Starling


By Sage Stossel (Penguin/InkLit)
ISBN: 978-0-42526-631-1

Once upon a time only little boys (of any age from 3 to 90) liked superheroes.

That’s all different now.

Just like always, girls eventually steal boy’s stuff and break it or point out how stupid it is and ruin it or decorate and fancy it up so that it makes proper sense and is generally better, but it was still ours first though…

Let’s start again.

Sage Stossel is a children’s book author (On the Loose in Boston, On the Loose in Washington DC, We’re Off to Harvard Square), editorial cartoonist (Sage, Ink.) and Editor at The Atlantic, whose smart, wry, ostensibly innocuous efforts have also appeared in The Boston Globe, CNN Headline News, New York Times Week in Review and scads of other extremely prominent and worthily impressive places.

A native Bostonian, she majored in English and American Literature and Languages at Harvard where she permanently succumbed to the cartooning bug, producing student-life strip Jody for The Harvard Crimson. She was instrumental in creating The Atlantic‘s online iteration.

Starling is her first graphic novel and superbly takes a knowing sideswipe at the world’s newest fiction archetype, cleverly delving deep into the psyche of the kind of person who might actually fight crime if they had superpowers and how such a “career” might actually impact upon a sensible person.

Stossel also manages to tell a winning story about overcoming adversity, finding oneself and even having a shot at achieving true love, all lovingly ladled out in a savvy, self-deprecating, droll, artfully humorous manner…

Amy Sturgess has a secret. Up until now she’s only shared it all with her therapist, but balancing her job in the back-stabbing world of Marketing with the constant demands of the Vigilante Justice Association (who perpetually text her about occurring crimes she’s expected to foil immediately, no matter what she’s doing) is taking its toll.

At the Agency, a conniving male co-worker is actively stealing her work and sabotaging her career. Her cat-hoarder mom lives in a world of her own. Her brother Noah is a druggie lowlife – but at least he’s trying to get his life together, whilst her own (especially as regards dating) is a stalled and floundering disaster…

No wonder she relies so heavily on prescription meds and is plagued by bouts of crippling procrastination…

Things take a tortured upturn when her college sweetheart resurfaces. Russell is married to a wonderful woman (who actually becomes one of Amy’s best friends) but is clearly trying to rekindle those heady student passions with Amy and the situation soon begins to affect both sides of Amy’s work.

B-list costumed crusader Starling even begins to let certain offenders go: robbers stealing from banks who repossessed their homes, a homeless man trying to free his dog from the Animal Control impound…

A crisis point is reached when rival gangs begin a turf war and a modern Artwork is stolen. It doesn’t take much investigation to link Noah to both crimes, but when he disappears and Starling frantically hunts for him, she is incessantly stymied and interrupted by the hunky rogue and illicit gambling organiser Matt McRae.

The enigmatic hustler seems to have connected Amy to Starling and says he only wants to help, but he’s a crook.

A really, really good-looking, apparently unattached crook…

Amy isn’t Wonder Woman or Ms. Marvel. She’s just a well-intentioned young woman who found she was different and got pushed into a second (full time, secret and unpaid) career when she couldn’t even decide on how to make her first one work.

Now she has a really serious crime to solve, a brother to save, a romantic triangle to square and an unsuitable suitor to sort out…

Moe RomCom than Summer Blockbuster, Starling is a slow-paced, lovingly crafted, laconic, ironic and purely humorous tonic for lovers of the medium reared on adolescent wish-fulfilling, juvenile male power-fantasies who now yearn for something a little different, and even deliciously points out all the reasons why superheroes are dumb before wittily showing how that’s not necessarily bad and showing one way of making them better…
© 2013 Sage Stossel.

Heroic Tales: The Bill Everett Archives volume 2


By Bill Everett and others, edited and complied by Blake Bell (Fantagraphics Books)
ISBN: 978-1-60699-600-3

Thanks to modern technology there is a superabundance of collections featuring the works of too-long ignored founding fathers and lost masters of American comic books. A magnificent case in point is this second superb chronicle revisiting the incredible gifts of one of the greatest draughtsmen and yarn-spinners the industry has ever seen.

You could save some time and trouble by simply buying the book now rather than waste your valuable off-hours reading my blather, but since I’m keen to carp on anyway feel free to accompany me as I delineate just why this tome needs to join the books on your “favourites” shelf.

He was a direct descendent and namesake of iconoclastic poet and artist William Blake. His tragic life and awe-inspiring body of work – Bill was possibly the most technically accomplished artist in US comicbook industry – reveals how a man of privilege and astonishing pedigree was wracked by illness, an addictive personality (especially alcoholism) and sheer bad luck, nevertheless shaped an art-form and left twin legacies: an incredible body of superlative stories and art, and, more importantly, saved many broken lives saved by becoming a dedicated mentor for Alcoholics Anonymous in his later years.

William Blake Everett was born in 1917 into a wealthy and prestigious New England family. Bright and precocious, he contracted Tuberculosis when he was twelve and was dispatched to arid Arizona to recuperate.

Thus began a life-long affair with the cowboy lifestyle: a hard-drinking, smoking, tall-tale telling breed locked in a war against self-destruction, described in the fact-filled, picture-packed Introduction by Blake Bell which covers ‘The Early Years of Comics: 1938-1942’, ‘The Birth of Marvel Comics’ and ‘The Comic Book Production System’, before ‘The Heroes’ precedes a full-colour selection of incredible prototypical adventure champions with a brief essay on the set-up of Centaur Comics, Novelty Press, Eastern Color Printing, Hillman and Lev Gleason Publications…

Accompanied by the covers for Amazing Mystery Funnies volume 2 #3, 5 and 6 (March, May & June 1939, Centaur) are three outer space exploits of futuristic trouble shooter Skyrocket Steele, whilst Tibetan-trained superhero Amazing-Man offers a transformative triptych of titanic tales spanning war-torn Europe, augmented by the covers to Amazing-Man Comics #9-11 February-April 1940.

Everett’s deeply held western dreams are covered next with a brace of rootin’ tootin’ yarns starring Bull’s-Eye Bill from Novelty Press’ Target Comics #3-4 (April & May 1940) whilst from #7-9 (August-October 1940), the author smoothly switched to sophisticated suspense with master of disguise The Chameleon crushing contemporary criminals in scintillating escapades from Target Comics’ answer to The Saint, the Falcon and the Lone Wolf.

Thanks to his breakthrough Sub-Mariner sagas Everett was inextricably linked to water-based action, and Eastern Comics hired him to create human waterspout Bob Blake, Hydroman for the bimonthly Reg’lar Fellers Heroic Comics. Here, spanning issues # 6-9 (May-November 1941, with the covers for #6 and 7), are four spectacular, eerie, offbeat exploits, covering an extended battle against foreign spies and American Fifth Columnists, after which Red Reed in the Americas! (created by Bob Davis & Fitz) offers the first two chapters in a political thriller wherein a college student and his pals head South of the Border to fight Nazi-backed sedition and tyranny in a stunning tour de force first seen in Lev Gleason’s Silver Streak Comics #20 & 21 (April & May 1942).

A section of Miscellaneous and text illustrations follows, blending Western spot drawings with the eye-catching covers from Amazing Mystery Funnies volume 2 #18, Target Comics #5 and 6, Blue Bolt (vol. 1 #11, vol. 2 #1, 2 and 3) and Famous Funnies #85.

The Humorous and More describes Everett’s forays into other markets: niche sectors such as licensed comics, comedy and romance, and even returns to pulp and magazine illustration as he strove to stay one step ahead of a constantly shifting market and his own growing reputation for binges and unreliability.

‘What’s With the Crosbys?’ is a superbly rendered gossip strip from Famous Stars #2 (1950, Ziff-Davis) whilst a stunning monochrome girly-pin-up of ‘Snafu’s Lovely Ladies’ (from Snafu #3 Marvel, March 1956), and the cover of Adventures of the Big Boy #1 (also Marvel, from the same month) lead into the Back Cover of Cracked #6 (December 1958, Major Magazines) and other visual features from the Mad imitator as well as the colour cover to less successful rip-off Zany (#3, from March 1959).

Everett’s staggering ability to draw beautiful women plays well in the complete romance strip ‘Love Knows No Rules’ (Personal Love #24, November 1953 Eastern Color), and this section concludes with a gritty black and white title page piece from combat pulp War Stories #1, courtesy of Marvel’s parent company Magazine Management, September 1952.

The Horror concentrates on the post-superhero passion for scary stories: an arena where Bill Everett absolutely shone like a diamond. For over a decade he brought a sheen of irresistible quality to the generally second-rate chillers Timely/Atlas/Marvel generated in competition with genre front-runners EC Comics. It’s easy to see how they could compete and even outlive their gritty, gore-soaked competitor, with such lush and lurid examples of covers and chillingly beautiful interior pages…

Following a third informative background essay detailing his life until its cruelly early end in 1973, a choice selection of his least known and celebrated efforts opens with tale of terror ‘Hangman’s House’ (Suspense #5, November, 1950): a grim confrontation with Satanic evil, followed by futuristic Cold War shocker ‘I Deal With Murder!’ and a visit to a dark carnival of purely human wickedness in ‘Felix the Great’ (both culled from Suspense #6, January 1951).

Adventures into Weird Worlds #4 (Spring 1952) offered a laconic, sardonic glimpse into ‘The Face of Death’, whilst from the next issue (April 1952) ‘Don’t Bury Me Deep’ tapped untold depths of tension in a moodily mordant exploration of fear and premature burial. Hard on the heels of the cover to Journey Into Unknown Worlds #14 (December 1952) comes one of its interior shockers as ‘The Scarecrow’ helped an aged couple solve their mortgage problems in a most unusual manner.

The Marvel madness then concludes with a cautionary tale of ‘That Crazy Car’ from Journey into Mystery #20, December 1954, concluding a far too brief sojourn amidst arguably Everest’s most accomplished works and most professionally adept period.

This magnificent collection ends with a gallery of pages and one complete tale from the end of his career; selected from an even more uninhibited publisher attempting to cash in on the adult horror market opened by Warren Publishing with Eerie, Creepy and Vampirella.

Skywald was formed by industry veteran Israel Waldman and Everett’s old friend Sol Brodsky, tapping into the burgeoning black and white market with mature-reader and supernatural magazines Hell-Rider, Crime Machine, Nightmare, Psycho and Scream. Offered an “in” Everett produced incredible pin-ups (included here are three from Nightmare (#1, 2 & 4, December 1970-June 1971), ‘A Psycho Scene’ (Psycho #5, November, 1971) a stunning werewolf pin-up from Psycho #6 and one of revived Golden Age monstrosity ‘The Heap’ from Psycho #4.

Most welcome, however, is a magnificent 10-page monochrome masterpiece of gothic mystery ‘The Man Who Stole Eternity’ from Psycho #3, May, 1971.

Although telling, even revelatory and concluding in a happy ending of sorts, what this book really celebrates is not the life but the astounding versatility of Bill Everett. A gifted, driven man, he was a born storyteller with the unparalleled ability to make all his imaginary worlds hyper-real; and for nearly five decades his incredible art and wondrous stories enthralled and enchanted everybody lucky enough to read them.

© 2013 Fantagraphics Books. Text © 2013 Blake Bell. All art © its respective owners and holders. All rights reserved.
Win’s Christmas Gift Recommendation: Perfect for art lovers, Marvel Zombies and addicts of pure comics magic… 9/10

All-New X-Men volume 3: Out of Their Depth


By Brian Michael Bendis, Stuart Immonen, David Lafuente & Wade Von Grawbadger (Marvel/Panini UK)
ISBN: 978-1-84653-561-1

Following the poor choices and horrendous paths taken by assorted mutant heroes over the last few years, and following the events of Avengers versus X-Men, MarvelNOW! reshaped the continuity, taking various factors of X-iterations in truly bizarre directions.

At the dawn of the Marvel Age, some very special kids were chosen by wheelchair-bound telepath Charles Xavier. Gloomy Scott Summers, ebullient Bobby Drake, trust fund brat Warren Worthington III, insular Jean Grey and simian genius Henry McCoy were gathered up by the enigmatic Professor X – a man dedicated to brokering peace and achieving integration between massed humanity and an emergent off-shoot race of mutants, no matter what the cost.

To achieve his dream he educated and trained the five youngsters – codenamed Cyclops, Iceman, Angel, Marvel Girl and The Beast – for unique roles as heroes, ambassadors and symbols in an effort to counter the growing tide of human prejudice and fear.

Over years the struggle to integrate mutants into society resulted in constant conflict, compromise and tragedy, including Jean’s death, Warren’s mutilation, Hank’s further mutation and eventually Cyclops’ radicalisation.

The formerly idealistic, steadfast and trustworthy team-leader Cyclops was even killed Xavier before eventually joining with old comrade Magik and former foes Magneto and Emma Frost in a hard-line alliance devoted to preserving mutant lives at the cost, if necessary, of human ones.

Abandoning Scott, his surviving team-mates and newer X-Men Wolverine, Storm and Kitty Pryde stayed true to Xavier’s dream, opting to protect and train the next mutant generation at the Jean Grey School for Higher Learning…

When The Beast realised he was dying, he became obsessed with the notion that the still starry-eyed First Class of X-Men could bring Scott back from his doctrinaire madness and ideological race war obsession. To that end McCoy used time-travel tech in a last-ditch attempt to fix everything: risking the entire space/time continuum by bringing those valiant, callow youngsters back to the future to reason with debased, possibly deranged Cyclops.

The gamble paid off in all the wrong ways. Rather than restoring Scott to reason, the confrontation simply hardened the renegade’s heart and strengthened his resolve.

Moreover, even though McCoy’s younger self cured his older iteration, young Hank and the rest of the X-Kids refused to go home until “bad” Cyclops was stopped…

The modern world changes extremely rapidly. New mutants are now appearing in increasing numbers, all with more impressive talents than ever before. Worse still, through careful orchestration and by avoiding visibly unprovoked acts of violence, Cyclops’ Extinction Squad are winning the trust and respect of many oppressed sectors of humanity: the poor, the disenfranchised and rebellious, the young…

Following a very public humiliation of the Government-sponsored Uncanny Avengers, the internecine mutant conflict heats up when Cyclops and his allies visit the Jean Grey School with a chilling proposition. Convinced of inevitable extinction at human hands, Scott proffers a place to any student wishing to join his own academy: one dedicated to training mutants to fight and survive rather than wait for mankind to turn on them…

The psychically conjoined, socially-challenged and ruthless Stepford Sisters (Celeste, Mindee and Phoebe) readily accept but nobody is more shocked than the elder Cyclops when teenaged Angel also agrees to ditch his former classmates and switch sides…

Scripted by Brian Michael Bendis and illustrated by Stuart Immonen with Wade Von Grawbadger, Out of Their Depth – re-presenting All-New X-Men #11-15 from May to August 2013 – picks up mere moments later as Warren’s incredible decision provokes a massive row amongst adults and students alike.

Her newly-awakened psionic abilities in overdrive and unable to filter out the thoughts and emotions boiling round her, Jean lashes out, taking control of Angel’s mind. Her arbitrary actions are countered by the Cuckoo triplets and a bloody battle looks certain to erupt between the factions until teen Scott dramatically brings them all to their senses.

With nothing resolved, the Extinction team simply teleport out with their new recruits as, a continent away, a third faction makes its move…

Shapeshifter Mystique had already attempted to seduce the naïve 16-year old Scott, but when that failed she simply moved ahead with her own scheme. Now she, feral berserker Sabretooth and illusion-projector Lady Mastermind embark on spectacular robberies, amassing a literal mountain of cash, whilst leaving “proof” that Wolverine and the time-lost X-Kids are responsible…

Back at School Jean has an educational heart-to-heart with Professor Kitty about controlling her new abilities and the ethics of using them before Wolverine leads them all after Mystique.

They don’t get far before being intercepted in ‘All-New X-Men VS Uncanny Avengers’…

The combined human/mutant team is lead by Scott’s younger brother Alex – now more than a decade older than his sibling. The search for answers and explanations is difficult: none of Cyclops’ classmates even knew he had a brother at this stage of their lives and the confrontation between the adults is fraught with tension.

Suddenly Jean’s telepathy scans the Scarlet Witch‘s thoughts and the mind-reader goes ballistic.

Wanda‘s greatest shame is the period of madness when she murdered many of her Avenger allies and used her probability magic to eradicate millions of mutants with a wish. The inadvertent revelations burn into Jean’s brain and she responds with a storm of unleashed psionic fury…

As the situation escalates, in London The Bank of England is pillaged by “The X-Men” and Captain America grudgingly allows sometime-Avenger Wolverine a chance to handle matters himself…

The torturous trail leads to a warehouse where Madame Hydra, Silver Samurai and a small army of Hydra stormtroopers are engaged in cautious, dangerous negotiations with Mystique.

The mutant’s incredibly audacious plan – and the need for untold billions in cash – is revealed, only to have the dickering disrupted by Kitty and Wolverine ambitiously ambushing everybody.

They had previously ordered the kids to stay back and keep safe but the quartet are just teenagers and thus biologically unable to follow adult instructions…

The frantic melee seesaws on a knife edge until in the midst of the chaos Jean seemingly transforms into the dreaded Dark Phoenix, and by the time the Avengers arrive the battle is over and the kids triumphant.

This is an action-packed collection of clashes and capers but is also wonderfully heavy on the light-hearted humour and hi-jinks which so distinguished the original mid-1960s run: filled with smart, plausible characterisation, delicious extrapolation plus hilarious one-liners and childish stunts…

The final tale herein, illustrated by David Lafuente, opens a whole new world of possibilities when Jean’s still-erratic telepathy leads her to discover that one of her dutiful classmates has loved her from afar for decades…

Since she arrived all she has dwelt upon is her star-crossed lovers’ destiny with Scott Summers – and how she will die.

Is it any wonder then that she takes the lead with her silently suffering young admirer? Scott too is rebelling against his future… only his response is to play hooky with the other junior X-Man and head for New York City to meet girls and have the kind of fun he never believed his powers would permit…

To Be Continued…

Out of Their Depth also includes a beautiful cover-and-variants gallery by Immonen, Leinil Francis Yu & Nick Bradshaw and the now standard 21st century add-on of AR icon sections (Marvel Augmented Reality App) which give access to story bonuses once you download the free code from marvel.com onto your smart-phone or Android-enabled tablet.
™ & © 2013 Marvel & Subs. Licensed by Marvel Characters B.V. through Panini S.p.A. All rights reserved. A British Edition published by Panini Publishing, a division of Panini UK, Ltd.

Video Classics volume 1: The Adventures of Mighty Mouse / Video Classics volume 1: More Adventures of Mighty Mouse

By various (Malibu Graphics)
ISBNs: 0-944735-22-3 & 0-944735-06-1

The animated cartoon legend who became Mighty Mouse started out as a Superman parody from the Paul Terry animation studio (known as Terrytoons) in 1942. “The Mouse of Tomorrow”, launched his crusade against cat-on-mouse crime after fleeing from marauding moggies and taking refuge in a Supermarket. Whilst there, exposure to Super Soap and consumption of Super Soup, Super Celery and Super Cheese transformed him into a peewee powerhouse clad in a dangerously litigation-attracting blue-&-red, caped outfit.

Super Mouse was a huge hit for Terrytoons and spawned a welter of cartoon shorts. However after the seventh in 1943 the name changed to Mighty Mouse (with the earlier animations re-dubbed by 1944 to eradicate any trace of the original. The studio produced more than ninety features between 1942 and 1961…

The Rodent Avenger also survived a closet-full of costume changes before settling on the vibrant red and yellow outfit of his television years and (in anticipation of today’s constant revamping of heroic motives) almost as many origins, but the one that eventually stuck in the comicbooks was that he was a mysterious foundling baby in a basket and raised by an elderly couple in the deep, dark woods…

Such a screen smash naturally spawned a successful comicbook career. His first outing came in Timely’s (Marvel Comics as was) Terrytoons #38, November 1945, with creative contributions from Stan Lee, Jim Mooney, Mike Sekowsky and Al Jaffee. The Magnificent Mus Musculus then sprang into his own solo title for four issues until Timely lost the lucrative license to St. John/Pines Publications in 1947.

Generating a host of issues, giants and specials (including one of the industry’s earliest 3D comics) throughout the 1950s, eventually Western Publishing’s Gold Key imprint secured the rights at the end of the decade, carrying on the cute crusade until 1968.

The reason for the comic’s longevity – other than the fact that it offered simple, fun and thrilling action for younger readers – was simple.

In 1955 the fledgling CBS television network bought out Paul Terry, transferring his entire pantheon to the flickering silver screens of a nation about to go home entertainment crazy. Mighty Mouse and the animator’s other movie theatre stars (especially anarchic smart-mouthed double-act Heckle and Jeckle, the Talking Magpies) were soon early TV sensations, with kids subsequently pushing their comicbooks sales through the roof…

As you are probably aware, Mighty Mouse has come and gone from our TV screens a multitude of times since then…

This brace of cheap-&-cheerful monochrome samplers from 1989 gathers the tantalising contents of a few of those mid-1950s yarns, regrettably with nothing definite in the way of creative credits, but fascinating to cartoon as well as comics aficionados, because of the intriguing fact that many of Terry’s key animation studio artists moonlighted on illustrating the strips.

Thus with art (possibly) by Connie Rasinski, Art Bartsch, Carlo Vinci and the legendary Jim Tyler plus scripts (potentially) by Tom Morrison – storyman at Terrytoons and the on-screen speaking voice of Mighty Mouse – these slim tomes offer a stunning example of just how kids comics aren’t done anymore… but should be.

What you need to know: the extremely sensible and hardworking mice live harmoniously in prosperous Mousetown (or sometimes Terrytown), their happy lives only occasionally blighted by attacks from mean and nasty cats…

Video Classics Volume One opens with a handy, informative historical introduction feature ‘The World’s Mightiest Mouse’ by Jim Korkis, before the wondrous whimsy commences with ‘Tunnels of Terror’ (from Mighty Mouse Comics #36, December 1952) wherein worst of all feline felons The Claw has had his inventive associate Professor Ohm construct a deadly burrowing device dubbed the Land Submarine to raid the overly complacent rodent population.

Claw isn’t worried about Mighty Mouse either, as he’s laid a trap for the Mouse of Tomorrow, using the beautiful Mitzi Mouse as bait…

Unfortunately for the conniving cats, even undermining a mountain and dropping it on the big-eared champion isn’t enough to ensure victory…

From Mighty Mouse Comics #73, May 1957, ‘False Alarm’ reveals how a rare day off is spoiled when meowing miscreants broadcast fake distress calls to distract the fast-flying hero whilst they steal everything in Mousetown, after which The Claw returns in ‘Mail Robbery’ (Mighty Mouse Comics #31, March 1952), stealing the post, a host of jewels and poor old Mitzi – until you know who blazes in to Save the Day…

Of course not all cats are evil. When a wicked witch kidnaps a black kitten to use in her magic spells the Meteoric Muridae is more than willing to risk the sinister perils of ‘Goblin Grove’ (Mighty Mouse Comics #73, again) to rescue little Junior…

This initial vintage collection concludes in spectacular fashion with a tale from The Adventures of Mighty Mouse #13 (July 1957) as the Claw uses a shrinking ray to diminish our hero to bug size. Of course even as a ‘Pint-Sized Protector’ the Mouse of Tomorrow is utterly unbeatable…

Volume Two also opens with a cracking Korkis introduction as ‘What a Mouse!’ reveals more lost pop culture lore before an epic 5-chapter saga sees a hundred foot tall cat menace the mice in ‘A Visitor from Outer Space’ (Mighty Mouse Comics #36, December 1952). When the Rocketing Rodent intervenes he ends up marooned on the creature’s home planet Pluto but still manages to overcome impossible odds and return in time to Save the Day…

No, I’m not being redundant here: in the cartoons the characters always broke into song and Mighty Mouse always warbled his personal signature tune “Here I Come to Save the Day” whilst pummelling perfidious poltroons and menacing monsters…

‘Fake Cake’, also from Adventures of Mighty Mouse Comics #13 offers a one page example of why chaotic crows Heckle and Jeckle were so well regarded, after which ‘A Visit from Aunt Prudy’ (MMC #73, again) exposed feline felon Ripper‘s most cunning con, when Mighty Mouse’s long-lost and very prim relative turned up and enjoined him to remember that nice mice never indulged in fisticuffs…

Adventures of Mighty Mouse Comics #13 then proves the merit of those magpies of mayhem with a vacuum cleaner caper dubbed ‘In the Bag’ before a kitty coterie of kidnappers operate a foolproof ploy to capture innocent mice in ‘Magnet Dragnet’ from the same issue. Foolproof yes – but not Mighty Mouse proof…

The all-ages action then ends with the Mouse of Tomorrow lending the Elves of Terrytown a helping paw before being ‘Caught in a Web’ (Mighty Mouse Comics #31, March 1952) by the merciless misanthrope Sam Spider. Never fret though: nothing is mightier than furry justice…

Once upon a time, comics for young kids were a huge and important component of the publishing business. Even if that isn’t the case anymore, surely there are enough old gits like me – and parents prepared to offer their offspring something a little bit different from the brain-blitzing modern fare of computers and TV cartoons – to warrant a revival and new comprehensive compilation of such wonderful, charm-filled nostalgic delights?

Any takers?
© 1989 Malibu Graphics, Inc.

Battling Boy

(Uncorrected Proof Copy)

By Paul Pope (First Second)
ISBN: 978-1-59643-145-4

Paul Pope is undoubtedly one of the most creative and visually engaging creators working in comics these days. Since his debut in 1993 he has stunningly combined elements of European and Japanese styles with classical American themes to produce tales of science fiction, fantasy, crime, comedy, romance, adventure and even superheroics, generally for mature audiences.

If you’re not a fan yet, check out Sin Titulo, Batman: Year 100, Heavy Liquid, 100%, One Trick Ripoff and more…

This latest venture, however, is aimed a general readership – Hey, Kids, This Means You! – and introduces a world very similar to our own but with one big, big difference…

Arcopolis City would be the perfect place to bring up kids but for one thing. Ghastly devils roam at night, stealing children. Even the days are increasingly fraught as a seemingly endless procession of monstrous beasts incessantly carves a swathe of mindless destruction through the bright, breezy thoroughfares…

Of course the valiant sentinels of the Fighting 145th do their very best to contain the daily onslaughts, but it is to jet-packed, ray-gun-wielding science hero Haggard West that the harried citizens look to end the crisis. Those heartfelt hopes are cruelly dashed, however, when hooded horror Sadisto lays a crafty trap and blasts the magnificent rocket-man out of the sky…

His daughter and apprentice Aurora is shattered as she watches her dad vanish in a blast of blazing plasma…

Entire universes away, a shining citadel of warrior deities celebrates a very special event as the greatest pantheon of dutiful cosmic champions in the universe revels in the brief return of their mightiest hero. The stormy saviour of many worlds is back to see his son, who has reached a very special age…

The Boy is not ready for his Turning Day. Even if every child born here is invariably sent into the cosmos on their 13th birthday to save some lesser race from imminent peril on the venerable quest known as “a Ramble”, he knows he isn’t strong enough yet. After all, many of his childhood comrades have never returned…

As usual, though, his puissant father knows best and the anxious lad (armed with a very special cloak, battle grieves, the Encyclopedia Monstrosity, keys to an apartment, a map, a magic credit card and a dozen totem tee-shirts) is booted out of the veritable Valhalla of the Starry Lofts and dumped on a mountaintop overlooking a seemingly continent-sized city …just as a homogonous Humbaba rampages through Arcopolis eating cars and crushing tanks…

Before hurtling off to another appointment with destiny, the lad’s proud father casually reminds his spooked scion that if his “Battling Boy” cannot end the plague of monsters on this world, humanity is finished here…

Even as Aurora West begins to unlock the secrets of her father’s legacy and keenly embrace her own dreamed of destiny, the reluctant young demi-god makes his way to the epicentre of chaos and engages the ferocious furious Humbaba.

Things do not go according to plan…

Wry, spectacular and astonishingly engaging, this is a supremely entertaining, beautifully rendered yarn with plenty of fast-paced action, judicious suspense, likable heroes and a gloriously arch villain in the Machiavellian Sadisto, whose subtle scams and unlikely alliances stretch far beyond this blockbusting premiere epic.

This is an ideal comic book for older kids, and reads even better if you’re their adult keeper or guardian. Don’t miss out on the start of something very special…
© 2013 by Paul Pope. All rights reserved.

Battling Boy will be published on October 8th 2013.

The Dragon: Blood and Guts


By Jason Pearson & Karl Story & various (Image Comics)
ISBN: 1-887279-10-5

In the fan-led, gimmick-fed early 1990s a group of young, ambitious comics-creators suddenly realised that they had a proven popular profile and all the power in the dwindling American marketplace. So they formed a co-operative company dubbed Image Comics and produced a welter of titles and characters their way…

For a while the co-operative’s stripped-down, post-modern, deconstructed output held collectors, if not always readers, in a frenzy of mass-consumption, but eventually the bubble burst and much of the material – ranging from derivative to frankly appalling – disappeared.

There was, naturally, a backlash, but when the dust settled old gits like me, who loved strong stories as well as pretty pictures, took another peek and realised that many of the surviving titles actually had something worth looking at.

One of the best and most consistently engaging titles was The Savage Dragon by Erik Larsen: a creator who never clearly forgot that although death-drenched, multi-layered epics and the continual angsty beating of meaty male chests was fine, bombastic action, strong traditional storytelling and wry humour never pall…

The Dragon is a bulky green bruiser with a giant fin on his head who woke up in a burning Chicago field one night: super-strong, exceedingly durable and with no memory of who or what he really was.

With no visible means of support but essentially a moral man, he enlisted in the police force just as a wave of super-criminals and manic monsters started appearing to menace the troubled citizens of the Windy City…

The series is Image Comics’ Great Survivor; continuously published since the first miniseries hit comic shops in 1992 and still the longest running full-colour American comicbook produced by a single artist/writer. In 1995 the series was adapted as a TV cartoon show running for two seasons.

I really must get around to reviewing the series some day, but here however I’m choosing to focus on a fabulous fun-filled diversion by Larsen’s associate Jason Pearson, who scripted and pencilled this deliciously over-the-top 3-issue miniseries with the deft assistance of  inker Karl Story (& chums) as well as colourists Reuben Rude & Antonia Kohl and letterer Chris Eliopoulos.

At this time the marvellously down-to-earth Dragon had just lost his girlfriend Debbie – murdered by her crazy ex-boyfriend – and the Pistachio Powerhouse was determined to drink himself into oblivion, something his partner, occasional lover and regular, human hard-assed cop Alex Wilde was determined to prevent…

She got some unexpected help from the ever-unwelcome FBI when utterly obnoxious Agent Sheridan breezed into town demanding Chicago’s super-cop act as bodyguard to a crucial witness in a Federal case.

Alicia Cordova married the wrong guy. Not just because he’s a wife-beating criminal scumbag but because he’s also the super-powered top-ranking assassin dubbed “Grip”. Her testimony will put him away and expose the powerful clients he worked for… if she can get to the court alive. Moreover this time it’s not just her own health she’s got to consider…

Dragon just doesn’t care anymore and quits the force rather than work with an arrogant, manipulative creep like Sheridan, who exhibits some unusual tendencies of his own after shrugging off an extremely physical rebuke from the furious fin-head.

Meanwhile in a church, Grip and his gang of psychos are having fun, killing time – and the congregation – until their spy gets back from police headquarters…

After Dragon storms out Alex is determined to help. Maybe it’s because she went to school with Alicia, or maybe there’s something more going on. Dragon’s former boss Chief Wisenberg certainly thinks so…

Chapter two (with additional inking from Jason Martin, Aurora Chen, Cully Hamner, Brian Stelfreeze, Rick Mays & Drew Garaci) opens with a tense armoured-car ride already underway, carrying Wilde, Sheridan and three SWAT guys as well as the terrified Cordova to her final destination. Things start to go crazy when The Dragon busts in and commandeers the vehicle, forcing it to change routes.

He was almost in time…

Unfortunately Grip and his motorbike riding cronies are already trailing the van and their attack is sudden and devastating…

Despite being nigh-invulnerable Dragon can’t fully resist Grip’s death-touch and even though the brutal battle leaves the contract-killer with his eye shot out, the attacking assassins successfully make off with Alicia. In the body-bestrewn aftermath Sheridan is just too quick to close the case, though, making Wilde and the mint-green monolith wonder if some of those potentially exposed clients might include certain Governments…

Convinced Alicia is still alive and now certain who their real enemy is, the outraged cops go on one last blistering mission to take down the bad-guys and save the day whatever the cost…

Superbly synthesising and utilising all those much abused, old clichés of gritty cop/ mindless action movies, Pearson and crew have produced here a wonderfully sharp, no-nonsense, guns-a-blazing thriller made all the more realistic by the fact that the leading man actually is a bad-tempered, bulletproof gung-ho hero.

This is sheer visceral, cathartic fun that never takes itself seriously but goes all-out to blast you out of your seat with frantic, frenzied fun and beautifully rendered mayhem.
The Dragon & Alex Wilde © and ™ 1995 Erik Larson. All other characters © their respective creators or owners. All rights reserved.

The Umbrella Academy volume 2: Dallas


By Gerard Way & Gabriel Bá (Dark Horse)
ISBN: 978-1-59582-345-8

Superheroes have been around long enough now that they’ve been able to evolve into different sub-sets: straight Save-the-World continuity types as championed by DC and Marvel, obsessively “real” or realist iterations such as Marvelman, Crossfire or Kick-Ass, comedic spins like Justice League International or She-Hulk and some rare ducks that straddle a few barstools in between.

Addressing the same Edgy, Catastrophic Absurdism as Grant Morrison’s Doom Patrol, the archly anti-didactic antics of The Umbrella Academy offered readers a subtly subversive take on the idiom which impressed the heck out of everybody and lured many disillusioned fans back to the pitifully tired and over-used genre when first released…

This second collected volume gathers the frenzied fantastical follow-up 6-issue miniseries as well as an offering a chance to see the 8-page online yarn from MySpace Dark Horse Presents #12.

Once upon a time a strange event occurred. All across Earth, 43 babies were unexpectedly born as the result of apparent immaculate conceptions – or perhaps some kind of inexplicable parthenogenesis.

The births even surprised the mothers, most of whom discarded, abandoned, sold or had adopted their unexpected, terrifying newborns.

Notorious scientist entrepreneur and closet extraterrestrial Sir Reginald Hargreeves, inventor of the Levitator, mobile umbrella communicator, Clever Crisp cereal, Televator and a process which enabled chimps to speak had a secret plan, and he knew the kids would all be special. He thus acquired seven of these miracle babies for an undisclosed purpose, subsequently rearing and training the children to become his private superhero team to enact it.

He was in no way a “good” parent…

The callously experimental family, after a spectacular early career eventually proved to be unmanageable and the Umbrella Academy – created and trained “to save the World” – sundered in grief and acrimony, but not before poor Ben, Number 6 AKA “The Horror”, pointlessly lost his brave young life and Number 5 “The Boy” took a short trip into the future and never came back…

The surviving members of the utterly dysfunctional superhero team parted but were reunited twenty years later when the news broke that Hargreeves – whose nom de guerre was The Monocle – had died…

In the interim, Number 1 son Luther became an off-earth defender and pioneer, so hideously damaged by a doomed journey to Mars that to save him, Hargeeves had grafted The Spaceboy‘s head onto the body of a colossal Martian Gorilla.

Poor, neglected Vanya, whose musical gifts Hargreeves deemed utterly useless, became a drop-out and wrote a scandalous tell-all book before becoming a voluntary exile amidst Earth’s lowest dregs. When Number 7 returned she was again rejected by her “family” and summarily seduced by a manic musician who unleashed her true potential and almost destroyed the world with her untapped power…

The Boy returned after sixty years of ranging through the time-stream and materialised in the body of the ten-year old he had been, However, his physical form was frozen and he stopped aging at that moment…

Favourite friend, technologist, housekeeper, actual lifelong care-giver and talking chimp Dr. Pogo had died in Vanya’s – or rather The White Violin‘s – apocalyptic attack which had left Allison (Number 3, The Rumor) with her throat severed, apparently forever deprived of her talent for warping reality with a word…

Diego (Number 2, The Kraken) remained the obsessive scary vigilante psychopath he’d always been but Klaus (Number 4, The Séance) was even weirder than before: a floating, shoeless space-case who talked to the dead and pulled the wings off the laws of physics…

Once upon a time, long ago and whilst still children, the UmbrellaAcademy saved WashingtonDC from an animated and extremely angry Lincoln Memorial. They’ve had an odd relationship with American Presidents ever since…

Now having saved the entire world from prophesied destruction, the dysfunctional quintet are at a loss and killing time in the rubble of their old home: Luther zones out watching TV, Klaus pampers himself, Diego keeps busy assaulting various underworld ne’er-do-wells, and maimed Allison offers rather radical treatment to amnesiac Vanya.

Only The Boy is really busy as he deals mercilessly with yet another attempt by chronal cops of the Temps Aeternalis to make him fulfil the mission they recruited and rebuilt him for.

In ‘The Jungle’ of the modern world nobody is a more apex predator than the time-locked tyke, but his former masters are adamant he should fulfil his purpose and send in their most dreaded expediters Hazel and Cha-Cha…

‘Boy Scouts’ sees The Kraken and Police Inspector Lupo closing in on the mystery assailant leaving dismembered bodies all over the city – and slowly becoming aware how little they really know about the fortuitously returned Number 5 – whilst billionaire John Perseus arrives back in town with a most mysterious crate which definitely bodes badly for all humanity….

It’s The Rumour who actually tracks down The Boy and gets to the truth even as the unstoppable Hazel and Cha-Cha make their first gory move…

‘Television or Are You There, God? It’s Me, Klaus’ sees The Séance desperately seeking assistance before succumbing to the time-tossed, sugar-crazed killer couple as the horrific story of The Boy comes out.

Temps Aeternalis spent a lot of time and effort upgrading the kid into the perfect assassin for difficult, history-altering missions and even after a relative eternity of brutal successes they still need him for the Big One.

Dallas 1963…

Klaus, meanwhile, has moved on and is chatting with the Big Guy in Heaven when Luther becomes Hazel and Cha-Cha’s next target in the campaign to get the rebellious Number 5 to do what he was re-made for. If the world is to survive Kennedy must die – but Number 5 just won’t play ball and reality is beginning to suffer…

A countdown to nuclear Armageddon starts ticking as ‘A Perfect Life’ finds the separated Hargreeves clan all zeroing in on yet another end of the world and taking extraordinary steps to stop it.

Rumour and the Boy for example, ally themselves with the Temps Aeternalis and agree to personally stop The Boy (the other one but it’s really him too, see) whereas Luther, Diego and the freshly resurrected Klaus opt for a straight time-jaunt to the kill-zone to lay in ambush.

Sadly they miss by years and have to wait a bit for their plan to come to fruition in ‘All the Animals in the Zoo’ before all the alternate Earth craziness is superbly made sensible and satisfactorily wrapped up in the deviously bravura climax of ‘The World is Big Enough Without You’…

Also included are an Introduction from Neil Gaiman, a brace of Afterwords by Way and Bá (‘Texas is the Reason’ and ‘Rock ‘n’ Roll’ respectively) and a short revelatory glimpse at the rebellious teen years of Vanya and Diego and their punk band The Prime 8s in the deeply moving ‘Anywhere but Here’ from MySpace Dark Horse Presents #12 (July 2007).

This volume concludes with more fascinating behind-the-scenes secrets of ‘Designing the Umbrella Academy’.

Whilst happily swiping, homaging, sampling and remixing the coolest elements from many and varied comics sources, The Umbrella Academy created a unique synthesis and achieved its own distinctive originality within the tired confines of the superhero genre. It’s a reading experience no jaded comics fan should miss.
Text and illustrations of the Umbrella Academy ™ © 2008, 2009 Gerard Way. All rights reserved.

The UmbrellaAcademy volume 1: Apocalypse Suite


By Gerard Way & Gabriel Bá (Dark Horse)
ISBN: 978-1-59307-978-9

Superheroes have been around long enough now that they’ve been able to evolve into different sub-sets: straight Save-the-World continuity types as championed by DC and Marvel, obsessively “real” or realist iterations such as Marvelman, Masked Man, Crossfire or Kick-Ass, comedy versions like Justice League International, Ambush Bug, Deadpool or She-Hulk and some rare ducks that straddle a few barstools in between.

Cut from the same cloth of Edgy, Catastrophic Absurdism as Scott McCloud’s Zot!, Brendan McCarthy’s Paradax or Grant Morrison’s Doom Patrol and Flex Mentallo, the archly anti-didactic antics of The Umbrella Academy offered readers a subtly subversive take on the idiom which impressed the heck out of everybody and lured many disillusioned fans back to the pitifully tired and over-used genre when first released…

This debut collected volume gathers the initial 6-issue miniseries as well as a 2-page online tease from MySpace Dark Horse Presents and an introductory short story from the company’s Free Comic Book Day issue in 2007.

Once upon a time a strange event occurred. All across Earth 43 babies were unexpectedly born as the result of apparent immaculate conceptions – or perhaps some kind of inexplicable parthenogenesis. The births even surprised the mothers, most of whom abandoned or put up for immediate adoption their terrifying newborns.

Seven of these miracle babies were acquired by esteemed inventor and entrepreneur Sir Reginald Hargreeves. The inventor of the Levitator, mobile umbrella communicator, Clever Crisp cereal, Televator and a process which enabled chimps to speak was in actuality an over-achieving alien with a secret plan, and he raised the children to become superheroes to enact it.

He was not a good or caring parent…

The callously experimental family, after a number of early spectacular successes such as ‘The Day the Eiffel Tower Went Berserk’, soon proved to be unmanageable and the Umbrella Academy – created and trained “to save the World” – sundered in grief and acrimony, but not before poor Ben, Number 6 or “The Horror”, pointlessly lost his brave young life and Number 5 “The Boy” took a short trip into the future and never came back…

An utterly dysfunctional superhero team, the children parted, but now, twenty years later, the surviving members of the squad gather again at the news that Hargreeves – whose nom de crime was The Monocle – has died…

In the interim, Number 1 son Luther became an off-earth defender and pioneer, but was hideously damaged on a doomed journey to Mars. To save him, The Monocle grafted his head onto the body of a colossal Martian Gorilla but the “Spaceboy” found it far easier to live alone on the Moon than stay with his saviour.

Poor, neglected Vanya however, whose musical gifts Hargreeves deemed utterly useless, became a drop-out and wrote a scandalous tell-all book before becoming a voluntary exile amidst Earth’s lowest dregs…

In ‘We Only See Each Other at Weddings and Funerals’ the disparate clan gathers and Luther discovers The Boy has returned, looking not a day different. He isn’t – but his mind is sixty years old and has experienced horrors beyond all imagining…

Made welcome by technologist, housekeeper and talking chimp Dr. Pogo, Luther is startled by the return of Allison (Number 3, The Rumor). She’s changed a lot since her marriage – although she’s now single again – but Diego (Number 2, The Kraken) and Klaus (Number 4, The Séance) are just the same: physically mature but still completely, scarily demented…

The interment ceremony is a complete fiasco and descends into a brawl, but the savage bitterness the family exhibits towards each other is as nothing compared to the carnage caused by the arrival of merciless robotic Terminauts tasked with stopping the Umbrella Academy reforming at any cost…

Across town, poor forgotten Vanya has an audition with some very special musicians. The Orchestra Verdammten need only the best if their unconventional maestro, The Conductor is to perfectly premiere his latest opus – The Apocalypse Suite…

As the reluctantly reunited Academy fall into old habits and dash off to save innocents from slaughter, The Boy drops his last bombshell: in the future he’s returned from, Earth was destroyed three days after the Monocle died…

Built by a long-vanquished foe, the killer mechanoids are ‘Dr. Terminal’s Answer’ to the pesky kids who ruined his plans, although they don’t fare well against Spaceboy, Rumor Séance and The Kraken.

Dr. Pogo has stayed to examine The Boy and finds him exceedingly strange: a 60-year old mind wearing a 10-year old body that hasn’t aged a single second since it reappeared. There’s even stranger stuff going on which the monkey medic can’t detect, though…

Diego never stopped fighting monsters and has become a darkly driven vigilante, who even now has ignored the flamboyant threat of the robots to save imperilled kids. However when Vanya – fresh from fleeing the deranged Conductor – stumbles into the conflagration he disparages her; calling her useless, just like Hargreeves used to.

As her strange siblings wrap things up and return to the puzzle of exactly how the Earth will end in a matter of days, the dejected, rejected Number 7 returns to The Orchestra Verdammten…

Subjected to outrageous experiments in ‘Baby, I’ll be Your Frankenstein’, Vanya is quickly transformed into a finely-tuned instrument to shatter reality, even as Pogo and The Boy stop for coffee and meet time-travelling trouble.

…And at the Icarus Theatre, the once disregarded and discarded White Violin makes her deadly, devastating debut…

At a certain Diner, distressed waitress Agnes tells Police Inspector Lupo how a veritable army of futuristic thugs were reduced in seconds to scarlet shreds and tatters by a little boy who politely said ‘Thank You for the Coffee’ before leaving with his chimpanzee friend. Lupo has endured a long and difficult unofficial association with ruthless avenger Kraken which has kept the city’s worst criminals from running riot, but when the old cop casually remarks that a lot of violinists have suddenly vanished even he is quite unprepared for the vigilante’s reaction…

The family gathers at the Academy: Luther and The Rumor slowly rekindling a long suppressed relationship even as The Boy makes the huge mistake of looking through Hargreeves’ trademark Monocle just as prodigal sister Vanya knocks on the door – with shattering, killing force…

The shocked stunned survivors quickly marshal their forces for ‘Finale or, Brothers and Sisters, I Am an Atomic Bomb’, but even though they achieve some sort of victory and save reality, it’s at a terrible, World-shattering cost…

Following Editor Scott Allie’s Afterword on the trials, tribulations and triumph of working with a big-name rock-star (yes, that Gerard Way: the multi-talented musician/writer/artist/designer who fronts the band My Chemical Romance…) whilst trying to maintain a comicbook schedule, illustrator Gabriel Bá and the author then reveal a host of production secrets in ‘Designing the Umbrella Academy’.

But that’s not all: the introductory ‘Short Stories’ – with notes and commentary from Bá – follow, revealing a lighter side to the team in ‘“Mon Dieu!”’ and a surprisingly deft surreal murder mystery in‘…But the Past Ain’t Through with You’ (first seen in MySpace Dark Horse Presents and Dark Horse Free Comic Book Day 2007 respectively).

Whilst happily swiping, homaging, sampling and remixing the coolest elements from many and varied comics sources, The Umbrella Academy created a unique synthesis and achieved its own distinctive originality within the tired confines of the superhero genre. Maybe because it stylishly combines the tragic baroque tone of a La Belle Époque scenario with an ironic dystopian fin de siècle sensibility and re-presents it all as a witty post-modern heroic fable, or perhaps more likely simply because it’s all just really damned good, darkly sardonic fun, conceived with love and enthusiasm and crafted with supreme skill and bravura by extremely talented people who love what they do…?

Read The Umbrella Academy: Apocalypse Suite if you’re smart, read it if you’re bored, read it because I said so, but if you too love the medium and the genre, read it, read it, read it.
™ © 2008 Gerard Way. All rights reserved.

New Crusaders: Rise of the Heroes


By Ian Flynn, Ben Bates, Alitha Martinez & Gary Martin (Archie Comics)
ISBN: 978-1-936975-31-0

In the dawning days of the comic book business, just after Superman and Batman had ushered in a new genre of storytelling, many publishers jumped onto the bandwagon and made their own bids for cash and glory. Many thrived and many more didn’t, relished only as trivia by sad old blokes like me. Some few made it to an amorphous middle-ground: not forgotten, but certainly not household names either…

MLJ were one of the quickest publishers to jump on the mystery-man bandwagon, following the spectacular successes of the Man of Tomorrow with their own small but inspirational pantheon of gaudily clad crusaders, beginning in November 1939 with Blue Ribbon Comics, soon followed by Top-Notch and Pep Comics. The content was the standard blend of two-fisted adventure strips, prose pieces and gag panels and, from #2 on, costumed heroes…

However, after only a few years Maurice Coyne, Louis Silberkleit and John Goldwater (hence MLJ) spotted a gap in the blossoming market and in December 1941 nudged aside their masked heroes and action strips to make room for a far less imposing hero; an “average teen” who would have ordinary adventures like the readers, but with triumphs, romance and slapstick emphasised.

Pep Comics #22 featured a gap-toothed, freckle-faced, red-headed goof who clearly took his lead from the popular Andy Hardy matinee movies starring Mickey Rooney. Goldwater developed the concept of a youthful everyman protagonist, tasking writer Vic Bloom and artist Bob Montana with the job of making it work. The 6-page tale introduced Archie Andrews and pretty girl-next-door Betty Cooper as well as his unconventional best friend and confidante Jughead Jones in their small-town utopia of Riverdale.

The feature was an instant hit and by the winter of 1942 had won its own title. Archie Comics #1 was the company’s first solo-star magazine and with it began the gradual transformation of the entire company. With the introduction of rich, raven-haired Veronica Lodge, all the pieces were in play for the comicbook industry’s second Genuine Phenomenon (Superman being the first)…

By 1946 the kids had taken over, so MLJ renamed itself Archie Comics; retiring its heroic characters years before the end of the Golden Age and becoming, to all intents and purposes, a publisher of family comedies. Its success, like Superman’s, changed the content of every other publisher’s titles, and led to a multi-media industry including TV shows, movies, and a chain of restaurants. In the swinging sixties the pop hit “Sugar, Sugar” (a tune from their animated show) became a global smash: their wholesome garage band The Archies has been a fixture of the comics ever since.

Nonetheless the company had by this stage blazed through a rather impressive pantheon of mystery-men who would form the backbone of numerous future superhero revivals, most notably in the High-Camp/Marvel Explosion/Batman TV show-frenzied mid-60’s…

The heroes impressively resurfaced in the 1980s under the company’s Red Circle imprint but again failed to catch the public’s attention and Archie let them lie fallow (except for occasional revivals and intermittent guest-shots in regular Archie titles) until 1991, when the company licensed its heroes to superhero specialists DC for a magically fun, all-ages iteration (and where’s that star-studded trade paperback collection, huh?!).

Impact Comics was a vibrant, engaging and fun all-ages rethink that really should have been a huge hit but was again cruelly unsuccessful…

When the line folded in 1993 the characters returned to limbo until DC had one more crack at them in 2008, trying to incorporate the Mighty Crusaders & Co into their own maturely angst-ridden and stridently dark continuity – with the usual overwhelming lack of success.

Now at last the wanderers have returned home to Archie for a superbly simplistic and winningly straightforward revival aimed squarely at old nostalgics and young kids reared on highly charged action/adventure cartoon shows: brimming with all the exuberant verve and wide-eyed honest ingenuity you’d expect from an outfit which has been pleasing kids for nearly seventy years.

Released initially online in May 2012 – and followed by a traditional monthly print version that September – the first story-arc even made it to full legitimacy in this thrill-packed collection, equally welcoming to inveterate fanboys and eager newcomers alike.

The first 6 issues collected here offer grand old-fashioned Costumed Drama and modern teen-targeted Fights ‘n’ Tights action that begins with the 2-part introduction ‘From the Ashes’ by Ian Flynn, Ben Bates & Gary Martin.

Red Circle is an idyllic, storybook American town – now. That wasn’t always the case however, and as Mayor Jack Sterling hosts a party for some very old friends and their kids in ‘Reunions’, that dark past horrifically resurfaces as the festivities are cancelled due to a murderous attack by a manic super-villain.

One minute Ralph Hardy, John Dickering and wife Thelma, John and Rose Raymond, Ted Tyler and Kim Brand are watching their respective teenagers mooching about and not getting along and the next they’re all dead at the hands of alien overlord the Brain Emperor…

Only late arriving Joe Higgins is left to shepherd the kids from the burning Mayoral mansion, operating under a long-practised escape plan devised by the heroic Mighty Crusaders…

Debuting way back when in Pep Comics #1, January 1940, Higgins was an FBI scientist who devised a suit which gave him enhanced strength, speed and durability, battling the USA’s enemies as The Shield in the days before America entered WW II. He also devised a serum which enhanced those powers, smashing spies, saboteurs, subversives and every threat to Democracy and well-being. A minor sensation, he is credited as comics’ first Patriotic Hero, predating Captain America and Quality’s Uncle Sam in “wearing the Flag”.

In the sixties he and many of his lost cohorts returned to battle crime and craziness once more…

After accomplishing the impossible and wiping out super-crime he, Steel Sterling, Jaguar, Comet, The Web, Pow-Girl, Fireball and Fly Girl happily retired from action. Unable to settle or relax, Higgins became a virtual recluse and, as Evil Never Dies, laid contingency plans with his old comrades.

Now with all his nightmares come true, he sequesters the traumatised kids in his high-tech bunker and relates the truth about the seemingly dull-and-boring dearly departed in ‘Birthrights’.

The Red Circle tragedy is covered up by Federal spooks from the Military Logistics & Jurisdiction Bureau and dubbed a freak storm on the Impact City news, but orphans Johnny Sterling, Alex Tyler, Greg Dickering, Kelly Brand, Wyatt Raymond and Hardy’s young apprentice Ivette Velez know the truth. They just can’t come to grips with it.

Once Old Man Higgins had saved them from the monster-maniac, he locked them up in his subterranean wonderland – with the full approval of the MLJ – and started talking nonsense.

He claimed their folks were the world’s greatest superheroes and expects them to take up their identities and mission. It’s crazy and totally impossible to believe, but he has all kinds of evidence and gadgets in his bunker. There’s even a mutant talking monkey named Dusty, and somehow he makes more sense than his snarky, impatient boss…

It’s too much and the kids rebel, so Higgins lets them go. All they have to do is get out of the bunker alive…

The terrifying gauntlet proves to the shell-shocked teens that they are far from average and they elect to stay. ‘Legacies part 1: Growing Pains’ then describes the mandatory training process wherein the neophytes, through determination, pre-prepared inheritances, sheer dumb luck and rash stupidity become a second generation of heroes, privy to all the secrets and responsibilities of a world hidden from most of humanity.

Kelly is dispatched by Dusty (or Dr. Uruk Ak’ahk to give him his proper title) to a trans-dimensional space station operated by veteran Crusader Bob Phantom to pick up the alien gimmicks which will make her the new Fly Girl, whilst timid low-esteem-plagued Ivette is given the magical Jaguar Helmet of Ai Apaec, discovered by her boss Ralph Hardy and intended for her alone. However no-one realised it would put her into deadly contact with and at the mercy of a terrifying, possessive, savage lost god…

Puny Wyatt is as smart as his parents The Web and Pow-Girl ever were but has none of their physical gifts. A high-tech combat suit handles the muscle, speed and agility deficit, and the psionic power he’s hidden since infancy more than makes up for his lack of combat experience.

The real problems come with the three alpha-males. Impetuous and rebellious, Alex and Greg hastily misuse the serums intended to duplicate the pyrokinetic and lethal light-wielding power of Fireball and the Comet – nearly dying in the process – whilst Johnny just can’t bring himself to submit his perfect Jock’s body to the nasty nano-surgical procedure that will make him a second Steel  Sterling…

As ‘Legacies part 2: Inheritance’ (illustrated by new regular penciller Alitha Martinez) opens only Fly Girl is willing – or indeed able – to embrace her destiny, but fate takes charge as the implacable Brain Emperor strikes again, just as a poignant message from his departed dad inspires Johnny Sterling to take up the metallic mantle of a champion.

The Brain Emperor strikes in ‘Trial by Fire part 1’ raiding the penitentiary holding the original Crusaders’ greatest foes and causing a deadly ‘Jailbreak’ forcing the junior heroes and their aged tutor into action far too soon. Nevertheless, the kids do alright and the Cerebral Conqueror has made a crucial error: the prison held not only an army of vicious super-freaks but also three rogue heroes in special isolation.

The Black Hood, Hangman and Deadly Force are a remorseless Riot Squad just itching to get their merciless hands on more criminal scum ‘Caught in the Flames’…

As the alien Emperor gathers selected villains for his next enterprise, the New Crusaders’ blistering trial by fire proves to be an education for all, but not every hero survives…

To Be Continued…

Full of vim and vigour, this no-nonsense superhero saga is a slick and smart return to tried-and-true comicbook bombast and action which manages to feel brand-new whilst somehow still remaining faithful to all of the many iterations and re-imaginings of the assorted superheroes – even the two produced in conjunction with DC Comics.

This delightful exercise in recapturing the straightforward excitement of a genre also includes such special features as a variant cover gallery by Bates, Mike Norton, Ryan Jampole & Matt Helms, ChrisCross & Thomas Mason, Sanford Greene, Rich Buckler, Francesco Francavilla and Fiona Staples plus bonus featurette ‘Dusty’s Files’ on ‘The Pitch’, ‘The Cast’, ‘The Braintrust’ (creators Ian Flynn & Ben Bates), ‘The Legacy’, ‘The Villains’ and ‘The Future’.

Fast, fulfilling and fun, New Crusaders might just be Archie’s long-awaited superhero “one that didn’t get away”…
© 2013 Archie Comics Publications. All rights reserved. NEW CRUSADERS and RED CIRCLE COMICS ® ACP, Inc.

Secret Identities


By Jeff Yang, Parry Shen, Keith Chow, Jerry Ma & various (The New Press)
ISBN: 978-1-59558-824-1

A little while ago I reviewed Shattered: a splendid anthology of superhero-related stories by and about Asian Americans which, although self-contained, stemmed out of a previous and equally innovative Fights ‘n’ Tights assemblage. Secret Identities was designed to craft an alternative American history and milieu for heroes and villains more in tune with the needs and interests of a vast, neglected sector of the Republic’s readership, and having acquired a copy of that previous tome – still available and worth every penny – I thought I’d share a few further details with you…

Devised and supervised by life-long fans and mature creative types Jeff Yang, Parry Shen, Keith Chow & Jerry Ma, Secret Identities blends enchantingly intimate thoughts and reminiscences about the comics we all grew up knowing with a decidedly fresh approach to old plots, characters and treatments. Featuring the talents of exclusively Asian American creators from comics, the arts, design and computer gaming who smartly re-examine the USA’s signature sequential narrative genre from the social, cultural perspective of a non-WASP, non-Jewish experience, this compilation is a sharply different yet familiar take on the marvellous world of Men in Tights and Women in Control…

Following a close-knit over-arching timeline the book opens with a wonderful Marvel Comics Spoof – The Y-Men #1 – as the editors recall their childhood love affair with costumed characters and reveal how the project really got started. ‘Preface: In the Beginning’ by Jeff Yang & Jef Castro leads seamlessly into the Brave New World as ‘Prologue’ and ‘Driving Steel’ by Yang & Benton Jew take us to the 19th century American West, where immigrant workers struggle to build the trans-continental railroad and Irish Navvies ruthlessly compete with their Chinese counterparts. Sabotage, skulduggery and ill-will run rampant, and only little Negro lad John Henry is party to the fiery true nature of indomitable – and undying – labourer Master Jimson Fo…

‘S.A.M. meets Larry Hama’ by Tak Toyoshima is a breezy interview with the venerable veteran creator on the sense of cartoon affirmative action, after which the saga proper continues with ‘Section One: War and Remembrance’ as Parry Shen & Alexander Tarampi begin to examine the fictional history of Asian American mystery men and metahumans during WWII.

‘9066’ by Jonathan Tsuei & Jerry Ma then details the tragedy of a dedicated crusader who couldn’t get his country to look beyond the colour of his skin and shape of his eyes, whilst in ‘Heroes Without a Country’ (Daniel Jai Lee & Vince Sunico) the same anti-Jap furore almost deprived American super-unit the Sunset Squad of their most valuable asset when raiding a Nazi laboratory of horror…

‘Gaman’ by Jamie Ford & Tarampi reveals the generational fallout of those embattled days to a modern student who learns the hard way just what makes him so different from his school friends, whilst in ‘The Hibakusha’ Shen & Glenn Urieta reveal the secrets and latent dangers of the children born from the atomic devastation of Hiroshima and Nagasaki. So amazing were they that America’s interned them in Area 52 for years…

Marvel, DC and others generously allowed their characters to appear in the autobiographical sections of this collection, and a big-name writer and movie-maker shared a few insights about creativity with Keith Chow & A. L. Baroza in ‘Re-Directing Comics: Greg Pak’ before debuting his spectacular tension-drenched anti-hero after President Obama pardoned a dishonoured hero and potential assassin in ‘The Citizen’ by Pak & Bernard Chang…

‘Sidekicks: Gene Yang & Michael Kang’ finds the editors debating the Asiatic ghetto of faithful retainerdom (Chow & Baroza) after which ‘The Blue Scorpion & Chung’ by Yang & Sonny Liew provides an outrageous and wryly hilarious alternative to the traditional set-up, whilst the tragic story of ‘James’ (Kang & Erwin Haya) shows that the solution is usually in the assistant’s hands all the time…

‘Section Two: When Worlds Collide’ opens with another take on the strange visitor from an alien world scenario, courtesy of Chow & Chi-Yun Lau, after which another long-established comics creator speaks out in ‘Now There’s Something: Greg LaRoque’ (Chow & Alexander Shen), which leads into a compelling genre-bending fantasy of good, evil and family peccadilloes with ‘Trinity’ written and drawn by LaRoque himself.

‘No Exit’ by Naeem Mohaiemen & Urieta is a beautifully sharp examination of dignity and morality set in a Guantanamo-style camp not so very different from the shamefully real one, whilst ‘S.O.S.’ blends outsourcing to India with the back-office requirements of the busy, cost-conscious American superhero crowd in a delightful yarn from Tanuj Chopra & Alex Joon Kim.

Many of the tales in this tome take place in the modern metropolis of Troy, although New York City is the eventual location of Clarence Koo & Jerry Ma’s ‘The Wallpasser’, which mixes people-trafficking and illegal immigration with dark, super-normal forces and broken families before ‘Section Three: Girl Power’ takes a look at the distaff side of culture and super-society, starting with a hilarious silent and salutary fable from Kripa Joshi, whilst ‘You Are What You Eat’ (Lynn Chen & Paul Wei) finds a cake-loving lass given the greatest possible gift by her aged grandmother… and she can fight crime with it too…

‘Sampler’ by Jimmy Aquino & Haya also confronts long-held assumptions and prejudice when a Troy laundry/dry cleaning store frequented by costumed heroes provides a shy retiring seamstress with the opportunity to use her own long-unsuspected super-power, whilst ‘Learn to Share’ by Keiko Agena & Ming Doyle offers a disturbing look at the ethnic adoption experience through the malfunctioning eyes of a little girl with a dark past and terrifying power…

‘A Day at CostumeCo’ by Yang & Baroza introduces a magical family of metas-in-waiting in a masterfully enticing riff on the theme of superhero dynasties. When Vernon and Vivie Chang finally get rebellious big sister Valerie to accept her true nature All Heck breaks loose, after which Hellen Jo discusses the nature of female furies in ‘Supergrrrls’ before Jason Sperber & Chi-Yun Lau open ‘Section Four: Many Masks’; examining the nature of assumed identities in advance of a brief colour section introducing a barrage of new characters and concepts in one-page pinups.

Meta-merc ‘Agent Orange’ by Dustin Tri Nguyen & Dustin Nguyen is followed by supernatural judge ‘Gaze’ (Sung Kang, Billy Tan, Walden Wong & Sean Ellery) and acupuncture-activated go-girl ‘Flight’ by Ian Kim & Jeff Yang. Adulation-powered ‘Shine’ (Leonardo Nam, Anthony Tan & Ruben de Vela) and immortal avenger ‘Jia’ (Kelly Hu, Mark Allen & Cliff Chiang) are followed by Yul Kwon & Deodato Pangandoyon’s escaped North Korean lab rat ‘Cataclysm’ and one-man alien invasion resister ‘Go’ by Kazu Kibuishi, after which Anthony Wu’s army-of-one ‘Parallel Penny’ closes the file on this tantalising taster of things – hopefully – to come…

Returning to moody monochrome, ‘Section Five: Ordinary Heroes’ begins with Raymond Sohn depicting real folks’ definition of heroes before ‘Just Ordinary’ by Nick Huang & Shen takes a trenchant look at society and the media’s unhelpful expectations of what constitutes a champion, whilst ‘Twilight’ (Ted Chung & Anuj Shrestha) takes a hard look at alienation and self-discovery amidst the aftermath of disaster, and only a little time-travelling intervention at last saves ‘David Kim’ from his annoying match-making parents in a light and lovely super-folks RomCom by John Kuramota & Christine Norrie…

‘Meet Joe’ by Koji Steven Sakai & John Franzese shows how a determined kid-hero can buck both public expectations and family pressure, little So-Geum at last develops a super-power ‘On the Third Day’ (Johann Choi) – although not in the way his pushy parents wanted – and ‘Long’ perfectly captures the sheer exuberant joy of extra abilities in a brash bold pantomime by Martin Hsu. The chapter then closes with ‘Justified’ by Ken Wong & Tiffanie Hwang as a young hopeful innocently upsets ingrained ignorance and complacency during an open audition for aspiring mystery men…

‘Section Six: From Headline to Hero’ commences with a discussion of real-world American Asian heroes by Parry Shen & Jeremy Arambulo, after which ’16 Miles’ by Shen & Sarah Sapang extrapolates a poignant story of love and sacrifice in the midst of total terror whilst ‘Taking Back Troy’ (Yang & Francis Tsai) shows the downside of living with superhumans as a school party night goes tragically bad, before the action ends on a promising introductory note as ‘Peril: By the Time I Get to Arizona’ (Chow & Castro) introduces a desperate young man dragged into a world of impossible danger when the father he never knew goes missing and is branded a traitor. Dr. Won Kin Lun was the world’s greatest authority on super-powers and nano-tech and everybody wants his discoveries – except the unwilling, angry, betrayed son he secretly, arbitrarily inflicted them upon…

In ‘Epilogue’ Yang & Castro pensively wrap things up and consider the future but there’s still much to enjoy here. After full contributor biographies the added attractions start with ‘The One that Got Away’ by Larry Hama and there’s also a selection of Behind the Scenes concept art as well as ‘Our Favourite “Dear John” Letter’ – a brilliant manga cartoon apology for not contributing from eventual and actual contributor Jeremy Arambulo. The immersive experience then ends with a complete time-line chart and annotated score-card, ranging from the portentous beginnings in the 1800s to the unleashed future of 2020 and beyond.

Combining the best aspects of many storytelling traditions and artistic styles, utilised by a volunteer army of talented creators whose origins stem from Asia, India and all points East but whose ethnicity is definitely All-American, Secret Identities began a bold experiment in cultural assimilation that will amaze comics fans in search of something a little different…
Compilation © 2009 Jeff Yang, Parry Shen, Keith Chow and Jerry Ma. Individual pieces © 2009 each author. All rights reserved.