Stumptown volume 2: The Case of the Baby in the Velvet Case


By Greg Rucka, Matthew Southworth, Rico Renzi & various (Oni Press)
ISBN: 978-1-93496-89-7 (HB) 978-1-620104-80-4 (TPB) eISBN: 978-1-62010-032-5

Plenty of superhero, supernatural and sci fi comics make the jump to TV and movies these days, but not so many crime sagas. One that did came from ever-entertaining, prodigiously prolific, multi award-winning Greg Rucka.

A screenwriter (The Old Guard) and novelist (Atticus Kodiak crime sequence, Jad Bell series and a whole bunch of general thrillers), he also crafts astounding graphic thrillers like Whiteout, Queen & Country, Lazarus or The Old Guard whilst excelling on major properties and characters including Star Wars, Batman, Gotham Central (co-scripted by Ed Brubaker), Superman, Wonder Woman, Grendel, Elektra, The Punisher, Wolverine and Lois Lane. He has been a major contributor to epic events such as 52, No Man’s Land, Infinite Crisis and New Krypton.

To my mind this most engaging original comicbook concept features a non-traditional private eye barely getting by in the writer’s own backyard: Portland Oregon – AKA “Stumptown”…

The series launched in November 2009 as a 6-issue miniseries, with modern day Portland a vibrant and integral character in the story. A huge hit, the series was indefinitely extended and ran until #19. The TV show launched September 25, 2019 and was equally entertaining and initially successful, before dying after one superb season during the worst days of the pandemic.

Fronted by Kelly Sue DeConnick’s Introduction ‘On Stumptown’ and illustrated by Matthew (Savage Dragon, Ares, Infinity Inc.) Southworth and supplemental colourist Rico Renzi, the daily grind resumes with ‘The Case of the Baby in the Velvet Case’. Here we meet again Dexadrine Callisto Parios, independent private detective and sole owner/primary operative of Stumptown Investigations.

Professionally, things are on the up. “Dex” now has an actual office to work out of, but still struggles with bills, two mortgages, a gambling problem, impulse control and dangerously implacable ethics. She’s also caring for dependent brother Ansel and ignoring other people’s opinions of her bisexuality – or more likely her attitude to them shoving their noses into problems she doesn’t want to confront yet…

After a missing persons case struck far too close to home made her name, briefly secured her future and brought her to the unwelcome attention of billionaire crime-boss/legit businessman Hector Marenco, Dex hoped life would settle down to regular PI gigs: cheating spouses, lost wills and the like.

In fact, there is a lot of that, like the potentially rewarding work-pilferage job she turns down after learning it would be for one of Marenco’s shady enterprises…

Suddenly, things get complicated and crazy again when a living legend walks through the door of her new office. Miriam “Mim” Bracca is a local legend made good globally and her band Tailhook are the epitome of wild success and excess. The megastar has a unique problem though: someone has stolen her baby…

The sweet child in question is a 1977 Gibson Les Paul, perfectly restored and utterly adored. It’s her favourite guitar: more crucial to her life and wellbeing than all her internal organs combined. The sweet precious vanished during or after the last gig and she doesn’t care if it’s just lost or been stolen. Mim will pay anything to get her true and perfect soulmate back…

Parios is astounded and reminds the star that the police work for free. Bracca however, has just ended an affair with Detective Tracy Hoffman (Dex’s inside pal on the Portland Police Bureau) and resoundingly rules that out…

Swallowing a huge amount of sheer fan froth, Dex gets down to business: checking Mim’s mental state and physical dependencies. Once convinced she’s serious, it’s all about the process, and Dex looks into just how much Mim Bracca’s go-to guitar is worth on the open market before interviewing the other band members, roadies and crew. It all seems silly but straightforward: a simple case of following well-rehearsed steps until the axe is recovered or uncovered, but there are levels of betrayal, criminality and deception in play that will make this job lethally risky business…

Dex gets her first inkling visiting Mim’s personal guitar manager Fabrizio Pullano, who she finds being beaten up by manically violent and remarkably dumb skinheads prepared to torture and kill to find the guitar. Being smart and handy, she soon sends them packing, and learns she’s in the middle of a covert DEA operation. Obnoxiously abrasive agent Cathy Chase and her so-mellow associate Mike Vela try to arrest, implicate and then co-opt her…

No stranger to legal officialdom and blinkered procedures, Dex correctly assesses there’s a lot more going on than a missing instrument, and despite hot Tailhook drummer “Click” Mayes being far more open and forthcoming than he needs to be in his interview, she leaps to an obvious conclusion…

A confrontation with her client convinces her that if drugs are being smuggled on Tailhook tours, the band know nothing about it, but Dex’s notion that she’s now got it all sussed bar some legwork evaporates when she gets home and finds Ansel and neighbour Grey playing with “Baby”.

An unidentified stranger left the hot item at Her House (!) in an obvious attempt to deliver a threat and end her involvement, but a quick examination of the case proves her suspicions and Parios knows this isn’t over at all…

In fact, the return of Baby triggers a rapid spiral of manic events as Tracy Hoffman confronts her old lover, the DEA try to arrest everybody, and viciously stupid skinheads Brad and Mick burst in guns blazing and spark one of the most spectacular car chases in comics…

Insanely, when the dust settles, the mystery remains. No one admits to taking Baby in the first place and Dex has to think again…

Happily, she deduces whoactuallydunnit just in time, and is there when the drug smugglers, their skinhead clients and the enigmatic mystery supplier move to recover their product and seek redress for their trouble. With a fluid and potentially deadly standoff resulting, Parios – as always – hangs tough, thinks fast and exploits her gift for making plans on the fly…

A superbly stylish thriller perfectly exploiting the nature of Oregon myth and culture, this yarn perfectly captures a magical place and its self-appointed shop-soiled white knight. Extras include Artifacts of Stumptown – a feature on Southworth’s art process plus promo posters.

Rucka excels in capturing character in meaningful but believable ways that add to understanding whilst always advancing the plot. Ansel (a superbly positive take on a neuro-atypical character: living with Downs Syndrome but realistically rendered, sensitively realised and fully participatory) is used to great effect and, as always, serves to ground Dex’s more dangerous impulses.

…And it’s all clever, witty fast paced and superbly action-packed. If you love crime drama, detective fiction, strong female role models or just bloody great storytelling, you need to pay a visit to Stumptown.
Stumptown volume 2: The Case of the Baby in the Velvet Case ™ & © 2013 Greg Rucka & Matthew Southworth. All rights reserved.

Raymond Chandler’s Marlowe: A Trilogy of Crime


Adapted by Tom DeHaven & Rian Hughes; Jerome Charyn & David Lloyd; James Rose, Lee Moyer & Alfredo Alcala, & various (iBooks)
ISBN: 978-0-7434-7489-4 (HB), 978-1-59687-839-6 (TPB 2016 edition)

If you’re going to adapt classic, evocative crime stories into graphic narrative there really isn’t no better source material than Chandler. This follow-up to the adaptation of Raymond Chandler’s Marlowe: The Little Sister was last reissued in 2016 as Raymond Chandler’s Marlowe: The Graphic Novel: once again the fruit of comics visionary Byron Preiss.

It adroitly adapts three short tales from the master of hard-boiled fiction. Significantly, they are all rendered in a variety of unique and impressive styles by an international array of top-flight creators…

Opening the show is ‘Goldfish’, first published in 1949 and the writer’s ninth short story sale. It preceded his first Marlowe novel by three years and is here adapted by Tom DeHaven (Green Candles, It’s Superman!) & lettered by Willie Schubert. The stylish illustration comes courtesy of British designer/artist Rian Hughes (Dare, I Am a Number) using muted colour tones that have only the merest hint of hue to them. The effect is powerfully evocative and atmospheric.

When former cop Kathy Horne sidles into the tough guy’s seedy office, she brings a tale of lost pearls, an absconded convict and a huge reward just waiting to be claimed. Dragged far out of his comfort zone and sent up and down the Pacific Seaboard, our world-weary shamus is just steps ahead of sadistic, casually murderous Carol Donovan and her gang of thugs in a superb thriller of double-cross and double-jeopardy…

Next up is ‘The Pencil’, scripted by award-winning mystery novelist Jerome Charyn (Isaac Sidel series, The Magician’s Wife, New York Cannibals), brilliantly rendered by British comics legend David Lloyd (V for Vendetta, Hellblazer, Wasteland, Aces Weekly) in moody, dry-brush black and white, and lettered by long-term collaborator Elitta Fell. This was Chandler’s 21st – and final – Marlowe adventure, published posthumously in 1959, shortly after the author’s death. You might know it as Marlowe Takes on the Syndicate, Wrong Pigeon or even Philip Marlowe’s Last Case.

Hollywood 1955: Ikky Rossen is a bad man, a career gangster and mob leg-breaker. When he crosses his bosses he hopes Marlowe can get him safely out of the City of Angels before The Organization’s East Coast “button men” send him to Hell. Marlowe knows these are people to be avoided at all costs and only one thing is always true: everybody lies…

Closing the casebook – and somewhat ill-considered and misplaced to my mind – is ‘Trouble is My Business’ as interpreted by James Rose (Thundercats, Savage sword of Conan), Lee Moyer (Starstruck, Dungeons & Dragons) & Alfredo Alcala (Voltar, Swamp Thing, Man Thing, Batman, Savage Sword of Conan), with Schubert again filling the word balloons.

This is a weak tale of vengeful Harriet Huntress who intends to destroy two generations of wealthy socialites mixed up in the gambling rackets originated in 1939: a rather tame and straightforward yarn in comparison to the other stories here, not to mention the landmark first full novel The Big Sleep, which was also published in that year.

Moyer and Alcala do a solid job of illustrating the plot (although it’s a little pretty for my tastes) but the cynical edge that is the hallmark of Chandler’s iconic creation is muted if not actually extinguished here.

Despite ending on a sour note, this is still a superb sample of Detective comics any fan can revel in, with the incredible Steranko cover alone well worth the effort of tracking down…
Adaptations and illustrations © 2003 Byron Preiss Visual Publications Inc. Original stories “Goldfish” and “Trouble is my Business” © 2003 Philip Marlowe BV (Estate of Raymond Chandler) All Rights Reserved. “The Pencil” © 1971 Helga Greene, Executrix, Estate of Raymond Chandler. All Rights Reserved.

Raymond Chandler’s Philip Marlowe: The Little Sister


Adapted by Michael Lark (A Byron Preiss Book/Fireside Books)
ISBN: 978-1-59687-535-7 (TPB)

If you’re going to adapt classic, evocative crime novels into graphic narrative you really can’t start from better source material than Raymond Chandler. His fifth novel, The Little Sister, was published in 1949, after nearly a decade of hard living and work as a Hollywood screenwriter, and it is a perfect example of his terse yet poetic hard-boiled style.

All the beloved and iconic imagery is present in Michael (Gotham Central, Legend of Hawkman, Terminal City) Lark’s static snapshot style as prim Orfamay Quest hires the laconic Marlowe to track down her missing brother, a spiritual soul who seems to have gone off the rails since hitting the sin city of Los Angeles.

Little Orfamay seems wound up pretty tight for such a run-of the-mill case, but the world-weary detective soon starts to take things a little more seriously after the bodies begin to drop and corpses start showing up in the strangest places…

This taut and twisted compote of mobsters, blackmail and double-dealing is an ideal example of a tale adapted well: underplayed art and direction augmented by controlled pace and a sensitive use of a deliberately limited colour palette.

A cool look at a period classic, this is a crime-fan’s dream book, and what’s truly criminal is that it’s been allowed to remain out-of-print.
© 1997 Byron Preiss Visual Publications Inc. Text of The Little Sister © 1949 Raymond Chandler, © renewed 1976 Mrs Helga Greene. All Rights Reserved.

The Wild Adventures of Sherlock Holmes Volume Two


By Will Murray, illustrated by Gary Carbon, Joe DeVito, Jason C. Eckhardt (Odyssey Publications)
ISBN: 979-8-379327-44-6 (PB/Digital edition)

I’m always saying it, in fact we all are: Something Strange is Going On. Let’s address that situation with a week of detective-themed reviews…

Way back in the days when even the shabbiest waif or emphysema-riddled ragamuffin could read, story periodicals for young and old ruled. Countless stories recounted the exploits of adventurers, do-gooders and especially detectives. None ever matched the cachet and pulling power of Sherlock Holmes. Even today the meta-real household name continues and thrives, both in countless reworkings and adaptations of canonical classics and in new material by and for devoted and dedicated admirers ever-hungry for more…

Holmes wasn’t the first but he is most assuredly the most popular and well known. His success spawned a storm of imitators and tribute acts – some even going on to immortality of their own. In1893, just as The Strand Magazine published the “last Sherlock Holmes story” (The Adventure of the Final Problem – and it nearly was as Conan Doyle held out against incredible pressure from fans, editors and bankers until 1901 when The Hound of the Baskervilles began serialisation) another profoundly British criminologist was beginning his own spectacular multimedia career: Sexton Blake

As described by physician Arthur Conan Doyle via the narratives of companion and stalwart factotum Dr. John Watson, Sherlock Holmes’ fictional exploits (54 short stories and 4 novels beginning in 1887) popularised and formulated detective fiction: mythologising the processes of observation, deduction, logical reasoning and forensic science. Britain became a nation of crime fans and Holmes went on to repeat the process for most of the planet…

The first exploit was A Study in Scarlet, published in Beeton’s Christmas Annual 1887, with the majority of stories thereafter in The Strand Magazine. Inevitably, the character soon escaped the page to appear in countless, stories, plays, films, television shows, adverts and anything else canny entrepreneurs could think of.

Although graphic adaptations are plentiful, original English language comics have not excelled with regard to the Great Detective: a trio of newspapers strips, brief comic book runs by Charlton (1955) and DC Comics (1975) and some few later miniseries by independent publishers such as Caliber and Moonstone. Holmes is, however, an evergreen guest collaborator: popping up to aid everyone from Batman to The Muppets to The Shadow himself.

If you can find them, Scarlet in Gaslight: An Adventure in Terror and A Case of Blind Fear by Martin Powell & Seppo Makinen would provide resolute pictorialist devotees with a rare and worthwhile treat: showing the Master Ratiocinator testing himself against other literary touchstones of the period – specifically Bram Stoker’s Lord of the Undead in alliance with the truly evil Professor Moriarty and then H.G. Wells’ Invisible Man

He has also faced such contemporary challengers as The Phantom of the Opera and Mr Hyde in the company of Henry Jekyll, Toulouse L’Autrec and Oscar Wilde

Writers and fans alike share an oddly perverse but clearly overwhelming desire to “mix and match” favourite literary figures: especially from the Victorian Era, that birthplace of so many facets of popular culture. Holmes is so much a household name that his inclusion in any venture is a virtual guarantee of commercial success, but regrettably often no guarantee of quality. Of course, no one can get too much of a good thing and happily Holmes and Watson have thrived under the aegis of many creative stars ever since Doyle’s death. Writers adding to the oeuvre include Stephen King, Neil Gaiman, Anthony Burgess, A.A. Milne, P.G. Wodehouse, John Dickson Carr, Anthony Horowitz and so many more, and today I’m sharing the efforts of another with a well-earned reputation in the field….

Will Murray is something of a classic fiction force of nature. Journalist, editor and author, he produces scholarly histories and critiques on cult characters in the Will Murray Pulp History Series (as seen in today’s other posting) and celebrates the pulp experience in general and especially fading genres via new prose stories for the canon of so many landmark literary characters and concepts. Through print, audio and eBooks, Murray has extended the legends and shelf life of The Shadow, Doc Savage (and Pat Savage), The Spider, King Kong, The Green Lama, The Bat, The Avenger, The Destroyer (Remo Williams), Tarzan and The C’thulu mythos, He is especially adept at crafting combinations: teaming individual stars and concepts in team -up tales such as King Kong vs Tarzan

You’ll probably want to see – or may already enjoy – Murray’s comics too: gems like prose novel Nick Fury, Agent of S.H. I.E.L.D.: Empyre, and visual delights like The Unbeatable Squirrel Girl (co-created with Steve Ditko), Spider-Man, Hulk, Secret Six, The Destroyer, Superman, Batman, Wonder Woman, The Spider, The Gray Seal, Ant-Man, Green Hornet, Zorro, The Phantom and more…

These stories were originally published in magazines and books from MX Publishing, Thrilling Adventure Yarns and Belanger Books, and are set in various periods of the consulting Detective’s long and prestigious career. This tome is the second and latest of two volumes and I’m happy to confide that I enjoyed it so much when my comp copy arrived that I actually paid with my own money to get the first one too…

Following an effusive and informative ‘Introduction’ discussing how this collection concentrates on stories challenging Holmes’ rational mindset and non-rationalistic encounters, the casebook reopens with ‘The Singular Problem of the Extinguished Wicks’ as the investigator reveals his fascination with Spontaneous Human Combustion and its effect on a particularly gruesome demise, after which ‘The Mystery of the Spectral Shelter’ sees Holmes approached by a Hansom cab driver who has had a decidedly close call with a vanishing café used by his professional compatriots…

The irascible ratiocinator’s perennial problem with mind-numbing boredom is highlighted in ‘The Problem of the Surrey Samson’ and assuaged by a theatrical turn whose seemingly miraculous strength does not endure Holmes’ close scrutiny, whilst ‘The Uncanny Adventure of the Hammersmith Wonder’ exposes a body in incredible circumstance and – once properly pondered – sees the detective solve a long-hidden generational crime…

Weird – but still plausible – science and a truly grotesque murder inform ‘The Repulsive Matter of the Bloodless Banker’ before Murray adds his own choice pick to that army of previously established associates.

A ghost story – or is it? – bringing mysteries of ancient Egypt to Edwardian England, ‘The Adventure of the Abominable Adder’ is set in 1903 and introduces the champion of rational thought to his equally estimable but operationally opposite number. This tale sees Algernon Blackwood’s spiritual detective John Silence – Physician Extraordinary also consulted by a terrified client with both valiant advocates needed to solve the mystery.

Silence was among the best of a wave of “ghost-breaker” heroes from that death-obsessed era, appearing in six stories by the prolific Blackwood (1869-1951), beginning with ‘A Psychical Invasion’ (1908).

A genteel and refined war of world-views having been declared, Mind and Soul met again in ‘The Adventure of the Sorrowing Mudlark’ as Dr. Silence asks the esteemed logician to assist a dead woman trapped in an eternal search, before a mythological mystery manifests when a green-hued lad long ago abducted by fairies abruptly returns to a rustic village in ‘The Adventure of the Emerald Urchin’, with Silence again offering unique insights…

With Holmes assuming the narrator’s role, 1908-set conundrum ‘The Adventure of the Expelled Master’ details how he deduced the manner in which a maths teacher was actually murdered despite his body being observed flying up a chimney and rocketing across the heavens, before this embassage into eerie esoterica concludes with Watson’s already crucial role in the stories expanded. It’s 1915 and whilst involved in the war effort the military doctor seeks to drag his old comrade out of retirement to verify the provenance of an unearthed hoard seemingly minted in fabled Atlantis in ‘The Conundrum of the Questionable Coins’

Wrapping up the investigations are fulsome biographical dossiers on Murray in ‘About the Author’ and artist Gary Carbon in ‘About the Artist’.

Compelling, rewarding and just plain fun to read, these tales are a delight and a must for any Holmesian follower.
© 2023 by Will Murray. All rights reserved. Front cover image & frontispiece © 2023 by Gary Carbon. All rights reserved. Back cover image © 2023 by Joe DeVito. All rights reserved.

XIII volumes 1 & 2: The Day of the Black Sun & Where the Indian Walks


By William Vance & Jean Van Hamme, coloured by Petra (Cinebook)
ISBN: 978-1-84918-039-9 (Album PB/Digital Black Sun) 978-1-84918-040-5 (Album PB/Digital Indian Walks Sun)

One of the most consistently entertaining and popular adventure serials in Europe, XIII was created by writer Jean Van Hamme (Wayne Shelton, Blake and Mortimer, Lady S.) and artist William Vance when working on numerous strips such as Bruce J. Hawker, Marshal Blueberry, Ramiro, Bob Morane and more.

Van Hamme – born in Brussels in 1939 – is one of the most prolific writers in comics. After academically pursuing business studies he moved into journalism and marketing before selling his first graphic tale in 1968.

Immediately clicking with the public, by 1976 he had also branched out into novels and screenwriting. His big break was the monumentally successful fantasy series Thorgal for Le Journal de Tintin magazine. He then cemented his reputation with mass-market bestsellers Largo Winch and XIII as well as more cerebral fare such as Chninkel and Les maîtres de l’orge. Van Hamme has been listed as the second-best selling comics author in France, ranked beside the seemingly unassailable Hergé and Uderzo.

Born in Anderlecht, William Vance was the comics nom de plume of William van Cutsem, (September 8 1935 – May 14th 2018). After military service in 1955-1956 he studied art at the Académie Royale des Beaux-Arts and promptly became an illustrator of biographic features for Le Journal de Tintin in 1962. His art is a classical blend of meticulous realism, scrupulous detail and spectacular yet understated action. In 1964 he began maritime serial Howard Flynn (written by Yves Duval) before graduating to more popular genre work with western Ray Ringo and espionage thriller Bruno Brazil (scripted by Greg). Further success followed when he replaced Gérald Forton on science fiction classic Bob Morane in Femmes d’Aujourd’hui, (and later Pilote and Tintin).

Constantly working on both serials and stand-alone stories, Vance’s most acclaimed work was his collaboration with fellow Belgian Van Hamme on a contemporary thriller based on Robert Ludlum’s novel The Bourne Identity

XIII debuted in 1984, originally running – to great acclaim – in prestigious comics anthology Le Journal de Spirou. A triad of albums were rushed out – simultaneously printed in French and Dutch language editions – before the first year of serialisation ended.

The series was a monumental hit in Europe – although publishing house Dargaud were initially a little slow to catch on – but has fared less well in its many attempts to make the translation jump to English, with Catalan Communications, Alias Comics and even Marvel all failing to maximise the potential of the gritty mystery thriller. That all changed when Cinebook took over. To date all the original series and most of the spin-offs have seen print…

XIII: The Day of the Black Sun

The epic conspiracy thriller was first seen in Le Journal de Spirou #2408- 2411, triggering an epic journey of unrelenting action, mood, mystery and mayhem. Quickly packaged as debut album collection Le jour du soleil noir, it begins here in translated form on a windswept, rocky shore where retired Abe’s quiet day of fishing is ruined after he reels in a body…

Shockingly, his catch is still alive – despite being shot in the head – and as Abe’s wife Sally examines the near-corpse she finds a key sewn into his clothes and Roman numerals for “thirteen” tattooed on his neck. The area is desolate and remote and the fisherman has already gone for the only medical assistance he can think of: an alcoholic surgeon struck off for operating whilst inebriated…

After a tense, makeshift and rushed procedure ends in miraculous success, the three conspirators agree they can never tell anyone. Old Martha has performed a miracle in saving the presumably shipwrecked stranger, but if the authorities ever find out, she faces jail for practicing without a license.

There’s a further complication. The gunshot victim – a splendid physical specimen clearly no stranger to action or violence – has suffered massive and probably irreversible brain trauma. Although now sound in body, he has completely lost his mind. Language skills, social and reflexive conditioning and muscle memories remain intact, but every detail of his life-history have been utterly erased…

Some while later, as Martha explains all this to the swiftly recuperating stranger – whom Abe and Sally have named Alan after their own dead son – his lost past life explosively intrudes when contract killers invade the remote beach house with guns blazing. Terrifying skills he has no conception of instantly surface asaAlan lethally counters the attack, but too late to save anybody but himself and Martha…

In the aftermath, Alan finds a photo of himself and a young woman on one of the hitmen and, with Martha’s help, traces the image to nearby metropolis Eastown. Desperate for answers, and certain more killers must be coming, the human question mark heads out to confront unimaginable danger and hopefully find the answers he so urgently needs…

Eager to find the mystery woman he was clearly intimate with, he tracks the photo to the offices of the local newspaper, bringing him to the attention of a shady cop who recognises the amnesiac and makes sinister plans…

The woman in the photo is Kim Rowland, a local widow officially listed a “missing person”. When Alan goes to her house he finds the key he was carrying fits the front door. Inside is a scene of devastation, but a thorough search utilising gifts he was unaware he possessed turns up another key and a note warning someone named Jake that “The Mongoose” has found her and she must disappear…

As the search unfolds, Alan/Jake is ambushed by the dirty cop and newspaper editor Wayne. Gloating, Lieutenant Hemmings calls him “Shelton” and demands the return of a large amount of money the baffled amnesiac has no notion of. Alan/Jake/Shelton guesses the new key he found is for a safe-deposit box and bluffs the thugs into taking him to the biggest bank in town…

The bank manager there also knows him as Mr. Shelton and happily escorts him to his private room, but when Hemmings and Wayne examine the briefcase left in Shelton’s deposit box, a booby trap detonates. Taking advantage of the confusion, their prisoner snatches up the case and expertly escapes from the bank, despite the institution rapidly initiating lockdown procedures.

Later in a shabby hotel room, the agonised angry amnesiac considers the huge amount of cash in the case and – not for the first time – wonders what kind of man he used to be…

Preferring motion to inactivity, Alan prepares to leave, but stumbles into a mob of armed killers breaking into his room. In a blur of lethal activity, he escapes to the roof with the thugs in hot pursuit and crashes into another group led by a man called Colonel Amos

The chilling executive calls his captive “Thirteen”, claiming to have previously dealt with his predecessors XI and XII over something called the “Black Sun case”…

The Colonel also very much wants to know who Alan is, and has some shocking facts already at his disposal. The most sensational is a film of the recent assassination of the American President, clearly showing the lone gunman to be the now-appalled Thirteen…

Despite Alan’s heartfelt conviction that he is not an assassin, Amos continues to accuse his memory-wiped captive of being an employee of a criminal mastermind. The Security Supremo wants the man in charge, but fails to take Alan’s submerged but instinctive abilities into account. He is taken completely by surprise when the prisoner rashly leaps out of a fourth floor window…

Somehow surviving the plunge and subsequent pursuit, the frantic fugitive heads for the only refuge he knows, but by the time he reaches Martha’s beachside house trouble has beaten him there…

Another band of killers is waiting; led by a mild-seeming man Alan inexplicably calls The Mongoose. This smug monster expresses surprise and admiration: he thought he’d ended Thirteen months ago…

Tragedy follows an explosion of deadly violence, as Alan goes into action. Henchmen are mercilessly despatched – albeit too late to save Martha – but The Mongoose escapes, swearing dire revenge…

With nothing but doubt, confusion and corpses behind him, the mystery man regretfully hops a freight train west and heads toward an uncertain future…

And so began one of the most compelling and convoluted mystery adventures ever conceived, with subsequent instalments constantly taking the questor deeper and deeper into danger, misery, frustration and – always – more death…

 

XIII volume 2: Where the Indian Walks

The epic conspiracy saga of unrelenting mood, mystery and mayhem began when a kind old man came upon a body on a windswept, rocky shore. The human flotsam was alive despite being shot in the head, and had a key sewn into his clothes and the Roman numerals for thirteen tattooed on his neck. He was treated by an alcoholic, struck-off surgeon and as he recuperated a complication emerged irreversible brain trauma. Language skills, muscle memories, even social and reflexive conditioning all remained, but every detail of his life-history was gone…

The bewildering journey resumes in Where the Indian Walks (originally collected in Europe as in Là où va l’Indien in late 1985, after earlier serialisation in Spirou #2462-2465, spanning 28th June to 9th July 1985).

Here and now, the human enigma’s search for Kim Rowland brings him to a military base where her dead husband was once stationed. His enquiries provoke an unexpected response and it takes a whole platoon to subdue him after Alan instinctively resists arrest with horrific force. Soon he is being interrogated by General Ben Carrington and his sexily capable aide Lieutenant Jones.

They claim to be from the US Joint Chiefs of Staff, know an awful lot about black ops units and – eventually – offer incontrovertible proof that their memory-challenged prisoner is in fact officially deceased Captain Steve Rowland – and one of their select number…

Soon after, Carrington has Jones test the returned prodigal’s ingrained combat abilities. When Steve beats her, he’s made a strange offer…

The military spooks drop him off in Rowland’s home town of Southberg: clandestinely returned to his rat’s nest of a family just in time for the vultures to begin circling the dying body of paralysed patriarch Matt Rowland.

Steve’s wheelchair-bound pa still exerts an uncanny and malign grip over the town, local farmers and his own grasping, ambitious relatives. The surprise reappearance of another potential heir really sets the cat among the pigeons…

The sheer hostility of the avaricious relatives isn’t his problem, however: before Steve left town for the army, he pretty much made enemies of everyone in it. Even the sheriff has happily harboured a grudge foe years…

One who hasn’t is storekeeper Old Joe who shows the amnesiac home movies that give the obsessed Thirteen the most solid clue yet to his quarry. So stunned by the possibilities is Alan/Steve that he’s completely unprepared for the brutal murder attempt that follows. Luckily, the sheriff is on hand to stop it, but when the bruised and battered truth-seeker arrives back at the family mansion, Colonel Amos is waiting, applying further pressure to find the mastermind behind the President’s assassination. This time however it’s Kim he wants to question… as soon as Steve finds her…

The Forgetting Man ignores every distraction; using the scant, amassed film and photo evidence to narrow down the location of a cabin by a lake “where the Indian walks”. It has to be where Kim is hiding…

That single-mindedness almost proves the seeker’s undoing when the patriarch is murdered and his recently returned son perfectly framed for the killing…

With Thirteen again subject of a furious manhunt, Carrington and Jones reappear to help him reach the cabin, but when he finally confronts Kim, the anguished amnesic receives the shock of his life… just before the posse bursts in…

To Be Continued…

XIII is one most compelling and convoluted mystery adventures ever conceived, with subsequent instalments constantly taking the questing hero two steps forward, one step back (…and one step to the side too) as he encountered a world of pain and peril whilst unravelling a web of past lives he is told he led by people he can never trust…

Fast-paced, clever and immensely inventive, XIII is a series no devotee of mystery and murder will want to miss.
Original editions © Dargaud Benelux (Dargaud-Lombard SA), 1984 by Van Hamme, Vance & Petra. All rights reserved. These editions published 2010 by Cinebook Ltd.

Sophie’s World – A Graphic Novel About the History of Philosophy: Volume 1: From Socrates to Galileo


By Jostein Gaarder, adapted by Vincent Zabus & Nicoby, colours by Philippe Ory with Bruno Tatti; translated by Edward Gauvin (SelfMadeHero)
ISBN: ?978-1-91422-411-9 (TPB/Digital edition)

It has long been a truism of the creative arts that the most effective, efficient and economical method of instruction and informational training is the comic strip. If you simply consider the medium’s value as a historical recording and narrative system, the process encompasses cave paintings, hieroglyphs, pictograms, oriental prints, Stations of the Cross, the Bayeux Tapestry and so much more: and pretty succinctly covers the history of humanity…

For well over a century and a half, advertising mavens exploited the easy impact of words wedded to evocative pictures, whilst public information materials frequently used sequential narrative to get hard messages over quickly and simply. In a surprisingly short time, the internet and social media restored and enhanced the full universal might of image narratives to transcend language. Who doesn’t “speak” emoji?

Since World War II, carefully crafted strips have been used as training materials for every aspect of adult life from school careers advice to various disciplines of military service – utilising the talents of comics giants as varied as Milton Caniff, Will Eisner (who spent decades producing reams of comic manuals for the US army and other government departments), Kurt Schaffenberger and Neil Adams. The educational value and merit of comics is a given.

The magnificent Larry Gonick in particular uses the strip medium to stuff learning and entertainment in equal amounts into weary brains of jaded students with his webcomic Raw Materials and such seasoned tomes as The Cartoon History of the Universe, The Cartoon History of the United States and The Cartoon Guide to… series (Genetics, Sex, The Environment et al). That’s not even including his crusading satirical strip Commoners for Common Ground, and educational features Science Classics, Kokopelli & Company and pioneering cartoon work with the National Science Foundation…

For decades Japan has employed manga textbooks in schools and universities and has even released government reports and business prospectuses as comic books to get around the public’s apathy towards reading large dreary volumes of public information. So do we and everybody else. I’ve even produced the occasional multi-panel teaching-tract myself. The method has also been frequently used to sublimely and elegantly tackle the greatest and most all-consuming preoccupation and creation of the mind of Man…

Like organised religion, the conceptual discipline dubbed Philosophy has had a tough time relating to modern folk and – just like innumerable vicars in pulpits everywhere – its proponents and followers have sought fresh ways to make eternal questions and subjective verities understandable and palatable to us hoi-polloi and average simpletons.

In 1991 Norwegian teacher Jostein Gaarder found one that became a global sensation. Oslo-born in 1952, he taught Philosophy and the History of Ideas in Bergen until he retired to write a modern prose masterpiece of allegory and symbolism in the guise of a fantastic mystery and quest saga.

In an assortment of languages, Sofies verden became an award-winning bestseller in Europe, before being translated into English in 1994 and – as Sophie’s World: A Novel About the History of Philosophy – metamorphosed into the top-selling book on Earth a year later.

Translated into 59 languages with sales far in excess of forty million copies, it enjoys regular anniversary rereleases, and has been adapted to the large and small screen in many countries, as well as PC and board games, and all the usual merchandising instances of a global sensation…

In 2022, playwright/comics scribe Vincent Zabus (Le Journal de Spirou, Les Ombres, Incroyable!) and prolific, wide-ranging Bande Dessinée illustrator Nicolas Bidet AKA “Nicoby” and “Korkydü” (Ouessantines, Le Manuel de la Jungle, Belle-Île en père, Sang de Sein, Tête de gondola, Poète à Djibouti, C’est la guerre – journal d’une famille confine) joined forces to translate the philosophical phenomenon into words and pictures: deftly embracing the magically realist underpinnings of the tale by fully exploring and exploiting the self-imposed fourth wall (and floors and ceilings) of the “ninth art”…

Big, bold and embracing wonderment head-on, Sophie’s World – A Graphic Novel About the History of Philosophy: Volume 1: From Socrates to Galileo seductively adapts the first half of Gaarder’s masterpiece as 14-year-old Sophie Amundsen and her best friend Colleen anticipate their first protest event. They are fired up about the planet’s imminent demise and ready to fight for its life, but Sophie’s scattershot passions are suddenly derailed and her curiosity enflamed after receiving an anonymous package asking the somehow compulsively significant question ‘Who Are You?’

The Who and Why of this enigmatic pen pal transaction completely obsess her after the unseen arrival of follow-up question “Where does the world come from”, and as she ponders, she is lured into the first of some frankly weird if not supernatural proceedings…

As Sophie determinedly seeks answers on a range of conceptual levels, further inquiring despatches literally take her on a journey through all of human development, guided at first remotely, but eventually in the shadow and company of a seemingly benign tutor with an agenda all his own.

…And at every moment and juncture – no matter how wild, impossible or magical – the girl learns and grows…

This initial comics session encompasses cunningly targeted and curated visits, affording up-close-&-personal experiences, via the entirety of the evolution of Western history and culture…

However, as bewildering engagements (or at least gripping, interactive syntheses thereof) unfold in ‘Myths and Natural Philosophers’, ‘Atom and Fate’, ‘Athens and Socrates’, ‘Plato’, ‘Aristotle’, ‘Hellenism’, ‘Two Cultures’, ‘St. Augustine, Averroes, St. Thomas’, ‘The Renaissance’, there’s a turning point in ‘The Baroque’ that unlocks and expands Sophie’s understanding whilst addressing a secret tragedy that unconsciously drives her.

Ultimately, the avid teen discovers other forces in play and unknown actors participating in her lessons, as glimpsed in ‘The Dream of Hilde’ and rebellious phase/phrase ‘A Woman is a Man’s Equal’, and before long the seeker is ready to chart her own course…

Completing the educational brief, this opening discourse includes ‘Author Biographies’ of ‘Nicoby’, ‘Vincent Zabus’ and ‘Jostein Gaarder’ and is absolutely To Be Continued…

Rendered in bright, cheerfully inviting colours in the welcoming manner of a children’s book, this vibrant voyage of discovery is mesmerising in its gently mischievous intensity: an outrageously joyous, entertaining rundown of humanity’s evolution and fundamental principles of thought, cunningly disguised as a superb conundrum to rival any detective yarn. Moreover, the seeds have all been laid for a monumental “Big Reveal” in the next volume…
© 2022 Albin Michel. Based on & © Jostein Gaarder’s novel Sophie’s World. English translation © 2022 SelfMadeHero. All rights reserved.

Dark Avenger: The Strange Saga of The Shadow (Will Murray Pulp History Series)


By Will Murray, illustrated by Frank Hamilton, Rick Roe, Colton Worley, Joe DeVito & various (Odyssey Publications)
ISBN: 979-8-36971-672-4 (PB/Digital edition)

In the early 1930s, just as the Great Depression hit hardest, The Shadow afforded thrill-starved Americans measured doses of extraordinary excitement via shoddily produced periodical novels and over eerily charged airwaves via an iconic radio show.

The “Pulps” were a blend of book and monthly magazine, made exceedingly cheaply and published by their hundreds in every style and genre. The results ranged from truly excellent to pitifully dire, but for exotic or esoteric adventure-lovers there were two stars who outshone all others in terms of quality and sheer imagination. The Superman of his day was Doc Savage, whilst the premier relentless creature of the night darkly dispensing grim justice was the enigmatic vigilante discussed here.

Detective Story Hour licensed and dramatised stand-alone crime yarns from Street & Smith publication Detective Story Magazine, deploying a spooky-toned narrator (variously Orson Welles, James LaCurto or Frank Readick Jr.) to introduce each tale and set the scene and mood. Think of it as just like our Jackanory, but for grown-ups and rather toned down….

The anonymous usher absolutely obsessed listeners and became known as “the Shadow”. From the very start on July 31st 1930, he was more popular than the stories he highlighted…

Dark Avenger: The Strange Saga of The Shadow is a beguiling and utterly compelling history of how the phenomenon occurred: revealing exactly how that voice evolved through sheer popular demand, smart business acumen and the writing find of a generation, to manifest as proactive character/brand The Shadow: solving instead of narrating mysteries, defending the innocent and punishing the guilty, and reshaping how the public viewed its leisure and entertainments.

Thanks to fervent and incessant demand, on April 1st 1931, the sepulchral stranger began mastering newsstands in his own adventures, mostly written by incredibly prolific and astounding gifted Walter Gibson. He was a journalist, author, historian and aficionado of stage magic and legerdemain who broke records and sired legends under the house pseudonym “Maxwell Grant”.

On September 26th 1937, the radio show was officially rebranded as The Shadow and the menacing call-&-response motto “Who knows what evil lurks in the hearts of Men? The Shadow knows!” resonated out unforgettably over the nation’s airwaves and into common cultural currency.

Over the next 18 years, 325 novels were published, usually at the rate of two a month. The uncanny crusader infested comic books, movies, newspaper strip and all the hoopla and merchandising paraphernalia you’d expect of an indisputable superstar.

The pulp series officially ended in 1949, although Gibson and others added to the canon during the 1960s when a pulp/fantasy revival gripped the world. This trend generated reprinted classic yarns and new contemporary stories in paperback novels from Belmont Books, catapulting the sinister sentinel back into print in both books and especially comics.

In graphic terms The Shadow had always been a major player. His national newspaper strip – by Gibson & Vernon Greene – launched on June 17th 1940 and, when comic books really took off, the Man of Mystery had his own four-colour title; running from March 1940 to September 1949. Stablemate Doc Savage was also present in his own solo strip…

Archie Comics published a controversial contemporary reworking in 1964-1965, crafted by Robert Bernstein, Jerry Siegel, John Rosenberger & Paul Reinman under their Radio/Mighty Comics imprint. In 1973, DC acquired the rights, producing a captivating, brief and definitive series of classic sagas unlike any other superhero comic on the stands. Thereafter, DC periodically revived the venerable vigilante and even made him an official influencer of Batman

After the triumph of Crisis on Infinite Earths, The Dark Knight Returns and Watchmen, Howard Chaykin was allowed to utterly overhaul the vintage vigilante for an audience at last acknowledged as mature enough to handle some sophisticated fare. This led to further, adult-oriented iterations and one cracking outing from Marvel, before Dark Horse assumed the license for the latter half of the 1990s and beyond.

There’s been another movie (1994) and the promise of still another, whilst Dynamite Entertainment secured the comic book option in 2011: reissuing much of those other publishers’ earlier efforts, and releasing fresh Shadow comics sagas closely adhering to the tone, timing and continuity of the pulp epoch.

In prose, new novels by the author of this mighty monograph have followed, including a fan’s dream teaming of the Man of Mystery and Man of Bronze…

Just as compelling as the stories themselves is how the Dark Avenger was born and precisely how he changed the world. This dossier details how it all came about in fascinating detail, beginning in a ‘Preface’ revealing how Will Murray’s 1970’s fanzine Duende has been retooled and remastered. Sharing the secrets and setting the scene, ‘The Men Who Cast The Shadow’ recounts precisely how The Shadow came to be: introducing the hidden men who made him and telling the tale of wonder scribe Walter Gibson.

What follows is a critical appreciation and outline of the publishing phenomenon, divided into discreet eras and tracked by cited individual issues. The formative cases are covered in ‘Phase One, 1931-1934: The Living Shadow to The Chinese Disks’, laying out how Gibson/Dent crafted fortnightly thrillers whilst building a supporting cast, core mythology, rogues gallery and new ways to enchant and confound readers.

The literary deconstruction continues with a period of confident experimentation in ‘Phase Two, 1934-1936: The Unseen Killer to Crime, Insured’, the pivotal payoffs of ‘Phase Three, 1933-1940: The Shadow Unmasks to Crime Undercover’ and confidant consolidation of ‘Phase Four, 1941-1943: The Thunder Kings to The Muggers’.

Firmly established and perhaps more risk-averse because of it, ‘Phase Five, 1943-1946: Murder By Moonlight to Malmordo’ deals with a managed decline. Wartime restrictions, substitute and auxiliary writers like Theodore Tinsley, as well as the series sheer age and ponderous back canon, augured a lack of assured spontaneity, even though the vigilante was now a cinema star too.

Another supplemental scripter signalled interim era ‘Phase Six, 1946-1948: The Blackest Mail to Reign of Terror’ as Noir-tinged, post-war attitudes and style infiltrated the established mystery detective oeuvre before the end came with a too-late return to first principles in ‘Phase Seven, 1948-1949: Jade Dragon to The Whispering Eyes’

Although the magazine was gone, certain shadows lingered in the place where he’d begun. The 325th and final issue of The Shadow was cover-dated Summer1949, but his radio crusades against crime continued until December 21st 1954. As the Sixties unfolded he was back on the airwaves again, in comics and in new tales, whilst outside America he never went away. The British Shadow magazine, for example, kept on going until 1957…

Wrapping up the investigations, ‘Epilogue’ explores those later years and discusses that Batman connection and influences, before we learn a bit more of the backroom boys. That includes illustrator Joe DeVito in ‘About the Artist’, “angel” Dave Smith in ‘About our Patron’ and Murray himself in ‘About the Author’.

If you’re addicted to classic pulp fiction but need more than just the stories, you really need to check out Will Murray. New prose stories continue the primal legends of Doc Savage – including sidebar novels starring his phenomenal kinswoman Pat Savage; The Spider; the C’thulu mythos; Sherlock Holmes; King Kong; The Green Lama; The Bat; The Avenger; The Shadow; The Destroyer (Remo Williams); and Tarzan even as his astoundingly accessible scholarly books about the characters, era and especially creators, published as the Will Murray Pulp History Series.

You’ll probably want to see – or may already enjoy – Murray’s comics too: gems like The Unbeatable Squirrel Girl (co-created with Steve Ditko), Spider-Man, Hulk, The Destroyer, Superman, Batman, Wonder Woman, Secret Six, The Spider, The Gray Seal, Ant-Man, Green Hornet, Zorro, The Phantom and many more…

When Sherlock Holmes wrote such informational tracts like this one, they were called monographs. These days we just call them unmissable.
© 2022 Will Murray. All rights reserved.

Tamsin and the Deep


By Neill Cameron & Kate Brown (David Fickling Books)
ISBN: 978-1-910200-77-3 (TPB)

In January 2012 Oxford-based David Fickling Books launched a traditional anthology comics weekly aimed at under-12s which revelled in reviving the good old days of picture-story entertainment intent whilst embracing the full force of modernity in style and content.

Each issue features humour, adventure, quizzes, puzzles and educational material in a joyous parade of cartoon fun and fantasy. Since that launch, The Phoenix has gone from strength to strength, winning praise from the Great and the Good, child literacy experts and the only people who really count – the astoundingly engaged kids and parents who read it…

Like the golden age of The Beano and The Dandy, the magazine is equally at home to boys and girls, mastering the magical trick of mixing hilarious humour strips with potently powerful adventure serials such as this one.

Here a wondrous seaside sorcerous saga with intriguing overtones of The Little Mermaid, by way of the darker works of Alan Garner, sails under the general title of Tamsin and the Days and leaves all the coping and crusading to a brilliantly capable lass who’s a match for any boy…

Written by Neill Cameron (Mega Robo Bros, Freddy, How to Make Awesome Comics, Pirates of Pangea) and beguilingly illustrated by Kate Brown (Manga Shakespeare: A Midsummer Night’s Dream, Young Avengers, Fish + Chocolate), our fishy tale opens with a ‘Prologue’ on the Cornish coast as a young girl berates her older brother Morgan.

He promised to teach her how to surf, but is just messing about with his mates, so – fed up and disappointed again – she leaves her dog Pengersek on the sands, swipes a bodyboard and paddles out alone. After all, how hard can it be?

When the big wave hits and she goes down for the final time, she’s sure she feels a grip on her foot and sees a green fishy face…

The story proper starts after ‘Tamsin’ – coughing and gasping – drags herself ashore. Somehow she’s drifted miles down the coast, and with nobody there to help has to make her own way home. Her leg hurts and the bus driver won’t let her on (she’s soaking wet and without cash) but at least she’s still got that old stick to lean on even if she can’t quite recall where she picked it up…

There are more surprises when she finally staggers home. Mum goes absolutely crazy and Morgan is clearly scared. Maybe it’s because their dad was lost at sea nine years ago, but it’s probably the fact that Tamsin vanished a month ago and has been officially declared dead and drowned…

The police have loads of questions she can’t answer, but as far as Tamsin knows she was only gone a few minutes. Eventually life settles back into a normal routine – apart from Morgan acting oddly and her own increasingly nasty dreams.

Things get bad again a few nights later. Awakening from a particularly vivid nightmare, Tamsin discovers she’s clutching that stick and riding a surfboard… hundreds of feet above the town! Moreover, from her shocking vantage point, she can see Morgan. He’s slowly walking into the sea…

Instantly, she zooms into the roaring brine to yank the sleepwalker out, blithely unaware that hostile, piscatorial eyes are angrily watching…

Morgan is shattered. He’s been having nightmares too, and the sleepwalking is not a new phenomenon. It’s probably from guilt but every time he wakes up he’s been heading for the sea…

‘A Nice Day Out’ sees Tamsin taking a little “me time”. Finding a secluded spot to practise flying with the aid of what is clearly a magic stick, she revels in her new gifts, but from high above she notices that Morgan is still unsettled. He’s sworn not to go near the water and has even quit the local surfing competition; and is clearly scared of something. Later, to cheer up her kids, Mum drags them to the beachside amusements where Morgan meets an enigmatic girl. She easily convinces him to re-enter the event…

Tamsin meanwhile has had another strange encounter. After having her ice cream stolen by a pixie thing, she meets a cocky Blackbird (he says he’s a Chough) who snidely and loquaciously tells her the newcomer was an Undine …before warning her to keep Morgan well away from water.

She’s almost too late: Morgan has wiped out in the contest’s early heats and is now being pulled under by a gloating mermaid. Tamsin blasts into the depths on her board, explosively ripping him free of her clawed clutches, and hurling them both high into the sky before landing in a terrified heap on the beach…

With the sorcerous she-wight fuming below the waves and scheming further mischief, in the sunshine Tamsin shares her secret with traumatised big brother before discovering a little ‘Family Mythology’ after that smug bird returns…

Deeper knowledge comes at a steep price, however, and her learning curve involves an awful lot of fighting against many more awful creatures before Tamsin is ready to save Morgan from a dread destiny and horrible fate hundreds of years in the making…

Apprised of a fantastic family heritage and now fully prepared to combat a generational curse that has seen all the males of her line swallowed by ‘The Deep’, Tamsin prepares herself for fantastic battle against a finned demon, but the foe is impatient: launching her own monstrous invasion of the surface-world which quickly reduces the entire town to panic and uproar…

Once the foam settles, triumphant Tamsin tries to ease back into a normal routine but that ill-omened bird returns for an ‘Epilogue’, explaining that she now has a mission for life – protecting Cornwall from all mystic threats – and that the next crisis has already begun…

This yarn is a fabulous blend of scary and fabulous, introducing a splendid new champion for kids of all ages to cheer on, with the certain promise of more to come, beginning with second mission Tamsin and the Dark

Boisterous, bold and bombastically engaging, this is a rollicking supernatural romp of pure, bright and breezy thrills just the way kids love them, leavened with brash humour and straightforward sentiment to entertain the entire family.
Text © Neill Cameron 2016. Illustrations © Kate Brown 2016.

Letters to Margaret


By Hayley Gold, with Andy Kravis, Mike Selinker & various (Lone Shark Games)
ISBN: 978-1-7356380-2-7 (TPB/Digital edition)

If you read a lot of comics, you’re probably quite used to being puzzled, but probably not in the deliberate, cunningly conceived way cartoonist Hayley Gold (Across and Down) would like you to be…

Once upon a distant time, crossword puzzles were a scandalous obsession, then a passionate compulsion before ultimately becoming part of everyday life – far more so for some than for others. There are many variations, but we’re all big boys, girls and other here, so please assume that henceforward I’m talking about brain-busting cryptic crosswords, unless I say otherwise…

In the USA and other, lesser dominions, a whole subset/tribe of locution-loving smart people – call them “cruciverbalists” and “etymologists” if you like labels – are positively compelled to solve periodical conundra of varying vigour and varieties, with many skilled wordsmiths (amateur or otherwise) making The New York Times legendary crossword their paragon of play.

Every self-identifying tribe – be they comics addicts, cosplayers, petrol heads, film freaks, crossword fans or whatever, are subject to polarising issues specific to their particular passion, and such localised critical controversies underpin the hijinks here as our cast address issues crucial to those billions as they enact the narrative that will change their lives…

All of that is mere background context but is supremely, subtly interwoven into an extremely engaging, handily hands-on interactive rom-com graphic novel devised by Gold: delivered as a digital and/or paper-printed split-book in the manner of the 1960s publishing trend for dual-release paperbacks.

Those bad boys offered a double-bill of individual tales in one package, but here and now that pattern’s evolved into a twin-pronged delivery of a single story, presented back-to-back, drenched in fourth-wall ruptures and augmented by seditious puns, crafty jibes and actual crosswords for each chapter.

These lexicon-busting brain-benders are devised by pro quiz compilers Andy Kravis (The New Yorker) and Mike Selinker (Game theory in the Age of Chaos), and “others” such as Phil Zoffle, John Dough, Beau Kaye, Margie Rynn, Annie Boddy & Hugh Wynne. By solving them, readers can glean upcoming story-hints of the pages that follow.

You never really needed that physics degree to enjoy Star Trek, so please don’t fret if you won’t or can’t complete the grids here: the artwork and story are delightfully sufficient unto themselves, thanks especially to a wickedly judgemental hilarious running commentary. This comes via a contemporary Greek Chorus of graphic symbolism: arrow symbols Ebony and Irony are omnipresent, sassy, smart-assed, pun-obsessed ambulatory footnotes who take no prisoners when exposing the secret subtext of our protagonists and their associates.

The actual narrative consists of a love story wrapped in a mystery, developing between two young people of unflinching ideals and expanded vocabularies but both direly in need of a good shaking…

Our tale primarily offers two widely differing perspectives on the same story and events, as experienced by crossword aficionado/blogger/student Margaret A. “Maggie” Cross and her Teaching Assistant Derry Down: a rival cruciverbalist/scholarly hipster/raconteur and unlikely romantic lead. In pursuit of the perfect puzzle (difficult, innovative, ethically pure, free from bias and not just catering to old white men) they cross swords as much as words over one verbally eventful semester at Columbia University School of Journalism…

Their journey is mirrored, marred and misunderstood by friends, colleagues, and mentors; most crucially Derry’s boss – journalism professor Lewis Dodgson – and Maggie’s force-of-human-nature, investigative junk-food blogging pal Amanda Zucker, both of whom secretly steer the eventual lovers’ courses whilst enhancing their intellectual and ethical advancement and rapprochement…

I won’t say too much more about the relationship as that tale is best savoured by enjoying it first hand, but I will add one last tantalising teaser titbit. A social media war erupts after harsh words in assorted anonymous blog spats, but although feisty, uncompromising Maggie verbally gives as good as she gets, her dream is to turn her coursework into successful submissions to the NYT crossword department.

Happily, her efforts are rewarded with a string of suggestions and comments from the editor. Incredibly, however, that editor is Margaret Petherbridge Farrar, the woman credited with formalising and eventually popularising the crossword during WWII, and who has been dead since 1987…

How that time-bending confusion is ultimately cleared up makes for compelling and deliriously compulsive reading and the whimsical enigmas and pointed wars of words are supported on both sides of the book by a wealth of extras including How it came A. Cross: The Crossword, How it all went Down A. Cross: The Crossword, Solutions, Puzzles, People, Jargon and Resources.

Affiliated Add-ons available include an 8-page minicomic by Gold and crossword legend Robyn Weintraub and even a code-busting Solver’s Bundle pencil set to supplement the tale as you fill in the clues. For those unwilling to mar their pages or leave marks on a screen, copies come with PDF in .puz format for printing off the puzzles…

If you love words, puckish wordplay, playful romance, and especially words skilfully wedded to engaging picture to tell unforgettable stories and are tempted by an interactive comic you can solve, Letters to Margaret should be on your “must-do” list…
© 2021 Hayley Gold, Andrew Kravis and Mike Selinker on behalf of Lone Shark Games, Inc..

Letters to Margaret can be purchased in digital or physical editions direct from Lone Shark Games, at Letters to Margaret – Lone Shark Games

Green Manor volumes 1 & 2: Assassins and Gentleman & The Inconvenience of Being Dead


By Bodart & Vehlmann, translated by Elaine Kemp and Luke Spear (Cinebook Expresso)
ISBN: 978-1-905460-53-3 (vol. 1 Album PB) 978-1-905460-64-9 (vol. 2 Album PB)

Shared preconceptions are a wonderful toy to play with if you are a narrative creator – or reviewer. For instance, the French are generally considered more passionate than us reserved Brits (I wonder if that’s still the case?) and always eager to dole out grandiose appellations and epithets about creators, but at least they’re very seldom wrong in their acclamations.

Here’s a little Continental whimsy exploring the notion…

Fabien Vehlmann was only born in 1972 yet his prodigious canon of work (published from 1998 to the present) has earned him the soubriquet of “the Goscinny of the 21st Century”.

Vehlmann entered the world in Mont-de-Marsan and grew up in Savoie, studying business management before taking a job with a theatre group. In 1996, after entering a writing contest in Le Journal de Spirou, he caught the comics bug and two years later published – with illustrative collaborator Denis Bodart – a quirky, mordantly dark and gleefully sophisticated portmanteau period crime comedy entitled Green Manor.

The episodic, blackly funny tribute to the seamy underside of Victoriana appeared only sporadically until 2005 (and was revived in 2011), whilst the author spread his wings with a swathe of other features such as Wondertown (art by Benoit Feroumont) and the hugely popular children’s thriller Seuls (with artist Bruno Gazzotti and translated after far too long as the Alone series) before undertaking a high-profile stint on veteran all-ages adventure strip Spirou and Fantasio.

Vehlmann has continued to craft enticing and engaging tales for kids (Samedi et Dimanche) but is equally adept on more mature fare like IAN and Sept psychopaths (with Sean Phillips). He even briefly drew his own strip Bob le Cowboy

His partner in crime on Green Manor was Denis Bodart, who studied at the Saint Luc academy in Brussels before taking up teaching. He soon resorted to a life in comics, debuting in 1985 with Saint-Germaine des Morts (scripted by Streng) for publishing house Dupuis.

Three years later he co-created – with writer Yann (Yannick Le Pennetier) – Célestin Speculoos for Circus and Nicotine Goudron for l’Écho des Savanes, whilst acting as a jobbing freelance comics artist with work regularly appearing in Le Journal de Spirou and elsewhere.

Following his highly acclaimed turn here (beginning with Assassins et gentleman), he moved on to succeed Jean-Maire Beuriot as artist of Casterman’s prestigious Amours Fragiles.

The premise of the mystery story is both deliciously simple and wickedly palatable. As this book opens in the infamous Bethlehem Psychiatric Hospital in 1899, eminent Dr. Thorne is attempting to interview the inmate known as Thomas Below.

A domestic in a Gentleman’s Club for his entire life, the poor unfortunate became violently delusional mere days before retirement. Now as Thorne questions the madman deep in the bowels of “Bedlam”, the savant realises the sorry soul before him believes he is Green Manor incarnate. He has certainly been privy to all that strange place’s secrets, surprises and hushed-up scandals. Hesitantly at first, Below begins telling tales of rich, powerful and ostensibly honourable men at their most excessive and unbearable,,,

What follows is a macabre menu of short tales linked by proximity and tone, beginning with ‘Delicious Shivers’, wherein a roomful of The Great and the Good gathered around aged patriarch Dr. Byron on an October night in 1879. The respected physician posed an intriguing challenge to the assemblage: can there be a murder without a victim or a murderer?

Most of the men present had dark hearts and cunning minds and Sir Foswell rose to the challenge with his story of a noted aristocrat who erased an unwise early marriage and “disappeared” his unwanted bride by dint of bloodshed, money and influence.

Inspector Darcroft then related a case whereby there was no discernible murderer although the victim was most certainly gunned down at close range…

As the heated banter built, events took a very dark turn once Byron informed them that he had personally caused such an impossible crime to be committed. To the shocked silence of the throng he described how the administration of an extremely slow-acting poison in the drinks of some, many or all of those gathered might or might not kill an unspecified number of them at some unguessable time in the future…

Of course he might just have been jesting to win a point, but nobody went home complacently that night…

‘Post-Scriptum’ described the lethal intellectual duel between dashing young Detective Johnson and aged Sir Alfred Montgomery in August 1882, after the latter defied the policeman to stop him killing a young woman. The rules of the competition are quite strict and the noble believes he has succeeded in committing a perfect crime, but although the noble correctly considers himself a cunning planner his character judgement leaves much to be desired…

Weary and frustrated police Inspector Gray‘s decades-long hunt for a serial killer ended in shock and castigation when he arrived at an astounding conclusion one gloomy night at the Club in September 1882. That worthy’s too-late grasp of an impossible ‘Modus Operandi’ subsequently led to glorious triumph, but also a most surprising outcome and response from a fellow clubman and confidante…

The most baroque and arcane yarn involves another intellectual game and imaginative wager placed in March 1893, when two connoisseurs of crime determined to commit the most artful murder of all time. Their target would be none other than author and criminologist Sir Arthur Conan Doyle, and to make things interesting the offending weapon could only be ’21 Halberds’

In April 1872 Lord Denton invited young artist Eric Kaye into the Green Manor Club to repair a damaged painting by the great lost genius Jason Sutter. However, the dazzled dauber became obsessed with the story behind the austere family portrait – especially a tragic, beautiful daughter who suddenly vanished from history – depicted in ‘Sutter 1801’, and his fervent enquiries led to the resolution of a decades-old mystery, murder most foul and eventual banishment as his only reward.

Proud and undaunted, Kaye patiently devised a most exquisite vengeance…

The catalogue of upper class skulduggery concludes with ‘The Ballad of Dr. Thompson’ and a most arcane and uncanny murder mystery which begins in 1878, as great friends Professor Ballard and Thompson bid each other a drunken goodnight on the club steps. Only one of them makes it home safely…

When the other’s corpse is found stuffed into a grandfather clock police investigations soon lead to the most insane of conclusions…

Wry, witty, wickedly funny and sublimely entertaining, Assassins and Gentlemen offers a superbly rewarding peek at High Society and low morals as seen from across the Channel and over eventful decades, which will delight and astound lovers of clever crime fiction and classy comics confabulations – and there’s even better to follow…

 

Sequel release The Inconvenience of Being Dead is a double-length compact Cinebook edition, and like its predecessor is sadly unavailable in English digital formats. However, it does deliver the final pair of original volumes – De l’inconvenient d’Atre mort and Fantaisies meurtriares – which saw Green Manor’s continual catalogue of High Society crime, calumny, depravity and outrage lead to an inevitable sorry conclusion…

The premise is deliciously simple and wickedly palatable. As seen in the first collection, prominent alienist Dr. Thorne has become obsessed with Thomas Below, currently incarcerated in the infamous Bethlehem Psychiatric Hospital.

Thorne resumes the unconventional interviews in 1899 as the savant is dragged from his bed to attend Below once again. This time the need is most urgent. The old retainer has escaped, broken into a house and taken a family hostage. Hesitantly the healer makes his approach and engages the affable maniac in conversation. All too readily Below begins telling more tales of rich, powerful and ostensibly honourable men at their most excessive and unbearable…

The macabre menu of skits and sketches opens with ‘Child’s Play’ from March 1871 wherein cruel Lord Virgil observed and was incensed by a passive, gentle servant with the patience of Job. The noble’s instantly resolved instinct was to turn the saint into a murdering thing of evil.

Admitting to possession of a foolproof, infallible and much-proved method of killing-by-proxy to a roomful of The Great and the Good gathered around, Virgil determined to drive good-natured George into eternally debasing and damning himself by using the system to save himself from torment. Sadly, one man’s torment is another man’s test of faith, and good old George is far from the predictable peasant he appears…

In 1885, dilettante supernaturalist Joseph Sharp returned from Prague following a fruitless shopping trip for magical spells and objects, only to find his best friend Mark Abbott languishing under the force of a family curse. However, detailed investigation of ‘The Mark of the Beast’ and a ghastly family secret in a crypt only proved once again that the unknown has very little force or impact when measured against a mother’s hate, the infinite patience of the tormented and a victim’s fevered imagination…

One night in 1876, Lord Justice Sherman realised he had condemned an innocent man to death, even though not a single shred of evidence existed to confirm his opinion. With one night remaining to save his man, the elderly jurist took to the streets of London to find the true culprit and succeeded, utterly unaware that the malefactor involved had already taken vengeance for the judge’s noble act in advance of its completion and Sherman’s ‘Last Wishes’

In 1897 bombastic, belligerent General Miller gloated at the Club. He had at last come into possession of the fabled Spear of Longinus. The military martinet had no fear of the legends and many deaths laid upon the artefact or ‘The Centurion’s Shadow’, but was beguiled by its repute as a tool to make great men all-conquering.

Nevertheless, he was soon one more corpse attributed to the talisman – and not the last – until a pair of the Club’s armchair investigators applied learning and logic: exposing a deadly trap constructed by one of history’s greatest thinkers… albeit, just a little too late…

With the hostage crisis coming to end, Below shares his most shocking epigram as ‘Voodoo Night’ finds the gathered gentlemen – over cigars and brandy – casually dissecting a juicy murder one evening in December 1870. With irreconcilable facts and impossible assumptions heatedly flying about, soon only absurdity or the supernatural are left as answers to the mystery of the slaying of boorish lout Lord Killian. However, in another room, the genteel conversation of the closeted Ladies married to the assemblage of tobacco-smoking idiots soon reveals a so-simple truth…

The last legends of the Club were gathered up in appendix Murderous Fancies, with the increasingly obsessed Thorne receiving word that Below has passed away. Briefly thinking himself free at last, it is with mixed feeling that the doctor takes custody of the illegible scrawls of the troubled retainer and wearily, warily dares to decipher them…

‘Endgame’ relates an incident from June 1871 when the Club was driven to distraction by the will of recently paralysed Lord Wyatt. It was in the form of a nonsense riddle, and the first to solve it would win all Wyatt’s prodigious wealth…

At the same time, the executor secretly consulted with pioneering dementia expert Dr. Sheffer over the mental state of his master. The aristocrat claimed his parlous condition was the result of a murder attempt, and this riddle might well be a trap to catch the assailant. Sheffer knew better but soon had every reason to regret his rather rash conclusions…

‘A Small Crime Serenade’ found an aged, innocuous gentleman in garrulous mood one night in 1867, sharing with a dutiful Club servant his great gift and passion: a life-long ability to get away with murder. Sadly, his boast of capping his career with one final killing was derailed by a most unanticipated event.

In 1827, talk at Green Manor was of only one matter: the recent demise of a radical libertarian poet. Especially fervent was young devotee Dr. Daniel Ballantyne who promptly fell for a cruel prank when the Club grandees purportedly offered him a chance to autopsy the body and look ‘In the Head of William Blake’. They had arranged that what he saw would be like nothing he had ever experienced…

Ballantyne disappeared that night, and in the cold light of day an inexorable campaign of terror began as the japesters were slowly driven mad by notes threatening vengeance from the “Tygers of Wrath”…

In lighter vein, ‘Fight to the Finish’ related how a brace of bored big game hunters invented an imaginative game in May 1859. Their aim was to determine who exactly was the absolute best. The prey was to be each other but – although the rules of the competition were strict and fair – as the days progressed it seemed that neither Lord Bennett nor Lord Turner were as able or as gentlemanly as they claimed…

The dead man’s tales ended with a chilling homily from 1872 wherein the cream of Society discussed the strange case of Lord Sanders who had blighted his own financial empire and destroyed his greedy heirs by cruelly and carefully tying the purse-strings of their inheritances.

The dominating oligarch had left a vast list of tasks for his four children to fulfil in ‘The Testament’: far too many for any person or persons to complete before getting their undeserving hands on his ill-gotten gains. Of course, even he could not predict how and where greed and frustration could take a desperate man…

And with that final story shared, Below no longer plagued the good doctor’s days, but his influence remained long after he was gone…

Mordant, imaginative, darkly wry and cruelly rewarding, The Inconvenience of Being Dead confirms our most heartfelt suspicions about the pointlessly privileged and inexplicably esteemed, damning them all as useless, venal and worse: A class apart that we could all do without, but a perfect target for all the disdain we can wring from them with rich black comedy and classy comics confabulations like these.
Original editions © Dupuis 2005 by Vehlmann & Bodart. All rights reserved. English translations 2008 by Cinebook Ltd.