Marvel Graphic Novel vol 18: The Sensational She-Hulk


By John Byrne, Kim DeMulder, Petra Scotese, Janice Chiang & various (Marvel)
ISBN10: 0-87135-084-X (Album TPB/Digital edition)

A persistent story goes that in the faraway days when trademarks and copyrights were really, really important, comic publishers worried that rivals would be able to impinge on their sales an so produced distaff versions of their characters. Thus the House of Ideas launched Ms. Marvel, so that nobody else could.

Redundant bit player Carol Danvers was retooled as a superhero (now called Captain Marvel whilst Pakistani-American teen Kamala Khan has inherited her first codename). The Captain debuted in her own title (cover-dated January 1977) and was soon joined by rush-released Spider-Woman (in Marvel Spotlight #32 ,February 1977 – before securing her own title 15 months later) and She-Hulk. There was apparently a second and most specific reason…

At this time both the male Hulk and Spider-Man had successfully made the jump to live-action television, and the publishing powers were terrified because their licensing contracts had a potentially disastrous loophole: there was nothing to prevent those scurrilous TV types spinning off their own (sexy, televisual, not-owned-by-Marvel) characters, as had almost happened with Batgirl in the 1960s “Batmania” era…

To be fair, Marvel had been constantly seeking to expand their female character pool for years before intellectual property necessity forged a path for them. They found the right mix as the Seventies closed, and even added new concept stars at the right time. The music-biz-inspired and sponsored Dazzler premiered in February 1980’s Uncanny X-Men #130 – before getting her own title: the same month copyright-shielding Savage She-Hulk #1 came out…

Whereas that seems a bit convoluted and may be rather hard to believe, I must admit that the original 25-issue run of Bruce Banner’s tragedy-magnet cousin Jennifer Walters was by no means the company’s finest moment. Creators struggled for quite a while to get a handle on the Girly Green Goliath. After her series was cancelled, She-Hulk did the guest-star thing and served with distinction in both The Avengers and Fantastic Four, before John Byrne finally developed a suitably original niche and spin for her in the Marvel Universe.

Since then, constant experimentation and deft handling has made her one of Marvel’s most readable properties – and most entertaining screen stars – but that revolution all started with this thoroughly enjoyable, if clearly transitional tome…

At the time of its creation, the lady lawyer had replaced The Thing in the Fantastic Four and could change between her human and Gamma-enhanced forms at will, whilst retaining her intellect in both forms. All the fourth-world hi-jinks of her second comics series and television incarnation was yet to come…

Against the slow-building, horror-story backdrop of a sentient cockroach invasion and infiltration, the story involves the shady higher-ups who oversee high-tech espionage agency S.H.I.E.L.D. ordering the rendition of She-Hulk for unspecified “National Security” purposes. When tough but fair Nick Fury refuses to comply, the mission goes ahead without him, leading to a major battle in the streets of New York and the eventual capture of not only our heroine but also a large number of passers-by.

Trapped aboard the spooks’ flying helicarrier, She-Hulk is subjected to numerous indignities and abuses whilst her boyfriend Wyatt Wingfoot and the other civilians are treated as hostages for her good behaviour. Unfortunately, one of those ordinary mortals is a zombie vehicle for those cockroaches I mentioned earlier, and they want to drop the floating fortress on the city below as a declaration of war against humanity…

Inked by Kim DeMulder -with colours by Petra Scotese & lettering from Janice Chiang – Byrne’s writing and illustration deliver spectacular action, tinged with horror yarn overtones. The art deftly utilises the (European-style) expanded-page format of Marvel’s Original Graphic Novel line, and combines with sharp scripting to elevate an old plot to new heights. I personally find the coy prurience of some of the semi-nude scenes a little juvenile, but that’s not enough to spoil the fun in a what’s otherwise a highly effective disaster thriller: one which set the tone of She-Hulk adventures for years thereafter…
© 1985, 2018 Marvel Characters Inc. All Rights Reserved.

Warlock Marvel Masterworks volume 1


By Roy Thomas, Mike Friedrich, Gerry Conway, Ron Goulart, Tony Isabella, Gil Kane, Bob Brown, Herb Trimpe, John Buscema, Tom Sutton & various (Marvel)
ISBN: 978-0-7851-2411-5 (HB) 978-0-7851-8858-2 (TPB/Digital edition)

During the 1970s in America and Britain (the latter of which deemed newspaper cartoons and strips worthy of adult appreciation for centuries whilst fervently denying similar appreciation and potential for comics), the first inklings of wider public respect for the medium of graphic narratives began to blossom. This followed teen response to such pioneering series as Stan Lee & John Buscema’s biblically allegorical Silver Surfer and Roy Thomas’ ecologically strident antihero Sub-Mariner, a procession of thoughtfully-delivered attacks on drugs in many titles and constant use of positive racial role models everywhere on four-colour pages.

Comics were inexorably developing into a vibrant forum of debate (a situation also seen in Europe and Japan), engaging youngsters in real world issues relevant to them. As 1972 dawned, Thomas took the next logical step, transubstantiating an old Lee & Jack Kirby Fantastic Four throwaway foe into a potent political and religious metaphor.

Debuting in FF #66 (September 1967) dread mystery menace Him was re-imagined by Thomas and Gil Kane as a modern interpretation of the Christ myth: stationed on an alternate Earth far more like our own than that of Marvel’s unique universe.

Re-presenting Marvel Premiere #1-2, Warlock #1-8 and Incredible Hulk #176-178 – collectively spanning the tumultuous time between April 1972 and August 1974, this epic adventure also offers a context-soaked Introduction from originator Thomas.

It all began with April cover-dated Marvel Premiere #1, which boldly proclaimed on its cover The Power of… Warlock. Inside, the stunning fable – by Thomas, Kane & Dan Adkins – declared ‘And Men Shall Call Him… Warlock’: swiftly recapitulating the artificial man’s origins as a lab experiment concocted by rogue geneticists eager to create a superman they could control for conquest.

After facing the Fantastic Four, the manufactured man had subsequently escaped to the stars, later initiating a naive clash with Asgardian Thor over the rights to a mate before returning to an all-encompassing cosmic cocoon to evolve a little more…

Now the all-encompassing shell is plucked from the interplanetary void thanks to the moon-sized ship of self-created god The High Evolutionary. Having artificially ascended to godhood, he is wrapped up in a bold new experiment…

Establishing contact with Him as he basks in his cocoon, the Evolutionary explains that he is constructing from space rubble a duplicate planet Earth on the opposite side of the sun. Here he replays the development of life, intending that humanity on Counter Earth will evolve without the taint of cruelty and greed and deprived of the lust to kill…

It’s a magnificent scheme that might well have worked, but as the Evolutionary wearies, his greatest mistake intervenes. The Man-Beast was hyper-evolved from a wolf and gained mighty powers, but also ferocious savagery and ruthless wickedness. Now he invades the satellite, despoiling humanity’s rise and ensuring the new world’s development exactly mirror’s True-Earth’s. The only exception is the meticulous exclusion of enhanced individuals. This beleaguered planet has all mankind’s woes but no superheroes to save or inspire them.

A helpless witness to the desecration, the golden being furiously crashes free of his cocoon to save the High Evolutionary and rout the Man-Beast and his bestial cronies (all similarly evolved animal-humanoids called “New-Men”).

When the despondent and enraged science god recovers, he makes to erase his failed experiment but is stopped by his rescuer. As a powerless observer, Him saw the potential and value of embattled humanity. Despite all its flaws, he believes he can save them from the imminent doom caused by their own unthinking actions, wars and intolerance. His pleas at last convince the Evolutionary to give this mankind one last chance, and the wanderer is hurled down to Counter-Earth, equipped with a strange gem to focus his powers, a mission to find the best in the fallen and a name of his own… Adam Warlock

Marvel Premiere #2 (July) sees the golden man-god crash to Earth in America and immediately win over a small group of disciples: a quartet of disenchanted teen runaways fleeing The Man, The Establishment and their oppressive families. His nativity and transformation leave him briefly amnesiac, and as Warlock’s followers seek to help, all are unaware that Man-Beast has moved quickly, insinuating himself and his bestial servants into the USA’s political hierarchy and Military/Industrial complex.

This devil knows the High Evolutionary is watching and breaks cover to introduce unnatural forces on a world previously devoid of superbeings and aliens. The result is an all-out attack by rat mutate Rhodan, who pounces on his prey at the very moment Colonel Barney Roberts, uber-capitalist Josiah Grey and Senator Nathan Carter track their missing kids to the desolate Southern Californian farm where they have been nursing the golden angel…

Men of power and influence, they realise their world has changed forever after seeing Warlock destroy the monstrous beast and ‘The Hounds of Helios!’

Doctor Strange was revived to fill the space in MP #3, as the gleaming saviour catapulted into his own August cover-dated title. Inked by Tom Sutton, Warlock #1 decreed ‘The Day of the Prophet!’: recapping key events and seeing the High Evolutionary safeguard his failing project by masking Counter-Earth from the rest of the solar system behind a vibratory screen.

With his mistake securely isolated from further contamination, HE asks Adam if he’s had enough of this pointless mission, and is disappointed to see Warlock’s resolve is unshaken. That assessment is questioned when the disciples take the spaceman to his first human city. Senses reeling, Warlock is drawn to bombastic street preacher and his psychic sister Astrella who are seemingly targeted by the Man-Beast. Of course, all is not as it seems…

Thomas’s plot is scripted by Mike Friedrich and John Buscema joins Sutton in illuminating ‘Count-Down for Counter-Earth!’: taking the biblical allegory even further as Warlock is captured by his vile foes and tempted with power in partnership with evil, even as his erstwhile disciples are attacked and deny him. Counter-Earth has never been closer to damnation and doom, but once more the saviour’s determination overcomes the odds…

The epic continues with Friedrich in the hot seat and Kane & Sutton reunited to steer the redeemer’s path. ‘The Apollo Eclipse’ begins with Adam and his apostles harassed by the increasingly impatient High Evolutionary following a breaching of his vibratory barrier by the Incredible Hulk and the Rhino (in Hulk #158 and reprinted in many volumes …but not this one). That episode is soon forgotten after they are targeted by another Man-Beast crony, hiding his revolting origins and unstable psyche behind a pretty façade.

The brute attacks a rocket base where Adam seeks to reconcile his youthful followers with their parents, but the subsequent clash turns into tragedy in #4’s ‘Come Sing a Searing Song of Vengeance!’ as the exposed monster takes the children hostage. Astrella senses that visiting Presidential candidate Rex Carpenter holds the key to the stalemate, but when he intervenes at her urging, unbridled escalation, death and disaster follow…

Although super-beings were excised from the world’s evolution, extraordinary beings still exist. Warlock #5 (April 1973) sees Ron Goulart write the aftermath as the doubt-riddled redeemer emerges from another sojourn in a recuperative cocoon. In the intervening months Carpenter has become President and ordered an increase in weapons testing to combat the incredible new dangers he personally witness.

Tragically, he also ignores warnings from government scientist Victor Von Doom, and when one military manoeuvre sparks ‘The Day of the Death-Birds!’ Adam is there to help when a dam is wrecked. His might is sufficient to stop the automated launch of swarms of robotic drones programmed to strafe ground-based beings, but cannot stop the grateful citizenry turning on him when President Carter declares him a menace to society…

Friedrich scripts Goulart & Thomas’ plot and Bob Brown joins the team as penciller in #6 as Warlock battles the army and Doom contacts fellow genius Reed Richards for help. However, the Latverian is unaware of a shocking change in his oldest friend who is now ‘The Brute!’: a mutated cosmic horror enthralled by the malign thing running the White House and now ordered to ambush Warlock as Astrella brings him to truce talks…

It’s all a pack of lies and a trap. As the Golden Gladiator defeats Richards, enraged mobs egged on by the President move on Warlock’s growing band of supporters. Now, though, the alien’s very public life-saving heroics have swayed fickle opinion and Carter is compelled to reverse his stance and exonerate Warlock. Even this is a ploy, allowing him to set the energy-absorbing Brute on the redeemer in ‘Doom: at the Earth’s Core!’

Beyond all control, Richards’ rampage threatens to explode Counter-Earth, and only the supreme sacrifice of one of Adams’s constantly dwinling band of supporters saves the planet…

Warlock’s rocky road paused with the next issue. Cancelled with #8, Friedrich, Brown & Sutton dutifully detailed ‘Confrontation’ in Washington DC as the supposed saviour’s supporters clashed with incensed cops. Intent on stopping a riot, Warlock finds his work magnified when Man-Beast’s New-Men minions join the battle. The saga then ends on an eternal cliffhanger as Warlock finally exposes what Carpenter is… before vanishing from sight for 8 months…

The aforementioned Hulk #158 had seen the Jade Giant dispatched to the far side of the Sun to clash on Counter-Earth with the messiahs enemies. Although excluded here, the 3-issue sequel it spawned was concocted after the Golden Godling’s series ended.

When the feature returned the tone, like the times had comprehensively changed. All the hopeful positivity and naivety had, post-Vietnam and Watergate, turned to world-weary cynicism in the manner of Moorcock’s doomed hero Elric. Maybe that was a harbinger of things to come…?

The cosmic codicil closing this initial collection came after the Hulk’s typically short-tempered encounter with the Uncanny Inhumans and devastating duel with silent super-monarch Black Bolt. Following the usual collateral carnage, the bout ended with the Gamma Goliath hurtling in a rocket-ship to the far side of the sun for a date with allegory, if not destiny.

The troubled globe codified Counter-Earth had seen messianic Adam Warlock futilely battle Satan-analogue Man-Beast: a struggle the Jade Juggernaut learned of on his previous visit. Now he crashed there again to complete the cruelly truncated metaphorical epic, beginning in ‘Crisis on Counter-Earth!’ (Incredible Hulk #176, June 1974) by Gerry Conway, Herb Trimpe & Jack Abel.

Since the Hulk’s last visit Man-Beast and his animalistic flunkies had become America’s President and Cabinet. Moving deceptively but decisively, they had finally captured Warlock and led humanity to the brink of extinction, leaving the would-be messiah’s disciples in utter confusion.

With the nation reeling, Hulk’s shattering return gives Warlock’s faithful flock opportunity to save their saviour in ‘Peril of the Plural Planet!’ but the foray badly misfires and Adam is captured. Publicly crucified, humanity’s last hope perishes…

The quasi-religious experience concludes with ‘Triumph on Terra-Two’ (Conway, Tony Isabella, Trimpe & Abel, Incredible Hulk #178). Whilst Hulk furiously battles Man-Beast, the expired redeemer resurrects in time to deliver a karmic coup de grace before ascending from Counter-Earth to the beckoning stars…

Adding temptation at the end is a gallery of Kane pencil page layouts and a half dozen inked pages plus the Marvel Bullpen Bulletins page that first announced Warlock’s debut.

Ambitious and beautiful to behold, the early Warlock adventures are very much a product of their tempestuous, socially divisive times. For many, they proved how mature comics might become, but for others they were simply pretty pictures and epic fights with little lasting relevance. What they unquestionably remain is a series of crucial stepping stones to greater epics and unmissable appetisers to Marvel Magic at its finest.
© 2020 MARVEL

Spider-Man: India


By Jeevan J. Kang & Gotham Studios Asia, Suresh Seetharaman & Sharad Devarajan & various (MARVEL)
ISBN: 978-0-7851-1640-0 (TPB/Digital edition)

It’s a small world these days and petty hindrances like geography, culture and social preference are no longer a barrier to brand expansion for major properties. Sherlock Holmes and Mickey Mouse are universal, DC and Marvel heroes have long generated locally-sourced adventures on other continents and countless other fictional stars have been tailored to suit relatively closed markets.

That’s what happened in 2004 when Marvel’s most recognisable property was reinvented for the South East Asian region and its burgeoning comics industry. The instigator was Indian entrepreneur, film producer, educator, publisher and computer game impresario Sharad Devajaran whose subsequent experience includes digital entertainment platform Virgin Comics/Liquid Comics, and Graphic India. In 2013, he and Stan Lee co-created Indian superhero Chakra the Invincible

Before all that, Devajaran was co-founder, president and CEO of South East Asia’s leading comic book publisher Gotham Entertainment Group: spearheading the official introduction of Marvel, DC, Dark Horse, Cartoon Network and Warner Brothers properties like X-Men, The Hulk, Batman and Superman to a vast and vibrant new market. That naturally led to closer collaboration and in 2004 Marvel sanctioned a new iteration of the wondrous webspinner specifically tailored to the Indian market and broadly based on the first Toby Maguire Spider-Man movie from 2002. The result of South East meets West was dubbed the first comics “trans-creation”…

The idea was not new. Translated US comics had been syndicated across the world since before WWII and Japan especially had pioneered reworkings of top brands for conservative national readerships with the 1966-1967 “Battoman” – derived from the US Batman TV series, freely adapted by Jiro Kuwata – and Ryoichi Ikegami’s Spider-Man: The Manga (1970-1971) placing remastered wallcrawler Yu Komori in a Japanese setting s seen in Monthly Shonen Magazine.

Devised by Jeevan J. Kang, Suresh Seetharaman & Sharad Devarajan and illustrated by Kang & Gotham Studios Asia, it was released as a 4-issue miniseries for India: massaging the timeless legend in a way that eventually and inevitably became a part of the larger Marvel Multiverse…

This English language collection from 2005 was lettered by Virtual Calligraphy’s Dave Sharpe: a cross cultural collaboration that opens with a mysterious mystic foretelling in nightmares a shocking future for poor but brilliant teenager Pavitr Prabhakar. Recently moved to Mumbai with his guardians Uncle Bhim and Aunt Maya to take up a school scholarship, the boy has been marked for tragedy, loss and a great but dangerous life…

His low standing and status – he comes from a distant provincial village – make Pavitr a target for the rich kids in school, but for some reason the amazing and popular Meera Jain defends and befriends him…

Across the city, crime lord and sinister industrialist Nalin Oberoi is content. His Corporation thugs have razed an entire village, and the amulet he wants so badly is his. Now after an unholy ceremony he attains incredible power at an ungodly cost: transformed into a fire-spitting green devil. He does not yet realise that he is now a living gateway for an army of demons to invade the human plane…

Another bad at school ends with Pavitr again chased by vicious bullies. He’s saved by an old yogi who looks very familiar, and declares the boy has a great destiny. In a time when the gods have no avatars to set in humanity’s defence, the world must depend on a good person empowered by the forces of the intangible Web of Life. Filled with the Spider’s power clad in bold raiment, the boy is told to fulfil his karma…

Giddy with a sense of power, Spider-Man cavorts over the city and ignores the desperate cries of those in dire need, even as, far below, Uncle Bhim gives his life to save a woman from molesters. Pavitr is too late to save him but learns an immutable life lesson and thereafter dedicates himself to living with great responsibility…

Thus begins the saga of India’s Spider-Man, with a devil-driven analogues of Doctor Octopus and Venom also debuting as Oberoi kidnaps Maya and Meera Jain. The green rakshasa’s scheme to manifest Hell on Earth culminates in a monumental clash at a refinery as the boy hero deploys the divine magic amulet, and seeks to sever the debased villains’ connection to his demonic masters with courage, the power of the web of life and his innate purity…

Most Marvel US readers recognise Pavitr Prabhakar from assorted mainstream events like Secret Wars and Spider-Verse and their fallout spin-offs, where his uniqueness is rather lost and definitely downplayed. However, this initial outing offers a truly different spin on the webspinner and if you require a fresh taste or something a little different, this is well worth a visit.
© 2021 MARVEL.

X-Men Epic Collection volume 8: I, Magneto (1981-1982)


By Chris Claremont, Jo Duffy, Bob Layton, Dace Cockrum, Michael Golden, Brent Anderson, Paul Smith, Jim Sherman, Bob McLeod, John Buscema, George Pérez & various (Marvel)
ISBN: 978-1-3029-2952-7 (TPB/Digital edition)

In 1963, The X-Men #1 introduced Scott (Cyclops) Summers, Jean (Marvel Girl) Grey, Bobby (Iceman) Drake, Warren (Angel) Worthington III and Hank (The Beast) McCoy: unique students of Professor Charles Xavier. Their teacher was a wheelchair-bound telepath dedicated to brokering peace and integration between the masses of humanity and the emergent off-shoot race of mutants dubbed Homo superior; considered by many who knew him as a living saint.

After eight years of eccentrically amazing adventures, the mutant misfits almost disappeared at the beginning of 1970 during another periodic downturn in superhero comics sales. Just as in the 1940s, mystery men faded away whilst traditional genres – especially supernatural yarns – dominated entertainment fields. The title returned at year’s end as a reprint vehicle, and the missing mutants became perennial guest-stars and bit-players throughout the Marvel Universe. The Beast was suitably refashioned as a monster fit for the global uptick in scary stories…

Everything changed again in 1975 when Len Wein & Dave Cockrum revived and reordered the Mutant mystique via a brand-new team in Giant Size X-Men #1. Old foes-turned-friends Banshee and Sunfire joined one-shot Hulk hunter Wolverine and original creations Kurt Wagner (a demonic German teleporter codenamed Nightcrawler), African weather “goddess” Ororo Monroe – AKA Storm, Russian farmboy Peter Rasputin (who transformed into a living steel Colossus) and bitter, disillusioned Apache superman John Proudstar who was cajoled into joining the makeshift squad as Thunderbird.

The revision was an instant hit, with Wein’s editorial assistant Chris Claremont assuming the writer’s role from the second story onwards. The Uncanny X-Men reclaimed their comic book with #94, which soon became the company’s most popular – and highest quality – title.

After Thunderbird became the team’s first fatality, the survivors slowly bonded, becoming an unparalleled fighting unit under the brusquely draconian supervision of Cyclops. Cockrum was succeeded by John Byrne and as the team roster changed, the series scaled even greater heights, culminating in the landmark Dark Phoenix storyline which saw the death of arguably the book’s most beloved, imaginative and powerful character.

In the aftermath, team leader Cyclops left but the epic cosmic saga also seemed to fracture the groundbreaking working relationship of Claremont & Byrne. Within months they went their separate ways: Claremont staying with mutants whilst Byrne went on to establish his own reputation as a writer with series such as Alpha Flight, Incredible Hulk and especially his revolutionary reimagining of The Fantastic Four

This comprehensive compilation is an ideal jumping-on point, perfect for newbies, neophytes and old lags nervous over re-reading these splendid yarns on fragile, extremely valuable newsprint paper. It celebrates a changing of the guard as the mutants consolidated their unstoppable march to market dominance through high-quality storytelling Seen here are issues #144-153 of the (latterly re-renamed “Uncanny”) X-Men; X-Men Annual #5, Avengers Annual #10 and material from Bizarre Adventures #27 and Marvel Fanfare #1-4, spanning April 1981-September 1982.

Scripted by Claremont and illustrated by Brent Anderson & Joseph Rubenstein the drama resumes with X-Men #144 as ‘Even in Death…’ finds heartbroken wanderer Scott Summers (who quit after the death of Jean Grey) fetching up in coastal village Shark Bay before joining the crew of a fishing boat.

Trouble is never far from Cyclops, however, and when captain Aletys Forester introduces him to her dad, Scott must draw upon all his inner reserves – and instinctive assistance of macabre swamp guardian Man-Thing – to repel crushing, soul-consuming psychic assaults from pernicious demon D’spayre, who has made the region his personal torture garden…

Cockrum returned to the team he co-created in #145, joining Claremont & Rubinstein in an extended clash of cultures as ‘Kidnapped!’ sees the X-Men targeted by Doctor Doom, thanks to the machinations of deranged assassin Arcade.

With Storm, Colossus, Angel, Wolverine and Nightcrawler invading the Diabolical Dictator’s castle, a substitute-squad consisting of Iceman, Polaris, Banshee and Havoc are despatched to the killer-for-hire’s mechanised ‘Murderworld!’ to rescue family and friends of the heroes, all previously kidnapped by Arcade. In the interim, Doom has defeated the invading X-Men of his castle, but his cruel act of entrapping claustrophobe Ororo has backfired, triggering a ‘Rogue Storm!’ that could erase the USA from the globe…

Issue #148 opens with Scott and Aletys shipwrecked on a recently reemergent island holding the remnants of a lost civilisation, but the main event is a trip to Manhattan for 13-year-old X-Man Kitty Pryde, accompanied by Storm, Spider-Woman Jessica Drew and Dazzler Alison Blair. That’s lucky, since nomadic mutant empath Caliban calamitously attempts to abduct the child in ‘Cry, Mutant!’ by Claremont, Cockrum & Rubinstein…

A major menace resurfaces in #149 to threaten the shipwrecked couple, but the active X-Men are too busy to notice, dealing with resurrected demi-god Garokk and an erupting volcano in ‘And the Dead Shall Bury the Living!’ before all the varied plots converge in #150 (October 1981). Before that, though, there’s a crucial diversion that will affect and reshape the X-Men for years to come.

Crafted by Claremont, Michael Golden & Armando Gil, ‘By Friends… Betrayed!’  comes from Avengers Annual #10: seemingly closing the superhero career of Carol Danvers AKA Ms. Marvel. Powerless and stripped of her memories, Danvers is rescued from drowning by Spider-Woman, even as mutant shapeshifter Mystique launches an attack on the World’s Mightiest Superheroes to free her Brotherhood of Evil Mutants from jail.

It’s revealed that Danvers’ mind and abilities have been permanently stolen by a power-leaching teenager dubbed Rogue and in the aftermath of the assembled heroes defeating Mystique, the Avengers learn a horrific truth: how they had inadvertently surrendered their comrade Carol into the grip of a manipulative villain acting as the perfect husband…

Returning to the X-Men, the anniversary issue delivers extended epic ‘I, Magneto’ seeing the merciless, malevolent master of magnetism threaten all humanity. with Xavier’s team helpless to stop him… until a critical moment triggers an emotional crisis and awakening of the tortured villain’s long-suppressed humanity…

Claremont, Anderson & Bob McLeod then craft riotous intergalactic wonderment in X-Men Annual #5’s ‘Ou, La La…Badoon!’ When the Fantastic Four help an alien fugitive stranded in Manhattan they are in turn targeted by unsavoury, invisible lizard-men. Only Susan Richards escapes, fighting her way to Westchester to enlist the aid of the X-Men: combat veterans well acquainted with battling aliens.

The rescue mission starts with a stopover in the extradimensional realm of Arkon the Magnificent where the Badoon have already triumphed and where, amid much mayhem, the liberators overthrow the invaders and provide salvation for three worlds…

Chronologically adrift but sacrificed to a cohesive reading order, the contents of Marvel Fanfare #1-4 follow. Published between March and September 1982, the astounding saga was an elite yarn designed to launch a prestige format showcase of Marvel characters and talent. The new title featured slick paper stock, superior printing (all standard today) and a rolling brief to promote innovation and bold new directions.

Under Al Milgrom’s editorial guidance, numerous notable tales from exceptional creators were published, but cynical me – and not just me – soon noticed that many of those creators were ones who had problems with periodical publishing and couldn’t make fixed deadlines…

These day’s that’s nothing to shout over: comics come out when they do and editors have no real power to decree otherwise, but in the 1980s it was big deal, because printers booked a project for a pre-specified date, and charged punitive fees if publishers didn’t get product in on time. That’s why inventory tales were created: fill-ins that sat in a drawer until a writer blew it or an artist had his work eaten by the dog. Sometimes the US Mail simply lost completed stuff in transit…

Scripted by Claremont, and also including Milgrom’s humorous ‘Editor-Al’ intro pages, Savage Land was collected in 1987 and again in 2002: uniting Spider-Man, Ka-Zar and a grab bag of X-Men in a spectacular return to that primordial paradise: an antediluvian repository beneath the South Pole where fantastic civilisations and dinosaurs fretfully co-exist.

Illustrated and coloured by Golden, it begins with a ‘Fast Descent into Hell!’ when distraught Tanya Anderssen tries to find her missing lover, last seen in that lost world. Disturbingly, the missing man is Karl Lykos, a troubled soul addicted to feeding on mutants and likely to become ghastly humanoid pteranosaur Sauron. Tanya’s only hope of saving him was via Warren Worthington III – publicly infamous as former/occasional X-Man The Angel.

The billionaire’s reluctant expedition to the Savage Land ultimately includes an embedded news team from the Daily Bugle, including photographer/trouble magnet Peter Parker, who quickly stumbles across a band of native evil mutants planning to conquer the outer world by creating mutant hybrids from human victims – like Spider-Man

Second chapter ‘To Sacrifice my Soul…’ has Spidey and local hero Ka-Zar, the Jungle Lord, join forces to crush the mutation plot, inadvertently unleashing Sauron on the sub-polar world.

Golden’s stylish easy grace gave way to the slick, accomplished method of Dave Cockrum, & Bob McLeod for ‘Into the Land of Death…’ as X-Men Wolverine, Colossus, Nightcrawler and Storm join Angel to thwart the diabolical dinosaur man and his malign mutant allies, before legend-in-training Paul Smith – assisted by inker Terry Austin – stepped in to finish the epic in grand style and climactic action in ‘Lost Souls!’

We then pop back to November 1981 for X-Men #151 wherein Jim Sherman, McLeod & Rubinstein welcome back Cyclops and wave Kitty goodbye in ‘X-Men Minus One!’

Due to the manipulations of White Queen Emma Frost, the teenager’s parents withdraw their daughter from Xavier’s school to enrol her in the Massachusetts Academy which covertly operates as the Hellfire Club’s training camp for young recruits. However, the sinister scheme is even deeper than the X-Men fear, as telepath Frost switches bodies with Storm to further her plan to eradicate the mutant heroes.

What nobody seems to realise is that although Frost has gained Ororo’s weather powers, her victim now has her appearance, loyal henchmen and psionic powers. Despite the deployment of terrifying robotic Sentinels, the plot spectacularly fails in closing instalment ‘The Hellfire Gambit’, illustrated by McLeod & Rubinstein…

Cockrum was back for #153, adding layers of whimsy to the usual angst and melodrama as ‘Kitty’s Fairy Tale’ sees the X-Mansion under reconstruction and the teen back where she belongs. As repairs continue, she tells bedtime stories to Colossus’ baby sister Illyana: using her teammates as inspiration, she spins a beguiling yarn of fantastic space pirates…

The action closes with the contents of monochrome “mature-reader” magazine Bizarre Adventures #27 (July 1981) sharing untold tales under the umbrella heading of ‘Secret Lives of the X-Men’

Preceded by editorial ‘Listen, I Knew the X-Men When…’ and ‘X-Men Data Log’ pages by illustrated by Cockrum, these are offbeat solo tales of our idiosyncratic stars, opening with Phoenix in ‘The Brides of Attuma’ by Claremont, John Buscema & Klaus Janson. Here the dear departed mutant’s sister Sara Grey recalls a past moment when they were abducted by an undersea barbarian and even then Jean proved to be more than any mortal could handle…

That’s followed by Iceman vignette ‘Winter Carnival’ by Mary Jo Duffy, Pérez & Alfredo Alcala, wherein Bobby Drake is embroiled in a college heist with potentially catastrophic consequences, before ‘Show me the way to go home…’ (Bob Layton, Duffy, Cockrum & Ricardo Villamonte) pits Nightcrawler against villainous teleporter the Vanisher in a light-hearted trans-dimensional romp involving warrior women, threats to the very nature of reality and gratuitous (male) nudity…

Extras include original art pages by Cockrum, Rubinstein, Anderson & McLeod; Cockrum’s cover to fanzine The X-Men Chronicles; Byrne & Austin’s cover for the X-men parody issue of Crazy (#82, January 1982) and John Buscema’s 1987 Savage Land collection.

For many fans these tales comprise a definitive high point for the X-Men. Rightly ranking amongst the greatest stories Marvel ever published, they remain supremely satisfying, groundbreaking and painfully intoxicating: an invaluable grounding in contemporary fights ‘n’ tights fiction no fan or casual reader can afford to ignore.
© 2021 MARVEL.

Ms. Marvel volume 1: No Normal


By G. Willow Wilson, Adrian Alphona, Ian Herring, VC’s Joe Caramagna & various (MARVEL)
ISBN: 978-0-7851-9021-9 (TPB/Digital edition)

In a comic book title, the soubriquet “Marvel” carries a lot of baggage and clout, and has been attached to a wide number of vastly differing characters over many decades. In 2014, it was inherited by comics’ first mainstream first rank Muslim superhero, albeit employing the third iteration of pre-existing designation Ms. Marvel.

Career soldier, former spy and occasional journalist Carol Danvers – who rivals Henry Pym in number of secret identities, having been Binary, Warbird, Ms. Marvel again and ultimately Captain Marvel – originated the role when her Kree-based abilities first manifested. She experienced a turbulent superhero career and was lost in space when Sharon Ventura became the second, unrelated Ms. Marvel. She gained her powers from the villainous Power Broker, and after briefly joining the Fantastic Four, was mutated by cosmic ray exposure into a She-Thing

Debuting in a sly cameo in Captain Marvel (volume 7 #14, September 2013) and bolstered by a subsequent teaser in #17, Kamala Khan was the third to use the codename. She properly launched in full fight mode in a tantalising short episode (All-New MarvelNow! Point One #1) chronologically set just after her origin and opening exploit.

That aforementioned origin saga unfolded in #1-5 of Ms. Marvel (volume 3), and forms the majority of this first collection of light-hearted all-ages adventure originally published between cover-dates April-August 2014.

Collaboratively conceived by editors Sana Amanat and Stephen Wacker, the character was realised by writer and journalist G. Willow Wilson, (Mystic: The Tenth Apprentice, Cairo, Air, The Butterfly Mosque, Alif the Unseen) and illustrator Alphonse Alphona (Uncanny X-Force, Captain Britain and MI13, Runaways) with additional design input from Jamie McKelvie (Suburban Glamour, Long Hot Summer, Young Avengers, The Wicked + the Divine, Phonogram, Rue Britannia), who jointly recast the classic origin and setting of Spider-Man for a new age. The entire epic was coloured by Ian Herring and lettered by VC’s Joe Caramagna.

Kamala Khan is a teenager living in Jersey City. Just across the Hudson river lies Manhattan, and the superhero geek frequently enjoys a distant ringside seat to the constant wonders that occur there.

As a Pakistani American growing up Muslim she has her share of daily dramas at Coles Academic High School and elsewhere, but life is generally pretty good. She has good friends like Bruno and Kiki (Nakia), petty annoyances like golden girl Zoe Zimmer and jock Josh or even her loving family. They don’t really understand her obsession with computers, social media and especially with making superhero fan fiction – especially as Kamala is getting older now and needs to start thinking seriously about her future…

Miss Khan’s stolid suppressed status quo abruptly changes in ‘Meta Morphosis’ on the night she breaks a parental embargo and sneaks out to attend a party. Any potential enjoyment is marred by guilt, apprehension and Zoe and Josh, but the real shock comes on the way home when the city is enveloped in a strange fog that causes Kamala to collapse.

During earlier mega-crossover blockbuster Infinity, mad Titan Thanos invaded Earth and clashed with the Inhumans and battled their King Black Bolt to a standstill. As a last resort the embattled sovereign crashed sky-floating city Attilan onto New York and into the Hudson, releasing the Hidden People’s mutagenic Terrigen Mist into the atmosphere.

As it traversed the globe, the gas cloud triggered mutation in millions, proving that Human and Inhuman were not different species and that dormant Inhuman genes reposed everywhere, unsuspected by humankind. All those susceptible to the contaminant either died or metamorphosed into new beings via body-altering cocoons…

Attilan’s crash happened mere hours before and now Kamala is unconscious on a Jersey City street, wracked by bizarre hallucinations of the Avengers and particularly her absolute favourite hero Carol Danvers…

On awakening, she has to smash her way out of a strange shell. When the mists and dust clear Khan is astounded to see she is no longer a “little brown girl” but big, blonde, busty and white. In fact, she looks exactly like the original Ms. Marvel…

In ‘All Mankind’ while experimenting – and puking – Kamala realises she is constantly shapeshifting and body-morphing, but her shock and terror recede after seeing Zoe in danger. Without thinking, Kamala responds to save the Mean Girl, albeit in a manner everybody thinks pretty gross…

Fed up with adventure, Kamala heads home, and is relieved to somehow revert to normal while climbing in her bedroom window. Sadly, ultra-conservative older brother Aamir and her parents are waiting…

‘Side Entrance’ sees Zoe milking her celebrity moment as the media descend on Jersey and Kamala frantically researches her powers – with disastrous results. Desperate to find some way to control them she is spiralling until Bruno comes to her rescue by being held up at his afterschool job. Once again leaping into action as “Carol Danvers”, Kamala learns it’s not that easy a career, after being shot and reverting to her natural form in ‘Past Curfew’

With a certified genius like Bruno on board, Kamala finally understands what she can do and devises her own costume and alter ego, just as the city is targeted by a genuine – but so weird – supervillain, leading the new Ms. Marvel into the wilds to hunt down an exploitative mastermind running troubled teens as his soldiers.

Brimming with confidence, the neophyte hero is unprepared for the deadly mechanical monsters of The Inventor, a brutal showdown with that invisible crook’s gang or the even worse trial of keeping secrets from her increasingly concerned and bewildered family in closing chapter ‘Urban Legend’

The initial story arc won the 2015 Hugo Award for Best Graphic Story – the first of many glittering critical acknowledgements – and is followed here by that aforementioned teaser tale from All-New MarvelNow! Point One #1.

Crafted by Wilson, Aphona, Herring & Caramagna, ‘Garden State of Mind’ finds the hero diverted by a marauding trash monster-bot and late for a major family social gathering…

And thus began a meteoric rise for the new hero. Kamala Khan would steal hearts and minds, become a shining example and become a major player in monumental publishing events such as Last Days, Secret Wars, Secret Empire, Civil War II, Generations and Outlawed, whilst joining or leading teams like the All-New All-Different  Avengers, Champions, and Secret Warriors and inheriting the lead role in a revived Marvel Team-Up title.

Her role as positive role model cannot be overstated – how many female or Muslim superheroes can you think of, or have ever had their own American TV series?

That success is completely due to the comics stories which perfectly marry action and drama to powerfully engaging view of home life, stuffed to the brim with humour and happy moments, rather than the relentless bleakness of so many superhero sagas.

Colour plays a powerful part in telling these tales, subtly supplementing the ostensibly cartoonish art of Adrian Alphona into suitably tense dramatic fare without ever losing the vivacity and charm of the comedic undertones, so especial kudos to Ian Herring for his impressive and sensitive efforts here…

Similar congratulations to letterer Joe Caramagna for handling a rather dialogue-heavy script (absolutely necessary to capture the brilliant interplay and byplay of the teens and parental generation packing G. Willow Wilson’s extremely engaging and beguiling script).

Wrapping up this volume is a covers & variant gallery by Sara Pichelli & Justin Ponsor, McKelvie & Matthew Wilson, Salvador Larocca & Laura Martin, Arthur Adams & Peter Steigerwald, Jorge Molina, Annie Wu and a fascinating look at Alphona’s ‘Sketchbook’ of character designs and ‘inks to color process’.

Still fresh, funny, thrill-drenched and utterly absorbing, the saga of this Ms. Marvel is something you need to see over and over again.
© 2017 Marvel Characters Inc. All rights reserved.

Savage Hulk: The Man Within


By Alan Davis, Roy Thomas, Sal Buscema, Mark Farmer, Sam Grainger & various (Marvel)
ISBN: 978-0-7851-9043-1 (TPB/Digital edition)

The Incredible Hulk is the perfect guest star: both staunch ally and ultimate enemy to any hero or team and always a figure of tragedy and barely suppressed terror. Here’s a very entertaining proof of the dictum…

In 1969, after six years of quirky, deliciously off-kilter adventures, The X-Men comic book folded: a relatively early casualty of the latest periodic, cyclic changing-of-reading-tastes, which saw the buying public again shun superhero stories in favour of traditional genres like war, westerns and, most especially, supernatural horror yarns…

Of course, once the fantasy fad receded again, the team emerged resurgent and unstoppable in 1975’s Giant-Size X-Men #1 to become an unshakable fixture of contemporary comics, TV animation and cinema culture. Nevertheless, when they first folded, a goodly number of us diehard funnybook fans couldn’t believe the loss of such outré and irreplaceable characters.

Despite their reappearance in recycled reprints, a certain magic had gone from the world back then and this mostly modern confection from Alan Davis seeks to redress that loss, albeit more than four decades later…

That final 1960s X-Men exploit was one of those weird quasi-team-ups and, as it pivotally informs the all-original 4-part tale by Davis, inker Mark Farmer & colourist Matt Hollingsworth which comprises the majority of this scintillating chronicle, the editors at Marvel have thoughtfully included it – in all its raw glory – at the back of the book.

I’m reviewing it first because that’s just the way I am…

Crafted by Roy Thomas, Sal Buscema & Sam Grainger ‘The Mutants and the Monster!’ (X-Men volume 1, #66, cover-dated March 1970), was actually the epilogue to an epic clash between the mutants and voracious alien invaders. The campaign had shockingly brought back long-believed dead Professor Charles Xavier, who then nearly killed himself for real by uniting every mind on Earth in a psychic thrust of unparalleled force to repel the already repellent Z’Nox.

The tragic aftermath was seen here: a debilitating coma caused by psychic exertion left the telepath near death, able only to convey a feeble psionic message which sent the team hunting for Bruce Banner in Nevada. Apparently, the two cerebral heavyweights had previously and secretly collaborated on a gamma-powered device which might now save and restore the fallen Xavier…

However, the harried young heroes, in their hasty attempt to save their mentor, forgot one crucial fact: when you hunt Banner what you usually end up with is an immensely irate Incredible Hulk

The resulting destructive debacle wrecked a lot of landscape but throughout the extended brouhaha, the Hulk seemed to be subconsciously leading the titanic teens to his hidden desert lab where the prototype Gamma Stimulator was stashed.

Despite colossal carnage and inevitable US Army interference, the gadget was recovered and the Professor saved…

Flipping now to the front of the book, the main event reveals a previously undisclosed follow-up encounter published as Savage Hulk #1-4 (August-November 2014). ‘The Man Within’ opens with TV coverage of the Nevada battle being carefully scrutinised by Gamma-spawned evil super-genius The Leader. The sinister savant soon gleans a connection between the mutant warriors and their previously unsuspected boss Charles Xavier…

The Hulk meanwhile, is fending off another furious attack by the military even as – back in Westchester County – the recuperating Xavier examines the life-saving device and realises Banner had completed it to cure himself of his emerald alter ego. The benevolent mentor quickly discovers why it didn’t work on the tragic titanic transformer. It needed a telepathic trigger…

Convinced he can return the favour and finally cure Banner, guilty, grateful Professor X accompanies Cyclops, Marvel Girl, Angel, Beast, Iceman, Havok and magnetic warrior Lorna Dane to Nevada and Banner’s clandestine lab. They are all blithely unaware that The Leader has already staked the place out…

Elsewhere, the frenzied fugitive at the heart of the matter has been found by a well-meaning elderly couple whose offer of assistance leads to unbridled terror as the timid down-and-out suddenly shapeshifts into a mountain of angry green muscle…

Nearby the X-Men are ambushed by the murderous, monstrous Abomination – also hunting for the Hulk – and their titanic tussle soon intrudes on the Jade Giant’s agonised antics. The 3-way war immediately escalates as the army close in, all guns blazing, but the merely human military are swiftly driven back by the mutants, leaving Hulk to trash his gamma-powered nemesis single handed.

In the quiet aftermath, Marvel Girl uses her own still-developing telepathy to quell the victorious Hulk’s rage and manifest deeply-traumatised Bruce. Soon, the physicist confers with Xavier and prepares to be rid of his ominous other for all time, but as their salvation device is set in motion none are aware another deadly threat is nearby, awaiting the perfect moment to strike…

Shock follows shock as the procedure goes awry with the Hulk’s gamma-energy migrating to Marvel Girl, creating a bellicose female green giantess reeling with incomprehensible psionic power.

…And that’s when The Leader makes his move at the head of an army of mechanoids and a legion of the Hulk’s old foes…

Only Xavier is aware things are not entirely what they seem, and is capable of combating the true source of the threat, aided by the Hulk’s most incredible gamma transformation yet…

Also included in this splendid and explosively entertaining epistle are the original covers by Davis, Farmer, Val Staples, Matt Hollingsworth & Brad Andersen, plus Marie Severin & Grainger’s 1969 classic image.

Cleverly crafted, beautifully illustrated, riotously action-packed and stunningly suspenseful, this tale of triumph and tragedy is pure vintage Marvel Mastery, ably augmented by the original inspirational yarn ending a unique era. It offers readers young and old a magnificent chance to re-experience the glory days of the House of Ideas and must not be missed.
© 2014 Marvel Characters, Inc. All rights reserved.

Moon Knight Epic Collection volume 1: Bad Moon Rising (1975-1981)


By Doug Moench, David Anthony Kraft, Bill Mantlo, Steven Grant, Roger Slifer, John Warner, Don Perlin, Bill Sienkiewicz, Keith Giffen, Mike Zeck, Jim Mooney, Jim Craig, Gene Colan, Keith Pollard & various (Marvel)
ISBN: 978-0-7851-2092-6 (TPB/Digital edition)

Moon Knight is probably the most complex and convoluted hero(es) in comics. There’s also a lot of eminently readable strip evidence to support the contention that he’s a certifiable loon.

The mercurial champion first appeared during the 1970s horror boom: a mercenary Batman knockoff hired by corporate villains to capture a monster. Sparking reader attention, the mercenary spun off into a brace of solo trial issues in Marvel Spotlight and welter of guest shots before securing an exceedingly sophisticated back-up slot in the TV inspired Hulk Magazine before graduating to the first of many solo series.

His convoluted origin eventually revealed how multiple-personality-suffering CIA spook-turned-mercenary Marc Spector was murdered by his boss and apparently resurrected by an Egyptian god…

This first epic compilation re-presents Werewolf by Night #32-33; Marvel Spotlight #28-29; Defenders #47-50, Peter Parker, The Spectacular Spider-Man #22-23; Marvel Two-In-One #52; material from Hulk Magazine #11-15, 17-18 & 20; Marvel Preview #21 and Moon Knight #1-4, spanning 1975 to 1981.

It all began in Werewolf by Night #32 (August 1975) and another stage in a long-running plot thread. Accursed lycanthrope Jack Russell and his sister Lyssa had been targets of criminal capitalists the Corporation for months. The plutocratic cabal believed that by terrorising the public, they could induce them to spend more…

Here Doug Moench & Don Perlin (with assistance from little Howie Perlin) introduced mercenary Marc Spector: a rough and ready modern warrior hired by plutocratic plunderers and equipped with a silver-armoured costume and weapons to capture Russell or his animal other as ‘…The Stalker Called Moon Knight’.

The bombastic battle and its ferocious sequel ‘Wolf-Beast vs. Moon Knight’ received an unprecedented response and rapidly propelled the lunar avenger to prominence as Marvel’s edgy answer to Batman: especially after the mercurial merc rejected his latest loathsome employers’ entreaties and let the wolf, as well as collateral hostages Lissa and Topaz, run free…

Within a year the spectral sentinel had returned for a two-part solo mission that fleshed out his characters (yes, plural!) and hinted at a hidden history behind the simple mercenary façade. Cover-dated June & August 1976, Marvel Spotlight #28-29 ‘The Crushing Conquer-Lord!’ and concluding chapter ‘The Deadly Gambit of Conquer-Lord!’ reveal the mercenary to be a well-established clandestine crimebuster with vast financial resources, a dedicated team of assistants including pilot “Frenchy” and secretary Marlene as well as wide-ranging network of street informants, a mansion/secret HQ, a ton of cool gadgets and at least four separate identities.

This latter aspect would inform Moon Knight’s entire career as various creators explored where playacting ended and Multiple Personality Disorder – if not outright supernatural possession – began…

Thanks to his brush with the werewolf, the masked vigilante had also gained a partial superpower. As the moon waxed and waned, his physical strength speed, stamina and resilience also doubled and diminished.

Here, billionaire Steven Grant, New York cabbie/information gatherer Jake Lockley, repentant gun-for-hire Marc Spector and the mysterious Moon Knight discovered he had been targeted by ruthless mastermind Mr. Quinn, who sought to eliminate a potential impediment in his plane to become a supervillain and rule Manhattan. The cunning criminal had placed a spy in Steven Grant’s inner circle and subsequent research revealed how Spector – a former CIA unarmed combat and weapons expert – had infiltrated the Corporation, gained powers, created alternate identities and, for unknown reasons, declared war on crime…

Sadly, despite this devious scheme and deploying plenty of his own wonder weapons and henchmen, the Conquer-Lord proves no match for the hidden hero in a gripping thriller by Moench & Perlin.

Following a quartet of previous collection covers by Gil Kane & Tom Smith, Perlin & Matt Milla, Bill Sienkiewicz & John Kalisz, and Sienkiewicz, Klaus Janson & Thomas Mason, the spectral sentinel’s next appearance was as a guest in a long running super-team saga.

Beginning with ‘Night Moves!’ in Defenders #47 (May 1977 and running through #50 and beyond), John Warner, David Anthony Kraft, Roger Slifer, Keith Giffen – in full Kirby mimic mode – with inkers Janson & Mike Royer disclose how putative loner Moon Knight is drawn into a war between a supervillain suffering a despondent mid-life crisis and the heroic “non-team” of Nighthawk, Valkyrie, Hellcat and The Hulk.

It begins in New Jersey, as the late-patrolling vigilante stumbles upon an abduction. When S.H.I.E.L.D. boss Nick Fury “arrests” Valkyrie’s former husband Jack Norriss in a most unorthodox manner, Moon Knight rescues Jack, taking him to Doctor Strange. Before long, MK’s somehow fighting Avenger Wonder Man, and thereafter catapulted into an aging Bad Guy’s existential crisis in #48’s ‘Who Remembers Scorpio? Part 1: Sinister Savior’

Certainly not Jack, now a captive audience to Fury’s supposedly dead brother, who bemoans his lot in life while waiting for his new Zodiac team to mature and leave the Life Model Decoy machine currently constructing them…

When the Knight finds them, he’s caught in a deadly death trap, as Nighthawk is captured and added to the whining villain’s unwilling audience. Moon Knight’s escape and dash for reinforcements coincides with Hulk’s latest ‘Rampage’ through Manhattan in #49, allowing MK to lead him back to the Zodiac base, with Hellcat and Valkyrie close behind them.

Everyone meets up just as the artificial Zodiac is prematurely born, with double-length Defenders #50 hosting massive, manic free-for-all ‘Who Remembers Scorpio? Part 3: Scorpio Must Die!’

The clash ends in tragedy and Moon Knight’s departure, but not before an extract from #51’s ‘A Round with the Ringer!’ reveals the shocking secret of Fury’s involvement and exactly how the Knight in White escaped that aforementioned death trap…

You’re not really a Marvel Superhero until you meet the wondrous webslinger, and that initial introduction came in Peter Parker, The Spectacular Spider-Man #22-23 (September & October 1978) as Bill Mantlo, Mike Zeck & Bruce D. Patterson detail an underworld plot to destroy the mysterious vigilante ‘By the Light of the Silvery Moon Knight!’

When an informant is gunned down warning the Maggia have ferreted out one of his secret identities, Moon Knight learns the lethal legacy of Conquer-Lord’s files have made targets of his other assets, including diner owner Gena and homeless derelict Crawley. Lockley seeks to save them from assassination as Spider-Man is just passing, and the webslinger intervenes to save lives and keep his neighbourhood friendly…

After the traditional misunderstanding Meet-&-Beat-Up, Spidey and Moon Knight unite just in time to battle the Maggia’s top super-enforcer… French speedster Cyclone!

The saga concludes courtesy of artists Jim Mooney & Mike Esposito as the wallcrawler enviously scopes out MK HQ before joining a punitive counterstrike on the crime combine in ‘Guess Who’s Buried in Grant’s Tomb!’

Cover-dated June 1979, one last guest shot preceded MK’s transition to a solo series. In Marvel Two-In-One #52, Steven Grant – the real one Spector’s alter ego is teasingly based on – and artist Jim Craig & Pablo Marcos had the mysterious Moon Knight ally with The Thing to stop CIA Psy-Ops master Crossfire from brainwashing the city’s superheroes into killing each other…

Superhero credentials suitably established, Moon Knight began carving out his uniquely twisted corner of the Marvel Universe in a psychologically-themed vehicle aimed at an older, more general audience.

Originally released as newsprint monochrome magazine The Rampaging Hulk, the advent of the company’s “Marvelcolor” process and a hugely successful TV show starring the Green Goliath saw the periodical upgraded to slicker paper stock and obliquely continuity-adjacent storylines to address the needs of casual readers/television converts.

Supposedly a more sophisticated product, the book offered a home to Moon Knight, who moved in for a series of dark modern tales also outside standard superhero parameters. Before those begin here, Hulk Magazine #11 (October 1978) provides Bob Larkin’s wraparound painted cover, a house ad from #10 and a text introduction extolling the virtues of artistic debutante Bill Sienkiewicz from #13…

A new era dawned with ‘Graven Image of Death’ (#11, by Moench, Gene Colan & Tony DeZuñiga) as the hooded hunter stumbles into a murderous war between rival antiquities collectors Joel Luxor and Anton Varro: millionaires vying for possession of a statuette of Egyptian god Horus. As bodies stack up, Moon Knight despatches Grant’s assistant/paramour Marlene to question museum curator Fenton Crane and is barely in time to stop her joining the body count in #12’s ‘Embassy of Fear!’ (Moench, Keith Pollard, Frank Giacoia & Esposito).

On learning the entire affair is simply smoke and mirrors for a larger scheme, with the statue simply moneymaking collateral in an international terrorism plot, Moon Knight buys in as shady millionaire Grant to work undercover. He is unaware that another mastermind has obtained Conquer-Lord’s files and it’s all a trap.

Hulk Magazine #13 (February 1979) was Sienkiewicz’s moment. On ‘The Big Blackmail’ his sleek imitation of classic Neal Adams hyperrealism (and Batman swipe files) combined with Steve Oliff’s advanced colour techniques, were breathtaking as enigmatic Machiavelli Lupinar observed the hero’s friends and allies at dangerously close quarters. Orchestrating nuclear armageddon with Moon Knight as his unwitting dupe, legendary operative Marc Spector was his true target…

After wading through layers of murderous multinational intermediaries, Moon Knight finally confronts his bestial hidden enemy in #14’s ‘Countdown to Dark’ (Bob McLeod inks) in a furious fight to the death as a nuclear clock inexorably counts down…

A smart crossover follows after a gallery of Hulk covers – #12-15 by Joe Jusko, Earl Norem, Larkin & Peter Ledger before June 1980’s #15 hosted a single encounter told from two perspectives. Moench, Sienkiewicz & McLeod explored ‘An Eclipse, Waning’ with Grant indulging a neglected passion for astronomy by visiting an old pal in the countryside on the night of a total lunar occultation.

The event brings brutal burglars out of the woodwork and Moon Knight is required to stop them, but, bizarrely, at the height of the eclipse, during the moment of utter darkness, the Lunar Avenger encounters something huge, monstrous and unbeatable, barely escaping with his life.

Answers come in ‘An Eclipse Waxing’ as on that same night , fugitive Bruce Banner meets burglars breaking into an isolated house and helplessly transforms into the Hulk again. Just as total night falls, the monster briefly encounters an unseen foe of far greater capabilities…

Norem, Larkin and Jusko covers for #17, 18 and 20 precede some longed-awaited revelations of the White Knight’s troubled past, emerging when as regular Moon Knight feature resumed in #17. In a chilling, disturbing sequence inked by Klaus Janson, ‘Nights Born Ten Years Gone Part I-III’ finds Manhattan terrorised by a mad axeman stalking nightshift nurses.

Wearing pyjama bottoms and a clown mask, the “Hatchet-Man” has racked up nine kills before Moon Night’s street agents present evidence indicating a close historical connection to Spector. Always cautious, the Man of Many Parts is parsimonious in sharing knowledge and Marlene convinces him that she can safely act as bait…

The ploy goes appallingly wrong and she is severely injured by both the police and the axe-man, leading to the incensed lunar vigilante going wild amidst the ‘Shadows in the Heart of the City’ as the frustrated maniac spirals out of control

However, although the killer is stopped, the guilt-wracked hero tirelessly works a night of minor life-saving exploits and endures anxious terrors before Marlene is safe in ‘A Long Way to Dawn’

That euphoric fable appeared in Hulk Magazine #20 (April 1980) and was Moon Knight’s swan song there, but he resurfaced in a complex conspiracy mystery in monochrome magazine Marvel Preview (#21, Spring 1980).

Behind the Sienkiewicz, Larkin, Janson & Oliff cover here and preceded by the penciller’s B&W frontispiece ‘The Mind Thieves’ and concluding chapter ‘Vipers’ come from a later colourised reprint, but retain all the sinister paranoic confusion of the Moench, Sienkiewicz, Tom Palmer & Dan Greene original.

When a corpse is delivered to Grant’s mansion, it reactivates Spector’s CIA career and sets Moon Knight on the trail of unfinished business in a “Company” mind control lab supposedly decommissioned years previously…

Following a trail of dead men, dirty secrets, and programable super-killers, MK, Marlene and Frenchy escape barely death in Montreal and Paris while exposing a vicious vengeance plot behind the dirty tricks campaign. It almost costs them everything…

Appended by Ralph Macchio’s editorial ‘Full Phase’, the story closes one chapter in the character’s life and leads into the far mor complex and conflicted career of a man seeking atonement as the November cover-dated premier solo title exposes the secrets of ‘The Macabre Moon Knight!’

Here Moench, Sienkiewicz & Frank Springer reveal how world-weary, burned-out mercenary Spector was working for murderous marauder Raul Bushman but reclaimed his moral compass after his ruthless boss murdered archaeologist Peter Alraune for the contents of a recently excavated Sudanese tomb. The scientist’s daughter Marlene escaped, as did equally disgusted comrade Frenchy, but when Spector attempted to stop Bushman executing witnesses he was beaten and left to die in the desert.

Dying by degrees, Spector crawled for miles and died just as he enters the tomb of Pharoah Seti, where Marlene and her workers were hiding. Dumped at the feet of a statue of Khonshu – god of the Moon and Taker of Vengeance – he inexplicably revived. Clearly deranged, he draped the statue’s white mantle around himself, before going out into the night. By dawn, Bushman’s band are dead and the monster fled…

Skipping forward to now and hinting at a long eventful road to the life of a multi-identity superhero, the origin ends with a fateful showdown with the returned Bushman in his New York lair…

Barely pausing, #2 focuses on pitiful peeping pawn Crawley in a powerful human interest tale. The city reels under the bloody shadow of a butcher hunting bums and indigents. With corpses no one cares about mounting, Moon Knight soon learns ‘The Slasher’ is seeking one specific homeless man, and will not stop until he finds him…

Cover-dated January 1981, #3 sees Sienkiewicz ink himself as ‘Midnight Means Murder’ with the Knight of the Moon facing ruthless thief Anton Mogart/The Midnight Man, before the saga pauses with #4 and the Janson-inked action thriller ‘A Committee of 5’. Here, the Lunar Avenger is hunted by and hunts in return a quintet of specialist assassins. Happily, fortune augments ability and Khonshu’s chosen is more than a match for the killer elite…

Accompanied throughout by covers from Gil Kane, Al Milgrom, Klaus Janson, Perlin, Jack Kirby, Ed Hannigan, Joe Sinnott, Dave Cockrum, Joe Rubinstein, Keith Pollard, George Pérez, Sienkiewicz and others, the extras are supplemented by Sienkiewicz’s wrapround covers from Moon Knight Special Edition #1-3 and the 6-plate character portfolio contained therein, plus Jim Shooter’s introduction.

Also on show are contemporary house ads; printed trivia; previous collection covers; the painted cover to fanzine Amazing Heroes #6 and 11 pages of original art and covers by Milgrom, Cockrum, Rubinstein, Sienkiewicz, McLeod, Springer & Janson.

Moody, dark, thematically off-kilter and savagely entertaining this first volume sees a Batman knock-off evolve into a unique example of the line between hero and villain and sinner and saint all wrapped up in pure electric entertainment for testosterone junkies and
© 2019 MARVEL.

The Mighty Thor Epic Collection volume 7: Ulik Unchained 1973-1975


By Gerry Conway, Bill Mantlo, Roy Thomas, John Buscema, Rich Buckler, Sal Buscema, Arvell Jones & Keith Pollard, George Tuska & various (Marvel)
ISBN: 978-1-3029-2949-7 (TPB/Digital edition)

Disabled doctor Donald Blake took a vacation in Norway only to stumble into an alien invasion. Trapped in a cave, he found an ancient walking stick which, when struck against the ground, turned him into the Norse God of Thunder! Within moments he was defending the weak and smiting the wicked.

Months swiftly passed with the Lord of Storms tackling rapacious extraterrestrials, Commie dictators, costumed crazies and cheap thugs, but these soon gave way to a vast kaleidoscope of fantastic worlds and incredible, mythic menaces, usually tackled with an ever-changing cast of stalwart immortal warriors at his side…

As this bombastic compendium (reprinting Mighty Thor #217-241 and Marvel Premier #26 – spanning November 1973 through November 1975) opens, our cosmic cast returns to long-abandoned Asgard after interstellar escapades and bravely endured exile.

Thor #217 sees the triumphant return of Thor with recently rescued from alien enslavement All-Father Odin. He and his fellow heroes Sif, Fandral, Volstagg, Hogun, Hildegarde (plus Rigellian Tana Nile and planetary exile Silas Grant) discover a mysteriously rebuilt Eternal Realm filled with their fellow Asgardians who brandish ‘All Swords Against Them!’

Scripted by Gerry Conway with art by John & Sal Buscema, the saga sees them confronting impossible doppelgangers of Odin, Thor and the rest, all offering murderous hostility…

Whilst the Thunderer furiously struggles to unravel this latest mystery and defeat the invading fakes, in another sector of the universe the all-conquering Colonizers of Rigel are put to flight; abandoning their worlds to an all-consuming force of sheer destruction…

Issue #218 proves there’s no rest for the weary as the again-victorious true Asgardians once more take ship to the stars to prevent the Rigellians’ doom affecting Earth. ‘Where Pass the Black Stars There Also Passes… Death!’ (illustrated by J. Buscema & Jim Mooney) finds the hard-travelling heroes facing a nomadic race of colossal, decadent starfarers who fuel their unending flight by converting thriving civilisations into food and power.

In distant Asgard, war woman Hildegarde’s young sister Krista is slowly falling under the sway of sinister seductive evil, even as her hereditary protectors are a cosmos away, daringly infiltrating one of the Black Stars’ cosmic scoops and encountering a race of mechanical slaves in ‘A Galaxy Consumed!’ (Mike Esposito inks) before they and their charismatic messiah Avalon are at last freed – and untold galaxies subsequently saved – from callous consumption in ‘Behold! The Land of Doom!’

With scripter Conway firmly in the driving seat and legendary illustrator John Buscema (aided by inker Esposito) delivering the art, the mythic mayhem intensifies with ‘Hercules Enraged!’ as Thor savagely attacks Olympus, in search of the Grecian Prince of Power.

After Asgardian maiden’s Krista abduction, the All-Father had a vision of her chained in Hades with the Thunder God’s trusted ally gloating over her beside vile Grecian netherlord Pluto

By the time lordly Zeus stops the shattering clash that follows, half of the celestial city is in ruins, but in that breathing space he proves Hercules innocent of the atrocious act and the abashed comrades duly turn their attentions to the true culprit…

Inked by Joe Sinnott, Thor #222 finds the earnest comrades in search of Hercules’ insidious impersonator and taking advice from a scary sorceress even as war-god Ares receives an eldritch summons to meet his co-conspirator ‘Before the Gates of Hell!’

Sadly for him, the war god is intercepted by our heroes before he gets there and receives the sound thrashing he deserves prior to the enraged companions storming the netherworld itself. At the moment of their triumph, however, Pluto snatches up his hostage and vanishes. The infernal trail leads straight to Earth where one final confrontation results in ‘Hellfire Across the World!’ (Esposito inks) leaving kidnapped Krista wounded unto death…

After a lengthy hiatus, #224 finds Thor resuming his mortal alter ego as surgeon Don Blake is needed to operate on the dying Asgardian, even as elsewhere in Manhattan, a rash scientist accidentally reactivates Odin’s unstoppable battle construct and discovers ‘No One Can Stop… the Destroyer!’

With Krista saved, Thor joins sorely-pressed Hercules and – although outmatched by the Asgardian killing machine – devises a way to stop its human power source, only to then face ‘The Coming of Firelord!’ (inked by Sinnott). The tempestuous, short-tempered herald of planet-consuming Galactus has been sent to fetch Thor and will brook no refusals…

Issue #226 sees the voracious space god on Earth again, personally beseeching the Thunder God’s aid in ‘The Battle Beyond!’ (Esposito) against living planet Ego, who has seemingly gone mad and now poses a threat to the entire universe…

Deftly channelling Jack Kirby, penciller Rich Buckler (aided by his pals Arvell Jones & Keith Pollard) joined Conway & Sinnott in #227 as the Storm Lord, Hercules and Firelord go ‘In Search of… Ego!’

Penetrating deep within the sentient-but-raving planet and defeating incredible biological horrors acting as planetary antibodies, the trio reach his malfunctioning brain and experience the incredible origin of the “bioverse” in ‘Ego: Beginning and End!’, before contriving an earth-shaking solution to the wild world’s rampages. In a final act of unlikely diplomacy, the Thunderer then finds a replacement herald and secures Firelord’s freedom from Galactus…

Joined by veteran inker Chic Stone, Buckler depicts the godly prince safely back on Earth and facing a new kind of terror in Thor #229 as ‘Where Darkness Dwells, Dwell I!’ finds fellow Avenger Hercules investigating an uncanny string of suicides amongst the mortals of Manhattan. After consulting the Storm Lord and recently returned Sif, the Prince of Power is ambushed by a shadowy figure and himself succumbs to dark despondency…

Plucked from psychological catatonia by Iron Man and recuperating Krista, the severely shaken Hercules recovers enough to lead Thor deep beneath the city where they jointly confront and conquer a horrific lord of fear in #230’s climactic ‘The Sky Above… the Pits Below!’ (inked by Sinnott).

Of greater moment is the revelation in hallowed Asgard that almighty Odin is mysteriously missing again…

John Buscema returned in #231, inked by Dick Giordano to limn ‘A Spectre from the Past!’, wherein Thor learns that former true love Jane Foster is dying: another victim of the recently defeated fear lord. Whilst doting current paramour Sif fruitlessly returns to Asgard seeking a cure, the grieving Thunderer is momentarily distracted when Hercules is attacked by an unbelievably powerful anthropoidal throwback. Disembodied spirit Armak the First Man has somehow possessed the body of an unwary séance attendee and now runs savagely amok in the streets…

Since gaining his liberty, former herald Firelord had been aimlessly travelling the globe. Lured by Asgardian magic he now becomes wicked Loki’s vassal in ‘Lo, the Raging Battle!’…

Heartsick Thor will not leave Jane’s hospital bedside, prompting Sif and Hercules to travel alone to the ends of the universe to retrieve the mystic and fabled Runestaff of Kamo Tharnn. No sooner do they depart than ensorcelled Firelord attacks and whilst incensed, impatient Thor is knocking sense back into him, his evil half-brother leads an Asgardian army in a sneak attack on America…

With ‘Midgard Aflame’ (J. Buscema & Stone) Thor furiously leads the human resistance and learns for the first time that his father is missing. Odin’s faithful vizier reveals the All-Father has deliberately divested himself of his memory and chosen to reside somewhere on Earth as a hapless mortal, the better to learn humility…

With humanity preparing to unleash their atomic arsenal against the occupying Asgardians, the invasion abruptly ends after a savage duel between Thor and Loki in ‘O, Bitter Victory!’ (inked by Sinnott) after which the Thunderer returns to Jane’s side, unaware that he is being stalked by a merciless old enemy. Simultaneously but far, far away Sif and Hercules have clashed with the one ‘Who Lurks Beyond the Labyrinth!’ and secured a remedy for Thor’s mortal beloved…

Thor #236 opens as the Thunder God revels in furious combat with The Absorbing Man. Unknown to the blockbusting battlers, at that very moment Sif is expressing her own love for her wayward prince by using the Runestaff to fix Jane in ‘One Life to Give!’

…And somewhere in California, an imposing old man called Orrin ponders his strangely selective amnesia and wonders how he can possibly possess such incredible strength and vitality…

With combat concluded, Thor hastens back to Jane and finds her completely cured. His joy is short-lived, however, as he realises that Sif is gone, seemingly forever…

Issue #237 finds reunited lovers Don Blake and Jane Foster cautiously getting reacquainted and pondering Sif’s incredible sacrifice when an army of Asgardian Trolls led by ‘Ulik Unchained’ attack New York. Before long, they have made off with Jane under cover of the blockbusting melee that inevitably ensues…

Conway concluded his tenure with Thor #238 as the Thunderer capitulates to his hostage-taking foe and is taken below the worlds of Earth and Asgard on the ‘Night of the Troll!’ Ulik wants to overthrow his king Geirrodur and is confident his hold over his mighty archenemy will accomplish the act for him. He is utterly unprepared for the new martial spirit which now infuses his formerly frail mortal hostage…

…And in California old man Orrin decides to use his power to help the poor, arousing the ire of big business, brutal strike-breakers and the local authorities…

Writer/Editor Roy Thomas and artist Sal Buscema join Sinnott in Thor #239 as the Thunder God brutally ends his association with the trolls even as Orrin’s rabble-rousing civil unrest is cut short when a colossal pyramid containing Egyptian gods erupts from the Californian ground in ‘Time-Quake!’

Thor knows nothing of the latest upheaval. He has returned to Asgard, uncovering a mysterious force draining his people of power and vitality. Warned by duplicitous seer Mimir, the anguished godling rushes back to Earth to clash with puissant Horus ‘When the Gods Make War!’ (Thomas, Bill Mantlo, Sal B & Klaus Janson).

The depleted Egyptian pantheon have desperate need of an All-Father and have conditioned Odin/Orrin to believe that he is their long-lost patron Atum-Re

Go-getting, proactively take-charge Jane is already waiting in California when Thor arrives and is present when the elder deity devastatingly assaults his astounded son. Happily, her cool head prevails and soon the warring deities are talking. An uneasy alliance forms and the truth comes out. Horus, Isis and Osiris are at war with vile Death God Seth and need the power of a supreme over-god to assure victory for the forces of Life. Sadly, that energy is being siphoned from Asgard…

The cosmic conflict concludes in #241 as ‘The Death-Ship Sails the Stars!’ (Mantlo, John B & Sinnott) with ghastly Seth and his demonic servants ultimately repulsed and Jane again playing a major role: even triumphally shaking Odin out of his compliant, mind-wiped state…

To Be Continued…

Adding lustre next is the cover to all-reprint Giant-Size Thor #1, followed by a compelling contemporaneous solo tale of Hercules (November 1975), taken from Marvel Premiere #26. Used to set up his major role in forthcoming team title The Champions, it was crafted by Mantlo, George Tuska & Vince Colletta. Sporting a new Kirby cover, ‘The Game of Raging Gods’ has the legendary hero relocate to California on the college lecture circuit and targeted by old enemies Typhon the Titan and spurned priestess Cylla the Witch of Delphos

With covers by John Romita, Buckler, Sinnott, John Buscema, Gil Kane, Esposito, Frank Giacoia, Marie Severin, Tom Palmer, Giordano, Dan Adkins, Klaus Janson and Jack Kirby & Vince Colletta, this collection also includes assorted House ads; covers created by Romita, a John Buscema double page pin-up of the Asgardian cast and a frontispiece by Marie Severin from the Thor-starring reprint edition Marvel Treasury Edition #3.

Thor is one of modern comics’ greatest attractions and a cornerstone of the Marvel Universe. Always a high-point in graphic fantasy, his longevity is all the more impressive for the sheer imagination and timeless readability of the tales crafted by an army of creators. This chronicle is an absolute must for all fans of the medium and far-flung fantasy thrills.
© 2021 MARVEL

Cyclops volume 1: Starstruck


By Greg Rucka, Russell Dauterman, Carmen Carnero, Terry Pallot & various (Marvel)
ISBN: 978-0-7851-9075-2 (TPB/Digital edition)

When mutant genius Henry McCoy learned he was dying, he used time-travel tech in a last-ditch attempt to give his life meaning. Seeking to prevent an inter-species war, he brought the young, naive X-Men of his own youth into the future to reason with his radicalised former comrade Scott Summers, praying the still idealistic and hopeful teens could divert Mutant Enemy Terrorist No. 1 from his path of doctrinaire madness…

The gamble paid off in all the wrong ways. Rather than shocking modern day Cyclops back to his senses, the confrontation hardened the renegade’s heart and strengthened his resolve. Moreover, after McCoy the younger somehow cured his older self, he and the rest of the X-Kids were trapped in their own future and began gradually defecting to the fundamentalist team…

Eventually, the temporally misplaced First Class all ended up living with the elder Cyclops’ crew, but everything changed after Gladiator of the Shi’ar realised that Jean Grey AKA Marvel Girl – and future host of the cosmic force known as the Phoenix – was back. The alien overlord rashly attempted to abduct and execute her for the crimes of her older self…

The insane pre-emptive punishment plan was foiled by an assembly of X-Men, Guardians of the Galaxy and intergalactic buccaneers Hepzibah, Ch’odRaza Longknife and insectoid medical wizard Sikorsky – collectively known as The Starjammers.

During that cosmic conflict, 16-year-old Scott met his believed-dead dad Christopher Summers, now called Corsair and undisputed leader of the cosmic privateers. When the mutant heroes returned to Earth, Scott chose to remain in space with the father he had spent most of his brief life assuming killed in a plane crash…

Scripted by Greg Rucka and illustrated by Russell Dauterman, Carmen Carnero & Terry Pallot, stellar saga Starstruck collects issues #1-5 of Cyclops: (July-November 2014), following the chronal castaway to the ends of the universe and even further into uncharted emotional territory…

The story begins as the still shell-shocked teen spends some time in hard vacuum with his dad’s exotic paramour Hepzibah. Together they are testing his new spacesuit, which allows him to fire his fearsome optic blasts safely through his helmet. That and reminiscing about how he got here and revelling in the sheer majesty of the intergalactic firmament, of course…

For most of his career Scott Summers has been capable and competent but also dour, grim, despondent and simply no fun at all. Here, however, we get to see the true hero he always was, whilst also following a nervous, unsure kid hungry for affirmation and still capable of ingenuous wide-eyed wonder.

That’s never more ably demonstrated than when his attempts to write a letter to Jean (the girl everybody in the future tells him he will marry and lose) are interrupted by an attack on the ship. The Starjammers are wanted by almost every empire and ruling authority in the universe, but this ambush by the scurrilous Brotherhood of Badoon is easily repulsed and only results in the freebooters capturing their attackers’ vessel primarily intact…

Not so easily handled is the growing gulf between Scott and Corsair. The boy simply cannot accept why his father would allow him – and indeed his future self – to believe he was dead for decades…

The grizzled star-pirate thinks he has a solution. Giving Scott a sword liberated from the vessel (apparently a crucial piece of kit for any space-farer regularly indulging in close combat) Corsair suggests a father-and-son vacation: a few months tooling around the galaxies in their newest prize, just getting to know each other…

At first the grand tour is all mind-bending exploration and eye-popping alien encounters, but eventually Scott starts seeing a disturbing pattern to Corsair’s actions and arrives at a ghastly conclusion. His dad is a drug addict and their numerous stopovers in quirky cosmic bazaars and seamy sidereal marketplaces are just opportunities to restock his personal pharmacopoeia…

One such jaunt introduces the kid to unlikely barkeeper/crimelord Baroque and leads Scott into a potentially life-changing VR encounter with a svelte and sexy alien temptress named Vass. Sadly, anything he might have learned is promptly forgotten when a merciless multi-species band of bounty hunters corners the father-&-son team.

These wily thief-takers are utterly unprepared for Cyclops’ optic blasts, however, and the humans get away relatively unscathed… except for Corsair’s latest “stash”…

The next crisis occurs soon after as the Badoon ship catastrophically malfunctions, stranding them on an isolated planetoid. Painfully scouring through crash wreckage later, Scott discovers a tracking device – now destroyed – and finally confronts his father about his addiction.

He is doubly appalled when Corsair shamefully reveals that rather than buying narcotics, he’s been visiting every criminal dive in creation to score universally-proscribed nanite tech: the only thing currently keeping him alive…

Stranded on a primitive mudball filled with predators becoming increasingly less cautious and more hungrily curious, Scott at last learns of his unsuspected brother Vulcan: a mutant who seized control of the Shi’ar Empire, sparked intergalactic wars and killed their father…

Of course, his devoted comrades refused to leave Corsair dead, and petitioned enigmatic cult the Shrouded to restore him. The cloaked wonders succeeded, but their cure required constant and illicit maintenance…

Days pass and the last dregs of the contraband chemicals are used, whilst fading father and estranged son grow closer: to the point where they unite to deal with the voracious bird-things stalking them. As Corsair impatiently strives to teach his son everything he’ll need to survive the decades he might be alone on the planetoid, the boy enacts a desperate scheme to save them both. The first step is repairing that fractured tracking device and luring the bounty hunters to their current location…

Everything goes according to plan and the hunters become the hunted, but at a critical moment Scott, seemingly swayed by the blandishments of the mercenaries’ female slave, sells his own dad out.

What happens next proves the boy hero’s astonishing tactical genius and saves everyone’s lives – if not necessarily their honour…

Heart-warming, thrilling, funny and astoundingly action-packed, Cyclops: Starstruck combines cosmic intrigue and dashing derring-do with solid characterisation and wild blue yonder wonderment, and will delight any fan of cosmically light-hearted Marvel Movies like Guardians of the Galaxy or Thor: Ragnarok.

What more could any wide-eyed, entertainment-starved child of the wondering stars want?
© 2014 Marvel Characters, Inc. All rights reserved.

Spider-Man: Blue


By Jeph Loeb & Tim Sale with lettering by Richard Starkings & Comicraft’s Wes Abbot and colours by Steve Buccellato & various (MARVEL)
ISBN: 978-0785134466 (HB/Digital edition)

The creative team of Jeph Loeb & Tim Sale have tackled many iconic characters in a number of landmark expansions/reworkings. In Spider-Man: Blue Loeb & Sale set their nostalgia-soaked sights on the beginnings of Peter Parker’s tragically brief romance with Gwen Stacy and ever-maturing relationship with eventual wife Mary Jane Watson. It encompasses that transitional period when Steve Ditko’s creepy, plucky outsider grew into a wholesome, straight-shooting, hard-luck hero as re-designed by John Romita Senior – who also provides the Introduction (first seen in the 2004 release) for this 2019 remastered collected edition. Also included are a full cover gallery by Sale and many of his preparatory sketches, plus a sketchbook section at the book’s end, featuring commentary from writer and artist revealing their process, in crafting ‘Cover Concepts’, ‘The Girls’, ‘French Posters’ (focussing on European editions) and a prodigious ‘Sketch Gallery’.

Part of a colour-themed project based on Marvel Super-hero beginnings, Spider-Man: Blue gathers the 6-issue miniseries from 2002: a slight but extremely readable tale reconstituted from and built upon pertinent snippets from Amazing Spider-Man #39-49 – plus a smidgeon of #63.

It opens on one gloomy February 14th, as happily married but momentarily melancholy Peter records a message to a former girlfriend he hasn’t really gotten over…

Successive tapes to murdered Gwen follow issue by issue, taking the form of a reminiscence of the days when he first emerged from his solitary shell. Parker recalls how he found – and lost – a few friends while inadvertently growing closer to MJ, all whilst pursuing a pure, innocent and unlikely love for a seemingly unattainable dream girl.

‘My Funny Valentine’ begins in modern days of muted blue, before memories of Parker’s first showdown with Green Goblin Norman Osborn erupt in vibrant full colour, with the epochal moments concluding as – whilst visiting the now amnesiac villain in hospital – “Gorgeous Gwen” first notices something special about staid, standoffish Peter…

‘Let’s Fall in Love’ sees that relationship grow whilst adding a major complication with the long-anticipated, oft-delayed first meeting with flirtatious Mary Jane, before ‘Anything Goes’ sees her “wild-child” vivacity steering our shy boy’s social life, making him almost popular with fellow students and even more intriguing to Gwen even as MJ (innocently?) aids and abets his secret life and career…

‘Autumn in New York’ follows Parker leaving Aunt May’s home to share an apartment with Harry Osborn (troubled son of the Goblin, and his eventual successor) with MJ inviting herself along as Harry’s official girlfriend, after which ‘If I Had You’ sees Parker’s youthful associates growing up a bit before concluding reverie ‘All of Me’ shows how a climactic clash with a lurking stalker on another St. Valentine’s night led to the birth of a love for the ages…

Along the way – and as formerly depicted in the Lee & Romita classics – Spider-Man fights a formidable array of super-foes, including The Rhino, Lizard, two separate Vultures and ultimately Kraven the Hunter (rather uncomfortably and implausibly re-imagined here as the kind of sinisterly patient, brooding mastermind that he simply could never have been). Loeb & Sale in-fill, expand and often radically rework those battles with the advantage of revelations culled from stories by others over the intervening decades.

Regrettably but crucially, the end result is clever and pretty but offers no real sense of tension, because even the newest readers already know the inevitable romantic outcomes whilst the attempt to weave a number of isolated super-baddie clashes into a vast master-plan over and above what Lee & Romita envisioned feels clumsy and ill-considered. Don’t take my word for it: the original tales are readily available for your perusal and delectation in numerous collections as assorted Marvel Masterworks and Epic Collections, should you feel the need to contrast and compare…

Loeb & Sale rightly enjoy a prodigious track record for retrofitting, rationalising and restating pivotal moments of comic book icons: especially distilling turning points of iconic characters and careers into material palatable to modern readers, but here it’s simply a waste of their time and talents. The originals are simply still better than the rehashing here. This is not one of their better efforts, and often comes perilously close to being maudlin far too often for comfort.

Although Sale’s art is always a joy to behold, and Loeb’s gift for dialogue is undiminished, Spider-Man: Blue falls short of their best. A solid, casual affair but, sadly, not a patch on the real thing …
© 2019 MARVEL.