Fantastic Four Epic Collection volume 9: The Crusader Syndrome – 1974-1976


By Gerry Conway, Roy Thomas, Len Wein, Tony Isabella, Steve Englehart, Marv Wolfman, Chris Claremont, Rich Buckler, John Buscema, George Pérez, Sal Buscema, Bob Brown, Joe Sinnott, Jim Mooney, Joe Staton, Frank Giacoia, Mike Esposito, Chic Stone, Vince Colletta with Stan Lee, Dick Ayers, Paul Reinman & various (MARVEL)
ISBN 978-1-3029-4875-7 (TPB/Digital edition)

Monolithic modern Marvel truly began with the adventures of a small super-team who were as much squabbling family as coolly capable costumed champions. Everything the company is now stems from the quirky quartet and the groundbreaking, inspired efforts of Stan Lee & Jack Kirby…

Cautiously bi-monthly and cover-dated November 1961, Fantastic Four #1 – by Stan, Jack, George Klein & Christopher Rule – was raw and crude even by the ailing company’s standards: but it seethed with rough, passionate and uncontrolled excitement. Thrill-hungry kids pounced on its dynamic storytelling and caught a wave of change starting to build in America. It and succeeding issues changed comics forever. As seen in the premier issue, maverick scientist Reed Richards, his fiancée Sue Storm, their close friend Ben Grimm and Sue’s bratty teenaged brother Johnny survived an ill-starred private space-shot after Cosmic Rays penetrated their ship’s inadequate shielding.

All four permanently mutated: Richards’ body became elastic, Sue became (even more) invisible, Johnny Storm burst into living flame and tragic Ben shockingly devolved into a shambling, rocky freak. After the initial revulsion and trauma passed, they solemnly agreed to use their abilities to benefit mankind. Thus was born The Fantastic Four.

Throughout the 1960s it was indisputably the key title and most consistently groundbreaking series of Marvel’s ever-unfolding web of cosmic creation: a forge for new concepts and characters. Kirby was approaching his creative peak: continually unleashing his vast imagination on plot after spectacular plot, whilst Lee scripted some of the most passionate superhero sagas ever seen. Both were on an unstoppable roll, at the height of their powers and full of the confidence only success brings, with The King particularly eager to see how far the genre and the medium could be pushed… which is rather ironic since it was the company’s reticence to give the artist creative freedom which led to Kirby’s moving to National/DC in the 1970s.

Without Kirby’s soaring imagination the rollercoaster of mind-bending High Concepts gave way to more traditional tales of characters in conflict, with soap-opera leanings and super-villain-dominated Fights ‘n’ Tights dramas. This stripped-down, compelling compilation gathers Fantastic Four #147-167, Giant-Size Fantastic Four #2-4 and Avengers #127: collectively covering June 1974 to February 1976 and heralding a change of pace and partial return of The King – even if only on covers…

Fantastic Four #147 offers action-tinged melodrama with Gerry Conway, Rich Buckler & Joe Sinnott in how ‘The Sub-Mariner Strikes!’ as long-sidelined and neglected Susan Richards starts divorce proceedings against Reed whilst seemingly taking comfort in the arms of long-time admirer/stalker Prince Namor of Atlantis. When Reed, Johnny, Ben and Inhuman substitute teammate Medusa try to “rescue” her, the Atlantean ruler thrashes them before Sue sends them packing…

To add insult to injury, the dejected men return home to find the Baxter Building once more invaded by the Frightful Four and are forced to fight a ‘War on the Thirty-Sixth Floor!’ Sadly The Sandman, Wizard and Trapster have no idea their newest ally Thundra is secretly smitten with the Thing. FF #149 resolves the scandalous Sub-Mariner storyline as the undersea emperor invades New York in ‘To Love, Honour, and Destroy!’ Happily, his awesome attack is merely a cunning plan to trick Sue into reconciling with her husband. It almost works…

Courtesy of Conway, John Buscema & Chic Stone, Giant-Size Fantastic Four #2 reveals a time-twisting ‘Cataclysm!’, wherein cosmic voyeur The Watcher warns of a hapless innocent who has inadvertently altered history, thanks to Dr. Doom’s confiscated time platform. Once again the supposedly non-interventionist extraterrestrial expects the FF to fix a universal dilemma…

With more than one temporal hot-spot, Reed and Johnny head for Colonial America to rescue the Father of the Nation in ‘George Washington Almost Slept Here!’, whilst Ben and Medusa crash into the “Roaring Twenties” and save the time-lost wanderer from being rubbed out by racketeers in ‘The Great Grimmsby’. Thinking their mission accomplished, the heroes are astounded to then find themselves trapped in timeless Limbo, battling monstrous giant Tempus before escaping to their restored origin point in ‘Time Enough for Death!’

For months lovelorn Johnny had fretted and fumed that his first true love Crystal was to marry super-swift mutant Quicksilver. That plot-thread finally closed in a 2-part crossover tale opening in Avengers #127 (September 1974). Crafted by Steve Englehart, Sal Buscema & Joe Staton, ‘Bride and Doom!’ sees the Assemblers travel to Attilan (hidden homeland of the Inhumans) for the wedding of aforementioned speedster Pietro to elemental enchantress/Royal Princess, only to meet an uprising of the genetic slave-race designated Alpha Primitives. Once again, sinister robotic colossus Omega has incited revolt, but this time it isn’t insane usurper Maximus behind the seditious skulduggery but an old Avengers enemy who reveals himself in the concluding chapter from in Fantastic Four #150.

‘Ultron-7: He’ll Rule the World!’ (Conway, Buckler & Sinnott) finds both teams joining Black Bolt’s Inhumans against the malign A.I., but only saved by a veritable Deus ex Machina after which, at long last, ‘The Wedding of Crystal and Quicksilver’ finally closes events on a happy note – for everybody but the Torch, that is…

The dramatic tensions resume with Giant-Size Fantastic Four #3 as plotter Gerry Conway, scripter Marv Wolfman and illustrators Rich Buckler & Joe Sinnott deliver an epic tale of global import. The extra-special quarterly Giant-Size range was devoted to offering blockbuster thrills, and herein reveal ‘Where Lurks Death… Ride the Four Horsemen!’ as cosmic aliens arrive, intent on scourging the Earth.

Forewarned after the team stumble across the first horror in ‘…There Shall Come Pestilence’, our harried heroes split up with Inhuman stand-in Medusa and Johnny striving against international madness in ‘…And War Shall Take the Land!’ whilst Reed and Ben fight to foil the personification of Famine in ‘…And the Children Shall Hunger!’, before all reunite to wrap up the final foe in ‘…All in the Valley of Death!’

In FF #151 Conway, Buckler & Sinnott begin revealing the truth about the mysterious “Femizon” stalking the Thing. ‘Thundra and Lightning!’ introduces male-dominated alternate Future Earth Machus and its brutal despot Mahkizmo, the Nuclear Man, who explosively invades the Baxter Building in search of a mate to dominate and another world to conquer…

Inked by Jim Mooney, #152 exposes ‘A World of Madness Made!’ with the team captive in the testosterone-saturated side-dimension whilst Medusa seemingly flees, whilst actually seeking reinforcements from the diametrically-opposed Femizon future/alternity, resulting in two universes crashing together in the concluding ‘Worlds in Collision!’ by Tony Isabella, Buckler & Sinnott.

Rapidly reworked by Len Wein, Fantastic Four #154 featured ‘The Man in the Mystery Mask!’: a partial reprint from Strange Tales #127 in which Stan Lee, Dick Ayers & Paul Reinman pitted Ben and Johnny against ‘The Mystery Villain!’. Here, however, Bob Brown, Frank Giacoia & Mike Esposito’s revisions depict how Reed’s early lesson in leadership has been hijacked by another old friend with explosive and annoying results…

Meanwhile over in Giant-Size Fantastic Four #4, Wein, Chris Claremont, John Buscema, Chic Stone & Sinnott unite to introduce ‘Madrox the Multiple Man’: a young mutant who grew up on an isolated farm unaware of the incredible power he possessed. When his parents pass away, the kid is inexplicably drawn to New York City, where the hi-tech suit he wears to contain his condition malfunctions. Soon the boy devolves into a mobile fission device that can endlessly, lethally replicate himself. Thankfully the FF are aided by mutant Moses Charles Xavier who dutifully takes young Jamie under his wing…

A minor classic from Wein, Buckler & Sinnott follows s seen in Fantastic Four #155-157 when the long dormant Silver Surfer resurfaces in ‘Battle Royal!’ – apparently a murderous thrall of Doctor Doom. The Iron Dictator commands the Stellar Skyrider because he holds the alien’s lover Shalla Bal –-even cruelly threatening to take her in marriage. However, as seen in ‘Middle Game!’ (with Roy Thomas joining as co-writer and Editor) the Surfer cannot kill and merely delivers the defeated FF as prisoners to the Devil Doctor’s citadel. Naturally, there are schemes within schemes unfolding and Doom is playing a waiting game whilst covertly siphoning the Surfer’s “Power Cosmic” to fuel a deadly Doomsman mechanoid…

With Thomas in full authorial control ‘And Now… the Endgame Cometh!’ sees the heroes fight back to conquer the Lethal Latverian, blithely unaware the entire charade has been a crafty confection of malignly manipulative demon-lord Mephisto

The furore is followed by another nostalgia-tinged 2-part epic beginning with FF #158’s ‘Invasion from the 5th (Count it, 5th!) Dimension’ by Thomas, Buckler & Sinnott. When one of the Torch’s earliest solo scourges returns to occupy the homeland of the Inhumans, extra-dimensional dictator Xemu opens his campaign of vengeance by dispatching Quicksilver to lure his sister-in-law Medusa back to Attilan. The intention is to force defiant King Black Bolt to utilise his doomsday sonic power on the invaders’ behalf, for which the conqueror needs the silent king’s true love as a bargaining chip. However, when the FF accompany her into the blatant trap, they bring a hidden ally who turns the tables on Xemu, unleashing ‘Havoc in the Hidden Land!’, coincidentally and at last reuniting the First Family of comic book fiction…

More pan-dimensional panic ensues when a multiversal conflict is cunningly concocted by a hidden mastermind orchestrating Armageddon for a trio of dimensionally-adjacent planets for ‘In One World… and Out the Other!’ Devised by Thomas, John Buscema & Stone, the initial chapter sees shapeshifting Reed Richards sell his patents to a vast corporation, even as in the streets his counterpart from another universe is kidnapped by barbarian warlord Arkon the Magnificent. That abduction is investigated by a very Grimm Thing who has uncomfortable suspicions about what’s occurring…

With Buckler & Sinnott doing the depicting ‘All the World Wars at Once!’ expands the saga as Johnny Storm visits the recently liberated 5th Dimensional Earth to discover it under assault by androids from yet another slightly different one. As the Thing teams up with his other-earth counterpart to quell a dinosaur invasion, “our” world is assaulted by an army from the 5th dimension led by the Torch. With each realm believing itself provoked by trans-terrestrial aggressors, the divided team only knows one thing: each invading force is using weaponry invented by Richards…

The crises peaks in ‘The Shape of Things to Come!’ as the mastermind is exposed and the scheme to annihilate three worlds come close to fruition, necessitating a voyage to a cosmic nexus point and a devastating battle with yet another twisted alternate-reality hero to save existence in a spectacular and poignant ‘Finale  #163.

A new direction began with #164 (part 1 of a reconditioned yarn originally intended for Giant-Size Fantastic Four), courtesy of Thomas and then-neophyte illustrator George Pérez, backed up by Sinnott. ‘The Crusader Syndrome!’ sees the team battling a veteran superhero gone bad since his last outing as Atlas-Era champion Marvel Boy. Now as The Crusader he wages savage war on financial institutions whose self-serving inaction doomed his adopted Uranian race in the 1950s. However, his madness and savagery are no match for the FF and #165’s ‘The Light of Other Worlds!’ details his apparent demise. It also sparks many successful additions to Marvel Continuity, such as new hero Quasar, the 1950s Avengers and Agents of Atlas whilst introducing Galactus’ herald-in-waiting Frankie Raye as Johnny’s new girlfriend…

This formidable high-tension Fights ‘n’ Tights tome terminates in a titanic tussle as Vince Colletta inks #166 as ‘If It’s Tuesday, This Must be the Hulk!’ as the team hunts the Gamma Goliath with a potential cure for Bruce Banner. Sadly, aggressive and insulting military treatment of their target enrages fellow-monster Ben Grimm who unites with The Hulk to menace St. Louis, Missouri as ‘Titans Two!’ (with Sinnott back on inks). Following a mighty struggle with his old friends and constantly bathed in Hulk’s Gamma radiation, Ben is permanently reduced to human form and contemplates a whole new life…

To Be Continued…

With covers by Buckler, Gil Kane, John Romita, Ron Wilson, Kirby, Sinnott and more this power-packed package also includes the covers to all-reprint Giant-Sized Fantastic Four #5 & 6 and the original unused cover for GSFF #5 (which contents became FF #158-159); house ads and the new material from The Fabulous Fantastic Four Marvel Treasury Edition #2 (December 1975). This bombastic oversized tabloid edition featured a bevy of classic yarns and is represented here by front-&-back cover art from John Romita, a Marie Severin frontispiece and Stan Lee Introduction, contents page and double-page pin-up of the team and supporting cast by John Buscema & Giacoia.

Also on view are extracts from F.O.O.M. #8-10 (comedic exploits of Doctor Foom by Charley Parker), pertinent pages by Buckler & Sinnott from The Mighty Marvel Calendar 1975, cover plus splash page by Dave Cockrum & Sinnott from November 1977’s Marvel Super Action #4 which reprinted Marvel Boy stories from the early 1950s and a gallery of original art pages and a colour guide.

Although Kirby had taken the unmatched imagination and questing sense of wonder with him on his departure, the sheer range of beloved characters and concepts he had created with Lee carried the series for years afterwards. So once writers who shared their sensibilities were crafting the stories a mini-renaissance began. Although the “World’s Greatest Comics Magazine” didn’t quite return to the stratospheric heights of yore, this period offers fans a tantalising taste of the glory days. These honest and extremely capable efforts will still thrill and enthral the generous and forgiving casual browser looking for an undemanding slice of graphic narrative excitement.
© 2023 MARVEL.

Mighty Marvel Masterworks The Incredible Hulk volume 3: Less Than Monster, More Than Man


By Stan Lee, Jack Kirby, Bill Everett, Gil Kane, John Buscema, Mike Esposito, John Romita, Jerry Grandenetti, John Tartaglione, Sam Rosen, Art Simek, Ray Holloway & various (MARVEL)
ISBN: 978-1-3029-4903-7 (TPB/Digital edition)

Their stories are timeless and have been gathered many times before, but today I’m once more focusing on format before Fights ‘n’ Tights – or is that Rags ‘n’ Shatters?

The Mighty Marvel Masterworks line was designed with economy in mind: re-presenting classic tales of Marvel’s key characters by the founding creators in chronological order in cheaper, editions on lower quality paper and – crucially – are physically smaller (152 x 227mm or about the dimensions of a B-format paperback book). Your eyesight might be failing and your hands too big and shaky, but they’re perfect for kids and if you opt for the digital editions, that’s no issue at all…

Bruce Banner was a military scientist caught in the world’s first gamma bomb detonation. As a result of ongoing mutation, stress and other factors cause him to transform into a giant green monster of unstoppable strength and fury.

After an initially troubled debut run, the Gruff Green Giant finally found his size 700 feet and a format that worked, becoming one of young Marvel’s most popular features. After his first solo-title folded, The Incredible Hulk shambled around a swiftly-coalescing Marvel Universe as guest star and/or villain du jour until a new home was found for him.

This tome gathers the evergreen marvels and Hulky bits from Tales To Astonish #75-91: spanning January 1966-May 1967, and seeing the nomadic antihero established as a continuity-wide global fugitive and universal “Bête Vert” whilst his agonised human half became a man of misfortune and constant sorrow…

Way back then, the trigger for the Hulk’s second chance was a reprinting of his origin in the giant anthology comic book Marvel Tales Annual #1. It was the beginning of the company’s inspired policy of keeping early tales in circulation, which did so much to make fervent fans out of casual latecomers. Thanks to reader response, “Ol’ Greenskin” was awarded a back-up strip in a failing title. Giant-Man Hank Pym was the star turn in Tales to Astonish, but by mid-1964 his strip was visibly floundering. In issue #59 the Master of Many Sizes was used to introduce his forthcoming co-star in a colossal punch-up, setting the scene for the next issue wherein the Green Goliath’s co-feature began.

Here – scripted throughout by Stan Lee – the second chapter of the man-monster’s career truly takes off in power-packed intrigue-laded short episodes which resume with The Gamma Goliath freshly returned from space and having survived a clash with the lethal Leader.

TtA#75’s ‘Not all my Power Can Save Me!’ (Kirby layouts under Mike Esposito finishes) sees the Hulk helplessly hurled into a devastated dystopian future, before in ‘I, ‘Against a World!’ (with pencils by Gil Kane moonlighting as “Scott Edward”, but still working from Kirby roughs), the devastation is compounded by a doom-drenched duel with time-lost Asgardian immortal The Executioner.

A true milestone occurred in Tales to Astonish #77 when the tragic physicist’s dread secret is finally exposed. Magnificently illustrated by John Romita (the elder, and still over Kirby layouts), Bruce Banner is the Hulk!’ concludes the time-travel tale and reveals the tragic horror of the scientist’s condition to the military and the general public after teenager Rick Jones at last buckles under months of psychological pressure from Army Major Glenn Talbot and obsessed General Thaddeus “Thunderbolt” Ross

It didn’t make The Hulk any less hunted or haunted, but at least now the soldiery were in an emotional tizzy whilst trying to obliterate him.

With #78, Bill Everett began a brief but brilliantly evocative run as penciler (Kirby remaining on layouts throughout). To his very swift and last regrets, megalomaniacal military scientist Dr. Zaxon tries to steal the Gamma Monsters’s bio-energy in The Hulk Must Die!’ Before his body is even cold, follow-up ‘The Titan and the Torment!’ propels the fugitive gargantuan into a bombastic battle against recently Earth-exiled Olympian man-god Hercules.

Fighting a pitiless war with fellow subterranean despot Mole Man, not-so-immortal Tyrannus resurfaced in ‘They Dwell in the Depths!’ Regarding the monster as a weapon of last resort, he abducts the man-brute to Subterranea, but still loses his last battle after which The Hulk returns topside and shambles into a plot by insidious cabal The Secret Empire in #81’s ‘The Stage is Set!’ That convoluted mini-epic touched upon a crossover saga that spread into a number of other Marvel series, especially Nick Fury, Agent of S.H.I.E.L.D. and Sub-Mariner. Here, however, the monster is targeted by the Empire’s hired gun Boomerang as they strive to steal the military’s new Orion missile…

As the epic unfolded ‘The Battle Cry of The Boomerang’, ‘Less Than Monster, More Than Man!‘, and ‘Rampage in the City!’ wove strings of subplot into a gripping whole which indicated to the evolving reader just how close-knit the Marvel Universe was. Obviously such tight coordination between series caused some problems as art for the final episode is credited to “almost the whole blamed Bullpen” (which to my jaded eyes is mostly Jerry Grandenetti). During that climax the Hulk marauds through the streets of New York City in what I can’t help but feel is a padded, unplanned conclusion…

Everything’s back on track for #85, however, as John Buscema & John Tartaglione step in to illustrate ‘The Missile and the Monster!’ as yet another spy diverts the experimental Orion rocket onto the city. The obvious discomfort the realism-heavy Buscema experienced with the Hulk’s appearance has mostly faded by second chapter ‘The Birth of… the Hulk-Killer!’, although the return of veteran inker Mike Esposito to the strip also helps. As General Ross releases a weapon designed by the Leader to capture the Grim Green Giant, the old soldier has no inkling what his rash act will lead to, nor that Boomerang is lurking behind the scenes to make things even hotter for the Hulk…

Issue #87’s concluding episode ‘The Humanoid and the Hero!’ depicts Ross’ regret as the Hulk-Killer expands his remit to include everybody in his path before Gil Kane returns for #88 as ‘Boomerang and the Brute’ shows both the assassin and the Hulk’s true power.

Tales to Astonish #89 once more sees the Hulk become an unwilling weapon as a nigh-omnipotent alien subverts and sets him to purging humanity from the Earth. ‘…Then, There Shall Come a Stranger!’, ‘The Abomination!’ and ‘Whosoever Harms The Hulk…!’ comprise a taut and evocative thriller-trilogy which also includes the origin of the malevolent Hulk counterpart (Gamma-suffused spy Emil Blonsky who would play such a large part in later tales of the ill-fated Bruce Banner)…

With covers by Kirby, Gene Colan, Giacoia, Everett, Kane, & Colletta and most certainly “To Be Hulk-inued…” these titanic tales are somewhat hit-and-miss, with visceral thrillers and plain dumb nonsense running together, but the enthusiasm and sheer quality of the awesome artistic endeavours should go a long way to mitigating most of the downside. These are – even at their worst – full-on, butt-kicking, “breaking-stuff” thrillers to delight the destructive eight-year-old in everyone. Hulk Smash(ing)!
© 2023 MARVEL.

The X-Men Omnibus volume 1


By Stan Lee & Jack Kirby, Roy Thomas, Werner Roth, Alex Toth, Jack Sparling, Paul Reinman, Dick Ayers, John Tartaglione, & various (MARVEL)
ISBN: 978-1-3029-3289-3 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Incomparable Strangers Bearing Gifts … 9/10

In 1963 things really took off for the budding Marvel Comics as Stan Lee & Jack Kirby expanded their diminutive line of action titles, putting a bunch of relatively new super-heroes (including hot-off-the-presses Iron Man) together as the Avengers, launching a decidedly different war comic in Sgt. Fury and his Howling Commandos and creating a group of alienated heroic teenagers who gathered together to fight a rather specific, previously unperceived threat to humanity.

Those halcyon days are revisited in this splendid but weighty compilation: gathering from September 1963 to April 1967, the contents of X-Men #1-31, pertinent letters pages, sundry historically pertinent extras and a trio of Introductions by Lee and Roy Thomas culled from previous Marvel Masterworks collections.

Issue #1 introduced Cyclops, Iceman, Angel and the Beast: very special students of wheelchair-bound telepath Professor Charles Xavier who has dedicated his life to brokering peace and integration between the masses of humanity and the emergent off-shoot race of mutants dubbed Homo Superior. The story opens as the students welcome newest classmate Jean Grey, a young woman with the ability to move objects with her mind. No sooner has the Professor explained their mission than an actual Evil Mutant, Magneto, single-handedly takes over American missile base Cape Citadel. Seemingly unbeatable, the master of magnetism is nonetheless driven off – in under 15 minutes – by the young heroes on their first mission…

It doesn’t sound like much, but the gritty dynamic power of Kirby’s art, solidly inked by veteran Paul Reinman, imparted a raw energy to the tale which carried the bi-monthly book irresistibly forward. With issue #2, a Federal connection was established in the form of FBI Special Agent Fred Duncan, who requests the teen team’s assistance in capturing a mutant who threatens to steal US military secrets in ‘No One Can Stop the Vanisher!’.

These days, young heroes are ten-a-penny, but it should be noted that these were Marvel’s first juvenile super-doers since the end of the Golden Age, so it’s perhaps unsurprising that in this tale of a terrifying teleporter the outmatched youngsters need a little adult supervision…

Issue #3’s ‘Beware of the Blob!’ displays a rare lapse of judgement as proselytising Professor X invites a sideshow freak into the team only to be rebuffed by the fully felonious mutant. Impervious to mortal harm, The Blob incites his carnival cronies to attack the hidden heroes before they can come after him, and once again it’s up to teacher to save the day…

With X-Men #4 (March 1964) a thematic sea-change occurs as Magneto returns, leading ‘The Brotherhood of Evil Mutants!’ Intent on conquering a South American country and establishing a political powerbase, he ruthlessly dominates Mastermind, Toad, Quicksilver and The Scarlet Witch, who are very much unwilling thralls in the bombastic struggle that follows. From then, the champions-in-training are the prey of many malevolent mutants.

As well as beginning letters page ‘Let’s Visit the X-Man’, #5 reveals ‘Trapped: One X-Man!’ as an early setback in that secret war sees Angel abducted to Magneto’s orbiting satellite base Asteroid M, where only a desperate battle at the edge of space eventually saves him, after which ‘Sub-Mariner Joins the Evil Mutants!’

The self-explanatory tale of gripping intensity is elevated to magical levels of artistic quality as the superb Chic Stone replaced Reinman as inker for the rest of Kirby’s tenure. The issue also incorporates a stunning ‘Special Pin-up page’ starring “Cyclops” before genuine narrative progress is made in ‘The Return of the Blob!’ as their mentor leaves on a secret mission, after appointing Cyclops team leader. Comedy relief is provided as Lee & Kirby introduce Beast and Iceman to a Beatnik-inspired “youth scene” whilst a high action quotient is maintained courtesy of a fractious teaming of Blob and Magneto’s malign brood…

Another and very different invulnerable mutant debuted in ‘Unus the Untouchable!’: a wrestler with an invisible force field who attempts to join the Brotherhood by offering to bring them an X-Man. Also notable is the first real incident of “anti-mutant hysteria” after a mob attacks Beast – a theme that would become the cornerstone of X-Men mythology – and added delight ‘Special Pin-up page – ‘The Beast’.

X-Men #9 (January 1965) is the first true masterpiece of this celebrated title. ‘Enter, The Avengers!’ reunites the youngsters with Professor X in the wilds of Balkan Europe, as deadly schemer Lucifer seeks to destroy Earth with a super-bomb, subsequently manipulating the teens into an all-out battle with the awesome Avengers. This month’s extra treat is a Marvel Masterwork Pin-up of ‘Marvel Girl’.

This is still a perfect Marvel comic story today, as is its follow-up ‘The Coming of Ka-Zar!’: a wild excursion to Antarctica, featuring the discovery of the Antediluvian Savage Land and a modern incarnation of one of Marvel/Timely’s oldest heroes (Kazar the Great was a pulp Tarzan knock-off who migrated to comics pages in November 1939’s Marvel Comics #1).

Dinosaurs, lost cities, spectacular locations, mystery and action: it never got better than this…

After spectacular starts on most of Marvel’s Superhero titles (as well as western and war revamps), Kirby’s increasing workload compelled him to cut back to just laying out most of these lesser lights whilst Thor and Fantastic Four evolved into perfect playgrounds and full-time monthly preoccupations for his burgeoning imagination. The last series Jack surrendered was still-bimonthly X-Men wherein an outcast tribe of mutants worked clandestinely to foster peace and integration

His departure in #11 was marked by a major turning point. ‘The Triumph of Magneto!’ sees our heroes and the Brotherhood both seeking a fantastically powered being dubbed The Stranger. None knew his true identity, nature or purpose, but when the Master of Magnetism finds him first, it signalled the end of his war with the X-Men…

With Magneto gone and the Brotherhood broken, Kirby relinquished pencilling to others, providing loose layouts and character design only. Alex Toth & Vince Colletta proved an uncomfortable mix for #12’s tense drama ‘The Origin of Professor X!’: opening a 2-part saga introducing Xavier’s half-brother Cain Marko and revealing that simplistic thug’s mystic transformation into an unstoppable human engine of destruction.

The story concludes with ‘Where Walks the Juggernaut’: a compelling, tension-drenched tale guest-starring The Human Torch, most notable for the introduction of penciller Werner Roth (as “Jay Gavin”). He would be associated with the mutants for the next half decade. His inker for this first outing was the infallible Joe Sinnott.

Roth was an unsung industry veteran, working for the company in the 1950s on star features like Apache Kid and the inexplicably durable Kid Colt, Outlaw, as well as Mandrake the Magician for King Features Comics and Man from U.N.C.L.E. for Gold Key. As with many pseudonymous creators of the period, it was DC commitments (mostly romance stories) that forced him to disguise his moonlighting until Marvel was big enough to offer full-time work.

From issue #14 and inked by Colletta, ‘Among us Stalk the Sentinels!’ celebrated the team’s inevitable elevation to monthly publication with the first episode of a 3-part epic introducing anthropologist Bolivar Trask, whose solution to the threat of Mutant Domination was super-robots that would protect humanity at all costs. Sadly, their definition of “protect” varied wildly from their builder’s, but what can you expect when a social scientist dabbles in high-energy physics and engineering?

The X-Men took the battle to the Sentinels’ secret base only to became ‘Prisoners of the Mysterious Master Mold!’ before crushing their ferrous foes with ‘The Supreme Sacrifice!’ Dick Ayers had joined as inker with #15, his clean line blending perfectly with Roth’s crisp, classicist pencils. They remained a team for years, adding vital continuity to this quirky but never top-selling series. X-Men #17 dealt with the aftermath of battle – the last time the US Army and government openly approved of the team’s efforts – and the sedate but brooding nature of ‘…And None Shall Survive!’ enabled the story to generate genuine apprehension as Xavier Mansion was taken over by an old foe who picked them off one by one until only the youngest remained to battle alone in climactic conclusion ‘If Iceman Should Fail..!’

Lee’s last script was ‘Lo! Now Shall Appear… The Mimic!’ in #19: the tale of troubled teen Cal Rankin who possesses the ability to copy skills, powers and abilities of anyone in close proximity. Scripting fell to Thomas in #20, who promptly jumped in guns blazing with ‘I, Lucifer…’: an alien invasion yarn starring Xavier’s arch-nemesis plus Unus the Untouchable and Blob. Most importantly, it revealed in passing how Professor X lost the use of his legs.

With concluding chapter ‘From Whence Comes Dominus?’, Thomas & Roth completely made the series their own, blending juvenile high spirits, classy superhero action and torrid soap opera with beautiful drawing and stirring adventure.

At this time Marvel Comics had a vast and growing following among older teens and college kids, and the youthful Thomas spoke and wrote as they did. Coupled with his easy delight in large casts, this increasingly made X-Men a welcoming read for any educated adolescent …like you or me…

As suggested, X-Men was never one of young Marvel’s top titles but it found a dedicated following, with the frantic, freakish energy of Kirby’s epic dynamism comfortably transiting into the slick, sleek attractiveness of Roth as the fierce tension of hunted, haunted juvenile outsider settled into a pastiche of college and school scenarios so familiar to the students who were the series’ main audience.

A crafty 2-parter then resurrected Avengers villain Count Nefaria who employed illusion-casting technology and a band of other heroes’ minor foes (Unicorn, Porcupine, Plantman, Scarecrow and The Eel, if you’re wondering) to hold Washington DC hostage and frame the X-Men for the entire scheme. ‘Divided… We Fall!’ and ‘To Save a City!’ comprise a fast-paced, old-fashioned Goodies vs. Baddies battle with a decided sting in the tail. Moreover, the tale concludes with Marvel Girl yanked off the team when her parents demand she furthers her education by attending New York’s Metro University…

By the time attitudes and events in the wider world were starting to inflict cultural uncertainty on the Merry Mutants and infusing every issue with an aura of nervous tension. During the heady 1960s, Marvel Comics had a vast following among older teens and college kids, and youthful scribe Thomas spoke and wrote as they did. However, with societal unrest everywhere, those greater issues were being reflected in the comics. A watered-down version of the counter-culture had been slowly creeping into these tales of teenaged triumph and tragedy, mostly for comedic balance, but they were – along with Peter Parker in Amazing Spider-Man – some of the earliest indications of the changing face of America…

Illustrated by Roth with Dick Ayers inking, the action opens with college girl Jean visiting her old chums to regale them with tales of life at Metro University. Her departure segues neatly into a beloved plot standard – Evil Scientist Grows Giant Bugs – when she meets an embittered, recently-fired professor, leading her erstwhile comrades to confront ‘The Plague of… the Locust!’ X-Men #24 isn’t the most memorable of the canon but still reads well and has the added drama of Marvel Girl’s departure crystallizing a romantic rivalry for her affections between Cyclops and Angel: providing another deft sop to the audience as it enabled many future epics to include Campus life in the mix…

Somehow Jean managed to turn up every issue even as ‘The Power and the Pendant’ (#25, October 1966) found the boys tracking new menace El Tigre. This South American hunter was visiting New York to steal the second half of a Mayan amulet which would grant him god-like powers. Having soundly thrashed the mutant heroes, newly-ascended – and reborn as Kukulkan – the malign meta returns to Amazonian San Rico to recreate a lost pre-Columbian empire with the heroes in hot pursuit. The result is a cataclysmic showdown in ‘Holocaust!’ which leaves Angel fighting for his life and deputy leader Cyclops crushed by guilt…

Issue #27 saw the return of old foes in ‘Re-enter: The Mimic!’ as the mesmerising Puppet Master pits Calvin Rankin against a team riven by dissention and ill-feeling, before ‘The Wail of the Banshee!’ sees Rankin join the X-Men in a tale introducing the sonic-powered mutant (who eventually became a valued team-mate/team-leader) as a deadly threat. This was the opening salvo of an ambitious extended epic featuring the global menace of sinister, mutant-abducting organisation Factor Three. John Tartaglione replaced Ayers as regular inker with bright and breezy thriller ‘When Titans Clash!’, as the power-duplicating Super-Adaptoid almost turns the entire team into robot slaves before ending Mimic’s crime-busting career.

Jack Sparling & Tartaglione illustrated ‘The Warlock Wakes’ in #30 as old Thor foe Merlin enjoys a stylish upgrade to malevolent mutant menace whilst trying to turn Earth into his mind-controlled playground. and the Costumed Dramas pause for now as Marvel Girl and the boys reunite to tackle a deranged Iron Man wannabe who is also an accidental atomic time bomb in Roth & Tartaglione illustrated ‘We Must Destroy… The Cobalt Man!’

Once the stories pause the extras start with essays Dawn of the Marvel Mutants: The X-Men of Stan Lee and Jack Kirby by Jon B. Cooke and Bruce Canwell’s A Mutant By Any Other Name, supplemented by a tee-shirt design by Kirby & Stone, unused covers.

As well as original art and House ads, there are covers for reprint comics Marvel Tales #2, Marvel Super-Heroes #21-27 & 21, Amazing Adventures #1-14 (with additional bridging art by Ron Wilson, Al Milgrom &Carmine Infantino) and X-Men: The Early Years, plus previous collections’ covers by Bruce Timm, Alex Ross, Kirby, Roth & Dean White.

These tales perfectly display Marvel’s evolution from quirky action tales to the more fraught, breast-beating, convoluted melodramas that inexorably led to the monolithic X-brand of today. Superbly drawn, highly readable stories are never unwelcome or out of favour though, and it must be remembered that everything here informs much of today’s mutant mythology. These are unmissable stories for the dedicated fan and newest convert.
© 2022 MARVEL.

Avengers Omnibus volume 1


By Stan Lee & Jack Kirby, Larry Lieber, Paul Laiken, Larry Ivie, Don Heck, Dick Ayers, Paul Reinman, George Roussos, Chic Stone, Mike Esposito, Wally Wood, John Romita, Frank Giacoia, Sam Rosen, Art Simek, Morrie Kuramoto & various (MARVEL)
ISBN: 978-0-7851-5846-2 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Ironclad Guarantee of Total Wonder… 10/10

Probably Marvel’s biggest global franchise success, The Avengers celebrated their 60th anniversary in September 2023, so let’s close that Birthday Year with acknowledgement of that landmark event and one more grand adventure…

After a period of meteoric expansion, in 1963 the burgeoning Marvel Universe was finally ready to emulate the successful DC concept that had cemented the legitimacy of the Silver Age of American comics. The concept of putting a bunch of all-star eggs in one basket which had made the Justice League of America such a winner also inspired the moribund Atlas outfit – primarily Stan Lee, Jack Kirby & Steve Ditko – into inventing “super-characters” of their own. The result – in 1961 – was The Fantastic Four.

Over 18 months later, the fledgling House of Ideas generated a small but viable stable of costumed leading men (but only sidekick women) so Lee & Kirby assembled a handful of them and moulded them into a force for justice and soaring sales. Seldom has it ever been done with such style and sheer exuberance. Cover dated September 1963, The Avengers #1 launched as part of an expansion package which also included Sgt. Fury and his Howling Commandos and The X-Men

Faithfully compiling the groundbreaking tales from #1-30 of The Avengers (spanning March 1963 to September 196???) and including contemporary pin-ups, letters pages and other hidden delights as well as trio of Stan Lee Introductions from earlier Marvel masterworks collections, the suspenseful action kicks off with ‘The Coming of the Avengers!’ Instead of starting at a neutral beginning Stan & Jack (and inker Dick Ayers) assumed buyers had at least a passing familiarity with Marvel’s other heroes and so wasted no time or space on introductions.

In Asgard, immortal trickster Loki is imprisoned on a dank isle, hungry for vengeance on his noble half-brother Thor. Whilst malevolently observing Earth, the malign god espies the monstrous, misunderstood Hulk and mystically engineers a situation wherein the man-brute seemingly goes on a rampage, simply to trick the Thunder God into battling the monster.

When the Hulk’s teen sidekick Rick Jones radios the FF for assistance, devious Loki scrambles and diverts the transmission and smugly awaits the blossoming of his mischief. Sadly for the schemer, Iron Man, Ant-Man and The Wasp also pick up the redirected SOS. As the heroes all converge in the American Southwest to search for the Jade Giant, they realise that something is oddly amiss…

This terse, epic, compelling and wide-ranging yarn (New York, New Mexico, Detroit and Asgard in 22 pages) is Lee & Kirby at their bombastic best, and remains one of the greatest stories of the Silver Age (it’s certainly high in my own top ten Marvel Tales) and is followed by ‘The Space Phantom’ (Lee, Kirby & Paul Reinman), wherein an alien shape-stealer almost destroys the team from within.

With latent animosities exposed by the malignant masquerader, the tale ends with the volatile Hulk quitting the team in disgust, only to return in #3 as an outright villain in partnership with ‘Sub-Mariner!’ This globe-trotting romp delivers high-energy thrills and one of the best battle scenes in comics history as the assorted titans clash in abandoned World War II tunnels beneath the Rock of Gibraltar.

Inked by George Roussos, Avengers #4 was a groundbreaking landmark as Marvel’s greatest Golden Age sensation returns for another increasingly war-torn era. ‘Captain America joins the Avengers!’ has everything that made the company’s early tales so fresh and vital. The majesty of a legendary warrior returned in our time of greatest need: stark tragedy in the loss of his boon companion Bucky, aliens, gangsters, Sub-Mariner and even subtle social commentary and – naturally – vast amounts of staggering Kirby Action. It even begins with a cunning infomercial as Iron Man unsuccessfully requests the assistance of the company’s other fresh young stars, giving readers a taste of the other mighty Marvels on offer to them.

Reinman returned to ink ‘The Invasion of the Lava Men!’: another staggering adventure romp as the team battle incendiary subterraneans and a world-threatening mutating mountain… with the unwilling assistance of the ever-incredible Hulk. That issue also started a conversion with fans as letters column ‘All About The… Avengers’ began…

However, even that pales before the supreme shift in artistic quality that is Avengers #6.

Chic Stone – arguably Kirby’s best Marvel inker of the period – joined the creative team just as a classic arch-foe debuts. ‘The Masters of Evil!’ reveals how Nazi super-scientist Baron Zemo is forced by his own arrogance and paranoia to emerge from the South American jungles he’s been skulking in since the Third Reich fell, after learning his despised nemesis Captain America has returned from the dead.

To this end, the ruthless war-criminal recruits a gang of previously established super-villains to attack New York City and destroy the Avengers. The unforgettable clash between valiant heroes and vile murdering mercenaries Radioactive Man, Black Knight and The Melter is an unsurpassed example of prime Marvel magic to this day.

Issue #7 found two more malevolent recruits for the Masters of Evil as Asgardian outcasts Enchantress and The Executioner ally with Zemo, just as Iron Man is suspended due to misconduct occurring in his own series. This was the dawning of the close-continuity era where events in one series were regularly referenced and even built upon in others. The practise quickly became a rod for the creators’ own backs and lead to a radical rethink…

It may have been ‘Their Darkest Hour!’, but #8 delivered the team’s greatest triumph and tragedy as Jack Kirby (inked with fitting circularity by Dick Ayers) relinquished his drawing role with the superbly entrancing invasion-from-time thriller which introduced ‘Kang the Conqueror!’ Riffing on the movie The Day the Earth Stood Still, the tale sees an impossibly powerful foe defeated by the cunning of ordinary teenagers and indomitable spirit of Earth’s Mightiest Heroes…

Whenever Kirby left a title he’d co-created, it took a little while to settle into a new rhythm, and none more so than with these collectivised costumed crusaders. Although Lee and the fabulously utilitarian Don Heck were perfectly capable of producing cracking comics entertainments, they never had The King’s unceasing sense of panoramic scope and scale which constantly sought bigger, bolder blasts of excitement.

The Avengers evolved into an entirely different series when the subtle humanity of Heck’s vision replaced Kirby’s larger-than-life bombastic bravura. The series had rapidly advanced to monthly circulation and even The King could not draw the massive number of pages his expanding workload demanded. Heck was a gifted and trusted artist with a formidable record for meeting deadlines and, progressing under his pencil, sub-plots and character interplay finally got as much space as action and spectacle. After Kirby, stories increasingly focused on scene-stealing newcomer Captain America: concentrating on frail human beings in costumes, rather than wild modern gods and technological titans bestriding and shaking the Earth…

Inked by Ayers, Heck’s first outing was memorable tragedy ‘The Coming of the Wonder Man!’, wherein the Masters of Evil plant superhuman Trojan Horse Simon Williams within the heroes’ ranks, only to have the conflicted infiltrator find deathbed redemption by saving them from the deadly deathtrap he creates…

Another Marvel mainstay debuted with the introduction of (seemingly) malignant master of time Immortus, who briefly combined with Zemo’s devilish cohort to engineer a fatal division in the ranks by removing Cap from the field in ‘The Avengers Break Up!’ A sign of the Star-Spangled Sentinel’s increasing popularity, the issue is augmented by a Marvel Masterwork Pin-Up of ‘The One and Only Cap’ courtesy of Kirby & Ayers…

An eagerly-anticipated meeting delighted fans in #11 as ‘The Mighty Avengers Meet Spider-Man!’ A clever cross-fertilising tale inked by Stone, it features the return of time-bending tyrant conqueror Kang who attempts to destroy the team by insinuating a robotic duplicate of the outcast arachnid within their serried ranks. Accompanied by Heck’s Marvel Master Work Pin-up of ‘Kang!’ it’s followed by a cracking end-of-the-world thriller with guest-villains Mole Man and The Red Ghost doing their best avoid another clash with the Fantastic Four.

This was another Marvel innovation, as – according to established funnybook rules – bad guys stuck to their own nemeses and didn’t clash outside their own backyards. ‘This Hostage Earth!’ (inked by Ayers) is a welcome return to grand adventure with lesser lights Giant-Man and The Wasp taking rare lead roles, but is trumped by a rousing gangster thriller of a sort seldom seen outside the pages of Spider-Man or Daredevil, premiering Marvel Universe Mafia analogue The Maggia and another major menace in #13’s ‘The Castle of Count Nefaria!’

After crushingly failing in his scheme to frame the Avengers, Nefaria’s caper ends on a tragic cliffhanger as Janet Van Dyne is left gunshot and dying, leading to a peak in melodramatic tension in #14 – scripted by Paul Laiken/Larry Ivie & Larry Lieber over Stan’s plot – where the traumatised team scour the globe for the only surgeon who can save her.

‘Even Avengers Can Die!’ – although of course she doesn’t – resolves into an epic alien invader tale with overtones of This Island Earth with Kirby stepping in to lay out the saga for Heck & Stone to illustrate. This only whets the appetite for the classic climactic confrontation that follows as the costumed champions finally deal with the Masters of Evil and Captain America finally avenges the death of his dead partner.

‘Now, By My Hand, Shall Die a Villain!’ in #15 – laid-out by Kirby, pencilled by Heck and inked by Mike Esposito – features the final, fatal confrontation between Cap and Zemo in the heart of the Amazon, whilst the other Avengers and the war-criminal’s cohort of masked menaces clash once more on the streets of New York City…

The battle ends with ‘The Old Order Changeth!’ (broken down by Kirby before being finished by Ayers) presaging a dramatic change in concept for the series; presumably because, as Lee increasingly wrote to the company’s unique strengths – tight continuity and strongly individualistic characterisation – he found juggling individual stars in their own titles as well as a combined team episode every month was just incompatible if not impossible…

As Cap and substitute-sidekick Rick Jones fight their way back to civilisation, The Avengers institute changes. The big-name stars retire and are replaced by three erstwhile villains: Hawkeye, Quicksilver and The Scarlet Witch.

Eventually, led by perennial old soldier Captain America, this relatively powerless group with no outside titles to divide the attention (the Sentinel of Liberty did have a regular feature in Tales of Suspense but at that time it featured adventures set during WWII), evolved into another squabbling family of flawed, self-examining neurotics, enduring extended sub-plots and constant action as valiant underdogs; a formula readers of the time could not get enough of and which still works today…

Acting on advice from the departing Iron Man, the neophytes seek to recruit the Hulk to add raw power to the team, only to be sidetracked by the Mole Man in #17’s ‘Four Against the Minotaur!’ (Lee, Heck & Ayers), after which they then fall foul of a dastardly “commie” plot ‘When the Commissar Commands!’ – necessitating a quick trip to thinly-disguised Vietnam analogue Sin-Cong to unwittingly battle a bombastic android…

This brace of relatively run-of-the-mill tales is followed by an ever-improving run of mini-masterpieces: the first of which wraps up this initial Epic endeavour with a 2-part gem providing an origin for Hawkeye and introducing a roguish hero/villain.

‘The Coming of the Swordsman!’ sees a dissolute and disreputable swashbuckler – with just a hint of deeply-buried flawed nobility – seeking to force his way onto the highly respectable team. His immediate rejection leads to him becoming an unwilling pawn of a far greater menace after being kidnapped by A-list would-be world despot The Mandarin.

The conclusion comes in the superb ‘Vengeance is Ours!’ – sublimely inked by Wally Wood – wherein the constantly-bickering Avengers finally pull together as a supernaturally efficient, all-conquering super-team…

By this time the squad – Captain America, Hawkeye, Quicksilver and Scarlet Witch – was a firm fan-favourite. with close attention to character interplay and melodrama subplots, leavening action through compelling soap-opera elements that kept readers riveted.

In Avengers #21 Lee, Heck & Wally Wood – without pausing for creative breath – launched another soon-to-be big name villain in the form of Power Man. ‘The Bitter Taste of Defeat!’ depicted his creation and a diabolical plan hatched with evil Asgardian witch Enchantress to discredit and replace the quarrelsome quartet. The scheme was only narrowly foiled by sharp wits and dauntless determination in the concluding ‘The Road Back.’

An epic 2-part tale follows as the team are abducted into the far-future to battle against and eventually beside Kang the Conqueror. ‘Once an Avenger…’ (Avengers #23, December 1965 and, incidentally, my vote for the best cover Kirby ever drew) is inked by John Romita (senior), pitting the heroes against an army of fearsome future men, with the yarn explosively and tragically ending in From the Ashes of Defeat!’ by Lee, Heck & inker Ayers. The still-learning team then face their greatest test yet after being captured by the deadliest man alive and forced to fight their way out of the tyrant’s kingdom of Latveria in #25’s ‘Enter… Dr. Doom!’

Since change is ever the watchword for this series, the next two issues combined a threat to drown the world from subsea barbarian Attuma with the return of old comrades. ‘The Voice of The Wasp!’ and ‘Four Against the Floodtide!’ (pseudonymously inked by Frank Giacoia as “Frank Ray”) is a superlative action-romp but is merely a prelude to #28’s return of founding Avenger Giant-Man in a new guise as ‘Among us Walks a Goliath!’ This instant classic introduced the villainous Collector whilst extending Marvel’s pet theme of alienation by tragically trapping the size-changing hero at a freakish 10-foot height… seemingly forever…

Avengers #29 features ‘This Power Unleashed!’ and brings back Hawkeye’s lost love Black Widow as a brainwashed Soviet agent attempting to destroy the team. She recruits Power Man and Swordsman as cannon-fodder but is foiled by incompletely submerged feelings for Hawkeye, after which ‘Frenzy in a Far-Off Land!’ sees dispirited colossus Henry Pym embroiled in a futuristic civil war amongst a lost south American civilisation. The conclusion threatened to end in global incineration but that’s a denouement you’ll have to wait for…

To Be Continued…

Augmenting the narrative joys is an abundance of behind-the-scenes treasures such as contemporary house ads, a dozen original art pages and covers by Kirby, Ayers, Heck & Wood, production-stage pencilled page photostats and a fascinating sequence of “tweaked” cover-corrections. Covers for reprint comics Marvel Tales #2, Marvel Super-Heroes #1 & 21 and Marvel Triple Action #5-24, plus 16 previous collections front-&-back covers by Stuart Immonen and Arthur Adams. Still more extras include earlier Kirby Avengers collection covers modified by painters Dean White and another by Alex Ross taken from the 1999 Overstreet Guide to Comics.

Unceasingly enticing and always evergreen, these immortal epics are tales that defined the Marvel experience and a joy no fan should deny themselves or their kids.
© 2019 MARVEL.

Jack Kirby’s Dingbat Love – Unpublished ’70s Stories by the King of Comics


By Jack Kirby, Vince Colletta, Tony DeZuñiga, Mike Royer Alex Ross, & D. Bruce Berry, with John Morrow, Mark Evanier, Steve Sherman, Jerry Boyd & various (TwoMorrows Publishing)
ISBN: 978-1-60549-091-5 (HB)

Win’s Christmas Gift Recommendation: Lost Chances Revisited and Reassessed… 9/10

Jack Kirby was – and remains, long after his passing – the master imagineer of American comics. His collected works provide a vast and rich trove of astounding narrative delights for any possible occasion. Famed for larger-than-life characters and gigantic, cosmic imaginings, Kirby was an astute, spiritual man who had lived through poverty, gangsterism, the Great Depression, World War II and the rise and stall of the Space Age. He’d seen and survived Post-War optimism, Cold War paranoia, political cynicism and birth and death of peace-seeking counter-cultures. Above all else, he was open-minded and utterly wedded to the making of comics stories on every imaginable subject impacting the human condition, but faced resistance every step of the way…

On returning from valiant service in WWII, Jack – reunited with creative partner Joe Simon – resumed a stellar comics partnership and began producing genre material for older audiences. “S&K” famously invented the genre of Romance comics, adding a fresh strand to a canon already spanning every subject imaginable. We know Kirby mostly for reinventing superheroes, but this book of “might-have-beens” asks a powerful and – for proponents of the medium and art form – distressing question: how far would Jack have imagined and pioneered if he’d been supported in his experiments rather than continually undercut and sandbagged?

Kirby always understood the fundamentals of pleasing an audience and toiled diligently to combat the appalling prejudice about the word-&-picture medium – especially from insiders and professionals who despised the “kiddies’ world” they felt trapped in. During the 1950s, changing tastes, dog-whistle politics and an anti-crime, anti-horror witch-hunt quashed the mature end of the US comics industry, and under a doctrinaire, self-inflicted conduct code, publishers stopped innovating and embraced more anodyne fare. This holding pattern saw the demise of many smaller publishers and persisted until the rebirth of superheroes…

From 1956, after he and Simon closed their own studio, Jack rejoined a dying outfit using the name “Atlas”. Kirby partnered with Stan Lee on science fiction, mystery, war and western anthologies and, when superheroes were revived, swiftly changed the world with a salvo of bold new concepts and characters that revitalised – if not actually saved – the comics business.

However, after little more than a decade, costumed characters began to wane again as public interest in the supernatural grew. With books, television and movies all exploring “The Unknown” in gripping and stylish new ways, the Comics Code Authority sought to slacken its censorious chokehold on horror titles, hoping to save the industry from implosion when the superhero boom busted. Enduring increasing editorial stonewalling and creative ennui at Marvel, in 1970 Kirby (after breaking ground with a few horror shorts for the House of Ideas’ new anthology titles) accepted a long-standing offer from arch rival DC Comics…

Promised freedom to innovate, one of the first projects he tackled was an entirely new full-colour, slick paper magazine format carrying material targeting adult readerships. However, backtracking almost immediately, DC’s powers-that-be incrementally cut a wide prospectus of fresh ideas and titles for “The Speak-Out Series” to a brace of pulp paper, monochrome magazines: In The Days of The Mob and Spirit World – and even let those wither after a single issue of each.

For the full story of how that worked out, you can read Mark Evanier’s acerbic article in this glorious oversized (227 x 280 mm) hardback compilation. He was there and knows a lot of the secrets. There’s also commentary from his editorial studio partner who was also part of the sabotaged project that could have forced American comics to grow up a generation earlier than they did. He closes this tome with ‘Speaking Out – An Afterword by Steve Sherman’

Dingbat Love combines lost stories and unseen art with a history of how it all went wrong. There’s even a reconstruction from extant material and informed deduction of how one of Kirby’s proposed gamechangers might have looked, but we open with ‘A Foreword, Looking Back’ by ultimate fan John Morrow and a discussion of the proposed big gun launch in ‘True Life Divorce’ – an Introduction by Mark Evanier offering background and context.

The remaining comics material intended for True-Life Divorce follows as happily-married Kirby explored the contentious hot button topic of marriage and separation. All his proposed titles were intended to be collaborative projects with The King starting each for other writers and artists to continue, but throughout the creative process DC insisted their superstar creator carry the bulk of the output: a herculean task even for the legendarily prolific auteur.

‘”The Ladies Man”’ – by John Morrow’ then explores Kirby’s women characters, beginning in the era when Emancipation gave way to Liberation and over half the planet started finding powerful role models addressing their lives and experiences. As with the Romance revolution of 1947, Kirby’s goal was to make comics women would read and a rough plan of the contents of True-Life Divorce #1 precedes a magazine where marriage counsellor Geoffrey Miller would share case details of his clients. Racy, thought-provoking but never salacious, the surviving results here are pencilled tale ‘The Maid’ and partially-inked (by Vince Colletta) ‘The Twin’.

Morrow then discusses a breakthrough story that derailed everybody in ‘The Missing Model’ which featured a black woman and her problems with two men. It’s followed by her tragically incomplete tale in 7 pages of 10 (again inked by Coletta) detailing the choices she was forced to make in ‘The Model.’ This particular story caused a storm at DC, as the publishers saw a way to enter the growing and vibrant market of publications for African Americans at a time when comic book sales were in a brutal decline…

More on that later, but here True-Life Divorce #1 finishes with the all-pencilled drama of ‘The Other Woman’ after which ‘And Now… Mike Royer’ discusses a rare snippet probably intended for a second issue and inked for this book by Kirby’s most effective and dedicated embellisher. ‘The Cheater’ is printed with each pencilled page beside Royer’s inked one.

The result of DC’s interest in “The Model” led to the company pressuring Kirby to create a romance magazine for black readers, based on recent ethnocentric style magazines Jet and Ebony.

Although Kirby reluctantly agreed to the project, he again urged the editors to hire young and/or black creators for the prosed periodical alternatively dubbed Soul Romance or Soul Love – and with as little success. Here in ‘A Little Love for Soul Romance’, John Morrow provides a brief history of comic books aimed at African Americans (including Negro Romances and Negro Heroes) and discussion of creators of colour and a critical assessment by black writer Jerry Boyd in ‘Let Your Soul… Love!’ precedes a bold and brave experiment: ‘Soul Love #1 Facsimile Edition.’

With a few willing accomplices, Morrow uses Kirby’s delivered stories for the book to create a reasonable draft of what the King always intended: a glossy paper, full colour magazine with faux ads and editorial content such as ‘Equal Rights Aren’t Wrong’ supporting his comic tales. Inked by Tony DeZuñiga and Colletta these include ‘Fears of a Go-Go Girl!’, ‘Diary of a Disappointed Doll!’, ‘Dedicated Nurse!’, ‘Old Fires!’, and unembellished tale The Teacher’, all fronted by a painted cover by Alex Ross based on a Kirby rough. The project ended ignominiously and was unceremoniously shelved when DC’s sales and distribution team killed it, citing no reasonable way to reach black markets and stores…

‘Another Introduction by Mark Evanier’ details those scary days when comic books almost died as an industry and the febrile period when DC demanded its creators create a wave of new titles and concepts to combat Marvel flooding newsstands with reprint comics. Kirby and Joe Simon responded with a number of books and ideas (and numerous completed stories) but when the company backtracked most of the initial outings (Atlas, Manhunter, The Green Team, The Dingbats of Danger Street, The Outsiders) were bundled into new try-out title 1st Issue Special with Kirby’s Kobra radically retooled before later release. Only their collaboration on a new Sandman was judged sufficient to publish eventually running six issues.

Simon’s The Green Team and Kirby’s The Dingbats of Danger Street were both modern takes on the Golden Age “Kid Gang” concept that had paid such huge dividends with their Young Allies, Boy Commandos, Newsboy Legion, Boys Ranch and Boy Explorers series, and are fully detailed in Morrow’s essay/commentary ‘Danger Street’s Back Alleys’.

Their only official appearance in pre-Crisis on Infinite Earths continuity was in 1st Issue Special #6 (September 1976), with Royer inking a bizarre and hilarious revival of the subgenre starring four multi-racial street urchins (Good Looks, Non-Fat, Krunch and Bananas) united for survival and annoying the heck out of cheesy thugs and surreal super threats like Jumping Jack and The Gasser as well as local cop Lt. Mullins

You’ll need to see DC’s 1st Issue Specials for that yarn, but it transpires – for complex reasons you’ll learn when you buy this book (heck, buy ‘em both!) – that at least two – and perhaps 4 more – full stories were readied at the time. Here, what would have been the second and third outings have been inked by Royer and show in full colour the King layer on drama and tragedy to what appeared to be a comedy feature as ‘The Dingbats of Danger Street #2’ sees Good Looks go dark and hunt professional killer ‘Snake-Meat’ for the oldest reason imaginable: ‘Vengeance’

These stories incorporate glorious multi-page foldouts breathtaking in their graphic shock-value and offer original art reproductions of the first story and page layouts for later ones…

Bruce Berry-inked ‘The Dingbats of Danger Street #3’ focuses on Krunch in a disturbing exploration of child abuse, family exploitation and reasons for runaways by introducing Uncle Birdly and ‘The Dark, Dark, Cellar!’ where he expects to hear his charges ‘Scream, Baby Scream!’

Packed with unseen art pages, promotional materials, sketches. notes and photos, and compiling work commissioned then cancelled this a wonderful treat for fans but regrettably, not a book you can read digitally yet, but hope springs eternal…

Decades after his death Jack Kirby remains a unique and uncompromising artistic force of nature: his words and pictures an unparalleled, hearts-&-minds grabbing delight no comics lover could resist. If you’re not a fan or simply not prepared to see for yourself what all the fuss has been about then no words of mine will change your mind.

That doesn’t alter the fact that Kirby’s work from 1937 to his death in 1994 shaped the entire American scene and indeed the entire comics planet – affecting the lives of billions of readers and thousands of creators in all areas of artistic endeavour for generations. He’s still winning new fans and apostles, from the young and naive to the most cerebral intellectuals. Jack’s work is instantly accessible, irresistibly visceral, deceptively deep whilst simultaneously mythic and human. And that’s all of us, right?

Wherever your tastes take you, his creations will be there ready and waiting.
Jack Kirby’s Dingbat Love editorial package © 2019 TwoMorrows Publishing. Soul Love cover painting © 2019 Alex Ross. Introductions © 2019 Mark Evanier. Afterword and photos © 2019 Steve Sherman. “Let Your Soul… Love!” © 2019 Jerry Boyd. True-Life Divorce, Soul Love, Dingbats of Danger Street and all other DC Comics characters ™ & © DC Comics. All Rights Reserved. All other characters and properties used ™ &/or © their respective rights owners and holders.

Fantastic Four Omnibus volume 1


By Stan Lee & Jack Kirby with Chrisopher Rule, Steve Ditko, Dick Ayers, Joe Sinnot, George Roussos, Chic Stone, Sam Rosen, Art Simek & various (MARVEL)
ISBN: 978-0-7851-8566-6 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Reliving How it All Began… 10/10

I’ve gone on record as saying that you actually can have too much of a good thing, by which I mean this collection of utter marvels is really, really heavy (and pricey) if you get the paper version. However, if you opt for electric formats, only the second quibble counts and the stories contained herein truly need to be in every home and library, so…

I’m partial to a bit of controversy so I’m going start off by saying that Fantastic Four #1 is the third most important Silver Age comic book ever, behind Showcase #4 – which introduced The Flash – and The Brave and the Bold #28, which brought superhero teams back via the creation of The Justice League of America. Feel free to disagree…

After a troubled period at DC Comics (National Periodicals as it then was) and a creatively productive but disheartening time on the poisoned chalice of the Sky Masters newspaper strip (see Complete Sky Masters of the Space Force), Jack Kirby settled into his job at the small outfit that used to be the publishing powerhouse Timely/Atlas. He churned out mystery, monster, romance and western material in a market he suspected to be ultimately doomed, but as always he did the best job possible and that genre fare is now considered some of the best of its kind ever seen.

But his fertile imagination couldn’t be suppressed for long and when the JLA caught readers’ attention it gave him and writer/editor Stan Lee an opportunity to change the industry forever.

According to popular myth, a golfing afternoon led to publisher Martin Goodman ordering nephew Stan to do a series about a group of super-characters like the JLA. The resulting team quickly took the fans by storm. It wasn’t the powers: they’d all been seen since the beginning of the medium. It wasn’t the costumes: they didn’t have any until the third issue.

It was Kirby’s compelling art and the fact that these characters weren’t anodyne cardboard cut-outs. In a real and recognizable location – New York City – imperfect, raw-nerved, touchy people banded together out of tragedy, disaster and necessity to face the incredible. In many ways, The Challengers of the Unknown (Kirby’s prototype partners in peril for National /DC) laid all the groundwork for the wonders to come, but staid, nigh-hidebound editorial strictures there would never have allowed the undiluted energy of the concept to run all-but-unregulated.

This full-colour compendium collects Fantastic Four #1-30 plus the first giant-sized Annual issues of progressive landmarks (spanning cover-dates November 1961 to September 1964) and tellingly reveals how Stan & Jack cannily built on that early energy to consolidate the FF as the leading title and most innovative series of the era.

Following a typically effusive “found footage” Foreword from Stan – with two more to follow as the many pages turn – we start with Fantastic Four #1 (tentatively bi-monthly by Lee, Kirby, George Klein & Christopher Rule) which is crude, rough, passionate and uncontrolled excitement. Thrill-hungry kids pounced on it.

‘The Fantastic Four’ saw maverick scientist Reed Richards summon his fiancée Sue Storm, their close friend Ben Grimm and Sue’s teenaged brother before heading off on their first mission. They are all survivors of a private space-shot that went horribly wrong when Cosmic Rays penetrated their ship’s inadequate shielding and mutated them all.

Richards’ body became elastic, Sue gained the power to turn invisible, Johnny Storm could turn into living flame and tragic Ben turned into a shambling, rocky freak. In ‘The Fantastic Four meet the Mole Man’ they quickly foil a plan by another outcast who controls monsters and slave humanoids from far beneath the Earth. This summation of the admittedly mediocre plot cannot do justice to the engrossing wonder of that breakthrough issue – we really have no awareness today of how different in tone, how shocking it all was.

“Different” doesn’t mean “better” even here, but the FF was like no other comic on the market at the time and buyers responded to it hungrily. The brash experiment continued with another old plot in #2. ‘The Skrulls from Outer Space’ were shape-changing aliens who framed the FF in the eyes of shocked humanity before the genius of Mister Fantastic bluffed them into abandoning their plans for conquering Earth. The issue concluded with a monstrous pin-up of the Thing, proudly touted as “the first of a series…”

Sure enough, there was a pin-up of the Human Torch in #3, which headlined ‘the Menace of the Miracle Man’ (inked by Sol Brodsky), whose omnipotent powers had a simple secret, but is more notable for the first appearance of their uniforms, and a shocking line-up change, leading directly into the next issue (continued stories were an innovation in themselves) which revived a golden-age great.

‘The Coming of the Sub-Mariner’ reintroduced an all-powerful amphibian Prince of Atlantis and star of Timely’s Golden Age but one who had been lost for years. A victim of amnesia, the relic recovered his memory thanks to some rather brusque treatment by the delinquent Human Torch. Namor then returned to his sub-sea home only to find it destroyed by atomic testing. A monarch without subjects, he swore vengeance on humanity and attacked New York City with a gigantic monster. This saga is when the series truly kicked into high-gear with Mister Fantastic as the pin-up star.

Until now the creative team – who had both been in the business since it began – had been hedging their bets. Despite the innovations of a contemporary superhero experiment, their antagonists had relied heavily on the trappings of popular trends in other media – and as reflected in their other titles. Aliens and especially monsters played a major part in earlier tales but Fantastic Four #5 took a full-bite out of the Fights ‘n’ Tights apple by introducing the first full-blown super-villain to the budding Marvel Universe.

No, I haven’t forgotten Mole Man: but that tragic little gargoyle, for all his plans of world conquest, wouldn’t truly acquire the persona of a costumed foe until his more refined second appearance in #22.

‘Prisoners of Doctor Doom’ (July 1962, and inked by subtly sleek Joe Sinnott) has it all. An attack by a mysterious enemy from Reed’s past; magic and super-science, lost treasure, time-travel, even pirates. Ha-Haar, me ’earties!

Sheer magic! And the creators knew they were on to a winner since the deadly Doctor was back in the very next issue, teamed with a reluctant Sub-Mariner to attack our heroes as ‘The Deadly Duo!’ – and inked by new regular embellisher Dick Ayers.

Alien kidnappers were behind another FF frame-up resulting in the team briefly being ‘Prisoners of Kurrgo, Master of Planet X’: a dark and grandiose off-world thriller in #7 (the first monthly issue), whilst a new returning villain and the introduction of a love-interest for monstrous Ben Grimm were the breakthrough high-points in #8’s ‘Prisoners of the Puppet Master!’ The saga was topped off with a Fantastic Four Feature Page explaining how the Torch’s powers work. The next issue offered another detailing with endearing mock-science ‘How the Human Torch Flies!’

That issue, #9, trumpeted ‘The End of the Fantastic Four’ as Sub-Mariner returned to exploit another brilliant innovation in comic storytelling. When had a supergenius superhero ever messed up so much that the team had to declare bankruptcy? When had costumed crime busters ever had money troubles at all? The eerily prescient solution was to “sell out” and make a blockbuster movie – giving Kirby a rare chance to demonstrate his talent for caricature… and prescience…

1963 was a pivotal year in Marvel’s development. Lee & Kirby had proved their new high concept – human heroes with flaws and tempers – had a willing audience. Now they would extend that ideation to a new pantheon of heroes. Here is where the second innovation would come to the fore.

Previously, superheroes were sufficient unto themselves and shared adventures were rare. Now and here, however, was a universe where characters often and literally stumbled over each other, sometimes even fighting other heroes’ enemies! The creators themselves might turn even up in a Marvel Comic! Fantastic Four #10 featured ‘The Return of Doctor Doom!’ wherein the arch villain used Stan and Jack to lure the Richards into a trap where his mind is switched with the bad Doctor’s. The tale is supplemented by a pin-up of ‘Sue Storm, the Glamorous Invisible Girl’ and another Lee Foreword…

Innovations continued in #11, with two short stories instead of the usual book-length yarn, opening with behind-the-scenes travelogue/origin tale ‘A Visit with the Fantastic Four’ with a stunning pin-up of Sub-Mariner segueing into baddie-free, compellingly comedic vignette. ‘The Impossible Man’ was like superhero strip ever seen before.

Cover-dated March 1963, FF #12 featured an early landmark: arguably the first Marvel crossover as the team are asked to help the US army capture ‘The Incredible Hulk’: a tale of intrigue, action and bitter irony. The argument comes as Amazing Spider-Man #1 (not included here) – wherein the arachnid tries to join the team – has the same release date…  Fantastic Four #13’s ‘Versus the Red Ghost and his Incredible Super Apes!’ is a Cold War thriller pitting the quartet against a Soviet scientist in the race to reach the Moon: and notable both for its moody Steve Ditko inking (replacing Ayers for one glorious month) and the introduction of cosmic voyeurs The Watchers.

‘The Sub-Mariner and the Merciless Puppet Master!’ unwillingly co-star in #14, with one vengeful fiend the unwitting mind-slave of the other, followed by ‘The Mad Thinker and his Awesome Android!’, embarking upon a chilling war of intellects between driven super-scientists but with plenty of room for all-out action. After a notable absence, pin-ups resume with a candid group-shot of the team.

Fantastic Four #16 reveals ‘The Micro-World of Doctor Doom!’ in a spectacular romp guest-starring new hero Ant-Man plus a Fantastic Four Feature Page outlining the powers and capabilities of elastic Mister Fantastic. Despite a resounding defeat, the steel-shod villain returns with more infallible, deadly traps a month later in ‘Defeated by Doctor Doom!’, before FF #18 heralds a shape-changing alien who battles the heroes with their own powers when ‘A Skrull Walks Among Us!’: a prelude to greater, cosmos-spanning sagas to come…

The wonderment intensifies with the first Fantastic Four Annual: a spectacular 37-page epic by Lee, Kirby & Ayers as – finally reunited with their wandering prince – warriors of Atlantis invade New York City (and the world) in ‘The Sub-Mariner versus the Human Race!’.

A monumental tale by the standards of the time, it saw the FF repel the undersea invasion through valiant struggle and brilliant strategy whilst providing a secret history of the secretive race Homo Mermanus. Nothing was really settled except a return to a former status quo, but the thrills were intense and unforgettable…

Also included are rousing pin-ups and fact file features. The Mole Man, Skrulls, Miracle Man, Sub-Mariner, Doctor Doom, Kurrgo, Puppet Master, Impossible Man, The Hulk, Red Ghost and his Super-Apes, and Mad Thinker comprise ‘A Gallery of the Fantastic Four’s Most Famous Foes!’, whilst ‘Questions and Answers about the Fantastic Four’, and a diagrammatic trip ‘Inside the Baxter Building’ evoke awe wonder and understanding. Short story ‘The Fabulous Fantastic Four Meet Spider-Man!’ then reexamines in an extended re-interpretation that first meeting from the premiere issue of the wallcrawler’s own comic. Pencilled this time by Kirby, the dramatic duel benefitted from Ditko’s inking which created a truly novel look.

Cover-dated October 1963, Fantastic Four #19 premiered another of the company’s major villains as the quarrelsome quartet travelled back to ancient Egypt and ‘Prisoners of the Pharaoh!’ This time travel tale has been revisited by so many writers that it is considered one of the key stories in Marvel history introducing a future-Earth tyrant who would evolve into overarching menace Kang the Conqueror.

Another universe-threatening foe was introduced and defeated by brains not brawn in FF#20 when ‘The Mysterious Molecule Man!’ menaced New York before being soundly outsmarted, after which one last Lee Foreword precedes another cross-pollination: this time guest-starring Nick Fury, lead character in Marvel’s only war comic.

Sgt. Fury and his Howling Commandos was another solid hit, but eventually its brusque and brutish star metamorphosed into Marvel’s answer to James Bond. Here, however, he’s a cunning CIA agent seeking the team’s aid against a sinister demagogue called ‘The Hate-Monger’: a cracking yarn with a strong message, inked by comics veteran George Roussos, under the protective nom-de-plume George Bell.

By this juncture the FF were firmly established and Lee & Kirby well on the way to toppling DC/National Comics from a decades-held top spot through an engaging blend of brash, folksy and consciously contemporaneous sagas: mixing high concept, low comedy, trenchant melodrama and breathtaking action.

Unseen since the premiere issue, #22 saw ‘The Return of the Mole Man!’ in another full-on monster-mashing fight-fest, chiefly notable for debuting Sue Storm’s new powers of projecting force fields of “invisible energy.” This advance would eventually make her one of the mightiest characters in Marvel’s pantheon.

Fantastic Four #23 enacted ‘The Master Plan of Doctor Doom!’, by introducing mediocre minions “the Terrible Trio” – Bull Brogin, Handsome Harry and Yogi Dakor – and the uncanny menace of “the Solar Wave” (which was enough to raise the hackles on my 5-year-old neck. Do I need to qualify that with: all of me was five, but only my neck had properly developed hackles back then?)…

In #24’s ‘The Infant Terrible!’ is a sterling yarn of inadvertent extragalactic menace and misplaced innocence, followed by a 2-part tale truly emphasising the inherent difference between Lee & Kirby’s work and everybody else’s at that time.

Fantastic Four #25-26 featured a cataclysmic clash that had young heads spinning in 1964 and led directly to the Emerald Behemoth finally regaining a strip of his own. In ‘The Hulk vs The Thing’ and ‘The Avengers Take Over!’, a relentless, lightning-paced, all-out Battle Royale results when the disgruntled man-monster returns to New York in search of side-kick Rick Jones, with only an injury-wracked FF in the way of his destructive rampage.

A definitive moment in The Thing’s character development, action ramps up to the max when a rather stiff-necked and officious Avengers team horn in, claiming jurisdictional rights on “Bob Banner (this tale is plagued with pesky continuity errors which would haunt Stan Lee for decades) and his Jaded alter ego. Notwithstanding bloopers, this is one of Marvel’s key moments and still a visceral, vital read.

Stan & Jack had hit on a winning formula by including other stars in guest-shots – especially since readers could never anticipate if they would fight with or beside the home team. FF #27’s ‘The Search for Sub-Mariner!’ again saw the undersea antihero in amorous mood, and when he abducts Sue the boys call in Doctor Strange, Master of the Mystic Arts to locate them. Issue #28 was another terrific team-up, but most notable (for me and many other fans) for the man who replaced George Roussos…

‘We Have to Fight the X-Men!’ sees the disparate super-squads in conflict due to the Mad Thinker and Puppet Master’s malign machinations, but the inclusion of Chic Stone – Kirby’s most simpatico and expressive inker – elevates the illustration to indescribable levels of beauty.

‘It Started on Yancy Street!’ (FF #29) starts low-key and a little bit silly in the slum where Ben Grimm grew up, but with the reappearance of the Red Ghost and his Super-Apes, it all goes Cosmic, resulting in a blockbusting battle on the Moon, with the following issue – and last saga here – introducing evil alchemist ‘The Dreaded Diablo!’ – who briefly breaks up the team while casually conquering the world from his spooky Transylvanian castle….

To Be Continued…

Bolstered by all Kirby’s covers, every ‘Fantastic 4 Fan Page’ (with letters from adoring fans many here will recognise), Lee’s concluding essay ‘Reflections on the Fantastic Four’ and appreciations from Paul Gambaccini, Tom DeFalco and Roy Thomas, the joy concludes with added attractions including Lee’s original synopsis for FF #1, a selection of house ads, unused pages and cover art for #3, #20 and Annual #1.

This is a truly magnificent book highlighting pioneering tales that built a comics empire. The verve, imagination and sheer enthusiasm shines through and the wonder is there for you to share. If you’ve never thrilled to these spectacular sagas then this book of marvels is your best and most economical key to another world and time.
© 2022 MARVEL.

Showcase Presents The House of Mystery volume 3


By Joe Orlando, Michael Fleischer, Maxine Fabe, Jack Oleck, John Albano, Sergio Aragonés, Steve Skeates, Mark Evanier, Robert Kanigher, George Kashdan, Doug Moench, Sheldon Mayer, E. Nelson Bridwell, John Jacobson, David Micheline, Gerard Conway, David Izzo, Dennis O’Neil, Marv Wolfman, John Broome, Paul Levitz, Bob Rozakis, Mark Hanerfeld, David Kasakove, Michael J. Pellowski, Martin Pasko, Bernie Wrightson, Michael William Kaluta, John Calnan, Murphy Anderson, Ruben Yandoc, Alex N. Niño, Romy Gamboa, Adolfo Buylla, Sonny Trinidad, Nestor Redondo, Rico Rival, Gerry Talaoc, Fred Carrillo, Tony DeZuñiga, Bernard Baily, Abe Ocampo, Alfredo Alcala, Frank Thorne, Frank “Quico” Redondo, Eufronio Reyes (E.R.) Cruz, Ralph Reese, Ramona Fradon, Frank Robbins, Bill Draut, Howard Purcell, Dick Dillin, Neal Adams, Mort Meskin, George Roussos, Frank Giacoia, Mike Sekowsky, Jack Kirby, Don Heck, Joe Giella, Jack Sparling, Pat Broderick, Leonard Starr, Carmine Infantino, Bernard Sachs, Bill Ely, Jess M. Jodloman, Curt Swan & George Klein, & various (DC Comics)
ISBN: 978-1-4012-2183-6 (TPB)

American comicbooks started slowly until the creation of Superman unleashed a torrent of creative imitation and invented a new genre: superheroes. Implacably vested in the Second World War, they swept all before them until the troops came home whereupon older genres supplanted the Fights ‘n’ Tights crowd.

Although new kids kept up the buying, much of the previous generation also retained their four-colour habit but increasingly sought older themes in the reading matter. The war years altered the psychology of humanity, and as a more world-weary, cynical young public came to see that all the fighting and dying hadn’t really changed anything their chosen forms of entertainment (film and prose as well as comics) reflected this. As well as Western, War and Crime comics, madcap escapist comedy and anthropomorphic funny animal features were immediately resurgent, but gradually another periodic revival of spiritualism and interest in the supernatural led to increasingly impressive, evocative and even shocking horror comics.

There had been grisly, gory and supernatural stars before, including a pantheon of ghosts, monsters and wizards draped in mystery-man garb and trappings (the Spectre, Mr. Justice, Sgt. Spook, Frankenstein, The Heap, Zatara, Dr. Fate and dozens more), but these had been victims of circumstance: the unknown as a power source for super-heroics. Now the focus shifted to ordinary mortals thrown into a world beyond their ken with the intention of unsettling, not vicariously empowering, the reader.

Almost every publisher jumped on the increasingly popular bandwagon, with B & I (which became the magical one-man-band Richard E. Hughes’ American Comics Group) launching the first regularly published horror comic in the Autumn of 1948, although Adventures Into the Unknown was technically pipped by Avon who had released an impressive single issue entitled Eerie in January 1947 before launching a regular series in 1951, by which time Classics Illustrated had already long milked the literary end of the medium with adaptations of The Headless Horseman, Dr. Jekyll and Mr. Hyde (both 1943), The Hunchback of Notre Dame (1944) and Frankenstein (1945) among others.

If we’re keeping score this was also the period in which Joe Simon & Jack Kirby identified another “mature market” gap and invented Romance comics with Young Romance #1, (September 1947) but they too saw the sales potential for spooky material, resulting in the seminal Black Magic (launched in 1950) and boldly obscure psychological drama anthology Strange World of Your Dreams (1952).

The company that would become DC Comics bowed to the inevitable and launched a comparatively straight-laced anthology that nevertheless became one of their longest-running and most influential titles with the December 1951/January 1952 launch of The House of Mystery. When the hysterical censorship scandal which led to witch-hunting hearings of the Senate Subcommittee on Juvenile Delinquency, April- June 1954 was curtailed by the industry adopting a castrating straitjacket of self-regulatory rules HoM and its sister title House of Secrets were dialled back into rationalistic, fantasy adventure vehicles. They even briefly became super-hero split-books (with Martian Manhunter and Dial H for Hero in HoM and Eclipso subletting with veteran mystic adventurer Mark Merlin – who latterly became Prince Ra-Man – in HoS).

However nothing combats censorship better than falling profits and as the 1960s waned the Silver Age superhero boom stalled and crashed, leading to surviving publishers agreeing to loosen their self-imposed restraints against crime and horror comics. Nobody much cared about gangster titles but as the liberalisation coincided with another bump in global interest in all aspects of the Worlds Beyond, resurrection of scary stories was a foregone conclusion and obvious “no-brainer”. Even ultra-wholesome Archie Comics re-entered the field with their Red Circle Thrillers

Thus, with absolutely no fanfare at all issue #174, cover dated May-June 1968 presented a bold banner asking Do You Dare Enter The House of Mystery? whilst reprinting a bunch of admittedly excellent short fantastic thrillers originally seen in House of Secrets from those heady days when it was okay to scare kids.

With covers by Michael William Kaluta, Bernie Wrightson, Luis Dominguez, George Evans, Nick Cardy, Bill Draut, Alfredo Alcala & Gerry Talaoc, this second compilation reprints in moody monochrome the contents of The House of Mystery #212 to 226. The contents span cover-dates March 1973 to August/September 1974 and begin with ‘Ever After’ by unknown scribe and illustrators John Calnan & Murphy Anderson, wherein a ruthless chancer picks the wrong recently bereaved heiress to marry. Michael Fleischer, Maxine Fabe & Alex N. Niño’s ‘Oh Mom! Oh Dad! You’ve Sent Me Away to Summer Camp… and I’m So Sad!’ reveals a strange logic to why the kid in a wheelchair is being picked on by his supposed chums before the issue ends with Jack Oleck & Ruben Yandoc sharing a grim ride with a guilty passenger heading ‘Halfway to Hell!’

John Albano & Niño’s ‘Back from the Realm of the Damned’ opens #213 as a greedy son murders his stepfather and learns an eternally damning lesson. Although fear was key, fun was always the goal and the tales were interspersed with blackly comedic gag pages. Here, Sergio Aragonés delivers a bunch of sidesplitters in a ‘Cain’s Game Room’ segment. The pages – alternated with Page 13 and ‘Cain’s Gargoyles’ – provided painfully punny pranks (originally just by Aragonés but eventually supplemented by other cartoonists like John Albano, Lore Shoberg and John Costanza). The feature was popular enough to be spun off into bizarrely outrageous comic book Plop! – but that’s a subject for another day…

Here the terror is turned up after a married couple’s pleasant drive deposits them on ‘The Other Side!’ (Steve Skeates & Romy Gamboa), before Oleck & Adolfo Buylla reveal the fate of a modern day wizard who creates a slave ‘In His Own Image!’

HoM #214 leads with Oleck & Yandoc’s ‘Curse of the Werewolf’, as a trickster’s scheme founders when he picks the wrong target. Another visit with ‘Cain’s Gargoyles’ courtesy of Aragonés, brings us to Mark Evanier, Robert Kanigher & Sonny Trinidad’s tale of a daredevil and a thief who know exactly when they’re going to die thanks to ‘The Death Clock!’ A double dose of ‘Cain’s Game Room’ leads to the tale of pet-hater and her just fate in Skeates & Nestor Redondo’s ‘The Shaggy Dog.’

In #215, Fleischer, Fabe & Rico Rival’s ‘The Man Who Wanted Power over Women’ details how a lonely homely guy consults the wrong witch in his desire to be loved, and George Kashdan & Talaoc see an arrogant sculptor swear ‘Your Corpse Shall I Carve!’ in his ruthless search for the perfect muse. A fresh Aragonés ‘Cain’s Game Room’ page refreshes the palate for some ‘Brain Food’ as Fabe & Fred Carrillo detail how the dumbest kid in school becomes a supergenius…

Albano & Tony DeZuñiga’s ‘Look into My Eyes… and Kill!’ opens #216 in the saga of a paroled convict with new powers and old grudges before an anonymous writer joins veteran chill-crafter Bernard Baily visiting the ‘Graveyard Shift’ of a mean cab driver getting paid off in kind. A double bill of ‘Cain’s Game Room’ & ‘Cain’s Gargoyles’ takes us back to unhappy spouses as a weary wife makes herself a widow to run the family business herself: a very bad deal from Doug Moench & Abe Ocampo, as proven in ‘Special Sale: Canned Death ½ Off’

HoM #217 has Sheldon Mayer & Nestor Redondo reveal the fate of an impressionable young thing who inherit a parcel of desert and learns ‘This Ghost Town is Haunted!’, and E. Nelson Bridwell & Talaoc ask carnival freaks/murders suspects ‘Hoodoo You Trust?’ before John Jacobson, Skeates & Alcala detail how wildlife in a swamp unite against encroaching humans in defence of their ‘Swamp God!’

Fleischer, Russel Carley & Talaoc open #218 with a small midwestern city and its avaricious murderous trash-handling subcontractor getting a well-deserved dose of ‘The Abominable Ivy!’ ‘Cain’s Game Room’ then ushers us into ‘An Ice Place to Visit!’ as Fleischer, Carley & Frank Thorne expose a contaminated cold store/ice-plant and what happens to the boss who hushed up the contagion’s source…

Bridwell & Bernie Wrightson launch #219 with pun-ishing intro ‘Welcome to The House of Mystery’, after which Fleischer & Alcala take us to Nazi-occupied Tunisia where the invaders systematically succumb to ‘The Curse of the Crocodile!’, whilst a ‘Pledge to Satan’ (Mayer & Nestor Redondo) sees a medieval witch-hunter romance and cheat the wrong woman…

Another ‘Welcome to The House of Mystery’ page – by Bridwell & Alcala – kicks off #220 followed by ‘They Hunt Butterflies, Don’t They?’ Fleischer & Alcala’s tale sees a greedy guide regret betraying his lepidopterist client before an Aragonés-curated visit to ‘Cain’s Game Room’ takes us to the end with exposure of ‘The Hunter!’ who stalks the infernal realms in a macabre safari by Albano & Niño…

Fleischer & Thorne reunite in #221 (January 1974) as killer clown ‘Pingo!’ fails to have the last laugh whilst – after a Cain’s Game Room’ interlude – Len Wein, Wrightson & Michael William Kaluta magnificently cap off the dread jollity with another motley yarn as ‘He Who Laughs Last…’ shows murdering conmen how close a family circus folk are…

Oleck & Frank (AKA Quico) Redondo open #222 with ‘Vengeance is Mine!’, as a resurrected vampire hunts the family of the man who staked him, making the greatest mistake of his renewed life. It’s counterbalanced by a surreal serial killer yarn as Fleischer & Alcala see justice done and foggy Victorian London relieved on ‘The Night of the Teddy Bear!’

Issue #223 (March and the last monthly issue for some time) launches with a whaling yarn by Wein & Eufronio Reyes Cruz. ‘Demon from the Deep!’ details the mutual hatred of a seaman and the kraken he hunts, and Oleck & Ralph Reese’s ‘Message From Beyond’ shows why fake spiritualists never prosper. Teamed with wonderful Ramona Fradon, Oleck then riffs on The Picture of Dorian Gray in ‘Upon Reflection’ with a tragic twist for today’s readers…

In an effort to combat rising costs The House of Mystery #224 (April/May 1974) began an experiment with format and page count. Reduced to a bi-monthly schedule but offering 100-pages (albeit many of them reprints) it started with a ‘Welcome to The House of Mystery’ by Joe Orlando, before David Micheline & Frank Robbins followed a criminal conspiracy and deadly killer in ‘Night Stalker in Sun City’. ‘Cain’s Game Room’ segued into the first reprint with a gothic chiller of forbidden knowledge. ‘The House of Endless Years’ by Gerard Conway & Bill Draut originated in House of Secrets #83 (1970).

All-new ‘The Deadman’s Lucky Scarf’ by David Izzo, Fleischer & Alcala is a weird western vignette of cheatin’ and bitin’, followed by ‘The Reluctant Sorcerer’: a Silver Age creature feature of wonderous transformations by Howard Purcell for HoS #49 (1961).

As superheroes retreated at the end of the sixties those that could retooled as horror titles. The Spectre became a narrator of anthological tales and from #9 (March/April 1969), Dennis O’Neil & Wrightson’s ‘Abraca-Doom!’ sees the Ghostly Guardian attempts to stop a greedy carnival conjurer signing a contract with the Devil. Close behind comes Marv Wolfman, Dick Dillin & Neal Adams’ ‘The One and Only, Fully Guaranteed, Super-Permanent, 100%?’ from HoS #82 (November 1969): a darkly comedic tale of domestic bliss and how to get it…

Originating in HoM #120 (March 1962), ‘The Gift That Wiped Out Time’ – illustrated by Mort Meskin & George Roussos sees a thief encounter time-bending beasts before ‘Sheer Fear!’ (Mayer & Talaoc) finds a ruthless woman go too far in ferreting out a rival’s secrets…

An Aragonés ‘Cain’s Game Room’ precedes Kashdan & Niño’s ‘The Claws of Death!’ with a career soldier paying the ultimate price for telling the truth before a classic mystery hero gets another chance to shine.

The Phantom Stranger was one of the earliest transitional heroes of the Golden Age of comics, created at the very end of the first superhero boom as readers moved from costumed crimefighters to other genres. A trench-coated, mysterious know-it-all, with shadowed eyes and hat pulled down low, he would appear, debunk a legend or foil a supernatural-seeming plot, and then vanish again.

He was coolly ambiguous, never revealing whether he was man, mystic or personally paranormal; probably created by John Broome & Carmine Infantino, who produced the first story in Phantom Stranger #1 (August/September 1952) and most of the others. The 6-issue run also boasted contributions from Jack Miller, Manny Stallman and John Giunta. The last issue was cover-dated June/July, 1953, after which the character vanished until rebooted at the dusk of the Silver Age.

Broome & Frank Giacoia’s ‘Mystery in Miniature!’ hails from that last issue as the living enigma repels invaders from time, before Skeates & Mike Sekowsky develop a fourth-wall busting ‘Photo-Finish!’ for a blackmailer in advance of a closing ‘Cain’s Game Room’.

Cover-dated June/July, HoM #225’s ‘Welcome to The House of Mystery’ is by Paul Levitz & Wrightson, heralding Oleck & Alcala taking us to Paris in 1789 for a ghostly wizard/zombie yarn about ‘The Man Who Died Twice’. Bob Rozakis drafts a ‘Mystery Maze!’ (bring your own pencil!) and ‘Cain’s Game Room’ brings us to a treat from House of Secrets #4 (May/June 1957). The ‘Master of the Unknown’ seems destined to take the big cash prize on a TV quiz show… until the producer deduces his uncanny secret…

Fleischer & Frank Thorne again expose human depravity in ‘Fireman, Burn My Child!’: a timeless attack on medicine for profit and Aragonés’ ‘Room 13’ and ‘Cain’s Game Room’ set up a classic comics novelette.

Illustrated by Don Heck in The Sinister House of Secret Love #1 (October/November 1971) ‘The Curse of the McIntyres’ was the first of a series of book-length graphic epics in the manner of gothic romances like Jane Eyre, before transforming into a more traditional anthology package as Secrets of Sinister House with #5 (June/July 1972): reducing to the traditional 36-page format with the next issue. The format remained until its cancellation with #18 in June/July 1974.

The dark love stories were extra-long affairs like this 25-page period chiller The Curse of the MacIntyres’ (possibly written by Mary Skrenes?) recounting how recently-bereaved Rachel lost her scientist father and fell under the guardianship of her cousin Blair. Moving to his remote Scottish castle she befriends Blair’s son Jamie but can’t warm to physically stunted cousin Alfie.

As days and weeks pass, she becomes increasingly disturbed by the odd household and the family’s obsessive interest in “mutations”…

‘See No Evil’ by Oleck & Niño depicts the fate of a death row inmate who sells his soul before the 1950s Man in Black pops back to expose the incredible secret of ‘The Hairy Shadows’ (by Broome, Anderson & Joe Giella from Phantom Stranger #4) whilst The Spectre #9 repeats a sinister ‘Shadow Show’ by Mark Hanerfeld & Jack Sparling.

David Kasakove, Kashdan & (ER) Cruz then finish up with a tale of two very different brothers in Halloween set shocker ‘This One’ll Scare You to Death!’

Concluding this classic chiller compendium are the cracking contents of The House of Mystery #226 (August/September) with Levitz & Pat Broderick’s ‘Welcome to The House of Mystery’ escorting us into Oleck & Alcala’s ‘Garden of Evil’, as mismatched Mace and Myra find far more welcoming worlds – and mates – inside a painting…

After a pause in ‘Room 13’ Martin Pasko & Robbins reveal why – on a teenager’s wedding day – ‘Teddy Doesn’t Seem to Smile Anymore!’ A writer unknown & Leonard Starr meddle with ‘The Devil’s Chessboard’ as logic faces magic from HoM #12 (March 1953). Phantom Stranger #5 then offers ‘The Living Nightmare!’ (Broome Infantino & Bernard Sachs).

Oleck & Nestor Redondo detail a period tale of monster children and body-swapping in ‘Monster in the House’, and Wolfman & Wrightson return with prophetic vignette ‘Scared to Life’ from HoM #180, whilst from HoM #74 we visit ‘The School for Sorcerers’ (illustrated by Bill Ely). Michael J. Pellowski, Kanigher & Jess M. Jodloman, reveal ‘The Perfect Mate’ (for Balkan nobility!) in anticipation of a factual(ish) ‘Cain’s Gargoyles’ by Levitz & Boderick and another vintage thriller. Limned by Curt Swan & George Klein from HoM #10, ‘The Wishes of Doom!’ treads in Monkey’s Paw territory whilst Ely’s ‘The Haunted Melody’ (HoM #58, January 1957) sees a street musician squander an incredible gift…

Levitz & Broderick provide plans and diagrams when asking ‘Do You Dare Enter The House of Mystery?’ and one last Aragonés ‘Cain’s Game Room’ leads to final terror tale ‘Out of This World’ as Oleck & Talaoc reaffirm the link between Devil and Rock & Roll. Finally you can regain some sedate equilibrium with Rozakis word-search ‘Hidden in the House!’.

These fright-fables captivated the reading public and comics critics alike when they first appeared and it’s no exaggeration to posit that they probably saved the company during the dire downward sales spiral of the 1970s. Now their blend of sinister mirth and classical suspense situations can most usually be seen in such series as Goosebumps, and other kid-centred fare, but if you crave beautifully realised, largely splatter-free sagas of tension and imagination, not to mention a huge supply of bad-taste, kid-friendly creepy cartooning, book into The House of Mystery
© 1973-1974, 2009 DC Comics. All Rights Reserved.

The Simon & Kirby Library: Horror!


By Joe Simon, Jack Kirby, Mort Meskin and various (Titan Books)
ISBN13: 978-1-84856-959-1 (HB)

After too many years left languishing, there’s now a majority of magnificent Jack Kirby material available like this splendidly sumptuous Simon & Kirby Library gathering the iconic team’s groundbreaking contributions to the genre of mystery, suspense and the supernatural.

Kirby’s collaborations with fellow industry pioneer Joe Simon always produced dynamite concepts, unforgettable characters, astounding stories and huge sales no matter what genre avenues they pursued (they actually invented the Romance comic book), blazing trails for so many others to follow and always reshaping the very nature of American comics with their innovations and sheer quality.

Comic books started slowly and tenuously in 1933, until Superman’s debut unleashed a torrent of creative imitation and invented a new genre: Superheroes. Implacably vested in the Second World War, the masked mystery man swept all before him (very occasionally her or it) until the troops came home and older genres supplanted the Fights ‘n’ Tights crowd.

Although new kids kept up the buying, much of the previous generation also retained their four-colour habit but increasingly sought more mature themes in the reading matter. The war years altered the psychology of society and a more world-weary, cynical reading public came to see that all the fighting and dying hadn’t really changed anything. Their chosen forms of entertainment – film and prose as well as comics – increasingly reflected this.

Western, War and Crime comics, madcap teen comedy and anthropomorphic funny animal features were immediately resurgent, the aforementioned Romance comics appeared in 1947 and pulp-style Science Fiction began to spread, but gradually another global revival of spiritualism and interest in the supernatural (possibly provoked by the monstrous losses of the recent conflict, just as had happened in the 1920s following WWI) led to a wave of increasingly impressive, evocative and even shocking horror comics.

There were grisly, gory and supernatural stars before, including a pantheon of ghosts, monsters and wizards draped in costumed hero trappings (The Spectre, Mr. Justice, The Heap, Frankenstein, Zatara, Dr. Fate and dozens of others), but these had been victims of circumstance: the Unknown as power source for super-heroics. Now focus shifted to ordinary mortals thrown into a world beyond their ken with the intention of unsettling, not vicariously empowering, the reader.

Almost every publisher jumped onto the monumentally popular juggernaut, but B & I (which became magical one-man-band Richard E. Hughes’ American Comics Group) released the first regularly published horror comic with Adventures Into the Unknown in the autumn of 1948. Technically it was pipped by Avon whose one-shot Eerie debuted and closed in January 1947. They wised up later, and launched a regular series in 1951. By this time Classics Illustrated had already long milked the literary end of the medium: adapting The Headless Horseman, Dr. Jekyll and Mr. Hyde (both 1943), The Hunchback of Notre Dame (1944) and Frankenstein (1945) among others.

At this time Joe & Jack identified another “mature market” gap for the line of magazines they autonomously packaged for publishers Crestwood-Prize-Essenkay: Headline Comics, Justice Traps the Guilty, Police Trap, Young Romance and other anthologies. They too saw the sales potential for spooky material, resulting in the superb and eerily seminal Black Magic (launched with an October-November 1950 cover-date) and the boldly obscure psychological drama anthology Strange World of Your Dreams in1952.

Marvel had jumped on the bloody bandwagon early but National/DC Comics only reluctantly bowed to the inevitable, launching a comparatively straight-laced short story title that nevertheless became one of their longest-running and most influential titles with the launch of The House of Mystery (December 1951/January 1952). Soon after, however, a hysterical censorship scandal led to witch-hunt Hearings (just type Senate Subcommittee on Juvenile Delinquency, April-June 1954 into your search engine at any time) which panicked most comics publishers into adopting a castrating straitjacket of self-regulatory rules…

Just like today, America back then cast about wildly looking for external contaminants rather than internal causes for a perceived shift in social attitudes and youthful rebellion, happily settling on bloodthirsty comics about crime or horror, drenched in unwholesome salacious sex, as the reason their children were talking back, acting up and staying out.

S&K didn’t do those kinds of comic books but they got tarred – and metaphorically feathered too – in the media-fuelled frenzy…

This striking full-colour hardback begins with essay ‘That Old Black Magic’ by series editor Steve Saffel, delineating the title’s history and tone of the times whilst ‘Simon and Kirby’s Little Shop of Horror’ describes the working of the small but prolific studio of rotating artists who augmented the output of the named stars: creators such as Mort Meskin, Bill Draut, Martin Stein, Ben Oda, George Roussos, Vic Donahue, Bill Walton, Jim Infantino, Bruno Premiani, John Prentice, Jerry Grandenetti and more. With a vast output across many titles, S&K simply couldn’t produce every story and many yarns here are ghosted by other hands, although each and every one does begin with a stunning Kirby splash panel.

As with all their titles, Simon & Kirby offered genre material tweaked by their own special sensibilities. Black Magic – and the Mort Meskin-inspired The Strange World of Your Dreams – eschewed cheap shocks, mindless gore and goofy pun-inspired twist-ending yarns in favour of dark, oppressive suspense soaked in psychological unease and inexplicable unease: tension over teasing…

The stories presented fantastic situations and too frequently for comfort there were no happy endings, pat cosmic justice or calming explanations: sometimes the Unknown just blew up in your face and you survived or didn’t… and never whole or unchanged.

The compendium of black cartoon cavortings commences with ‘Last Second of Life!’ (from volume 1 #1, October-November 1950) wherein a rich man obsessed over what the dying see at the final breath, but learned to regret the unsavoury lengths he went to finding out, after which ‘The Scorn of the Faceless People!’ (#2 December 1950-January 1951) relates the meaning behind a chilling nightmare. It’s not hard to believe this one must have prompted the creation of the spin-off Strange World of Your Dreams. Issue #2 also provided a chilling report on a satanic vestment dubbed ‘The Cloak!’ whilst an impossible love in the icy wastes of Canada ended with ‘A Silver Bullet for Your Heart!’ in #3 (February-March 1951).

Issue #4 provided ‘Voodoo on Tenth Avenue’ as a disgruntled wife went too far in her quest to get rid of her man, whilst in #5 ‘The World of Spirits’ recounted the uncanny predictions of Emanuel Swedenborg in a brief fact-feature before #6 described psychic connection and a ‘Union with the Dead!’ and a ravaged mariner survived meeting ‘The Thing in the Fog!’ (#7) – an encounter with the legendary Flying Dutchman…

Black Magic #8 (December 1951-January 1952) detailed the sacrifice a woman made to save her man from ‘Donovan’s Demon!’ (mostly illustrated by Bob McCarty) whilst ‘Dead Man’s Lode!’ (#10 March 1952 – the series now being monthly) related a ghostly experience in an old mine and ‘The Girl Who Walked on Water!’ in #11 showed the immense but fragile power of self-belief…

Meskin & Roussos illustrated #12’s ‘A Giant Walks the Earth!’ as a downed pilot lost his best friend to a roving colossus in India, after which the utterly chilling and unforgettable ‘Up There!’ kicks off three stories from the landmark 13th issue…

That saga of a beguiling siren of the upper stratosphere is followed by ‘A Rag – a Bone and a Hank of Hair!’ (Meskin) and a pile of trash that learned to love, whilst ‘Visions of Nostradamus!’ (by Al Eadeh) tracked and interpreted the prognosticator’s predictions.

‘The Angel of Death!’ in #15 detailed a horrific medical mystery and ‘Freak!’ (#17, possibly by Bill Draut) exposed a country doctor’s deepest shame.

Black Magic #18 (November 1952) is another multi-threat issue. ‘Nasty Little Man!’ gets my vote for scariest horror art job of all time and saw three hobos discover to their everlasting regret why you shouldn’t pick on short old men with Irish accents.

Then ‘Come Claim My Corpse’ (Martin Stein?) offers a short, sharp, shocker wherein a convict discovers too late the flaw in his infallible escape plan, before an investigator tracing truck-wreckers learns of ‘Detour Lorelei on Highway 52’ (McCarty)…

‘Sammy’s Wonderful Glass!’ in #19 (December 1952) outlined the tragic outcome of a retarded lummox whose favourite toy could expose men’s souls, after which two shorts from #20 (January 1953) follow. ‘Birth After Death’ retold the reputedly true story of how Sir Walter Scott‘s mother survived premature burial, whilst ‘Oddities in Miniature: The Strangest Stories Ever Told!’ offered half a dozen uncanny tales on one page.

Issue #21 provided ‘The Feathered Serpent’ in which an American archaeologist uncovers the truth about an ancient god, #22 (March 1953) slipped into sci-fi morality play mode with the UFO yarn ‘The Monsters on the Lake!’, and ‘Those Who Are About to Die!’ from #23 sketched out the tale of a painter who could predict imminent doom…

A brace of tales from #24 – May 1953 – begin with a scholar who attempts to contact the living ‘After I’m Gone!’, complemented by the half page fact feature ‘Strange Predictions’ (Harry Lazarus) after which ‘Strange Old Bird!’ is the first of three stories from the (again bimonthly) Black Magic #25 (June-July 1953).

In this gently eerie thriller a little old lady gets the gift of life from her tatty old feathered friend, whilst ‘The Human Cork!’ precis’ the life of the literally unsinkable Angelo Faticoni , before a man without a soul escapes the morgue to become ‘A Beast in the Streets!’
There’s a similar surfeit of sinister riches from #26, beginning with ‘Fool’s Paradise!’ wherein a cheap bag-snatcher makes a deal with the devil, after which ‘The Sting of Scorpio!’ sees a rude sceptic wish she’d never taunted a fortune teller, whilst ‘The Strange Antics of the Mystic Mirror!’ terrified nurses in a major metropolitan hospital and ‘Demon Wind!’ (Kirby inked by Premiani) finds a brash Yankee learning not to mock the justice system of primitive native peoples…

‘The Cat People’ (#27) mesmerised and forever marked an unwary tourist in rural Spain, and the same issue exposed a seductive Scottish supernatural shindig hosted by ‘The Merry Ghosts of Campbell Castle’, whilst #28 saw an unwilling organ donor return to take back his property in ‘An Eye For an Eye!’ after which the same issue revealed with mordant wit how a mummy returned to make his truly beloved ‘Alive After Five Thousand Years!’

From an issue actually cited during the anti-comic book Senate Hearings, ‘The Greatest Horror of Them All!’ (#29 March-April 1954) told a tragic tale of a freak hidden amongst freaks, before Black Magic #30 revealed the appalling secret of ‘The Head of the Family!’ (Kirby & Premiani) whilst #31 provided both alien invasion horror ‘Slaughter-House!’ and the cautionary tale of a child raised by beasts in ‘Hungry as a Wolf!’ (Ernie Schroeder).

‘Maniac!’ from #32 is another artistic tour de force and a tale much “homaged” in later years, detailing how a loving brother stops villagers taking his simple-minded sibling away, and the Black Magic section concludes with a terrifying fable of atomic radiation and mutated sea creatures in ‘Lone Shark’ from #33 November-December 1954.

With the sagacious, industry-hip, quality-conscious Simon & Kirby undoubtedly seeing the writing on the wall, their uniquely macabre title was wisely cancelled in 1954, not long before the Comics Code came into effect. A bowdlerised version was relaunched in 1957, long after they had dissolved their partnership and moved into different areas of the industry.

However the eerie treats don’t end as a short but sublime sampling from their other mystery title is appended here.

‘We Will Buy Your Dreams’ discusses features and stories from abortive and revolutionary title The Strange World of Your Dreams, inspired by studio-mate Mort Meskin’s vivid night terrors. The premise involved parapsychologist Richard Temple explaining and analysing storied nightmares and pictorially dramatizing dreams sent in by readers.

The too short comics section then begins with ‘Send Us Your Dreams’ from #1 (August 1952), a “typical” insecurity nightmare and the chilling ‘I Talked with my Dead Wife!’, whilst #2 (September-October) provided a trio of träumen tales: ‘The Girl in the Grave!’, a scary wedding scenario in ‘You Sent Us This Dream!’ and ‘Send Us Your Dreams’ in which Dr. Tempe describes the extent of self-preservation imagery…

‘The Woman in the Tower!’ came from #3 (November-December) and detailed typical symbolism whilst ‘You Sent Us this Dream’ from the same issue explains away a nightmare climb up an unending tower. Capping off everything is a spectacular Cover Gallery reprinting Black Magic #1 through #33 plus a stunning unpublished cover, performing the same service for The Strange World of Your Dreams #1-4, and including the unpublished #5 just to make our lives utterly complete.

The Simon & Kirby Library: Horror! is a gigantic compendium of classic dark delights that perfectly illustrates the depth and scope of their influence and innovation, and readily displays the sheer bombastic panache and artistic virtuosity they brought to everything they did. This tremendous hardcover is a worthy, welcome introduction to their unique comics contributions, but there’s loads left still to see so let’s have some more please…
© 2014 Joseph H. Simon and the Estate of Jack Kirby. All Rights Reserved.

The Demon by Jack Kirby


By Jack Kirby & Mike Royer & various (DC Comics)
ISBN: 978-1-4012-7718-5 (HB/Digital edition)

Jack “King” Kirby shaped the very nature of comics narrative. A compulsive storyteller, Jack was an astute, spiritual man who had lived through poverty, gangsterism, the Depression and World War II. He had seen Post-War optimism, Cold War paranoia, political cynicism and the birth and death of peace-seeking counter-cultures. He was open-minded and utterly wedded to the making of comics stories on every imaginable subject.

He began at the top of his game, galvanising the comicbook scene from its earliest days with long-term creative partner Joe Simon: creating Blue Bolt, drawing Captain Marvel and adding lustre to Timely comics with creations such as Red Raven, Hurricane, Captain America and The Young Allies.

In 1942 Simon & Kirby moved to National/DC and hit even more stellar highs with The Boy Commandos, Newsboy Legion, Manhunter and The Sandman before the call of duty saw them inducted into the American military.

On returning from World War II, they reunited and formed a creative studio working primarily for the Crestwood/Prize publishing outfit where they invented the entire genre of Romance comics. Amongst that dynamic duo’s other concoctions for Prize was a noir-ish, psychologically underpinned supernatural anthology Black Magic and its short-lived but fascinating companion title Strange World of Your Dreams.

All their titles eschewed traditional gory, heavy-handed morality plays and simplistic cautionary tales for deeper, stranger fare, and until the EC comics line hit their peak were far and away the best and most mature titles on the market.

Kirby understood the fundamentals of pleasing his audience and always strived diligently to combat the appalling state of prejudice about the comics medium – especially from industry insiders and professionals who despised the “kiddies world” they felt trapped in.

When the 1950s anti-comics comics witch hunt devastated the industry, Simon & Kirby parted ways. Jack went back to DC briefly and created newspaper strip Sky Masters of the Space Force before partnering with Stan Lee at the remains of Timely Comics to create the monolith of stars we know as Marvel.

After more than a decade there he felt increasingly stifled and side-lined and in 1970 accepted an offer of complete creative freedom at DC. The jump resulted in a root and branch redefinition of superheroes in his quartet of interlinked Fourth World series.

After those controversial, grandiose groundbreaking titles were cancelled Kirby looked for other concepts to stimulate his vast creativity and still appeal to an increasingly fickle market. General interest in the Supernatural was rising, with books and movies exploring the unknown in gripping and stylish new ways, and the Comics Code Authority had already released its censorious choke-hold on mystery and horror titles, thereby saving the entire industry from implosion when the superhero boom of the 1960s fizzled away.

At DC’s suggestion, Kirby had already briefly returned to his supernatural experimentation in a superb but poorly received and largely undistributed monochrome magazine. Spirit World launched in the summer of 1971, but as before, editorial cowardice and back-sliding scuppered the project before it could get going. You can see what might have been in a collected edition re-presenting the sole published issue and material from a second, unreleased sequel in Jack Kirby’s Spirit World

With most of his ideas misunderstood, ignored or side-lined by the company Kirby opted for more traditional fare. Never truly defeated though, he cannily blended his belief in the marketability of the mystic unknown with flamboyant super-heroics to create another unique and lasting mainstay for the DC universe: one that lesser talents would make a pivotal figure of the company’s continuity.

This compilation gathers the entire eerie 16-issue run from August/September 1972 through January 1974 and opens with a fulsome Introduction detailing how The Demon came to be from Kirby’s then-assistant Mark Evanier before the astounding adventures begin…

Inked by Mike Royer, The Demon #1 introduces a howling, leaping monstrosity (famously modelled after a 1939 sequence from Hal Foster’s Arthurian epic Prince Valiant) battling beside its master Merlin as Camelot dies in flames: a cataclysmic casualty of the rapacious greed of sorceress Morgaine Le Fey.

Out of that apocalyptic destruction, a man arises and wanders off into the mists of history…

In our contemporary world (or at least the last quarter of the 20th century) demonologist and paranormal investigator Jason Blood has a near-death experience with an aged collector of illicit arcana. This culminates in a hideous nightmare about a demonic being and the last stand of Camelot. He has no idea that Le Fey is still alive and has sinister plans for him…

And in distant Moldavia, strange things are stirring in crumbling Castle Branek, wherein lies hidden the lost Tomb of Merlin…

Blood is wealthy, reclusive and partially amnesiac, but one night he agrees to host a small dinner party, entertaining acquaintances Harry Mathews, psychic UN diplomat Randu Singh, his wife Gomali and their flighty young friend Glenda Mark. The soiree does not go well.

Firstly, there is the painful small talk, and the sorcerous surveillance of Le Fey, but the real problems start when an animated stone giant arrives to “invite” Blood to visit Castle Branek. This shattering voyage leads to Merlin’s last resting place but just as Blood thinks he may find some answers to his enigmatic past, Le Fey pounces. Suddenly he starts to change, transforming into the horrific beast of his dreams…

Issue #2 – ‘My Tomb in Castle Branek!’ – opens with wary villagers observing a terrific battle between a yellow monster and Le Fey’s forces, but when the Demon is defeated and Blood arrested, only the telepathic influence of Randu in America can help him. Le Fey is old, dying, and needs Merlin’s grimoire, the Eternity Book, to extend her life.

Thus, she manipulates Blood – who has existed for centuries unaware that Merlin’s hellish Attack Dog the Demon Etrigan is chained inside him – to regain his memories and awaken the slumbering master mage. It looks like the last mistake she will ever make…

Kirby’s tried and trusted approach was always to pepper high concepts throughout blazing, breakneck action, and #3 was one the most imaginative yet. ‘The Reincarnators’ finds Blood back in the USA, aware at last of his tormented history, and with a small but devoted circle of friends. Adapting to a less lonely life, he soon encounters a cult able to physically regress people to a prior life – and use those time-lost beings to commit murder…

The Demon #4-5 comprise one single exploit, wherein a simple witch and her macabre patron capture the reawakened, semi-divine Merlin. ‘The Creature from Beyond’ and ‘Merlin’s Word’s … Demon’s Wrath!’ introduced cute little monkey Kamara the Fear-Monster (later used with devastating effect by Alan Moore in Saga of the Swamp Thing #26-27) and features another startling “Kirby-Kritter” – Somnambula, the Dream-Beast

It seems odd in these blasé modern times but The Demon was a controversial book in its day – cited as providing the first post-Comics Code depiction of Hell and one where problems were regularly solved with sudden, extreme violence.

‘The Howler!’ in issue #6 is a truly spooky yarn with Blood hunting a primal entity of rage and brutal terror that transforms its victims into murderous lycanthropic killers, whilst #7 debuts a spiteful, malevolent young fugitive from a mystical otherplace.

‘Witchboy’ Klarion and his cat-familiar Teekl were utterly evil little sociopaths in a time where all comicbook politicians were honest, cops only shot to wound and “bad” kids were only misunderstood: another Kirby first…

An extended epic, ‘Phantom of the Sewers’ skilfully combines movie and late-night TV horror motifs in the dark and tragic tale of actor Farley Fairfax, cursed by the witch he once spurned. Unfortunately, Glenda Mark is the spitting image of the departed Galatea, and when, decades later, the demented thespian kidnaps her (in ‘Whatever Happened to Farley Fairfax?!!’) to raise the curse, it could only end in a flurry of destruction, death, consumed souls and ‘The Thing That Screams’…

This 3-part thriller is followed by another multi-part masterpiece (The Demon #11-13). ‘Baron von Evilstein’ is a powerful parable about worth and appearance featuring the ultimate mad scientist and the tragic, misunderstood monster he so casually builds. It’s a truth that bears repeating: ugly doesn’t equal bad…

Despite all Kirby’s best efforts The Demon was not a monster hit – unlike his science-fiction disaster drama Kamandi – and by #14 it’s clear that the book was in its last days. Not because the sheer pace of imagination, excitement and passion diminished – far from it – but because the well-considered, mood-drenched stories were suddenly replaced by rocket-fast eldritch romps populated with returning villains.

First back was Klarion the Witchboy who creates a ‘Deadly Doppelganger’ to replace Jason Blood and kill his friends in #14-15, before the series – and this wonderful treasury of wicked delights – ended in a climactic showdown with the ‘Immortal Enemy’ Morgaine Le Fey…

Kirby carried on with Kamandi, returned to The Sandman, explored WWII in The Losers and created the magnificent Omac: One Man Army Corps, but still could not achieve the all-important sales the company demanded. Eventually he returned to Marvel and new challenges such as Black Panther, Captain America, 2001: A Space Odyssey, Devil Dinosaur, Machine Man and especially The Eternals.

As always in these wondrously economical collections it should be noted that the book comes stuffed with un-inked pencilled pages and roughs in bonus feature ‘The Art of Jack Kirby’, and Evanier’s fascinating, informative Introduction is, as ever, a fact-fan’s delight.

Jack Kirby was and is unique and uncompromising: his words and pictures are an unparalleled, hearts-and-minds grabbing delight no comics lover could resist. If you’re not a fan or simply not prepared to see for yourself what all the fuss has been about then no words of mine will change your mind.

That doesn’t alter the fact that Kirby’s work from 1937 to his death in 1994 shaped the entire American comics scene and indeed the entire comics planet – affecting the lives of billions of readers and thousands of creators in all areas of artistic endeavour for generations and still winning new fans and apostles every day, from the young and naive to the most cerebral of intellectuals. His work is instantly accessible, irresistibly visceral, deceptively deep and simultaneously mythic and human.

He is the King and time has shown that the star of this book is one of his most potent legacies.
© 1972, 1973, 1974, 2017 DC Comics. All Rights Reserved.

Challengers of the Unknown by Jack Kirby


By Jack Kirby, France “Ed” Herron, Dave Wood, Roz Kirby, George Klein, Bruno Premiani, Marvin Stein, Wally Wood & various (DC Comics)
ISBN: 978-1-4012-7719-2 (TPB/Digital edition)

The Challengers of the Unknown were a bridging concept between the fashionably All-American, verifiably human trouble-shooters who monopolised comic books for the majority of the 1950s and the reimagined costumed mystery men who would soon return to take over the industry.

As superheroes began popping up mid-decade, in 1956 came a super-team – the first of the Silver Age – with no powers, the most basic and utilitarian of uniforms and the most dubious of motives… Suicide by Mystery. Nevertheless their launch was arguably the second most important event of the Silver Age

Crucially, they were a huge hit from the get-go, striking a chord that lasted for over a decade before they finally died… only to rise again and yet again. The very idea of them was stirring enough, but their initial execution made their success inevitable.

Jack Kirby was – and remains – the most important single influence in the history of American comics. There are quite rightly millions of words written about what the man has done and meant (such as Paul Kupperberg’s enthusiastic Introduction and John Morrow’s pithy Afterword in this superb compilation), and you should read those if you are at all interested in our medium.

I’m still going to add a few words to that superabundance here: one of his best and most influential projects which, like so many others, he perfectly constructed before moving on, leaving highly competent but never quite as inspired talents to build upon.

When the comics industry suffered a paranoia-induced, witch-hunt-caused collapse in the mid-50’s, Kirby returned briefly to DC Comics to produce tales of suspense and science fiction for the company’s line of mystery anthologies. In a few episodes, he also revitalised Green Arrow (then simply a back-up strip in Adventure Comics) whilst creating the newspaper strip Sky Masters of the Space Force.

At the same time he also re-packaged for Showcase (the try-out title that launched many Silver Age DC mainstays) an off-kilter team concept that had been kicking around in his head since he and long-time collaborator Joe Simon had closed their innovative but ill-timed Prize/Essankay/Mainline Comics ventures.

After years of working for others, Simon & Kirby finally established their own publishing company: producing comics with a much more sophisticated audience in mind. That happened mere months before an industry-wide sales downturn amidst a changing society awash with public hysteria generated by the anti-comic book pogrom spearheaded by US Senator Estes Kefauver and pop psychologist Dr. Frederic Wertham.

Simon quit the business for advertising, but Kirby soldiered on, taking his skills and ideas to a number of safer, more conservative and less experimental companies.

The Challengers were four ordinary mortals; explorers and adventurers who walked away unscathed from a terrible plane crash. Already obviously what we’d now call “adrenaline junkies”, pilot Ace Morgan, diver Prof Haley, acrobat and mountaineer Red Ryan and wrestler Rocky Davis summarily decided that since they were all living on borrowed time anyway, they would dedicate what remained of their lives to testing themselves and fate. They would risk their lives for Knowledge and, naturally, Justice.

The series launched with ‘The Secrets of the Sorcerer’s Box!’ in Showcase #6 (cover-dated January/February 1957 – so it was on spinner-racks and news-stands in time for Christmas 1956). Kirby and scripter Dave Wood, plus inkers Marvin Stein and Jack’s wife Roz, crafted a spectacularly creepy epic wherein the freshly introduced doom-chasers were commissioned by duplicitous magician Morelian to open an ancient container holding otherworldly secrets and powers.

The story roars along with all the tension and wonder of the B-movie thrillers it emulates and Jack’s awesome drawing resonates with power and dynamism, which grew even greater for the sequel: a science fiction drama instigated after an alliance of leftover Nazi technologists and contemporary American criminals unleashes a terrible robotic threat. ‘Ultivac is Loose!’ (Showcase #7, March/April 1957) introduced a necessary standard appendage of the times and the B-movie genre in the form of brave, capable, brilliant and beautiful-when-she-took-her-labcoat-off boffin Dr. June Robbins, who became the no-nonsense, ultra-capable (if unofficial) fifth Challenger at a time when most funnybook females had returned to a subsidiary status in that so-conventional, repressive era.

The uncanny exploits paused for a sales audit and the team didn’t reappear until Showcase #11 (November/December 1957) allowing The Flash and Lois Lane their respective second shots at the big time. When the Challengers returned, it was in alien invasion epic ‘The Day the Earth Blew Up’.

Uniquely engaging comics realist Bruno Premiani (a former associate and employee from Kirby’s Prize Comics days) came aboard to ink a taut doomsday chiller keeping readers on the edge of their seats even today, and in their final Showcase outing (#12, January/February 1958) the Questing Quartet were preparing a move into their own title.

‘The Menace of the Ancient Vials’ was defused by the usual blend of daredevil heroics and inspired ingenuity. The wonderful inking of George Klein adding subtle clarity to a tale of an international criminal who steals ancient weapons that threaten the entire world if misused), but the biggest buzz would come two months later with the first issue of their own magazine.

Written and drawn by Kirby with Stein on inks, Challengers of the Unknown #1 (May 1958) presented two complete stories plus an iconic introductory page that would become almost a signature logo for the team.

‘The Man Who Tampered with Infinity’ pits the heroes against a renegade scientist whose cavalier dabbling unleashes dreadful monsters from the beyond onto our defenceless planet, before the team are actually abducted by aliens in ‘The Human Pets’: forced to win their freedom and a rapid rocket-ship (sphere actually) ride home…

The same team were responsible for both tales in issue #2. ‘The Traitorous Challenger’ is a disturbing monster mystery, with June returning to sabotage a mission in the Australian Outback for the very best of reasons. Then, ‘The Monster Maker’ finds the team seemingly helpless against super-criminal Roc who can conjure and animate solid objects out of his thoughts.

Issue #3 features ‘Secret of the Sorcerer’s Mirror’ with Roz Kirby & Marvin Stein again inking The King’s mesmerising pencils as the fantastic foursome pursue a band of criminals whose magic looking-glass can locate deadly ancient weapons. Undoubtedly, though, the most intriguing tale for fans and historians of the medium is ‘The Menace of the Invincible Challenger’, wherein team strongman Rocky is rocketed into space, only to crash back to Earth with strange, uncanny powers.

For years the obvious similarities of this group – especially this yarn – to the origin of Marvel’s Fantastic Four (#1 cover-dated November 1961) have fuelled fan speculation. In all honesty I simply don’t care. They’re similar but different enough, and equally enjoyable so read both. In fact, read them all.

With #4, the series became visually immaculate as the sheer brilliance of Wally Wood’s inking elevated illustration to unparalleled heights. The scintillant sheen and limpid depth of Woody’s brushwork fostered an abiding authenticity in even the most outrageous of Kirby’s designs and the result is – even now – simply breathtaking.

‘The Wizard of Time’ is a full-length masterpiece that opens with a series of bizarre robberies leading the team to a scientist with a time-machine. By visiting historical oracles, rogue researcher Darius Tiko has divined a path to the far future. When he gets there, he intends to rob it blind, but the Challengers find a way to follow and foil him…

‘The Riddle of the Star-Stone’ (#5) is a full-length contemporary thriller, wherein an archaeologist’s assistant uncovers an alien tablet bestowing various super-powers when different gems are inserted into it. The exotic locales and non-stop action are intoxicating, but Kirby’s solid characterisation and ingenious writing are what make this such a compelling read.

Scripter Dave Wood returned for #6’s first story. ‘Captives of the Space Circus’ sees the team shanghaied from Earth to perform in an interplanetary travelling carnival, before the evil ringmaster is promptly outfoxed and they return for France “Ed” Herron’s mystic saga ‘The Sorceress of Forbidden Valley’. Here, June becomes an amnesiac puppet in a power struggle between a fugitive gangster and a ruthless feudal potentate.

Issue #7 offers another daring double-feature: both scripted by Herron. First comes relatively straightforward alien-safari saga ‘The Beasts from Planet 9’, but it’s followed by a much more intriguing yarn. On the ‘Isle of No Return’, the “Challs” face a super-scientific bandit whose shrinking ray leaves them all mouse-sized….

Concluding Kirby-crafted issue #8 (July 1959) delivers a magnificent finale to a superb run as The King & Wally Wood go out in stunning style with a brace of gripping thrillers – both of which introduce menaces who would return to bedevil the team in future exploits.

Dave Wood, Kirby and the unrelated Wally Wood reveal ‘The Man Who Stole the Future’: introducing evil mastermind Drabny who steals mystic artefacts and conquers a small nation before the team dethrone him. However, although this is a tale of spectacular battles and uncharacteristic, if welcome, comedy, the real gem here is space opera tour-de-force ‘Prisoners of the Robot Planet!’ Written by Kirby (probably with Herron), it sees the human troubleshooters petitioned by a desperate alien, travelling to his distant world to liberate the organic population from bondage to their own robotic servants These have risen in revolt under the command of the fearsome autonomous automaton, Kra in a clear example of fiction foreshadowing fact. Do you know what your AIs do while you’re reading old comics…?

These are classic adventures, told in a classical manner. Kirby developed a brilliantly feasible concept with which to work and heroically archetypical characters. He then tapped into an astounding blend of genres to display their talents and courage in unforgettable exploits that informed and affected every team comic that followed – and absolutely informed his successive landmarks with Stan Lee.

But then Jack was gone…

The Challengers followed the Kirby model until cancellation in 1970, but due to a dispute with Editor Jack Schiff the writer/artist resigned at the height of his powers. The Kirby magic was impossible to match, but as with all The King’s creations, every element was in place for the successors to run with. Challengers of the Unknown #9 (September 1959) saw an increase in those fantasy elements favoured by Schiff, and perhaps an easing of the interpersonal tensions that marked previous issues (Comics Historians take another note: the Challs were bitching, bickering and barking at each other years before Marvel’s Cosmic Quartet ever boarded their fateful rocket-ship).

But that’s meat for another book and review…

Challengers of the Unknown is groundbreaking, wonderful and utterly timeless: sheer escapist thrills no fan of the medium should miss and perfect adventurers in the ideal setting of not-so-long-ago in a simpler, better galaxy than ours.
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