Essential Spider-Man volume 1


By Stan Lee & Steve Ditko (Marvel)
ISBN: 978-0-7851-2192-3

Marvel is often termed “the House that Jack Built” and King Kirby’s contributions are undeniable and inescapable in the creation of a new kind of comic book story-telling, but there was another unique visionary at Atlas-Comics-as-was; one whose creativity and even philosophy seemed diametrically opposed to the bludgeoning power, vast imaginative scope and clean, broad lines of Kirby’s ever-expanding search for gods and the infinite.

Steve Ditko was quiet and unassuming, voluntarily diffident to the point of invisibility though his work was both subtle and striking: innovative, meticulously polished, always questing for detail he ever explored the man within. He found heroism – and humour and ultimate evil – all contained within the frail but noble confines of human scope and consciousness. His drawing could be oddly disquieting… and, when he wanted, almost creepy.

Drawing monster and mystery tales for Stan Lee, Ditko had been given his own title. Amazing Adventures/Amazing Adult Fantasy featured a subtler brand of yarn than Furry Underpants Monsters, invading aliens and the ilk which, though individually entertaining, were slowly losing traction in the world of comics since National/DC had reintroduced costumed heroes. Lee and Kirby had responded with Fantastic Four (and the ahead-of-its-time Incredible Hulk) but there was no indication of the renaissance to come when Amazing Fantasy #15 (the last issue) cover featured a brand new adventure character: Spider-Man.

In 11 captivating pages ‘Spider-Man!’ told the parable of Peter Parker, a smart but aloof High School kid who was bitten by a radioactive spider. Discovering his body had developed arachnid abilities which he augmented with his own natural engineering genius, he did what any lonely, geeky nerd would do when given such a gift – he tried to cash in for girls, fame and money.

Making a costume to hide his identity secret in case he made a fool of himself, Parker/ Spider-Man became a minor celebrity – and a self-important one. To his eternal regret, when a thief fled past he didn’t lift a finger to stop him, only to find a burglar had murdered his uncle Ben when he returned home.

Crazy for revenge Parker hunted the thief who had made his beloved Aunt May a widow and killed the only father he had ever known, only to find that it was the felon he couldn’t be bothered with. His social irresponsibility had led to the death of the man who raised him and the boy swore to use his powers to help others…

It wasn’t a new story, but the setting was one familiar to every kid reading it and the artwork was downright spooky. This wasn’t the gleaming high-tech world of moon-rockets, giant monsters and flying cars- this stuff could happen to anybody… Amazing Fantasy #15 came out the same month as Tales to Astonish #35 (cover-dated September 1962) which was the first to feature the Astonishing Ant-Man in costumed capers, but it was the last issue of Ditko’s Amazing playground.

However the tragic last-ditch tale had struck a chord with the reading public and by Christmas a new comicbook superstar was ready to launch in his own title, with Ditko eager to show what he could do with his first returning character since the demise of the Charlton hero Captain Atom (see Action Heroes Archive volume 1, ISBN 1-4012-0302-7). Holding on to the “Amazing” prefix to help jog reader’s memories, the bi-monthly Amazing Spider-Man #1 had a March cover-date and two stories. It prominently featured the Fantastic Four and took the readers by storm. The first tale, again simply entitled ‘Spider-Man!’ recapitulated the origin whilst adding a brilliant twist to the conventional mix.

The wall-crawling hero was feared and reviled by the general public thanks in no small part to J. Jonah Jameson, a newspaper magnate who pilloried the adventurer from spite and for profit. With typical comic book irony, Spider-Man then had to save Jameson’s astronaut son John from a faulty space capsule… The second story ‘Vs the Chameleon!’ found the cash-strapped kid trying to force his way onto the roster of the Fantastic Four whilst a spy impersonated the web-spinner to steal military secrets, in a perfect example of the high-strung, antagonistic crossovers and cameos that so startled the jaded kids of 1963. Heroes just didn’t act like that…

With the second issue our new kind of hero began a meteoric rise in quality and innovative storytelling. ‘Duel to the Death with the Vulture!’ found Peter Parker chasing after a flying thief as much for profit as justice. Desperate to help his widowed Aunt make ends meet, the hero began to take photos of his cases to sell to Jameson’s Daily Bugle, making his personal gadfly his sole means of support. Along with comedy and soap-operatic melodrama Ditko’s action sequences were imaginative and magnificently visceral, with odd angle shots and quirky, mis-balanced poses adding a vertiginous sense of unease to the fight scenes. But crime wasn’t the only threat to the world and Spider-Man was just as (un)comfortable battling science-fictional menaces like ‘The Uncanny Threat of the Terrible Tinkerer!’

Amazing Spider-Man #3 introduced one of the young hero’s greatest enemies in ‘Versus Doctor Octopus’, a full-length epic wherein a dedicated scientist survived an atomic accident which grafted mechanical tentacles to his body. Power-mad, Otto Octavius even thrashed Spider-Man, sending the lad into a depression until an impromptu pep-talk from the Human Torch galvanized Spider-Man to one of his greatest victories.

‘Nothing Can Stop… the Sandman!’ was another instant classic as a common thug gained the power to transform to sand (another pesky nuclear cock-up) and invaded Parker’s school, whilst issue #5 found the web-spinner ‘Marked for Destruction by Dr. Doom!’ and not so much winning as surviving his battle against the deadliest man on Earth. Presumably he didn’t mind too much as this marked the transition from bi-monthly to monthly status for the series.

Sometime mentor Curtis Connors debuted in #6 when Spidey came ‘Face-to-face with… The Lizard!’ as the hero fought his battle away from the concrete canyons of New York – specifically in the murky Florida Everglades, but he was back in the Big Apple in #7 to tackle ‘The Return of the Vulture’. Fun and youthful hi-jinks were a signature feature of the series, as was Parker’s budding romance with “older woman” Betty Brant.

She was Jameson’s secretary at the Bugle and youthful exuberance was the underlying drive in #8’s lead tale ‘The Living Brain!’ a robot calculator that threatened to expose Spider-Man’s secret identity before running amok at beleaguered Midtown High, just as Parker was finally beating the stuffings out of school bully Flash Thompson. This 17 page joy was accompanied by ‘Spiderman Tackles the Torch!’ (a 6 page vignette drawn by Jack Kirby and inked by Ditko) wherein a boisterous wall-crawler gate-crashed a beach part thrown by the flaming hero’s girlfriend with explosive consequences.

Amazing Spider-Man #9 was a qualitative step-up in dramatic terms as Aunt May was revealed to be chronically ill – adding to Parker’s financial woes – and the action was supplied by ‘The Man Called Electro!’ a super-criminal with grand aspirations. Spider-Man was always a loner, never far from the streets and small-scale-crime, and with this tale wherein he also quells a prison riot single handed, Ditko’s preference for tales of gangersterism began to show through; a predilection confirmed in #10’s ‘The Enforcers!’ a classy mystery where a masked mastermind known as the Big Man used a position of trust at the Bugle to organize all the New York mobs into one unbeatable army against decency. Longer plot-strands are also introduced as Betty Brant disappears, but most fans remember this one for the spectacularly climactic seven-page fight scene in an underworld chop-shop that has still never been topped for action-choreography.

‘Turning Point’ and ‘Unmasked by Dr. Octopus!’ saw the return of the deadly scientist and the revelation of Betty’s dark secret in a tragedy-filled tale of extortion and non-stop that stretched from Philadelphia to the Bronx Zoo and again tempered the melodrama with spectacular fight scenes in unusual and exotic locations.

A new super-foe premiered in #13 with ‘The Menace of Mysterio!’ hired by Jameson to capture Spider-Man but with his own dark agenda, whilst the next issue was a true landmark as a criminal mastermind manipulated a Hollywood studio into making a movie about the wall-crawler. With guest-stars the Enforcers and the Incredible Hulk ‘The Grotesque Adventure of the Green Goblin’ is most notable for introducing Spider-Man’s most perfidious and flamboyant enemy.

Jungle superman and thrill-junkie ‘Kraven the Hunter!’ made Spider-Man his intended prey at the behest of the Chameleon in #15, whilst the Ringmaster and his Circus of Evil prompted #16’s dazzling ‘Duel with Daredevil’ but separating those two classics here are the varied and captivating contents of Amazing Spider-Man Annual #1 (Summer 1964), starting with a 41 page epic peppered with guest-stars from the burgeoning Marvel Universe as the Web-Spinner battled Doctor Octopus, Kraven, Sandman, Mysterio, Electro and the Vulture, collectively known as ‘The Sinister Six!‘ This bombastic clash was augmented by a pin-up gallery of Famous Foes, fact-features ‘The Secrets of Spider-Man’, ‘Spidey’s Super Senses’, ‘Secrets of Spider-Man’s Mask’, a selection of posters and the legendary comedy short ‘How Stan Lee and Steve Ditko Create Spider-Man!’

An ambitious three-part saga began in Amazing Spider-Man #17, which saw the hero touch emotional bottom before rising to triumphant victory over all manner of enemies. ‘The Return of the Green Goblin!’ saw the hero endure renewed print assaults from the Daily Bugle as the Goblin began a war of nerves using the Enforcers, Sandman and a host of thugs to publicly humiliate the hero, just as Aunt May’s health took a drastic downward turn.

Continued in ‘The End of Spider-Man!’ and concluded in ‘Spidey Strikes Back!’ featuring a telling team-up with friendly rival the Human Torch, this extended tale proved that the fans were ready for every kind of narrative experiment (single issue and even two stories per issue were still the norm in 1964) and Stan and Steve were prepared to try it.

The book closes with ‘The Coming of the Scorpion!’ wherein Jameson let his obsessive hatred for the arachnid hero get the better of him, hiring scientist Farley Stillwell to give a private detective Scorpion-based superpowers. Unfortunately the process drove the subject mad before he could capture Spidey, leaving the wall-crawler with yet another super-nutcase to deal with…

Such was the life of comic’s most misunderstood hero and this gloriously economical collection is especially welcome because of a secret I can now reveal:

Colour printing has never really been Steve Ditko’s friend.

His wealth of line variety, his blend of moody blacks and nuanced shading as well as his simplified, almost “big-foot” style of design and drawing is most powerful as dark against light – Black on White. These landmark tales still resonate with power and creativity and they’re at their very best without the pretty tints and hues – although don’t let me stop you from buying other versions of these oft-reprinted gems – just read this book first!

© 1962, 1963, 1964, 1965, 2006 Marvel Characters, Inc. All Rights Reserved.

Batgirl: Death Wish


By Kelley Puckett, Chuck Dixon, Damion Scott & Robert Campanella (DC Comics)
ISBN: 978-1-84023-707-8

Here’s another chronologically complex but swift-moving, sure-footed combat classic featuring Cassandra Cain, the third and by far most competent and compelling Batgirl.

When Gotham City was devastated by an earthquake and abandoned by the US government (Batman: Cataclysm ISBN13: 978-1-56389-527-2 and Batman: No Man’s Land Volumes 1-3, ISBN 13’s: 978-1-56389-564-7, 978-1-56389-599-9 & 978-1-56389-634-7 respectively), a few heroes stayed to protect the innocent. One of these was a new, mute incarnation of Batgirl.

The crisis ended and a semblance of normality returned to the battered metropolis. The new heroine was brought under the wing of Barbara Gordon, wheelchair-bound crime-fighter Oracle (and the previous Batgirl) who now runs the Birds of Prey.

Cassandra, unable to communicate in any manner but fluent in gesture reading and body-language, was raised as an experiment by super-assassin David Cain. Her brain’s language centres opened by a telepath, Cassandra was beginning to adapt to a normal world, when she encountered Lady Shiva – the most dangerous person on Earth.

This ultimate martial artist was initially defeated but the two agreed to meet again in a year – in one final death match.

This fourth collection of tales gathers together Batgirl #17-20, 22, 23, 25, and Batgirl Secret Files #1: a seemingly disjointed array of stories that read perfectly well in this order and clearly show how the old-fashioned stand-alone story can still work in a modern milieu.

Kelley Puckett is a master of fast-paced, visual story-telling, allowing the artist to carry the tales in frenetic bursts of information in motion. Pages go by without a single word and this discipline carries the reader through the adventures at dizzying speeds. Here Damion Scott and Robert Campenella give full rein to their cinematic impulses as the new Batgirl prepares for her date with death by invading a US government spook base in search of a corrupt agent, repeatedly trips over Boy Wonder Robin as both discover they’re working the same case from opposite ends, and explores the ramifications of the death penalty – by far and away the best and most troubling tale in the book – when she intervenes in the execution of a felon she’d previously captured…

Throughout these tales (if I’m vague it’s because most of the little gems are inexplicably untitled) Cassandra’s problems with speech and inability to read are handled cleverly and with sensitivity, and when Chuck Dixon guest-scripts a telling and bitterly funny parable about families that singular McGuffin is the trigger for Batgirl to join Stephanie Brown (the hero-in-training called Spoiler) in an attempt to handle the fallout of a kidnapping gone bad.

Puckett resumes with a moody tale as David Cain returns to Gotham with a contract to kill one of the “Bat-Squad”, and in the penultimate story ‘Little Talk’ Batman and Oracle debate the young hero’s motivation in meeting Shiva again in a moody prelude to the climactic ‘I am Become Death, Destroyer of Worlds’ which features the ultimate confrontation between the two greatest martial artists on Earth – a tale full of style and surprise which still finds room to reveal a deep well of psychological subtext.

These gripping tales of flash and razzle-dazzle are picture-perfect examples of comics combat, with just the right ratio of action to plot, to keep the reader’s pulses pounding and eyes wide. Great, great stuff…

© 2001, 2002, 2004 DC Comics. All Rights Reserved.

House of M: Avengers


By Christopher Gage, Mike Perkins & Andrew Hennessey (Marvel)
ISBN: 978-0-7851-2750-5

In the company crossover event House of M reality was rewritten (yes, again!) when the sometime Avenger Scarlet Witch had a breakdown and altered Earth continuity so that Magneto’s mutants took control of society and where normal humans (“sapiens”) are an acknowledged evolutionary dead-end living out their lives and destined for extinction within two generations.

Collecting the ancillary miniseries House of M: Avengers this volume is set in a world of perfect order, but one where certain malcontents and criminals are determined not to go quietly. Rallying around escaped convict and artificial superman Luke Cage, a gang of criminals calling themselves the Avengers fight to survive and get by however they can, inadvertently becoming a rallying point for Sapiens in a world only too eager to see them all gone…

With the likes of Hawkeye, Tigra, Mockingbird, Moon Knight, Iron Fist, Misty Knight (no relation, not even close), Shang Chi, Master of Kung Fu, Mantis, Swordsman, White Tiger and the Punisher on hand, as well as villains such as Kingpin, Elektra, Bullseye, Taskmaster, Black Cat, Typhoid Mary, the brotherhood of Evil Mutants and Gladiator among the cast there’s plenty of familiar faces and lots of action, but as the countdown ticks towards a big climax and the re-establishment of “real” continuity it’s hard to muster any sense of connection.

Marvel has used this plot to kill off and resurrect our favourites purely for momentary cheap effect so many times its difficult to care…

Weaving established Marvel continuity skilfully into their portion of the overarching epic Gage and Perkins tell an intriguing but frustratingly quick and facile tale that just can’t stand alone (so you will need to read at least some of the other House of M collections for the full picture) that doesn’t fairly reflect their great talents nor deliver the punch we were all hoping for. Pretty, but not for the casual or occasional reader

© 2007, 2008 Marvel Characters, Inc. All Rights Reserved.

Batgirl: Fists of Fury


By Kelley Puckett, Scott Peterson, Damion Scott, Vincent Giarrano, Phil Noto & various (DC Comics)
ISBN: 978-1-84023-820-4

After Gotham City was devastated by an earthquake (Batman: Cataclysm ISBN13: 978-1-56389-527-2) it was abandoned by the US government in a prescient foretaste of what happened to New Orleans after Hurricane Katrina (see also Batman: No Man’s Land Volumes 1-3, ISBN 13’s: 978-1-56389-564-7, 978-1-56389-599-9, and 978-1-56389-634-7 respectively). From the rubble, a few heroes struggled to protect the innocent. One of these was a new incarnation of Batgirl.

The crisis ended, a semblance of normality returned to the battered metropolis, and the new heroine got her own series. Mentored by Babs Gordon, the wheelchair-bound crime-fighter called Oracle (and the previous Batgirl) who now runs the Birds of Prey, the new wearer of the cape-and-cowl is something of a problem.

Raised as an experiment by martial arts super-assassin David Cain, she could not speak or communicate in any normal manner since her language centres were over-ridden by Cain to make combat her only method of expression. An apparent runaway, she was adopted by Batman as a weapon in his never-ending battle, but the more humane Oracle has become her guardian and teacher.

Her learning disabilities alleviated by a telepath, Cassandra Cain is beginning to adapt to a normal world, but things are still skewed since she defeated Lady Shiva – the most dangerous person on Earth – in a martial arts duel. By beating someone even Batman never could, she’s forced her close circle of new friends to look at her in a different way, and the inevitable challengers for Shiva’s title are now dogging her tracks…

This third collection of tales gathers together Batgirl #15, 16, 21, and 26-28: a seemingly disjointed array of stories that actually blend together surprisingly well.

Puckett and Peterson’s scripts are always lightning paced, sparsely dialogued and both have perfect ears for the great one-liner. The art from Damion Scott, Vincent Giarrano, Phil Noto, Robert Campenella and Jesse Delperdang is light and brisk with a delightful flavour of anime – if not quite manga – about it, and three of the six untitled stories (don’t ask me why) run the range from the dramatic tale of a mad scientist’s murder ray, a boy’s desperate plea to stop his dad becoming a killer and a purely manic tie-in to the Last Laugh company crossover event (Batman: the Joker’s Last Laugh ISBN: 978-1-84576-843-0) featuring a startling battle with intangible villain Shadow Thief.

The remaining three adventures deal with the fallout of Batgirl’s defeat of Shiva (set during the time of Batman: Bruce Wayne Murderer? – ISBN-13: 978-1-56389-913-3): a fast-paced, captivating treatise on girl friends a la Thelma and Louise (or perhaps Buffy and Faith) as Robin-in-training Spoiler briefly becomes Batgirl’s best buddy to train, talk trash about dads and generally take care of Gotham in the Big Man’s absence.

Spellbinding, overwhelmingly rapid-paced and brilliantly executed, these tales are a breakneck, supercharged thrill-ride that concentrates on non-stop action yet still manages to be heavily plot-based with genuine empathy and emotional impact. A perfect book to remind you just why and how comics are so great…

© 2001, 2002, 2004 DC Comics. All Rights Reserved.

Runaways volume 5: Escape to New York


By Brian K Vaughan, Adrian Alphona, Takeshi Miyazawa & Craig Yeung (Marvel)
ISBN: 978-1-84653-408-9

The Runaways are a bunch of super-powered kids whose parents were secretly a cabal of would-be world conquerors called “The Pride”. These villains controlled Los Angeles without the citizens even knowing about it – which was why all the baddies and monsters hung around New York. After many trials and tribulations – including the loss of some of the original kids – the young absconders overthrew their progenitors, with the unwelcome result that LA has become an easy target for ambitious costumed ne’er-do-wells.

Placed with social services, the surviving runaways and a few new recruits took to the streets again, preferring life together and driven to protect the city they unwittingly endangered.

The underlying premise of this series is that adults can’t really be trusted, only your friends and comrades, and this volume (collecting volume 2, issues #7-12 of the monthly comic-book) weaves two plot strands together with engaging dexterity to illustrate the point, as the series finally dives head-first into the swirling chaos of full-on Marvel Universe continuity.

Karolina is the daughter of two extraterrestrials intent on conquest, but now they’re gone an alien prince lands on Earth claiming that he is the husband they arranged for her as a condition of truce between their warring civilisations…

When they were fighting their parents one of the few super-heroes to befriend the kids was the teleporting mutant Cloak, and when he’s accused of attempting to murder his symbiotic partner Dagger, the kids zip off to the Big Apple to clear his name, encountering such obstructive and overbearing luminaries as Captain America, Iron Man Spider-Man, Luke Cage and Wolverine as well as the skeevy New York underclass who are their East Coast counterparts…

Whereas I’m certainly more comfortable with the direction taken here, I acknowledge that some readers drawn in by the stylistic similarities to teen-oriented TV soap-operas might miss the angsty traumas and conflicts that have of necessity been down-played to make room for extra-fights and chases. It’s still wonderfully scripted though, very witty and dry with laughs and tension held in perfect balance.

Escape to New York is the best volume yet and Runaways is still a great “outreach” title to get new readers into comics. If you’re already a fan you might think of it as the ideal gift for that stubborn hold-out or perhaps your kids if they think you’re a bit weird to still be getting your jollies from printed matter…

© 2005, 2006, 2008 Marvel Characters Inc. All Rights Reserved. A BRITISH EDITION RELEASED BY PANINI UK LTD

The Lagoon


By Lilli Carré (Fantagraphics Books)
ISBN: 978-1-56097-954-8

What do your comics sound like? What beats and rhythms echo behind your eyes when you absorb pictorial narrative?

The Lagoon presents snatches of young Zoey’s experiences growing up in a rural outpost where she, her parents and her grandfather live beside a cold black lagoon. Within the brackish, weed-choked mire a bizarre, monstrous beast dwells, but her family and the sundry other disparate souls who live nearby gladly tolerate it since it does no obvious harm.

In fact, over the years the incredible, indescribable call of the creature in the night has led to many odd happenings and disappearances. The plaintive cry of the creature obsesses and possesses the humans and as years pass Zoey loses everyone but her grandpa to the night-singer. Her time is taken up with music and learning the piano. But all anyone really hears is that plaint on the midnight breezes…

Dark, ambiguously chilling and comfortable at the same time, the naïve-ist illustration compulsively uses patterns and symbols to depict how sounds look and music appears while recounting the relationship of the creature – far, far more than a dumb beast – and the inevitably maturing and isolated young girl. This intensely experimental picture-parable is mesmerising and powerfully effective for all its brevity.

Lilli Carré first drew critical attention with her short stories (collected as Tales of Woodsman Pete) and this slim black and white tome – her first graphic novel – is another whimsical, expressive and bleakly enchanting exploration of great power and gentle lyricism. Far from our own self-created genre-ghettos this is a perfect book for the discerning reader in search of something different.

© 2008 Lilli Carré. All Rights Reserved.

The Books of Magic


By Neil Gaiman, John Bolton, Scott |Hampton, Charles Vess & Paul Johnson (Vertigo)
ISBN13: 978-1-85286-470-5

Way back when Neil Gaiman was just making a name for himself at DC he was asked to consolidate and rationalise the role of magic in that expansive shared universe. Over the course of four Prestige Format editions a quartet of mystical champions (thereinafter known as “the Trenchcoat Brigade”) took a London schoolboy on a Cook’s Tour of Time, Space and Infinite Dimensions in preparation for his becoming the most powerful wizard of the 21st Century, and an overwhelming force for Light or Darkness.

Shy, bespectacled Timothy Hunter is an inoffensive lad unaware of his incredible potential for Good or Evil (and yes, I know who he looks like but this series came out eight years before anybody had ever heard of Hogwarts, so get over it). In an attempt to keep him righteous the self-appointed mystic guides provide him, and us, with a full tutorial in the history and state of play of The Art and its major practitioners and adepts. However, although the four guardians are not united in their plans and hopes for the boy, the “other side” certainly are. If Hunter cannot be turned to the Dark he has to die…

In Book one, ‘the Invisible Labyrinth’ painted by John Bolton, The Phantom Stranger shows Tim the history of magic with introductions to Lucifer, Atlantis, the Ancient Empires, Jason Blood and the boy Merlin, Zatara and Sargon the Sorcerer.

Scott Hampton illustrates the second chapter wherein John Constantine hosts a trip to ‘the Shadow World’ of the modern DCU, introducing the lad to contemporary players such as Deadman, Madame Xanadu, the Spectre, Doctor Fate, Baron Winter (of Night Force fame), Dr. Thirteen the Ghost-Breaker and Zatanna, who organises a trip to a mage’s bar where the likes of Tala Queen of Darkness and the diabolical Tannarak take matters into their own wicked hands.

Dr. Occult (created by Jerry Siegel and Joe Shuster years before Superman debuted) takes the boy on a journey to the outer lands and the Realms of Faerie, courtesy of Charles Vess in ‘the Land of Summer’s Twilight’: a beautiful, evocative segment that informs much of Timothy Hunter’s life in the Vertigo comicbook series and graphic collections that inevitably spun off from this saga. Cameos here include Warlord, Nightmaster, Amethyst and Gemworld, the Demon, Cain, Abel and the Sandman.

‘The Road to Nowhere’ is painted by Paul Johnson and concludes the peregrination as the ruthlessly fanatical Mister E takes the boy to the end of time, where he has his own plans for him. Beyond Darkseid and the climactic battles and crises of our time, past the Legion of Super Heroes, the end of Order and Chaos, to the moment Sandman’s siblings Destiny and Death switch off the dying universe, Tim sees how everything ends before returning to make his choice: Good or Evil, Magic or mundane?

Despite an “everything and the kitchen sink” tone this is still a cracking good yarn as well as a useful scorecard for all things supernatural, and which still has overwhelming relevance to today’s DC universe. It still stands a worthy primer for newcomers who need a little help with decades of back-story which cling to so many DC tales, even today.
© 1990, 1991, 2001 DC Comics. All Rights Reserved.

Watchmen


By Alan Moore & Dave Gibbons (DC Comics)
ISBN13: 978-1-85286-024-0

I’m not going to review Watchmen: there’s already too much hype around because of the movie. But since that kind of media overkill can have a detrimental effect on a property I am going to tell you why – and even how – you should read the graphic novel.

Originally released as a twelve-part maxi-series from September 1986 to October 1987, the work was originally commissioned as a reworking of the Charlton Comics “Action Hero” line (Blue Beetle, The Question, Peacemaker, Nightshade, Thunderbolt and Captain Atom) and follows the events that develop after one of those characters is murdered on an Earth very like yet radically different from our own.

That’s all the plot you get from me.

Watchmen is the perfect example not only of the perfect superhero tale, liberated as it is from the commercial tyranny of periodical publishing, but also of just how the nature of graphic narrative, the seamless marriage of picture, word and symbol, fundamentally differs from all other art forms.

Comics as a business cannot allow valuable properties to wither or die. Their intrinsic value is not as vehicles for great stories but as a means of assuring sales. Superman, Robin Hood, Captain America (and Bucky), Leonidas of Sparta, Hal Jordan, Roland, Barry Allen: in the pantheon of heroic mythology who stayed dead and who got better (or worse yet, replaced)? The great themes of Life and Death, Courage and Responsibility, Duty, Sacrifice and Victory lose their worth if the hero has a guaranteed “get out of Valhalla free” card.

And I’m not saying that any film, TV show, radio play, novelisation or even musical of a graphic novel is necessarily less good than the original material – but they are never a substitute or successor to it. Beyond a basic, fundamental sharing of textual moments and characters they are different. And it works both ways: I don’t care who draws Casablanca or scripts House on the Borderland; the only way to appreciate a masterpiece is in the original form that its creators crafted. Everything else is well- intentioned homage or scurrilous cashing in no matter how much you enjoyed it, or indeed how well the adaptation worked on its own terms. Kubick’s The Shining is not Steven King’s, Romeo and Juliet is a play, not an extended pop-video, and not even a ballet; and South Pacific is a great musical but not the awesome novel written by James A. Michener.

How many of you who have read League of Extraordinary Gentlemen or V For Vendetta prefer or are even honestly satisfied by their filmic incarnations?

Watchmen uses its antecedents; it cherishes and celebrates them. It tells a tale with a beginning, a middle and a conclusive end, and tells it brilliantly. It neither deconstructs nor wields a revisionist machete to the core themes of super-heroic tradition. Crusading Legacies, Justice rendered by the individual not society, Costumes, Gadgets, even death-traps and masterminds are accepted on their own terms, not cynically mocked whilst being exploited.

The art by Dave Gibbons is superb and usually understated. At no moment is the reader unsure how to proceed, never does the drawing kidnap the attention, and at no time in this alternate world do we break the flow to wonder at what the intention was: whilst reading, that world is completely real.

Whatever your position on the film, positive or not, I beg you to read the book if you haven’t already. And I’ll even provide these handy “rules for reading Watchmen”:

1) Read the text pages: they’re important and there for a reason.

2) Look at each picture properly: what’s happening at the back, middle and sides of the panel are usually more important than what’s occurring in the foreground.

3) Pay attention: this is not a work to browse. Everything, EVERYTHING has been constructed to work as part of a perfectly completed whole. Nothing is irrelevant – not even the pirate comics stuff.

I’m writing this using my 1987, Graphitti Designs limited, slip-cased collected edition which has loads of extra features in the back but there are many versions available. Heck, even my local library has a couple of copies. There is no better superhero tale ever told. You owe it to yourself to see it in the manner it was made for.

© 1986, 1987 DC Comics. All Rights Reserved.

Teen Titans: Titans East


By Geoff Johns, Adam Beechen, Tony Daniel, Peter Snejbjerg, Al Barrionuevo, Chris Batista & various (DC Comics)
ISBN13: 978-1-84576-607-8

After the never-ending calamity of the DC Infinite Crisis event, the company re-set the time line of all their publications to begin One Year Later.  This enabled them to refit their characters as they saw fit, provide a jumping on point for new converts and also give themselves some narrative wiggle-room.

Following the first major story-arc after the One Year Later reboot (Titans Around the World: ISBN13: 978-1-84576-442-5) the Teen Titans soon settled back into the rather chaotic and fearfully muddled sub-plotlines of old. This volume, collecting issues #42-47, revives the Pre-Crisis on Infinite Earths concept of Titans East as a villainous teen counterpoint to the junior heroes, but only after a wonderfully engaging origin for the satanic side-kick, Blue Devil.

‘Devil-May-Care’ is by Geoff Johns and Peter Snejbjerg, with delicious colouring from Richard and Tanya Horie. Following directly on is the main event as Deathstroke the Terminator organizes Batgirl, Match (a Bizarro clone of Superboy), super-speedster Inertia, Kid Crusader, Sungirl, Red Hood (AKA Jason Todd), and former Teen Titans Risk, Bombshell, Riddler’s Daughter and Duella Dent (The Jokester’s Daughter) into his latest weapon.

Terminator’s daughter Rose (or Ravager to you) had finally shaken off her father’s influence and joined the forces of good, and even been instrumental in resurrecting her brother Jericho. Now their deranged and deadly dad wants them back and is prepared to do anything to achieve his aims.

This decidedly fan-specific saga is scripted by Johns and Adam Beechen, with art from Tony S. Daniel, Al Barrionuevo, Jonathan Glapion, Edwin Rosell and Bit, and although the epic is of very high quality if you’re au fait with the intricacies of the continuity it is perhaps a little involved for new readers.

The volume’s final tale ‘Of Clowns and Clones’, by Beechen, Chris Batista and Glapion is both epilogue to preceding events and a nominal introduction to the mega-crossover event Countdown to Final Crisis as the team gathers to investigate the murder of Duella Dent. The slaying by a Monitor is one of the key triggers for the whole saga and provides a lot of character insight for two of the major players, Donna Troy and Jason Todd. If you’ve followed the multiversal saga this vital chapter might otherwise have escaped your notice.

Steeped in both DC trivia and super-hero lore this is a great piece of work for the already-converted, but might be hard-going for casual or neophyte readers.

© 2007 DC Comics. © 2005, 2006 DC Comics. All Rights Reserved.

Showcase Presents Batman Volume 3


By Gardner Fox, John Broome, Sheldon Moldoff & various (DC Comics)
ISBN13: 978-1-4012-1719-8

After three seasons (perhaps two and a half would be closer) the Batman TV show ended in March, 1968. It had clocked up 120 episodes since the US premiere on January 12, 1966. The era ended but the series had had an undeniable effect on the world, the comics industry and most importantly on the characters and history of its four-colour inspiration. Most notable was a whole new super-heroine who became an integral part of the DC universe.

This astoundingly economical black and white compendium collects all the Batman and Robin yarns from Batman #189-201 and Detective Comics #359-375 (the back-up slot therein being delightfully filled at this time by the whimsically wonderful Elongated Man strip – which I really must get around to reviewing). The 33 stories here – written and illustrated by the cream of editor Julie Schwartz’s elite and extensive stable of creators – slowly evolved over the seventeen months covered here from an even mix of crime, science fiction, mystery, human interest and super-villain vehicles to a much narrower concentration of plot engines. As with the television version, costumes became king, and then became unwelcome….

It all begins with the comic-book premiere of that aforementioned new character. In ‘The Million Dollar Debut of Batgirl’ (Detective Comics #359, cover-dated January 1967) writer Gardner Fox and the art team supreme of Carmine Infantino and Sid Greene introduced Barbara Gordon, mousy librarian and daughter of the venerable Police Commissioner into the superhero limelight. By the time the third season began on September 14, 1967, she was well-established.

A different Batgirl, Betty Kane, niece of the 1950s Batwoman, was already a comics fixture but for reasons far too complex and irrelevant to mention was conveniently forgotten to make room for the new, empowered woman in the fresh tradition of Emma Peel, Honey West and the Girl From U.N.C.L.E. She was pretty hot too, which is always a plus for television…

Whereas she fought the Penguin on the small screen, her paper origin features the no less ludicrous but at least visually forbidding Killer Moth in a clever yarn that still stands up today.

An old foe not seen since the 1940s was revived for Batman #189 (February 1967). Demented psychology lecturer Jonathan Crane was obsessed by the emotion of fear and turned his expertise to criminal endeavours (in World’s Finest Comics #3 and Detective #73) before vanishing into obscurity. With ‘Fright of the Scarecrow’ he was back for (no) good, courtesy of Fox, Sheldon Moldoff and Joe Giella, as this tense psycho-drama elevated him to the top ranking of Bat-rogues. ‘The Case of the Abbreviated Batman’ (Detective #360) by the same team was an old-fashioned crime-caper with mobster Gunshy Barton pitting wits against the Gotham Guardians whilst the March Batman‘s full-length ‘The Penguin Takes a Flyer… Into the Future!’, scripted by John Broome, mixed super-villainy and faux science fiction motifs for an enjoyable if predictable fist-fest.

Editor Schwartz preferred to stick with mysteries and conundrums in Detective Comics and #361’s ‘The Dynamic Duo’s Double-Deathtrap!’ was one of Gardner Fox’s best examples, especially as it’s drawn by the incredibly over-stretched Infantino and Greene. The plot involved Cold War spies and a maker of theatrical paraphernalia; I shall reveal no more to keep you guessing when you read it. The next issue, by Fox, Moldoff and Giella, featured another eccentric scheme by the Riddler on ‘The Night Batman Destroyed Gotham City!’

Batman #191 featured two tales by Broome, Moldoff and Giella staring with ‘The Day Batman Sold Out!’, a “Hero Quits” teaser with a Babs Gordon cameo, whilst the faithful butler took centre-stage in the charming ‘Alfred’s Mystery Menu’. ‘The True-False Face of Batman’ however, (Detective #363, by Fox Infantino and Greene) was a full co-starring vehicle as the new girl was challenged to deduce Batman’s secret identity whilst tracking down the enigmatic Mr. Brains.

Fox scripted both ‘The Crystal Ball that Betrayed Batman!’ which featured an old enemy in a new guise and the Robin solo-story ‘Dick Grayson’s Secret Guardian!’ in Batman #192, for Moldoff and Giella who also handled his mystery-yarn ‘The Curious Case of the Crime-less Clues!’ in Detective #364, in which Riddler and a host of Bat-baddies again tested the brains and patience of the Dynamic Duo – or so it seemed….

Issue #365 featured ‘The House the Joker Built!’ by Broome, Moldoff and Giella which was nobody’s finest hour, but ‘The Blockbuster goes Bat-Mad!’, scripted by Fox for Batman #196, is a compensating delight, especially when accompanied by another “fair-play” mystery yarn starring The Mystery Analysts of Gotham City. ‘The Problem of the Proxy Paintings!’ is the kind of Batman tale I miss most these days: witty and urbane, a genuinely engaging puzzle without benefit of angst or histrionics.

‘The Round Robin Death Threats’ by Fox, Infantino and Greene was a tense thriller that stretched across two issues of Detective (#366 and #367 – an almost unheard of event in those reader-friendly days), a diabolical murder-plot that threatened to destroy Gotham’s worthiest citizens. The drama ended in high style with ‘Where There’s a Will… There’s a Slay!’ a chilling conclusion almost ruined by that awful title.

‘The Spark-Spangled See-Through Man!’ in Batman #195 introduced the radioactive villain Bag o’ Bones in a desperate attempt to get back to story-driven tales, though the ‘7 Wonder Crimes of Gotham City!’ (Detective #368) by the same creative team of Fox, Moldoff and Giella was a much more enjoyable taste of bygone times. Issue #196 led with a clever puzzler entitled ‘The Psychic Super-Sleuth!’ and finished well with another challenging mystery in ‘The Purloined Parchment Puzzle!’ (both by Fox, Moldoff and Giella) and Detective #369, illustrated by Infantino and Greene, somewhat reinforced boyhood prejudices about icky girls in the classy thriller ‘Batgirl Breaks Up the Dynamic Duo’ which segued directly into a classic confrontation in Batman #197 as ‘Catwoman sets Her Claws for Batman!’ by Fox, Frank Springer and Greene. This frankly daft tale is most fondly remembered for the classic cover of Batgirl and Catwoman (with Whip!!!) squaring off over Batman’s prone body – comic fans have a psychopathology all their very own…

Detective Comics #370 was by Broome, Moldoff and Giella, and related a superb thriller with roots in Bruce Wayne’s troubled youth. ‘The Nemesis from Batman’s Boyhood!’ was in many ways a precursor of later tales with an excellent premise and a soundly satisfying conclusion which proved that the needs of the TV shows were not exclusive or paramount. Gil Kane made his debut on the Dominoed Daredoll (did they really call her that? – yes they did, from page 2 onwards!) in #371’s ‘Batgirl’s Costumed Cut-ups’, a masterpiece of comic dynamism that Sid Greene could be proud of but Gardner Fox probably preferred to forget.

Batman #199’s ‘Peril of the Poison Rings’ and ‘Seven Steps to Save Face’ are much better examples of the clever plotting, memorable maguffins and rapid pace that Fox was capable of, ably interpreted by Moldoff and Giella, whilst John Broome’s ‘The Fearsome Foot-Fighters!’ weak title masked a classy burglary-yarn and the regular art team began adding mood and heavy shadow to their endeavours. This issue (Detective #370) was the first Bat-cover that legend-in-waiting Neal Adams pencilled and inked – a welcome taste of things to come…

Batman #200 (cover-dated March 196b) was written by wunderkind Mike Friedrich for Moldoff and Giella. ‘The Man Who Radiated Fear!’ featured the revitalised Scarecrow, and with the TV show dying the pre-emptive rehabilitation of the Caped Crusader began right here in a solid thriller with few laughs and lots of guest-stars.

Fox returned to top form in Detective #373, with art by Chic Stone and Greene in a tale which favoured drama over shtick in ‘Mr. Freeze’s Chilling Deathtrap!’, whilst Gil Kane returned to ramp up the tension in the brutal vengeance fable ‘Hunt for a Robin-Killer!’ (Detective #374) and Stone and Giella coped well with the extended cast of villains in Batman #201’s ‘Batman’s Gangland Guardians!’, a brilliant action-packed enigma wherein his greatest foes become bodyguards to a hero…

This volume ends with Detective #374 and Fox, Stone and Greene’s ‘The Frigid Finger of Fate’ a chilling race to catch a precognitive sniper, which more than any other story signaled the end of the Camp-Craze Caped Crimebuster and heralded the imminent return of a Dark Knight.

With this third collection from “the TV years” of Batman, concluding by the Spring of 1968, the global Bat-craze and larger popular fascination with super-heroes – and indeed the whole “Camp” trend – was beginning to die. In comics, that resulted in the resurgence of other genres, particularly Westerns and supernatural tales. With Batman it meant a renaissance of passion, terror and a life in the shadows.

Stay tuned: the best is yet to come…

© 1967, 1968, 2008 DC Comics. All Rights Reserved.