Heroes for Hire: Ahead of the Curve


By Justin Gray & Jimmy Palmiotti, Zeb Wells, Al Rio, Clay Mann, Scott Koblish, Tom Palmer & Terry Pallot (Marvel)
ISBN 978-1-7851-2363-6

After a TV reality show starring actual superheroes went hideously wrong and resulted in the deaths of hundreds of children in Stamford, Connecticut, popular opinion turned massively against masked crusaders. The Federal government quickly mandated a scheme to licence, train and regulate all metahumans but the plan split the superhero community, and an indignant, terrified general populace quivered as a significant faction of their former defenders refused to surrender their autonomy – and in many cases, anonymity – to the bureaucratic vicissitudes of the Super-Human Registration Act.

The Avengers and Fantastic Four, bedrock teams of the Marvel Universe, fragmented with “brother pitted against brother”. As the conflict escalated it became clear to all involved that the increasingly bitter fighting was for souls as much as lives.

Both sides battled for love of Country and Constitution and both sides knew they were right. At the heart of that savage battle of ideologies, bionic-armed detective Misty Knight and her ninja-trained partner Colleen Wing put together a squad of new and accomplished warriors to do some real good during the worst of times…

Knight and Wing – AKA the Daughters of the Dragon – are former associates of Power Man & Iron Fist, and initially revived their old firm Heroes for Hire to apprehend metas who refused to comply with the SHRA. However their new squad – reformed thief Black Cat, Kung Fu Master Shang-Chi, insect avatar Humbug, Atlantean strongman Orka, bloodthirsty martial artist Tarantula and super-mercenary Paladin – soon all found themselves at odds with the tricky path they were following as their promised role (only apprehending villains) began to suffer increasing “mission creep”…

Moreover as they tracked their sanctioned targets, a deadly menace from the past was hunting them…

This collection, gathering issues #6-10 of the second Heroes for Hire comicbook series (from March-July 2007), saw the already tarnished team seek to survive financially hard times following a split with their S.H.I.E.L.D. paymasters – even if it meant not being too picky about their clients…

Most innocuous of these was little genius Billy who offered the entire contents of his piggybank if the Heroes would help him recover his robot friend Vic from super-villains who had stolen him…

Almost simultaneously a more lucrative case materialised when shady Diamond District enforcer Louis Kravits came looking for metahuman help and forced Misty to split the squad in ‘Guns, Gems, Robots and Terrorists!’

Most of the team would concentrate on a gang of power-armoured gem-thieves and their hidden high-tech supplier, whilst a less-than-thrilled Humbug would render whatever assistance deemed necessary to reunite Billy with his ambulatory toy.

It would prove to be a truly disastrous misallocation of resources…

As Misty’s squad hunts for the exultant and overconfident thieves and their loot, Humbug learns just why little kids are such a trial; convinced he’s on a wild goose chase until his billions of arthropod eyes scattered throughout the city lead them to a certain sewer where the ludicrously lethal Headmen are hidden. They have just finished reprogramming Vic, a damaged and discarded killer Doombot…

The Headmen were initially a trio of thematically linked scientists and savants, all “stars” of Marvel’s pre-superhero fantasy anthologies, grouped together by the late, great Steve Gerber in The Defenders. With the inclusion of the weirdly salacious Ruby Thursday, compulsive rogue surgeon Arthur Nagan (whose obsession with brain transplants took a decidedly outré turn when his gorilla test-subjects rebelled and wreaked a darkly ironic revenge upon him), body hopping, quadriplegic mystic Chondu and near-as-dammit boneless scientist Jerry Morgan, they became a macabre cadre of skull-stealing mercenary maniacs who seemed to perpetrate wickedness just because they could…

As the bulk of Heroes for Hire thrash the tooled-up robbers and subsequently track their exo-suits to a ship in Brooklyn, the seriously overmatched Humbug is captured and subjected to Nagan’s latest surgical atrocity…

Aboard ship Misty’s group is ambushed by their prey – revealed as old Avengers foes Grim Reaper and Man-Ape, augmented by a female terrorist named Saboteur – and awaken to find themselves trapped with a downward-counting nuke…

Zeb Wells replaced Justin Grey & Jimmy Palmiotti as scripter with issue #8 as, never daunted, the Heroes save New York and get rid of the bomb, but, whilst following a paper-trail to their enemies, receive a bizarre cry for help from Humbug’s insect minions. Dividing the H4H stalwarts, Misty sends Shang-Chi, Orka and business manager Otis after the missing bug-wrangler whilst she leads the women on a “Girls’ Night Out” to crush the Reaper and his “Death-Cadre”…

Tragically one of the boys just cannot take the Headmen and their shabby robot seriously and pays a fatal price, driving the Master of Kung Fu to a shameful lack of restraint and uncanny depths of violence as he avenges his fallen comrade and the cruel damage done to Humbug…

Worst of all neither gig actually results in a payoff, a fact disgraced former member Paladin exploits when he shows up with well-paying, uncomplicated “clean” case…

Nobody has seen the mercenary since he betrayed them all and tried to sell their friend Captain America to the Government (for refusing to comply with the Super-Human Registration Act in Heroes for Hire: Civil War) but now the glib gladiator has an offer they simply can’t refuse: capturing a proto hominid specimen from the primeval Savage Land and delivering him safely to scientists desperate to examine his uniquely untainted genes.

The boffins are offering each member of the snatch squad a million dollars…

S.H.I.E.L.D.’s science division are frantic to get their hands on the diminutive Homo Habilis but he is best-buddies pals with a fiercely protective crimson Tyrannosaur – which old-time fans will recognise as Jack Kirby’s outrageously cool adventure heroes Devil Dinosaur and sidekick Moonboy…

Outvoted, the still furious Misty can only go along with her team as they head to Antarctica and an antediluvian nightmare (with Al Rio surrendering the pencilling chores to Clay Mann for #9-10)…

The Savage Land is a fantastic repository of creatures from Earth’s most distant epochs, and even as his team-mates are attacked by beasts – and beast-men – Humbug is taken by insects long-vanished from the rest of the world, leaving his friends to believe him dead and eaten…

Completely out of their depth, the Heroes soon accomplish their distasteful mission but find themselves in deadly danger from the flora and fauna of the perilous paradise until Humbug reappears to save them.

He is completely changed: no longer the whiny clown they knew. Powerful, confident and slightly frightening, he informs them that they must all return to New York immediately to fight a threat to the entire planet, However the team have no idea what the ancient insect masters of Earth have transformed their oafish ally into…

This bombastic book also includes a cover gallery by Billy Tucci, Mark Sparacio & Mike Golden to cap a splendidly gritty, witty, funny, fast-paced and spectacularly action-packed, menu of menace and manic adventure to delight all older fans of Fights ‘n’ Tights fiction.
© 2007 Marvel Characters, Inc. All Rights Reserved.

Uncanny Avengers: The Red Shadow


By Rick Remender, John Cassaday, Olivier Coipel & Mark Morales (Marvel/Panini UK)
ISBN: 978-1-84653-528-4

In the aftermath of the blockbuster Avengers versus X-Men publishing event, the company-wide reboot MarvelNOW! began repositioning and recasting the entire continuity in the ongoing never-ending battle to keep old readers interested and pick up new ones.

Sadly this isn’t a merely Marvel problem but a malaise affecting the entire global comics industry, but that struggle for survival does occasionally produce some truly stellar reading results as in this impressive fusion of two grand old franchises, allowing writer Rick Remender and artists John Cassaday, Olivier Coipel & Mark Morales to take the latest brigade of the “World’s Mightiest Superheroes” in a fascinating old new direction.

Collecting Uncanny Avengers #1-5 (cover-dated December 2012-May 2013), this astounding reaffirmation of the magic of Fights ‘n’ Tights fiction opens with the eponymous 4-part thriller depicting the creation of a new, politically correct and provocatively inclusive team combining human and mutant heroes, tasked with proving that mutant visionary Charles Xavier‘s dream of lasting cooperation and mutual amity between Home Sapiens and Superior was not impossible…

What You Need to Know: Once upon a time the mutant Avenger Wanda Maximoff – daughter of arch-villain Magneto and known to the world as the Scarlet Witch – married the android hero Vision and they had (through the agency of magic and her unsuspected chaos-energy fuelled ability to reshape reality) twin boys. Over the course of time it was revealed that her sons were not real and they subsequently vanished (for further details see Marvel Platinum: the Definitive Avengers).

As the years passed their loss slowly, imperceptibly drove Wanda mad and when she at long last slipped completely over the edge and destroyed a number of her Avenger team-mates, the effects of her power and actions affected and reshaped the entire Marvel Universe, resulting in a dramatic reboot event known as Avengers Disassembled.

No sooner had the team recovered from that catastrophe than reality was overwritten again when she had another breakdown and altered Earth history such that Magneto’s mutants ruled over a society where normal humans (“sapiens”) were an acknowledged evolutionary dead-end living out their lives and destined for extinction within two generations.

It took every hero on Earth and a great deal of luck to put that genie back in a bottle (in another colossal company crossover dubbed House of M), and in the aftermath less than 200 mutants were left on Earth…

The Witch was partially rehabilitated and began her redemption during Avengers versus X-Men wherein the World’s Mightiest Heroes strove against the remaining mutant outcasts for control of young Hope Summers: a girl predestined to become mortal host to the implacable force of cosmic destruction and creation known as The Phoenix.

However the primal phenomenon instead possessed a quintet of X-Men, corrupting them whilst empowering their dream of turning the planet into a paradise for besieged, beleaguered Homo Superior.

In the ensuing conflict humanity was briefly enslaved before inevitably the rapacious, selfish destructive hunger of the Phoenix Force caused those possessed to turn upon each other. Soon its transcendent energy transformed the unifying, rallying figure of head freedom-fighter Scott Summers, AKA Cyclops, into another seemingly unstoppable and insatiable “Dark Phoenix”.

At that crossroads moment his beloved mentor Xavier, founder of the X-Men and formulator of the policy of peaceful mutant/human co-existence returned, only to be killed by his most trusted, devoted disciple…

Professor X’s death forced X-Men and Avengers to unite against the true threat but, in the days that followed the expulsion of the Phoenix Force, progress and reconciliation stalled. The mostly human world festered with resentment even as new mutants began to appear, and liberated humanity again fell into its old habits of species intolerance and violent, bigoted vigilante outrage…

After disturbing scenes of brain surgery, our story now begins in ‘New Union’ as Wolverine leads the bereaved Homo Superior students of the Jean Grey School for Higher Learning in services for their fallen inspirational Moses (or perhaps more accurately Martin Luther King). Meanwhile in a secret S.H.I.E.L.D. detention centre an unrepentant Cyclops is paid a visit by his brother.

Also known as the government-sanctioned mutant agent Havok, Alex Summers is appalled at the unflinching hard-line attitude of his apparently irredeemably radicalised sibling who seems oblivious to the damage his crusade has done to Xavier’s Dream. On exiting the facility, Alex is met by Captain America and Thor who have an enticing yet frightening proposal for the shaken former head of America’s X-Factor mutant task-force…

The Sentinel of Liberty is painfully aware that America’s mutant minority has been poorly served – if not actively institutionally discriminated against – and is hungry to make amends by making real Xavier’s vision. To that end he wants to create a new high-profile, affirmatively-active Avengers Unity Division, comprising humans and mutant heroes working together.

He also wants Havok to lead the team…

Even as Alex and the Avenger elder statesmen discuss the deeply contentious and heavy-handed proposal, an old, vile threat has resurfaced. Mutant terrorist Avalanche launches a devastating assault, slaughtering hundreds of New Yorkers, before killing himself when Thor, Captain America and Havok intervene. The atrocity has no apparent motive but the killer seems to have undergone recent cranial surgery…

Elsewhere the desperately repentant Scarlet Witch tries to pay her condolences at Xavier’s shrine but is attacked by furiously indignant X-Man Rogue before they are both ambushed and captured by a squad of metahumans faithful to a monster claiming to be the true Red Skull.

The Nazi hate-monger has plans to eradicate the sub-human mutant race forever, and now that he has stolen the deceased Professor X’s brain – and telepathic powers – nothing can stop him…

The horror grows in ‘Skulduggery’ as Wolverine joins the heroes at the scene of Avalanche’s holocaust/suicide, confirming that the mass-mover had fully reformed and this disaster must have a hidden architect. Although dubious of Cap’s “positive PR” solution, the feral mutant is also convinced that someone is trying to foment genocide and agrees with Thor that they need to be stopped… permanently…

Answers come when the Red Skull pre-empts television broadcasts, urging humanity to rise up and destroy the mutants who are the cause of all America’s woes. It’s the same vile message as espoused in Depression-era Germany seven decades ago, but this time enforced on believers and resisters alike by Xavier’s irresistible psychic powers.

Soon, brainwashed mortals are slaughtering anybody deemed different. The message is backed up and subtly reinforced by the Fascist’s deadly deputy Honest John, the Living Propaganda, even as the Skull’s other S-MenGoat-Faced Girl, Dancing Water, The Insect, Mzee and Living Wind – tend to their master’s mutant captives…

Soon however Rogue and Wanda have escaped, but their flight through the monster’s hidden fortress is abruptly halted when they discover the appalling remains of Xavier, allowing the Nazi madman to make them his mindless slaves.

The Worst Fiend in History has big plans: if he can bend Wanda to his will, perhaps she can be made to rewrite reality again to the deranged Nazi’s debaseded design…

‘Skull & Bones’ sees the madman and his puppets begin their eradication campaign in Manhattan as the Crimson Hatemonger seizes direct control of ordinary humans and orders them to slaughter all mutants in an orgy of destruction with only Cap, Havok, Thor and Wolverine to battle the rampage of rampant unchecked hatred and fear in ‘Thunder’.

With so many mystical mindbenders on his team, it’s not long before Teutonic deity Thor is also seduced and beguiled by the Skull and set upon his erstwhile mutant comrades; but sadly for the briefly triumphant S-Men their leader’s iron hold on the Scarlet Witch has subsequently slipped…

Against all odds, the mismatched Politically Correct Paladins score an unlikely victory and drive off the Skull, forcing the still-unconvinced Havok to admit that his proposed new team might actually help remould the nation’s fears and opinions…

This initial collection concludes with a tantalising glimpse of things to come in an untitled fill-in from Remender, Coipel & Morales which publicly launches the Avengers Unity Division amidst a flurry of time-bending hints and portents.

Interspersed with pithy glimpses of old adversaries Immortus, Kang the Conqueror and Onslaught as well as the advent of ancient, portentous devil-babies the Apocalypse Twins (all murderously jockeying for position), the first Press Conference of the official team – Havok, Captain America, Thor, Wolverine, Scarlet Witch, Rogue, Wonder Man, the Wasp and Sunfire – goes horribly wrong when implacable undead enemy the Grim Reaper attacks, resulting in a shocking death which looks set to undermine all that hard-won pro-mutant progress in one bloody instant…

To Be Continued…

Engaging, exciting and extremely entertaining; blending spectacular adventure with wry suspense, this new look at an old concept is magnificent fun and promises even greater thrills and chills to come.

This book also includes a vast, sublime and expansive cover-and-variants gallery by Cassaday, Mark Brooks, Sara Pichelli, Neal (not, as attributed, Arthur) Adams, Coipel, Skotti Young, Ryan Stegman, Adi Granov, Mark Texeira, J. Scott Campbell, Simone Bianchi and Milo Manara and a selection of now obligatory 21st century extra content for tech-savvy consumers in the form of AR icon sections.

These Marvel Augmented Reality App pages give access to story bonuses once you download the little dickens – free from marvel.com – onto your smart-phone or Android-enabled tablet.

™ & © 2013 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

Indestructible Hulk: Agent of S.H.I.E.L.D.


By Mark Waid, Leinil Francis Yu & Gerardo Alanguilan (Marvel/Panini UK)
ISBN: 978-1-84653-535-2

Once upon a time, Bruce Banner was merely a military scientist accidentally caught in a gamma bomb blast of his own devising. As a result, stress or other factors would cause him to transform into a gigantic green monster of unstoppable strength and fury. As both occasional hero and mindless monster he rampaged across the landscape for decades, becoming one of Marvel’s most popular comicbook features and multi-media titans.

As such, he has often undergone radical changes in scope and format to keep his stories fresh and his exploits explosively compelling…

In recent years the number of Gamma-mutated monsters thundering through the Marvel Universe has proliferated to inconceivable proportions. The days of Banner getting angry and going Green at the drop of a hat are long gone, so anybody taking their cues from the TV or movie incarnations would be wise to anticipate a smidgen of unavoidable confusion.

By the time of the game-changing Avengers versus X-Men mega-crossover relaunch there were numerous Hulks, She-Hulks, Abominations and all kinds of ancillary randomly rainbow-coloured atomic berserkers roaming the planet, but now with that 2012 house-cleaning exercise concluded, the follow up MarvelNOW! event revived the Jade Giant in a stripped-down, back-to-basics, mercifully continuity-lite version which should find favour with new and old fans alike.

But it’s definitely not a Hulk anyone has ever seen before…

This first volume details the next blockbusting chapter in the ever-eventful life of Banner and his raging Emerald Animus (collecting Indestructible Hulk #1-5, cover-dated January-May 2013) rapturously reported as the epic and eponymous 5-part ‘Agent of S.H.I.E.L.D.’

It all begins as Maria Hill – latest Director of the perilously all-pervasive security agency Strategic Hazard Intervention Espionage Logistics Directorate – closes in on a deadly menace to humanity in a small rural American diner.

Suddenly Bruce Banner sits down beside her and shares an epiphany he had whilst again trying to eradicate his deadly condition…

One of the smartest men on Earth, Banner has lost years of success, progress and well-deserved peer renown whilst trying to destroy the Hulk. Now, concerned about his reputation and legacy, the fugitive genius has decided to make headlines as a scientist, not a brutal, devastating force of nature.

For the foreseeable future and as long as possible he will manage, rather than seek to cure, his affliction. Moreover, if S.H.I.E.L.D. will provide funding, a lab, assistants and resources, he will not only improve the world with his inventions but also allow Hill to use his uncontrollable alter ego as a deployable living weapon in times of crisis…

If she accepts, the most cutting-edge, hard-pressed and overstretched spy outfit on Earth can reap the unimaginable benefits of “Hulk Smash, Banner Builds”…

Even before Hill can fully evaluate the offer Banner has proved his worth by saving her already-deployed S.H.I.E.L.D. task-force from the unexpected ramifications of an ill-planned raid on the diabolical Mad Thinker‘s secret lair…

Pushed into a corner by the terrifyingly brilliant, coldly confident Banner, S.H.I.E.L.D. sets about fulfilling their side of the deal only to have intellectual rival Tony Stark barge in, obnoxiously assuming the super-spies are all mind-controlled or just plain crazy…

The intransigent Iron Man is soon forced to reserve judgement after he accompanies Banner on his next assignment, experiencing first-hand the theoretical thinker’s ingenuity and sheer determination – but only after a traditional trading of Earth-shattering blows…

The search for assistants smart and mad enough to work with Banner begins in the third chapter even as the ruthlessly mercenary tech-merchants of Advanced Idea Mechanics attempt to kidnap another secretive scientific prodigy in an insane scheme to revive one of their oldest terror weapons.

Unfortunately, after covertly switching Banner with the target, the Hulk horrifically emerges to find himself again battling the deadly robotic Quintronic Man – unfortunate for AIM, that is…

This superbly effective and vicariously rewarding compilation concludes with a spectacular 2-part saga set at the bottom of the sea, after Banner’s first meeting with his staff in their uncompromisingly isolated facility of Nuclear Springs, Nevada (dubbed “Bannerville”) is cut short by yet another urgent mission.

This time his increasingly callous paymasters want Banner to aim the Hulk at a sub-sea invasion of magical monsters decimating ships in the Pacific. The beasts are being directed from the sunken city of Lemuria and controlled by barbaric Atlantean terrorist warlord Attuma: a water-breathing maniac who has repeatedly tried to enslave or eradicate all surface-crawling life…

However even equipped with the latest breathing technologies and backed up by the Chinese Navy’s most awesome Dreadnought submersible, the Green Goliath is quickly overmatched and foundering out of his depth…

Throughout this series the Hulk had been portrayed as a savagely mindless engine of destruction, but when he is rescued by aquatic freedom fighters Mara and Canor, although Banner’s intellect provides the clues needed to save Lemuria, the formerly elemental Jade Juggernaut solves the problem of Attuma’s mystic monster arsenal with chillingly rational efficiency…

Smart, refreshingly straightforward and gloriously wry, this latest wrinkle in the convoluted conflict-packed life of the world’s most iconic split personality offers bombastic action, sharp characterisation and genuinely gripping adventure as writer Mark Waid and illustrators Leinil Francis Yu & Gerardo Alanguilan explore fantastically uncharted and potentially priceless new territory in the history of the marauding man-monster, so no spectacle-starved, thrill-deprived fan should miss this opportunity to Go Green.

This tome also includes a stunning cover-and-variants gallery by Yu, Joe Quesada, Charles Paul Wilson III, Walt Simonson, Skottie Young, Mike Deodato Jr., Simone Bianchi, Chris Stevens and Pasqual Ferry, plus the now-customary AR icons (Marvel’s Augmented Reality App – printed portals giving access to story bonuses and extras for everyone who downloaded the free software from marvel.com onto a smart-phone or Android-enabled tablet doo-dad).

™ & © 2013 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

All-New X-Men: Here Comes Yesterday


By Brian Michael Bendis, Stuart Immonen, Wade Von Grawbadger & Craig Yeung (Marvel/Panini UK)
ISBN: 978-1-84653-532-1

Radical perpetual change – or the appearance of such – is a driving force in modern comics. There must be a constant changing of the guard, a shifting of scene and milieu and, in latter times, a regular diet of death, resurrection and rebirth – all grounded in relatively contemporary terms and situations.

With a property as valuable as the X-Men such incessant remodelling is a necessarily good thing, even if you sometimes need a scorecard to keep up, and over the decades the franchise has repeatedly reinterpreted, refashioned and updated the formative early epics by Stan Lee, Jack Kirby, Roy Thomas and Werner Roth and others to give a solid underpinning to all the thoroughly modern Mutant mayhem.

Now following all the bad choices and horrendous paths taken by the mutant mavericks over the last few years, and in the aftermath of the blockbuster Avengers versus X-Men publishing event, latest company-wide reboot MarvelNOW! recasts the entire continuity and allows writer Brian Michael Bendis and artist Stuart Immonen (with the assistance of Wade Von Grawbadger & Craig Yeung) to take the franchise in a truly bizarre old new direction.

Collecting All-New X-Men #1-5 from November 2012 – March 2013, this dark yet breezy reboot finds mutant Moses Charles Xavier dead, murdered by his favourite son who has also splintered his chosen people into polarised if not actually warring factions.

Way back in 1963, The X-Men #1 introduced gloomy, serious Scott Summers/Cyclops, ebullient Bobby Drake/Iceman, wealthy golden boy Warren Worthington III/the Angel, standoffish Jean Grey/Marvel Girl and erudite, brutish genius Henry McCoy/the Beast. These very special youngsters were selected to be students by the wheelchair-bound telepath Xavier: a man dedicated to brokering peace and achieving integration between the sprawling masses of humanity and an emergent off-shoot race of mutants with extra abilities, ominously dubbed Homo Superior.

After years of eccentric, quirky adventures, the masked misfits faded away in early 1970. When they eventually made their comeback they weren’t kids any more…

Over the intervening years the struggle to integrate Homo Superior with baseline humanity has produced many tragedies and compromises, resulting in the death of Jean Grey and Cyclops allying with former foes Magneto and Emma Frost in a hard-line alliance devoted to preserving mutant lives at the cost, if necessary, of human ones. His former team-mates and newer X-Men such as Wolverine, Storm and Kitty Pryde have stayed on Xavier’s path, abandoning Scott to protect and train the next X-generation at the Jean Grey School for Higher Learning…

The five part ‘What Happens Now?’ opens at the school as Hank McCoy realises he is dying.

The team’s resident super-genius was the first to strike out on his own and paid a high price for it, but now those days have come back to haunt him one last time…

Premiering in Amazing Adventures #11 (March 1972) ‘The Beast!’ told how the brilliant student had left Xavier’s school and taken a research position at the Brand Corporation. Using private sector resources to research the causes of genetic mutation, McCoy became embroiled in industrial skulduggery and to hide his identity used his discoveries to “upgrade” his natural animalistic abilities – temporarily turning himself into a fearsome furry anthropoid creature with startling new abilities. At least it was supposed to be temporary…

Now, after years as a big blue Beast, McCoy is uncontrollably mutating further and realises he will not survive the agonising process. As Cyclops and his new team of freedom fighters begin a very public crusade, rescuing the latest mutants to manifest from their own power and the hostility of humankind, Hank and fellow tutors Pryde, Storm, and oldest friend Iceman discuss how far their friend has fallen.

Drake then muses on the team’s earliest days and remarks that if the Scott Summers from back then could see himself now, he’d slap some sense into himself…

With no time left, staring a prospective mutant civil war in the face and determined to leave a lasting, meaningful legacy, McCoy risks the entire continuum by bringing not only Cyclops but the rest of the original team back to the future in a desperate attempt to heal and restore the noble, dedicated Scott Summers he used to implicitly trust with his life and the future of mutantkind…

Back in our present, Marvel Girl suddenly gains the telepathic powers which originally took her years to develop as the shocked innocent kids become aware of the catalogue of horrors they will endure whilst defending Xavier’s dream. Young, idealistic Scott especially cannot believe… and will not allow his later self to continue betraying his/their life’s purpose…

However as Wolverine and the others become dramatically aware of what McCoy has done, the elder Beast collapses. Realising their moral compass is dying, the 21st century X-Men lock up and isolate the newly-arrive, future-shocked kids to prevent further problems.

They have however completely underestimated the squad who where regularly saving the world years before they could vote or buy beer…

Breaking out and stealing a jet, the juvenile first team take off to confront the terrorist Cyclops and his allies, but discussion quickly devolves into brutal battle and the elders choose escape over further risky conflict…

Shaken but resolved the kids return and, whilst the time-twisted McCoy boys find a way to save the dying Beast, the original X-Men come to a fateful decision. They won’t go home until they have stopped the wayward modern Cyclops. Moreover Jean, having learned of her own dark destiny, is set on ensuring it will never happen…

Engaging, exciting and extremely entertaining; blending spectacular adventure with the signature themes of alienation and personal freedom but finally finding room for much-missed humour, warmth and affection, this utterly beguiling, enticingly  unpredictable yarn promises a genuinely fresh approach to the moribund, dead-ended, water-treading mutant franchise and offers a perfect jumping-on point for new and retired fans alike.

This book also includes a stunning cover-and-variants gallery by Immonen, Joe Quesada, J. Scott Campbell, Salvador Larroca, Pablo Manuel Rivera, Skott Young, Pasqual Ferry, Ed McGuiness, Jim Cheung and Olivier Coipel, and also the now nigh-compulsory 21st century add-on for all those tech-savvy consumers in the form of AR icon sections (Marvel Augmented Reality App) which give access to story bonuses once you download the little dickens – for free – from marvel.com onto your smart-phone or Android-enabled tablet thingy.

™ & © 2013 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

Iron Man: Believe


By Kieron Gillen, Greg Land & Jay Leisten (Marvel/Panini UK)
ISBN: 978-1-84653-530-7

The upcoming third Iron Man movie has naturally inspired a few new releases and this one, despite being another upgrade and notional reboot of the Golden Avenger, is also a thrill-packed finale to an earlier, but no less revolutionary tale – specifically Iron Man: Extremis.

Arch-technocrat and supreme survivor Tony Stark has changed his profile many times since his debut in Tales of Suspense #39 (March 1963) when, as a VIP visitor in an East Asian war-zone observing the efficacy of the munitions he had designed, he was critically wounded and captured by sinister, cruel Communists.

Put to work building weapons with the dubious promise of medical assistance on completion, Stark instead created the first Iron Man suit to keep himself alive and deliver him from his oppressors.

Since then the inventor and armaments manufacturer has become a liberal capitalist, eco-warrior, space pioneer, Federal politician, affirmed Futurist, Statesman and even Director of the world’s most scientifically advanced spy agency, the Strategic Hazard Intervention Espionage Logistics Directorate, and, of course, one of the world’s most prominent superheroes with the Mighty Avengers…

For a popular character/concept lumbered with a fifty-year pedigree, radical reboots are a painful but vital periodic necessity. To keep contemporary, Stark’s origin and Iron Man’s continuity have been drastically revised every so often with the crucible trigger event perpetually leapfrogging to feature America’s most-recent conflicts. As always, change is everything…

Thus, with the aforementioned movie hurtling like a missile towards us, this tale opens a brand new era by closing out an outmoded and obsolete model: specifically Warren Ellis & Adi Granov’s cyberpunk epic which directly influenced the filmic franchise and led to illustrator Granov working as a designer and producer on the cinema interpretation.

Collecting Iron Man volume 5, issues #1-5 from November 2012 – March 2013, Believe is part of MarvelNOW! (the latest company-wide refit and relaunch) which recasts the entire continuity in the wake of the all-consuming Avengers versus X-Men war: another inspired attempt to lure readers back to the ever-dwindling periodical publishing market.

Stark has been through hell, but has reinvented himself and his company. Even after cutting himself loose from official Governmental affiliations and all military contracts, abandoning guns and bombs to return to the life of a maverick entrepreneur, happily risking profits for the betterment of humanity, his past continues to haunt him.

In ‘Demons and Genies’, as he and trusted partner Pepper Potts build up their new company Stark Resilient, the inveterate playboy gets a frantic message from an old flame: a pre-recorded failsafe message from Maya Hansen which states that she is dead and Extremis is loose…

When she first devised the nano-tube bio-package it was designed to overwrite human biology and cure any disease or injury. Tragically the military were the only institution interested in funding her research as the process also made super-soldiers possible, with injections capable of making a body faster, stronger, tougher and able to grow new organs with unsuspected capabilities.

In the wrong hands, Extremis caused untold death and destruction and almost wiped humanity from the face of the Earth…

A diluted, specifically-tailored dose of her incredible restorative solution even allowed Stark to rewire his own brain and make Iron Man part of his skeletal structure – until it went bad and he had to remove it all at risk of his life, sanity and soul.

Now Stark discovers Maya had been captive of ruthless tech-merchants Advanced Idea Mechanics for more than a year and forced to recreate the deadly process. At least she left him a method of tracking any “Enhancile” altered by the seductive transformative menace…

Now with his Iron Man armours repurposed into an arsenal of specifically designed iterations – like a shiny, walk-in utility belt with the right tool/suit to wear for every occasion – Stark sets out to track down and eradicate each and every Extremis altered human, determined to shove this genie back into the bottle or die trying…

After brutally dealing with the AIM connection, Stark is contacted by the mysterious “Arthur” who has purchased the nano-solution to turn a number of individuals into a futuristic iteration of The Round Table. The honour-obsessed paladin proposes ‘A Gentleman’s Wager’ wherein his Circle of Tech-Knights will joust with the Golden Avenger for possession of both Hansen and Stark technology, but makes one big mistake. Extremis is too dangerous to leave loose and Stark is no gentleman…

The next mission takes Iron Man – in a stealth suit which sacrifices power for speed and concealment – into the citadel of a Colombian drug-lord with the best reason in the world to buy the nano-solution. Although ‘It Makes Us Stronger’ eventually saw the Hansen’s serum used for its original medical purpose, that was only after a cataclysmic clash with old Iron Man enemies Firebrand, Vibro and Living Laser practically decimated the region…

In ‘Fear of the Void’ the trail led to the catacombs beneath Paris where insanely devoted men had used Extremis to transform 13 women into creatures strong enough to host beings from the Great Black Infinite. Far from his normal comfort zones, battling demons to the death, Stark was never happier to be wearing the heavy-duty armour designed to stop the Hulk.

Even so, only a dozen of the demonic damsels died in that savage final confrontation and the thirteenth presaged even greater horror in the months to come…

The first new adventure concluded with ‘Men of the World’ as the Extremis trail led to space and a clash with an old friend.

Stark’s old mentor Eli also had altruistic intentions when he and his disciples took the nano-solution. All they wanted was to be able to thrive beyond Earth’s sustaining air and gravity. And, after the inevitable clash, Iron Man let them… but only on his terms…

Straightforward, smart, and surprisingly engaging, this compelling return to the basics of Fights ‘n’ Tights action offers big fights, big thrills and big ideas pace that will satisfy any reader, new or old, who likes the movie franchise as much as the comicbook canon. This sleek, slim tome also includes a stunning cover-gallery and variants by Land, Carlos Pagulayan, Adi Granov, Skott Young, Joe Quesada, Mike Deodato Jr. and Jim Cheung and also includes a now traditional 21st century perk for all those tech-savvy consumers with added value in mind.

Many pages contained herein are offer an AR icon (Marvel Augmented Reality App) which gives access to all sorts of extras once you download the little dickens – for free – from marvel.com/ARapp onto your iPhone or Android-enabled device.

Gritty, clever and hard-hitting, this is another explosively entertaining yarn to delight established fans with the added distinction of being self-contained and readily accessible to new, returning or casual readers.

™ & © 2013 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

Heroes for Hire: Civil War


By Justin Gray, Jimmy Palmiotti, Billy Tucci, Francis Portela, Tom Palmer & Terry Pallot (Marvel)
ISBN 978-1-7851-2362-8

The Patriot Act changed America as much as the destruction of the World Trade Towers, and it’s fair to say that that popular arts grow from the social climate as much as the target audience. In post 9-11 America the creators and the consumers now think different thoughts in different ways. Thus the company that first challenged the middle-class suburban status quo of the comic industry in the late 1960s made Homeland Security and the exigencies of safety and liberty the themes of a major publishing event in 2006.

After a TV reality show starring superheroes went hideously wrong and resulted in the deaths of hundreds of children in Stamford, Connecticut, popular opinion turned massively against masked crusaders.

The Federal government quickly instituted and mandated a scheme to licence, train and regulate all metahumans but the plan split the superhero community and a terrified and indignant merely mortal populace quivered as a significant faction of their former defenders, led by the ultimate icon of Liberty, Captain America, refused to surrender their autonomy and in many cases, anonymity to the bureaucratic vicissitudes of the Superhuman Registration Act.

The Avengers and Fantastic Four, bedrock teams of the Marvel Universe, fragmented in scenes reminiscent of America’s War Between the States, with “brother pitted against brother”. As the conflict escalated it became clear to all involved that the increasingly bitter fighting was for souls as much as lives.

Both sides battled for love of Country and Constitution and both sides knew they were right…

This collection, re-presenting issues #1-5 of the second Heroes for Hire comicbook series (from October 2006 to February 2007), gathers a particularly cogent and impressive sidebar sequence to the overarching epic Marvel Crossover Event which opens in the aftermath of the Stamford incident, as a panicked government attempts to enforce the hastily enacted legislation requiring every super-being in the USA to submit to the law.

Those who resist are guilty of treason, and of course the authorities need creatures as powerful and specialised as the resistors to tackle the problem of costumed malcontents and scofflaws…

Bionic detective Misty Knight and her ninja partner Colleen Wing are former associates of Power Man & Iron Fist and have revived their old firm Heroes for Hire to apprehend metas who refuse to comply.

The exact terms of their contract are revealed in ‘Taking it to the Streets’ parts 1 and 2, scripted by Justin Gray & Jimmy Palmiotti, illustrated by Billy Tucci, Francis Portela & Tom Palmer. Specifically recruited by Iron Man, Spider-Man and Fantastic Four leader Reed Richards, the former Daughters of the Dragon and their team – acrobatic ex-thief Black Cat, Kung Fu Master Shang-Chi, insect avatar Humbug, Atlantean powerhouse Orka, sadistic martial artist Tarantula and veteran mercenary Paladin – will never be asked to arrest any of their errant superhero colleagues, but only take down super-villains who won’t register…

Their first public appearance finds the new team getting to know each other even as they hunt down technologically-augmented samurai dubbed “Mandarin’s Avatars” and a crime-ring led by old arch-foe Vienna offering new identities to a host of minor meta-felons.

Humbug’s ability to communicate with all insects leads the squad unerringly to the mastermind’s hideout but it’s a trap and a massive battle ensues. However, in this harsh new world, there’s no honour amongst thieves – or anyone else – and soon everybody is embroiled in a string of double and even triple crosses…

The saga takes a dark turn after the first rebel fatality incites a bitter argument in the team and Misty agrees to find – but not arrest – the fugitive Captain America and invite him to truce talks. The hunt leads to an illicit lab where villains are being surgically altered with organs culled from shape-shifting alien Skrulls; enabling criminals to alter their physical appearances and even conceal their powers…

In the meantime the search for the leading dissident and rebel bears fruit as the Sentinel of Liberty agrees to talks, only for Paladin to betray his own comrades and capture the ultimate Avenger for the huge bounty on his star-spangled head…

The story concludes in ‘Civil Disobedience’ (with Portela taking on the major portion of the illustration) as Paladin discovers he’s been tricked by Misty’s most honourable team-mate. With Cap and his dissidents allowed to safely escape, Misty and Co. perforce return to the problem of the sinister surgeons – who have been very busy indeed – if only to prove Heroes for Hire is still of use to the government…

After a squad of augmented villains break crime-boss Ricadonna out of prison, she quickly begins taking her long-anticipated vengeance on Knight and Wing. The first step is blowing up the Federal stooges HQ…

This first volume concludes with two untitled tales (inked by Palmer and Terry Pallot) as the maniacal Ricadonna tasks her army of super-powered, Skrull-flavoured minions with ambushing Misty’s team in unguarded moments. The resultant death and destruction provokes a thoroughly understandable and excessively violent response from the Heroes for Hire who raid the finally-found surgical facility and begin cleaning up all those warrants on the Government’s most wanted list.

Unfortunately, Ricadonna has been under the surgeons’ knives and recreated herself as a veritable legion of monsters…

Gritty, witty, fast-paced and spectacularly action-packed, this sharp, edgy collection is a largely forgotten gem from a frequently heavy-handed and often pompous mega-event which offers spills, chills and thrills to delight older fans of Fights ‘n’ Tights fiction.

This book also includes a cover gallery by Tucci & Mark Sparacio, and a fun-filled fact page of the wacky master of insects Humbug.
© 2006, 2007 Marvel Characters, Inc. All Rights Reserved.

Essential Thor volume 5


By Gerry Conway, John Buscema, Sal Buscema, Don Perlin, Vince Colletta, Jim Mooney & various (Marvel)
ISBN: 978-0-7851-5093-0

Whilst the ever-expanding Marvel Universe had grown ever-more interconnected as it matured, with characters literally tripping over each other in New York City, the Asgardian heritage of Thor and the soaring imagination of Jack Kirby had most often drawn the Thunder God away from mortal realms into stunning, unique landscapes and scenarios.

By the time of this fifth Essential monochrome compendium, an unthinkable Changing of the Guard had seen the King of Comics jump ship from the House of (His) Ideas to arch-rival DC where he crafted the unfinished Magnum Opus of the Fourth World series as well as a number of other game-changing concepts.

The Thunder God suffered a sharp, sudden loss of imaginative impetus, however, which left the series floundering, despite the best efforts of (arguably) the company’s greatest remaining illustrators, Neal Adams and John Buscema. More than any other Marvel feature, The Mighty Thor was the strip where Kirby’s creative brilliance had always found its greatest release in cosmic wandering and questing exploration of an infinite and dangerous universe.

His dreaming, extrapolating and honing of a dazzling new kind of storytelling and graphic symbology, wedded to soul-searching, mind-boggling concepts of Man’s place in the universe – and all within the limited confines of a 20-page action adventure – was an impossible act to follow.

Although his successors mimicked the trappings of that incredible conceptual juggling act, the heart, soul and soaring, unfettered wonder just were not there any longer – nor would they be until 1983 when Walt Simonson assumed creative control with #337 (see Mighty Thor: the Ballad of Beta Ray Bill).

By the time these monthly episodes (from issues #196-220, February 1972 to February 1974) saw print, the Thunder God and his Asgardian companions were slowly devolving into a muddled, self-doubting band of fantasy spacemen roving the outer limits of the Marvel Universe under the earnest but uninspired governance of young science fiction novelist Gerry Conway and a dedicated, talented but still somehow inappropriate string of artists.

The previous volume had seen Asgard again imperilled by mystic monstrosity Mangog with Thor and friends dispatched on another extended odyssey to the ends of the Universe in search of succour and water from The Twilight Well. In his righteous rage Odin had previously banished God of Evil Loki to a fantastic world, momentarily forgetting that once there the Prince of Evil could awaken the most vicious, unbeatable monster in the universe…

Now the Thunderer, with Warriors Three Fandral the Dashing, Voluminous Volstagg and Hogun the Grim, found himself lost ‘Within the Realm of Kartag!’ (illustrated by John Buscema & Vince Colletta): facing slug-men and bewitching temptress Satrina even as the All-Father and the hosts of the Shining City struggled to hold Mangog at bay. Meanwhile on the planet Blackworld Lady Sif and her muscular shield-maiden Hildegarde were undertaking another Odinian quest and found themselves caught up in a time-bending nightmare…

Thor #197 saw the heroes overcome all odds to find ‘The Well at the Edge of the World!’ meeting the conniving, all-powerful Norns and recruiting the colossal Kartag for their desperate return to shattered Asgard.

On Blackworld Sif and Hildegarde encountered monsters and men making uncontrollable evolutionary leaps towards an unguessable future, but found an unlikely ally and guide in aged sailor Silas Grant.

The male heroes returned to find Asgard in flaming ruins and the cataclysmic confrontation with the Mangog nearing an apocalyptic end, whilst on Blackworld Sif, Hildegarde and Silas met alien Rigellian Colonizer Tana Nile and the horrendous creature behind the evolutionary jumps. Simultaneously the battle in Asgard reached a horrific climax when Mangog was at last defeated ‘…And Odin Dies!’

Issue #199 saw the ravaged home of the gods adrift in a dimensional void, allowing Thor – clutching to a desperate last hope – to cocoon his deceased father in a timeless forcefield, preventing Dark Goddess Hela from claiming his soul. However she wasn’t the only deity hungry for the All Father’s spirit and ‘If This Be Death…!’ revealed Grecian netherlord Pluto invading the broken realm to take Odin into his own dire domain.

…And, on Blackworld, Tana Nile hinted at the origin of the monstrous Ego-Prime and how it can force such terrifying uncontrollable time-warps…

Back in free-floating Asgard, things went from bad to worse as brave Balder‘s beloved Karnilla deserted him just as invincible Pluto defeated Hela and aimed a killing blow at Thor…

The denouement was aggravatingly delayed as anniversary issue #200 hit the pause button to flashback to an earlier age. ‘Beware! If This Be… Ragnarok!’ was crafted by Stan Lee, John Buscema & John Verpoorten and spectacularly depicted the fall of the gods through the mystic visions of Volla the Prophetess, with only a bridging Prologue and Epilogue by Conway & Buscema revealing the Norns saving Thor’s life just in time for the concluding battle against Pluto in #201 (with Jim Mooney providing lush finished art over Buscema’s layouts).

When Hela relinquished her claim to the father of the gods and Odin enjoyed a miraculous ‘Resurrection!’, on Earth absentee Asgardians Heimdall and Kamorr began seeking out mortals for a another Odinian master-plan even before the battle with Pluto was fully concluded. As they scoured Midgard, on Blackworld Ego-Prime advanced the civilisation into atomic Armageddon and Sif barely transported her companions to Earth in time to escape the thermonuclear conflagration.

Luckily Thor, Balder, and the Warriors Three were in New York City to meet the refugees, since the deadly, now self-evolving, Ego-Prime had followed them…

Thor #202 boasted ‘…And None Dare Stand ‘Gainst Ego-Prime!’ (Buscema & Colletta) although Silas, Tana Nile and the assembled Asgardians tried their best as the now-sentient shard of Ego, the Living Planet rampaged across the city making monsters and shattering entire streets, whilst Odin calmly observed the carnage and destruction and Heimdall and Kamorr gathered their human targets for the concluding ‘They Walk Like Gods!’, wherein all Odin’s machinations were finally revealed as Ego-Prime inadvertently created a new race of 20th century deities. Sadly the All-Father’s long and single-minded scheme appalled his son and weary, war-torn subjects, whose understandable rebukes led to them all being ‘Exiled on Earth!’ in #204 (Buscema & Mooney) and soon targeted by terrifying satanic tempter Mephisto…

Soon only the Thunderer was left to oppose the devil invading his private hell and liberating hundreds of demon-possessed humans from ‘A World Gone Mad!’ (Colletta inks), after which the Earth-bound godling clashed brutally but inconclusively with the uncharacteristically amok Crusher Creel, the Absorbing Man just as Thor’s greatest enemy resurfaced in #206’s ‘Rebirth!’

Tracking the escaped Creel to Rutland, Vermont during their annual Halloween festival, Thor, Sif and Hildegarde clashed with the malevolent Loki and his all-powerful ‘Firesword!’ in an action-heavy duel elevated by a plethora of comic creator cameos with the divine Marie Severin adding her caricaturing brilliance to Buscema & Colletta’s workmanlike illustration. Another extended sub-ploy opened here as Sif vanished, spirited away by the love-lorn Karnilla to the ends of the universe…

Sci fi themes took the lead again in Thor #208 as ‘The Fourth-Dimensional Man!’ manifested, stealing the Thunderer’s ambient Asgardian energies to save his own world from disaster. Sadly they were insufficient and the malevolent Mercurio needed to tap his source directly resulting in battle without mercy as Thor’s noble spirit gradually gave way to the despair of exile and constant loss…

Incessantly searching for Sif, Thor stopped in London (not one any Briton would ever recognise though) in #209 long enough to accidentally awaken a sleeping alien dormant since the building of Stonehenge. The resultant clash between Thunder God and “Demon Druid” devastated much of England in ‘Warriors in the Night!’ before being ambushed in Red China by Mao’s soldiers in #210 ‘The Hammer and the Hellfire!‘ (Buscema, Don Perlin & Colletta). They were merely the action appetiser, however, since ultimate Troll Ulik had decided to conquer both his own people and Earth and moved pre-emptively to remove his greatest foe from the equation…

With New York invaded by Troll warriors, #211 revealed ‘The End of the Battle!’ (Buscema, Perlin & Colletta) as the fighting mad Asgardians routed the underworld insurgents just as an insane Balder returned to warn that Asgard had been conquered. With the Realm Eternal emptied of gods and occupied by sleazy lizard-men, Thor and his companions were soon hot on the trail of their missing race. Guided by saurian rogue Sssthgar and his serpentine horde, they undertook a ‘Journey to the Golden Star!’ in #212 and discovered their liege and kin meek chattels on a slaver’s auction block…

Scripted by Len Wein over Conway’s plot, ‘The Demon Brigade!’ saw Thor betrayed by the Lizard Lord and embroiled in a war between slaver races before discovering Sssthgar’s secret and freeing his father. He also obtained a lead to the whereabouts of Sif and Karnilla, consequently plunging his small dedicated party of heroes recklessly ‘Into the Dark Nebula!’ (by Conway, Sal Buscema & Mooney) to rescue the missing maidens from the asteroid miners who had purchased them.

They found their quarry besieged by the 4D Man and his army, who were intent on acquiring a malign, sentient source of infinite power, but events took an uncanny turn when ‘The God in the Jewel’ (John Buscema & Mooney) absorbed the women into its crystalline mass and took off, intent on dominating all life in the universe…

Forced to become allies of convenience, the Asgardians and Mercurio strove together ‘Where Chaos Rules!’ to free the women and stop the rapacious gem-god, but even after eventual victory found them tenuous comrades, Thor’s trials were not done.

Returning in triumph to a mysteriously rebuilt Asgard in #217, the wanderers found ‘All Swords Against Them!’ (Sal Buscema inking brother John), as impossible doppelgangers of Odin, Thor and the rest greeted them with murderous hostility. Whilst the Thunder God furiously battled to unravel this latest mystery, in another sector of the universe the all-conquering Colonizers of Rigel were put to flight and abandoned their worlds to an all-consuming force of sheer destruction…

Thor #218 proved there was no rest for the weary as the victorious Asgardians again took ship for deep space to prevent the Rigellians’ doom from reaching Earth. ‘Where Pass the Black Stars There Also Passes… Death!’ (J. Buscema & Mooney) found the hard-travelling heroes discovering a nomadic race of colossal, decadent star-farers who fuelled their unending flight by recycling thriving civilisations into food and power.

In distant Asgard, Hildegarde’s young sister Krista was slowly falling under the sway of sinister seductive evil even as her hereditary protectors were a cosmos away, infiltrating one of the Black Stars’ cosmic scoops and encountering a race of mechanical slaves in

#219’s ‘A Galaxy Consumed!’ (inked by Mike Esposito) before this volume’s story-portion ends with #220, wherein the slaves and their charismatic messiah Avalon are at last freed and untold galaxies subsequently saved from callous consumption in ‘Behold! The Land of Doom!’

This collection also includes fact-filled Marvel Universe Handbook pages on Pluto, Tana Nile, and Mercurio, the 4-D Man.

The Kirby Thor will always be a high-point in graphic fantasy, all the more impressive for the sheer imagination and timeless readability of the tales. With his departure the series foundered for the longest time before finding a new identity, but his successors did their honest best to follow in his Brobdingnagian footsteps.

The tales gathered here may lack the sheer punch and verve of The King but fans of cosmic Fights ‘n’ Tights fantasy will find this tome still stuffed with intrigue and action, magnificently rendered by artists who, whilst not possessing Kirby’s vaulting visionary passion, were every inch his equal in craft and dedication, making this a definite must for all fans of the character and the genre.

©1972, 1973, 1974, 2011 Marvel Characters, Inc. All rights reserved.

Marvel Masterworks volume 12: The X-Men 101-110


By Chris Claremont, Dave Cockrum, John Byrne & various (Marvel)
ISBN: 0-87135-628-7

In 1963 The X-Men #1 introduced Cyclops, Iceman, Angel, Marvel Girl and the Beast: very special students of Professor Charles Xavier, a cerebral, scholarly wheelchair-bound telepath dedicated to brokering peace and integration between the masses of humanity and the emergent off-shoot race of mutants dubbed Homo Superior.

After years of eccentric and spectacular adventures, the mutant misfits disappeared at the beginning of 1970 (issue #66 cover-dated March) during a sustained decline in costumed hero comics, when mystery and all things supernatural once more gripped the world’s entertainment fields.

Although their title was revived at the end of the year as a reprint vehicle, the missing mutants were reduced to guest-stars and bit-players throughout the Marvel Universe and the Beast was transformed into a monster to cash in on the horror boom, until new editor-in-chief Roy Thomas green-lighted a bold one-shot in 1975 as part of the company’s line of Giant-Sized specials…

This superb second deluxe hardcover compendium recaptures the stellar excitement of those exuberant days through X-Men #101-110 of the decidedly “All-New, All-Different” X-Men (from October 1976 to April 1978) when the merry mutants were still young, fresh and delightfully under-exposed and only beginning their inexorable rise to mega-stardom. Moreover scripter Chris Claremont & artist Dave Cockrum were on the on the verge of utterly overturning the accepted status quo of women in comics forever…

What You Need to Know: The team now consisted of old acquaintance and former foe Sean “Banshee” Cassidy, Hulk villain Wolverine, and new creations Kurt Wagner, a demonic German teleporter codenamed Nightcrawler, African weather “goddess” Ororo Monroe AKA Storm and Russian farmboy Peter Rasputin, who could transform into a living steel Colossus and joined field-commander Scott (Cyclops) Summers and Jean Grey – still labouring under the nom-de guerre Marvel Girl…

But not for much longer…

For months a long-running, blockbuster-widescreen plotline had been building. Xavier, plagued by visions of interstellar wars and alien mind-mates, was on the verge of a mental breakdown. Not coincidentally, former students Havok and Polaris had attacked the new team, apparently willing allies of a mysterious madman disguised as Cyclops’ old alias Eric the Red.

That devastating conflict then segued into a spectacular battle as remorseless robotic Sentinels returned under the hate-filled auspices of rogue Federal Agent Steven Lang and his mysterious backers of Project Armageddon. Coordinated attacks successfully snared the semi-retired Jean, Wolverine, Banshee and Xavier himself, compelling Cyclops to co-opt a space-shuttle and, with the remaining team, storm an orbiting space-station to rescue them.

Although the new X-Men were victorious, their cataclysmic clash wrecked their only means of escape and, as an immense solar flare threatened to eradicate the complex, their only chance of survival meant certain death for one X-Man…

Bracketed by a brace of team pin-ups (by Paul Ryan and Javier Saltares respectively and both inked by Al Williamson), the ten tales of stunning power and imagination contained herein begin with the debut of a landmark character in ‘Like a Phoenix from the Ashes’ (by Claremont, Cockrum & inker Frank Chiaramonte) as the shuttle spectacularly crashes back to Earth.

The X-Men had travelled in a specially shielded chamber but Marvel Girl had been compelled to pilot the vehicle unprotected through the lethal radiation storm.

As the mutants escaped the craft slowly sinking in JamaicaBay, a fantastic explosion propelled the impossibly alive Jean into the air, clad in a strange gold and green uniform and screaming that she was “Fire and Life Incarnate… Phoenix!”

Immediately collapsing, the critically injured girl was rushed to hospital and a grim wait began.

Unable to explain her survival and too preoccupied to spare time to teach, Xavier then packs Banshee, Nightcrawler, Wolverine, Storm and Colossus off to the Irish mutant’s home in County Mayo for a vacation, blissfully unaware that Cassidy Keep has become a deadly trap for his new students…

Within the ancestral pile, Sean Cassidy’s mutant cousin Black Tom has usurped control of the manor and its incredible secrets and at Eric the Red’s behest has contrived an inescapable ambush, assisted by an old X-Men enemy.

‘Who Will Stop the Juggernaut?’ (inked by Sam Grainger) sees the neophyte heroes in well over their heads and fighting for their lives, but finds room to tell the origin of weather-witch Storm and provide an explanation for her crippling claustrophobia, before ‘The Fall of the Tower’ shockingly concludes the tale as the heroes and the Keep’s Leprechauns (no, really) unite to expel the murderous invaders.

Although bi-monthly at the time, the epic kicked into strident top gear with ‘The Gentleman’s Name is Magneto’ as the weary heroes then divert to Scotland and check up on their gun-toting biologist/housekeeper Moira MacTaggert‘s island lab: a previously secret facility containing many of the mutant menaces the X-Men have defeated.

It’s a bad move as the ever-active Eric has restored the dormant master of magnetism to full power. He’d been turned into a baby – a strangely common fate for villains in those faraway days – but was all grown up again now – and very angry…

Arriving from America, MacTaggert and Cyclops are only just in time to lead a desperate, humiliating retreat from the exultant, triumphant Magneto. Cyclops doesn’t care: he realises the entire affair has been a feint to draw the heroes away from Xavier and Jean…

He needn’t have worried. Although in ‘Phoenix Unleashed’ (inks from Bob Layton) Eric orchestrated an attack by Firelord – a cosmic flamethrower who had been a herald of Galactus much like the Silver Surfer – Jean was now fully evolved into a being of unimaginable power who readily held the fiery marauder at bay…

In the interim a long-standing mystery was solved as the vision which had haunted Xavier was revealed as a fugitive princess from a distant alien empire.

Lilandra of the Shi’ar had rebelled against her imperial brother and whilst fleeing had somehow telepathically locked onto her inter-cosmic soul-mate Xavier. As she made her circuitous way to Earth, embedded Shi’ar spy Shakari had assumed the role of Eric the Red and attempted to remove Lilandra’s potential champion long before she arrived…

During the blistering battle that followed the X-Men’s arrival, Shakari snatched up Lilandra and dragged her through a stargate to another galaxy, but now, aware that the fate of entire universe is at stake, Xavier urges his team to follow.

All Jean has to do is re-open a wormhole to the other side of creation…

A slight digression followed as overstretched artist Cockrum was given a breather by a fill-in “untold” tale of the new team featuring an attack by psychic clones of the original X-men in ‘Dark Shroud of the Past’(by Bill Mantlo, Bob Brown & Tom Sutton, but with a framing sequence from Cockrum).

The regular story resumes in a wry tribute to Star Trek as ‘Where No X-Man Has Gone Before!’ (by Claremont, Cockrum & Dan Green) finds the heroes stranded in another galaxy where they meet and are defeated by The Shi’ar Imperial Guard (an in-joke version of DC’s Legion of Super Heroes), until bold interstellar freebooters The Starjammers arrive to turn the tables and uncover a mad scheme to unmake the fabric of space-time.

Lilandra’s brother Emperor D’Ken is a certified maniac and wants to activate a cosmic artefact known alternatively as the M’Kraan Crystal and “the End of All that Is” in his quest for ultimate power. He’s also spent time on Earth in the past and has played a major role in the life of one of the X-Men …

This tale (from issue #107) was the last drawn by Cockrum for many years. He would eventually return to replace the man who replaced him.

As X-Men and Starjammers battle the Crystal’s impossibly deadly automated guardians, this final chapter sees the newly puissant Phoenix literally save all of reality in a mind-blowing display of power and skill, all whilst trapped in a truly staggering other realm before taking the heroes home, appalled and enthralled by the intoxicating, addictive nature of her own might.

The conclusion of this ambitious extended saga was drawn by John Byrne (with inks from Terry Austin) and his efforts were to become an industry bench-mark as the X-Men grew in popularity and complexity. However, even though the bravura high-octane thrills of “Armageddon Now” seemed an unrepeatable high-point, Claremont & Byrne had only started. The best was still to come…

In ‘Home Are the Heroes’ Wolverine finally began to develop a back-history and some depth of character as technological wonder Weapon Alpha attacked the recuperating team in an attempt to force Logan to rejoin the Canadian Secret Service. Renamed Vindicator he would later return with Alpha Flight – a Canadian super-team which would eventually graduate to their own eccentric high-profile series.

This splendid compilation ends rather limply with another hasty fill-in as ‘The “X”-Sanction’ (illustrated by Tony DeZuniga & Cockrum), finds hired cyborg-assassin Warhawk infiltrating the mansion in search of “intel” for a mysterious, unspecified master before getting his shiny silver head handed to him…

The immortal epics compiled here are available in numerous formats (including softcover editions of the luxurious and enticing hardback under review here), but for a selection that will survive the continual re-readings of the serious, incurable fan there’s nothing to beat the sturdy and substantial full-colour feel of these sturdily Marvellous Masterwork editions.
© 1976, 1977, 1978, 1990 Marvel Entertainment Group, Inc/Marvel Characters, Inc. All rights reserved.

Iron Man: Extremis – Enhanced Edition


By Warren Ellis & Adi Granov (Marvel/Panini UK)
ISBN: 978-1-84653-527-7

Arch-technocrat and supreme survivor Tony Stark has played many roles in the Marvel Universe since his debut in Tales of Suspense #39 (March 1963) when, as visitor to an East Asian war-zone, he was critically wounded and captured by sinister, cruel Communists. Put to work building weapons with the dubious promise of medical assistance on completion, Stark instead created the first Iron Man suit to keep himself alive and deliver him from his oppressors.

Since then the inventor and armaments manufacturer became a liberal capitalist, eco-pioneer, space pioneer, Federal politician, Statesman and even Director of the world’s most scientifically advanced spy agency, the Strategic Hazard Intervention Espionage Logistics Directorate.

…And, of course, one of the world’s most prominent superheroes with the Mighty Avengers…

First conceived in the wake of the Cuban Missile Crisis at a time when the economy was booming and “Commie-bashing” was an American obsession, the emergence of a glamorous new Thomas Edison using Yankee ingenuity, wealth and determination to safeguard the Land of the Free and better the World was an inevitable development. Combining the then-sacrosanct faith that technology and Capitalism in unison could solve any problem with the universally evocative imagery of noble knights battling evil, the Invincible Iron Man seemed an infallibly successful proposition.

Of course whilst Tony Stark was the acceptable face of 1960s Capitalism – a sexy millionaire industrialist and secretly a benevolent all-conquering hero when clad in the super-scientific armour he built with his own two hands – the turbulent tone of the 1970s soon relegated his suave, “can-do” image to the dustbin of history.

With ecological disaster and social catastrophe from myriad abuses of big business abounding, the zeitgeists of the young shifted leaving the Golden Avenger and Stark International facing some tricky questions from the increasingly politically savvy readership.

With money, fancy gadgetry and unthinking patriotism not quite so cool anymore, the questing voices of a new generation of writers began posing uncomfortable questions in the pages of a series that was once the bastion of militarised America …

For a popular character/concept lumbered with a fifty-year pedigree, radical reboots are a painful but vital periodic necessity. To keep contemporary, Stark’s origin and Iron Man’s continuity have been drastically revised every so often with the crucible trigger event perpetually leapfrogging to feature America’s most-recent conflicts.

Thus, whereas the debut tale saw the inventor captured by Viet Cong guerrilla Wong Chu, who ordered his dying hostage to build weapons or perish from shrapnel embedded in his chest, later revamps had that life-preserving chest-plate and weaponised armour evolve as defiant responses to oriental mastermind the Mandarin and Chinese bandits before this latest logical upgrade brought the hero fully into the 21st century…

With the third Iron Man movie hurtling like a missile towards us, The House of Ideas has re-released an augmented collection of Warren Ellis’ updating of the legend: one wherein the always-futuristic noble knight got a stunning cyberpunk upgrade in a tale which directly influenced the filmic franchise and led to illustrator Adi Granov working as a designer and producer on the cinema interpretation.

Collecting Iron Man volume 4, issues #1-6 – January 2005-April 2006 – the fable follows the continuity-shattering “Disassembled” publishing event (involving and affecting The Avengers, Spider-Man, Fantastic Four, Thor, Captain America and Iron Man himself), which rebooted a number of core concepts and repositioned the inventor-hero as a driven futurist attempting to expiate the blood on his hands at any and all costs…

Although Stark has cut himself loose from official Governmental affiliations and all military contracts, abandoning guns and bombs to return to the life of a maverick entrepreneur, happily risking profits for the betterment of humanity, once upon a time he was an inspired deviser of death-dealing inventions…

Everything kicks off somewhere in Texas when dangerous men utilise stolen science to create a volunteer monster even as, in New York, shell-shocked, weary Stark struggles to get his life on course. Things aren’t made any easier by a conscience-shaking interview with journalist John Pillinger: a forthright, honest individual determined to pick at old scabs by reviewing Stark’s deadly contributions to America’s inhuman arsenal of destruction.

In an uncompromising exchange, Stark is reminded again that his cluster-bombs and landmines have killed so many more than enemy combatants in Iraq and Afghanistan…

With his own Board of Directors daily undermining the head of Stark International, trying to sideline him so that they can go back to building weapons, Stark’s only refuge is the good works performed by his secret identity.

So, when a respected researcher kills himself at biological innovation firm Futurepharm, and the company’s latest project goes missing, Tony jumps at the chance to help its founder – and old girlfriend – Maya Hansen…

Once upon a time they were brilliant young idealists who believed their innovations would reshape humanity, both inspired and influenced by scientific philosopher and truly radical thinker Sal Kennedy and both unhappy at the dirty compromises their work demanded, if they were to build a better world. Now, years later, they both seem closer to achieving their naïve dreams…

The stolen bio-package is codenamed “Extremis”: a nano-tube solution designed to overwrite human biology and cure any disease or injury. This also makes it a super-soldier serum capable of making a body, faster, stronger, tougher and able to build new organs with unsuspected capabilities.

In a hidden place, a man named Mallen comes out of the mutative coma caused by taking Hansen’s Extremis solution. He is no longer remotely human…

As Maya and Tony catch up with their old mentor Sal and are forced to ponder some unpalatable ethical dilemmas, Mallen is invading a Texas FBI office, slaughtering fifty agents and innocent bystanders with uncanny powers.

Long ago his radical, white supremacist family were killed in a domestic siege by Federal Agents, and now the vengeful anti-government libertarian militiaman is just starting his campaign to reclaim his America for his people…

He’s quickly tracked and intercepted by Iron Man and a terrifying battle between technology and biology, Government tool and freedom fighter, super-machine and enhanced man ensues. The Armoured Avenger doesn’t have a chance…

Crushed and broken by Mallen, Stark is perilously wounded and trapped inside his broken billion-dollar toy. The Extremis-enhanced terrorist is simply too strong and far too fast. Slowly dying, Iron Man convinces Maya to take him to Futurepharm, where he reveals his true identity to the astounded scientist and convinces her to give him a diluted, specifically-tailored dose of her incredible restorative…

As the serum goes to work, reconfiguring his system and incorporating elements of armour and processing systems within his body, Stark’s mind wanders back to the distant day when he was captured by Al Qaeda insurgents in Afghanistan.

Wounded, with shrapnel pressing against his heart, he and fellow prisoner Ho Yinsen were ordered to make weapons for their captors, but instead built a device to hold the lethal metal shards in place. The chest-plate soon evolved into a mobile weapons system and Stark broke free – but not without terrible consequences…

History repeats itself now as Stark again contrives a weapon-suit to overcome his problems – but this time he’s not wearing or piloting it. Now he truly is an Iron Man inside and out…

All that’s left for the new Avenger is the final battle against Mallen, one last duel between brutal past and shining future, and one more breathtaking betrayal…

Short, sweet, shocking and surprisingly engaging, this compelling Fights ‘n’ Tights thriller offers breakneck pace, astounding action and superbly suspenseful realpolitik, ethical and philosophical quandaries that will satisfy any fan who likes their fantasy tinged with a touch of contemporary hyper-authenticity.

This book also includes a stunning cover-gallery by the artist and a selection of features taken from Marvel Spotlight: Iron Man Movie from 2008, such as the Granov interview, ‘Iron Man to the Extreme’, more stunning art samples in ‘Covering Adi Granov’ and a history and appreciation of the Extremis project in Mike Conroy’s ‘Extreme Visions’.

Gritty, clever and hard-hitting, this is another explosively entertaining yarn to delight established fans with the added distinction of being self-contained and readily accessible to new, returning or casual readers.

™ & © 2013 Marvel & Subs. Licensed by Marvel Characters B.V. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

Ultimate Comics Iron Man: Demon in the Armour


By Nathan Edmondson & Matteo Buffagni (Marvel/Panini UK)
ISBN: 978-1-84653-526-0

The upcoming third Iron Man film has naturally inspired a few new releases and this one, following the latest refit of the alternate Ultimate Marvel Universe (in the Divided We Fall/United We Stand publishing event), is a pretty good place for new or returning readers to get acquainted with the franchise…

The Marvel Ultimates project started in 2000 with a thoroughly modernizing refit of key characters and concepts to bring them into line with contemporary “ki-dults” – perceived to be a completely different buying public to us baby-boomers and our declining descendents.

Eventually even this streamlined new universe became as crowded and continuity-constricted as its predecessor, and in 2008 the cleansing publishing event “Ultimatum” culminated in a reign of terror which apparently (this is comics, after all) wiped out loads of heroes and villains as well as millions of ordinary mortals.

Even after, slowly rebuilding this darker, grimmer continuum, it had to happen again in 2012 as a perilously destabilised world sank into international metahuman anarchy and America succumbed to a mass secession of rogue states resulting in a second Civil War before the remaining heroes, surviving mutants and a new Spider-Man brought a measure of peace and stability to the planet…

From this latest aftermath comes a post-apocalyptic thriller (reassembling issues #1-4 of Ultimate Comics Iron Man from October 2012-January 2013) which simultaneously explores the past and future of Tony Stark: über-genius weapon-smith, world-class philanderer, amiable drunk, cancer victim and the latest arrogant financial Master of the Universe from a dynasty of armaments manufacturers and profiteers.

Demon in the Armour (and yes, it has been spelled differently for this British Edition) opens with the Golden Avenger spectacularly stopping a railway theft of super-guns before flashing back to earlier times when the rebellious son broke away from his overbearing father Howard Stark and attempted to set up his own company with cherished pal and partner Josey Gardner.

It was one of the last times he defied his dad’s demands.

Despite everything Tony tried, Stark senior was determined that his son would assume control of the family business, and as always, what the old man wanted he got. Six months later, Josey died in a plane crash but by then Tony was too busy in his new role to notice much…

Howard Stark was a complex man: over four decades he had built his small firm into a globe-girdling colossus, and although he never had time for family or sentiment there was always room for one more lesson on how Tony should run it once the old boss was gone…

Back in the present, the current owner is apprised of a brutal sabotage attack which masked a hacking attack. When Iron Man investigates the multi-pronged security breach he is completely outmanoeuvred by a mysterious “Mandarin” organisation which has infiltrated the company databases and even overridden control of Stark’s impregnable armoured suit.

The enigmatic ghost company claim they now own Stark Industries, just as they always have…

With the grudging assistance of ex-girlfriend, former boss super-spy and current White House Insider Carol Danvers, Tony and his major domo Jarvis track Mandarin to shell-company South Pacific Financial in Hong Kong, but the group has such strong ties to the Chinese Government – and the clout to make almost any problem go away – that even the USA officially considers them too big to mess with…

None of which matters one iota to Stark who, hot for answers and payback, ignores advice from friends, orders from the government and simple common sense to invade the company HQ in Hong Kong, only to again fall victim to the mal-ware and unlimited resources of Mandarin…

Barely escaping intact and with China personally suing him, the unrepentant Stark calls in a favour from military man James Rhodes (pilot of the US Air Force iteration of Stark armour dubbed War Machine)… who cheerily refuses…

A dedicated patriot, Rhodey has no time for the self-absorbed inventor and his headstrong manner, but when the latest Mandarin ploy compromises America’s Stark-built automated drone-system and causes untold damage, he joins Carol in a last-ditch scheme to destroy the sinister phantom cabal.

Stark and S.H.I.E.L.D. satellite data pinpoints an uncharted PacificIsland as the probable home base of Mandarin, but when Iron Man blazes in, Tony is easily overwhelmed. Mandarin has him exactly where it has always wanted him and the overmatched, outfoxed inventor subsequently discovers the family secrets and appalling obligations he could never have imagined as well as an unobtrusively all-pervasive foe unlike any other he has ever faced…

Luckily the unlikely hero always had plans and allies to match his impulsive nature and selfish indignation…

Cunning, devious, fast-paced and action-packed, this sharp, straightforward thriller perfectly fills the bill as a place to jump on to the Iron Man experience as writer Nathan Edmondson & artist Matteo Buffagni (ably augmented by colourist Andy Troy) fill in some questions about Tony Stark and reboot the Technological Titan just in time for the next movie…

With covers and variants by Frank Stockton & Gabrielle Dell’otto, this is a deliciously wry, cynical shocker: another breathtakingly effective yarn only possible outside the Marvel Universe and one which will resonate with readers who love the darkest side of science fiction and superheroes as well as casual readers who know the company’s movies better than the comicbooks.

Heavy on attitude and action and over almost too quickly, this is another splendid tale that leaves the reader genuinely hungry for more…

™ & © 2013 Marvel. All rights reserved. Licensed by Marvel Characters B.V. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.