Batman Begins – the Movie and Other Tales of the Dark Knight


By Scott Beatty, Denny O’Neil, Greg Rucka, Ed Brubaker, Bill Willingham, Kilian Plunkett, Dick Giordano, Rick Burchett, Scott McDaniel, Tom Fowler & various (DC Comics)
ISBN: 978-1-4012-0440-2 (TPB)

Win’s Christmas Gift Recommendation: Blockbuster Bat Fun… 8/10

It looks like I’m just destined to be wrong. Do you remember flared jeans, or even bell-bottoms? From which time? As the 1970s gasped to a close I said that we’d never see those again. Horribly, tragically, I was wrong.

I was seven when the Batman TV show first aired, and I loved it. By the time I was nine I had learned the word ‘travesty’ and loathed the show with a passion. When it was all over and the “Camp” fallout had faded from my beloved comics, giving way to the likes of Frank Robbins, Denny O’Neil and the iconoclastic Neal Adams, I was in seventh heaven and praised pantheons of deities that I should never see ‘Batmania’ again. I was, of course, doubly wrong.

The Caped Crusader reconquered the world in 1989 and only the increasing imbecility of its movie sequels stopped that particular multimedia juggernaut. Now there’s a been a whole new sequence of films (some not half-bad – though that’s beside the point) spin-offs and a new iteration beyond that beckons. Each of these cinematic milestones generated its own host of print (and latterly, digital) tie in Bat Products.

Originally released in 2005, this crafty marriage of an inevitable “Official Movie Adaptation” of Batman Begins with a well-considered selection of thematically similar stories is one of the best I can recall and a nice prospect if you’re looking for a great read or ideal gift option…

The lead feature – creditably handled by Scott Beatty on script with Kilian Plunkett & Serge LaPointe illustrating – is an intensely readable reworking of the myth, so much so that I was able, for once, to stifle the small, shrill and incessant comic-fan voice that always screams “why do they keep mucking about with this?”, and “why isn’t the comic version good enough for those movie morons?”

I do, however, still question the modern hang-up with having to start from origin stories at all. Was Star Wars: A New Hope a relative flop because we didn’t know how Darth Vader got Laryngitis? Which Bond movie tells us how he got to be so mean and sardonic? Why can’t film-makers assume that an audience can deduce motivation without a brand-spanking-new road-map every time? Although to be painfully honest, most modern comics seem to be afflicted with this bug too…

Could it be that it’s simply a cheap way of adding weight to the villain du jour, who can then become a Motivating Force in the Birth of the Hero? Said baddies this time out are the Scarecrow and Ra’s Al Ghul, but I’m not going to speak any more about the cinema or plot of a movie that’s already being superseded by this generation’s Gotham Guardian. Batman fans will have already passed judgement…

Accompanying the filmic iteration, and following a pin-up by Ruben Procopio, is ‘The Man Who Falls’ by the aforementioned O’Neil and veteran Bat-artist Dick Giordano and taken from Secret Origins of the World’s Greatest Heroes. This is a skilful, engaging comics retooling of the so-pliable natal legend, created to address the media mania around the 1989 movie.

Hard on its heels and prefaced by a pin-up courtesy of Bill Sienkiewicz comes one of the better stories of recent vintage. ‘Air Time’ is by Greg Rucka, Rick Burchett & Rodney Ramos from Detective Comics #757 in 2001. It’s a taut countdown thriller that in many ways presages the style adopted for the wonderful procedural series Gotham Central.

KReasons’ (Batman #604, 2002), by Ed Brubaker & Scott McDaniel, revisits Batman’s origins in a tale seeking to redefine his relationship to inimical amour Catwoman, before the volume concludes with the brilliant ‘Urban Legend’ from Batman: Legends of the Dark Knight #168.

In a grim and unsettling tale of frailties, Tom Fowler illustrates a wickedly sharp Bill Willingham script stuffed with the dark humour and skewed sensibilities that made his Fables stories such a joy for grown-ups who love comics.

This is a smart package for any casual reader the films might send our way, with a strong thematic underpinning. In an era of streaming and ultra-rapid home release, I’m increasingly unsure of the merit of comic adaptations, but if you are into such things it’s probably best they’re done well, like here…
© 1989, 2001, 2002, 2003, 2005, 2012 DC Comics. All Rights Reserved.

Who Killed Kenny? – 45 Cases to Solve


By Pera Comics (NBM)
ISBN: 978-1-6811-2224-3 (HB)

Win’s Christmas Gift Recommendation: Compelling Crime Cartooning… 8/10

There’s an irreverent, adult-oriented animated TV show about really unpleasant kids that’s quite popular around the world. It’s got a number of catch-phrases that people in the know often quote to each other. This book is nothing to do with that show in any way at all and besides, imitation as the cheapest sincerest form of flattery…

Seriously though, this tiny (130x 160 mm) hardback – or digital – diversion is as much game and quizbook as comics extravaganza, and although tipping its hat to the iconic South Park, is in fact a hugely popular fair play mystery game developed by cartoonist Alessandro Perugini and unleashed periodically on Instagram.

As “Pera Comics”, the artist explains it all in ‘Who is Pera’ and ‘Who is Kenny?’ but unless I’ve already convinced you to dash off and buy, I’ll blather on a bit and describe how the eponymous latter is a perpetual victim cast adrift in time and space and how each easily-accessible cartoon adventure finds him dead. From clues visual and verbal, participants must decide whether his fate is accident, suicide or murder. You get points for correct answers and rise up the rankings from Simple Agent through various Detective grades to, ultimately, a Pera Detective!

The eccentric exploits begin in ancient Rome with lengthy introductory adventure ‘The Ides of Kenny!’, to be followed by a flood of rapid-fire, funny, quirky brain-teasers such as ‘Who Killed Kenny? Devil or God?’, ‘Who Killed Kenny? Beethoven or Mozart’, ‘Who Killed Kenny? A, B, or C?’, ‘Homicide or Suicide?’, and ‘Who Killed Kenny? Zombie or Vampire?’.

The enjoyment and bloodletting never seem to end!
Deliriously daft, morbidly macabre and insanely addictive, this is a splendid treat for the easily bored with idle hands and will make for an ideal stocking-stuffer.
© 2018 Pera Comics/Tunué S.r.l. © 2019 NBM for the English translation.

Who Killed Kenny? will be published on November 14th 2019 and is available for pre-order now.
For more information and other great reads go to NBM Publishing at nbmpub.com

Showcase Presents the House of Mystery volume 1


By Joe Orlando, Otto Binder, Jack Miller, Bob Haney, Neal Adams, Arnold Drake, John Albano, Marv Wolfman, Howie Post, E. Nelson Bridwell, Gil Kane, Mike Friedrich, Bob Kanigher, Jack Oleck, Joe Gill, Gerry Conway, Len Wein, Virgil North, Alan Riefe, Francis X. Bushmaster, Lee Elias, Doug Wildey, Carmine Infantino, Mort Meskin, Sergio Aragonés, Bernard Baily, George Roussos, Jack Sparling, Sid Greene, Bill Draut, Jim Mooney, Win Mortimer, Jerry Grandenetti, Bernie Wrightson, Wally Wood, Wayne Howard, Alex Toth, Al Williamson, John Celardo, Tony DeZuñiga, Leonard Starr, Tom Sutton, Ric Estrada, Jim Aparo, Gray Morrow, Don Heck, Russ Heath, Jack Kirby, Nestor Redondo, Lore Shoberg, John Costanza & various (DC Comics)
ISBN: 978-1-4012-0786-1 (TPB)

These days DC – particularly its prestigious Vertigo sub-division – are acknowledged leaders in comic book horror and dark fantasy fiction, with titles and characters like Swamp Thing, Sandman and Hellblazer riding high beside anthological and creator-owned properties all designed to make readers think twice and lose sleep…

As National Periodical Publications, the company was slow to join the first horror boom that began in 1948, but after a few tenuous attempts with supernatural-themed heroic leads in established titles (Johnny Peril in Comic Cavalcade, All Star Comics and Sensation Comics and Dr. Terry Thirteen, The Ghostbreaker in Star-Spangled Comics) bowed to the inevitable.

The result was a rather prim and straitlaced anthology that nevertheless became one of their longest-running and most influential titles. The House of Mystery launched with a December 1951/January 1952 cover date and neatly dodged most of the later flak aimed at horror comics by the Senate Subcommittee on Juvenile Delinquency (April- June 1954). When the industry adopted a castrating straitjacket of self-regulatory rules, HoM and its sister title House of Secrets were dialled back into rationalistic, fantasy adventure vehicles, without any appreciable harm. They even became super-hero tinged split-books (with Martian Manhunter and Dial H for Hero in HoM, and Eclipso sharing space with mystic detective Mark Merlin – latterly Prince Ra-Man – in HoS)…

Nothing combats censorship better than falling profits and when the Silver Age superhero boom stalled and crashed at the end of the 1960s, it led to the surviving publishers of the field agreeing to loosen their self-imposed restraints against crime and horror comics. Nobody much cared about gangster titles, but as the liberalisation coincided with another bump in global interest in all aspects of the Worlds Beyond, the resurrection of scary stories was a foregone conclusion and obvious “no-brainer.” Even ultra-wholesome Archie Comics re-entered the field with their tasty line of Red Circle Thrillers…

Thus with absolutely no fanfare at all issue #174, cover dated May-June 1968 fronted a bold banner heading demanding “Do You Dare Enter The House of Mystery?” whilst reprinting a bunch of – admittedly excellent – short fantastic thrillers originally seen in House of Secrets from the heady days when it was okay and quite profitable to scare kids…

Incomprehensively, these classic yarns are still unavailable in digital compilations, although there’s a new (and rather expensive) hardback Bronze Age Omnibus edition out if you aren’t afraid of wrist strain. If cost is an issue and you don’t mind monochrome reproduction, this classic trade paperback – collecting the contents of The House of Mystery #174 -196 (May 1968 to September 1971) – is still easy to find and impossible to not enjoy…

Starting off with The House of Mystery #174, the opening shot is ‘The Wondrous Witch’s Cauldron’, by an unknown writer and compellingly illustrated by the great Lee Elias. It comes from 1963’s HoS #58, as does the tale that follows it. Equally anonymous, ‘The Man Who Hated Good Luck!’ is limned by Doug Wildey and leads to the only new feature of the issue – one which would set the tone for decades to come.

Page 13 was a trenchantly comedic feature page scripted by Editor and EC veteran Joe Orlando, suitable cartooned by manic genius Sergio Aragonés. It states quite clearly that, whilst the intent was to thrill, enthral and even appal, it was all in the spirit of sinister fun, and gallows humour was the true order of the day.

The comic then continued with an Otto Binder/Bernard Baily tale of the unexpected: ‘The Museum of Worthless Inventions’ (from HoS #13) and concluded with Jack Miller, Carmine Infantino & Mort Meskin’s fantasy fable ‘The Court of Creatures’ (a Mark Merlin masterpiece from HoS #43).

The next issue can probably be counted as the true start of this latter-day revenant renaissance, as Orlando revived the EC tradition of slyly sardonic narrators by creating the Machiavellian Cain, “caretaker of the House of Mystery” and wicked raconteur par excellence.

Behind the first of a spectacular series of creepy covers from Neal Adams lurked another reprint, ‘The Gift of Doom’ (from HoM #137, illustrated by George Roussos) followed by ‘All Alone’, an original, uncredited prose chiller.

After another Page 13 side-splitter, Aragonés launched his long-running gag page ‘Cain’s Game Room’ before the issue closed with all-new new comic thriller ‘The House of Gargoyles!’ by veteran scaremongers Bob Haney & Jack Sparling.

With winning format firmly established and commercially successful, the fear-fest was off and running. Stunning Adams covers, painfully punny introductory segments, interspersed with gag pages (originally just Aragonés but eventually supplemented by other cartoonists such as John Albano, Lore Shoberg & John Costanza).

This last feature eventually grew popular enough to be spun off into bizarrely outrageous comicbook called Plop! (but that’s a subject for another day…) and supplied an element of continuity to an increasingly superior range of self-contained supernatural thrillers. Moreover, if ever deadline distress loomed, there was always a wealth of superb old material to fill in with.

HoM #176 led with spectral thriller ‘The House of No Return!’ by writer unknown and the great Sid Greene after which young Marv Wolfman (one of an absolute Who’s Who of budding writers and artists who went on to bigger things) teamed with Sparling on paranoiac mad science shocker ‘The Root of Evil!’

Reprinted masterpiece of form from Mort Meskin, ‘The Son of the Monstross Monster’ – having previously appeared in House of Mystery #130 – leads off #177, and a 1950’s fearsome fact-page is recycled into ‘Odds and Ends from Cain’s Cellar’ before Charles King and Orlando’s illustrated prose piece ‘Last Meal’ segues into dream-team Howie (Anthro) Post & Bill Draut produce a ghoulish period parable in ‘The Curse of the Cat.’

Neal Adams debuts as an interior illustrator – and writer – with a mind-boggling virtuoso performance as a little boy survives ‘The Game’, after which Jim Mooney’s spooky credentials are affirmed with ‘The Man Who Haunted a Ghost’ (first seen in HoM #35) and E. Nelson Bridwell, Win Mortimer & George Roussos delineate an eternal dream with ‘What’s the Youth?’ before ‘Cain’s True Case Files: Ghostly Miners’ closes the issue.

Bridwell contributes the claustrophobic ‘Sour Note’ as lead in #179, rendered by the uniquely visionary Jerry Grandenetti & Roussos.

A next generation of comics genius begins with Bernie Wrightson’s first creepy contribution. ‘Cain’s True Case Files: The Man Who Murdered Himself’ was scripted by Wolfman and is still a stunning example of gothic perfection in Wrightson’s Graham Ingels-inspired lush, fine-line style.

This exceptional artist’s issue also contains moody supernatural romance ‘The Widow’s Walk’ by Post. Adams & Orlando: a subtle shift from schlocky black humour to terrifying suspense and tragedy presumably intended to appeal to the increasingly expanding female readership. The issue ends with another fact feature ‘Cain’s True Case Files: The Dead Tell Tales’.

Going from strength to strength, House of Mystery was increasingly drawing on DC’s major artistic resources. ‘Comes a Warrior’, which opened #180, is a chilling faux Sword & Sorcery classic written and drawn by da Vinci of Dynamism Gil Kane, inked by the incomparable Wally Wood, and the same art team also illustrate Mike Friedrich’s fourth-wall demolishing ‘His Name is Cain Kane!’

Cliff Rhodes & Orlando contribute text-terror ‘Oscar Horns In!’ and Wolfman & Wrightson return with prophetic vignette ‘Scared to Life’ before an uncredited forensic history lesson from ‘Cain’s True Case Files’ closes proceedings for that month.

Scripted by Otto Binder and drawn by the quirkily capable Sparling, ‘Sir Greeley’s Revenge!’ is a heart-warmingly genteel spook story, but Wrightson’s first long tale – fantastical reincarnation saga ‘The Circle of Satan’ (scripted by horror veteran Bob Kanigher) – ends #181 on an eerily unsettling note before #182 opens with one of the most impressive tales of the entire run.

Jack Oleck’s take on the old cursed mirror plot is elevated to high art as his script ‘The Devil’s Doorway’ is illustrated by the incredible Alex Toth. Wolfman & Wayne Howard follow with ‘Cain’s True Case Files: Grave Results!’, after which an Orlando-limned house promotion leads to nightmarish revenge tale ‘The Hound of Night!’ by Kanigher & Grandenetti.

In collaboration with Oleck, Grandenetti opens #183 with ‘The Haunting!’ after which, courtesy of Baily ‘Odds and Ends from Cain’s Cellar’ returns with ‘Curse of the Blankenship’s’ and ‘Superstitions About Spiders’ before Wolfman & Wrightson contribute ‘Cain’s True Case Files: The Dead Can Kill!’ and the canny teaming of Kanigher with Grandenetti and Wally Wood results in the truly bizarre ‘Secret of the Whale’s Vengeance.’…

The next issue features the triumphant return of Oleck & Toth for a captivating Egyptian tomb raider epic ‘Turner’s Treasure’ whilst Bridwell, Kane & Wood unite for barbarian blockbuster ‘The Eyes of the Basilisk!’

House of Mystery #185 sees caretaker Cain take a more active role in the all-Grandenetti yarn ‘Boom!’, Wayne Howard illustrates the sinister ‘Voice from the Dead!’ and prolific Charlton scribe Joe Gill debuts with ‘The Beautiful Beast’: a lost world romance perfectly pictured by EC alumnus Al Williamson.

The next issue tops even that as Wrightson limns Kanigher’s spectacular bestiary tale ‘The Secret of the Egyptian Cat’, whilst Adams produces some his best art ever for Oleck’s ‘Nightmare’: a poignant tale of fervid imagination and childhood lost. Nobody who ever adored Mr. Tumnus could read this little gem without choking up… and as for the rest of you, I just despair and discard you…

Kanigher & Toth deliver another brilliantly disquieting drama in ‘Mask of the Red Fox’ to open #187, and Wayne Howard is at his workmanlike best on ‘Cain’s True Case Files: Appointment Beyond the Grave!’, before John Celardo & Mike Peppe render the anonymous script for period peril ‘An Aura of Death!’ (although to my jaded old eyes the penciller looks more like Win Mortimer…)

Another revolutionary moment occurs with #188’s lead story. Gerry Conway gets an early credit scripting ‘Dark City of Doom’: a chilling reincarnation mystery simultaneously set in contemporary times and Mayan South America, as the trailblazer for a magnificent tidal wave of Filipino artists debuted.

The stunning art of Tony DeZuñiga opened the door for many of his talented countrymen to enter and reshape both Marvel and DC’s graphic landscape and this black and white compendium is the perfect vehicle to see their mastery of line and texture…

Wrightson was responsible for time-lost thriller ‘House of Madness!’ which closes the issue whilst Aragonés opens the proceedings for #189, closely followed by Kanigher, Grandenetti & Wood’s ‘Eyes of the Cat’ and ‘The Deadly Game of G-H-O-S-T‘ (from HoM #11: a 1953 reprint drawn by Leonard Starr) before another Charlton mystery superstar premiers as Tom Sutton illustrates Oleck’s ‘The Thing in the Chair’.

Kanigher & Toth team for another impeccable graphic masterwork in ‘Fright!’, Albano fills Cain’s Game Room and Aragonés debuts another long-running gag page with ‘Cain’s Gargoyles’ before this issue ends with Salem-based shocker ‘A Witch Must Die!’ by Jack Miller, Ric Estrada & Frank Giacoia.

HoM #191 saw the debut of Len Wein, who wrote terrifying puppet-show tragedy ‘No Strings Attached!’ for Bill Draut, as DeZuñiga returns to draw Oleck’s cautionary tale ‘The Hanging Tree!’ before Wein closes the show, paired with Wrightson on ‘Night-Prowler!’: a seasonal instant-classic that has been reprinted many times since.

Albano wrote ‘The Garden of Eden!’, a sinister surgical stunner made utterly believably by Jim Aparo’s polished art, Gray Morrow illustrates Kanigher’s modern psycho-drama ‘Image of Darkness’ and superhero veteran Don Heck returns to his suspenseful roots drawing Virgil North’s monstrously whimsical ‘Nobody Loves a Lizard!’

Wrightson contributes the first of many magnificent covers for #193, depicting the graveyard terrors of Alan Riefe & DeZuñiga’s ‘Voodoo Vengeance!’, whilst Draut skilfully delineates the screaming tension of Francis X. Bushmaster’s ‘Dark Knight, Dark Dreams!’

For #194, which saw House of Mystery expand from 32 to 52 pages (as did all DC’s titles for the next couple of years, opening the doors for a superb period of new material and the best of the company’s prodigious archives to an appreciative, impressionable audience), the magic commences with another bravura Toth contribution in Oleck’s ‘Born Loser’, swiftly followed by Russ Heath-illustrated monster thriller ‘The Human Wave’ (from House of Secrets #31), Jack Kirby monster-work ‘The Negative Man’ (House of Mystery #84) before Oleck and the simply stunning Nestor Redondo close the issue and this volume with metamorphic horror ‘The King is Dead’.

These terror-tales captivated the reading public and comics critics alike when they first appeared, and it’s no exaggeration to posit that they may well have saved the company during the dire downward sales spiral of the 1970. Now their blend of sinister mirth and classical suspense situations can most usually be seen in such series as Goosebumps, Horrible Histories and their many imitators. However, if you crave beautifully realised, tastefully, splatter-free sagas of tension and imagination, not to mention a huge supply of bad-taste, kid-friendly creepy cartooning, The House of Mystery is the place for you…
© 1968-1971, 2006 DC Comics. All Rights Reserved.

Halloween Tales


By O.G. Boiscommun & D-P Filippi, translated by Montana Kane (HumanoidsKids)
ISBN: 978-1-59465-654-5 (HB)

The trauma-tinged, gluttonously anarchic ceremonies of Halloween are celebrated far and wide these days, and although the basic principles are fairly homogenised now, different regions can throw up a few enticing variations that are well worth noting.

A graphic series that proved a huge European best-seller when released in 2017, the three stories comprising this magnificent hardback compilation are also available digitally in the original 3-album format, albeit translated into English for your delectation and approval.

Snob and eco-supporter that I am, these days, I’m going to say buy or gift the book if you like: I’m reviewing the electronic editions here…

Devised by writer/artist Olivier Boiscommun (Renaissance: Children of the Nile) and full-time screenwriter/scenarist Denis-Pierre Filippi (Gregory and the Gargoyles, Muse, Fondation Z, John Lord), the overlapping adventures focus on a band of kinds in an oddly archaic city of indeterminate vintage. It’s a place of towers and cathedrals, strange moods and winding streets, perfectly captured by Boiscommun’s exaggerated painting style…

The first album – Halloween Tales: Halloween – finds a gaggle of adolescent children gathering to celebrate the night with frolics and mischief: elaborately costumed and frightening each other. However, gauntly-garbed Asphodel remains gloomy and aloof and soon heads off alone. Her thoughts are locked on death, until she is accosted by a strange clownish figure who seems barely real and seeks to alter her mood and mind with a strange philosophy…

Second volume Halloween Tales: The Story of Joe is delivered in eerie monochrome tones and hues and returns us to the mountainous outskirts of that dreaming city where little Bea can’t understand why her playmate Joe is being so mean. As they idle about on the rooftops, the boy and his new pet cat survive a close encounter with a huge bat that leaves Joe scarred and bleeding.

His doting dad is too busy working these days, so it’s Bea who first notices the bizarre changes – physical as well as emotional – that afflict her friend and culminate in him dealing with the bullies who persecute them with terrifying power…

Only when Joe’s awful transformation is nearly complete do Bea, the cat and his father find a way to challenge the tainted child’s descent into nocturnal isolation and monstrosity…

Scripted by D-P Filippi, Halloween Tales: The Book of Jack completes the trilogy with a return to vibrant colour as a pack of children led by overbearing Stan dare little runt Jack to break into a spooky haunted mansion. As the group approaches the dilapidated pile through a statuary-infested overgrown garden – or is it a graveyard? – lanky Sam tries to reason with her little companion. She has plenty of misgivings and a really bad feeling about all this…

Bravado and peer pressure win out though, and Jack enters the derelict building and soon discovers the biggest library in the world in its centre.

Suddenly panicking, he snatches up a tatty tome to prove he succeeded and dashes for the door. Only when they are all safely back outside the gates does Sam realise there’s something odd about the book. Many pages are blank, but gradually filing with spindly writing every moment – each unfolding line magically recording what Jack is doing as he does it.

Mean, jealous Stan sees an opportunity for mischief…

Next morning the book has vanished, and Jack is slowly transforming into a gigantic savagely uncontrollable beast. Sam instantly knows what’s happened and starts searching the city for the miraculous chronicle, determined to get it and literally rewrite her friend’s appalling future…

With All Hallows festive celebrations inexorably installed in so many modern cultures, it’s grand to see an alternative to the almost-suffocating commercialising and movie tropes where heart, sentiment and yes, unease and outright fear can be safely experienced and expunged.

These moody escapades are a true treat, in darkness or in light, and that’s no mean trick …
© 2017 Humanoids, Inc. Los Angeles (USA) All rights reserved.

Archie Horror Presents Chilling Adventures in Sorcery


By Harry Doyle, Gray Morrow, Marvin Channing, Don Glut, Steve Skeates, Mary Skrenes, Carol Seuling, Phil Seuling, Larry Hama, Bob Holland, Stan Goldberg, Vicente Alcazar, Dick Giordano, Carlos Pino, Dan DeCarlo, Howard Chaykin, Alex Toth, Bruce Jones, Ed Davis, Frank Thorne & various (Archie Comics)
ISBN: 978-1-62738-990-7 (TPB)

Win’s Christmas Gift Recommendation: Shockingly Wicked Chronicle of Chills… 9/10

For nearly 8 decades Archie Comics have epitomised good, safe, wholesome, fun but the company has always been a surprisingly subversive one. Family friendly – and not – iterations of superheroes, spooky chills, sci fi thrills and genre yarns have always been as much a part of the publisher’s varied portfolio as the romantic comedy capers of America’s cleanest-cut teens.

As you probably know by now, the eponymous Archie has been around since 1941, but the publisher has other wholesome stars – such as Sabrina the Teenage Witch or Josie and the Pussycats – in their stable, almost as well known… and just as prone to radical reinterpretation.

To keep all that accumulated attention riveted, the company has always looked to modern trends with which to expand upon their archetypal storytelling brief. The contemporary revival in horror across all media has thus resulted in a few supernatural sidebar titles such as Afterlife with Archie and Jughead: The Hunger.

Moreover, in times past the publisher have cross-fertilised their pantheon through such unlikely team-ups as Archie Meets the Punisher, Archie Vs Sharknado and Archie Vs Predator, whilst every type of fashion fad and youth culture sensation has invariably been accommodated into and explored within the pages of the regular titles.

Following-up the stunning success of aforementioned zombie apocalypse Afterlife with Archie, they took another boldly controversial step: radically reinventing their saccharine-TV teen witch in astoundingly sophisticated Chilling Adventures of Sabrina after playwright, screenwriter and comics scribe Roberto Aguirre-Sacasa (whose many hits include The Mystery Plays, 4: Marvel Knights Fantastic Four, Stephen King’s The Stand and Afterlife with Archie amongst others) pitched the idea to re-imagine the saucy sorceress in terms of Rosemary’s Baby and The Exorcist.

Archie Comics was no stranger to such material. In the 1970s the company created sub-imprint Red Circle for anthology terror tales during a previous supernatural boom time, before gradually converting the line to superhero features as the decade progressed and the fad faded. They even had resident witch-girl Sabrina narrating Chilling Tales of Sorcery for the first two issues…

The title dropped subhead “…As Told by Sabrina” for #3, and with #6 (April 1974) became Red Circle Sorcery until folding in February 1975’s issue #11.

In a great example of circularity, the newly-wicked 21st century Sabrina features snippets from the ’70’s anthology, sparking this edgy compilation of many of those lost classics in a spiffy monochrome collection, available in paperback and digital formats.

Following a fervent Introduction by letterer and fright-fan Jack Morelli, the vintage terrors open with Chilling Tales of Sorcery …as Told by Sabrina #1 (September 1972): a rather standard anthology of short thrillers with twist-endings, little different from those churned out by DC, Gold Key or Charlton at the time and crafted by Archie’s on-staff comedy creators.

‘Behold the Beast’ by Frank Doyle & Stan Goldberg, revealed the fate of a lonely and misunderstood deformed lad, after which ‘The Boy Who Cried Vampire’ (Doyle & Dan DeCarlo) deals out ironic justice to a pesky kid and ‘Assignment in Fear’ (Doyle & DeCarlo) sees a teacher with a secret sort out a class bully in horrific style.

Anonymous prose yarn ‘A Real Hot Talent’ gets under the skin of a juvenile firestarter after which Doyle & DeCarlo return to exhibit ‘Quick Justice’ in an art gallery before Doyle & Goldberg reveal how ‘Curiosity Kills’ in a story of an accursed inheritance.

Issue #2 opens with Doyle & Goldberg’s ‘The Ultimate Cure’ wherein a waiting bride’s tragic misapprehension destroys her man and her sanity, and text tale ‘Look Upon Your Legacy’ warns of the dangers of an over-active imagination. Pictorial perils resume with ‘Sonny’s World’ (Doyle & Dan DeCarlo) with a little brat learning how to make all reality his plaything after which ‘The Measure of a Monster’ Doyle & Goldberg) sees mad science unleash a colossal creature and (almost) find a safe conclusion and the same creators outline the fate of a jewel-obsessed lass succumbs to ‘The Cameo’s Curse’…

A massive shift in style and tone began with issue #3 (October 1973) as writer/artist Gray Morrow came aboard, personally crafting or supervising far more mature fare that seemed closer to Warren’s adult horror magazines than contemporary newsstand fare such as House of Mystery, Ghostly Haunts or Boris Karloff Tales of Mystery.

Dwight Graydon “Gray” Morrow was born in Fort Wayne, Indiana in 1934 and studied at the Chicago Academy of Fine Arts. After serving in the army he moved to New York City in 1955 and began a steady career contributing strips, covers and illustrations to Cracked, Classics Illustrated, Atlas Comics (pre-Marvel), numerous children’s books and pulps such as Galaxy.

A master of graphic realism, his art and stories graced a vast array of comics titles, magazines such as Space: 1999 and alternative vehicles such as Wally Wood’s Witzend. He freelanced for dozens of companies (he co-created DC’s El Diablo and Marvel’s Man-Thing, and revamped Archie’s Black Hood into a gritty urban avenger during his tenure at Red Circle), as well as drawing the newspaper iterations of Tarzan and Buck Rogers. He won numerous awards – including three Hugos – over a long and extremely wide-reaching artistic life. He died in 2001.

His influence on the title was instantaneous. With the imprint renamed Red Circle Comics for the third (almost all-Morrow) issue, the new chief introduced a growing band of fresh writers and master artists, as the title unleashed a wave of terror tales that owed much to movies and TV of the period.

It began with ‘…Cat’ (written, drawn & lettered by Morrow) wherein a ruthless, misogynistic society burglar targets the wrong gem-bedecked senorita and lives to regret it forever.

Following prose thriller ‘A Stab in the Dark’ – exposing a plot to murder by witchcraft – a thematic diversion into EC-tinged science fiction finds a time traveller accidentally become an evolutionary ‘Missing Link!’ whilst a bereaved man investigates the death of a sister and discovers that a new ‘Immortality Factor’ is anything but.

An embezzler then pays the price for his betrayal in ‘Haunted Gallery’ before the issue closes with fact-page ‘Essays into the Supernatural’: a featurette by Phil Seuling & Morrow exploring timeless rituals of magic and the use of ‘Familiars’…

Due to his prestige and sheer artistic quality, Morrow could call upon a lot of high-end associates to fill pages and #4 (December 1973) introduced an internationally famous master of mood as Spaniard Vicente Alcazar (Jonah Hex, Commando Picture Library, Star Trek, Space: 1999) began his association by writing and illustrating ‘Suicide… Maybe’: a saga of Faustian tragedy wherein a lifelong failure makes a fool’s bargain and discovers politics is the Devil’s playground…

Text vignette ‘Loophole’ also explores such contracts before Don Glut & Dick Giordano highlight the ‘Horripilate Host’ whose TV show excesses lead to infernal doom, after which Morrow adds a sinister tweak to the legend of Midas when a greedy creep gains the legendary ‘Golden Touch!’

The power of a Hebrew Golem deals poetic justice to a modern oppressor in ‘A Thousand Pounds of Clay’ by Glut & Alcazar before the issue ends with another fictive factoid as ‘Essays into the Supernatural’ finds Morrow exploring truths and fictions of ‘The Witch’…

Cover-dated February 1974, #5 opens with a vivid pastiche of Arabian adventure courtesy of writers Morrow and Larry Hama. Limned by Alcazar ‘The Two Thieves of Baghdad’ exposes the fatal flaw of overconfidence before the all Alcazar ‘Esme’ details the fate of a hit-&-run victim whose vision is horrifically enhanced by her accident.

Morrow brings his lifelong affinity for baroque, barbaric science fantasy to the creepy epic ‘Barometer Falling…’ after which Alcazar’s ‘The Choker is Wild’ reveals the shocking history of blood-drinking sovereign Queen Maleena and the ‘Essays into the Supernatural’ featurette – by Seuling & Morrow – catalogues the totemic value of ‘Dragons’.

Red Circle Sorcery #6 (April) opens with ‘Warrior’s Dream’ by Steve Skeates, Mary Skrenes & Morrow as a lusty barbarian finally pays the price for all that wenching and, following an ‘Essays into the Supernatural’ page detailing legends of ‘The Werewolf’ (by Marvin Channing & Morrow), sees a conjuring upstart destroyed by a sagacious warlock in ‘Out of Practice’ by Seuling & Ed Davis.

British comics stalwart Carlos Pino was Alcazar’s studio partner for years (often collaborating as “CarVic”) and here he solos in Channing’s tale of vengeance-by-witchcraft ‘Death Goes to a Sales Convention!’, before Carol Seuling & Howard Chaykin go full medieval in epic saga of demonic manipulation and feline vengeance ‘The Patience of a Cat’…

Futuristic sensory-inundation tech is the driving force in T. Casey Brennan’s extended prose mystery ‘Black Fog’ – illustrated by Morrow – after which Channing & Alcazar serve out just deserts to a serial womaniser in ‘Face of Love – Face of Death’ to close the issue.

Red Circle Sorcery #7 commences with ‘A Twist in Time’ by Skeates & Pino as an ancient wizard is drawn into Fate’s plan to punish a modern-day murderer after which Channing & Morrow explore legends of ‘The Dibbuk’ in another gripping ‘Essays into the Supernatural’ featurette before Channing & Alcazar memorably reveal the dangers of owing ‘The Knife of Jack the Ripper’…

Channing scripts a rare but welcome artistic foray for Bruce Jones as ‘The Rivals’ follows two kids from mid-western poverty to dizzying heights and their grim, witchcraft assisted ends after which Brennan & Alcazar showcase the frustrating fate of ‘The Benefactor’ nobody will listen to…

Closing the chronological portion, ‘Essays into the Supernatural’ then offers a featurette by Morrow detailing ‘Possession and Exorcism’ which happily leads not to the end, but rather a selection of Bonus Stories from later issues.

From #9 (October 1974) comes ‘…If I Were King’ by Channing & the magnificent Alex Toth, wherein a meek nobody gets his greatest wish fulfilled – with the usual regrets – before #8 (August 1974) offers a compelling ‘Essays into the Supernatural’ featurette by Channing & Frank Thorne, detailing the tricks of pesky ‘Poltergeists’ and closure via illustrated calligraphic ode ‘The Spectre’ by Bob Holland & Morrow.

The company’s recent resurgence on TV and in the comics has seen a variety of alternate iterations of the timeless pantheons and this no-frills massively monochrome trade paperback (or digital download) is a perfect complement to those aforementioned horror-tinged titles.

Please don’t be put off by the black-&-white reproduction here: these tales are crafted by masters of line art and tonal values and their efforts actually benefit from the subtraction of the cheap colour used in the original releases. These are superb voyages into the bizarre unknown that no lover of dark fiction should miss.
© 2017 Archie Comic Publications, Inc. All rights reserved.

Walking Distance


By Lizzy Stewart (Avery Hill Publishing)
ISBN:978-1-910395-50-9 (HB)

Win’s Christmas Gift Recommendation: Heartwarming and Thought Provoking… 9/10

Assuming you do still think, where do you go and what do you do to get in touch with yourself? I only ask because, in these days of a million and one ways to chemically, digitally functionally and emotionally sedate the mind, one the most effective ways to process information is still a good long walk…

Thirty-something artist Lizzy Stewart lives in London and Shanks’ Pony is not only how she manages city life but is also a physical act which seemingly obsesses her. She even keeps a list of favourite movie walks by a host of female stars that fit all her personal criteria for moments of perfection…

Walking Distance is a meandering meditation on right here, right now, utilising a stunning sequence of painted views of what she sees on her various perambulations – a stunning travelogue of London literally at ground level – wedded to tracts of text graciously sharing her innermost, scattershot thoughts and deliberations on notions that trouble women (and perhaps the odd man or two) today.

All the bugbears trot along: getting by, success and failure, body issues, direction and achievement, growing up and growing old, family pressures, norms of behaviour, unfair expectations, balances of power in gender relationships and what the future holds in store…

Naturally – and shamefully for us men – a large proportion of that menu includes concerns about personal safety and a right to privacy and agency in public. There’s isn’t a woman anywhere who hasn’t had a walk marred at some moment after apprehensively anticipating what a complete stranger in the vicinity might abruptly say or do…

Happily, the grim is balanced by the delightful: ponderings on art and work, a sense of home space and just the sheer joy of observing the fresh and new as well as the comfortingly familiar. There’s even room for intimate views of personal history and opinion, yet the overall progress is always hopeful, tending towards examination rather than hasty judgement or solutions and in the direction the walker chooses…

This beguiling stroll offers a blend of philosophy, anxiety and anticipation, all brainstormed as she – and you, if you can keep up – strides ever onward.

Clearly, walks do anything but clear your head, but can result in beautiful visual ruminations like this one: no glib sound-bite responses, no roles modelled and no solutions, but you can consider this a privileged personal chat while she walks and you don’t.
© Lizzy Stewart, 2019. All rights reserved.

Walking Distance will be published on October 24th 2019 and is available for pre-order now.

The Thirteenth Floor volume 01


By John Wagner, Alan Grant & José Ortiz (Rebellion)
ISBN:978-1-78108-653-7 (TPB)

Win’s Christmas Gift Recommendation: Eerie Seasonal Sensation… 9/10

It’s time for another shamble down memory lane for us oldsters whilst, perhaps, offering a fresh, untrodden path for younger fans of the fantastic in search of a typically quirky British comics experience.

This stunning paperback (and eBook) package is another knockout nostalgia-punch from Rebellion Studios’ superb and ever-expanding Treasury of British Comics, collecting the opening episodes of seminal shocker The Thirteenth Floor.

The strip debuted in the first issue of Scream and ran the distance – spanning all 15 issues from 24th March – 30th June 1984. It then survived the comic’s premature cancelation and subsequent merger, continuing for a good long while in Eagle & Scream – with the remaining stories here taking us from 1st September 1984 to 13th April 1985.

Although arguably the most popular – and certainly most lavishly illustrated – of Scream‘s fearsome features, The Thirteenth Floor is actually the third strip to be gathered, having been preceded by Monster in 2016 and The Dracula File in 2017. We’ll get to those in the fullness of time…

This book carries out its terrorising in stark, shocking monochrome but does include at the end a gallery of full-colour wraparound covers by series artist José Ortiz, and then-newcomer Brett Ewins, plus introductory contextual notes from editor Ian Rimmer and a darkly dry history lesson from co-author Alan Grant. With regular writing partner John Wagner, he wrote all the electronically eldritch episodes as enigmatic “Ian Holland”.

Grant maintains the strip derived in part from his own time of residence on the 11th floor of a similar tower block, and, having done my own time in a south London multi-story edifice, I can imagine why the sojourn was so memorable for him…

The series benefitted tremendously from the diligent mastery of its sole illustrator Рsublime Jos̩ Ortiz Moya Рa veteran creator with a truly international pedigree. He was born on September 1st 1932 in Cartagena in the Spanish region of Murcia and started professional illustration early, after winning a comics competition in national comic Chicos.

Whilst working on comics digest books and strips like as Sigur el Vikingo, he gradually transitioned to the better-paying British market to draw newspaper strip Carolynn Baker for the Daily Express in 1962. He also worked for many kids’ comics here before making a wise move to America in 1974, to become a mainstay of Warren Publishing on horror magazines Eerie, Creepy and Vampirella.

In the early 1980s Ortiz returned to Spain, joining Leopold Sánchez, Manfred Sommer and Jordi Bernet in short-lived super-group cooperative Metropol even as he worked with Antonio Segura on a number of long-lasting strips such as post-apocalyptic action-thriller Hombre.

Metropol’s failure brought him back to British comics where he limned The Tower King and The House of Daemon for Eagle, Rogue Trooper and other strips for 2000AD and this macabre masterpiece…

Ortiz continued to excel, eventually settling in the Italian comics biz, with significant contributions to Tex Willer, Ken Parker and Magico Vento. He died in Valencia on December 23rd 2013.

Because of the episodic nature of the material, originally delivered in sharp, spartan 4-page bursts (eventually dropping to a standard 3), I’m foregoing my usual self-indulgent and laborious waffle and leaving you with a précis of the theme and major landmarks…

A little way into the future (as seen from dystopian yet still partially civilised Britain in 1984), a council tower block is equipped with an experimental computer system to supervise all the building systems and services whilst monitors the welfare and wellbeing of tenants. Maxwell Tower (just one of the names we creative contributors waggishly called the offices of IPC’s comics division at the time) looms into the rather bleak urban night.

Within, however, novel computer-controlled systems assure everyone lives happy lives. The servers also manifest a congenial personality offering advice and a bit of company. Dubbed “Max” by tenants, it – like $%*£!! Alexa today – increasingly inserts itself into every aspect of their lives through its constantly active monitoring systems. For their own good, naturally…

Because humans are fallible and a bit silly, the builders and architects fancifully never designated a 13th floor. Cognizant of human superstition, they designed the block to arbitrarily transit straight from 12 to 14. A human onsite controller/concierge/handyman lives in the penthouse. His name is Jerry and everything is just hunky-dory… until one day it isn’t…

The troubles apparently begin when a mother and son move in. They are trying to make a new start after losing the family breadwinner, but are plagued by a particularly persistent and violent debt-collector. After Mr. Kemp threatens the bereaved Henderson family, he stalks into an elevator and is later found on the ground floor, having suffered an agonising and fatal heart attack. The police write it off as an accident or misadventure, but they don’t know the truth.

Over-protective Max is far more powerful than anyone suspects and can turn his lifts into a terrifyingly realistic arena of terror, judgement and retribution at will. He calls it his “Thirteenth Floor”…

Over the weeks and months that follow, Max detects outrages and injustices and subjects assorted vandals, hooligans, burglars, bailiffs, lawyers, conmen, extortionists, shoddy plumbers, shady workmen, and even a family of problem tenants preying on their own neighbours, to the varied and impossibly realistic terrors of the damned.

Equally vexatious to the monitoring machine is the useless bureaucrat from its own housing department who treats people like subhuman trash. Max devises a very special hell for him after his lazy blunders temporarily make one of Max’s families homeless…

Sometimes these experiences are enough to modify behaviour and ensure silence, but too often the end result is simply another death. It happens so often that Max is reluctantly forced to brainwash husky tenant Bert Runch into acting as his agent: a mindless servant hypnotically conditioned to act as Max’s arms and legs, excising incriminating evidence – or bodies – before forgetting what he’s done.

Sadly, veteran policeman Sergeant Ingram suspects something is amiss and doggedly persists in returning to Maxwell Tower over and over again, ultimately forcing the coddling computer into precipitate action…

Moreover, as Max’s actions grow increasingly bold, even Jerry starts to suspect something is wrong. When he checks the hardware and finds a cracked Integrated Function Module, Jerry calls in council computer experts and Max has to act quickly to preserve his newfound intellectual autonomy. This triggers a cascade of uncontrollable events with Max taking ever-crazier risks, resulting in the tower being stormed by an army of police determined to shut down the AI murder machine…

And that’s where this moody masterpiece pauses with a great big To Be Continued, but there’s a second volume coming soon…

These strip shockers are amongst the most memorable and enjoyable exploits in British comics: smart, scary and rendered with stunning imagination and skill. Don’t believe for a moment that the seemingly limited set-up restricts the visual impact. The eerie punitive illusions of The Thirteenth Floor incorporate every possible monster from zombies and dinosaur to hell itself and history’s greatest villains, whilst the settings range from desert islands to the infinities of time and space. This a superb example of sophisticated suspense, leavened with positively cathartic social commentary that is impossible to dismiss.
© 1984, 1985 & 2018 Rebellion Publishing IP Ltd. All Rights Reserved.

Bakemonogatari volume 1


By OH!GREAT & NISIOISIN, translated by Ko Ransom (Vertical Comics)
ISBN: 978-1-947194-97-7 (PB)

Win’s Christmas Gift Recommendation: Fabulously Fresh Fear-Fest… 8/10

Here’s a rare treat with a lot of timely punch and just a touch of wild exoticism to boost its appeal…

Based on his own immensely popular “Light Novel” series Monogatari – 25 volumes since November 2006 with at least three more imminently pending – the incredibly prolific NISIOISIN (sometimes called Nisio Isin and creator of Katanagatari, Kubikiri Cycle and prose adaptations of Tsugumi Ohba & Takeshi Obata’s Death Note) here oversees the transformation of his biggest hit serial into manga form by artist OH! Great (AKA Ogure Ito: best known for Air Gear, Tenjo Tenge, Biorg Trinity, Soul Calibur IV and assorted outbreaks of Tekken)…

Phenomenally successful, the Monogatari series began their transformation into manga in Kodansha’s Weekly Shonen Magazine in 2017 with this retelling of the first adventure. In fact it’s the first of two books and ends on a cliffhanger, but English-language publisher Vertical have slated the concluding book for early January release, so you won’t be on tenterhooks for too long…

Third-year high school student Koyomi Araragi is not normal. That’s mostly to do with having been targeted by a vampire and almost joining the ranks of the undead. Thankfully, he was saved by weird hobo priest Meme Oshino, who has made his life quite interesting ever since…h

The story begins with ‘Hitagi Crab’ as hopeful amorously overachieving Araragi meets a cute but violently defensive (perhaps “murderously psychotic” is more accurate after she almost kills him with the lethal stationery and pencil case tools in her bag!) girl and discovers she weighs practically nothing. Hitagi Senjōgahara‘s density and earthly grounding have been taken by a giant invisible crab monster…

Eager to help – she’s damaged and dangerous, but also incredibly vulnerable and beautiful – Araragi arranges a meeting with Meme, but the outsider priest knows there’s more going on than is being admitted. His harsh response in ‘Bakemono Gatari’ reveals not only the workings and motives of the gods and monsters which still infest the physical modern world, but also the concomitant burden of human sin and misery which attracts them. When cured and liberated Senjōgahara finally admits the long-buried secrets which have twisted and changed her, she makes a seemingly impossible request of her saviours…

To Be Concluded…

Aiding comprehension, the book graciously provides a comprehensive timeline feature with ‘Bakemonogatari in Detail’ offering comparison points between prose and manga iterations, plus lists of other media versions to track for total immersion and enjoyment.
© 2018 – NISIOISIN/Oh!great. All rights reserved.
Available in in both paperback and digital formats, this book is printed in ‘read-from-back-to-front’ manga format.

1066: William the Conqueror


By Patrick Weber & Emanuele Tenderini, translated by Pierre Bison and Rebekah Paulovch-Boucly (Europe Comics)
No ISBN:

Although I’ve never for a moment considered history dry or dull, I can readily appreciate the constant urge to personalise characters or humanise events and movements, especially when the job is undertaken with care, respect, diligence and a healthy amount of bravado.

Excellent case in point is this superb, digital-only retelling from 2011, postulating on individual motives and actions whilst relating the events leading up to the most significant moment in English – if not full-on British – history (apart from all the other ones). Other individual and national opinions may apply…

In case you were one of those who were asleep, surreptitiously ogling a classmate who didn’t even acknowledge your existence, or carving your name into a desk or a body part: on October 14th 1066, a force of French invaders led by William, Duke of Normandy clashed with the forces of Anglo-Saxon king Harold Godwinson in East Sussex near Hastings (most historians agree that the actual bloodletting happened in a place later dubbed “Battle” and commemorated thereafter by the edifice of Battle Abbey).

Translated into a compelling and lovely digital edition thanks to the benevolence of the collective imprint Europe Comics, 1066: William the Conqueror opens with historian and author Patrick Weber’s foreword ‘Before Setting Sail’, revealing how the magnificent Bayeux Tapestry closely inspired the fictionalised account he crafted with veteran comics illustrator Emanuele Tenderini (Dylan Dog, Wondercity, World of Lumina).

The story is gripping and savvy, putting flesh and bones on a wide range of complex characters all trapped in a web of royal intrigue and savage power politics, long before Halley’s comet appeared in the skies over northern Europe more than a millennium ago. The war of nerves between the kings and kingmakers of proto-England, machinations of the ferocious Godwinson clan and untrammelled ambitions of the Norman Duke play out against the pitiful backdrop of a rich and powerful country suffering for lack of coherent – or even barely capable – leadership. The parallels to today are painful to behold and we all know how it turned out.

Here though is a possible explanation of why…

Most marvellous of all, this is also a brilliantly compelling adventure yarn with readers not sure who to root for before the big action finish…

Adding lustre to the tale is bonus section ‘Deep Within the Inner Stitchings’: an accessible exploration of the Tapestry accompanied by character sketches and designs.

Potent, beguiling, evocative and uncompromising, this a retelling any fan of history and lover of comics will adore,
© 2015 – Le Lombard – Tenderini & Weber. All rights reserved.

Melusine volume 1: Hocus Pocus & volume 2: Halloween


By Clarke (Frédéric Seron) & Gilson, coloured by Cerise and translated by Erica Jeffrey (Cinebook)
ISBN: 978-1-905460-20-5 (PB Album Hocus Pocus) 978-1-905460-34-2 (PB Album Halloween)

Teen witches have a long and distinguished pedigree in fiction and one of the most engaging of all first appeared in venerable Belgian magazine Le Journal de Spirou in 1992. Mélusine is actually a sprightly 119 years old and spends her days working as an au pair in a vast monster-packed chateau whilst studying to perfect her craft at Witches’ School…

The feature ranges from one-page gag strips on supernatural themes to short tales detailing her rather fraught life, the impossibly demanding master and mistress of the castle and her large circle of peculiar family and friends.

Collected editions began appearing in 1995, with the 26thEn rose et noir – published in 2018. Five of those have thus far made it into English translations thanks to the fine folk at Cinebook.

The name derives from European folklore: in olden days Melusine or Melusina was term for a flighty female spirit or elemental inhabiting a sacred spring or well…

The strip was devised by writer François Gilson (Rebecca, Cactus Club, Garage Isidore) and top flight cartoon humourist Frédéric Seron – AKA Clarke – whose numerous features for all-ages Spirou and acerbic adult humour publication Fluide Glacial include Rebecca, Les Cambrioleurs, Durant les Travaux, l’Exposition Continue… and Le Miracle de la Vie.

Under the pseudonym Valda, Seron also created Les Babysitters and, as Bluttwurst, Les Enquêtes de l’Inspecteur Archibaldo Massicotti, Château Montrachet, Mister President and P.38 et Bas Nylo.

A former fashion illustrator and nephew of comics veteran Pierre Seron, Clarke is one of those insufferable guys who just draws non-stop and is sublimely funny. He also doubles up as a creator of historical and genre pieces such as Cosa Nostra, Les Histoires de France, Luna Almaden and Nocturnes and apparently is free from the curse of having to sleep…

Hocus Pocus was the 7th M̩lusine album, originally released in 2000, and offers a fine place for newcomers to start as the majority of the content is 1- or 2-page gags which Рlike a young, hot Broom Hilda Рmake play with fairy tale and horror film conventions and themes.

When brittle, moody Melusine isn’t being bullied for her inept cleaning skills by the matriarchal ghost-duchess who runs the castle, or ducking cat-eating monster Winston and frisky vampire The Count, she’s avoiding the attentions of horny peasants, practising her spells or consoling dreadfully unskilled classmate Cancrelune. Her boyfriend is a werewolf, so she only sees him a couple of nights a month…

Her days of toil are occasionally spiced up with and put in perspective by sports days such as blindfolded broom-flying contests and there’s always dowager Aunt Adrezelle who is eager and happy to share the wisdom of her so-many centuries…

After a splendid succession of quick-fire japes and jests, things take on a touch of continuity here and even tension when scandalous cousin Melisande pops in for an extended visit.

Spurning the dark, dread and sinisterly sober side of the clan, Melisande becomes a Fairy Godmother: all sparkles, fairy-cakes, pink bunnies and love. She’s simplicity, sweetness and light itself in every aspect, so what’s not to loathe…?

No sooner does the twinkling twit start to grow on everybody, however, than she falls victim to one of The Count’s periodic bite-fests and slowly metamorphoses into a true witches’ witch: skin-tight black leather, batwings and always ready for wicked transformations and sorcery duels at the drop of a pointed hat…

The situation comes to a head and the cauldron boils over in eponymous extra-long episode ‘Hocus Pocus’ wherein Melusine and Melisande finally face off to decide which witch is worst…

Clever, wry, sly, fast-paced and uproariously funny – whether physically printed on traditional paper or in digital incarnations – this compendium of arcane antics is a great taste of the magic of European comics and a beguiling delight for all lovers of the cartoonist’s art…

The second English-language collection happily offers more of the same. Mélusine is still a sprightly 119-year old, spending the days au pairing in a vast monster-packed, ghost-afflicted chateau whilst diligently studying to perfect her hereditary craft at Witches’ School…

The long-lived feature and attendant books have become an annual event, with a new collection every year: always offering everything from single page gag strips to full-length comedy tales on supernatural themes detailing her rather fraught life, the impossibly demanding master and mistress of the castle and a large circle of exceedingly peculiar family and friends.

Halloween was the 8th European Mélusine album, originally released in 2001: gathering a wealth of superb seasonally sensitive strips, and another great place for newcomers to start as the majority of the content comprises short gags starring the sassy sorceress.

Daunting dowager Aunt Adrezelle is always eager and happy to share the wisdom of her so-many centuries but so, unfortunately, is family embarrassment cousin Melisande who still spurns the dark, dread and sinisterly sober side of the clan to work in Fairy Godmothering field. She’s all insufferable sparkles, bunnies, love, it’s so hard not to loathe such a delirious confection of simplicity, sweetness and light itself…

This turbulent tome riffs mercilessly on the established motifs and customs of Halloween. Here, kids fill up to lethal levels on sweets and candies, monsters strive to look their worst, teachers try to keep the witches-in-training glued to their books and grimoires. Their over-excitable students rashly experiment on what to do with pumpkins – including how to grow, breed or conjure the biggest ones – all whilst the fearfully pious local priest and his flock endeavour to ruin all the magical fun…

Even ghastly Melisande gets in on the party atmosphere – in her own too nice-to-be-true manner – illuminating the happy shadows with too much sunshine and saccharine before the collection ends with extended, eponymous ‘Halloween’ wherein Melusine and Cancrelune learn the true meaning of the portentous anniversary after they inadvertently join the creaky, clacking cadavers of the Risen Dead as they evacuate their graves on the special night to fight and drive away for another year the Evil Spirits which haunt humanity…

Read before bedtime on paper or screen – and don’t eat any hairy sweets…
Original edition © Dupuis, 2000 by Clarke & Gilson. All rights reserved. English translation 2007 © Cinebook Ltd.