Orbital volume 3: Nomads


By Serge Pellé & Sylvain Runberg, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-080-1

The truest thing that can be said about French science fiction is that it always delivers amazing style and panache even when the underlying premise might be less than original. In Serge Pellé & Sylvain Runberg’s beautiful Orbital series a seemingly-mismatched pair of Diplomatic Peacekeeper agents are deployed to quell incipient brushfire wars and mediate internal pressures within a vast pan-species intergalactic alliance, but the hoary “buddy-movie” format is a mere skeleton for eye-popping missions, star-spanning intrigue and intense personal interactions which are always are handled with deft wit and great imagination, never failing to carry the reader along in a blaze of fantastic fun…

What you need to know: after decades of pariah-status galactic exclusion, Earth in the 23rd century has finally been allowed to join a vast Confederation of interstellar civilisations, despite grave and abiding concerns about humanity’s aggressive nature and xenophobic tendencies.

A militant “Isolationist” faction on Earth had moved from politics to horrific terrorism in the immediate run-up to formal induction, committing atrocities both on Earth and distant worlds where mankind had developed colonies and mining bases, but ultimately they failed to prevent humanity’s inclusion in the pan-galactic union.

One particular Confederation worry was the way humans had treated the alien civilisation of the Sandjarrs, whose world was invaded in Earth’s all-consuming drive for territory and exploitable resources. The subsequent atrocities almost exterminated the stoic, pacifistic desert creatures…

Interworld Diplomatic Office operatives are assigned in pairs to troubleshoot throughout the galaxy, defusing crises before they can become flashpoints of violence. IDO’s first human recruit Caleb Swany had been surprisingly teamed with Sandjarr Mezoke Izzua, a situation clearly designed as a high-profile political stunt, as was their initial mission: convincing an Earth mining colony to surrender a profitable planetary mining industry back to the aliens who actually own the moon Senestem it was situated on…

Moreover, even though Earth is a now a member of the Confederation, with humans well placed in all branches of interstellar service, the Isolationist cause is still deeply cherished by many, needing only the slightest spark to reignite…

Orbital: Nomads is the third epic album published by Cinebook (originally released in 2009 as ‘Nomades’), and picks up soon after Caleb and Mezoke’s hard-won solution was implemented.

The Galactic Great-and-Good have arrived on Earth to very publicly celebrate and affirm the end of Human/Sandjarr hostilities in a series of spectacular Reconciliation Ceremonies, but the political glad-handing looks to be upstaged by another interspecies crisis…

One of the greatest benefits of induction into The Confederation has been the infusion of alien technologies which have cleansed and reinvigorated the ecosystem of long-abused and much-polluted Earth.

Now however an incident has occurred in the newly restocked, abundant seas and mangrove swamps around Malaysia, with the sudden death of millions of fish leading to a bloody clash between local fishermen and an unsuspected enclave of a race of nomadic space-gypsies called The Rapakhun…

In Kuala Lumpur Caleb is reminiscing with his old mentor Hector Ulrich – instrumental in brokering Earth into the Confederation and Swany into the Interworld Diplomatic Office – when news arrives of the trouble.

This will be tricky: much of mankind is still anti-alien, and locale economies are fragile, whilst the Rapakhun are no innocent angels. Many space civilisations despise them: the stellar nomads are flighty wanderers who go where they please, refuse to be represented in or on Confederation Councils and worst of all, practice cannibalism…

Many Confederation races despise them and by the time Caleb and Mezoke arrive on scene events have escalated and tensions heightened to fever pitch as a committee of human fishermen face off against Rapakhun spokeswoman Alkuun.

The ancient tries to explain that the problem was an escaped Elokarn. The wanderers’ gigantic domesticated aquatic beasts have all been excessively agitated since arriving on Earth…

With the Diplomatic Agents assuring all parties that tests are being undertaken to ascertain not only why the Elokarn went crazy but also why the fish are dying off again, the situation seems contained, but when Alkuun invites the human guests to join in their holy consumption of a still-living and eager Rapakhun male they are physically revolted.

No amount of explanation that the willing, deeply spiritual and hugely prestigious sacrifice is meant to strengthen and invigorate the gods of Earth can offset the grisly sight…

Returning to Kuala Lumpur, Mezoke and Caleb are anxious. Although the Malaysian Navy are policing the area, the IDO agents know full well the tenuous trust humans place in any alien species, but their attention is unfortunately diverted by the sudden arrival of Caleb’s old friend Lukas Vesely.

The scrawny teen of his youth has become a hulking, good-natured member of Ulrich’s security force and seems very keen to relive the good old days. Caleb, of course, has no idea of Lukas’ usual duties, which include brutally and mercilessly dealing with any isolationist protests which might give visiting aliens the wrong impression about Confederate Earth…

In the mangrove swamps fish are still dying and when another group of fisherman get too close to the agreed-upon neutral zone Ulrich’s forces overreact and vaporise them, outraging many watching members of the Malaysian Navy…

Caleb and Mezoke are otherwise fully occupied as the delegation of Sandjarr dignitaries have arrived. The aloof and stand-offish nature of the guests of honour provoke Mezoke to surly silence, and reports from Senestem take the shine off their supposed triumphant solution whilst test results from the mangrove swamps all prove inconclusive. No contamination of any sort has killed the fish: the culprit is some unknown form of energy…

Caleb attempts to downplay and even suppress the concatenation of bad news in hope of keeping the Reconciliation Ceremonies alive over Mezuke’s objections until she reveals a shocking truth about her life before joining IDO…

The death of the fishermen meanwhile has reached the populace and a “patriotic” clique in the Navy peacekeeping force has colluded to look the other way if the fishermen want to deal with the nomads once and for all…

By the time the IDO agents learn of the incursion the appalling bloodshed has ceased and, wading through a site of unspeakable carnage, Caleb and Mezuke decide to split up. The rapidly destabilising situation on Earth must be carefully managed but most crucial is to send an urgent investigation team to the last world the Rapakhun visited and find out exactly what the wanderers are really capable of…

To Be Continued…

Fast-paced, action-packed, gritty space-opera with delightfully complex sub-plots fuelled by political intrigue and infighting elevates this tale to lofty and exotic heights, proving Orbital to be a series well worth watching…
Original edition © Dupuis 2009 by Runberg & Pellé. All rights reserved. This edition published 2011 by Cinebook Ltd.

Dirty Pair: Dangerous Acquaintances


By Toren Smith & Adam Warren (Manga Books)
ISBN: 978-1-900097-06-0 (UK edition)

In the fast and furious future of 2141AD, intergalactic proliferation of human civilisation has led to a monumental bureaucracy, greater corruption and more deadly criminals preying upon the citizens of the United Galactica.

Thus the constant need for extra-special Trouble Consultants: pan-planetary private paramilitary police employed by the 3WA (or Worlds Welfare Work Association) to maintain order in hotspots across the (sort-of) civilised universe…

Kei and Yuri are team #234, officially designated “The Lovely Angels” after their sleek and efficient starship. They are lethal, capable and infallible. Whenever they are deployed, they strike fast and hard and never fail…

However, the collateral damage they inevitably cause is utterly unimaginable and usually makes client worlds regret ever asking for their aid in the first place….

Much to the crisis agents’ disgust and chagrin, the ever-present media have dubbed them “The Dirty Pair” and any planetary government unlucky enough to need them generally regards them less as first choice and more a last resort …

The concept was originated for light novels by Japanese author Haruka (Crusher Joe) Takachiho in 1985 before making the jump to TV, movie and OVA anime. Oddly there was no comics iteration until over a decade later. This situation prompted Adam Warren and Toren Smith of manga translation company Studio Proteus to approach independent publisher Eclipse Comics with an idea for a US comicbook miniseries…

The result was Biohazards; a riot of light-hearted, manic murder and monstrous mayhem which was then swiftly collected in a brash and breezy graphic album. The reprintings from US franchise inheritor Dark Horse (and Manga Books in the UK) heralded a blistering run of wry and raucous adventures that still read as well today as they did when the Japanese comics experience was seen as a rare, quaint and exotic oddity…

In the follow-up Dangerous Acquaintances – originally released as a 5-issue miniseries from Eclipse between June 1989 and March 1990, before first being gathered into a trade paperback in 1991 – the catastrophically unlucky private sector peacekeepers are enjoying a spot of well-deserved downtime on planet Rocinante – a world riotously celebrating its 25th year of independence – when soused-to-the-gorgeous-gills Kei spots an unwelcome but very familiar face…

‘Things Past’ explains that although free, single and over 21, the planet is in turmoil due to the imminent arrival of a host of dignitaries on experimental super liner “The Lyra” (one of only three vessels capable of jumping to warp within a planet’s gravity-well) and the increasingly desperate outrages of terrorist cell United Galactica/Free Rocinate.

None of that means anything to the drunken danger girl: all she can think about is getting her hands on a woman who once betrayed and nearly killed her…

Back when she and Yuri were mere trainee cadets they were constantly and humiliatingly surpassed in every discipline by Shasti. Their rival was a bioroid built by 3WA to be the ultimate Trouble Agent: a tetrad possessing a perfectly designed body and, thanks to multiple uploaded personalities, able to shift instantly between being the ideal warrior, detective, spy or social specialist, amongst others.

She never failed on any mission but there were worries that her schizoid mind-menu might have made her crazy…

Back in the present Kei refuses to calm down and chaotically pursues her target through massing crowds with the constantly complaining Yuri hot on her heels. As ‘Dangerous Acquaintances’ opens, they track Shasti across town and Yuri casts her mind back to their last mission with her, when they were all assigned to bring in a deadly sociopath named Lacombe…

On present-day Rocinante the totally-tanked pursuers catch up with the oblivious target at a shopping plaza in time to see her trading a briefcase with a suspicious-looking bearded stranger. Unfortunately, when they confront her, Shasti has lost none of her combat advantages…

As the bioroid orders her accomplice to flee, Yuri’s mind flashes back to the mission when Shasti’s instability kicked in and she inexplicably proclaimed her love for the lethally compelling Lacombe…

The reverie is shattered as the planet’s Special Police storm in, brutally arresting the Trouble Agents whilst letting their meek-seeming “victim” go, and ‘Unquiet Zone’ finds the furious, sober and mortally hung-over operatives sprung simply because the cops need their cell for more provably-crazy UG/FR fanatics.

As Kei and Yuri hit the streets their fragile ears are bombarded with a public broadcast announcing the imminent arrival of the dignitary-stuffed, treasure-laden “Lyra” and, horrified, they realise where Shasti will strike, even if not what exactly she’s after…

Whilst the determined pair are planning to sneak aboard the wonder-ship, in an opulent hotel room their despised foe is giving her band of revolutionaries a final inspirational pep-talk, but her minds are focused on the moment long ago when she and her team of Trouble Agents cornered Lacombe.

The mission was going perfectly until she switched sides, joining the insanely seductive terrorist and murdering all her comrades. Or so she thought…

On the Lyra, Yuri and Kei have endured all manner of hell, (barely) dressed as hospitality hostesses constantly groped by the great and good of many civilisations. The ruse has however allowed them to find Shasti’s inside man and after a little “enhanced interrogation” he reveals his freedom-loving leader’s plan.

Except, of course, Shasti has been lying to the UG/FR all along. Now in control of the prototype ship, the bioroid activates the lockdown protocols and sealing everybody in. Whilst the still oblivious rebel cadres carve a bloody swathe through the imprisoned plutocrats, she undertakes her true goal: stealing the entire experimental warp section right out of the super-liner…

Locked cabins and robotic security lasers are no match for angry Angels and in ‘One of My Turns’ the apparently unkillable agents bust out and, tooling up with ballistic ordinance from the Lyra’s museum exhibit of ancient weapons, go hunting…

As the suddenly engine-less Lyra plunges to fiery doom at the ‘Ground Zero’ of Rocinante’s capital city, in deep space the engine section module reappears and Shasti waits for a rendezvous with her murderous beloved. She has no idea that the women she betrayed, almost murdered and unforgettably humiliated have made the jump with her and are hungrily approaching to take a decade’s-worth of bloody vengeance…

At once incredibly information-dense and astonishingly addictive, these deliciously daft yet cool, light-hearted cyber-punk space operas offer a solidly satisfying slice of futuristic fantasy to delight all fans of tech-heavy blockbusters. Also included is a pastiche-packed, behind-the-scenes farcical feature as Adam Warren shockingly reveals ‘Just How the Dirty Pair Gets Done!!’ to leaven all that savage comedy with some outrageous silliness…

The digest-sized (210x150mm) UK editions have the tag line “in the tradition of Red Dwarf” and that assessment is not a million miles from the truth – as long as you factor in sexy death-dealing ingénues, sharp socio-political commentary, incomprehensibly skimpy costumes and utter oodles of cartoon carnage.

Brutally wry, explosively funny, hilariously action-packed and extremely spectacular, this is a truly stellar romp to get every sci fi aficionado panting for more.
The Dirty Pair © 1994 Haruka Takachiho. English language version © 1994 Adam Warren and Studio Proteus. All rights reserved.

Rael: Into the Shadow of the Sun


By Colin Wilson (Acme Press/Eclipse Books)
ISBN: 978-1-87008-465-9

Colin Wilson has been a major force in world comics for decades. Born in New Zealand in 1949, he studied at Christchurch School of Art at the end of the 1960s and became a freelance illustrator. In 1977 he created his own influential fanzine Strips and in 1980 migrated to Britain, finding success and a modicum of fame at 2000AD drawing Tharg’s Future Shocks, Judge Dredd and Rogue Trooper.

After two years he moved to France and created dystopic sci fi trilogy Dans l’Ombre du Soleil for publisher Glenat. The acclaimed series brought him to the attention of Jean-Michel Charlier and his idol Jean Giraud/Moebius. Soon he was illustrating one of the most popular characters in the world – La Jeunesse de Blueberry (Young Blueberry) – to universal acclaim.

Since then he’s expanded his horizons even further, working on the Star Wars franchise, WildStorm’s US revision of Battler Britton and crime thriller Point Blank (with Ed Brubaker), triumphantly returned to 2000AD, and remained a force in European comics. He’s even joined a select band of stars to have worked on Sergio Bonelli Editore’s iconic spaghetti western Tex Willer.

Back in 1988 British publisher Acme Press – in conjunction with Eclipse Books – re-translated (Wilson wrote the first album in English and had it translated into vernacular French by writer Frank Giroud) the opening book in his gripping sci fi trilogy as Rael: Into the Shadow of the Sun.

Despite its superb artwork and thrilling premise it sank without trace on the comics-boom saturated shelves of US and UK Direct Sales Stores.

Far too long overdue for a modern re-release, our story opens as a handful of hardy, human survivors scavenge on an Earth ravaged by genetic and ecological catastrophe. Their latest risky venture is a trap however and an unknowable time later leader Rael and his wary comrades awaken in an incredible new environment: clean, antiseptic, sterile and orbiting high above the broken world they were born into…

The satellite habitat is one of three occupied when the world collapsed, but now even this technological paradise is under threat. There’s mutiny amidst the workers and even worse…

As explained by dictatorial leader Madame Steiner, The Genesis Project is the result of positive and pre-emptive action by responsible individuals answerable to no government. In only twenty years three perfect artificial worlds were constructed and subsequently saved the worthy when Earth succumbed to war and man-made disease.

Now the hardy newcomers are being given the one-in-a-lifetime opportunity to join the project, but Steiner is not being completely candid. As the deeply suspicious Rael finds when he accidentally opens the wrong door, Chief Medical Officer Doctor William Canaris daily deals with a growing menace: a contagion inexorably ravaging the sky-dwellers which the prisoners from Earth seem immune to…

The survivors have been shanghaied for medical experimentation and, if any survive, slave labour to replace the mutineers. When they discover this and violently react the soldiery comes down hard and Rael seizes his chance to escape…

Driven ever deeper into the bowels of the monumental construct by trigger-happy hunters, the lost and wounded fugitive eventually collapses, even as far above Canaris meticulously works his way through the prisoners, making a major medical breakthrough…

Far away, when consciousness returns Rael finds himself tended to by a strange hermit named Oliphant. The recluse evinces no interest in Steiner and her schemes or the rest of depleted humanity, but instead reveals the incredible secrets of “his” inner world.

Most unbelievable is the pristine natural ecosystem at its centre: a preserve of rocky peaks and verdant forests used by the upper echelons of Genesis Society as their own playground.

Moreover, although Oliphant refuses to acknowledge them either, the environment has its secret guardians: autonomous robotic Constructs which originally built the satellites and now work passively against Steiner’s rapacious practises. Befriending the outsider they reveal to Rael the shocking truth behind the planet’s collapse…

With outrage boiling through his being and all his friends slowly being expended, the rebel Earthman then charismatically convinces the robot sentinels to make a stand, leading a rebellion that might be the very last expression of human freedom…

Fast-paced, beautifully illustrated and still astoundingly timely in content, Into the Shadow of the Sun is a masterpiece of fantastic fiction which truly deserves a comprehensive new edition and another shot at the A-List of graphic entertainments.

© 1988 Editions Glenat. English Edition © 1988 Acme Press/Eclipse Books. All artwork © 1988 Colin Wilson. All rights reserved.

Showcase Presents Strange Adventures volume 2


By John Broome, Otto Binder, Gardner Fox, Edmond Hamilton, France E. Herron, Carmine Infantino, Gil Kane, Sid Greene, Jerry Grandenetti & various (DC Comics)
ISBN13: 978-1-4012-3846-9

As the 1940s closed, masked mystery-men dwindled in popularity and the American comicbook industry found new heroes. Classic pulp fiction genre titles flourished; anthologies dedicated to crime, war, westerns, humour and horror were augmented by newer fads like funny animal, romance and most especially science fiction which in 1950 finally escaped its glorious thud-&-blunder/ray guns/bikini babes in giant fishbowl helmets magazine roots (as perfectly epitomised in the uniquely wonderful Golden Age icon Planet Comics) with Julius Schwartz’s introduction of Strange Adventures.

Packed with short adventures from jobbing SF writers and a plethora of new heroes such as Chris KL99, Captain Comet, the Atomic Knights and others, the magnificent monthly compendium (supplemented a year later with sister-title Mystery in Space) introduced wide-eyed youngsters to a fantastic but intrinsically rationalist universe and the wonders it might conceal…

On a thematic note: a general but by no means concrete rule of thumb was that Strange Adventures generally occurred on Earth or were at least Earth-adjacent whilst as the name suggests Mystery in Space offered readers the run of the rest of the universe…

Reprinting Strange Adventures #74-93 (November 1956 to June 1958), this second spectacular sci fi collection features stories from the dawn of the Silver Age, offering a backbone of fantastic fantasy plots and scenarios as an industry-wide resurgence of confidence and creativity gathered momentum and superheroes began to successfully reappear.

These stellar sagas continually informed and shaped DC’s slowly growing heroic adventure revival whilst proving over and again that Weird Science and cosmic disaster were no match for the infallibility of human intellect and ingenuity. During this period many of the plots, gimmicks, maguffins, cover designs and even interior art were recycled for the more technologically-based emergent costumed champions creeping back into public favour…

This mind-blowing, physics-challenging monochrome colossus opens with four classic vignettes, beginning with a terse thriller by John Broome & Carmine Infantino wherein a writer gained the power to see beyond the normal range and became the only human who could combat ‘The Invisible Invader from Dimension X!’ after which ‘The Metal Spy from Space!’ (Gardner Fox, Sid Greene & John Giunta) was similarly exposed and defeated by fictive pulp fictioneer “Edmond Hamilford”…

Fox, Greene & Bernard Sachs then revealed the vested interest of an investigator who obsessively sought out ‘Earth’s Secret Visitors!’ after which Edmond Hamilton, Gil Kane & Joe Giella detailed how a notoriously hapless DIY dabbler found himself in possession of the ‘Build-it-Yourself Spaceship!’

During this period editors were baffled by but still exploited a bizarre truism: every issue of any title which featured gorillas on the cover always produced increased sales. Little wonder then that so many DC comics had hairy headliners…

Strange Adventures #75 led with ‘Secret of the Man-Ape!’ by Otto Binder, Infantino & Giella wherein a scientist intent on evolving apes into men accidentally acquired a test subject who just happened to be the vanguard of an invading alien anthropoid army whilst ‘The 2nd Deluge of Earth!’ (Ed Jurist, Greene & Giella) saw a blind scientist save the world from Martians intent on taking over our water-rich world…

A meddlesome technologist happily makes amends and saves an imperilled alien civilisation after curiously poking his nose into the ‘Mystery of the Box from Space!’ (Binder, Kane & Sachs) before ‘This is Timearama!’ (Hamilton, Greene & Sachs) wittily and scathingly relates what happens when an honest researcher trusts businessmen with the secrets of his televisual time probe…

In issue #76 Broome, Infantino & Sachs explored the mission of a galactic saviour handicapped by fate as he sought to save humanity in ‘The Tallest Man on Earth!’, after which ‘The Flying Saucers that Saved the World!’ (Binder, Greene & Giella) reveals how a professional UFO debunker uses all he’s learned about hoaxes to counter an actual invasion by sinister subterraneans.

Although a short story anthology title, over the run of years Strange Adventures featured a number of memorable returning characters and concepts such as Star Hawkins or Space Museum. Darwin Jones of the Department of Scientific Investigation debuted in the very first issue, solving fringe or outright weird science dilemmas for the Federal Government.

A genius-level scientific detective, he made thirteen appearances over as many years and resurfaced here to foil the insidious schemes of ‘The Robot from Atlantis!’ (Binder, Kane & Giella), which pretended benevolent friendship whilst actually trying to eradicate mankind. The issue then concludes with the struggle of a geologist to get rid of ‘The Hungry Meteorite!’ (Dave Wood, Greene & Sachs) which threatened to absorb all the metal on Earth…

Another Darwin Jones thriller – by Broome, Infantino & Sachs – opened issue #77 when a Death Row convict was given superhuman intellectual abilities by desperate trans-dimension beings facing extinction. However “Lobo” Torrence was prepared to let two worlds die to save himself, forcing the Science Detective to gamble everything on a last-ditch plan…

Hamilton, Greene & Giella then detailed how ‘The Incredible Eyes of Arthur Gail!’ – damaged by a chemical accident and unable to detect non-organic materials – uncovered a cruel criminal plot, Binder, Kane & Sachs exposed the tragic secret of ‘The Paul Revere of Time!’ whose anonymous warnings prevented colossal loss of life and ‘The Mental Star-Rover!’ (Binder, Greene & Giella) revealed an uncanny connection between an Earth author and a piratical alien marauder…

Broome, Greene & Sachs opened Strange Adventures #78 with a spirited mash-up of Arthurian legend and The Prisoner of Zenda as mechanic Bruce Walker pinch-hit for an alien emperor in ‘The Secret of the Tom-Thumb Spacemen!’ after which Fox, Kane & Giella chillingly explored how existence depended on meteors when aliens tried to steal ‘The Life Battery!’ which sustained our bio-sphere…

Binder & Infantino then posed a classic quandary of ingenuity and survival after a prospector was stranded on a primitive island with a dead alien and a matter-transmuting device he believed was ‘The Magic Horn of Space!’ Immediately following, a test pilot was abducted into another dimension to become a guinea pig for inhuman predators in ‘The Prisoner of Space X!’ (France E. Herron, Greene & Sachs).

Issue #79 offered chilly seasonal fare with ‘Invaders from the Ice World!’ by Fox, Infantino & Sachs. When energy beings from Pluto possessed snowmen in advance of an invasion it took all of Darwin Jones’ deductive abilities to fathom their only weakness after which ‘Around the Universe in 1 Billion Years!’ (Herron, Greene & Giella) followed a band of explorers who return to Earth after an eternity in space to discover a new race has supplanted them.

‘A Switch in Time!’ (Fox, Kane & Giella) then examined the fate of a conman who thought himself the lucky recipient of the greatest deal in history before Hamilton, Jerry Grandenetti & Giella reveal the incredible secret of a vehicle which kidnapped its driver in ‘The Living Automobile!’

Binder handled most of the writing in #80, beginning with a smart take on intellectual property as the Kane & Giella illustrated ‘Mind Robbers of Venus!’ saw alien crooks stash their loot in the brain of electronics engineer Ian Caldwell before Greene & Giella took over for ‘The Worlds That Switched Places!’ as an astronaut made a terrible mistake that almost doomed two different dimensions.

Fox & Infantino demonstrated the duplicitous saga of Plutonian Jul Van and ‘The Anti-Invasion Machine!’ which almost destroyed Earth before Binder returned with artist Howard Sherman to seal the fate of an avaricious inventor who believed himself ‘The Man who Cheated Time!’

Strange Adventures #81 featured a subatomic would-be tyrant who kidnapped convict brothers to be his tools in an ambitious plot, but the deranged alien had no idea of the ‘Secret of the Shrinking Twins!’ (Broome, Infantino & Sachs) and consequently paid a heavy price, after which Binder, Greene & Giella pitted an Earth naturalist against a potential world conqueror in ‘The Spaceman of 1,000 Disguises!’

‘The Friendly Enemies of Space!’ (Herron, Kane & Sachs) detailed a series of natural disasters which ruined Earth’s first contact with benevolent extra-solar life before Fox, Grandenetti & Frank Giacoia examined the fallout of a lost artefact from a higher dimension when ‘The Magic Box from Nowhere!’ dropped into the hands of ordinary, greedy humans…

In #82, Herron, Infantino & Sachs’s bellicose and awesome ‘Giants of the Cosmic Ray!’ met their match in a humble earth scientist, whilst a gobsmacked youth was astounded to discover his adoptive parents were aliens when he became ‘The Man Who Inherited Mars!’ (Binder, Greene & Giella)…

A lack of communication would have led to disaster had science fiction writer Owen Bently not deduced the incredible ‘Secret of the Silent Spaceman!’ (Binder, Giacoia & Giella) after which a researcher saved Earth from invaders by turning their technology against them on ‘The Day Science Went Wild!’ (Binder, Greene & Giella).

Strange Adventures #83 found a simple college Professor revealed as an amnesiac chrononaut who had to rediscover and complete his ‘Assignment in Eternity!’ before time ran out (Binder, Greene & Giella again), whilst actor Mark Gordon found himself hunting fans-turned-spree criminals as the ‘Private Eye of Venus!’ (Fox & Infantino) when his hit TV show became the sensation of the telepathic inhabitants of our sister planet…

Herron, Greene & Giella then detailed the misunderstanding which reduced gigantic Good Samaritan ‘The Volcanic Man!’ to the status of an invading monster after which an accident led to brain injury for an ordinary mortal. His wounds were repaired by passing aliens, but the victim then developed uncanny precognitive abilities in ‘The Future Mind of Roger Davis!’ by Herron, Kane & Sachs…

Ray Jenkins was a wealthy man who bought unearned fame and prestige in SA #84, but the glory-hound met his fate when he encountered the ‘Prisoners of the Atom Universe!’ (Broome, Infantino & Sachs) after which a harried scientist prevented ‘The Radioactive Invasion of Earth!’ (Fox, Greene & Sachs) when he realised Martians couldn’t stand his kids’ Rock ‘n’ Roll music either…

Darwin Jones returned to solve the ‘Riddle of the Walking Robots!’ (Herron, Infantino & Giella) which ceaselessly roamed the Earth sowing alien seeds whilst schoolboy Tommy Ward‘s “Electronic Brain” kit became ‘The Toy that Saved the World!’ (Binder, Greene & Giella)… once he stopped scrupulously following the instructions…

John Broome scripted the first half of issue #85, leading with artists Greene & Sachs ‘The Amazing Human Race!’ wherein a scientist uncovered a plot by Praying Mantises to conquer humanity whilst a colour-blind student found affirmation when his disability saved an alien civilisation from destruction in ‘The Colorless World of Peter Brandt!’ (Infantino & Giella).

Binder closed the issue with a brace of tales: ‘The Riddle of Spaceman X!’ (Greene & Giella) saw human scientists try to deduce the form of an alien from examining his “abandoned” ship whilst ‘Thieves of Thought!’ (Infantino & Sy Barry) followed a speleologist who discovered a city of robots telepathically appropriating human inventions for the purposes of conquest…

In SA #86, ‘The Dog That Saved the Earth!’ (Broome, Infantino & Sachs) revealed how alien energy turned an ordinary mutt into a telepathic genius in time to prevent a cosmic catastrophe after which Binder, Infantino & Giella revealed how an ordinary chemist stopped an ‘Interplanetary Space-Feud!’ which threatened to devastate the world.

Gardner Fox then finished off the issue with two intriguing enigmas. Spelunker Bill Jackson stumbled onto an alien ship and found only he could stop ‘The One-Hour Invasion of Earth!’ (art by Giacoia), after which Greene & Giella revealed how schoolboy John Haldane was saved by a mysterious stranger in return for a similar service performed two decades hence during ‘The Weather War of 1977!’

Strange Adventures #87 begins with Herron, Infantino & Giella’s ingenious ‘New Faces for Old!’ wherein the ultimate plastic surgery craze is nothing but a crafty scheme by aliens to ferret out freedom fighters hiding amidst teeming humanity whilst ‘Mystery Language from Space!’ (Fox, Greene & Sachs) shows how a warning of planetary doom was almost wasted since nobody could read the messages…

Next Fox, Infantino & Giella detailed how a freshly graduated Air Force pilot was seconded to the red planet to combat the ‘Meteor Menace of Mars!’ after which Binder, Greene & Giella described how an ingenious writer was tapped by aliens in dire distress to be ‘The Interplanetary Problem-Solver!’

Simian allure informed issue #88 as Herron, Infantino & Giella depicted Darwin Jones thwarting ‘The Gorilla War against Earth!’ and uncovering another alien invasion scheme whilst ‘The Warning Out of Time!’ (Binder, Greene & Sachs) revealed how a lost Da Vinci masterpiece concealed prophetic warnings of future disasters.

A mysterious and diligent ‘Bodyguard from Space!’ (Fox, Infantino & Sachs) attached himself to cameraman Jim Carson because the human’s brain contained knowledge to save a dying civilisation, after which Binder, Greene & Giella posed a classic survival conundrum as Earth scientists struggled to discern ‘The Secret of the Sleeping Spaceman!’

When Saturnians raided our world in issue #89 one scientist advised neither capitulation nor resistance but instead suggested offering ‘Earth for Sale’ (Herron, Infantino & Sachs) to save humanity, after which a professor vanished from human view to find himself a ‘Prisoner of the Rainbow!’ (Binder, Greene & Giella).

Then a pilot on a mission of mercy took an accidental ‘Detour in Time!’ and saved future humanity in a chiller by Fox, Grandenetti & Giella before ‘Mystery of the Unknown Invention!’ (Binder, Greene & Giella) saw a nosy neighbour’s prying accidentally saving a world… but not his own…

In #90 ‘The Day I Became a Martian!’ (Binder, Infantino & Sachs) revealed how prospective invaders periodically transformed a sci fi writer to see if Earth could sustain them whilst Fox, Greene & Giunta recounted how a bookshop owner endured regular clandestine visits from an extraterrestrial seeking ‘The 100,000 Year Old Weapon!’

Binder also scripted the final brace of astounding yarns as an ‘Amazing Gift from Space!’ (illustrated by Infantino & Sachs) saw human suspicion nearly spurn an incredible opportunity and doom two civilisations, whilst Greene & Giella limned ‘Mystery of Meteor Crater!’: a thrilling battle between Jovian invaders and ordinary Earthmen for the most powerful element in creation…

In #91 ‘The Midget Earthman of Jupiter!’ (Broome, Greene & Sachs) saw an Olympic decathlete assist Brobdingnagian aliens in a struggle for democratic freedom whilst Binder, Greene & Giunta’s ‘Warning to Earth!’ featured an oceanographer afflicted with a mental block attempt to circumvent his psychic gag and alert the surface-world to impending undersea invasion…

Fox, Manny Stallman & Giella then detail a shipwrecked extraterrestrial swindler’s scheme to trick Earth into building his ride home after discovering ‘The Amazing Tree of Knowledge!’ before ‘Prisoner of the Space Satellite!’ (Binder, Infantino & Sachs) reveals how an isolated astronomer solves a mathematical mystery and saves the last survivor of Atlantis from death in space…

SA #92 offered a more literal tale from Joe Millard, Infantino & Sachs as ‘The Amazing Ray of Knowledge!’ boosted the intellect of children just as a sidereal phenomenon threatened to destroy the solar system. Sadly the effect was only temporary and when the kids reverted to normal their solution was beyond the ken of their parents…

When an alien impostor dies in an accident the authorities uncover a plot to end humanity. ‘Earth – Planetary Bomb!’ by Fox & Giunta sees Jeff Morgan impersonate his own doppelganger to infiltrate the doom-ring and save the world after which Fox, Stallman & Giella revealed how a magazine artist encountered ‘Models from Saturn’ and became embroiled in an interplanetary revolution.

‘The Ice-Age Message!’ by Binder & Greene then sees a TV weatherman deliver a forecast of meteorological Armageddon after clashing with aliens seeking to steal Earth’s carbon dioxide.

Strange Adventures #93 wraps up the nostalgic future-watching beginning with extra-length thriller ‘Heart of the Solar System!’ (Millard, Infantino & Giella) wherein a space-traffic patrolman strives to protect the artificial organ which regulates the laws of physics in our sector of space from stellar marauders after which Fox, Stallman & Sachs expose temporal meddlers whose experiments drop the first volume of a cosmic dictionary in the lap of a contemporary quiz show contestant.

Dubbed ‘The Wizard of A!’, Joe Bentley‘s brief moment of fame almost eradicated the time continuum…

The final tale in this titanic tome is one last Darwin Jones romp as Fox & Giunta’s ‘Space Rescue by Proxy!’ describes the Science Detective’s dealings with a telepathic alien sent to warn Earth of impending doom. Sadly the saviour himself fell into deadly danger and had to be rescued by Jones’ ingenuity…

Couched in the grand tradition of legendary pulp sci-fi editor John Campbell, with human ingenuity and decency generally solving the assorted crises of cosmic interaction, these yarns and sagas are a timeless highpoint of all-ages comics entertainment.

If you dream in steel and plastic and are still wondering why you don’t yet own a personal jet-pack, this volume might go some way to assuaging that unquenchable fire for the stars…
© 1956, 1957, 1958, 2013 DC Comics. All Rights Reserved.…

Tales of the Mysterious Traveller


By Joe Gill, Steve Ditko, Bill Molno, Gene Colan, Charles Nicholas, Paul Reinman & various (Racecourse Press/GT Ltd.)
No ISBN

Steve Ditko is one of our industry’s greatest talents and probably America’s least lauded. His fervent desire to just get on with his job and tell stories the best way he can, whilst the noblest of aspirations, has and will always be a major consideration or even stumbling block for the commercial interests which for so long controlled all comics production and still exert an overwhelming influence upon the mainstream bulk of Funnybook output.

Before his time at Marvel, young Ditko perfected his craft creating short stories for a variety of companies and it’s an undeniable joy to be able to look at this work from a such an innocent time when he was just breaking into the industry: tirelessly honing his craft with genre tales for whichever publisher would have him, always seeking to be as free as possible from the interference of intrusive editors.

The Mysterious Traveller was one of Charlton Comics’ earliest stars. The title came from a radio show (which ran from 1943-1952) which the doggedly second-string company licensed, with a lead/host/narrator acting more as voyeur than active participant.

Standing aloof, speaking “to camera” and asking readers for opinion and judgement, he shared a selection of funny, sad, scary and wondrous human interest yarns all tinged with a hint of the weird and supernatural. The long-running show spawned a single comicbook issue published by Trans-World Publications illustrated by the great Bob Powell, cover-dated November 1948.

When revived years later and as rendered by Ditko, whose storytelling mastery, page design and full, lavish brushwork were just beginning to come into their mature full range, the Tales of the Mysterious Traveler (as the US version was styled) short stories were esoteric and utterly mesmerising. This comicbook iteration ran for 13 issues from 1956-1959…

The particular print artefact under review today is in fact a British compilation of Charlton reprints, culled not only from the nominated title but from range of genre titles for a presumably less-discerning British audience. It’s one of a line of card-cover albums and cheap pamphlets reprinting US material that proliferated in the late 1950’s before actual comicbooks began to be imported. Other volumes range from Blackhawk to Rip Kirby to Twilight Zone.

The short complete tale was once the sole staple of the comic book profession, when the plan was to deliver as much variety as possible to the reader. Sadly that particular discipline is all but lost to modern comic creators.

This undated (I’m guessing it’s from 1960) monochrome chronicle – which I’m assuming was scripted almost entirely by the prodigiously prolific Joe Gill – opens with ‘Little Boy Blue’ (TotMT#10, November 1958) detailing the unsuspected, unacknowledged sacrifice of a jazz virtuoso who saves the world after which, from the same issue ‘The Statues that Came to Life’ reveals how ancient Greek king Pellas tries to duplicate Pygmalion’s legendary feat and hires an artist to carve him a perfect wife.

However when sculptor Phidias succeeds and the marble beauty comes to life, it is not Pellas she wants…

‘The Puncher from Panhandle’ is western prose yarn by Frank Richards – which feels like it might have been written by a Brit – after which two episodes of ‘Sundown Patrol’ (frustratingly familiar – perhaps early Don Perlin – but I can’t find where it originally ran) follows a grim attrition as nine US Cavalrymen defy renegade warrior Crazy Dog‘s attempts to destroy them…

It’s followed by another Frank Richards western vignette: a tale of banditry and ‘The Man in the Flour Bag’ after which Ditko again scores with the classic sci fi shocker ‘Adrift in Space’ (Mysteries of Unexplored Worlds #8, June1958). Here Captain Crewes, marooned in the void by a mutinous crew, ruminates on what brought him to this sorry fate.

Next is ‘The Half Men’ (illustrated by Bill Molno &Sal Trapani from the same issue) which sees three flawed but dauntless men voyage to a fantastic under-earth civilisation. Astute readers might recognise the tale from modern alternative comics since Kevin Huizenga tellingly redrew the entire epic for Kramer’s Ergot volume 8…

Also from MoUW #8 is a moving yarn by Gene Colan and one that I can’t identify. Colan’s moodily rendered ‘The Good Provider’ sees a married couple tested to the extreme by a wish-fulfilling bag whilst ‘Full Development’ follows the sorry path of a young man who develops mind-reading powers after the CIA recruit him…

Ditko resurfaces for ‘The Mountain That Was’ (Mysteries of Unexplored Worlds #11 January 1959) with an eerie saga of climbers and snowbound monsters after which from the same source ‘Voyage to Nowhere’ (Molno & Vince Alascia) sees a wealthy man fall into a coma and undergo a startling moral transformation.

Unusual Tales #6 (February 1957) provided ‘Caveman’ (by Charles Nicholas & Jon D’Agostino?) which follows a sour-tempered wage-slave through a cathartic reversion to soul-cleansing primitivism whilst, following prose terror tale ‘Frightful Fears’ from MoUW #11, ‘Algaroba the Aerial Artist’ (Molno & Alascia, Unusual Tales #2, January 1956) poses a bizarre enigma of reincarnation and high wire artistry…

‘The Strange Return’ by Paul Reinman (MoUW #11 again) treads similar ground with the tale of a treasure hunter in Persia after which ‘The Memorable Mile’ (probably by Molno again but I can’t trace the source) details how supernatural forces come to the fore in a propaganda-drenched sporting contest…

Molno & Trapani then render ‘Not All Gold Glitters’ (Unusual Tales #6, February 1957) wherein a destitute couple are pushed to the limits of sanity when they mysteriously inherit a fortune whilst ‘Elixir’ (Molno &Trapani from MoUW #8 again) attacks medical arrogance as a disbelieving doctor throws away a miracle cure he receives in the mail…

Everything wraps up with anonymously illustrated (Maurice Whitman perhaps?) but moving ‘Willie!’ from UT #6 as a modernising boss comes a-cropper after retiring an aging craftsman and his favourite machine…

This amazingly capacious volume has episodes that terrify, amaze, amuse and enthral: utter delights of fantasy fiction with lean, stripped-down plots and simple dialogue that let the art set the tone, push the emotions and tell the tale, from a time when a story could end sadly as well as happily or portentously and only wonderment was on the agenda, hidden or otherwise.

Sadly it’s rather hard to find – but not impossible! – and, if like me, you lament that only superstar creators get their back catalogue reprinted these days but still yearn to see the efforts of the journeymen who filled the other pages of old comicbooks, collections like this are your only resort.

Little gems like this should be permanently in print or at least available online and used as a primer for any artist who wants a career in comics, animation or any storytelling discipline.
No copyright notice included so let’s assume © 2014 the current rights owner. All rights reserved.

The Adventures of Blake and Mortimer: The Yellow “M”


By Edgar P. Jacobs, translated by Clarence E. Holland (Cinebook)
ISBN: 978-1-905460-21-2

Master storyteller Edgar P. Jacobs pitted his distinguished duo of Scientific Adventurers Captain Francis Blake and Professor Philip Mortimer against a wide variety of perils and menaces in stunning action thrillers which merged science fiction, detective mysteries and supernatural thrillers in the same timeless Ligne claire style which had done so much to make intrepid boy reporter Tintin a global sensation.

The strip debuted in Le Journal de Tintin #1 (26th September 1946): an anthology comic with editions in Belgium, France and Holland. The new anthology was edited by Hergé, with his eponymous star ably supplemented by a host of new heroes and features…

Le Marque Jaune was the third astounding exploit of the peerless pair, originally serialised in Le Journal de Tintin from August 6th 1953 to November 3rd 1954, before being collected as the sixth drama-drenched album in 1956.

This moody stand-alone extravaganza is the first in the modern Cinebook sequence with the True Brits for once on home soil as they struggle to solve an eerie mystery and capture an apparently superhuman criminal…

The tale begins a few days before Christmas on a night raining cats and dogs. The guards at the Tower of London are dutifully going about their appointed tasks when a sudden power cut douses all the lights.

By the time Beefeaters and Yeomen can find alternative lighting the damage is done. The Jewel Room is ransacked, the Imperial Crown missing and the wall emblazoned with a large letter M in a bold circle of yellow chalk.

The shocking travesty is but the latest in an outrageous series of incredible crimes by someone the newspapers have taken to calling The Yellow M…

Incensed by the latest outrage the Home Office assigns MI6 to the case and their top man Blake is seconded to assist Chief Inspector Glenn Kendall of Scotland Yard. So serious is the matter that Blake instantly cables his old comrade Professor Mortimer, dragging the bellicose boffin back from a well-deserved vacation in Scotland.

London is ablaze with rumour and speculation about the super-bandit. The old warhorses adjourn to the Centaur Club in Piccadilly to discuss events but as they settle in for a chinwag, Mortimer gets a fleeting impression that they are being spied upon…

Suddenly they are interrupted by four fellow members also hotly debating the case. Sir Hugh Calvin is a judge at the Central Criminal Court; Leslie Macomber edits the Daily Mail and Professor Robert Vernay is a prominent figure in the British Medical Association and they all are hotly disputing Dr Jonathan Septimus – of the Psychiatric Institute – who propounds a theory that the phantom felon is a prime example of his pet theory of “The Evil Influence of Cellular Development”…

The enlarged group continues the verbal back-and-forth into the small hours and when they finally break up Vernay follows his habit of walking home. He does not make it. The police find only his hat and a chalked letter in a circle…

The flamboyant rogue seems to be everywhere. When Blake and Mortimer interview Macomber, Calvin and the terrified Septimus next day, the invisible enigma somehow gets close enough to leave his mark on the MI6 officer’s coat, before sending a mocking cable warning the Mail’s Editor that more and worse is coming…

That night Macomber is abducted from his office in plain view of his staff and Kendall is found in a dazed state after failing to protect Judge Calvin from a mystery intruder…

Septimus concludes that he is next and convinces Blake to get him out of London. The pair board a train for Suffolk with a complement of detectives but even these precautions are not enough. The psychiatrist is impossibly plucked from the Express before it is wrecked in a horrific collision with another train.

In London, cerebral Mortimer has been researching another angle with the assistance of Daily Mail archivist Mr. Stone and has found a decades-old link between the missing men…

It all revolves around a controversial medical text entitled “The Mega Wave” and a scandalous court case, but when the Professor tries to secure a copy of the incredibly rare volume from the British Museum Library he is confounded by the Yellow M who invisibly purloins the last known copy in existence…

That evening he shares his thoughts with the returned Blake, unaware that his house has been bugged. Hours later a mysterious cloaked intruder breaks in but has a fit after passing some of Mortimer’s Egyptian souvenirs. The noise arouses the household and the masked burglar is confronted by Blake, Mortimer and burly manservant Nasir.

Incredibly the villain defeats them all with incredible strength and electrical shocks, even shrugging off bullets when they shoot him…

Exploding through a second story window the M laughs maniacally as they continue futilely firing before running off into the London night. In their shock the adventurers return to the drawing room and trip over the intruder’s listening devices…

Later the recovered Kendall visits just as a package arrives. It contains an anonymous note from someone wishing to share information and directs Blake to a late night rendezvous at Limehouse Dock. The message also contains a desperate note from the missing Septimus begging Blake to comply…

Well aware that it’s a trap and over Mortimer’s strenuous protests, Blake and Kendall lay plans to turn the meeting to their advantage. Left at home the Professor is surprised by a late visit from Stone. The remarkably efficient researcher has found a copy of The Mega Wave and rushed over to show Mortimer.

As Blake manfully braves the foggy waterfront and walks into deadly danger Mortimer is reading the tome, deducing who is behind the plot and perhaps even how the malign miracles are pulled off…

In Limehouse the empty commercial buildings become a spectacular battleground as Blake and the police confront the masked man who easily holds them all at bay with incredible feats of speed and strength, before breaking out of the supposedly impenetrable blue cordon and escaping.

In his destructive flight he tumbles into the frantic Mortimer who is dashing in to warn his old friend. Changing tack, the boffin gives chase, doggedly following the superhuman enigma through parks and sewers until he finds himself in a hidden basement laboratory being assaulted by mind-control devices devised by the sinister mastermind actually behind the entire campaign of vengeance and terror…

As the smirking villain gives an exultant speech of explanation, triumph and justification, Mortimer sees the fate of the abducted men and meets the human guinea pig who has been terrorising London at the behest of a madman. It is the very last person he ever expected to see again, but as he reels in shock Blake and Kendall are on his trail, thanks to the efforts of an avaricious cabbie with a good memory for faces…

As Christmas Day dawns Blake and Kendall lead a raid on the hidden citadel to rescue Mortimer, but the wily savant has already taken dramatic steps to secure his own release and defeat his insane, implacable opponent…

Fast-paced, action-packed, wry and magnificently eerie, this fabulously retro thriller is an intoxicating moody mystery and a sheer delight for lovers of fantastic fiction. Blake & Mortimer are the graphic personification of the Bulldog Spirit and worthy successors to the likes of Sherlock Holmes, Allan Quatermain, Professor Challenger, Richard Hannay and all the other valiant stalwarts of lost Albion…

In 1986 this story was reformatted and repackaged in a super-sized English translation, the last of six volumes with additional material (mostly covers from the weekly Tintin added to the story as splash pages) as part of a European push to win some of the lucrative Tintin and Asterix market here, but failed to find an audience. There were no more translations until January 2007 when Cinebook released this tome to far greater approval and much success…

Gripping and fantastic in the truest tradition of pulp sci-fi and Boy’s Own Adventures, Blake and Mortimer are the very epitome of dogged heroic determination; always delivering grand, old-fashioned Blood-&-Thunder thrills and spills in timeless fashion and with astonishing visual punch. Any kid able to suspend modern mores and cultural disbelief (call it alternate earth history or bakelite-punk if you want) will experience the adventure of their lives… and so will their children.

This Cinebook edition also includes a selection of colour cover sketches and roughs plus a biographical feature and chronological publication chart of Jacobs’ and his successors’ efforts.
Original editions © Editions Blake & Mortimer/Studio Jacobs (Dargaud-Lombard s.a.) 1987 by E.P. Jacobs. All rights reserved. English translation © 2007 Cinebook Ltd.

Tales of an Imperfect Future


By Alfonso Font (Dark Horse Books)
ISBN: 978-1-61655-494-1

Win’s Christmas Gift Recommendation: For Starry-Eyed Cynics Everywhere… 8/10

Barcelona-born creator Alfonso Font Carrera was born on August 28th 1946. He studied Fine Arts and worked as an illustrator before slipping into comics in the 1960s with westerns tales in Hazañas del Oeste and Sioux for Ediciones Toray.

He soon graduated to horror stories and historical crime dramas about infamous criminals for the Selecciones Illustradas Agency and in 1970 began contributing material to British publisher Fleetway on strips such as Black Max in Thunder and Lion, soon thereafter graduating to America with work for mature magazine publishers Warren and Skywald.

With writer Carlos Echevarría, he created ‘Géminis’ (AKA Phil Jackson) and moved to Paris in 1975 to work for major comics magazine Pif Gadget devising ‘Sandberg, Père et Fils’ with Patrick Cothias, ‘Les Dossiers Mystère’ (written by Solet, and sharing art chores with Carlos Giménez and Adolfo Usero) and the Roger Lécureux-scripted ‘Les Robinsons de la Terre’.

From 1976-1982 he also freelanced for Scoop, Tousse Bourin and Super-As and at that time, incensed by publishers reprinting his work without permission or payment, he became active in Creators Rights issues and worked with Giménez, Victor Mora and Usero as the “Workshop Premia” seeking to create a union for comics professionals.

In the mid 1980s Font returned to Spain, contributing to new, home-grown publications like Cimoc, À Tope, and Circus whilst creating (with Mora) ‘Sylvestre’ and ‘Tequila Bang’.

For the Spanish iteration of 1984 he created signature sci fi gadabouts Clarke & Kubrick – who subsequently appeared in Cimoc and Rambla – and began a series of self-scripted, mordantly cynical and sardonic science fiction tales under the umbrella title ‘Cuentos de un futuro imperfecto’ which we know as Tales of an Imperfect Future…

Seemingly never sleeping, he went on to create parody-laced aviation hero ‘Frederico Mendelssohn Bartholdy’, ‘El Prisionero de las Estrellas’, and classical adventure serial ‘Jann Polynésia’ – which evolved into the iconic ‘John Rohner’ for Cimoc and ‘Carmen Bond’ for À Tope

In 1987 he started a fruitful association with French publications Pilote and Charlie Mensuel with his series ‘Taxi’ and, after a brace of independent albums for Planeta publishers, revived John Rohner at Norma publishers.

Always occupied he went on to create ‘Privado’ and medieval warrior ‘Bri D’Alban’ for Cimoc, whilst collaborating on cop series ‘Negras tormentas’ (‘Black Storms’) with writer Juan Antonio De Blas. He even began occasionally illustrating Italy’s venerable western superstar Tex for Bonelli. In 1996 he returned to American pages with his erotic series ‘Dra, Dare’ for Penthouse Comix.

A major force in European graphic storytelling, Font has won numerous awards including The Grand Prize at Comic Barcelona and a Haxtur Award.

His artwork is loose, fluid, intricate and utterly electrifying and now Dark Horse have translated the original European collection of Tales of an Imperfect Future into a stunning oversized (287x224mm) monochrome hardback edition that will delight fans of grittily fantastic fiction.

Any Brit who grew up reading the short complete sagas exemplified and perfected in 2000AD‘s Tharg’s Future Shocks, Pulp Sci-Fi or Tales from Beyond Science will be right at home – unless casual (human and robot) nudity is a problem…

Written and illustrated by Font throughout, the anthological nature of the tales is linked by the simple bridging device of a grotesque alien directly telling us that humanity is simultaneously a threat and embarrassment to the universe. However, rather than go to the time and expense of eliminating us, the Great Powers are offering us one last chance to change our ways and by way of inducement have provided some stories taken from our most probable futures to illustrate just why we’re so much of a problem…

The hard science hagiography commences with ‘Tanatos-1 Comes Home’ as the smug hierarchal rulers of earth gloat over the news that the AI super-weapon they created to destroy the alien fleets of Kloron has spectacularly succeeded.

As boffin Commander Grenh describes to the xenophobic top Bankers, Clerics and Military leaders how his programming compels the indestructible Tanatos-1 to unceasingly and implacably seek out all life in the universe and eradicate it, veteran General Alto Kervis asks himself why it has turned around and now nears Earth…

‘Rain’ introduces hard-working, long suffering blue-collar spacers Stanley Kubrick and Arthur C Clarke, stuck on a sodden world going slowly mad…

When the incessant deluge apparently causes a malfunction, hated computer Hal 2001 insists they go outside to fix the problem but Stanley is convinced the useless metal martinet is trying to kill its human masters…

Barbed humour gives way to barbarian fantasy in ‘Day of Glory’ as valiant John Smith battles devils and monsters to save his princess and his people. Tragically the wonder warrior is in for disappointment and shock once he impossibly defeats the sinister Overlord of Klaarn…

Cracks appear in the foundations of the Military-Industrial complex when a vile capitalist proves to the government why the war they’re fighting must never end in ‘Stocks’, whilst

‘The Hunt’ prophetically takes the Hunger Games trope and ongoing war between “One-Percenters” and the rest of us to its logical conclusion…

Originally crafted in the mid 1980s, it follows two super-rich brats as they stalk each other with lethal weapons through the dystopian wastelands inhabited by the poor. Of course, even when they’re killing each other for sport on a reality show, the oligarchs still find a way to bloodily exploit the despised discarded millions…

‘“Like a Plague”’ then offers an excoriating morality tale about our suicidal ecological irresponsibility before Stanley and Arthur return in ‘Cyberratic’.

Having finally escaped the rain-drenched hellhole and their creepily disturbing electronic taskmaster, the unlikely heroes hit the Welcome Satellite for some R&R but stumble into a major mechanical malfunction on the totally-automated resort. Luckily a small droid keeps pulling their fat out of the robotic fire, but you’d think such passionate machine-haters would stop for a moment to ask why and how their little saviour escaped the malfunction plague…

‘The Final Enemy’ offers a bleak glimpse at the thinking behind the soldiers who will fight in the final atomic Armageddon whilst black humour informs the tale of Earth explorers who land on paradise and destroy it forever with ‘The Kiss’…

Similar silliness informs the trash-inundated post-apocalyptic world of ‘The Cleaner’ when humanity’s last survivors activate a miraculous device to get rid of the cause and effects of the pollution which destroyed the world…

Although meant as a comedic interlude, the next vignette sadly comes across as dated and just a touch homophobic by today’s elevated standards, detailing the shock and peril a solitary explorer endures when he discovers his government-mandated and supplied robotic sexual companion is not a “Betty” but an over-zealous ‘Valentino’…

Far more safe and salutary territory finds ‘Earth Control at Your Service, Sir.’ addressing a version of the Cold Equations quandary as two astronauts bringing an end to global famine realise that they won’t reach Earth if both men keep breathing the rapidly diminishing oxygen supply. As they struggle to make an impossible decision they have no inkling that the authorities on a starving world have their own ideas…

‘The Siege’ bloodily traces the rampage of a merciless murderous maniac as a fractured city endures police martial law and the ceaseless hunt for society’s greatest menace and the tormented tomorrows tumble to a close with the bleak sad tale of a doomed and dying spacer’s escape into fantasy and one last passionate rendezvous with beloved ‘Green Eyes’…

Scary, satirical, suspenseful and superbly intoxicating Tales of an Imperfect Future offers a powerful panoply of graphic pleasures for every lover of comics adventure and science fiction wonders by a master of art long overdue for fame in the English-speaking world.
Tales of an Imperfect Future © 2014 SAF Comics, www.safcomics.com. All rights reserved.

Black Light: The World of L.B. Cole


By Leonard Brandt Cole with an introduction by Bill Schelly (Fantagraphics Books)
ISBN: 978-1-60699-762-8

The early days of the American comicbook industry were a whirlwind of spectacular exuberance and the front covers of the gaudy pamphlets that endlessly proliferated were all crafted to scream “Buy Me! Buy Me!” from within a sea of similar sights.

As such, that first visual contact was crucial to success and one of the greatest artists ever to mesmerise kids out of their hard-earned dimes was Leonard Brandt Cole (28th August 1918 – December 5th 1995) who had a master designer’s knack for combining captivating ideas and imagery with eye-popping style and technique.

Although he also illustrated quite a few interior strips (for Holyoke, Ajax, Farrel and Gilberton), Cole’s true gift and passion was devising attention-grabbing cover images rendered in what he called “poster colors”.

Whether on Horror, Superhero, Science Fiction, Sports, Humour, Crime, War, Western, Rugged Adventure, Jungle, Romance or Funny Animal titles, his stellar, absorbing art was instantly recognisable and in great part is what defines the Golden Age of Comics for us today…

His influence doesn’t end there, however. A shrewd businessman and editor, Cole started his own studio-shop to manufacture stories for assorted companies and parlayed it into publishing company (initially by buying existing properties from client Novelty Press in 1949) and then diversifying through his Star Comics line into genre novels, prose-pulps, puzzle-books and general magazine periodicals.

Frequently he would combine his electric primary colours over a black background adding instant extra punch to his renditions of masked champions, soaring spaceships, macabre monsters and a legion of damsels in love or distress…

Before joining the nascent comics industry in the early 1940s, Cole’s background was in science and printing. He studied veterinary science (he held a doctorate in Anatomy and Physiology from the University of Berlin) but was working as a lithographic Art Director when he made the seemingly sideways transition into illustration and comics.

Incredibly this colossal (272 pages, at 337x235mm), durably Flexibound compendium is his first major retrospective, bringing together a multitude of his most impressive works in one immense, colourful and informative volume

The astounding career of a comicbook Renaissance man is covered in fascinating detail in ‘Comics by Design – the Weird Worlds of L.B. Cole’ by pre-eminent historian of the medium Bill Schelly, whose appreciation ‘Fever Dreams in Four-Color Form’ is followed by his erudite biography and timeline of the artist, divided into four discrete periods.

Each section is augmented by photos, covers, original artwork and even comics extracts – ranging from panels and splash pages to complete stories (such as Paul Revere Jr.) – covered in lavish detail in ‘Into Comics’ and ‘Cole as Publisher’ whilst ‘Out of Comics’ focuses on his later move into commercial art, education and illustration.

In the 1980s Cole was “rediscovered” by comics fandom and achieved minor celebrity status through appearances at conventions. ‘Art Among the Junk’ covers this period up until his death when he began recreating his iconic covers as privately commissioned paintings for modern collectors.

The true wonder of this glorious phantasmagorical collection follows in ‘The Comics Covers of L.B. Cole’ which showcases long runs of the artist’s stunning covers – nearly 350 eye-popping poster images – from such evocative titles as 4Most, All-Famous Police Cases, Blue Bolt, Captain Aero, Cat-Man Comics, Classics Illustrated, Contact Comics, Confessions of Love, Criminals on the Run, Dick Tracy, Flight Comics, Frisky Animals, Ghostly Weird Stories, Killers, Jeep Comics, Mask, Popular Teen-Agers, Power Comics, Ship Ahoy, Shocking Mystery Cases, Spook, Sport Thrills, Startling Terror Tales, Suspense Comics, Target Comics, Terrors of the Jungle, Top Love, Toy Town, Western Crime Cases, White Rider and Super Horse and many more…

The pictorial feast doesn’t end there though as ‘Further Works’ gathers a host of his non-comics covers including books such as The Greatest Prison Breaks of All Time, Murders I’ve Seen, Raging Passions and Love Hungry, as well as magazine covers for joke periodicals like Wit and Wisdom, Sporting Dogs and World Rod and Gun. Gentleman’s publications and “sweat mags” such as Man’s True Action, Man’s Daring Adventures and Epic (Stories of True Action) also feature: all augmented with articles, working sketches and original drawings and paintings. There’s even a selection of his superb animal studies and anatomical and medical textbook illustrations, plus private commissions, recreations and unpublished or unfinished works…

Black Light is a vast and stunning treasury of fantastic imagery from a bygone age by a master of visual communication that no fan of popular art could fail to appreciate, but for comics lovers it’s something else too: a seductive gateway to astounding worlds of imagination and breathless nostalgia impossible to resist.
Black Light: The World of L.B. Cole © 2015 Fantagraphics Books. All comics, artwork, photos, illustrations and intellectual properties © 2015 the respective copyright holder. All rights reserved.

Twin Spica volume 5


By Kou Yaginuma (Vertical)
ISBN: 978-1-935654-02-5

This compellingly intimate paean to the wonder of the stars originated in a poignant short story: Kou Yaginuma’s ‘2015 Nen no Uchiage Hanabi’ (‘2015: Fireworks’), published in Gekkan Comics Flapper magazine in June 2000.

The author subsequently expanded and enhanced his subject, themes and characters into an all-consuming epic coming-of-age spellbinder which wedded hard science and humanist fiction with lyrical mysticism and traditional tales of school-days friendships the inescapable shocks of growing up.

Small, unassuming Asumi Kamogawa always dreamed of going into space. From her earliest moments the lonely child had gazed with intense longing up at the stars, her only companion and confidante an imaginary friend dubbed Mr. Lion.

When she was a year old, the first Japanese space launch ended in catastrophe after rocket-ship Shishigō (“The Lion”) exploded before crashing back to earth on the city of Yuigahama where the Kamogawas lived. Hundreds were killed and many more injured.

Perhaps the cruellest casualty was Asumi’s own mother. Maimed and comatose, the matron took years to die and the long, drawn-out tragedy deeply traumatised her tiny, uncomprehending daughter.

The trauma also crushed her grieving husband who had worked as a designer on the rockets for Japan’s fledgling Space Program.

In the wake of the disaster, Tomoro Kamogawa was assigned by the corporation who had built the ship to head the reparations committee. Guilt-wracked and personally bereaved, the devastated technologist visited and formally apologised to each and every survivor or victim’s grieving family. The experience harrowed and crushed him.

He is certainly no fan of the space program nowm having lost wife, beloved engineering career and his pride to the race for the heavens. Raising his daughter alone, he worked two – and often three – menial jobs at a time for over a decade and cannot countenance losing the very last of his loved ones to the cold black heavens…

In response to the Lion disaster, Japan set up an Astronautics and Space Sciences Academy. After years of passionate struggle and in defiance of her father’s wishes, in 2024 Asumi – an isolated, solitary, serious but determined teenager – was accepted to the Tokyo National Space School. Without her father’s blessing, she reluctantly left Yuigahama and joined the new class.

Amongst the year’s fresh intake were surly, abrasive Shinnosuke Fuchuya (an elementary school classmate who used to bully her as a child back in Yuigahama), jolly Kei Oumi, chilly Marika Ukita and spooky, ultra-cool style-icon and fashion victim Shu Suzuki who all gradually became the shy introvert’s closest acquaintances.

Every day Asumi nudged inexorably towards her goal: the stars. Ever since the crashing rocket had shattered her family, she had drawn comfort from the firmament, with Mr. Lion staring up at the heavens at her side – especially drawn to the twinkling glow of Virgo and the alluring binary star Spica.

And now she was so tantalisingly close…

Small, poor, physically weak but resolutely capable, Asumi endures and triumphs over every obstacle and she still talks with Mr. Lion – who might just be a ghost of a crewman from the Shishigō…

All any student can think of is space travel, but they are harshly and perpetually reminded that most of them won’t even finish their schooling…

At just four feet, eight inches tall Asumi is constantly struggling to meet the arduous physical requirements dictated by the Academy but has already survived far greater problems. She is still adjusting to the busy life of Tokyo, sleeps in tawdry communal women’s dorm “The Seagull”, struggles with many of her classes and subsists on meagre funds, supplemented by part-time jobs.

Individual stories are broken up into “Missions” with volume five covering numbers 19-24, as well as offering an entrancing sidebar autobiographical vignette about the author’s own teenage years.

It begins in the Seagull hostel where mysterious Ukita – who has recently rejected her rich overbearing father’s domination – now resides with Asumi. The solitary girl is subject to strange spells and is clearly suffering from some mystery malady. Only recently, spectral Mr. Lion saw Ukita dump a package of pills off a bridge…

Now he informs concerned Asumi that she has arbitrarily moved into the storeroom but before he can disclose more their mutual attention is diverted by the spectacle of a satellite soaring through the night sky.

Their s turn to romance and the ghost tells of his love – a dalliance which changed his life…

It was summer and he was in third grade when a strange new girl (who looked just like Ukita) moved to a big mansion in the hills for the vacation months…

At the academy next day Oumi is teasing Asumi about a boy. He was part of an anti-space program protest but Asumi was drawn to him and they had a “moment” after he picked up a rocket-shaped trinket she had lost. He also reminded her of a boy from her past who died of cancer during elementary school…

Although she doesn’t know Kiriu yet, the orphan is utterly infatuated with Asumi, and when the bullies at his posh school – North Star High – attempt to take the trinket, the scholarship boy suffers a harsh beating trying to protect the keepsake…

Impetuous Oumi later drags the diffident Asumi to the gates of North Star to arrange a meeting but Kiriu, still smarting from his battle, reacts boorishly and sends the infatuated girl packing. Later, poor long-suffering Fuchuya finds Asumi tearfully watching the stars from a playground…

‘Mission: 20’ begins with unsinkable, meddlesome Oumi researching the survivors of the Lion disaster, trying to get a handle on Kiriu’s overreaction. What she discovers breaks her heart…

As the second year of study begins Fuchaya tries once more to penetrate Ukita’s shield of stoic isolationism as Mr. Lion warns Asumi that he might be away for a while.

As the cadets bury themselves in hard work and study, Oumi one day sees Kiriu leaving the Sunflower Children’s Home and has a heart-to-heart with him about Asumi. The little matchmaker then arranges for her dumbfounded friend to meet the fractious lad…

He’s not there when she visits the orphanage but Asumi is swiftly swamped by Kiriu’s adoring younger “brothers and sisters”. Meanwhile, the quiet scholar is turning the city upside down trying to replace or repair the rocket token smashed by his thuggish classmates…

Asumi eventually finds him scouring parkland outside his school searching for the fragments of the broken toy. As they hunt together he lets slip that once upon a time space was his only dream too…

At her lessons soon after, a package arrives for Asumi. It is the (badly) repaired rocket keychain.

Joy is quickly replaced by sadness and fear as ‘Mission: 21’ opens with a list of students who have been axed from the program. Budget cuts and public opinion have affected the future of astronaut school and although Oumi, Fuchaya, Ukita and Suzuki have made the grade too, only fourteen cadets now comprise the entire Second Year…

Later relaxing in the public Planetarium, Asumi again meets the boisterous youngsters from the Sunflower orphanage and learns lots more about Kiriu before indulging in some shared speculation about life on other worlds. Later she meets always-tense Fuchaya who has a new bee in his bonnet. His latest growth spurt has him worried that might grow too tall to be an astronaut…

His odd behaviour seems justified when the class face their next test: being locked in tiny escape pods for hours to learn their psychological reaction to enforced extended claustrophobia…

Sadly that’s only the first part of the problem. The second half is a survival exercise. When the students finally emerge from the capsules they are all marooned in deep woods. Separated from each other and with only minimal equipment, they have to fight their way to a distant pick-up point…

The whole effort is tough and scary for meek Asumi but elsewhere in the vast forest Ukita has even bigger problems: she’s begun to cough up blood…

In yet another wooded section Mr. Lion is visiting the old summer house of his first love and recalls how he broke all the rules to befriend the lonely sick girl imprisoned there…

The make-or-break endurance test continues in ‘Mission: 22’ as Asumi starts her arduous trek back to civilisation whilst pensive Mr. Lion follows a memory trail to the rocket he built of junk when he was kid.

He had been playing there when the girl from the house first found him. She was quiet and lonely and clearly quite ill. Her name was Marika Ukita…

Decades later another girl with that name is failing fast as ‘Mission: 23’ opens. The spirit of the Lion is lost in reverie, remembering how his Ukita used to sneak away and help build his – no, their – rocket in the woods.

She was fascinated by his tales of space flight and the history of exploration. She told him about the only joyous moment in her life, when her over-protective dad took her to see a play called Beauty and the Beast…

When the big annual fireworks festival was beginning the boy made a lion-mask like the Beast’s to wear, but she never came. He had to break into the mansion to show her. She was very sick but wanted to dance with him…

And in the present, despite constantly doubting herself, Asumi struggles on and perseveres…

The intricate interlocking revelations conclude in ‘Mission: 24’ with Asumi storming towards the finish only to encounter another escape capsule, surrounded by droplets of blood. In another time, if not place, the tragedy of the past climaxes as the boy is confronted by Marika’s father who furiously beats the young intruder…

Later the horrified lad learns more of his friend’s terrible disease when her stern patriarch visits his own dad in a panic. The dying daughter had quietly rebelled when told she was being sent to a Swiss sanatorium for her health. She slipped out of the house when no-one was watching and has vanished. Of course the boy knows where she has gone and rushes off to save her…

To Be Continued…

Although the main event is temporarily suspended there is still more affecting personal revelation in store, as ‘Another Spica’ finds author Yaginuma in autobiographical mode and back in his ambition-free teens, sharing his own romantic travails with a confessor who might also be a phantom king of beasts…

These powerfully unforgettable tales originally appeared in 2003 as Futatsu no Supika and in the Seinen manga magazine Gekkan Comics Flapper, targeting male readers aged 18-30, but this ongoing, unfolding beguiling saga is perfect for any older kid with stars in their eyes…

Twin Spica filled sixteen collected volumes from September 2001- August 2009, tracing the trajectories of Asumi and friends from callow students to competent astronauts and the series has spawned both anime and live action TV series.

Twin Spica has everything: plenty of hard tech to back up the informed extrapolation, an engaging cast, mystery, passion, alienation, angst, enduring friendships and just the right touch of spiritual engagement feeding the wild-eyed wonder; all welded seamlessly into a joyous, evocative, addictive drama.

Rekindling the magical spark of the Wild Black Yonder for a new generation, this is the sublime poetry of science and imagination cast as a treat no imagineer with head firmly in the clouds can afford to miss…

© 2010 by Kou Yaginuma. Translation © 2010 Vertical, Inc. All rights reserved.

This book is printed in the Japanese right to left, back to front format.

Showcase Presents Sea Devils volume 1


By Robert Kanigher, Bob Haney, France E. Herron, Hank P. Chapman, Russ Heath, Irv Novick, Joe Kubert, Gene Colan, Ross Andru & Mike Esposito, Jack Abel, Bruno Premiani, Sheldon Moldoff & Howard Purcell (DC Comics)
ISBN: 978-1-4012-3522-2

Robert Kanigher (1915-2002) was one of the most distinctive authorial voices in American comics, blending rugged realism with fantastic fantasy and outrageous imagination in his signature war comics, as well as for the wealth of horror stories, romance yarns, “straight” adventure, westerns and superhero titles such as Wonder Woman, Teen Titans, Hawkman, Metal Men, Batman (plus other genres far too numerous to cover here) at which he also excelled.

He sold his first stories and poetry in 1932, wrote for the theatre, film and radio, and joined the Fox Features “shop” at the beginning of the comicbook phenomenon where he created The Bouncer, Steel Sterling and The Web, whilst providing scripts for established features like Blue Beetle and the original Captain Marvel.

In 1945 he settled at All-American Comics as both writer and editor, staying on when the company amalgamated with National Comics to become the forerunner of today’s DC. He wrote the Golden Age Flash and Hawkman, created Black Canary and many sexily memorable villainesses such as Harlequin and Rose and the Thorn. This last temptress he redesigned during the relevancy era of the early 1970s into a schizophrenic crime-busting super-heroine who haunted the back of Superman’s Girlfriend Lois Lane – which Kanigher also scripted at the time.

When mystery-men faded at the end of the 1940s, Kanigher moved easily into other genres such as spy-thrillers, westerns and war stories. In 1952 he became chief writer and editor of the company’s small combat line: All-American War Stories, Star Spangled War Stories and Our Army at War.

He created Our Fighting Forces in 1954 and added G.I. Combat to his packed portfolio when Quality Comics sold their dwindling line of titles to National/DC in 1956.

In 1955 Kanigher devised historical adventure anthology The Brave and the Bold and its stalwart early stars Silent Knight, Golden Gladiator and Viking Prince whilst still scripting Wonder Woman, Johnny Thunder, Rex the Wonder Dog and a host of others.

In 1956, for Julius Schwartz he scripted ‘Mystery of the Human Thunderbolt’ – the first story of the Silver Age which introduced Barry Allen as the new Flash to the hero-hungry kids of the world.

Kanigher was a restlessly creative writer and frequently used his uncanny if formulaic action arenas as a testing ground for future series concepts. Among the many epochal war features he created were Sgt. Rock, Enemy Ace, The War that Time Forgot, The Haunted Tank and The Losers, but he always kept an eye on contemporary trends too.

When supernatural comics took over the industry in the late 1960s he was a mainstay at House of Mystery, House of Secrets and Phantom Stranger and in 1975 created gritty human interest feature Lady Cop. Fifteen years earlier he had caught a similar wave (Oh Ha Ha…) by cashing in on the popularity of TV show Sea Hunt.

His entry into the sudden sub-genre deluge of scuba-diver comics featured the magic contemporary formula of a heroic foursome (Smart Guy, Tough Guy, Young Guy and A Girl) who would have all manner of (undersea) adventures from logical to implausible, topical to fantastical. He dubbed his team The Sea Devils…

Re-presenting the turbulent, terrific try-out stories from Showcase #27-29 (July/August to November/December 1960) and Sea Devils #1-16, cover-dated September/October 1961-March/April 1964, this mammoth monochrome tome blends bizarre fantasy, sinister spy stories, shocking science fiction and two-fisted aquatic action with larger-than-life yet strictly human heroes who carved their own unique niche in comics history…

In almost every conceivable way the “try-out title” Showcase created the Silver Age of American comicbooks and is responsible for the multi-million dollar industry and nascent art form we all enjoy today.

Showcase was a try-out comic: a printed periodical Petri dish designed to launch new series and concepts with minimal commitment of publishing resources. If a new character sold well initially a regular series would follow. The process had been proved with Frogmen, Lois Lane, Challengers of the Unknown, Flash and many more

The principle was a sound one which paid huge dividends. The Editors at National were apparently bombarded with readers’ suggestions for new titles and concepts and the only possible way to feasibly prove which would be popular was to offer test runs and assess fan – and most crucially sales – reactions.

Showcase #27 followed a particularly historic and fruitful run of successful debuts which included Space Ranger, Adam Strange, Rip Hunter…Time Master and Green Lantern. It seemed that the premier publication could do no wrong. Moreover, it wasn’t Kanigher and artist Russ Heath’s first dip in this particular pool.

Showcase #3 had launched The Frogmen in an extended single tale following candidates for a US Underwater Demolitions Team in WWII as they perilously graduated from students to fully-fledged underwater warriors. The feature, if not the characters, became a semi-regular strip in All-American Men of War #44 (April #1957) and other Kanigher-edited war comics: making Frogmen the first but certainly not the last graduate of the try-out system. Now the time was right for a civilian iteration to make some waves…

The drama here begins in ‘The Golden Monster’ (by Kanigher & Heath) as lonely skin-diver Dane Dorrance reminisces about his WWII frogman father – and his trusty buddies – before being saved from a sneaky shark by a mysterious golden haired scuba-girl.

Judy Walton is an aspiring actress who, seeking to raise her Hollywood profile, has entered the same underwater treasure hunt Dane is engaged in, but as they join forces they have no idea of the dangers awaiting them…

Locating the sunken galleon they’ve been hunting both are trapped when seismic shifts and a gigantic octopus bury them inside the derelict. Happily third contestant Biff Bailey is on hand and his tremendous strength tips the scales and allows the trio to escape.

Now things take a typical Kanigher twist as the action switches from tense realistic drama to riotous fantasy with the explosive awakening of a colossal reptilian sea-monster who chases the divers until Judy’s little brother Nicky races in to distract the beast…

Temporarily safe, the relative strangers unite to destroy the thing – with the help of a handy floating mine left over from the war – before deciding to form a professional freelance diving team. They take their name from the proposed movie Judy wanted to audition for and become forever “The Sea Devils”…

In Showcase #28 Dane’s dad again offers his boy ‘The Prize Flippers’ he won for his exploits in the war, but Dane feels his entire team should be allowed to compete for them. Of course each diver successively outdoes the rest but in the end a spectacular stunt with a rampaging whale leaves the trophy in the hands of a most unlikely competitor…

A second story then sees the new team set up shop as “underwater trouble-shooters” only to stumble into a mystery as pretty Mona Moray begs them to find her missing father. Professor Moray was lost when his rocket crashed into the ocean, but as the divers diligently search the crash site they are ambushed by underwater aborigines and join the scientist in an uncanny ‘Undersea Prison’…

Only when their captors reveal themselves as invading aliens do the team finally pull together, escape the trap and bring the house down on the insidious aquatic horrors…

Showcase #29 also offered two briny tales beginning with ‘The Last Dive of the Sea Devils’ wherein a recently-imprisoned dictator from Venus escapes to Earth and battles the astounded team to a standstill from his giant war-seahorse.

The blockbusting battle costs them their beloved vessel The Sea Witch but the crew make use of a handy leftover torpedo to end the interplanetary tyrant. Sea-born giants also abound in ‘Undersea Scavenger Hunt’ wherein the cash-strapped trouble-shooters compete in a flashy contest to win a new boat.

Incredible creatures and fantastic treasure traps are no real problem but the actions of rival divers The Black Mantas almost cost our heroes their lives…

Everything worked out though and nine months later Sea Devils #1 hit the stands with Kanigher & Heath leading the way. In ‘The Sea Devils vs. the Octopus Man’ our watery quartet are now the stars of a monster movie but when the lead beastie comes to lethal life and attacks them, all thoughts of fame and wealth sink without trace…

The second tale was scripted by the superbly inventive Bob Haney who riffed on Moby Dick‘s plot in the tale of how Vikings hunted a mythical orca with a magic harpoon before latter-day fanatical whaler Captain Shark mercilessly sought the ‘Secret of the Emerald Whale’ with the desperate Sea Devils dragged along for the ride…

Haney wrote both yarns in the next issue, beginning with ‘A Bottleful of Sea Devils’ as mad scientist Mr. Neptune uses a shrinking device to steal a US Navy weapon prototype. With the aquatic investigators hard on his flippered heels, the felon is soon caught whilst ‘Star of the Sea’ introduced brilliant performing seal Pappy who repeatedly saved the team before finding freedom and true love in the wilds waters of the Atlantic…

Kanigher returned for #3’s ‘Underwater Crime Wave’ as the Devils clashed with a cunning modern Roman Emperor who derives his incredible wealth from smuggling and traps the team in his undersea arena after which Judy finds herself the only one immune to the allure of ‘The Ghost of the Deep’. Subsea siren Circe was utterly intent on making the boys her latest playthings and her human rival is compelled to pull out all the stops to save her friends…

Sea Devils # 4 led with ‘The Sea of Sorcery’ as the team investigate but fail to debunk any of the incredible myths of a supposedly haunted region of ocean, after which Haney detailed how the squad travelled into the heart of South America to liberate a tribe of lost pre-Columbian Condor Indians from a tyrannical witch doctor whilst solving ‘The Secret of Volcano Lake!’

‘The Creature Who Stole the 7 Seas’ (Kanigher) opened issue #5 as a particularly dry period for the trouble-shooters ends after a crashing UFO disgorges a sea giant intent on transferring Earth’s oceans to his own arid world. Oddly for the times, here mutual cooperation and a smart counter-plan save the day for two panicked planets.

Veteran writer Hank P. Chapman joined the ever-expanding team with a smart yarn of submerged Mayan treasure and deadly traps to imperil the team as they solve the ‘Secret of the Plumed Serpent’ before Kanigher returned with a book-length thriller in #6 which found the Devils seemingly ensorcelled by ancient parchments which depicted them battling incredible menaces in centuries past.

Biff battles undersea knights for Queen Cleopatra, Judy saves Ulysses from the Sirens, Nicky rescues a teenaged mermaid from a monstrous fish-man and Dane clashes with ‘The Flame-Headed Watchman!’, but is wise enough to realise that the true threat comes from the mysterious stranger who has brought them such dire documents…

The switch to longer epics was a wise and productive move, followed up in #7 with ‘The Human Tidal Wave!’ as the heroes spectacularly battle an alien made of roaring water to stop a proposed invasion, whilst in #8 they strive to help a fish transformed into a grieving merman from the ‘Curse of Neptune’s Giant!’ The malignant horror’s mutative touch temporarily makes monsters of them all too, but in the end Sea Devil daring trumps eldritch cruelty…

More monster madness followed in #9’s‘The Secret of the Coral Creature!’ as the team became paragliding US Naval medics to rescue an astronaut. That was mere prelude to an oceanic atomic bomb test which blasted them to a sea beneath the sea which had imprisoned an ancient alien for eons of crushing solitude, and who had no intention of ever letting the air-breathers go…

A concatenation of crazy circumstances creates the madness of #10’s ‘4 Mysteries of the Sea!’ as godly King Neptune decrees that on this day every wild story of the sea will come true just as the Sea Devils are competing in a “Deep Six Tall Tales” contest.

Soon the incredulous squad are battling pirates in an underwater ghost town, rescued from captivity by a giant octopus thanks to a friendly seal (Good old Pappy!), facing off against aliens of the Martian Canals Liars Club and saving Neptune himself from a depth charge attack…

The hugely underrated Irv Novick took over as primary illustrator with #11 as the Sea Devils agreed to test human underwater endurance limits in an ocean-floor habitat. Soon however Dane was near breaking point seeing a succession of monsters from the ‘Sea of Nightmares!’

Kanigher relinquished the writing to fellow golden age alumni France E. Herron who kicked off in rip-roaring form with a classy sci fi romp wherein Nicky’s growing feelings of inadequacy are quashed after he saves his comrades – and the world – from the ‘Threat of the Magnetic Menace!’

Always experimental and rightfully disrespectful of the fourth wall, editors Kanigher and George Kashdan turned issue #13 over to the fans for ‘The Secrets of 3 Sunken Ships’ as successive chapters of Herron’s script were illustrated by Joe Kubert, Gene Colan and Ross Andru & Mike Esposito for the audience to decide who was the best.

The artists all appear in the tale conducting interviews and “researching” the Deep Sea Daredevils as they tackle a reincarnated sea captain, travel to an ancient sea battle between Greece and Persia and meet the alien who kidnapped the crew of the Marie Celeste…

The gag continued in Sea Devils #14 as illustrator Irv Novick came along for the ride when the amazing aquanauts try to end the catastrophic ‘War of the Underwater Giants’ which saw aging deities Neptune and Hercules battle for supremacy in Earth’s oceans.

Jack Abel was the artistic guest star in second story ‘Challenge of the Fish Champions!’ wherein the heroes enter a cash prize competition to buy scuba equipment for a junior diving club.

Unfortunately, crazy devious scientist Karpas also wants the loot and fields a team of his own technologically augmented minions. Before long the human skin-divers are facing off against a sea lion, a manta ray, a squid and a merman. After all, nobody said contestants had to be human…

Novick got into the act again illustrating #15 as author Herron revealed Judy and Nicky’s relationship to the ‘Secret of the Sunken Sub!’ When inventor Professor Walton vanishes whilst testing his latest submersible, it’s only a matter of time before his children drag the rest of the Sea Devils to the bottom of every ocean to find him and his lost crew.

The uncanny trail takes them through shoals of monsters, astounding flora and into the lair of an incredible sea spider before the mission is successfully accomplished…

Things regained some semblance of narrative normality with the final issue in this compilation as Hank Chapman contributed a brace of high adventure yarns beginning with ‘The Strange Reign of Queen Judy and King Biff’ superbly rendered by the wonderful Bruno Premiani & Sheldon Moldoff. When a massive wave capsizes the Sea Witch only Dane and Nicky seemingly survive, but the determined explorers persevere and eventually find their friends held as bewitched captives on the island of an immortal wizard. All they have to do is kidnap their ferociously resisting friends, escape an army of angry guards and penetrate the island’s mystic defences a second time to restore everything to normal. No problem…

This eccentric and exciting voyage of discovery concludes with ‘Sentinel of the Golden Head’ – illustrated by the always impressive Howard Purcell & Moldoff – as the restored aquatic quartet stumble onto the lost island of Blisspotamia in time to witness a beautiful maiden trying to sacrifice herself to the sea gods.

By interfering they incur the wrath of a legion of mythological horrors and have no choice but to defy the gods to free the terrified islanders from ignorance and tyranny…

These massive black-&-white compendiums are superb value and provide a vital service by bringing older, less flashy (but still astonishingly expensive in their original issues) tales to a readership which might otherwise be denied them. However this is probably the only series which I can honestly say suffers in the slightest from the lack of colour.

Whilst the line-art story illustrations are actually improved by the loss of hue, the original covers – by Heath and Irv Novick as supervised and inked by production ace Jack Adler – used all the clever technical print effects and smart ingenuity of the period to add a superb extra layer of depth to the underwater scenes which tragically cannot be appreciated in simple line and tone reproduction. Just go to any online cover browser site and you’ll see what I mean…

Nevertheless the amazing art and astounding stories are as good as they ever were and Showcase Presents Sea Devils is simply stuffed with incredible ideas, strange situations and non-stop action. These underwater wonders are a superb slice of the engaging fantasy thrillers which were once the backbone of American comicbooks. Perhaps a little whacky in places, they are remarkably similar to many tongue-in-cheek, anarchic Saturday morning kids animation shows and will certainly provide jaded fiction fans with hours of unmatchable entertainment.…
© 1960, 1961, 1962, 1963, 1964, 2012 DC Comics. All Rights Reserved.