Gomer Goof volume 8: A Giant Among Goofs


By Franquin, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-021-0 (PB Album/Digital edition)

Like so much else in Franco-Belgian comics, it all started with Le Journal de Spirou, which debuted on April 2nd 1938, with its iconic lead strip created by François Robert Velter AKA Rob-Vel. In 1943, publisher Dupuis purchased all rights to the comic and its titular star, and comic-strip prodigy Joseph Gillain (Jijé) took the helm for the redheaded kid’s further exploits as the magazine gradually became a cornerstone of European culture.

In 1946, Jijé’s assistant André Franquin was handed creative control and slowly abandoned short gag vignettes in favour of extended adventure serials. Franquin introduced a broad, engaging cast of regulars and created the phenomenally popular Marsupilami. Debuting in 1952 (Spirou et les héritiers) the beast became a spin-off star of screen, plush toy stores, console games and albums in his own right. Franquin continued crafting increasingly fantastic tales and absorbing Spirou sagas until his resignation in 1969. He was born in Etterbeek, Belgium on January 3rd 1924. Drawing from an early age, the lad only began formal art training at École Saint-Luc in 1943. When WWII forced the school’s closure a year later, he found work at Compagnie Belge d’Animation in Brussels and met Maurice de Bévére (Lucky Luke creator “Morris”), Pierre Culliford (Peyo, creator of The Smurfs and Benny Breakiron) and Eddy Paape (Valhardi, Luc Orient). In 1945 all but Peyo signed on with Dupuis, and Franquin began his career as a jobbing cartoonist and illustrator, producing covers for Le Moustique and scouting magazine Plein Jeu.

During those early days, Franquin and Morris were being tutored by Jijé, who was the main illustrator at LJdS. He turned the youngsters – and fellow neophyte Willy Maltaite (AKA “Will” – Tif et Tondu, Isabelle, Le jardin des désirs) – into a smoothly functioning creative team known as La bande des quatre or “Gang of Four”. They ultimately revolutionised and reshaped Belgian comics with their prolific and engaging “Marcinelle school” graphic style.

Over two decades he had enlarged Spirou & Fantasio’s scope and horizons, until it became purely his own. Constantly, fans met startling new characters as the strip evolved into the saga of globetrotting journalists who visited exotic places, exposed crimes, explored the incredible and clashed with bizarre and exotic arch-enemies. Throughout it all, Fantasio remained a full-fledged – albeit entirely fictional – reporter for Le Journal de Spirou: regularly popping back to the office between cases. Sadly, lurking there was an arrogant, accident-prone, junior tasked with minor jobs and general dogs-bodying. He was Gaston Lagaffe – Franquin’s other immortal invention…

There’s a hallowed tradition of comics personalising fictitiously mysterious creatives and the arcane processes they indulge in, whether it’s Marvel’s Bullpen or DC Thomson’s lugubrious Editor and underlings at The Beano and Dandy – it’s a truly international practise. At first cameos in Spirou yarns and occasional asides on text pages featured well-meaning foul-up and ostensible office gofer “Gaston” who debuted in issue #985, cover-dated February 28th 1957. The affable conniving dimwit grew to be one of the most popular and perennial components of the comic, whether as guest in Spirou’s adventurous comics cases or his own comedy strips and faux reports on the editorial pages he was supposed to paste up.

In terms of actual schtick and delivery, older readers will recognise favourite beats and timeless elements of well-intentioned self-delusion as seen in Benny Hill and Jacques Tati and recognise recurring riffs from Some Mothers Do Have ’Em and Mr Bean. It’s slapstick, paralysing puns, infernal ingenuity and inspired invention, all to mug smugness, puncture pomposity, lampoon the status quoi? (there’s some of that punning there see?) and ensure no good deed going noticed, rewarded or unpunished…

As previously stated, Gaston/Gomer obtains a regular salary (let’s not dignify what he does as “earning” a living) from Spirou’s editorial offices: reporting to top journalist Fantasio, or complicating the lives of office manager Léon Prunelle and the other, more diligent, staffers, whilst effectively ignoring those minor jobs he’s paid to handle. These include page paste-up, posting (initially fragile) packages and editing readers’ letters… and that’s the official reason fans’ requests and suggestions are never acknowledged or answered…

Gomer is lazy, over-opinionated, ever-ravenous, impetuous, underfed, forgetful and eternally hungry, a passionate sports fan and animal lover, with his most manic moments all stemming from cutting work corners and stashing or consuming contraband nosh in the office. This leads to constant clashes with colleagues and draws in seemingly notionally unaffiliated bystanders like traffic cop Longsnoot and fireman Captain Morwater, as well as many simple passers-by who should know by now to keep away from this street.

Through it all our office oaf remains eternally affable, easy-going and incorrigible. Only three questions really matter here: why everyone keeps giving him one last chance, what can gentle, lovelorn Miss Jeanne possible see in the self-opinionated idiot, and will ever-outraged capitalist financier De Mesmaeker ever get his perennial, pestiferous contracts signed?

In 1972 Gaston – Le géant de la gaffe became the 10th European album and in 2021 was Cinebook’s 8th translated compilation: again focussing on non-stop, all-Franquin comics gags in single-page bursts. Our well-meaning, overconfident, overly-helpful know-it-all office hindrance invents more stuff making life unnecessarily dangerous and continues his pioneering and perilous attempts to befriend and boost fauna and flora alike and improve the modern mechanised world…

Despite resolute green credentials and leanings, Gomer is colour-blind to the problems his antiquated automobile causes, even after numerous attempts to soup up, cleanse, and modify and mollify the motorised atrocity he calls his car. The decrepit, dilapidated Fiat 509 is more in need of merciful execution than his many well-meant engineering interventions as seen here in a range of cold weather exploits proving the indomitable optimism of office editor Léon Prunelle who really should know by now the cost of accepting lifts from his incorrigible subordinate… especially in light of Gomer’s pioneering seat belt invention and obsession with solving road pollution.

…And when not actually the cause of automotive disasters, Gomer’s car attracts the Ahab-like attentions of increasingly obsessed traffic cop Longsnoot

At the office, work avoidance is masked as “improving” perfectly functional equipment, speeding up these newfangled copiers, printers and the like, but his monorail messaging system – adjusted to average head height – proves to be the next best thing in concussion causation…

One evergreen strand of anarchic potential is a subgenre of strips involving “guest-shots” by other LJdS stars. Previously falling foul of the fool were creators such as Lambil (Bluecoats) and Roba (Billy & Buddy), and here the gofer’s disturbing tendency to don mascot costumes and paying heavily for it continues as Gomer garbs himself as (cartoonist Charles DeGotte’s) big yellow bird The Flagada and rapidly regrets it…

Just as much fun if not actually safer are the feral creatures Gomer’s big heart compels him to adopt. These include a sassily savage alley cat and nastily nefarious black-headed gull to accompany illicit studio companions Cheese the mouse and goldfish Bubelle.

Here the combined critter chaos factor repeatedly lands the oaf in hot water… and swamp mud and potholes and wild woodland paths and rooftops and… Gomer almost adds a skunk to the menagerie before animal instinct and nature convince him otherwise…

However, their hyperactive gluttonous presences are as nothing compared to the spiky depredations of a rapidly mutating cactus Gomer rescued from his Aunt Hortense’s home and which is increasingly dominating the Spirou offices. It doesn’t fit there either, but at least has plenty of fresh victims to puncture and terrify. When he also introduces Hortense’s creeper, it soon becomes a case for applying the un-soothing, discomforting tones of his manic musical WMD the Brontosaurophone…

Heavily featured are episodes of (imagined) sporting glory, dalliances with fishing and clay pigeon shooting plus an extended run of strips with Gomer and opposite number Jules-from-Smith’s-across-the-street seeking to smuggle a radio into work to follow the football. Old habits die hard however and there are still moments of culinary catastrophe and inventive debacle – like when he beefs up the office chainsaw or creates tomato soup gas…

The holidays and Year’s End festivities offer their own hazards, generating much mayhem but still prevent benighted business bod De Mesmaeker getting an even break whenever he brings contracts for poor Prunelle to sign.

Far better enjoyed than described, these strips let Franquin flex his sardonically whimsical creative muscles and subversively propound his views on environmentalism, pacifism and animal rights. These gags are sublime examples of all-ages comedy: wholesome, barbed, daft and incrementally funnier with each re-reading.

So… fancy a bit of Goofing off yet?
© Dupuis, Dargaud-Lombard s.a. 2009 by Franquin. All rights reserved. English translation © 2021 Cinebook Ltd.

Pride of Baghdad


By Brian K Vaughan & Niko Henrichon & various (DC/Vertigo)
ISBN: 978-1-4012-0314-6 (HB) 978-1-4012-0315-3 (PB) 978-1-4012-4894-9 (Deluxe Edition)

It’s a stomach-turning truism that war is a political tool of many modern leaders. It would be beyond crass to suggest that anything good at all came out of the monstrous debacle of the Iraq invasion (or any other proxy war for blatant political gain of grudge-settling) but trenchant-critique-masquerading-as-parable Pride of Baghdad derived from that pocket conflict and at least offered a unique perspective on a small, cruel and utterly avoidable moment of bloody history. Joe Sacco’s Safe Area Goražde (2000) and Joe Kubert’s Fax from Sarajevo (1996) worked in a similar vein for the last Balkan conflict of the previous century. I wonder what will become the fictions and dramas of the catastrophes we’re not stopping now in Ukraine, parts of Africa and Gaza; and what effect – if any – they might have on future generations?

In Pride of Baghdad, author and screenwriter Brian K. Vaughan (Y: The Last Man, Ex Machina, Runaways, Paper Girls, Saga, Lost) and Niko Henrichon (Barnum!, Fables, Sandman, Spider-Man), combined the narrative tools of Walt Disney and George Orwell to reconstruct an anthropomorphised tale of a family of lions. These mighty innocent bystanders were unwillingly liberated from the city zoo during the taking of Baghdad, and left to run loose in those deadly streets until their tragic end. Throughout the entire debacle the beasts were scared, hungry, under constant attack but utterly convinced that everything would be great because now they are free…

This is not a spoiler. It is a warning. This inexplicably out-of-print book is a beautiful, uncompromising, powerful tale with characters you will swiftly come to love and they die because of political fecklessness, commercial venality and human frailty. It’s a story that’s happening again right now but with different victims…

The seductively magical artwork makes the inevitable tragedy that results a confusing and wondrous experience: Vaughan’s script could make a stone – and perhaps even a right-wing politician – cry. In 2014 a deluxe edition was released containing a trove of developmental sketches, commentary and other materials.

The original comic story was derived from a random news item which told of escaped zoo lions roaming war-torn Baghdad streets, and throughout readers are made to see the invasion in terms other than those of commercial news-gatherers and governmental spin-doctors, and hopefully we can use those off-message opinions to inform our own. This is a lovely, haunting, brutally sad story: a modern masterpiece showing why words and pictures have such power that they can terrify bigots and tyrants of all types. Brace yourself for a wave of similar material from contemporary condemnatory cartoonists. It’s the very least that we can do.
© 2006 Brian K Vaughan & Niko Henrichon. All Rights Reserved.

Doctor Who: The Thirteenth Doctor volume 1: A New Beginning


By Jody Houser, Rachael Stott, Giorgia Sposito, Valeria Favoccia, Enrica Eren Angiolini, Viviana Spinelli with Sara Michieli, Andrea Moretto, Adele Matera, Comicraft’s Sara Jacobs and John Roshell & various (Titan Comics)
ISBN: 978-1-78586-676-0 (Standard edition ) 978-1-78773-233-9 (FP edition)

Doctor Who first materialised on black-&-white television screens on November 23rd 1963 in the first episode of ‘An Unearthly Child’. Less than a year later his decades-long run in TV Comic began in issue #674 with the first instalment of ‘The Klepton Parasites’. Throughout the 60s and early 1970s, strips appeared in Countdown (later retitled TV Action) before shuttling back to TV Comic. On 11th October 1979 (although adhering to the US off-sale cover-dating system so it says 17th) Marvel’s UK subsidiary launched Doctor Who Weekly, which became a monthly magazine in September 1980 (#44) and has been with us under various names ever since.

All of which only goes to prove that the Time Lord is a comics hero with an impressive pedigree. In recent years the picture strip portion of the Whovian mega-franchise roamed far and wide and currently rests with British publisher Titan Comics who sagely opted to run parallel series starring all later incarnations of the trickily tumultuous Time Lord, as well as a few yarns of the earlier peregrinating pathfinders of peril.

This initial volume of Doctor Who: The Thirteenth Doctor collects issues #1-4 of the monthly comic book, set during the first season starring Jodie Whittaker.

The raucous riot of chronal chaos commences with a handy ‘Previously…’ section, reintroducing The Doctor and her companions – Ryan Sinclair, Yasmin “Yaz” Khan, Graham O’Brien and the TARDIS – prior to transiting to a Florida art gallery in 1999, where a couple of extremely reluctant time travellers pull off an art heist. Meanwhile in 3912, a rather memory-addled Time Lord shares some big sky moments with her crew when an anomaly alerts her to something tantalisingly familiar and somehow disturbing. Also, someone somewhere sometime is in deep trouble…

Bundling everyone back into the Blue Box (“it’s bigger on the inside!”) The Doctor tracks the temporal phenomenon to a place outside reality where the thieves are being tormented by a magpie minded cosmic packrat using unsafe time tech to amass an infinite volume of sparkly pretty things and two very chastened scientists to do the fetching and carrying across all of creation…

When one of them – Dr. Leon Perkins – is accidentally plucked from the tormentor’s clutches by the meddling, muddled Time Lord, the gobsmacked Gallifreyan learns just how bad things are from the state of the mangled Vortex Manipulator he’s using… And that’s when a platoon of brutish drones dubbed The Grand Army of the Just pounce and try to arrest everyone, giving Yaz an opportunity to test her knowledge of universal police procedures and tactics…

Perkins fills in the background as they all languish in a cell, revealing how he and his boss Dr. Irene Schulz were captured during a temporal travel test and enslaved by a cosmic devil with a penchant for pretty gewgaws, petty pilfering, slavery, torture and extortion…

Fully genned-up, The Doctor cobbles together a plan to fix things and sort out the horrific Hoarder, but first there’s just a little matter of a traitor on her team…

Scripted by Jody Houser (Faith, Mother Panic, various Star Wars, Spider-Man, X-Files, Orphan Black and more), illustrated by Rachael Stott (Star Trek, Planet of the Apes, Ghost Busters) and coloured by Enrica Eren Angiolini and a truly international team, this is a bright & breezy, fast-paced fable to bring the latest, extended time team to comic readers’ attention: a fantasy romance working hard yet never really challenging hearts or minds, a;; while setting up grander things to come.

The Doctor is at her distractingly daffy best, gadding about and playing dim whilst dealing with a horrendous ET and cosmic calamity in suitably collegiate manner, and still coming up with snappy solutions in the blink of an eye. Also on show is another Gallifreyan art gallery: a Baker’s Dozen of alternate/variant covers (puppetry, digitally manipulated, painted and/or drawn) by Babs Tarr, Alice X. Zhang, Rachael Stott, Sanya Anwar, Paulina Ganucheau, Sarah Graley, Katie Cook, Alisa Stern, Rebekah Isaacs & Dan Jackson, Rachael Smith, Giorgia Sposito & Ariana Florean, as well as a timely serving of other comics in a ‘Readers Guide’ to other Whovian collections and ‘Biographies’ of the main creators involved in A New Beginning.

If you’re a fan of only one form, this book might make you an addict to both. It’s a fabulous treat for casual readers, a fine shelf addition for devotees of the TV show and a perfect opportunity to cross-promote our particular art-form to anyone minded to give comics a proper go.
Doctor Who (wordmarks, logos and devices) and TARDIS (wordmarks and devices) are trademarks of the British Broadcasting Corporation and are used under licence. BBC logo © BBC 1996. Doctor Who logo and insignia © BBC 2018. Thirteenth Doctor images © BBC Studios 2018. Licensed by BBC Worldwide First edition.

Prez: The First Teen President


By Joe Simon, Jerry Grandenetti & Creig Flessel, with Cary Bates, Neil Gaiman, Ed Brubaker, Frank Miller, Grant Morrison, Art Saaf, Mike Allred, Bryan Talbot, Mark Buckingham, Eric Shanower & various (DC Comics)
ISBN: 978-1-4012-6317-1 (TPB/Digital edition)

At a time when American comic books were just coming into their adolescence – but not maturity – Prez was a hippie teenager created by industry royalty. In the early 1970s, Joe Simon made one of his irregular yet always eccentrically fruitful sojourns back to DC Comics, managing to sneak a bevy of exceedingly strange concepts right past the usually-conservative powers-that-be and onto the spinner racks and newsstands of the world.

Possibly the most anarchic and subversive of these postulated a time (approximately 20 minutes into the future) when US teenagers had the vote. The first-time electorate – idealists all – elected a diligent, honest young man every inch the hardworking, honest patriot every American politician claimed to be.

In 2015 that concept was given a devilishly adroit makeover for post-millennial generations. The result was a superbly outrageous cartoon assessment of the State of the Nation – Prez: Corndog-in-Chief. Once you’re done here, you should read that too and then ferociously lobby DC to release the concluding chapters in that saga…

Back here, however, and still in 1972, Simon (Captain America, Fighting American, The Fly, Black Magic, Young Romance) was passionately doing what he always did: devising ways for ever-broader audiences to enjoy comics. This carefully curated compilation gathers every incidence of the best leader they never had, from original run Prez #1-4 (September 1973 – March 1974), through unpublished tales from Cancelled Comics Cavalcade #2, guest cameos and revivals in Supergirl #10, The Sandman #54, Vertigo Visions: Prez #1, The Dark Knight Strikes Again and The Multiversity Guidebook #1.

It all begins in the little town of Steadfast where average teen Prez Rickard makes a minor splash by fixing all the clocks and making them run on time. Throughout the rest of the USA, dissent, moral decay and civil breakdown terrify the populace in an election year. Corrupt businessman and political influencer Boss Smiley wants to capitalise on a new amendment allowing 18-year-olds to vote. He picks Rickard as a perfect patsy, but his chicanery comes awry when newly-elected Prez turns out to have a mind, backbone and agenda of his own…

With early – if heavy-handed – salutes to ecological and native rights movements, ‘Oh Say Does That Star Spangled Banner Yet Wave?’ by Simon, veteran illustrator Jerry Grandenetti set the scene for a wild ride unlike any seen in kids’ comics. Equal parts hallucinogenic political satire, topical commentary and sci-fi romp, the mandate mayhem expanded in ‘Invasion of the Chessmen’, as a global goodwill tour threatens to bring worldwide peace and reconciliation… until America’s grandmaster provokes an international incident with the chess-loving Soviet Union. Cue killer robots in assorted chess shapes and a sexy Russian Queen and watch the fireworks…

‘Invasion of America’ tackles political assassination and social repercussions after Prez decides to outlaw guns. I think no more need be said…

The original run ended with the fourth episode, spoofing international diplomacy as Transylvania dispatches its new Ambassador to Washington DC: an actual werewolf paving the way to devious conquest which led briefly to a ‘Vampire in the White House’ (inked by Creig Flessel).

Although the series was cancelled if not impeached, a fifth tale was in production when the axe fell. It eventually appeared with other prematurely curtailed stories in 1978’s Cancelled Comics Cavalcade #2 and appears here in monochrome as ‘The Devil’s Exterminator!’ with a bug infestation in DC tackled by a mythical madman. When Congress refuses to pay his sky-high bill ($5 million or three lunches in today’s money!), Clyde Piper abducts all the children, and PotUS is forced into outrageous executive action…

There was one final 1970s appearance. Supergirl #10 (October 1974 by Cary Bates, Art Saaf & Vince Colletta) featured ‘Death of a Prez!’ wherein the Commander in Chief was targeted for assassination by killer witch Hepzibah, using an ensorcelled Girl of Steel to do her dirty work – with predictable results…

Prez Rickard vanished in a welter of superhero angst and science fiction spectacle after that, but made a quiet cameo in Neil Gaiman’s Sandman story arc World’s End. Illustrated by Michael Allred, Bryan Talbot & Mark Buckingham, ‘The Golden Boy’ (The Sandman #54 October 1993) offers a typically askance view of the boy leader’s origins, his enemies, the temptations of power and the ends of his story. It generated enough interest to spark follow-up one-shot Vertigo Visions: Prez #1 (September 1995) as Ed Brubaker & Eric Shanower crafted ‘Smells Like Teen President’. After being missing for years, America’ youngest President is being trailed by a young hitchhiker who might well be his son…

The moving search for family, identity, belonging and purpose is followed by a typically iconoclastic vignette by Frank Miller & Lynn Varley taken from The Dark Knight Strikes Again (December 2001) with the Leader of the Free(ish) World exposed as a computer simulation after which the history lesson concludes with Grant Morrison, Scott Hepburn & Nathan Fairbairn’s page on Hippie-dippy ‘Earth 47’ and its comic book landmarks (Prez, Brother Power, The Geek, Sunshine Superman and others) as first seen in The Multiversity Guidebook #1 (January 2015).

I used to think comics were the sharpest reflection of popular culture from any given era. That’s certainly the case here, and maybe there are lessons to be learned from re-examining them with eyes of experience. What is irrefutable, and in no way fake news, is that they’re still fun and enjoyable if read in a historical context. So read this, vote if you can and get ready. I can guarantee not even funnybook creators can predict what’s coming next.
© 1973, 1974, 1978, 1993, 1995, 2001, 2002, 2015, 2016 DC Comics. All Rights Reserved.

Valerian: The Complete Collection volume 1


By J.-C. Mézières & P. Christin with colours by E. Tranlê: translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-352-9 (HB/Digital edition)

Although I still marginally plump for Flash Gordon, another strong contender for the most influential science fiction series ever drawn – and yes, I am including Buck Rogers in this tautological turmoil – is Valérian. Although to a large extent those venerable newspaper strips actually formed the genre itself, anybody who has seen a Star Wars movie (or indeed any sci fi flic from the 1980s onwards) has seen some of Jean-Claude Mézières & Pierre Christin’s brilliant imaginings which the film industry has shamelessly plundered for decades: everything from the Millennium Falcon’s look to Leia’s Slave Girl outfit…

Please don’t take my word for it: this splendid oversized hardback compendium – originally released to cash in on the epic Luc Besson movie – has a copious and good-natured text feature entitled ‘Image Creators’ confirming and comparing panels to film stills.

In case you’re curious, additional features include photo & design art-packed ‘Interview Luc Besson, Jean-Claude Mézières and Pierre Christin (Part I)’ plus bullet-point historical briefings ‘How it All Began…’, ‘Go West Young Men!’, ‘Colliding Worlds’, ‘Explore Anything’ and ‘Hello!’ This is Laureline…’. Simply put, more carbon-based lifeforms have marvelled at the uniquely innovative, grungy, lived-in tech realism and light-hearted swashbuckling roller-coasting of Mézières & Christin than any other cartoon spacer ever imagined possible.

Valérian: Spatio-Temporal Agent launched in the November 9th 1967 edition of Pilote (#420, running until February 15th 1968). It was an instant hit. However, album compilations only began with second tale The City of Shifting Waters, as all creatives concerned considered their first yarn as a work-in-progress, not quite up to their preferred standard. You can judge for yourself, as that prototype – Bad Dreams – kicks off this volume, in its first English-language translation…

The groundbreaking series was boosted by a Franco-Belgian mini-boom in science fiction triggered by Jean-Claude Forest’s 1962 creation Barbarella. Other notable successes of the era include Greg & Eddy Paape’s Luc Orient and Philippe Druillet’s Lone Sloane tales (our reviews are coming soon!), which all – with Valérian – stimulated mass public reception to science fiction and led to the creation of dedicated fantasy periodical Métal Hurlant in 1977.

Valérian and Laureline (as it became) is a light-hearted, wildly imaginative time-travel adventure-romp (a bit like Doctor Who, but not really at all), drenched in wry, satirical, humanist, political commentary, starring (at least in the beginning) an affably capable but unimaginative, by-the-book cop tasked with protecting universal time-lines and counteracting paradoxes caused by reckless casual time-travellers…

The fabulous fun commences with the aforementioned Bad Dreams – which began life as Les Mauvais Réves – a blend of comedy and action as dry dullard Valérian voyages to 11th century France in pursuit of a demented dream-scientist: a maverick seeking magical secrets to remake the universe to his liking. Sadly, our hero is a little out of his depth until rescued from a tricky situation by a fiery, capable young woman/temporal native called Laureline.

After handily dealing with the dissident Xombul and his stolen sorceries, Valerian brings Laureline back with him to the 28th century super-citadel and administrative wonderland of Galaxity, capital of the vast and mighty Terran Empire.

The indomitable girl trains as a Spatio-Temporal operative and is soon an apprentice Spatio-Temporal Agent accompanying Val on his missions throughout time and space…

Every subsequent Valérian adventure until the 13th was first serialised in weekly Pilote until the conclusion of The Rage of Hypsis (January 1st – September 1st 1985) after which the mind-wrenching sagas were simply launched as all-new complete graphic novels, until the magnificent opus concluded in 2010.

One clarifying note: in the canon, “Hypsis” is counted as the 12th tale, due to collected albums being numbered from The City of Shifting Waters. When Les Mauvais Réves was finally released in a collected edition in 1983 it was given the number #0. The City of Shifting Waters was originally published in two tranches; La Cité des Eaux Mouvantes (#455-468, 25th July – 24th October 1968) followed by Terre en Flammes (Earth in Flames, #492-505, 10th April – 10th July 1969).

Both are included here and the action opens with the odd couple dispatched to 1986 – when civilisation on Earth was destroyed due to ecological negligence, political chicanery and atomic holocaust. Their orders are to recapture Xombul, still hellbent on undermining Galaxity and establishing himself as Dictator of the Universe. To attain this goal the renegade travelled to New York after the nuclear accident melted the ice caps and flooded the city – and almost everywhere else. He’s hunting lost scientific secrets that would allow him to conquer the devastated planet and prevent the Terran Empire ever forming… at least that’s what his Galaxity pursuers assume…

Plunged back into an apocalyptic nightmare where Broadway and Wall Street are submerged, jungle vines connect deserted skyscrapers, tsunamis are an hourly hazard and bold looters snatch up the last golden treasures of a lost civilisation, the S-T agents find unique allies to preserve the proper past, but are constantly thwarted by Xombul who has constructed deadly robotic slaves to ensure his schemes.

Visually spectacular, mind-bogglingly ingenious and steeped in delicious in-jokes (the utterly-mad-yet-brilliant boffin who helps them is a hilarious dead ringer for Jerry Lewis in 1963 film The Nutty Professor) this is a timelessly witty Science Fiction delight which climaxes in a moody cliffhanger…

Immediately following, Earth in Flames concludes the saga as our heroes head inland, encountering hardy survivors of the holocaust. Enduring more hardships, they escape even greater catastrophes such as the eruption of a super-volcano under Yellowstone Park before finally frustrating the plans of the most ambitious mass-killer in all of history… and as Spatio-Temporal Agents they should know…

Concluding this first fantastic festive celebration is The Empire of a Thousand Planets (originally seen in Pilote #520-541, October 23rd 1969 – March 19th 1970) as veteran and rookie are despatched to fabled planet Syrte the Magnificent. It is the capital of a vast system-wide civilisation and a world in inexplicable and rapid technological and social decline. The mission is threat-assessment: staying in their base time-period (October 2720) the pair must examine the first galactic civilisation ever discovered which has never experienced any form of human contact or contamination. As usual, events don’t go according to plan…

Despite easily blending into a culture with a thousand separate sentient species, Valerian & Laureline find themselves plunged into intrigue and dire danger when the cheekily acquisitive girl buys an old watch in the market. Nobody on Syrte knows what it is since all the creatures of this civilisation have an innate, infallible time-sense, but the gaudy bauble quickly attracts the attention of one of the Enlightened – a sinister cult of masked mystics who have the ear of the Emperor and a stranglehold on all technologies.

The Enlightened are responsible for the stagnation within this once-vital interplanetary colossus and they quickly move to eradicate the Spatio-Temporal agents. Narrowly escaping doom, the pair reluctantly experience the staggering natural wonders and perils of the wilds beyond the capital city before dutifully returning to retrieve their docked spaceship. Sadly, our dauntless duo are distracted, embroiled in a deadly rebellion fomented by the Commercial Traders Guild. Infiltrating the awesome palace of the puppet-Emperor and visiting the mysterious outer planets, Valerian & Laureline discover a long-fomenting plot to destroy Earth – a world supposedly unknown to anyone in this Millennial Empire…

All-out war looms and the Enlightened’s incredible connection to post-Atomic disaster Earth is revealed just as interstellar conflict erupts between rebels and Imperial forces, with our heroes forced to fully abandon their neutrality and take up arms to save two civilisations a universe apart yet inextricably linked…

Comfortingly familiar and always innovative, this savvy space-opera is fun-filled, action-packed, spectacular, visually breathtaking and mind-bogglingly ingenious. Drenched in wide-eyed fantasy wonderment, science fiction adventures have never been better than this.
© Dargaud Paris, 2016 by Christin, Mézières & Tranlê. All rights reserved. English translation © 2016 Cinebook Ltd.

Tintin in the Land of the Soviets – The Official Classic Children’s Illustrated Mystery Adventure Series


By Hergé translated by Leslie Lonsdale-Cooper & Michael Turner (Farshore)
ISBN: 978-1-40521-477-3 (HB)

Georges Prosper Remi, known all over the world as Hergé, created a true masterpiece of graphic literature with his tales of a plucky boy reporter and entourage of iconic associates. Singly, and later with assistants including Edgar P. Jacobs, Bob de Moor and the Hergé Studio, Remi completed 23 splendid volumes (originally produced in brief instalments for a variety of periodicals) which have grown beyond their popular culture roots and attained the status of High Art.

Like Dickens with the Mystery of Edwin Drood, Hergé died while working, so final outing Tintin and Alph-Art remains a volume without an official conclusion, but still a fascinating examination – and a pictorial memorial of how the artist worked. It’s only fair though, to ascribe a substantial proportion of credit to the many translators whose diligent contributions have enabled the series to be understood and beloved in 70 languages. The subtle, canny, witty and slyly funny English versions are the work of Leslie Lonsdale-Cooper & Michael Turner.

On leaving school in 1925, Remi worked for Catholic newspaper Le XXe Siècle where he apparently fell under the influence of its Svengali-like editor Abbot Norbert Wallez. The following year, the young artist (himself a dedicated boy scout) produced his first strip series – The Adventures of Totor – for monthly Boy Scouts of Belgium magazine. By 1928 he was in charge of producing the contents of Le XXe Siècle’s children’s weekly supplement Le Petit Vingtiéme. He was unhappily illustrating The Adventures of Flup, Nènesse and Poussette and Cochonette (written by a staff sports reporter) when Wallez urged Remi to create a new adventure series. Perhaps a young reporter who would travel the world, doing good whilst displaying solid Catholic values and virtues? Also, perhaps he might also highlight and expose some the Faith’s greatest enemies and threats?

Having recently discovered word balloons in imported newspaper strips, Remi opted to incorporate this simple yet effective innovation into his own work, producing a strip that was modern and action-packed. Beginning on January 10th 1929, Tintin au pays des Soviets AKA Tintin in the Land of the Soviets appeared in weekly instalments in Le Petit Vingtiéme, eventually running until May 8th 1930: meaning that as well as celebrating 95 years of existence Tintin remains one of the very first globally successful strip characters, barely preceded by Tarzan and Buck Rogers (both January 17th 1929) and Popeye on January 17th of that year…

The boy-hero – a combination of Ideal Good Scout and Remi’s own brother Paul (a soldier in the Belgian Army) – would be accompanied by his dog Milou (Snowy to us English speakers) and report back all the inequities from the “Godless Russias”. The strip’s prime conceit was that Tintin was an actual foreign correspondent for Le Petit Vingtiéme and opens with the pair arriving in Russia. The dog and his boy are constantly subjected to a series of attacks and tricks in a vain scheme by “the Soviets” to prevent the truth of their failed economic progress, specious popular support and wicked global aspirations being revealed to the Free World.

In a manic, breathless progression of fights, chases, slapstick accidents and futile attempts to bribe and corrupt him – or worse – a hint of Tintin as a capable, decent and resourceful hero can be seen cohering on every progressive page as he thwarts the plots of the Bolsheviks and Moscow’s ubiquitous Secret Police…

Week by week, page by page, Tintin “gets away clean” in all manner of fast, flashy machines – all lovingly rendered in a stylised, meta-realistic manner not yet used for the human characters: a clear forerunner of Hergé’s Ligne Claire drawing style which develops rapidly as the plucky lad makes his way back across Europe to a rapturous welcome in Belgium, and with every kilometre covered, the personalities of the characters move beyond action-ciphers towards the more fully realised universal boy-hero we all know today.

The strip itself appears very much a work-in-progress, primitive both in narrative and artistic execution. But amidst the simplified line, hairsbreadth chases and grossly simplistic anti-communistic polemic there is something; an intriguing hint of glories to come. Rendered in sleek monochrome, Tintin in the Land of the Soviets, was one of the last adventures to be published in English and is still available in a range of hardback and paperback editions.

Although possibly still a little controversial (and probably not ideal for an official target market of 8-years old and up), Tintin in the Land of the Soviets is a highly readable, joyously thrilling, exuberant and deeply informative romp for any fan of the comic strip medium.
Tintin in the Land of the Soviets: artwork © 1999 Editions Casterman, Paris & Tournai. Text ©1999, 2007 Casterman/Moulinsart. All Rights Reserved.

The Last Days of American Crime



By Rick Remender & Greg Tocchini (Image Comics /Radical Books)
ISBN: 978-0-935417-06-4 (HB Radical) 978-1-53430437-6 (PB/Digital Image)

Elections on the horizon everywhere this year, and in advance of what I can pretty safely assume is more of the same and worse everywhere, followed by whole bunches of crushing dystopias, here’s a peek back at what we thought the end of civilisation would look like merely a decade ago…

If you’re in any more need of a sobering dose of deeply disturbing hyper-reality, I can highly recommend this brilliant, extremely adult, cross-genre thriller which posits a fascinating premise, starts a countdown clock ticking down and delivers a killer kick to finish the rollercoaster ride.

The Good Old USA is a mess and the government need to take drastic action if they want to keep control. Terrorism and crime are rampant but luckily the nerds and techies have come up with a radical solution: the American Peace Initiative – a broadcast frequency that utterly suppresses the ability to knowingly break a law.

Any law.

Taking the radical decision to make all lawbreaking impossible (which is the only logical flaw I can find: what politician is ever going to make bribery obsolete?), and fearing social meltdown in the run-up to going live, the Powers-That-Be also set up a distraction in the form of a complete switchover from a cash economy to universal electronic transfers – infallible, incorruptible, un-stealable digital currency.

From “D-Day” onwards, citizens will top up pay-cards from charging machines which are tamper-proof and impossible to hack. From that day every transaction in North America will be recorded and traceable thereby making every illegal purchase – drugs, guns, illicit sex – utterly impossible…

In the weeks before the big switchover there’s a huge exodus for the borders of Canada and Mexico and a total breakdown of law and order in the country’s most degenerate areas, but generally everyone seems resigned to the schemes – even after the anti-lawbreaking API broadcast plan is leaked…

With the world about to change forever, low-rent career crook Graham Bricke spots a chance for the biggest score of his life. He’s working as a security guard in one of the banks that will house the new currency technology and sees an opportunity to steal one of the charging machines before the system is locked down forever. Unfortunately, due to the API broadcast he has to pull off the caper before it becomes impossible to even contemplate theft…

In a hurry and needing specialised help, Bricke and his silent partner are forced to hire a crew of strangers, but as days dwindle he realises safecracker Kevin Cash and hacker Shelby Dupree are both trouble: a murderous psychotic and crazed libidinous wild-child with daddy issues. If only he can work out which is which…

There are other distractions. Graham is being hunted by a manic gangbanger and his posse and there’s a good chance at least one of his team is planning a double-cross…

A fascinating idea carried out with dizzying style and astounding panache: smart, sexy, unbelievably violent and utterly compelling: combining the brooding energy of The Wire, unremitting tension of 24’s first season and timeless off-centre charm of Reservoir Dogs. It had blockbuster movie written all over it – which is no surprise as Remender’s previous efforts include mainstream comic books like All-New Atom, X-Men and Punisher, computer games Dead Space and Bulletstorm and animated feature Titan A.E. and he’s since produced a welter of gritty stuff such as The Scumbag, Devolution and Anthrax: Among the Living.

Sadly, when it was filmed (released in 2020), none of that came through, so stick to the book not the box here…

Short. Sharp. Shocking, smartly concocted by Rick Remender and stunningly executed in dazzling colour by Greg Tocchini, the paperback includes an extensive sketch and design section, an interview with the author and a lavish cover gallery including variants by Alex Malleev, Jerome Opeña & Matt Wilson and Joel dos Reis Viegas.

What else do I need to say?
© 2010 Rick Remender and Radical Publishing, Inc. All rights reserved.

Ruins (Paperback Edition)


By Peter Kuper (SelfMadeHero)
ISBN: 978-1-914224-18-8 (TPB/Digital edition)

Multi award-winning artist, storyteller, illustrator, educator and activist Peter Kuper was born in Summit, New Jersey in 1958, before the family moved to Cleveland, Ohio when he was six. Growing up there he (briefly) met iconic Underground Commix pioneer R. Crumb and at school befriended fellow comics fan Seth Tobocman (Disaster and Resistance: Comics and Landscapes for the 21st Century, War in the Neighborhood, You Don’t Have to Fuck People Over to Survive).

As they progressed through the school system together, Kuper & Tobocman caught the bug for self-publishing. They then attended Kent State University together. Upon graduation in 1979, both moved to New York and whilst studying at Brooklyn’s Pratt Institute and The Art Students League created – with painter Christof Kohlhofer – landmark political art/comics magazine World War 3 Illustrated. Separately and in conjunction, in comics, illustration and via art events, Kuper & Tobocman continued championing social causes, highlighting judicial and cultural inequities and spearheading the use of narrative art as a tool of activism.

Although a noted and true son of the Big Apple now and despite brushing with the comics mainstream as Howard Chaykin’s assistant at Upstart Associates, most of Kuper’s singularly impressive works are considered “Alternative” in nature, deriving from his regular far-flung travels and political leanings. Moreover, although being about how people are, much of his oeuvre employs cityscapes and the natural environment as bit players or star attractions.

When not binding his own “Life Lived in Interesting Times” into experimental narratives – such as with 2007’s fictively-cloaked Stop Forgetting To Remember: The Autobiography of Walter Kurtz – or bold yarns like Sticks and Stones (2005), Kuper created The New York Times’ first continuing strip (1993’s Eye of the Beholder) and regularly adapts to strip form literary classics like Upton Sinclair’s The Jungle (1991), Conrad’s Heart of Darkness (2019), Kafka’s short stories  Give It Up! (1995) and Kafkaesque (2018) as well as longer works like The Metamorphosis (2003), all while creating his own unique canon of intriguing graphic novels and visual memoirs.

Amongst the so many strings to his bow – and certainly the most high-profile – was a brilliant stewardship of Mad Magazine’s beloved Spy Vs. Spy strip, which he inherited from creator Antonio Prohias in 1997, and he also chases whimsy in children’s books like 2006’s Theo and the Blue Note or experimental exercise The Last Cat Book (1984: illustrating an essay by Robert E Howard). Whenever he travelled – which was often – he made visual books such as 1992’s Peter Kuper’s Comics Trips – A Journal of Travels through Africa and Southeast Asia. Three years later he undertook a bold creative challenge for DC’s Vertigo Verité imprint: crafting mute, fantastically expressive thriller/swingeing social commentary The System.

Kuper’s later comics – all equally ambitious and groundbreaking – had to make room for his other interests as he became a successful commercial illustrator (Newsweek, Time, The Nation, Businessweek, The Progressive, Rolling Stone, The New Yorker, Entertainment Weekly and more), lecturer in Graphic Novels at Harvard, a teacher at Parsons School of Design and The School of Visual Arts and – since 1988 – co-Art Director of political action group INX International Ink Company. Translated into many languages, he has built a thriving occupation as a gallery artist exhibiting globally and scored a whole bunch of prestigious Fellowships and Educational residencies as a result.

He still finds time to pursue his key interests – such as contributing to benefit anthology Comics for Ukraine: Sunflower Seeds and cultivates a lifelong passion for entomology. This hobby infused 2015’s fictionalized autobiographical episode Ruins: an Eisner Award winning tome now available again in an enthralling trade paperback edition.

A passionate multilayered tale of crisis, confrontation and renewal infused by his ecological concerns, political leanings, rage against authoritarianism and love of Mexico, it draws from the same deep well as 2009’s Diario De Oaxaca: A Sketchbook Journal of Two Years in Mexico. Between 2006 and 2008, Kuper, his wife and young daughter lived in Oaxaca, absorbing astounding historical and cultural riches, beguiling natural wonders, hearty warmth and nonjudgemental friendliness. They also witnessed how a teacher’s strike was brutally and bloodily suppressed by local governor/dictator Ulises Ruiz Ortiz – AKA “URO” – in a series of events with a still heavily disputed death toll scarring the region and citizens to this day.

Part travelogue, part natural history call to arms and paean to the culture of Oaxaca, Kuper’s tale details a marriage in crisis played out against a disintegrating crisis of governance. Recently unemployed, socially withdrawn and emotionally stunted museum illustrator/bug lover George finally capitulates and voyages to the Mexican dreamland his wife Samantha has been pining for since before they met. Under the aegis of a sabbatical year taken to write a book on pre-conquest Mexico, she has dragged him out of ennui and churlish career doldrums to a place where he can indulge his abiding love of insects, if not her…

For Samantha, it’s a return to a paradisical place and magical time, albeit one where she loved and lost her first husband. That’s not the sole cause of growing friction between the increasingly at odds couple. The lengthy trip’s overt intention of reuniting them falters as she is drawn deeply into stories of how the Conquistadors destroyed Mesoamerican cultures they found and highlights parallels to her own plight. There are other earthier distractions she just can’t shake off too…

Slowly, George’s intransigence melts as he meets people willing to tolerate his ways, see beyond his shell, and share the history, geology, geography and serenely easy-going culture that eventually penetrates his crusty exterior. All manner of distracting temptations – like the infinite variety of cool bugs! – are endless and constant as he makes friends and finds healthier ways to express himself. He even tries to renew his constrained relationship with Samantha, but there will always be one impossible, impassable barrier to their future happiness…

… And then they’re caught up in the Teachers’ strike and extra-judicial methods Governor URO employs to end it even as George achieves the milestone life goal he never thought possible and visits the Michoacan forest where Monarchs come to breed and die.

… And finds it expiring from human intrusion…

Acting as thematic spine and tonal indicator for the unfolding story, each chapter follows – with snapshot scenes of changing, degrading landscapes – the epic flight of a lone Monarch butterfly, from its start in Canada, across America to the forest’s lepidopteran devotee George ostensibly left his comfort zone home to see.

With overtones of Peter Weir’s film The Year of Living Dangerously (and Christopher Koch’s novel too), Ruins layers metaphor upon allegory, distilling political, ecological and personal confrontation into a powerfully evocative account of people at a crossroads. Inspirationally visualised in a wealth of styles by a true master of pictorial narrative and classic drama, this new paperback edition also includes an ‘Afterwords’ where the author adds context to the still ongoing saga of the civil war crime underpinning his story.

Clever, charming, chilling and compulsively engrossing, this delicious exercise in interconnectivity is a brilliant example of how smart and powerful comics can and should be.
© Peter Kuper 2015. All rights reserved.

Adam Warlock Omnibus


By Stan Lee & Jack Kirby, Roy Thomas, Mike Friedrich, Ron Goulart, Gerry Conway, Tony Isabella, Jim Starlin, Bill Mantlo, David Anthony Kraft, Len Wein, Mark Gruenwald, Gil Kane, Bob Brown, Herb Trimpe, John Buscema, Tom Sutton, John Byrne, Steve Leialoha, Jerry Bingham, Joe Sinnott, Vince Colletta, Dan Adkins, Jack Abel, Josef Rubinstein, Al Milgrom, Alan Weiss, Dave Hunt, Frank Giacoia, Mike Esposito, Gene Day & various (MARVEL)
ISBN: 978-1-3029-4987-7 (HB/Digital edition)

And lo… there came another star to the firmament…

During the 1970s in America and Britain (the latter of which deemed newspaper cartoons and strips worthy of adult appreciation for centuries whilst fervently denying similar appreciation and potential for comics), the first inklings of wider public respect for the medium of graphic narratives began to blossom. This followed avid and favourable response to pioneering stories such as Denny O’Neil & Neal Adams’ “relevancy” Green Lantern run, Stan Lee & John Buscema’s biblically allegorical Silver Surfer or Roy Thomas’ ecologically strident antihero Sub-Mariner; a procession of thoughtfully-delivered depictions of drug crime in many titles, and the sustained use of positive racial role models everywhere on four-colour pages.

Comics were inexorably developing into a vibrant forum of debate (a situation also seen in Europe and Japan), engaging youngsters in real world issues relevant to them. As 1972 dawned, Thomas took the next logical step, transubstantiating an old Lee & Kirby Fantastic Four throwaway foe into a potent political and religious metaphor. As described in his Introduction ‘Rebirth’ the kernel of that character debuted as FF foe Him before being re-imagined by Thomas & Gil Kane as a modern interpretation of the Christ myth: stationed on an alternate Earth far more like our own than that of Marvel’s unique universe.

This massive epistle re-presents Fantastic Four #66-67, The Mighty Thor, #165-166, Marvel Premiere #1-2, Warlock #1-15, Strange Tales #178-181, Incredible Hulk #176-178 and Annual #6, Marvel Team-Up #55, Avengers Annual #7 and Marvel Two-in-One #61-63 and Annual #2 – collectively spanning cover-dates September 1967 to May 1980 – and starts with that cataclysmic clash as Ben Grimm and his friends search for The Thing’s true love Alicia Masters.

The mystery of her disappearance is revealed in ‘What Lurks Behind the Beehive?’ by Lee, Kirby & Joe Sinnott, as the outraged FF trail the seemingly helpless artisan to a man-made technological wonderland. Here a band of rogue geniuses have genetically engineered the next phase in evolution only to lose control of it even before it can be properly born…

Fantastic Four #67 exposes the secret of the creature known as Him in ‘When Opens the Cocoon!’ where only Alicia’s gentle nature is able to placate the nigh-omnipotent creature until the heroes save her and the creation deals with its squalid makers, before heading into the starry universe to mature…

‘Him!’ resurfaced in Thor #165 & 166 (June & July 1969), returned to earth in his gestation cocoon and stumbling into battle with a severely over-stressed Thunder God. The situation intensified when the creature created by evil scientists to conquer mankind sees Sif and decides it’s time he took a mate…

Conclusion ‘A God Berserk!’ sees Thor trailing the artificial superman across space and assorted dimensions with companion Balder who witnesses his gentle comrade’s descent into brutal “warrior-madness” resulting in a savage beating of naive childlike Him. By the time the Thunderer regains his equilibrium, he is a shaken, penitent and guilt-ridden hero eager to pay penance for his unaccustomed savagery whilst the modern homunculus has retreated to the chill depths of space again…

Jump forward to tumultuous turbulent 1971 where the story really begins with the April cover-dated Marvel Premiere #1 (on sale from November 1971) which boldly proclaimed on its cover The Power of… Warlock. Inside, the stunning fable by Thomas, Kane & Dan Adkins declared ‘And Men Shall Call Him… Warlock’: swiftly recapitulating the artificial man’s origins as a lab experiment concocted by rogue geneticists eager to create a superman they could control for conquest. Also on view is the manufactured man’s face off with the FF, and clash with Thor over the rights to a mate before returning to an all-encompassing cosmic cocoon to evolve a little more. Now the shell is plucked from the void thanks to the moon-sized ship of self-created god The High Evolutionary. Having artificially ascended to godhood, he is wrapped up in a bold new experiment…

Establishing contact with Him as he basks in his cocoon, the Evolutionary explains that he is constructing from space rubble a duplicate planet Earth on the opposite side of the sun. Here he will replay the development of life, intending that humanity on Counter-Earth will evolve without the taint of cruelty and greed and deprived of the lust to kill. It’s a magnificent scheme that might well have worked, but as the Evolutionary wearies, his greatest mistake intervenes…

Man-Beast was over-evolved from a wolf and gained mighty powers, but also ferocious savagery and ruthless wickedness. Now he invades the satellite, despoiling humanity’s rise and ensuring the new world’s development exactly mirrors True-Earth’s. The only exception is the meticulous exclusion of enhanced individuals. The beleaguered orb has all Earth’s woes but no superheroes to save or inspire its people.

A helpless witness to the desecration, the golden being furiously crashes free of his cocoon to save the High Evolutionary and rout Man-Beast and his bestial cronies (all similarly evolved animal-humanoids called “New-Men”). When the despondent, enraged science god recovers, he decides to erase his failed experiment but is stopped by his rescuer. As a helpless observer, Him saw the potential and value of embattled humanity. Despite all their flaws, he believes he can save them from imminent doom caused by their own unthinking actions, wars and intolerance. When his pleas convince the Evolutionary to give this mankind one last chance, the wanderer is hurled down to Counter-Earth, gifted and graced with a strange “Soul Gem” to focus his powers, on a divine mission to find the best in the fallen and a name of his own…

Marvel Premiere #2 (July 1972) sees the golden man-god crash down in America and immediately win over a small group of disciples: a quartet of disenchanted teen runaways fleeing The Man, The Establishment and their oppressive families. His cosmic nativity and transformation leave the newcomer briefly amnesiac, and as Warlock’s followers seek to help, all are unaware that Man-Beast has moved swiftly, insinuating himself and his bestial servants into the USA’s political hierarchy and Military/Industrial complex.

This devil knows the High Evolutionary is watching and breaks cover to introduce unnatural forces on a world previously devoid of superbeings or aliens. The result is an all-out attack by rat mutate Rhodan, who pounces on his prey at the very moment Colonel Barney Roberts, uber-capitalist Josiah Grey and Senator Nathan Carter track their missing kids to the desolate Southern Californian farm where they have been nursing a golden angel. Men of power and influence, they realise their world has changed forever after seeing Warlock destroy the monstrous beast and ‘The Hounds of Helios!’

Doctor Strange was revived to fill the space in MP #3, as the gleaming saviour catapulted into his own August cover-dated title. Inked by Tom Sutton, Warlock #1 decreed ‘The Day of the Prophet!’: recapping key events and seeing the High Evolutionary safeguard his failing project by masking Counter-Earth from the rest of the solar system behind a vibratory screen.

With his mistake securely isolated from further contamination, HE asks Adam if he’s had enough of this pointless mission, and is disappointed to see Warlock’s resolve is unshaken. That assessment is questioned when the disciples take the spaceman to his first human city. Senses reeling, Warlock is drawn to a bombastic street preacher and his psychic sister Astrella, both seemingly targeted by the Man-Beast. Of course, all is not as it seems…

This issue saw the first letter page ‘Comments from Counter-Earth’ and is included here as are all subsequent editorial columns.

Mike Friedrich scripted Thomas’s plot and John Buscema joins Sutton in #2’s illuminating ‘Count-Down for Counter-Earth!’: taking biblical allegory even further as Warlock is captured by his vile foes and tempted with power in partnership with evil, even as his young disciples are attacked and deny him. Counter-Earth has never been closer to damnation and doom, but once more the saviour’s determination overcomes the odds…

The epic expands with Friedrich in the hot seat and Kane & Sutton reunited to steer the redeemer’s path. ‘The Apollo Eclipse’ begins with Adam and his apostles harassed by the increasingly impatient High Evolutionary following a breaching of his vibratory barrier by the Incredible Hulk and the Rhino (in Hulk #158 and reprinted in many volumes… but not this one). That episode is soon forgotten when they are targeted by another Man-Beast crony, hiding his revolting origins and unstable psyche behind a pretty façade. The hirsute horror attacks a rocket base where Adam seeks to reconcile his youthful followers with their parents, but the subsequent clash turns to tragedy in #4’s ‘Come Sing a Searing Song of Vengeance!’ as the exposed monster takes the children hostage. Astrella senses that visiting Presidential candidate Rex Carpenter holds the key to the stalemate, but when he intervenes at her urging, unbridled escalation, death and disaster follow…

Although super-beings were excised from the world’s evolution, extraordinary beings still exist. Warlock #5 (April 1973) sees Ron Goulart write the anxious aftermath as the doubt-riddled redeemer emerges from another sojourn in a recuperative cocoon. In the intervening months Carpenter has become President and ordered increased weapons testing to combat the incredible new dangers he personally witnessed. Tragically, he also ignores warnings from government scientist Victor Von Doom, and when a military manoeuvre sparks ‘The Day of the Death-Birds!’ Adam helps when a dam is wrecked. His divine might is sufficient to halt autonomous robotic drones programmed to strafe ground-based beings, but cannot stop the grateful citizenry turning on him when Carter declares him a menace to society…

Friedrich scripts Goulart & Thomas’ plot and Bob Brown joins the team as penciller in #6 as Warlock battles the army and Doom contacts fellow genius Reed Richards for help. Sadly, the Latverian is unaware of a shocking change in his oldest friend who is now ‘The Brute!’: a mutated cosmic horror enthralled by the malign thing running the White House and now ordered to ambush Warlock as Astrella brings him to truce talks…

It’s a pack of lies and a trap. As the Golden Gladiator defeats Richards, enraged mobs egged on by PotUS attack Warlock’s growing band of supporters. Now, though, the alien’s very public life-saving heroics have swayed fickle opinion and Carter is forced to reverse his stance and exonerate Warlock. Even this is a ploy, though, allowing him to set the energy-absorbing Brute on the redeemer in ‘Doom: at the Earth’s Core!’ Beyond all control, Richards’ rampage threatens to explode Counter-Earth, and only the supreme sacrifice of one of Adams’s constantly dwindling band of supporters saves the planet…

Warlock’s rocky road paused with the next issue. Cancelled with #8, Friedrich, Brown & Sutton dutifully detailed ‘Confrontation’ in Washington DC as the supposed saviour’s supporters clashed with incensed cops. Intent on stopping a riot, Warlock’s work magnifies when Man-Beast’s New-Men minions join the battle. The saga ends on an eternal cliffhanger as Warlock finally exposes what Carpenter is… before vanishing from sight for 8 months.

The aforementioned Hulk #158 had seen the Jade Goliath dispatched to the far side of the Sun to clash on Counter-Earth with the messiah’s enemies. Although it is excluded here, the 3-issue sequel it spawned was concocted after the Golden Godling’s series ended. When the feature returned, the tone – like the times – had comprehensively changed. All the hopeful positivity and naivety had, post-Vietnam and Watergate, turned to world-weary cynicism in the manner of Moorcock’s doomed hero Elric. Maybe a harbinger of things to come…?

The cosmic codicil completing Warlock’s initial cosmic journey came after The Hulk’s encounter with the Uncanny Inhumans and a devastating duel with silent super-monarch Black Bolt. Following the usual collateral carnage, the bout ended with the monster hurtling in a rocket-ship to the far side of the sun for a date with allegory, if not destiny. Counter-Earth had seen messianic Adam Warlock futilely battle Satan-analogue Man-Beast: a struggle the Jade Juggernaut had learned of on his previous visit. Now he crashed there again to end the cruelly truncated metaphorical epic, beginning in ‘Crisis on Counter-Earth!’ (Incredible Hulk #176, June 1974) by Gerry Conway, Herb Trimpe & Jack Abel.

Since his last visit Man-Beast and his bestial flunkies had become America’s President and Cabinet. Moving deceptively but decisively, they had finally captured Warlock and led humanity to the brink of extinction, leaving the would-be messiah’s disciples in total confusion. With America reeling, Hulk’s shattering return gives Warlock’s faithful flock opportunity to save their saviour in ‘Peril of the Plural Planet!’ but the foray badly misfires and Adam is captured. Publicly crucified, humanity’s last hope perishes. The quasi-religious experience concludes with ‘Triumph on Terra-Two’ (Conway, Tony Isabella, Trimpe & Abel, Incredible Hulk #178). Whilst Hulk furiously battles Man-Beast, the expired redeemer resurrects in time to deliver a karmic coup de grace before ascending from Counter-Earth to the ever-beckoning stars.

The epic pauses here for Douglas Wolk’s critical appreciation of what happens next in ‘Unmistakable Talent’ before even more grandiose events are revealed…

The messianic saga apparently ended when Warlock died and was reborn, thwarting Satan-analogue Man-Beast with the aid of the Jade Juggernaut enacting a cosmic resurrection and ascending into the unknown. However, when the feature returned at the end of 1974 the tone, like the times, had hugely changed. In the wake of Vietnam and Watergate, hope, positivity and comfortable naivety had become world-weary cynicism. The new Adam had changed too, and was now draped in precepts of inescapable destiny in the manner of doomed warrior Elric. It was a harbinger of things to come…

The story resumed in Strange Tales #178 as ultra-imaginative morbid maverick Jim Starlin (Captain Marvel, Master of Kung Fu, Infinity Gauntlet, Dreadstar, Batman, Death in the Family, Kid Kosmos) turned the astral wanderer into a nihilistic, Michael Moorcock-inspired, death-obsessed, constantly outraged, exceedingly reluctant and cynical cosmic champion. The slow spiral to oblivion began in February cover-dated Strange Tales #178, wherein Starlin introduced alien Greek Chorus Sphinxor of Pegasus to recap the past by asking and answering ‘Who is Adam Warlock?’

Handling everything but lettering – that was left to Annette Kawecki – Starlin’s solitary stellar nomad Warlock is brooding on a desolate asteroid in the Hercules star cluster just as a trio of brutes attack a frightened girl. Despite his best efforts they execute her, proud of their status as Grand Inquisitors of the Universal Church of Truth who have ecstatically excised one more heathen unbeliever…

Appalled to have failed another innocent, Warlock employs the Soul Gem at his brow to briefly resurrect her and learns of an all-conquering ruthless militant religion dedicated to converting or eradicating all life. His search triggers a chilling confrontation as ‘Enter The Magus!’ manifests the living god of the UCT who attacks Warlock with a crushingly awful truth: the man who has subjugated worlds, exterminated trillions and fostered every dark desire of sentient beings is his own future self. Adam vows to end this perverse impossible situation, doing whatever is necessary to prevent becoming his own worst nightmare…

With Tom Orzechowski lettering and Glynis Oliver-Wein doing colours, Starlin’s pilgrimage sees Warlock attack a UCT warcraft transporting rebels, “degenerates” and “unproductives” from many converted worlds. The church only deems basic humanoids as sacred and worthy of salvation, with most other shapes useful only as fodder or fuel. However, despite their appearance as humanish, The Church does make an exception for the universally deplored, vulgar and proudly reprobate race called “Trolls” who are too salacious to exist…

In the dungeon-brig of the ship Great Divide, Adam’s gloomy mood is irresistibly lifted by disgusting troll Pip: a lout revelling in “independent manner and cavalier ways”, unphased or frightened by the imminent death awaiting them all. Meanwhile, enhanced true believer Captain Autolycus gets a message from Temporal Leader of the Faithful The Matriarch. She has decided to ignore her god’s instruction to capture Warlock and keep him unharmed…

As Adam instructs his fellow dregs in the nature of rule, Autolycus acts on her command, losing his entire crew and perishing when Warlock finally breaks loose. After escaping the ‘Death Ship!’, Adam realises Pip – keen to share a new adventure – has stowed away, but lets it go. He has a bigger problem: in the climactic final battle, the Soul Gem refused his wishes. Acting on its own, it consumed Autolycus’ memories and persona, binding them inside the twisted champion’s head…

With additional inking by Alan Weiss, ST #180’s ‘Judgment!’ finds Pip and Warlock submerged in the heaving masses of Homeworld whilst hunting the living god. Terrified of the uncontrollable spiritual vampire on his brow, Adam tries to remove it and discovers it has already stolen him: without it he will perish in seconds…

Living on borrowed time and pushed into precipitate action, the apostate avenger invades the Sacred Palace and is offered a curious deal by the Matriarch who imprisons him when he refuses. Subjected to ‘The Trial of Adam Warlock’, the appalled adventurer endures a twisted view of the universe courtesy of Grand Inquisitor Kray-Tor, even as in the city, Pip thinks he has scored with a hot chick when in fact he’s been targeted by public enemy number one. Called “the deadliest woman in the whole galaxy” Gamora has plans for Adam, which include him being alive and free…

Back in court, the golden man rejects Kray-Tor’s verdict and, revolted by the proceedings, foolishly lets his Soul Gem feed. The carnage it triggers and his subsequent guilt leaves Adam catatonic in the hands of the Matriarch’s cerebral re-programmers…

Starlin was always an outspoken, driven creator with opinions he struggled to suppress. His problems with Marvel’s working practises underpin ST #181’s ‘1000 Clowns!’ as old pal Al Milgrom inks a fantastic recap and psychological road trip inside the champion’s mind. None of the subtext is germane if you’re just looking for a great story however, and – in-world – Warlock’s resistance to mind-control is mirrored by Pip and Gamora’s advance through the UCT citadel to his side. Embattled by the psychic propaganda assaulting him, Warlock retreats into the safety of madness, learning to his horror that this is what The Magus wanted all along. Now the dark messiah’s victory and genesis are assured…

The triumph was celebrated by the resurrection of the hero’s own title. Cover-dated October 1975, Warlock #9 revealed the master plan of Adam’s future self. Inked by Steve Leialoha, ‘The Infinity Effect!’ depicted the mirror images in stark confrontation with evil ascendent, unaware Gamora was an agent of a hidden third party and that all the chaos and calamity was part of a war of cosmically conceptual forces. The saga heads into the Endgame as the Magus explains in cruel detail how he came to power and how warlock’s coming days are his past, before summoning abstract conceptual terror The In-Betweener to usher in their inevitable transfiguration. There is one problem however: the first time around Adam/Magus was never attacked and almost thwarted by an invisible green warrior woman…

Crushed by realisation that he will become a mass-murdering spiritual vampire, Adam reels as the hidden third element arrives to save everything. Inked by Leialoha, #10’s ‘How Strange My Destiny!’ finds Pip, Gamora, Adam and Thanos of Titan battling 25,000 cyborg Black Knights of the Church who rapturously pay ‘The Price!’ of devotion in a horrific stalling tactic until the In-Betweener comes…

Kree Captain Mar-Vell narrates a handy catch-up chapter detailing ‘Who is Thanos?’ as the beleaguered champions escape, before ‘Enter the Redemption Principle!’ explores some of the Titan’s scheme and why he opposes the Magus and his Church, even as the dark deity realises that Thanos’ time probe is the only thing that can upset his existence…

How Strange My Destiny – with finished art by Leialoha from Starlin’s layouts – continues and concludes in #11 as ‘Escape into the Inner Prison!’ sees the Magus and his Black Knight death squads brutally board Thanos’ space ark. A combination of raw power and the Soul Gem buy enough time for Warlock and Pip to use the time probe, which deposits them in the future, just as In-Betweener arrives to convert the hero and supervise ‘The Strange Death of Adam Warlock!’, resulting in a reshuffling of chronal reality and mad Thanos’ triumph…

After months of encroaching and overlapping Armageddons, Warlock #12 digresses and diverts with ‘A Trollish Tale!’ as Pip’s fondness for hedonism and debauchery entrap him in professional harlot Heater Delight’s plan to escape a life on (non)human sexual trafficking in a star-roaming pleasure cruiser. He’s happy with the promised reward for his efforts, but hasn’t considered that her pimp might object to losing his meal ticket…

Cosmic conflict returns in #13 as ‘…Here Dwells the Star Thief!’ introduces an existential threat to the entire universe lying in a hospital bed on Earth. New England’s Wildwood Hospital houses Barry Bauman, whose life is blighted by a total disconnection between his brain and nerve functions. Isolated, turned inward for his entire life, Barry has developed astounding psychic abilities, the first of which was to possess his nurse and navigate an unsuspecting outer world by proxy. Barry’s intellect also roams the endless universe and brooding, doomed Warlock is there when Barry consumes an entire star just for fun…

Outraged at such cruel wilful destruction, Warlock uses his own powers to trace the psionic force, resolved to follow it back to the planet of his original conception even as ‘The Bizarre Brain of Barry Bauman’ explores the Star Thief’s origins and motivations prior to the psionic savant formally challenging Adam to a game of “stop me if you can”…

Spitefully erasing stars and terrorising Earth as Warlock traverses galaxies at top speed, Bauman knows a secret about his foe that makes victory assured, but he still lays traps in the hero’s interstellar path. The ‘Homecoming!’ is accelerated by a shortcut through a black hole, but when Adam arrives in Sol system, he receives a staggering shock: his voyages and simple physics have wrought physical changes making it impossible to ever go home again. Sadly for gleeful Barry, the frustration of his foe distracts him just when he should be paying closer attention to his physical body…

The series abruptly ended again (November 1976), Starlin returned to full art & story chores in #15’s ‘Just a Series of Events!’ Exiled from Earth, Adam rants as elsewhere, Thanos expedites long-term plans. With The Magus removed, his desire for total stellar genocide can proceed, but the Titan worries that his adopted daughter Gamora might be a problem, when he really needs to be more concerned about his own nemesis-by-design Drax the Destroyer. The saga then pauses with Adam confronting a host of plebian injustices and seemingly regaining command of his Soul Gem at last…

Vanished again, Warlock only languished in limbo for a few months. In mid-December 1976, Marvel Team-Up #55 (cover-dated March 1977) addressed his physically altered state as Bill Mantlo, John Byrne & Dave Hunt crafted ‘Spider, Spider on the Moon!’ For reasons too complicated to explain here, Spider-Man had been trapped in a rocket and blasted into space before being happily intercepted and left by Warlock in Luna’s habitable “Blue Area”. The nomad then assisted the Arachnid and mysterious alien The Gardener against overbearing exotic ephemera collector The Stranger who sought possession of the Golden Gladiator’s life-sustaining Soul Gem, but soon discovered an equally fascinating alternate choice…

Despite his sporadic and frankly messy publishing career, Warlock has been at the heart of many of Marvel’s most epochal and well-regarded cosmic comic classics, and ending this compendium is probably the very best: an extended epic spanning two summer annuals and seemingly signalling the end on an era…

‘The Final Threat’ (by Starlin & Joe Rubinstein in Avengers Annual #70, sees Protector of the Universe Mar-Vell AKA Captain Marvel and Titanian ultra-mentalist Moondragon back on Earth with vague anticipations of impending catastrophe. The premonitions are confirmed when Warlock arrives with news that death-obsessed Thanos has amassed an alien armada and built a soul gem-fuelled weapon to snuff out stars like candles. Spanning interstellar space to stop the scheme, the assembled heroes forestall alien invasion and prevent the Dark Titan from destroying the Sun, but only at the cost of Warlock’s life…

‘Death Watch!’ (Starlin & Rubinstein, Marvel Two-in-One Annual #2) then finds Peter Parker plagued by prophetic nightmares. These disclose how Thanos had snatched victory from defeat and now holds The Avengers captive whilst again preparing to extinguish Sol. With nowhere else to turn, the anguished, disbelieving webspinner heads for the Baxter Building, hoping to borrow a spacecraft, and unaware that The Thing also has a history with the terrifying Titan. Utterly overmatched, the mismatched Champions of Life nevertheless upset Thanos’ plans for long enough to free the Avengers before the Universe’s true agent of retribution ends the Titan’s threat forever… at least until next time…

Meanwhile on Earth, events are unfolding that will impact the future. The Hulk, bereft by the death of his subatomic lover Jarella, joins Defender chief Doctor Stephen Strange in David Anthony Kraft, Herb Trimpe and inkers Frank Giacoia & Mike Esposito for Incredible Hulk King Size Annual #6’s ‘Beware the Beehive!’ Here three of the mad scientists who made Him attempt to recreate their greatest success and failure. Morlak, Shinsky and Zota of rogue science collective The Enclave reactivate their hidden “Beehive” for another go at building a compliant god they can control, and abduct Doctor Strange to replace their missing fourth. The undercover magician summons the Jade Juggernaut to extract him from the experiment’s inevitable consequences when a compassionless super-slave dubbed Paragon emerges from a cocoon.

Before The Hulk arrives the natal menace tries to eradicate Strange and subdue mankind, but happily, after a border-shattering, army-crunching global rampage, that’s when the Hulk kicks the wall in and goes to work, forcing Paragon to return to its chrysalis and pursue further growth…

The stellar epic continued in Marvel Two-In-One: a title that had become a clearing house for unfinished plotlines and sagas. In #61 (cover-dated March 1980), Mark Gruenwald, Jerry Bingham & Gene Day unveiled ‘The Coming of Her!’ as time-travelling space god and 31st century Guardian of the Galaxy Starhawk became entangled in the birth of a female counterpart to artificial superman Adam Warlock. Picking up threads of the Hulk tale as well as Warlock’s quest, the tale told how Paragon awoke fully empowered and in female form and configuration and instantly began searching Earth for her predecessor. The fading psychic trail led to Ben Grimm’s girlfriend Alicia and Moondragon, who were pressganged across the solar system, arriving by MTIO #62 in time to witness ‘The Taking of Counter-Earth!’

Hot on their heels, The Thing and Starhawk catch Her just as the women encounter a severely injured High Evolutionary, and discover the world the self-created science god so carefully built and casually discarded has been stolen. Now united in mystery, the strange grouping follow the lost planet’s trail out of the galaxy and uncover the incredible perpetrators, but Her’s desperate quest to secure her predestined mate ends in tragedy when she learns ‘Suffer Not a Warlock to Live!’

The sidereal saga seemingly done, this collection also offers a bonanza of bonus treats which include a gallery of covers by Kirby, Sinnott & Colletta, Kane & Adkins, Frank Giacoia, John Romita, John Buscema, Trimpe, Starlin, Weiss, George Pérez & Terry Austin, house ads, original art pages by Kirby, Sinnott & Colletta, the 1972 Marvel Bulletin Page announcing Adam Warlock’s debut, John Romita corner-box art for Marvel Premiere #1, unused and corrected page & panel art, 9 pages of Kane finished art and numerous pencil roughs, augmented by 16 pages by Starlin and the cover of F.O.O.M. #9 (March 1975 and a “Special Cosmic Issue”) plus Duffy Vohland’s illustrated essay ‘Man is the Father to Him’.

Also on view are Starlin & Alan Weiss’s contributions to The Mighty Marvel Bicentennial Calendar 1976, and 16 pages of unused pencils by Weiss. (The photostats come from an issue lost in transit, and are supplemented by before-&-after panels judged unsuitable by the Comics Code Authority, the various production stages of Starlin & Weiss’ cover art for Warlock #9, with sketches, designs, frontispieces and full pages of original art). More Starlin original art and Weiss’ ‘Thanos War’ plate for the Marvel Team-Up Portfolio (1982).

Fact-filled pages on Warlock, The Enclave, Drax the Destroyer, The Gardener, In-Betweener, Gamora, Her, High Evolutionary, Moondragon, Pip the Troll, Thanos and 8 Alien Races from The Official Handbook of the Marvel Universe (1983-1985) precede a comedic offering from August 1982’s What If? #34 and Bob Budiansky & Bob Wiacek’s cover for Marvel Treasury Edition #24: The Rampaging Hulk (reprinting the Warlock saga from #175-178). The Fantastic Four “Him” debut was reprinted in Marvel’s Greatest Comics #49 & 50 (May & June 1974) and the covers are included here, as are those of Fantasy Masterpieces volume 2 #8-14 (1980-1981 reprinting Starlin’s early Warlock stories). They are augmented by the wraparound covers from 1983’s Warlock Special Edition #1-6 reprint series – including additional bridging pages, text and cartoon editorials by Al Milgrom and Starlin pin-ups.

A Craig Hamiliton Warlock plate from 1986’s Marvel’s Comics Limited Edition Superhero Print Series is followed by covers for 1992-1993’s Warlock rerun series (#1-6 and released to support the Infinity Gauntlet miniseries) and 9 prior collection and omnibus covers by Kane, Adkins, Richard Isanove, Starlin, Tom Smith, Weiss, Thomas Mason, Dean White and InHyuk Lee.

Ambitious, unconventional and beautiful to behold, Warlock’s oft-reprinted adventures are very much a product of their tempestuous, socially divisive times. For many, they proved how mature comics might become, but for others they were simply pretty pictures and epic fights with little lasting relevance. What they unquestionably remain is a series of crucial stepping stones to greater epics: unmissable appetisers to Marvel Magic at its finest.
© 2023 MARVEL.

The Red Virgin and the Vision of Utopia


By Mary M Talbot & Bryan Talbot (Jonathan Cape/Dark Horse)
ISBN: 978-0-22410-234-6 (HB Cape) eISBN: 978-1-63008-697-8 (DH)

The power of comics to resurrect historical figures and tap into their lives whilst potently and convincingly extrapolating their deeds and even characters has been a recent revelation that has completely revitalised graphic narratives. One of the most telling and compelling of these narratives was crafted by British National Treasure Bryan Talbot and his even more impressive wife.

Academic, educator, linguist, social theoretician, author and specialist in Critical Discourse Analysis, in 2012 Dr. Mary M. Talbot added graphic novelist to her achievements: collaborating with her husband on the first of many terrific comics tales. Award-winning memoir/biography of Lucia Joyce Dotter of Her Father’s Eyes was followed by Sally Heathcote: Suffragette (drawn by Kate Charlesworth), today’s recommendation, Rain and Armed With Madness: supplementing an educational career and academic publications such as Language and Gender: an Introduction and Fictions at Work: language and social practise in fiction. Dr. Talbot is particularly drawn to true stories of gender bias and social injustice…

Bryan has been a fixture of the British comics scene since the late 1960s, moving from Tolkien-fandom to college strips, self-published underground classics like Brainstorm Comix (starring Chester P. Hackenbushthe Psychedelic Alchemist!), prototypical Luther Arkwright and Frank Fazakerly, Space Ace of the Future to paid pro status with Nemesis The Warlock, Judge Dredd, Sláine, Ro-Busters and more in 2000 AD. Inevitably headhunted by America, he worked on key mature-reading titles for DC Comics (Hellblazer, Shade the Changing Man, The Nazz, Batman: Legends of the Dark Knight, Fables, The Dead Boy Detectives and The Sandman) and was a key creative cog in short-lived shared-world project Tekno Comix, before settling into global acclaim via steady relationships with Dark Horse Comics and Jonathan Cape. These unions generated breakthrough masterpieces like The Tale of One Bad Rat and a remastered Adventures of Luther Arkwright.

Since then he’s been an independent Force To Be Reckoned With, doing just what he wants, promoting the art form in general and crafting a variety of fascinating and compelling works, from Alice in Sunderland o Cherubs! (with Mark Stafford), to Metronome (as Véronique Tanaka) and his fabulously wry, beguiling and gallic-ly anthropomorphic Grandville sequence, as well as his mostly biographical/historical collaborations with Dr. Mary…

In the interest of propriety, I must disclose that I’ve known him since the 1980s, but other than that shameful lack of taste and judgement on his part, have no vested interest in confidently stating that he’s probably Britain’s greatest living graphic novelist…

Here their vast talents combine to capture and expose the life of a woman who arguably reshaped the history of the whole world, but one largely lost to history…

On May 29th 1830, Louise Michel was born out of wedlock to a serving maid at the Château de Vroncourt in Northeastern France. Her father was the son of the house and his ashamed parents gave their unwelcome granddaughter a liberal education and set her up as teacher. In 1865 she opened her own progressive school in Paris, whilst corresponding with social and political thinkers such as Victor Hugo and Théophile Ferré. Embracing radical ideas, Michel co-founded the Société pour la Revendication des Droits Civils de la Femme (Society for the Demand of Civil Rights for Women) and forged links to Société Coopérative des Ouvriers et Ouvrières (Cooperative Society of Men and Women Workers) and when revolution came again to France was amongst the first to man the barricades of the Paris Commune. She fought for The National Guard and was known as “the Red Virgin of Montmartre”…

Michel loved the notion of science and fairness building a better world, and spent much time discussing utopias with scientists and engineers. She was an author, poet, orator, anarchist, educator, rabble rouser and revolutionary whose activities as a Communard saw her exiled to New Caledonia in 1873. Once there, she befriended the subjugated Kanak people, acting as a teacher and healer, and participated in their abortive fight for liberation. Surviving the French colonisers’ reprisals she was returned to France after seven years as part of a general amnesty for Communards. She had become a political celebrity, and began touring the world and lecturing – especially to groups seeking change such as the Pankhurst family’s suffrage followers and adherents. Apparently tireless, the Red Virgin began campaigning for an amnesty for Algerian rebels…

Leading a poverty demonstration of French unemployed, she coined the slogan “Bread, work or lead” and adopted the black flag which remains to this day the symbol of the anarchist movement. The act earned her six years in solitary confinement, imprisoned with political visionaries like Peter Kropotkin, but when she was released she went right back to work…

Over her lifetime she wrote dozens of books and tracts, with another five published posthumously: all entreating people to be better and rulers to be fair and just. At least she died – in January 1905 – before her beloved ideology and trust in technological advancement were seen to be corrupted by the old ruling forces that manufactured the Great War…

Under the Talbots’ curated guidance what is seen in The Red Virgin and the Vision of Utopia is not dry polemic or radical hagiography, but a wryly witty examination – via flashbacks and clever character interplay – of an indomitable force for change with a marvellously human face. Depicted in monochrome and judicious splashes of reds. pinks and scarlets, the tale unfolds from a time of Michel’s latter triumphs, as seen through the eyes and conversations of admirers and converts. These are mainly other women seeking to change society working against a backdrop of scientific breakthroughs that the would-be emancipator was convinced would elevate everyone together…

Also included here are a copious list of ‘Sources’, and extensive personal commentary, photos, maps and historical context in ‘Annotations’.

Gripping, infuriating and utterly compelling, this is a tale of achievement and frustration that is still unfolding but which confirms that all change starts with someone extraordinary saying “I have a vision”…
© 2016 by Mary Talbot & Bryan Talbot. All rights reserved.