical plunder ploy without peer…

Byrne bounced back writing & pencilling in #220 as ‘…And the Lights Went Out All Over the World!’ sees the Avengers call Reed and Co. when all Earth suffers a catastrophic power-outage. Science! sends the explorers to the arctic to encounter an astounding and unbelievable obelisk being constructed by beings of utterly alien appearance…

The story includes an updated origin for the quartet and guest shot for Canada’s finest (that’s Vindicator of Alpha Flight in case you were wondering) as the tale halts for a pinup by inker Sinnott (the Torch battling a flaming Skrull) prior to #221’s concluding chapter ‘Tower of Glass… Dreams of Glass!’ Following the usual misconceptions and rash clashes it is revealed that three aliens shipwrecked for half a million years just need their myriad mobile mechanisms to reverse the planet’s magnetic poles so they can return home at last. Happily, Reed has a less end-of-human-civilisation-y solution leaving everyone involved happy and safe; and back where they belong…

Now officially the regular creative team, Moench & Sienkiewicz prep for Halloween in FF #222’s ‘The Possession of Franklin Richards!’ as the cosmic ray kid is again targeted from beyond the unknown by exiled soul Nicholas Scratch. The son of Agatha Harkness is the kind of warlock who gives witchcraft a bad name. and, having made the boy his conduit back to reality, Scratch goes on to terrorise and torture his hated enemies. With Doctor Strange unavailable, they enlist the dubious gifts of self-doubting failed horror hero Gabriel the Devil Hunter and his morally ambiguous familiar Desadia (from Marvel’s monochrome magazine line titles Haunt of Horror and Monsters Unleashed)…

Apparently acquiescing, the team agree to liberate the dead diabolist’s minions of magical mayhem and Salem’s Seven toil ‘That a Child May Live…’ Of course, their instant assaults on humanity are an acceptable risk and consequence in Reed’s plan: setting the worlds to rights for all but the defeated devil…

Fantastic Four Annual #15 swiftly follows, wherein Moench & Pérez, abetted by Chic Stone, Jon D’Agostino & Mike Esposito, renew hostilities between the FF and Skrull empire as the shapeshifters target the supergenius’ latest energy-casting breakthrough in ‘Time for the Prime Ten!’ Infiltrating the Baxter Building, negating his valiant teammates and almost banishing Mr. Fantastic to the tender mercies of Annihilus in the Negative Zone, the sneaky killers are actually seeking to end their millennial war against stellar rivals The Kree, but have underestimated Reed’s brilliance, his family’s tenacity and the cosmic awareness of Earth-loving Kree Exile Captain Mar-Vell

A back-up tale by Moench & Tom Sutton takes us to recently liberated Latveria for the opening of proposed series ‘The Return of Doctor Doom!’ Only episode ‘The Power of the People!’ shows how restored monarch King Zorba fails to live up to his democratic promises and discover how excessive taxation really upsets voters, at around the same moment crazed, catatonic Victor von Doom goes missing from the most secure dungeon in Doomstadt…

Sadly, the impending crisis never materialised and was only addressed by Byrne in Fantastic Four #247…

Over in FF #224 & 225, fresh calamity unfolds in ‘The Darkfield Illumination’ (Moench, Sienkiewicz & Pablo Marcos) as radioactive red mist blankets Manhattan and plays hob with the team’s powers. Tracing the cloud’s origin point to an icy dome in the Arctic, the FF find a lost colony of technologically advanced Vikings utterly dependent upon a mutated immortal giant. ‘The Blind God’s Tears’ supply heat, light, food materials from the outside world and immortality, but now Korgon is dying and demands the explorers save him and the people who worship him. Always eager to help, the FF strive and succeed in saving the God, only to see him betrayed by his most trusted ally. As Korgon rages madly in response, the crisis escalates as Mighty Thor arrives to investigate worshippers who have abandoned their true god for a false one…

Bruce Patterson joins Marcos inking Sienkiewicz when Moench next brings closure to fans of his Shogun Warriors series. In their own title the former pilots of monster-fighting mega-mecha Dangard Ace, Raydeen and Combatra had been recruited by an ancient order to defend humanity, but retired when their machines were destroyed. That epic sacrifice had come when evil enemy Maur-Kon targeted the Fantastic Four and attempted to kill Reed. Now a new giant mecha rampages and robs, so the teams reunite with Ilongo Savage, Richard Carson and Genji Odashu aiding the fight against ‘The Samurai Destroyer’ and the unworthy soul exploiting its power for profit….

Movie-toned terror in the heartland follows as a meteor crashes in rural Pennsylvania resort Lost Lake just as the FF head out to the Boonies for a break. Their encounter with ‘The Brain Parasites’ reverting hosts to earlier evolutionary forms is by-the-books horror fun from Moench, Sienkiewicz & Patterson, and readily fixed by little Franklin’s increasingly unreliable powers. This sets the scene for the next – Sinnott inked – issue where further tests by professional head shrinkers and brain benders unleash uncontrollable chaos, possessed bystanders and an adult super-powered version of the lad. Thankfully, loving parents and uncles allow Franklin to exorcise his deadly ‘Ego-Spawn’.

The experiment in alternative tale-telling ends with a 3-part saga opening on #229’s ‘The Thing From the Black Hole’. When it homes in on Reed’s latest invention, Earth totters on the edge of destruction as a sentient singularity made of antimatter disrupts physical laws. Desperate Richards makes contact with its cosmic equivalent and uncovers a tale of love lost in service to scientific exploration. The wandering extinction event was once a living being whose love for a fellow astronaut turned them both into creatures of uncanny forces. Thankfully, ‘Firefrost and the Ebon Seeker’ now reach an understanding that saves Earth, but as a consequence a section of Manhattan – including the Baxter Building – is left inside the Negative Zone.

With panic amongst the abducted New Yorkers barely suppressed, the FF seek a solution ‘In All the Gathered Gloom!’ (Moench & Roger Stern, Sienkienwisz, Jerome Moore, Sinnott, & Frank Giacoia) even as new antimatter menace Stygorr zeroes in on the intruding enclave. The last thing the FF need is bullying big business plutocrat Lew Shiner telling everyone his money puts him in charge. After his posturing triggers a riot, tragedy is guaranteed, and the heroes barely beat the alien invader in time to return everyone surviving back home…

This foray into the fantastic finishes on a “soft pilot episode” as Fantastic Four Annual #16 embraces the contemporary fantasy market with ‘The Coming of… Dragon Lord!’ by Ed Hannigan & Steve Ditko. When trainee Ral Dorn is framed for killing a sacred beast and hunted by former fellows in the puissant extradimensional Dragon Rider organisation, the chase ends up with him wounded. His flight, employing a multi-powered Dragon Staff, leads to a collision with an off-duty quirky quartet, celebrating a reunion on the college campus where they first encountered astouding android Dragon Man,. but the coincidence escapes everybody and the heroes leave the mystery man to the medics.

Days later the fugitive breaks into their skyscraper home and with the Staff holding the FF at bay explains his predicament. A novice lawkeeper, his dream of bonding with a dragon has been shattered by the death of his destined beast-partner, and accusations that he’s responsible. The wild story is inadvertantly backed up by a posse of Dragon Riders seeking to stop him and the intervention of Ral’s bizarre former ally Lalique. When they are driven away, it is clear to the human heroes that something is not kosher and they determine to help him. It’s obvious to Ral that his boss Dragon Lord Skagerackäkor is behind the plot but without a bonded beast what can he do? That’s why he was on campus. He had learned of former FF foe Dragon Man and decided that needs must when the devil drives…

The classic plot left all the goodies rewarded amd baddies punished and was claearly an attempt to launch a series, but…

With covers by Sinnott, Ron Wilson, Josef Rubinstein, Rich Buckler, Al Milgrom, Byrne, Pollard, Sienkienwicz, Bob McLeod & Ditko the extras here include Sinnott pinups of the whole team and Thing pinup from FF #218 & 219: Sienkievich’s rejected cover-turned-pinup as printed in #224; the entries for January in the Marvel Comics 20th Anniversary Calandar 1981 (Sienkienwicz & Sinnott) plus original art pages/covers from Byrne, Sinnott, Sienkienwicz, Marcos and Patterson, as well as original colour-guides painted by George Roussos.

Although never quite returning to the stratospheric heights of the Kirby era, this truly different collection represents a closing of the First Act for the “World’s Greatest Comics Magazine”, and palate-cleansing preparation for the second groundbreaking run by John Byrne. These extremely capable efforts are probably most welcome to dedicated superhero fans and continuity freaks like me, but will still thrill and delight casual browsers looking for an undemanding slice of graphic narrative excitement.
© 2025 MARVEL.

Today in 1858, French cartoonist Emmanuel Poiré was born. He annoyed all the right people as Caran d’Ache… and plenty of the wrong ones too. Far less controversial were Fred Harmon and screenwriter/ scripter Stephen Slesinger who launched epic cowboy strip Red Ryder this day in 1938.

Osama Tezuka’s Astro Boy volume 10


By Osamu Tezuka, translated by Frederik L. Schodt (Dark Horse Manga)
ISBN: 978-1-56971-793-1 (tank?bon PB/Digital edition)

This book contains Discriminatory Content produced during less enlightened times.

From beginning his professional career in the late 1940s until his death in 1989, Osamu Tezuka generated an incomprehensible volume of quality work which transformed the world of manga and how it was perceived in his own country and, ultimately, across the globe. Devoted to Walt Disney’s creations, he also performed similar sterling service with Japan’s fledgling animation industry. Look what that led to…

The earliest stories were intended for children but right from the start Tezuka’s expansive fairy tale stylisations harboured more mature themes, holding hidden pleasures for older readers and the legion of fans growing up with the Mankaga’s manga masterworks…

The “God of Comics” was born in Osaka Prefecture on November 3rd 1928, and as a child suffered from severe illness. The doctor who cured him inspired the lad to study medicine, and although Osamu began drawing professionally whilst at university in 1946, he persevered with college and qualified as a medical practitioner too. Then, as he faced a career crossroads, his mother advised him to do the thing which made him happiest.

He never practiced as a healer but the world was gifted such masterpieces as Kimba the White Lion, Buddha, Black Jack and so many other graphic narratives. Working ceaselessly over decades, Tezuka and his creations inevitably matured, but he was always able to speak to the hearts and minds of young and old equally. His creations ranged from the childishly charming to the distinctly disturbing such as The Book of Human Insects or Tomorrow the Birds.

Tezuka died on February 9th 1989, having produced more than 150,000 pages of timeless comics; reinvented the Japanese anime industry and popularised a uniquely Japanese graphic narrative style which has become a fixture of global culture.

These monochrome digest volumes (173 x 113 mm in the physical world and any size you like if you read them digitally) present – in non-linear order – early exploits of his signature character, with the emphasis firmly on fantastic fun and family entertainment…

Tetsuwan Atomu (literally “Mighty Atom” but known universally as Astro Boy due to its dissemination around the world as an animated TV cartoon and one of post-war Japan’s better exports) is a spectacular, riotous, rollicking sci fi action-adventure starring a young boy who also happens to be one of the mightiest robots on Earth.

The series began in 1952 in Sh?nen Kobunsha and ran until March 12th 1968 – although Tezuka often added to the canon in later years, both in comics but in also in other media such as newspaper strips and in magazines. Throughout that period, the plucky robot lad spawned the aforementioned global TV cartoon boom, starred in comic book specials and featured in games, toys, collectibles, movies and the undying devotion of generations of ardent fans.

Tezuka frequently drew himself into his tales as a commentator, and in his later revisions and introductions often mentioned how he found the restrictions of Sh?nen comics stifling; specifically, having to periodically pause a plot to placate the demands of his audience by providing a blockbusting fight every episode. That’s his prerogative: most of us avid aficionados have no complaints and one upheld in abundance in the early tales included here…

Tezuka and his production team were never as wedded to close continuity as fans are. They constantly revised stories and artwork for later collections, so if you’re a purist you are just plain out of luck. Such tweaking and modifying is the reason these editions seemingly skip up and down publishing chronology. The intent is to entertain at all times so stories aren’t treated as gospel and order is not immutable or inviolate. It’s just comics, guys, and in case you came in late, here’s a little background to set you up.

In a forthcoming world where robots are ubiquitous and have won (limited) human rights, brilliant Dr. Tenma lost his son Tobio in a traffic accident. Grief-stricken, the tormented genius used his position as head of Japan’s Ministry of Science to have his team build a replacement. The android created was one of the most groundbreaking constructs in history, and for a while Tenma was content. However, as his mind re-stabilised, Tenma realised this unchanging humanoid was not Tobio and, with cruel clarity, no longer accepted a substitute. Ultimately, the savant removed the insult to his real boy by selling the robot to a shady dealer…

One day, independent researcher Professor Ochanomizu was in the audience at a robot circus and realised diminutive performer Astro was unlike the other acts – or indeed, any artificial being he’d ever encountered. Convincing the circus owners to part with the little robot, the boffin closely studied the unique creation and realised just what a miracle had come into his hands…

Part of Ochanomizu’s socialization process for Astro included placing him in a family environment and having him attend school just like a real boy. As well as providing friends and admirers the familiar environment turned up other foils and occasional assistants such as the bellicose Elementary School teacher Higeoyaji (AKA Mr. Mustachio) and a robot little sister dubbed Uran

The wiry, widgety wonder’s astonishing exploits resume here after the now traditional ‘A Note to Readers’ – explaining why one thing that hasn’t been altered is the depictions of various racial types in the stories. Since the author was keen to combine all aspects of his creation into one overarching continuity, this volume (at last) incorporates classic 1950s material as well as the masterful Sixties sagas and following an intimate chat with the cartoonist opens with masterful monster mash -up ‘Astro vs Garon’ which was originally serialised in Sh?nen Magazine from October 1962 to February 1963. Here a sequence of wild weather events precedes the arrival of a bizarre object from space. As scientists gather, prod and poke about, they determine the package is some sort of cosmic flat-pack parcel. Sadly, once they put all the pieces together, what they have is a planet-restructuring autonomous entity…

Thanks to Ochanomizu and his little robot companion, a packing note is translated, revealing the power and purpose of the construct, and – crucially – that it has arrived on the WRONG PLANET!

Sent to the Superintendent of Megalopa by the King of Planet Yura, the package has been despatched to “kill Plasta” and “modify” planets, so the sagacious observers are perfectly happy to leave it alone from now on if they can’t find a way to destroy it. Sadly, they aren’t quick enough and lightning awakens “the Garon”, which goes on a catastrophic rampage that all Earth’s military might and valiant Astro Boy can barely handle.

Thinking the crisis over, the handmade hero is called back into action when inert Garon is stolen by sleazy Professor Amagawa and a conglomerate of greedy capitalists and gangsters, Transported to the South Pacific the monster is then deliberately unleashed and all hell inevitably breaks loose. Able to convert the atmosphere and alter gravity, Garon goes wild and the astonishingly outpowered robot kid seems unable to pull off a second miracle.

Thankful for an old fable he once heard, Astro Boy devises a way to outsmart and banish the beast he cannot kill…

Japanese kids were editorially and parentally sheltered in different ways to us in the West, and second saga ‘Yellow Horse’ (Sh?nen, October 1955 – February 1956) might be a little shocking to some. It deals with diabolical drug dealers and sees Astro seconded by Police Inspector Nakamura to crack a ruthless smuggling gang with a hideout that is literally out of this world. To defeat them, the boy ‘bot goes undercover posing as a young user and eventually junkie/recruit, having to allow his hero Mr. Mustachio to be attacked and nearly killed and Professor Ochanomizu to be tortured and turned into an addict…

Eventually however, the plan gels and a calamitous battle reveals another shocking secret before the case can be closed…

Next, from Sh?nen magazine March to April 1967, ‘The 100 Million Year Old Crime’ sees a gang of French mutant juvenile delinquents run amok, endangering all of society with their unchecked mental powers. Called in to help, Professor O and Astro are crushed and defeated by the teens after they steal unstoppable robot superweapon Karabusu

As the professor is cruelly enslaved by the mutant kids, the wrecked scraps of Astro are found by ancient aliens. These “water ghosts” have been on/in Earth for 100,000,000 years and the father one is mired in guilt for committing an utterly unpardonable act. His daughter Parma is, however, enchanted by the robot remains and rebuilds him, triggering a cycle of redemption. Repaired and curious, Astro learns that heinous antediluvian crime was meddling with earth creatures’ genetic and creating humanity. All their historical atrocities and planetary harms are the alien’s fault and now he will wipe out his mistake. Desperate, Astro debates with the despondent progenitor and a deadly deal is struck, one involving reforming those mutant kids who seem to be the very worst the species can offer…

Sadly, the morbid maker has no intention of honouring it and Astro has to resort to the kind of tactics he despises for the good of all…

This outing to the orient of cartoon yore ends with a cunning crime caper and contemporary spoof saga as ‘Astro’s Been Stolen!’ (June to September in Tetsuwan Atom Kurabu AKA Mighty Atom Club) sees the mecha mite and his loving (equally mechanical) family distraught following a message from Professor O. This explains that the boy, his sister and they all need to grow for their mental health. That means transferring their processors and personalities into new, appropriately aged bodies every ten years…

Tragically, Ochanomizu has been targeted by diabolical twinned Doctors Rukarike. He’s actually a singular supervillain called Gettrich who cons the well-meaning savant into switching Astro Boy’s electro-brain into an adult replacement frame just so he can steal the junior version and place a hench-minion’s mind in it. The purpose is to gain admittance to the top-secret base containing super artefact the Neo-pyramid, but the fiend has not reckoned with Astro’s resilience and determination, nor the timely interference of British agent James Itch Dnob…

Breathtaking pace, outrageous invention, slapstick comedy, heart-wrenching sentiment and frenetic action are hallmarks of these captivating comics constructions: all ideal examples of Tezuka’s uncanny storytelling gifts. These still deliver a potent punch and instil wide-eyed wonder on a variety of intellectual levels and our melange of mecha-marvels is further enhanced an older, more sophisticated tone via the material’s constant revision, confirming Astro Boy as a genuine delight for all ages.
Tetsuwan Atom by Osama Tezuka © 2002 by Tezuka Productions. All rights reserved. Astro Boy is a registered trademark of Tezuka Productions Co., Ltd., Tokyo Japan. Unedited translation © 2002 Frederik L. Schodt.

Today in 1998 Batman co-creator Bob Kane died. Coincidentally, way back in 1927 letterer Milt Snappin was born on this same date. Milt put the words in Batman & Robin’s bubbles – as well as Superman, Superboy and other DC World’s Finest stars throughout the post Golden and Silver Age period.

The Creeper by Steve Ditko


By Ditko, Don Segall, Denny O’Neil, Michael Fleisher, Mike Peppe, Jack Sparling & various (DC Comics)
ISBN: 978-1-4012-2592-6 (HB)

This book includes Discriminatory Content produced in less enlightened times.

It’s Steve Ditko’s 99th birthday today and I’m not letting the fact that he’s no longer with us stop us enjoying his wonders and celebrating his unique storytelling mastery…

Steve Ditko was one of our industry’s greatest and most influential talents and, during his lifetime, amongst America’s least lauded. Always reclusive and reticent by inclination, his fervent desire was always just to get on with his job, tell stories the best way he can and let his work speak for him.

Whilst the noblest of aspirations, that attitude was usually a minor consideration – and even an actual stumbling block – for the commercial interests which for so long controlled all comics production and still exert an overwhelming influence upon the mainstream bulk of the comic industry’s output. After Ditko’s legendary disagreements with Stan Lee led to his quitting Marvel – where his groundbreaking efforts made the reclusive genius (at least in comicbook terms) a household name – he found work at Warren Comics and resumed his long association with Charlton Comics.

That company’s laissez faire editorial attitudes had always offered him the most creative freedom, if not greatest financial reward, but in 1968 their wünderkind editor Dick Giordano was poached by the rapidly-slipping industry leader and he took some of his bullpen of key creators with him to DC Comics. Whilst Jim Aparo, Steve Skeates, Frank McLaughlin and Denny O’Neil found a new and regular home, Ditko began only a sporadic – if phenomenally productive – association with DC.

It was during this heady if unsettled period that the first strips derived from Ditko’s interpretation of the Objectivist philosophy of novelist Ayn Rand began appearing in fanzines and independent press publications like Witzend and The Collector, whilst for the “over-ground” publishing colossus he devised a brace of cult classics with The Hawk and the Dove and the superbly captivating concept re-presented here: Beware The Creeper. Later efforts would include Shade, the Changing Man, Stalker and The Odd Man, plus truly unique interpretations of Man-Bat, the Legion of Super-Heroes and many more… including a wealth of horror, mystery and sci fi shorts reminiscent of his Charlton glory days.

The auteur’s comings and goings also allowed him to revisit past triumphs and none more so than with The Creeper – who kept periodically popping up like a mad, bad penny. This superb hardcover compilation – still tragically and inexplicably languishing with other classics DC hasn’t got around to making available in digital formats – gathers every Ditko-drafted/delineated Creeper classic from a delirious decade for your delight, and the spooky superhero spectacle kicks off with an effusive Introduction from appreciative fan Steve (30 Days of Night) Niles.

This collation curates tales from Showcase #73; Beware the Creeper #1-6; 1st Issue Special #7; World’s Finest Comics #249-255 and Cancelled Comics Cavalcade #2/Showcase #106 (collectively spanning March/April 1968 to February/March 1979), so settle in for a long ride…

Like so many brilliant ideas before it, Ditko’s bizarre DC visions first exploded off the newsstands in try-out title Showcase. Issue #73 heralded ‘The Coming of the Creeper!!’ with veteran comics & TV scripter Don Segall putting the words to Ditko’s plot and illustrations. The moodily macabre tale introduces suicidally-outspoken TV host Jack Ryder, whose attitude to his show’s sponsors and cronies loses him his cushy job. His brazen attitude does, however, impress network security chief Bill Brane and the gruff oldster offers him a job as an investigator and occasional bodyguard.

Jack’s first case involves tracking down recent Soviet defector Professor Yatz who has gone missing. The CIA suspect has been abducted by gangster Angel Devilin and sold to Red agent Major Smej. Displaying a natural affinity for detective work, Ryder tracks a lead to Devilin’s grand house and interrupts a costume party designed as a cover to make the trade. Promptly kicked out by thugs, Ryder heads for a costume shop but can only find a box of garish odds and ends… and lots of makeup.

Kitted out in a strange melange of psychedelic attire and accoutrements, he breaks back in but is caught and stabbed before being thrown into a cell with the missing Yatz. The scientist – also grievously wounded – is determined to keep his inventions out of the hands of evil men. These creations comprise an instant-healing serum and a Molecular Transmuter, able to shunt whatever a person is wearing or carrying into and out of our universe. A fully equipped army could enter a country as harmless tourists and materialise a complete armoury before launching sneak attacks…

To preserve them, Yatz lodges the Transmuter inside Ryder’s knife wound before injecting him with the untested serum. The effect is instantaneous and doesn’t even leave a scar. The investigator is also suddenly faster, stronger and more agile…

When Jack presses a handheld activator, he is instantly naked, and experimentation shows that he can make his motley costume appear and disappear just by touching a button. Of course, now, whenever it is activated, neither makeup nor wig, bodystocking, boots or gloves will come off. It’s like the crazy outfit has become his second skin…

When the gangsters come for their captives, Yatz is burning his notes. In the fracas that follows he catches a fatal bullet and, furious, guilt-ridden and strangely euphoric, Ryder goes after the thugs and spies. By the time the cops arrive he finds himself (or at least his canary yellow alter ego) blamed by Devilin for the chaos and even a burglary. The mobster has even given him a name – The Creeper

As soon as the furore dies down vengeful Ryder returns to exact justice for the professor and discovers his uncanny physical prowess and macabre, incessant unnerving laughter give him an unbeatable edge whilst winning him a supernatural reputation…

After that single yarn the haunting hero hurtled straight into his own bimonthly series. Beware the Creeper #1 debuted with a May/June cover-date. Behind one of the most evocative covers of the decade – or indeed, ever – ‘Where Lurks the Menace?’ (scripted by Denny O’Neil under his occasional pen-name Sergius O’Shaughnessy) finds Ryder and the Creeper hunting an acrobatic killer beating to death numerous shady types in a savage effort to take over the city’s gangs. Sadly, Jack’s relentless pursuit of “the Terror” and careful piecing together of many disparate clues to his identity is hindered by the introduction of publicity-hungry, obnoxious glamour-puss ‘Vera Sweet’. The TV weathergirl thinks she has the right to monopolise Ryder’s time and attention, even when he’s ducking fists and bullets…

The remainder of the far-too-brief run featured a classic duel of opposites as a chameleonic criminal mastermind insinuated himself into the lives of Jack and the Brane bunch. It all began with ‘The Many Faces of Proteus!’ in BtC #2 (by Ditko & O’Shaughnessy) wherein a pompous do-gooder’s TV campaign against The Creeper is abruptly curtailed after the Golden Grotesque shows up at the studio and throws bombs.

Caught in the blast is baffled and battered Jack Ryder, and he’s even more bewildered when Brane informs him that a tip has come in confirming the Creeper is working for gambler gangboss Legs Larsen

Dodging Vera, whose latest scheme involves a fake engagement, the real Creeper reaches Larsen’s gaming house in time to see a faceless man put a bullet into the prime suspect. In the ensuing panic the Laughing Terror transforms back into Ryder and strolls out with Larsen’s files, unaware that the faceless man is watching him leave and putting a few clues together himself…

The documents reveal a lone player slowly consolidating a grip on the city’s underworld but discloses no concrete information, so the Creeper goes on a very public rampage against all criminals in hopes of drawing Proteus out. The gambit works perfectly as a number of close friends try to kill Ryder, but only after frantically fending off flamethrower-wielding Vera in his own apartment does the Creeper realise that Proteus is far more than a madman with a makeup kit. A spectacular rooftop duel ends in a collapsed building and apparent end of the protean plunderer… but there’s no body to be found in the rubble…

Beware the Creeper #3 has our outré hero tearing the city’s thugs apart looking for Proteus, but his one-man spook-show is curtailed when Brane sends Ryder to find Vera. Little Miss Wonderful is determined to be the first to interview an island society cut off from the world for over a century, but all contact has been lost since she arrived. Tracking her to ‘The Isle of Fear’ Jack finds her in the hands of a death cult. More important to Ryder, however, is the fact that the Supreme One leading the maniacs is actually a top criminal offering sanctuary to Proteus flunkies he’s been scouring the city for…

Back in civilisation again, ‘Which Face Hides My Enemy?’ sees Ryder expose High Society guru and criminal mesmerist Yogi Birzerk’s unsuspected connection to Proteus. The cops drive The Creeper away before he can get anything from the charlatan, and when he dejectedly returns home Jack walks into an explosive booby trap in his new apartment. The “warning” from Proteus heralds the arrival of Asian troubleshooters Bulldog Bird and Sumo who claim to be also pursuing the faceless villain. They reveal he was a high-ranking member of the government of Offalia who stole a chemical which alters the molecular composition of flesh, before suggesting they all team up. Heading back to Bizerk’s place, it soon becomes clear that they are actually working for Proteus and that the faceless fiend knows Ryder’s other identity…

With #5, inker Mike Peppe joined Ditko & O’Neil as the epic swung into high gear with ‘The Color of Rain is Death!’ Proteus makes his closing moves, attacking Jack’s associates and framing him again whilst preparing for a criminal masterstroke which will win him much of the city’s wealth. Luring the Creeper into the sewers as a major storm threatens to deluge the city, the face-shifter reveals a scheme to blow up the drainage system and cause catastrophic flooding. After a brutal battle, he also leaves The Creeper tied to a grating to drown…

The stunning saga closed with final issue Beware the Creeper #6 (March/April 1969), by which time Ditko had all but abandoned his creation. ‘A Time to Die’ saw tireless, reliable everyman artist Jack Sparling pencil most of the story as the Howling Hero escapes his death-trap, deciphers the wily villain’s true gameplan and delivers a crushing final defeat. It was fun and thrilling and – unlike many series which folded at that troubled time – even provided an actual conclusion, but it somehow it wasn’t satisfactory and it wasn’t what we wanted.

This was a time when superheroes went into another steep decline with supernatural and genre material rapidly gaining prominence throughout the industry. With Fights ‘n’ Tights comics folding all over, Ditko concentrated again on Charlton’s mystery line, an occasional horror piece for Warren and his own projects…

In the years his own title was dormant, the Creeper enjoyed many guest shots in other comics and it was established that the city he prowled was in fact Gotham. When Ditko returned to DC in the mid-1970s, try-out series 1st Issue Special was alternating new concepts with revivals of old characters. Issue #7 (October 1975) gave the quirky crusader another shot at stardom in ‘Menace of the Human Firefly’ – written by Michael Fleisher & inked by Mike Royer. Here restored TV journalist Jack Ryder is inspecting the fantastic felons in Gotham Penitentiary just as manic lifer Garfield Lynns breaks jail to resume his interrupted costumed career as the master of lighting effects. By the time the rogue’s brief but brilliant rampage is over, the Creeper has discovered something extremely disturbing about his own ever-evolving abilities…

The story wasn’t enough to restart the rollercoaster, but some years later DC instituted a policy of giant-sized anthologies, and the extra page counts allowed a number of lesser lights to secure back-up slots and shine again. For World’s Finest Comics #249-255 (cover-dated February/March 1978 to February/March 1979) Ditko was invited to produce a series of 8-page vignettes starring his most iconic DC creation. This time he wrote as well as illustrated and the results are pure eccentric excellence. The sequence begins with ‘Moon Lady and the Monster’ as Ryder – once again a security operative for Cosmic Broadcasting Network – must ferret out a grotesque brute stalking a late-night horror-movie hostess, after which #250’s ‘Return of the Past’ reprises the origin as Angel Devilin gets out of jail and goes looking for revenge…

In WFC #251, ‘The Disruptor’ proves to be a blackmailer attempting to extort CBN by sabotaging programmes whilst ‘The Keeper of Secrets is Death!’ in #252 follows the tragic murder of Dr. Joanne Russell who was accused on a sensationalistic TV show of knowing the Creeper’s secret identity. Next issue ‘The Wrecker’ offers an actual grudge-bearing mad scientist who has built a most unconventional robot, whilst ‘Beware Mr. Wrinkles!’ in #254 debuts a villain with the power to age his victims. Neither, however, are a match for the tireless, spring-heeled Technicolor Tornado, whose too-short return culminates in a lethal duel with a knife-throwing jewel thief in #255’s ‘Furious Fran and the Dagger Lady’

Until this volume, that was it for Ditko devotees and Creeper collectors, but as the final delight in this splendid compendium reveals, there was more. An ill-considered expansion was followed by 1978’s infamous “DC Implosion”, when a number of titles were shut down or cancelled before release. One of those was Showcase #106 which would have featured a new all-Ditko Creeper tale.

It was collected – with sundry other lost treasures – in a copyright-securing, monochrome, minimum print-run internal publication entitled Cancelled Comics Cavalcade. Here, from CCC #2 (1978) and presented in stark black & white, fans can see the Garish Gallant’s last Ditko-devised hurrah as ‘Enter Dr. Storme’ pits the Creeper (and cameo crimebuster The Odd Man) against a deranged weatherman turned climatic conqueror able to manipulate the elements.

Fast, fight-filled, furiously fun and devastatingly dynamic, Beware the Creeper was a high-point in skewed superhero sagas and this is a compendium no lovers of the genre can do without.
© 1968, 1969, 1975, 1978, 1979, 2010 DC Comics. All Rights Reserved.

Today in 1926 Harvey Comics star and Anthro originator Howie Post was born, followed a year later by the mighty Steve Ditko. Just scroll back up or look anywhere on this blog, dude!

Sadly, it’s also the anniversary of Wally Wood’s death in 1981. We last looked closely at Ditko’s frequent collaborator in Cannon.

The Golden Age Spectre Archives


By Jerry Siegel & Bernard Baily with Gardner F. Fox & various (DC Comics)
ISBN: 978-1-5638-9955-3 (HB)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Masterpieces for all Comics Addicts… 9/10

Ola! Happy Día de (los) Muertos!

There were and still are a lot of comics anniversaries this year: many rightly celebrated, but a lot were unjustly ignored. As a feverish fanboy wedged firmly in the past, I’m abusing my privileges here to kvetch again about another brilliant vintage book, criminally out of print and not slated for revival either physically or in digital formats. That means occasionally recommending items that might be a bit hard to find. At least you might be buying from those poor beleaguered comics shops and specialists desperately in need of your support now, rather than some faceless corporate internet emporium..,

In fact, considering the state of the market, how come DC doesn’t just convert its entire old Archive line into eBooks and win back a few veteran fans? Don’t ask me, I only imitate working here…

Created by Jerry Siegel & Bernard Baily in 1939, The Spectre is one of the oldest characters in DC’s vast character stable. He debuted with a 2-part origin epic in More Fun Comics #52 and 53 (cover-dated February & March 1940 and on sale from December 28th 1939 and February 2nd 1940 respectively). He was the first superhero to star in that previously all-genres anthology, and reigned supreme in the title with flamboyant, eerily eccentric supernatural thrillers. He gradually slipped from popularity as firstly Dr. Fate and then Johnny Quick, Aquaman, Green Arrow and finally Superboy showed up to steal the limelight.

By the time of his last appearance in More Fun #101 February 1945, the Ghostly Guardian had been reduced to a foil for his own comedic sidekick Percival Popp, the Super-Cop

Just like Siegel’s other iconic creation, the Dark Man suffered from a basic design flaw: he was just too darn powerful. Unlike that vigorously vital and earthy early Superman, however, the ethereal champion of justice was already dead, so he couldn’t be logically or dramatically imperilled. Of course, in those far-off early days that wasn’t nearly as important as sheer spectacle: grabbing the reader’s utter attention and keeping it stoked to a fantastic fever pitch. This the Grim Ghost could do with ease and ever-increasing intensity.

Re-presenting the first 19 eerie episodes and following a fulsome Foreword detailing the state of play within the budding marketplace during those last months of the 1930s – courtesy of preeminent Comics historian Dr. Jerry Bails – the arcane action in this astoundingly enticing collection commences with ‘The Spectre: Introduction’ as first espied in More Fun Comics #52. This wasn’t the actual title: like so many strips of those early days, most stories didn’t have individual descriptors and have been retroactively entitled for compilations such as this.

The Astral Avenger was only barely glimpsed in this initial instalment. Instead, focus rests on hard-bitten police detective Jim Corrigan, who is about to wed rich heiress Clarice Winston when they are abducted by mobster Gat Benson. Stuffed into a barrel of cement and pitched off a pier, Corrigan dies and goes to his eternal reward.

Almost…

Rather than finding Paradise and peace, Corrigan’s spirit is accosted by a glowing light and disembodied voice which, over his strident protests, orders him return to Earth to fight crime and evil until all vestiges of them are gone. Standing on the seabed and looking at his own corpse, Corrigan began his mission by going after his own killers…

MFC #53 details how ‘The Spectre Strikes’ as the outraged revenant swiftly, mercilessly and horrifically ends his murderers before saving Clarice. Naturally “Corrigan” calls off the engagement and moves out of the digs he shares with fellow cop and best friend Wayne Grant. A cold, dead man has no need for the living. The origin ends with Corrigan implausibly sewing himself a green & white costume and swearing to eradicate all crime…

Splendidly daft and intensely enthralling, this 2-part yarn comprises one of the darkest and most memorable origins in comic book annals and the feature only got better with each issue as the bitter, increasingly isolated lawman swiftly grows into the most overwhelmingly powerful hero of the Golden Age.

In MFC #54 the Supernatural Sentinel tackles ‘The Spiritualist’, a murderous medium and unscrupulous charlatan who almost kills Clarice and forever ends the Spectre’s hopes for eternal rest, after which #55 introduces worthy opposition in ‘Zor’: a ghost of far greater vintage and power, dedicated to promulgating evil on Earth. He too menaces Clarice and only the intervention of the Heavenly Voice and a quick upgrade in phantasmal power enables Spectre to overcome this malign menace.

More Fun Comics #56 was the first to feature Howard Sherman’s Dr. Fate on the cover, but the Spectre was still the big attraction, even if merely mundane bandits and blackmailers instigating ‘Terror at Lytell’s’ were no match for the ever-inventive wrathful wraith. Far more serious was ‘The Return of Zor’ in #57, as the horrific haunt escapes from beyond to frame Corrigan for murder and again endanger the girl Jim dare not love…

An embezzler turns to murder as ‘The Arsonist’ in #58, but is no match for the cop – let alone his eldritch alter ego – whilst ‘The Fur Hi-Jackers’ actually succeed in “killing” the cop, yet still suffer the Spectre’s unique brand of justice. In #60, ‘The Menace of Xnon’ sees a super-scientist utilising incredible inventions to frame the ghost and even menace his ethereal existence – prompting The Voice to again increase its servant’s power. This means giving The Spectre the all-powerful Ring of Life – but not before the Ghostly Guardian has been branded Public Enemy No. 1.

With Corrigan now ordered to arrest his spectral other self on sight, #61 (another Dr. Fate cover) features ‘The Golden Curse Deaths’ wherein prominent citizens perish from a tech terror with a deadly Midas Touch, prior to ‘The Mad Creation of Professor Fenton’ pitting the Phantom Protector against a roving, ravaging, disembodied mutant super-brain. In #63, a kill-crazy racketeer gets his just deserts in the electric chair only to return and personally inflict ‘Trigger Daniels’ Death Curse’ upon all who opposed him in life. Happily, The Spectre is more than his match whereas ‘The Ghost of Elmer Watson’ is a far harder foe to face. Murdered by mobsters who also nearly kill Wayne Grant, the remnant of the vengeful dead man refuses to listen to The Spectre’s brand of reason. Thus, its dreadful depredations must be dealt with in fearsome fashion…

‘Dr. Mephisto’ was a real-deal spiritualist who used an uncanny blue flame for crime in MFC #65, after which the Ghostly Guardian battles horrendous monsters called forth from ‘The World Within the Paintings’ (probably written by the series’ first guest writer Gardner Fox), whilst Siegel scribes ‘The Incredible Robberies’, putting the phantom policeman into fearful combat to the death and beyond with diabolical mystic Deeja Kathoon. From #68 on The Spectre finally acknowledged someone’s superiority after losing his protracted cover battle to Dr. Fate even though, inside, the ‘Menace of the Dark Planet’ features a fabulously telling tale of Earthbound Spirit against alien invasion by life-leeching Little Green Men. In his next exploit ‘The Strangler’ murders lead Corrigan into an improbable case with an impossible killer…

This terrifying titanic but far-too-short tome terminates on issue #70 and ‘The Crimson Circle Mystery Society’ in which a sinister cult employs merciless phantasmal psychic agent Bandar to carry out its deadly schemes and desires…

Although still a mighty force of fun and fearful entertainment, The Spectre’s Glory Days and Nights were waning, with more credible champions coming to the fore. He would be one of the first casualties of the post-War decline in mystery men and not be seen again until the Silver Age of 1960’s. His path to his own title was tough then too and also led to an early retirement…

Moreover, when he did finally return to comics full-time, the previously omnipotent phantasm was curtailed by strict limits and as he continued to evolve through various returns, refits and reboots The Spectre was finally transmogrified: being bound to a tormented mortal soul inescapably attached to the actual embodiment of the biblical Wrath of God. Revamped and revived in perpetuity, revealed as the Spirit of Vengeance wedded to a human conscience, Jim Corrigan was finally laid to rest in the 1990s and Hal (Green Lantern) Jordan replaced him. Returning to basics in more recent years, the next host was murdered Gotham City cop Crispus Allen.

They’re all worth tracking down and exhuming: spooky comic champions who have never failed to deliver an enthralling, haunted hero rollercoaster – or is that Ghost Train? – of thrills and chills.
© 1940, 1941, 2003 DC Comics. All Rights Reserved.

Today in 1942 writer Michael Fleischer was born. We’ve covered far too many of his books like Jonah Hex and the Spectre to list here so just use the search box, OK? One year later Roy CranesBuz Sawyer began. Do yourself a huge favour by diving into Buz Sawyer: The War in the Pacific.

All Star Comics Archives volume 0


By Gardner Fox, Jerry Siegel, Ken Fitch, Bill Finger, John B. Wentworth, Sheldon Moldoff, Sheldon Mayer, Albert & Joseph Sulman, Creig Flessel, Jon L. Blummer, Martin Nodell, E.E. Hibbard, Chad Grothkopf, Stan Aschmeier, Bernard Baily, Howard Purcell, William Smith & various (DC Comics)
ISBN: 978-1-4012-0791-X (HB)

Win’s Christmas Gift Recommendation: Golden Moments for All… 9/10

This book includes Discriminatory Content produced in less enlightened times.

I will never stop saying it: the creation of the Justice Society of America in 1941 utterly changed the shape of the budding comicbook industry. However, before that team of All-Stars could unite, they had to become popular enough to qualify, and this slim yet superb hardcover sampler gathers a selection of individual exploits featuring many of the soon-to-be beloved champions who would populate the original big team and guarantee their immortality long after the Golden Age of American Comics ended.

Following the runaway successes of Superman and Batman, both National Comics and its wholly separate-but-equal publishing partner All-American Comics were looking for the next big thing in funnybooks whilst frantically concentrating on getting anthology packages into the hands of the hungry readership. Thus All Star Comics: conceived as a joint venture to give the characters already in their stables an extra push towards winning an elusive but lucrative solo title.

As scrupulously detailed in Roy Thomas’s history-packed Foreword, characters from Flash Comics, Adventure Comics, More Fun Comics and All-American Comics were bundled into the new (anthological) quarterly with ‘A Message from the Editors’ requesting readers vote on the most popular, and even offering free copies of forthcoming issues as prizes/bribes for participating…

The merits of the project would never be proved: rather than a runaway favourite graduating to their own starring vehicle, something different evolved. For the third issue, prolific scripter Gardner Fox apparently had the smart idea of linking the solo stories through a framing sequence as the heroes got together for dinner and a chat about their most recent cases. With the simple idea that Mystery Men hung around together, history was made and from #4 the heroes would regularly unite to battle a shared foe…

This slim sublime hardcover tome collects the stories from the first two All Star Comics (cover-dates Summer and Fall 1940) and opens with a tale of a fantastic winged warrior…

Although perhaps one of DC’s most resilient and certainly their most visually iconic character, iterations of Hawkman have always struggled to find enough of an audience to sustain a solo title.

From his beginnings as one of the B-features in Flash Comics, Carter Hall soared through assorted engaging, exciting but always short-lived reconfigurations. Over decades from ancient hero to re-imagined alien space-cop and post-Crisis on Infinite Earths freedom fighter, or the seemingly desperate but highly readable mashing together of all previous iterations into the reincarnating immortal berserker-warrior of today, the Pinioned Paladin has performed exemplary service without ever really making it to the big time.

Created by Gardner Fox & Dennis Neville, he premiered in Flash Comics #1 (cover-dated January 1940, but on sale from 20th November 1939) and stayed there, growing in quality and prestige until the title died, with the most celebrated artists to have drawn the Winged Wonder being Sheldon Moldoff and Joe Kubert, whilst a young Robert Kanigher was justly proud of his later run as writer. For over a decade, with his partner Hawkgirl/Hawkwoman, the gladiatorial mystery-man countered uncanny and fantastic arcane threats, battled modern crime and opposed tyranny with weapons of the past before vanishing with the bulk of costumed heroes as the 1950s began.

His last appearance was in All Star Comics #57 (1951) as leader of the Justice Society of America, before the husband-&-wife hellions were revived and re-imagined nine years later as Katar Hol and Shayera Thal of planet Thanagar by Julie Schwartz’s crack creative team Gardner Fox, Joe Kubert & Murphy Anderson. Their long career, numerous revamps and perpetual retcons ended during the 1994 Zero Hour crisis, but they’ve reincarnated and returned a few times since then too…

Here Fox & Sheldon Moldoff offered the eldritch saga of ‘Sorcerer Trygg’, wherein the still-bachelor hero travels to the mountains of Wales to crush a callous capitalist making zombies to work the mines he had stolen from his nephew and niece.

The Sandman premiered in either Adventure Comics #40 July 1939 (two months after Batman debuted in Detective Comics #27) or possibly two weeks earlier in New York World’s Fair Comics 1939, depending on which distribution records you choose to believe. He was originated and illustrated by multi-talented all-rounder Bert Christman with the assistance of rising scripting star Gardner F. Fox…

Head utterly obscured by a gas-mask and slouch hat; caped, business-suited millionaire adventurer Wesley Dodds was cut from the radio drama/pulp fiction mystery-man mould that had made The Shadow, Green Hornet, Black Bat and so many others household names and monster hits of early mass-entertainment and periodical publication. Wielding a sleeping-gas gun and haunting the night hunt killers, crooks and spies, he was eventually accompanied by plucky paramour Dian Belmont, before gradually losing the readers’ interest. His fortunes revived when Joe Simon & Jack Kirby took over the feature, but here, in his salad days, Fox & Chad Grothkopf spectacularly pit him against ‘The Twin Thieves’ baffling and bamboozling the hapless cops with their murderous jewel capers…

Gary Concord, the Ultra-Man premiered in All-American Comics #8 (cover-dated November 1939) the son of a 20th century scientist awoken from suspended animation in 2174AD and blessed with incredible physical abilities. His son inherited these attributes and became guardian of a troubled future and official High Moderator of the United States of North America

Created by Jon L. Blummer working as “Don Shelby” the Buck Rogers-inspired serial ran until A-AC #19 and is represented here with a then-topical threat in ‘The European War of 2240’ wherein conflict orchestrated in a foreign zone allows a scurrilous third party nation to attempt seizure of neutral America’s Uranium mines. Naturally, bombastic politico Ultra-Man quickly scotches the scheme and restored peace and prosperity to the world…

Devised, created and written by Fox and first drawn by Harry Lampert, Jay Garrick debuted as the very first Monarch of Motion in Flash Comics #1 and quickly – how else? – became a veritable sensation. He was the first AA character to win a solo title, mere months after All-Star Comics #3 hit the newsstands.

The Fastest Man Alive wowed readers in anthologies Flash Comics, Comics Cavalcade and All Star as well as All-Flash Quarterly for just over a decade before changing tastes benched him and most other Mystery Man heroes in the early1950s. His invention as a single power superhero triggered a new trend in the burgeoning action-adventure funnybook marketplace, and his particular riff was replicated many times at various companies as myriad Fast Furies sprang up. Then, he paused and only after over half a decade of interchangeable cops, robbers, horrors, cowboys and cosmic invaders, the concept of human rockets and superheroes in general was spectacularly revived in 1956 by Julie Schwartz in Showcase #4 when police scientist Barry Allen became the second hero to run with the concept.

It’s been non-stop ever since…

Here Garrick speedily solves ‘The Murder of Widow Jones’ (by Fox and signature illustrator Everett E. Hibbard) in the time it takes the cops to simply report that a crime has been committed…

The Spectre is one of the oldest characters in DC’s vast pantheon, created by Jerry Siegel & Bernard Baily in 1940 and debuting with a 2-part origin epic in More Fun Comics #52-53.

Initially the Ghostly Guardian reigned supreme in the title, in flamboyant and eerily eccentric supernatural thrillers, but gradually he slipped from popularity as firstly Dr. Fate and successively Johnny Quick, Aquaman, Green Arrow and finally Superboy turned up to steal the show. By the time of his last appearance, the Spectre had been reduced to a foil for his own comedic sidekick Percival Popp, the Super-Cop

The Astral Avenger was Jim Corrigan, a hard-bitten police detective who was about to marry rich heiress Clarice Winston when they were abducted by mobster Gat Benson. Stuffed into a barrel of cement and pitched off a pier, Corrigan died and went to his eternal reward. Almost.

Rather than finding Paradise and peace, Corrigan’s spirit was accosted by a glowing light and disembodied voice which, over his strident protests, ordered him to return to Earth to fight crime and evil until all vestiges of them were gone. Just like Siegel’s other iconic creation, the Dark Man suffered from a basic design flaw: he was just too darn powerful. Unlike the vigorously vital and earthy early Superman, however, the arcane agent of justice was already dead, so he couldn’t be logically or dramatically be imperilled.

Of course in those far-off early days that wasn’t nearly as important as sheer spectacle: grabbing a reader’s utter attention and keeping it stoked to a fantastic fever pitch. This the Grim Ghost could do with ease and always-increasing intensity. In ‘The Tenement Fires’ Siegel & Baily pulled out all the stops for a sinister struggle against merciless arsonists with the Ethereal Avenger recruiting recently murdered victims to help dispense final judgement…

Although we think of the Golden Age as a superhero wonderland, the true guiding principle was variety. Almost every comic book also offered a range of genre features from slapstick comedy to prose thrillers to he-man adventure on its four-colour pages, and More Fun Comics had its fair share of straight adventurers like freelance troubleshooter Biff Bronson, who debuted in #43 (May 1939) with sidekick Dan Druff for a near 30-issue run thrashing thugs, crushing crooks and exposing espionage. He last appeared in #67. Here the special agent exposes scurvy spy ‘The Great Remembo’ in a smart thriller deftly detailed by brothers Albert & Joseph Sulman.

At this time all comic books featured a prose story, and in All Star #1 Publisher Max Gaines’ niece Evelyn contributed a fanciful science fiction romp entitled ‘Exile to Jupiter’ that wasn’t up to much but was graced with illustrations by the wonderful Sheldon Mayer. Then the comics sagas resumed with The Hour-Man stepping in to combat ‘The Forest Fires’ in a moody drama by Ken Fitch & Bernard Baily. He’d started strongly in Adventure Comics #48 (March 1940) but slowly ran down until he faded away in #83, February 1943. ‘Tick-Tock Tyler, the Hour-Man’ began by offering his unique services through classified ads to any person in need. Chemist Rex Tyler had invented a drug he called Miraclo which super-energised him for 60 minutes at a time and here he helped beleaguered loggers enduring sabotage and murder…

The first issue closed with long-lived, much-loved, light-hearted military strip Red, White and Blue by Jerry Siegel & William Smith. Marine Sergeant Red Dugan, Whitey Smith of the US Army and Naval Rating Blooey Blue were good friends who frequently worked for military intelligence service G-2 whilst saving trouble magnet Doris West from her own dangerously inquisitive nature. The series began in All-American Comics #1 (April 1939): running there and in sundry other titles like World’s Finest Comics until 1946, with the trio turning up all over the world solving the USA’s problems.

Here they find themselves despatched to Alaska to find a missing G-2 agent, only to discover Doris already there exposing a slow infiltration by sneaky “Asiatics” of an ostensibly neutral nation in ‘The Volcano Invasion’.

All Star Comics #2 immediately follows with Hawkman (by Fox & Moldoff) fighting an Aztec cult in America and the jungles of Mexico, desperately seeking to rescue the latest kidnapped ‘Sacrifice for Yum-Chac’

Green Lantern then debuts in ‘The Robot Men’ by Bill Finger & Martin Nodell. In fact, the Emerald Gladiator was first seen All-American Comics #16 (July 1940 and practically simultaneously with this All Star appearance), devised by up-&-coming cartoonist Nodell and fully fleshed out by Finger in the same way he had with Bob Kane’s Batman.

Green Lantern was another sensation, becoming AA’s second smash hit six months after The Flash and preceding by 18 months the unprecedented success of Amazing Amazon Wonder Woman.

Engineer Alan Scott survived the sabotage and destruction of a passenger-packed train due only to the intervention of a battered old railway lantern. Bathed in its eerie verdant glow, he was regaled by a mysterious green voice with the legend of how a meteor fell in ancient China and spoke to the people: predicting Death, Life and Power. Instructing Scott to fashion a ring from its metal and draw a charge of power from the lantern every 24 hours, the ancient artefact urged the engineer to use his formidable willpower to end all evil – a mission Scott eagerly embraced. The ring made him immune to all minerals and metals, and enabled him to fly and pass through solid matter amongst many other miracles, but was powerless against certain organic materials such as wood or rubber which could penetrate his jade defences and cause him mortal harm…

He won his own solo title within a year of his launch and feature-starred in many anthologies like Comics Cavalcade for just over a decade, before he too blinked out in the early1950s, having first suffered the humiliating fate of being edged out of his own comic book by his pet, Streak the Wonder Dog

In this issue, however, he was at his mightiest and most impressive, battling a nationwide invasion of men turned into shambling monster slaves by an enemy spy…

Siegel & Baily then expose The Spectre to ‘The Curse of Kulak’, wherein an antediluvian sorcerer returns to punish mankind for desecrating his tomb: inundating the world with a plague of murderous hatred, after which The Sandman’s second stint delivers a spooky science thriller by Fox & Creig Flessel with the Man of Mystery tracking down a killer using a deadly radioactive weapon – ‘The Glowing Globe’ – to terrorise and rob.

Siegel & William Smith’s ‘Invisible Ink Gas’ pits Red, White & Blue against spies with a diabolical scheme for stealing Army documents whilst Johnny Thunderbolt’s All Star debut adds even more light-hearted shenanigans to the mix as the imbecilic genie-wielder becomes guardian of ‘The Darling Apartment’ (John B. Wentworth & Stan Aschmeier).

Johnny Thunder – as he eventually became – was an honest, well-meaning, courageous soul who was also a grade “A” idiot. However, what he lacked in smarts he made up for with sheer luck, unfailing pluck and unwitting control of an irresistible magic force. The feature always played for action-packed laughs but there was no getting away from it: Johnny was a simpleton in control of an ultimate weapon…

Decades before, the infant seventh son of a seventh son had been abducted by priests from mystic island Badhnisia and raised as the long-foretold controller of a fantastic magical weapon. This was done by voicing the eldritch command “Cei-U” – which sounds to western ears awfully like “say, you”…

Each month Johnny would look for gainful employment, stumble into a crime or crisis and his voluble temperament would result in an inexplicable unnatural phenomenon that would solve the problem but leave him no better off. It was a winning theme that lasted until 1947 – by which time the Force had resolved into a wisecracking thunderbolt-shaped genie – and Johnny was ousted from his own strip by sultry new crimebuster Black Canary

For now, though, back in America and seeking his fortune, Johnny spent lots of time trying to impress his girlfriend Daisy Darling’s dad. In this episode the irate property magnate is experiencing difficulties with a new building he’s erecting and Johnny decides to tackle head-on mobsters holding up production. After Evelyn Gaines text vignette ‘The Invisible Star’, Hour-Man crushes murderous charlatan ‘Dr. Morte, Spiritualist’ (Fitch & Baily) before the Flash closes out this stunning show in fine form, foiling thugs who kidnap an entire publishing company, by becoming ‘The One-Man Newspaper’ in a fast, furious, funny thriller from Fox & Hibbard.

With the entire Justice Society canon collected in eleven dedicated Archive Editions, this particularly impressive afterthought completed the resurrection of the rare and eccentric material which revolutionised comic books. Hopefully the new DC Finest reprint line will revive and reinvigorate the readers’ taste for these relics. These early adventures might not be to every modern fan’s taste but they certainly stand as an impressive and joyous introduction to the fantastic worlds and exploits of the World’s First Superheroes. If you have a love of the way things were, a hankering for simpler times remarkable for less complicated adventures of bold days and dark nights, this is another glorious collection you’ll cherish forever…
© 1940, 2006 DC Comics, Inc. All Rights Reserved.

Speaking of Dark Nights, today in 1915 Bob Kane was born. Whatever happened to him?

Ten years later, Al Feldstein entered the world. By the time he left it again he’d been Editor of Mad Magazine for 28 years after co-scripting and drawing the EC comics revolution, as seen in collections like Child of Tomorrow and Other Stories.

Thanks to all who enquired about our health and apparent obsession with sharing our opinions on certain subjects.

Upon reflection, it turns out that I’m very old and much confused, and thought that if I didn’t post a review every day or as often as possible, the specific hole in the Interweb we use would heal up. Turns out that’s not the case. We might post less often from now unless I see something I like…