Demon With a Glass Hand – A DC Science Fiction Graphic Novel


By Harlan Ellison, adapted by Marshall Rogers (DC Comics)
ISBN: 0-930289-09-9

Long before comics got into the highly addictive habit of blending and braiding parallel stories and sharing universes science fiction authors such as Isaac Asimov, Robert Heinlein, Larry Niven and Harlan Ellison were blazing the trail. Ellison crafted an extended series of short stories and novellas into the gripping and influential War against the Kyben, even going so far as to break out of print media and into television; consequently garnering even greater fame and glory as well as the 1965 Writers Guild of America Award for Outstanding Script for a Television Anthology and the Georges Melies Fantasy Film Award (1972) for Outstanding Cinematic Achievement in Science Fiction Television.

Demon with a Glass Hand was written as a teleplay – the author’s second – for influential TV show The Outer Limits, premiering on 17th October 1964, and only later being adapted into a prose adventure. In 1986 the startlingly talented and much missed Marshall Rogers used the original, unedited first draft of the TV script to create a fantastically effective comics adaptation for the experimental DC Science Fiction Graphic Novel series.

Humanity’s battle against the Kyben lasted ten generations and involved all manner of technologies including time travel. Trent is a man with a mission and huge holes in his memory. Somewhere in his occluded mind is a vast secret: the location of the entire human race, hidden to prevent the invading Kyben from finding and destroying them. Instead of a right hand he has a crystal prosthetic that talks to him, but the glass computer cannot restore his memories until three of its missing fingers are recovered.

Dispatched to the dubious safety of the 20th century Trent has been followed by a horde of aliens determined to secure that fateful secret and they have taken over the skyscraper where those missing digits are secured…

Aided only by the apparently indigenous human Consuelo, Trent’s paranoiac battle is as much with himself as his foes. As he gradually ascends the doom-laden building to find answers he may not want, he finds fighting creatures painfully human and just as reluctant as he to be there almost more than he can bear but at least his mission will soon end…

Or will it? Demon with a Glass Hand is a masterpiece of tension-drenched drama, liberally spiced with explosive action, and the mythic denouement – in any medium of creative expression – has lost none of its impact over the years.

Classy and compelling this is a perfect companion to Ellison’s other Kyben War comic adaptations, collected as Night and the Enemy, and it must be every fan’s dream to hope that somewhere there’s a publisher prepared to gather all these gems into one definitive edition…
© 1986 The Kilimanjaro Corporation.  Illustrations © 1986 DC Comics Inc.  All Rights Reserved.

JLA: Trial By Fire NEW EXTENDED AND REVISED REVIEW


By Joe Kelly, Doug Mahnke and Tom Nguyen (DC Comics)
ISBN 1-84023-928-X

When the World’s Greatest Superheroes (see JLA: New World Order) were relaunched in 1997 the quality – and hype – were everything jaded fans could have asked for, but the glistening aura of “fresh and new” doesn’t last forever and by the time of these tales (seven years later and reprinting issues #84-89) the hard task of keeping the excitement levels stoked in a fan-base with a notoriously short attention-span was getting much harder.

Clean, clear-cut, high-concept tales had perforce given way to more involved, even convoluted storylines, and an increasing dependence on other series’ and characters’ continuity. A low point from the usually excellent Joe Kelly was this tale following the appearance of an alien telepathic presence that puts American President Lex Luthor into a brain-dead coma before assaulting the entire League.

Investigations lead to an alien incursion more than twenty thousand years ago when a monstrous presence was defeated at huge cost by a band of cavemen led by the League’s oldest foe, but it appears that the diabolical beast known as “The Burning” may not have died forever…

Going back even further in DC history it would appear that the Guardians of the Universe, immortal taskmasters of the Green Lantern Corps were involved in the creation of The Burning, and their implacable meddling may have been instrumental in the origins, rise and potential fall of one of Earth’s greatest heroes…

Plagued by cruelly debilitating visions and psychic assaults, as are a sizable portion of humanity, the heroes are desperately struggling as one of their own is possessed by the malevolent entity Fernus who is only seconds away from turning the entire world into a radioactive cinder. Can the JLA get their act together in time to prevent Armageddon? Of course they can… but not without paying a brutal, tragic price…

This is not a terrible tale: whole sections are exceptionally entertaining and the art is spectacular throughout. But it is too far-ranging and undisciplined; with so many strands to keep hold of that it loses cohesion every now and then and feels almost rushed in execution.

The JLA has a long history in all its incarnations of starting strong but losing focus, and particularly of coasting by on past glories for extended periods – and it was distressing to see such portents so soon. Luckily the New/Old Dog still had a few more tricks and a little life in it before the inevitable demise and reboot for the next generation after Final Crisis.

Worth a little of your time, but only if, and in the context of, reading the good stuff too…

© 2004 DC Comics. All right reserved.

Checkmate: Pawn Breaks


By Greg Rucka, Jesus Saiz, Steve Scott & various (DC Comics)
ISBN:978-1-84576-603-0

In the aftermath of DC’s Infinite Crisis an international organisation to monitor and control meta-human affairs was developed, under the aegis of the United Nations Security Council. Originally an American agency, Checkmate had gone rogue under the telepathic influence of Maxwell Lord, and the new internationally sanctioned organisation is tasked with policing all nations, protecting them from metahuman dangers and terrorism, and also preventing “rogue” nations and regimes from weaponising their own paranormal resources.

This second tripwire-tight collection reprints issues #8-12 of the fondly remembered comic book, following as the organisation (composed of superheroes and traditional intelligence operatives) goes to absolutely outrageous lengths to place an undercover agent in the global death cult Kobra, courtesy of Greg Rucka, Jesus Saiz and Fernando Blanco.

‘Pawn 502’ is a superbly paranoid thriller with plenty of twists and turns and spellbinding action, cleverly plundering many dark and dusty corners of DC continuity for the delectation of long-term readers whilst skilfully keeping the newly initiated appraised. Crossover fans mighty like to know there’s a classy Shadowpact guest-shot included here.

Following is an intriguing tale that slips uncomfortably into the too-real world of South American death squads and rigged elections from writers Rucka, Nunzio DeFilippis and Christina Weir, pencillers Steve Scott and Cliff Richards, and inkers Nathan Messengill, Steve Bird and Art Thibert.

‘Corvahlo’ is a dark, sordid tale featuring ex-JLA-er Fire and Bat-baddie Bane which cleverly reveals that there’s a traitor in Checkmate and, as a team is sent to retrieve a witness to vote-rigging, that mystery Judas is planning to subvert or destroy the entire organisation if necessary…

This is a cool and engaging blend of genres, with the murky world of espionage coldly and logically grounding the high-flying gloss of costumed super-doers. Moody and addictive, but perhaps a little too dependent on a working knowledge of the DC universe, this is nevertheless a fabulous series of yarns for the older fan, and the spy-game milieu should guarantee a few converts from espionage devotees looking for a little something on the wild side…

© 2007 DC Comics. All Rights Reserved.

JLA: World Without a Justice League NEW REVISED AND EXTENDED REVIEW


By Bob Harras, Tom Derenick & Dan Green (DC Comics)
ISBN 1-84576-335-1

During the Identity Crisis it was revealed that not only did factions of the Justice League ignore Due Process and lobotomise (call it mind-wipe if you’re in a generous mood) some of their enemies, but when Batman objected he too had his brains scrambled by his own team-mates.

Torn apart, the League formally disbands just as the entire universe is on the verge of utter destruction. The repercussions of that betrayal poisons the relationships of these once staunch comrades, as does the revelation of an illicit affair between two of the heroes, so that when the remnants of the splintered super-hero team and a few former members more or less reunite to stop old foe the Key, they spend more time sniping at each other than dealing with the problem.

The villain has evolved from dedicated nuisance into a psionic mass-murderer, and further complicating the mess is the escape of one of the Original Seven Deadly Sins from its eternal captivity, adding to the level of destruction by inducing riots and insanity throughout the population of Gotham City. The final straw is loss of their most powerful assets halfway through the hunt as the resurrected Titan Donna Troy whisks a hastily cobbled together strike force into space to deal with the intergalactic ramifications of the Infinite Crisis.

One of the truly memorable incarnations of a venerable comics institution died with more of a whimper than a bang in this final collected story-arc (reprinting JLA #121-125) and for all the explosive action and “mano-a-mano” posturing, the result is a somewhat lacklustre postscript to a excellent series of super-hero adventures. The title was sadly lost in the huge shuffle of Infinite Crisis, and passed almost with few mourners.

Bob Harras, Tom Derenick and Dan Green did their best, but the heavy-handed shoehorning of the overweening Crisis segments destroyed the narrative flow, and any casual reader who just picks this book is just inviting a migraine if they haven’t read the other books too.

An inauspicious end to a great run, and poor use of some talented people and great characters but the “automatic rewind/reset” of Infinite Crisis and numerous ‘One Year Later’ relaunches (see 52 parts 1-4) soon made this a distant memory.

And of course, in comics, nothing stays dead for long…

© 2006 DC Comics. All Rights Reserved.

Batman: Sword of Azrael


By Dennis O’Neil, Joe Quesada & Kevin Nowlan (DC Comics)
ISBN: 978-1-56389-100-7

Almost a lost classic now, this impressive fast-paced romp (originally released as a four issue miniseries and teaser-prelude to the KnightFall comics publishing event) catapulted artist Joe Quesada (superbly inked by the incredible and far too rarely seen Kevin Nowlan) to the forefront of hot “name artists” after a relatively anonymous introduction to the industry as a colourist/penciller at Valiant Comics and illustrator on DC’s TSR licensed Spelljammer series and Question Quarterly.

Here given a full creative head he combines with Dennis O’Neil, probably the most efficiently prolific of modern Bat-scribes, to introduce a young medical student to the DC universe, but one with a centuries-old secret.

When international arms dealer Carlton LeHah embezzles millions of dollars from a hidden warrior-cult with origins dating back to the Crusades their avenging assassin Azrael tracks him down but is unprepared for the cutting edge weaponry Lehah has awaiting him.

Wounded unto death the Knight of St. Dumas activates his final resource: his own son. Programmed since birth, trained to kill and augmented by the implanted skills of uncounted deadly soldiers of a fanatical organization, the new Azrael goes hunting…

Meanwhile Bruce Wayne has been hunting the murderous forces loose in his city but he too is unprepared for Lehah who has since graduated to the next stage of a martial madness. Believing himself the physical avatar of the Demon Biis, he has been stalking the last cult-members, sowing death and destruction wherever he appears. When he captures Batman, faithful Alfred and the new Azrael are all that remains to prevent a global catastrophe…

Sharp, clever, hypnotically adrenaline-charged and strikingly illustrated, this mini-classic (only 112 pages including Archie Goodwin’s introduction, sketch pages and cover gallery) is about due for a 21st century upgrade, but if not there’s always your favourite comics vendor or internet retailer…
© 1989, 2008 DC Comics. All Rights Reserved.

Superman – the Mightiest Superhero in the Galaxy!


By various (DC Comics/Tempo Books)
ISBN: 0-448-14532-4-125

Released in 1978 to coincide with and capitalise on the major motion picture starring Christopher Reeve, this dandy little black and white paperback was part of a continuing drive by DC to get out of the down-market newsstands and place their characters regularly onto the shelves of bookstores.

Comic books had always suffered low self-esteem when compared to “proper books” and even their newspaper strip cousins periodically took every opportunity to break out of the “kid’s stuff” ghetto – such as when the incredibly popular Superman radio show and animated cartoons of the 1940s resulted in the iconic Adventures of Superman novel by George F. Lowther in 1942 (coming soon! What I think about a really hard to find book from nearly seventy years ago!).

They achieved some success with the plethora of paperbacks that accompanied the 1960s “superhero/camp craze” which had every funny-book producer from Archie Comics to Tower Books churning out rapidly re-sized, monochrome editions of their wares, all-new material (See Dracula or Blackmark) and even prose novels such as Batman vs the Three Villains of Doom (also on my “to do” list!) and ever since then comics collections could be seen every so often in Waldenbooks or W.H. Smiths nestled between science fiction and movie novelisations.

Of course this was before they gave up trying to fit their only strengths into a limiting format and went the European route of albums/graphic novels/trade paperbacks – with spectacular success. And just in case you were wondering why they kept trying? At its best, a comics title could reach about a million unit sales through magazine vendor systems whilst a book – any book – had the potential of reaching four to twenty times that number…

The collection in question takes its content from the early 1960’s canon (when the book’s target audience would have been little kids themselves) showcasing a rather more sophisticated set of tales than you might expect, starting with a somewhat truncated ‘The Complete Story of Superman’s Life’ from 1961, illustrated by Al Plastino covering all the basics: death of Krypton, rocket to Earth, early life as Superboy, death of the Kents and moving to Metropolis, whilst ‘Superman’s Mermaid Sweetheart’ is a bittersweet sequel to the Man of Steel’s doomed college romance with the mermaid Lori Lemaris from 1959 illustrated by the legendary Wayne Boring.

Curt Swan drew the remaining three tales, a telling confirmation of his huge contribution to the mythology of the Man of Tomorrow, beginning with ‘Superman’s Greatest Secret’ (1961) one of the best secret identity preservation stories of the period – with a giant fire-breathing monster too – whilst the landmark ‘The Legion of Super-Villains’ from the same year is a stand-out thriller featuring Lex Luthor and the adult Legion of Super-heroes and the fun concludes with ‘When Superman Lost his Memory’ (1965) an excellent example of another favourite plot when our hero had to recover not only his lost identity but also his missing superpowers…

There is a nostalgia and comforting familiarity to these tales but the immense quality and talent of the artists and especially writers such as Jerry Siegel, Edmond Hamilton, Otto Binder, Leo Dorfman and all the rest. My own longstanding personal appreciation and regard for this kind of package stems from my own boyhood, when I discovered how perfectly such books fitted into a school blazer pocket…
© 1978 DC Comics, Inc. All Rights Reserved.

Diana Prince: Wonder Woman Volume 2


By Mike Sekowsky, Dick Giordano & various (DC Comics)
ISBN: 978-1-84576-900-0

Back for a second delicious helping of pop nostalgia and startling action is Diana Prince, erstwhile Amazon superhero, but for a brief moment a mortal woman with all the power and wit that entails – solving problems and fighting injustice with great style and incredible fashion-sense.

In 1968 superhero comics were in decline and publishers sought new ways to keep audience as tastes changed. Back then, the entire industry depended on newsstand sales, and if you weren’t popular, you died. Editor Jack Miller and Mike Sekowsky stepped up with a radical proposal and made a little bit of comic book history with the only female superhero then in the marketplace.

The superbly eccentric art of Sekowsky had been a DC mainstay for decades, and he had also scored big with fans at Gold Key with Man from Uncle and at Tower Comics’ T.H.U.N.D.E.R. Agents and war comic Fight The Enemy! His unique take on the Justice League of America had cemented its overwhelming success, and now he was stretching himself with a number of experimental, youth-market directed projects.

Tapping into the teen zeitgeist with the Easy Rider-like drama Jason’s Quest proved ultimately unsuccessful, but with the Metal Men and the hopelessly moribund Wonder Woman he had much greater impact. He would ultimately work the same magic with Supergirl.

When the Amazons were forced to leave our dimension, they took with them all their magic – including Wonder Woman’s powers and all her weapons … Now no more or less than human she decided to stay on Earth permanently, assuming her own secret identity of Diana Prince, dedicated to fighting injustice as a mortal. Blind Buddhist monk I Ching trained her as a martial artist, and she quickly became embroiled in the schemes of would-be world-conqueror Doctor Cyber. Her one true love Steve Trevor was branded a traitor and killed…

This volume (which collects issues #185-189 of her comic book, a guest shot from Superman’s Girlfriend Lois Lane #93 plus the first of two appearances in the Batman team-up vehicle Brave and the Bold #87) shows just how bold were those changes to the Amazing Amazon’s career. With young scripter Denny O’Neil moved to other projects Sekowsky took over the writing himself, surprising everyone with his savvy ear for dialogue and a refreshingly original take on the old conventions.

With apparently nothing to lose, the switch to espionage/adventurer in the fashionable footsteps of such popular TV characters as Emma Peel, The Girl from Uncle and Honey West, not to mention our own ultimate comic strip action-heroine Modesty Blaise, seemed like desperation, but clearly struck a chord with the public. Sekowsky opens this book with ‘Them!’ – one of the most original tales of the period, with few to match it written since.

Steeped heavily in the hippie counter-culture and Mod-fashion explosion, the New Wonder Woman had opened her own boutique and into it rushes a young girl seeking to escape three women who took her in and then made her their slave. Today this sort of psychological thriller is more recognisable, but in 1969 themes of bullying and peer abuse were utterly unknown in comic books, and this groundbreaking tale is uniquely informative: exploring other solutions than simply punching bad guys – although there’s enough of that so that the regular readers aren’t completely bewildered.

This is followed by ‘Morgana the Witch’, (WW #186) a spectacular flight of whimsy tapping into the then growing interest in the supernatural wherein a trio of teenaged girls with a talking frog (who was originally the boy friend of one of them) request help after accidentally summoning a powerful (and clearly bi-polar) sorceress to the 20th century.

Next is ‘The Superman-Wonder Woman Team!’ (by Robert Kanigher and Irv Novick from Superman’s Girlfriend Lois Lane #93), a less adventurous and unreconstructed yarn where the also socially evolving girl-reporter seeks to uncover the reason the ex-Amazon is making an ill-concealed play for her man, and a superbly tense thriller by Sekowsky and Giordano from Brave and the Bold #87 entitled ‘The Widow-Maker’, wherein the son of one of Batman’s foes tries to add to his tally of murders by luring the Caped Crusader into a rigged high performance car race.

The book concludes with a gripping three-part saga revealing some of I Ching’s past  and reintroducing the deadly Dr. Cyber before seamlessly transiting into an exotic Cold War thriller. In ‘Earthquaker’ and ‘Cyber’s Revenge’ Diana’s mentor is summoned by old friends to Hong Kong where he and his astonishing pupil happen upon a plan to blackmail the island with catastrophic artificial earthquakes, before attempting to smuggle an entire village out of Communist China in the delightfully epic ‘Red for Death’. The spectacle is broken up by a wonderful extra two page strip vignette ‘Crime does not Pay’ which brilliantly demonstrates the wit and economy of the medium

Comics are an art-form dictated by markets, driven by sales and influenced by fashion. For a brief moment all these factors coalesced to produce a compelling, engaging and utterly fabulous sequence of tales that are timelessly perfect and eternally fresh. And now you can read them whenever you feel the need for better times simply by opening these pages…

© 1969, 1970, 2008 DC Comics. All rights reserved.

John Constantine, Hellblazer: Chas – The Knowledge


By Simon Oliver & Goran Sudzuka (Vertigo)
ISBN: 978-1-84856-140-3

It’s tough being a sidekick – especially when your guv’ner is the sardonic, ultra-cool laughing magician and arch-trickster John Constantine, and you’re just an over-the-hill granddad who drives a black cab in a London you recognise less and less every day. Your glory days are long gone – if there ever were any – and all you can look forward too is the big match, a few jars and not too much ear-ache from the dragon you married.

Chas Chandler (not the pop star) is probably Constantine’s oldest mate, at least this side of the grave, and his stolid, sensible “hit it don’t hex it” attitude has saved the street sorcerer from disaster on more than one occasion. His brushes with the unknown are mercifully limited but always terrifying (see for example “In Another Part of Hell” in Hellblazer: Rare Cuts) and he’s more than happy to keep it that way.

For such a man loyalty is sacrosanct and family worth dying – or killing – for.

Whilst his prospective son-in-law and a friend are researching “The Knowledge” one of them is involved in an accident that releases a spiteful demonic presence last seen during the Great Plague. This hateful spirit has nasty plans for London and quickly starts to enact them.

With Constantine pathetically unavailable Chas is forced to take action himself, aided by a few plucky cabbies and an extraordinarily tempting American lady he found in the back of his cab. Luckily this bloke at the pub, last guardian of the Secret History of Licensed Hackney Carriage Drivers, is on hand to explain the true meaning of The Knowledge: the mystic origin of the 320 routes all cabbies must learn before they qualify, and how the twenty-five thousand street names, esoteric stops and countless places of interest visited by tourists have kept our great metropolis safe and secure for four centuries…

More dramatic than terrifying, this is a cracking magical mystery (originally released as a 5 issue miniseries) with pitifully human heroes giving their all for just the right reasons; a delightful treat for jaded readers who might be in need of light refreshment before plunging back into the bleak and sordid cauldron of extreme, urban horror, but a terrific tale with which to break in prospective new fans.

© 2008, 2009 DC Comics. All Rights Reserved.

Giraffes in my Hair: a Rock ‘n’ Roll Life


By Bruce Paley & Carol Swain (Fantagraphics Books)
ISBN: 978-1-60669-162-6

Biographies are usually about interesting people and/or interesting times. Or at least famous ones. That makes this fascinating new book relating the incredible life-on-the-edge of ordinary hippie Bruce Paley an engrossing double-threat. Paley isn’t a superstar, he’s just a guy who turned 18 during the Summer of Love, bummed and scammed his way across America, saw some bands, met some girls, narrowly dodged the Draft and had a few memorable experiences along the way.

Captivatingly illustrated by Paley’s partner Carol Swain in her trademark monochrome line and textures style, we see his highs and lows: life as heroin addict, hookers and Black Panthers, getting by in crappy jobs, following the ever-changing music scene and even the rare brushes with real fame we’ve all experienced: in this case a short, intense friendship with doomed rock star Johnny Thunders.

Paley isn’t a particularly likable guy, but he and his life are real and human and worth recording – and this small saga of someone surviving some of our most turbulent times is a magical testament to creativity, durability and human adaptability. This is a captivating story and a brilliant use of our medium…

© 2009 Bruce Paley and Carol Swain. All rights Reserved.