Showcase Presents Legion of Super-Heroes volume 4


By James Shooter, E. Nelson Bridwell, Cary Bates, Curt Swan, George Papp, J. Winslow Mortimer, George Tuska, Dave Cockrum, Murphy Anderson, Mike Esposito, Vince Colletta & various (DC Comics)
ISBN: 978-1-4012-2185-0 (TPB)

Once upon a time, a thousand years from now, a band of super-powered kids from a multitude of worlds took inspiration from the greatest legend of all time and formed a club of heroes. One day those Children of Tomorrow came back in time and invited their inspiration to join them…

Thus began the vast and epic saga of the Legion of Super-Heroes, as initially envisioned by writer Otto Binder & artist Al Plastino when the many-handed mob of juvenile universe-savers debuted in Adventure Comics #247 (April 1958) just as the revived superhero genre was gathering an inexorable head of steam in America. Since that time the fortunes and popularity of the Legion have perpetually waxed and waned, with their future history tweaked and rebooted, retconned and overwritten over and over again to comply with editorial diktat and popular fashion.

This drama-drenched fourth monochrome compendium gathers a chronological parade of futuristic delights from June 1968 to September 1970, originally seen in Adventure Comics #369-380 and the reprint issue #403, plus back-up tales from Action Comics #378-392 – a time when the superhero genre again dipped in popularity. Also included in this enchanting tome are the tentative first forays of the team’s slow revival as an alternating back-up feature in Superboy, via game-changing exploits from #172-173, 176, 183-184, 188 190 and 191, collectively covering March 1971 to October 1972.

During this period the youthful, generally fun-loving and carefree Club of Champions peaked; having only just evolved into a dedicated and driven dramatic action series starring a grittily realistic combat force in constant, galaxy-threatening peril. Although now an overwhelming force of valiant warriors ready and willing to pay the ultimate price for their courage and dedication, science itself, science fiction and costumed crusaders all increasingly struggled against a global resurgence in spiritual questioning and supernatural fiction…

The main architect of the transformation was teenaged sensation Jim Shooter, whose scripts and layouts (generally finished and pencilled by the astoundingly talented and understated Curt Swan) made the series accessible to a generation of fans growing up with their heads in the Future but as the fashions shifted, the series was unceremoniously ousted from its ancestral home and full-length adventures to become a truncated back-up feature in Action Comics. Typically, that shift occurred just as the stories were getting really, really good and truly mature…

Crafted by Shooter, Swan & Jack Abel, tense suspense blooms with ‘Mordru the Merciless!’ (Adventure Comics #369) when the Legion is attacked by their most powerful enemy: a nigh-omnipotent sorcerer the entire assemblage had only narrowly defeated once before.

A sneak attack shatters the whole team and only four escape, using a time-bubble to flee to the remote, archaic era where Superboy lived. With him come Mon-El, Shadow Lass and Duo Damsel, last remnants of a once-unbeatable force.

Mordru’s magic is stronger though and even the time-barrier cannot daunt him. Disguised as mere mortals, the fugitive Legionnaires’ courage shines through in exile as petty gangsters take over Smallville. The teens quashed the parochial plunderers and then opt to return to the 30th century and confront Mordru, only to discover he’s found them first…

The saga concluded in #370’s The Devil’s Jury!’ wherein the band again break free to hide in plain sight by temporarily wiping their own memories to thwart the Dark Lord’s probes. Against appalling odds and with only Clark Kent’s best friend Pete Ross and Insect Queen Lana Lang to aid them, the heroes’ doomed last stand implausibly succeeds when Mordru’s overbearing arrogance causes his own downfall.

Then when the exhausted fugitives get back to the future they joyously discover that Dream Girl and benign sorceress White Witch had undone the deluded Dark Lord’s worst…

Extortion and espionage were the order of the day in #371’s ‘The Colossal Failure!’ as a Legionnaire’s parents are abducted and the hero is forced to botch missions. Ordered to retrain at the high security Legion Academy, Colossal Boy is subsequently caught selling the team’s training secrets and cashiered from the organisation…

This issue also offered the George Papp illustrated ‘When Superboy Walked Out on the Legion!’, wherein hyper-advanced super snobbish aliens threaten Smallville unless Superboy leaves Earth to join their band of press-ganged heroes. It requires ingenuity, a faux civil war and massive destruction to finally convince the alien autocrats to let the assembled champions return to their own home-worlds…

Colossal Boy’s tale of woe concluded in Adventure #372 when his concerned former comrades uncover the cause of the expelled giant’s dilemma, tracking him to a ‘School for Super-Villains!’ (Shooter, Swan & Abel), where the fallen hero is compelled to teach meta-powered man rogues all the LSH’s secrets.

Luckily – and thanks to the expedited induction of apprentice and ergo unknown heroes Timber Wolf and Chemical King – the good guys infiltrate and shut down this first incarnation of the Legion of Super-Villains.

From #373 onwards Golden Age veteran J. Winslow Mortimer replaced Swan as penciller and ‘The Tornado Twins!’ Don and Dawn Allen run rings around and generally humiliate the assembled heroes… but all for a very good cause, before ‘Mission: Diabolical!’ in #374 focusses on the future equivalent of organised crime after most Legionnaires are ambushed and held hostage by the insidious Scorpius gang.

Hard-pressed by rival outfit Taurus, the mobsters decided to “recruit” a team of heroes to equal their enemies’ squad of hyper-powered goons; Rogarth, Mystelor, Shagrek, Quanto and Black Mace. Of course, after infiltrating and defeating their foes, the compromised kids – Supergirl, Element Lad, Dream Girl, Ultra Boy and Matter-Eater Lad – are double-crossed by Scorpius and might have died if not for fortuitous intervention by the Legion of Substitute Heroes

Next (#375-376) comes a powerful and devious 2-part thriller introducing galaxy-roving heroes The Wanderers, with that temporarily-insane-and-evil group battling the United Planets’ champions. They are far more concerned with determining who will be crowned ‘The King of the Legion!’

The matter is only relevant because a trans-dimensional challenger has demanded a duel with the “mightiest Legionnaire”, but when the dust settles the only hero left standing is chubby comic relief Bouncing Boy. When the triumphant winner is spirited away to another cosmos he lands in a feudal wonderland – complete with beautiful princess – menaced by a terrifying invader.

Sadly the hero is soon exposed as shape-shifting Durlan Legionnaire Reep Daggle and not the at-least-human Chuck Taine, but manfully overcomes his abductors’ initial prejudice and defeats usurper threat Kodar. He wins the heart and hand of Princess Elwinda, but is tragically rescued and whisked back across a permanently sealed dimensional barrier by his legion buddies who mistake a Royal Wedding for ‘The Execution of Chameleon Boy!’

A welcome edge of dark and bitter cynicism was creeping into Shooter’s stories, and ‘Heroes for Hire!’ (pencilled by Mortimer & inked by Jack Abel) sees the team charging for their unique services, but it’s only a brilliant ploy to derail the criminal career of Modulus: avatar of sentient living planet Modo who has turned his world into an unassailable haven for the worst villains of the galaxy…

Adventure #378 opens another tense and moving 2-parter as Superboy, Duo Damsel, Karate Kid, Princess Projectra and Brainiac 5 are poisoned and face only ‘Twelve Hours to Live!’

With no cure possible, the quintet separate to spend their last day in the most personally satisfying ways they can – from sharing precious moments with soon-to-be bereaved family to K-Kid’s one-man assault on the Fatal Five – only to reunite for their final moments and die together…

The incredible conclusion sees hyper-advanced being Seeron freeze time and offer to cure the practically dead victims if late arrivals Ultra Boy, Phantom Girl, Chameleon Boy, Timber Wolf, Star Boy, Lightning Lad and Chemical King return to his universe and defeat an invasion by brutes invulnerable to the mighty mental powers of the intellectual overlords…

However, even as the abducted Legionnaires triumph and return, their comrades – having been had been found again – are afforded the honour of ‘Burial in Space!’

Happily, a brilliant last-minute solution enables the dead to rise just in time to lose their long-held position in Adventure Comics as changing tastes and shrinking sales prompted an abrupt change of venue.

‘The Legion’s Space Odyssey!’ (# 380 cover-dated May 1969, by Shooter, Mortimer & Abel) sees a select band of Legionnaires teleported to the barren ends of the universe and forced to laboriously battle their way home against impossible odds. This argosy includes the “death” of Superboy and persistent sabotage by the Legion of Super-Pets. There’s a perfectly rational and reasonable excuse for the devious scheme of course, with the tale best remembered by fans as the mission on which Duo Damsel and Bouncing Boy first got together…

From #381 onwards Adventure Comics was filled with the 20th century exploits of Supergirl and the LSH took over her back-up spot in Action Comics, beginning with a reprint in #377 which is not included here.

Original, shorter Tales of the Legion of Super-Heroes began in #378 (July 1969) with ‘The Forbidden Fruit!’ by Shooter, Mortimer & Mike Esposito with Timber Wolf deliberately addicted by criminals to a hyper-narcotic lotus in a bold scheme to turn the entire team into pliable junkies. Fortunately, the hero’s love for Light Lass allows him to overcome his awful burden, before #379’s ‘One of us is an Impostor’ (E. Nelson Bridwell, Mortimer & Murphy Anderson) offers a clever mystery to baffle Mon-El, Dream Girl, Element Lad, Shadow Lass and Lightning Lad as thermal thug Sunburst and a clever infiltrator threaten to tear the team apart from within.

Duo Damsel declares war on herself in #380 when one body falls under the sway of an alien Superboy. As half of her turns to crime, only Bouncing Boy can clean up the psychological mess of ‘Half a Legionnaire?’ (Shooter, Mortimer & Abel), after which Matter-Eater Lad reveals lowly origins and a dysfunctional family to lonely Shrinking Violet in #381: ending up ‘The Hapless Hero!’ battling her absurdly jealous absentee boyfriend Duplicate Boy -mightiest hero in the universe…

In #382 a covert team comprising Ultra Boy, Karate Kid, Light Lass, Violet and Timber Wolf attempt to end a potential super-robot arms-race and find that to succeed they have to ‘Kill a Friend to Save a World!’, before still-heartbroken Durlan Reep discovers an Earthly double of lost love Elwinda. However, on morphing into her ideal man he quickly sees the folly of ‘Chameleon Boy’s Secret Identity!’ – a tear-jerker with a hint of happy ending from Bridwell, Mortimer & Abel.

Shooter left his perfect job with #384, but signed off in style with his landmark ‘Lament for a Legionnaire!’ With art misattributed to Mortimer but in fact a welcome fill-in by Curt Swan & Abel, it tells how Dream Girl’s infallible prophecy of Mon-El’s demise comes true whilst his shocking resurrection introduces a whole new thrilling strand to the Lore of the Legion.

Bridwell, Mortimer & Abel show how a vengeance-crazed killer’s quest for retribution fails in ‘The Fallen Starboy!’ before crafting ‘Zap Goes the Legion!’ (Action #386) wherein female foe Uli Algor believes she has outthought and outfought the juvenile agents of justice. She forgot one crucial detail, however…

Then in #387 the creators delightfully added a touch of wry social commentary when the organisation had to downsize and lay off a Legionnaire for tax purposes after the government declares the team has ‘One Hero Too Many!’

Action #388 was an all-reprint Supergirl giant, but the now revenue-compliant Club of Heroes returned in #389 with ‘The Mystery Legionnaire!’ (by Cary Bates, Mortimer & Abel), explaining how robot dictator Klim is defeated by a hero who doesn’t exist, and Bridwell’s ‘The Tyrant and the Traitor’ (#390) reflects political turmoil of the 1970’s in a tale of guerrilla atrocity, destabilising civil war and covert regime change. The Legion Espionage Squad is tasked with doing dirty work, but even Chameleon Boy, Timber Wolf, Karate Kid, Brainiac 5 and Saturn Girl are out of their depth and only ‘The Ordeal of Element Lad!’ in the next issue saves the undercover unit from ignominious failure and certain death.

Action #392 (September 1970) temporarily ended the feature’s unbroken run with a low-key but gripping yarn from Bates, Mortimer & Abel including alternate dimensions and preposterous testing of ‘The Legionnaires that Never Were!’

The Frantic Futurists weren’t gone too long. In 1971 a concerted push to revive them began with March-dated Superboy # 172 and ‘Brotherly Hate!’ by Bridwell & George Tuska. The sharp, smart yarn details the convoluted origins of twins Garth and Ayla Ranzz AKA Lightning Lad & Light Lass and their troubled relationship with older brother Mekt – the deadly outlaw Lightning Lord.

At the same time Adventure Comics #403 (April 1971) was released: an all-Legion reprint special which included new ‘Fashions from Fans’ by Bridwell, Ross Andru & Esposito as well as a comprehensive ‘Diagram of Legion Headquarters Complex’, included here for your delight and delectation…

Some of those fan-costumes – generally the skimpier ones designed by boys for the girl heroes – were adopted for ongoing backups appearing in Superboy. They continued the comeback with ‘Trust Me or Kill Me!’ (#173 by Bates & Tuska). Here, Superboy must devise a way to determine which Cosmic Boy is his true friend and which a magical duplicate made by malefic Mordru.

The origin of Invisible Kid and secrets of his powers are examined in #176 when a crook duplicates the boy genius’ fadeaway gifts in ‘Invisible Invader!’, whilst Bates, Tuska & Vince Colletta report on the ‘War of the Wraith-Mates!’ (#183) with energy entities renewing an eons-old war of the sexes after possessing Mon-El, Shadow Lass, Karate Kid and Princess Projectra.

In a tale by Bates. Superboy #184 hinted at days of greatness to come with ‘One Legionnaire Must Go!’ Here Matter-Eater Lad is framed and replaced by his own little brother, but the big advance was the inking of LSH fanatic Dave Cockrum over Murphy Anderson’s pencils. The neophyte artist would gradually transform the look, feel and fortunes of the Legion before moving to Marvel and doing exactly the same with an almost forgotten series entitled X-Men

With Superboy #188’s Bates-scripted ‘Curse of the Blood-Crystals!’ (July 1972), Anderson began inking Cockrum, in the sixth stunning back-up tale of a now unstoppable Legion revival that would eventually lead to them taking over the entire comic book. This clever yarn of cross-&-double-cross finds a Legionnaire possessed by a magical booby-trap and forced to murder Superboy… but which of the two dozen heroes is actually the prospective killer?

Superboy #190 featured ‘Murder the Leader!’ as the Fatal Five attack during the election of a new Legion Commander. Rival candidates Saturn Girl and Mon-El must work together if either is to take the top job, after which this volume concludes with stunning thriller ‘Attack of the Sun-Scavenger!’ (Bates & Cockrum from #191). In a staggering burst of comics brilliance, manic solar scoundrel Dr. Regulus again attacks Sun Boy and his Legion comrades, using his own apparent death as key to ultimate victory…

The Legion of Super-Heroes is unquestionably one of the most beloved and bewildering creations in funnybook history and largely responsible for the growth of groundswell movements that became American Comics Fandom. Moreover, these scintillating and seductively addictive stories – as much as Julie Schwartz’s Justice League or Marvel’s Fantastic Four – fired the interest and imaginations of generations of and underpinned the industry we all know today.

If you love comics and haven’t read this stuff, you are the poorer for it and need to enrich your future days as soon as possible.
© 1968-1972, 2010 DC Comics. All Rights Reserved.

Showcase Presents Legion of Super-Heroes volume 3


By Jim Shooter, E. Nelson Bridwell, Otto Binder, Curt Swan, George Klein, Pete Costanza, Jim Mooney & George Papp (DC Comics)
ISBN: 978-1-4012-2185-0 (TPB)

Once upon a time, in the far future, a band of super-powered kids from a multitude of worlds took inspiration from the greatest legend of all time and formed a club of heroes. One day those Children of Tomorrow came back in time and invited their inspiration to join them…

And thus began the vast and epic saga of the Legion of Super-Heroes, as first envisioned by writer Otto Binder and artist Al Plastino in early 1958, just as the revived comicbook genre of superheroes was gathering an inexorable head of steam. Since that time the fortunes and popularity of the Legion have perpetually waxed and waned, with their future history tweaked and rebooted, retconned and overwritten over and over again to comply with editorial diktat and popular whim.

This third sturdy, action-packed monochrome compendium gathers a chronological parade of futuristic delights from October 1966 to May 1968, as originally seen in Adventure Comics #349-368, and includes a Legion story from Superman’s Pal Jimmy Olsen #106 (October 1967).

During this period the Club of Champions finally shed the last vestiges of wholesome, imaginative, humorous and generally safe science fiction strips to become a full-on dramatic action feature starring a grittily realistic combat force in constant, galaxy-threatening peril: a compelling force of valiant warriors ready and willing to pay the ultimate price for their courage and dedication…

The main architect of the transformation was teenaged sensation Jim Shooter, whose scripts and layouts (usually finished and inked by veterans Curt Swan & George Klein) made the series accessible to a generation of fans growing up in the Future…

The tense suspense begins with Adventure #349’s ‘The Rogue Legionnaire!’ (Shooter, Swan & Klein) wherein Saturn Girl, Colossal Boy, Shrinking Violet, Chameleon Boy and Brainiac 5 hunt hypnotic villain Universo through five periods of Earth’s history, aided by boy-genius Rond Vidar, a brilliant scientist with a tragic secret…

This is followed by a stellar 2-parter from #350-351 scripted by E. Nelson Bridwell which restores a number of invalided or expelled members to the team. In ‘The Outcast Super-Heroes’, a cloud of Green Kryptonite particles envelope Earth and force Superboy and Supergirl to retire from the Legion just as demonic alien Evillo unleashes his squad of deadly metahuman minions on the universe.

The Kryptonian Cousins are mind-wiped and replaced by armoured and masked paladins Sir Prize and Miss Terious in ‘The Forgotten Legion!’ but quickly return when a solution to the K Cloud is found. With Evillo’s eventual defeat, the team discover the wicked overlord has healed one-armed Lightning Lad and restored Bouncing Boy’s power for his own nefarious purposes, and together with the reformed White Witch and rehabilitated Star Boy and Dream Girl, the Legion’s ranks grow and might swell to bursting point.

That’s a very good thing as in the next issue Shooter, Swan & Klein produce one of their most stunning epics. When a colossal cosmic entity known as the Sun Eater menaces the United Planets, the Legion are hopelessly outmatched and forced to recruit the galaxy’s most dangerous criminals to help them save civilisation.

However, The Persuader, Emerald Empress, Mano, Tharok and Validus are untrustworthy allies at best and form an alliance as ‘The Fatal Five!’, intending to save the galaxy only so that they can rule it…

Adventure #353 reveals how the Five seemingly seal their own fate through arrogance and treachery with the true cost of heroism paid when ‘The Doomed Legionnaire!’ sacrifices his life to destroy the solar parasite…

Issue #354 introduced ‘The Adult Legion!’ when Superman travelled into the future to visit his grown-up comrades – discovering tantalising hints of events that would torment and beguile LSH fans for decades to come – before the yarn concluded with #355’s ‘The War of the Legions!’ as Brainiac 5, Cosmic Man, Element Man, Polar Man, Saturn Woman and Timber Wolf, accompanied by the most unexpected allies of all, battled the Legion of Super-Villains.

The issue also included an extra tale in ‘The Six-Legged Legionnaire!’ (by Otto Binder, Swan & Klein) wherein Superboy brings his High School sweetie Lana Lang to the 30th century, where she joins in a mission against a science-tyrant as bug-based shape-shifting Insect Queen. Disaster soon strikes though when the alien ring which facilitates her changes is lost, trapping her in a hideous insectoid incarnation.

Issue #356 sees Dream Girl, Mon-El, Element Lad, Brainiac 5 and Superboy transformed into babies to become ‘The Five Legion Orphans!’: a cheeky, cunning Bridwell-scripted mystery leading into darker matters as repercussions and guilt of the Sun-Eater episode are explored and survivors of that mission are apparently haunted by ‘The Ghost of Ferro Lad!’ (#357, by Shooter, Swan & Klein), after which ‘The Hunter!’ (Shooter & George Papp) sees the LSH stalked by a murderously insane sportsman with a unique honour code.

Adventure #359 depicts the once-beloved champions disbanded and on the run as ‘The Outlawed Legionnaires!’ (Shooter, Swan & Klein) thanks to manipulations of a devious old foe, only to rousingly regroup, counter-attack and triumph in #360’s ‘The Legion Chain Gang!’.

Illustrated by Jim Mooney, and with the superhero squad once more a key component of United Planets Security, the Legion are assigned as secret service to protect alien ambassadors The Dominators from political agitators, assassins and a hidden traitor in tense thriller ‘The Unkillables!’, before ‘The Lone Wolf Legion Reporter!’ (from Superman’s Pal Jimmy Olsen #106, October 1967, by Shooter & Pete Costanza) finds the young newsman seconded to the 30th century to help with the club newspaper. Sadly, he’s far better at making news than publishing it…

The team is scattered across three worlds in Adventure Comics #362 as mad scientist Mantis Morlo refuses to let environmental safety interfere with his experiments in ‘The Chemoids are Coming!’, culminating in a lethally ‘Black Day for the Legion!’

Shooter & Costanza then top that gripping 2-parter by uncovering ‘The Revolt of the Super-Pets!’ in #364, when the crafty rulers of planet Thanl seek to seduce the animal adventurers from their rightful – subordinate – positions with sweet words and palatial new homes.

When the isolated world of Talok 8 goes dark and becomes a militaristic threat to the UP, their planetary champion Shadow Lass leads Superboy, Brainiac 5, Cosmic Boy and Karate Kid on a reconnaissance mission which results in the cataclysmic ‘Escape of the Fatal Five!’ (illustrated by Swan & Klein). The vicious quintet then nearly conquer the UP itself: only frustrated by the defiant, last-ditch efforts of the battered heroes in blistering conclusion ‘The Fight for the Championship of the Universe!’

In grateful thanks, the Legion are gifted a vast new HQ but before the paint is even dry, a vast paramilitary force attempts to invade, slowly reconstructing planet Earth in #367’s ‘No Escape from the Circle of Death!’ (Shooter, Swan, Klein & Sheldon Moldoff), before this volume ends on a note of political and social tension as a glamorous alien envoy attempts to suborn the diminished and downtrodden female Legionnaires in #368’s ‘The Mutiny of the Super-Heroines!’

The Legion of Super-Heroes is unquestionably one of the most beloved and bewildering creations in comic book history and largely responsible for the growth of the groundswell movement that became American Comics Fandom. These scintillating, seductively addictive stories, as much as Julie Schwartz’s Justice League, fired up the interest and imaginations of a generation of readers to underpin the industry we all know today.

If you love comics and haven’t read this stuff, you are the poorer for it and need to enrich your future life as soon as possible.
© 1966, 1967, 1968, 2009 DC Comics. All Rights Reserved.

Showcase Presents Legion of Super-Heroes volume 2


By Otto Binder, Jerry Siegel, Edmond Hamilton, Jim Shooter, Curt Swan, John Forte & various (DC Comics)
ISBN: 978-1- 4012-1724-2 (TPB)

Once upon a time, in the far future, a band of super-powered kids from a multitude of worlds took inspiration from the greatest legend of all time and formed a club of heroes. One day those Children of Tomorrow came back in time and invited their inspiration to join them…

And thus began the vast and epic saga of the Legion of Super-Heroes, as first envisioned by writer Otto Binder and artist Al Plastino in early 1958, just as the revived comicbook genre of superheroes was gathering an inexorable head of steam. Since that time the fortunes and popularity of the Legion have perpetually waxed and waned, with their future history tweaked and rebooted, retconned and overwritten over and again to comply with editorial diktat and popular whim. Happy 65th Anniversary, teams!

This splendid, charm-soaked, action packed second monochrome collection continues to re-present those early tales from assorted Superman Family titles in chronological order: the sagas from their own feature spanning Adventure Comics #316, 322-348, and 365 with guest-shots from Superboy #117, 124-125 and pertinent portions of Superman Annual #4, covering July 1964 to September 1966.

From Adventure #322 the fun-filled futurism opens with ‘The Super-Tests of the Super-Pets!’ by Edmond Hamilton, John Forte & Sheldon Moldoff, wherein the Legion’s mighty animal companions – Krypto, Streaky the Super Cat, Beppo, the monkey from Krypton and magical Super-horse Comet – are left to guard Earth as the humanoid players continue to pursue the elusive Time Trapper. When Chameleon Boy’s pet Proty II applies to join the bestial bunch, they give him a series of extremely difficult qualification tasks…

‘The Eight Impossible Missions!’ (#323 by Jerry Siegel, Forte & George Klein) see the incomprehensibly smart Proty setting the human Legionnaires a set of challenges to determine their next leader, after which the tone switches to deadly danger for ‘The Legion of Super-Outlaws!’ (Hamilton & Forte), as a grudge-bearing mad scientist manipulates a super-team from far distant Lallor into attacking the United Planets champions…

Issue #325 reveals how ‘Lex Luthor Meets the Legion of Super-Heroes!’ (Siegel & Forte) in a cunning tale of deadly deception whilst a ‘Revolt of the Girl Legionnaires!’ (Siegel, Forte & Klein) finds the female heroes attempting to eradicate their male comrades. Of course, they don’t mean it and a sinister mastermind is behind it all…

Superboy #117 (cover-dated December 1964) offers a classy thriller wherein Chameleon Boy, Invisible Kid, Ultra Boy, Element Lad and Brainiac 5 seemingly travel back 1000 years to attack the Boy of Steel in Siegel, Curt Swan & Klein’s ‘Superboy and the Five Legion Traitors!’ whilst over in Adventure #327 ‘The Lone Wolf Legionnaire!’ introduces bad boy Brin Londo in a clever thriller from Hamilton, Forte, Klein & Moldoff. This troubled teen is framed for appalling crimes but will one day become a valued member of the team…

Siegel & Jim Mooney began an engaging run of tales in #328, opening with ‘The Lad who Wrecked the Legion!’ as insidious Command Kid joins the superhero squad to dismantle it from within.

Narrowly escaping that fate, the heroes confront the topsy-turvy threat of their own imperfect doppelgangers in #329’s ‘The Bizarro Legion!’ after which another evil juvenile infiltrates the organisation, intent on destroying them all in ‘Secret of the Mystery Legionnaire!’. The dastardly plan proceeds without a hitch until victorious Dynamo-Boy recruited malevolent Lightning Lord, Cosmic King and Saturn Queen and falls victim to ‘The Triumph of the Legion of Super-Villains!’ in #331.

Rescued and restored, the good kids are back in Adventure #332, facing ‘The Super-Moby Dick of Space!’ (Hamilton & Forte) as recently resurrected Lightning Lad suffers crippling injuries and an imminent nervous breakdown…

‘The War Between Krypton and Earth!’ (#333, by Hamilton, Forte & Klein), has the time travelling wonders flung back into Earth’s antediluvian past and split into internecine factions on opposite sides of a conflict forgotten by history, after which Hamilton, Forte & Moldoff’s ‘The Unknown Legionnaire!’ poses a perilous puzzle with an oppressed race’s future at stake.

The same creative team introduce sinister super-villain ‘Starfinger!’ in #335, framing one luckless Legionnaire for incredible crimes before ‘The True Identity of Starfinger!’ (inked by Klein) reveals the real culprit.

Superboy #124 (October 1965, Otto Binder & George Papp) features Lana Lang as ‘The Insect Queen of Smallville!’: rewarded with a shape-changing ring after rescuing a trapped alien. Naturally, she uses her new abilities to ferret out Clark Kent’s secrets…

Adventure #337 highlights ‘The Weddings that Wrecked the Legion!’ (Hamilton, Forte & Moldoff) as two couples resign to marry. However, there’s serious method in the seeming marital madness…

Long absent Bête Noir Time Trapper at last returns in #338, as Siegel & Forte expose ‘The Menace of the Sinister Super-Babies!’, with sultry siren Glorith of Baaldur using the Chronal Conqueror’s devices to turn everybody but Superboy and Brainiac 5 into mewling infants. When they turn the tables on the villains a new era dawns for the valiant Tomorrow Teens…

Cover-dated November 1965 and by Binder & Papp, Superboy #125 signals darker days ahead by introducing a legion reservist with a tragic secret in ‘The Sacrifice of Kid Psycho!’, after which Hamilton, Forte & Moldoff tell a bittersweet tale of disaffected, tormented Lallorian hero Beast Boy who turns against humanity in Adventure Comics #339’s ‘Hunters of the Super-Beasts!’

The slow death of whimsy and light-hearted escapades culminates in #340 when Brainiac 5’s latest invention goes berserk, with ‘Computo the Conqueror!’ (Siegel, Swan & Klein): attacking humanity and killing one of the superheroes before ‘The Weirdo Legionnaire!’ (inked by Moldoff) begins the team’s fight-back and eventual triumph.

‘The Legionnaire who Killed!’ (#342, Hamilton, Swan, Moldoff & Klein) sees Star Boy forced to take a life and facing the harshest of consequences, whilst ‘The Evil Hand of the Luck Lords!’ (Hamilton, Swan & Klein) finds the bold band of heroes assaulting the stronghold of a sinister cult claiming to control chance and destiny.

The same creative team ramps up tensions in Adventure #344 in ‘The Super-Stalag of Space!’, wherein the Legion – and many other planetary champions – are incarcerated by malicious alien overlord Nardo; an epic thriller completed in #345 with ‘The Execution of Matter-Eater Lad!’

With Adventure #346 (July 1966) the dramatic revolution culminated in ‘One of Us is a Traitor!’ as Jim Shooter – barely a teenager – sold script and layouts (finished and inked by veteran Sheldon Moldoff) for a spectacular Earth invasion yarn. Here the sinister Khunds attack the UP, and the depleted Legion inducts four new members to bolster their strength. Sadly, although Princess Projectra, Nemesis Kid, Ferro Lad and Karate Kid are all capable fighters, it is soon apparent that one is an enemy agent…

With Earth all but fallen, ‘The Traitor’s Triumph!’ (Shooter, Swan & Klein) seems assured, but there’s one last surprise to come in a spectacular debut yarn from one of the industry’s most innovative creators…

This superb second compendium concludes with a tense thriller by Shooter & Papp from Adventure #348, as the secret origin of Sun Boy is revealed when radioactive rogue Dr. Regulus attempts unjustified vengeance in ‘Target-21 Legionnaires!’

But wait! There’s more!

Before the end, an expanded illustrated pictorial check-list and informational guide to the entire team by Swan, Klein & Al Plastino, culled from Superman Annual #4 (1961), Adventure Comics #316 and #365 (January 1964 & February 1968, respectively) reveals all you need to know about the youthful champions.

The Legion is one of the most beloved and bewildering creations in comic book history and largely responsible for the growth of the groundswell movement that became American Comics Fandom. Moreover, these sparkling, simplistic and devastatingly addictive stories as much as the legendary Julie Schwartz’s Justice League fired up the interest and imaginations of a generation of young readers and built the industry we all know today.

These naive, silly, joyous, stirring and utterly compelling yarns are precious and fun beyond any ability to explain – even if we old lags gently mock them to ourselves and one another. If you love comics and haven’t read this stuff, you are the poorer for it and need to enrich your future life as soon as possible.
© 1961, 1964, 1965, 1966, 2008 DC Comics. All Rights Reserved.

Showcase Presents Legion of Super-Heroes volume 1


By Otto Binder, Jerry Siegel, Robert Bernstein, Edmond Hamilton, Al Plastino, Curt Swan, John Forte, Jim Mooney, & various (DC Comics)
ISBN: 978-1- 4012-1382-4 (TPB)

Once upon a time in the far future, super-powered kids from many alien civilisations took inspiration from the greatest legend of all time and banded together as a club of heroes. One day those Children of Tomorrow came back in time and invited that legend to join them…

Thus, began the vast and epic saga of the Legion of Super-Heroes, as first envisioned by writer Otto Binder & artist Al Plastino when the many-handed mob of juvenile universe-savers debuted in Adventure Comics #247 (April 1958), just as the revived superhero genre was gathering an inexorable head of steam in America. Happy 65th Anniversary, team!

Since that time the fortunes and popularity of the Legion have perpetually waxed and waned, with their future history tweaked and rebooted, retconned and overwritten again and again to comply with editorial diktat and popular whim.

This glorious, far-and-wide ranging collection assembles the preliminary appearances of the valiant Tomorrow People, tracking their progress towards and attainment of their own feature. It re-presents in stunning monochrome all pertinent tales from Adventure Comics #247, 267, 282, 290, 293, 300-321, Action Comics #267, 276, 287, 289, Superboy #86, 89, 98, Superman #147, Superman Annual #4 and Superman’s Pal Jimmy Olsen #72 and 76.

As already stated, the many-handed mob of youthful worlds-savers debuted in Adventure #247, dreamed up for a Superboy tale wherein three mysterious kids invite the Boy of Steel to the 30th century. He is being vetted to join a team of metahuman champions unanimously inspired by his historic career. Binder & Plastino’s throwaway concept inflamed public imagination and after a slew of further appearances throughout Superman Family titles, the LSH eventually took over Superboy’s lead spot in Adventure: thereafter enjoying their own far-flung, quirky escapades, with the Kid Kryptonian reduced to “one of the in-crowd”…

However here the excitement was still gradually building as the kids returned for an encore 18 months later, Adventure #267 (December 1959) saw Jerry Siegel & George Papp make the Boy of Steel ‘Prisoner of the Super-Heroes!’ when the teen wonders attacked and incarcerated Superboy of Steel because of a misunderstood ancient historical record…

The following summer Supergirl met the Legion in Action Comics #267 (Siegel & Jim Mooney, August 1960) as Lightning Lad, Saturn Girl and Cosmic Boy secretly travelled to “modern day” America to invite the Maid of Might onto the team, in a repetition of their offer to Superboy 15 years previously (in nit-picking fact they claimed to be the children of the original team – a fact glossed over and forgotten these days. Don’t time-travel stories make your head hurt?).

Due to a dubious technicality, young and eager Kara Zor-El failed her initiation at the hands of ‘The Three Super-Heroes’ and was asked to reapply later – but at least we got to meet a few more Legionnaires, including Chameleon Boy, Invisible Kid and Colossal Boy.

With the editors still cautiously testing the waters, it was Superboy #86 (January 1961) before the ‘The Army of Living Kryptonite Men!’ by Siegel & Papp turned the LSH into a last-minute Deus ex Machina to save the Smallville Sentinel from juvenile delinquent Lex Luthor’s most insidious assault. Two months later, in Adventure #282, Binder & Papp introduced Star Boy as a romantic rival for the Krypton Kid in ‘Lana Lang and the Legion of Super-Heroes!’

Action Comics #276 (May 1961) debuted Supergirl’s Three Super Girl-Friends’ (Siegel & Mooney) which finally saw her crack the plasti-glass ceiling and join the team, sponsored by Saturn Girl, Phantom Girl and Triplicate Girl. We also met for the first time Bouncing Boy, Shrinking Violet, Sun Boy and potential bad-boy love-interest Brainiac 5 (well at least his distant ancestor Brainiac was a very bad boy…)

Next comes pivotal 2-part tale ‘Superboy’s Big Brother’ (by Robert Bernstein & Papp from Superboy #89 and June 1961) in which an amnesiac, super-powered space traveller crashes in Smallville, speaking Kryptonese and carrying star-maps written by the Boy of Steel’s long-dead father…

Jubilant, baffled and suspicious in equal amounts, Superboy eventually, tragically discovers The Secret of Mon-El’ by accidentally exposing the stranger to a lingering, inexorable death, before providing critical life-support by depositing the dying alien in the Phantom Zone until a cure can be found…

Sporting an August 1961 cover-date, Superman #147 unleashed ‘The Legion of Super-Villains’ (Siegel, Curt Swan & Sheldon Moldoff): a stand-out thriller featuring Luthor and an evil adult Legion coming far too close to destroying the Action Ace until the temporal cavalry arrives…

In Adventure #290 (November), Bernstein & Papp seemingly gave Sun Boy a starring role in ‘The Secret of the Seventh Super-Hero!’ – a clever tale of redemption and second chances, which is followed in #293 (February 1962) by a gripping thriller from Siegel, Swan & George Klein. The Legion of Super-Traitors’ sees the future heroes turn evil, prompting Saturn Girl to recruit a Legion of Super-Pets – comprising Krypto, Streaky the Super Cat, Beppo, the monkey from Krypton and magical Super-horse Comet to save the world…

‘Supergirl’s Greatest Challenge!’ (Siegel & Mooney, Action #287 April) sees her visit the Legion (quibblers be warned: for some reason it was mis-determined as the 21st century in here) to save future Earth from invasion). She also meets a telepathic descendent of her cat Streaky. His name is Whizzy (I could have omitted that fact but chose not to – once more for smug, comedic effect and in sympathy with all humans-with-cats everywhere)…

Action #289 featured ‘Superman’s Super-Courtship!’ wherein the Girl of Steel scours the universe to locate an ideal mate for her cousin. One highly possible candidate is adult Saturn Woman, but her husband Lightning Man objects…

Perhaps charming at the time, although modern sensibilities might quail at the conclusion that his perfect match is a doppelganger of Kara herself… albeit – and thankfully – a bit older…

By the release of Superboy #98 (July 1962), the decision had been made. The buying public wanted more Legion stories and after ‘The Boy With Ultra-Powers’ by Siegel, Swan & Klein introduces an enigmatic lad with greater powers than the Boy of Steel, focus shifted to Adventure Comics #300 (cover dated September 1962) where the super-squad finally landed their own gig; even occasionally taking an alternating cover-spot from still top-featured Superboy.

Tales of the Legion of Super-Heroes opened its stellar run with Siegel, John Forte & Plastino’s ‘The Face Behind the Lead Mask!’; a fast-paced premier pitting Superboy and the 30th century champions against an unbeatable foe until Mon-El, long-trapped in the Phantom Zone, temporarily escapes a millennium of confinement to save the day…

In those halcyon days humour was as important as action, imagination and drama, so many early exploits were light-hearted – if a little  moralistic. Issue #301 offered hope and role model to fat kids everywhere with ‘The Secret Origin of Bouncing Boy!’ by regular creative team Siegel & Forte. This yarn formalised a process of open auditions – providing devoted fans with loads of truly bizarre and memorable applicants over the years – whilst allowing the rebounding human rotunda to give a salutary pep talk and inspirational recount of heroism persevering over adversity.

Adventure #302 featured ‘Sun Boy’s Lost Power!’, as the golden boy is forced to resign until fortune and boldness restore his abilities, whilst ‘The Fantastic Spy!’ in #303 provides a tense tale of espionage and possible betrayal by new member Matter-Eater Lad.

The readership was stunned by the events of #304 when Saturn Girl engineers ‘The Stolen Super-Powers!’ to make herself a one-woman Legion. Of course, it was for the best possible reasons, but still doesn’t prevent the shocking murder of Lightning Lad…

With cosy complacency utterly destroyed, #305 further shook everything up with ‘The Secret of the Mystery Legionnaire!’ who turns out to be the long-suffering Mon-El finally cured and freed from his Phantom Zone prison.

Normally I’d try to be more obscure about story details – after all my intention is to get new people reading old comics, but these “spoiler” revelations are key to further understanding here and you all know these characters are still around, don’t you?

Pulp science fiction writer Edmond Hamilton took over the major scripting role with #306, and introducing ‘The Legion of Substitute Heroes!’ (quirkily, perfectly illustrated by John Forte). This is a group of rejected applicants who selflessly band together to clandestinely assist the champions who spurned them, after which transmuting orphan Element Lad joins the major team. He seeks vengeance on space pirates who had wiped out his entire species in ‘The Secret Power of the Mystery Super-Hero!’ before #308 seemingly sees ‘The Return of Lightning Lad!’

Actual Spoiler Warning: skip to the next paragraph NOW!!! if you don’t want to know it’s actually his similarly empowered sister who – once unmasked and unmanned – takes her brother’s place as Lightning Lass

‘The Legion of Super-Monsters!’ is a straightforward clash with embittered applicant Jungle King who takes rejection far too personally and gathers a deadly clutch of space beasts to wreak havoc and vengeance, whilst #310’s ‘The Doom of the Super-Heroes!’: a frantic battle for survival against an impossible foe.

Adventure #311 opens ‘The War Between the Substitute Heroes and the Legionnaires!’ with a cease-and-desist order from the A-Team that turns into secret salvation as the plucky, stubborn outcasts carry on regardless under the very noses of the blithely oblivious LSH…

The next issue (September 1963) features the ‘The Super-Sacrifice of the Legionnaires!’ and inevitable resurrection of Lightning Lad – but only after the harrowing sacrifice of one devoted team-member, after which Superman’s Pal Jimmy Olsen #72 (October, by Siegel, Swan & Klein) visits ‘The World of Doomed Olsens!’ Depicting an intriguing enigma as the cub-reporter is confronted by materialisations of his most memorable metamorphoses, it’s all just a prank by those naughty Legion scamps – but one with a serious purpose behind the jolly japery…

Adventure #313’s ‘The Condemned Legionnaires!’ (Hamilton, Swan, Klein & Forte) affords Supergirl a starring role after the sinister Satan Girl infects the team with a deadly plague, forcing them all into perpetual quarantine, before ‘The Super-Villains of All Ages!’ (art by Forte) reveals how a manic mastermind steals a Legion Time-Bubble to recruit the greatest monsters and malcontents of history – Nero, Hitler and John Dillinger – as his irresistible army of crime.

Why he’s surprised when they double-cross him and possess Superboy, Mon-El and Ultra Boy is beyond me , but happily, the lesser legionnaires still prove more a match for the brain-switched rogues. Then ‘The Legionnaires Super-Contest!’ in #315 finally sees the Substitute Heroes go public, for which the primary team offer to allow one of them to join the big boys. Which one? That’s the contest part…

Issue #316’s ‘The Renegade Super-Hero!’ outs one trusted teammate as a career criminal who then goes on the run, but there’s more to the tale than at first appears, after which the heroes confront The Menace of Dream Girl!’: a ravishing clairvoyant who beguiles her way into the Legion for her own obscure, arcane reasons. In her knowing way she presages the coming of deadly foe The Time Trapper and even finds time to convert electrically redundant sister of recently-resurrected Lightning Lad into gravity-warping Light Lass.

Adventure #318 sees The Mutiny of the Legionnaires!’ as Sun Boy succumbs to battle fatigue and became a draconian Captain Bligh during an extended rescue mission, whilst in Superman’s Pal Jimmy Olsen #76 (April 1964) Siegel & Forte describe Elastic Lad Jimmy and his Legion Romances!’ wherein the plucky journo is inveigled into the future and finds himself inexplicably irresistible to the costumed champions of Tomorrow. It isn’t his primitive charm, though…

Hamilton & Forte began a strong run of grittier tales from #319 on, beginning with ‘The Legion’s Suicide Squad!’ as the Science Police ask the team to destroy, at all costs, a monolithic space fortress, whilst #320 debuts daring new character in Dev-Em, a forgotten survivor of Superman’s dead homeworld who was little more than a petty thug when Superboy first defeated him. Now in ‘The Revenge of the Knave From Krypton!’ ( Siegel, Forte, Papp, Moldoff & Plastino), the rapscallion returns as either a reformed undercover cop or the greatest traitor in history…

The story portion of this titanic tome concludes with Adventure Comics #321 and Hamilton, Forte & Plastino’s ‘The Code of the Legion!’, revealing the team’s underlying Articles of Procedure during a dire espionage flap, simultaneously testing one Legionnaire to the limits of his honour and ingenuity and actually ending another’s service forever.

Perhaps. Sort of…

An appropriate extra from Superman Annual #4, follows: featuring a 2-page informational guide and pictorial check-list illustrated by Swan & Klein which was amended and supplemented in Adventure #316 with additional pages of stunning micro-pin-ups, all faithfully included here. This fabulously innocent and imaginative chronicle also includes every cover the team starred on: mostly the work of honorary Legionnaire Curt Swan and inkers George Klein, Stan Kaye & Sheldon Moldoff.

The Legion is undoubtedly one of the most beloved and bewildering creations in American comic book history and largely responsible for the growth of the groundswell movement that became Comics Fandom. Moreover, these sparkling, simplistic and devastatingly addictive stories as much as the legendary Julie Schwartz Justice League fired up the interest and imaginations of a generation of young readers and built the industry we all know today.

These naive, silly, joyous, stirring and utterly compelling yarns are precious and fun beyond any ability to explain – even if we old lags gently mock them to ourselves and one another. If you love comics and haven’t read this stuff, you are the poorer for it and need to enrich your future life as soon as possible.
© 1958-1964, 2007 DC Comics. All Rights Reserved.

Superman and the Legion of Super-Heroes


By Geoff Johns, Gary Frank, Jon Sibal & various (DC Comics)
ISBN: 978-1-4012-1819-5 (HC/Digital edition) 978-1-4012-1904-8 (TPB/Digital edition)

Superman started the whole modern era of fantasy heroes: outlandish, flamboyant, indomitable, infallible, unconquerable.

He also saved a foundering industry and invented an entirely new genre of storytelling – Super heroes. Since May 1938 he has unstoppably evolved into a mighty presence in all aspects of art, culture and commerce, even as his natal comicbook universe has organically and exponentially expanded.

Long ago and far away a scientifically advanced civilisation perished, but not before its greatest genius sent his baby son to safety in a star-spanning ship. It landed in simple, rural Kansas where the interplanetary orphan was reared by decent folk as one of us…

Once upon a time, in the far future, a band of super-powered kids from dozens of alien civilisations took inspiration from the greatest legend of all time and formed a club of heroes. One day these Children of Tomorrow came back in time and invited that legend to join them…

And thus began the vast and epic saga of Superman and – tangentially – the Legion of Super-Heroes as envisioned by writer Otto Binder & artist Al Plastino in Adventure Comics #247 (cover-dated April 1958 and approximately 20 years after Kal-El’s debut).

Since that time, the fortunes and popularity of the Legion have perpetually waxed and waned, with their future history tweaked and rebooted, retconned and unwritten over and again to comply with editorial diktat and popular trends.

One always popular publishing stratagem is to re-embrace those innocent, silly, joyous, stirring and utterly compelling pre-Crisis on Infinite Earths tales, but shading them with contemporary sensibilities. With this in mind Geoff Johns gradually reinstituted the Lore of the Legion in a number of his assignments during the early part of this century.

Beginning most notably with Justice League of America: The Lightning Saga and culminating in the epic New Krypton and War against Brainiac sagas, the Legion were restored: once again carving out a splendid and unique niche in the DC Universe.

Along the way came this superb, nostalgia-laced cracker which re-established direct contact between the futuristic paladins and the current Man of Tomorrow…

Compiling Action Comics #858-863 (December 2007 through May 2008), this collected chronicle – sporting an Introduction from veteran LSH creator Keith Giffen – finds the Legion back in the 21st century, seeking Superman to save Tomorrow’s World once more.

Long ago the Legion had regularly visited: spiriting the young Kryptonian to a place and time where he didn’t have to hide his true nature. However, once he began his official and adult public career, the visits ceased and his memories were suppressed to safeguard the integrity of history and the inviolability of the timeline.

Now a desperate squad of Legionnaires must reawaken those memories since the Man of Steel is the last hope for a world on the edge of destruction. In the millennium since his debut, the myth of Superman has become a beacon of justice and tolerance throughout the Utopian Universe, but recently a radical, xenophobic anti-alien movement has swept Earth, marginalising, interning and even executing all non-Terrans.

Moreover, a super-powered team of Legion rejects has formed a Justice League of Earth to spearhead a crusade against all extraterrestrial immigrants, and outrageously claim Superman was actually a true-born Earthling. They have even declared him the figurehead and spiritual leader of their pogrom…

Of course, Kal-El of Krypton must travel to the future and not only save the day but scour the racist stain from his name: a task made infinitely harder because Earth-Man, psychotic supremacist leader of the Earth-First faction, has turned yellow sun Sol a power-sapping red…

Bold, thrilling and utterly enthralling, the last-ditch struggle of a few brave aliens against a racist, fascistic and unrepentantly ruthless totalitarian tomorrow is the stuff of pure comic-book dreams. Superman strives to unravel a poisonous future where all his hopes and aspirations have been twisted and soiled, with only his truest childhood friends to aid him. It’s all made chillingly authentic thanks to the incredibly intense and hyper-realistic art of Gary Frank & Jon Sibal, making it all seem not only plausible and inevitable, but also inescapably horrible…

Sweetening the deal is a stunning covers and variants gallery by Frank, Adam Kubert, Steve Lightle, Mike Grell & Al Milgrom, plus pages of notes, roughs and designs from Frank’s preparatory work before embarking on the epic adventure.

Unforgettable, total Fights ‘n’ Tights future shock in the best way possible, and a major high point for fans of all ages…
© 2007, 2008 DC Comics. All Rights Reserved.

Superboy and the Legion of Super-Heroes volume 1


By Paul Levitz, Gerry Conway, Paul Kupperberg, Jack C. Harris, Mike Grell, James Sherman, Jim Starlin, Ric Estrada, Howard Chaykin, George Tuska, Walt Simonson, Mike Nasser, Juan Ortiz & various (DC Comics)
ISBN: 978-1-4012-7291-3 (HB/Digital edition)

Once upon a time, 1000 years from now, super-powered kids from a multitude of worlds took inspiration from the greatest legend of all time and formed a club of heroes. One day those Children of Tomorrow came back in time and invited their inspiration to join them…

Thus, began the vast and epic saga of the Legion of Super-Heroes, as first envisioned by writer Otto Binder & artist Al Plastino when the many-handed mob of juvenile universe-savers debuted in Adventure Comics #247 (April 1958), just as a revived superhero genre was gathering an inexorable head of steam. Happy 65th Anniversary, Junior Futurians!

Since that time, the fortunes and popularity of the Legion have perpetually waxed and waned, with their future history continually tweaked and overwritten, retconned and rebooted time and time again to comply with editorial diktat and popular fashion. This cosmically-captivating compendium gathers a chronological parade of futuristic delights from Superboy and The Legion of Super-Heroes #234-240 (spanning December 1977- June 1978) and includes an untold tale of their earliest exploits from DC Super-Stars #17, as well as a major event from tabloid colossus All-New Collector’s Edition C-55.

This was a period when the recently impoverished superhero genre had once again flared into vibrant new life to gain its current, seemingly unassailable ascendancy. That prior plunge in costumed character popularity had seen the team lose their long-held lead spot in Adventure Comics, get relegated to a back-up slot in Action Comics and even vanish completely for a time. However, Legion fans are the most passionate of an already fanatical breed…

No sooner had the LSH faded than fan agitation to revive them began. After a few tentative forays as an occasional back-up feature in Superboy, the game-changing artwork of Dave Cockrum inspired a fresh influx of fans. The back-up soon took over the book – exactly as they had done in the 1960s, when the Tomorrow Teens took Adventure Comics from the Boy of Steel and made it uniquely their own…

Without warning or preamble, the adventure continues with Jack C. Harris, Juan Ortiz & Bob Smith exploring ‘The Secret of the Quintile Crystal’ (DC Super-Stars #17, cover-dated December 1977) as founders Saturn Girl, Lightning Lad and Cosmic Boy relate to Superboy how a theft by diplomats beyond the reach of the law catapulted the kids – and their unique problem-solving gifts – to the forefront of United Planets Security Planning…

Superboy and The Legion of Super-Heroes #234 then offers a contemporary cosmic catastrophe, as a clash with a space dragon mutates a squad of teen heroes into a marauding amalgamated menace. When the call goes out ‘Wanted Dead or Alive: The Composite Legionnaire’ (by Gerry Conway, Ric Estrada & Jack Abel), ultimate mercenary Bounty goes after the victim and he won’t let sentiment or the remaining heroes interfere with ‘The Final Hunt!’. Happily, Superboy and energy-being Wildfire have enough power to stop the hunter and cure their companions…

Issue #235 featured the kind of story uber-dedicated fans adore. ‘The Legion’s Super-Secret’ – by Paul Levitz, Mike Grell & Vince Colletta) gives a glimpse into the covert cognitive conditioning Superboy endures every time he returns to his own era. When the process is abruptly interrupted because of a raid by resource hungry Sklarians, the Legionnaires fear the greatest hero of all time may expose the Future’s most dangerous biological deception.

Although a tense and rousing escapade, the sad truth is that this tale was conceived to placate sections of the audience who kept carping over why clearly fully mature characters were still being designated “Boy”, “Girl”, “Kid”, “Lass” and “Lad”. As if comics never had serious social problems and issues to address, right?

The lead story is far-surpassed by potent back-up ‘Trial of the Legion Five’ (Conway, George Tuska & Colletta), wherein some of the heroes are accused of causing the death of a citizen caught in the rampage of the now-defunct Composite Legionnaire. Their accuser is an old political adversary bearing a grudge and as ever, things are not what they seem…

S&LSH #236 was a power-packed portmanteau offering and brimming with vibrant new artistic talent. It begins with ‘A World Born Anew’ (written by Levitz & Paul Kupperberg with stunning art from then-neophytes James Sherman & Bob McLeod). When fantastically powerful alien property speculator Worldsmith arbitrarily terraforms the planet Braal, even a full Legion team is unable to stop him… until Princess Projectra deduces a better way to send the crazed capitalist packing.

Levitz, Mike Nasser/Netzer, Joe Rubinstein & Rick Bryant then provide an all-action prologue to greater sagas in the making as ‘Mon-El’s One-Man War’ finds the formidable Daxamite exerting all his energies to save an experimental star mine during a bloody incursion by war-crazed Khunds before the moment Legion fans had impatiently awaited for decades finally came…

‘Words Never Spoken’ by Levitz, Sherman & Rubinstein at long last saw Lightning Lad and Saturn Girl set the day…

No longer bound by responsibility, they had agreed to quit the team – because teammates (like cousins) weren’t allowed to marry – resulting in a huge tabloid-sized milestone released as All-New Collector’s Edition C-55 (March 1978).

Comic book weddings never start well and ‘The Millennium Massacre’ (Levitz, Grell & Colletta) coincided with a dastardly plot by their greatest foe to rewrite history. As the young marrieds stumble into a honeymoon ‘Murder by Moonlight’, Superboy and a select team voyage to 1988. They’re hoping to prevent the destruction of the United Nations and solve ‘The Twisted History Mystery’ before their comrades and the newlyweds perish in an interplanetary war, but the real showdown only occurs after a ‘Showdown at the End of Eternity’…

Augmented by a potted visual history of ‘Superboy and the Legion of Super-Heroes’ by Grell & Colletta, fact-features ‘The Origins and Powers of the Legionnaires’ and ‘Secrets of the Legion’ – by Levitz, Sherman & Abel- this epic event laid the groundwork for a darker, more compelling tone…

That began with #237’s ‘No Price Too High’ (Levitz, Walt Simonson & Abel) wherein the team’s financial backer R. J. Brande is abducted by maniac Arma Getten. He demands the team bring him ‘The Heart of a Star’, ‘The Stolen Trophy’ and life-sustaining artefact ‘The Crown of the Graxls’ in return for their patron’s life. Painfully aware that these objects hold the power ‘To Shake the Stars’, the team comply… Apparently…

Due to deadline problems #238 was a hasty reprint of Adventure Comics #359 & 360 and is represented here by its spiffy new Jim Starlin wraparound cover, but the intended tale when it finally emerged was an instant classic worth the wait.

Plotted and laid out by Starlin, with Levitz script and Rubinstein finishes, #239’s ‘Murder Most Foul’ saw rowdy, rebellious Ultra Boy framed for murdering a prostitute and a fugitive on the run from his former comrades. Only LSH Espionage Squad leader Chameleon Boy saw something behind the seemingly open-&-shut case, and his off-the-books investigation indicated there was indeed a Legion traitor: potentially the most dangerous opponent of all…

The final inclusion in this mammoth compilation is #240, delivering a brace of thrillers. Levitz, Harris, Howard Chaykin & Bob Wiacek opened with ‘The Man Who Manacled the Legion’ as old foe Grimbor the Chainsman kidnapped the UP President in a bizarre scheme to kill the heroes he held responsible for the death of his true love. The book does close on a tantalising high however, as Levitz, Kupperberg, Sherman & McLeod take us into the Legion Training Academy and introduce a bevy of new heroes eager to join the big guns.

Super dense (yes, I know, just go with it) Jed Rikane, invulnerable Laurel Kent and Shadow Lad (Shadow Lass’ younger brother) all show potential and flaws in equal amounts, but the mutant tracker mercenary is who really troubles Wildfire. ‘Dawnstar Rising’ shows not only her immense ability but a disregard for her comrades that might have lethal consequences in the days to come, unless the Legion somehow works its inclusive magic on her…

Rounding out the future fun, ‘Notes from Behind the Scenes’ provides glimpses at Levitz’s original presentation for tabloid edition, plots for a Queen Projectra tale and data cheat sheets for Saturn Girl and others.

The Legion is unquestionably one of the most beloved and bewildering creations in comics history, and largely responsible for the explosive growth of a groundswell movement that became American Comics Fandom. Moreover, these scintillating and seductively addictive stories – as much as Julie Schwartz’s Justice League of America or Jack Kirby’s Fantastic Four – fuelled the interest and imaginations of generations of readers to create the industry we all know today.

If you love comics and haven’t read this stuff, you are the poorer for it and need to feed your dreams of a better tomorrow as soon as possible.
© 1977, 1978, 2017 DC Comics. All Rights Reserved.

The Brave and the Bold volumes 1 & 2: The Lords of Luck and The Book of Destiny


The Lords of Luck By Mark Waid & George Pérez & various (DC Comics)
ISBN: 978-1-84576-649-8 (US HB) 978-1-84576-649-8 (TPB)

There are so many great graphic novels and compilations available these days that it’s always a shock when I realise how many more are still out of print. Here’s a classic example just begging for revival and digital editions…

The Brave and the Bold: The Lords of Luck collects the first 6 issues of another revival of a venerable DC title (technically volume 3 and spanning April -September 2007): returning it not only to the fitting team-up format we all enjoyed, but doing so with such style, enthusiasm and outright joy that I’m reduced to a gawping, drooling nine-year-old again.

Here Mark Waid, George Pérez and inkers Bob Wiacek & Scott Koblish crafted an intergalactic romp through time and nether dimensions, ripping across the DC Universe in a funny, thrilling and immensely satisfying murder-mystery-come-universal-conquest saga.

When Batman and Green Lantern (in part one ‘Roulette’ and concluding episode ‘The Girl Who Knew Too Much’) discover absolutely identical corpses hundreds of miles apart it sets them on the trail of probability-warping aliens and the missing Book of Destiny – a mystical chronicle of everything that ever was, is, and will be!

And yes, that makes this a notional tie-in to The Sandman series by Neil Gaiman and his coterie of classy creatives…

Each issue/chapter highlights a different team-up and eventually the hunt by Adam Strange, Blue Beetle (‘The Lord of Time’), Destiny (of the Endless, no less in chapter 4 ‘The Garden of Destiny’), the Legion of Super Heroes (‘The Batman of Tomorrow’), Lobo, Supergirl (‘Ventura’) and a mystery favourite from long-ago (you’ll thank me for not blowing the secret, honestly!) plus an incredible assortment of cameo stars coalesces into a fabulous free-for-all that affirms and reinforces all the reasons I love this medium.

With the value-added bonus of an annotated exploration of Waid & Pérez’s creative process to entrance the aspiring creator-of-tomorrow, this is a great story with great art, and is perfect for all ages to read and re-read over and over again. So let’s hope that happens soon…

© 2006, 2007 DC Comics. All Rights Reserved.

 

The Book of Destiny

By Mark Waid, George Pérez, Jerry Ordway, Bob Wiacek & Scott Koblish (DC Comics)

ISBN: 978-1-4012-1838-6 (HB) 978-1-4012-1861-4 (TPB)

The Book of Destiny is a mystical ledger which charts the history, progress and fate of all Reality and everything in it – except for the four mortals entrusted with its care at the end of The Brave and the Bold: The Lords of Luck. The death-defying Challengers of the Unknown – cool pilot Ace Morgan, indomitable strongman Rocky Davis, intellectual aquanaut Prof. Haley and daredevil acrobat Red Ryan – live on borrowed time and were bequeathed the terrifying tome by Destiny of the Endless since their lives are no longer included within its horrifying pages…

After the staggering spectacle of the previous Brave and the Bold story-arc, here Waid & Pérez, with inkers Bob Wiacek & Scott Koblish are joined by co-penciller Jerry Ordway for a stunning sequel featuring most of the DC universe…

This compilation collects issues #7-12 (volume 3 from December 2007-June 2008) of the high-energy, all-star revival of the venerable DC title: playing novel games with traditional team-up format as a mysterious mage begins manipulating heroes and villains in a diabolical alchemical scheme to transform the cosmos fundamentally and forever…

Beginning with ‘Scalpels and Chainsaws’ – wherein Wonder Woman and the ever-abrasive Power Girl rub each other the wrong way (oh please, what are you, ten!?) whilst tackling an undead invasion, the case takes a stranger turn and Kara-Zor-L accidentally discovers the Caped Kryptonian has been brainwashed into trying to murder her cousin Superman

Their ill-tempered investigations lead to the fabled Lost Library of Alexandria and a disastrous confrontation with the deranged Dr. Alchemy, but he too is only a pre-programmed pawn – of a sinister presence called Megistus – who needs Power Girl to use the mystical artefact known as the Philosopher’s Stone to turn the Fortress of Solitude into pure Red Kryptonite…

Thanks to Wonder Woman’s battle savvy, the plot is frustrated and the stone thrown into the sun… just as Megistus intended…

All this has been perused in the mystic chronicle by the Challengers and their fifth member Dr. June Robbins – whose merely mortal existence and eventual doom are tragically recorded in the Book. They rush off to investigate a universe-rending menace even as ‘Wally’s Choice’ brings The Flash and his rapidly aging children Jai and Iris West into unwelcome contact with manipulative genius Niles Caulder and his valiant Doom Patrol. “The Chief” claims he can cure the twins’ hyper-velocity malady, but Caulder never does anything for selfless reasons…

With no other hope, Wally and wife Linda acquiescence to the mad genius’ scheme – which relies on using elemental hero Rex Mason to stabilise their kids’ critical conditions. It might have worked, had not Metamorpho been mystically abducted mid-process – consequently transforming the children into bizarre amalgams of Negative Man and Robot Man

Worst of all, Flash is almost forced to choose which child to save and which should die…

Thinking faster than ever, the Scarlet Speedster beats the odds and pulls off a miracle but, in a distant place, the pages of the Book are suddenly possessed and abruptly attack the Challengers…

‘Changing Times’ features a triptych of short team-up tales which play out as the Men that History Forgot battle a monster made of Destiny’s pages, beginning as the robotic Metal Men joined forces with young Robby Reed who could become a legion of champions whenever he needs to Dial H for Hero.

Sadly not even genius Will Magnus could have predicted the unfortunate result when crushingly shy robot Tin stuck his shiny digit in the arcane Dial…

Next, during WWII the combative Boy Commandos are joined by The Blackhawks in battling animated mummies intent on purloining the immensely powerful Orb of Ra from a lost pyramid, after which perpetually reincarnating warrior Hawkman joined All-New Atom Ryan Choi in defending Palaeolithic star-charts from the marauding Warlock of Ys.

None of them are aware that they are doing the work of malignly omnipresent Megistus…

The fourth chapter paralleled the Challengers’ incredible victory over the parchment peril with a brace of tales seeing the Man of Steel travel to ancient Britain to join heroic squire Brian of Kent (secretly the oppression-crushing Silent Knight) in bombastic battle against a deadly dragon, whilst the Teen Titan’s untold second ever case finds Robin, Wonder Girl and Kid Flash in Atlantis for the marriage of Aquaman and Mera.

Unfortunately Megistus’ drone Oceanus crashes the party, intent on turning Aqualad into an enslaved route map to the future…

And in California, the Challengers attempted to save Green Lantern’s Power Battery from being stolen only to find it in the possession of an ensorcelled Metamorpho…

As the Element Man easily overwhelms Destiny’s Deputies, Jerry Ordway assumed the penciller’s role for issues #11-12.

‘Superman and Ultraman’ saw the natural enemies initially clash and then collaborate at the behest of an alternate universe’s Mr. Mixyezpitelik, who reveals the appalling scope and nature of Megistus’ supernal transformational ambitions, leading to a gathering of the heroic clans and a blistering Battle Royale in the roaring heart of the Sun…

With the fate of reality at stake and featuring a veritable army of guest stars ‘The Brave and the Bold’ concludes the saga with a terrible, tragic sacrifice from the noblest hero of all, whilst subtly setting the scene for the then-upcoming Final Crisis

With fascinating designs and pencil drawings from Ordway to tantalise the art lovers, this second captivating collection superbly embodies all the bravura flash’n’dazzle thrills superhero comics so perfectly excel at. This is a gripping fanciful epic with many engaging strands perfectly coalescing into a frantic and fabulous free-for-all overflowing with all the style, enthusiasm and exuberant joy you’d expect from top costumed drama talents.

The Brave and the Bold: The Book of Destiny is another great story with great art, ideal for kids of all ages to read and re-read over and over again.
© 2007, 2008 DC Comics. All Rights Reserved.

Bizarro Comics! – The Deluxe Edition


By a big bunch of very funny people AKA Jessica Abel, Todd Alcott, Rick Altergott, Peter Bagge, Kyle Baker, Gregory Benton, Charles Berberian, Aaron Bergeron, Nick Bertozzi, Ariel Bordeaux, Rand & David Borden, Ivan Brunetti, Eddie Campbell, Jim Campbell, Dave Cooper, Leela Corman, Mark Crilley, Jef Czekaj, Farel Dalrymple, Brian David-Marshall, Paul Dini, Paul Di Filippo, D’Israeli, Evan Dorkin, Mike Doughty, Eric Drysdale, Ben Dunn, Philippe Dupuy, Sarah Dyer, Phil Elliott, Hunt Emerson, Maggie Estep, Bob Fingerman, Abe Foreu, Ellen Forney, Liz Glass, Paul Grist, Matt Groening, Tom Hart, Dean Haglund, Tomer & Asaf Hanuka, Dean Haspiel, Danny Hellman, Sam Henderson, Gilbert Hernandez, Jaime Hernandez, Matt Hollingsworth, Paul Hornschemeier, Dylan Horrocks, Nathan Kane, John Kerschbaum, Chip Kidd, Derek Kirk Kim, James Kochalka, John Krewson, Michael Kupperbaum, Tim Lane, Roger Langridge, Carol Lay, Jason Little, Lee Loughridge, Matt Madden, Tom McCraw, Pat McEown, Andy Merrill, Scott Morse, Peter Murrietta, Tony Millionaire, Jason Paulos, Harvey Pekar, Will Pfeifer, Paul Pope, Patton Oswalt, Brian Ralph, Dave Roman, Johnny Ryan, Alvin Schwartz, Marie Severin, R. Sikoryak, Don Simpson, Jeff Smith, Jay Stephens, Rick Taylor, Raina Telgermeier, Craig Thompson, Jill Thompson, M. Wartella, Andi Watson, Steven Weissman, Mo Willems, Kurt Wolfgang, Bill Wray, Jason Yungbluth, & various (DC Comics)
ISBN: 978-1-7795-1012-9 (HB/Digital)

Here am big, dull shopping list of top-ranking cartoonists from beginning of twenty-oneth century. Bunch of names not very entertaining, but what they draw and write am, especially when taking loving pot-shots at beloved DC Comics icons and moments…

I’ll happily go on record and say that practically all of the fun and true creativity in comics has come out of the ‘alternative’ or non-mainstream writers and artists these days. To prove my point I’d list a bunch of things, and very near the top of that list would be this book -actually two older, smaller books sensibly nailed together in 2021.

In its near 90 years of comics publishing, DC Comics has produced many of the most memorable, most engaging and most peculiar comic characters and concepts you could imagine. For all that, they also managed to stir echoes and forge a deep and abiding affection in the hearts and minds of some of the most creative people on the planet.

As I’ve already said, the material in this titanic tome of titters (sorry, apparently I’m channelling my inner Frankie Howerd today) first emerged in a brace of cartoon anthology volumes: Bizarro Comics and Bizarro World in 2001 and 2005, disrespectively.

They delivered fast and furious skits, sketches and gags by profoundly engaged – often deeply disturbed – fans turned pros. There was a heavy dependence on small-press and self-published creators all used to having complete control of their work…

It was all meant to make you laugh and feel longing for simpler whackier times, and the Introduction by Kyle Baker should be all you need to steer you through what follows.

If I were you, I’d stop here and just buy the book, but just in case you’re a stubborn holdout, I’m going to add to my editor and proof-reader’s many woes by listing exactly who is in the thing, what they did and even add a few critical comments, just to earn my keep.

Then I’ll make my poor staff read the book too, just to cheer them up after all my word salad…

Following Matt Groening’s Bizarro Comics cover (which you get here for free) lurks a hilarious framing sequence, as a monstrous unbeatable creature attempts to conquer Mr Mxyzptlk’s 5th dimensional home. Chris Duffy & Stephen DeStefano – aided by legendary cartoonist and colourist Marie Severin – tell a weird and wonderful tale of outlandish failed Superman clone Bizarro that begins in ‘Bizarre Wars Part One’ and diverges into a wonderland of individual battles against cosmic games player A.

As the appointed defender of the entire endangered dimension, Bizarro resorts to a heretofore unsuspected ultimate power: producing comic strips featuring unfamiliar adventures of DC’s most recognizable heroes that come to life …ish.

Cue a veritable Who’s Who of the cool and wonderful of modern comics creating a plethora of wacky, dreamy, funny, wistful and just plain un-put-downable strips that would delight any kid who read comics but then accidentally grew up.

In rapid rollercoaster fashion and Fighting the Goof Fight for reality come ‘Bizarro-X-Ray One’ by Gregory Benton, Bizarro-X-Ray Two’ by John Kerschbaum and Bizarro-X-Ray Three’ by Gilbert Hernandez – all coloured by Tom McCraw. Sam Henderson & Bob Fingerman reconvene the ‘Super-Pets’ whilst Duffy & Craig Thompson expose Green Lantern in ‘The Afterthoughts’. Chip Kidd & Tony Millionaire revisit early days of ‘The Bat-Man’ in stylish monochrome before Henderson, Dean Haspiel, Bill Oakley & Matt Madden recount the silly charm-packed saga of ‘Captain Marvel and the Sham Shazam’

Baker & Elizabeth Glass test the mettle of ‘Letitia Lerner, Superman’s Babysitter!’ and Aquaman endures double trouble as Evan Dorkin, Brian David-Marshall, Bill Wray & Matt Hollingsworth draw attention to ‘Silence of the Fishes’ before Andy Merrill & Jason Little douse the Sea King in ‘Porcine Panic!’

Fingerman, Pat McEown, Oakley & Hollingsworth inflict ‘The Tinnocchio Syndrome’ on The Metal Men before Andi Watson, Mark Crilley & Lee Loughridge orchestrate ‘Wonder Girl vs Wonder Tot’ and James Kochalka, Dylan Horrocks & Abe Foreau pit Hawkman against ‘The Egg-Napper!’, even as ‘The GL Corps: The Few, The Proud’ glean more story glory courtesy due to Will Pfeifer, Jill Thompson, Clem Robins, Rick Taylor & Digital Chameleon.

Horrocks, Jessica Abel & Madden then see Supergirl and Mary Marvel have a moment in ‘The Clubhouse of Solitude’ whilst Nick Bertozzi & Tom Hart tune in to ‘Kamandi: The Last Band on Earth!’ before Jeff Smith, Paul Pope & Loughridge depict Bizarro demanding ‘Help! Superman!’ as Jef Czekaj & Brian Ralph confront Aquaman with ‘The Man Who Cried Fish!’ in advance of Wonder Woman pondering ‘One-Piece, Two-Piece, Red-Piece, Blue-Piece’ on a shopping trip organised by Fingerman & Dave Cooper.

Ellen Forney, Ariel Bordeaux & Madden probe a young girl’s ‘Bats Out of Heck’ and Eddie Campbell, Hunt Emerson, Rick Taylor & Digital Chameleon went full-on Batmaniacal in ‘Who Erased the Eraser’ before Crilley & Watson negotiate a shocking ‘First Contact’ with The Atom, after which The Batman invites us ‘Inside the Batcave’ with Pope & Jay Stephens as tour guides.

Dorkin, D’Israeli & Digital Chameleon expose ‘Solomon Grundy: Bored on a Monday’ before Alvin Schwartz, Roger Langridge & Loughridge debut ‘The Most Bizarre Bizarro of All’ and Ivan Brunetti, Dorkin & Sarah Dyer reveal ‘That’s Really Super, Superman!’ to The World’s Finest Team whilst Dorkin, Carol Lay, Tom McCraw & Digital Chameleon invite everyone to ‘The J’onn J’onzz Celebrity Roast’ before Bordeaux, Forney & Madden share ‘Wonder Woman’s Day Off’

The initial volume and that framing Mxyzptlk yarn are coming to a close as Dorkin, Wray, John Costanza & Hollingsworth craft ‘Unknown Challenges of the Challengers of the Unknown’ and Dorkin, Steven Weissman & Dyer go to bat for all the forgotten creature sidekicks in ‘Without You, I’m Nothing’ before Duffy, DeStefano, Phil Felix, Severin & Digital C reunite for the climactic conclusion of ‘Bizarre Wars – Part Two’

If you haven’t heard of anybody on that overwhelming list then get Googling. Then get this book and get enjoying.

No? that’s okay… There’s More…

The turn of this century was a particularly fraught time – aren’t they always? – and one of the best ways to combat the impending travail was to make people laugh. A follow up to the remarkably successful Bizarro Comics again invited a coterie of alternative comics creators (and guests!) to make sport of various hallowed DC icons. Superman, Batman, Wonder Woman and all the lesser gods were dragooned into more tales humorous, dolorous and just plain peculiar, drawn in an eye-wrenching range of styles. Many of those involved continued to display a disturbing knowledge of, if not respect for, the DC continuity of the 1960s whilst others seem to centre on the TV and Movie interpretations, but the fondness for times gone by was readily apparent throughout.

Behind a Bizarro World cover from Jaime Hernandez, Rian Hughes & Coco Shinomiya is unsurprisingly story ‘Bizarro World’ by Duffy, Scott Morse, Rob Leigh & Dave Stewart as a couple of unwary kids fall into a universe stuffed to overflowing with everyday super people…

Answers come from a crusty reporter with extensive files and notes from many stringers…

Kidd, Millionaire & Jim Campbell review ‘Batman with Robin the Boy Wonder’ and Merrill, Langridge & Madden get seasonally silly in ‘Jing Kal-El’, whilst Mo Willems, Forney & Madden reveal ‘The Wonder of it All’ for the youthful feminist before Foreu, Kochalka & Madden have shapeshifter Chameleon Boy ask ‘Where’s Proty?’

Nostalgia and childish wish-fulfilment masterfully merge in pants-wettingly funny ‘Batman Smells’ by American National Treasures Patton Oswalt, Fingerman & Stewart, whilst Duffy & Craig Thompson channel ‘The Spectre’ and Jasons Yungbluth & Paulos confirm with Hal Jordan that ‘It’s Not Easy Being Green’ even as Aaron Bergeron & Kerschbaum revel in ‘The Power of Positive Batman’

Mike Doughty & Danny Hellman’s Fish-out-of-water ‘Aquaman’ segues into another true Stand Out story: ‘Batman: Upgrade 5.0’ by Dean Haglund & Peter Murrieta, illustrated by Don Simpson, before comics bad boy John Ryan joins Dave Cooper to explore being ‘Super-Dumped’ via the sad story of Clark and Diana

Elsewhere, Dorkin & M. Wartella retroactively introduce Batman to ‘Monkey, the Monkey Wonder’ whilst comics verité legends Harvey Pekar & Dean Haspiel declare ‘Bizarro Shmizarro’ just as Dylan Horrocks, Farel Dalrymple & Paul Hornschemeier proposition ‘Dear Superman’ on behalf of a youngster with a secret…

‘The Red Bee Returns’ courtesy of Peter Bagge, Gilbert Hernandez & Madden, after which Eric Drysdale, Tim Lane, Oakley & Madden organise ‘The Break’ for the JLA. Dorkin & Watson then find The Legion of Super-Heroes ‘Out with the In Crowd’ just as Todd Alcott, Michael Kupperman & Ken Lopez detail the ‘Ultimate Crisis of the Justice League’

Tomer & Asaf Hanuka join Lopez & Campbell to define ‘Batman’ whilst Paul Dini & Carol Lay have the very last word on ‘Krypto the Superdog’ and Ariel Bordeaux & Rick Altergott unwisely launch ‘Legion.com’ before mercurial Harvey Dent enjoys a ‘Dinner for Two’ thanks to Dorkin & Iva Brunetti…

Maggie Estep & Horrocks take on ‘Supergirl’ and her horsey history before Leela Corman & Tom Hart steer a ‘Power Trip’ for Batgirl, Wonder Woman and the Girl of Steel, whilst Eddie Campbell, Paul Grist & Phil Elliott schedule ‘A Day in the Life in the Flash’ before hilariously reprising their manic madness via ‘The Batman Operetta’

Bizarro returns in an activity page from his ‘Daily Htrae’ – by Dorkin & R. Sikoryak – and the GL Corps turn Japanese in ‘Lantern Sentai’ from Rand & David Borden of Studio Kaiju, manifested by multi-talented Benn Dunn. Philippe Dupuy & Charles Berberian then offer a continental touch in ‘Batman of Paris’, Kurt Wolfgang & Brian Ralph have fun with ‘The Demon’ and John Krewson, Dorkin & Dyer expose ‘Kamandi, The Laziest Boy on Earth’.

Despite all the craziness, the best has wisely been left until last and end begins with The Justice League of America regretting ‘Take Your Kids to Work Day’ (by Dave Roman & Raina Telgemeier) whilst ultimate manservant Alfred Pennyworth conducts his master’s business as a “Personal Shopper” thanks to Kyle Baker & Elizabeth Glass, before we finish with Deadman who learns with horror – from Paul Di Filippo & Derek Kirk Kim – that ‘Good Girls Go to Heaven. Bad Girls Go Everywhere’

What do you get if you give a whole bunch of vets and alternative comics creators carte blanche and a broad brief? You should get this.
© 2001, 2005, 2021 DC Comics. All rights reserved.

Legion of Super-Heroes: The Silver Age volume 1


By Otto Binder, Jerry Siegel, Edmond Hamilton, Robert Bernstein, Al Plastino, George Papp, Jim Mooney, Curt Swan, John Forte & various (DC Comics)
ISBN: 978-1-4012-8157-1 (TPB/Digital edition)

Once upon a time, in the far future, a super-powered kids from dozens of alien civilisations took inspiration from the greatest legend of all time and formed a club of heroes. One day those Children of Tomorrow came back in time and invited that legend to join them…

And thus began the vast and epic saga of the Legion of Super-Heroes, as first envisioned by writer Otto Binder & artist Al Plastino in early 1958, just as the revived comic book genre of superheroes was gathering an inexorable head of steam. Since that time the fortunes and popularity of the Legion have perpetually waxed and waned, with their future history tweaked and rebooted, retconned and overwritten again and again to comply with editorial diktat and popular whim.

This glorious, far-and-wide ranging collection assembles the numerous preliminary appearances of the valiant Tomorrow People and their inevitable progress towards and attainment of their own feature. It includes all pertinent material from Adventure Comics #247, 267, 282, 290, 293, and 300-310, Action Comics #267, 276, 287, 289, Superboy #86, 89, 98 and Superman #147, cumulatively spanning April 1958 through July 1963.

Happy anniversary!

The many-handed mob of juvenile universe-savers eponymously premiered in Adventure Comics #247 (cover-dated April 1958) in Superboy tale ‘The Legion of Super-Heroes!’ wherein three mysterious kids invited the Boy of Steel to the 30th century to join a club of metahuman champions inspired by his life.

Devised by Otto Binder & Al Plastino, the throwaway concept gripped public imagination and, after frequent further appearances throughout Superman Family titles, the LSH eventually took over the Boy of Steel’s lead spot in Adventure for their own far-flung, quirky escapades, with the Caped Kid Kryptonian reduced to merely “one of the in-crowd”…

However, here the excitement is still gradually building as the kids return 18 months later in Adventure #267 (December 1959) for Jerry Siegel & George Papp to play with. In ‘Prisoner of the Super-Heroes!’ the teen wonders attack and incarcerate the Boy of Steel because of a misunderstood ancient record they have uncovered…

The following summer Supergirl met the Legion in Action Comics #267 (August 1960, by Siegel & Jim Mooney) as Lightning Lad, Saturn Girl and Cosmic Boy secretly travel to “modern day” America and invite the Maid of Might to join the team, in a repetition of their offer to Superboy 15 years previously (in nit-picking fact they claimed to be the children of the original team – a fact glossed over and forgotten these days: don’t time-travel stories make your head hurt?).

Due to a dubious technicality, young and overeager Kara Zor-El fails her initiation task at the hands of ‘The Three Super-Heroes’ and is asked to reapply later – but at least we get to meet a few more Legionnaires, including Chameleon Boy, Invisible Kid and Colossal Boy

With editors still cautiously testing the waters, it was Superboy #86 (cover-dated January 1961 but on sale in November 1960) before ‘The Army of Living Kryptonite Men!’ (by Siegel & Papp) turned the LSH into a last-minute Deus ex Machina to save the Smallville Sentinel from juvenile delinquent Lex Luthor’s most insidious assault.

Two months later in Adventure #282, Binder & Papp introduced Star Boy as a romantic rival for the Krypton Kid in ‘Lana Lang and the Legion of Super-Heroes!’

For Action #276 (May 1961) Siegel & Mooney debuted ‘Supergirl’s Three Super Girl-Friends’, which finally saw her crack the plasti-glass ceiling and join the team, sponsored by Saturn Girl, Phantom Girl and Triplicate Girl. We also met for the first time Bouncing Boy, Shrinking Violet, Sun Boy and potential bad-boy love-interest Brainiac 5 (well, at least his distant ancestor Brainiac was a very bad boy…)

Next comes a pivotal tale as ‘Superboy’s Big Brother’ (by Robert Bernstein & Papp from Superboy #89, June 1961) reveals how an amnesiac, super-powered space traveller crashes in Smallville, speaking Kryptonese and carrying star-maps written by the Boy of Steel’s long-dead father…

Jubilant, baffled and suspicious in equal amounts, Superboy eventually, tragically discovers ‘The Secret of Mon-El’ after accidentally exposing the stranger to a lingering, inexorable death, before providing critical life-support by desperately depositing the dying alien in the timeless Phantom Zone until a cure can be found…

With an August 1961 cover-date Superman #147 unleashed ‘The Legion of Super-Villains!’ (Siegel, Curt Swan & Sheldon Moldoff): a stand-out thriller featuring the adult Luthor and correspondingly mature wicked future bad guys coming far too close to destroying the Action Ace …until the temporal cavalry arrives…

Bernstein & Papp seemingly give Sun Boy a starring role in ‘The Secret of the Seventh Super-Hero!’ (Adventure #290, November 1961), followed by a clever tale of redemptive second chances followed in #293 (February 1962) in a gripping thriller from Siegel, Swan & George Klein. ‘The Legion of Super-Traitors’ posits the future heroes turning evil, prompting Saturn Girl to recruit a Legion of Super-Pets including Krypto, Streaky the Super Cat, Beppo, the monkey from Krypton and magical Superhorse Comet to save the world…

Siegel & Mooney set ‘Supergirl’s Greatest Challenge!’ in Action #287 (April 1962) seeing her visit the Legion (quibblers be warned: for some reason it was mis-determined as the 21st century in this story) to save future Earth from invasion. She also met a telepathic descendent of her cat Streaky. His name was Whizzy (I could have omitted that fact but chose not to – once again for smug, comedic effect and in sympathetic solidarity with cat owners everywhere…)

Action #289 originally hosted ‘Superman’s Super-Courtship!’ wherein the Girl of Steel scours the universe for an ideal mate for her cousin. One highly possible candidate is the adult Saturn Woman, but for some reason her husband Lightning Man objects…

Modern sensibilities might quail at the conclusion but at that time his obvious perfect match was a doppelganger of Supergirl herself… albeit thankfully a little bit older…

By the release of Superboy #98 (July 1962), the decision had been made. The buying public wanted more Legion stories and after ‘The Boy with Ultra-Powers’ (Siegel, Swan & Klein) introduced a mysterious lad with greater powers than the Boy of Steel, focus shifted to Adventure Comics where #300 (cover-dated September 1962) proudly saw the futuristic super-squad finally land their own gig: even occasionally taking an alternating cover-spot from the still top-featured Boy of Steel.

Tales of the Legion of Super-Heroes opened its stellar run with ‘The Face Behind the Lead Mask!’ by Siegel, John Forte & Plastino: a fast-paced premier pitting Superboy and the 30th century champions against an impossibly unbeatable foe until Mon-El, long-trapped in the Phantom Zone, briefly escapes a millennium of confinement to save the day…

In those halcyon days humour was as important as action, imagination and drama, so many early exploits were light-hearted and moralistic. Adventure #301 offered hope to fat kids everywhere with ‘The Secret Origin of Bouncing Boy!’ by regular creative team Siegel & Forte, wherein the process of open auditions was instigated.

These provided fans with dozens of truly bizarre and memorable applicants over the years but here allows the rebounding human rotunda to deliver a salutary pep talk and inspirational account of heroism persevering to triumph over adversity.

Adventure #302 featured ‘Sun Boy’s Lost Power!’ with the golden boy forced to resign until fortune and boldness restore his abilities, after which ‘The Fantastic Spy!’ in #303 sparks a tense tale of espionage and potential betrayal by new member Matter-Eater Lad.

The happy readership was stunned by the events of #304 when Saturn Girl engineered ‘The Stolen Super-Powers!’ to make herself a one-woman Legion. Of course, it was for the best possible reasons, but still didn’t prevent the shocking murder of Lightning Lad…

As a result she was elected Legion leader – at that time the first female to ever lead a comic book team.

With comfortable complacency utterly destroyed, #305 further shook everything up with ‘The Secret of the Mystery Legionnaire!’ who turns out to be long-suffering Mon-El, finally cured and freed from his Phantom Zone prison.

Normally I’d try to be more obscure about story details – after all my intention is to get new people reading old comics – but these “spoiler” revelations are crucial to further understanding here and besides you all know these characters are still around, don’t you?

Pulp sci fi author Edmond Hamilton took over the major scripting role with Adventure #306, introducing ‘The Legion of Substitute Heroes!’ (still quirkily, perfectly illustrated by John Forte): a group of rejected audition applicants selflessly banding together and clandestinely assisting the champions who had spurned them, after which transmuting orphan Element Lad joins the big league.

He seeks vengeance upon the space pirates who had wiped out his entire species in ‘The Secret Power of the Mystery Super-Hero!’ whilst in #308 readers seemingly saw ‘The Return of Lightning Lad!’

Actual Spoiler Warning: skip to the next paragraph NOW!!!

Otherwise you’ll find out it was actually his similarly empowered sister who – once unmasked and unmanned – took her brother’s place as Lightning Lass

Penultimate escapade ‘The Legion of Super-Monsters!’ was a straightforward clash with embittered applicant Jungle King who took his rejection far too personally and gathered a deadly clutch of space beasts to wreak havoc and vengeance, after which the future tension temporarily subsides with ‘The Doom of the Super-Heroes!’ from #310: a frantic battle for survival against an impossible foe

The Legion is undoubtedly one of the most beloved and bewildering creations in American comic book history and largely responsible for the growth of the groundswell movement that became Comics Fandom.

Moreover, these sparkling, simplistic and devastatingly addictive stories, as much as the legendary Julie Schwartz Justice League, fired up the interest and imaginations of a generation of young readers and built the industry we all know today.

These naive, silly, joyous, stirring and utterly compelling yarns are precious and fun beyond any ability to explain – even if we old lags gently mock them to ourselves and one another. If you love comics and haven’t read this stuff, you are the poorer for it and need to enrich your future life as soon as possible.
© 1958-1963, 2018 DC Comics. All Rights Reserved.

Crisis on Multiple Earths Book 2: Crisis Crossed


By Mike Friedrich, Len Wein, Martin Pasko, E. Nelson Bridwell, Cary Bates, Elliot S! Maggin, Paul Levitz, Gerry Conway, Dick Dillin, Frank McLaughlin, Joe Giella, Dick Giordano & various (DC Comics)
ISBN: 978-1-77951-342-7 (TPB/Digital)

Win’s Christmas Gift Recommendation: utterly Unmissable Entertainment… 9/10

As I’ve incessantly mentioned, I was one of the “Baby Boomer” crowd growing up with Julie Schwartz, Gardner Fox and John Broome’s tantalisingly slow reintroduction of Golden Age superheroes during the halcyon, eternal summery days of the early 1960s. To me, those fascinating counterpart crusaders from Earth-Two weren’t vague and distant memories rubber-stamped by parents or older brothers – they were cool, fascinating and enigmatically new. And for some reason the “proper” heroes of Earth-One held them in high regard and treated them with obvious deference…

The transcendent wonderment began, naturally enough, in The Flash; pioneering trendsetter of the Silver Age Revolution. After successfully ushering in the triumphant return of the superhero concept, the Scarlet Speedster – with Fox & Broome writing – set an unbelievably high standard for costumed adventure in sharp, witty tales of science and imagination, always illustrated with captivating style and clean simplicity by Carmine Infantino.

The epochal epic that literally changed the scope of American comics forever was Fox’s ‘Flash of Two Worlds’ (Flash #123 September 1961, reprinted in many places, but not here): introducing to an emerging continuity the concept of alternate Earths and, by extension, the multiversal structure of the future DCU as well as all the succeeding cosmos-shaking yearly “Crisis” sagas that grew from it.

…And, where DC led, others followed…

Received with tumultuous acclaim, the concept was revisited months later in Flash #129 which also teasingly reintroduced evergreen stalwarts – Wonder Woman, The Atom, Hawkman, Green Lantern, Doctor Mid-Nite and Black Canary: venerable members of the fabled Justice Society of America. Clearly Editor Schwartz had something in mind…

That tale directly led into the veteran team’s first meeting with the Justice League of America and the start of an annual tradition. When ‘Flash of Two Worlds’ brought us the notion of Infinite Earths and multiple iterations of costumed crusaders, fan pressure had begun almost instantly to agitate for the return of the Greats of the “Golden Age”. Editorial powers-that-be were hesitant, fearing too many heroes would be silly and unmanageable, or worse yet, put readers off. If they could see us now…

These innovative adventures generated an avalanche of popular and critical approval (big sales figures, too) so inevitably the trans-dimensional tests led to the ultimate team-up in the summer of 1963. This second gloriously enthralling volume celebrating Infinite Diversity in Infinite Costumes gathers more summer double-headers starring the JLA & JSA and includes a number of revivals and outreach tam-ups designed to set young hearts racing and pulses pounding. The alliances encompass Justice League of America # 91-2, 100-102, 107-108, 113, 123-124, 135-137, 147-148 and 159-160: stunning superhero wonderments which never fail to astound and delight. Also on offer are Len Wein’s context-conveying Foreword ‘Too Much of a Good Thing?’ revealing how the landmark anniversary team-up he scripted came about, and colourist Carl Gafford’s Introduction discussing the incredible achievements of the series’ illustrators such as the criminally underappreciated Dick Dillin who pencilled every story here… usually with his long-term inker Frank McLaughlin, although there are few other old friends here.

In terms of narrative, the writing – by a formidable cohort of writers nurtured and mentored by “Julie” – consists of nothing more and nothing less than bunches of beguiling mystery men getting together to deal with extra-extraordinary problems…

From the early 1970s, DC started methodically reintroducing lost and forgotten characters from other companies and pantheons DC had bought out over the years, at last convinced that costumed heroes were not a fad but here to stay. With hindsight, it was all also about sales and the attempted revival of so many super-characters during a period of intense sales rivalry between DC Comics and Marvel was just sound business sense…

The dramas resume with Mike Friedrich, Dillin & inker Joe Giella’s Justice League of America #91 (cover-dated August 1971), the hero-heavy opening chapter of the annual get-together. In ‘Earth… the Monster-Maker!’, the Supermen, Flashes, Green Lanterns, Hawkmen, Atoms and Robins of two separate Realities simultaneously but ineffectually battle an alien boy and his symbiotically-linked “dog” on twin planets a universe apart.

The result is pointless carnage and imminent death until ‘Solomon Grundy… the One and Only!’ gives all concerned a life-saving lesson on togetherness and lateral thinking…

Justice League of America #100 (August 1972) heralded a move away from relevancy and social hot-button topics that had dominated the industry for a number of years and a return to full-on Costumed melodramas, beginning with a colossal 3-team collaboration that also featured almost every hero in then-DC’s pantheon.

‘The Unknown Soldier of Victory!’ saw debuting scripter Len Wein assemble champions of two Earths to facilitate a monumental hunt through time and retrieve forgotten heroes the Seven Soldiers of Victory: not simply out of common decency, but also because the vanished vigilantes held the answer to defeating a criminal mastermind literally holding the world of Earth-Two to ransom.

Inked by Giella & Dick Giordano, the quest continued in ‘The Hand that Shook the World!’ before ending in one adventurer’s gallant final sacrifice in ‘And One of Us Must Die!’

A year gone by, Justice League of America #107 by Wein, Dillin & Giordano proclaimed ‘Crisis on Earth-X!’ as the opening chapter of another landmark crossover. Following the successful revival of a lost team in their previous get-together, this time the annual shenanigans reintroduced another band of Golden Age warriors – from corporate acquisition Quality Comics and newly rechristened The Freedom Fighters

It begins when a recreational trip across the dimensional barrier is accidentally sabotaged by android stowaway Red Tornado, depositing Batman, Green Arrow and Elongated Man from Earth-One and Superman, Sandman and Doctor Fate from Earth-Two into another alternate universe – one where the Nazis had won World War II.

Trapped and outnumbered, the seven displaced heroes were rescued by the last liberty-loving champions of a world dominated by fascist super-science and a secret dictator. Joining forces with embattled champions Uncle Sam, The Ray, Doll Man, Phantom Lady, Black Condor and The Human Bomb, the newcomers ended the fascist threat forever in sinister sequel ‘Thirteen Against the Earth!’

With everybody returned to their home planes, #113 (September/October 1974) proved how desperate times were the for the spandex set as the epic annual collaboration was restricted to a single issue. Nevertheless, ‘The Creature in the Velvet Cage!’ proved to be one of the very best tales as a JLA visiting party to Earth-Two (Batman, Superman, Green Lantern and Elongated Man) share the shame and horror of The Sandman, when his greatest secret is catastrophically revealed.

Years previously, the Master of Dreams had accidentally transformed his sidekick Sandy, the Golden Boy into a ravening silicoid monster during an attempt to modify their crimebusting technology. Dreading a holocaust, Wesley Dodds been compelled to sedate and imprison his best friend for years…

Now after three decades the beast was awake and free, seemingly intent on destroying the world. At least, that’s what Hourman and the Golden Age Flash and Wonder Woman believe] when they join their old comrade on his tragic manhunt…

For the next annual yarn, Cary Bates, Elliot S! Maggin, Dillin & Frank McLaughlin stepped far off the reservation with ‘Where on Earth Am I?’ and ‘Avenging Ghosts of the Justice Society!’ (#123 and 124)….

In Flash #179 (‘The Flash – Fact of Fiction?’: May 1968) Bates & Gardner Fox first took the multiple Earths concept to its illogical conclusion by trapping the Monarch of Motion in “our” Reality of Earth-Prime, where the Sultan of Speed was merely a fictional comic book character.

For this sequel, Bates and co-scripter Maggin revisited the notion, as a story conference in Editor Julie Schwartz’s office leads to the oafish goons playing with the Flash’s hastily-constructed Cosmic Treadmill. Inevitably their meddling sends one of them hurtling between dimensions…

Transformed and empowered by the journey, Bates becomes the most dangerous villain alive, leading Earth-Two criminals The Wizard, Shade, Sportsmaster, Huntress, Icicle and The Gambler in a lethal assault on JSA heroes Robin, Hourman, Wildcat, Wonder Woman, Johnny Thunder and Dr. Mid-Nite.

Maggin, meanwhile, has followed his friend but ended up on Earth-One. Undaunted, he recruits Batman, Black Canary, Aquaman, Hawkman, Green Arrow and Flash to save three imperilled universes, but it takes the Divine Might of the supernal Spectre to truly set everything back to its assigned place and time…

Plotted by E. Nelson Bridwell and scripted by Marty Pasko, 12 months later the get-together attained epic proportions with the inclusion of venerable champions of the recreated Shazam! Universe – imaginatively dubbed Earth-S. It opens with a ‘Crisis in Eternity!’

One of the most venerated and loved characters in American comics, the original Captain Marvel was created by Bill Parker & C. C. Beck: the best of a wave of costumed titans devised in the wake of Superman’s blockbuster 1938 debut.

Although there were many similarities in the early years, the Fawcett character moved early into fanciful light entertainment and even comedy, whilst as the 1940s progressed the Man of Steel increasingly left whimsy behind in favour of action and drama.

Homeless orphan Billy Batson was chosen to battle injustice by an ancient wizard who bestowed upon him the powers of six gods and heroes. Billy transforms from scrawny boy to brawny (adult) hero by speaking aloud the wizard’s name – an acronym for the legendary patrons Solomon, Hercules, Atlas, Zeus, Achilles and Mercury. At the height of his popularity Captain Marvel was published twice a month and outsold Superman.

However, as tastes and the decade changed, sales slowed and a court case begun by National Comics citing copyright infringement was settled. The Big Red Cheese disappeared – as did many superheroes – becoming merely a fond memory for older fans.

As America lived through another superhero boom-&-bust, the 1970s dawned with a shrinking industry and wide variety of comics genres servicing a base that was increasingly founded on collector/aficionados, not casual or impulse buys. DC needed sales and were prepared to look for them in unusual places: opting to tap into a proven, discriminating fanbase…

After the settlement with Fawcett in 1953, DC secured the rights to Captain Marvel and Family, even though the name itself had been taken up by Marvel Comics (via a circuitous and quirky robotic character published by Carl Burgos and M.F. Publications in 1967). In 1973, riding a wave of nostalgia, DC brought back the entire beloved Fawcett cast and crew in their own kinder, weirder universe. To circumvent an intellectual property clash, they entitled the new comic book Shazam! (With One Magic Word!) the trigger phrase used by most of the many Marvels to transform to and from mortal form, and a word that had entered the American language due to the success of the franchise the first time around…

In Justice League of America #135, the usually stand-alone Shazam heroes meet other costumed champions when antediluvian dictator King Kull (a bestial despot from a pre-human civilisation who held mankind responsible for the extinction of his race) invaded the Wizard’s home on the Rock of Eternity.

From this central point in the Multiverse, Kull intends wiping out humanity on three different Earths and commences by capturing the gods and goddesses who empower Billy and his magical allies Captain Marvel Jr. and Mary Marvel.

Thankfully, fleet Mercury is able to escape, warning Earths-One and Two, even as lesser heroes Bulletman & Bulletgirl, Ibis the Invincible, Spysmasher and Mister Scarlet & Pinky take up the fight without the missing Marvels…

Recruiting an army of super-villains from three worlds, Kull unleashes a plague of unnatural disasters in ‘Crisis on Earth-S!’, unaware that Mercury, Shazam and dim-witted magic-wielder Johnny Thunder are undertaking a devious counterattack to bring the vanished Marvel Family back into action, just in time to avert a cataclysmic ‘Crisis in Tomorrow!’

The cross-collaboration protocol resurfaces one year later in brace of double-length sagas guest-starring Silver Age DC’s second-most popular superteam…

Once upon a time, a thousand years from now, a band of super-powered kids from many worlds took inspiration from the greatest heroic legend of all time, founding a club of champions. One day those Children of Tomorrow came back in time and invited their inspiration to join them…

Thus began the vast, epic saga of the Legion of Super-Heroes, as first envisioned by writer Otto Binder & artist Al Plastino when the many-handed mob of juvenile universe-savers debuted in Adventure Comics #247 (April 1958), just as the revived superhero genre was gathering an inexorable head of steam in America.

The coalition grew and prospered, becoming a phenomenon generally attributed with birthing organised comics fandom. After years of slavishly remaining a closely-guarded offshoot of Superman’s corner of continuity, the Legion finally crossed over into the broader DCU with this saga wherein Paul Levitz & Martin Pasko united to detail ‘Crisis in the 30th Century!’

It begins when ultimate sorcerer Mordru drags a handful of JLA and JSA-ers (Superman, Batman, Green Lantern, Green Arrow and Black Canary from Earth-One plus the other Green Lantern, Doctor Fate, Power Girl, Flash and Hawkman from E-Two) into the future to replace a band of ensorcelled Legionnaires he has somehow lost contact with…

Mordru’s previous slaves had been tasked with retrieving three arcane artefacts that were in the JLA’s keeping a millennium past, but with the pawns lost, the wizard now expects his new pets to finish the task. Naturally, the ancient heroes have other ideas…

Even after linking up with the lost Legionnaires, the 20th Centurians cannot prevent the return of demonic triumvirate Abnegazar, Rath and Ghast, but happily, their eons in stasis have affected the eldritch horrors’ psychological make-up and their consequent disunity gives the puny humans one shot at saving the universe from a ‘Crisis in Triplicate!’

This monumental melange of metahuman mayhem concludes with another time tempest and more forgotten stars as five legendary warriors are plucked from history by a most malevolent malefactor for the noblest of reasons. They are then pitted against the greatest superheroes of two worlds in ‘Crisis from Yesterday!’ by scripter Gerry Conway and artistic dynamic duo Dillin & McLaughlin.

In his zeal to conquer and plunder, the nefarious Lord of Time has accidentally created an omnipotent super-computer which is counting down to permanently ending the passage of time. Unable to halt or avoid an impending cosmic catastrophe, the temporal terrorist extracts Jon, the Viking Prince, English freebooter Black Pirate, Revolutionary War heroine Miss Liberty, western gunman Jonah Hex and WWI German enemy ace Hans von Hammer: supercharging them with eerie energies and programming them to attack the united Justice League and Society.

The Time Lord’s logic is simple: after suffering a shattering defeat, the teams – fired with determination and righteous fury – will promptly track him down, invade his Palace of Eternity and destroy for him his unstoppable computer. Or at least, the survivors will…

Surprisingly, that convoluted plan seems to work out in ‘Crisis from Tomorrow!’, but only after the chronally kidnapped quintet overcome their perfidious programming and revert to their valiant true selves. Even as the beleaguered superhero teams sacrifice everything to thwart the Lord of Time, the time-lost warriors prove their mettle against the errant computer…

This staggering panoply of multi-manned calamities and alternate Armageddons is rounded off with an instructive contextual lecture in John Wells’ Afterword ‘Those Were the Days’, augmented by all the rousing front covers by Neal Adams, Giordano, Nick Cardy, Ernie Chan, Frank Giacoia, McLaughlin, Rich F. Buckler, Jack Abel & Dillin: supported by full creator biographies and a ‘Cover Gallery’ from Alex Ross, featuring his painted delights from earlier collected editions.

These tales won’t suit everybody, and I’m as aware as any that in terms of the “super-powered” genre, the work here can be boiled down to bunches of heroes formulaically getting together to deal with extra-extraordinary problems.

Thankfully, I don’t have to be mature in my off-hours and for those who love costume heroes, crave cunningly constructed modern mythologies and actually care about fun, this is simply a grand parade of straightforward action, great causes and momentous victories.

…And since I wouldn’t have it any other way, why should you?
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