The Sub-Mariner Marvel Masterworks volume 8


By Steve Gerber, Bill Everett, Howard Chaykin, Marv Wolfman, Steve Skeates, Bill Mantlo, Don Heck, George Tuska, Win Mortimer, Sam Kweskin, Jim Mooney, Dan Adkins, Frank Giacoia, John Sinnott, Syd Shores, Don Perlin, Frank Chiaramonte, Frank Bolle, Vince Colletta, John Romita Sr., Gil Kane & various (MARVEL)
ISBN: 978-1-3029-0962-8 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

In his most primal incarnation (other origins are available but may differ due to timeslips, circumstance and screen dimensions) Prince Namor, the Sub-Mariner is the proud, noble and generally upset offspring of the union of a water-breathing Atlantean princess and an American polar explorer. That doomed romance resulted in a hybrid being of immense strength and extreme resistance to physical harm, able to fly and thrive above and below the waves. Over decades, a wealth of creators have added to the fishy tale and today’s Namor is hailed as Marvel’s First Mutant as well as the original “bad boy Good Guy”.

He was created by young, talented Bill Everett, for non-starter cinema premium Motion Picture Weekly Funnies: #1 (October 1939) so – technically – Namor predates Marvel, Atlas and Timely Comics. The Marine Miracleman first caught the public’s avid attention as part of an elementally appealing fire vs. water headlining team-up in the October 1939 Marvel Comics #1 (which renamed itself Marvel Mystery Comics from #2 onwards). The amphibian antihero shared honours and top billing with The Human Torch, having debuted (albeit in a truncated, monochrome version) in the aforementioned promotional booklet designed to be handed out to moviegoers earlier in the year.

Our late-starter antihero rapidly emerged as one of the industry’s biggest draws, winning his own title at the end of 1940 (cover-dated Spring 1941). His appeal was baffling but solid and he was one of the last super-characters to vanish at the end of the first heroic age. In 1954, when Atlas (as the company then was) briefly revived its “Big Three” line-up – the Torch and Captain America being the other two – Everett returned for an extended run of superbly dark, mordantly moody, creepily contemporary fantasy fables. Even so, his input wasn’t sufficient to keep the title afloat and eventually Sub-Mariner sank again.

In 1961, as Stan Lee & Jack Kirby were reinventing superheroes with their Fantastic Four, they revived and reimagined the awesome, all-but-forgotten aquanaut as a troubled, angry semi-amnesiac. Decidedly more bombastic, regal and grandiose, this returnee despised humanity: embittered and broken by the loss of his subsea kingdom… which had been (seemingly) destroyed by American atomic testing. His urge for rightful revenge was infinitely complicated after he became utterly besotted with the FF’s Susan Storm…

Namor knocked around the budding Marvel universe for years, squabbling with star turns such as The Hulk, Avengers, X-Men and Daredevil before securing his own series as one half of Tales to Astonish. From there he graduated in 1968 to his own solo title again.

Cumulatively spanning cover-dates June 1972 – April 1973, this eighth and final deluxe subsea compilation of the Swinging Sixties Subby trawls Sub-Mariner #61-72, signalling the end of another era and rising dominance of genre fare in the superhero-saturated market of that period. Also trawled up and tipped in is a tentative attempt to revive his solo star status as seen in Marvel Spotlight #27 (April 1976) just as horror-hero dominance was giving way to superhero resurgences and all of us were unwittingly biding their time for the advent of Star Wars and a wave of Science Fiction space opera titles.

It opens with one last revelatory reminiscence from Roy Thomas’ in his Introduction before

the dry land dramas and thrill soaked yarns recommence…

Previously: Namor had endured escalating horror as old enemies like Prince Byrrah, Warlord Krang, Attuma, Dr. Dorcas and others attacked. They were soundly defeated, but constant battles cost Namor his lifelong companion in bride-to-be Lady Dorma as well as his long-absent human father Leonard McKenzie, murdered by Tiger Shark and sinister shapeshifter Llyra as they constantly assaulted his sunken kingdom. The prince had been betrayed by his most trusted ally and, heartsick, angry and despondent, had abdicated the throne, choosing to pursue the human half of his hybrid heritage as a surface dweller. These wanderings were also wracked with conflict, as, amnesiac again, he faced The Human Torch, A.I.M,. M.OD.O.K., Doctor Doom, Japanese war criminals and more, prior to meeting and adopting his unsuspected cousin Namorita (daughter of WWII ally Namora). Namor battled the Badoon, and reluctantly inevitably returned to Atlantis. Back, but not officially in charge, he became increasingly burdened again. He befriended Hellenic goddess Venus and fought war god Ares; took responsibility for an Atlantean massacre of alien ambassadors; granted asylum to alien survivor Tamara of the Sisterhood; narrowly avoided a global conflagration with the UN and clashed with Thor before at last taking up the mantle of ruler again…

It was an open secret that Bill Everett was dying at this time but his Marvel friends and employers allowed him to work on until he couldn’t. Thus Sub-Mariner #61’s ‘The Prince and the Pirate!’ – credited to Steve Gerber, Everett, Win Mortimer & Jim Mooney – opens with the old master pictorially revealing revelry in the subsea kingdom as Namor’s coronation ends before a new storyline starts with page 4 as Namorita and her human guardian Betty Prentiss are abducted along with an entire passenger plane. The voyagers are victims of deranged geneticist Dr. Hydro who mutates them all – bar already amphibian Nita – into human/merman hybrids to populate his armies of environmental conquest. All too soon Namor tracks the ongoing abductions and invades mobile island Hydrobase to save his cousin, but is soundly defeated by the maniac’s super science. Moreover, the attack inspires Hydro to invade Atlantis and make it his stronghold from which to convert the rest of humanity…

The drama plays out in #62 as Gerber, Sam Kweskin & Frank Giacoia explore ‘A Realm Besieged!’ before Tamara in Atlantis and Nita on Hydrobase thwarts Hydro’s schemes leaving the Sub-Mariner to ponder what to do with the hundreds of innocent, unwilling scaly amphibian freaks that neither Atlanteans or surface-dwellers want anything to do with…

Steve Gerber was a uniquely gifted writer who combined a deep love of Marvel’s continuity minutiae with dark irrepressible wit, incisive introspection, barbed socio-cultural criticism, a barely reigned-in imagination and boundless bizarrely wilful surrealism. His stories were always at the extreme edge of the company’s intellectual canon and never failed to deliver surprise and satisfaction, especially when he couched his sardonic sorties in thinly veiled attacks on burgeoning cultural homogenisation and commercial barbarity.

With critical success Man-Thing he was holding up a mirror to many cordoned-off and taboo subjects and weaving history from scattered snippets of Marvel’s continuity. With his final stint on Sub-Mariner, Gerber expanded that universe exponentially, building by exploring the pre-cataclysm days of Atlantis, aided by Howard Chaykin in anew back-up series dubbed ‘Tales of Atlantis!’ here the first chapter – inked by Joe Sinnott – sees antediluvian, human-built Atlantis losing its war with rival superpower Lemuria and Emperor Kamuu and his bride Zartra prepare for the bloody end…

Over Everett’s posthumous plot, Gerber, Kweskin & Syd Shores produce #63 as ‘…And the Seas Shall Explode!’ sees seemingly dead Dr Hydro return to destroy the Atlanteans by triggering a volcano under their city and compelling Namor to take no chances and offer no mercy to save his subjects once and for all…

Tales of Atlantis resumes as Gerber, Chaykin & Sinnott reveal how the fate of the first Atlantis is sealed by ‘Cataclysm!’ As hand-to-hand combat peaks, the city sinks beneath the seas, but its heritage is saved, carried away by missionary sorceress Zered-Na and her devout disciples (for which you need to scope out Gerber’s other contemporaneous assignments: Son of Satan in Marvel Spotlight and the aforementioned Man-Thing in Adventures into Fear. we’ve covered them I previous post so feel free to scroll away in the search engines…

Here, however, and taking off on a strange tangent Gerber, Don Heck & Don Perlin play with satire and pop culture during #64’s ‘Voyage into Chaos!’ When intolerant Atlanteans intern the aimless, despondent amphibian victims of Dr. Hydro, furious, ashamed Namor responds with a fit of fury, just as cool heads are needed to assess another astounding incursion.

Soon, a quartet of strange visitors from magical dimension Zephyrland – Ariel the Musician, Ibbar the Scolar, Kabal the Wizard & Zargus the Warrior – are petitioning the Sub-Mariner to hop in their Golden Submarine and help them liberate their enslaved homeland from bestial, tone-deaf horror Virago the She-Beast. Willing and even eager to go for many reasons Namor joins them but is ambushed and defeated as soon as arrives in the land of golden meanies…

Third instalment of Tales of Atlantis ‘In the Wake of the Warriors!’ reveals how, five millennia later, nomadic clans of water-breathing Homo Mermanus settle in the ruins of the sunken city-continent and clash constantly, thanks to the enmity of sworn enemies Widow-Queen Elanna and King Stegor. They cannot see waves of destiny pushing their battle-hardened children towards an incredible coalition. Successive chapters ‘The Lurker in the Ruins!’ (Gerber, Mooney & Frank Chiaramonte in #65 and concluding episode ‘The Sword in the Throne!’ inked by Sinnott in #66) ended the series abruptly as those children – destiny- touched Kamuu and Elanna’s daughter Zartra – after meeting ghosts and battling demons, unite the tribes to create the dynasty of sunken Atlantis that will lead to the coming millennia later of Namor…

Back in the now however, the series was struggling and a rapid radical rebrand as Prince Namor, the Savage Sub-Mariner with #65 leads with ‘The Cry of the She-Beast!’ as Gerber, Heck & Perlin detail how Virago crushes resistance at home, physically humiliates Namor and launches an attack across dimensions upon Atlantis. Her departure sparks a successful but so-costly revolution in Zephyrland and (with valiant Namor clinging to her Golden Submarine) provokes a shocking resurrection after splashing down on Earth in #66. ‘Rise, Thou Killer Whale’ by Gerber, Heck & Perlin sees Virago driven away from Atlantis at great cost, only to stumble upon the tomb of defeated – but apparently only dormant – Orka the (humanoid) Killer Whale – who unites with a clearly kindred spirit to devastate the sunken city with an armada of crazed cetaceans…

The catastrophic clash leads to the Sub-Mariner again falling, but this time it is amidst toxic nerve gas dumped by surface dwellers. The chemical poisons fatally alter his body chemistry, making it impossible to breathe air or maintain body moisture. Moreover, as the cloud of death expands currents wash it overs Atlantis, plunging all within the perimeter – Virago and Orka included – into a stasis-like coma in landmark tale ‘Seawinds of Change!’ by Gerber, Heck & Frank Bolle.

Thankfully, although dying Namor heads for the surface where he is found by old ally Triton of The Inhumans, who in turns brings Namor to old enemies the FF. Smartest Man Alive Reed Richards swiftly diagnoses and rapidly constructs a bodysuit to provide constant artificial respiration – over Namor’s churlish and violent protests – and he heads home to finish his fight. Sadly, what he finds in #68 (January 1974, Mooney inks), leaves him ‘On the Brink of Madness!’

Only Tamara, Nita and Hydro’s amphibians have escaped the nerve agent’s effects and now must calm down the bereft and crushed monarch. Convinced to stabilise the crisis, they relocate to the vacant Hydrobase and direct Namor to a human scientist whose research into forcefields might provide a means to protect the dormant Atlanteans from predators and further harm. After seeking spiritual guidance from patron god Father Neptune, Namor sets off, but when the king without a kingdom seeks out Dr Damon Walthers, he discovers the genius’ works stolen by his assistant. Shot from the sky by a neophyte supervillain calling himself Force, their initial clash is inconclusive but does draw the attention of passing student Peter Parker…

Meanwhile in Zephyrland, the war goes badly and the survivors consider calling in Sorcerer Supreme Stephen Strange…

George Tuska & Vince Colletta illustrate Prince Namor, the Savage Sub-Mariner #69 as Gerber rapidly wraps up his hanging plot threads in anticipation of a sudden cancellation. ‘Two Worlds …and Dark Destiny!’ sees Dr Strange offer aid, a pointless battle between spider hero and fishman and a second and final encounter with Force that leaves Namor victorious, in control of Walthers forcefield tech and Atlantis safely stored “under glass” until a cure can be found… an inauspicious but satisfactory stopping point. Confoundingly the series still had three issues to run with Marv Wolfman, Tuska & Colletta using #70 to depict ‘Namor Unchained!’ whilst adding further safeguards to sleeping Atlantis, until targeted by the now-independent mutated fishmen of Dr. Dorcas under the guidance of an ambitious aquatic atrocity…

The brutal duel culminated in more deaths and butchery as #71 clamours ‘Comes the Pirahna!’ and the series finally sank with #72 (dated September 1974 and on sale from 18th June) as Steve Skeates, Dan Adkins & Colletta catered an alien encounter as Namor faced obnoxious humans and a lost interstellar shapeshifter in ‘From the Void It Came…’

The antihero resurfaced in Giant-Sized Super-Villain Team-Up #1 (cover-dated March 1975), revived as one half of a tag-team with fellow misunderstood autocrat Doctor Doom whilst seeking a cure for his people and his own condition. That sustained momentum led to the last tale here, a solo exploit taken from Marvel Spotlight #27 (April 1976) as Bill Mantlo & Mooney revealed ‘Death is the Symbionic Man!’ Incorporating Prime Earth’s military industrial villain Captain Simon Stryker (of alternate Earth series Deathlok the Demolisher) the pacy yarn saw Sub-Mariner hunted for possible spare parts and powers by the maniac and battling his most deadly killer-cyborg to date…

The bonus section in this final collection includes the covers by Everett, John Romita, Rich Buckler, Larry Lieber, Sinnott, Gil Kane, Giacoia, Mike Esposito & Al Milgrom; House ads; the editorial page from #67 wherein Gerber explained the costume change; Romita’s original designs for the new outfit and a selection of original art by Heck, Perlin & Mooney.

In comics, the best thing about “the Mighty falling” is that so often another time throws up fresh ideas and creators who will regenerate faded concepts. It a cycle as timeless and relentless as the tides. The venerable Sub-Mariner always comes back stronger and more appetising, and you owe it to yourself to be ready for the next wave by getting to know these classics. Many early Marvel Comics are more exuberant than qualitative, but this volume, especially from an story-lover’s point of view, is a wonderful exception: historical treasures with narrative bite and indescribable style and panache that fans will delight in forever.
© 2018 Marvel Characters, Inc. All rights reserved. (or possibly © 2026 MARVEL.)

Today in 1924 cartoonist Frank Bolle (The Heart of Juliet Jones, Winnie Winkle, Black Phantom, Tim Holt, Doctor Solar, Man of the Atom) was born, sharing the date with writer Joss Whedon (Astonishing X-Men, Buffy, Fray) in 1964; artist ChrisCross AKA Christopher Williams (Xero, Blood Syndicate, Justice League) in 1968, and author Becky Cloonan (Demo, American Virgin, Gotham Academy, Conan) in 1980.

Today in 2005, artist Sam Kweskin (Atlas anthologies such as Battlefront & Journey Into Mystery; Kid Colt, Outlaw, Sub-Mariner) died.

The Phantom – The Complete Series: The Charlton Years Volume Three


By Pat Boyette with Joe Gill & various (Hermes Press)
ISBN: 978-1-61345-049-9 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

In the 17th century a British sailor survived an attack by pirates. Washed ashore on the African coast, he swore on the skull of his murdered father to dedicate his life and that of all his descendants to destroying all pirates and criminals. The Phantom still fights crime and injustice from a base deep in the jungles of Bengali, and throughout the continents is known as the “Ghost Who Walks”. His unchanging appearance and unswerving war against injustice led to his being considered an immortal avenger by the desperate, the credulous and especially the wicked. Down the decades one hero after another has fought and died in an unbroken family line, and the latest wearer of the mask, indistinguishable from the first, continues the never-ending battle.

Lee Falk created the Jungle Justice dealer at the request of his syndicate employers who were already making history, public headway and loads of money with his initial action strip sensation Mandrake the Magician, and although technically not the first ever costumed hero in comics, The Phantom’s astounding popularity wearing later demi-compulsory skintight bodystocking and mask with opaque eye-slits made him the prototype costumed comics paladin. He debuted on February 17th 1936 (Yep! Ninety nonstop years!!) in an extended sequence pitting him against global pirate confederation the Singh Brotherhood. Falk wrote and drew the daily strip for the first two weeks before handing over illustration to artist Ray Moore. A hugely successful Sunday feature began in May 1939. However, for such a long-lived and influential series, in terms of compendia or graphic collections, The Phantom has been very poorly served by the English language market – except in Australia where he has always been accorded the status of a pop culture god.

Numerous companies had begun releasing books of the strips – one of the longest continually running adventure serials in publishing history – but in no systematic or chronological order and never with any sustained success. However, even if only of historical value (or just printed for Australians), surely mysterious Mr. Kit Walker is worthy of a definitive chronological compendium series? Happily, and perhaps because of the tights and mask, his comic book adventures have fared slightly better – especially in recent times. From November 1962 through July 1966, all new adventures were published by West Coast giant Gold Key Comics after which King Features Syndicate dabbled with a comic book line of their biggest stars (including Popeye, Blondie, Flash Gordon, Mandrake and The Phantom) between 1966 and 1967. When they gave up the ghost (Tee. Hee.), plucky dependable, cheap ‘n’ cheerful Charlton Comics were there to pick up the slack…

The Phantom was no stranger to funnybooks, commanding his own title all over the world. Even in the US he had appeared since the Golden Age in titles like Feature Book and Harvey Hits, albeit only as reformatted newspaper strip reprints. Gold Key’s efforts were tailored to a big page and a young readership, a model King Features maintained for their own run, but which was tweaked when Charlton acquired the license. This third full-colour compilation gathers the contents of The Phantom #48-56 (originally released between February 1972 to June 1973) and opens with an historical interview conducted by Spike Barkins and modified here as Introduction ‘Lee Falk: Thoughts About the Ghost Who Walks’, offering insights and a wealth of original art pages by in situ comic book creator Pat Boyette.

San Antonio born on 27th July 1923, Aaron P. Boyette was pure mythical Texan: self-taught in everything that mattered and unstoppably confident. A truly tireless entrepreneur, he was a key component of the development of commercial radio in Texas and a journalist who researched, wrote, broadcast, managed, and presented shows. If you’ve read any Golden Age Green Lantern, it’s everyman hero Alan Scott (who did all the jobs) could have been patterned on Pat…

Boyette forsook burgeoning stardom to become a cryptographer during WWII. Coming out, he performed the same do-it-all trick with early television and later moved into making movies. After anchoring TV news, he abruptly moved sideways again, and took to comics: writing, editing, lettering, painting and illustrating as Pat Boyette, Sam Swell, Alexander Barnes & Bruce Lovelace. Working for Charlton, DC, Warren, Archie, Acclaim; a host of eighties indie outfits and as a self-publisher, Boyette produced newspaper strip Captain Flame; drew prestigious DC title Blackhawk; and found a lasting home at Charlton Comics. He co-created (with Joe Gill) The Peacemaker and assumed creative duties on Pete (“PAM”) Morisi’s Peter Cannon: Thunderbolt. As the superhero boom faded, he increasingly contributed to their anthological lines, crafting hundreds of genre short stories for romance, war, western horror, science fiction, fantasy and others. Boyette also handled Charlton’s biggest and most high-profile licensed features including The Six Million Dollar Man; Space: 1999; Korg: 70,000 B.C; Flash Gordon; Jungle Jim and the company’s runaway top seller – The Phantom. Boyette’s work was continually published at Charlton until at least 1986 when the outfit was being wrapped up. He readily adapted to the indie market, with his last work appearing in DC/Paradox Press’s The Big Book of the Weird Wild West in 1998.

Pat Boyette died of oesophageal cancer on January 14th, 2000 in Fort Worth, Texas.

The majority of the bi-monthly yarns here are scripted by Boyette, backed up by Joe Gill in #49, 52 & 54: utterly workmanlike and hitting every expected base. Most issues still offered a pictorial Contents Page teaser, heralding terse, spartan, stripped-back action; mystery yarns with themes and plots readers of newspapers and dyed-in-the-wool superhero fans alike could appreciate equally. There are of mad scientists, aliens, monsters, war criminals, brutal beasts, sadistic potentates, thieves & pirates, misunderstood loners and fringe types aplenty… and so many admiring women… but no costumed villains.

Moreover, with Africa in the contemporary news and “emerging nations” grabbing headlines everywhere, politics was paramount and old standbys of rawhide and grass-kilted natives were vanishing on the pages of the world’s most popular strips jungle strips (Tarzan too!) and as we open with The Phantom #48 and a rare full-length saga, ‘The Man of Destiny!’ follows Bandari prodigy Hokana, sponsored by the Ghost Who Walks to study at western schools and universities. Of course, with learning and independence comes selfish personal desires, decadent ways and lurking Soviet enemies ready to disrupt the Phantom’s Peace but after many struggles, adult Hokana understands the true nature of his greedy fair-weather friends before redeeming himself through right choices and valiant actions…

The anthological format returns with #49 and Joe Gill scripting opening exploit ‘The Hostage!’ Here archaeologist Diana Palmer is kidnapped by vicious ideological guerillas before her masked true love expends herculean effort to rescue her, after which Bandari boy Jelrami is also sent for schooling abroad. His path is just as temptation-tainted, but this time not even the Phantom can save the corrupted child or find ‘A Better Way!’ to save the Bandar people from crime, death and western civilisation…

It’s back in time and into space next as ‘The Intruders!’ reveals how two centuries past an earlier Ghost Who Walked faced and fought off extraterrestrial incursion, whilst #50 opens with a contemporary twist as crash-landed human astronauts are mistaken by barbaric Ashnu tribesmen for ‘The Fire Gods’ of legend. Emboldened by profitable hostages whose safety is by no means assured, they are ready to resist even Phantom force and reputation…

More mundane but no less miraculous, ‘No Gratitude’ sees the masked hero ambushed for his horse and almost murdered by a fleeing felon, before performing a most remarkable act of forgiveness that provokes a life-changing change of heart in his enemy. The issue ends with The Phantom piercing uncharted mountain ranges to face a lost Roman outpost and lead ‘The Lost Legion’ against one last tyrannical Caesar…

With the intro pages sacrificed to increased costs and dwindling page counts, #51 leaps right into ‘A Broken Vow!’ wherein ward-&-heir Rex and his Bandar companion Tomm are targeted by vengeful witchdoctor Leklu. Naturally, his kidnap plot and trained crocodiles prove useless against The Phantom’s way, after which the boys take centre-stage to save an elephant trapped by savage hunters in ‘Captive King’ whilst Diana returns to explore the lost city of Lak and becomes hostage to greedy hunters raiding ‘The Treasure Room’. Of course, they have completely different ideas of what constitutes wealth, but can all agree that the Phantom’s justice is swift, fierce and indisputable…

For #52 Gill scripted opening shot ‘Lost in the Land of the Lost!’ as both Diana and Rex are (briefly) held hostage by fugitive murderer Victor Walsk in the lost temple they have just discovered, after which Boyette places her ‘A World Away!’. Her self-sacrificing gambit to save the Phantom and his Bandar from an insidious poison plot by avaricious billionaire collector finds her dragged all over the world, but not beyond the reach of the Ghost Who Walks. Closing the issue is another Gill-penned piece as new leader Captain Ahmed enacts his ‘Revenge of the Singh Pirates!’ to end four centuries of conflict with cunning plans and the most modern of weapons only to learn his efforts will never be enough…

The next issue starts with ‘The Looters!’ as super-thieves Marcel and Jeanne ambush The hero is his own skull cave and leaving him for dead ferry his greatest treasure back to Paris. They really should have checked his body…

Back in Africa ‘The Phantom meets the… Do Gooders!’ as smug government sociologist Dr. Harrison Pugh attempts to introduce morally-improving consumer capitalism to “poverty-ridden tribes” only to – eventually – learn a painful lesson in practical politicking, after which The Phantom confronts primal force when a rogue bull-elephant ravages the region in ‘The Outlaw’s Herd!’ and sees, as usual, that it’s not the beasts to blame for all the carnage…

In #54 the lead features another plundering of Phantom treasures, setting the Jungle Judge on the trail of British bandit Lord Percy and his lethal assistant Miss Chang. They think they have home advantage thanks to London fogs, but are not the only ‘Killers in the Mist’ (Gill script). With the loot returned Boyette alone handles a magic-tinged war against ‘The Angry Gods!’ after fanatical film director Chico Fitzroy and his apparently-possessed leading lady Regina Shaw despoil ancient temples to make their latest masterpiece, leaving the battered, beguiled Phantom just enough time to ponder the exploits of an ancestor who battled Wazuli an obsessed ‘Master of Evil’ in a war for control of Bandar two centuries past…

Contemporary issues inform the first yarn in The Phantom #55 as our hero discovers illegal oil drilling near Bengali and must take extreme action to prevent ‘The Black Blight!’ destroying every oasis and water source in the area, before notions of romantic mysticism are introduced in ‘A Far-Off Drum!’ Given a hand-drum by the hero that will eternally connect them, Diana soon sees its power when she is abducted in London and the Ghost Who Walks comes running to her side from ten thousand miles away as soon as she taps it…

Closing the penultimate inclusion here is a human interest fable as a trusted member of the Phantom’s inner circle is coerced into raiding Bandar possessions like ‘A Thief in the Night’. Thankfully, the wise hero looks beyond the apparent to track down the true villain behind the betrayals… Gill is back for a dose of ‘Jungle Madness’ in #56 as friendly docile creatures – including wonder horse Hero – become deranged berserkers, much like the Ghost himself once he tracks down the polluters who poisoned the water table for quick profit…

Boyette and his associates often sagely left their time period vague and unconfirmed, allowing creative anachronism to play out in tales that could often be starring earlier Phantoms of the undying dynasty. Here however, the timeframe is solidly identified as 1942 as the incumbent Enforcer of the Jungle Peace deceives a German U-Boat crew on a scouting mission that Hitler had already conquered the primitives through one example of perfect white superiority:‘The Nazi Phantom’. The deception did not last long, but it didn’t have to…

The comic and this classic safari of strip saga closes with another bang of the drum as ‘The Chief Who Went Astray!’ finds Diana and “Kit Walker” enjoying a brief respite in London when the Ghost who Relaxes hears a spectral tympani and dashes back to Bengali and the Bandar. The new impossible task is to shut down illegal mining operations plundering the tribes mineral resources… specifically uranium. It seems that vile Mr Grimek has the full consent of local bigwig Lolomu, but all is not as it seems until the Phantom takes a hand and raises his fists…

Packed throughout with pages of Boyette original art, this is another riotous rip-roaring, nostalgia-drenched delight: stripped down, nonstop rollicking action-adventure which has always been the staple of comics fiction and the Ghost Who Walks. If that sounds like a good time to you, this is a traditional action-fest you must not miss…
The Phantom® © 1972-1973 and 2014 King Features Syndicate, Inc. ® Hearst Holdings, Inc. Reprinted with permission. All rights reserved.

In 1916, today saw the birth of Canadian veteran Jack Sparling (Claire Voyant, Six Million Dollar Man, Neutro, Turok, Son of Stone, The Outer Limits, Mission Impossible, Space Man, Challengers of the Unknown, countless genre tales for most US publishers), with New Zealand cartoonist John Kent (Varoomshka) sharing the cake and candles from 1937 onwards.

Cartoonist and author Berkely Breathed (Bloom County, Outland, A Wish For Wings That Work, Flawed Dogs, Mars Needs Moms!) was born today in 1957, as was editor/publisher Gary Carlson (Big Bang Comics, Megaton), with mangaka Gosho Aoyama (Case Closed) arriving in 1963. Horrorists Steve Niles (30 Days of Night, Criminal Macabre: A Cal McDonald Mystery, Batman: Gotham County Line, Kick-Ass) and Mike Dringenberg (Kelvin Mace, Adolescent Radioactive Blackbelt Hamsters, The Sandman) were both born today in 1965, just like artist Wilfredo Torres (Superman ‘78, The Shadow: Year One Doc Savage: The Spider’s Web) in 1972 and Christopher Hastings (Dr McNinja, Gwenpool) in 1983.

On this date in 1985 Golden Age great Charles Nicholas Wojtkoski (Blue Beetle, Sub-Mariner, Blonde Phantom, The Iron Corporal, All-Winners Squad, Nyoka the Jungle Girl, hundreds of genre shorts) died.

Spirou and Fantasio: The Marsupilami Thieves


By André Franquin, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-167-9 (Album PB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times. This book also contains Discriminatory Content included for comedic effect.

André Franquin was born in Etterbeek, Belgium on January 3rd 1924 and died on January 5th 1997. In between there were good times and bad, which he handled by creating the most incredible characters and stories, and by making people laugh and think… but mostly laugh. This is one of the very best you can find translated into English.

Adventure-seeking brave lad Spirou headlined the magazine he was named for from the first issue (dated April 21st 1938). He was devised and realised by French cartoonist Françoise Robert Velter using his pen-name Rob-Vel for Belgian publisher Éditions Dupuis in direct response to the success of Hergé’s Tintin over at rival outfit Casterman. Originally a plucky bellboy/lift operator employed by the Moustique Hotel (a sly reference to the publisher’s premier periodical Le Moustique), his improbable exploits with pet squirrel Spip gradually but steadily evolved into highflying, far reaching, surreal comedy dramas. That evolution was mainly thanks to Velter’s wife Blanche “Davine” Dumoulin who took over the strip when her husband enlisted in 1939 and Belgian artist/assistant Luc Lafnet… at least until 1943 when Dupuis purchased all rights to the property, after which comic-strip prodigy Joseph Gillain (Jijé) took over.

When Jijé handed his own trainee/assistant total responsibility for the flagship feature part-way through serial Spirou et la maison préfabriqué (Le Journal de Spirou #427, June 20th 1946), André Franquin ran with it for the next 20 years, enlarging the scope and expanding its horizons until the feature was purely his own. Almost every week fans would meet startling new characters such as comrade/rival Fantasio or crackpot inventor and Merlin of mushroom mechanics The Count of Champignac. Spirou and Fantasio became globetrotting journalists, travelling to exotic places, uncovering crimes, exploring the fantastic and clashing with a coterie of exotic arch-enemies such as Zorglub and Fantasio’s unsavoury cousin Zantafio.

Gradually sidelining short, done-in-one gag vignettes in favour of longer epic adventure serials, Franquin’s growing cast of engaging regulars soon included one of the first strong female characters in European comics (rival journalist Seccotine, renamed Cellophine in the current English translation) and ultimately led to the debut of a scene-stealing, phenomenally popular apparently-magic animal. Marsupilami arrived during 1952’s serial Spirou et les héritiers and never left…

Franquin, plagued in later life by bouts of depression, died in 1997 but his legacy remains and still grows; a vast body of work which reshaped the landscape of European comics inspiring many others to carry on in his name and manner.

The Marsupilami Thieves was originally serialised in LJdS #729-761 (collected into an album in 1954); a direct sequel to Spirou et les héritiers, in which the valiant inseparable companions encountered an incredible elastic-tailed anthropoid in the rain forests of Palombia before bringing the fabulous, affable creature back to civilisation. Franquin’s follow-up, fleshed out from an idea by fellow cartoonist Jo Almo (Geo Salmon), sees the triumphant journalists visit the vast City Zoo where their latest headline ended up, only to be stricken with guilt and remorse at the poor creature’s sorry state of incarceration.

Resolved to free the poor thing and return him to his jungle home, their plan is foiled when the critter suddenly dies in its cage. Distraught and suspicious, they muscle their way in to see the vet and discover the corpse has gone missing…

Acting quickly, Spirou & Fantasio rouse the authorities. The commotion prevents the body thief escaping and all through the night Keepers and our heroes scour the institution. Thus, in the deadly dark they finally spook the mystery malefactor from his cosy hiding place…

There follows a spectacular and hilarious midnight chase through the zoo, with the lads harrying a dark figure – who must be some kind of athlete – past a panoply of angry animals, hindered more than helped by inept animal custodians. Nevertheless, they almost catch the intruder, but a last burst of furious energy propels the bandit over a back wall, although not before Spirou snatches a paper clue from him…

The precious scrap takes our resolute investigators to the flat of Victor Shanks, where his wife Clementine provides further information. Her man is flying off to the city of Magnana for his new job… and to deliver a package! The lads’ frantic chase to the airport is plagued by manic misfortune and they miss Victor by moments. Undeterred, they borrow a neighbour’s car and attempt to follow overland, leading to a fractious episode of fisticuffs with striking Customs Officers (they’re withholding their labour, not exceptionally attractive…). After a night in jail, the undeterred duo and kvetching Spip eventually fetch up in Magnana and the search begins…

One month later, they are fully frustrated and ready to throw in the towel when Spirou literally runs into Clementine Shanks and trails her to a football stadium where formerly unemployed, desperate Victor is now a star of the local soccer team. Confronting the essentially good-hearted rogue, Fantasio & Spirou force the truth from him. In return for his new job, Victor drugged and swiped the Marsupilami for ruthless showman The Great Zabaglione who sees an irresistible star attraction for his circus and travelling menagerie…

Determined to see the little creature free, the boys try to infiltrate the show but are quickly discovered and forcefully expelled. Then, following a chance meeting with weird science savant the Count of Champignac, they try once more, perfectly disguised as miraculous magic act Cam and Leon…

This time the ruse succeeds, but after a phenomenally outrageous opening performance, brutal but sharp Zabaglione rumbles the reporters. Things look bleak for the lads and the Marsupilami until guilt-wracked Victor steps in to save the day. Once the dust settles, the wondrous beast is freed, but gleefully opts to stay with the lads and share their fun-filled, exciting exploits…

Soaked in superb slapstick comedy and with gallons of gags throughout, this exuberant yarn is packed with angst-free action, thrills and spills and also offers an early ecological message and an always-timely moral regarding the humane treatment of animals. There’s even a fascinating history and creative overview of the timeless wandering heroes in back-up text feature ‘Spirou & Fantasio’s Stories Last Through Generations’.

The Marsupilami Thieves is the kind of lightly-barbed, comedy romp to delight readers fed up with a marketplace far too full of adults-only carnage, testosterone-fuelled breast-beating, teen-romance monsters or sickly-sweet fantasy. Easily accessible to readers of all ages and drawn with all the beguiling style and seductive yet wholesome verve and panache which make Asterix, Lucky Luke, and Yakari so compelling, this is a truly enduring landmark tale from a long line of superb exploits, and deserves to be a household name as much as those series… and even that other kid with the white dog…
Original edition © Dupuis, 1954 by Franquin. All rights reserved. English translation 2013 © Cinebook Ltd.

Born today in 1934, Mexican artist, cartoonist and political thinker Eduardo Humberto del Río García AKA Ruis (the …for Beginners series) shared the occasion with master of all comics trades John E. Workman (Thor, Star*Reach, Heavy Metal, Eros Comics, Sonic the Hedgehog) from 1950 onwards. So do writer Marc Andreyko (Jinx: Torso, Manhunter) from 1970 and, in 1974, Canadian art ace Karl Kerschl (Adventures of Superman, Majestic, All-Flash, Teen Titans: Year One, Gotham Academy).

The date also saw André Franquin debut as Spirou’s new controlling creator in 1946 (halfway through ongoing serial Spirou et la maison préfabriquée) and, in 1964 the launch of pivotal UK weekly Wham!, as well as the death of Belgian superstar Jijé in 1980.

Adam Strange Archives volumes 1 – 3


By Gardner F. Fox, Carmine Infantino, Mike Sekowsky, Bernard Sachs, Joe Giella, Murphy Anderson, Gil Kane & various (DC Comics)
ISBN: 978-1-4012-0148-7 (HB)

This book includes Discriminatory Content produced in less enlightened times.

For many of us the Silver Age of comics is the ideal era. Varnished by nostalgia (because that’s when most of us caught this crazy childhood bug) the clear, clean-cut, uncomplicated optimism of the late 1950s and early 1960s produced captivating heroes and villains who were still far less terrifying than the Cold War baddies who troubled our parental units. The sheer talent and professionalism of the creators working in that temporarily revitalised comics world resulted in triumph after triumph to brighten our young lives and which – remarkably – still shine today with quality and achievement.

One of the most compelling stars of those days was an ordinary Earthman who regularly commuted to another world for spectacular adventures, armed with nothing more than a ray-gun, a jetpack and his own ingenuity. He was Adam Strange, and like so many of that era’s comics triumphs, he was the brainchild of Julius Schwartz and his close team of creative stars.

Showcase was a try-out comic conceived to launch new series and concepts with minimal commitment of publishing resources. If the new character sold well initially, a regular series would follow. The process had already worked with phenomenal success. The revised Flash, new concept Challengers of the Unknown and at-last-promoted-to-solo-status (Superman’s Girlfriend) Lois Lane had all won their own titles and Editorial Director Irwin Donenfeld now wanted his two Showcase editors to create science fiction themed stars to capitalise on the twin zeitgeists of the “Space Race” and the popular fascination with movie monsters and aliens.

Jack Schiff came up with the futuristic crime fighter Space Ranger (who debuted in issues #15-16) and Schwartz went to reliable cohort Gardner Fox, Mike Sekowsky & Bernard Sachs to craft the saga of a modern-day explorer in the most uncharted territory yet imagined.

Showcase #17 (cover-dated November/December 1958 and on sale from September 18th) launched as Adventures on Other Worlds, and told of American archaeologist Strange who, whilst fleeing from enraged natives in Peru, jumps a 25 ft chasm only to be hit by a stray teleport beam from a planet orbiting Alpha Centauri. He materialises in another world, filled with giant plants and monsters and is rescued by a beautiful woman named Alanna who teaches him her language through uncanny science!

Premier yarn ‘Secret of the Eternal City!’ reveals that Rann is a planet recovering from atomic war, and the beam was in fact a simple flare, one of many sent in an attempt to communicate with other races. In the four years (speed of light, right? As we all knew, Alpha Centauri is about 4.3 light-years from Sol) that Zeta-Flare travelled through space, cosmic radiation converted it into a teleportation beam. Until the radiation drained from his body, Strange would be a very willing prisoner on a fantastic new world.

… And an incredibly unlucky one apparently, as no sooner has Adam started acclimatising than an alien race named The Eternals invade, seeking a mineral that can grant them immortality. The Terran tourist’s courage and sharp wits enable him to defeat the invaders, only to have the radiation finally fade, drawing him home before the adoring Alanna can administer a hero’s reward. Thus were established the narrative principles of this beguiling series. Adam would intercept one of the many follow-up Zeta-beams sent by Rann over the years, hoping for some joyful times with his alien sweetheart, only to be confronted with a planet-menacing crisis. The very next of these came in the same debut issue. ‘The Planet and the Pendulum’ saw him obtain the crimson spacesuit and weaponry that became distinctive trademarks in a tale of alien invaders which also introduced the subplot of Rann’s warring city-states, each desperate to progress and all at different stages of recovery and development. Rann was a world of constant danger both domestic and from the skies above: non-stop peril for which brains, not brawn, were the best solution. Sadly, Strange was only able to stay on the atom-war scarred planet for as long as it took teleporting Zeta Beam radiation to dissipate, whence he would fade away to reappear on Earth until the next beam hit him – a procedure just as fraught and risky. Adam found true love with Alanna and unparalleled adventure, but the universe seemed determined to keep them apart.

The next issue featured the self-explanatory ‘Invaders from the Atom Universe’ and ‘The Dozen Dooms of Adam Strange’ wherein our reluctant hero must outwit the dictator of Dys who plans to invade Alanna’s city of Rannagar. With this tale Sachs was replaced as inker by Joe Giella, although he would return as soon as #19’s Gil Kane cover, the first to feature the title Adam Strange over the unwieldy logo “Adventures on Other Worlds”. ‘Challenge of the Star-Hunter’ and ‘Mystery of the Mental Menace’ are classic puzzle tales wherein the Earthman must outwit a shape-changing alien and an all-powerful energy-being. These were the last in Showcase (cover-dated March/April 1959). With the August issue (on sale from Jue 4th) Adam Strange took over the pole position and cover spot of venerable anthology title Mystery in Space.

As well as a new home, the series also found a new artist. Carmine Infantino, who had worked magic with The Flash, applied his clean, classical line and superb design sense to create a stark, pristine, sleekly beautiful universe that was spellbinding in its cool but deeply humanistic manner, and genuinely thrilling in its imaginative wonders. MIS #53 began an immaculate run of exotic high adventures with ‘Menace of the Robot Raiders!’ by Fox, Infantino & Sachs, followed in glorious succession by ‘Invaders of the Underground World’ and ‘The Beast from the Runaway World!’

With #56 Murphy Anderson became lead/semi-regular inker, and his precision brush and pen made the art a thing of unparalleled beauty. ‘The Menace of the Super-Atom’ and ‘Mystery of the Giant Footprints’ are sheer visual poetry, but even ‘Chariot in the Sky’, ‘The Duel of the Two Adam Stranges’ (MIS #58 & #59, inked by Giella) and ‘The Attack of the Tentacle World’, ‘Threat of the Tornado Tyrant’ and ‘Beast with the Sizzling Blue Eyes’ (MIS #60-62, inked by Sachs) were – and remain – streets ahead of the competition in terms of thrills, plot complexity, spectacle and imagination.

Anderson returned with #63, marking the introduction of some much-needed recurring villains (the Vacuumizers of Vantor) who employed ‘The Weapon That Swallowed Men!’, #64’s chilling ‘The Radio-active Menace!’ and, ending this initial volume, ‘The Mechanical Masters of Rann’; all superb short-story marvels that appealed to their young readers’ every sense – especially that burgeoning sense of wonder.

The deluxe Archive format made a fitting home for these extraordinary exploits that are still some of the best written and drawn science fiction comics ever produced. Whether for nostalgia’s sake, for your own entertainment or even to get your own impressionable ones properly indoctrinated, you really need this book in your home.
© 1958, 1959, 1960, 1961, 2003 DC Comics. All Rights Reserved.

Adam Strange Archive volume 2

By Gardner Fox, Carmine Infantino, Joe Giella, Murphy Anderson & various (DC Comics)
ISBN13: 978-1-4012-0780-9 (HB)

This book includes Discriminatory Content produced in less enlightened times.

The Silver Age “thinking man’s hero” returned for more alluring Love & Jetpacks action in this second compilation of adventures on other worlds, reprinting tales from Mystery in Space #66-80 (cover-dated March 1961 to December 1962).

Adam Strange, more than any other character, epitomises the Silver Age of Comics. A calm clearheaded Earth archaeologist and scientist who coolly conquered all adversity through rational effort. It was witty, sophisticated, gloriously illustrated and fantastically imaginative, and there was always Alanna: beautiful, capable but somehow unattainable. The happy-ever-after was always just in reach, but only after one last triumphant exploit…

After the bravura boldness of the first Adventures on Other Worlds the far-flung fantasy continued with ‘Space Island of Peril’ by Fox, Infantino & Giella, a duel with an alien super-being who planned to throw Rann into one of its suns, followed in #67 by the deceptively eerie ‘Challenge of the Giant Fireflies!’, as Adam’s adopted home was menaced by thrill-seeking creatures who live on the surface of Earth’s sun.

Next, Anderson returned as inker-in-residence for ‘The Fadeaway Doom!’ wherein Rannian General Kaskor (another menace who would constantly vex Adam and many planets) made a unique attempt to seize power by co-opting the Zeta Beam itself. Then ‘Menace of the Aqua-ray Weapon!’ saw the Kirri – a primordial species from Rann’s primeval past – return to take possession of their old world, whilst #70 revealed how ‘The Vengeance of the Dust Devil!’ threatened not just Rann but also Earth itself!

Inked by Giella, ‘The Challenge of the Crystal Conquerors!’ was a sharp game of bluff and double-bluff with Adam’s other home planet at stake, whereas MIS #72 delivered a radical departure from the tried-&-true formula. ‘The Multiple Menace Weapon!’ found Adam deliberately diverted to Rann of the year 101,961AD to save his own distant descendants before being dumped back to deal with a threat to his own time and place. This was followed by action-packed mystery thriller ‘The Invisible Raiders of Rann!’ after which the puzzles continued with #74’s complex conundrum ‘The Spaceman who Fought Himself!’, inked by back-for-good Murphy Anderson, and leading into Mystery in Space #75 and a legendary team-up with the freshly-minted Justice League of America. Here Adam & Alanna save two worlds threatened by despicable slaver and star pirate Kanjar Ro in ‘Planet That Came to a Standstill!’ – indisputably one of the best tales of DC’s Silver Age and a key moment in the development of cross-series continuity.

After that 25 page extravaganza it was back to 14 pages for #76’s ‘Challenge of the Rival Starman!’ as Adam becomes involuntary tutor and stalking-horse for an alien Champion, prior to ‘Ray-Gun in the Sky!’– an invasion mystery that invited readers to solve the puzzle before our hero did. ‘Shadow People of the Eclipse!’ then pitted the Earthman against a bored alien thrill seeker. MIS #79’s ‘The Metal Conqueror of Rann!’ found him fighting a much more personal battle to bring Alanna back from the brink of death. This second deluxe tome closes with ‘The Deadly Shadows of Adam Strange!’ wherein nemesis in waiting Mortan wreaks a bizarre personal revenge on the Champion of two Worlds…

Don’t dawdle now. Catch that next Zeta beam for more amazing adventures…
©1961, 1962, 2006 DC Comics. All Rights Reserved.

Adam Strange Archive volume 3

By Gardner F. Fox, Carmine Infantino, Murphy Anderson, John Giunta, Sid Greene, Joe Giella & various (DC Comics)
ISBN: 978-1-4012-1661-0 (HB)

For us remaining Baby-Boomer brats, Adam Strange, more than any other character, epitomises the Silver Age of Comics. An Earthman visiting other worlds, filled with monsters, fabulous marvels and non-stop peril for which brains, not brawn, were the only solution. Strange was an interplanetary ambassador very much of his era. However, as his elegant genre-adventures gave way to a superhero avalanche, the creative dream team of Fox, Infantino & Anderson, (latterly aided and abetted by Sid Greene & Giella) were called away to shepherd more urgent and new-fangled costumed creations…

From Mystery in Space #92 (June 1964 and on sale from April 30th) incoming editor Jack Schiff supervised Strange’s exploits until his final appearance in #102 (September 1965). Space Ranger had joined the book’s line-up and immediately taken over the cover-spot, with Adam & Allana’s forays (not included here) crafted by Fox, Dave Wood, Jerry Siegel, Lee Elias & Dick Dillin, until they were ousted by incoming experiment Ultra, the Multi-Alien…

This third and final hardback outing gathers the last vestiges of that Silver Age excellence – comprising Mystery in Space #81-91, and includes a team-up from Hawkman #18 and a pertinent short story from Strange Adventures #157.

Jim Starlin’s introduction ‘Adam Strange: The Coolest Dude Around’ precedes a deluge of daring delights from Fox, Infantino & Anderson, beginning with MIS #81 and testing our hero to his limits as Alva Xar – the dictator who caused Rann’s nuclear armageddon – returns after 1000 years to threaten both Adam’s home planets in ‘The Cloud-Creature that Menaced Two Worlds!’…

Then a terrestrial criminal’s scheme to conquer Earth is thwarted as a result of Adam ending a ‘World War on Earth – and Rann!’ before #83 pits the sagacious star man against a desperate ‘Emotion Master of Space!’ whilst relentless Rhyntharian Dust-Devil Jakarta returns, shrugging off ‘The Powerless Weapons of Adam Strange!’ (Giella inks). Triumphing anyway, Strange & Alanna are almost annihilated by the ‘Riddle of the Runaway Rockets!’ – which sees a revived primordial robot rampage under the vivid veridian skies – before ‘Attack of the Underworld Giants!’ (inked by John Giunta) foreshadows big changes to come via a fantastic vision…

An intriguing diversion from sci fi sister anthology Strange Adventures #157 (October 1963) follows. ‘Rescue by Moonlight!’ (Fox, Infantino, Giunta & Anderson) is a Space Museum yarn (anthological done-in-one tales centred around Earth’s official interstellar knowledge repository) wherein 25th century descendent Alan Strange foils the theft of exotic mineral “parastil”.

Mystery in Space had headlined Strange since #53, but with #87 (November 1963) Schwartz capitulated to and capitalized on the growing superhero boom: adding Hawkman (and Hawkgirl!) in a back-up slot that included full cover-privileges. Not included here, initial yarn ‘The Amazing Thefts of the I.Q. Gang!’ subtly impacted our hero’s lead tale as ‘The Super-Brain of Adam Strange!’ (with Sid Greene as final regular inker) sees the Earthman hyper-evolved by Zeta-radiation and an unlikely menace to all…

An ethereal do-gooder went well astray in ‘The Robot-Wraith of Rann!’ and Adam subsequently proved irresistible to the ‘Siren of the Space Ark!’ before Infantino & Anderson reunited for Fox’s extra-length length End-of the-World(s) epic ‘Planets in Peril!’ in #90. However, after teaming Adam and the Hawks to save two worlds, the glory days concluded quietly with ‘Puzzle of the Perilous Prisons!’ (MIS #91, May 1964), offering a return engagement with archfoe Mortan and a nasty case of evil duplicate girlfriend…

Strange’s later divergent direction was ignored by Fox & Anderson in early 1967 when they crafted Hawkman #18 wherein the Winged Wonder joined Strange against malevolent Manhawks to locate the ‘World That Vanished!’ The planet in question was Thanagar and when it went, it took Hawkman’s beloved wife Shayera with it…

This volume concludes with biographies of the creators, but not sadly the conclusion of that fable as Adam wasn’t in it. If you hate to be kept hanging you’ll need to find a different reprint edition carrying that one.

Also available in a monumental omnibus edition, but not in any format ordinary earthlings can lift or afford, these tales are desperately in need of a digital age refit and restoration.
© 1963, 1964, 1967, 2008 DC Comics. All Rights Reserved.

Today in 1915 literary agent, writer, editor and architect of the Silver Age of comic books Julius Schwartz was born. He shares his birthday with British cartoonist Jack Edward Oliver (Fresco-Le-Ray, The Champ, Master Mind, Vid Kid, Cliff Hanger) in 1942 and in 1976 Brazilian illustrator Adriana Melo (Star Wars, Iron Man, Fantastic Four, Silver Surfer, Rose & Thorn, Birds of Prey, Sinestro, Witchblade).

The date also marks the launch of Frank Willard’s pioneering Moon Mullins strip in 1923 and Jim Davis’ Garfield in 1978.

T.H.U.N.D.E.R. Agents Classics volume 6


By Wallace Wood, Steve Ditko, Steve Skeates, Gil Kane, Ralph Reese, Dan Adkins, George Tuska, Reed Crandall, John Giunta, Ogden Whitney, Chic Stone, Paul Reinman, Jack Abel & various (IDW)
ISBN: 978-1-63140-182-4 (HB) eISBN: 978-1-62302-879-4

This book includes Discriminatory Content produced in less enlightened times.

The meteoric lifespan and output of Tower Comics is one of the key creative moments in US comic book history. Bombastic, brilliant but brief, the era of The Higher United Nations Defense Enforcement Reserves was a benchmark of quality and sheer unadulterated fun for fans of both the then-still-reawakening superhero genre and the global spy-chic obsession of those distant times. Throughout the early 1960s, the Bond movie franchise was going from strength to strength, with blazing action and heady glamour totally transforming the formerly low-key, seedy and darkly patriotic espionage genre. The buzz was infectious: soon a Man Like Flint and Matt Helm were carving out their own piece of the action as TV shanghaied the entire bandwagon with the irresistible Man from U.N.C.L.E. (premiering September 1964), bringing the whole shtick into living rooms around the world.

Thus veteran Archie Comics editor Harry Shorten was commissioned to create a line of characters for a new distribution-chain funded publishing outfit: Tower Comics. He brought in creative maverick Wallace (he hated the contraction “Wally”) Wood, who called on many of the biggest names in the industry to craft material for the broad cross-section of genres the new company demanded; as well as T.H.U.N.D.E.R. Agents and spin-offs Undersea Agent, Dynamo and NoMan, there was a magnificent anthology war-comic Fight the Enemy and wholesome youth-comedy Tippy Teen.

Samm Schwartz & Dan DeCarlo handled the funny stuff – which outlasted everything else – whilst Wood, Larry Ivie, Len Brown, Bill Pearson, Steve Skeates, Dan Adkins, Russ Jones, Gil Kane, Ditko & Ralph Reese contributed scripts for themselves and the industry’s other top talents to illustrate on the adventure line. With a ravenous appetite for superspies and costumed heroes growing in comic book popularity and amongst the general public, the idea of blending the two concepts seemed inescapable…

T.H.U.N.D.E.R. Agents #1 appeared with no fanfare or pre-publicity on newsstands in August 1965. Beguilingly, all Tower titles were in the beloved-but-rarely-seen 80-Page Giant format, offering a huge amount of material in every issue. All that being said, these tales would not be so revered if they hadn’t also been so superbly crafted. As well as Wood, the art accompanying compelling, subtly more mature stories was by some of the greatest talents in comics: Reed Crandall, Gil Kane, George Tuska, Mike Sekowsky, Dick Ayers, Joe Orlando, Frank Giacoia, John Giunta, Ogden Whitney, Steve Ditko and more, as well as budding stars including Ralph Reese, Steve Skeates and Dan Adkins…

For those who came in late: When philanthropic benevolent super-genius Professor Emil Jennings perished in an assault by forces of the mysterious Warlord, late-arriving UN troops salvaged some of his greatest inventions. These included a belt that increased the density of the wearer’s body until it became as hard as steel; a cloak of invisibility and a brain-amplifier helmet. These uncopiable prototypes were divided between several agents: the basis of a unit of super-operatives to counter the increasingly bold attacks of multiple global terror threats such as the aforementioned Warlord. First chosen was affable, honest, but far from brilliant file clerk Len Brown. To the astonishment of everyone who knew him, he was assigned the belt and codename Dynamo.

T.H.U.N.D.E.R. Agent NoMan was previously decrepit Dr. Anthony Dunn who chose to have his mind transferred into an unaging android body and then gifted with the invisibility cape. If his artificial body was destroyed, Dunn’s consciousness could transfer to another android body. As long as he had a spare ready, he could never die. The helmet went to John Janus: a seemingly perfect UN employee and mental and physical marvel. He easily passed all tests necessary to wear the Jennings helmet. Sadly, he was also a double agent, the Warlord’s mole poised to betray T.H.U.N.D.E.R. at the earliest opportunity. All diabolical plans went awry once he donned the helmet and became Menthor since the device awakened his brain’s full potential, granting him telepathy, telekinesis and mindreading powers, but it also drove all evil from his mind. Such was the redemptive effect that Janus actually gave his life to save his comrades: an event which astounded readers at the time. In the wake of that tragedy, the Helmet vanished, passing through many hands but always escaping T.H.U.N.D.E.R.’s attempts to retrieve it.

Guy Gilbert was leader of crack Mission: Impossible-styled special forces commando unit T.H.U.N.D.E.R. Squad until asked to beta-test an experimental super-speed suit. As gung-ho, duty-obsessed Lightning, he proudly did so, even if every use of the hyper-acceleration gimmick shortened his life-span. As the concept and the niche universe expanded, other augmented agents appeared – like human jet Raven or subsea spin-off U.N.D.E.R.S.E.A. Agent (AKA Davy Jones of the United Nations Department of Experiment and Research Systems Established at Atlantis…

This concluding compilation of classic costumed-spycraft re-presents the compelling contents of T.H.U.N.D.E.R. Agents#15-20 (cover-dates July 1967 to November 1969) – with the incomparably cool concept and characters going from strength to strength as a spirit of eccentric experimentation and raucous low comedy increasingly manifested in the wake of the defeat of the Warlord (actually exposed as only one of a subterranean race intent on world conquest) and rise of independent, lone wolf supervillains, sinister crime cabals such as SPIDER or international/political foes like China’s Red Star…

As always the action opens with a Dynamo solo tale. ‘Collision Course!’ – by an unknown author and depicted by Wood – sees superhuman Andor resurface. A misunderstood modern Prometheus, he was abducted by the Warlords as a baby and spent decades being turned into a biological superman devoid of sentiment or compassion. However, they lost control of their living weapon once he met fellow mortals. Since their shattering defeat, the pitiful outsider’s attempts to rejoin mankind had been constantly thwarted and derailed. Here, following a clash with Dynamo and SPIDER, Andor is a blind (but still immensely powerful) Samson living as a hobo with a cunning grifter. Sadly. he’s again exploited by the underworld – in the form of ruthless criminal freelancer Iron Maiden – and precipitates another shattering duel with the super strong G-man as well as SPIDER’s own hyper-strong, enhanced operative Brutus Kanassus.

When the dust and rubble settles, Andor is gone again, but is now again a slave of Uru, the last surviving subterranean warlord…

Steve Skeates & Chic Stone then detail the next step in Lightning’s life. Dying because of the speed suit he volunteered to wear, Agent Gilbert is placed into cryostasis, but ‘While Our Hero Sleeps…!’ archfoe Warp Wizard wickedly swipes the body. He, however, utterly underestimates the skills and determination of Guy’s former T.H.U.N.D.E.R. Squad colleagues Dynamite AKA Daniel John Adkins, Katheryn “Kitten” Kane & William “Weed” Wylie to save him, before Bill Pearson & Ogden Whitney despatch NoMan’s scattershot free-floating consciousness on a ‘Starflight to the Assassin Planet!’ Here the invisible agent faces uncanny extraterrestrial terrors and saves earth from impending invasion…

Dynamo’s best efforts are not enough in ‘Hail to the Chief!’ (by an unknown author, Giunta, Wood & Adkins) wherein his commanding officer Sam Short mistakenly believes he’s being pensioned off. Obsessed with proving himself, “the Old Man” is captured by SPIDER and almost kills both of them before this day is saved. T.H.U.N.D.E.R. Agent Weed (a character Wood regarded as his “spirit animal”) closes the show with a delicious comedy thriller by author unknown and George Tuska.

When a big dumb thug is bitten by a radioactive mole and gains regulation theme-based excavation powers, his small, cunning pal decides ‘Dig We Must’ and has them become costumed crooks robbing from below ground. Their exploits utterly outfox the super-augmented T.H.U.N.D.E.R. Agents but wily Weed has the perfect plan to trap The Mole and Dapper Dan…

Cover-dated October 1967, T.H.U.N.D.E.R. Agents #16 opens with a Dynamo mini-epic illustrated and possibly written by Steve Ditko at the peak of his creative powers and political paranoia. Here the mighty hero and missing frenemy Andor are both beset with a ‘Dream of Doom!’ sent by the last subterranean.

Emboldened by recapturing the Warlord’s living weapon, Uru modifies and heals Andor before unleashing him against humanity, but has again underestimated his tool’s strength of will, affinity for his own kind and all too human feeling for Agent Kitten…

Fast paced and furiously violent, this is a classic example of astounding Ditko’s gift for combat staging as well as his signature graphic psychedelia in action. The era was intensely fruitful for artists as seen in a follow-up by Gil Kane & Jack Abel who limn another uncredited yarn as NoMan learns ‘One of Our Androids is Missing!’ Plunged into a frantic and convoluted global chase whilst again succumbing to psychological traumas triggered by being an undying ancient in a mobile plastic coffin, he soon recovers his emotionless equilibrium after fellow agent Linda Rogers uncovers a plot by the Red Chinese to steal one of his artificial carcases. They intend on turning it into a bomb with the sole purpose of tricking the Soviet Union into leaving the United Nations and blaming T.H.U.N.D.E.R. for the crime. It doesn’t work…

With Lightning notionally cured and declared fit for duty, Skeates & Stone amp up the superpower arms race as old enemy Professor Forkliff uses SPIDER resources to dope the speedster with super hallucinogens before unleashing his own enhanced speed freak – ‘The Whirligig!’ – to crush T.H.U.N.D.E.R. Sadly for them, Gilbert does everything – even recover from a bad trip – at top speed…

The entire Agents roster assembles for anonymously scripted Tuska tale ‘The End of the T.H.U.N.D.E.R. Agents?’ after SPIDER finds a way to negate all their advanced technology and entombs them all… until Weed, Kitten & Dynamite prove that a great plan and deathwish determination is all that’s really needed to send evil packing…

Dynamo closes the issue with a psychologically harrowing tale revealing how constant missions have burned him out. Enduring random descents into mindless fugue states, he is a hero lost to reality. Mature, disturbing, chilling and decades ahead of its time, ‘A Slight Case of Combat Fatigue’ comes courtesy of old soldier Wood and reset the tone as superheroes and spies began to pall in the public’s attention…

T.H.U.N.D.E.R. Agents #17 (December 1967) began with Dynamo in lighter mode as ‘Return of the Hyena!’ (by that mystery scribe, Wood & Reese) saw the husky but not highbrow hero repeatedly made a jackass by a cunning costumed criminal who indulged himself in a battle of wits with an enemy he deemed completely unarmed. Happily. Brawn and determination… and sneaky rogue Agent Weed… balanced the scales of justice enough to cage the beastly bandit, after which Whitney renders an uncredited modern monster mash wherein NoMan learns ‘The Locusts are Coming!!’ before saving embattled missile bases from marauding robotic raiders led by ambitious but unruly King Locust.

With readers tastes changing, Tuska took the weakest but wily-est Agent deep into genre territory for ‘Weed Out West!’ Scouting out SPIDER sightings in Antelope Haunch, Oklahoma, he finds shady doings at the local cowboy film shoot and soon embroils butch back-up Dynamo in uranium smuggling rings, murder plots and wedding plans before the entire T.H.U.N.D.E.R. Agents cadre unites the arch enemy foe in show-stopping closer ‘Put Them All Together, They Spell S.P.I.D.E.R.!’ (by anonymous & Stone). Here Dynamo leads the charge after an ordinary undercover mission exposes the cabal’s secret leaders (“The Council”) as a coalition comprising old enemies Demo, Dr. Sparta, Mastermind, Mayven and The Tarantula, led by the utterly unknown Spider Secretary General, just as the group turn on each other.

That debacle began when SPIDER recovered the all-powerful Menthor Helmet but could not peacefully decide on who should wear it and ended when the good guys explosively arrived to mop up the remains of the heated debate…

Nearly a year passed before #18 was published (cover-dated September 1968), but the contents were worth the wait. It began with another Ditko classic as ‘Dynamo and the Amazing Mr. Mek!’ saw the super-agent clash with a little nebbish suddenly granted uncanny power over machines and mechanisms. Sadly, he had no problem robbing banks but baulked when SPIDER abducted him to inflict massive global terror and death. Those unshakeable, ironclad scruples cost Mek his life and baffled his foes, but not as much as ‘The Sinister Schemes of Professor Reverse!’ (illustrated by Whitney) baffled and bamboozled NoMan when the bonkers boffin began regressing animals, humans and top military personnel into ancient ancestor iterations such as cavemen and tyrannosaurs…

Next, thanks to an unknown writer and the astounding Reed Crandall, classical fantasy rendered in the classical manner finds Dynamo trapped in an Italian volcanic eruption to somehow awaken in ancient Rome. Experiencing firsthand the grandeur, glory and petty injustices, only a miracle saves him from ‘The Arena!’ and sees him returned to his proper place and station in time to solve ‘The Secret of the Abominable Snowman!’ Crafted by unknown & Stone, here hapless Len Bown must uncover how satellite and space-race launches are being sabotaged from Tibet. Close investigation beside saucy British spy Carnaby Mod soon uncovers a plot by “commie” robotics genius The Red Lama, but there are still mysteries of the upper slopes to unravel even when all the shooting and thumping stops…

The big spy bubble had burst by this point and the spin-off titles had all folded by the time T.H.U.N.D.E.R. Agents #19 (November 1968) was released. All art with no ads, it felt like a rapid using up and closing down exercise which began with the Wood pencilled, Ralph Reese written & inked ‘Half an Hour of Power!’ as SPIDER scientist Dr. Orgo unleashes an army of super androids – including perfect duplicates of all T.H.U.N.D.E.R. Agents and personnel – and poor Len goes on a rampage uncertain who to hit and who to save…

Feeling suspiciously like Dynamo inventory material, it’s followed by another rowdy riot as ‘Dynamo vs. The Ghost!’ (art by Paul Reinman) sees a traitor abscond with T.H.U.N.D.E.R.’s latest breakthrough: a belt enabling the wearer to phase molecules and pass through walls. So can Dynamo – in his own way – but it’s equipment misuse that ends the blockbusting chase that follows in horrific tragedy…

Reese scripts Dynamo’s clash with the ‘All-Girl Gang!’ for Tuska to illustrate, as sinister spymaster Satana operates a squad of female agents no ordinary man can handle. Of course, T.H.U.N.D.E.R. Agent Kitten Kane is an expert in disguise, infiltration and close combat too…

NoMan then confronts ‘A Matter of Transmitters’ (anonymous & Reinman) as SPIDER’s captive scientist Dr. Einzwei subverts T.H.U.N.D.E.R.’s teleport systems and captures all the super-agents as they innocently travel to work. Of course, NoMan has more than one body to report in with and the web soon untangles…

One year later, a final issue appeared. Cover-dated November 1969, T.H.U.N.D.E.R. Agents #20 pretty much signalled the end of spy fever and a dialling back of superheroic shenanigans. The issue was filled with reprint masterpieces but did offer an editorial in ‘Dear T.H.U.N.D.E.R. Fan’ by Wood & Adkins and new 4-page recap of the way it all began in ‘The Origin of T.H.U.N.D.E.R. Agent Dynamo’, drawn by Chic Stone, both of which are included here to sign off the first era of spies in spandex.

With covers by Wood, Kane, Ditko, Reese, Crandall & Stone, these stories all favour fast pace, wry wit, sparse dialogue, explosive action and breathtaking visuals. T.H.U.N.D.E.R. Agents was decades ahead of its time and informed everything in Fights ‘n’ Tights comics that came after it. These are truly timeless superhero comic classics which improve with every reading, so do yourself a favour and add these landmark super-sagas to your collection.
T.H.U.N.D.E.R. Agents Classics volume 6 © 2015 Radiant Assets, LLC. All rights reserved.

Today in 1927 master craftsman and inveterate storyteller Wallace Wood (EC Comics, Mad Magazine, T.H.U.N.D.E.R. Agents, Daredevil, Power Girl, Cannon, Sally Forth, The Wizard King, Witzend, Mars Attacks) was born, sharing the natal anniversary with Hi and Lois artist Chance Browne in 1948, scripter/artist Hilary Barta (Starslayer, Plastic Man) in 1957, artist Pat Olliffe (Untold Tales of Spider-Man, Spider-Girl, Captain Britain and MI:13) in 1965 and Italian illustrator Mirka Andolfo (Hex Wives, Wonder Woman, The Amazing World of Gumball, Ms. Marvel) in 1989.

This date in 1919 Billy DeBeck’s Barney Google and Snuffy Smith strip premiered, as did Sgt. George Baker’s Sad Sack in 1942 in the first issue of service magazine Yank – the Army Weekly.

DC Finest: Deadman – How Many Times Can a Guy Die?


By Arnold Drake, Neal Adams, Jack Miller, Bob Haney, Robert Kanigher, Dennis O’Neil, Mike Friedrich, Jack Kirby, Paul Levitz, Cary Bates, Carmine Infantino, Dick Dillin, George Tuska, Jim Aparo, Mike Grell, Fred Carillo, Kurt Schaffenberger, George Roussos, Joe Giella, Mike Royer, Vince Colletta, Tex Blaisdell & various (DC Comics)
ISBN: 978-1-79950-771-0 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

As the 1960s ended, a massive superhero boom became a slow, inescapable bust, with (formerly) major draws no longer able to find enough readers to keep them alive. The appetite for superheroes was diminishing in favour of more traditional genres, and rational editorial response was to reshape costumed characters to fit evolving contemporary tastes.

Publishers swiftly changed gears and even staid, cautious DC reacted rapidly to make masked adventurers fit the new reality. Newly revised and revived costumed features included roving mystic troubleshooter Phantom Stranger and golden age titan The Spectre, whilst resurgent traditional genres spawned atrocity-faced WWII spy Unknown Soldier and cowboy bounty hunter Jonah Hex, spectral western avenger El Diablo and game changing monster hero Swamp Thing, all spearheading a torrent of new formats, anthologies and concepts.

Crucially, supernatural themes and horror-tinged plots were shoehorned into those superhero titles that weathered the trend-storm. Arguably, the moment of surrender and change had already arrived in 1967 with the creation of Boston Brand in the autumn of “The Summer of Love”, as venerable sci fi anthology Strange Adventures was abruptly reconditioned as the haunted home of an angry ghost…

Without fanfare or warning, Deadman debuted in #205 with this collection re-presenting that origin event and thereafter, pertinent contents from #206-216 and crossovers and guest shots from Aquaman #50-52; The Brave and the Bold #79, 86, 104, 133, Justice League of America #94; The Phantom Stranger #33, 39-41; World’s Finest Comics #223 & 227, Challengers of the Unknown #74; Forever People #9-10 and Superman Family #183, all cumulatively spanning cover-dates October 1967 to May/June 1977.

Crafted by Arnold Drake, Carmine Infantino & George Roussos, SA #205’s ‘Who Has Been Lying in My Grave?’ opens at the funeral of high wire acrobat Boston Brand: a rough, tough, jaded performer who had seen everything and masked his decent human heart behind an obnoxious exterior and cynical demeanour. As “Deadman”, Brand had been the star attraction of Hills Circus and lover of its reluctant owner Lorna Carling. He also acted as a secret guardian for the misfits it employed and sheltered. That makeshift “family” includes simple-minded strongman Tiny and Asian mystic Vashnu, but also had some bad eggs too, like alcoholic animal trainer Heldrich and chiselling carnival Barker Leary. The aerialist kept them in line… with his fists, whenever necessary…

One fateful night, Brand almost missed his cue because of Leary and Heldrich’ antics, but also because he had to stop local cop Ramsey harassing Vashnu. It would have better if Brand had been late, because as soon as he started his act – 40 feet up and without a net – someone put a rifle slug into his heart. Despite being dead before he hit the ground, Brand was scared and furious. Nobody could see or hear him screaming, although Vashnu kept babbling on that he was the chosen of Rama Kushna – “the spirit of the universe”. The hokum all came horribly true when that entity astonishingly made contact, telling Boston that he would walk among men until he found his killer.

The gig came with some advantages. He was invisible, untouchable, immune to the laws of physics and able to take possession of the living and drive them like a meat car. His only clue was witnesses in the audience who claimed that a man with a hook had shot him…

Outraged, still disbelieving and seemingly stuck forever in the ghastly make-up and outfit of his performing persona, Deadman’s first posthumous act is to possess Tiny and check out key suspects. Soon the dormant Hercules finds that the cop Ramsey and Heydrich are involved in a criminal conspiracy, but they definitely are not Brand’s murderers. Eventually, the ghost learns a shocking fact: his desperation is not worth the life of anyone else and he must not let his anger put his “vessels” in harm’s way…

Scripted by Drake and inked by Roussos, second episode ‘An Eye for An Eye!’ was Neal Adams’ illustrative debut. He was born on June 15th 1941 at Governors Island, New York City. The family were career military and Neal grew up on bases across the world. In the late 1950s, he studied at the High School of Industrial Art in Manhattan, and graduated in 1959.

As the turbulent Sixties began, he was a budding illustrator working in advertising, ghosting newspaper strips and seeking to break into comics. Whilst pursuing a career in “real” and “commercial” art, Adams did pages for Joe Simon at Archie Comics (The Fly and that red-headed kid, too) before becoming one of the youngest artists to co-create/illustrate a major licensed newspaper strip (Ben Casey, based on a popular TV medical drama). The neophyte’s attempts to break in at DC were not so successful…

Comic book fascination never faded, and as the decade progressed, Adams drifted back to National/DC, creating covers as inker or penciller. His chance came via anthological war comics and he eventually found himself at the vanguard of a revolution in pictorial storytelling. He made such a mark that decades later, DC celebrated his contributions by reprinting every piece of work Adams ever did for them in commemorative collections. Sadly, we’re still awaiting a definitive book of his horror comics and covers, and will probably never see his sterling efforts on licensed titles like Hot Wheels, The Adventures of Bob Hope and The Adventures of Jerry Lewis. That’s a real shame: they all display his wry facility for gag staging and personal drama…

Most importantly, Adams was a tireless campaigner for creators’ rights, whose efforts finally secured some long-ignored liberties and rewards for the formerly invisible stars of comic books.

Back with Deadman, however, the tale is a strong one and indicates a sea change in narrative style as Deadman expedites his hunt for justice. The stories henceforth focus on those who are temporarily occupied by Brand: a string of episodic encounters mirroring the protagonist of contemporary hit TV show The Fugitive (and by extension, Victor Hugo’s Les Misérables), with an unfairly accused victim searching for personal justice across America, to the benefit of many people in crisis.

Here, that’s young Jeff  Carling, who’s fallen in with a dangerous biker gang and is set up to pay for their crimes. He’s also Lorna’s brother, which is how Deadman gets involved in the mess, after learning the cash-strapped kid had taken out a life insurance policy on circus star Deadman just before the Hook struck…

Having saved the kid from a perfect frame, Brand resumes his search and, as Jack Miller took over scripting in #207, is forced to ask ‘What Makes a Corpse Cry? The hunt leads him to revisit the night he saved bar girl Liz Martin from a drunken assault by her boss Rocky Manzel, but when the spook checks in, he finds Liz and boyfriend Paul being terrorised by Rocky, who coldly implies he caused the death of her last protector…

Even after using his ghost gifts to disqualify Manzel, Deadman is compelled to help the young lovers, and exposes the club owner’s criminal secret, but once again almost causes the death of his human host.

Miller & Adams were providing a very different reading experience with mature tales delivered via innovative, staggeringly powerful art, but they struggled with deadlines, and ‘How Many Ways Can a Guy Die?’ was delivered in 4 parts across Strange Adventures #208 and 209. The revelatory tale introduces Brand’s trapeze artist rival Eagle, who had tried to kill him years before, and now seeks to replace him in the big top and Lorna’s bed… whether she wants him or not. When Deadman again borrows Tiny to dissuade the thug, Eagle threatens the gentle strongman with the “same thing Brand got” and the ghost is convinced his quest is almost over.

However, the truth is far crueller, and when Deadman uncovers his rival’s actual scheme, the cost to Tiny and alternate vessel Pete is far too high…

His hunt stalled again, Brand finally thinks to check the official police investigation in #210’s ‘Hide and Seek’ (cover-dated March 1968). To his disgust, he finds the case is cold, with assigned detective Michael Riley dishonourably discharged from the force due to the testimony of a man with a hook. Sensing a breakthrough, Deadman possesses Riley and, visiting the other “witness” to the former cop’s reported use of excessive force, uncovers a devious plot. Sadly, despite clearing Riley’s name, Brand misses The Hook who flees to Mexico but not before coldly disposing of the only man who could describe him…

Hot on the trail, Deadman arrives in El Campo in #211, and endures a shocking surprise in ‘How Close to Me My Killer?’ as Miller’s last story introduces wayward twin brother Cleveland Brand. Flashbacks show the lost sibling had plenty of motive to murder his showbiz brother, but as the tale unfolds, Boston learns he has an unsuspected niece and his people-trafficking but repentant brother needs haunted help to save smuggled “wetback” labourers from a Texan businessman looking to whitewash his criminal endeavours…

Adams took over scripting with #212 and ‘The Fatal Call of Vengeance’ sees another change of direction, adding more conventional fantasy elements to the mix as Cleveland and his daughter Lita head north to the Hills Circus. Wearing his brother’s costume, Cleve revives the Deadman act and, in Mexico, a man with a hook sees a headline and rushes back to the USA. Faster than any jet, Boston is already there and watches helplessly as his brother makes himself a target of the unknown killer. The phantom is also completely spooked by new lion tamer Kleigman who is rude, unfriendly and missing his right hand…

With everyone at odds, both Boston’s returned killer and the circus family set traps with disastrous results, but in the end the Hook escapes again and it’s Tiny who’s left bleeding out from a gunshot…

‘The Call from Beyond!’ then tests Deadman’s abilities to the limit as he enters Tiny’s consciousness to expedite his recovery and break an assumed-fatal coma. Following that miracle, the restless revenant repays his debt by saving the reputation and life of Tiny’s surgeon Dr. Shasti after the medical savant is duped by murderous con artist/medium Madam Pegeen…

The afterlife of a reluctant and selfish spectral stalwart then continues in The Brave & Bold #79 (August/September 1968): heralding Adams’ assumption of interior art duties on that title and launching a groundbreaking run rewriting the rulebook for strip illustration. Penned by Bob Haney, ‘The Track of the Hook’ paired the Gotham Guardian with the justice-obsessed ghost as a false trail led Boston to Gotham. After clearing up the confusions and dethroning millionaire crime-lord Carleton “Kubla” Kaine, Deadman returned to finding own killer. However his earthy human tragedy elevated Batman’s costume theatrics into deeper, more mature realms of drama and action. It was probably mainstream superhero fandom’s first glimpse of the ghost. During this period, Adams was writing and illustrating Brand’s solo stories in Strange Adventures and although his consultation of the World’s Greatest Detective bore little useful progress, it had provided the lonely ghost with a first genuine point of human contact…

Back in Strange Adventures # 214 (cover-dated September/October 1968), Robert Kanigher scripted To Haunt a Killer’ as Brand is seduced by loneliness into sharing the romantic experiences of Phil and his girlfriend Ruth. That salacious intrusion sours once Brand discovers his new meat suit is a hitman and his overreaction almost costs innocent Ruth everything…

When Adams returns to full control in #215, the narrative arc takes a huge leap forward as ‘A New Lease on Death’ accidentally drops his killer right in his lap. Witnessing a murder, Deadman trails the shooter all the way to Hong Kong where he finds an ancient, super-advanced League of Assassins and discovers the truly trivial reason for his own extinction…

Furiously questioning ‘Can Vengeance Be So Hollow?’, Brand meets for the first time killer mystic The Sensei – a master murderer who has dealt with ghosts before – and helplessly, frustratingly, experiences the end of the Hook. When the sinister sage executes Boston’s death-long quarry, Rama Kushna asks if a balance has been struck and capitalises on Brand’s furious negative response. Brand demands true justice for everyone and inadvertently elects himself the agent of its enactment in ‘But I Still Exist’…

The drama abruptly concluded in Strange Adventures #216 (January/February 1969), as the grim ghost seeks to disrupt the Sensei’s next scheme: the violent erasure of a Tibetan spiritual paradise. Nanda Parbat is a sanctuary for the wicked where the ancient villain’s murderous recruits and other fallen folk live in inexplicable peace, harmony and safety. Such a benevolent Shangri La is bad for the business of murder, but Deadman’s efforts to save the city from invasion initially falter when he flies in and suddenly becomes a living, breathing person again.

… And that’s where the story ended as his Strange Adventures run ended without warning. The next issue began reprints of Adam Strange and The Atomic Knights as the title reverted to its space opera roots. Although his own series had stalled, Deadman stuck around as a perennial walk-on (float-on?) star in many titles, beginning with a return engagement with Batman as the year ended. The Brave & the Bold #86 (October/November 1969) found Brand back in Gotham City, where a string of civilian strangers inexplicably targeted the Caped Crimebuster. The “World’s Greatest Detective” deduced that they were possessed by his former ally and that ‘You Can’t Hide from a Deadman!’

Scripted by Haney, the captivating epic of death, redemption and resurrection pulled together all the floating strands from Deadman’s anticlimactic last issue in a classic clash that became a cornerstone of Bat-mythology forever after. Here, Adams’ concepts and art revealed how Nanda Parbat was under attack by the Sensei’s forces, and how Brand had been briefly brainwashed to attack the Gotham Guardian, in advance of a last-ditch defence of the holy city by the Dark Knight and Deadman’s possessed twin brother Cleveland.

Deadman rematerialised mere months later in a triptych of back-up tales interwoven into a larger but no-less-revolutionary Aquaman storyline (for the full story see Aquaman: Deadly Waters Deluxe edition wherein the Sea King is despatched to a Microverse by aliens working with super villain Ocean Master: a plot accidentally uncovered by Brand, when guilt drags him from a life of solid recuperation back to the intangible quest for cosmic justice…

Here, from Aquaman #50-52 (March/April to July/August 1970), ‘Deadman Rides Again!’ in supplemental tales written and illustrated by Adams: a complex braided crossover as the Sea King endures bizarre threats and incomprehensible rituals in a subatomic realm, whilst Brand acts invisibly and intangibly to save the hero and prevent an alien invasion.

‘The World Cannot Wait for a Deadman’ sees the spirit flitting between dimensions with shapeshifting enigma Tatsinda, before parallel plots converge and complete when ‘Never Underestimate a Deadman’ exhibits the extraterrestrials beaten by the ghost and his pal…

Deadman’s haunting wandering dramas lead to another non-team-up in Challengers of the Unknown #74 (June/July 1970): a far eerier affair tailored to the rise in supernatural terror tales. ‘To Call a Deadman’ is written by Dennis O’Neil, with George Tuska limning scenes featuring the still-breathing “Death-Cheaters”, whilst Adams illustrated those portions focussed on Brand as he imperceptibly aids them in thwarting an ethereal psychic kidnapper seeking to steal a little girl’s soul. The chilling thriller also guest-stars hardboiled private eye Jonny Double and every one of them is needed to defeat the ghastly menace behind the astral abduction.

The same separate artist trick worked supremely well in his next manifestation as Justice League of America #94’s ‘Where Strikes Demonfang?’ by Mike Friedrich, Dick Dillin, Adams & Joe Giella, as the ghostly guardian helps Batman, Aquaman & Green Arrow foil a murder mission by The Sensei’s previously infallible archer Merlyn and the League of Assassins.

The period was one of constant desperate experimentation. Jack Kirby’s Fourth World was a huge risk and massive gamble for an industry and company that was a watchword for conservatism and it was probably incredibly tough for editors and publishers to stop themselves interfering… and they often didn’t.

With sales low, spooky stories proliferating everywhere and popular wisdom saying character crossovers boosted sales, Kirby eventually caved to pressure and agreed to guest another creator’s star in his stand-apart unfolding epic. Thus Forever People #9 hosted homeless horror hero Deadman who was made marginally manifest by a seance and a New Genesis Cosmic Cartridge. The vengeance hunter then accepted an artificial body to pursue the man who killed him (already dead remember?) in an intriguing, action-packed but ultimately ridiculous aside that began by introducing a ‘Monster in the Morgue!’ It rampaged through town before tech bandits ‘The Scavengers’ sought to steal Brand’s new “mobile home”, and drew the wrath of ghost and teen godlings. The yarn actually ended with a plug for Kirby’s forthcoming series The Demon and we don’t talk about the divergent yarn at all around here…

A far more coherent crossover came in Brave and the Bold #104 as Haney & Jim Aparo detailed a poignant story of love from beyond the grave in the enigmatically entitled ‘Second Chance for a Deadman?’ wherein the ghost helps Batman take down murderous mobster Lilly Lang, wrongly assuming he can redeem her only to learn that even a corpse can be crushed by heartbreak…

In World’s Finest Comics #223, while hunting a serial killer, Superman & Batman recruit Brand to help. Shocks abound when evidence points to the culprit being the brain-damaged, secretly institutionalised, unsuspected older brother of Bruce Wayne but when the total truth emerges in ‘Wipe the Blood off My Name’ (Haney, Dillin & Vince Colletta), the lonely, isolated ghost goes off the rails and decides to keep possession of Thomas Wayne Jr.

Batman has other ideas though…

Ignoring these events, Deadman then clashes with The Phantom Stranger (#33, November 1974 by Drake & Mike Grell) during the Man with No Name’s war against spiritual mad scientist Dr Zorn. In ‘Deadman’s Bluff!’, the ghost’s protracted, apparently obsessively pointless hunt for his own murderer is exploited by the villain and, as ever, the chase ends in frustration and fury, even though Zorn fails to spark war between the ethereal avengers, and instead causes an antagonistic partnership to be established for the future…

After months of manhunting, Batman’s search for Thomas Wayne culminates in ‘Death Flaunts its Golden Grin’ (World’s Finest Comics #227, February 1975 by Haney, Dillin & Tex Blaisdell), as the caped crusaders find the fugitives whilst tracking global smugglers. The moment of triumph is brief and ends in tragedy for all concerned, after which the guy in the hat gets reacquainted with the spectre in skin-tights for Phantom Stranger #39’s ‘Death Calls Twice for a Deadman’: a last-ditch effort to revive dwindling sales as horror stories faced their own decline. Guest-starring The Sensei, it signalled a belated return to the company’s over-arching continuity, but was too little, too late. Deadman also co-starred in PS #40’s ‘In the Kingdom of the Blind’ and #41’s concluding chapter (February-March 1976 and both by Levitz & Carillo) ‘A Time for Endings’ as modern mage Dr Nathan Seine sought to bring Elder Gods to Earth using blind psychic Cassandra Craft as a medium. With that tale’s finish the series ended and the Stranger all-but-vanished until the winter of 1978 and a giant-sized Deadman team-up tale from DC Super-Stars #18 that is regrettably omitted here…

Instead Deadman – and Haney & Aparo – remanifested in B&B #133 to deliver ‘Another Kind of Justice!’ to rum-runner Turk Bannion when his heir and murderer turn to a more modern form of smuggling and Dark Knight and Wandering Wraith object…

The uncanny explorations end on a lighter note as Cary Bates, Kurt Schaffenberger & Colletta explore uncanny excursions on ‘The Day Lois Lane Walked All Over Superman!’ (Superman Family #183, May June 1977) with Brand invisibly aiding all concerned when a deadly. monomaniacal psychic begins messing with mind-control and body-borrowing…

With stunning covers by Infantino, Sekowsky, Roussos, Adams, Nick Cardy, Aparo, Tatjana Wood, Kirby & Royer, this graphic grimoire perfectly captures the tone of an era in transition through a delirious run of comics masterpieces no ardent art lover or fanatical fear aficionado can do without.
© 1967, 1968, 1969, 1970, 1971, 1972, 1974, 1975, 1976, 1977, 2026 DC Comics. All Rights Reserved.

Born today in 1927, both Hugo (Sergeant Kirk, Ernie Pike, Corto Maltese) Pratt and Ross (Metal Men, Wonder Woman, Spider-Man, The Punisher) Andru made major contributions to comics, as did animation historian, author, critic, and founding editor of Funnyworld Michael Barrier who arrived in 1940.

Today in 1941 Neal Adams (Batman, Superman, Deadman, X-Men, Avengers, Inhumans, Ms. Mystic) was born, followed four years later by iconoclastic author Don Macgregor (Sabre, Black Panther, Killraven, Morbius, Detectives Inc., Ragamuffins, Nathaniel Dusk, James Bond, Zorro); in 1955 by artist Brent Anderson (Ka-Zar the Savage, X-Men: God Loves, Man Kills, Astro City) and in 1976 Dustin Nguyen (Ascender, Descender, The Authority, Batman: Streets of Gotham, Batman: Lil Gotham).

In 1958 today Cliff Sterrett’s Polly and her Pals appeared for the last time, and in 1999 Scottish cartoonist and playwright John Glashan (Genius, Lilliput, The Spectator, Punch, Private Eye, The New Yorker) died this day.

Jonah Hex volume 7: Lead Poisoning


By Justin Gray & Jimmy Palmiotti, Jordi Bernet, Rafa Garres, David Michael Beck, Rob Schwager, Rob Leigh & various (DC Comics)
ISBN: 978-1-4012-2485-1(TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times. This book also contains Discriminatory Content produced with dramatic intent.

When Justin Grey & Jimmy Palmiotti reinvigorated comic book Western legend Jonah Hex they deftly blended a blackly ironic streak of wit with a sanguine view of morality and justice to produce some of the most accessible and enjoyable comics fiction of the period. They also had the services of extremely talented people such as colourist Rob Schwager and letterer Rob Leigh, and the pick of top artists like European maestro Jordi Bernet who illustrates fully half the gritty tales in this compilation from 2009. The contents comprise issues #37-42 of the superb and much-missed iteration.

I first recognised Jordi Bernet’s work on UK weekly strip The Legend Testers. By “recognised” I mean that very moment when I actually understood that somebody somewhere drew the stuff I was adoring, and that it was better than the stuff either side of it. This was 1966, when British comics were mostly black & white and never had signatures or credits, so it was years before I knew who had sparked my interest.

Jordi Bernet Cussó was born in Barcelona on June 14th 1944, son of a prominent and successful humour cartoonist. When his father died suddenly Jordi, aged 15, took over his father’s strip es Doña Urraca (Mrs. Magpie). A huge fan of Alex Raymond, Hal Foster and particularly expressionist genius Milton Caniff, Bernet yearned for less restrictive horizons and left Spain in the early 1960s to chance his hand at dramatic storytelling.

He worked for Belgium’s Le Journal de Spirou, and Germany’s Pip and Primo, before finding work on English weeklies. Bernet toiled for British publishers between 1964 and 1967, and as well as the Odhams/Fleetway/IPC anthologies Smash!, Tiger and War Picture Library, also produced superlative material for DC Thomson’s Victor and Hornet. He even illustrated a Gardner Fox short for Marvel’s Vampire Tales #1 in 1973, but mainstream America was generally denied his mastery (other than some translated Torpedo tomes and a Batman short story) until Jonah Hex’s 21st century reincarnation.

Bernet’s most famous strips include thrillers Dan Lacombe (written by his uncle Miguel Cussó), Paul Foran (scripted by José Larraz) the saucy Wat 69 and spectacular post-apocalyptic barbarian epic Andrax (both with Cussó again). When General Franco died Bernet returned to Spain and began working for Cimoc, Creepy and Metropol, collaborating with Antonio Segura on the sexy fantasy Sarvan and dystopian SF black comedy Kraken. His other job was collaborating with Enrique Sánchez Abulí on gangster and adult themed tales that made him one of the world’s most honoured artists, and which culminated in the incredibly successful crime saga Torpedo 1936…

Here, however, the rawhide dramas commence with Bernet in top form as Hex tangles and torridly tussles with a trio of female former circus performers who take up bounty hunting and prove that ‘Trouble Comes in Threes’, after which ‘Hell or High Water’ finds the gritty gunslinger enduring horrific tortures at the hands of a sheriff he once shamed. The brutal psychopath has no idea what real vengeance feels like until Jonah gives him a fast and final lesson…

Baroque stylist Rafa Garres supplies art and colours for a grim parable examining ‘Cowardice’ wherein a rookie sheriff gets life lessons in doing his job after Hex tracks murderous escaped convicts to a quiet country backwater. Then David Michael Beck depicts a gruesome two-part tale of savage madness.

When Hex and sometime ally/constant foil Tallulah Black track a serial-killing civil war surgeon teaching other perverts and deviants his bloody discoveries, the red-handed butcher displays enough body-shredding acumen to almost end them both. However, even his gory assaults and inclinations to devil-worship of the ‘Sawbones’ are no match for Jonah Hex in a mood to display his all-consuming displeasure and irritation…

Bernet wraps things up in inimitable blackly comedic style as ‘Shooting the Sun’ offers a shocking glimpse at the bounty hunter’s formative years with parental sadist Woodson Hex. Apparently, the abusive behaviour made Jonah the man he is: someone able to turn an inescapable death-trap into a private shooting gallery offering the added attraction of long-deferred vengeance on the bullies who garnished little Jonah’s hellish childhood with extra misery…

With captivating covers from Bernet, Garres and Beck, Lead Poisoning is an explosively grim, darkly hilarious outing for the very best Western antihero ever created: an intoxicating blend of action and social commentary no fan of the genre or cream-of-the-crop comics magic can afford to miss.
© 2009 DC Comics. All Rights Reserved.

This day in 1917 was when Canadian editorial cartoonist Sid Barron joined the world, followed in 1929 by Archie artist Jon D’Agostino; premier Welsh cartoonist Grenfell “Gren” Jones, MBE in 1934 and Spanish story wizard Antonio Segura (Hombre, Bogey, Sarvan, Kraken, Jack el Destripador, Eva Medusa) in 1947. In 1956 multi-talented Frank Cirocco (Alien Legion) arrived, with inker Brett Breeding born in 1961 and Brazilian artist Marcelo “Marc” Campos (Green Lantern, Iron Man) stopping by in 1965.

The day also saw the departures of UK cartoonist Reg Smythe (Andy Capp) in 1998 and animator, cartoonist (Peter Rabbit, Krazy Krow, Ziggy Pig and Silly Seal) & Marvel/ Timely Comics editor in chief Vince Fago in 2002.

Black Widow Epic Collection volume 1: Beware the Black Widow (1964-1971)


By Stan Lee, Don Rico & Don Heck, Roy Thomas, Gary Friedrich, Mimi Gold, Gerry Conway, Jack Kirby, John Buscema, John Romita, Gene Colan, Bill Everett, Chic Stone, Dick Ayers, George Roussos, Vince Colletta, Jim Mooney, John Verpoorten, Sal Buscema, Jack Abel & various (MARVEL)
ISBN: 978-1-3029-2126-2 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Natasha Romanoff (sometimes Natalia Romanova) is a Soviet Russian spy who came in from the cold and stuck around to become one of Marvel’s earliest female stars. The Black Widow started life as a svelte, sultry honeytrap during Marvel’s early “Commie-busting” days, targeting Tony Stark and battling Iron Man in her debut (Tales of Suspense #52, cover-dated April, 1964 and on sale from January 10th). She was subsequently redesigned as a torrid, tights-&-tech supervillain before defecting to the USA, and romantically entwining with an assortment of Yankee superheroes – including Hawkeye and Daredevil – before finally enlisting as an agent of S.H.I.E.L.D., setting up as a freelance do-gooder and joining and ultimately leading The Avengers.

Throughout her career she has always been considered ultra-efficient, coldly competent, deadly dangerous and somehow cursed to bring doom and disaster to her paramours. As her backstory evolved, it was revealed that Natasha had undergone experimental processes which enhanced her physical capabilities and lengthened her lifespan, as well as enduring assorted psychological procedures which had messed up her mind and memories.

Traditionally a minor fan favourite, the Widow only really hit the big time after Marvel’s Movie franchise was established, but for us unregenerate comics-addicts her print escapades have always offered a cool, sinister frisson of delight. This expansive l compilation gathers the contents of Tales of Suspense #52-53, 57, 60, 64; Avengers #29-30, 36-37, 43-44; Amazing Spider-Man #86; Amazing Adventures 1-8 and Daredevil #81, plus pertinent excerpts from Avengers #16, 32-33, 38-39, 41-42, 45-47, 57, 63-63 & 76, cumulatively spanning April 1964 through November 1971.

The action opens as a sexy Soviet operative Natasha and her hulking sidekick Boris (yes, I know: simpler times) are despatched to destroy recent defector and top-ranking electronics boffin Anton Vanko and his new Yankee protectors Tony Stark and Iron Man. ‘The Crimson Dynamo Strikes Again!’ (drawn by Don Heck and scripted, like the next issue, by “N. Kurok” – actually veteran creator Don Rico) sees the hero quickly dispose of the armoured Russian heavy while underestimating the far greater threat of the insidious Femme Fatale.

With Tales of Suspense #53, she became a headliner. In ‘The Black Widow Strikes Again!’ Natasha steals Stark’s anti-gravity ray yet ultimately fails in her sabotage mission, fleeing Russian retribution until resurfacing in ToS #57.

Black Widow returned to beguile disgruntled budding superhero ‘Hawkeye, The Marksman!’ (Stan Lee & Heck) into attacking the Golden Avenger in #57, with no appreciable effect. Tales of Suspense #60 featured an extended plotline with Stark’s “disappearance” leading to Iron Man being ‘Suspected of Murder!’. Capitalizing on the chaos, lovestruck Hawkeye and the Widow strike again, but another failure leads to her being recaptured by Russian agents and sentenced to re-education…

Abruptly transformed from fur-draped seductress into a gadget-laden costumed villain, she returned in #64’s ‘Hawkeye and the New Black Widow Strike Again!’ (Lee, Heck & Chic Stone). Her failure led to big changes, as pages from Avengers #16 here depict her punishment and Hawkeye’s reformation and induction into the superteam. Jump forward more than a year and Avengers #29 as Quicksilver and The Scarlet Witch prepare to retire: returning to Europe to reinvigorate their fading powers even as ‘This Power Unleashed!’ brings back Hawkeye’s lost love as a brainwashed nemesis resolved to destroy the team.

Recruiting old foes Power Man and The Swordsman as cannon-fodder, The Widow is foiled by her own incompletely-submerged feelings for Hawkeye, after which ‘Frenzy in a Far-Off Land!’ observes dispirited colossus Henry Pym embroiled in a futuristic civil war amongst a lost South American civilisation while a temporary détente between archer and inamorata seems set to fail…

Extracts from Avengers #32-33 (with Heck providing raw, gritty inks over his own pencils in ‘The Sign of the Serpent!’ and concluding chapter ‘To Smash a Serpent!’) sees her own recovery begin as Natasha independently infiltrates a racist secret society before joining the Avengers to destroy the hatemongering snakes.

Her international credentials are exploited when long-missing Scarlet Witch and Quicksilver return, heralding an alien invasion of the Balkans in (Avengers #36-37’s) ‘The Ultroids Attack!’ and ‘To Conquer a Colossus!’. Newly cured, programming-free and reformed, Natasha is the crucial factor in repelling an extraterrestrial invasion: a sinister, merciless Black Widow whose willingness to apply lethal force ultimately saves the day and the Earth…

Extracts from Avengers #38, 39, 41 & 42 detail how she then forsakes her newfound heroic reputation to go undercover for S.H.I.E.L.D.: infiltrating a Communist Chinese super-weapon facility as a supposed Soviet agent. In #43’s complete tale ‘Color him…the Red Guardian!’ (Roy Thomas, John Buscema & George Roussos) her origins and reason for the title “widow” are exposed before – reacting to a world-threatening superweapon – the Avengers storm in for the fight of their lives as the saga climaxes in ‘The Valiant Also Die!’ (Vince Colletta inks): a blistering all-out clash to save humanity from mental conquest…

The fracturing relationship between Hawkeye and the Widow plays out in snippets from Avengers #45-47, #63 and 64 as her growing ties to Nick Fury lead to an heartbreaking split with the Amazing Archer in #76 and the prospect of a new beginning for the Russian renegade. It comes in Amazing Spider-Man #86 as ‘Beware… the Black Widow!’ affords John Romita & Jim Mooney a chance to redesign, redefine and relaunch the super-spy in an enjoyable if formulaic Lee-scripted misunderstanding/clash-of-heroes yarn with an ailing webspinner never really endangered. The entire episode was actually a promotion for the Widow’s own soon-to-debut solo series.

Black Widow’s first solo series appeared in “split-book” Amazing Adventures #1-8: mini-epics paying dues the superspy’s contemporary influences: Modesty Blaise and Emma Peel (that lass from the other Avengers). It all begins with ‘Then Came… The Black Widow’ (AA #1, August 1970, by Gary Friedrich, John Buscema & John Verpoorten) as Natasha emerges from self-imposed retirement to be a socially-aware crusader defending low-income citizens from thugs and loan sharks. One charitable act leads her to help activists ‘The Young Warriors!’ as their attempts to build a centre for underprivileged kids in Spanish Harlem are countered by crooked, drug-dealing property speculators…

Gene Colan & Bill Everett assume art duties from #3’s ‘The Widow and the Militants!’ with her actions and communist past drawing hostile media attention, more criminal attacks and ultimately precipitate an inner-city siege, before the ‘Deadlock’ (scripted by Mimi Gold) comes to a shocking end…

Roy Thomas steps in for a bleakly potent Christmas yarn as ‘…And to All a Good Night’ sees Natasha and faithful retainer/father figure Ivan meet and fail a desperate young man, only to be dragged into a horrific scheme by deranged cult leader The Astrologer who plans to hold the city’s hospitals to ransom in ‘Blood Will Tell!’ (art by Heck & Sal Buscema). Convinced she is cursed to do more harm than good, the tragic adventurer nevertheless inflicts ‘The Sting of the Widow!’ (Gerry Conway, Heck & Everett) on her ruthless prey and his child soldiers, after which the series wraps up in rushed manner with a haphazard duel against Russian-hating super-patriot Watchlord in the Thomas-scripted ‘How Shall I Kill Thee? Let Me Count the Ways!’

The formative tales conclude here with ‘And Death is a Woman Called Widow’ (Daredevil #81, by Conway, Colan & Jack Abel), which sees infamous defector Natasha Romanoff burst onto the scene to save the Man Without Fear from ubiquitous manipulator Mr. Kline and deadly predator The Owl, consequently exposing the manipulative mastermind behind most of DD and the Widow’s recent woes and tribulations…

Rounding out the comics experience here are bonus pages including a stunning Black Widow pinup by Bill Everett; house ads and a huge gallery of original art pages by John Buscema, Verpoorten, Heck, Colan & Everett – including restored artworks edited for overly-salacious content that apparently revealed a little too much of the sexy spy, before being toned down for eventual publication.

These beautifully limned yarns might still occasionally jar with their earnest stridency and dated attitudes, but the narrative energy and sheer exuberant excitement of the adventures are compelling delights no action fan will care to miss…
© 2020 MARVEL.

Today in 1928 Archie and Little Archie writer/artist Bob Bolling was born. Others birthday boys include French auteur André Juillard (Les Sept Vies de l’Épervier, Arno, Chasseurs d’or, Blake and Mortimer) in 1948 and Puerto Rican American George Pérez (everything, but especially Crisis on Infinite Earths, Wonder Woman, New Teen Titans, Avengers, Justice League of America, Fantastic Four, Superman, Black Widow and more) came along in 1954.

The Shazam! Archives volume 1


By Bill Parker, C. C. Beck & Pete Costanza with various (DC Comics)
ISBN: 978-1-56389-053-6 (HB)

This book includes Discriminatory Content produced in less enlightened times.

At their most impressive, superhero comics combine the gravitas of mythology with all the sheer fun and exuberance of a child’s first rollercoaster ride. The perfect example of this is the original happy-go-lucky hero we can’t call Captain Marvel anymore.

First seen in late December 1939, Whiz Comics (#2 – there was no #1) cashed in on the comic book sales phenomenon of Superman; the big red riot eventually won his name after narrowly missing being Captain Flash or Captain Thunder. He was the brainchild of Bill Parker & Charles Clarence Beck, initially dispensing the same kind of summary rough justice as his contemporaries. However, the character soon distanced himself from the pack – Man of Steel included – by employing and enjoying an increasingly light, surreal and comedic touch, which made him the bestselling comics character in America. Ultimately, he proved that he could beat everybody but copyright lawyers; during his years of enforced inactivity the trademarked name passed to a number of other publishers before settling at Marvel Comics and they are never, never, never letting go. You can check out and compare their cinematic blockbuster version with the DC Extended Universe’s Shazam! flick too…

Publishing house Fawcett had first gained prominence through an immensely well-received magazine for WWI veterans entitled Captain Billy’s Whiz-Bang, before branching out into books and general interest magazines. Their most successful publication – at least until the Good Captain hit his stride – was the ubiquitous boy’s building bible Mechanix Illustrated and, as the comic book decade unfolded, the scientific and engineering discipline and “can-do” demeanour underpinning MI suffused and informed both art and plots of the Marvel Family titles.

As previously stated, the big guy was created by writer/editor Bill Parker and brilliant young artist Charles Clarence Beck who, with his assistant Pete Costanza, handled most of the art on the series throughout its stellar run. Other writers included William Woolfolk, Rod Reed, Ed “France” Herron, Joe Simon, Jack Kirby, Joe Millard, Manley Wade Wellman and fabulously prolific Otto Binder.

Before eventually evolving his own amiable personality, the Captain was a serious, bluff and rather characterless powerhouse, whilst his juvenile alter ego was the true star: a Horatio Alger archetype of impoverished, boldly self-reliant, resourceful youth overcoming impossible odds through gumption, grit and sheer determination…

Homeless orphan and good kid Billy Batson is selected by an ancient wizard to be given the powers of six gods and heroes to battle injustice. He transforms from scrawny precocious kid to brawny (adult) hero Captain Marvel by speaking aloud the wizard’s name – an acronym for six legendary divine patrons: Solomon, Hercules, Atlas, Zeus, Achilles and Mercury.

This magnificent full-colour, deluxe hardback compendium re-presents Captain Marvel’s first 15 exploits from Whiz Comics #2 to 15 (February 1940 to March 1941). There was no #1, two issue #5’s and two editions in March (but I’ll try to explain all that as we go along), with joy, verve and invention paramount in this particular knock-off crusader; one of a countless number imitators and descendants to cash in on the sales phenomenon of Superman…

Author, journalist and fan Richard A. Lupoff covers in great detail the torturous beginnings of the feature in his Foreword before the magic proper starts with a priceless glimpse at the hero’s seemingly-accursed design stage. To establish copyright, publishers used to legally register truncated black-&-white facsimile editions – dubbed “Ash-can Editions” – in advance of their launch issues. For magazine publisher Fawcett, production of their first comic book proved an aggravating process as this registration twice uncovered costly snags which forced the editors to redesign both character and publication.

Contained herein are cover reproductions of Flash Comics #1 starring Captain Thunder (obliviously scheduled for release mere days after DC’s own Flash Comics title hit the stands), and Thrill Comics #1 which repeated the accident just as Standard’s Thrilling Comics launched. Also on view is monochrome art for the first half of the story of “Captain Thunder” which would eventually be re-lettered and released as the lead in anthology title Whiz Comics #2, finally safely released cover-dated February 1940. Like many Golden Age series, the stories collected here never had individual titles, and DC’s compilers have cleverly elected to use the original comics’ strap-lines or cover blurbs to differentiate the tales…

‘Gangway for Captain Marvel!’ – drawn in a style reminiscent of early Hergé – finds homeless orphan newsboy Billy Batson lured into an abandoned subway tunnel to a meeting with infinitely ancient wizard Shazam. At the end of a long life confronting evil, the white-bearded figure grants the lad the powers and signature gifts of six gods and heroes; bidding him to continue the good fight.

In 13 delightfully clean and simple pages Billy gets his powers, has his secret origin revealed (he’s actually heir to a fortune embezzled by his crooked uncle Ebenezer Batson), wins a job as a roaming radio reporter for Amalgamated Broadcasting and defeats the demonic schemes of criminal science maniac Doctor Thaddeus Bodog Sivana, who is holding the airwaves of America hostage. The mighty, taciturn and not yet invulnerable Marvel is only sparingly used to do the heavy lifting. It is sheer comic book poetry…

The March issue had no cover number but was listed as #3 in the indicia and featured ‘The Return of Sivana’ as the insane inventor unleashes a mercenary army equipped with his super-weapons upon the nation, attempting to become Emperor of America. His plan is duly thwarted by Billy acting as a war correspondent, and the mighty muscles of Marvel…

The third (April-dated) Whiz Comics had “Number 3” on the cover but was designated #4 inside and proudly proclaimed ‘Make Way for Captain Marvel!’ before boldly leaping into full science fiction mode as Billy is shanghaied to Venus in Sivana’s mighty rocketship. The boy is forced to reveal his amazing secret to the demented inventor whilst battling incredible monsters and giant frog-men dubbed “Glompers”, with the magnificently guileless and gallant Marvel seemingly helpless against the savant’s seductive new ally – Queen Beautia – as that deadly duo prepare to invade Earth.

Only seemingly though…

‘Captain Marvel Crashes Through’ (#4 on the cover, but #5 inside) details how bewitching Beautia, aided by Sivana’s technology, runs for President. However, the sinister siren has a soft heart, and when Billy is captured (and encounters the first of a multitude of diabolically clever gadgets designed to stop him saying his magic word), she frees him, thus falling foul of the gangsters who were backing her. Happily, Captain Marvel is there to save the day…

An inexplicable crime-wave shakes the country in ‘Captain Marvel Scores Again!’ (the wild numbers game finally ends here as there’s a #5 on the cover and the same inside) as a different sinister scientist uses a ray to turn children into thieves. Even Billy is not immune…

‘Captain Marvel and the Circus of Death’ (July 1940) sees Sivana return with fantastic Venusian dino-monsters which our Good Captain is hard-pressed to handle. Incidentally, this was the first issue where the Big Red Cheese is seen definitely flying as opposed to leaping – something Superman is not acknowledged as doing until late 1941. It means nothing, I’m just saying emulation goes both ways…

For ‘Captain Marvel and the Squadron of Doom’, young Billy travels to the North Pole for a radio story and discovers a secret organisation thawing out frozen cavemen to act as their army of conquest, after which he and his mature magical avatar foil a murderous spiritualist causing mass-drownings to bolster his reputation and fortune in ‘Saved by Captain Marvel!’

Whiz #9’s ‘Captain Marvel on the Job!’ finds man & boy foiling a revolution, recovering foreign crown jewels and flummoxing a madman with a shrinking ray, after which Sivana and Beautia return in ‘Captain Marvel Battles the Winged Death’: a blistering yarn involving espionage and America’s latest secret weapon. In this tale, the Empress of Venus finally reforms, becoming a solid American citizen…

‘Hurrah for Captain Marvel!’ finds Batson investigating college hazing and corrupt sporting events whilst in #12 (January 1941), the World War looms large as “Gnatzi” maritime outrages bring Billy to London where he uncovers the spy responsible for sinking refugee ships in ‘Captain Marvel Rides the Engine of Doom!’

‘Captain Marvel – World’s Most Powerful Man!’ then features Sivana’s latest atrocity as the madman disrupts hockey matches, blitzes banks and incapacitates the US army with a formula that turns men into babies. Even Billy isn’t immune, but at least Beautia is there to help him…

War was looking increasingly unavoidable and many superheroes jumped the gun to start fighting before the US officially entered the fray. ‘Captain Marvel Boomerangs the Torpedo!’ is a superb patriotic cover for Whiz #14 (March 1941) even though the actual story involves Sivana’s capture and subsequent discovery of a thought process which allows him to walk through walls – and cell bars. Luckily, the World’s Mightiest Mortal also possesses the Wisdom of Solomon and deduces a solution to the unstoppable menace…

This superb collection concludes after another stirring cover ‘With the British Plane Streaking to a Fiery Doom, Captain Marvel Dives to the Rescue!’ (#15 and also cover-dated March), fronting an unrelated adventure which reveals the astounding and tragic origin of Dr. Sivana, his unbelievable connection to Beautia, and also introduces her brother Magnificus – almost as mighty a fighter as Marvel – after Billy is kidnapped and trapped once more on Venus…

DC/National Periodical Publications had filed suit against Fawcett for copyright infringement as soon as Whiz Comics #2 was released. The companies slugged it out in court until 1953, when, with the sales of superhero comics decimated by changing tastes, Captain Marvel’s publishers decided to capitulate. The name lay unclaimed until 1967 when M.F. Enterprises released six issues of an unrelated android hero before folding. Marvel Comics finally secured rights to the name in 1968.

DC eventually acquired Fawcett’s comic book properties and characters and in 1973 revived the Good Captain for a new generation, gambling that his unique charm would work another sales miracle during one of comics’ periodic downturns. Retitled Shazam! due to the incontestable power of lawyers and copyright legislation, the revived heroic ideal enjoyed mixed success before being subsumed into the company’s vast stable of characters…

Nevertheless, the first Captain Marvel is a true icon of American comic history and a brilliantly conceived superhero for all ages. This titanic tome only scratches the surface of the canon of delights produced over the near 90 years of his tumultuous existence, and is an ideal exemplar introduction to the world of adventure comics: one that will appeal to readers of any age and temperament.
© 1940, 1941, 1992 DC Comics. All Rights Reserved.

Today in 1867, French artist, cartoonist, creator and designer of Bibendum (the Michelin man) O’Galop AKA Marius Rossillon was born. He shares birthday with Charles Clarence “C.C.” Beck (Captain Marvel/Billy Batson, Spy Smasher, Fatman, the Human Flying Saucer) in 1910; mega-letterer Ray Holloway in 1920; strip cartoonist/animator Paul Gringle (Rural Delivery, Out Our Way) in 1922, Charlton comics art mainstay Rocke Mastroserio in 1927 and Dutch creator Jan Kruis (Jan, Jans en de Kinderen) in 1933.

Events include Ken Reid’s final Jonah strip in The Beano this day in 1963 – although the strip was revived in The Dandy 30 years later – and last of Gus Edson & Irwin Hasen’s newspaper feature Dondi in 1986, with Tom Batiuk/Chuck Ayers’ strip Crankshaft debuting one year later.

Today in 1846 Swiss satirist and the world’s first true comics creator – Rodolphe Töpffer (Histoire de Mr. Vieux Bois/The Adventures of Obadiah Oldbuck) – died, as did Shoe and Pluggers cartoonist Jeff MacNelly in 2000, and the mighty, massively influential cartoonist, historian and publisher Jack Edward Jackson AKA Jaxon (Rip Off Press co-founder; crafter of God Nose, Los Tejanos, Comanche Moon, The Secret of San Saba, The Alamo: An Epic Told from Both Sides and dozens more) in 2006.

Sorry, no posting today. Instead why not read or re-read our coverage of Persepolis – The Story of a Childhood & Persepolis 2 – The Story of a Return and ponder what a huge loss the death of Marjane Satrapi (announced yesterday) is to us all.

Born today in 1905, Wayne Boring was inescapably typecast as the 1940s-1950s Superman artist, and shared his birthday with Vin Sullivan who limned and edited Action Comics #1. He arrived on his planet in 1911 whilst occasional Superman inker Frank Chiaremonte was born today in 1942. Today in 1970 artist Matthew Clark (Amazing Spider-Man, Wonder Woman, Doom Patrol) was born. He also has illustrated the Man of Tomorrow…

Pottsy, Bozo Blimp and Willie Doodle  cartoonist Jay Irving died on this date in 1970 and the date is remarkable for events such as the first episode of Warren Tufts’ magnificent Lance in 1955; the publication of Amazing Fantasy #15 in 1962; the last episode of Stan Lynde’s glorious strip Latigo in 1983 and, in 1987, the live performance/re-enactment of Peter Parker’s wedding to Mary Jane Watson at Shea Stadium, Queens.