Incredible Hulk Marvel Masterworks volume 7


By Roy Thomas, Harlan Ellison, Gary Friedrich, Herb Trimpe, Sal Buscema, Dick Ayers, John Severin & various (Marvel)
ISBN: 978-0-7851-6668-9 (HB)

As the 1970s opened the Incredible Hulk had settled into a comfortable – if always excessively and spectacularly destructive – niche. The globe-trotting formula saw tragic Bruce Banner hiding and seeking cures for his gamma-transformative curse, alternately aided or hunted by prospective father-in-law US General “Thunderbolt” Ross and a variety of guest-star heroes and villains.

Herb Trimpe had made the character his own, displaying a penchant for explosive action and an unparalleled facility for drawing technology – especially honking great ordnance and vehicles. Scripter Roy Thomas – unofficial custodian of Marvel’s burgeoning shared-universe continuity – played the afflicted Jekyll/Hyde card for maximum angst and ironic heartbreak even as he continually injected the Jade Juggernaut into the lives of other stalwarts of Marvel’s growing pantheon…

This chronologically-curated hardback and eBook compendium re-presents issues #135-144 plus a crossover tale from Avengers #88 and a delightful surprise from Marvel Super-Heroes #16 (September 1968), encompassing cover-dates January to October 1971 and opens – after Thomas’ Introduction shares a few more intimate behind-the-scenes secrets – with Incredible Hulk #122.

Inked by Sal Buscema, one of the strangest Marvel team-ups occurred in ‘Descent into the Time-Storm!’ as Kang the Conqueror dispatches the Jade Juggernaut to the dog-days of World War I to prevent the Avengers’ ancestors from being born, only to fall foul of the enigmatic masked aviator known as the Phantom Eagle.

Apparently as the result of a Gerry Conway suggestion, Moby Dick (among other cross-media classics) was then homaged in ‘Klattu! The Behemoth From Beyond Space!’ and ‘The Stars, Mine Enemy!’ (this last inked by Mike Esposito) as a vengeance-crazed starship captain pursues the Brobdingnagian alien beast that had maimed him, consequently press-ganging the Hulk in the process and pitting him against old foe the Abomination.

It was back to Earth and another old enemy in ‘…Sincerely, the Sandman!’ (inked by Sam Grainger) as the vicious villain turns Banner’s true love Betty Ross to brittle, fragile glass, whilst #139’s ‘Many Foes Has the Hulk!’ looks in on the Leader‘s latest attempt to kill his brutish nemesis: by exhaustion, with seemingly hundreds of old villains attacking the man-monster all at once…

A most impressive crossover follows as Harlan Ellison, Thomas, Sal Buscema & Jim Mooney craft ‘The Summons of Psyklop!’ for Avengers #88 (May 1971) wherein an insectoid servant of the Elder Gods abducts the Hulk to fuel their resurrection… This leads directly into Incredible Hulk #140 and landmark yarn ‘The Brute that Shouted Love at the Heart of the Atom’ (pencilled & inked by Grainger over Trimpe’s layouts). Trapped on a sub-atomic world, Banner’s intellect and the Hulk’s body are reconciled, and he becomes a barbarian hero to an appreciative populace, and the lover of the perfect princess Jarella, only to be snatched away by Psyklop at the moment of his greatest happiness.

The sudden return to full-sized savagery is the insectoid’s undoing and the Hulk resumes his ghastly existence… at least until #141 when an experimental psychologist provides a means to drain the Hulk’s gamma-energy and utilise it to restore the crystalline Betty.

He even uses the remaining gamma force to turn himself into a superhero in ‘His Name is … Samson!’ (with the wonderful John Severin inking).

Next comes a satirical poke at “Radical Chic” and the return of the “feminist” villain Valkyrie when the Hulk is made a media cause celebre by Manhattan’s effete elite in the oddly charming ‘They Shoot Hulks, Don’t They?’

But don’t fret, there’s plenty of monumental mayhem as well…

This titanic tome terminates with an inevitable but long-delayed clash as the Green Goliath battles Doctor Doom in a two-part epic begun by Thomas, Dick Ayers & Severin wherein the hunted Banner finds ‘Sanctuary!’ in New York City’s Latverian Embassy. The deal is a bad one, however, since the Iron Dictator proceeds to enslave the Gamma scientist for his bomb-making knowledge in an attempt to make his awesome alter ego into an unstoppable war machine…

The scheme goes awry in ‘The Monster and the Madman!’ (scripted by Gary Friedrich over Thomas’ plot) as the brainwashed Banner shucks his mind-warped conditioning – thanks to Doom’s conflicted consort Valeria – just in time for the Hulk to deliver a salutary lesson in mayhem throughout the dictator’s domain.

Did I say it was all over? Not so as wrapping up is the cover to Hulk Annual #3 and original artwork by Ayers & Severin as well as the debut tale of ‘The Phantom Eagle’ by Friedrich & Trimpe as seen in Marvel Super-Heroes #16.

It’s March 1917 and barnstorming aviator Karl Kaufman chafes at his inability to enlist in the US Army Air Corps. America is not in the Great War yet, but everyone knows it’s coming and Karl’s best friend cannot understand his pal’s reticence. Despite a crash-created infirmity, Rex Griffin signed up immediately but doesn’t realise that Karl can’t be an allied air warrior until he has smuggled his German parents out of the Fatherland and beyond the reach of reprisals…

All too suddenly the war comes to Karl as, while testing his new super-plane, he encounters a gigantic Fokker-carrying zeppelin over Long Island Sound, and realizes the Kaiser has launched an invasion of America…

Mobilising his meagre resources and masked as a Phantom Eagle, Karl takes to the skies but his sortie, although successful, will cost him dearly…

The Hulk is one of the most well-known comic characters on Earth, and these stories, as much as the movies, TV shows and action figures, are the reason why. For an uncomplicated, honestly vicarious experience of Might actually being Right, you can’t do better than these yarns so why not Go Green.
© 1970, 1971, 2018 Marvel Characters, Inc. All rights reserved.

Uncanny X-Men Marvel Masterworks volume 2


By Chris Claremont, Bill Mantlo, Dave Cockrum, John Byrne, Bob Brown, Tony DeZuñiga & various (Marvel)
ISBN: 978-0-7851-1193-1 (TPB)                  978-0-7851-3704-7 (TMB)

In the autumn of 1963 The X-Men #1 introduced Scott (Cyclops) Summers, Bobby (Iceman) Drake, Warren (Angel) Worthington, Jean (Marvel Girl) Grey and Hank (The Beast) McCoy: very special students of Professor Charles Xavier.

The teacher was a wheelchair-bound telepath dedicated to brokering peace and integration between the masses of humanity and the emergent off-shoot race of mutants dubbed Homo Superior; considered by many who knew him as a living saint.

After nearly eight years of eccentrically spectacular adventures the mutant misfits virtually disappeared at the beginning of 1970 during another periodic downturn in superhero comics sales. Just like in the closing years of the 1940s, mystery men faded away as supernatural mysteries and traditional genre themes once more dominated the world’s entertainment fields…

Although their title returned at the end of the year as a cheap reprint vehicle, the missing mutants were reduced to guest-stars and bit-players throughout the ongoing Marvel universe, whilst the bludgeoning Beast was opportunistically transformed into a scary monster to cash in on the horror boom.

Then, with sales of the spooky stuff subsequently waning in 1975, Marvel Editor-in-Chief Roy Thomas green-lighted a bold one-shot as part of the company’s line of Giant-Size specials and history was made…

This second startling selection (available in luxurious hardcover, trade paperback and eBook editions) is perfect for newbies, neophytes and even old lags nervous about reading such splendid yarns on fragile but extremely valuable newsprint paper. It celebrates the unstoppable march to market dominance through the exuberant and pivotal early stories: specifically, issues #101-110 of the decidedly “All-New, All-Different” X-Men – spanning October 1976 to April 1978 and tracing the reinvigorated merry mutants from young, fresh and delightfully under-exposed innovations to the beginnings of their unstoppable ascendancy to ultimate comicbook icons, in their own title and through an increasingly broad clutch of guest shots…

As #101 unfolds, scripter Chris Claremont and illustrators Dave Cockrum & Frank Chiaramonte were on the on the verge of utterly overturning the accepted status quo of women in comics forever…

Led by field-leader Cyclops, the team now consisted of old acquaintance and former foe Sean “Banshee” Cassidy, Wolverine, and new creations Nightcrawler, Storm, Colossus and part-timer Jean Grey still labouring under the nom-de guerre Marvel Girl… but not for much longer…

‘Like a Phoenix from the Ashes’ sees a space-shuttle cataclysmically crash into Jamaica Bay. The X-Men – fresh from eradicating a space station full of mutant-hunting Sentinels – had safely travelled in a specially-shielded chamber but Jean had manually piloted the vehicle, unprotected through a lethal radiation storm…

As the mutants escape the slowly sinking craft, a fantastic explosion propels the impossibly alive pilot into the air, now-clad in a strange gold-&-green uniform screaming that she is “Fire and Life Incarnate… Phoenix!”

Immediately collapsing, the critically injured girl is rushed to hospital and a grim wait begins.

Unable to explain her survival and too preoccupied to spare time for teaching, Xavier packs the newest recruits off to the Irish mutant’s home in County Mayo for a vacation, blissfully unaware that Cassidy Keep has been compromised and is now a deadly trap for his new students…

Within the ancestral pile, Sean’s mutant cousin Black Tom has usurped control of the manor and its incredible secrets before – at the behest of mysterious plotter Eric the Red – contriving an inescapable ambush, assisted by an old X-Men enemy.

‘Who Will Stop the Juggernaut?’ (Sam Grainger inks) sees the inexperienced heroes in over their heads and fighting for their lives, but still finds room to reveal the origins of Storm and provide an explanation for her crippling claustrophobia, before ‘The Fall of the Tower’ explosively ends the tale with mutant heroes and the Keep’s Leprechaun colony (no, really!) uniting to expel the murderous usurpers.

Although still bi-monthly at the time, the series kicked into confident top gear with ‘The Gentleman’s Name is Magneto’ as the weary warriors head for Scotland to check on Moira MacTaggert‘s island lab: a secret facility containing myriad mutant menaces the X-Men have previously defeated.

It’s a very bad move since the ever-active Eric has restored the dormant master of magnetism to full power…

The mutant terrorist had been turned into a baby – a strangely commonplace fate for villains in those faraway days – but he was all grown up again now but indulging in one last temper tantrum…

Freshly arrived from America, Moira (who had been acting as the team’s US housekeeper) and Cyclops are only just in time to lead a desperate, humiliating retreat from the triumphant Master of Magnetism. Scott doesn’t care: he realises the entire affair has been a feint to draw the mutant heroes away from Xavier and Jean…

He needn’t have worried. Although in ‘Phoenix Unleashed’ (inks by Bob Layton) Eric orchestrates an attack by Firelord – a cosmic flamethrower and former herald of Galactus much like the Silver Surfer – Jean is now fully-evolved into a being of unimaginable power who readily holds the fiery marauder at bay…

In the interim a long-standing mystery is solved as the visions which have haunted and tormented Xavier for months are revealed as a psychic connection with a runaway warrior-princess from a distant alien empire.

Lilandra of the Shi’ar had rebelled against her imperial brother and, whilst fleeing, somehow telepathically locked onto her trans-galactic soul-mate Charles Xavier. As she made her circuitous way to Earth, embedded Shi’ar spy Shakari had assumed the role of Eric the Red and attempted to remove Lilandra’s potential champion before she even arrived…

During the blistering battle which follows the X-Men’s dramatic arrival, Shakari snatches up Lilandra and drags her through a stargate to their home galaxy, before, with the entire universe imperilled, Xavier urges his team to follow.

All Jean has to do is re-open a wormhole to the other side of creation…

A minor digression follows as overstretched artist Cockrum gains a breather via a fill-in “untold” tale of the new team featuring an attack by psychic clones of the original X-men. ‘Dark Shroud of the Past’ is a competent pause by Bill Mantlo, Bob Brown & Tom Sutton, set inside a framing sequence from Cockrum.

The regular story resumes in a knowing homage to Star Trek as ‘Where No X-Man Has Gone Before!’ (Claremont, Cockrum & Dan Green) sees the heroes stranded in another galaxy where they meet and are beaten by the Shi’ar Imperial Guard (an in-joke version of DC’s Legion of Super Heroes in the inimitable Cockrum manner). The odds change radically when bold interstellar rebel freebooters the Starjammers bombastically arrive to turn the tables once again whilst uncovering a mad scheme to unmake the fabric of space-time.

Lilandra’s brother Emperor D’Ken is a deranged maniac who wants to activate a cosmic artefact known alternatively as the M’Kraan Crystal and “the End of All that Is” in his quest for ultimate power. He’s also spent time on Earth in the past and played a major role in the life of one of the X-Men…

This tale (from issue #107) was Cockrum’s last for years. He would eventually return to replace the man who replaced him. John Byrne not only illustrated but also began co-plotting the X-tales and, as the team roster expanded, the series rose to even greater heights. It would culminate in the landmark Dark Phoenix storyline which saw the death of arguably the book’s most beloved and imaginative character and the departure of the team’s heart and soul. The epic cosmic saga also seemed to fracture the epochal working relationship of Claremont and Byrne.

Within months of publication they went their separate ways: Claremont staying with the mutants whilst Byrne moved on to establish his own reputation as a writer on series such as Alpha Flight, Incredible Hulk and especially his revolutionised Fantastic Four…

Here though, the X-Men and Starjammers battle the Crystal’s astoundingly deadly automated guardians, as this final chapter depicts the newly puissant Phoenix literally saving all Reality in a mind-blowing display of power and skill.

Trapped inside a staggering other-realm, and appalled and enthralled by the intoxicating, addictive nature of her own might, Phoenix rewove the fabric of Reality and for an encore brought the heroes home again.

The conclusion of this ambitious extended saga was drawn by Byrne and inked by Terry Austin and their visual virtuosity was to become an industry bench-mark as the X-Men grew in popularity and complexity.

However, even though the bravura high-octane thrills of ‘Armageddon Now’ seem an unrepeatable high-point, Claremont & Byrne had only started. The best was still to come, as in X-Men #109’s ‘Home Are the Heroes!’ (Claremont, Byrne & Austin) Wolverine finally begins to develop a back-story and some depth of character after technological wonder Weapon Alpha attacks the recuperating team in an appallingly misjudged attempt to force the enigmatic Logan to rejoin the Canadian Secret Service.

Renamed Vindicator Alpha would later return leading Alpha Flight – a Canadian government sponsored super-team which would eventually graduate to their own eccentric high-profile series.

The drama concludes with X-Men #110 (April 1978) wherein Claremont, and illustrators Tony DeZuñiga & Cockrum, detail ‘The “X”-Sanction!’: a rather limp and hasty fill-in with cyborg mercenary Warhawk infiltrating the Xavier mansion in search of “intel” for a mysterious, unspecified master… before getting his shiny silver head handed to him…

Entertaining, groundbreaking and incredibly intoxicating, these adventures are an invaluable and crucial grounding in contemporary fights ‘n’ tights fiction no fan or casual reader can be allowed to ignore.
© 1976, 1977, 1978, 2015 Marvel Characters, Inc. All rights reserved.

Doctor Strange Epic Collection volume 1 1963-1966: Master of the Mystic Arts


By Stan Lee & Steve Ditko, Bill Everett, with Don Rico, Roy Thomas, Dennis O’Neil, George Roussos & various (Marvel)
ISBN: 978-1-3029-1138-6

We lost some grand masters of our art form this year, including arguably the biggest name left in the pantheon in American comics, Stan Lee. Also gone is certainly the most influential and least understood of American comics’ true greats: Steve Ditko. Despite their infamous acrimonious later working relationship, Lee & Ditko literally made magic together.

Here’s a recently-released collection with them at their very best and most groundbreaking…

When the budding House of Ideas introduced a warrior wizard to their burgeoning pantheon in the summer of 1963 it was a bold and curious move. Bizarre adventures and menacing monsters were still incredibly popular but mention of magic or the supernatural – especially vampires, werewolves and their eldritch ilk – were harshly proscribed by a censorship panel which dictated almost all aspects of story content.

At this time – almost a decade after a public witch hunt led to Senate hearings – all comics were ferociously monitored and adjudicated by the draconian Comics Code Authority. Even though some of the small company’s strongest sellers were still mystery and monster mags, their underlying themes and premises were almost universally mad science and alien wonders, not necromantic or thaumaturgic horrors.

That might explain Stan Lee’s low-key introduction of Steve Ditko’s mystic adventurer: an exotic, twilit troubleshooter inhabiting the shadowy outer fringes of rational, civilised society.

Capitalising on of the runaway success of Fantastic Four, Lee had quickly spun off the youngest, most colourful member of the team into his own series, hoping to recapture the glory of the 1940s when the Human Torch was one of the company’s untouchable “Big Three” superstars.

Within a year of FF #1, anthology title Strange Tales became home for the blazing boy-hero (beginning with issue #101, cover-dated October 1962): launching Johnny Storm on a creatively productive but commercially unsuccessful solo career.

Soon after, in Tales of Suspense #41 (May 1963) current sensation Iron Man battled a crazed technological wizard dubbed Doctor Strange, and with the name successfully and legally in copyrightable print (a long-established Lee technique: Thorr, The Thing, Electro, Magneto and the Hulk had been disposable Atlas “furry underpants monsters” long before they became in-continuity Marvel characters), preparations began for a new and truly different kind of hero.

The company had already – recently – published a quasi-mystic precursor: balding, trench-coated savant Doctor Droom – later rechristened (or is that re-paganed?) Dr. Druid – had an inconspicuous short run in Amazing Adventures (volume 1 #1-4 & #6: June-November 1961).

He was a psychiatrist, sage and paranormal investigator tackling everything from alien invaders to Atlanteans (albeit not the ones Sub-Mariner ruled). Droom was subsequently retro-written into Marvel continuity as an alternative candidate and precursor for Stephen Strange‘s ultimate role as Sorcerer Supreme…

Nevertheless, after a shaky start, the Marvel Age Master of the Mystic Arts became an unmissable icon of the cool counter-culture kids who saw in Ditko’s increasingly psychedelic art echoes and overtones of their own trippy explorations of other worlds and realms…

That might not have been the authors’ intentions but it certainly helped keep the mage at the forefront of Lee’s efforts to break comics out of the kids-stuff ghetto…

This enchanting full colour paperback compilation – also available as a digital download – collects the mystical portions of Strange Tales #110, 111 and 114-146 plus a titanic team-up from Amazing Spider-Man Annual #2; spanning July 1963 to July 1966. Moreover, although the Good Doctor was barely cover-featured until issue #130, it also magnanimously includes every issue’s stunning frontage, thus offering an incredible array of superbly eye-catching Marvel masterpieces from the upstart outfit’s formative heyday by Jack Kirby, Dick Ayers, Bob Powell, John Severin and others.

Thus, without any preamble, our first meeting with the man of mystery comes courtesy of a quiet little chiller which has never been surpassed for sheer mood and imagination.

Lee & Ditko’s ‘Doctor Strange Master of Black Magic!’ debuted at the back of Strange Tales #110 and saw a terrified man troubled by his dreams approach an exceptional consultant in his search for a cure…

That perfect 5-page fright-fest introduces whole new realms and features deceit, desperation, double-dealing and the introduction of both a mysterious and aged oriental mentor and devilish dream demon Nightmare in an unforgettable yarn that might well be Ditko’s finest moment…

A month later in #111 the good Doctor was back, ‘Face-to-Face with the Magic of Baron Mordo!’ which sensibly introduced a player on the other side…

The esoteric duel with such an obviously formidable foe established Strange as a tragic solitary guardian tasked with defending the world from supernatural terrors and uncanny encroachment whilst introducing his most implacable enemy, a fellow sorcerer with vaulting ambition and absolutely no morals. In the astounding battle that ensued, it was also firmly confirmed that Strange was the smarter man…

Then things went quiet for a short while until the letters started coming in…

Strange Tales #114 (November 1963) was one of the most important issues of the era. Not only did it highlight the return of another Golden Age hero – or at least a villainous facsimile of him – by Lee, Kirby & Ayers. Here’s a quote from the last panel. “You guessed it! This story was really a test! To see if you too would like Captain America to Return! As usual, your letters will give us the answer!” We all know how that turned out…

Nevertheless, for many of us the true treasure trove here was the fabulously moody resurrection of Doctor Strange: permanently installing an eccentric and baroque little corner of the growing unified universe where Ditko could let his imagination run wild…

With #114, the Master of the Mystic Arts took up monthly residence behind the Torch as ‘The Return of the Omnipotent Baron Mordo!’ (uncredited inks by George Roussos) finds the Doctor lured to London and into a trap, only to be saved by unlikely adept Victoria Bentley: an abortive stab at a romantic interest who would periodically turn up in years to come.

The forbidding man of mystery is at last revealed in all his frail mortality as Strange Tales #115 offered ‘The Origin of Dr. Strange’, disclosing how Stephen Strange was once America’s greatest surgeon. A brilliant man, yet greedy, vain and arrogant, he cares nothing for the sick except as a means to wealth and glory. When a self-inflicted, drunken car-crash ends his career, Strange hits the skids.

Then, fallen as low as man ever could, the debased doctor overheard a barroom tale which led him on a delirious odyssey or, perhaps more accurately, pilgrimage to Tibet, where a frail and aged mage changed his life forever. It also showed his first clash with the Ancient One‘s other pupil Mordo: thwarting a seditious scheme and earning the Baron’s undying envious enmity…

Eventual enlightenment through daily redemption transformed Stephen the derelict into a solitary, dedicated watchdog for at the fringes of humanity, challenging all the hidden dangers of the dark on behalf of a world better off not knowing what dangers lurk in the shadows…

‘Return to the Nightmare World!’ sees the insidious dream predator trapping earthly sleepers in perpetual slumber until the doubtful authorities asked Strange to investigate. The hero’s invasion of his oneiric enemy’s stronghold is a masterpiece of moody suspense and is followed here by ‘The Many Traps of Baron Mordo!’: apparently showing the malevolent mage devising an inescapable doom, which once more founders after Strange applies a little logic to it…

The wildness and infinite variety of Strange’s universe offered Ditko tremendous opportunities to stretch himself visually and as plotter of the stories. In ST #118 the Master of Magic travels to Bavaria to combat ‘The Possessed!’, finding humans succumbing to extra-dimensional invaders neither fully mystic or mundane, whilst ‘Beyond the Purple Veil’ has Strange rescuing burglars who have stolen one of his deadly treasures from ray-gun wielding slaver-tyrants…

Strange Tales #120 played with the conventions of ghost stories as a reporter vanishes during a live broadcast from ‘The House of Shadows!’ and the concerned Doctor diagnoses something unworldly but certainly not dead…

Mordo springs yet another deadly trap in ‘Witchcraft in the Wax Museum!’ but is once again outsmarted and humiliated after stealing his rival’s body whilst Strange wanders the world in astral form…

Roussos returned as an uncredited inker for #122’s ‘The World Beyond’ wherein Nightmare nearly scores his greatest victory after the exhausted Strange falls asleep before uttering the nightly charm that protects from him from attack through his own dreams.

Strange hosts his first Marvel guest star in #123 whilst meeting ‘The Challenge of Loki!’ (August 1964 by Lee, Ditko & George Roussos as George Bell) as the god of Mischief tricks the earthly mage into briefly stealing Thor’s hammer before deducing where the emanations of evil he senses really come from…

Strange battles a sorcerer out of ancient Egypt to save ‘The Lady from Nowhere!’ from time-bending banishment and imprisonment, and performs similar service to rescue the Ancient One after the aged sage is kidnapped in ‘Mordo Must Not Catch Me!’, after which Roussos moves on whilst Lee & Ditko gear up for even more esoteric action.

Strange Tales #126 took the Master of the Mystic arts to ‘The Domain of the Dread Dormammu!’ as an extra-dimensional god seeks to subjugate Earth. In a fantastic realm Strange meets a mysterious, exotic woman who reveals the Dread One operates by his own implacable code: giving the overmatched Earthling the edge in the concluding ‘Duel with of the Dread Dormammu!’

This sees Earth saved, the Ancient One freed from a long-standing crippling curse and Strange awarded a new look and mystic weapons upgrade…

Restored to his homeworld and Sanctum Sanctorum in Greenwich Village, Strange then solves ‘The Dilemma of… the Demon’s Disciple!’ by saving a luckless truth-seeker from an abusive minor magician and – after a stunning pin-up by Ditko – defeats a demonic god of decadence stealing TV guests and execs in #129’s ‘Beware… Tiborro! The Tyrant of the Sixth Dimension!’ (scripted by Golden Age great Don Rico).

Doctor Strange got his first star cover slot for Strange Tales #130 to celebrate the start of an ambitious multi-part saga which would be rightly acclaimed one of the mystic’s finest moments.

‘The Defeat of Dr. Strange’ opens with an enigmatic outer-dimensional sponsor entering into a pact with Baron Mordo to supply infinite power and ethereal minions in return for the death of Earth’s magical guardian…

With the Ancient One assaulted and stuck in a deathly coma, Strange is forced to go on the run: a fugitive hiding in the most exotic corners of the globe as remorseless, irresistible forces close in all around him…

A claustrophobic close shave whilst trapped aboard a jetliner in ‘The Hunter and the Hunted!’ expands into cosmic high gear in #132 as Strange doubles back to his sanctum and defeats the returning Demon only to come ‘Face-to-Face at Last with Baron Mordo!’ Crumbling into weary defeat as the villain’s godly sponsor is revealed, the hero is hurled headlong out of reality to materialise in ‘A Nameless Land, A Timeless Time!’ before confronting tyrannical witch-queen Shazana.

Upon liberating her benighted realm, the relentless pursuit resumes as Strange re-crosses hostile dimensions to take the fight to his foes in ‘Earth Be My Battleground’.

Returning to the enclave hiding his ailing master, he gleans a hint of a solution in the mumbled enigmatic word “Eternity” and begins searching for more information, even as, in the Dark Dimension, a terrified girl attempts to sabotage Dread Dormammu’s efforts to empower Mordo…

As the world went super-science spy-crazy and Nick Fury Agent of S.H.I.E.L.D. took over the lead spot with Strange Tales #135, the Sixties also saw a blossoming of alternative thought and rebellion. Doctor Strange apparently became a confirmed favourite of the blossoming Counterculture Movement and its recreational drug experimentation subculture. With Ditko truly hitting his imaginative stride, it’s not hard to see why. His weirdly authentic otherworlds and demonstrably adjacent dimensions were just unlike anything anyone had ever seen or depicted before…

‘Eternity Beckons!’ when Strange is lured to an ancient castle where an old ally seeks to betray him and, after again narrowly escaping Mordo’s minions, the Mage desperately consults the aged senile Genghis in #136: a grave error in judgement. Once more catapulted into a dimension of deadly danger, Strange barely escapes a soul-stealing horror after discovering ‘What Lurks Beneath the Mask?’

Back on Earth and out of options, the Doctor is forced to test his strength against the Ancient One’s formidable psychic defences to learn the secret of Eternity in ‘When Meet the Mystic Minds!’ After barely surviving the terrible trial, he translates himself to a place beyond reality to meet the embodiment of creation in ‘If Eternity Should Fail!’

The quest for solutions or extra might bears little fruit and, as he despondently arrives on Earth, the Doctor finds his mentor One and his unnamed female friend prisoners of his worst enemies in anticipation of a fatal showdown…

Strange Tales #139 warns ‘Beware…! Dormammu is Watching!’, but as Mordo – despite being super-charged with the Dark Lord’s infinite energies – fails over and again to kill the Good Doctor, the Overlord of Evil loses all patience and drags the whole show into his home domain…

Intent on making a show of destroying his mortal nemesis, Dormammu convenes a great gathering before whom he will smash Strange in a duel using nothing but ‘The Pincers of Power!’ and is again bathed in ultimate humiliation as the mortal’s wit and determination result in a stunning triumph in concluding episode ‘Let There Be Victory!’

As the universes tremble, Doctor Strange wearily heads home, blithely unaware that his enemies have laid one last trap. The weary victor returns to his mystic Sanctum Sanctorum, unaware that his foes have boobytrapped his residence with mundane explosives…

Scripted by Lee and plotted and illustrated by Ditko, Strange Tales #142 reveals ‘Those Who Would Destroy Me!’ as Mordo’s unnamed disciples ready for one last stab at the Master of the Mystic Arts.

They would remain anonymous for decades, only gaining names of their own – Kaecillius, Demonicus and The Witch – upon their return in the mid-1980s. Here, however, they easily entrap the exhausted mage and imprison him with a view to plundering all his secrets. It’s a big mistake as, in the Roy Thomas dialogued sequel ‘With None Beside Me!’, Strange quickly outwits and subdues his captors…

In #144 Ditko & Thomas take the heartsick hero ‘Where Man Hath Never Trod!’ Although Dormammu was soundly defeated and humiliated before his peers and vassals, the demonic tyrant takes a measure of revenge by exiling Strange’s anonymous female collaborator to realms unknown. Now, as the Earthling seeks to rescue her while searching myriad mystic planes, he stumbles into a trap laid by the Dark One and carried out by devilish collector of souls Tazza…

On defeating the scheme, Strange returns to Earth and almost dies at the hands of a far weaker, but much sneakier wizard dubbed Mister Rasputin. The spy and swindler utilises meagre mystic gifts for material gain but is happy to resort to base brutality ‘To Catch a Magician!’ (scripted by Dennis O’Neil).

All previous covers had been Kirby S.H.I.E.L.D. affairs but finally, with Strange Tales #146, Strange and Ditko won their moment in the sun. Although the artist would soon be gone, the Good Doctor remained, alternating with Nick Fury’s team until the title ended.

Ditko & O’Neil presided over ‘The End …At Last!’ as a deranged Dormammu abducts Strange before suicidally attacking the omnipotent embodiment of the cosmos known as Eternity.

The cataclysmic chaos ruptures the heavens over infinite dimensions and when the universe is calm again both supra-deities are gone. Rescued from the resultant tumult, however, is the valiant girl Strange had loved and lost. She introduces herself as Clea, and although Stephen despondently leaves her, we all know she will be back…

This cosmic swansong was Ditko’s last hurrah. Issue #147 saw a fresh start as Strange went back to his Greenwich Village abode under the auspices of co-scripters Lee & O’Neil, with comics veteran Bill Everett suddenly and surprisingly limning the arcane adventures.

Before that though there are a few treats still in store, beginning with one last Lee/Ditko yarn to enthral and beguile: Although a little chronologically askew, it is very much a case of the best left until last…

In October 1965 ‘The Wondrous World of Dr. Strange!’ (from Amazing Spider-Man Annual #2) was the astonishing lead feature in an otherwise vintage reprint Spidey comicbook.

The entrancing fable unforgettably introduced the webslinger to arcane adventure and otherworldly realities as he teamed up with the Master of the Mystic Arts to battle power-crazed wizard Xandu in a phantasmagorical, dimension-hopping masterpiece involving ensorcelled zombie thugs and the purloined Wand of Watoomb.

After this story it was clear that Spider-Man could work in any milieu and nothing could hold him back… and the cross-fertilisation probably introduced many fans to Lee & Ditko’s other breakthrough series.

But wait, there’s even more! Wrapping up the proceeding is a selection of original art beginning with an unused pencil sketch of a master and student pinup plus a completed pinup published in 1967’s Marvel Collectors’ Item Classics #10 and the original art for it.

Following those is a contemporary T-shirt design, a cover gallery of Marvel Tales #1 and Doctor Strange Classics #1-4 (by John Byrne & Al Milgrom, including text pages by Roger Stern) all nicely rounded off by a re-presentation of previous Ditko collection covers modified by painters Dean White & Richard Isanove as well as Alex Ross’ epic Doctor Strange Omnibus cover.

Doctor Strange has always been the coolest of outsiders and most accessible fringe star of the Marvel firmament. This glorious grimoire is a magical method for old fans to enjoy his world once more and the perfect introduction for recent acolytes or converts created by the movie iteration to enjoy the groundbreaking work of two thirds of the Marvel Empire’s founding triumvirate at their most imaginative.
© 1963, 1964, 1965, 1966, 2018 Marvel Characters, Inc. All rights reserved.

Incredible Hulk Epic Collection volume 3 1967-1969: The Leader Lives


By Stan Lee, Gary Friedrich, Roy Thomas, Bill Everett, Archie Goodwin, Marie Severin, Herb Trimpe, Frank Giacoia & various (Marvel)
ISBN: 978-1-3029-1313-7

We lost some grand masters of our art form this year, including arguably the biggest name left in the pantheon in American comics, Stan Lee. Also gone are the last vestiges of Marvel’s core “bullpen”: those often-unsung wonders who brought the fantastic and terrific tales to light. One of the best, most talented and certainly the nicest was Marie Severin. You should definitely look her up in all the old familiar places…

A lesser-known luminary, but one with some key credits to his name, is Gary Friedrich who died in August. As well as the material cited below, he worked on Rawhide Kid, Sgt Fury, Steve Ditko’s Blue Beetle and co-created Ghost Rider and the Phantom Eagle. You might also know him for Combat Kelly and Marvel UK’s Captain Britain.

Here’s a recently-released collection with all of them at their very best…

Bruce Banner was a military scientist who was caught in a gamma bomb blast. As a result of ongoing mutation, stress and other factors can cause him to transform into a giant green monster of unstoppable strength and fury.

After an initially troubled few years the gamma-irradiated gargantuan finally found his size 700 feet and a format that worked, becoming one of young Marvel’s most popular features. After his first solo-title folded, The Hulk shambled around the slowly-coalescing Marvel Universe as guest star and/or villain du jour until a new home was found for him and this trade paperback (and eBook) volume covers his years as co-star of “split-book” Tales to Astonish; specifically issues #97-101; issues #102-117 of the solo-starring Incredible Hulk, the first Incredible Hulk Annual and a splendidly silly spoof yarn from Not Brand Echh #9 – spanning collectively November 1964 to June 1969.

The wonderment begins with the Jade Juggernaut recently returned to Earth by the now god-like High Evolutionary, and unknowingly gearing up to the next big change in his life. In TtA #97 he shambles into a high-tech plot to overthrow America in courtesy of ‘The Legions of: the Living Lightning!’ (by Stan Lee, Marie Severin & Herb Trimpe), but the subversives’ beguilement of the monstrous outcast and conquest of a US military base in ‘The Puppet and the Power’ soon falters and fails ‘When the Monster Wakes!’: this last chapter inked by John Tartaglione.

As I’ve already mentioned Tales to Astonish was an anthological “split-book”, with two star-features sharing billing: a strategy caused by Marvel’s having entered into a highly restrictive distribution deal to save the company during a publishing crisis at the end of the 1950s.

At the time when the Marvel Age Revolution took fandom by storm, the company was confined to a release schedule of 16 titles each month, necessitating some doubling-up as characters became popular enough to carry their own strip. Fellow misunderstood misanthrope Namor the Sub-Mariner had proved an ideal thematic companion since issue #70, and to celebrate the centenary of the title, issue #100 featured a breathtaking “who’s strongest?” clash between the blockbusting anti-heroes as the Puppet Master decreed ‘Let There be Battle!’ and Lee, Severin & Dan Adkins made it so. A few years later Severin would produce some of her most beautiful and dynamic art on the Sub-Mariner’s own solo title…

The next issue was the last. With number #102 the comic was re-designated The Incredible Hulk and Ol’ Greenskin’s success was assured. Before that, however, Lee, Severin & Giacoia set the scene with ‘Where Walk the Immortals!’ wherein Loki, god of Evil transports the monster to Asgard in an effort to distract all-father Odin‘s attention from his other schemes.

The premiere issue (#102) launched with an April, 1968 cover-date.

‘…This World Not His Own!’ incorporates a rehashed origin for the Hulk before completing and concluding the Asgardian adventure in a troll invasion of the Eternal Realm with arch-villains Enchantress and the Executioner leading the charge. The issue was written by rising star Gary Friedrich, drawn by Severin and inked by veteran artist George Tuska. It was only the start of a big, bold and brutally enthralling things to come…

Veteran artist Frank Giacoia inks the all-action advent of a tragic alien antagonist in #103’s ‘And Now… the Space Parasite!’: a former planetary hero who seemingly perishes after attempting to consume the Green Goliath’s abundant life energies.

‘Ring Around the Rhino!’ in #104 is another paean to the Hulk’s destructive potential and visceral appeal as the gamma-fuelled enemy agent is tasked by his cruel masters with abducting Bruce Banner before a longer plot-strand, tinged with pathos and irony, began in Incredible Hulk #105, courtesy of surprise scripters Roy Thomas and Bill Everett, masterfully illumined by Severin & inker Tuska.

‘This Monster Unleashed!’ sees the Missing Link – a radioactive and violently mutating victim of Soviet aggression – dumped in New York, and easily capable of burning our dull-witted hero into glowing ashes.

The second part, ‘Above the Earth… A Titan Rages!’ – by Thomas and Archie Goodwin – was pencilled by the neophyte Trimpe over Severin’s breakdowns, with Tuska inking. Sadly, the result is rather a muddle: nearly as great as the story itself since the action abruptly switches from New York to Russia after the battling behemoths are suddenly abducted by Yuri Breslov, the Soviet counterpart to Nick Fury and his agents of S.H.I.E.L.D. who promptly lose them over a rural and isolated farm collective

Trimpe, associated with the character for nearly a decade, began his career as Marie Severin’s inker in TtA #94 and would eventually take over pencilling the Jade Juggernaut for a ten-year tenure…

The story neatly segues into a much more polished yarn with #107’s ‘Ten Rings Hath… the Mandarin’ (Friedrich & Trimpe with wonderfully rugged inking from the great Syd Shores) as the oriental despot tries to enslave the emerald engine of destruction…

The extended epic concludes with savage success as Stan Lee returns to script and Trimpe – inked by the legendary John Severin (yep, Marie’s big brother) – pulls all the strands together in the action-packed finale ‘Monster Triumphant!’, guest-starring Nick Fury, Yuri Breslov and even Chairman Mao Tse Tung!

Cover-dated October, The Incredible Hulk Annual #1 was one of the best comics of 1968 and indisputably Marie Severin’s artistic magnum opus. Behind an iconic Jim Steranko cover, Friedrich, Severin & Shores (with lots of last-minute inking assistance) delivered a passionate, tense and melodramatic parable of alienation that nevertheless was one of the most action-stuffed fight-fests ever depicted.

In 51 titanic pages ‘A Refuge Divided!’ sees the forlorn and perpetually lonely Green Goliath stumble upon the hidden Great Refuge of a mighty race of genetic outsiders. The Inhumans – recovering from a recent failed coup by new players Falcona, Leonus, Aireo, Timberius, Stallior, Nebulo and their secret backer (the king’s brother Maximus the Mad) – are distracted by the Hulk’s arrival.

All too soon, suspicion and short tempers result in carnage and chaos. The band of super-rebels start the fight but it’s the immensely powerful Black Bolt who eventually battles the infuriated Hulk to a standstill…

This is the vicarious thrill taken to its ultimate, still one of the very best non-Lee-Kirby tales of that period, and the issue also provides a pictorial extra with a Marvel Masterwork Pin-up featuring 11 different versions of the man-monster and a challenge to identify the artists…

Back at the monthly venue, Incredible Hulk #109 takes up from the end of the Mandarin saga with the Hulk rampaging through Red China, but still without a settled creative team in place.

Written by Lee, ‘The Monster and the Man-Beast!’ was laid out by Giacoia, pencilled by Trimpe and inked by John Severin, as the Hulk trashes the Chinese Army and accidentally interferes with a Red super-missile…

The upshot is that the man-monster is hurtled into space and blasted into the Antarctic paradise known as the Savage Land. This preserve of dinosaurs and cavemen is a visually perfect home for the Hulk, and the addition of Tarzan analogue Ka-Zar and a primitive death-cult worshipping an alien device designed to destroy the world ramps up the tension nicely.

The tale concludes with the advent of ‘Umbu the Unliving!’ (Lee, Trimpe & John Severin) as yet another extraterrestrial device left to facilitate Earth’s demise goes into overkill mode. Thankfully Banner and his viridian alter-ego dispatch it with Ka-Zar’s assistance… albeit at the cost of Banner’s life.

As the 1960s drew to a socially-divisive close, the Hulk was settling into a comfortable niche and enjoyable formula as tragic nuclear scientist Banner wandered America and the world, seeking cures for his self-inflicted gamma-transformative curse, alternately aided or hunted by prospective father-in-law US General “Thunderbolt” Ross and a variety of guest-star heroes and villains.

By this time, Lee was gradually distancing himself from the creative chair to become Marvel’s publisher, and neophyte artist Trimpe was increasingly making the character his own with the “standard-received” Jack Kirby-originated house art-style quickly evolving into startlingly abstract mannerism, augmented by an unmatched facility for drawing technology… especially honking great ordnance and vehicles.

And of course, as comics readers increasingly turned to monsters and supernatural themes, no one could deny the cathartic reader-release of a mighty big “Hulk Smash” moment…

With Umbu the Unliving dead, its makers come looking for the saboteurs at the behest of their tyrannical cosmic overlord Galaxy Master in ‘Shanghaied in Space!’ (Lee, Trimpe & Adkins), using their arcane technologies to reanimate Banner’s corpse so they have a scapegoat to hand to their demonic boss…

Transported to the heart of the evil empire, ‘The Brute Battles On!’, eventually destroying the inimical energy being and sparking a revolution before being rocketed back to Earth by a grateful alien princess…

Issue #113 finds the Hulk brutally battling an upgraded Sandman in ‘Where Fall the Shifting Sands!’, before the sinister silicon villain pops right back a month later beside the Mandarin in #114’s ‘At Last I Will Have My Revenge!’; two fast-paced, power-packed yarns to whet jaded (sorry, puns are my kryptonite!) appetites for the extended return of the Green Giant’s greatest foe.

Eponymous epic ‘The Leader Lives!’ opens with the man-monster a prisoner of the US Army, when the long-believed-dead gamma genius – as smart as the Hulk is strong – takes control of the base for his own nefarious purposes.

‘The Eve of… Annihilation!’ reveals the Leader’s atomic Armageddon plans for our pitiful planet even as the indomitable Hulk escapes a seemingly perfect prison with the aid of the always-unpredictable Betty Ross before the saga explosively concludes in countdown-clock thriller ‘World’s End?’, notable not just for its cataclysmic dramatic conclusion, but also for Trimpe taking over the inking of his own pencils.

Anyone who knew (or even knew of) Marie Severin soon learned that she was a gifted gag cartoonist with a devasting wit and this tome includes her at her most devilish: adding a not-so-serious alternative spin to one of her own classics with ‘Bet There’ll be Battle!’, from spoof satire mag Not Brand Echh #9 (August 1968). Here the Inedible Bulk and Prince No-More, the Sunk Mariner, create cartoon carnage and comedy gold…

Adding even more deal-appeal to this book is a stunning selection of comedy sketches and cartoons devised by the infamously puckish Marie “the She” Severin to cheer up her fellow Bullpen pals as well as Hulk original art pages and covers by her, brother John, Trimpe, Giacoia, and Steranko – plus her unused cover for that iconic Annual.

This titanic tome of Hulk heroics offers visceral thrillers and chaotic clashes overflowing with dynamism, enthusiasm and sheer quality: tales crucial to later, more cohesive adventures. Even at their most hurried, these epics offer an abundance of full-on, butt-kicking, “breaking-stuff” catharsis – all immaculately limned – to delight the destructive eight-year-old in all of us.
© 1967, 1968, 1969, 2018 Marvel. All rights reserved.

Uncanny X-Men Marvel Masterworks volume 1



By Len Wein, Chris Claremont, Dave Cockrum & various (DC Comics)
ISBN: 978-0-7851-3702-3 (TPB)                   978-0-7851-1192-4 (TMB)

Win’s Christmas Gift Recommendation: Timeless Mutant Masterpieces for all Blockbuster Comics Addicts… 9/10

In the autumn of 1963 The X-Men #1 introduced Scott (Cyclops) Summers, Bobby (Iceman) Drake, Warren (Angel) Worthington, Jean (Marvel Girl) Grey and Hank (The Beast) McCoy: very special students of Professor Charles Xavier.

The teacher was a wheelchair-bound telepath dedicated to brokering peace and integration between the masses of humanity and the emergent off-shoot race of mutants dubbed Homo Superior; considered by many who knew him as a living saint.

After nearly eight years of eccentrically spectacular adventures the mutant misfits virtually disappeared at the beginning of 1970 during another periodic downturn in superhero comics sales. Just like in the closing years of the 1940s, mystery men faded away as supernatural mysteries and traditional genre themes once more dominated the world’s entertainment fields…

Although their title returned at the end of the year as a cheap reprint vehicle, the missing mutants were reduced to guest-stars and bit-players throughout the ongoing Marvel universe, whilst the bludgeoning Beast was opportunistically transformed into a scary monster to cash in on the horror boom.

Then, with sales of the spooky stuff subsequently waning in 1975, Marvel Editor-in-Chief Roy Thomas green-lighted a bold one-shot as part of the company’s line of Giant-Size specials and history was made…

This fabulous compendium collection (available in luxurious hardcover, trade paperback and eBook editions) is perfect for newbies, neophytes and even old lags nervous about reading such splendid yarns on fragile but extremely valuable paper. It celebrates the revival and unstoppable march to market dominance through the exuberant and pivotal early stories: specifically, Giant Size X-Men #1, and issues #94-100 of the definitely “All-New, All-Different” X-Men (collectively and cumulatively spanning May 1975 to August 1976).

Tracing the reinvigorated merry mutants from young, fresh and delightfully under-exposed innovations to the beginnings of their unstoppable ascendancy to ultimate comicbook icons, in their own title and through an increasingly broad clutch of guest shots, the epic voyage begins without pause or preamble, in a classic mystery monster mash from Giant Size X-Men #1.

Len Wein & Dave Cockrum (the much-missed latter then a very red-hot property following his stint reviving DC’s equally eclectic fan-fave super-team Legion of Super-Heroes) detail in ‘Second Genesis!’ how the original squad – all but new Avengers recruit The Beast – have been lost in action…

With no other choice Xavier is forced to scour Earth and the entire Marvel Universe for replacements…

To old foes-turned-friends Banshee and Sunfire is added a one-shot Hulk adversary dubbed the Wolverine, but the bulk of time and attention is lavished upon original creations Kurt Wagner, a demonic-seeming German teleporter codenamed Nightcrawler; African weather “goddess” Ororo Monroe – AKA Storm; Russian farm-boy Peter Rasputin who turns into a living steel Colossus and bitter, disillusioned Apache superman John Proudstar who is cajoled into joining the makeshift squad as Thunderbird.

The second chapter of the epic introductory adventure ‘…And Then There Was One!’ reintroduces battered, depleted but unbowed team-leader Cyclops who swiftly drills the newcomers into a semblance of readiness before leading them into primordial danger against the monolithic threat of ‘Krakoa… the Island That Walks Like a Man!’

Overcoming the phenomenal terror of a rampaging rapacious mutant eco-system and rescuing the “real” team should have led to a quarterly Giant-Size sequel, but so great was the fan response that the follow-up adventure was swiftly reworked into a 2-part tale for the rapidly reconfigured comicbook which became a bimonthly home to the new team.

X-Men #94 (August 1975) began ‘The Doomsmith Scenario!’ – plotted by Editor Wein, scripted by Chris Claremont and with Bob McLeod inking man-on-fire Cockrum – in a canny Armageddon-thriller with a newly pared-down strike-squad deprived of Sunfire and the still-recuperating Marvel Girl, Angel, Iceman, Havok and Lorna Dane.

The neophytes are called in by the Beast to stop criminal terrorist Count Nefaria starting an atomic war. The insidious mastermind has conquered America’s Norad citadel with a gang of artificial superhumans and accidentally escalated a nuclear blackmail scheme into an inescapable countdown to holocaust. Thus, the untrained, unprepared mutants are the only hope to storm in to save the world in epic conclusion ‘Warhunt!‘ (inked by Sam Grainger).

One of the new team doesn’t make it back…

X-Men #96 saw Claremont take charge of the writing (albeit with some plotting input from Bill Mantlo) for ‘Night of the Demon!’ Guilt-wracked Cyclops blames himself for the loss of his team-mate, and in his explosive rage accidentally unleashes a demonic antediluvian horror from Earth’s primordial prehistory for the heroes-in-training to thrash.

The infernal Nagarai would return over and again to bedevil mankind, but the biggest innovation in this issue is the introduction of gun-toting biologist/housekeeper Moira MacTaggert and the first inklings of the return of implacable old adversaries…

A long-running, cosmically-widescreen storyline began in #97 with ‘My Brother, My Enemy!’ as Xavier – tormented by visions of interstellar war – tries to take a vacation, just as Havok and Lorna (finally settling on superhero nom de guerre Polaris) attack: apparently willing servants of a mysterious madman using Cyclops’ old undercover alter ego Eric the Red.

The devastating conflict segues into a spectacular 3-part yarn, as pitiless robotic killers return under the hate-filled auspices of mutantophobic Steven Lang and his mysterious backers in Project Armageddon. The action opens with #98’s ‘Merry Christmas, X-Men…the Sentinels Have Returned!’

With coordinated attacks capturing semi-retired Marvel Girl plus Wolverine, Banshee and Xavier, Cyclops and the remaining heroes co-opt a space shuttle and storm Lang’s orbital HQ to rescue them in ‘Deathstar Rising!’ (inked by Frank Chiaramonte): another phenomenal all-action episode.

The saga concludes on an agonising cliffhanger with the 100th issue anniversary tale. ‘Greater Love Hath no X-Man…’ (with Cockrum inking his own pencils) sees the new X-Men apparently battle the original team before overturning Lang’s monstrous schemes forever. However, their catastrophic clash destroys the only means of escape and, as a gigantic solar flare threatens to eradicate the satellite-station, their only chance of survival means certain death for another X-Man…

To Be Continued…

With even greater excitement and innovation to follow in succeeding issues, these superb comics classics revolutionised a moribund genre and led directly to today’s ubiquitous popular cultural landscape where superheroes are as common as cops, cowboys, monsters or rom-com Romeos. They even made it into movies without looking ridiculous…

The immortal epics compiled here are available in numerous formats but for a selection that will survive the continual re-readings of the serious, incurable fan there’s nothing to beat the sturdy and substantial full-colour feel of these Marvellous Masterwork editions.
© 1975, 1976, 2013 Marvel Characters, Inc. All rights reserved.

Iron Man Marvel Masterworks volume 8


By Gerry Conway, Mike Friedrich, Robert Kanigher, Gary Friedrich, Roy Thomas, George Tuska, Herb Trimpe, Barry Windsor-Smith, Jim Starlin & various (Marvel)
ISBN: 978-0-7851-6623-8 (HB)

First conceived in the wake of the Cuban Missile Crisis at a time when the economy was booming and “Commie-bashing” was an American national obsession, the emergence of a new and shining young Thomas Edison, using Yankee ingenuity, wealth and invention to safeguard the Land of the Free and better the World, seemed an obvious development. Combining the then-sacrosanct faith that technology and business in unison could solve any problem, with the universal imagery of noble knights battling evil, Tony Stark – the Invincible Iron Man – seemed an infallibly successful proposition.

Of course, whilst Tony Stark was the acceptable face of 1960s Capitalism – a glamorous millionaire industrialist/scientist and a benevolent all-conquering hero when clad in the super-scientific armour of his alter-ego – the turbulent tone of the 1970s soon relegated his suave, “can-do” image to the dustbin of history.

With ecological disaster and social catastrophe from the myriad abuses of big business the new zeitgeists of the young, the Golden Avenger and Stark International were soon confronting a few tricky questions from the increasingly politically savvy readership.

With glamour, money and fancy gadgetry not quite so cool anymore the questing voices of a new generation of writers began posing uncomfortable questions in the pages of a series that was once the bastion of militarised America …

This grand and gleaming chronological compendium – available in hardback and digital editions – navigates that transitional period; reprinting Iron Man #39-53 (July 1971 to December 1972) as the title experienced an unprecedented and often uncomfortable number of creative personnel changes whilst the country endured a radical and often divisive split in ideology.

Tone and context for the times comes courtesy of Gerry Conway’s Introduction ‘A Few Last Words’ and the follow up essay from Mike Friedrich writer who replaced before Conway & Herb Trimpe open the graphic proceedings with ‘A Twist of Memory… a Turn of Mind!’ Insidious oriental mastermind White Dragon deviously turns Stark into a brainwashed pawn, thereby inadvertently enslaving the Golden Avenger too.

Stark’s devoted assistant Kevin O’Brian comes to the rescue, but is led down a path to inevitable doom when he assists his mind-locked employer in a torturous ‘Night Walk!’ (by regular penciller George Tuska & Jim Mooney) to save his sanity and defeat their sinister foe.

Simultaneously, Marianne Rodgers, the woman they both love, begins a slow glide into madness as her telepathic powers gradually grow beyond her control and eat at her mind…

Issue #41 continued a long and convoluted storyline dealing with mystery mastermind Mr. Kline. (For the full story you should also track down contemporaneous Daredevil and Sub-Mariner issues: you won’t be any the wiser but at least you’ll have a full set…)

‘The Claws of the Slasher!’ sees a squabbling pair of paranormal saboteurs attack Washington DC during a Senate investigation into Stark Industries; accidentally triggering a psychic transformation in Marianne.

She temporarily morphed into a mind-warping harpy in ‘When Demons Wail!’ (inked by Frank Giacoia), culminating in a blockbusting, extra-long battle against psionic godling Mikas in ‘Doomprayer!’(Mooney inks).

During that cataclysmic conflict O’Brian dons his own super-armour to join the fray as The Guardsman; causing his own mental state to rapidly deteriorate and making his eventual showdown with Stark ever more unavoidable…

Plotted by Conway, scripted by DC A-Lister Robert Kanigher and illustrated by Tuska & Vince Colletta, Iron Man #44 finds Stark near death after his last battle.

In ‘Weep for a Lost Nightmare!’ he is watched over by Kevin and Marianne as Kline dispatches a robotic copy of old Stark enemy The Night Phantom to finish the ailing hero off. The tale is truncated midway and completed in the next issue – presumably due to deadline problems.

Gary Friedrich scripted concluding chapter ‘Beneath the Armour Beats a Heart!’ in #45, after which Stark faces a revolt by his own Board of Directors who convince the jealousy-consumed O’Brian to stand with them.

When student protestors invade the factory, greed-crazed capitalist and reactionary revolt instigator Simon Gilbert convinces O’Brian to don his Guardsman suit and murderously teach the kids a lesson, leading to a horrific escalation in ‘Menace at Large!’ (inked by John Verpoorten) wherein Iron Man intervenes to save lives and causes the out-of-control O’Brian’s death…

In the aftermath Stark traumatically reviews his origins, twin careers and now-obscured objectives in the classic ‘Why Must There be an Iron Man?’ (# 47, by Roy Thomas, Barry Windsor-Smith & Mooney) after which, emotionally reinvigorated, the Armoured Ace welcomes new scripter Mike Friedrich and old artists Tuska & Colletta to face a renewed threat from radical incendiary anarchist Firebrand in ‘The Fury and the Inferno!’

Meanwhile, whilst attempting a new start in life, Marianne’s final breakdown begins…

‘… There Lurks the Adaptoid!’ finds her experiencing horrifying precognitive visions of a power-mimicking robot attacking Iron Man, leading to her accidental betrayal of the man she loves when the automaton arrives and evolves into an unbeatable new form in #50’s ‘Deathplay’.

This coincides with equally-troubled Z-list villain Princess Python attempting to kidnap Tony, even as the hero is targeted by power-leeching sub-atomic tyrants, before the bizarre saga concludes with bombastic battle in ‘Now Stalks the Cyborg-Sinister!’

New Age mysticism and West Coast celebrity-cults informed Iron Man #53 as Stark confronts ‘Raga: Son of Fire!’: an emotion-fuelled, flaming maniac trained by an evil guru who subsequently takes over from his failed disciple when things get too hot.

‘The Black Lama!’ (with additional pencils from star-in-waiting Jim Starlin) is also unable to destroy the Golden Avenger, but would subsequently return to become one of the hero’s greatest foes of the period.

Don’t fret folks; it all turns out alright in the end…

The galvanised wonderment also includes the cover of Iron Man Annual #2 and a selection of house ads to wrap up this collection with the Golden Gladiator being carefully politically repositioned at a time when Marvel solidly set itself up at the vanguard of a rapidly changing America increasingly at war with itself.

With this volume Marvel further entrenched itself in the camp of the young and the restless, experiencing first hand, and every day, the social upheaval America was undergoing. This rebellious teen sensibility and increased political conscience permeated the company’s publications as their core audience evolved from Flower Power innocents into a generation of acutely aware activists. Future tales would increasingly bring reformed capitalist Stark into many unexpected and outrageous situations…

But that’s the meat of another review, as this engrossing graphic novel is done. From our distant vantage point the polemical energy and impact might be dissipated, but the sheer quality of the comics and the cool thrill of the eternal aspiration of man in perfect partnership with magic metal remains. These superhero sagas are amongst the most underrated but impressive tales of the period and are well worth your time, consideration and cold hard cash…
© 1971, 1972, 2017 Marvel Characters, Inc. All rights reserved.

Golden Age Human Torch Marvel Masterworks: volume 1 #2-5A


By Carl Burgos, Bill Everett, Paul Reinman, Joe Simon, Al Gabriele, Harry Sahle, George Mandel, Stan Lee, Sid Greene & others (Marvel)
ISBN: 978-0-7851-1623-3 (HB)                    978-0785167778 (TPB)

Win’s Christmas Gift Recommendation: A little fireside fun and frolic… 8/10

During the early Golden Age, a novel idea and sheer exuberance could take you far, and since the alternative means of entertainment escapism for most kids were severely limited, it just wasn’t that hard to make a go of it as a comic book publisher.

Combine that once in a life-time moment with a creative work-force which kept being drafted, and it’s clear to see why declining standards of story and art didn’t greatly affect month-to-month sales during World War II, but promptly started a cascade-decline in super-hero strips almost as soon as GI boots hit US soil again.

In 1940 the comicbook industry was in frantic expansion mode and every publisher was trying to make and own the Next Big Thing. The Goodman pulp fiction outfit leapt into the new industry and scored big through debut anthology Marvel Comics in the Fall of 1939 (becoming Marvel Mystery with its second issue), with both the Human Torch and Sub-Mariner finding huge favour amongst the burgeoning, fickle readership. Two out of seven was pretty good: Action and Detective Comics only had the one super-star apiece…

An editorial policy of rapid expansion was in play: release a new book filled with whatever the art and script-monkeys of the comics “shop” had dreamed up and not yet sold. Shops – freelance creative studios who packaged material on spec for publishing houses – were the big facilitators of the early days, and Martin Goodman bought all his product from Lloyd Jacquet’s Funnies Inc.) Like every other money-man, he kept the popular hits and disregarded everything else as soon as sales reports came in.

In quick succession Daring Mystery Comics #1 (January. 1940) and Mystic Comics #1 (March 1940) followed, with limited success and a rapid turnover of concepts and features. Timely Comics – or occasionally Red Circle – as the company then called itself, had a huge turnover of characters who only made one or two appearances before vanishing, never to be seen again until various modern revivals or recreations produced new, improved versions of heroes like Black Widow, Thin Man, the original Angel, Citizen V or Red Raven.

That last one is especially relevant here. Although fresh characters were plentiful, physical resources were not and when the company’s fourth title Red Raven #1 was released with an August 1940 cover-date it failed to ignite any substantial attention with either title character or B-features Comet Pierce, Mercury, Human Top, Eternal Brain and Magar the Mystic, despite being crammed with the stunning early work of young Jack Kirby.

The magazine and its entire cast was killed and the publishing slot and numbering handed over to a proven seller. Thus, Human Torch launched with #2 (Fall 1940) – the first issue to solo star the flammable android hero, and one which introduced his own fiery side-kick.

Just so’s you know; the next two releases fared a little better: Captain America Comics #1 (March 1941) and inevitably, a singular title for Sub-Mariner (Fall 1941)…

Although the material in this collection is of variable quality and probably not to the tastes of modern fans, for devotees of super-heroes, aficionados of historical works and true Marvel Zombies there’s still lots to offer here. It’s probably best to also remind readers that these stories were created in far less enlightened times and racial depictions and treatments leave a lot to be desired. But that’s history, and we need to see it, warts – not to mention slurs and gross misconceptions – and all…

After a knowledgeable and informative introduction by Roy Thomas, the hot-dogging begins with ‘Introducing Toro – the Flaming Torch Kid’ by Carl Burgos wherein the blazing star discovers a circus boy possessing all his own incendiary abilities, before fighting a criminal strongman with a ray-gun.

The misnamed elder Torch was actually a miraculous android and not at all human, but here he acquires a plucky, excitable teen assistant who would become his faithful comrade for (almost all) the remainder of his career…

This is followed by Bill Everett’s ‘Sub-Mariner Crashes New York Again!!!’ as sub-sea stalwart Prince Namor once more attacks America, after which ‘Carl Burgos’ Hot Idea’ and ‘Bill Everett’s Hurricane’ provide text features supposedly detailing how the respective creators came up with their tempestuous brain-children…

The remaining stories are pretty pedestrian. ‘The Falcon’ by Paul Reinman features a young District Attorney who corrects legal shortcomings and miscarriages of justice as a masked vigilante, ‘Microman’ (Harold Delay & Paul Quinn) stars a young boy exploring his own garden at insect-size before Mandrake knock-off ‘Mantor the Magician’ (by Al Gabriele) saw a fez-topped modern wizard battle crooks posing as ghosts.

Joe Simon’s Fiery Mask actually debuted in Daring Mystery #1 and ended his career here with ‘The Strange Case of the Bloodless Corpses’, with the multi-powered physician hunting a remorseless mad doctor terrorising the city…

Issue #3 is actually pretty impressive, with an ambitious and spectacular untitled 40-page Torch epic which reveals Toro seduced by Nazism, before seeing the patriotic light and burning off Hitler’s moustache, whilst John H. Compton’s text piece ‘Hot and Wet’ has the two elemental stars debate whose creator is best before a 20-page Sub-Mariner crossover (anticipating Marvel’s successful policy of the 1960s onward) finds Namor and the Torch teaming up to trash Nazi vessels sinking Allied convoys, and latterly scuttling a full invasion together.

By Human Torch #4 much of the work is clearly being ghosted to a greater or lesser degree. The Torch takes far too long solving the ever-so-simple ‘Mystery of the Disappearing Criminals’, after which Ray Gill introduces star-spangled hero The Patriot in a 2-page text piece.

At least Everett is still very much in evidence and on top form when the Sub-Mariner takes ten beautiful pages to save an Alaskan village from plague, blizzards, an onrushing glacier and incendiary bombs in a genuine forgotten classic, before lacklustre Captain America knock-off The Patriot shambles through a proper comic-strip tale of Bundist (that’s German/American Nazi sympathizers to you, kid) saboteurs to close the issue.

That line-up continued in the last issue reprinted here (Human Torch #5A, Summer 1941, and the “A” is because the series did a little lock-step to catch up with itself: the next issue would also be a #5). Here, however, the fiery star and his Flaming Kid clash in a two-part epic with a mad scientist named Doc Smart in ‘The March of Death’, then join forces again with Namor in a Stan Lee scripted prose vignette entitled ‘The Human Torch and Sub-Mariner Battle the Nazi Super Shell of Death!’

Sub-Mariner and guest-star the Angel followed, fighting Nazi zombies in ‘Blitzkrieg of the Living Dead’ (attributed to Bill Everett, but clearly overwhelmed by lesser hands in the inking and perhaps even pencilling stages) after which The Patriot wraps thing up in a bold and experimental job from future art great Sid Greene. Here the Red, White and Blue Home-front Hero tracks down a Nazi who kills by playing the violin…

I’m happy to have this book (available in premium hardback, trade paperback and digital formats), even with all the quibbles and qualifications, but I’m a funnybook addict and can understand why anyone other than a life-long Marvel fan would baulk at a rather steep price-tag, with a wealth of better-quality and more highly regarded Golden Age material available. Still, value is one thing and worth another, so in the end it’s up to you…
© 1940, 1941, 2018 Marvel Characters, Inc. All rights reserved.

Avengers Marvel Masterworks volume 11


By Roy Thomas, Steve Englehart, Harlan Ellison, Chris Claremont, Stan Lee, Steve Gerber, Rich Buckler, Don Heck, John Buscema, George Tuska, Jim Starlin, Dave Cockrum, Sam Kweskin & various (Marvel)
ISBN: 978-0-7851-5038-1 (HB)

Win’s Christmas Gift Recommendation: Pure Blockbuster Entertainment… 8/10

One of the most momentous events in Marvel Comics history occurred in 1963 when a disparate array of individual heroes banded together to stop the Incredible Hulk.

The Avengers combined most of the company’s fledgling superhero line in one bright, shiny and highly commercial package. Over the decades the roster has unceasingly changed, and now almost every character in their universe has at some time numbered amongst their colourful ranks…

The Avengers always proved that putting all one’s star eggs in on single basket paid off big-time; even when all Marvel’s all-stars such as Thor, Captain America and Iron Man were absent, it merely allowed the lesser lights of the team to shine more brightly.

Of course, all the founding stars regularly featured due to a rotating, open door policy which meant that most issues included one of any reader’s favourites. The increasingly bold and impressively ambitious stories and artwork were no hindrance either even though at this particular time, creators were passing through at an even faster rate than the masked marvels…

Graced with a scene-setting Preface from outgoing scripter Roy Thomas and context-creating Introduction from new kid Steve Englehart, this sturdy hardcover and eBook compilation gathers the astounding contents of Avengers #89-100 (collectively spanning July 1972 – May 1973) and includes a cross-over moment from Daredevil and the Black Widow #99.

Now scripter extraordinaire Thomas was about to hand over the reins to an even more imaginative and groundbreaking author who took the team to dizzying new imaginative and dramatic heights, but before that he and debuting penciller Rich Buckler – doing his best Neal Adams impersonation – shone on a Harlan Ellison tale inked by Dan Adkins.

‘Five Dooms to Save Tomorrow!’ was based on an Ellison novella from 1964 and found the Avengers battling Leonard Tippit, an ordinary man granted incredible power so that he could murder five innocent human beings. To be fair though, those innocuous targets’ continued existence threatened Earth’s entire future…

Determined to stop him whatever the ultimate consequences, the Avengers eschewed the murky moral quandary and were tested to their utmost, before the crisis was averted…

The heroes were on firmer, more familiar ground in #102 when the Grim Reaper returned, offering to place the Vision’s consciousness in a human body in return for the android’s allegiance in ‘What to Do Till the Sentinels Come!’ (Thomas, Buckler & Joe Sinnott). Meanwhile, the mutant-hunting robots kidnapped the Scarlet Witch and started another scheme to eradicate the threat of Homo Superior forever…

A budding romance between the Witch and the Vision revealed tensions and bigotries in the most unexpected places as the cataclysmic tale continued with ‘The Sentinels are Alive and Well!’ as the team search the globe for the monstrous mechanical marauders before being captured themselves whilst invading their Australian Outback hive.

The tale concludes ‘With a Bang… and a Whimper!’ as the assembled heroes thwart the robots’ project to sterilise humanity – but only at the cost of two heroes’ lives…

The grieving Scarlet Witch takes centre stage in #105 as ‘In the Beginning was… the World Within!’ (by new scripter Steve Englehart and veteran artists John Buscema & Jim Mooney) as the team travel to South America and encounter cavemen mutants from the lost world known as the Savage Land, after which the Avengers discover ‘A Traitor Stalks Among Us!’ (illustrated by Buckler, George Tuska & Dave Cockrum) with the revelation that perennial sidekick Rick Jones has become atomically bonded to alien hero Captain Marvel: a revelation that triggers a painful flashback in memory-blocked Captain America, and just as an old foe turns the team against itself.

Avengers #107 reveals ‘The Master Plan of the Space Phantom!’ (with art by Jim Starlin, Tuska & Cockrum) and his complex and sinister alliance with the Grim Reaper even as the love-sick Vision finally accepts the Faustian offer of a human body.

Unfortunately, the corpus on offer is the Star-Spangled Avenger’s…

‘Check… and Mate!’ – illustrated by veteran Avenger artist Don Heck and inkers Cockrum & Sinnott – wraps up the intriguing saga in spectacular fashion as an army of Avengers thrash Phantom, Reaper and assorted hordes of Hydra hoods. However, the true climax is the Vision and Witch’s final acknowledgement of their love for each other.

The announcement provokes a storm of trouble…

In #109 Hawkeye, who’s always carried a torch for the beautiful Wanda, quits the team in a dudgeon and ‘The Measure of a Man!’ (Heck & Frank McLaughlin) find the heartsick archer duped by billionaire businessman Champion and almost responsible for causing the complete destruction of California before wising up and saving the day…

Next the depleted team of Captain America, Thor, Iron Man, Scarlet Witch, Vision and Black Panther investigate the disappearance of mutant heroes the X-Men and are thoroughly beaten by an old enemy with a new power.

‘… And Now Magneto!’ (Englehart, Heck, Frank Giacoia & Mike Esposito) ends with half the team brainwashed captives of the master villain with the remaining crusaders desperately searching for new allies. We then pop over to San Francisco and a crossover from Daredevil and the Black Widow #99 (May 1973, by Steve Gerber, Sam Kweskin & Syd Shores). ‘The Mark of Hawkeye!’ sees Natasha Romanoff‘s old boyfriend fetch up on the Widow’s doorstep, determined to reclaim her. The caveman stunt culminates in the Archer’s sound and well-deserved thrashing, and when the last Avengers arrive, asking him to return and assist, he refuses. DD and the Widow don’t, though…

The saga resumes and concludes in Avengers #111 as, ‘With Two Beside Them!’ (Englehart, Heck & Esposito) the returned heroes and West Coast vigilantes successfully rescue the X-Men and Avengers enslaved by the malevolent Magneto. With the action over, Daredevil returns to California but the Black Widow elects to stay with the World’s Mightiest Heroes…

This titanic tome also offers extra treats: namely an unused page of Buckler’s beautiful pencil art and his Sinnott-inked cover for Avengers #104.

Roy Thomas and his artistic collaborators were always at the forefront of Marvel’s second generation of creators: brilliantly building on and consolidating Lee, Kirby and Ditko’s initial burst of comics creativity whilst spearheading and constructing a logical, fully functioning wonder- machine of places and events that so many others could add to.

These terrific tales are ideal examples of superheroes done exactly right and also act as pivotal points as the underdog company evolved into a corporate entertainment colossus. There are also some of the best superhero stories you’ll ever read and Englehart’s forthcoming concoctions would turn the Marvel Universe on its head and pave the way for a new peak of cosmic adventure…
© 1972, 1973, 2016 Marvel Characters, Inc. All rights reserved.

Thor: Tales of Asgard


By Stan Lee, Jack Kirby, George Roussos, Don Heck, Paul Reinman, Chic Stone, Vince Colletta & Bill Everett, with Matt Milla & various (Marvel)
ISBN: 978-0-7851-5189-0

The Mighty Thor was the comic series in which Jack Kirby’s restless fascination with all things Cosmic was honed and refined through his dazzling graphics and captivating concepts. The King’s examination of space-age mythology began in a modest little fantasy/monster title called Journey into Mystery where – in the summer of 1962 – a tried-and-true comicbook concept (feeble mortal transformed into god-like hero) was revived by the fledgling Marvel Comics to add a Superman analogue to their growing roster of costumed adventurers.

That debut tale closes out this selection of mythic masterpieces collectively culled from Journey into Mystery #83, 98-125, and Thor #126 to 145 (August 1962 to October 1967), and available to you in trade paperback and digital formats and all fully recoloured and moodily remastered by hues-master Matt Milla.

Journey into Mystery #97 (October 1963) saw the launch of a spectacular back-up series to the ever-unfolding Thor sagas. Tales of Asgard – Home of the Mighty Norse Gods gave Kirby a vehicle to indulge his fascination with legends.

Initially adapting classic fables of the Elder Eddas but eventually with all-new material particular to the Marvel pantheon, the King built his own cosmos and mythology to underpin the company’s entire continuity. This first yarn, scripted by Lee and inked by George Bell (AKA old Golden Age collaborator George Roussos), outlined the origin of the world and the creation of the trans-dimensional World Tree Yggdrasil.

The next issue proclaimed ‘Odin Battles Ymir, King of the Ice Giants!’: a short, potent fantasy romp laying more groundwork for decades of cosmic wonderment to come, inked with brittle mastery by Don Heck.

The next peek at primordial prehistory details Odin’s war with ‘Surtur the Fire Demon’ and latterly (with Paul Reinman inking) crafted an exploit of the All-Father’s so different sons in ‘The Storm Giants – a Tale of the Boyhood of Thor’. As always, Lee scripted these increasingly influential comicbook histories…

JiM #101 shows Kirby & Roussos in epic form for another exuberant tale of the boy Thor. ‘The Invasion of Asgard’ sees the valiant lad fight a heroic rearguard action whilst introducing a host of future villainous mainstays such as Rime Giants and Troll King Geirrodur.

This is followed by a macabre Reinman-inked mood piece wherein ‘Death Comes to Thor!’, with the turbulent teen facing his greatest challenge yet. Two females who would play huge roles in his life debuted in this brief 5-pager; young goddess Sif and fearsome Hela, Queen of the Dead.

Kirby & Chic Stone next revealed ‘Thor’s Mission to Mirmir!’; disclosing how the gods created mankind. That led one month later to a new Tales of Asgard strand focussing on individual Gods and Heroes. ‘Heimdall: Guardian of the Mystic Rainbow Bridge’ was first, with Heck inking a dramatic recap of the sentinel’s astounding gifts…

Having set up the scenario, ‘When Heimdall Failed!’ (Lee, Kirby & Roussos) expanded the legend before ‘Balder the Brave’ (Lee, Kirby & Vince Colletta) further fleshed out the back-story of an Asgardian pantheon deviating more and more from those classical legends kids had to plough through in schools.

Then, next issue the seductive Norn Queen debuted as a reluctant ally to evil Asgardian Loki, in a quirky reinterpretation of the classic myth ‘Balder Must Die!’ illustrated by Kirby & Colletta.

‘Trapped by the Trolls’ showed the power and promise of tales set solely on the other side of the Rainbow Bridge after Thor liberates enslaved Asgardians from subterranean bondage.

In #109 the Young Thor feature ‘Banished from Asgard’ was an uncharacteristically lacklustre effort as Odin and Thor enacted a devious plan to trap a traitor in Asgard’s ranks but the vignette hinted at much greater thrills to follow…

The sequel was crafty vignette ‘The Defeat of Odin!’ with an old and silly plot sweetened by breathtaking battle scenes, after which another short fable co-opts a Greek myth (Antaeus if you’re asking) as ‘The Secret of Sigurd’ by Lee, Kirby & Colletta …

With Colletta firmly ensconced as inker, Journey into Mystery #112 offered an eagerly anticipated origin with ‘The Coming of Loki’, retelling Marvel-style how Odin came to adopt the baby son of Laufey, the Giant King of Jotunheim. One month later the creators exposed ‘The Boyhood of Loki!’: a pensive, brooding foretaste of a villain in the making.

JiM#114 adapted another Asgardian parable – ‘The Golden Apples’ – by way of a certain European fairy tale whereas #115’s back-up mini-myth detailed ‘A Viper in our Midst!’ as young Loki clandestinely cements relations with the sinister Storm Giants – sworn enemies of the Gods….

These one-off yarns are followed by stellar novellas ‘The Challenge!’ and ‘The Sword in the Scabbard!’ in which Asgardian cabin-fever develops into an extended quest to ferret out a threat to the mystic Odinsword, the unsheathing of which could destroy the universe…

In Journey into Mystery #118 the Quest further unfolds with verity-testing talisman ‘The Crimson Hand!’ before ‘Gather, Warriors!’ heralds the arrival of a band of hand-picked Asgardian “Argonauts” enlisting aboard Thor’s flying longship in a bold but misguided attempt to forestall apparently-imminent Ragnarok…

The next instalment of the godly sky-sailors’ voyage sees them all boldly ‘Set Sail!’, only to encounter an uncanny ‘Maelstrom!’ before ‘The Grim Specter of Mutiny!’ (invoked by seditious Loki) is quashed just in time for valiant Balder to save them all from ‘The Jaws of the Dragon!’…

Issue #125 was the last Journey into Mystery: the following month saw the title transformed and re-titled The Mighty Thor. The Tales of Asgard carried on regardless as fresh chapters saw the Questers homing in on the cause of all their woes.

‘Closer Comes the Swarm’ pits them against the flying trolls of Thryheim, whilst ‘The Queen Commands’ finds Loki captured until Thor answers ‘The Summons!’ and promptly returns his crew to Asgard to be shown ‘The Meaning of Ragnarok!’

In all honesty these mini-eddas were, although still magnificent in visual excitement, becoming rather rambling in plot, so a narrative reset was neither unexpected nor unwelcome…

Before the next serial started Kirby pulled out all the creative stops to depict the ‘Aftermath!’ of Ragnarok: for many fans the first indication of what was to come in the King’s landmark Fourth World tales half a decade later…

The assembled Asgardians next faced ‘The Hordes of Harokin’ as another multi-chaptered classic began, after which ‘The Fateful Change!’ reveals how the young Thunderer trades places with similarly-visaged, Genghis Khan-like Harokin…

Tales of Asgard – Home of the Mighty Norse Gods gave Kirby space to indulge his fascination with legends and love of fantasy movies by providing complete vignettes or lengthy serialised epics – in every sense of the word. Initially adapted myths, these back-up yarns grew into sagas unique to the Marvel universe wherein The King built his own cosmos and mythology, which would ultimately become a keystone of the company’s entire continuity.

Now, as a band of assembled Asgardians face Harokin’s all-conquering army, Thor is exposed even as his colossal comrade Volstagg steals the enemy’s apocalyptic wizard-weapon ‘The Warlock’s Eye!’, heralding the eerie arrival of ‘The Dark Horse of Death!’

The apocalyptic steed is looking for its next doomed rider and will not leave until it carries him on one last ride to ‘Valhalla!’…

Back in Asgard and some undefinable time agone, ‘When Speaks the Dragon!’ and ‘The Fiery Breath of Fafnir!’ then pit Thor and his Warriors Three comrades Fandral, Hogun and Volstagg against a staggering reptilian monstrosity: a threat finally quashed in #136’s ‘There Shall Come a Miracle!’

By this time the Tales of Asgard feature was winding down and wrapping up, but it still offered Kirby a place to stretch his creative muscles. ‘The Tragedy of Hogun!’ grants revelations concerning the gripping and tragedy-drenched history of the dour eastern warrior in an Arabian Nights pastiche which also introduces sinister sorcerer Mogul of the Mystic Mountain.

‘The Quest for the Mystic Mountain!’ finds Hogun and his comrades edging closer to victory and vengeance, culminating in a truly stunning Kirby spectacle in Thor #139 as the wandering warriors discover ‘The Secret of the Mystic Mountain!’ and are attacked by a devastating giant Jinni…

In ‘The Battle Begins!’, Hogun and company defeat the mystic monster only to encounter ‘Alibar and the Forty Demons!’ before Kirby’s seamless melange of myth and legend leap into overdrive as ‘We, Who are About to Die…!’ depicts young Thor and the Warriors Three facing all the magical menaces mastered by Mogul.

Issue #143 (inked by the magnificent Bill Everett) declared ‘To the Death!’ as comic relief Volstagg takes centre-stage to seduce Mogul’s sinister sister only to be interrupted by Mogul triggering ‘The Beginning of the End!’ before wrapping up in spectacularly cataclysmic fashion with ‘The End!‘.

The feature was replaced in the next issue with short tales of The Inhumans – but that’s a subject of a separate volume…

Filling out this mythic missal is the groundbreaking debut tale from anthological Journey into Mystery #83, which saw a boldly costumed warrior jostling aside the regular fare of monsters, aliens and sinister scientists in a brash, vivid explosion of verve and vigour.

That initial exploit followed crippled American doctor Donald Blake who takes a vacation in Norway only to encounter the vanguard of an alien invasion. Fleeing, he is trapped in a cave where he finds an old, gnarled walking stick. When in his frustration he smashes the stick into a huge boulder obstructing his escape, his puny frame is transformed into the Norse God of Thunder Mighty Thor!

Plotted by Lee, scripted by his brother Larry Lieber and illustrated by Kirby and inker Joe Sinnott (at this juncture a full illustrator, Sinnott would become Kirby’s primary inker for most of his Marvel career), ‘The Stone Men of Saturn’ is pure early Marvel: bombastic, fast-paced, gloriously illogical and captivatingly action-packed. The hugely under-appreciated Art Simek was the letterer and logo designer.

It was clear that they were making it up as they went along – not in itself a bad thing – and all that infectious enthusiasm showed over the following months and years.

Also on show are a wealth of hidden gems: 50 pages of “factual” detail material including maps and historical essays about Asgard; biographies of numerous Asgardian cast-members, infographics of The Nine Worlds; a gallery of the Eternal Realm’s greatest foes, an incredible double-page pin-up of downtown Asgard plus a cover gallery by Kirby and Walter Simonson, remastered by Milla.

The bonus bonanza doesn’t end there but also offers a selection of variant covers and a breakdown of the Thor: Tales of Asgard Cover Process from Olivier Coipel’s initial pencil sketches to published art, as well as a vast character key.

These early sidebar tales of the God of Thunder show the development not only of one of Marvel’s core narrative concepts but, more importantly, the creative evolution of perhaps the greatest imagination in comics. Set your common sense on pause and simply wallow in the glorious imagery and power of these classic adventures for the true secret of what makes Marvel’s most mythic superheroes such a unique experience.
© 1962, 1963, 1964, 1965, 1966, 1967, 2011 Marvel Characters, Inc. All rights reserved.

Doctor Strange Marvel Masterworks volume 2


By Stan Lee, Steve Ditko, Dennis O’Neil, Roy Thomas, Raymond Marais, Jim Lawrence, Dan Adkins, Bill Everett, Marie Severin, George Tuska & various (Marvel)
ISBN: 978-0-7851-1737-7 (HB)                    978-0-7851-6770-9 (TPB)

Win’s Christmas Gift Recommendation: A Modicum More Merry Seasonal Magic… 9/10

When the budding House of Ideas introduced a warrior wizard to their burgeoning pantheon in the summer of 1963 it was a bold and curious move. Bizarre adventures and menacing monsters were still incredibly popular but mention of magic or the supernatural – especially vampires, werewolves and their eldritch ilk – were harshly proscribed by a censorship panel which dictated almost all aspects of story content.

At this time – almost a decade after a public witch hunt led to Senate hearings – all comics were ferociously monitored and adjudicated by the draconian Comics Code Authority. Even though the some of the small company’s strongest sellers were still mystery and monster mags, their underlying themes and premises were almost universally mad science and alien wonders, not necromantic or thaumaturgic horrors.

That might explain Stan Lee’s low-key introduction of Steve Ditko’s mystic adventurer: an exotic, twilit troubleshooter inhabiting the shadowy outer fringes of rational, civilised society.

Capitalising on of the runaway success of Fantastic Four, Lee had quickly spun off the youngest, most colourful member of the team into his own series, hoping to recapture the glory of the 1940s when the Human Torch was one of the company’s untouchable “Big Three” superstars.

Within a year of FF #1, anthology title Strange Tales became home for the blazing boy-hero (beginning with issue #101, cover-dated October 1962): launching Johnny Storm on a creatively productive but commercially unsuccessful solo career.

Soon after in Tales of Suspense #41 (May 1963) current sensation Iron Man battled a crazed technological wizard dubbed Doctor Strange, and with the name successfully and legally in copyrightable print (a long-established Lee technique: Thorr, The Thing, Magneto and the Hulk had been disposable Atlas “furry underpants monsters” long before they became in-continuity Marvel characters) preparations began for a new and truly different kind of hero.

The company had already recently published a quasi-mystic precursor: balding, trench-coated savant Doctor Droom – later rechristened (or is that re-paganed?) Dr. Druid – had an inconspicuous short run in Amazing Adventures (volume 1 #1-4 & #6: June-November 1961). He was a balding psychiatrist, sage and paranormal investigator who tackled everything from alien invaders to Atlanteans. He was subsequently retro-written into Marvel continuity as an alternative candidate and precursor for Stephen Strange‘s ultimate role as Sorcerer Supreme…

Nevertheless, after a shaky start, the Marvel Age Master of the Mystic Arts became an unmissable icon of the cool counter-culture kids who saw in Ditko’s increasingly psychedelic art echoes and overtones of their own trippy explorations of other worlds and realms…

That might not have been the authors’ intentions but it certainly helped keep the mage at the forefront of Lee’s efforts to break comics out of the kids-stuff ghetto…

This magnificent confabulation (available in hardback, trade paperback and digital reincarnations) collects the mystical portions of Strange Tales #142-168, (spanning March 1966 to May 1968) and – despite the Good Doctor barely cover-featuring until #130 – kindly includes every issue’s stunning frontage: thus offering an incredible array of superb eye-catching Marvel masterpieces from the upstart company’s formative heydays by not only Ditko but also Jack Kirby, Bob Powell, John & Marie Severin, Bill Everett, Jim Steranko and Dan Adkins.

The sorcerous super-shenanigans commence after the traditional jocund reminiscences by Stan Lee in his Introduction, after which mystic mayhem resumes at full pelt and breakneck pace. This time-period, leading up to a full-blown Marvel expansion and solo-star status, saw the magician achieve his greatest triumphs under Ditko before entering a period of great creative insecurity under a welter of substitute writers and artists after the originator abruptly left the company at the height of his fame and success in early 1967.

The previous volume had seen Dr. Stephen Strange defeat his sworn nemesis Baron Mordo and extra-dimensional dark god Dormammu after an epic serial saga. The weary victor had then returned to his mystic Sanctum Sanctorum, unaware that lesser enemies had boobytrapped his residence with mundane explosives…

Scripted by Lee and plotted and illustrated by Ditko, Strange Tales #142 revealed ‘Those Who Would Destroy Me!’ as Mordo’s unnamed disciples ready for one last stab at the Master of the Mystic Arts.

They would remain anonymous for decades, only gaining names of their own – Kaecillius, Demonicus and The Witch – upon their return in the mid-1980s. Here, however, they easily entrap the exhausted mage and imprison him with a view to plundering all his secrets. It’s a big mistake as in the Roy Thomas scripted sequel ‘With None Beside Me!’, Strange quickly outwits and subdues his captors…

In #144 Ditko & Thomas take the heartsick hero ‘Where Man Hath Never Trod!’ Although Dread Dormammu was soundly defeated and humiliated before his peers and vassals, the demonic tyrant took a measure of revenge by exiling Strange’s anonymous female collaborator to realms unknown. Now, as the Earthling seeks to rescue her by searching myriad mystic planes he stumbles into a trap laid by the Dark One and carried out by devilish collector of souls Tazza…

On defeating the scheme, Strange returns to Earth and almost dies at the hands of a far weaker, but much sneakier wizard dubbed Mister Rasputin. The spy and swindler utilises his meagre gifts for material gain but is happy to resort to base brutality ‘To Catch a Magician!’ (scripted by Dennis O’Neil).

All previous covers had been Kirby S.H.I.E.L.D. affairs but finally, with Strange Tales #146, Strange and Ditko won their moment in the sun. Although the artist would soon be gone, the Good Doctor would remain, alternating with Nick Fury’s team until the title ended.

Ditko & O’Neil presided over ‘The End …At Last!’ as a deranged Dormammu abducts Strange before suicidally attacking the omnipotent embodiment of the cosmos known as Eternity.

The cataclysmic chaos ruptures the heavens over infinite dimension and when the universe is calm again both supra-deities are gone. Rescued from the resultant tumult, however, is the valiant girl Strange had loved and lost. She introduces herself as Clea, and although Strange despondently leaves her, we all know she will be back…

This cosmic swansong was Ditko’s last hurrah. Issue #147 saw a fresh start as Strange returns to his Greenwich Village abode under the auspices of co-scripters Lee & O’Neil, with comics veteran Bill Everett suddenly and surprisingly limning the arcane adventures.

From the Nameless Nowhere Comes… Kaluu!’ sees sagacious mentor The Ancient One rush to his pupil’s side mere moments before an ancient enemy launches a deadly attack from beyond the unknown. O’Neil & Everett then tread new ground by revealing ‘The Origin of the Ancient One!’ even as the mysterious foe intensifies his siege of the Sanctum in #149’s ‘If Kaluu Should Triumph…’

Roy Thomas then steps in to write concluding battle bonanza ‘The Conquest of Kaluu!’ as Master and Student defeat the overwhelmingly powerful intruder through grit and ingenuity. ST #150 then wraps up on an ominous note as with Dormammu gone another ancient evil begins to stir in the Dark Dimension…

Throughout his despotic reign the Dread One had apparently been keeping captive a being every bit his equal in power and perfidy and his superior in guile and cruelty. She was his sister and in #151 ‘Umar Strikes!’ Returning scribe Lee & Everett document her assumption of the throne, revenge on Clea and plans for Earth before plunging Strange ‘Into the Dimension of Death!’ in #152.

Naturally, she too has underestimated the puny mortal and Strange begins his retaliation even as he finds himself traversing outer dimensions and eventually ‘Alone, Against the Mindless Ones!’ This episode is notable for the illustrative debut of the magnificent Marie Severin, who applies a sense of potent wonder and film-inspired kinetics to the storytelling.

Strange Tales #154 has Lee, Severin & Umar declare ‘Clea Must Die!’, but the task proves harder than imagined after Strange finds macabre and unlikely allies in the demonic dictator’s own dungeons.

Winning temporary reprieve, Strange and Clea voyage to Earth where the Ancient One ruthlessly moves her beyond Umar’s reach forever but ‘The Fearful Finish…!’ only escalates the goddess’ determination and wrath. In #156 she resolves to dirty her own hands and all too soon, ‘Umar Walks the Earth!’ She is too late as Strange’s mentor has despatched him to a distant realm beyond all worlds on a suicide mission that could endanger all creation…

Artistic super-star-in-waiting Herb Trimpe signed on as inker for #157’s ‘The End of the Ancient One!’ as Strange and his unleashed secret weapon arrive back in time to see off Umar, but only at an unforgivable cost…

Bereft and aghast, Strange must face alone the monster he has unleashed, unaware that his liberating of the beast Zom has not only sparked an awakening of mystic force all over the world but also invoked the draconian assessment of supernal arbiter The Living Tribunal who rules that Earth must die…

With Thomas scripting, the Cosmic Judge manifests ‘The Sands of Death’ to eradicate the destabilising wild magic infesting the planet but grudgingly accepts Strange’s plea bargain to save the universe from ‘The Evil That Men Do…’

This constant ramping up of tension proceeds as Strange enlists old foe Mordo, who magnanimously agrees to absorb all the evil energy the Doctor siphons from a legion of newly-empowered sorcerers.

In Strange Tales #160 Raymond Marais, Severin & Trimpe reveal what a bad idea that is as ‘If This Planet You Would Save!’ sees the powered-up Baron turn on his benefactor, before exiling him to a fantastic alien cosmos in #161’s ‘And a Scourge Shall Come Upon You!’ (by Marais & new star-turn artist Dan Adkins).

In that uncanny other realm Strange meets former romantic entanglement Victoria Bentley before both are accosted by a macabre mystic tyrant who offers aid against the nigh-omnipotent Mordo for a price…

From the Never-World Comes… Nebulos!’ (scripted by James Bond writer Jim Lawrence & rendered by Adkins) sees Strange pull all the stops out: crushing Mordo, outwitting Nebulos and stymying The Tribunal’s ‘Three Faces of Doom!’ just in time save Earth.

As his reward he is despatched by the Grand Arbiter into a ‘Nightmare!’ pursuit of Victoria, arriving on a monster-ridden planet ruled by a techno-wizard named Yandroth, who declares himself to be the Scientist supreme of the universe…

The subject of a case of hate at first sight, Dr. Strange endures more gadget-laden peril in issue #165 as Yandroth inflicts testing to destruction on ‘The Mystic and the Machine’. Defeated by the hero’s courage and magic the bonkers boffin activates his doomsday scenario, stating ‘Nothing Can Halt… Voltorg!’ (Lawrence, George Tuska & Adkins) until science proves him wrong…

Big things were happening at Marvel in 1968. After years under a restrictive retail sales deal, The House of Ideas secured a new distributor and were finally expanding with a tidal wave of titles. “Split-Books” such as Strange Tales were phased out in favour of solo series for their cohabiting stars and, for the Master of the Mystic Arts at least, that meant a bit of rapid resetting…

O’Neil & Adkins teamed up in ST #167 for ‘This Dream… This Doom!’ in which Strange returns to Earth, indulges in a spot of handy resurrecting and proceeds to track down the still missing Victoria Bentley. This excursion takes the wizard of Greenwich Village deep into the realm of imagination where Yandroth is waiting for him…

The end comes suddenly in #168 as ‘Exile!’ apparently sees the end of the villain and a quick return to home in time for a bold new start…

That’s it for this exemplary exhibition of ethereal escapades – unless you include one last treat in the form of a stunning Ditko pin-up originally seen in Marvel Collectors’ Item Classics #10 (August 1967) – but there’s more magical marvels to come in your future…

Doctor Strange has always been the coolest of outsiders and most accessible fringe star of the Marvel firmament. This glorious grimoire is a miraculous means for old fans to enjoy his world once more and the perfect introduction for recent acolytes or converts created by the movie iteration.
© 1966, 1967, 1968, 2016 Marvel Characters, Inc. All rights reserved.