Thor God of Thunder: Godbomb


By Jason Aaron, Esad Ribic, Butch Guice & Tom Palmer (Marvel Panini UK)
ISBN: 978-1-84653-551-2

In the wake of the epochal Avengers versus X-Men publishing event, the company’s entire continuity was reconfigured. From that point on the banner MarvelNOW! indicated a radical repositioning and recasting of all the characters in an undertaking designed to keep the more than 50-year-old universe interesting to readers old and new alike.

This involved a varying degree of drastic rethink for beloved icons, concepts and brands, always, of course, with one wary eye on how the material would look on a movie screen…

Collecting Thor, God of Thunder #6-11 (cover-dated May-October 2013) and scripted throughout by Jason Aaron, this blistering cosmic chronicle again encompasses a multitude of eras as the Lord of Lightning ends an epic war to save all deities throughout Creation from the sadistic depredations of Gorr, the God-Butcher…

It all began when the present-day Thor heard a prayer from another planet and voyaged to the arid planet Indigarr where a devout girl called out to alien gods because her own had been murdered.

The Thunderer’s intervention and investigations took him to the pan-cosmic metropolis Omnipotence City, where divinities from every world and time had gathered since the universe began. He found there that pantheons across the universe had been mysteriously disappearing or dying for millennia…

Moreover, as he was constantly intercepted and ambushed by monstrous black beasts he remembered a ghastly time when he was young and boisterous in Iceland and Russia and an alien foe had slaughtered his followers before capturing and torturing him. Although he had eventually overcome the insane god-hating Gorr, the present crisis had much in common with that awful, humiliating occasion…

Meanwhile, at the end of time in a universe with no gods left, an aged, one-eyed, one-armed Thor was the Last King of Asgard, unceasingly defending his Great Hall from an unending horde of savage black beasts that hungered for his doom…

Thanks to perseverance, the ramblings of broken alien minor deity Shadrak and the benisons of the enigmatic Time Gods, the contemporary Storm Lord at last learned the impossibly cruel, history-shredding scheme of the God Butcher: to invade the time-stream, unmake history and achieve a utopian “Godless Age”…

The Celestial Slaughterman was over the moon when his 21st century nemesis arrived in Asgard at the end of eternity. Now the temporal terror had two Thors to torment as he completed his awful agenda…

The saga resumes in this volume with a slight digression as ‘What the Gods Have Wrought’ (illustrated by Butch Guice & Tom Palmer) reveals the brutal ancient origins of the primitive Gorr on a hellish world where all his children died long slow deaths. Discarding the gods who had abandoned him, the enraged apostate then stumbles into a duel between two cosmic beings and kills them both after the battle leaves them spent and helpless.

One of the celestial beings had employed a black energy force, and that eerie weapon then transferred its power and allegiance to Gorr. Revelling in revenge achieved, the barbarian reshaped the dark force into armour before flying into space seeking more gods to kill…

By time’s end he had eradicated almost all of them – apart from a captive population he kept to torture and fuel his ultimate weapon…

The 5-part ‘Godbomb’ – illustrated by Esad Ribic – then opens with ‘Where Gods Go to Die’. In the final future the mature and ancient Thors gird themselves for battle as, in 893AD, young Thor is attacked by Gorr’s minions and becomes the latest captive of the God Butcher’s slaughter camp…

In the now at the Library of Omnipotence City, Shadrak reveals his hidden nature and what Gorr made him build. The Librarian is appalled at what the “God of Bombs and Explosions” has wrought…

Brought to be broken at the end of eternity, the juvenile Storm Lord meets the last deities in creation – including his own eventual granddaughters Atli, Ellisiv and Frigg – before learning the meaning of sacrifice and humility as a ‘God in Chains’. His unending torment is only leavened by his meeting the son of Gorr – a kind and decent boy who worships his own red-handed sire as a god…

The ultimate bomb is fed by the deaths of gods and when ready it will explode, sending killing energies through time to destroy all gods everywhere. The captive deities are intent on sabotaging it, but before they can find a volunteer Atli realises her boy-grandfather has already gone…

The attempt fails completely leaving the Godbomb utterly unscathed. There is no sign of young Thor. Unknown to all, the boy has been blasted into space to be fortuitously rescued by a flying dragon boat carrying two older versions of himself. Set on war, ready to die and uniquely sharing ‘Thunder in the Blood’, the Boy, Man and Dotard turn towards what will be a fateful Final Battle…

From here on the story becomes a magnificent spectacle of heroic sacrifice and glorious action as the trinity of Thors defeats the ultimate enemy and sets Reality to rights in a tale of blistering action and exultant adventure, cleverly capitalising on the Thunder God’s key conceptual strengths, producing a saga to shake the heavens and delight fans of both the comics and the movies.

Also included herein are swathes of extra content for tech-savvy consumers via the AR icon option (described as code for a free digital copy on the Marvel Comics app for iPhone®, iPad®, iPad Touch® & Android devices and Marvel Digital Comics Shop: a special augmented reality content available exclusive through the Marvel AR app – including cover recaps, behind the scenes features and more) as well as a cover-and-variants gallery by Ribic, Gabriele Dell’Otto and Julian Totino Tedesco.
™ & © 2013 Marvel. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

Rogue Touch


By Christine Woodward (Hyperion)
ISBN: 978-1-4013-1102-5

It seems that the signature genre of comics – the superhero – has at last gained some degree of literary legitimacy. Even if you ignore the collected pulp exploits of Doc Savage or The Shadow, or the assorted novelisations and prose forays from funnybook publishers capitalising on the early success of series like Wild Cards with their own key brands, the timbre of modern times has allowed costumed do-gooders and crazed masterminds to finally break into “real” publishing.

Now even proper book companies have many titles that blend crime, horror, science fiction and the peculiarly comicbook cult of the Over-Man into their mainstream fare.

With that in mind here’s something a little different and probably more in tune with the tastes of female readers, Young Adults and those fans possessing only a passing familiarity with X-Men continuity.

LET ME BE SPECIFIC. THIS IS A NOVEL. THERE ARE NO PICTURES INSIDE.

In the Marvel Universe Rogue was first seen as a member of the Brotherhood of Evil Mutants: a disturbed young girl cursed with a power that stole abilities and memories from anybody who touched her skin-to-skin.

It was an ability she could not control or turn off, and any overlong fleshy contact resulted in the victim falling into a coma with their entire history and essence drained into her. Rogue then became a reluctant jailer with stolen powers and personalities locked in her head forever.

Played as a “bad-girl” and mystery woman for years, Rogue grew to become one of the most popular characters in the excessively large X-cast, winning her own miniseries where it was first revealed that as a young girl her powers manifested just as she was kissing her first love Cody Robbins…

With the boy she wanted imprisoned in her head whilst his body permanently shut down, the girl knew she was a freak and monster who must never again experience human contact…

This novel picks up a little later and never mentions any aspect of the Marvel Universe as it begins the story of 20-year old Anna Marie: a reluctant recluse working a dead-end night job at a small bakery in Jackson, Mississippi.

Always wrapped head-to-toe in many layers, the odd night owl one night sees a weird lurking man almost waiting for her. She takes steps to avoid him, the way she avoids everybody who might accidentally touch her and suffer the horrific consequences…

However the non-incident rattles her and gives boss Wendy Lee an excuse to fire her…

All but unemployable and strapped for cash, Anna Marie is forced to apply for food stamps, but waiting in line she sees the same creepy, good-looking guy. However when she challenges him she inadvertently calls attention to the fact that he’s pulling some kind of scam and security guards chase him from the building.

She sees her stalker again on the streets and realises that even in the Mississippi heat the guy is cold and really, really hungry. Without really knowing why, she gives him some of her food stamps…

Over the next few days they keep meeting and become friendlier, but James is a strange and cagy man with an accent she can’t place and the weirdest gaps in his knowledge of everyday life.

Her prospects don’t improve and one night, reduced to desperation, Anna Marie breaks into the bakery, intent on taking food to the value of the severance check she didn’t get. Tragically, Wendy Lee discovers her and in the scuffle makes contact…

Now with a young boy and an old lady stuck in her head, the horrified, guilt-ridden girl realises she has to steal a car and get out of town as soon as possible …and that’s when James drives up, offering her a ride to anywhere she wants…

Thus begins an epic and immensely engaging rollercoaster ride across America as the mismatched loners discover each other and the incredible secrets both are concealing. He prefers to be called “Touch” rather than James and has impossible gifts too. As she slowly allows herself to love the boy, “Rogue” – as he insists on calling her – is forced to accept just how much of a stranger he is… especially once the super-scientific pursuers and monster animals chasing him start to close in on her too.

He also knows far more about her than he at first let on…

Draped in the eternal allure of two kids in love and on the run, and designed to attract readers raised on Roswell High, Sookie Stackhouse, Twilight and generations of road-buddy movies, in Rogue Touch Christine Woodward successfully translates the X-Men’s memory-&-power-leeching Southern Belle into a compelling, alienated but ultimately powerful, self-reliant and triumphant woman in an increasingly fantastic and dangerous world.

Immensely readable and engaging, this is a supremely cunning and clever confection: easily affixable to Marvel’s mutant mythology should you be so inclined, but also a completely self-contained science fiction/young romance thriller that will delight the aficionados of all those so-successful alienated teen prose franchises. There’s even room and scope for a sequel or two…

™ & © 2013 Marvel and Subs. All Rights Reserved.

Superior Spider-Man: A Troubled Mind


By Dan Slott, Humberto Ramos, Ryan Stegman, Victor Olazaba & Cam Smith (Marvel/Panini UK)
ISBN: 978-1-84653-538-3

Over the years the Wondrous Wallcrawler has undergone many evolutions, refits and even backsliding revisions, but his latest evolution – springing out of the landmark Amazing Spider-Man #700 – is certainly the most radical character change of all the MarvelNOW! relaunches.

In that issue the personality of Peter Parker died and Doctor Otto Octavius took over his body, becoming a wholly Superior Spider-Man.

Parker’s mind had been transferred into the rapidly failing body of the super-villain where, despite every desperate effort, in the end he perished with and within that decrepit, expiring frame. Now Octopus is permanently installed in the Amazing Arachnid’s body and living Peter’s life, albeit with a few minor but necessary alterations, upgrades and improvements…

The situation is not completely intolerable. At the moment of the villain’s greatest triumph Parker forced Octavius to relive and experience every moment of tragedy and sacrifice that made Spider-Man the champion he was.

From that emotional turmoil came understanding and the villain reformed, swearing to live the rest of his stolen life in tribute to his enemy; honestly endeavouring to carry on Spider-Man’s self-imposed mission and equally guided by the binding principle that “with great power comes great responsibility”…

However the megalomaniac within proved hard to suppress and the new web-spinner incessantly worked to prove himself a better man: augmenting the hero’s gadgets and methodology with millions of spy robots to patrol the entire city at once, adding advanced weaponry to the suit and even acting pre-emptively rather than merely reacting to crises.

Otto went back to college because he was appalled Parker had no doctorate and even tried to rekindle his new body’s old relationship with Mary Jane Watson.

The new, ultra-efficient Spider-Man has become New York’s darling and even Mayor J. Jonah Jameson has embraced the Web-spinner, all but appropriating the wallcrawler as a deputy – to the utter incredulity of an imperceptible phantom of Peter Parker lurking within the deepest recesses of the overwritten mind of Spider-Man…

The helpless ghost is an unwilling passenger, unsuspected by Octavius but increasingly privy to the villain’s own barely-suppressed memories. Moreover, some of Parker’s oldest friends are beginning to suspect something hinky is happening.

Police CSI Officer and ex-girlfriend Carlie Cooper knew of Peter’s incredible secret life and is increasingly reminded of the last time Spider-Man fought Doc Ock, when the killer broke her arm. He also claimed then that he was Peter trapped in the villain’s body…

Everybody accepts Spider-Man has changed. Not only is he more efficient these days, but he’s far more brutal too. Giving bad-guys like Boomerang and the Vulture the thorough thrashings they so richly deserve plays really well with the public and, after a deadly hostage siege, the hero’s status with city cops peaked after the Amazing Arachnid executed the sociopathic perpetrator Massacre…

Written by Dan Slott, A Troubled Mind collects issues #6-10 of The Superior Spider-Man (released March-July 2013) and continues following the author’s introductory summation ‘Superior Minds’.

Humberto Ramos & Victor Olazaba illustrated ‘Joking Hazard’ which sees prankster villains Jester and Screwball win vast popular acclaim for their “harmless” public humiliations of the rich and powerful – such as Mayor Jameson.

Even though the pair are actually using their internet site to phish financial details from the millions of viewers who access their posts, the world loves them – but not the new Spider-Man, who horrifically overreacts to being made to look a fool…

Meanwhile, as Parker and new romantic interest Anna Maria Marconi negotiate the obstacles to Peter obtaining his doctorate – a mission not helped by the candidate’s innate smug arrogance – the Avengers are becoming extremely concerned about their young comrade’s erratic behaviour, whilst in the shadows a new Hobgoblin carefully lays plans to conquer the city…

The multi-part ‘Troubled Mind’ then commences with ‘Right Hand Man’ as Robin Hood villain Cardiac returns, still stealing technology to treat patients who can’t afford medical care. With a little girl in desperate need of advanced brain scanning, the rogue raids an impound facility and liberates a device devised by the dead madman Otto Octavius. He cannot understand why former frenemy Spider-Man seems to take the theft so personally…

The ghost of Peter Parker later feels a swell of hope when the Avengers forcibly arrest his stolen body and subject it to a battery of tests. Sadly, the Avengers in ‘Proof Positive’ don’t include geniuses like Tony Stark or Henry Pym, and cannot properly interpret the data their machines provide.

Doc Ock can, however, and now realises why occasionally he feels inexplicable resistance when his angry, violent natures boils over…

With Octavius exultant and Parker’s ghost crushed, the wallcrawler tracks down Cardiac’s illegal free hospital to retrieve “his” scanner, only to feel his righteous indignation crumbling at the sight of the dying little girl the maverick surgeon is trying to help…

Consumed by guilt, the Superior Spider-Man uses the purloined scanner to perform brain surgery on the child but, after saving her, retains the scanner to perform a similar service upon himself…

‘Gray Matters’ discloses how the Avengers’ tests revealed a phantom echo of Peter’s brain patterns beneath his own freshly encoded, dominant patterns and how, with the aid of his scanner, Otto hunts down and forever erases the aggravating voice within his skull…

Now wiped forever free of that annoying shadow of conscience, the finally triumphant mad doctor can celebrate his ‘Independence Day’ (art by Ryan Stegman & Cam Smith) completely devoid of limiting considerations such as pity or humanity. Of course, the same applies to the new iterations of supervillains such as White Dragon, The Owl and Tombstone, organised by Hobgoblin as the vanguard of an unstoppable army of evil to take New York City…

More importantly, with Phantom Parker no longer incessantly, fruitlessly screaming in his head, the hero’s nearest and dearest are coming to the inescapable conclusion that there is something just plain wrong with “Peter”…

To Be Continued…

Capped off with a selection of Ramos’s design sketches in ‘Superior Insight’ augmenting a gallery of his covers, this astounding reinvention carries as standard that wonder-of-21st-century invention AR icon sections. These Marvel Augmented Reality App pages offer access to story bonuses once you download the little dickens – free from marvel.com – onto your smart-phone or Android-enabled tablet.

Spider-Man has been reinvented so often it has become something of a norm, but this incarnation – for however long it lasts – is one that no fan or newbie can afford to miss: shocking, clever and impossibly addictive.

™ & © 2013 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

Marvel Adventures Avengers volume 9: The Times They Are A’Changin’


By Paul Tobin, Matteo Lolli, Ig Guara, Casey Jones, Christian Vecchia & Sandro Ribeiro (Marvel)
ISBN: 978-0-7851-3832-7

Since its earliest days Marvel has always courted young comicbook audiences. Whether through animation tie-ins such as Terrytoons Comics, Mighty Mouse, Super Rabbit Comics, Duckula, assorted Hanna-Barbera and Disney licenses and a myriad of others, or original creations such as Tessie the Typist, Millie the Model, Homer the Happy Ghost, Li’l Kids or Calvin, the House of Ideas always understood the necessity of cultivating the next generation of readers.

These days, however, accessible child-friendly titles are in decline and with Marvel’s proprietary characters all over screens large and small, the company generally prefers to create adulterated versions of its own pantheon, making that eventual hoped-for transition to more mature comics as painless as possible.

In 2003 the company created a Marvel Age line which updated and retold classic original tales by Stan Lee, Jack Kirby and Steve Ditko and subsequently merged it with remnants of its failed manga-based Tsunami imprint, which was also intended for a junior demographic.

The experiment was tweaked in 2005, becoming Marvel Adventures with the core titles transformed into Marvel Adventures: Fantastic Four and Marvel Adventures: Spider-Man and the reconstituted classics replaced by all-original yarns. Additional titles included Marvel Adventures: Super Heroes, Power Pack, Hulk and The Avengers, which ran until 2010 when they were cancelled and replaced by new volumes of Marvel Adventures: Super Heroes and Marvel Adventures: Spider-Man.

This particularly light-hearted digest-sized collection re-presents issues #32-35 of Marvel Adventures Avengers (from 2009) and offers a succession of stand-alone yarns that will delight fans with a sense of humour and iota of wit…

What You Need To Know: this incarnation of the World’s Mightiest Superheroes operates an “open-door” policy where almost every metahuman marvel might turn up for duty. However – presumably because of their TV cartoon popularity – the Wondrous Wallcrawler and Jade Juggernaut are on scene in almost every episode…

Written throughout by Paul Tobin, the fast-paced fun begins with ‘The Big Payoff’ illustrated by Matteo Lolli & Christian Vecchia, wherein the team gets a most unpleasant visit from Special Agent Clark Harvey of the Internal Revenue Service.

This weaselling civil servant is ostensibly there to collect the individual Avengers’ taxes, but it’s all a ploy to blackmail the team into forcing a bunch of defaulting villains into paying up…

Smart and deviously hilarious, the clashes between Giant-Girl, Spider-Man and Luke Cage against Whirlwind, the Web-spinner and erudite philosophical monster/political activist Oog or Man-Bull versus Iron Man are entertainment enough, but Iron Man and Giant-Girl overmatched against the Absorbing Man and the childlike Hulk convincing assassin Bullsesye to do his patriotic duty are literally priceless…

When jungle king Ka-Zar visits from the Antarctic lost world all he can think about is learning how to use a car. Sadly Wolverine, Storm, Giant-Girl, Hulk and Spidey all feel safer battling an invasion of super-Saurians unleashed by Stegron the Dinosaur Man than sitting in the same vehicle as the Lord of the Savage Land in ‘You’re Driving Me Crazy’ (art by Ig Guara & Sandro Ribeiro)…

When ancient Egyptian magicians turn time into an out of control merry-go-round, ‘Sgt. Fury and his Howling Commandos!’ (Lolli & Vecchia) are caught up in the assorted eras of chaos, with Ant-Man, Giant-Girl, Tigra, Storm, the Wallcrawler and Hulk frantically fighting just to keep up…

This titanic tiny tome then concludes on a romantic note in ‘Lovers Leaper’, rendered by Casey Jones, when all the female Avengers head off for a vacation break. They foolishly thought Captain America, Cage, Spider-Man, Hawkeye and Wolverine could handle things for awhile, but boys will be slobs and soon the HQ is a ghastly mess of “man-cave” madness…

Moreover, since Hawkeye now needs a date for the Annual Archer Awards, he tries an on-line dating service and manages to upload not just his but all his buddies’ information onto the site…

With seemingly every eligible lady – super-powered and not – in New York City subscribing to the Lovers Leap site, the unsuspecting heroes are soon being bombarded by an army of annoyed women who think they’ve been stood up by the utterly oblivious Avengers.

…And when they try to get the owner to remove their details, the heroes discover former French bad-guy Batroc the Leaper is in charge and unwilling to do them any favours…

Smart and fun on a number of levels, bright and breezy with lots of light-hearted action and many solid laughs, this book really offers a fabulous alternative to the regular Marvel Universe angst and agony.

Even with the violence toned down and “cartooned-up” the stories are superbly thrilling and beautifully depicted: a perfect introduction for kids and adults alike to the vast realm of adventure we all love…

In 2012 the Marvel Adventures line was superseded by specific comicbook titles tied to Disney XD TV shows designated as “Marvel Universe cartoons”, but these collected stories are still an intriguing and perhaps more culturally accessible means of introducing character and concepts to kids born often two generations or more away from those far-distant 1960s originating events.
© 2010, 2011 Marvel Characters, Inc. All rights reserved.

Indestructible Hulk volume 2: Gods and Monster


By Mark Waid, Walt Simonson, Matteo Scalera & Bob Wiacek (Marvel/Panini UK)
ISBN: 978-1-84653-562-8

Once upon a time, Bruce Banner was merely a military scientist accidentally caught in a gamma bomb blast of his own devising. As a result, undue stress could cause him to transform into a gigantic green monster of unimaginable strength and fury. As both occasional hero and blockbusting brute he rampaged across the landscape for decades, becoming one of Marvel’s most popular characters and earliest multi-media titan.

Thus, he has often undergone radical changes in scope and format to keep his stories fresh and his exploits explosively compelling…

In recent years the number of Gamma-mutated monsters thundering through the Marvel Universe has proliferated to inconceivable proportions. The days of Bruce getting green with anger at the drop of a hat are long gone, so anybody taking their cues from TV or movie incarnations would be wise to anticipate a smidgen of unavoidable confusion.

By the time of the game-changing Avengers versus X-Men mega-crossover relaunch there were numerous Hulks, She-Hulks, Abominations and all kinds of ancillary rainbow-coloured atomic berserkers roaming around, but now with that house-cleaning exercise concluded, the subsequent MarvelNOW! event saw the Jade Giant in a stripped-down, back-to-basics version which should find favour with new and old fans alike.

But it’s definitely not your old Hulk anymore…

This stunning guest-star packed second volume details the next cataclysmic chapter in the ever-eventful life of Banner and his raging Emerald Animus (collecting Indestructible Hulk #6-10, cover-dated June-September 2013) wherein scripter Mark Waid pushes the boundaries even further whilst providing a breathtaking procession of astounding action and compelling drama…

The big transformation began when S.H.I.E.L.D. Director Maria Hill was convinced to provide Banner with resources and funding to sanitise his scientific reputation in return for her utilising the Hulk as a living weapon of last resort in the agency’s armoury…

One of the smartest men on Earth, Banner had lost years of success, progress and peer renown whilst trying to destroy the Hulk. Concerned about his legacy, the fugitive genius had decided to make future headlines as a scientist, not a devastating force of nature.

For the foreseeable future and as long as possible he would manage, rather than seek cures for, his affliction. Moreover, in return for a S.H.I.E.L.D. lab and trained assistants, Banner would also give the agency first use of many of his discoveries and inventions…

Fast-paced and furious, ‘Gods and Monster’ – illustrated by Walt Simonson with Bob Wiacek – opens at the- isolated facility of Nuclear Springs, Nevada (AKA “Bannerville”) where Bruce and his team use a sliver of mystic metal Uru to open a portal to Jotunheim.

Banner theorises that the icy realm contains the most efficient superconductor in creation and, leaving climatologist Melinda Leucenstern to monitor the gateway, leads the rest of his people – biologist Patricia Wolman, renewable energies researcher Randall Jessup and molecular engineer Daman Veteri – into the frozen wastes in search of new breakthroughs… and to teach one of his staff a much-needed life-lesson.

The Uru sliver came from Thor‘s hammer Mjolnir and, soon after finding the sought after Eiderdürm liquid metal, the away party are greeted by the Asgardian Thunder God himself, come to warn them that the inimical indigenous Frost Giants don’t like trespassers.

He also mentions that he has not seen Midgardians in ages and doesn’t recognise Banner…

As the frozen monsters attack, Banner “Hulks out” and joins the Thunderer in routing the horrors. However, during the protracted battle, one of the Jotuns discovers the portal and attempts to cross into the Earth plane.

Thanks to Melinda’s quick thinking and Hill’s honking big gun, it fails, but the team are now trapped on the other side…

When Banner resumes control of himself, he realises the portal has not only spanned dimensions but also dropped them in the past, something the S.H.I.E.L.D. boffins are also keenly aware of as they try fruitlessly to repair the device…

Stranded in Jotunheim, the voyagers finish their mining and ponder a way home, unaware that the Frost Giants, hungry to invade the warm mortal lands, have magically substituted one of their own for a mortal trespasser…

When Hill and a squad of agents finally reopen the gateway the monsters attack en masse and only the shattering power of Thor and the Hulk can prevent utter disaster…

Matteo Scalera then illustrates ‘Blind Rage’ – a superbly dark, high-tension thriller which reveals how Banner has a Plan B in effect should S.H.I.E.L.D. welch on their deal…

One of the few people the Hulk – as opposed to his intellectual alter ego – trusts is lawyer Matt Murdock, the sightless sentinel Daredevil, and the attorney holds papers that will reveal the pact to the so-judgemental public if Hill oversteps herself.

Thus, when a mission to stop an illicit shipment of super-weapons takes Banner to Manhattan, he takes the opportunity to link up with the Man without Fear whilst the brutal mop-up is ongoing…

Unfortunately one of the Euro-trash Agence Byzantine mercenaries escapes with an ultrasound bazooka capable of flooring the Hulk, forcing the mismatched allies to track it down before it reaches its intended purchaser – one of the vilest villains in history…

Bombastic, hilarious, revelatory and vicariously rewarding, the Red and Green crusade through the bowels of the Big Apple is sublimely entertaining and even offers a brooding portent of a rift between Banner and his “boss” in the days to come…

Sharp, refreshingly straightforward and gloriously addictive, this latest stage in the conflict-packed life of the world’s most iconic split personality offers incredible adventure, smart characterisation and intoxicating excess for fans of Fights ‘n’ Tights fiction, and includes a stunning cover-and-variants gallery by Simonson, Paolo Rivera, Dale Keown & Stephane Roux plus the now-customary AR icons (Marvel’s Augmented Reality App: printed portals giving access to story bonuses and extras for everyone who downloaded the free software from marvel.com onto a smart-phone or Android-enabled tablet doohickey).
™ & © 2013 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

Captain America: the First Avenger


By Fred Van Lente, Luke Ross; Neil Edwards, Crimelab Studios & Daniel Green; Javi Fernandez; Andy Smith & Tom Palmer; Richard Elson & various (Marvel)
ISBN: 978-0-7851-5725-0

With new superhero comics-based Summer Movie Blockbusters now an annual tradition there’s generally a wealth of supplementary reading released to coincide, cash in on and tantalise all us die-hard print addicts. Thus, through the comfortable hindsight of time passed and all hype deflated, here’s a slim tome designed as a combination tie-in and prequel to the 2011 Captain America film…

Scripted by Fred Van Lente, First Vengeance was a 4-issue comicbook miniseries that actually began as 8 webcomic chapter teasers before bounding into paper physicality during April and May 2010. It concentrated on the cinematic iteration of the Star Spangled Avenger, infilling background, adding character and disclosing the secret history of the main players, opening with Chapter 1 (illustrated by Luke Ross and colourist Richard Isanove) as Captain America parachuted into Nazi-occupied Denmark in 1944, idly reminiscing about his tough childhood in Hell’s Kitchen, Manhattan two decades earlier as he drifted down amongst the shell-bursts and ack-ack fire.

After his mother died, sickly Steve Rogers went to an orphanage and was befriended by protective scrapper James Buchanan Barnes…

The second instalment (Neil Edwards, Crimelab Studios & Sotocolor) recalls later years as the frail art student struggled to join the military in the face of increasing war-tensions, even inducing boxing champ “Bucky” Barnes to teach him how to fight. Those painful memories are interrupted when the US super-soldier is ambushed by Germany’s equivalent – a stormtrooper in a massive lightning-throwing mechanical exo-skeleton…

Chapter 3 (Ross & Isanove again) continues that spectacular duel whilst flashing back to Berlin in 1934 to detail Adolf Hitler‘s first meeting with a man even crazier, more fanatical and far deadlier than he…

Johann Shmidt was a Nazi scientist obsessed with elder gods, arcane lore and creating the Übermensch through interventionist science. After allying himself with the monstrous Heinrich Himmler, Shmidt proceeded to eradicate every obstacle to his unholy dream…

Javi Fernandez & Veronica Gandini produced the fourth episode – which continued the byplay between elucidating flashbacks and Cap’s combat against Nazi terror weapons – detailing how Shmidt co-opted willing German technologist Arnim Zola and coerced hostage Jewish biologist Abraham Erskine to further his schemes, whilst Ross & Isanove handled Chapter 5, exploring how pioneering industrialist and inventor Howard Stark created the Yankee hero’s invulnerable shield…

Chapter 6 (Andy Smith, Tom Palmer & Gandini) reveals how British spy Peggy Carter rescued Erskine from Shmidt, but not before the Nazi became the first recipient of the biologist’s prototype super-soldier serum… The saga then introduced the pan-national filmic version of the Howling Commandos as the comic prologue built to a spectacular end courtesy of Ross & Richard Elson, with the introduction of the ghastly Red Skull, the conclusion of Cap’s clash with Nazi science, an origin for the Howlers, the return of Bucky and the fateful meeting of a patriotic sad sack with the men who would transform him from 4-F failure to America’s ultimate fighting man…

To Be Continued in Captain America: The First Avenger…

This compilation also includes an interview with Van Lente from Captain America: Spotlight and a gallery of covers by Paolo Rivera, John Cassaday, Laura Martin & Tyler Stout.

This short, sweet, action package is a fine, fun comics read which certainly succeeds as an enticing appetiser for movie mavens and print fiends alike, offering the best of both worlds and delivering big bangs for your bucks…
© 2011 Marvel Characters, Inc. All rights reserved.

Thor: Siege Aftermath


By Kieron Gillen, Richard Elson & Doug Braithwaite with Stan Lee, Jack Kirby, Neal Adams & various (Marvel)
ISBN: 978-0-7851-4638-4

In the middle of 1962, Stan Lee & Jack Kirby launched their latest offbeat superhero creation in monsters-and-mysteries anthology Journey into Mystery #83. The tale   introduced crippled American doctor Donald Blake who took a vacation in Norway only to encounter the vanguard of an alien invasion. Fleeing in terror he was trapped in a cave wherein lay an old, gnarled walking stick. When, in helplessness and frustration, the puny human smashed the cane into a huge boulder obstructing his escape, his insignificant frame was transformed into the hulking and brawny Norse God of Thunder, Thor!

The series grew from formulaic beginnings battling aliens, commies and cheap thugs into a vast, breathtaking cosmic playground for Kirby’s burgeoning imagination with Journey into Mystery inevitably becoming the Mighty Thor where, after years of bombastic adventuring, the peculiarities and inconsistencies of the Don Blake/Thor relationship were re-examined and finally clarified to explain how the immortal godling could also be locked within frail Don Blake.

The epic saga took the immortal hero back to his long-distant youth and finally revealed that the mortal surgeon was no more than an Odinian construct designed to teach the Thunder God humility and compassion…

Time passed; Kirby left and the Thunderer’s fortunes waxed and waned. During the troubled mid-1990’s the title vanished, culled with the Avengers, Iron Man, Captain America and Fantastic Four and subcontracted out to Image Comics instigators Jim Lee and Rob Liefield during 1996-1997 in a desperate attempt to improve sales after Marvel’s apocalyptic Onslaught publishing event.

In 1998 Heroes Return and Heroes Reborn saw those properties rejoin the greater Marvel Universe, relaunched in brand new first issues with the Thunder God reappearing a few weeks later.

After many phenomenal adventures the second volume concluded with issues #84-85 (November-December 2004) which once-and-for-all depicted the Really, Truly, We Mean It End of the Gods and Day of Ragnarok as Thor himself instigated the final fall to end a ceaseless cycle of suffering and destruction, ultimately defeating the ruthless beings who had manipulated the inhabitants of Asgard since time began…

You can’t keep a profitable property down or a great comics character unresurrected, so he was reborn again as a mysterious voice summoned Thor back to life – and Earth (us fans call it Midgard) – in a crack of spectacular thunder. Revived for an unspecified purpose the solitary Lord of Asgard swiftly set about retrieving the souls of his fellow godlings, all scattered and hidden inside human hosts and set up Asgard on Earth a few paltry feet above the ground of Broxton, Oklahoma…

As this small, simple community with some intriguing neighbours increasingly became the focus of cosmic events, expatriate big city doctor Don Blake was corporeally merged with Thor and became the mortal host for the God of Thunder…

What you need to know: trickster god Loki is dead but his legacy of malign machinations continues to affect the earthbound Asgardians as they begin to rebuild their devastated city following an appalling assault by the massed forces of out-of-control American Security Czar Norman Osborn in Siege…

Balder the Brave is the latest leader of the displaced deities but the populace is far from united behind him, with factions forming advocating the accession of Thor or his brother Tyr, God of War. Neither blood-son of lost Odin wants the job or feels worthy of the throne…

When Asgard materialised on Earth, the afterlife realms of Hel and Valhalla were displaced and Hela, caretaker of the dead, allowed Loki to broker a deal which sublet a portion of Mephisto‘s Hell as a home for the wandering Norse dead. Hela feared her phantom charges would become prey to an ancient pre-Asgardian horror which consumed the spirits of fallen heroes, but she was unaware that the dire Disir were also pawns of the turbulent, troubled God of Evil who was her father…

Nor was she privy to the fact that, to seal the deal, Loki had given Mephisto mastery of the voracious, vile and utterly debased Dead-eaters…

Collecting issues #611-614 of Thor (from August to November 2010), this grim fury tale of Hells without a Heaven also includes a classic 3-part saga of Asgardians in the Underworld first seen in Thor #179-181 at the end of the 1960s.

‘The Fine Print’ consists of four chapters scripted by Kieron Gillen, illustrated by Richard Elson & Doug Braithwaite and begins with Thor, Balder and Tyr officiating at a mass pyre for the hundreds who fell in defence of Asgard and Broxton. Meanwhile in Mephisto’s blazing inferno, lesser demons ousted from their hellish lands prepare to oust Hela and her transplanted Hall of Heroes, but are completely eradicated by the Disir – despised proto-Valkyries who served primordial god Bor until they acquired a taste for the flesh and souls of fallen warriors and were condemned for all eternity.

Simply to speak their communal name summons them from eternity to kill and consume. As none has done so in an age, most Asgardians believe them to be myth…

Now, with upheaval in the Realms of the Gods, the horrors are free to sate their insatiable hungers, first upon the demon armies and after on the hallowed Asgardian dead. First, however, they must gain the sanction of their new master Mephisto.

The arch deceiver won’t say yes – but he doesn’t say no either…

When the “Ever-Hungry Ones” raid Valhalla, the only place Hela can turn is to the living world where hopefully flesh and blood still honours the sanctity of the fallen…

In Asgard, Balder is uneasy with his stewardship and seeks comfort in the wisdom of weather goddess Kelda Stormrider, who sacrificed so much – including her mortal beloved Bill and briefly her own life – to defend the kingdom. He is completely unaware what Loki’s magics have made of her now…

When Hela materialises amongst the ashes of the recent dead and begs for aid, she is naturally rebuffed until one foolhardy warrior utters the forbidden name of the damned and is instantly rent to shreds by the terrifying harpies…

Rather than kill them all, Brün of the Disir leaves with a warning: her kind prefers meals seasoned by life’s ending and would prefer to dine on souls that have expired. After all, they are patient and have all the time in the world…

With the weakened Hela only able to carry two warriors, Thor and Tyr ignore their suspicious misgivings and return with her to rescue their departed friends and family. The War God goes with Hela to defend the embattled shades of Valhalla whilst the Thunderer prepares to fight his way across all Hell in search of the sword Eir-Gram, forged by Loki through despicable rite and ritual and the only weapon capable of harming Disir…

The puissant blade is lodged in Mephisto’s Great Hall but Thor wisely chooses to force his way to it rather than accept a sly offer of assistance from the Tempter to simply collect it…

Ferocious, grandly scaled, truly epic and astoundingly clever, this is a superb tale of operatic tone and proportions, full of twists and turns and surprises that adds volumes to the modern mythology of the Thunder God and will delight fans of comics and the cosmic.

This dark and brutal tome continues with a masterful changing of the guard and sign of the times which originally appeared in Thor #179-181, August to October 1970.

In #179 ‘No More the Thunder God!’ saw Thor, Sif and Balder dispatched to Earth to arrest Loki. This story was Kirby’s (and inker Vince Colletta’s) last: the entire vast unfolding new mythology was left on an artistic cliffhanger as the Thunder God was ambushed by his wicked step-brother who used infernal magic to trade places with his shining-souled half-brother…

By switching bodies, the Lord of Evil gained safety and the power of the Storm whilst Thor was doomed to endure whatever punishment Odin decreed…

‘When Gods Go Mad!’ introduced the totally different style of Neal Adams to the mix, inked by the comfortably familiar Joe Sinnott, as the true Thunder God was sent to Hell and the tender mercies of Mephisto, whilst on Earth Loki used his brother’s body to terrorise the UN Assembly and declare himself Master of the World…

In #181 ‘One God Must Fall’ Sif led Warriors Three Fandral, Hogun and Volstagg on a rescue mission to the Infernal Realm, whilst Balder struggled to combat the combined power of Thor and malice of Loki, until Mephisto was finally thwarted and a cataclysmic battle of brothers on embattled Earth set the world at last to rights.

Dark, brooding and ferocious, this is a breathtaking Costumed Drama that will enthral and delight fans of both comic and filmic Asgardian iterations which also includes covers and variants by Mico Suayan, Laura Martin, Adams, Sinnott, John Romita Sr., Marie Severin, John Buscema & Chris Stevens plus a beautiful selection of pencilled original art by Braithwaite.
© 1970, 2010 Marvel Characters, Inc. All Rights Reserved.

X-Men: Alterniverse Visions


By Anne Nocenti, Simon Furman, Mariano Nicieza, Kurt Busiek & various (Marvel)
ISBN: 978-0-7851-0194-9

Although now commonplace in regular fiction media, once upon a time parallel worlds and alternate Earths were almost unilaterally the province of comicbooks, offering tantalising glimpses of intriguingly different yet profoundly familiar characters.

DC pretty much owned the shtick in the early 1960s but kept it separate from their other exploratory narrative strand “Imaginary Stories”, but over at up-and-coming Marvel Comics, Roy Thomas in particular had a notion to marry the twain…

To be clear: Alternate Earths are part of the overarching shared continuity and Imaginary Stories are just that – fanciful riffs and chimeras using established characters and scenarios, but never part of the nuts-&-bolts universe.

Thus, despite such surrogate Earthers as Thundra, Arkon, Mahkizmo, Gaard and the Squadron Supreme cropping up in regular Fantastic Four and Avengers issues, the House of Ideas followed their competitor’s lead until the launch of What If?

This was an anthological series wherein cosmic voyeur The Watcher offered peeks into a myriad of other universes where key “real” continuity stories were replayed with vastly different outcomes – the same basic idea as Imaginary Stories but with a back-handed acknowledgement that somewhere these epics were “real”…

The first volume (48 issues from February 1977 to June 1988) posed such intriguing questions as ‘What If… Loki had Found the Hammer of Thor?’, ‘the Fantastic Four had not gained Their Powers?’ or ‘Spider-Man’s Clone had Lived?’ and when the title relaunched in 1989 for another 115 issues including ‘What If Wolverine was Lord of the Vampires?’ and ‘What if Captain Marvel had not Died?’, the tales were all back-written into an over-arching continuity and began to be catalogued as variant but equally viable Earths/universes and alternate timelines.

There have been seven more volumes since and a series of “Alterniverse” tales…

In case you’re wondering, those gritty Ultimate Marvel sagas all occur on Earth-1610, the Age of Apocalypse happened on Earth-295, everybody got eaten in the Zombieverse of Earth-2149, the Squadron Supreme originally hailed from Earth-712 and mainstream Marvel tales take place on Earth-616, whilst we readers all dwell on the dull, dreary Earth-1218…

Keep calm then, but never forget that Reality is just a plethora of differing dimensions, and if things go awry in one it can have a cumulative and ultimately catastrophic effect on all of them…

Soon after designating this publishing idiom an Alterniverse, a selection of relatively recent What If? (all from volume 2) yarns starring a selection of X-Men were collected into a trade paperback which, despite then being closely dependent on familiarity with Marvel mainstream, might now – in the wake of all those various movies – be a little more accessible to a general readership…

The extra-dimensional dramas kick off with ‘What If… Wolverine Led Alpha Flight?’ (originally published in #59, March 1994, as ‘What If Wolverine Had Remained a Captive of Alpha Flight?’) by Simon Furman, Bryan Hitch & Joe Rubenstein, wherein the Feral Mutant was imprisoned by the Canadian Government after events in X-Men #119-120.

Once the X-Men are killed trying to get him back and depressed former berserker is left to lead a Canadian team against the Hellfire Club and their Dark Phoenix…

Next up is ‘What If… Storm Had Remained a Thief?’, courtesy of #40, August 1992 and first seen as ‘What if Storm of the X-Men Had Remained a Thief?’

This is a lovely and rare happily-ending tale by Anne Nocenti and Kirkwood Studios – AKA Steve Carr, Deryl Skelton & Rubenstein – which describes how instead of becoming a pickpocket in Cairo and weather goddess in equatorial Africa, the orphan Ororo Munroe is taken under the wing of benign grifter Herman Hassel. Years later when she meets the X-Men it is not as a friend…

‘What If… Rogue Possessed the Power of Thor?’ (#66, August 1994, by Furman, John Royle & Bambos Georgiou) takes a sharp left from a critical point in Avengers Annual #10 wherein the power-leeching mutant battled the team and Spider-Woman.

This time/space, however, Rogue doesn’t let go until the Thunder God is dead and drained and soon finds herself cursed with his might but still a pawn in a cosmic war between eternal Asgard and Loki‘s forces of Ragnarok…

From #69 (January 1995, by Mariano Nicieza, J.R. Justiniano & Roy Richardson) ‘What If… Stryfe Killed the X-Men?’ does what it promises and shows the catastrophic outcome after Professor X dies and his hapless students are left to face the homicidal future-clone of Cable as well as the mutant leveller Apocalypse, after which these walks on the wild side end with a visceral, dark thriller from Kurt Busiek, Ron Randall & Art Nichols who ask ‘What If… Wolverine Battled Weapon-X?’

From #62, June 1994, the grim chronicle details how the rogue Canadian science team that inflicted an Adamantium skeleton and experimental behaviour modification on secret agent Logan missed their mark in this universe and had to settle for a second-best human lab rat.

When their Weapon-X escaped to carve a swathe of slaughter through the country and wiped out neophyte superteam Alpha Flight, the grizzled veteran knew what he had to do, and to whom…

Action-packed, cathartic and just plain fun, these different strokes offer old-fashioned fun in vast amounts, and now that a wider world is filmically conversant with a (if not “the ”) Marvel Universe, perhaps it’s time to raid the vaults again and release similar collections starring Spider-Man, Thor, The Hulk, Fantastic Four, Iron Man and/or the Avengers…

© 1995Marvel Entertainment Group. All rights reserved.
A British edition by published by Boxtree is also available.

Age of Ultron


By Brian Michael Bendis, Mark Waid, Bryan Hitch, Brandon Peterson, Carlos Pacheco & others (Marvel/Panini UK)
ISBN: 978-1-84653-542-0

Blockbuster crossovers are an intrinsic part of the comics business these days and before us doddery older fans can even catch our collective breath here’s the next big change (actually the second phase of the MarvelNOW! root and branch reboot), with attention focused on the Avengers as the launch of the next movie looms before us.

From March to June 2013 a massive, time-bending Armageddon extravaganza revealed the ultimate triumph of Ultron – the insidious and genocidal artificial intelligence originally invented by troubled tinkerer Henry Pym (AKA Ant-Man, Giant Man, Goliath, Yellowjacket, Dr. Pym, The Wasp, et al), and the stupefying saga was augmented by more than a dozen sidebar stories occurring in Fantastic Four, Superior Spider-Man, Ultron #1AU, Wolverine and the X-Men, Avengers Assemble Uncanny Avengers and Fearless Defenders…

This impressively bombastic, streamlined and rocket-paced epic collects the core 10-part miniseries Age of Ultron and also includes as thematic epilogue Age of Ultron #10AI, with the drama beginning on a recently devastated Earth with human scum bartering lives and dignity amidst the ruins.

Hawkeye is on a solo mission to rescue a fellow superhero captured by barbaric, debased survivors of some apocalyptic attack which overnight blasted civilisation back to the Stone Age.

After freeing the barely-living Spider-Man from the dregs, the archer learns that the wall-crawler had been intended for trade with the new rulers of the world – legions of soulless, silently hovering, ever-vigilant Ultron Sentinels…

Scripted by Brian Michael Bendis, chapters #1-5 are illustrated by Bryan Hitch and Pauls Neary and Mounts and detail how the last Avengers and other metahumans – Captain America, Iron Man, Emma Frost, She-Hulk, Luke Cage, Storm, Invisible Woman & Wolverine amongst others – link up with similar pockets of superhuman resistance, such as Moon Knight and the Black Widow in San Francisco and Black Panther, Taskmaster and Red Hulk in Chicago, to discover just how Ultron achieved his shocking ultimate victory…

By sacrificing two comrades the assemblage determine that the attack came from the future via a contemporary proxy and, thanks to the intercession of a long-forgotten ally, the bulk of the team head off into tomorrow via Dr. Doom‘s time machine to crush the malign machine-monster forever.

Wolverine however has another idea, and despite being overruled by the majority and followed by Invisible Woman, travels into the recent past to assassinate Pym before he built the Artificial Oedipal Atrocity…

Issues #6-9 (with art from Brandon Peterson, Carlos Pacheco & Roger Martinez) reveals the horrific implications of Wolverine’s time-busting red-handed revisionism when he and Sue Richards return to find a world in even more horrifying condition.

With Pym gone the Skrull-Kree war engulfed Earth and in the savage aftermath 6th century sorceress Morgana Le Fey and Dr. Doom united to decimate the survivors…

After seeing what the time-shift had done to old friends such as Tony Stark, Charles Xavier, Cyclops, The Thing, Doctor Strange, Star-Lord, The Hulk and even himself, Wolverine knows he has to back and undo Pym’s fate…

And in a furious future the Avengers Task force is losing the battle against Ultron’s perfect, mechanised human-free society…

It all comes together in the shock and surprise-stuffed tenth chapter (illustrated by Alex Maleev, Hitch, Butch Guice, Peterson, Pacheco, Roger Bonet, Tom Palmer, David Marquez & Joe Quesada) as the much-travelled mutant meets a most unexpected obstacle and Pym himself devises the solution to save humanity and the much-abused time-line.

It’s almost enough: however the chronal catastrophes have had a disastrous “Butterfly Effect” on the fabric of reality and beings from beyond the multiverse (and indeed originally from another publishing company) are drawn into events yet to unfold in the months to come…

The collection concludes with a charming and clever epilogue issue reviewing and revising the origin of Hank Pym – Man of Many Names and Sizes – in ‘It Was Not a Wonderful Life’ (written by Mark Waid, illustrated by Andre Lima Araújo & Frank D’Armata), adroitly setting the scene for forthcoming series Avengers A.I.

With covers by Hitch, Neary & Mounts, Peterson, Sara Pichelli & Marte Gracia plus 30 variants by J. Scott Campbell, Mike Deodato Jr., Rock-He Kim, Marko Djurdjevic, Ed McGuiness, Skottie Young, Jung-Geun Yoan, In-Hyuk Lee, Adi Granov, Pacheco, Francis Leinil Francis Yu, Peterson, Jorge Molina, Joe Quesada, Mark Brooks, Salvador Larroca & Paola Rivera, this a spectacularly visual treat for fans of the time-buster genre which also reinforces Marvel’s game plan to make the stories more accessible to casual readers and non-comicbook fans.

Naturally the book also includes the now-standard added extras provided by many AR icon sections (Marvel Augmented Reality App) which are your gateway to story bonuses once you download the free code from marvel.com onto your smart-phone or Android-enabled tablet.

™ & © 2013 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

Guardians of the Galaxy: Cosmic Avengers


By Brian Michael Bendis, Steve McNiven & Sara Pichelli with Michael Avon Oeming, Ming Doyle, Michael Del Mundo & John Dell (Marvel/Panini UK)
ISBN: 978-1-84653-542-0

Although heralded since its launch in the early 1960s with making superheroes more realistic, Marvel Comics has also maintained its close connection with outlandish and outrageous cosmic calamity (as embodied in their pre-superhero “monster-mag” days), and this latest iteration of space crusaders maintains that delightful “Anything Goes” attitude in an impressive new launch – part of the MarvelNow! group reboot – that lays the groundwork for the upcoming big budget movie next year.

The Guardians of the Galaxy were created by Arnold Drake in 1968 for try-out title Marvel Super-Heroes (#18, January 1969), a group of futuristic freedom fighters dedicated to liberating star-scattered Mankind from domination by the sinister, reptilian Brotherhood of Badoon.

Initially unsuccessful, they floated in limbo until 1974 when Steve Gerber incorporated them into Marvel Two-In-One #4-5 and Giant Size Defenders #5 and the monthly Defenders #26-29 (July through November 1975), wherein assorted 20th century champions travelled a millennium into the future to ensure humanity’s liberation and survival.

This in turn led to the Guardians’ own short-lived series in Marvel Presents #3-12 (February 1976-August 1977) before cancellation left them roaming the Marvel Universe as perennial guest-stars in such cosmically-tinged titles as Thor, Marvel Team-Up, Marvel Two-in-One and The Avengers.

Eventually in June 1990 they secured a relatively successful series (#62 issues, annuals and spin-off miniseries until July 1995) before cancellation again claimed them.

This isn’t them; this is another bunch…

In 2006 a massive crossover involved most of Marvel’s 21st century space specialists in a spectacular “Annihilation” Event, leading writing team Dan Abnett & Andy Lanning to reconfigure the Guardians concept for modern times and tastes.

Among the stalwarts in play were Silver Surfer, Galactus, Firelord (and other previous heralds of the world-eater), Moondragon, Quasar, Star-Lord, Thanos, Super-Skrull, Tana Nile, Gamora, Ronan the Accuser, Nova, Drax the Destroyer, a Watcher and a host of alien civilisations such as the Kree, Skrulls, Xandarians, Shi’ar et al., all falling before a invasion of rapacious negative zone bugs and beasties unleashed by insectoid horror Annihilus.

The event spawned a number of specials, miniseries and new titles (subsequently collected in three volumes plus a Classics compilation that reprinted key appearances of a number of the saga’s major players), and inevitably led to a follow-up event…

In Annihilation: Conquest, the cast expanded to include Adam Warlock, the Inhumans, talking dog Cosmo, Kang the Conqueror, Vance Astro/Major Victory, Maelstrom, Jack Flag, Blastaar, the Magus, Galactic Warrior Bug (from the 1970’s phenomenon Micronauts), current Captain Universe (ditto), Shi’ar berserker Deathcry, failed Celestial Madonna Mantis, anamorphic adventurer Rocket Raccoon and gloriously whacky “Kirby Kritter” Groot, a walking killer tree and one-time “Monarch of Planet X”, amongst others…

I’ve covered part of that cataclysmic clash and will get to the rest one day: suffice to say that by the conclusion of the assorted Annihilations a new, pan-species Guardian group had appointed itself to defend civilisations and prevent any such wars from ever happening again.

This isn’t them either… exactly…

A few years later and many more cosmic crises – such as a devastating “War of Kings” – averted, the remnants of those many Sentinels of the Spaceways are getting the band back together, still determined to make the universe a safe place.

Thus this impressive and readily accessible volume (collecting Guardians of the Galaxy #0.1, Guardians of the Galaxy: Tomorrow’s Avengers #1 & Guardians of the Galaxy #1-3 from February-June 2013) provides a handy jumping-on point, recapitulating the bare essentials before launching into a blistering and immensely absorbing interstellar romp which ties inextricably into mainstream Marvel continuity.

Brian Michael Bendis, Steve McNiven, John Dell & Justin Ponsor set the ball rolling with the secret origin of Star-Lord, revealing how thirty years ago warrior Prince J’Son of the interstellar empire of Spartax was shot down over Colorado and had a brief fling with solitary Earther Meredith Quill. Despite his desire to remain in idyllic isolation, duty called J’Son back to the battle and he left, leaving behind an unsuspected son and a unique weapon…

A decade later, the troubled boy saw his mother assassinated by alien lizard men determined on eradicating the legacy of Spartax. Peter vengefully slew the Badoon with Meredith’s shotgun, before his home was explosively destroyed by a flying saucer.

The orphan awoke in hospital, his only possession a “toy” ray-gun his mother had hidden from him his entire life…

Years later his destiny found him, and the half-breed scion of Spartax became Star-Lord. Rejecting both Earth and his father – now king of his corner of creation – Peter Quill chose freedom, the pursuit of justice and the comradeship of disreputable aliens…

The origin story concludes with Peter welcoming avid listener and neophyte spacer Tony Stark into his loose-knit fellowship of Guardians…

More delving into formative events occured in the anthological Tomorrow’s Avengers #1 (by Bendis and individually illustrated by Michael Avon Oeming, Ming Doyle & Michael Del Mundo), revealing how Quill tracked down old friends and prospective members for his new team, detailing recent exploits of at-large and unfocused stalwarts Drax the Destroyer, the decidedly odd couple Rocket Racoon and Groot and, of course, Gamora, “Deadliest Woman in the Galaxy”…

The former bane of Thanos Drax is idling away the days in pointless fighting when Star-Lord comes calling, whilst Groot at least is still defending the weak from the wicked in a classy farmers-vs.-bandits fable.

The unique, blaster-toting Peril-loving Procyonidae (look it up) was mouthing off in a bar, drinking and fighting as usual when he found tantalising evidence that there was at least one other Rocket Raccoon at large in the universe, whilst gorgeous Gamora just never stopped. She was still slaughtering her adopted dad’s minions when Star-Lord made his offer…

The series proper – by Bendis, McNiven, Dell & Ponsor – opens with Peter Quill diplomatically ambushed in a seedy dive by his long-lost dad. J’Son rules Spartax but the rift between him and the Star-Lord is wide and deep and impassable.

Dear old Dad also has a message: he has entered into a compact with the other major powers and principalities of the universe to declare Earth off limits and quarantined from all extraterrestrial contact. He and they will act immediately to stop any alien individual or species from contaminating it.

Of course that especially means his own wayward son…

A little later, Iron Man is playing with his new space armour when a Badoon starship attacks Earth. Overmatched, Stark is unexpectedly reinforced by Star-Lord, Gamora, Drax, Rocket Raccoon and Groot who devastate the monolithic vessel – but not before fighter ships break atmosphere and bombard London.

With the Home Counties under attack despite The Council of Galactic Empires’ edicts – and apparently by one of the signatory civilisations – the Guardians go to work ending the Badoon, with Peter distracted in trying to divine his duplicitous father’s actual intent.

In the Negative Zone, J’Son is conferring virtually with his opposite numbers from the Kree, Shi’ar, Brood, Badoon and Asgard, with a new Annihilus presiding over the fractious meeting, and indeed dirty work and dirty tricks are afoot…

In blistering battles the Badoon are beaten, but no sooner do the Guardians pause for breath than a starfleet supposedly blockading Earth arrests them for breaking the embargo.

Imprisoned on Spartax, Quill and Co eventually bust out and publicly declare war on J’Son, sowing the seeds of a future rebellion – but even they are unaware that the devious and double-dealing king is also being played for a sucker…

Bright, breezy, bombastic and immensely enjoyable, the action-packed Cosmic Avengers also includes a beautiful gallery of 23 covers and variants – including a lovely movie-art landscape/wraparound – by McNiven, Dell & Ponsor, Doyle, Ed McGuiness, Joe Quesada, Adi Granov, Mark Brooks, Milo Manara, Terry Dodson, Mike Deodato Jr., Phil Jimenez, Mike Perkins, Paola Rivera and Joe Madureira, and of course the book comes with the standard added extras provided by many AR icon sections (Marvel Augmented Reality App) which give access to story bonuses once you download the free code from marvel.com onto your smart-phone or Android-enabled tablet.

™ & © 2013 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.