Marvel Adventures Avengers volume 9: The Times They Are A‘Changin’


By Paul Tobin, Matteo Lolli, Ig Guara, Casey Jones, Christian Vecchia & Sandro Ribeiro (Marvel)
ISBN: 978-0-7851-3832-7 (PB/Digital edition)

Time for another anniversary shout-out, so let’s celebrate the fact that The Avengers #1 (cover-dated September 1963 but on sale from July 2nd) was sold out on newsstands all over America by today’s date…

In 2003, the House of Ideas created a Marvel Age line updating classic original tales by Stan Lee, Jack Kirby and Steve Ditko before merging it with remnants of its failed manga-based Tsunami imprint, which was also intended for a junior demographic.

The experiment was tweaked in 2005, becoming Marvel Adventures with core titles Marvel Adventures: Fantastic Four and Marvel Adventures: Spider-Man carrying all-original yarns. Additional titles included Marvel Adventures: Super Heroes, Power Pack, Hulk and The Avengers, which ran until 2010 when they were cancelled and replaced by new volumes of Marvel Adventures: Super Heroes and Marvel Adventures: Spider-Man.

This particularly light-hearted digest-sized collection re-presents issues #32-35 of Marvel Adventures Avengers (from 2009), offering stand-alone yarns to delight fans with a sense of humour and iota of wit…

What You Need To Know: this incarnation of the World’s Mightiest Superheroes operates an “open-door” policy where almost every metahuman marvel might turn up for duty. However – presumably because of their TV cartoon popularity – the Wondrous Wallcrawler and Jade Juggernaut are on scene in almost every episode…

Written throughout by Paul Tobin (No Romance in Hell, Plants vs Zombies), an avalanche of fast-paced fun begins with ‘The Big Payoff’ illustrated by Matteo Lolli & Christian Vecchia, wherein the team gets a most unpleasant visit from Special Agent Clark Harvey of the Internal Revenue Service.

This weaselling civil servant is ostensibly there to collect individual Avengers’ taxes, but it’s all a ploy to blackmail the team into forcing a bunch of defaulting villains into paying up…

Smart and deviously hilarious, the clashes between Giant-Girl, Spider-Man and Luke Cage against Whirlwind, the web-spinner and erudite philosophical monster/political activist Oog or Man-Bull versus Iron Man are entertainment enough, but Iron Man and Giant-Girl overmatched against the Absorbing Man and the childlike Hulk convincing assassin Bullseye to do his patriotic duty are utterly priceless…

When jungle king Ka-Zar visits from the Antarctic lost world, all he can think about is learning how to use a car. Sadly Wolverine, Storm, Giant-Girl, Hulk and Spidey all feel safer battling an invasion of super-saurians unleashed by Stegron the Dinosaur Man than sitting in the same vehicle as the Lord of the Savage Land in ‘You’re Driving Me Crazy’, with art by Ig Guara & Sandro Ribeiro…

When ancient Egyptian magicians turn time into an out-of-control merry-go-round, ‘Sgt. Fury and his Howling Commandos!’ (Lolli & Vecchia) are caught up in the assorted eras of chaos, with Ant-Man, Giant-Girl, Tigra, Storm, the wallcrawler and Hulk frantically fighting just to keep up…

Rendered by Casey Jones, this titanic tiny tome concludes on a romantic note in ‘Lovers Leaper’ when all the female Avengers head off for a vacation break. They foolishly thought Captain America, Cage, Spider-Man, Hawkeye and Wolverine could handle things for a while, but boys will be slobs and soon the HQ is a ghastly mess of “man-cave” madness…

Moreover, since Hawkeye now needs a date for the Annual Archer Awards, he tries an on-line dating service, and uploads not just his but all his buddies’ information onto the site…

With seemingly every eligible lady – super-powered and not – in New York City subscribing to the Lovers Leap site, our unsuspecting heroes are soon being bombarded by an army of annoyed women who think they’ve been stood up by the utterly oblivious Avengers.

… And when they try to get the owner to remove their details, the heroes discover French former bad-guy Batroc the Leaper is in charge and unwilling to do them any favours…

Smart and fun on many levels, bright, breezy and bursting with light-hearted action and loads of solid laughs, this book offers a fabulous alternative to regular Marvel Universe angst and agony. Even with the violence toned down and “cartooned-up” these stories are superbly thrilling and beautifully depicted: a perfect introduction for kids and adults alike to the vast realm of adventure we all love…

These collected stories present an intriguing and perhaps more culturally accessible means of introducing character and concepts to kids born generations away from those far-distant 1960s originating events.
© 2010, 2011 Marvel Characters, Inc. All rights reserved.

Mighty Marvel Masterworks: Namor, the Sub-Mariner volume 1: The Quest Begins


By Stan Lee, Gene Colan, Wallace Wood & various (MARVEL)
ISBN: 978-1-3029-4885-6 (TPB/Digital edition)

If you’re currently sitting on or near a beach that isn’t actually storm-wracked or on fire, you might be feeling in the mood for a little salty sea-borne fun about now. The stories re-presented here are timeless and have been gathered many times before but today we’re enjoying another example of The Mighty Marvel Masterworks line: designed with economy in mind and newcomers as target audience. These books are far cheaper, on lower quality paper and smaller – like a paperback novel. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for digital editions, that’s no issue at all.

Prince Namor, the Sub-Mariner is the offspring of a water-breathing Atlantean princess and an American polar explorer: a hybrid being of immense strength; highly resistant to physical harm; able to fly and exist above and below the waves. Created by young, talented Bill Everett, Namor technically predates Marvel/Atlas/Timely Comics.

He first caught the public’s attention as part of the fire vs. water headlining team in Marvel Comics #1 (October 1939 and soon to become Marvel Mystery Comics). He shared honours and top billing with The Human Torch, but had originally been seen (albeit in a truncated monochrome version) in Motion Picture Funnies: a promotional giveaway handed out to moviegoers earlier in the year.

Quickly becoming one of the company’s biggest draws, Namor gained his own title at the end of 1940 (cover-dated Spring 1941) and was one of their last super-characters to go at the end of the first heroic age.

In 1954, when Atlas (as the company then was) briefly revived its costumed character “Big Three” (the Torch and Captain America being the other two), Everett returned for a run of superb fantasy tales, but even so the time wasn’t right and the title sunk again.

When Stan Lee & Jack Kirby started reinventing comic-books in 1961 with the Fantastic Four, they revived the all-but-forgotten awesome amphibian as a troubled, semi-amnesiac, and decidedly more regal, if not grandiose, antihero. The returnee despised humanity; embittered at the loss of his sub-sea kingdom (seemingly destroyed by American atomic testing) whilst simultaneously besotted with the FF’s Sue Storm.

Namor knocked around the budding Marvel universe for a few years, squabbling with other assorted heroes such as the Hulk, Avengers and X-Men, before securing his own series as one half of Tales to Astonish. Marvel’s “split-books” had been devised as a way to promote their burgeoning stable of stars whilst labouring under a highly restrictive distribution deal limiting the number of titles they could release per month. In 1968 the company ended this commitment and expanded exponentially.

This first celebratory volume collects one of those 1960’s guest shots – Daredevil #7 – and the first Subby’s solo stories from Tales to Astonish #70-80, spanning April 1965 to June 1966, and opening without preamble with a fateful encounter with his least powerful antagonist. Previously, Fantastic Four #4 had reintroduced the all-powerful amphibian Prince of Atlantis as an amnesiac relic who recovered his memory thanks to some rather brusque treatment by teen delinquent and AWOL Human Torch Johnny Storm. Rapidly returning to his sub-sea homeland he found it lain waste by atomic testing. A monarch without subjects, he swore vengeance on humanity and attacked New York City with a gigantic monster. In short order thereafter he met and battled Doctor Doom, The Hulk, Puppet Master, The Avengers, Magneto, the X-Men, and Doctor Strange, Master of the Mystic Arts

As previously stated, prior to Tales to Astonish, Namor appeared in numerous titles as guest villain du jour. One last guest shot with Namor acting as a misunderstood bad-guy was Daredevil #7 (April 1965): a tale qualifying as a perfect comic book and a true landmark – to my mind one of the Top Ten Marvel Tales of all time.

Here, Lee and creative legend Wally Wood concocted a timeless masterpiece with ‘In Mortal Combat with… Sub-Mariner!’ as Namor of Atlantis – recently reunited with the survivors of his decimated race – returns to the surface world to sue mankind for their crimes against his people. To expedite his claim, the Prince engages the services of Matt Murdock‘s law firm; little suspecting the blind lawyer is also the acrobatic Man without Fear.

Whilst impatiently awaiting a hearing at the UN, Namor is informed by his lover Lady Dorma that his warlord Krang has usurped the throne in his absence. The tempestuous monarch cannot languish in a cell when the kingdom is threatened, so he fights his way to freedom through the streets of New York, smashing National Guard battalions and the dauntless Daredevil with supreme ease.

The hopelessly one-sided battle with one of the strongest beings on the planet shows the dauntless courage of DD and the innate nobility of a “villain” far more complex than most of the industry’s usual fare at the time.

Augmented by a rejected Wood cover repurposed as ‘A Marvel Masterwork pin-up: Namor and D.D.’, this yarn is merely a cunning prelude…

A few months later Tales to Astonish #70 heralded ‘The Start of the Quest!’ as Lee, Gene Colan (in the pseudonymous guise of Adam Austin) & Vince Colletta set the Sub-Mariner to storming an Atlantis under martial law. The effort is for naught and the returning hero is rejected by his own people. Callously imprisoned, the troubled Prince is freed by the oft-neglected and ignored Lady Dorma…

As the pompous hero begins a mystical quest to find the lost Trident of King Neptune – which only the rightful ruler of Atlantis can hold – he is unaware that treacherous Krang allowed him to escape, the better to destroy him with no witnesses. The serialised search carries Namor through a procession of fantastic adventures and pits him against spectacular sub-sea horrors: a giant octopus in ‘Escape… to Nowhere’: a colossal seaweed man in ‘A Prince There Was’ and a demented wizard and energy-sapping diamonds in ‘By Force of Arms!’

As the end approaches in ‘When Fails the Quest!’, revolution grips Atlantis, and Namor seemingly sacrifices his kingdom to save Dorma from troglodytic demons the Faceless Ones.

Issue #75’s ‘The End of the Quest’ finds the Prince battling his way back into Atlantis with a gravely-injured Dorma, before the saga calamitously concludes in ‘Uneasy Hangs the Head…!’ as the status quo is restored and Namor finally regains his stolen throne.

Back in charge, the Prince once more turns his thoughts to peace with the surface world and resolves ‘To Walk Amongst Men!’, but his mission is derailed on encountering a deep-sea drilling platform and finds himself fighting the US military and retired Avengers Henry Pym and Janet Van Dyne. The fracas is abruptly curtailed in #78’s ‘The Prince and the Puppet’ as an old adversary once again seizes control of the amphibian’s fragile mind…

Inked by the brilliant Bill Everett, ‘When Rises the Behemoth’ sees Namor struggling against Puppet Master’s psychic control and confronting the US Army in the streets of New York, before returning to clash with a cataclysmic doomsday monster in Atlantis. Dick Ayers stepped in to ink tense conclusion ‘To the Death!’, wherein Warlord Krang returns, blackmailing Dorma into betraying her beloved Prince and fleeing away with him…

To Be Continued…

Supplemented with House ads, a full cover gallery and pages of Colan original art this assemblage of tales featuring Marvel’s first antihero are timeless treasures to delight comics lovers of every age and vintage.
© 2022 MARVEL.

Marvel Adventures Spider-Man volume 1: Amazing


By Paul Tobin, Matteo Lolli, Scott Koblish & various (Marvel)
ISBN: 978-0-7851-4118-1 (Digest PB/Digital edition)

Since its earliest days Marvel always courted the youngest audiences. Whether animated tie-ins such as Terrytoons Comics, Mighty Mouse, Super Rabbit Comics, Duckula, assorted Hanna-Barbera and Disney licenses and a myriad others, or original creations such as Tessie the Typist, Millie the Model, Homer the Happy Ghost, Li’l Kids or Calvin, the House of Ideas always understood the necessity of cultivating the next generation of readers.

These days, however, general kids’ interest titles are on the wane and with Marvel’s proprietary characters all over screens large, small, and even portable, the company prefers to create child-friendly versions of its own pantheon, making an eventual hoped-for transition to more mature comics as painless as possible.

In 2003 the company established a Marvel Age line which updated and retold classic original tales by Stan Lee, Jack Kirby & Steve Ditko all mixed in with remnants of their manga-based Tsunami imprint, also intended for a younger readership. The experiment was tweaked in 2005, becoming Marvel Adventures with the core titles transformed in Marvel Adventures: Fantastic Four and Marvel Adventures: Spider-Man with reconstituted classics replaced by all new stories. Additional series included Marvel Adventures series Super Heroes, The Avengers and Hulk. These ran until 2010 when all were cancelled and replaced by new – continuity-continuing -volumes of Marvel Adventures: Super Heroes and Marvel Adventures: Spider-Man.

This digest-sized collection gathers the first four stories from the 2010 iteration and actually starts in the middle of the action – although writer Paul Tobin and artists Matteo Lolli and Scott Koblish (with inkers Christian Dalla Vecchia, Terry Pallot Koblish & Andrew Hennessy) take great pains to keep the stories as clear as possible.

Sixteen year old Peter Parker has been the mysterious Spider-Man for about six months. In that time he has constantly prowled the streets and skyscrapers of New York, driven to fight injustice. However, as a kid just learning the ropes, he’s pretty much always in over his head…

The opening tale finds him on a crusade against the all-pervasive Torino crime-family, attempting to expose their bought-and-paid-for Judge Clive Baraby, whilst ex-girlfriend and wannabe journalist Gwen dogs his webbed heels and her father Police Captain George Stacy – who knows the boy’s secret but allows him to continue his vigilante antics – picks up all the well-thumped thugs the incensed wall-crawler leaves in his wake.

Even though Spidey can’t touch corrupt Baraby, his campaign of attrition has the Torinos on the ropes, so the Mafioso engage the services of super-assassin Bullseye to kill the Web-spinner. However, the Man who Never Misses is infuriatingly slow to act and soon there’s an open contract on the kid crusader…

Peter’s civilian life is pretty complicated too. Since he and Gwen split, the lad has taken up with schoolmate Sophia Sanduval – an extremely talented lass nicknamed Chat – who also knows Pete’s secret, can communicate with animals and has a part-time job with the Blonde Phantom Detective Agency

She also pays attention in class and suggests how what they learned in history can be used to trap the untouchable Baraby.

The second story opens with a brutal dognapping and leads inexorably to a clash with merciless mercenary Midnight when the villain invades Peter’s school during a martial arts exhibition by Shang Chi, Master of Kung Fu. Along the way, Chat introduces Pete to new buddy Flapper – a very wise owl indeed – and new kid Carter Torino enrols at the school. How does this troubled new boy know the constantly watching Bullseye?

Before the subplots get too intens,e however, Midnight and his ninjas attack Shang-Chi and Spider-Man joins the fracas, subsequently learning some things from the combat expert – including who to return that stolen dog to…

Whilst close-mouthed gang-prince Carter gets closer to Gwen, Wolverine guest-stars in an third untitled tale as Chat asks her bug-boy beau to help hunt down the wild-haired mutant for a client who wants Logan to model their hair gel. Typically, whenever the Clawed Canadian appears trouble isn’t far behind, and when a gang of Torino goons jumps Wolverine, Spidey is forced to join the carnage. And that’s when Bullseye makes his move…

As conflicted Carter Torino confronts his criminal family, the volume concludes with a savage showdown between Bullseye and the sorely outmatched Spider-Man …and sees the death of one of the supporting cast…

Never the success the company hoped, the Marvel Adventures project was superseded in 2012 by specific comics tied to those Disney XD television shows designated as Marvel Universe Cartoons, but these tales are still an intriguing and more culturally accessible means of introducing character and concepts to kids born generations away from the originating events.

Fast-paced and impressive, these Spidey tales are extremely enjoyable yarns but parents should note that some of the themes and certainly the violence might not be what everybody considers “All-Ages Super Hero Action”…
© 2010 Marvel Characters, Inc. All rights reserved.

Iron Man Masterworks volume 16


By Denny O’Neil, Roger McKenzie, Peter B. Gillis, Ralph Macchio, Luke McDonnell, Carmine Infantino, Paul Smith, Steve Ditko, Marie Severin, Mike Vosburg, Jerry Bingham, Michael Golden & various (MARVEL)
ISBN: 978-1-3029-4920-4- (HB/Digital edition)

One of Marvel’s biggest global successes thanks to the film franchise, Iron Man celebrated his 60th anniversary in March 2023, so let’s again acknowledge that landmark and all who wear the suits offering more of the same…

Tony Stark is a super-rich supergenius inventor who moonlights as a superhero: wearing a formidable, ever-evolving suit of armour stuffed with his own ingenious creations. The supreme technologist hates to lose and constantly upgrades his gear, making Iron Man one of the most powerful characters in the Marvel Universe. However, in Iron Man #120-128 (March to November 1979), the unrelenting pressure of running a multinational corporation and saving the world on a daily basis resulted in the weary warrior succumbing to the constant temptations of his (originally sham) sybaritic lifestyle. Thus, he helplessly slipped into a glittering world drenched with excessive partying and drinking.

That dereliction was compounded by his armour being usurped by rival Justin Hammer: used to murder an innocent. The ensuing psychological crisis forced Stark to confront the hard fact that he was an alcoholic …and probably an adrenaline junkie too. Landmark story ‘Demon in a Bottle’ saw the traumatised hero plumb the depths of grief and guilt, bury himself in pity, and alienate all his friends and allies before an unlikely intervention forced him to take a long, hard look at his life and actions…

A more cautious, level-headed and wiser man, Stark resumed his high-pressure lives, but he could not let up and the craving never went away. Then in 1982 author/editor Denny O’Neil made him do it again, with the result that Marvel gained another black superhero at long last…

It was the dawn of a period of legacy heroes inheriting mantles, established roles and combat identities from white, mostly male champions, and was certainly a move in the right direction…

This grand and gleaming chronological compendium navigates that transitional period, re-presenting Iron Man #158-170 and material from Iron Man Annual #5 and Marvel Fanfare #4: episodically spanning cover-dates May 1982-May 1983. It’s accompanied by an Introduction from Luke McDonnell at the front and house ads and Direct Sale promo poster by him at the end, as the title experienced many creative personnel shuffles before settling on a stalwart team to tackle the biggest of changes. Also on show are covers by Bob Layton, Smith, Jim Starlin, Ed Hannigan & Al Milgrom, Jerry Bingham & Brett Breeding, McDonnell, Brent Anderson & Steve Mitchell.

Opening with Iron Man #158, O’Neil, Carmine Infantino, Dan Green & Al Milgrom breeze through the motions as a deranged junior genius attacks modern technology from his literal man-cave by tapping the latent psychic power of his ‘Moms’ after which Roger McKenzie, rising art star Paul Smith & inking collective “Diverse Hands” step in to relate what occurs ‘When Strikes Diablo’. Here the Fantastic Four’s alchemical nemesis infiltrates Stark International to steal the techno-wizard’s resources and obsolete suits, only to unleash a mystic menace beyond all control…

With pressure mounting and threats everywhere, the craving for booze painfully manifests in ‘A Cry of Beasts’ – by O’Neil, Steve Ditko, Marie Severin & Green – as Stark’s party-persona collides with hot, willing babes… until an attack on his factory by the sinister Serpent Squad reminds him of his priorities.

Preceding Iron Man Annual #5 – and by O’Neil, McDonnell, Mike Esposito & Steve Mitchell – a brief encounter with new hero Moon Knight sees Stark at odds with rival rich man Steven Grant (one of four people comprising the edgy crusader) in ‘If the Moonman Should Fail!’

Frenemies at first sight, the Golden Avenger and Fist of Khonshu swallow their rich-boy differences to save mutual friends held hostage by Advanced Idea Mechanics, after which the extra-length Annual extravaganza sees Iron Man in Wakanda where The Black Panther must defeat mysteriously resurrected nemesis and determined usurper Eric Killmonger

Crafted by Peter B. Gillis, Ralph Macchio, Jerry & Bingham & Green, the action-packed ‘War and Remembrance!’ exposes an old foe methodically manoeuvring Stark and Iron Man into an inescapable trap, which closes tighter in Iron Man #162 as O’Neil, Mike Vosburg & Mitchell expose ‘The Menace Within!’ when a trusted employee sabotages S.I.…

There seems to be more than one campaign to crush Stark, and – as O’Neil, McDonnell & Mitchell become the regular creative team – ‘Knight’s Errand!’ opens an extended gambit with another hidden plotter turning ruthless capitalism, corporate raiding, advanced weaponry and an obsession with chess into a war for control of the company.

Up first is fast-flying tech terror The Knight who makes short work of Tony’s bodyguard, pilot, friend and confidante James Rhodes, but the real threat comes from a new acquaintance and future companion, covertly hollowing out Stark at close hand. Rising in the rankings after defeating the hovering horseman, Iron Man barely survives ‘Deadly Blessing’ of The Bishop after his security team digs up leads to the plot in Scotland…

In IM #165, the trail leads to Jamie, Laird of Glen Travail and another deadly duel of devices, where the true purpose is to destabilise Stark by abducting Rhodey in an effort to coerce his capitulation. The resultant ‘Endgame’ seemingly goes Stark’s way, but the battle is fought on many levels by a distanced player secretly commanding the Laird: one with a cruel emotional counterpunch long-prepared to destroy the hero from within…

On ‘One of Those Days…’ old foe The Melter attacks Stark’s New York facility whilst Rhodey still recuperates in Scotland. As Stark yet again faces enforced inactivity in the land of sublime alcoholic beverages, he abruptly abandons his friend to jet home to stop the supervillain. He also learns his brilliant security chief Vic Martinelli has uncovered the identity of one of the hidden players attacking the company: chess grandmaster turned armaments entrepreneur Obadiah Stane

As Rhodey goes missing again, the newcomer wants all Stark’s creations and, in the most hostile of takeovers, uses every trick in the book – from honey traps to guided missiles and abduction to intoxication – to seize the advantage. ‘The Empty Shell’ sees that nefarious plan bear evil fruit as Stark finally cracks under interminable pressure and one last betrayal, leading to a crushing fall “off the wagon” and into the gutter in ‘The Iron Scream’.

Permanently drunk and deprived of all judgement, Stark dons his armour to clash with Machine Man, even as far away, Rhodey makes his own life-threatening break for freedom and home…

As chaos ensues at Stark’s plant, a major player debuts in the form of junior employee and minor boffin Morley Erwin: on hand for Stark’s reunion with Rhodey and an aghast witness to one of the smartest men alive crawling into a bottle and trying to drown away his pain…

That process begins in #169 as ‘Blackout!’ sees Stark simply give up when confronted by volcanic B-list villain Magma, and sleep through the moment Jim Rhodes steps up – and into – the role and armour of Iron Man

The new era properly begins in #170’s ‘And Who Shall Clothe Himself in Iron?’ (cover-dated May 1983) as the former military airman promotes Erwin to tech support adviser to help him pilot the most complex weapon he’s ever used to defeat Magma and save a far from grateful Tony Stark…

The Beginning…

Rounding off the wonderment is a short tale by Michael Golden as originally seen in Marvel Fanfare #4 (September 1982) wherein Stark battles his dreams, inner demons and incalculable pride…

As comics companies sought to course correct old attitudes and adapt their wares to a far wider and more diverse readership than they had previously acknowledged, some rash rushed decisions were made that did not suit all the fans. Thankfully, that never stopped the editors and publishers from trying and the wonderful results are here and everywhere in comics because of it. Go read and enjoy and see how it all began to change.
© 2023 MARVEL.

X-Men: The Hidden Years volume 1 (of 2)


By John Byrne, Tom Palmer, Joe Sinnott & various (Marvel)
ISBN: 978-0-7851-9048-6 (TPB/Digital edition)

During its initial 1960s run, X-Men was never one of young Marvel’s top titles, but it did secure a devout and dedicated following. Launching with moody, manic creative energy, dripping with Jack Kirby’s inspired heroic dynamism, the series comfortably transited into the slick, sleek illumination of Werner Roth, even as the blunt tension of alienated outsider-kids settled into a pastiche of college and school scenarios familiar to the students who were the series’ main audience.

The core team comprised tragic Scott Summers/Cyclops, ebullient Bobby Drake/Iceman, golden rich boy Warren Worthington/Angel and erudite, brutish genius Henry McCoy/Beast, in constant heart- and back- breaking training with Professor Charles Xavier. The wheelchair-bound (and even temporarily deceased) telepath was dedicated to brokering peace and fostering integration between the masses of humanity and emergent mutant race Homo Superior.

After a brief time trying to fit in the normal world, Jean Grey/Marvel Girl returned to the team, which was also occasionally supplemented by Scott’s brother Alex – a cosmic ray fuelled powerhouse codenamed Havok – and mysterious magnetic minx eventually dubbed Polaris, although she was usually referred to as Lorna Dane.

Nobody knew it at the time – and sales certainly didn’t reflect it – but with X-Men #56 superhero comics changed forever. A few years previously Neal Adams had stunned the comics-buying public with his horror anthology work and revolutionary superhero stylings on Green Lantern/Green Arrow and Batman. Now, on this relatively minor title – aided and abetted by writer Thomas in iconoclastic form and inker Tom Palmer producing some of the finest work of his career – the artist expanded the horizons of graphic narrative through boldly innovative, intensely paranoid dramas pitting mutants against an increasingly hostile world.

Subtly – and bravely – pitched at an older audience, the succession of gripping, addictively beautiful epics captivated and enchanted a small band of amazed readers – and completely escaped the attention of the greater mass of the buying public. Without those tales the modern X-phenomenon could not have existed, but back then they couldn’t save the series from cancellation. The cruellest phrase in comics is “ahead of its time…”

The series died despite every radical innovation devised by a succession of supremely talented creators. The last published original tale saw the mutants hunting The Hulk – or rather Bruce Banner – in an attempt to save Professor X from a coma induced by his psychic war against merciless, marauding extraterrestrials the Z’nox.

Adams ended his artistic tenure in grand style in that astounding alien invasion epic, but had moved on by the final outing (X-Men #66, cover-dated March 1970).

Although gone, the mutants were far from forgotten. Standard policy at that time to revive defunct characters was to pile on guest-shots and release reprints. Cover-dated December 1970, X-Men #67 saw them return, reliving early classics whilst a campaign of cameos carried them until the “All-New” team debuted in 1975.

One of the many kids utterly beguiled by the series’ transformation under Thomas & Adams was John Byrne. In 1999 he created a retroactive series in-filling untold events and exploits in the days between cancellation and the birth of the modern team. Pencilling in a passable blend of Adams and his own unique style, with Palmer triumphantly back on inks, Byrne took up where Thomas had left off, detailing untold secret adventures crafted with the advantage of 20-20 hindsight in respect to the decades of continuity that had since passed…

This first of two compilations collects X-Men: The Hidden Years #1-12 (originally published between December 1999- November 2000), and opens with a short teaser/prologue used to promote the series in other Marvel releases.

Featuring a younger, headstrong team far more fractious, aggressive and uncertain than ever seen in contemporary times, the uncanny action sees ‘Test to Destruction’ find the weary mutant heroes seemingly battling an ambush of old foes, only to discover that their peril is a cruel workplace assessment by their surprisingly militant and harsh “resurrected” tutor.

Continuity completists should note this mini-saga occurs between panels of X-Men: The Hidden Years #1, which launched a month later and – whilst recapping all those 1960s classics – dictated that the team revisit ‘Once More the Savage Land’’. This they do without Iceman, who had hot-headedly quit over Xavier’s callous tests and patronising attitude. If he was honest, though, the fact Alex was monopolising Drake’s dream girl Lorna didn’t help…

The team’s voyage south is to confirm the death of archenemy Magneto, but the disgruntled disenchanted heroes quickly fall foul of the steadfast principle dictating that somehow no modern vehicle reaches the primordial preserve without crashing. Narrowly surviving disaster, Angel, Beast and Cyclops are ministering to comatose Jean when they are ambushed by savages, and upon awakening learn Marvel Girl is dead and has been despatched to the Land of the Dead…

The shock is somewhat ameliorated in #2’s ‘The Ghost and the Darkness’ when erudite scholar Henry McCoy deduces exactly what that means here, before saving despondent Scott from suicide-by-T-Rex, and leading his chums in search of her.

Meanwhile in America, Bobby learns of the mission’s failure and that Xavier has sent X-novices Alex and Lorna after them, even as a continent away, Angel’s ultra-wealthy girlfriend Candace Southern buys herself into the crisis…

In a hidden city of freaks at the bottom of the world, the apparent corpse of Marvel Girl has been harvested by eerie priests of an exploitative cult able to raise the dead and rejuvenate the aged and decrepit. The Keepers of the Way have been exploiting the outer tribes’ practice of abandoning their old and sick for centuries, covertly building a monumental forced-labour camp of grateful slaves in an artificially extended underclass. Now, however, that dark paradise and the unstable radioactive volcano it’s built on is nearing its end.

Moreover – as quietly recovering Marvel Girl overhears – the secret rulers have recently started taking survival advice from what appears to be the ghost of Magneto…

Breaking into the citadel, the male X-Men dispel one ancient myth when Cyclops is killed and spontaneously resurrects without the actions of Keepers, leading to the exposure of another factor sustaining the priest-caste’s autonomy…

With enemies all around, Warren is separated from his teammates in ‘On Wings of Angels’ meeting another avian outcast even as Alex and Lorna beat the odds and land mostly in one piece. Even greater fortune blesses them when jungle wonders Ka-Zar and his sabretooth Zabu spot them and take charge of the rescue mission…

In the Keeper city, as Jean is overcome by Magneto, the truth of its imminent explosive doom is uncovered by her fellow X-Men. Angel and mute ally Avia reunite with the other guys in the hangar of a truly unique survival vehicle designed by the Keepers, just as the kingdom is engulfed in boiling lava. Their rush to escape latterly extends to and includes a fully alive master of magnetism in #4’s ‘Escape to Oblivion’

As the reunited mutants are carried every way the wind blows, Iceman has made his own way to the Savage Land and Candy Southern breaks into the X-Mansion for a ferocious confrontation with Professor X. Unaware that Ka-Zar, Alex and Lorna are still trekking through the green hell of the Savage Land, the X-Men and Magneto’s mob of mutant minions are helpless ‘Riders of the Storm’, with the escape vehicle disintegrating around them. When the maelstrom intensifies and the fragmenting vessel is blown thousands of miles adrift, McCoy falls overboard…

Some of that aforementioned hindsight then manifests in issue #6 as ‘Behold a Goddess Rising…!’ reveals how The Beast’s plummet to earth lands him in rural Kenya at the feet of a young weather goddess called Ororo

As Professor X and Candy come to an “arrangement” in Westchester County, on the outskirts of the dinosaur-infested Savage Land, Iceman – battered, bruised and briefly amnesiac – is saved from Pteranodons by energy-leach Karl Lykos. In Africa, McCoy is in earnest conference with the weather-warper. She had created a storm to serve her followers, but somehow the event was usurped by some mystery force, expanding to lethal, continent-spanning dimensions.

Having landed but separated but safely, Jean searches for her teammates, unaware Scott is helpless before the culprit, another mutant who has learned to predate on other Homo Superior…

When the other X-Men – past and future – converge on monstrous Deluge, they are easily overcome whilst back in the Savage Land, Ka-Zar, Alex and Lorna aid the survivors of the resurrection volcano, whilst hundred of miles distant, under that now-diminishing storm in the South Atlantic, the trawler “Sigurd Jarlson” pulls a couple of winged freaks out of its nets…

‘Power Play’ in #7 finds the defeated Kenyan contingent rally, escape certain death and apply all their wits, strength and a venerable old tactic to defeat Deluge, whilst under Antarctica, Lykos and Drake bond with the hero utterly oblivious to who Lykos is and what he did to Iceman when they first met. At sea, Angel and Avia learn that their saviours plan to sell them to a unique freak show just as the main X-team reach home in time to be pressured into another manic mission.

With additional inking by Joe Sinnott, #8 reveals a ‘Shadow on the Stars’ as the Fantastic Four of that era (Mr. Fantastic, The Thing, Human Torch and Inhuman princess Crystal) accompany Xavier and the X-Men after the Z’Nox. Although his epic psionic endeavours saved Earth from the marauding space parasites, it only served to unleash them upon other civilisations and now the Professor and Reed Richards intend to rectify that callous dereliction of duty. However, as the star trek unfolds something ancient, cosmic and fiery waits in anticipation for Jean Grey…

And in the Savage Land, the last remnants of the scattered X-Men reunite when Ka-Zar leads Alex and Lorna to Iceman… and Lykos…

X-Men: The Hidden Years #9 anticipates calamities and tragedies to come as ‘Dark Destiny’ finds Marvel Girl test-driven by the Phoenix Force, before being driven off, leading to a spectacular final confrontation with the Z’Nox.

Back on Earth, another plot thread is attached as in suburban Illinois, a little girl discovers a new trick she can play with her dolls…

As Xavier and McCoy investigate a potential New Mutant and learn that ‘Home is Where the Hurt is…’. the remaining team hunt for missing Warren and walk into a trap laid by the Brotherhood of Evil Mutants (Mastermind, Unus the Untouchable, The Blob and evil Professor X analogue Kreuger).

Happily, in ‘Destroy All Mutants’, Candy provides a very human X-factor to tip the scales, but nothing can help the Illinois embassage as little Ashley Martin is corrupted by her power and loses control of the Sentinel she’s “befriended”, forcing Xavier into a pragmatic but cruel sanction…

In the Savage Land, the illusory period of peace ends for the heroes when Magneto and his Mutates attack, sparking the return of Bobby’s memories and triggering the transformation of repentant Lykos into rapacious monster Sauron. ‘And Death Alone Shall Know My Name’ wraps up the first year of untold tales as the scattered mutants reunite to rescue Iceman, Havoc and Lorna, bombastically battling Magneto’s minions and closing with a cameo by Sub-Mariner that segues neatly into the classic saga told decades ago in Fantastic Four #101-104 (That’s not included here. You’ll need another collection for that slice of magnificence.).

Closing this fan-friendly compilation is a cover and variant gallery sans text for all art lovers.

Fast and furious, but ridiculously convoluted, this is a huge thrill for anyone drenched in X-lore and superbly illustrated in prime Fights ‘n’ Tights mode, but I fear might be a stretch for casual readers or newcomers to the many worlds of X.
© 2017 Marvel Characters, Inc. All rights reserved.

Captain Marvel Mighty Marvel Masterworks volume 1


By Stan Lee, Roy Thomas, Arnold Drake, Gene Colan, Don Heck & various (MARVEL)
ISBN: 978-1-3029-4889-4 (PB/Digital edition)

It’s a year of many anniversaries for Marvel, and 1968 marks a couple of truly significant ones. It was the year the company finally broke free of a restrictive distribution deal and began an explosive expansion that led to market dominance. The other was more symbolic and seminal: the company secured the rights to an evocative and legendary name which it has successfully exploited ever since. Moreover, that name led to the soft introduction of a character who has become one of the faces of the modern Marvel Age.

Happy birthday Mar-Vell and Carol…

The stories re-presented here are timeless and have been gathered many times before but today we’re enjoying another example of The Mighty Marvel Masterworks line: designed with economy in mind and newcomers as target audience. These books are far cheaper, on lower quality paper and smaller – like a paperback novel. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for digital editions, that’s no issue at all.

After years as an also-ran and up-&-comer, by 1968 Marvel Comics was in the ascendant. Their sales were catching up with industry leaders National/DC Comics and Gold Key, and they had finally secured a distribution deal that would allow them to expand their list of titles exponentially. Once the stars of “split-books” Tales of Suspense (Iron Man & Captain America), Tales to Astonish (The Hulk & Sub-Mariner) and Strange Tales (Doctor Strange & Nick Fury, Agent of S.H.I.E.L.D.) all won their own titles, the House of Ideas just kept on creating. One dead-cert idea was a hero named after the company – and one bringing popular cachet and nostalgic pedigree as well.

After the notorious decade long DC/Fawcett court case that began in 1940, the title Captain Marvel disappeared from newsstands. In 1967, during the superhero boom and “camp” craze generated by the Batman TV show, publisher MLF seemingly secured rights to the name and produced a number of giant-sized comics. Their star was an intelligent alien robot who could fly, divide his body into segments and shoot lasers from his eyes.

Despite a certain quirky charm, and being devised by comics veteran Carl (Human Torch) Burgos, the feature failed to attract a large following. On its demise, the name was quickly snapped up by expansionist Marvel Comics Group.

Marvel Super-Heroes was a brand-new title: it had been giant-sized reprint comic book Fantasy Masterpieces: combining monster and mystery tales with Golden Age Timely Comics classics, but with the 12th issue it added an all-new experimental section for characters without homes. These included Inhuman Medusa, Ka-Zar, Black Knight and Doctor Doom, along with new concepts like Guardians of the Galaxy, Phantom Eagle and, to start the ball rolling, a troubled alien spy sent to Earth from the Kree Galaxy. He held a Captain’s rank and his name was Mar-Vell.

This cosmically conceived, kid-friendly collection offers that origin adventure from Marvel Super-Heroes #12-13, the contents of Captain Marvel #1-7 plus a humorous take from Not Brand Echh #9: collectively spanning cover-dates December 1967 to August 1968.

Crafted by Stan Lee, Gene Colan & Frank Giacoia, the initial MS-H 15 page-instalment ‘The Coming of Captain Marvel!’ The tale derived directly from Fantastic Four #64-65, wherein the quartet defeated a super-advanced Sentry robot marooned on Earth by a mythical and primordial alien race, only to be attacked by a high official of those long-lost extraterrestrials in the very next issue!

After defeating Ronan the Accuser, the FF heard no more from the far from extinct Kree, but the millennia-old empire became once again interested in Earth. Dispatching a surveillance mission, the Kree wanted to know everything about us. Unfortunately, the agent they chose was a man of conscience, whilst his commanding officer Colonel Yon-Rogg was his ruthless rival for the love of the ship’s medical officer Una.

No sooner has the dutiful operative made a tentative planet-fall and clashed with the US Army from a local missile base (frequently hinted at as being Cape Kennedy) than the instalment ends. Stan & Gene had set the ball rolling leaving Roy Thomas to establish the basic ground-rules in the next episode.

Colan remained, this time with Paul Reinman inking. ‘Where Stalks the Sentry!’ sees the spy improving his fantastic weaponry before a blatant attempt by Yon-Rogg to kill him collaterally destroys a light aircraft carrying scientist Walter Lawson to that military base.

Assuming Lawson’s identity, Mar-Vell infiltrates “The Cape” but arouses the suspicions of security Chief Carol Danvers. He is horrified to discover the Earthlings are storing the Sentry (defeated by the FF) on site. Yon-Rogg, sensing an opportunity, reactivates the deadly mechanoid. As it goes on a rampage, only Mar-Vell stands in its path…

That’s a lot of material for 20 pages but Thomas & Colan were on a roll. With Vince Colletta inking, the third chapter was not in Marvel Super-Heroes but in the premiere issue of the Captain’s own title – released for May 1968. ‘Out of the Holocaust… A Hero!’ is an all-action thriller, detailing the Kree-man’s victorious clash with the superbot, but which still found space to establish twin sub-plots. Succeeding issues would focus on “Lawson’s” credibility and Mar-Vell’s inner doubts as the faithful Kree soldier rapidly loses faith in his own race and falls under the spell of the strangely beguiling humans…

The Captain’s first foray against a super-villain comes in the next two issues as we learn the Kree and Skrull Empire have been intergalactic rivals for eons, and the shapeshifters now need to know why there’s an enemy soldier stationed on neutral Earth.

Despatching their own top agent, ‘From the Void of Space Comes the Super Skrull!’ and the resultant battle almost levels the entire state before bombastically concluding with the Kree beaten, captured and interrogated. A month later he rallies ‘From the Ashes of Defeat!’ and spectacularly triumphs, whilst on the orbiting home front the romantic triangle sub-plot intensified as Yonn-Rogg looked for ways to send Mar-Vell to a justifiable death…

Issue #4 saw the secret invader clashing with fellow anti-hero Prince Namor the Sub-Mariner in ‘The Alien and the Amphibian!’ even as Mar-Vell’s superiors make increasingly ruthless demands of their reluctant agent.

Captain Marvel #5 saw Arnold Drake & Don Heck assume the creative chores (with John Tartaglione on inks) in cold-war monster-mash clash ‘The Mark of the Metazoid’, wherein a mutated Soviet dissident is forced by his militaristic masters to kidnap Walter Lawson (that’s narrative symmetry, that is).I ssue #6 then places the Captain ‘In the Path of Solam!’: battling a marauding sun-creature even as Carol Danvers gets ever-closer to proving that something’s not right with the enigmatic consultant Lawson. Meanwhile, the man impersonating him is forced to prove his loyalty to his species by unleashing a Kree bio-weapon on an Earth community in ‘Die, Town, Die!’ However, all is not as it seems because murderous animate Quasimodo, the Living Computer is also involved…

To Be Continued…

Wrapping up this first volume is a burst of light relief from Marvel’s sixties parody comic Not Brand Echh From # 9, ‘Captain Marvin: Where Stomps the Scent-ry! or Out of the Holocaust… Hoo-Boy!!’ finds Thomas, Colan & Frank Giacoia wickedly reimagining the origin. It’s either funny or painful depending on your attitude…

Mar-Vell and Carol Danvers have both been Captain Marvel and starred in some our art form’s most momentous and entertaining adventures. Today’s multimedia madness all started with these iconic and evergreen Marvel tales, and it’s never too late for you to join the ranks of the cosmic cognoscenti…
© 2023 MARVEL.

X-Men – Battle of the Atom


By Brian Michael Bendis, Brian Wood, Jason Aaron, Stuart Immonen, Frank Cho, David López, Chris Bachalo, Giuseppe Camuncoli, Esad Ribic, & various (MARVEL)
ISBN: 978-0-7851-8906-0 (US HB/Digital edition) 978-1-84653-572-7 (Marvel/Panini UK TPB)

Sixty years ago, at the dawn of the Marvel Age, some very special kids were chosen by wheelchair-bound mutant telepath Charles Xavier. Uncanny teen outsiders Scott Summers, Bobby Drake, Warren Worthington III, Jean Grey and Henry McCoy were taken under the wing of the enigmatic Professor X as he enacted his dream of brokering peace and achieving integration between humanity and an emergent off-shoot race of mutants, no matter what the cost.

To achieve his dream he educated and trained the youngsters – codenamed Cyclops, Iceman, Angel, Marvel Girl and The Beast – for unique roles as heroes, ambassadors and symbols in an effort to counter the growing tide of human prejudice and fear. The dream was noble, inspirational and worth dying for, and over the years many mutants battling under the X-banner did just that. The struggle to integrate mutants into society seemed to inevitably result in conflict, compromise and tragedy.

During the cataclysmic events of Avengers versus X-Men, the idealistic, steadfast and trustworthy team leader Cyclops killed Xavier before eventually joining with past comrade Magik and former foes Magneto and Emma Frost in a hard-line alliance devoted to preserving mutant lives at the cost, if necessary, of human ones. This new attitude appalled many of their formers associates.

Abandoning Scott, his surviving team-mates Beast and Iceman joined with second generation X-Men such as Wolverine, Psylocke and Storm and stayed true to Xavier’s dream. Opting to protect and train the coming X-generation of mutant kids whilst honouring Xavier’s Dream, they are continuing his methods at the Jean Grey School for Higher Learning under the direction of new Head Professor Kitty Pryde

Things got really complicated after Hank McCoy discovered he was dying. Obsessed with the idea that the naive First Class of X-Men might be able to sway Mutant Enemy terrorist No. 1 back from his current path of doctrinaire madness and ideological race war insanity, the Beast used time-travel tech in a last-ditch attempt to prevent a species war. By bringing the five youngsters back to the future he hoped to reason with the debased, potentially deranged Cyclops and fix everything before his impending death…

The gamble paid off in all the wrong ways. Rather than shocking Scott back to his senses, the confrontation simply hardened the renegade’s heart and strengthened his resolve. Moreover, even after the younger McCoy impossibly cured his older self, young Henry and the rest of the X-Kids refused to go home until “bad” Scott was stopped…

The elder Cyclops and his “Extinction Team” face many problems. Magneto is playing a double (or is it a treble?) game; betraying the terrorists to S.H.I.E.L.D. Director Maria Hill, and her to Cyclops. Moreover as they travel the world gathering up freshly activated Homo Superior kids, the Extinction-ers have been repeatedly targeted by a new mysterious next generation of robotic hunter/killer Sentinels.

All these tales were detailed in X-titles which resulted from the MarvelNOW! publishing event: a jumping-on point which reshaped the whole company continuity, taking the various mutant bands in strange new directions.

Scripted primarily by Brian Michael Bendis, this chronal chronicle collects all the issues in a crossover affecting those niche X-titles through September and October 2013 – specifically All-New X-Men #16-17, X-Men #5-6, Uncanny X-Men #12-13, and Wolverine & the X-Men #36-37, all bracketed by bookend miniseries X-Men – Battle of the Atom #1-2. This plot-light but action-packed, tension-drenched time-travel drama served to set up the next year’s worth of mutant mayhem…

It all begins with X-Men – Battle of the Atom #1, illustrated by Frank Cho, Stuart Immonen & Wade Von Grawbadger, wherein demon-tainted Magik engages her teleportational ability to traverse time and space. Voyaging into the future to see what tomorrow holds for her kind, her answer appears to be Sentinels, increased human hatred and never-ending conflict…

Back in the now, Professor Pryde is continuing the First Class kids’ on-the-job training against an emergent and very ticked off mutant when more mystery sentinels attack. Like evil cavalry, the Extermination team materialise and the ideological opponents pitch in together. In the melee, young Cyclops is killed by a stray blast and his older-self blinks out of existence. Thankfully even as the entire area begins to shake and fall apart, mutant healer Triage is able to resurrect the dying X-Man. The disruptions cease, but the near-disaster reopens the old argument: the Original Five X-Men are endangering all of existence by living in their own future…

Resolute Kitty overrules young Jean Grey and orders the present-day Beast to send them back. However, when the furry blue boffin activates the time-cube a strange yet familiar band of X-Men tumble out of it…

The tale resumes in All-New X-Men #16 (Immonen & Von Grawbadger) as the Extinction team (which now includes the time-displaced young Angel and Grey School defectors the Stepford Sisters Celeste, Mindee & Phoebe) review the attack and consider the notion that S.H.I.E.L.D. might be behind the new Sentinels. Meanwhile, at the aforementioned Grey School the intruders (an elderly Kitty Pride, the grandson of Charles Xavier, an Iceman-Hulk, Deadpool, a much more mutated Beast, adult Molly Hayes from The Runaways and mystery telepath Xorn) are demanding that the Original 5 be immediately sent back to their own time… or else…

A huge fight erupts and in the confusion, traumatised kids Scott and Jean steal a plane, running away to make sense of all the pressure and acrimony. Most importantly, although the future X-Men’s minds were psi-screened, young Marvel Girl – thanks to her new, barely controllable telepathic abilities – has picked up something indefinable and ominously threatening, …

As tempers cool in the aftermath, Xorn removes her mask, revealing herself as the fugitive girl’s bitter, wiser, fiercely determined older self. One of them, anyway…

Written by Brian Wood and illustrated by David López & Cam Smith, X-Men #5 picks up the pace as the now tenuously collaborating teams set off after the kids. Storm, however, gives her all-female squad different instructions: Rogue and Psylocke join the main party whilst Pryde, Rachel Grey (the confusingly alternate Earth daughter of a different Cyclops and Jean Grey) and vampiric-mutant Jubilee are tasked with guarding the remaining Originals, little Henry McCoy and Bobby Drake…

Never good at obeying orders, they instead follow Scott and Jean themselves, provoking another all-X confrontation allowing the runaways to bolt for ruined mutant sanctuary Utopia – where the Extinction team are already waiting…

Tensions escalate in Uncanny X-Men #12 (by Bendis, Chris Bachalo, Tim Townsend, Mark Irwin, Jaime Mendoza, Victor Olazaba & Al Vey) as the “mutant terrorists” learn of the future X-Men and their mission. It is only then that Magik shares her recent time-travel jaunt and (some of) what she’s been keeping to herself…

In the light of these events the Extinction-ers are split: Cyclops wanting to help the kids whilst Emma rebels and announces that she’ll be helping Xorn and her crew send all the early X-Men back where they belong…

That resolution only lasts as long as it takes to meet their descendants and legacies. Wolverine & the X-Men #36 (Jason Aaron, Giuseppe Camuncoli & Andrew Currie) soon sees all three generations of mutants in brutal internecine combat which only ends when young Jean at last acquiesces to the constant pressure and promises to take her team back where they came from…

Then all hell breaks loose as the real Future X-Men show up…

Thanks to Magik, the true defenders of Xavier’s dream have travelled back to Now, tracking perpetrators of an assassination atrocity committed at the crowning moment of mutant/human cooperation. Colossus, Wiccan, Ice Master, Wolverine (AKA Jubilee), Quentin “Phoenix” Quire, Kymera and Sentinel-X seek to ensure the madness will end before it begins…

No more spoilers from me then except to say that Cam Smith & Terry Pallot help with inks on X-Men #6 and the concluding X-Men: Battle of the Atom #2 is scripted by Aaron with portentous ‘Epilogues’ by Bendis & Brian Wood, illustrated by Esad Ribic, Camuncoli, Currie, Tom Palmer & Kristopher Anka.

In that stunning, ever-escalating blockbuster clash the various iterations of Once-&-Future mutant champions switch sides and back again; fight, quip, discover which presumed ally is behind the new Sentinels and in some cases give their lives to preserve everything good before it all turns out OK – at least for the moment…

When the smoke clears a new chapter will begin with the Original kids willing but now unable to return to their origin time; the Jean Grey School forever changed; friendships and alliances destroyed and Cyclops’ Extinction team immeasurably stronger…

Crucially, the most psychotic and potentially lethal monster from tomorrow never made it back to the future and might possibly be stalking today’s heroes, whilst time-disruption caused by the assorted chronally-misplaced persons bodes badly for the continuance of existence…

X-Men: Battle of the Atom is peppered with pinups and a huge cover-&-variants gallery by Art Adams, Simone Bianchi & Frank Martin, Frazer Irving, Ed McGuiness & Dexter Vines, Marte Gacia, Lopez, Phil Noto, Stefano Casselli & Andres Mossa, Frank Cho, Shane Davis, Nick Bradshaw, Stephanie Hans, Adi Granov, Immonen, Terry & Rachel Dodson, Leonel Castellani, Bachalo (Lego X-Men covers), Anka, Milo Manara and Esad Ribic: a perfect end to the timeless never-ending battle…
© 2019 MARVEL.

X-Men: Manifest Destiny


By Jason Aaron, James Asmus, Mike Carey, Frank Tieri, Steven Segovia, Jorge Molina, Ardian Syaf, Michael Ryan, Chris Burnham, Takeshi Miyazawa, Ben Oliver & various (MARVEL)
ISBN: 978-0-7851-3951-5 (TPB/Digital edition)

Most people have a passing familiarity with Marvel’s fluidly fluctuating X-Men franchise and even newcomers or occasional consumers won’t have too much trouble following this particular jumping-on tome, so let’s just plunge in as our hostile world once more kicks sand in the faces of the planet’s most dangerous and reviled minority…

At this particular juncture, the evolutionary offshoot portentously dubbed Homo Superior was at its lowest ebb. This follows the catastrophic House of M and Decimation storylines, wherein former Avenger Wanda Maximoff AKA The Scarlet Witch – ravaged by madness and her own chaos-fuelled reality-warping power – reduced the world’s entire mutant population to a couple of hundred individuals. Most of those genetic outsiders have accepted a generous and earnest offer to establish an enclave on an island dubbed “Utopia” in San Francisco Bay…

Spanning cover-dates October 2008 – April 2009, this utterly engrossing tome re-presents Wolverine: Manifest Destiny #1-4, X-Men Manifest Destiny: Nightcrawler plus the lead strip and selected short stories from the anthological X-Men Manifest Destiny #1-5: one of a number of collections cataloguing various mutant heroes’ and villains’ responses to that relocation offer.

This account of some who answered the call to “Go West, Young Mutant” opens with the Wolverine: Manifest Destiny miniseries (by scripter Jason Aaron and artists Stephen Segovia, Paco Diaz Luque & Noah Salonga) wherein long-lived wanderer Logan is plagued by freshly-returned memories as he wanders the streets of Chinatown, suddenly, painfully aware that, at least in this part of San Francisco, he is not welcome…

The nigh-indestructible mutant was born at the end of the 19th century, but over decades his mind and memories have been constantly tampered with by friends and foes alike. Recently. however, a steady procession of revelatory disclosures regarding his extended, over-brainwashed life has seeped back. He recalls a breach of trust and broken promise made to the citizens of Chinatown 50 years previously and is determined to make amends and restitution, beginning with an unhappy confrontation in ‘Enter the Wolverine’

Nevertheless, the hero is reviled by the old men who remember him, and attacked by an army of triad gangsters and kung fu warriors determined to eradicate the humiliation he heaped upon their forefathers…

Outmatched and beaten near to death by massed Tong fighters, the barely resisting Wolverine is further imperilled when old girlfriend Lin turns up in ‘Black Dragon Death Squad to the Edge of Panic’: a septuagenarian crime-boss still furious that he deserted her half a century past and keen to avenge the insult by setting her mystic martial arts warriors on him…

Suffering the worst beating of his long and fractious life, Logan barely escapes into the sewers as the long-suffering San Francisco cops arrive to be greeted with stony silence. As usual, the close-knit community refuses to have anything to do with unworthy interfering outsiders…

Chinatown has always been policed by The Black Dragon: a supreme crime boss who takes tribute from civilian and Tong societies alike, and in return ensures peace and a healthy business environment. Now, far below the incensed citizenry, slowly recuperating Logan recalls how ‘Once Upon a Time in Chinatown’ he breezed into the thriving ghetto just as current chief Lo Shang Cho began overstepping traditional boundaries and acting like an old world tyrant.

Naturally the newcomer had to intervene, but after killing the bullying despot and routing his ruthless thugs, the cocky victor had shirked his responsibility, refusing to be the new Black Dragon before insulting the entire community by leaving.

His brief paramour Lin was compelled to take his place to maintain order, but over the decades she became as cruelly corrupt and debased as her predecessor… and now the man who ruined her life has returned, seemingly not one day older or wiser…

Whilst recovering, the deeply penitent Wolverine has been tutored by Master Po: the kung fu sensei who first tried to teach him to fight like a man and not an animal. It didn’t work then but this time the Black Dragon commands unbeatable magical warriors Rock of the Buddha, Fist of Fire, Storm Sword and Soulstriker and the mutant simply cannot win with his usual mindless berserker methods…

Covertly seeking to rally support and drive out the “bad criminals” forever, Logan attempts to recruit some of the area’s martial arts Schools and Dojos to his cause in the blistering finale but as usual, events get away from him. Fists and feet too soon start furiously flying in ‘The Way of the Black Dragon’ leading to a triumph of sorts and a new role for the transplanted, redeemed wanderer…¦

This spectacular and bombastic homage to Hong Kong action cinema and comics perfectly blends East and West wonderment in a beautiful, intoxicating manner and also includes a glorious guest-shot from vintage 1970s stalwarts Lin Sun, Abe Brown and Bob Diamond, the legendary Sons of the Tiger (one of US comics’ earliest martial arts series, from #1-19 of mature-readers magazine Deadly Hands of Kung Fu, April 1974-December 1975).

One-shot X-Men Manifest Destiny: Nightcrawler follows, with ‘Quitting Time’ – by James Asmus, Jorge Molina, Ardian Syaf, Victor Olazaba & Vicente Cifuentes – focussing on the swashbuckler-turned-priest hunting for the higher meaning in the eradication of mutants and his own place in the X-Men.

Answers are possibly forthcoming in a request to visit a museum dedicated to him in the German village where he was almost killed by pitchfork-wielding bigots who believed he was a demon…

At that time Charles Xavier saved him: inviting him to join the mutant team, setting him on the path of the hero. However, all these years later as he meets his former persecutors, the troubled cleric still feels like an unclean outsider and realises he has been brought to his homeland under false pretences. Another “demon” is plaguing Winzeldorf and, with a child missing, the villagers expect one monster to catch the other. Of course, far more is going on than meets the eye, and tragedy triggers confrontation with a true devil as satanic Mephisto appears, hungry for despoiled and tarnished souls…

‘Kill or Cure’ by Mike Carey, Michael Ryan & Victor Olazaba was lead strip in miniseries X-Men: Manifest Destiny and follows radical changes in the life of founding X-Man Robert Drake. As Iceman, he had been fighting for most of his adult life, but when shapeshifter Mystique poisons him with a genetically keyed neural inhibitor, his powers run amok and he imagines his end is near.

Embarking on a trip to Utopia and medical ministrations of best friend Hank The Beast” McCoy, Drake is dogged and sabotaged every step of the way by Mystique, who apparently wants him dead but seems reluctant or unable to finish him off, despite his weakened condition and wildly fluctuating powers…

Surviving many assaults, Iceman experiences an exponential leap in his abilities but a final clash on the Bay Bridge proves his understanding of her incomprehensible motives and actions is far from complete…

A short story section opens with a comedic clash between matter-detonating mutant Boom-Boom and cheesy Homo Superior shoplifter Kuwa in a broadly slapstick tale of slapstick broads by Asmus, Chris Burnham & Nathan Fairbairn, after which Nightcrawler pops up again in a pretty but downbeat psycho-drama.

As the teleporting hero faces old foes in a Danger Room simulation, he is forced to confront his deep doubts and true feelings for a lost comrade in the bittersweet ‘Work it Out’ (Asmus & Takeshi Miyazawa). ‘Nick’s’ by Frank Tieri, Ben Oliver & Frank D’Armata ends matters on a moodily oppressive note after Wolverine, Colossus and Nightcrawler pay a disturbingly heavy-handed visit to a former Evil Mutant with the intention of keeping the already-reformed character on the straight and narrow…

This stirring and excessively entertaining tome comes with a selection of cover reproductions from Dave Wilkins, Brandon Peterson, Humberto Ramos & Brian Reber and Michael Turner and pages of stunning designs, roughs and colour studies by Segovia featuring assorted kung fu warriors and the Sons of the Tiger.
© 2008, 2009 Marvel Characters In. All rights reserved.

The Invaders Classic: The Complete Collection volume 1


By Roy Thomas, Frank Robbins, Rich Buckler, Dick Ayers, Don Heck, Jim Mooney, Carl Burgos, Don Rico, Lee Elias, Alex Schomburg, Sal Buscema & various (Marvel)
ISBN: 978-0-7851-9057-8 (TPB/Digital edition)

The adage never grows stale: the best place to see American superheroes in action is in World War II, thrashing Nazis and their evil Axis allies. And yes, that includes their so-numerous copycats and contemporary legatees like Hydra, The National Southern Baptist Convention, Reclaim, The LGB Alliance and The Bullingdon Club too… whether contemporaneously or retroactively…

That was especially true in the 1970s when many guilt-free hours were devoted to portraying the worst people on Earth getting their just deserts (or just getting mocked in shows like Hogan’s Heroes and films like The Producers or To Be or Not to Be). In an era of generational backward-looking fostering cosy familiarity and with Lynda Carter on TV screens crushing the Third Reich every week in The New Adventures of Wonder Woman, admitted aficionado and irredeemable nostalgist Roy Thomas (Conan the Barbarian, X-Men, All-Star Squadron, Wonder Woman, Shazam!, Fantastic Four, Thor, Spider-Man, Daredevil ad infinitum) sought to revisit the “last good war”. Here he would back-write a super-team comprising Marvel’s (or rather Atlas/Timely’s) “Big Three” – Captain America, Sub-Mariner and the Human Torch – and however many minor mystery-men as he could shoehorn in…

Long before this series debuted, Prince Namor, the Sub-Mariner was the hybrid offspring of a sub-sea Atlantean princess and an American polar explorer: immensely strong, highly resistant to physical harm, able to fly and thrive above and below the waves. Created by young Bill Everett, Namor technically predates Marvel/Atlas/Timely Comics.

He first caught the public’s attention as part of the elementally electrifying “Fire vs. Water” headlining team in Marvel Comics #1 (October 1939 and Marvel Mystery Comics from the next issue) alongside The Human Torch, but had debuted earlier in the year in monochrome Motion Picture Funnies, a weekly promotional giveaway handed out to moviegoers.

Swiftly becoming one of the new company’s biggest draws, Namor gained his own title at the end of 1940 (cover-dated Spring 1941) and was one of the last super-characters to go at the end of the first heroic age. In 1954, as Atlas, the company briefly revived the Big Three and Everett returned for an extended run of superb fantasy tales. The time wasn’t right and the title sunk again.

When Stan Lee & Jack Kirby began reinventing comics in 1961 with Fantastic Four, they revived the forgotten amphibian as a troubled, semi-amnesiac, yet decidedly more regal and grandiose anti-hero, embittered at the loss of his sub-sea kingdom – seemingly destroyed by American atomic tests. He also became a dangerous bad-boy romantic interest: besotted with the FF’s Sue Storm.

Namor knocked around the budding Marvel universe, squabbling with assorted heroes like Daredevil, The Avengers and X-Men before securing his own series as half of “split-book” Tales to Astonish with fellow antisocial antihero The Incredible Hulk, eventually returning to solo stardom in 1968.

Crafted by Carl Burgos, the original Flaming Fury burst into life as a humanoid devised by troubled, greedy Professor Phineas Horton. Instantly igniting into a malfunctioning uncontrollable fireball whenever exposed to air, the artificial innocent was consigned to entombment in concrete but escaped to accidentally imperil New York City until he fell into the hands of malign mobster Sardo. His attempts to use the android as a terror weapon backfired and the hapless, modern day Frankenstein’s Monster became a misunderstood fugitive. Even his creator only saw the fiery Prometheus as a means of making money.

Gradually gaining control of his flammability, the angry, perpetually rejected android opted to make his own way in the world. Instinctively honest, he saw crime and wickedness everywhere and resolved to do something about it. Indistinguishable from human when not afire, he joined the police as Jim Hammond, tackling ordinary thugs even as his volcanic alter ego battled outlandish fiends like Asbestos Lady. Soon after, the Torch met his opposite number when the New York City Chief of Police asked him to stop the savage Sub-Mariner from destroying everything. The battles were spectacular but inconclusive, and only paused after policewoman Betty Dean brokered a tenuous ceasefire.

The Torch gained a similarly powered junior sidekick Toro, but both vanished in 1949: victims of organised crime and Soviet spies working in unison. They spectacularly returned in 1953’s revival, renewing their campaign against weird villains, Red menaces and an assortment of crooks and gangsters before fading again. In the sixties it was revealed that atomic radiation in the Torch’s body finally reached critical mass and Jim – realising he was about to flame out in a colossal nova – soared into the desert and went up like a supernova…

Jim Hammond was resurrected many times in the convoluted continuity that underpinned the modern House of Ideas and is with us still…

Created by Joe Simon & Jack Kirby in an era of national turmoil and frantic patriotic fervour, Captain America was a dynamic, emphatically visible response to the horrors of Nazism and the threat to democracy. Consequently, the concept quickly lost focus and popularity once hostilities ceased. The Sentinel of Liberty was lost during post-war reconstruction, only to briefly reappear after the Korean War: a harder, darker Cold Warrior hunting monsters, subversives and “Reds” who lurked under every American bed.

He vanished once more, until the burgeoning Marvel Age resurrected him just in time to experience the Land of the Free’s most turbulent, culturally divisive era. He became a mainstay of the Marvel Revolution in the Swinging Sixties, but arguably lost his way after that, except for a politically-fuelled, radically liberal charged period under scripter Steve Englehart.

Despite everything, Captain America evolved into a powerful symbol for generations of readers and his career can’t help but reflect that of the nation he stands for…

Devised in the fall of 1940 and on newsstands by December 20th, Captain America Comics #1 was cover-dated March 1941, and an instant monster, blockbuster smash-hit. He had boldly and bombastically launched in his own monthly title with none of the publisher’s customary caution, and instantly was the undisputed star of the Big Three. He was, however, the first to fall from popularity as the Golden Age ended.

You know the origin story like your own. Simon & Kirby depicted scrawny, enfeebled patriot and genuinely Good Man Steven Rogers – after constant rejection by the Army – is recruited by the Secret Service. Desperate to stop Nazi expansion, the passionate kid joined a clandestine experiment to create physically perfect super-soldiers.

I have no idea if the irony of American Übermenschen occurred to the two Jewish kids creating that mythology, but here we are…

When a Nazi infiltrated the project and murdered the pioneering scientist behind it all, Rogers was the only successful result and became America’s not-so-secret weapon. When he was lost, others took up the role and have periodically done so ever since. I might be wrong, but as I recall every substitute and replacement was white and male…

When Thomas was writing The Avengers, issues #69-71 featured a clash with Kang the Conqueror spanning three eras. It saw some of the team dumped in WWII Paris and manipulated into fighting in situ Allied costumed champions. When that memorable minor skirmish was expanded and extrapolated upon in 1975, history was (re)made…

Re-presenting Giant-Sized Invaders #1, The Invaders #1-22 & Annual #1, Marvel Premiere #29-30, and Avengers #71 – collectively spanning June 1975 to November 1977 – this initial foray charts the course of the team and exponentially expands Marvel lore and history, opening with an extended multi-chapter romp.

Cover-dated June 1975, and crafted by Thomas, Frank Robbins (Johnny Hazard, Batman, Superboy, The Shadow, Morbius/Adventure into Fear, Captain America, Man from Atlantis) & Vince Colletta, ‘The Coming of the Invaders!’ saw a revisionist Big Three saving British Prime Minister Winston Churchill during a US visit in December 1941…

Nazi spies and saboteurs are crushed by boy marvel Bucky and ‘A Captain Called America!’ who is then recruited by the FBI to safeguard a mystery dignitary. The duo are ordered to cooperate with another extraordinary operative in ‘Enter: the Human Torch!’.

A tale of sinister super-science unfolds, revealing how Nazi Colonel Krieghund and the enigmatic Brain Drain have bult their own super-soldier. Master Man (AKA Ubermensch) has already beaten the Fiery Fury and sidekick Toro in pursuit of the plot. Grudging associates at best, the quartet of heroes rush to Chesapeake Bay in time to see how ‘The Sub-Mariner Strikes!’ when Master Man targets Churchill’s battleship. On the clash’s conclusion, the grateful premier suggests the saviours shelve their innate animosity for the duration and work together to crush the Axis alliance.

The blockbuster origin tale is augmented here by its accompanying editorial ‘Another Agonizingly Personal Recollection by Rascally Roy Thomas’

The launch was a huge success and The Invaders #1 (August) was rushed out. Like Giant-Size X-Men #1, an in production second issue was rapidly retooled, with the first half appearing as ‘The Ring of the Nebulas!’ and ‘From the Rhine… a Girl of Gold!’ with the new team relocated to blitz-blasted London and arriving in the middle of shattering air raid. As their flying compatriots bring down German bombers, Cap and Bucky land Namor’s Atlantean sky-sub Flagship and help clear burning buildings of casualties and rescue a strange, shellshocked woman who – although amnesiac – proves to be ‘A Valkyrie Rising!’ With “Hilda’s” help the heroes infiltrate ‘Beyond the Siegfried Line!’ and invade Brain Drain’s citadel only to be ambushed by a trio of Teutonic gods…

Following second editorial ‘Okay Axis, Here We Come!’, the saga explosively concludes in the second bimonthly issue (cover-dated October) as ‘Twilight of the Star-Gods!’ reveals the incredible truth about Hilda, Loga, Donar and Froh, the source of Brain Drain’s scientific advances and why it’s bad to abuse and exploits guest from other planets…

Action was never far away and #3 opened with the triumphant Invaders saving a convoy from U-Boats before briefly returning to America to forestall a ‘Blitzkrieg at Bermuda’. The crisis was instigated by an Atlantean traitor siding with and working for the Nazis.

Namor’s alliance with the Allies only existed because the Germans had depth-charged his undersea city to eradicate its sub-human inhabitants, but now a rogue named Merrano has artificially augmented his strength and led a cadre of Atlanteans and sea beasts against surface bases. The aquatic blockbuster was once Namor’s chief scientist and has misused Atlantean technology for his own purposes as U-Man. Regal pride stung, Namor demands to fight the traitor alone, sparking a split with his newfound comrades. In the end, he and Bucky go on without the others or any official sanction….

As the marine man-monster and his hordes head for Churchill’s secret meeting in the Caribbean, the quarrellers at last agree that ‘U-Man Must be Stopped!’ and take all necessary steps, spurred on and umpired by Namor’s human girlfriend Betty Dean.

The drama intensified with #5 (March 1976) as Thomas expanded his niche universe by creating a second squad of masked stalwarts. Pencilled by Rich Buckler and Dick Ayers, with inks from Jim Mooney. ‘Red Skull in the Sunset!’ opens a 4-issue epic which sees the Invaders captured by the ultimate fascist and turned into weapons against America. Only Bucky – disregarded as too puny to exploit – remained free. The tale continued in #6 (‘…And Let the Battle Begin!’ with art by Robbins & Colletta May) and also crossed over into Marvel Premiere #29’s ‘Lo, The Liberty Legion!’ & 30’s ‘Hey Ma,! They’re Blitzin’ the Bronx’ (April and June 1976) wherein Bucky recruited a number of new superheroes and made them into a team to defeat the Invaders and scupper the Skull’s schemes.

As delivered by Thomas, Don Heck, & Colletta the recruits – The Patriot, Whizzer, Miss Marvel, Blue Diamond, Red Raven, Jack Frost and the Thin Man – came from assorted Timely strips of the 1940s and remained state-side as Home Front heroes. A fabulously engaging primal romp, the epic is inexplicably divided, with the Marvel Premiere instalments (the second and fourth/final chapters) relegated to the back of the book along with editorial features ‘Give Me Liberty – or Give Me The Legion!’ parts 1 and 2.

With the confusion and reputations all cleared up, the liberated Invaders return to war-torn London for #7 (July 1976) to tackle ‘The Blackout Murders of Baron Blood!’, with a costumed German vampire terrorising the capital. During a nighttime assault, the Torch saves Air Raid Warden Lady Jacqueline Falsworth from the bloodsucker and is gratefully introduced to her father: a legendary “masked spy-buster of World War One”.

James Montgomery Falsworth had worked with an international group of proto-superheroes dubbed Freedom’s Five, and on hearing of the vampire, comes out of retirement to finish his duel with the Kaiser’s top secret weapon…

Meanwhile, the other Invaders have also clashed with Baron Blood and are happy that ‘Union Jack is Back!’ (inked by Frank Springer): blithely unaware that the beast is actually a member of Falsworth’s household waiting to pick them off at his leisure. It begins as Union Jack is crippled by Blood and seemingly helpless to save his daughter from being drained in #9’s ‘An Invader No More!’

With justice finally served, the need for a deadline-saving reprint sees #10 mix new framing sequence ‘The Wrath of the Reaper!’ with a remembrance amongst the heroes as they rush father and daughter to hospital: ‘Captain America Battles the Reaper!’ by Al Avison & Al Gabriele as first seen in Captain America #22 (January 1943) rowdily recounted the failure of one of Adolf Hitler’s top agents…

The new history resumed in #11 as Montgomery learns he will never walk again, and Jacqueline is saved by an emergency transfusion of the Torch’s artificial, instantly regenerating blood. However, the combination of vampiric body fluids and the Torch’s liquid fuel source transform her into something new and powerful…

In another wing of the hospital, refugee Dr Gold has been building an advanced warsuit which he inexplicably turns on the Invaders until Jacqui lends a fast and fiery hand on the ‘Night of the Blue Bullet!’

As she seeks to replace her father on the team as Spitfire, Captain America ferrets out the reason for Gold’s betrayal and orders a rescue mission ‘To the Warsaw Ghetto!’ to save the boffin’s hostage brother Jacob. The foray is a complete disaster and the squad is captured by macabre Gauleiter Eisen, but his triumph is short-lived as it provokes Jacob to summon ancient forces in #13’s ‘The Golem Walks Again!’

A new team debuted in the next issue with ‘Calling… The Crusaders!’ as a (mostly) British ensemble – comprising Spirit of ‘76, Ghost Girl, Captain Wings, Thunderfist, Tommy Lightning and Dyna-Mite – start outshining The Invaders and boosting morale. Tragically all is not as it seems and a deadly propaganda coup is barely thwarted in concluding episode ‘God Save the King!’

Penciller Jim Mooney joined Thomas and inker Springer for #16 and the start of an extended epic in ‘The Short, Happy Life of Major Victory!’ It begins when US soldier Biljo White (that’s an in-joke I’m not explaining here) is snatched off London’s streets despite the best efforts of Captain America and Bucky. It transpires that the young PFC is the creator of a comic book hero whose origin so-closely mirrors the actual process that turned Steve Rogers into a living weapon that the Nazis have deduced he must have inside knowledge…

Fuelled by guilt and outrage, Cap leads the team straight to Hitler’s Berchtesgaden fortress, only to have entire team ambushed and defeated by a re-invigorated Master Man.

Biljo has been tortured by sadistic officer Frau Rätsel, but only revealed under deep hypnosis how he heard the story of a super soldier in a bar: recalling a key clue allowing her to perfect Brain Drain’s Master Man process.

At that moment a male superior reprimands her for exceeding her authority (Aryan dogma being that women were only meant for breeding and entertainment purposes) and her violent rebuttal causes an explosion that wrecks the lab and totally changes her. ‘The Making of Warrior Woman, 1942!’ consequently frees the Allied captives, but their short-lived liberty ends when Master Man and the newly-minted Krieger-Frau (Warrior Woman) double-team them. With Captain America hurled to his death and the others despatched to Berlin to provide an obscene spectacle, events take a sudden shocking turn in #18 as ‘Enter: The Mighty Destroyer!’ reintroduces another Golden Age Great by way of a complex web of family ties and debts of honour finally repaid…

When Cap was thrown off the mountain, he was saved by a mystery-man who had been fighting behind enemy lines since 1941, terrorising the Wehrmacht through a one-man war of attrition. He reveals that he was imprisoned in Hamburg where fellow inmate Professor Erich Schmitt made him swallow his own version of the super-soldier serum to keep it from the Nazis. The potion made him a veritable superman and he’s been making them pay ever since. He also reveals to Cap his real name…

As they prepare an assault to free The Invaders, in England Spitfire has met with former Crusader Dyna-Mite and discovered some painful family secrets. Ignoring orders to say out of harms way, she commandeers a plane and heads for Germany with the Tiny Titan. Insubordination is a proudly inherited trait however, and the heroes cannot prevent wheelchair-bound Lord Falsworth and his “chauffeur” Oskar joining the expeditionary force…

Bach in Berchtesgaden, the ruthless infiltration is successful but too late. Namor, Bucky, Torch and Toro have already been shipped to Berlin for public execution, before #19’s ‘War Comes to Wilhelmstrasse’ sees Captain America’s futile attempt to save them foiled and his capture, augmented by the untold tales of Falsworth’s son Brian and companion Roger Aubrey. Conscientious objectors, they had shamefully gone to Berlin before vanishing years prior to war being declared, only for one of them to suddenly return as Dyna-Mite.

Another deadline debacle allowed a brace of classic reprints to resurface in #20 and 21 with climactic conclusion ‘The Battle of Berlin!’ cleft in two. The first half sees the Allied heroes saved from death by a revitalised Union Jack and the resultant battle for freedom allow Krieger-Frau to dodge the forced marriage to Master Man that Hitler had ordered…

That issue also held a colorized reshowing of ‘The Sub-Mariner’ by Everett from Motion Picture Funnies, after which ‘The Battle of Berlin! Part Two!’ follows the traumatic flight bac to Britain and the critical injury suffered by one of the heroes…

Another Everett ‘The Sub-Mariner’ mini-masterpiece – from Marvel Mystery Comics #10 (August 1940) – then sees the sea prince targeted by murderous surface men…

Their plane ditched in the English channel, The Invaders are saved by the Navy and treatment begins for bullet-riddled Toro. Again reduced to anxious waiting, the team learn how he began his career in #22’s ‘The Fire That Died!’ (by Thomas, Mooney & Springer and adapted from The Human Torch #2: September 1940).

Ending the official chronology is Invaders Annual #1 (November 1977),which tells the other side of the originating story from Avengers #71, from the viewpoint of the 1940s heroes. Moreover, each individual chapter is crafted by a veteran who worked on the characters during the Golden Age. The mission begins with ‘Okay, Axis… Here We Come!’ by Thomas, Robbins & Springer, with the heroes separately pursuing insidious supervillains. ‘The Human Torch’ battles The Hyena as limned by Alex Schomburg; Don Rico’s ‘Captain America’ clashes with Agent Axis and ‘Sub-Mariner’ sinks The Shark thanks to Lee Elias & Springer, before the Invaders are teleported to Paris by a mysterious power.

That’s Kang and his opponent the Grandmaster meddling with time to facilitate a duel with three Avengers from 1969, and concludes here with ‘Endgame: Part II’. A semblance of sense is afforded by Thomas’ essay ‘Okay, Axis… Here We Come – Again!’

Woefully misfiled, the contents of Marvel Premiere #29 & 30 are next, before we end with the opening shot from the Avengers #71, by Thomas, Sal Buscema & Sam Grainger. ‘Endgame!’ was the final chapter in a triptych that saw the World’s Mightiest Heroes hijacked to the future to by old enemy Kang: living pieces in a cosmic chess-game with an omnipotent alien. If the Avengers fail – Earth would be eradicated from reality. the tale was significant for introducing 2/3 superteams: Squadron Supreme, Squadron Sinister and The Invaders. The saga culminated with The Vision, Black Panther and Yellowjacket sent to 1941 to fight the WWII incarnations of Namor, Human Torch and Captain America…

With covers by Robbins, John Romita Sr., Jack Kirby, Gil Kane, Ed Hannigan, Alex Schomburg, Joe Sinnott & Frank Giacoia, this is a no-nonsense, albeit convoluted thrill-ride for continuity-addicts and fervent Fights ‘n’ Tights fans that is full of fun from first to finish.
© 1969, 1975, 1976, 1977, 2014 Marvel Characters, Inc. All Rights Reserved.

Incredible Hulk Epic Collection volume 7: And Now… The Wolverine (1974-1976)


By Len Wein, Chris Claremont, Herb Trimpe, Sal Buscema & various (MARVEL)
ISBN: 978-1302933609 (TPB/Digital edition)

Bruce Banner was a military scientist caught in a gamma bomb detonation of his own devising. As a result of ongoing mutation, stress and other factors caused him to transform into a giant green monster of unstoppable strength and fury.

After an initially troubled few years, the irradiated idol finally found his size-700 feet and a format that worked, becoming one of young Marvel’s most popular features. After his first solo-title folded, Hulk shambled around the slowly-coalescing Marvel Universe as guest star and/or villain of the moment, until a new home was found for him in “split-book” Tales to Astonish: sharing space with fellow misunderstood misanthrope Namor the Sub-Mariner, who proved an ideal thematic companion from his induction in #70.

As the 1970s tumultuously unfolded, the Jade Juggernaut settled into a comfortable – if excessively, spectacularly destructive – niche. A globe-trotting, monster-mashing plot formula saw Banner hiding and seeking cures for his gamma-curse, alternately aided or hunted by prospective father-in-law US General Thaddeus “Thunderbolt” Ross and his daughter – the afflicted scientist’s unobtainable inamorata – Betty, with a non-stop procession of guest-star heroes and villains providing the battles du jour.

Herb Trimpe made the Hulk his own, displaying a gift for explosive action and unparalleled facility for drawing technology – especially honking great military ordnance and vehicles. Beginning with Roy Thomas, a string of skilful scripters effectively played the Jekyll & Hyde card for maximum angst – and ironic impact – as the monster became a ubiquitous foundational pillar of Marvel’s pantheon. You were nobody in the MU until you fought the Hulk…

This compulsive compendium revisits Incredible Hulk #179-200 and Annual #5 (cover-dates September 1974 to June 1976), heralding big changes. it opens without preamble as the Gamma Goliath returns to Earth after a cosmic collision with Adam Warlock on Counter Earth. Soon, the artistic reins would pass to another illustrator inextricably associated with the Jade Juggernaut, whilst writer Len Wein continued to insert fresh ideas and characters, redefining the man-monster for the modern age…

Incredible Hulk #179 signalled a long-overdue thematic reboot as Wein signed on as writer and editor with strong ideas on how to put some dramatic impact back into the feature. Illustrated by Trimpe & Jack Abel, ‘Re-enter: The Missing Link!’ sees the Hulk lose patience during his return rocket-ship trip: bursting out of his borrowed vessel just as America’s military defences start shooting at it.

Crashing to earth in the mining district of Appalachia, he reverts to befuddled Bruce Banner, and is kindly cared for by the dirt-poor Bradford family. They have a habit of taking in strays and have already welcomed a strange, huge yet gentle being they’ve christened Lincoln.

As time passes Banner recognises his fellow lodger as a former Hulk foe known as the Missing Link. The colossal brute is neither evil nor violent (unless provoked) but is lethally radioactive, and the fugitive physicist faces the dilemma of having to break up a perfect happy family before they all die slowly and horribly.

Link, of course, refuses to cooperate or go quietly…

Next comes the second most momentous story in Hulk history which starts with ‘And the Wind Howls… Wendigo!(#180, October 1974,). Here the Green Giant gallivants across the Canadian Border and encounters a witch attempting to cure her brother of a curse which has transformed him into a rampaging cannibalistic monster. Unfortunately, that cure means Hulk must become a Wendigo in his stead…

It is while the Great Green and Weird White monsters are tearing into each other that mutant megastar Wolverine first appears – in the very last panel – leading into the savage fist, fang and claw fest that follows.

‘And Now… The Wolverine!captivatingly concludes the saga as the Maple nation’s top-secret super-agent is unleashed upon both the Emerald Goliath and the mystical man-eating Wendigo in an action-stuffed romp teeming with triumph, tragedy and lots of slashing and hitting. The rest is history…

Back south of the border, Major Glenn Talbot – after being captured and tortured by (Soviet-era) Russians – has been reunited with his wife and family and is eagerly expecting a meeting with President Gerald Ford. With Trimpe taking sole charge of the art chores, ‘Between Hammer and Anvil! finds the ever-isolated Hulk meeting and forever losing a true friend in compassionate welcoming hobo Crackerjack Jackson.

The action portion of the tale centres on two escaped convicts who despise each other but are forced to endure togetherness because of an alien chain which shackles them together. Whilst it imparts overwhelming physical power and endurance it means they are tied together forever. It’s not nearly enough, however, to stop a fighting-mad, heartbroken Hulk…

Restlessly roaming, the broken behemoth stumbles into a return match with voltaic vampire and life-stealer ZZZAX in ‘Fury at 50,000 Volts!, promptly wrecking a new life Banner surreptitiously starts carving out for himself in Chicago…

‘Shadow on the Land!finds the wandering man-mountain battling shadily insubstantial extraterrestrial invader Warlord Kaa – a revival from the company’s pre-superhero monsters & aliens anthology era – who foolishly takes possession of the Hulk’s shadow and thinks himself untouchable and indestructible…

Their close encounter leads to Banner’s capture by Hulkbuster Base commander Colonel Armbruster just in time for the US President’s visit and a shocking ‘Deathknell!as the truth about Banner’s romantic rival (and Betty’s new husband) Glenn Talbot is exposed when the so-trustworthy Major attempts to assassinate the Commander-in-Chief.

During the attendant death and chaos, Hulk busts out and General Ross regains his shattered credibility by recapturing the man-beast. Sadly, Soviet infiltration of the base is rife and a hidden traitor dons experimental super-armour to continue the deadly attacks in ‘The Day of the Devastator!This time, when the Jade Juggernaut smashes their common foe, the American army are suitably grateful…

Sometime later, S.H.I.E.L.D. intelligence gatherers discover the real Talbot is still a prisoner in Siberia and that Hulkbuster Base’s current problems have all been caused by a vindictive Soviet mutant genius they’ve all battled before…

With Joe Staton joining the team as inker, ‘There’s a Gremlin in the Works!(IH #187) sees the return of the sinister spawn of the man-monster’s very first foe The Gargoyle. The son is a vicious and ambitious juvenile mastermind with vast resources and secret plans far beyond merely serving the Soviet state, and is holding Talbot at his polar fortress Bitterfrost

He is fully prepared and eagerly anticipating Ross and S.H.I.E.L.D. agent Clay Quartermain’s clandestine rescue bid, but all the cyborg super-soldiers and giant mutant monster dogs in the world are not enough when stowaway Banner joins the mission subsequently gets scared and goes full green…

The freakish fiend’s personality-altering technology is exposed in ‘Mind Over Mayhem!, but as the stalwart heroes desperately flee the base with Talbot’s comatose body, Hulk seemingly dies in the citadel’s explosive death-throes. Nothing is further from the truth and #189 sees the monster battle The Mole Man to secure a miracle-remedy for a sightless little Russian girl in ‘None Are So Blind…!

Veteran Hulk illustrator Marie Severin inks Trimpe on ‘The Man Who Came Down on a Rainbow!as alien philanthropist Glorian whisks the solitary colossus to a veritable promised land in the stars, only to have the idyll shattered by invading Toad Men hungry for the secret power fuelling the personalised paradise…

Despite murdering Glorian, ‘The Triumph of the Toad!(Trimpe & Staton) is short-lived and catastrophically self-destructive when the enraged Hulk and cosmically puissant Shaper of Worlds extract a measure of justice for their fallen friend…

Unwillingly banished back to Earth, the Green Giant lands in Scotland and gets between feuding hotheads with violently opposing attitudes to ‘The Lurker beneath Loch Fear!, after which Banner makes his way home way to America where Ross and Quartermain have recruited a famous psychologist to fix the catatonic Talbot…

‘The Doctor’s Name is… Samson!finds formerly gamma-powered psychiatrist Leonard Samson falling victim to another scientific fustercluck. Accidentally resurrected as a lime-tressed superstrong superhero, he is still unable to cure his current patient. For that he needs Banner, but when the wish comes true, the savant just isn’t tough enough to hold onto him…

After almost a decade pencilling the strip, Trimpe moved on to other things and Incredible Hulk #194 saw Sal Buscema take over in ‘The Day of the Locust!(with Wein & Staton still doing what they did best).

Lost in the American heartland, the Hulk stumbles upon young lovers pursued by an overly possessive dad determined to end the affair. However, this angry, overreaching tiger-parent is a former X-Men adversary who can enlarge insects to immense size, so the kids are more than grateful for the assistance of a Jolly Green Cupid. With Samson and the US Army one step behind, the meandering man-monster then befriends a small boy running away from home in ‘Warfare in Wonderland!

Eager for any advantage, Ross tricks gamma-powered maniac The Abomination into attacking the Hulk but is unprepared for the green gladiators teaming up rather than tussling again in #196’s ‘The Abomination Proclamation!

Typically, the villain’s innate viciousness soon alienates his temporary ally and, after triumphing in another spectacular battle, Hulk blasts off on a runaway rocket and is apparently atomised when it blows up…

To Be Continued?

You bet and right away as #197 (by Wein, Buscema & Joe Staton) reveals that the detonation merely left Hulk unconscious in the Florida Everglades, where the invidious Collector has made his latest lair and gleefully gathers up a trio of terrors. The phenomena fanatic is on a monster kick and – having scooped up Banner and a mute young man who is in actuality undead transmorph The Glob – feels he secured the perfect set as ‘…And Man-Thing Makes Three!.

However, the immortal maniac has grossly underestimated the deeply-buried humanity of his living trinkets and inevitably faces a mass-escape and loss of all his living exhibits after sparking ‘The Shangri-La Syndrome!

Behind a Jack Kirby cover, Hulk Annual #5 (November 1976) was the first all-new King-Size compendium since 1968 and featured a massive monster-mash, reviving a half dozen iconic threats and menaces from the company’s pre-superhero phase. Written by Chris Claremont, with art by Sal B & Jack Abel, ‘And Six Shall Crush the Hulk!offers little in the way of plot but mountains of monumental action as a procession of resurrected relics and reprobates attack one after another. It begins with ‘Where There’s Smoke, There’s Diablo!, ‘And Taboo Shall Triumph!before ‘It Is Groot, the Monster from Planet X!!who weighs in. Outnumbered but undaunted, Hulk fights on in ‘For I am Goom!!whilst ‘Beware the Blip!piles on the pressure until an evil mastermind in the shadows is revealed as grudge-bearing Defenders foe Xemnu in ‘A Titan Shall Slay Him!Even exhausted, the Hulk is too much for the spiteful schemer, whom I’m sure you recall was called “The Living Hulk” on his 1960 debut in Journey Into Mystery #62…

Back in monthly mag and building up to a spectacular anniversary, Incredible Hulk #199 finds ambivalent frenemies Leonard DocSamson and General Ross employing all of America’s most advanced assets in ‘…And SHIELD Shall Follow!(Wein, Sal B & Staton) to capture the critically necessary Green Gargantuan, but in the end it’s the headshrinker’s sheer guts and determination which win the day, allowing a big anniversary issue #200 resolution as Hulk is reduced to infinitesimal size and injected into amnesiac Glenn Talbots battered brain. There he battles materialised memories and a cruel sentient tumour as ‘An Intruder in the Mind!

The struggle to restore the mind of Banner’s rival for Betty Ross-Talbots undying affections is not without complications, however, and at the moment of his greatest triumph and sacrifice, Hulk suffers a major setback and begins uncontrollably shrinking beyond the ability of Samson and his team to reach or rescue him…

Now it’s To Be Hulk-inued…

This catastrophically cathartic tome is rounded out with the cover to Giant-Size Hulk #1, the covers and some interior pages from Hulk-themed Marvel Treasury Edition #5, crafted by John Romita, Marie Severin and Trimpe, as well as the last’s double page pin-up of Hulk foes from that tabloid-sized graphic treat, as well as house ads, #1 and a gallery of original art pages by Trimpe and Buscema. Also included is Sal’s 1960s try-out art page, doubling as a FOOM caption competition, and the corresponding winning entry from Russ Nicholson. John Romita’s first design sketches for Wolverine precede more house ads as well as covers and frontispieces by John Byrne & Abel and Trimpe from later Hulk/Wolverine reprint collections and closes with unused covers by Ed Hannigan and Trimpe.

The Incredible Hulk is one of the most well-known comic characters on Earth, and these stories, as much as the movies, cartoons, TV shows, games, toys and action figures are the reason why. For an uncomplicated, earnestly vicarious experience of Might actually being Right, you can’t do better, so why not Go Green – even if it’s only in your own delirious head?
© 2022 MARVEL.