Marvel Masterworks volume 4: The Avengers 1-10


By Stan Lee, Jack Kirby, Don Heck & various (Marvel)
ISBN: 0- 87135-479-9   second edition: 978-0-7851-0590-9

After a period of meteoric expansion, in 1963 the burgeoning Marvel Universe was finally ready to emulate the successful DC concept that had truly kick-started the Silver Age of comics.

The concept of putting a bunch of star eggs in one basket which had made the Justice League of America such a winner had inspired the moribund Atlas outfit of Stan Lee, Jack Kirby and Steve Ditko into inventing “super-characters” of their own and the result was the Fantastic Four. Nearly 18 months later the fledgling House of Ideas had a viable stable of leading men (but only sidekick women) so Lee & Kirby assembled a handful of them and moulded them into a force for justice and high sales…

Seldom has it ever been done with such style and sheer exuberance. Cover dated September, The Avengers #1 launched as part of an expansion package which also included Sgt Fury and his Howling Commandos and The X-Men…

The Coming of the Avengers’ is one of the cannier origin tales in comics. Instead of starting at a zero point and acting as if the reader knew nothing, Stan & Jack (plus inker Dick Ayers) assumed readers had at least a passing familiarity with Marvel’s other titles and wasted very little time or energy on introductions.

In Asgard Loki, god of evil, is imprisoned on a dank isle, hungry for vengeance on his half-brother Thor. Observing Earth he espies the monstrous, misunderstood Hulk and engineers a situation wherein the man-brute seemingly goes on a rampage, just to trick the Thunder God into battling the monster. When the Hulk’s sidekick Rick Jones radios the Fantastic Four for assistance Loki diverts the transmission and smugly awaits the blossoming of his mischief. However Iron Man, Ant-Man and the Wasp also pick up the SOS….

As the heroes converge in the American Southwest to search for the Jade Giant they realize that something is oddly amiss…

This terse, epic, compelling and wide-ranging yarn (New York, New Mexico, Detroit and Asgard in 22 pages) is Lee & Kirby at their bombastic best and one of the greatest stories of the Silver Age (it’s certainly high in my own top ten Marvel Tales) and is followed by ‘The Space Phantom’ (Lee, Kirby & Paul Reinman), in which an alien shape-stealer almost destroys the team from within. With latent animosities exposed by the malignant masquerader, the tale ends with the volatile Hulk quitting the team only to return in #3 as an outright villain in partnership with ‘Sub-Mariner!’ This globe-trotting romp delivered high energy thrills and one of the best battle scenes in comics history as the assorted titans clashed in abandoned tunnels beneath the Rock of Gibraltar.

Avengers #4 – inked by George Roussos – was an epic landmark as Marvel’s biggest sensation of the Golden Age was revived. ‘Captain America joins the Avengers!’ had everything that made the company’s early tales so fresh and vital. The majesty of a legendary warrior returned in our time of greatest need: stark tragedy in the loss of his boon companion Bucky, aliens, gangsters, Sub-Mariner and even wry social commentary and vast amounts of staggering Kirby Action.

Reinman returned to ink ‘The Invasion of the Lava Men’: another brilliant tale of adventure and suspense as the team battled superhuman subterraneans and a world-threatening mutating mountain with the unwilling assistance of the Hulk, but it paled before the supreme shift in quality that was #6.

Chic Stone – arguably Kirby’s best Marvel inker – joined the creative team just as a classic arch-foe debuted. ‘The Masters of Evil!’ forced Nazi super-scientist Baron Zemo out of the South American jungles he’d been skulking in to strike at his hated and now returned nemesis Captain America. To this end the ruthless war-criminal recruited a gang of super-villains to attack New York and destroy the Avengers. The unforgettable clash between our heroes and Radioactive Man, Black Knight and the Melter is an unsurpassed example of Marvel magic to this day.

Issue #7 followed up with two more malevolent recruits for the Masters of Evil as Asgardian outcasts Enchantress and the Executioner joined Zemo just as Iron Man was suspended from the team due to misconduct occurring in his own series (this was the dawn of the close continuity era where events in one series were referenced and even built upon in others).

That may have been ‘Their Darkest Hour!’ but Avengers #8 held the greatest triumph and tragedy as Jack Kirby relinquished his drawing role with the superb and entrancing invasion-from-time thriller which introduced ‘Kang the Conqueror’ (inked with fitting circularity by Dick Ayers).

The Avengers was an entirely different package when the subtle humanity of Don Heck’s work replaced the larger-than-life bombastic bravura of Kirby. The series had rapidly advanced to monthly circulation and even The King could not draw the huge number of pages his expanding workload demanded. Heck was a gifted and trusted artist with a formidable record for meeting deadlines and, under his pencil, sub-plots and character interplay finally got as much space as action and spectacle.

His first outing was the memorable tragedy ‘The Coming of the Wonder Man!’ (inked by Ayers) wherein the Masters of Evil planted superhuman Trojan Horse Simon Williams within the ranks of the Avengers only to have the conflicted infiltrator find deathbed redemption amongst the heroes, whilst this glorious deluxe hardback collection concludes with the introduction of malignant master of time Immortus who combined with the Masters of Evil to engineer a fatal division in the ranks when ‘The Avengers Break Up!’

These immortal epics are available in numerous formats (including softcover editions of the luxurious and enticing item under review here), but for a selection that will survive the continual re-readings of the serious, incurable fan there’s nothing to beat the substantial full-colour feel of these Marvellous Masterwork editions.

After all, if you’re going to enjoy the exploits of Earth’s Mightiest Super-Heroes surely you’ll be wanting to do it in style?
© 1963, 1964, 1988, 2003 Marvel Characters, Inc. All rights reserved.

Marvel Masterworks volume 1: The Amazing Spider-Man 1-10


By Stan Lee & Steve Ditko (Marvel)
ISBN: 0-87135-305-9, 2nd edition 978-0-7851-1181-8

Marvel is often termed “the House that Jack Built” and King Kirby’s contributions are undeniable and inescapable in the creation of a new kind of comicbook story-telling, but there was another unique visionary toiling at Atlas-Comics-as-was: one whose creativity and even philosophy seemed diametrically opposed to the bludgeoning power, vast imaginative scope and clean, broad lines of Kirby’s ever-expanding search for the external and infinite.

Steve Ditko was quiet and unassuming, voluntarily diffident to the point of invisibility though his work was both subtle and striking: innovative, meticulously polished, always questing for detail, he ever explored the man within. He found heroism – and humour and ultimate evil – all contained within the frail but noble confines of human scope and consciousness. His drawing could be oddly disquieting… and, when he wanted, almost creepy.

Drawing extremely well-received monster and mystery tales for Stan Lee, Ditko had been given his own title. Amazing Adventures/Amazing Adult Fantasy featured a subtler brand of yarn than Rampaging Aliens and Furry Underpants Monsters and the ilk which, though individually entertaining, had been slowly losing traction in the world of comics ever since National/DC had successfully reintroduced costumed heroes. Lee & Kirby had responded with Fantastic Four and the ahead-of-its-time Incredible Hulk but there was no indication of the renaissance to come when the already cancelled Amazing Fantasy #15 cover featured a brand new and rather creepy adventure character.

In 11 captivating pages ‘Spider-Man!’ told the parable of Peter Parker, a smart but alienated kid bitten by a radioactive spider on a High School science trip. Discovering he had developed arachnid abilities which he augmented with his own natural engineering genius, he did what any lonely, geeky nerd would do when given such a gift – he tried to cash in for girls, fame and money.

Making a costume to hide his identity in case he made a fool of himself, Parker became a minor celebrity – and a self-important one. To his eternal regret, when a thief fled past he didn’t lift a finger to stop him, only to find when he returned home that his uncle Ben had been murdered.

Crazy for vengeance, Parker hunted the assailant who had made his beloved Aunt May a widow and killed the only father he had ever known, only to find that it was the felon he couldn’t be bothered with. His social irresponsibility had led to the death of the man who raised him and the boy swore to always use his powers to help others…

It wasn’t a new story, but the setting was one familiar to every kid reading it and the artwork was downright spooky. This wasn’t the gleaming high-tech world of moon-rockets, giant monsters and flying cars – this stuff could happen to anybody…

Amazing Fantasy #15 came out the same month as Tales to Astonish #35 (cover-dated September 1962) – the first to feature the Astonishing Ant-Man in costumed capers, but it was the last issue of Ditko’s Amazing playground.

However the tragic last-ditch tale had struck a chord with the reading public and by Christmas a new comicbook superstar was ready to launch in his own title, with Ditko eager to show what he could do with his first returning character since the demise of the Charlton hero Captain Atom (see Action Heroes Archive volume 1).

Holding on to the “Amazing” prefix to jog reader’s memories, the bi-monthly Amazing Spider-Man #1 had a March 1963 cover-date and two complete stories. It prominently featured the Fantastic Four and took the readers by storm. The opening tale, again simply entitled ‘Spider-Man!’, recapitulated the origin whilst adding a brilliant twist to the conventional mix.

The wall-crawling hero was feared and reviled by the general public thanks in no small part to J. Jonah Jameson, a newspaper magnate who pilloried the adventurer from spite and for profit. With time-honoured comicbook irony, Spider-Man then had to save Jameson’s astronaut son John from a faulty space capsule…

The second yarn ‘Vs the Chameleon!’ found the cash-strapped kid trying to force his way onto the roster – and payroll – of the Fantastic Four whilst elsewhere a spy perfectly impersonated the web-spinner to steal military secrets, in a stunning example of the high-strung, antagonistic crossovers and cameos that so startled the jaded kids of the early 1960s.

Heroes just didn’t act like that…

With the second issue our new champion began a meteoric rise in quality and innovative storytelling. ‘Duel to the Death with the Vulture!’ found Parker chasing a flying thief as much for profit as justice. Desperate to help his aunt make ends meet, Spider-Man began to take photos of his cases to sell to Jameson’s Daily Bugle, making his personal gadfly his sole means of support.

Along with comedy and soap-operatic melodrama Ditko’s action sequences were imaginative and magnificently visceral, with odd angle shots and quirky, mis-balanced poses adding a vertiginous sense of unease to fight scenes. But crime wasn’t the only threat to the world and Spider-Man was just as (un)comfortable battling “aliens” in ‘The Uncanny Threat of the Terrible Tinkerer!’

Amazing Spider-Man #3 introduced possibly the apprentice hero’s greatest enemy in ‘Versus Doctor Octopus’, a full-length epic wherein a dedicated scientist survived an atomic accident only to find his self-designed mechanical tentacles permanently grafted to his body. Power-mad, Otto Octavius initially thrashed Spider-Man, sending the lad into a depression until an impromptu pep-talk from the Human Torch galvanized Spider-Man to one of his greatest victories.

‘Nothing Can Stop… the Sandman!’ was another instant classic wherein a common thug who had gained the power to transform to sand (another pesky nuclear snafu) invaded Parker’s school, and had to stopped at all costs whilst issue #5 found the web-spinner ‘Marked for Destruction by Dr. Doom!’ – not so much winning as surviving his battle against the deadliest man on Earth. Presumably he didn’t mind too much as this marked the transition from bi-monthly to monthly status for the series. In this tale Parker’s social nemesis, jock bully Flash Thompson, first displayed depths beyond the usual in contemporary comicbooks, beginning one of the best love/hate buddy relationships in popular literature…

Sometime mentor Dr. Curtis Connors debuted in #6 when Spidey came ‘Face-to-face with… The Lizard!’ as the wallcrawler fought his battle far from the concrete canyons and comfort zone of New York – specifically in the murky Florida Everglades. Parker was back in the Big Apple in #7 to breathtakingly tackle ‘The Return of the Vulture’.

Fun and youthful hi-jinks were a signature feature of the series, as was Parker’s budding romance with “older woman” Betty Brant, Jameson’s PA at the Daily Bugle. Youthful exuberance was the underlying drive in #8′s lead tale ‘The Living Brain!’ an ambulatory robot calculator that threatened to expose Spider-Man’s secret identity before running amok at beleaguered Midtown High, just as Parker was finally beating the stuffings out of school bully Flash Thompson.

This 17 page joy was accompanied by ‘Spiderman Tackles the Torch!’ (a 6 page vignette drawn by Jack Kirby and inked by Ditko) wherein a boisterous wall-crawler gate-crashed a beach part thrown by the flaming hero’s girlfriend… with explosive consequences.

Amazing Spider-Man #9 was a qualitative step-up in dramatic terms as Aunt May was revealed to be chronically ill – adding to Parker’s financial woes – and the action was supplied by ‘The Man Called Electro!’ a super-criminal with grand aspirations. Spider-Man was always a loner, never far from the streets and small-scale-crime, and with this tale wherein he also quells a prison riot single handed, Ditko’s preference for tales of gangersterism began to show through; a predilection confirmed in #10′s ‘The Enforcers!’ a classy mystery where a masked mastermind known as the Big Man used a position of trust at the Bugle to organize all the New York mobs into one unbeatable army against decency. Longer plot-strands were also introduced as Betty Brant mysteriously vanished (her fate to be revealed in the next issue and here the second Mighty Marvel Masterworks volume), but most fans remember this one for the spectacularly climactic seven-page fight scene in an underworld chop-shop that has still never been topped for action-choreography.

These immortal epics are available in numerous formats (including softcover editions of the luxurious and enticing hardback under review here), but for a selection that will survive the continual re-readings of the serious, incurable fan there’s nothing to beat the substantial full-colour feel of these Marvellous Masterwork editions.
© 1962, 1963, 1964, 1987, 2003 Marvel Characters, Inc. All Rights Reserved.

Marvel Masterworks (volume 2): The Fantastic Four 1-10


By Stan Lee, Jack Kirby & various (Marvel)
ISBN: 0-87135-307-5

I love a bit of controversy so I’m going start off by saying that Fantastic Four #1 is the third most important American comicbook of the Silver Age and ever since, ranking just behind Showcase #4, which introduced the Flash and The Brave and the Bold #28, which brought superhero teams back via the creation of the Justice League of America. I’m just saying…

After a troubled period at DC Comics (National Periodicals as it then was) and a creatively productive but disheartening time on the poisoned chalice of the Sky Masters newspaper strip Jack Kirby settled into his job at the small outfit that used to be the publishing powerhouse Timely/Atlas, churning out mystery, monster, romance and western material in a market he suspected to be ultimately doomed.

But his fertile imagination couldn’t be suppressed for long and when the JLA caught the public’s massed imagination it gave him and writer/editor Stan Lee an opportunity which changed the industry forever.

Depending upon who you believe a golfing afternoon led publisher Martin Goodman to order his nephew Stan to try a series about super-characters like the JLA, and the resulting team quickly took the industry and the fans by storm. It wasn’t the powers: they’d all been seen since the beginning of the medium. It wasn’t the costumes: they didn’t even have any until the third issue.

It was Kirby’s compelling art and the fact that these characters weren’t anodyne cardboard cut-outs. In a real and recognizable location, (New York City from #3 onwards) imperfect, rather touchy people banded together out of tragedy and disaster to face the incredible.

In many ways The Challengers of the Unknown (Kirby’s prototype quartet whose escapades are available in two wonderful DC Archives as well as a single economical, black and white Showcase Presents volume) laid all the groundwork for the wonders to come, but the staid, almost hide-bound editorial strictures of National would never have allowed the, undiluted energy of the concept to run all-but unregulated.

This glorious and lavish hardcover compilation reprints the first ten trend-setting, empire-building issues beginning with Fantastic Four #1 (bi-monthly and cover-dated November 1961, by Lee, Kirby and an uncredited inker whose identity remains a topic of much debate to this day) – a raw, rough, passionate and uncontrolled blend of traditional monster adventure and sci-fi saga. Thrill-hungry kids pounced on it.

‘The Fantastic Four’ saw maverick scientist Reed Richards summon his fiancé Sue Storm, their friend Ben Grimm and Sue’s teenaged brother Johnny before heading off on their first mission. In a flashback we discover that they are driven survivors of a private space-shot that went horribly wrong when Cosmic rays penetrated their ship’s inadequate shielding. They crashed back to Earth and found that they had all been hideously mutated into outlandish freaks.

Richards’ body became elastic, Sue gained the power to turn invisible, Johnny Storm could turn into living flame and tragic Ben turned into a shambling, rocky freak. Shaken but unbowed they vow to dedicate their new abilities to benefiting mankind.

In ‘The Fantastic Four meet the Mole Man’ they foil a plan by another outcast who controls monsters and slave humanoids from far beneath the Earth. This summation of the admittedly mediocre plot cannot do justice to the engrossing wonder of that breakthrough issue – we really have no grasp today of just how different in tone, how shocking it all was.

“Different” doesn’t mean “better” even here, but the FF was like no other comic on the market at the time and buyers responded to it hungrily. The brash experiment continued with another old plot in #2. ‘The Skrulls from Outer Space’ were shape-changing aliens who framed the FF and made them hunted outlaws (a fruitful theme often returned to in those early days) before the genius of Mister Fantastic bluffed their entire invasion fleet into abandoning their plans for conquering Earth.

Issue #3 (inked by Sol Brodsky) featured ‘The Menace of the Miracle Man’ whose omnipotent powers had a simple secret, but is more notable for the first appearance of their uniforms and a shocking line-up change, which led directly into the next issue. Continued stories were an innovation in themselves, but the revival of a Golden Age Great instantly added depth and weight to the six month old and still un-named Marvel Universe.

‘The Coming of the Sub-Mariner’ reintroduced the all-powerful amphibian Prince of Atlantis, who had been lost for decades, a victim of amnesia. Recovering his memory thanks to the Human Torch, Namor returned to his sub-sea home only to find it destroyed by atomic testing. A monarch without subjects, he swore vengeance on humanity and attacked New York City with a gigantic monster. This saga is when the series truly kicked into high-gear…

Until now the creative team, who had been in the business since it began, had been hedging their bets. Despite the innovations of a contemporary superhero experiment their antagonists had relied heavily on the trappings of popular trends in the media – and as reflected in their other titles. Aliens and monsters played a major role in the earlier tales but Fantastic Four #5 took a full-bite out of the fight n’ tights apple and introduced the first full-blown super-villain to the budding Marvel Universe.

I’m not discounting Mole Man, but that tragic little gargoyle, for all his plans of world conquest, wouldn’t truly acquire the persona of a costumed foe until his more refined second appearance in #22.

‘Prisoners of Doctor Doom’ (July 1962, inked by the subtly slick Joe Sinnott) has it all. An attack by a mysterious enemy from Reed’s past, magic and super-science, lost treasure, time-travel – even pirates. Ha-haar, me ‘earties! One brief aside for collectors here: the 1987 first printing of this Marvel Masterworks has a number of the pages in this tale wrongly sequenced – an error rectified in later releases – so if this is a problem, buy a different edition.

Sheer magic, and the so on-form creators knew they were on to a winner since the deadly Doctor returned the very next issue, teamed with a reluctant but gullible Sub-Mariner to attack our heroes in #6’s ‘Captives of the Deadly Duo!’ inked by new regular embellisher Dick Ayers.

In this first super-villain team up Prince Namor’s growing affection for Sue Storm forced the sub-sea stalwart to save his foes from dire death in outer space – but only after Doom tried to kill him too…

The first inklings of the rough-and-tumble humour and familial byplay smoothed the raw edginess from now on and Alien abductors were the motivating force when the team became ‘Prisoners of Kurrgo, Master of Planet X’, a dark and grandiose off-world thriller in FF#7 (the first monthly issue) whilst a new villain and the introduction of a love-interest for the monstrous Ben Grimm were the breakthrough high-points in the action-packed ‘Prisoners of the Puppet Master!’

The December issue, #9, trumpeted ‘The End of the Fantastic Four’ as Sub-Mariner returned to exploit another brilliant innovation in comic storytelling. When had a super-genius, superhero ever messed up so much that the team had to declare bankruptcy? When had costumed crime-fighters ever had money troubles at all? The eerily prescient solution was to “sell out” and make a blockbuster movie – giving Kirby a rare chance to demonstrate his talent for caricature…

1963 was a pivotal year in the development of Marvel. Lee and Kirby had proved that their new high concept – human heroes with flaws and tempers – had a willing audience. Now they would extend that concept to a new pantheon of heroes. Here is where the second innovation would come to the fore.

Previously, super-heroes were sufficient unto themselves and shared adventures were rare. Here, however was a universe where characters often tripped over each other, sometimes even fighting each other’s enemies! The creators themselves might turn even up in a Marvel Comic! Fantastic Four #10, which rounds out this deluxe box of delights, featured ‘The Return of Doctor Doom!’ wherein the arch villain used Stan and Jack to lure Reed Richards into a trap where his mind was switched with the Iron Dictator’s until hubris, arrogance and valiant heroism inevitably saved the day…

These immortal epics are available in numerous formats (including softcover editions of the luxurious and enticing hardback under review here), but for a selection that will survive the continual re-readings of the serious, incurable fan there’s nothing to beat the substantial full-colour feel of these Marvellous Masterwork editions.

If you’re going to read the World’ Greatest Comics Magazine’s finest moments, surely you’ll be wanting to do it in style?
© 1961, 1962, 1963, 1987, 2003 Marvel Characters, Inc. All Rights Reserved.

Marvel Masterworks (volume 8): The Incredible Hulk #1-6


By Stan Lee, Jack Kirby, Steve Ditko & various (Marvel)
ISBN: 0-87135-594- 9   second edition: 978-0785111856

Coming out of a monster comics mini-boom and well aware of the fact that everybody loves a terrifying titan, Stan Lee and Jack Kirby didn’t look too far afield or take massive risks when they were looking to capitalise on the burgeoning success of their radical new comic Fantastic Four.

The Incredible Hulk was Marvel’s second superhero title, although technically Henry Pym debuted earlier in a one-off yarn in Tales to Astonish #27 (January 1962), but he didn’t become costumed hero Ant-Man until the autumn, by which time Ol’ Greenskin was not-so-firmly established.

The Hulk crashed right into his own comicbook and after some supremely exciting exploits by Young Marvel’s finest creators, crashed right out again. After six bi-monthly issues the series was cancelled and Lee retrenched, making the character a perennial guest-star in other Marvel titles (Fantastic Four #12, Amazing Spider-Man #14, The Avengers from #1- first as a member then a recurring foe) until they found a way to rekindle the drama in their new “Split-Book” format.

Cover-dated May 1962 The Incredible Hulk #1 introduced physically unprepossessing atomic scientist Bruce Banner, sequestered on a secret military base in the desert, perpetually bullied by bombastic commander General “Thunderbolt” Ross as the hours and minutes slipped away before the World’s first Gamma Bomb test.

Besotted by Ross’s daughter Betty, Banner endured the General’s constant jibes as the clock ticked on and tension increased even while his abrasive assistant Igor constantly cajoled him for keeping the details of the G-Bomb secret.

During the final countdown Banner saw a teenager drive into Ground Zero and frantically dashed to the site to drag the boy away. Unknown to him the Igor, who has been ordered to delay the countdown, has an agenda of his own…

Rick Jones was a wayward but good-hearted kid. After initial resistance he lets himself be dragged into a safety trench, but just as Banner was about to join him The Bomb detonated…

Miraculously surviving the blast Banner and the boy were secured by soldiers, but that evening as the sun set the scientist underwent a monstrous transformation. He grew larger; his skin turned a stony grey…

In six simple pages that’s how it all started and no matter what any number of TV or movie reworkings, comicbook retcons and psycho-babble re-evaluations would have you believe it’s still the best and most primal take on the origin. A good man, an unobtainable girl, a foolish kid, an unknown enemy and the horrible power of destructive science unchecked when the sun set and darkness fell…

Written by Stan Lee, drawn by Jack Kirby with inking by Paul Reinman, ‘The Coming of the Hulk’ barrels along as the man-monster and Jones are kidnapped by Banner’s Soviet counterpart the Gargoyle for a rousing round of espionage and Commie-busting before simple humanity saved the day and returned the heroes to their own, less than friendly shores.

In the second issue the plot concerned invading aliens – a staple of Early Marvel Tales – and the Banner/Jones relationship settled into a traumatic nightly ordeal as the scientist metamorphosed and was summarily locked into an escape-proof cell whilst the boy stood watch helplessly. Neither considered for a moment telling the government of their predicament…

‘The Terror of the Toad Men’ was formulaic but viscerally and visually captivating as Steve Ditko inked Kirby, imparting a genuinely eerie sense of sinister unease to the artwork as grotesque invaders conquered Earth only to be repelled at the last moment by Banner – not the Jade Juggernaut. Incidentally, this is the story where the Hulk inexplicably developed his more accustomed Green tan.

Although back-written years later as a continuing mutation, the plain truth is that grey tones caused all manner of problems for the production colourists so it was arbitrarily changed to the simple and more traditional colour of creatures.

The third issue presented a departure in format as the full-length, chaptered epics gave way to complete short stories. Dick Ayers inked Kirby in the transitional ‘Banished to Outer Space’ which radically altered the relationship of Jones and the monster after the rampaging Hulk was rocketed into orbit where radiation created a mental link between boy and beast. Moreover the Hulk was now able to emerge even in daylight from there on…

The story thus far was reprised in a three-page vignette ‘The Origin of the Hulk’ and that Marvel mainstay of malice the Circus of Crime debuted in ‘The Ringmaster’ – a riotous romp of brute strength and inspired larceny.

After a double-image cover which presaged those aforementioned split-books, the Hulk went on an urban rampage in #4’s first tale ‘The Monster and the Machine’ and Rick began using a colossal cyclotron to forcibly change the beast back into Banner whilst aliens and Commies combined in unlikely fashion with the second adventure ‘The Gladiator from Outer Space!’

The Incredible Hulk #5 was a joyous classic of primal Kirby action; introducing the immortal despot Tyrannus and his subterranean empire in ‘The Beauty and the Beast!’ whilst those pesky commies came in for another drubbing when our Jolly Green freedom-fighter travelled to the East to counter the invasion of Lhasa by ‘The Hordes of General Fang!’

Despite the sheer verve and bravura of these stripped-down, simplistic classics – some of the purest most exhilarating and rewarding comics nonsense ever produced – the series was not selling and Kirby was moved on to more appreciated arenas. Steve Ditko handled the art chores for #6, which returned to a full-length epic – and an extremely engaging one. ‘The Incredible Hulk Vs the Metal Master’ involved an invasion by an alien who could mentally manipulate minerals, alloys and processed metal and almost made Earth his own. Combining superb action, sly and subtle sub-plots, tragedy, mystery and a sublime thinking man’s resolution, it was nonetheless the final issue.

After shambling around the nascent Marvel universe for a year or so, usually as a misunderstood villain-cum-monster, the Emerald Behemoth got another shot at the big time and eventually found a home in Tales To Astonish where Ant-Man/Giant-Man was rapidly proving to be a character who had outlived his time.

The rest is history…

These immortal epics are available in numerous formats (including softcover editions of the luxurious deluxe hardback under review here), but for a selection that will survive the continual re-readings of the serious, incurable fan there’s nothing to beat the substantial full-colour feel of these Marvellous Masterwork editions.
© 1962, 1963, 1989, 2003 Marvel Characters, Inc. All Rights Reserved.

X-Men: Age of X


By Mike Carey, Simon Spurrier, Clay Mann, Steve Kurth, Paul Davidson & various (Marvel/Panini UK)
ISBN: 978-1-84653-490-4

Most people who read comics have a passing familiarity with Marvel’s ever-changing X-Men franchise and most of us have seen alternate world stories so this intriguing and highly entertaining package seems pretty easy to pigeonhole… but appearances can be deceiving.

With a property as valuable as these massed mutants, change is a necessarily good thing, even if you sometimes need a scorecard to keep up. This utterly engrossing tome (collecting Age of X Alpha, X-Men Legacy #245-247, New Mutants volume 3 #22-24 and Age of X Universe #1 and 2) keeps the backstory baggage to the barest minimum for newbies and non-addicts; concentrating instead on building an “end-of-days” tension in a brutally harsh last stand scenario – although the pacing is a little hard to grasp in places.

This Marvel publishing event, which ran from January to April 2011, is a tribute to the Age of Apocalypse mega-crossover of 1995, with an introductory Alpha issue, dedicated stories in X-men core titles and a pair of “Universe” compilations focusing on the non-mutant heroes of the altered continuity.

Written by Mike Carey and illustrated by Mirco Pierfederici, Gabriel Hernandez Walta, Carlo Barberi, Walden Wong, Paco Diaz and Paul Davidson, the initial instalment describes a very different world where all-out species war is being waged between humans and homo superior. Anti-mutant statutes by the Human Coalition have all but eradicated mutantkind and any ordinary mortal who might carry the hated genes to make them.

Three years of inspired atrocity later, the stories of those last remnants of the variant species are examined in telling vignettes: Scott Summers was forced to execute his fellow inmates at a mutant Alcatraz before spectacularly escaping, Sam Guthrie survived the extermination of his entire family, super-powered or not, and Wolverine lost all his abilities destroying a pathogen designed to wipe out all genetic aberrations.

During the darkest moment of this man-made Extinction Event Magneto rescued the last remnants of meta-humanity and created a monumental Fortress X from the ruins of a devastated city. Here the remaining mutants hold out in a desperate all-or-nothing holding action…

After 1000 days of dire and valiant resistance a kind of last ditch détente persists. The humans keep attacking and the mutants perpetually narrowly beat them off. In this world where there are no telepaths and there has never been a Professor X, every day is one more precious moment of defiant unity in the face of imminent doom.

The stalemate continues in X-Men Legacy #245 (Carey, Clay Mann & Jay Leisten) as the resistors continue to defy the human world’s technology and soldiery. Especially vital are the contributions of the Force Warriors: energy-casting mutants whose powers maintain an impenetrable energy-shield around Fortress X. They are led by the charismatic Legion – son of Dr. Moira MacTaggert and an unknown father…

The most tragic hero is Legacy, whose touch can steal memories and abilities. She is not allowed to fight but is tasked with preserving forever the dying memories of mutants who fall in battle.

A few resisters are troubled by more than just the state of the world: something is imperceptibly wrong with reality itself. Metal-morph Madison Jeffries discovers there is something amiss with the stars in the sky; Summers, dubbed the Basilisk, realises that he’s killed some humans more than once and some defenders question why so many mutants are mysteriously imprisoned in the citadel’s dungeons.

Moreover, the enigmatic “X” who runs the fortress seems more concerned with containing them than defeating the human attackers. Even Magneto feels something is being kept from him – and he’s in charge…

When immaterial internee Kitty Pryde escapes the Brig and penetrates the forcefield she discovers something fantastic and X orders her silenced at all costs, precipitating traitorous action from Legacy, Cajun thief Gambit and even Magneto himself…

The New Mutants chapters are illustrated by Steve Kurth & Alex Martinez and follow Basilisk, Legacy and the liberated Pryde as they begin unpicking the darkly credible but ferociously flawed universe they inhabit. A turning point comes when the fugitive fighters free an imposing bald man named Xavier who claims to be a telepath…

Cunningly tapping into the brooding pressure and extreme vivacity of life during wartime and wonderfully reminiscent of William Hope Hodgson’s macabre 1912 classic The Night Land (an absolute “must-read” for all fantasy fans) this is an effective thriller and just a little different from your standard “unite and save the universe” crossover-events with a superb and spectacular surprise climax that will delight regulars and visiting readers alike.

And that’s the only real problem here: because after that satisfactory ending the Age of X Universe stories (written by Simon Spurrier, Jim McCann & Chuck Kim, illustrated by Khoi Pham, Tom Palmer, Paul Davidson & Gabriel Hernandez Walta) follow, totally killing the mood and the flow despite all being extremely well-produced revelatory side-bars and effective character-pieces.

Viewed on their own merits the stories of Spider-Man’s ultimate sacrifice, the brutal and tragic career of Humanity’s Avengers (Captain America, Invisible Woman, Iron Man, Ghost Rider, the arachnoid Redback plus the most disturbing Hulk ever) and hidden secrets of the Mutant-hunting Dr. Strange are extremely impressive. If they’d been disclosed before the big reveal, surprise ending they would have been valuable elements in the greater narrative but chucked in after the fact they just detract from a really impressive story-ending.

This action-packed, compulsive and otherwise excellent volume also includes variant covers by Olivier Coipel and Clayton Mann.

If you want fast, furious and fulfilling Fights ‘n’ Tights magic this is a nearly perfect one-shop stop for your edification and delectation – just make sure you read the last bit after the first bit and before the middle bit…

™ and © 2010 & 2011 Marvel Entertainment LCC and its subsidiaries. All rights reserved. A British edition released by Panini UK Ltd.

Essential Super-Villain Team-Up volume 1


By Roy Thomas, Steve Englehart, Wally Wood, Keith Giffen & various (Marvel)
ISBN: 978-1-9041-5973-5

Prince Namor, the Sub-Mariner was the second super-star of the Timely Age of Comics (but only because he followed after the cover-featured Human Torch in Marvel Mystery Comics #1) and has had the most impressive longevity of the company’s “Big Three” Torch, Subby and Captain America.

He was revived in 1962 in Fantastic Four #4; once again an anti-hero/noble villain and has been prominent in the company’s pantheon ever since.

The following issue introduced the first great villain of the Silver Age in the form of technologically armoured dark knight Doctor Doom, who takes up the lion’s share of this eclectic yet excellent collection of dastardly double-dealings encompassing Astonishing Tales #1-8, Giant-Sized Super-Villain Team-Up #1-2, Super-Villain Team-Up #1-14 and 16-17, as well as pertinent crossover appearances in Avengers #154-156 and Champions 16.

Incidentally, Fantastic Four #6 featured the first Super-Villain Team-Up of the Marvel age as Doom and Namor joined forces as ‘The Deadly Duo’. The Master of Latveria inevitably betrayed and tried to kill the Prince of Atlantis in that tale: an event which colours the relationship of the characters to this day… All of those magical moments appear in Essential Fantastic Four volume 1, by the way.

Although Doom had his first true solo outing in Marvel Super-Heroes #20 (May 1969) this magnificent and monumental monochrome collection opens with his follow-up series which began with ‘Unto You is Born… the Doomsman!’ (July-August 1970) wherein Roy Thomas & Wally Wood revealed the master manipulator’s daily struggle to maintain his iron control over the Ruritanian kingdom of Latveria, building a super-robot to crush the incipient rebellion of ousted Crown Prince Rudolfo and his mysterious sponsor.

However the use of a girl who seemed to be Victor von Doom’s lost love had the desired effect and the rebels almost succeeded in driving the tyrant from Doom Castle. In the attendant chaos the Doomsman device wandered away…

‘Revolution!’ proved Doom was not the only master of mechanoids as Rudolfo and the enigmatic Faceless One used the Doomsman to wreak havoc throughout the country, before a final assault in ‘Doom Must Die!’ (scripted by Larry Lieber) found all the tyrant’s enemies vanquished and the Monarch of Menace once more firmly in control.

Lieber & Wood then pitted Doom against the Red Skull in ‘The Invaders!’ as an army of leftover Nazis stormed into the country whilst Doom was away, only to be crushed and banished in ‘A Land Enslaved!’ (Astonishing Tales #5, by Lieber, George Tuska & Mike Esposito) as soon as he came back.

Issue #6 saw the Lord of Latveria invade the African nation of Wakanda in ‘The Tentacles of the Tyrant!’ determined to seize the vast stock of wonder mineral Vibranium only to fall foul of the furious tenacity of its king and defender T’Challa the Black Panther in ‘…And If I be Called Traitor!’ (Gerry Conway, Gene Colan & Frank Giacoia).

The short solo run ended in high style with a little landmark entitled ‘Though Some Call it Magic!’, wherein Conway, Colan & Tom Palmer revealed Doom’s darkest secret. Every year the ultimate villain was forced to duel the rulers of Hell in the vain hope of freeing the soul of his mother from eternal torment, and every year he failed: a tragic trial which punished both the living and the dead.

With this tormented mini-epic even further depth and drama were added to the greatest villain in the Marvel universe.

The series vanished with no warning and Doom returned to his status as premier antagonist in the Fantastic Four and elsewhere until Giant-Sized Super-Villain Team-Up #1 was released (March 1975), once more bathing the Deadly Despot in a starring spotlight.

In the intervening years the Sub-Mariner had also lost his own series, despite some very radical and attention-grabbing stunts. A nerve gas dumping accident perpetrated by surface dwellers had catastrophically altered his hybrid body, forcing him to wear a hydrating-suit to breathe. The same toxin had plunged the entire nation of Atlantis into a perpetual coma.

Alone and pushed to the brink of desperation, Prince Namor rescued Doom from a deadly plunge to Earth after the Iron Dictator’s latest defeat the hands of the FF and Silver Surfer in an impressive and effective framing sequence bracketing two classic reprint tales. ‘Encounter at Land’s End!’ (by Roy Thomas, John Buscema & Joe Sinnott) saw Doom plucked from the sea and the edge of death by a Sub-Mariner in dire need of scientific wizardry to cure his somnolent race and prepared to offer an alliance against all mankind to get it…

Painfully aware of their unhappy past history the outlaws recalled a previous encounter ‘In the Darkness Dwells Doom!’ (from Sub-Mariner #20, by Thomas, Buscema & Johnny Craig) wherein the fugitive Atlantean was offered sanctuary in New York’s Latverian embassy before being blackmailed and betrayed (again) by the Devil Doctor…

Initially reluctant, Doom reconsiders after recalling a past battle against the diabolical Diablo. ‘This Man… This Demon!’ (Thomas, Lieber, Giacoia & Vince Colletta) is the aforementioned solo tryout from Marvel Super-Heroes #20, which restated the Doctor’s origins and revealed his tragic, doomed relationship with a gypsy girl named Valeria…

The debate ends in a cataclysmic clash of egos and raw destructive power with both parties more bitterly opposed than ever but the follow-up ‘To Bestride the World!’ (Thomas, Mike Sekowsky & Sam Grainger) in the all-new Giant-Sized Super-Villain Team-Up #2 (June 1975), forced Doom to change his mind when his own android army rebelled after the long-lost Doomsman (under its new guise of Andro) returned and co-opted them for a war against organic life.

After blistering battle and extensive carnage Namor and Doom triumphed together and parted uneasy allies, only to regroup in the pages of Super-Villain Team-Up #1 (August 1975) as a chaotic ongoing series began with ‘Slayers from the Sea!’ by Tony Isabella, George Tuska, Bill Everett & Fred Kida.

As Doom actually contemplates treating an ally as a equal in the opening chapter ‘An Alliance Asunder?’, in the second part ‘Frenzy on a Floating Fortress’ (illustrated by George Evans & Frank Springer) Namor is ambushed by old foes Attuma, Dr. Dorcas and Tiger Shark, leading Doom to rush to his rescue in #2 as ‘In the Midst of Life…!’ (with art from Sal Buscema & Kida) the Sub-Mariner’s truest friend was murdered by his assembled enemies, leading to a brutal climax in ‘If Vengeance Fails!’ by Jim Shooter, Evans & Jack Abel.

Super-Villain Team-Up was an intriguing concept cursed with a revolving door creative team crisis: nobody seemed able to stay with the series for more than a couple of issues. Somehow the standards remained high but with no long-term planning the plots and characterisation jumped all over the place.

Bill Mantlo, Herb Trimpe & Jim Mooney produced ‘A Time of Titans!’ in #4 as Doom and Sub-Mariner battled each other and encountered a prototype Deathlok the Demolisher before splitting up yet again, after which Steve Englehart stepped in for ‘…And Be a Villain!’ (illustrated by Trimpe & Don Perlin) wherein the Lord of Latveria artificially exacerbated Namor’s breathing affliction and threatened to annihilate dormant Atlantis. Despite all the efforts of the Fantastic Four the Sub-Mariner was forced to swear fealty to Doom or see his people and himself perish forever…

This tumultuous issue also introduced mystic Batman knock-off the Shroud whose avowed mission was to free the world from the curse of Doom at all costs…

Jack Abel inked ‘Prisoner!’ in #6 as the FF invaded Latveria to rescue the promise-bound Sub-Mariner only to be sent packing by US Secretary of State Henry Kissinger who had just signed a non-aggression pact with Doom. One American observed no such legal or diplomatic niceties in ‘Who is… The Shroud?’ (Pablo Marcos inks) and, after revealing his origins to Namor, the Master of Darkness freed him from his vow by killing Dr. Doom.

As Shroud and Namor fled for the border chaos broke out in Latveria, but in actuality Doom was not dead. He had been rescued and imprisoned by Namor’s cousin Namorita and girlfriend Tamara in ‘Escape!’ (illustrated by Keith Giffen & Owen McCarron) under the misguided apprehension that they could force the Metal-shod Monarch into helping Atlantis and their Prince., The crisis escalated as it segued into an ongoing Avengers storyline, beginning ‘When Strikes Attuma?’ (Avengers #154 by Conway, George Perez & Marcos) as the Sub-sea Slayer enslaved the World’s Mightiest Heroes and commanded them to kill Namor…

The saga continued in Super-Villain Team-Up #9 (scripted by Mantlo, drawn by Jim Shooter & Sal Trapani) as the ‘Pawns of Attuma!’ attacked only to discover Doom in charge and easily able to thwart their half-hearted assault. In Avengers #155 the beaten heroes were helpless, leaving only the confused, battle-crazed Namor and a substitute team to hunt down the barbarian sea lord, with the epic conclusion ‘The Private War of Doctor Doom!’ in #156 (written by Shooter, drawn by Sal Buscema & Marcos) where the liberated and resurgent heroes joined forces to crush Attuma and prevent Doom from turning the situation to his own world-conquering advantage…

Behind the scenes in Latveria, Shroud had installed Prince Rudolfo as a faux Doctor Doom but things went wrong very quickly in Super-Villain Team-Up #10 (by Mantlo, Bob Hall & Perlin) when Captain America investigated ‘The Sign of the Skull!’

In the Latverian Embassy the genuine despot learned from the Star-Spangled Avenger that Red Skull had once more invaded Doom’s homeland, even as the Sub-Mariner discovered greedy surface-men pillaging his comatose city of Atlantis.

As Doom and Captain America battled their way through Latveria’s formidable defences the Skull proceeded in establishing his Fourth Reich, easily defeating the Shroud in ‘My Ally, my Enemy’ but when Namor raged in, tracking the ravagers of Atlantis to Doom’s castle, the tables were finally turned and the Iron Dictator swore to finally cure the Atlanteans in return for the Sub-Mariner’s aid against the Nazi invaders.

Firstly though, the Skull plans to enslave the earth with a hypno-ray had to be crushed in ‘Death Duel!’ with the Iron Doctor pursuing the Nazi mastermind to his hidden moonbase, casually sacrificing the Shroud in the process.

Finally fulfilling his oath Doom resurrected the comatose Atlanteans in #13, but only after a blistering sub-sea battle with amphibian arch-foe Krang and a brobdingnagian sea beast in ‘When Walks the Warlord!’ (by Mantlo, Giffen & Perlin)

With Atlantis and Namor restored a new era began and ended with Super-Villain Team-Up #14 (October 1977). ‘A World For the Winning!’ by Mantlo, Hall, Perlin & Duffy Vohland, opened with mutant villain Magneto tricked into a duel with Doom who was de facto master of the world since he had seeded the atmosphere with a mind control gas.

Ever the sportsman, the Lord of Latveria released Magneto from his control, allowed him to liberate one other thrall and challenged them both to save the world…

It was the last issue of the troubled title and the story concluded in Champions #19 (November 1977) as the Master of Magnetism and the Beast spectacularly overcame all odds and saved the day in ‘A World Lost!’ (Mantlo, Hall & Mike Esposito). A year later Super-Villain Team-Up #15 appeared from nowhere (dated November 1978 and presumably released to safeguard the copyright) with a reprint of the Red Skull story from Astonishing Tales #4-5.

‘Shall I Call Thee Master?’ by Peter Gillis, Carmine Infantino & Bruce Patterson was released a year later ( #16 May 1979, with one final issue 12 months after that) wherein the Skull, Hatemonger and radical geneticist Arnim Zola whiled away the days in a human atrocity lab. This was a dark exploration of monstrous inhumanity where torture and degradation were simply a way of passing the time until the leftover Fascists could build a new Cosmic Cube and reshape all reality to their twisted whims.

In this instance they were thwarted by merely mortal secret agents in the long delayed but savagely effective conclusion ‘Dark Victory!’ (Gillis, Arvell Jones & Patterson), after which the concept and title were shelved for decades.

This eccentric and thoroughly fan-only compendium concludes with a double page spread omitted from earlier reprintings of ‘This Man… This Demon!’ and the rather magnificent cover of that tale from Marvel Super-Heroes #20.

For all its flaws Super-Villain Team-Up was a bold experiment and a genuinely enjoyable dalliance with the different during the 1970s – as long as the reader had an in depth knowledge of the company’s ever- more complex continuity. I truly wish more people would sample the delights of this offbeat saga but I doubt any new reader could cope with the terrifying torrent of unexplained backstory.

Still, I’d be delighted if you prove me wrong…
© 1970, 1971, 1975, 1976, 1977, 2008 Marvel Characters, Inc.  All Rights Reserved.

Essential Captain America volume 5


By Jack Kirby, Frank Robbins, Frank Giacoia & various (Marvel)
ISBN: 978-0-7851-4535-6

Created by Joe Simon & Jack Kirby in an era of frantic patriotic fervour, Captain America was a dynamic and highly visible response to the horrors of Nazism and the threat of Liberty’s loss. He faded during the post-war reconstruction but briefly reappeared after the Korean War: a harder, darker sentinel ferreting out monsters, subversives and the “commies” who lurked under every American bed. Then he vanished once more until the burgeoning Marvel Age resurrected him just in time to experience turbulent, culturally divisive 1960s.

This fifth Essential collection features the spectacular return of “The King”, as Jack Kirby took over writing, drawing and editing the Sentinel of Liberty in the year of the country’s two hundredth birthday. This stunning black and white compendium reprints issues #187-205 (July 1975-January 1977) of the monthly comicbook and includes Captain America Annual #3 and the magnificent commemorative tabloid Captain America’s Bicentennial Battles.

At the end of the previous volume the Red Skull had returned in all his gory glory and, after a staggeringly effective campaign of terror, revealed that the high-flying Falcon had been his unwitting secret weapon for years: a cheap gangster named Sam “Snap” Wilson reprogrammed by the Cosmic Cube into the perfect partner for Captain America and a tantalising, ticking time bomb waiting to explode…

Captain America and the Falcon #187 opens the show here with ‘The Madness Maze!’ (by John Warner, Frank Robbins & Frank Chiaramonte) with the Skull fled and the now-comatose Falcon in the custody of super-spy agency S.H.I.E.L.D. Suddenly the Star-Spangled Avenger was abducted by a mysterious flying saucer and attacked by alchemical androids employed by a rival espionage outfit , culminating in a ‘Druid-War’ (Warner, Sal Buscema & Vince Colletta), before Tony Isabella, Robbins & Chiaramonte put Cap into an ‘Arena For a Fallen Hero!’ where psychological warfare and unarmed combat combined into a radical therapy to kill or cure the mind-locked sidekick.

Just as the radical cure kicked in an old foe took over S.H.I.E.L.D.’s flying HQ in ‘Nightshade is Deadlier the Second Time Around!’ (Isabella, Robbins & Colletta), after which the crimes of forcibly-reformed Snap Wilson were examined and judged in the climactic wrap-up ‘The Trial of the Falcon!’ (Isabella, Bill Mantlo, Robbins & D. Bruce Berry) with a predictable court ruling, a clutch of heroic cameos and a bombastic battle against the sinister Stilt-Man.

With the narrative decks cleared, Captain America and the Falcon #192 featured an ingenious, entertaining filler written by outgoing editor Marv Wolfman, illustrated by Robbins & Berry, wherein Cap hopped on to a commercial plane and found himself battling Dr. Faustus and a contingent of gang-bosses on a ‘Mad-Flight!’ thousands of feet above New York.

In 1976 Kirby exploded back into the Marvel Universe with a slew of new creations (2001: a Space Odyssey, Machine Man, The Eternals, Devil Dinosaur) and assumed control of established characters Captain America and latterly the Black Panther. His return was much hyped at the time but swiftly became controversial. His new work quickly found friends, but his tenure on his earlier inventions divided the fan base.

Kirby was never slavishly wedded to tight continuity and preferred, in many ways, to treat his stints on Cap and the Panther as a kind of creative “Day One”.

Captain America Annual #3 was a feature- length science fiction shocker which eschewed the convoluted back-story and cultural soul searching of the recent past and simply confronted the valiant hero with a cosmic vampire in ‘The Thing From the Black Hole Star!’; a riot of rampaging action and end-of-the-world wonderment featuring a fallible but fiercely determined fighting man free of doubt and determined to defend the world at all costs…

Kirby had big plans for the nation’s premiere comicbook patriotic symbol. Captain America’s Bicentennial Battles was released to commemorate the USA’s two hundredth year in Marvel’s tabloid Treasury Format (80+ pages of 338 x 258mm dimensions) and featured the Sentinel of Liberty on an incredible excursion through the key eras and areas of American history.

A vast, expansive, panoramic and iconic celebration of the memory and the myth of the nation, this almost abstracted and heavily symbolic 84 page extravaganza perfectly survives the surrender of colour and reduction to standard comic dimensions, following Captain America when cosmic savant Mister Buda propelled the querulous Avenger into successive significant segments of history: encountering lost partner Bucky during WWII, meeting Benjamin Franklin in Revolutionary Philadelphia and revisiting the mobster-ridden depression era of Steve Roger’s childhood.

Cap met Geronimo during the Indian Wars, suffered the horrors of a mine cave-in, survived a dogfight with a German WWI fighter ace, battled bare-knuckle boxer John L. Sullivan, resisted slavers with abolitionist John Brown, observed the detonation of the first Atom Bomb, saw the great Chicago Fire and even slipped into America’s future…

He experienced the glory days of Hollywood, the simple joys of rural homesteading and the harshest modern ghetto, before drawing strength from the nation’s hopeful children…

Inked by such luminaries as Barry Windsor-Smith, John Romita Sr. and Herb Trimpe the book-length bonanza is peppered with a glorious selection of pulsating pin-ups.

After absorbing the worth of a nation Captain America and the Falcon #193 concentrated on saving it with the opening salvo in an epic storyline leading up the immortal super-soldier’s own 200th issue.

Inked by fellow veteran Frank Giacoia ‘The Madbomb’ revealed a ‘Screamer in the Brain!’ when a tiny new weapon was triggered by unknown terrorists, reducing an entire city block to rubble by driving the populace into a mass psychotic frenzy. Experiencing the madness at close hand Cap and the Falcon were seconded by the government to find the culprits and the full scale device hidden somewhere in America…

‘The Trojan Horde’ introduced plutocratic mastermind William Taurey who intended to unmake the American Revolution and restore an aristocracy. Using inestimable wealth, a cadre of similarly disgruntled millionaire elitists, an army of mercenaries, slaves transformed into genetic freaks and other cutting edge super-science atrocities, the maniac intended to forever destroy the Republic.

Moreover, when he was in charge, the first thing Taurey intended was to hunt down the last descendent of Colonial hero Steven Rogers, who had killed Taurey’s Monarchist ancestor and allowed Washington to win the War of Independence.

Little did he suspect the subject of his wrath had already infiltrated his secret army…

In ‘It’s 1984!’ (inked by D. Bruce Berry) Cap and Falcon got a first-hand look at the kind of world Taurey advocated, battling their way through monsters, mercenaries and a mob fuelled by modern mind-control and Bread and Circuses, before ultra-spoiled elitist Cheer Chadwick took then under her bored and privileged wing…

Even she couldn’t keep her new pets from being sucked into the bloody, brutal Circus section of the New Society as the heroes were forced to fight for their lives in ‘Kill-Derby’ and as the US army raided the secret base in ‘The Rocks are Burning!’ (Giacoia inks) the heroes realised it was all for nought since the colossal Mad-Bomb was still active and lost somewhere in their vast Home of the Brave.

The offbeat ‘Captain America’s Love Story’ took a decidedly different and desperate track as the Bastion of Freedom was forced to romance a sick woman to get to her father – who had invented the deadly device – after which ‘The Man Who Sold the United States’ returned to all-out action as the Cap and Falcon raced a countdown to national disaster as the Bomb was finally triggered by ‘Dawn’s Early Light!’ in a spectacular showdown climax which surpassed every expectation.

With Captain America and the Falcon #201, the pace shifted to malevolent moodiness and uncanny mystery with ‘The Night People!’: a street-full of mutants and maniacs who periodically phased into and out of New York City, creating terror and chaos every evening. When Falcon and Leila were abducted by the eerie encroachers there were soon converted to their crazed cause by the ‘Mad, Mad Dimension!’ they inhabited during daylight hours, leaving Captain America and new associate Texas Jack Muldoon hopelessly outgunned when their last-ditch rescue attempt left them all battling an invasion of berserkers beasts in ‘Alamo II!’

On bludgeoning, bombastic top-form, the Star-Spangled Avenger saved the day once more, but no sooner were the erstwhile inhabitants of Zero Street safely ensconced on Earth than ‘The Unburied One!’ pitted the indefatigable champions against a corpse which wouldn’t play dead. The concluding chapter and last tale in this blockbusting tome revealed the cadaver had become home to an energy being from the far future when ‘Agron Walks the Earth!’ but not even its blistering power and rage could long baulk the indomitable spirit and ability of America’s Ultimate Fighting Man.

This supremely thrilling collection also has room for a selection of Kirby cover roughs and un-inked pencils that will delight art fans and aficionados. The King’s commitment to wholesome adventure, breakneck action and breathless wonderment, combined with his absolute mastery of the comic page and unceasing quest for the Next Big Thrill, always make for a captivating read and this stuff is as good as any of his post Fourth World stuff.

However, it does make this book a bit of a double-edged treat. Engaging and impressive as the first half-dozen stories in this volume are, they are worlds away in style, form and content from the perfect imaginative maelstrom of Kirby at his creative peak.

Not better but very, very different.

You can hate one and love the other, but perhaps it’s better to try to appreciate each era on its own merits…

Fast-paced, action-packed, totally engrossing fights ‘n’ tights masterpieces no fan should ignore and above all else, fabulously fun tales of a true American Dream…

© 1972, 1973, 1984, 1975, 2005 Marvel Characters, Inc. All rights reserved.

Revenge of the Living Monolith – Marvel Graphic Novel #17


By David Michelinie, Mark Silvestri, Geoff Isherwood & many various (Marvel)
ISBN: 0-87135-083-1

Marvel don’t generally publish original material graphic novel these days but once they were market leader in the field with a range of “big stories” told on larger pages emulating the long-established European Album (285 x 220mm rather than the standard 258 x 168mm of today’s books) featuring not only proprietary characters in out-of-the-ordinary adventures but also licensed assets like Conan, creator-owned properties like Alien Legion and new character debuts.

This extended experiment with big-ticket storytelling in the 1980s and 1990s produced some exciting results that the company has never come close to repeating since. Many of the stories still stand out today – or would if they were still in print.

Released in 1985, Revenge of the Living Monolith is a conventional but highly enjoyable Fights ‘n’ Tights thriller paying glorious homage to those long-gone blockbuster movies with colossal monsters stomping urban population centres into kindling, yet still finds room to add some impressive character gloss to one of Marvel’s most uninspired villains.

Conceived and concocted by Editor Jim Owsley, scripted by David Michelinie and illustrated by Mark Silvestri & Geoff Isherwood (with nearly 4 dozen additional last-minute contributors!) this bombastic yarn is delightfully accessible to all but the most green reader of comics delivering action, tension and winning character byplay to both the faithful readership which made Marvel the premier US comics publisher for such a long time and even the newest kid on the block….

The plot itself is simple and effective: when young Ahmet Abdol was growing up in Cairo, he was bullied and abused for his intellect and imagination. Only the love and devotion of the lovely Filene kept him sane during the years of struggle until he became Egypt’s most respected historian.

However his “sacrilegious” twin discoveries that the ancient Pharaohs were super-powered mutants and that he shared their ancient bloodline brought only scorn, mob violence and shattering tragedy to Abdol and especially to his beloved wife and baby daughter. When his own cosmic powers manifested in the wake of the bloody incident, Abdol was abducted and deified by an ancient cult who saw him as their Living Pharaoh.

After battling the X-Men, Thor and Spider-Man in his mountainous, monstrous incarnation of the Living Monolith the defeated Last God-King was imprisoned in Egypt where he festered and schemed…

After years in forgotten isolation Abdol finally frees himself and begins an incredible plot to remove all his enemies and transform himself into a Cosmic-powered God, beginning by capturing the Fantastic Four and making them his living batteries. Unfortunately even at the point of his apotheosis Abdol is not beyond further heartbreak and a tragedy of his own making provokes him into an agonising rampage of destruction through New York City, with only She-Hulk, Captain America and Spider-Man on hand to combat the swathe of destruction…

Including last-minute cameos from most of Marvel’s costumed pantheon, this spectacular superhero saga is a perfect, if brief, distraction from the world’s woes for every fan of mainstream comics mayhem.
™ & © 1985 Marvel Comics Group/Marvel Characters, Inc. All Rights Reserved.

Essential Ms. Marvel volume 1


By Gerry Conway, Chris Claremont, John Buscema, Sal Buscema, Dave Cockrum, Mike Vosburg & various (Marvel)
ISBN: 978-0-7851-2499-3

Until relatively recently American comics and especially Marvel had very little in the way of positive female role models and almost no viable solo stars. Although there was a woman starring in the very first comic of the Marvel Age, the Invisible Girl took years to become became a potent and independent character in her own right.

The company’s very first starring heroine was Black Fury, a leather-clad, whip-wielding crimebuster from the newspaper strips created by Tarpe Mills in April 1941. She was repackaged as a resized reprint for Timely’s funnybooks and renamed Miss Fury for a four-year run from 1942-1946 – although the tabloid strip survived until 1952. Fury was actually predated by the Silver Scorpion who debuted in Daring Mystery Comics #7 (April 1941), but she was relegated to a minor position in the book’s line-up and a very short shelf-life.

Miss America first appeared in the anthology Marvel Mystery Comics #49 (November1943), created by Otto Binder and artist Al Gabriele and after a few more appearances won her own title in early 1944 received her own book. Miss America Comics lasted but she didn’t as with the second issue (November1944) the format was changed, becoming a combination teen comedy/fashion/domestics tips magazine, and feisty super-heroics were steadily squeezed out. The publication is most famous now for introducing virginal evergreen teen ideal Patsy Walker.

A few others appeared immediately after the War, many spin-offs and sidekicks such as female Sub-Mariner Namora (debuting in Marvel Mystery Comics #82, May 1947 and graduating to her own three issue series in 1948), the Human Torch‘s secretary Mary Mitchell who as Sun Girl starred in her own three issue 1948 series before becoming a wandering sidekick and guest star in Sub-Mariner and Captain America Comics.

Masked detective Blonde Phantom was created by Stan Lee and Syd Shores for All Select Comics #11 (Fall 1946) and sort-of goddess Venus debuted in her own title in August 1948, becoming the gender’s biggest success until the advent of the Jungle Girl fad in the mid-1950s; mostly by dint of the superb stories and art by the great Bill Everett and by ruthlessly changing genres from crime to romance to horror every five minutes…

Jann of the Jungle (by Don Rico & Jay Scott Pike) was just part of an anthology line-up in Jungle Tales #1 (September 1954), but took over the title with the eighth issue (November 1955). Jann of the Jungle continued until issue June 1957 (#17) and spawned a host of in-company imitators such as Leopard Girl, Lorna the Jungle Queen and so on…

During the costumed hero boom of the 1960s Marvel experimented with a title shot for Madame Medusa in Marvel Super-Heroes (#15, July 1968) and a solo series for the Black Widow in Amazing Adventures # 1-8 (August 1970-September 1971). Both were sexy, reformed villainesses, not wholesome girl-next-door heroines… and neither lasted alone for long.

As the costumed crazies craze began to subside in the 1970s, Stan Lee and Roy Thomas looked into creating a girl-friendly boutique of heroines written by women, beginning with Claws of the Cat by Linda Fite, Marie Severin & Wally Wood and Night Nurse by Jean Thomas and Win Mortimer (both #1’s cover-dated November 1972). A new jungle goddess Shanna the She-Devil #1, by Carole Seuling & George Tuska, debuted in December 1972; but despite these impressive creative teams none of these fascinating experiments lasted beyond a fifth issue.

Red Sonja, She-Devil with a Sword, caught every one’s attention in Conan the Barbarian #23 (February 1973) and eventually gained her own series and The Cat mutated into Tigra, the Were-Woman in Giant-Size Creatures #1 (July 1974) but the general editorial position was that books about chicks didn’t sell.

The company kept trying and eventually found the right mix at the right time with Ms. Marvel who launched in her own title cover-dated January 1977. She was followed by the equally copyright-protecting Spider-Woman in Marvel Spotlight #32 (February 1977, winning her own title 15 months later) and Savage She-Hulk (#1, February 1980) as well as the music-biz sponsored Dazzler who premiered in Uncanny X-Men #130 that same month, before inevitably graduating to her own book.

Ms. Marvel was actually Carol Danvers, a United States Air Force security officer introduced in Marvel Super-Heroes #13 (March 1968): the second episode of the saga of Kree warrior Mar-Vell, who had been dispatched to Earth as a spy after the Fantastic Four had repulsed the aliens twice in two months (see Essential Fantastic Four volume 4 and Essential Captain Marvel volume 1).

The series was written by Roy Thomas and illustrated by Gene Colan and the immensely competent Carol investigated the Mar-Vell’s assumed identity of Walter Lawson for months until she was caught up in a devastating battle between the now-defecting alien and his nemesis Yon-Rogg. She was caught in a climactic explosion of alien technology and pretty much vanished from sight until Gerry Conway, John Buscema & Joe Sinnott revived her for ‘This Woman, This Warrior!’ (Ms. Marvel #1, January 1977) as a new chapter began for the company and the industry…

This volume, collecting Ms. Marvel #1-23, relevant portions of Marvel Super-Heroes Magazine #10-11 and Avengers Annual #10, opens with the irrepressible and partially amnesiac Danvers moving to New York to become editor of “Woman” a new magazine for modern misses published by Daily Bugle owner J. Jonah Jameson. Never having fully recovered from her near-death experience, Danvers had left the military and drifted into writing, slowly growing in confidence until the irascible publisher had made her an offer she couldn’t refuse…

At the same time as Carol was getting her feet under a desk a mysterious new masked heroine began appearing, such as when she pitched up to battle the sinister Scorpion in a brutal bank raid. The villain narrowly escaped to rendezvous with Professor Kerwin Korwin of AIM (a high-tech secret society claiming to be Advanced Idea Mechanics) who had promised to increase the Scorpion’s powers and allow him to take long-delayed revenge on Jameson – whom the demented thug blamed for his freakish condition…

Danvers had been secretly having premonitions and blackouts since her involvement in the final battle between Mar-Vell and Yon-Rogg and had no idea she was transforming into Ms. Marvel. Her latest vision-flash occurred too late to save the publisher from abduction but her “Seventh Sense” did allow her to trace the Scorpion before her unwitting new boss is injured, whilst her incredible physical powers and knowledge of Kree combat techniques enabled her to easily trounce the maniac.

‘Enigma of Fear!’ featured a return engagement for the Scorpion as Korwin and AIM made Ms. Marvel their latest science project. Whilst the Professor turned himself into an armoured assassin codenamed Destructor, Carol’s therapist Mike Barnett made an analytical breakthrough with his patient and discovered she was a masked metahuman even before she did. Although she again felled the Scorpion Ms. Marvel was ambushed by the Destructor, but awoke in #3 (scripted by Chris Claremont) to turn the tables in ‘The Lady’s Not For Killing!’

Travelling to Cape Canaveral to interview old friend Salia Petrie for a women astronauts feature, Danvers was soon battling an old Silver Surfer foe on the edge of space and all her occluded memories returned just in time for a final confrontation with the Destructor during which she almost learnt that ‘Death is the Doomsday Man!’ (by Claremont, Jim Mooney & Sinnott).

Android Avenger the Vision guest-starred in #5 as Ms. Marvel crossed a ‘Bridge of No Return’. After Dr. Barnett revealed he knew her secret, Carol was forced to battle the Vision when AIM tricked the artificial hero into protecting a massive, mobile “dirty” bomb, before ‘…And Grotesk Shall Slay Thee!’ pitted her against a subterranean menace determined to eradicate the human race, culminating in a waking ‘Nightmare!’ when she was captured by AIM’s deadly leader Modok and all her secrets were exposed to his malign scientific scrutiny.

Grotesk returned in #8 as ‘The Last Sunset…?‘ almost dawned for the entire planet, whilst ‘Call Me Death-Bird!’ (illustrated by Keith Pollard, Sinnott & Sam Grainger) introduced a mysterious, murderous avian alien who would figure heavily in many an X-Men and Avengers saga, but who spent her early days allied to the unrelenting forces of AIM as they attacked once more in ‘Cry Murder… Cry Modok!’ (art by Sal Buscema & Tom Palmer).

Frank Giacoia inked #11’s ‘Day of the Dark Angel!’ wherein supernal supernatural menaces Hecate, the Witch-Queen and the Elementals attacked the Cape, preventing Carol from rescuing Salia Petrie and her space shuttle crew from an incredible inter-dimensional disaster…

The astonishing action continued in ‘The Warrior… and the Witch-Queen!’ (Sinnott inks) before ‘Homecoming!’ (Mooney & Sinnott) explored Carol’s blue collar origins in Boston as she battled a pair of marauding aliens and ‘Fear Stalks Floor 40’ (illustrated by Carmine Infantino & Steve Leialoha) pitted her against her construction worker, anti-feminist dad even as she was saving his business from the sinister sabotage of the Steeplejack.

Mooney & Tony DeZuniga provided the art for ‘The Shark is a Very Deadly Beast!’ as undersea villain Tiger Shark kidnapped the Sub-Mariner’s teenaged cousin Namorita and only Ms. Marvel, after a brief side trip to Avengers Mansion, was on hand to provide succour in ‘The Deep Deadly Silence!’ (inked by Frank Springer). ‘Shadow of the Gun!’ (Mooney & DeZuniga) enhanced the X-Men connection by introducing shape-shifting mutant Mystique in a raid on S.H.I.E.L.D. to purloin a new super-weapon, which saw impressive service in #18’s ‘The St. Valentine’s Day/Avengers Massacre!’ (Mooney & Ricardo Villamonte): a blockbuster battle that featured the beginning of a deadly plot from within the distant Kree Imperium.

The scheme swiftly culminated in ‘Mirror, Mirror!’ (Infantino & Bob McLeod) as the Kree Supreme Intelligence attempted to reinvigorate his race’s stalled evolutionary path by kidnapping the Earth/Kree hybrid Carol Danvers. However with both her and Captain Marvel hitting his emissary Ronan the Accuser eventually the plotters took the hint and went home empty handed…

Ms. Marvel #20 saw a great big makeover as Carol Danvers finally created her own look and identity in ‘The All-New Ms. Marvel’ courtesy of Claremont, Dave Cockrum & Bob Wiacek wherein the utterly re-purposed hero tackled a hidden kingdom of intelligent post-atomic dinosaurs infesting the American deserts, leading to a catastrophic clash with ‘The Devil in the Dark!’ (inked by Al Milgrom).

Now one of the most hands-on, bombastic battlers in the Marvel pantheon, she was more than ready for a return match with Death-Bird in ‘Second Chance!’ (art by Mike Vosburg & Mike Zeck), but thrown for a total loop when she was fired from Woman Magazine. All these changes came too late as the series’ sales had earmarked it for cancellation. ‘The Woman Who Fell to Earth’ (inked by Bruce D. Patterson) resolved the long-running disappearance of Salia Petrie in a tale guest-starring the time travelling Guardians of the Galaxy, just in time for the end of the road.

The series ended there but two more stories were in various stages of preparation and finally saw print in 1992 (the Summer and Fall issues of oversized anthology publication Marvel Super-Heroes Magazine #10-11) beginning with an untitled, ferocious fight with mutant maniac Sabretooth (by Claremont & Vosburg), followed by ‘Cry, Vengeance!’ (by Claremont, Simon Furman, Vosburg & Mike Gustovich) as Ms. Marvel, now a card-carrying Avenger, faced off against Mystique and her brotherhood of Evil Mutants. This tale features an additional section which explained how Carol was attacked by the young mutant Rogue, permanently lost her powers and memory and was eventually reborn as the cosmic being Binary: which is all well and good but somewhat takes the punch out of the last tale in this collection.

Admittedly Ms. Marvel only has a peripheral role in ‘By Friends… Betrayed!’ from Avengers Annual #10 (1981, by Claremont, Michael Golden & Armando Gil), as a powerless, amnesiac Carol Danvers was rescued from drowning by Spider-Woman, prior to Mystique and Rogue launching an all-out attack on the World’s Mightiest Heroes whilst attempting to free the Brotherhood from custody.

Spectacular and utterly compelling the tale seemed to write a satisfactory conclusion to Carol’s career but in comics nothing is forever…

This comprehensive monochrome chronicle also includes full entries on Death-Bird, Captain Marvel, the Kree and Rogue, taken from the Marvel Universe Handbook.

Always entertaining, often groundbreaking and painfully patronising (occasionally at the same time), the early Ms. Marvel, against all odds, grew into the modern Marvel icon of capable womanhood we see today. These adventures are a valuable grounding of the contemporary champion but also still stand up on their own as intriguing examples of the inevitable fall of even the staunchest of male bastions – superhero stories…

© 1977, 1978, 1979, 1981, 1992, 2007 Marvel Characters, Inc. All Rights Reserved.

Marvel Platinum: the Definitive Captain America


By Joe Simon, Jack Kirby, Stan Lee & various (Marvel/Panini UK)
ISBN: 978-1-84653-483-6

As a primer or introductory collection for readers unfamiliar with the immortal Sentinel of Liberty this book has a lot to recommend it. In the past I’ve berated previous editions of the “definitive” line from Marvel because of the editorial selections, but this volume, compiled to support the impending cinema release, has a sensible selection of pertinent classics balanced by a few generally forgotten gems, so well done this time, chaps.

Captain America was created by Joe Simon and Jack Kirby at the end of 1940, and launched in his own Timely Comics’ (Marvel’s earliest iteration) title. Captain America Comics, #1 was cover-dated March 1941 and was a monster smash-hit. Cap was the absolute and undisputed star of Timely’s  “Big Three” – the other two being the Human Torch and the Sub-Mariner – and one of very the first to fall from popularity at the end of the Golden Age.

When the Korean War and Communist aggression dominated the American psyche in the early 1950s Cap was briefly revived – as were his two fellow superstars – in 1953 before they all sank once more into obscurity until a resurgent Marvel Comics once more needed them. When the Stars and Stripes Centurion finally reappeared he finally managed to find a devoted following who stuck with him through thick and thin.

After taking over the Avengers he won his own series and, eventually, title. Cap waxed and waned through the most turbulent period of social change in US history but always struggled to find an ideological place and stable footing in the modern world, plagued by the trauma of his greatest failure: the death of his boy partner Bucky.

With another Captain America film about to launch around the world, Marvel has, quite understandably, released a batch of tie-in books and trade paperback collections to maximise exposure and cater for movie fans wanting to follow up with a comics experience. This celebratory compilation collects a selection of obvious and less well known epics under their Marvel Platinum/Definitive Editions umbrella, focusing on various versions of the Star-Spangled Avenger’s origin and first cases, combined with a canny collection of clashes against arch-foe and supreme villain the Red Skull.

This treasury of tales reprints the obvious landmarks from Captain America Comics #1, Avengers volume 1, #4, Tales of Suspense #80-81, Captain America volume 1, #143, 253-255, Marvel Fanfare volume 1, #18, Captain America volume 5, #25 and Captain America volume 1, #601 which, whilst not perhaps the absolute “definitive” sagas, come pretty damn close…

This career retrospective kicks off the only way it can: with two stories from the groundbreaking first issue of Captain America Comics (March 1941) by Simon & Kirby with inks by Al Liederman. Here we first see how scrawny, enfeebled young patriot Steven Rogers was continually rejected by the US Army until the Secret Service, desperate to counter a wave of Nazi-sympathizing espionage and sabotage, invited the passionate young man to become part of a clandestine experiment intended to create physically perfect super-soldiers.

When a Nazi agent infiltrated the project and murdered its key scientist, Rogers became the only successful graduate and America’s not-so-secret weapon. Sent undercover as a simple private he soon encountered James Buchanan Barnes: a headstrong, orphaned Army Brat who became his sidekick and costumed confidante “Bucky”. All of that was perfectly packaged into mere seven-and-a-half pages for ‘Meet Captain America’ whilst the Red, White and Blue Duo took a full 14 to first meet and defeat their greatest enemy whilst solving ‘The Riddle of the Red Skull’ – a thrill-packed, horror-drenched master-class in comics excitement.

During the Marvel Renaissance of the early 1960’s Stan Lee and Jack Kirby aped the tactic which had worked so tellingly for DC Comics, but with mixed results. Julie Schwartz had incredible success with revised and modernised versions of the company’s Golden Age greats, so it seemed natural to try and revive the characters that had dominated Timely/Atlas in those halcyon days.

A new Human Torch had premiered as part of the revolutionary Fantastic Four, and in the fourth issue of that title Sub-Mariner resurfaced after a twenty year amnesiac hiatus (everyone concerned had apparently forgotten the first abortive attempt to revive their superhero line in the mid 1950s).

The teenaged Torch was promptly given his own solo feature in Strange Tales (see Essential Human Torch vol.1) and in #114 the flaming teen fought an acrobat pretending to be Captain America; an unashamed test-run to see if the new readership had a taste for an old hero…

The real thing promptly resurfaced in Avengers #4 (March 1964): a true landmark of the genre as Marvel’s greatest Golden Age sensation was revived. ‘Captain America Joins the Avengers!’ has everything that made the company’s early tales so fresh and vital. The majesty of a legendary warrior (that most of the readers had never heard of!) returned in our time of greatest need, stark tragedy in the loss of his boon companion Bucky, aliens, gangsters, Sub-Mariner and even wry social commentary. This story by Stan Lee, Kirby & George Roussos just cannot get old.

Eight months later Cap started solo adventures in the split-book Tales of Suspense #59 (sharing with fellow Avenger Iron Man) and went from strength to strength in stories set both in the modern world and WWII. From Tales of Suspense #80-81 (August and September 1966), comes a spectacular saga as the resurrected embodiment of Nazism, aided by subversive technology group AIM, threatened the entire universe after purloining a reality-warping ultimate weapon in ‘He Who Holds the Cosmic Cube!’ (Lee, Kirby & Don Heck). Happily the valiant Cap saved the day in the astounding climax ‘The Red Skull Supreme!’(inked by Frank Giacoia).

Cap soldiered on in ToS until #99, after which the title was changed to Captain America with the 100th issue. Now an established hit of the Marvel universe the Star-Spangled Avenger went from strength to strength, but hit a shaky conceptual patch once the turbulent social changes wracking the country began to seep into and inform the comicbook stories.

By the time of Captain America volume 1, #143 (November 1971 by Gary Friedrich & John Romita Sr.) Steve Rogers had a love interest in the form of spy Sharon Carter, a new costumed partner in The Falcon, worked as a volunteer agent of Nick Fury’s S.H.I.E.L.D. agency and had a job as a New York City beat cop…

The Falcon, in his civilian identity of social worker Sam Wilson, had been trying to get friendly with “Black Power” activist Leila Taylor and at last a long-running subplot about racial tensions in Harlem boiled over… ‘Power to the People’ and ‘Burn, Whitey, Burn!’ (the issue was a giant-sized special) saw riots finally erupt with Cap and Falcon caught in the middle, but copped out in the final chapter by taking a painfully parochial and patronising stance and revealing that the unrest amongst the ghetto underclass was instigated by a rabble-rousing super-villain in ‘Red Skull in the Morning… Cap Take Warning!’

What a difference a decade makes. By the time of Captain America volume 1, #253-255 (January – March 1981 and part of an epochal run by Roger Stern, John Byrne & Joe Rubinstein collected in full in Captain America: War & Remembrance) the Sentinel of Liberty was once more a firmly entrenched establishment figure – almost running for president – concerned with saving the nation from extreme ulterior threats and sedition but not too concerned with social debate.

A grave peril from the past resurfaced in “Should Old Acquaintance Be Forgot” wherein Cap was called to England and the deathbed of old comrade Lord Falsworth who battled Nazis as the legendary Union Jack in the WWII Allied superteam The Invaders. Steve found a brooding menace, family turmoil and an undying supernatural horror in the concluding “Blood on the Moors”, which saw the return of vampiric villain Baron Blood, the birth of a new patriotic hero and even now is still one of the very best handled Heroic Death stories in comics history. This sinister saga is followed by ‘The Living Legend’ from #255, as Stern, Byrne & Rubinstein reinterpret the Simon & Kirby origin tale with extra-added detail and enhanced drama…

Captain America has always been held up as a mirror of the American people and ‘Home Fires!’ by Stern, Frank Miller & Rubinstein (from Marvel Fanfare volume 1, #18, January 1985), tragically depicted how the hero’s faith and resolve could be turned against him when a devastating campaign of inner-city arson attacks led to the most unexpected of culprits with the vilest of motives, after which this chronicle leaps to the now classic ‘Death of the Dream’ by Ed Brubaker & Steve Epting from Captain America volume 5, #25 (April 2007).

This infamous issue depicted the startling events leading up to the murder of Steve Rogers after he surrendered to the US government at the conclusion of the Civil War which had tragically divided the country’s metahuman community. Interested parties requiring the full story should also track down Captain America: Reborn.

After years of killing and re-launching the series Captain America resumed its original numbering with volume 5, #50, being followed by volume 1, #600. From #601 (September 2009) comes one last impressive WWII yarn to close the comics part of this impressive tome as veteran Cap illustrator Gene Colan (assisted by colour artist Dean White), renders in his inimitable painting with pencil style, an eerie epic of the undead scripted by Brubaker wherein Captain America and Bucky stalk the bloody frontlines of Bastogne in 1945, stalking a bloodsucking assassin turning G.I.’s into vampires in ‘Red, White and Blue-Blood’…

The book is rounded out with a tribute to Gene Colan, cover reproductions, “technical secrets” and a comprehensive history of Cap’s seven-decade career and capabilities, ‘The True Origin of Captain America’ by historian Mike Conroy as well a fascinating postscript from Joe Simon’s Bulletin Board.

This book is one of the very best of these perennial supplements to cinema spectacle, but more importantly it is a supremely well-tailored device to turn curious movie-goers into fans of the comic incarnation too. If there’s a movie sequel, I’m sure Marvel has plans for much of the masterful material – by a vast range of creators – necessarily omitted here, but at least we have a superb selection to entice newcomers and charm the veteran American Dreamers.

™ and © 1941, 1964, 1966, 1971, 1981, 1985, 2007, 2009, 2011 Marvel Entertainment LCC and its subsidiaries. All rights reserved. A British edition released by Panini UK Ltd.