DC Goes to War


By Will Eisner, Bob Powell, Jon L. Blummer, Joe Simon & Jack Kirby, Robert Kanigher, Ed Herron, Len Wein, Marv Wolfman, David Michelinie, Chuck Dixon, Garth Ennis, Chuck Cuidera, John Severin, Joe Kubert, Jerry Grandenetti, Mort Drucker, Russ Heath, Jack Abel, Alex Toth, Gerry Talaoc, Judith Hunt, Sam Glanzman, Eduardo Barreto, Chris Weston, Christian Alamy & various (DC Comics)

ISBN: 978-1-7795-0015-1 (HB)

Win’s Christmas Gift Recommendation: Blockbuster Thrills No Movie Could Match… 9/10

For America, the genre of war comics only really took in 1950, as the Korean War scared the pants off a world still recovering from WWII. Even so, while war was current affairs, publishers didn’t shirk making stories and heroes amidst the bomb blasts and strafing runs…

Many publishers fed the trend, but although a firm fan fave, the sector soon settled into mediocrity. However, after the meteoric rise and sudden demise of EC Comics in the mid-1950’s and prior to the game-changing Blazing Combat, the only sure place to find controversial, challenging, exceptional and entertaining combat comics was DC.

In fact, even whilst Archie Goodwin’s stunning but tragically mis-marketed quartet of classics were waking up a generation, the home of Superman, Batman and Wonder Woman (herself a true “war baby”) was a veritable cornucopia of gritty, intriguing and beautifully illustrated battle tales presenting combat on a variety of fronts and from many differing points of view.

As the Vietnam War escalated, 1960s America increasingly endured a Home Front death-struggle pitting deeply-ingrained Establishment social attitudes against a youth-oriented generation with a radical new sensibility. In response, DC/National Periodical Publications’ military-themed comic books became even more bold and innovative…

That stellar creative period came to an end as all strip trends do, but a few of the more impressive and popular features (Sgt. Rock, Haunted Tank, The Losers) survived well into the second superhero revival.

Currently, English-reading fans of the genre are grievously underserved in both print and digital formats, but this magnificent hardback and digital compendium is hopefully the vanguard of a change of fortune…

Re-presenting material from Military Comics #1; All-American Comics #48; Boy Commandos #1; Our Army at War#67, 83, 233, 235; Our Fighting Forces #49, 102; Star Spangled War Stories #87, 183; G.I. Combat #87; Showcase#57; Weird War Stories #3; The Losers Special #1; Sgt. Rock Special #2 and Enemy Ace: War in Heaven #1-2 spanning August 1941, this epic package chronologically samples the company’s wide and deep well of war tales…

Tales of ordinary guys in combat began with the industry itself and although mostly sidelined during the capes-&-cowls war years, they quickly re-asserted themselves again once the actual fighting stopped. Those early days of the industry were awash with both opportunity and talent, and these factors coincided with a vast population hungry for cheap entertainment. Comics had no acknowledged fans or collectors; only a large, transient clientele open to all varied aspects of yarn-spinning and tale-telling – a situation which persisted right up to the end of the 1960s. Thus, the action here starts before it started for America…

Even though loudly isolationist and more than six months away from active inclusion in the Second World War, creators like Will Eisner and publishers like Everett M. (“Busy”) Arnold felt Americans were ready for the themed anthology title Military Comics.

Nobody was ready for Blackhawk.

Military Comics #1 launched on May 30th 1941 (August cover-dated) and included in its line-up Miss America, Jack Cole’s Death Patrol, Fred Guardineer’s Blue Tracer, X of the Underground, The Yankee Eagle, Q-Boat, Shot and Shell, Archie Atkins and Loops and Banks (by “Bud Ernest” – actually aviation-nut and unsung comics genius Bob Powell).

None of the strips – not even Cole’s surreal and suicidal team of hell-bent fliers – had the instant cachet and sheer appeal of Eisner & Powell’s “Foreign Legion of the Air”, led by the charismatic Dark Knight of the airways known only as Blackhawk.

Happy Anniversary “Magnificent Seven”!

Chuck Cuidera, famed for creating Blue Beetle for Fox, drew ‘The Origin of Blackhawk’ wherein a lone pilot fighting the Nazi invasion of Poland in 1939 is shot down by Nazi Ace Von Tepp, only to rise bloody and unbowed from his plane’s wreckage to form the World’s greatest team of airborne fighting men…

This mysterious paramilitary squadron of unbeatable fliers, dedicated to crushing injustice and smashing the Axis war-machine, battled on all fronts during the war and stayed together to crush Communism, international crime, Communism and every threat to democracy from alien invaders to supernatural monsters – and more Communism – becoming one of the true milestones of the US industry.

There were many melodramatic touches that made the Blackhawks so memorable in the eyes of a wide-eyed populace of thrill-hungry kids. There were the cool, black leather uniforms and peaked caps. The unique, outrageous – but authentic – Grumman F5F-1 Skyrocket planes they flew from their secret island base, and of course, their eerie battle-cry “Hawkaaaaa!”

But perhaps the oddest idiosyncrasy to modern readers was that they had their own song (would you be more comfortable if we started calling it an international anthem?) which Blackhawk, André, Stanislaus, Olaf, Chuck, Hendrickson and Chop-Chop would sing as they plummeted into battle…

This is a good place to remind everyone that historically, war comics have never been a place with comfortable depictions of race, ethnicity or creed. Please treat the material as necessarily historically authentic or simply find other more evolved and comfortable books to read…

Quality Comics adapted well to peacetime demands: Plastic Man and Doll Man lasted far longer than other superhero titles, whilst the rest of the line adapted into tough-guy crime, war, western, horror and racy comedy titles. The Blackhawks soared to even greater heights, starring in their own movie serial in 1952. However, the hostility of the marketplace to mature-targeted titles after the adoption of the self-censorious Comics Code was a clear sign of the times. In 1956 Arnold sold most of his comics properties and titles to DC and set up as a general magazine publisher.

Many of the purchases were a huge boost to National’s portfolio, with titles such as G.I. Combat, Heart Throbs and others running into the 1980s whilst the appeal and potential of characters such as Uncle Sam, assorted Freedom Fighters, Kid Eternity and others keep them coming back to this day…

Next up is Jon L. Blummer’s Hop Harrigan, America’s Ace of the Airways. He debuted in All-American Comics #1 in April 1939 as a dashing aviator: becoming a radio show phenomenon and ultimately a movie serial star. Harrigan was a serving pilot throughout the war and in this tale from All-American Comics #48 March 1943 tests a secret weapon launched from a B-24 bomber to inflict hell on the Japanese.

When Timely Comics failed to make good on financial obligations, Captain America creators Joe Simon & Kirby jumped ship to National/DC, who welcomed them with open arms. After establishing themselves with The Sandman and Manhunter, they returned to the “Kid Gang” genre they had created with The Young Allies and devised a juvenile Foreign Legion entitled The Boy Commandos.

These bellicose brats initially shared – or stole – some of the spotlight from Batman & Robin in flagship title Detective Comics before and whilst their solo title became one of the company’s top three sellers.

Frequently cited as the biggest-selling American comic book in the world at that time, Boy Commandos was such a success that the editors – knowing “The Draft” was lurking – green-lit the completion of a wealth of extra material to lay away for when their star creators were called up. S&K produced so much four-colour magic in a phenomenally short time that Publisher Jack Liebowitz suggested they retool some of it into adventures of a second kid gang… and thus was born Home Front heroes The Newsboy Legion…

We never learn how American Captain Rip Carter got to command a British Commando unit nor why he was allowed to bring a quartet of war-orphans with him on a succession of deadly sorties into “Festung Europa”, North Africa, the Pacific or Indo-Chinese theatres of war. All we had to do was realise that cockney urchin Alfy Twidgett, French lad Pierre –latterly and unobtrusively renamed Andre Chavard – little Dutch boy Jan Haasen and rough, tough little lout Brooklyn were fighting the battles we would, if we only had the chance…

Boy Commandos #1 (Winter 1942-1943) here visits ‘The Town that Couldn’t be Conquered!’ as Rip leads the lads back to Jan’s home village to terrify the rapacious occupiers and start a resistance movement…

National/DC were one of the last publishers to fully embrace the end of decade combat trend, converting superhero/fantasy adventure anthology Star Spangled Comics into Star Spangled War Stories the same month it launched Our Army at War (both cover-dated August 1952). All-American Comics was repurposed as All-American Men of War one month later as the “police action” in Korea escalated.

They grew the division slowly but steadily, adding Our Fighting Forces #1 (November 1954) – just as EC’s groundbreaking war comics were vanishing – and in 1957 added G.I. Combat to their portfolio when Quality Comics quit the funnybook business.

As the 1950s closed however, the two-fisted anthologies all began incorporating recurring characters such as Gunner and Sarge – and latterly Pooch – from Our Fighting Forces #45 on (May 1959) – soon to be followed by Sgt.  Rock and The Haunted Tank. Ultimately, all war titles had a lead star or feature to hold the fickle readers’ attention.

The potency of the anthological model is demonstrated here by ‘Push-Button War!’ by Ed Herron & John Severin from Our Army at War #67, (February 1958) as a bombardier learns how the rest of his flight crew do their deadly jobs after which Our Army at War #83 (June 1959) depicts the birth of a legend…

Crafted by Robert Kanigher & Joe Kubert, ‘The Rock and the Wall!’ was actually the fourth appearance of a character undergoing constant revision. G.I. Combat #68 has an anonymous boxer who simply refused to be beaten. When ‘The Rock!’ enlisted in the US Army, that Horatian quality attained mythic proportions as he held back an overwhelming Nazi attack by sheer grit and determination, remaining bloody but unbowed on a field littered with dead and broken men.

Dubbed “Rocky”, the character returned as a sergeant in Our Army at War #81, again facing superior forces as ‘The Rock of Easy Co.!’ in a brief but telling vignette before finally winning a personal and extremely individualistic identity in the next issue. This was ‘Hold Up Easy!’: another harsh and declarative mini-epic from Kanigher which saw hard-luck heroes Easy Company delayed and then saved by callow replacements who eventually came good…

Only now can we see the story reprinted here as the true debut of the immortal everyman hero. Kanigher & Kubert’s ‘The Rock and the Wall!’ features a tough-love, battlefield tutor shepherding his men to competence and survival amidst the constant perils of war. Here the grizzled noncom meets a rival for his men’s admiration in the equally impressive Joe Wall…

Sgt Rock and the “combat-happy Joes” of Easy Company are one of the great and enduring creations of the American comic-book industry. The gritty meta-realism of Robert Kanigher’s ordinary guys in life-or-death situations captured the imaginations of generations of readers, young and old. So pervasive is this icon of comic book combat, that’s it’s hard to grasp that Rock is not an immortal industry prototype like Superman, Batman and Wonder Woman – with us since the earliest moments of the industry – but is, in fact, a late addition to and child of the Silver Age of Comics.

For most fans, DC’s war comics are synonymous with two names. Individually and in partnership, Kanigher & Kubert built the combat division.

Robert Kanigher (1915-2002) was one of the most distinctive authorial voices in American comics, blending rugged realism with fantastic fantasy in his signature war comics, as well as horror stories, westerns and superhero titles likeTeen Titans, Hawkman, Metal Men, Batman plus other too numerous to cover here. A restlessly creative writer, he frequently used his uncanny but formulaic adventure arenas as a testing ground for future series concepts. Among the many epochal war features he created were Sgt. Rock, The War that Time Forgot, The Haunted Tank, The Losers and the controversial star of this stupendously compelling war-journal.

He sold his first stories and poetry in 1932, wrote for the theatre, film and radio, joined the Fox Features shop and created The Bouncer, Steel Sterling and The Web, whilst providing scripts for Blue Beetle and the original Shazam!-shouting Captain Marvel.

In 1945, he settled at All-American Comics as both writer and editor, staying on when the company amalgamated with National Comics to become the forerunner of today’s DC. He wrote Flash and Hawkman, created The Black Canaryand many memorable female villains such as Harlequin and Rose and the Thorn. This last turbulent terror he redesigned during the relevancy era of the early 1970s into a schizophrenic crime-busting vigilante who haunted the back of Superman’s Girlfriend Lois Lane – which he also scripted.

When the taste for mystery-men faded at the end of the 1940s, Kanigher moved seamlessly into adventure, westerns and war yarns: becoming in 1952 writer/editor of the company’s combat titles.

As well as scripting for All-American War Stories, Star Spangled War Stories and Our Army at War, he created Our Fighting Forces in 1954 before adding G.I. Combat to his burgeoning portfolio when Quality sold their titles to DC in 1956. This was whilst still working on Wonder Woman, Johnny Thunder, Rex the Wonder Dog, Silent Knight, Viking Prince and so many others.

In 1956 he scripted ‘Mystery of the Human Thunderbolt’ – the first story of the Silver Age which introduced Barry Allen as the new Flash to the hero-hungry kids of the world. Drawn by Carmine Infantino, the risky experiment included multi-talented veteran Joe Kubert as inker for the crucially important debut issue…

Kubert was born in 1926 in rural Southeast Poland (which became Ukraine and might be Outer Russia by the time you read this). At age two, his parents took him to America and he grew up in Brooklyn.

His folks encouraged Joe to draw from an early age and the precocious kid began a glittering career at the start of the Golden Age, before he was even a teenager. Working and learning at the Chesler comics packaging “Shop”, MLJ, Holyoke and assorted other outfits, he began his close association with National/DC in 1943, whilst still dividing his time and energies between Fiction House, Avon, Harvey and All-American Comics, where he particularly distinguished himself on The Flash and Hawkman.

In the early 1950s he and old school chum Norman Maurer were the creative force behind publishers St. Johns: creating evergreen caveman Tor and launching the 3D comics craze with Three Dimension Comics.

Joe never stopped freelancing, appearing in EC’s Two-Fisted Tales, Avon’s Strange Worlds, Lev Gleason Publications & Atlas Comics until 1955 when, with the industry imploding, he took a permanent position at DC, only slightly diluted whilst he illustrated the contentious and controversial newspaper strip Tales of the Green Berets (from 1965 to 1968). An elder statesman of the industry, he was creating new works and passing on knowledge and experience through his world-famous Joe Kubert School until his death in August 2012.

Here ‘Blind Gunner’ from Our Fighting Forces #49, (September 1959 by Kanigher & Jerry Grandenetti) revisits Pacific Theatre warriors Gunner and Sarge as the sharpshooter looses his sight and is paired up with an astounding – and scene-stealing – K-9 star… “Pooch”.

With Mort Drucker, Kanigher then hits a ‘T.N.T. Spotlight!’ (Star Spangled War Stories #87, November 1959) as French Resistance leader Mlle Marie defeats a Nazi manhunt and retains her reputation for ruthless infallibility before we witness the birth of another genuine phenomenon.

In G.I. Combat #87 (April/May 1961), Kanigher & Russ Heath launched one of the strangest and most beloved war series ever conceived. ‘Introducing – the Haunted Tank’ sees boyhood friends Jeb Stuart Smith, Arch Asher, Slim Strykerand Rick Rawlins all assigned to the same M-3 Stuart Light Tank, named for the legendary Confederate Army General who was a genius of cavalry combat. During a patrol they somehow destroy an enemy Panzer even though they were all knocked unconscious…

Narrated by Jeb in the Commander’s spotter-position (head and torso sticking out of the top hatch and completely exposed to enemy fire whilst driver Slim, gunner Rick and loader Arch remain inside), he recounts how a ghostly voice offered advice and prescient, if veiled, warnings, all while enduring the jibes of fellow soldiers who drive bigger, tougher war machines. Eventually the little tank proves its worth and Jeb wonders if he imagined it all due to shock and his injuries, but we know better – as decades of further exploits proved…

The war department was always pushing envelopes and experimenting and the next star is one of the most notorious and remarkable.

Enemy Ace first appeared as a back-up in flagship title Our Army at War in tales loosely based on “Red Baron” Manfred von Richthofen. The stories were a magnificent, thought-provoking examination of and tribute to the profession of soldiering, whilst simultaneously condemning the madness of war, produced by dream team Kanigher & Kubert during a period when the ongoing Vietnam conflict was beginning to tear American society apart.

An immediate if seminal hit, the series told bitter tales of valour and honour from the point of view of German WWI fighter pilot Hans von Hammer: a hidebound, noble warrior fighting for his country in a conflict that was swiftly excising all trace of such outmoded concepts from the business of government sanctioned mass-killing.

Mere months later, he starred in a brace of full-length thrillers for prestigious try-out vehicle Showcase. Issue #57 (July/August 1965) here declares him ‘Killer of the Skies!’: recapitulating all that had gone before whilst introducing a potential equal in the form of Canadian ace “The Hunter”. A new wrinkle was added to the mix as Von Hammer now perpetually agonised and bemoaned his inability to save the human conveyor belt of naive, foolish replacement pilots to his Jagdstaffel from killing themselves through enthusiasm, bravado and youthful stupidity…

Eventually the real war hit DC’s comic pages as Capt. Hunter began a personal crusade in Vietnam. Green Beret Captain Phil Hunter debuted in Our Fighting Forces #99, drawn to the conflict to find his twin brother Nick: shot down and now M.I.A. ‘Cold Steel for a Hot War!’ comes from Our Fighting Forces #102 (August 1966 by Kanigher & Jack Abel) and sees the obsessed warrior training child soldiers beside enigmatic turncoat femme fatale Kewpie Doll…

Whilst the Vietnam War escalated, 1960s America increasingly endured a Home Front death-struggle pitting deeply-ingrained Establishment social attitudes against a youth-oriented generation with a radical new sensibility. In response DC’s military-themed comics became even more bold and innovative. However, the sudden downturn in superheroes led to some serious rethinking. Although war titles maintained and even built sales, they beefed up the anthological elements and began expressing anti-war sentiments…

Sgt, Rock increasingly became a mouthpiece for such sentiment: experiencing the horror and stupidity of fighting and revealing what lay behind the glory and patriotic fervour. Kanigher & Kubert’s ‘Head-Count!’ (Our Army at War #233, June 1971) detailed a new replacement to Easy Co who used the conflict to feed his own sick appetites, after which Kanigher & Alex Toth reveal how boyhood dreams turn to nightmares in shocking US Civil War vignette ‘The Glory Boys!’ (Our Army at War #235, August 1971)

The theme is revisited in ‘The Pool…’ from Weird War Stories #3 (January/February 1972): an early tale by relative newcomers Len Wein & Marv Wolfman, ably illustrated by Heath which shows how both cavemen tribes and modern soldiers battle eternally to possess the only source of water in a trackless wasteland…

Times and tastes constantly evolved, and simple fighting was no longer satisfactory…

One of the very best concepts ever devised for a war comic, The Unknown Soldier was a spin-off, first appearing as a walk-on in a 1966 Sgt. Rock story (Our Army at War #168, by Kanigher & Kubert). His later series featured a faceless super-spy and master-of-disguise whose forebears had proudly fought and died in every American conflict since the birth of the nation.

The strip became one of DC’s most popular and long-lived: Star Spangled morphed into Unknown Soldier in 1977 with #205: only folding in 1982 (#268) when sales of traditional comic books harshly declined. Since then the character has frequently been rebooted and reinvented: each iteration moving further and further way from the originating concept.

His origin revealed how two inseparable brothers joined up in the days before America was attacked and were posted together to the Philippines just as the Japanese began their seemingly unstoppable Pacific Campaign. Overwhelmed by a tidal wave of enemy soldiers one night the brothers held their jungle posts to the last and when relief came only one had survived, his face a tattered mess of raw flesh and bone…

As US forces retreated from the islands the indomitable survivor was evacuated to a state-side hospital. Refusing medals, honours or retirement, the recuperating warrior dedicated his remaining years to his lost brother Harry and determinedly retrained as a one-man-army intelligence unit. His unsalvageable face swathed in bandages, the nameless fighter learned the arts of make-up, disguise and mimicry, perfected a broad arsenal of fighting skills and offered himself to the State Department as an expendable resource who could go anywhere and do anything.

After a long run by numerous stellar creators, shifting fashions provoked a shift in emphasis. Relative neophytes David Michelinie & Gerry Talaoc came aboard with SSWS #183, resulting in an evocative change of direction with ‘8,000 to One’.

The horror boom peaked in 1974 and new editor Joe Orlando capitalised on that fascination with a few startling changes – the most controversial being to expose the Unknown Soldier’s grotesque, scar-ravaged face – presumably to draw in monster-hungry fear fans…

The story itself goes back to the Immortal G.I.’s earliest days as an American agent as he’s despatched to Denmark to rescue a ship full of Danish Jews destined for Hitler’s death camps. Disguised as SS Captain Max Shreik, the Soldier is forced to make an unconscionable choice to safeguard his mission. The degree and manner of graphic violence was also exponentially increased to accommodate the more mature readership as the Soldier took a very personal revenge…

Another result of changing tastes was teaming older strip stars. The Losers were an elite unit of American soldiers formed by amalgamating three old war series together. Gunner and Sarge – supplemented by Fighting Devil Dog Pooch – were Pacific-based Marines, debuting in All-American Men of War #67 (March1959). They ran for 50 issues in Our Fighting Forces (#45-94, May1959-August 1965), whilst Captain Johnny Cloud – Navajo Ace and native American fighter pilot – shot down his first bogie in All-American Men of War #82. He flew solo until issue #115 (1966), whilst the final component of the Land/Air/Sea team was filled by Captain Storm, a disabled PT Boat commander (he had a wooden leg) who had his own 18 issue title from 1964 to 1967. All three series were created by warlord Kanigher.

They had all pretty much passed their sell-by dates when they teamed-up as guest-stars in a Haunted Tank tale in 1969 (G.I. Combat #138 October), but these “Losers” found a new resonance together in the relevant, disillusioned, cynical Vietnam years, and their rather nihilistic, doom-laden anti-hero adventures took the lead spot in Our Fighting Forces#123 (January/February 1970), written by Kanigher with art from giants like Ken Barr, Russ Heath, Sam Glanzman, John Severin and Joe Kubert.

With the tag-line “even when they win, they lose” they saw action all over the globe, winning critical acclaim and a small, passionate following until #181 (September/October 1978) – when the comic was cancelled – and one last hurrah in 1982’s Unknown Soldier #265.

When DC revised its entire continuity in 1985 for Crisis on Infinite Earths a final tale was devised by Kanigher, Judith Hunt, Sam Glanzman & Mike Esposito in a one-shot. The Losers Special #1 saw the doomed heroes perish saving the war effort by destroying a German missile base. That’s not a spoiler: It’s comics and they haven’t all stayed dead…

Readers’ understanding and appreciation of war stories constantly matured over the decades and by the time of ‘Hammer and Anvil’ (Sgt. Rock Special #2, 1992 by Chuck Dixon & Eduardo Barreto) the tales were practically indistinguishable from film or TV fare. Seldom a matter of good versus evil, here, war itself and weather are the enemy as Easy Company endure the horrors of Bastogne and clash with Nazi infiltrators indistinguishable from G.I.’s at the Battle of the Bulge…

Ending this sortie of superb classics is a brilliant extrapolation by modern day keeper of the war flame Garth Ennis, ably assisted by Christian Alamy, Chris Weston & Russ Heath. Released in 2001 as a 2-issue miniseries, Enemy Ace: War in Heaven takes another look at the flyer on the other side, now transplanted to World War II and a far less defensible position…

Bavaria 1942, and 46 years old Baron Hans von Hammer is visited by an old flying comrade urging him to come out of retirement and serve his country. No lover of Nazism, the old ace has remained isolated until now, but Germany’s attack on Russia has proven a disastrous blunder, and this last plea is a much warning as request.

Neophyte pilots on the Eastern Front need his experience and leadership, whereas Hitler’s goons don’t need much excuse to remove a dissident thorn…

Based loosely on the lives of such German pilots as Adolf Galland, book 1 – rendered by Weston – finds von Hammer as indomitable as ever in the killer skies but unable to stomach the increasing horror and stupidity of the conflict and its instigators. The phrase “My Country, Right or Wrong” leaves an increasingly sour taste in his mouth as the last of his nation’s young men die above Soviet fields…

Book 2 is set in 1945 with Germany on the brink of defeat and von Hammer flying an experimental jet fighter (a Messerschmitt 262, if you’re interested): shooting down not nearly enough Allied bombers to make a difference and still annoying the wrong people at Nazi High Command.

He knows the war is over but his sense of duty and personal honour won’t let him quit. He is resigned to die in the bloody skies that are his second home, but is shot down and parachutes into a concentration camp named Dachau…

With art from comics legend Russ Heath, this stirring tale ends with a triumph of integrity over patriotism: a perfect end to the war record of a true soldier and another compelling, deeply incisive exploration of war, its repercussions, both good and bad, and the effects that combat has on singular men. This should be mandatory reading for every child who wants to be a soldier…

With covers Will Eisner & Gil Fox, Simon & Kirby, Grandenetti, Kubert, Dan Brereton and Alamy, this monument to combat comics is a stunning example of passion in play and a clarion call to publishers to return to their archives and release many more such tomes.
© 1941, 1943, 1958, 1959, 1961, 1965, 1966, 1971, 1972, 1974, 1985, 1994, 2001, 2020 DC Comics. All Rights Reserved.

The Adventures of Blake and Mortimer volumes 9 and 10: The Sarcophagi of the Sixth Continent parts 1 & 2


By Yves Sente & André Juillard, coloured by Madeleine DeMille & translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-067-2 (Album PB) 978-1-84918-077-1 (Album PB)

Win’s Christmas Gift Recommendation: Blockbuster Thrills No Movie Can Match… 9/10

Pre-eminent fantasy raconteur Edgar P. Jacobs devised one of the greatest heroic double acts in pulp fiction: pitting his distinguished scientific adventurers Professor Philip Mortimer and Captain Francis Blake against a daunting variety of perils and menaces in a sequence of stellar action-thrillers blending science fiction scope, detective mystery suspense and supernatural thrills. The magic was made perfect through his stunning illustrations, rendered in the timeless Ligne Claire style which had made intrepid boy-reporter Tintin a global sensation.

The Doughty Duo debuted on 26th September 1946: gracing the pages of the very first issue of Le Journal de Tintin: an ambitious international anthology comic with editions in Belgium, France and Holland. It was edited by Hergé, with his eponymous, world-famous star ably supplemented by a host of new heroes and features for the rapidly-changing post-war world. Bon anniversaire, Chaps!…

Blake & Mortimer are the graphic personification of Britain’s Bulldog Spirit and worthy successors to the likes of Sherlock Holmes, Allan Quatermain, Professor Challenger, Richard Hannay and all the other valiant stalwarts of lost Albion: valiant champions with direct connections to and allegiance beyond shallow national boundaries…

After decades of fantastic exploits, the series apparently ended with the 11th album. The gripping contemporary adventure had been serialised between September 1971 and May 1972 in LJdT, but after the first volume was completed Jacobs simply abandoned his story due to failing health and personal issues.

Edgard Félix Pierre Jacobs died on February 20th 1987, never having returned to extended adventure Les 3 formules du professeur Satō. That concluding volume was only released in March 1990, after veteran cartoonist Bob de Moor was commissioned by the Jacobs family and estate to complete the tale from the grand originator’s pencils and notes.

The long-postponed release led to a republishing of all the earlier volumes, followed in 1996 by new adventures from two separate creative teams hired by the Jacobs Studio who would produce complete books rather than weekly serials.

The first was the L’Affaire Francis Blake by Jean Van Hamme & Thierry “Ted” Benoit which settled itself into a comfortably defined, familiar mid-1950s for a rousing tale of espionage and double-dealing. The tale controversially omitted the fantastic elements of futuristic fiction and fringe science which had characterised Jacobs’ creation, whilst focusing on the suave MI5 officer rather than bombastic, belligerent boffin and inveterate scene-stealer Mortimer…

The same was broadly true for the follow-up release, published in 1999, although references to the space race and alien infestation did much to restore the series’ fantasy credentials in Yves (XIII, Le Janitor, Thorgal) Sente & André (Arno, Bohémond de Saint-Gilles, Masquerouge, Mezek) Juillard’s La machination Voronov.

The latter team eventually won the plum job of detailing the early days and origins of Blake & Mortimer in Les Sarcophages du Sixième Continent, Tome 1: La Menace universelle and Les Sarcophages du Sixième Continent, Tome 2: Le Duel des Esprits. The albums were the 16th and 17th published exploits of the peerless pair: a boldly byzantine epic spanning decades and stretching from India under the Raj to Cold War Europe and deep beneath Antarctic ice…

Retitled The Global Threat for English speakers, our mystery opens in Simla, former summer capital of India when Britain ruled the vast, disparate nation. It is February 1958, and a decade after independence and partition, a glittering conclave of rich men and maharajas has gathered, in splendour and secrecy…

Surveilling the ominous meeting of truculent minor warlords are agents of the Indian government, led by veteran warrior Lieutenant Ahmed Nasir. The mission goes badly wrong, but before the end, the operatives observe a fantastic demonstration of power from a masked demagogue who claims to be immortal Emperor Ashoka, and claims to hold an ultimate weapon that will make him – and them – the rightful rulers of all they desire…

As the discovered spies are ruthlessly dealt with, Ashoka heads for another meeting: this one with Soviet representative Major Varich (last seen in Blake and Mortimer: The Voronov Plot). The disgraced soldier soon realises his melodramatic new ally has an even greater hatred of the British do-gooders…

In a flashback to the last days of the empire, young graduate Philip Angus Mortimer travels home to Simla to stay with his military doctor father and elites of their social circle. India is in turmoil however, with independence agitators everywhere. In Bombay, he saves the life of a fellow English traveller and has an impromptu encounter with an aged gentleman called “the Mahatma” by the gathering crowd. Francis Percy Blake is also the son of a soldier and is seeing his father for the first time in years, so they agree to travel on together. After they separate at Ambala, Mortimer’s adventures continue when he is attacked by a mysterious stalker. The assault actually saves his life as the connecting train he was supposed to catch is blown up…

Despite everything, the young man eventually reaches Simla, but his fondly-remembered childhood days have clearly ended. His first clue is how lifelong friend Sushil treats him, later bolstered by a friendly warning from his mother to stay away from the natives…

That doesn’t stop him from trying to bridge barriers, but only leads to heartbreak after he meets Princess Gita, daughter of local rajah and militant the great Emperor Ashoka. Irresistibly drawn together, their brief romance stoked deadly tensions between the races and led to her death and his being cursed by the allegedly immortal rebel leader. For his own safety, the heartbroken boy is sent from India to lose himself in the study of physics at university…

February 1958, and older, sadder Mortimer wakes from a horrific familiar nightmare of the home and love he lost. Oddly, it has not gripped him for years but he has no time to ponder, as he is imminently to depart for Belgium: part of the British Pavilion contingent attending the Universal Exposition. As the cultural, scientific and trade fair of the world’s nations, it will be a hotbed of intrigue and propaganda…

Meanwhile in Antarctica, an Indian team are setting up their own science colony, aided by neighbouring British outpost Halley Station. However, “Gondwana Base” has been compromised from the start, and transformed – with the logistical assistance of Soviet technology and Major Varich – into a sub-surface citadel housing Emperor Ashoka’s fabled secret weapon. The last component to arrive is villainous Colonel Olrik, but the nemesis of Blake and Mortimer is a far from willing participant…

Day later, Mortimer is in Brussels, meeting Blake and supervising the breakthrough radio experiment connecting them to Halley Station, unaware that the expo – and his own team – are riven with spies and saboteurs. He is troubled by another dream, one where Olrik was menaced by Ashoka and the trained apes that followed him everywhere in long-ago Simla.

After quieting his friend’s concerns, the MI5 Intelligence Chief is introduced to the rest of the British contingent given a privileged tour of the whole site and meets again old ally Labrousse (S.O.S. Meteors). The French meteorologist has a bold new venture underway and is actually in transit to South Africa and ultimately Antarctica…

It’s a “busman’s holiday” for Blake too. He’s actually at the Expo to prevent the illegal transfer of uranium from a foreign power to a nebulous new independent threat and is working with the Indian government…

His seemingly casual meet-&-greet with representatives from third world countries soon bears fruit, even as, at Gondwana Base, Olrik is reluctantly encased in a high tech coffin. His previous susceptibility to the telecephalscope of Professor Septimus (The Yellow M) makes him an ideal candidate for Ashoka’s weapon: a system capable of turning cerebral energy into planet-spanning power capable of affecting electrical devices, heavy machinery and solid objects with tremendous force.

The results are catastrophically and almost instantly experienced at the Expo as a weird energy wrecks buildings and exhibits. Only technical difficulties at the base prevent more death and destruction in Brussels, but before it ends Olrik commandeers Pavilion TV screens to send a threatening message to his despised foes…

Mortimer canvases other countries’ science teams and while seeking to quash resurgent national rivalries and unrepentant suspicions soon forms a hypothesis which is suddenly confirmed by Nasir. Their old comrade has covertly made his  way to Europe to warn them and brings also the name of the traitor in the British party. They are too late to stop the uranium transfer, but now know it is southbound to Antarctica and meant to power a doomsday weapon. Without a moment’s pause the trio take a plane to South Africa in desperate pursuit…

Concluding volume The Sarcophagi of the Sixth Continent part 2: Battle of the Spirits opens with our heroes initially frustrated. Their plan had been to join old friend Labrousse as he transported his atomic powered-ice-boring submersible to the frozen continent, but his ship has already sailed. Their dashed hopes are restored after eccentric millionaire ecological advocate and adventurer Lord Archibald McAuchentoshan offers them his ship and crew.

Their hopes are even further elevated when the vessel turns out to be a capacious flying boat, not a luxury yacht. Three hours later they are reunited with Labrousse aboard the freighter Madeline and en route to Halley Base, but they have not reckoned with storms and icebergs. The stormy conditions prove fortuitous however, as they allow them to catch up to the uranium-carry traitor’s ship and a little cunning allows them to secrete Nasir aboard as a wounded sailor…

Ahead of them climate and geology are playing tricks on all concerned. A minor earthquake wrecks the British loading dock and a polar storm looms, prompting Ashoka’s minions into attacking Halley Base and abducting the staff. The Eternal Emperor knows Mortimer is coming and seeks time for his agent to deliver the uranium, but has again underestimated the determination and ingenuity of his foes. Even though the Professor is captured on arrival, Blake escapes into the icy wastes. His epic pursuit leads him to Varich and exposes Ashoka’s Soviet support system, before he eventually links up with Labrousse’s team and is offered the use of his ice-sub for a counterattack.

Meanwhile at Gondwana Base, gloating Ashoka is attempting to use Mortimer as a second living battery in his diabolical machine, until long-forgotten Nasir – who had infiltrated the base as the traitor agent – intervenes. In the chaos that ensues, the ice-borer breaks into the control room from below. Amidst bloodshed and tectonic turmoil, Mortimer is cut off and leans from a dying acolyte the true story of Gita’s death, shaking him from decades of guilt and shame, but is forced by an unrepentant and finally exposed Ashoka to man the second electronic sarcophagus. Soon, his consciousness joins the ether inhabited by Olrik’s personality, resolved to stop the crazed villain from wreaking havoc at the Universal Exposition, in a mind-bending and literal battle of wills…

Thankfully, the Professor’s allies are as swift-thinking and indomitable as he, and one final sally against the Emperor saves him as he saves the Expo and as Gondwana erupts and vanishes in a welter of fire and ice.

…But what happened to Olrik?…

Binding many vivid facets of the heroes’ prestigious past exploits and achievements into a vibrant sci fi romp, this epic extravaganza blends Cold War tension with modern ethical and ecological concerns in a rip-roaring chase yarn to delight fans of many genres.

These Cinebook editions – available in paperback album and digital formats – also include previews for other albums, plus a biographical feature and chronological publication chart of Jacobs’ and his successors’ efforts.

Gripping and fantastic in the truest tradition of pulp sci-fi and Boy’s Own Adventures, Blake and Mortimer are the very epitome of dogged heroic determination; always delivering grand, old-fashioned thrills and spills in timeless fashion and with astonishing visual punch. Any kid will experience the adventure of their lives… and so will their children.
Original editions © Editions Blake & Mortimer/Studio Jacobs (Dargaud-Lombardgreet s.a.) 2003, 2004 by André Juillard & by Yves Sente. All rights reserved. English translation © 2010, 2011 Cinebook Ltd.

Comics Ad Men


By Many & various, written and compiled by Steven Brower (Fantagraphics Underground Press)
ISBN: 978-1-68396-307-3 (TPB)

Win’s Christmas Gift Recommendation: A Catalogue of Cartoon Nostalgia… 8/10

From its earliest inception, cartooning has been used to sell: initially ideas or values but inevitably actual products too. In newspapers, magazines and especially comic books the sheer power of narrative – with its ability to create emotional affinities – has been linked to the creation of unforgettable images and characters. When those stories affect the daily lives of generations of readers, the force that they can apply in a commercial arena is almost irresistible…

Any ad exec worth their salt knows instinctively how to catch and hold public attention so as comics developed its star characters and top creators became invaluable resources and many accounts rose and fell on the force of celebrity Brand spokes-doodles rendered by the best artists around – often the very cartoonists creating strips and comic books. Ultimately, many of comics’ greatest were seduced away from the harsh deadlines of strips for the better-paid environs of the marketing moguls. That’s where this delightful collation from design wizard, Creative Director, Educator, art lover and comics afficionado Steven Brower (From Shadow to Light: The Life and Art of Mort Meskin; Golden Age Western Comics; Astounding, Mysterious, Weird and True: The Pulp Art of Comic Book Artists) comes in: a fascinating picture-packed directory of top comics creators leasing their talents to sell stuff…

It’s a guaranteed nostalgia-fest: I know of many – including star industry folk and Plain Old me – who have bought assorted Golden Age comics just because they carry CC Beck Captain Tootsie ad pages or Twinkies shills concocted and populated by Marvel and DC’s top guns…

Delivering an effusive and erudite essay and lecture on the history and development of the phenomenon – liberally accompanied by dozens of captivating illustration examples – Brower makes a compelling case for further study and successfully jingles the heartstrings of comics devotees with a delicious roster of astoundingly impressive artists clandestinely operating in the real world of commerce. Did you know that Golden Age Green Lantern originator Martin Nodell also created the Pillsbury Doughboy? You do now, and so much more can be yours to bemuse your chums…

The big draw is a carefully curated and stunning Gallery of historical examples comprising star turns and their famous creations. Here Sydney Smith co-opts The Gumps to sell “Funy Frostys”, E.C. Segar’s Popeye crew tout Mazda Lamp lightbulbs and Al Capp’s Li’l Abner recommends Cream of Wheat.

The parade of stars continues with Mel Graf (Secret Agent X-9; Captain Easy), Frank Robbins (Jonny Hazard; Batman, The Invaders), Vic Herman (Little Dot; Elsie the Cow), Clifford McBride (Napoleon and Uncle Elby), Sheldon Moldoff (Hawkman; Batman), Basil Wolverton (Spacehawk; Powerhouse Pepper; Mad), Noel Sickles (Scorchy Smith) and  Jacob Landau (Military Comics; Captain America).

Some artists’ styles were perfect for changing times and were in high demand. Otto Soglow (The Little King) and Dik Browne (Hagar the Horrible; Hi and Lois) were highly sought after with Browne being represented here by solo strips and in collaboration with Gill Fox (Torchy; Hi and Lois) and Roland Coe (The Little Scouts), VIP – AKA Virgil Partch – (Big George), Bill Williams (Henry Aldrich; Millie the Model), Hank Ketcham (Dennis the Menace – the American one), Marvin Stein (Justice Traps the Guilty; Young Love) and Paul Fung (Dumb Dora).

There were even agencies repping many illustrators, and a copious sampling of Young & Rubicam and Johnstone & Cushing alumni precede beguiling work from Stan Drake (The Heart of Juliet Jones; Blondie; Kelly Green), Lou Fine (Doll Man; The Ray; The Spirit; Black Condor), Creig Flessel (The Sandman, Detective Comics; Pep Morgan; Superboy), Jack Betts (Britannia Mews), Bob Bugg (The New Neighbors; Popular Comics), Kelly Freas (assorted covers), Alex Kotzky (Blackhawk; Apartment 3-G), George Roussos (Air Wave; Batman; Crypt of Terror; Fantastic Four) and Tom Scheuer (Flash Gordon; My Love Story).

Neal Adams (Batman; X-Men; Ben Casey) actually set up his own agency Continuity Associates, employing many contemporaries such as Dick Ayers (Human Torch, Ghost Rider; Sgt. Fury  and his Howling Commandos) and talented newcomers but there was always a demand for older veterans like Mort Meskin (Sheena; Johnny Quick; Vigilante; Mark Merlin), Joe Simon (Captain America; The Fly; Fighting American; Boy Commandos) and Wallace Wood (T.H.U.N.D.E.R. Agents; Daredevil; Weird Science; Mad; Witzend), all seen here in a wealth of amazing art.

Wrapping up the with a final push of superb selling points are briefs filled by Ken Penders (Sonic the Hedgehog), some Twinkies moments courtesy of John Romita Snr. (Amazing Spider-Man) and Ross Andru & Mike Esposito (Wonder Woman; The War that Time Forgot; The Metal Men; Amazing Spider-Man), a drinks campaign designed to reach modern youth featuring Daniel Clowes (Lloyd Llewellyn; Eightball; Ghost World; Patience) and an abundance of superb stuff from the mightily prolific Jack Davis (Mad; Frontline Combat; Rawhide Kid).

Available in paperback or instantly gratifying digital editions and stuffed with astounding images, fascinating lost ephemera and mouth-watering bouts of nostalgia, Comics Ad Men is an absolute visual delight no fan of pop culture, comics or narrative illustration will be able to resist.
© 2019 Steven Brower and Fantagraphics Books. All art and trademarks © & ™ & their respective copyright and trademark holders. Essay © Steven Brower. All rights reserved.

Showcase Presents Aquaman volume 2


By Jack Miller, Bob Haney, Dave Wood, Ramona Fradon, Nick Cardy & various (DC Comics)
ISBN: 978-1-4012-1712-9 (TPB)

Win’s Christmas Gift Recommendation: Festive Fluid Fun and Thrills… 8/10

Aquaman was another rare superheroes to survive the collapse at the end of the Golden Age: a rather nondescript and generally bland looking guy who solved maritime crimes and mysteries when not rescuing fish and people from sub-sea disasters.

He was created by Mort Weisinger & Paul Norris in the wake of Timely Comics’ Sub-Mariner, launching in More Fun Comics #73 (1941). Strictly a second stringer for most of his career, he nevertheless continued long beyond many stronger features, illustrated by Norris, Louis Cazaneuve and Charles Paris, until young Ramona Fradon took over the art chores in 1954, by which time Aquaman had moved to a regular back-up slot in Adventure Comics. She was to draw every single adventure until 1960.

In 1956, Showcase #4 rekindled the public’s imagination and zest for costumed crime-fighters and, as well as re-imagining many departed Golden Age stalwarts, DC also updated its isolated survivors. Records are incomplete, sadly, so often we don’t know who wrote what, but after the initial revamp better records survive and this second collection of the King of the Seven Seas poses far fewer creative credit conundrums.

Although now the star of his own title, Aquaman continued as a back-up feature in World’s Finest Comics until 1964 and this monochrome chronological compilation includes those tales (issues #130-133, 135, 137, 139), his Brave and the Bold team-up with Hawkman (#51) and the contents of Aquaman #7-23, comprehensively covering December 1962 through September-October 1965: a period that led directly into the King of the Seven Seas becoming one of DC’s earliest TV stars as part of the animated Superman/Aquaman Hour of Adventure.

The major writers from those years were Jack Miller and Bob Haney and – although some records are lost and a few later scripts remain unattributed – recognizing artists is far less troubling. The World’s Finest yarns were Fradon’s last: captivatingly clean, economical lines bringing to unique life charming little adventure and mystery vignettes which always were and still are a joy to behold.

Thereafter, apart from a memorable and brief return to co-create Metamorpho the Element Man, she left comics until 1972 to raise her daughter.

We begin with ‘King of the Land Beasts’ (WFC #130, by Haney & Fradon) is a typically high-quality teaser about an alien Aquaman whilst ‘The Sea Beasts from Atlantis’ (Aquaman #7 by Miller & Nick Cardy) pitted the Sea Lord and Aqualad against sub-sea monsters and a plot to overthrow the government of the lost city, abetted if not quite aided by mystical sea imp Quisp.

‘The Man Who Controlled Water’ (World’s Finest # 131, Miller & Fradon) saw them tackle a scientist who could solidify liquids into fearsome weapons, whilst in issue #8 of their own magazine, Miller & Cardy revealed ‘The Plot to Steal the Seas’ with the oceanic adventurers battling far out of their comfort zone to thwart marauding aliens.

Dave Wood scripted quirky thriller ‘The Fish in the Iron Mask’ (WFC #132) wherein faithful octopus Topo is possessed by a sinister helmet and ‘The Secret Mission of King Neptune’ (Aquaman #9, Miller & Cardy) seemingly brings the heroes into bombastic contention with the God of the Oceans – but is he all he seems?

World’s Finest Comics #133 briefly introduces ‘Aquaman’s New Partner – Aqua-Girl’, but Miller & Fradon’s creation was strictly a one shot deal, whereas ‘War of the Water Sprites’ (Aquaman #10, Miller & Cardy) introduced an evil band of Quisp’s fellow imps who eerily presaged a tale of the JSA decades later…

Miller & Fradon’s ‘The Creatures that Conquered Aquaman’ (WFC #135) is another alien invasion extravaganza whilst Aquaman #11 features the landmark introduction of the Sea King’s future wife Mera in Miller & Cardy’s extravaganza ‘The Doom from Dimension Aqua’, whilst #12 present two shorter thrillers from Haney, ‘The Menace of the Land-Sea Beasts’ – with mutated jungle animals wreaking sub-sea havoc – and ‘The Cosmic Gladiators!’, wherein the seaborne sentinels are press-ganged into an intergalactic cage-fight contest.

Miller provided the penultimate World’s Finest outing ‘The Day Aquaman Lost his Powers’ in #137 and Haney scripted a manic tale of team-up terror for superb veteran artist Howard Purcell in ‘Fury of the Exiled Creature’ (The Brave and the Bold #51, December 1963-January 1964) in which the fearsome Outcast of Atlantis turns mutational powers against not just Aquaman but also new DC superstars Hawkman and Hawkgirl.

Aquaman #13 then sees Mera return in the Miller-penned ‘Invasion of the Giant Reptiles’ as the tide-crossed lovers unite to defeat criminals from the future. Fradon & Miller wrap up his World’s Finest tenure in high style with #139’s taut thriller ‘The Doom Hunters’, leaving Cardy as sole Aquaman artist. His work gradually became more representational and realistic, although Miller’s ‘Aquaman’s Secret Powers!’ still held plenty of fantastic fantasy as a dying derelict curses the Sea King with incredible new abilities, whilst the second tale in #14 – ‘The Tyrant Ruler of Atlantis’ – finds the temporarily deranged hero seizing the throne of the sunken city. Within scant months he would be legitimately offered the crown…

Miller wrote the next four issues, beginning with sinister scientific tragedy ‘Menace of the Man-Fish’, #16’s ‘The Duel of the Sea Queens!’ – as Mera battled an alien siren who set her tentacled cap for Aquaman – and #17’s ‘The Man who Vanquished Aquaman’, wherein the god Poseidon abducted Mera.

All this romantic tension and concentration was for a purpose. The next issue featured ‘The Wife of Aquaman’ wherein the Sea King marries his extra-dimensional beloved in one of the first superhero weddings of the Silver Age. Talk about instant responsibilities…

None of the remaining tales have a credited scripter, but that doesn’t affect their wonderful readability nor Cardy’s better-every-panel artwork, beginning with #19’s ‘Atlanteans For Sale’ as new bride Mera slowly goes bonkers due to her husband’s neglectful super-hero schedule. Cue the arrival of merman man-candy Nikkor who insinuates himself into her affections… and the throne!

This surprisingly adult tale is followed by #20’s ‘The Sea King’s Double Doom’, as an old friend and shape-changing monster both hit Atlantis at the same time. Coincidence? We think not…

Super-villain the Fisherman debuts in #21’s ‘The Fearful Freak from Atlantis’ with the Sea King transformed into a sea monster, whilst ‘The Trap of the Sinister Sea Nymphs’ introduces Mera’s wicked twin sister before this splendidly engaging volume concludes on another groundbreaking high-note with issue #23’s ‘The Birth of Aquababy’. Unfortunately, the happy couple’s newborn child displays uncanny powers (and yes, you nit-picking gossips, it was nine months later… exactly nine months).

One of the greatest advantages of these big value black-&-white compendiums was the opportunity they provided whilst chronologically collecting a character’s adventures to include crossovers and guest spots from other titles. When the star is as long-lived and incredibly peripatetic as DC’s King of the Seven Seas, that’s an awful lot of extra appearances for a fan to find…

DC has a long and comforting history of gentle, innocuous yarn-spinning with quality artwork. Ramona Fradon’s Aquaman is one of the most neglected runs of such accessible material, and it’s a pleasure to discover just how readable they still are. When the opportunity arises to compare her wonderful work to the exponentially improving superhero work of such a stellar talent as Nick Cardy, this book becomes another fan’s must-have item. More so when all the stories are still suitable for kids of all ages.

Hopefully the current editorial administration will soon get around to revisiting them in new archival chronicles and digital editions, but until then why not treat yourself and your youngsters to a timeless dose of whimsy and adventure? You won’t regret it.
© 1962, 1963, 1964, 1965, 2008 DC Comics. All Rights Reserved.

The JSA All Stars Archives volume 1


By John Wentworth, Ken Fitch, Bill O’Connor, Sheldon Mayer, Charles Reizenstein, Bill Finger, Stan Aschmeier, Bernard Baily, Ben Flinton & Leonard Sansone, Howard Purcell, Hal Sharp, Irwin Hasen & various (DC Comics)
ISBN: 978-1-4012-1472-2 (HB)

Win’s Christmas Gift Recommendation: Golden Aged But Evergreen Enjoyment… 8/10

In their anniversary year, here’s yet another DC classic collection long overdue for revival and digital return. Until then – and if you can find it – this hardback will make a perfect present for you or yours…

After the actual invention of the comic book superhero – indisputably the Action Comics debut of Superman in June 1938 – the most significant event in the industry’s history was the combination of individual sales-points into a group.

Thus what seems blindingly obvious to us with the benefit of four-colour hindsight was proven: consumers couldn’t get enough of garishly-hued mystery men and combining a multitude of characters inevitably increases readership. Plus, of course, a mob of superheroes is just so much cooler than one…or one-and-a-half if there’s a sidekick involved…

The creation of the Justice Society of America in 1941 utterly changed the shape of the budding business. However, before that team of all-stars could unite they had to become popular enough to qualify, and this superb hardcover sampler gathers the debut adventures of a septet of beloved champions who never quite made it into the first rank but nonetheless scored enough to join the big team and maintain their own solo spots for much of the Golden Age of American Comics.

Whilst the most favoured 1940s stalwarts have all won their own DC Archive collections (some even making it into digital modern editions this century), this particular tome bundles a bunch of lesser lights – or at least those who never found as much favour with modern fans and revivalists – and features the first 5 appearances of 7 of the JSA‘s “secondary” mystery men: all solid supporting acts in their own anthology homes who were potentially so much more…

Gathered here are short, sharp, stirring tales from Flash Comics #1-5; Adventure Comics #48-52; All-American Comics #19-29 and Sensation Comics #1-5, collectively spanning January 1940 to May 1942. They are preceded a sparkling, informative and appreciative Foreword Golden Age aficionado and advocate Roy Thomas.

The vintage vim and vigour begins with a character equally adored and reviled in modern times. Johnny Thunderbolt – as he was originally dubbed – was an honest, well-meaning, courageous soul who was also a grade “A” idiot. However, what he lacked in smarts he made up for with sheer luck, unfailing pluck and the unconscious (at least at first) control of an irresistible magic force.

The series was played for action-packed laughs, but there was no getting away from it: Johnny was, quite frankly, a simpleton in control of an ultimate weapon. At least his electric genie was more plausible than an egomaniacal orange-toned cretin in control of America’s nuclear arsenal…

John Wentworth & Stan Aschmeier introduced the happy sap in ‘The Kidnapping of Johnny Thunder’, from the first monthly Flash Comics (#1, January 1940) in a fantastic origin which detailed how, decades previously, the infant seventh son of a seventh son was abducted by priests from the mystic island of Badhnisia. He was to be raised as the long-foretold wielder of a fantastic magical weapon, all by voicing the eldritch command “Cei-U” – which sounds to western ears awfully like “say, you”…

Ancient enemies on neighbouring isle Agolea started a war before ceremonial indoctrination could be completed and at age seven the lad, through that incomprehensible luck, returned to his parents to be raised in the relative normality of the Bronx.

Everything was fine until Johnny’s 17th birthday when the ancient rite finally came to fruition and – amid bizarre weather conditions – the Badhnisians intensified the search for their living weapon…

By the time they tracked him down, he was working in a department store and had recently picked up the habit of blurting out the phrase “say you”. It generally resulted in something very strange happening. One example being a bunch of strange “Asiatics” attacking him and being blown away by a mysterious pink tornado…

The pattern was set. Each month Johnny looked for gainful employment, stumbled into a crime or crisis where his voluble temperament would result in an inexplicable unnatural phenomenon that solve the problem but left him no better off. It was a winning theme that lasted until 1947 – by which time the Force had resolved into a wisecracking thunderbolt-shaped genie – while Johnny was slowly ousted from his own strip by sexy new crimebuster Black Canary…

Flash Comics #2 featured ‘Johnny Becomes a Boxer’. After stepping in to save a girl from bullies, he somehow convinced vivacious Daisy Darling to be his girlfriend. He than became Heavyweight Champion, leading to his implausibly winning a fixed bout in #3’s ‘Johnny versus Gunpowder Glantz’. Only now Daisy refused to marry a brute who lived by hitting others…

The solution came in ‘Johnny Law’ when kidnappers tried to abduct Daisy’s dad. Following his sound thrashing of the thugs, and at his babe’s urging, Johnny then joined the FBI …

This tantalising taste of times past concludes with ‘G-Man Johnny’ (#5 May 1940) as the kid’s first case involves him in a bank raid resulting in his own dad being taken hostage…

Although he eventually joined the JSA, and despite the affable, good-hearted bumbling which carried him through the war, the peace-time changing fashions found no room for a hapless hero anymore and when he encountered a sultry masked female Robin Hood who stole from crooks, the writing was on the wall. Nevertheless, fortuitously imbecilic Johnny Thunder is fondly regarded by many modern fans and still has lots to say and a decidedly different way of saying it…

Ken Fitch & Bernard Baily’s Hourman was a far more serious proposition who actually had a shot at stardom. He began by supplanting the Sandman as cover feature on Adventure Comics #48 (March 1940). Here, his exploits run through issue #52 (July) establishing the unique and gripping methodology which made him such a favourite of later, more sophisticated fans…

In an era where origins were never as important as action, mood and spectacle, ‘Presenting Tick-Tock Tyler, the Hour-Man’ begins with a strange classified ad offering assistance to any person in need. Chemist Rex Tyler has invented “Miraclo”: a drug super-energising him for 60 minutes at a time and his first case sees him help a wife whose man was being dragged back into criminal endeavours by poverty and bad friends…

‘The Disappearance of Dr. Drew’ finds Tyler locating a missing scientist kidnapped by thugs whilst ‘The Dark Horse’ has the Man of the Hour crush a crooked, murderous bookie who had swiped both horse and owner before a key race.

Mad science and a crazy doctor employing ‘The Wax-Double Killers’ adds scary thrills and super-villain cachet for the timely hero to handle, whilst ‘The Counterfeit Hour-Man’ – which concludes the offerings here – sees him again battling Dr. Snegg in a scurrilous scheme to frame the hooded hero.

Hourman always looked great and his adventures developed into a tight and compulsive feature, but he never caught on: timed out at the beginning of 1943 (#83).

Next second string star is Calvin College student Al Pratt: a diminutive but determined lad fed up with being bullied by jocks who remade himself into a pint-sized, two-fisted mystery man ready for anything.

One of the longest lasting Golden Age greats, The Mighty Atom was created by writer Bill O’Connor and rendered by Ben Flinton & Leonard Sansone. He debuted in All-American Comics #19 and eventually transferring to Flash Comics in February 1947. He sporadically appeared until the last issue (Flash #104, February 1949) and was last seen in the final JSA tale in All Star Comics#57 in 1951.

The tales here span #19-23 (October 1940-February 1941), beginning by ‘Introducing the Mighty Atom’ as the bullied scholar hooks up with down-and-out trainer Joe Morgan, whose radical methods soon have the kid in the very peak of physical condition and well able to take care of himself.

However, when Al’s hoped-for girlfriend Mary is kidnapped, the lad eschews fame and potential sporting fortune to bust her loose and then opts for a new extra-curricular activity…

He sported a costume for his second exploit, going into ‘Action at the College Ball’  to foil a hold-up and then tackling ‘The Monsters from the Mine’ who were enslaved by a scientific mania intent on conquest. The college environment offered plentiful plot opportunities. In ‘Truckers War’ the Atom crushes hijackers who had bankrupted a fellow student and football star’s father. The episodes conclude here with ‘Joe’s Appointment’ as the trainer is framed for spying by enemy agents and needs a little atomic aid…

Although we think of the Golden Age as a superhero wonderland, the true watchword was variety, and flagship anthologyAll-American Comics offered everything from slapstick comedy to aviation adventure on its four-colour pages. One of the very best humour strips featured the semi-autobiographical exploits of Scribbly Jibbet: a boy who wanted to draw. Created by real-life comics wonder boy Sheldon Mayer, Scribbly: Midget Cartoonist debuted in the first issue (April 1939) and soon built a sterling rep for himself beside star reprint features like Mutt and Jeff and all-new adventure serial Hop Harrigan, Ace of the Airways.

However, contemporary fashions soon demanded a humorous look at mystery men, and in #20 (November 1940) Mayer’s long-term comedy feature evolved into a delicious spoof of the trend when Scribbly’s formidable landlady Ma Hunkeldecided to do something about crime in her neighbourhood – so she dressed up as a husky male masked hero.

‘The Coming of the Red Tornado’ sees her don cape, woollen long-johns and a saucepan for a identity-obscuring helmet to crush gangster/kidnapper Tubb Torponi. The mobster had made the mistake of snatching her terrible nipper Sisty and Scribbly’s little brother Dinky (they would later become her masked sidekicks) and Ma was determined to see justice done…

An ongoing serial rather than specific episodes, the dramedy concluded in ‘The Red Tornado to the Rescue’, with the irate, inept cops deciding to pursue the mysterious new vigilante, but the ‘Search for the Red Tornado’ only made them look (more) stupid.

With the scene set for outrageous parody ‘The Red Tornado Goes Ape’ pits the parochial masked manhunter against a zoo full of critters before this superb selection ends with ‘Neither Man nor Mouse’ (All-American Comics #24) with the hero apparently retiring and crime resurging… until Dinky and Sisty become the Cyclone Kids…

A far more serious and sustainable contender debuted in the next issue, joining a growing host of grim masked avengers.

‘Dr. Mid-Nite: How He Began’ by Charles Reizenstein & Aschmeier (All-American Comics #25, April 1941) revealed how surgeon Charles McNider is blinded by criminals but subsequently discovers he can see perfectly in the dark. The maimed physician becomes an outspoken criminologist but also devises blackout bombs and other night paraphernalia to wage secret war on gangsters from the darkness, aided only by his new pet owl Hooty…

After catching his own assailant, he smashes river pirates protected by corrupt politicians in ‘The Waterfront Mystery’ and rescues innocent men blackmailed into serving criminals’ sentences in jail in ‘Prisoners by Choice’ (#27 and guest illustrated by Howard Purcell).

With Aschmeier’s return, Mid-Nite crushes aerial wreckers using ‘The Mysterious Beacon’ to down bullion planes and then smashes ‘The Menace of King Cobra’: a secret society leader lording it over copper mine workers…

The Master of Darkness also lasted until the era’s end and appeared in that last JSA story. Since his 1960s return he’s become one of the most resilient and mutable characters in DC’s pantheon of Golden Age revivals, but the next nearly-star was an almost forgotten man for decades…

When Sensation Comics launched in January 1942 all eyes were rightly glued to the uniquely eye-catching Wonder Woman who hogged all the covers and unleashed a wealth of unconventional adventures every month. However, like all anthologies of the time, her exploits were carefully balanced by other features. Sensation #1-5 (January to May 1942) also featured a pugnacious fighter who was the quintessence of manly prowess and a quiet, sedate fellow problem solver who was literally a master of all trades.

Crafted by Charles Reizenstein & Hal Sharp, ‘Who is Mr. Terrific?’ introduced Terry Sloane: a physical and mental prodigy who so excelled at everything he touched, that by the time of the opening tale he was planning his own suicide to escape terminal boredom.

Happily, on a very high bridge he found Wanda Wilson, a girl with the same idea. By saving her, Sloane found purpose: crushing the kinds of criminals who had driven her to such despair…

Actively seeking out villainy of every sort, he performed ‘The One-Man Benefit Show’ after thugs sabotaged performers, travelled to the republic of Santa Flora to expose ‘The Phony Presidente’ and helped a rookie cop pinch an “untouchable” gang boss in ‘Dapper Joe’s Comeuppance’.

His last showing here finds him at his very best, carefully rooting out political corruption and exposing ‘The Two Faces of Caspar Crunch’…

Closing out this stunning hardback extravaganza is another quintet from Sensation #1-5, this time by Bill Finger & Irwin Hasen: already established stars for their work on Batman and Green Lantern.

‘This is the Story of Wildcat’ premieres one the era’s most impressive “lost treasures” and a genuine comicbook classic in the tale of boxer Ted Grant who is framed for the murder of his best friend. Inspired by a kid’s worship for Green Lantern, Grant clears his name by donning a feline mask and costume and ferociously stalking the real killers.

Finger & Hasen captured everything which made for perfect rollercoaster adventure in their explosive sports-informed yarns. Mystery, drama and action continued unabated in the sequel ‘Who is Wildcat?’ as Ted retires his masked identity to contest for the vacant world boxing title, but cannot let innocents suffer as crime and corruption befoul the city…

‘The Case of the Phantom Killers’ sees Wildcat track down mobsters seemingly striking from beyond the grave, before his adventures alter forever with the introduction of hard-hitting hillbilly hayseed ‘Stretch Skinner, Dee-teca-tif!’ He came to the big city to be a private eye and instead became Ted Grant’s foil, manager and crime-busting partner…

The comic craziness concludes here with a rousing case of mistaken identity and old-fashioned framing, as Wildcat saves his new pal from a killer gambler in ‘Chips Carder’s Big Fix’…

These eccentric early adventures might not suit some modern fan’s tastes but they stand as an impressive and joyous introduction to the fantastic worlds and exploits of the World’s (not so) Greatest Superheroes. If you have an interest in the way things were and a hankering for simpler times, less complicated or angsty adventure and fun at every turn, this may well be a book you’ll cherish forever…
© 1940, 1941, 1942, 2007 DC Comics, Inc. All Rights Reserved.

Showcase Presents Wonder Woman volume 2


By Robert Kanigher, Ross Andru & Mike Esposito & various (DC Comics)
ISBN: 978-1-4012-1373-2 (TPB)

Win’s Christmas Gift Recommendation: Silly Sagas and Some Socially Forbidden Fruits… 8/10

Until DC finally get around to republishing and digitally releasing their vast untapped comic treasures, I’m reduced to recommending some of their superb past printed glories whenever I feel like celebrating a key anniversary of the world’s preeminent female superhero who first caught the public’s attention in October 8 decades ago…

Wonder Woman was created by polygraph pioneer William Moulton Marston – apparently at the behest of his remarkable wife Elizabeth and their life partner Olive Byrne. The vast majority of the outlandish adventures they collectively penned were limned by classical illustrator Harry G. Peter.

The Astounding Amazon debuted in All Star Comics #8 (cover-dated December 1941) before gaining her own series and the cover-spot in new anthology title Sensation Comics a month later. She was an instant hit, and won her own eponymous title in late Spring of that year (Summer 1942).

Using the nom de plume Charles Moulton, Marston & Co – the women unacknowledged and uncredited for decades – scripted all the Amazing Amazon’s many and fabulous exploits until his death in 1947, whereupon Robert Kanigher took over the writer’s role. The venerable H.G. Peter continued until his own death in 1958. Wonder Woman #97 – in April of that year – was his last hurrah and the end of an era. Ross Andru & Mike Esposito had debuted as cover artists 3 issues earlier, but with the opening inclusion of Wonder Woman #98, took over the visual component as Robert Kanigher reinvented much of the old mythology and even tinkered with her origins.

This second economical monochrome Showcase collection covers issues #118-137: spanning November 1960 to April 1963, a period of increased fantasy frolics and wildly imaginative excess which still divides fans into violently opposing camps…

With the exception of Superman, Batman, Wonder Woman and a few anodyne back-up features, costumed heroes went extinct at the beginning of the 1950s, replaced by merely mortal champions in a welter of anthologised genre titles. When Showcase #4 rekindled the public’s interest in costumed crime-busters with a new iteration of The Flash in 1956, the fanciful floodgates opened wide once more…

Whilst re-inventing Golden Age Greats such as Green Lantern, Atom and Hawkman, National/DC also updated those hoary survivors who had weathered the backlash – especially the Man of Steel, Caped Crusader and ever-resilient Amazing Amazon…

The fanciful blend of girlish whimsy, rampant sexism, untrue romance, alien invasion, monster-mashing and all-out surreal (some would say-stream-of-consciousness) storytelling continues unabated here from the get-go beginning with ‘Wonder Woman’s Impossible Decision!’ (#118) seeing the comely champion constantly distracted from her mission to wipe out injustice by the antics of her savagely-sparring suitors Colonel Steve Trevor and Manno the merman.

Amazon science (and the unfettered imagination of Kanigher, for whom slavish continuity, consistency or rationality were never as important as strong plots or breathtaking visuals) had already enabled readers to share the adventures of Wonder Girl and latterly Wonder Tot – the Princess of Power as teen and toddler – both in their appropriate time-zones and, on occasion, teamed together on “Impossible Days”.

WW #119 opened with a tale of the Titanic Teen. ‘Mer-Boy’s Secret Prize!’ sees the besotted undersea booby repeatedly risk his life to win his intended inamorata a flashy treasure, whilst in ‘Three Wishes of Doom!’, a capable but arrogant young girl wins a competition and claims Wonder Woman’s Bracelets, Lasso and Tiara with the disastrous notion of using them to out-do the Amazing Amazon…

Issue #120’s ‘The Secret of Volcano Mountain! pits teen and adult Dianas – a decade apart – against the same terrifying threat as an alien elemental twice attempts to conquer the world, after which an “Impossible Day” event sees Wonder Girl, her older self and their mother Queen Hippolyta unite to defeat the monstrous peril of ‘The Island Eater!’

‘The Skyscraper Wonder Woman’ introduces Diana’s pre-schooler incarnation as the Sinister Seer of Saturn seeks to invade Earth with a colossal robot facsimile whilst simultaneously de-aging the Amazon to her younger – but crucially, no less competent – adolescent and pre-adolescent incarnations…

Wonder Woman #123 offered a glimpse of the ‘Amazon Magic-Eye Album!’ as Hippolyta reviewed some of the crazy exploits of her daughter as Tot, Teen and adult, whilst the issue after contrived to team them all together against shape-shifting nuclear threat Multiple Man on ‘The Impossible Day!’

Steve and Manno resumed their war for the princess’ hand in marriage in #125’s ‘Wonder Woman… Battle Prize!’ with the improbable romantic triangle ending up marooned on a beast-&-alien amoeba-men-infested Blue Lagoon…

‘Wonder Tot and Mister Genie!’ was the first of two tales in #126, depicting what might happen when an imaginative super-kid is left on her own, whilst exasperated US Air Force lieutenant Diana Prince gets steamed at being her own romantic rival for Trevor in ‘The Unmasking of Wonder Woman!

The next issue sees her stopping another extraterrestrial assault in ‘Invaders of the Topsy-Turvy Planet’ before ‘Wonder Woman’s Surprise Honeymoon!’ gives usually incorrigible Trevor a terrifying foretaste of what married life with his Amazon Angel might be like…

WW#128 revealed the astounding and charming ‘Origin of the Amazing Robot Plane!’ before things turn (a bit) more serious when the Amazon endures the deadly ‘Vengeance of the Angle Man!’

In #129, another spectacular Impossible Day sees the entire Wonder Woman Family (that would be just her at three different ages with mum alongside to save the day) in ‘The Vengeance of Multiple Man!’ whilst #130 opens with Wonder Tot discovering the ‘Secret of Mister Genie’s Magic Turban!’ and closes with an outrageous and embarrassing attack by Angle Man on her mature self in ‘The Mirage Mirrors!’

WW #131’s, ‘The Proving of Wonder Woman!’ details the origins of her unique epithets (such as “Thunderbolts of Jove”, “Neptune’s Trident” and “Great Hera”) before back-up ‘Wonder Woman’s Surprise Birthday Gift!’ has indefatigable, incorrigible Manno risk all manner of maritime monstrosity to find her a dazzling bauble, whilst the Amazon herself was trying to find her mother a present.

‘Wonder Tot and the Flying Saucer!’ sees the adult Amazon turn herself into a toddler to converse with a baby and discover the secret of a devastating alien atomic attack, whilst a second story reveals ancient romantic encounters which occurred when ‘Wonder Queen Fights Hercules!’

Wonder Woman #133 cover-featured the Impossible Tale of ‘The Amazing Amazon Race!’ wherein Tot, Teen, Woman and Queen compete in a fraught athletic contest with deadly consequences, whilst in Man’s World, Diana Prince takes centre-stage to become ‘Wonder Woman’s Invincible Rival… Herself!’ when a movie-project went dangerously awry.

‘Menace of the Mirror Wonder Women!’ pits her and Steve against the Image-Maker: a deadly other-dimensional mastermind able to animate and enslave reflections, before #134 closes with another disastrous sub-sea date for Wonder Girl when she must prevent ‘The Capture of Mer-boy!’

It was one more time for Multiple Man as he/it returned to battle the Wonder Family in #135’s Impossible Day drama ‘Attack of the Human Iceberg!’, whilst #136 had the Female Fury transformed into a ravenous, colossal threat to humanity after alien machine men infect her with a growth-agent to become ‘Wonder Woman… World’s Greatest Menace!’

This compendium concludes with #137’s classic duel on an ersatz Earth, where mechanical replicas of humanity and metal facsimiles of the Amazons run amok. Here, Earth’s foremost female defender must overcome ‘The Robot Wonder Woman!’

By modern narrative standards these exuberant, effulgent fantasies are usually illogical and occasionally just plain bonkers, but in those days far less attention was paid to continuity and shared universes: adventure in the moment was paramount and these strangely infectious romps simply sparkled then and now with fun, thrills and sheer spectacle.

Wonder Woman is rightly revered as a focus of female strength, independence and empowerment, but the welcoming nostalgia and easy familiarity of such innocuous costumed fairy tales must be a delight for unbiased readers, whilst the true, incomparable value of such stories is the incredible quality entertainment they still offer.
© 1960-1963, 2008 DC Comics, Inc. All Rights Reserved.

Boy Commandos volume 1


By Joe Simon & Jack Kirby & various (DC Comics)
ISBN:  978-1-4012-2921-4 (HB)

Win’s Christmas Gift Recommendation: Ideal for Fanboys, Superhero Purists and Lovers of Sheer Comic Exuberance… 9/10

Just as the Golden Age of comics was kicking off two young men with big hopes met up and began a decades-long association that was always intensely creative, immensely productive and spectacularly in tune with popular tastes.

Joe Simon was a sharp-minded, talented gentleman with 5-years-experience in “real” publishing, working from the bottom up to art director on a succession of small newspapers such as the Rochester Journal American, Syracuse Herald and Syracuse Journal American before moving to New York City and a life of freelancing as an art/photo retoucher and illustrator. Recommended by his boss, Simon joined Lloyd Jacquet’s pioneering Funnies Inc., a comics production “shop” generating strips and characters for a number of publishing houses eager to cash in on the success of Action Comics and its stellar attraction Superman.

Within days Simon created The Fiery Mask for Martin Goodman of Timely (now Marvel) Comics and met young Jacob Kurtzberg, a cartoonist/animator just hitting his imaginative stride with Blue Beetle for the Fox Feature Syndicate.

Together Simon and Kurtzberg (who went through a battalion of pen-names before settling on Jack Kirby) enjoyed stunning creative empathy and synergy which galvanized an already electric neo-industry with a vast catalogue of features and even genres.

At a rocket-pace they produced the influential Blue Bolt, Captain Marvel Adventures #1 and – after Martin Goodman appointed Simon editor at Timely – a host of iconic characters such as Red Raven, Marvel Boy, Hurricane, The Vision, The Young Allies and a scene-stealing guy named Captain America.

When Goodman failed to make good on his financial obligations, Simon & Kirby jumped ship to National/DC, who welcomed them with open arms and an large chequebook. Initially an uncomfortable fit, bursting with ideas the company were not comfortable with, the pair were soon handed two failing strips to play with until they found their creative feet.

Soon after establishing themselves with The Sandman and Manhunter, they were left to their own devices and promptly returned to the “Kid Gang” genre they had created with The Young Allies for a unique juvenile Foreign Legion entitled The Boy Commandos.

These bellicose brats initially shared – or stole – some of the spotlight from Batman & Robin in flagship title Detective Comics before and whilst their solo title became one of the company’s top three sellers.

Boy Commandos was such a success – often cited as the biggest-selling American comic book in the world at that time that the editors – knowing “The Draft” was lurking – green-lit the completion of a wealth of extra material to lay away for when their star creators were called up. S&K and their studio team produced so much four-colour magic in a phenomenally short time that Publisher Jack Liebowitz eventually suggested they retool some of it into adventures of a second kid gang… and thus was born The Newsboy Legion (and their tag-along super-heroic mentor The Guardian)…

Those guys we’ll get to some other time, but today let’s applaud this splendidly sturdy full-colour hardback compilation (still regrettably unavailable in digital formats), re-presenting the first 10 months of the courageous child soldiers as seen in Detective Comics #64-72; World’s Finest Comics #8-9; Boy Commandos #1-2 (spanning June 1942 to March 1943): a barrage of bombastic blockbusters at once fervently patriotic morale-boosters, rousing action-adventures and potent satirical swipes and jibes by creators who were never afraid to show that good and evil was never simply just “us & them”…

Following a scholarly Introduction from respected academic Paul Buhle, the vintage thrills and spills commence with a spectacular introduction to the team as only S & K could craft it: a masterpiece of patriotic fervour eschewing lengthy explanations and origins in favour of immediate action. ‘The Commandos are Coming!’ cleverly follows the path of a French Nazi collaborator who finds the courage to fight against his country’s conquerors after meeting the unconventional military unit.

We never learn how American Captain Rip Carter got to command a British Commando unit nor why he was allowed to bring a quartet of war-orphans with him on a succession of deadly sorties into “Festung Europa”, North Africa, the Pacific or Indo-Chinese theatres of war. All we had to do was realise that cockney urchin Alfy Twidgett, French lad Pierre – latterly and unobtrusively renamed AndreChavard, little Dutch boy Jan Haasen and rough, tough little lout Brooklyn were fighting the battles we would, if we only had the chance…

From the start the yarns were strangely exotic and bizarrely multi-layered, adding a stratum of mythmaking and fantasy to the grimly grisly backdrop of a war fought from the underdog’s position. Detective Comics #66 (featuring a stunning art-jam cover by Jerry Robinson and Simon & Kirby, with the Caped Crusaders welcoming the squad to their new home) saw the exploits of the juvenile warriors related by a seer to feudal Queen Catherine of France in ‘Nostrodamus Predicts’.

She saw and drew comfort from Carter’s attempt to place the kids in a posh boarding school, only to uncover a traitor in educator’s clothing which led to a shattering raid right in the heart of the occupier’s defences…

The locale shifted to Africa and time itself got bent when ‘The Sphinx Speaks’ reveals how a reporter in the year 3045 AD interviews a mummy with a Brooklyn accent. The seeming madness materialised after the Commando “mascots” arrived in Egypt in 1942 to liberate a strategically crucial village to unearth a Nazi radio post inside an ancient edifice. Whilst they were causing their usual corrective carnage, one of the lads had a strange meeting with the rocky pile’s oldest inhabitant…

Another esoteric human interest tale began back in Manhattan where hoods Horseshoes Corona and his best pal Buttsy Baynes barely avoid a police dragnet and ‘Escape to Disaster!’ by heading out into the open ocean… and straight into the sights of a U-boat. The sight of the gloating Nazis laughing as his friend perishes has a marked effect on one heartless gangster…

When badly wounded Horseshoes is later picked up by Carter’s crew, he immediately has a negative influence on impressionable, homesick Brooklyn, but turns his life around in its final moments after the Allied vessel attacks an apparently impregnable German sea-base…

Detective #68 exposes ‘The Treachery of Osuki!’ as an aerial dogfight dumps the boys and a Japanese pilot in the same life-raft. Once they hit land, the obsequious flier begins grooming the simple island natives who rescued them, but ultimately can’t mask his fanatical urge to conquer and kill. Next, an epic of East-West cooperation sees the army urchins battling Nazis beside desperate Russian villagers at ‘The Siege of Krovka!’, determined to make the invaders pay for every frozen inch of Soviet soil in a blockbusting tale of heroism and sacrifice.

Another odd episode finds contentious, argument-addicted New York cabbie Hack Hogan drafted and – protesting all the way – slowly transformed into a lethal force of nature sticking it to the Nazis in the heart of their homeland, with the kids reduced to awestruck observers in ‘Fury Rides a Taxicab!’

An astounding hit, the kids became a fixture in premier all-star anthology World’s Finest Comics with #8’s (Winter 1942-1943) ‘The Luck of the Lepparts’ wherein an utter cad and bounder battles to beat a curse which has destroyed three previous generations of his family of traitors. Is it fate, ill fortune or the arrival of the Boy Commandos in the Burmese stronghold he planned to sell out that seals his fate?

That same month saw the inevitable launch of Boy Commandos #1 which explosively opens with ‘The Town that Couldn’t be Conquered!’ Here, Rip leads the lads back to Jan’s home village to terrify the rapacious occupiers and start a resistance movement, after which ‘Heroes Never Die’ fancifully finds the team in China where they meet a dying monk.

This aged sage remembers his childhood when a white pirate and four foreign boys led a bandit army against imperial oppression. He has waited for their prophesised return ever since the Japanese invaded…

This period of furious productivity resulted in some of Simon & Kirby’s most passionate yet largely unappreciated material. As previously stated, Boy Commandos regularly outsold Superman and Batman during WWII, and the moody ‘Satan Wears a Swastika’ clearly shows why, blending patriotic fervour with astonishing characterisation and a plot of astonishing sophistication.

When news comes of the team’s death, official scribes Joe & Jack convene with the Sandman and Newsboy Legion on how to handle the morale-crushing crisis. While the Homefront heroes debate, across the ocean, answers unravel. The confusing contretemps had begun when a quartet of wealthy little people decided that despite their medical deficiencies they would not be cheated of their chance to fight fascism. Accompanied by their tall, rangy butler, they set up as a private combat unit and plunged into the bowels of Berlin, even as the real Commando kids were being run ragged by the Germans’ most deadly operative Agent Axis…

That epochal initial issue ends with a weird war story as the boys keep meeting French soldier Francois Girard who shares snippets of useful intel as they prepare for their most audacious mission: kidnapping Hitler…

Even though the sortie eventually comes up short, the blow to the enemy’s morale and prestige is enormous, but on returning home the codenamed ‘Ghost Raiders’ shockingly learn that for one of their number, the title is not metaphorical…

Back in Detective #71 (January 1943) ‘A Break for Santa’ offers a stellar change of pace as the boys organise a treat for orphans and opt – even if they are cashiered for it – to rescue one lad’s dad from a concentration camp as a Christmas treat…

The next issue saw them uncover a devilish espionage/sabotage ring operating out of a florist’s shop in ‘Petals of Peril’whilst #73 revealed ‘The Saga of the Little Tin Box’ with Rip dragging the kids through hellish African jungles ahead of a cunning and supremely competent Nazi huntsman; watching them slowly psychologically unravel as they become increasing obsessed with a pointless trinket…

That mystery successfully solved and survived, the action switched to Europe for World’s Finest Comics #9 with the kids going undercover as circus performers cautiously recruiting a cadre of operatives to strike against the oppressors from within, culminating in ‘The Battle of the Big Top!’

This stunning collection concludes with the contents of Boy Commandos #2 (Spring 1943), leading with ‘The Silent People Speak’ as two Danish brothers – one on each side of the conflict – resolve years of jealousy and hatred after the Commandos stage an incursion into their strategically crucial village. Mordant black comedy then resurfaces as wastrel nobleman Lord Tweedbrook is drafted and his butler becomes his drill-sergeant. Happily, the young lions are on hand to stop the suffering scion absconding and ensure the turbulent toff’s transition to fighting tiger in ‘On the Double, M’Lord!’

Another tantalising twice-told tale has Rip and the boys invade fairy tale European kingdom Camelon to rescue a sleeping Queen (from magic spells or Nazi drugs?) in ‘The Knights Wore Khaki’, before this first wave of yarns culminates with a gloriously sentimental romp as the kids adopt a battered and bloody bomb crater kitten, smuggling him onto a vital mission. Things look bad until even little “Dodger” proves he would give ‘Nine Lives for Victory’…

Although I’ve concentrated on the named stars it’s important to remember – especially in these more enlightened times still plagued with the genuine horror of children forcibly swept up in war they have no stake in – that the Boy Commandos, even in their ferociously fabulous exploits, were symbols as much as combatants, usually augmented by huge teams of proper soldiers doing most of the actual killing.

It’s not much of a comfort but at least it proves that Simon & Kirby were not simply caught up in a Big Idea without considering all the implications…

Brilliantly blockbusting and astoundingly appetising, these superb fantasies from the last “Good War” are a superb and spectacular example of comics giants at their most creative. No true believer or dedicated funnybook aficionado should be denied this book.
© 1942, 1943, 2010 DC Comics. All Rights Reserved.

Wonder Woman – The Once and Future Story


By Trina Robbins, Colleen Doran, Jackson Guice & various (DC Comics)
ISBN: 978-1-56389-373-5 (TPB)

Win’s Christmas Gift Recommendation: Star of Wonder, Star so Bright… 9/10

Until DC fully republish and digitally release their vast comic treasure reserves, I’m reduced to regularly recommending some of their superb past printed glories whenever I feel like celebrating a key anniversary such as that of the world’s preeminent female superhero. She first caught the public’s attention 8 decades ago and has broken out of fiction to shake the real world over and over again, just like here…

Every so often the earnest intention to do some good generates an above-average comics product, such as this stunning one-shot created to raise awareness of domestic violence. A hugely important but constantly ignored issue – and one far too many unfortunate children are cruelly aware of from an early age – it is also one of the oldest “social” topics in comic book history. Superman memorably dealt out rough justice to a “wife-beater” in his very first adventure (Action Comics#1, June 1938). It’s a true shame that we’re still trying to address let alone fix this vile situation…

Less visceral – and far more even-handed regarding such a complex issue than I would have thought possible – The Once and Future Story is a beautiful and subtle tale-within-a-tale from Trina Robbins, illustrated by Colleen Doran & Jackson Guice. It opens as Wonder Woman is summoned to an archaeological dig in Ireland by a husband-&-wife research team who hope their guest can verify the findings hidden within a 3000-year-old tomb containing the body and burial trappings of a princess from the fabled island of Themyscira…

As she translates the scrolls – detailing the story of Princess Artemis of Ephesus, daughter of Queen Alcippe, who was taken as a slave by legendary Greek hero TheseusDiana slowly realizes that the animosity of dig-chief James Kennealyis perhaps more than professional jealousy, and that his wife’s Moira’s defensive attitude and constant apologies may mask a dark secret.

Artemis’s brutal, painful quest to rescue her mother mirrors Moira’s journey to awareness as both women – separated by three millennia – ultimately take control of their so different, yet tragically similar, lives…

Challenging, powerful but still wonderfully entertaining, this is a tale both worthy and worthwhile, and one far too long overlooked. Now what does that remind me of?
© 1998 DC Comics. All Rights Reserved.

Jinx Freeze


By Hurk (Avery Hill Publishing)
ISBN: 978-1-910395-59-2 (TPB)

Win’s Christmas Gift Recommendation: A Cunning Conundrum of Cartoon Classicism … 8/10

Human beings are powerfully prone to the potent seductions of the past. Nostalgia used to be classed as a sickness. Go’wan, look it up, I dares ya…

Even more overwhelming in some folk – usually the most creative sorts – is a Puckish drive to celebrate the past through good-natured mockery and clever spoofing: what the beloved Kenneth Williams referred to as “messing about”…

Pictorially active since the turn of the century – this one, just to be clear – (Lord) Hurk is local born and bred – literally and geographically to me but culturally and societally to anybody growing up British in the last sixty years and reared on too much television, tabloid publishing and comics. He and has contributed to comics projects all over the globe. Now that your interests are piqued, you might want to check out 2016’s Ready for Pop, and work done for The Fancy Butcher, The Comix Reader, Italy’s Puck, Slovenia’s Stripburger, Off Life, Your Days Are Numbered, Hive, and The Mammoth Book of Skulls.

Jinx Freeze is his first full-colour solo vehicle, channelling his wildly freewheeling targeted whimsy in the manner of Dan Clowes and Peter Bagge, whilst referencing such outré past entertainments as Scales of Justice, Prisoner: Cellblock H and Emergency Ward 10, lost minor “celebrities” such as Thora Hird, Parsley the Lion and Edgar Lustgarten!, fab and groovy movies, arcane music references and a wealth of cartooning styles.

The entire farrago is delivered in devilishly enticing micro-instalments patterned on the varied pages of British anthology comics like Leo Baxendale and Ken Reid-era Smash! and Pow! Hurk tracks the progress of a broad and bizarre cast of good guys, bad guys, femme fatales, mad scientists and other oddly-familiar brand-new archetypes in a seditiously wry Pop Culture medley enrobed in and masquerading as a cunning murder mystery.

Somewhere in time there is chaos on the plutocratic playground of the Riviera. A portion of a golden statue on loan from the prestigious Gurgleheim Museum has been shamefully pilfered, sparking a manic race to recover it embroiling all manner of unique individuals on every side of the Law. As the chase unfolds the scenario expands into psychedelic psychodrama amidst the baffling environs of The Great Exhibition of 11851 where alien ploys, criminal blags and sinister, uncanny enigmas entwine and overlap for frontrunners Marge Large, Riviera Chief of Police Dick Bosse, Modern Tahzrn, King Gianthead Fighter Policeman 0.X, The Thor Gang Four, King of Poetry, Danny Kildare the Space Priest and less reliable champions: all competitively hunting for the prize and glory…

A delightful “easter-egg”-laden tribute to the good old days, pirated from television, print media and blurred memories, this is a sublimely entertaining romp you must not miss.
© Hurk, 2021.

Wonder Woman – The Greatest Stories Ever Told


By Charles Moulton & HG Peter with Elizabeth Moulton and Olive Byrne, Robert Kanigher, Ross Andru & Mike Esposito, Paul Dini & Alex Ross, Mike Sekowsky & Denny O’Neil, Elliot S! Maggin & Curt Swan, Kanigher & Jose Delbo, George Pérez, Phil Jimenez & various (DC Comics)
ISBN: 978-1401212162 (TPB)

Win’s Christmas Gift Recommendation: Star of Wonder, Star so Bright… 9/10

Until DC finally get around to republishing and digitally releasing their vast untapped comic treasures reserves, I’m reduced to recommending some of their superb past printed glories whenever I feel like celebrating a key anniversary of the world’s preeminent female superhero who first caught the public’s attention 8 decades ago…

Wonder Woman was created by polygraph pioneer William Moulton Marston – apparently at the behest of his remarkable wife Elizabeth and their life partner Olive Byrne. The vast majority of the outlandish adventures were limned by classical illustrator Harry G. Peter. She debuted in All Star Comics #8 (cover-dated December 1941) before gaining her own series and the cover-spot in new anthology title Sensation Comics one month later. She was an instant hit, and gained her own eponymous title in late Spring of that year (Summer 1942).

Using the nom de plume Charles Moulton, Marston & Co scripted all the Amazing Amazon’s many and fabulous exploits until his death in 1947, whereupon Robert Kanigher took over the writer’s role. The venerable H.G. Peter continued until his own death in 1958. Wonder Woman #97 – in April of that year – was his last hurrah and the end of an era.

Sadly, for long periods of publishing, Wonder Woman’s material failed to live up to her heritage or status, but this curated anthology offers a good sampling for casual readers and interested parties to start their comic book addiction with.

The mandatory origin is taken from 2001’s graphic album Wonder Woman: Spirit of Truth, by Paul Dini & Alex Ross. Hidden from the eyes of man, a race of immortal superwomen has prospered in all fields of science and art, secure in their isolation and the protection of their Hellenic Gods. This all abruptly ends when global war forces US air-force pilot SteveTrevor down on their secluded home.

Nursing him, Diana, young daughter of the queen – I know there’s no men, but don’t ask, just read the book – falls in love, and determines to return with him to ‘Man’s World’ to fight evil and be near him.

Following on from that is the character’s second ever appearance, taken from Sensation Comics #1 (January 1942). Here pop psychologist Marston and artist H.G. Peter reprise how the Amazon Princess returns wounded aviator Trevor to the modern world and chooses to remain, adopting a human identity to be near him in ‘Wonder Woman Comes to America’.

By the same team, ‘Villainy Incorporated!’ comes from 1948 (Wonder Woman #28): an epic-length tale of revenge as eight of her greatest enemies escape from attitude-altering Transformation Island where they were imprisoned, to seek the Amazon’s destruction.

Another team with long experience of our heroine was writer Robert Kanigher and artists Ross Andru & Mike Esposito. Their work is represented here by ‘Top Secret’ (Wonder Woman #99, 1958) wherein Steve tries to trick her into marriage – something the creep tried a lot back then – and ‘Wanted – Wonder Woman’ (#108, 1959), as Flying Saucer aliens frame her for heinous crimes as a precursor to a planetary invasion.

In the mid-1960s, many attempts were made to boost ever-diminishing sales and the profile of the iconic star, and Kanigher, Andru & Esposito began recycling the stories and even style of Marston & Peter. From that period comes ‘Giganta – the Gorilla Girl’ (Wonder Woman #163, 1966), as an evolutionary experiment transforms a great ape into a 7-foot tall, blonde human bombshell with the hots for Steve.

Even greater evolutions and contortions were in store for Princess Diana. With the arrival of Mike Sekowsky and young scripter Denny O’Neil, the Amazon lost her powers, compelled to rely on human skills an determination: evolving into an Emma Peel/Modesty Blaise-like character, fighting evil with nothing but her wits, martial arts and the latest Carnaby Street outfits. From Wonder Woman #178 (1968) comes ‘Wonder Woman’s Rival’, the prequel to that big change and the new team’s first work on the character in a tale of blackmail, murder – and fashion!

Eventually Ms. Prince regained her powers and petitioned to rejoin the Justice League of America. To reassure herself, Diana set twelve tasks to prove her competence and asked for a different JLA-er to monitor each one. Wonder Woman#212, from 1974, saw her saving the world from nuclear Armageddon with Green Lantern along for the ride. ‘Wish Upon a Star’ is a relatively shock-free romp courtesy of Elliot Maggin, but has lovely art from Curt Swan & Frank Giacoia.

Kanigher returned for the sentimental but endearing. ‘Be Wonder Woman… And Die’ (#286, 1981), illustrated by Jose Delbo & Dave Hunt, as much the tale of a dying actress as the Awesome Amazon.

After the Crisis on Infinite Earths maxi-event of 1985, Wonder Woman was re-imagined for the brand-new, stripped-down DC Universe, and her comic book started again with a new #1. From issue #20 of that run comes ‘Who Killed Myndi Mayer’ (1988) by writer/artist George Pérez and inked by Bob McCloud: an intriguing mystery concerning the shooting of the Amazon’s controversial publicist.

This sparkling primer concludes with a pretty but rather slow “day-in-the-life” tale as top-flight journalist Lois Laneinterviews the princess and cultural ambassador to Man’s’ World, providing readers with valuable insights into the hero and the woman. ‘She’s a Wonder’ (Wonder Woman volume 2, #170, 2001) is written and drawn by Phil Jimenez with inks by Andy Lanning: providing a cosy way to wrap up proceedings.

Wonder Woman is a global presence of comic fiction, and set to remain one. This unchallenging collection is a solid representation of what makes her so .
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