T.H.U.N.D.E.R. Agents Classics volume 3


By Wally Wood, Len Brown, Bill Pearson, Steve Skeates, Dan Adkins, Reed Crandall, Gil Kane, Mike Sekowsky, George Tuska, Steve Ditko, Frank Giacoia, John Giunta & various (IDW) ISBN: 978-1-61377-941-5                  eISBN: 978-1-62302-543-4

The meteoric lifespan and output of Tower Comics is one of the key creative moments in American comicbook history. The brief, bombastic saga of The Higher United Nations Defense Enforcement Reserves was a benchmark of quality and sheer bravura fun for fans of both the then-still-reawakening superhero genre and the era’s spy-chic obsession.

In the early 1960s the Bond movie franchise was going from strength to strength, with blazing action and heady glamour utterly transforming the formerly low key espionage genre. The buzz was infectious: soon Men like Flint and Matt Helm were carving out their own piece of the action as television shanghaied the entire bandwagon with the irresistible Man from U.N.C.L.E. (premiering in September 1964); bringing the whole shtick inescapably into living rooms across the planet.

Archie Comics editor Harry Shorten was commissioned to create a line of characters for a new distribution-chain funded publishing outfit – Tower Comics. He brought in creative maverick Wally Wood, who called on some of the biggest names in the industry to produce material in the broad range of genres the company demanded (as well as T.H.U.N.D.E.R. Agents and its spin-offs Undersea Agent, Dynamo and NoMan, there was a magnificent anthology war-comic Fight the Enemy and wholesome youth-comedy Tippy Teen).

Samm Schwartz & Dan DeCarlo handled the funny funnybook – which outlasted everything else – whilst Wood, Larry Ivie, Len Brown, Bill Pearson, Steve Skeates, Dan Adkins, Russ Jones, Gil Kane and Ralph Reese contributed scripts for themselves and the industry’s other top talents to illustrate on the adventure series.

With a ravenous appetite for super-spies and costumed heroes growing in comic-book popularity and amongst the general public, the idea of blending the two concepts seemed inescapable…

T.H.U.N.D.E.R. Agents #1 appeared with no fanfare or pre-publicity on newsstands in August 1965 (with a cover off-sale date of November). Better yet, all Tower titles were in the beloved-but-rarely-seen 80-page Giant format, offering a huge amount of material in every issue.

All that being said these tales would not be so revered if they hadn’t been so superbly crafted. As well as Wood, the art accompanying the compelling, subtly more mature stories was by some of the greatest talents in comics: Reed Crandall, Gil Kane, George Tuska, Mike Sekowsky, Dick Ayers, Joe Orlando, Frank Giacoia, John Giunta, Steve Ditko and others.

This third lush and lustrous compilation collects T.H.U.N.D.E.R. Agents #8-10 and includes the second sterling spin-off issue of Dynamo – all originally released between September and November 1966 – with the incomparably cool concept and characters going from strength to strength and a spirit of eccentric experimentation slipping in to sweeten the pot…

For those who came in late: When brilliant Professor Emil Jennings was attacked by the forces of the mysterious Warlord, the savant perished. Happily, UN troops salvaged some of his greatest inventions, including a belt that increased the density of the wearer’s body until it became as hard as steel, a cloak of invisibility and a brain-amplifier helmet…

The prototypes were divided between several agents to create a unit of super-operatives to counter increasingly bold attacks of multiple global terror threats such as the aforementioned Warlord.

First chosen was affable, honest but far from brilliant file clerk Len Brown who was, to everyone’s surprise, assigned the belt and codename Dynamo. Contributing scripter Len Brown had no idea illustrator/editor Wood had puckishly changed the hero’s civilian name as a last-minute gag until the comic rolled off the presses…

T.H.U.N.D.E.R. Agent NoMan was once aged Dr. Anthony Dunn who chose to have his mind transferred into an android body and was then gifted with the invisibility cape. If his artificial body was destroyed Dunn’s consciousness could transfer to another android body. As long as he had a spare ready, he could never die…

Guy Gilbert of the crack Mission: Impossible style T.H.U.N.D.E.R. Squad was asked to beta-test an experimental super-speed suit. Gung-ho Lightning was proud to do so, even if every use of the hyper-acceleration gimmick shortened his life-span…

John Janus seemed the perfect UN employee: a mental and physical marvel who easily passed all the tests necessary to wear the Jennings helmet. Sadly, he was also the Warlord’s mole, poised to betray T.H.U.N.D.E.R. at the earliest opportunity. All plans went awry however, once he donned the helmet and became Menthor.

The device awakened his mind’s full potential, granting him telepathy, telekinesis and mind-reading powers, but it also drove all evil from his mind. Such was the redemptive effect that Janus actually gave his life to save his comrades: an event which astounded readers at the time…

This third intense Intelligence compendium opens with T.H.U.N.D.E.R. Agents #8 as Dynamo is caught up in a huge multi-state power cut that turns out to be sabotage perpetrated by maverick Warlord Oro. Although the under-Earth evildoer leaves ‘Thunder in the Dark’ (by an unknown author and art by Wood, Adkins & Reese) he is unable to stave off the dogged, determined destruction dealt out by Dynamo…

Invisible agent NoMan then infiltrates ‘The Pyramid of the Warlords’ (Pearson, John Giunta & Joe Giella) and wipes out a hidden horde of the malevolent miscreants whilst super-speedster Lightning investigates tech-stealing ET ‘The Blue Alien’ (Steve Skeates, Sekowsky & Frank Giacoia) only to discover and old enemy using a new gimmick…

With the Warlords using anti-gravity gimmicks, the T.H.U.N.D.E.R. bigwigs are forced to innovate and create a flying agent in ‘Enter the Raven’ (Skeates, & Tuska), but have second thoughts after unscrupulous former mercenary Craig Lawson proves to be the only contender capable of piloting the heavily-armed flight-kit…

Following a stunning ‘Warlord Pin-up’ by Wood & Reese, the issue ends with an ensemble team-up as the T.H.U.N.D.E.R. Agents unite in a ‘Final Encounter’ (Wood & Adkins over another anonymous script) that ranges from the bowels of the Earth to the edge of space and seemingly sees the death of the supreme Warlord…

A new era opened with T.H.U.N.D.E.R. Agents #9 as affable agent Len Brown is asked to go undercover on an army base in ‘Corporal Dynamo, USA’ (with art from Giunta & Wood). The hunt for traitors selling stolen weapons to subversive sect S.P.I.D.E.R. ends explosively and leads into Lightning’s solo pursuit of modern Prometheus ‘Andor’ (illustrated by Sekowsky, Giacoia & Giella).

Long ago the Warlords stole a human baby and spent decades turning the waif into a biological superman devoid of sentiment or compassion. Sadly, they lost all control of the living weapon once he met fellow mortals. Now, the pitiful misfit’s attempts to rejoin mankind are derailed when a surviving Subterranean re-establishes mental dominance and again tries to crush the surface world…

Giunta limns NoMan’s investigation of ‘The Secret of Scorpion Island’ wherein a UN vaccination program is hijacked to create a pool of chemically-enslaved cultists for a deranged mastermind after which the assembled T.H.U.N.D.E.R. Agents contest with numerous rival agencies to secure a lethal outer space threat concealed within ‘The Black Box of Doom’ (Adkins & Chic Stone)…

The issue then concludes with a peculiarly quirky tale very much of its time as winged wonder ‘Raven Battles Mayven the Poet’, written and illustrated by legendary craftsman Manny Stallman.

A star from the get-go, Dynamo quickly won his own blockbuster-sized solo title. With an October cover-date, #2 kicked off with the husky hero firmly trapped in ‘The Web of S.P.I.D.E.R.’ (Stone, Wood & Adkins) after he storms into the country the evil empire has illegally annexed. He’s not completely alone, however: sinister sultry siren Iron Maiden is on hand to offer temptation and salvation in equal amounts…

Evil never rests though and in ‘S.P.I.D.E.R. Strikes at Sea!’ (Wood & Adkins) the covert creeps swipe an atomic submarine aircraft carrier and only Len can save the day and return the super-weapon…

Dynamo proudly boasts he’s more brawn than brains which doesn’t help when he has to solve the mystery of ‘The Priceless Counterfeit!’ (Dick Ayers, Wood & Adkins) statue S.P.I.D.E.R. wants to smuggle out of America…

Following a brace of pin-ups – ‘Red Star’ by Sekowsky & Giacoia and ‘Andor’ by Adkins – Dynamo is targeted for assassination by the rival Red Star and S.P.I.D.E.R. gangs in ‘Between Two Enemies’ (Sekowsky & Stone) before T.H.U.N.D.E.R. Agent Weed comedically wraps things up as his dreams of becoming a super-operative bring him into contention with howling maniac ‘The Hyena’ – a Tuska-illustrated gem sadly lacking an author credit as do so many of the tales in this collection…

T.H.U.N.D.E.R. Agents #10 is the last issue compiled here and opens with Dynamo actually outclassed after S.P.I.D.E.R. springs a number of old foes from jail. Rendered by Wood, ‘Operation Armageddon’ finds T.H.U.N.D.E.R. on the ropes and the muscle-headed muscleman running for his life when personal nemesis Demo steals a machine that fires miniature atom bombs. Sadly the sick killer never realised affable Len Brown could be pushed too far…

Sekowsky, Giacoia & Giella then illustrate Lightning racing after the madman who invented ‘The Air Laser’ whilst Ogden Whitney signs in to draw a team-up of NoMan and Andor as the Warlord’s superhuman pawn hunts down his former masters but is captured once more and compelled to commit ‘Three Deeds of Evil’…

When communist brainwashing turns a trusted T.H.U.N.D.E.R. Agent into a liability the heroes gather to save their comrade in ‘Kitten or Killer’ (Tuska art) and turn the tables before High Spy Raven brings the dramas to a close when ‘The Return of Mayven’ (Stallman) finds the poet and robotics expert again using exploding artificial children to sow chaos across America…

With stories all shaded in favour of fast pace, sparse dialogue, explosive action and big breathtaking visuals, T.H.U.N.D.E.R. Agents was decades ahead of its time and certainly informed everything in Fights ‘n’ Tights comics which came after it. These are truly timeless comic classics which improve with every reading, so do yourself a favour and add these landmark super-sagas to your collection.
T.H.U.N.D.E.R. Agents Classics volume 3 © 2014 Radiant Assets, LLC. All rights reserved.

The Left Bank Gang…


By Jason, coloured by Hubert and translated by Kim Thompson (Fantagraphics Books)
ISBN: 978-1-56097-742-1

Jason is secretly John Arne Saeterrøy: born in Molde, Norway in 1965 and an overnight international cartoon superstar since 1995 when his first graphic novel Lomma full ay regn (Pocket Full of Rain) won that year’s Sproing Award (Norway’s biggest comics prize).

He won another Sproing in 2001 for the series Mjau Mjau and in 2002 turned almost exclusively to producing graphic novels. Now a global star among the cognoscenti he has won seven major awards from such disparate regions as France, Slovakia and the USA.

Now his latest novella is released, rife with his signature surreality; populated with cinematic, darkly comic anthropomorphs and featuring more bewitching ruminations on his favourite themes of relationships and loneliness, viewed as ever through a charmingly macabre cast of bestial movie archetypes and lost modern chumps.

In this brief full-colour tract – originally released in France as Hemingway – Jason puts his quirkily-informed imagination into literary overdrive and postulates what might have been at a moment of intense intellectual cross-pollination.

It’s Paris in the 1920s and émigrés F. Scott Fitzgerald, Ezra Pound, James Joyce and Ernest Hemingway are all struggling to make their marks on the world – and most especially on the other artistic Men and Women of Destiny congregated in the enclave of creative excellence that has grown up around the Latin Quarter.

As wannabe cartoonists their own meagre efforts seem paltry and trivial in comparison to the masterful comic books being produced by Dostoyevsky or Faulkner, whilst true artists such as Jean-Paul Sartre and Man Ray all seem to have no trouble with their medium or message…

Worst of all Scott thinks something is bothering Zelda: she might even be cheating on him…

The disaffected Young Turks are all plagued by nightmares of the past and frustrated dreams of mediocre futures and everyday life keeps coming at them demanding vile money just to stay alive and keep on fruitlessly toiling. And then Hemingway says it: why not just rob a bank…?

Blending literary pretention and modern creative mythology with the iconography and ironic bombast of Reservoir Dogs is a stroke of genius no one else could pull off.

As always, this visual/verbal bon mot unfolds in Jason’s beguiling, sparse-dialogued, pantomimic progressions with enchantingly formal page layouts rendered in the familiar, minimalist evolution of Hergé’s Claire Ligne style; solid blacks, thick lines and settings of seductive simplicity augmented here by a stunning palette of stark pastels and muted primary colours.

Jason’s work always jumps directly into the reader’s brain and heart, always probing the nature of “human-ness” by using the beastly and unnatural to ask persistent and pertinent questions. Although the clever sight-gags are less prominent here his repertory company of “funny-animal” characters still uncannily depict the subtlest emotions with devastating effect, proving again just how good a cartoonist he is.

This wry mis-history lesson is strongly suggested for adults but makes us all to look at the world through wide-open childish eyes. Jason is instantly addictive and a creator every serious fan of the art form should move to the top of the “Must-Have” list.
All characters, stories and artwork © 2007 Editions de Tournon-Carabas/Jason. All rights reserved.

Amazing Spider-Man Marvel Masterworks volume 6


By Stan Lee, John Romita, Larry Lieber, Don Heck & various (Marvel)
ISBN: 978-0-7851-1362-2 (HB)                    978-1-3023-7876-9 (HB)

After a shaky start The Amazing Spider-Man quickly became a popular sensation with kids of all ages, rivalling the creative powerhouse that was Fantastic Four. Before too long the quirky, charming, thrillingly action-packed comics soap-opera would become the model for an entire generation of younger heroes impatiently elbowing aside the staid, (relatively) old thirty-something mystery-men of previous publications and hallowed tradition.

You know the story: Peter Parker was a smart-but-alienated kid bitten by a radioactive spider during a school science trip. Discovering he’d developed astonishing arachnid abilities – which he augmented with his own natural chemistry, physics and engineering genius – the kid did what any lonely, geeky nerd would do with such newfound prowess: he tried to cash in for girls, fame and money.

Making a costume to hide his identity in case he made a fool of himself, Parker became a minor media celebrity – and a criminally self-important one. To his eternal regret, when a thief fled past him one night he didn’t lift a finger to stop him, only to find when he returned home that his guardian uncle Ben Parker had been murdered.

Crazed with a need for vengeance, Peter hunted the assailant who’d made his beloved Aunt May a widow and killed the only father he had ever known, discovering, to his horror, that it was the self-same felon he had neglected to stop. His irresponsibility had resulted in the death of the man who raised him, and the traumatised boy swore to forevermore use his powers to help others…

Since that night, the Wondrous Wallcrawler has tirelessly battled miscreants, monsters and madmen, with a fickle, ungrateful public usually baying for his blood even as he perpetually saves them…

The rise and rise of the Amazing Arachnid increased pace as the Swinging Sixties unfolded and, by the time of the tales in this sixth sterling celebration (re-presenting Amazing Spider-Man #51-61 and Annual #4, originally released between August 1967 and June 1968), Peter and his ever-expanding cast of cohorts were on the way to being household names as well as the darlings of college campuses and the media intelligentsia.

Issue #50 had introduced one of Marvel’s greatest villains in the first of a 3-part yarn that saw the blooming of romance between Parker and college classmate Gwen Stacy and re-established Spidey’s war on cheap thugs and common criminals (a key component of the hero’s appeal was that no criminal was too small for him to bother with).

The saga also saw a crisis of conscience force him to quit before resolving to take up his heroic burden once more.

This volume opens with the second chapter as the wallcrawler is trapped ‘In the Clutches of… the Kingpin!’ (by Lee & Romita), battling an army of thugs to save hostages Fred Foswell and J. Jonah Jameson but ultimately losing a fateful fight with the big boss before tragically triumphing in concluding clash ‘To Die a Hero!’

This gang-busting triptych saw Romita relinquish the inking of his art to Mike Esposito (moonlighting from DC as Mickey DeMeo).

Amazing Spider-Man Annual #4 follows as Lee – with his brother Larry Lieber & Esposito handling the art chores – crafts an epic battle-saga wherein Spidey and the Human Torch are tricked into appearing in a movie. Sadly ‘The Web and the Flame!’ is just a deviously diabolical scheme to kill them orchestrated by old enemies The Wizard and Mysterio, but the titanic teens are up to the task of trashing their attackers…

From the same issue – and all courtesy of Lieber – come pictorial fact-features ‘The Coffee Bean Barn!’ face-checking the then-current Spider-Man regulars, sartorial secrets exposed in ‘What the Well-Dressed Spider-Man Will Wear’ before superpowers are scrutinised in ‘Spidey’s Greatest Talent’.

Also included are big pin-ups of our hero testing his strength against Marvel’s mightiest good guys, a double-page spread ‘Say Hello to Spidey’s Favorite Foes!’ plus another 2-page treat as we enjoy ‘A Visit to Peter’s Pad!’

A new multi-part saga began in #53 with ‘Enter: Dr. Octopus’ as the many-tentacled madman tries to steal a devastating new piece of technology. After being soundly routed the madman goes into hiding as a lodger at Aunt May’s house in ‘The Tentacles and the Trap!’, before regrouping and finally succeeding in ‘Doc Ock Wins!’

He even convinces a mind-wiped webslinger to join him before the astonishing conclusion in ‘Disaster!’ as, even bereft of memory, the Amazing Arachnid turns on his sinister subjugator and saves the day…

Shell-shocked and amnesiac, Spider-Man is lost in New York in #57 (with lay-outs by Romita, and pencils from the reassuring reliable Don Heck) until he clashes with Marvel’s own Tarzan clone in ‘The Coming of Ka-Zar!’ whilst in the follow-up ‘To Kill a Spider-Man!’ vengeance-crazed roboticist Professor Smythe convinces Jonah Jameson to finance another murderous mechanical Spider-Slayer…

With Heck still in the artist’s chair, Amazing Spider-Man #59 sees the hero regain his memory and turn his attention to a wave of street-crime in ‘The Brand of the Brainwasher!’ as a new mob-mastermind begins taking control of the city by mind-controlling city leaders and prominent cops – including Gwen’s dad.

The drama continues as the schemer is revealed to be one of Spidey’s old foes in ‘O, Bitter Victory!’ The revelation creates big problems for Peter and Gwen before concluding part ‘What a Tangled Web We Weave…!’ sees our hero save the day but still stagger away more victim than victor…

Spider-Man became a permanent and unmissable part of many teenagers’ lives at this time and did so by living a life as close to theirs as social mores and the Comics Code would allow.

Blending cultural authenticity with stunning narrative art, and making a dramatic virtue of the awkwardness, confusion and sense of powerlessness that most of the readership experienced daily resulted in an irresistibly intoxicating read, delivered in addictive soap-opera instalments, but none of that would be relevant if the stories weren’t so compellingly entertaining.

This book is Stan Lee’s Marvel and Spider-Man at their peak. You should be here too…
© 1967, 1968, 2015 Marvel Characters, Inc. All rights reserved.

The Bluecoats volume 7: The Blues in the Mud


By Willy Lambil & Raoul Cauvin, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-183-9

Les Tuniques Bleues began at the end of the 1960s, created by Louis “Salvé” Salvérius & Raoul Colvin – who has solo-written every best-selling volume since. The strip was created to replace Western wonder man Lucky Luke when the laconic gunslinger defected from weekly anthology Spirou to comic rival Pilote. His rapidly-rendered replacement swiftly became one of the most popular bande dessinée series on the Continent…

Salvé was a cartoonist of the Gallic big-foot/big-nose humour style, and when he died suddenly in 1972 his replacement, Willy “Lambil” Lambillotte slowly introduced a more edgy and realistic – although still broadly comedic – illustrative manner. Lambil is Belgian-born (in 1936) and – after studying Fine Art in college – joined publishing giant Dupuis as a letterer in 1952.

Born in 1938, scripter Raoul Cauvin is also Belgian and before joining Dupuis’ animation department in 1960 studied Lithography. He soon discovered his true calling as a comedy writer and began a glittering and prolific career at Spirou.

In addition to Bluecoats Cauvin has written dozens of other long-running, award winning series including Cédric, Les Femmes en Blanc and Agent 212: more than 240 separate albums in total. The Bluecoats alone has sold more than 15 million copies.

The sorry protagonists of the show are Sergeant Cornelius Chesterfield and Corporal Blutch: a pair of worthy fools in the manner of Laurel and Hardy; hapless, ill-starred US cavalrymen posted to the wild frontier and various key points of mythic America.

The original format was single-page gags about an Indian-plagued cavalry fort, but with the second volume ‘Du Nord au Sud’ (North and South) the sad-sack soldiers went back East to fight in the American Civil War (this tale was rewritten in the 18th album ‘Blue rétro’ to describe how the chumps were drafted into the military during the war).

All subsequent adventures – despite ranging far beyond the traditional environs of America and taking in a lot of genuine and thoroughly researched history – are set within the timeframe of the Secession conflict.

Blutch is your average whinging little-man-in-the street: work-shy, mouthy, devious and especially critical of the army and its inept commanders. Ducking, diving, feigning death and even deserting whenever he can, he’s you or me – except sometimes he’s quite smart and heroic if no other, easier option is available.

Chesterfield is a big burly man; a career soldier who has passionately bought into all the patriotism and esprit-de-corps of the Military. He is brave, never shirks his duty and wants to be a hero. He also loves his cynical little pal. They quarrel like a married couple, fight like brothers but simply cannot agree on the point and purpose of the horrendous war they are trapped in…

The Blues in the Mud was first seen on the continent in 1978 as 13th album Les Bleus dans la gadoue, and opens here with our surly stalwarts on patrol. Riding through glorious autumn countryside, they stop at a lake to wash off the dust and find another Union soldier already indulging. However, closer scrutiny soon reveals that this young man is actually a woman…

She tearfully shares her shameful secret with them. Dear brother John vanished soon after enlisting and – terrified that he has deserted and besmirched the Cassidy honour – she has secretly taken his place to search for him…

Although Blutch thinks she’s crazy, the tragic tale goes right to Chesterfield’s head and heart. He promises that they will look out for her as she looks out for her brother but, after teaching her a few tricks to avoid getting killed by Confederate gunfire or her own commanders’ idiotic orders, Blutch starts to wonder about their winsome protégé…

As the weather turns foul and torrents of rain turn battlefields into swamps and skirmishes into messy, inconclusive mud-baths, Chesterfield’s overprotective nature starts men and officers talking – particularly about how the grizzly non-com keeps making the new recruit cry…

Platonically besotted, the Sarge doesn’t notice how “Private Cassidy” keeps disappearing, and when Blutch testily points it out, only assumes she’s looking for that missing brother and her nervousness is just fear of being caught…

Alas for all concerned, the little corporal soon determines, any fear of being caught is due to the fact that she’s a spy who has the Sarge wrapped around her little finger…

Finally, however even Chesterfield has to face facts and in his righteous indignation makes Blutch help him ride right into the Confederate camp to arrest her…

After that gallant gesture goes horribly wrong the Bluecoats manage to get back to their own lines only to find that they’ve been charged with desertion and are being fitted up for a firing squad…

Is there anything or anyone that can possibly save them?

Another hugely amusing, savagely anti-war saga targeting young and less cynical audiences, this tale is particularly trenchant on the pointless nature of the conflict, with a large portion of the tale devoted to depicting the grim hilarity of soldiers unable to stand in a constantly-shifting morass doing their utmost to kill their equally enmired opponents, even if they can’t actually tell friend from foe anymore…

Historically authentic, always in good taste despite its uncompromising portrayal of violence, the attitudes expressed by the down-to-earth pair never make battle anything but arrant folly and, like the hilarious yet insanely tragic war-memoirs of Spike Milligan, these are comedic tales whose very humour makes the occasional moments of shocking verity doubly powerful and hard-hitting.

Fun, informative, beautifully realised and eminently readable, Bluecoats is the sort of war-story that appeals to the best, not worst, of the human spirit.
© Dupuis 1978 by Lambil & Cauvin. English translation © 2013 Cinebook Ltd. All rights reserved.

Batman: The Golden Age volume 2


By Bob Kane, Bill Finger, Jerry Robinson, George Roussos & various (DC Comics)
ISBN: 978-1-4012-6808-4

Batman: The Golden Age volume is another paperback-format feast (there’s also a weightier, pricier but more capacious hardback Omnibus available) re-presenting the Dark Knight’s earliest exploits.

Set out in original publishing release order, it forgoes glossy, high-definition paper and reproduction techniques in favour of a newsprint-adjacent feel and the same flat, bright-yet-muted colour palette which graced the originals. Those necessary details dealt with, what you really need to know is that this is a collection of Batman tales that see the character grow into the major player who would inspire so many and develop the resilience to survive the stifling cultural vicissitudes the coming decades would inflict upon him and his partner, Robin.

With the majority of material crafted by Bill Finger and illustrated by Bob Kane, there’s no fuss, fiddle or Foreword, and the book steams straight into the meat of the matter, representing the astounding cape-&-cowl classics and iconic covers from Detective Comics #46-56, Batman#4-7 and the Dynamic Duo’s stories from World’s Best Comics #1 and World’s Finest Comics #2-3; cumulatively covering all the groundbreaking escapades from December 1940 to November 1941

Plunging right in to the perilous procedures, Detective Comics #46 (inked by Kane and regular embellishers Jerry Robinson & George Roussos) features the return of Batman’s most formidable scientific adversary as the heroes must counteract the awesome effects of ‘Professor Strange’s Fear Dust’ after which issue #47 delivers drama on a more human scale in ‘Money Can’t Buy Happiness’.

This action-packed homily of parental expectation and the folly of greed leads into Batman #4 (Winter 1941) which features ‘The Joker’s Crime Circus’ and the piratical plunderings of ‘Blackbeard’s Crew and the Yacht Society’. Then ‘Public Enemy No.1’ tells a gangster fable in the manner of Jimmy Cagney’s movie Angels With Dirty Faces, and ‘Victory For the Dynamic Duo’ involves the pair in the treacherous world of sports gambling.

Detective Comics #48 finds them defending America’s bullion reserves in ‘The Secret Cavern’, and they face an old foe when ‘Clayface Walks Again’ (Detective Comics #49, March 1941), as the deranged horror actor resumes his passion for murder and re-attempts to kill Bruce Wayne’s old girlfriend Julie.

Detective Comics #50 pits Batman and Robin against acrobatic burglars in ‘The Case of the Three Devils’, leading neatly into Batman #5 (Spring 1941). Once again, the Joker plays lead villain in ‘The Riddle of the Missing Card’ before the heroes prove their versatility by solving a quixotic crime in Fairy Land via ‘The Book of Enchantment’.

‘The Case of the Honest Crook’ follows: one of the key stories of Batman’s early canon. When a mugger steals only $6 from a victim, leaving much more behind, his trail leads to a vicious gang who almost beat Robin to death. The vengeance-crazed Dark Knight goes on a rampage of terrible violence that still resonates in the character to this day.

The last story from Batman #5 ‘Crime does Not Pay’ once again deals with kids going bad and the potential for redemption, after which World’s Best Comics#1 (Spring 1941 – destined to become World’s Finest Comics with its second issue) offers an eerie murder mystery concerning ‘The Witch and the Manuscript of Doom’…

With most stories still coming from unsung genius Finger and the art chores shared out between Kane, Robinson & Roussos, the team got a new top contributor as Fred Ray signed on to produce the fantastic World’s Finest covers.

‘The Case of the Mystery Carnival’, ‘The Secret of the Jade Box’ and ‘Viola Vane’ (Detective#51, 52 and 53 respectively) are mood-soaked crimebusting set-pieces featuring fairly run-of-the mill thugs, which serve as perfect palate-cleansers for ‘The Man Who Couldn’t Remember!’ from WF#2: a powerful character play and a baffling mystery that still packs a punch today.

‘Hook Morgan and his Harbor Pirates’ finds the Dynamic Duo cleaning up the docks whilst the four tales from Batman #6 (‘Murder on Parole’, ‘The Clock Maker’, ‘The Secret of the Iron Jungle‘ and ‘Suicide Beat’) offer a broad range of yarns encompassing a prison-set human interest fables to the hunt for a crazed maniac to racket busting and back to the human side of being a cop.

Detective #54 went back to basics with spectacular mad scientist thriller ‘The Brain Burglar’ after which a visit to a ghost town results in an eerie romp ‘The Stone Idol’ (Detective#55) before World’s Finest#3 launches a classic villain with the first appearance of one of Batman’s greatest foes in ‘The Riddle of the Human Scarecrow’.

The volume ends with four grand tales from Batman#7. ‘Wanted: Practical Jokers’ again stars the psychotic Clown Prince of Crime, whilst ‘The Trouble Trap’ finds our heroes crushing a Spiritualist racket before heading for Lumberjack country to clear up ‘The North Woods Mystery’.

The last story is something of a landmark case, as well as being a powerful and emotional melodrama. ‘The People Vs. The Batman’ finds Bruce Wayne framed for murder and the Dynamic Duo finally sworn in as official police operatives. They would not be vigilantes again until the grim and gritty 1980’s…

Kane, Robinson and their compatriots created an iconography which carried the Batman feature well beyond its allotted life-span until later creators could re-invigorate it. They added a new dimension to children’s reading… and their work is still captivatingly accessible.

Moreover, these early stories set the standard for comic superheroes. Whatever you like now, you owe it to these stories. Superman gave us the idea, but inspired and inspirational writers like Bill Finger refined and defined the meta-structure of the costumed crime-fighter.

Where the Man of Steel was as much Social Force and juvenile wish-fulfilment as hero, Batman and Robin did what we ordinary mortals wanted to do most: teach bad people the lessons they richly deserved…

These are tales of elemental power and joyful exuberance, brimming with deep mood and addictive action. Comicbook heroics simply don’t come any better.
© 1940, 1941, 2017 DC Comics. All Rights Reserved.

Daredevil Epic Collection: The Man Without Fear


By Stan Lee, Bill Everett, Joe Orlando, Wally Wood, Bob Powell, John Romita Sr., Gene Colan & various (Marvel)
ISBN: 978-0-7851-9548-1

Matt Murdock is a blind lawyer whose remaining senses hyper-compensate, making him an astonishing acrobat, formidable fighter and living lie-detector. Very much a second-string hero for most of his early years, Daredevil was nonetheless a striking and popular one, due in large part to the roster of brilliant artists who illustrate the strip.

DD battled thugs, gangsters, a plethora of super-villains and even the occasional monster or alien invasion, quipping and wise-cracking his way through life and life-threatening combat.

As the remnants of Atlas Comics grew in popularity in the early 1960s it gradually supplanted its broad variety of genre titles with more and more super-heroes. The recovering powerhouse that was to become Marvel was still hampered by a crippling distribution deal that limited the company to 16 titles (which would curtail their output until 1968), so each new untried book would have to fill the revenue-generating slot (however small) of an existing title.

Moreover as the costumed characters were selling, each new similarly-themed title would limit the breadth of the monster, western, war, humour or girls’ comics that had been the outfit’s recent bread and butter. It was putting a lot of eggs in one basket, and superheroes had failed twice before for Marvel.

So in retrospect the visual variety of the first few issues of Daredevil, the Man Without Fear might have seemed a risky venture. Yes, the artists were all seasoned, talented veterans, but not to the young kids who were the audience. Most importantly, they just weren’t Kirby or Ditko, and new features need consistency and continuity…

Still, Lee and his rotating line-up of artists plugged on, concocting some extremely engaging tales until the latest Marvel Sensation found his feet with the hugely under-appreciated Gene Colan and the fascinating transition of moody masked avenger to wisecracking Scarlet Swashbuckler can be enjoyed in this collection gathering the first 21 issues (spanning April 1964 to October 1966) into one effervescent package of thrills and spills which begins with ‘The Origin of Daredevil’ …

This much-retold tale recounts how young Matthew Murdock grew up in the slums, raised by his father Battling Jack Murdock, a second-rate prize-fighter. Determined that the boy will be something, the father extracts a solemn promise from his son that he will never fight. Mocked by other kids who sarcastically dub him “Daredevil”, Matt abides by his vow, but secretly trains his body to physical perfection.

One day he saves a blind man from being hit by a speeding truck, only to be struck in the face by its radioactive cargo. His sight is burned away forever but his other senses are super-humanly enhanced and he gains a sixth, “radar-sense”. He tells no-one, not even his dad.

The senior Murdock is in dire straits. As his career declined he signed with The Fixer, knowing full well what the corrupt promoter expected from his fighters. Yet Jack’s star started to shine again and his downward spiral reversed itself. Unaware that he was being set up, Murdock got a shot at the Big Time, but when ordered to take a dive he refused. Winning was the proudest moment of his life. When his bullet-riddled corpse was found, the cops had suspicions but no proof…

Heartbroken Matt graduated college with a law degree and set up in business with his room-mate Franklin “Foggy” Nelson. They hired a lovely young secretary named Karen Page and, with his life on track, young Matt now had time to solve his father’s murder… His promise stopped him from fighting but what if he became “somebody else”?

Scripted by Lee and moodily illustrated by the legendary Bill Everett (with assistance from Ditko) this is a rather nonsensical yet visually compelling yarn that just goes through the motions, barely hinting at the magic yet to come.

Plot-wise, the second issue fares little better as Joe Orlando & Vince Colletta take over the art: ‘The Evil Menace of Electro!’ guest-stars the Fantastic Four and features a second-hand Spider-Man villain.

The FF call in lawyer Matt Murdock just as the electrical outlaw tries to break into their building and before long Daredevil deals with Electro by the numbers. Issue #3 finally offers the sightless crusader a super-foe of his own when he meets and trounces former Wall Street financier ‘The Owl, Ominous Overlord of Crime!’

Daredevil #4 was a turning point, and just in time. ‘Killgrave, the Unbelievable Purple Man!’ finally gave some character to the big, blind stiff as he strove to overcome a villain who could exert total control over anyone who saw him. Although Orlando & Colletta’s uncomfortable, over-busy art remained for one last episode Lee finally seemed to get a handle on the hero; just in time for a magician-in-waiting to elevate the series to spectacular heights.

With #5 Wally Wood assumed the art chores where his lush, lavish work brought power, grace and beauty to the series. At last this costumed acrobat seemed to spring and dance across the rooftops and pages. Wood’s contribution to the plotting didn’t hurt either. He actually got a cover plug on his first issue.

In ‘The Mysterious Masked Matador!’ a cool, no-nonsense hero who looked commanding and could handle anything started fighting hard and fast. The series began advancing the moribund romantic sub-plot (Foggy adores Karen, who only has eyes for Matt, who loves her, but won’t let her waste her life on a blind man) and actually started making sense and progress. Most importantly, the action scenes were intoxicating…

Although a bullfighter who used his skills for crime is frankly daft, the drawing makes it utterly convincing, and the following issue’s ‘Trapped by the Fellowship of Fear!’ is a minor classic as the Man Without Fear has to defeat not only the super-powered Ox and Eel (yet more recycled villains) but his own threat-specific foe Mr. Fear who instils terror and panic in victims, courtesy of his deadly fear-gas gun.

Daredevil #7 is a true landmark: to my mind one of the Top Ten Marvel Tales of all Time. Lee & Wood concocted a true masterpiece with ‘In Mortal Combat with… Sub-Mariner!’

Prince Namor of Atlantis travels to the surface world to have his day in court and sue all Mankind, but discovers too late that his warlord, Krang, has usurped the throne in his absence. The fiery monarch cannot sit languishing in a cell when the kingdom is threatened, so he fights his way to freedom and the sea.

This cataclysmic classic shows Murdock the lawyer to be a brilliant orator, whilst the hopelessly one-sided battle with one of the strongest beings on the planet proves the dauntless courage of DD and nobility of the Sub-Mariner. Most notably, with no fanfare at all, Wood replaced the original yellow-&-black costume with the iconic and beautiful all-red outfit we know today. As one pithy commentator stated “the original costume looked as if it had been designed by a blind man”.

Another villain debuted in #8’s gripping industrial espionage thriller ‘The Stiltman Cometh!’ pitting the acrobat against a villain who towered above the skyscrapers after which Golden Age Great Bob Powell came aboard as penciller to Wood’s layouts and inks with #9’s ‘That He May See!’…

Relentlessly badgered by Karen, Matt finally agrees to see an eye-specialist who might be able to cure his blindness, only to become embroiled in a plot to conquer humanity by a Ruritanian maniac with a knights-in-armour fixation…

Wood was clearly chafing after a year on the book. He scripted Daredevil’s first continued story ‘While the City Sleeps!’: a political thriller which first saw Foggy run for District Attorney of New York even as mysterious mastermind The Organizer and his animal-powered gang, Bird-Man, Frog-Man, Cat-Man and Ape-Man terrorise the city.

With Powell now on full pencils and Wood just inking, Lee was left to write the concluding ‘A Time to Unmask!’ as Daredevil pulled out all the stops to confound a devious power-grab scheme which saw the villains defeated, but only at great personal cost to Nelson & Murdock…

With issue #12 Wood was gone, replaced by of an artist who was to eventually become Marvel’s top – and most loyal – star.

‘Sightless, in a Savage Land!’ was laid out by Jack Kirby and illustrated by John Romita, who had worked for Timely/Atlas in the 1950s before moving to relatively steady work on DC’s romance comics as well as freelance advertising.

He returned to take DD on an epic quest, guest-starring Tarzan-analogue Ka-Zar, that ranged from the dinosaur-haunted Savage Land via an extend battle with high-tech pirates led by The Plunderer to Jolly Olde England-land (#13’s ‘The Secret of Ka-Zar’s Origin!’) to a US Early Warning Base (#14, ‘If This be Justice…’, with what I’m sure is some un-credited assistance from George Tuska).

With this multi-part epic, Daredevil began to cement a persona as a wisecracking Scarlet Swashbuckler which would carry him all the way to the grim ‘n’ gritty Frank Miller days, far, far in the future.

Romita’s graceful, flamboyant style and expressiveness imparted new energy into the character (especially since Frank Ray Née Giacoia had been inking the series since # 14) and #15’s ‘…And Men Shall Call Him… Ox!’ showed his facility for explosive action superhero action as the dim strongman of issue #6 resurfaced, albeit in a new and sinister fashion as the lummox is made the subject of a brain-swapping experiment…

When a certain webslinger guest-starred in #16 little did anyone suspect how soon Romita would be leaving.

‘Enter… Spider-Man!’ introduced criminal mastermind, the Masked Marauder, who had big plans, the first of which was to get DD and the wallcrawler to kill each other.

With the next issue ‘None are so Blind…’ a sub-plot began that would lead to some of the highest and lowest moments of the early Daredevil after Spider-Man accuses Foggy of being the Man Without Fear!

Although the Wall-Crawler quickly realizes his mistake, others present don’t…

Issue #18’s ‘There Shall Come a Gladiator!’ introduced the manic armoured villain in a tale two-thirds scripted by legend-in-waiting Denny O’Neil, with Foggy trying to impress Karen by fostering the idea that he is Daredevil and almost perishing for the deception. Issue #19 saw the Masked Marauder ally with Gladiator in the action-packed big fight tale ‘Alone… Against the Underworld!’; a fitting farewell for Romita who was moving over to Amazing Spider-Man after Steve Ditko’s controversial departure.

Originally tipped for a fill-in issue, Gene Colan came aboard as penciller with #20’s ‘The Verdict is: Death!’, inked by Mike Esposito as Mickey DeMeo. Colan’s superbly humanistic drawing and facility with expressions was a little jarring at first since he drew Daredevil in a passable Romita imitation and everything else in his own manner, but he soon settled in and this two-part revenge thriller featuring the Owl (concluding with ‘The Trap is Sprung!’ inked by Giacoia, Dick Ayers & Bill Everett) is a fine beginning to his long, impressive run on the series, incorporating the Swashbuckler’s battle against his ferocious arch-foe, an army of thugs, deadly flying robots and even an exploding volcano to keep the readers on their toes….

Interspersed with glorious pin-ups by Wood, this bombastic full-colour compendium also offers a glimpse of original art pages by Everett and Romita & Giacoia; in-house ads; T-Shirt art and designs, layouts and sketches from Jack Kirby, Dick Ayers, Romita and Wood plus painted iterations by Dean White of Everett and Kirby art used for Marvel Masterworks covers.

Despite a few bumpy false starts Daredevil blossomed into a truly magnificent example of Marvel’s compelling formula for success: smart stories, human characters and magnificent illustration. If you’ve not read these tales before I strongly urge you to rectify that error as soon as superhumanly possible.
© 1964, 1965, 1966, 2016 Marvel Characters, Inc. All rights reserved.

JLA Deluxe volume 5


By Mark Waid, Chuck Dixon, Scott Beatty, Brian Hitch, Mike S. Miller, Darryl Banks, Cliff Rathburn, J.H. Williams III, Javier Saltares, Phil Jimenez, Ty Templeton, Doug Mahnke, Mark Pajarillo, Steve Scott & various (DC Comics)
ISBN: 978-14012-4750-8

When the Justice League of America – driving force and cornerstone of the Silver Age of Comics – was re-imagined and relaunched in 1997, the sheer bravura quality of the stories propelled the series back to the forefront of industry attention, making as many new fans as it recaptured old ones. The stories were smart, fast-paced, compelling, challengingly large-scale and drawn with effervescent vitality.

With JLA you could see on every page all the work undertaken to make it the best it could be…

The JLA were a phenomenally hot property at this time and got to star in an oversized new format. Moreover, thanks to author Waid and artists Bryan Hitch, Paul Neary and colourist Laura DePuy, the content matched the packaging. JLA: Heaven’s Ladder precedes the monthly JLA issues #47-60 which comprise the majority of this fifth Deluxe Edition (available in hardback, paperback and eBook formats) and collectively spanning October 2000 to January 2002.

Also packed into this blockbusting bonanza are snippets from JLA Secret Files #3: all combining to provide charming character yarns and astounding epics of cosmic wonder and universal upheaval which still pack a punch nearly two decades later…

Heaven’s Ladder reveals how beings of truly cosmic scale face their ultimate dissolution by almost taking the rest of the universes with them when they go.

After adding Earth to a batch of planetary baubles strung together like a necklace, stored in an incomprehensibly huge starship, the hyper gods are tackled by the comparatively infinitesimal Justice League who discover the invaders have no concept of an afterlife and are infiltrating the mythologies of the galaxy’s lower lifeforms so they can build themselves one to repose in…

As if that’s not enough, a rebel faction – determined to die graciously without polluting themselves – violently opposes accepting the assistance of lowly bacteria like humanity…

Cosmic in conception and epic in scope and delivery, Heaven’s Ladder is an astounding example of big sky comics serving as a perfect appetiser to the wild dramas which follow, beginning with a dark fable illustrated by Bryan Hitch and Paul Neary introducing a supernatural hell-queen who makes fairy tales real – but not in a good way…

‘Into the Woods’ is an extended yarn describing how an evil empress of imagination escapes from fiction and reshapes reality to suit her vicious whims. Her crusade leaves the League nonplussed and helpless, but even though Batman is no longer a member, the Dark Knight is still pulling the heroes’ strings…

‘Truth is Stranger’ (with a portentous visit to Fairyland limned by J.H. Williams III and Mick Gray) offers more horror and a glimmer of hope before Hitch, Neary, Javier Saltares and Chris Ivy bring it all to a conclusion as Fantasy and reality collide in the spectacular ‘Unhappily Ever After’…

That brought up the celebratory 50th issue, and true to tradition it’s a tale resplendent with guest artists. ‘Dream Team’ reaffirmed and revitalised the heroes – who had developed a healthy distrust of Batman – through a series of pitched battles against nightmare-materialising old foe Doctor Destiny, with art from Hitch, Neary, Phil Jimenez, Ty Templeton, Doug Mahnke, Mark Pajarillo, Kevin Nowlan, Drew Geraci and Walden Wong, which segued neatly into another End-of-Days cosmic catastrophe, as a sixth-dimensional super-weapon is unleashed on our universe.

In ‘Man and Superman’ (illustrated by Mike S. Millar & Armando Durruthy) the extra-planar Cathexis come seeking the JLA’s help in recapturing their rogue wish-fulfilling “Sentergy: Id”. Sadly, it has already struck, separating Superman, Batman, Flash, Green Lantern, Martian Manhunter and Plastic Man from their secret identities, rendering them into twelve incomplete and ineffectual half-men. As always, however, all is not as it seems…

Hitch & Neary resumed the art-chores as a wishing plague devastates Earth in ‘Element of Surprise’ with one unexpected benefit in the grotesque resurrection of dead hero Metamorpho, but the prognosis is poor until the now un-reformed thug Eel O’Brian (who turned over a new leaf to become the daftly heroic Plastic Man) sees which way the wind is blowing in ‘It Takes a Thief’ and leads the disjointed team’s resurgence in the apocalyptic climax ‘United we Fall’.

Th strictures of order firmly re-established and Batman back on the team, the JLA than endure a devilish attack dubbed ‘Terror Incognita’ as the sinister White Martians (who first reared their pallid, spiky heads in JLA: New World Order) return to transform Earth into their own recreational slaughterhouse.

Launching the campaign with a series of blistering personalised psychic assaults in ‘Came the Pale Riders’ (Waid, Hitch & Neary), their ever-intensifying efforts are met with valiant resistance in ‘The Harvest’ (Mike S. Miller & Dave Meikis), before Batman leads the counterpunch with plenty of guest-stars in tow, displaying ‘Mind Over Matter’ (Miller & Neary) and ultimately resulting in a calamitous crescendo and glorious triumph in ‘Dying Breath’…

With no appreciable pause for breath the team are then drawn into a cross-company publishing event that saw “Jokerised” super-villains running amok throughout the DCU (see Batman: the Joker’s Last Laugh for further details).

Set deep in the icy Antarctic wastes, ‘Bipolar Disorder’ (scripted by Chuck Dixon and Scott Beatty, with art from Darryl Banks & Wayne Faucher) sees magnetic malcontent and world-class loon Dr. Polaris made even crazier when infected by the Crazy Clown’s unique brand of insanity; stretching Superman, Batman, Wonder Woman, Flash, Green Lantern, Martian Manhunter and Plastic Man to their utmost in a bid to preserve the planet …

This leads into a classy Christmas neo-classic as Plastic Man reveals how Santa Claus joined the JLA in the outrageously engrossing, frolicsome fable ‘Merry Christmas, Justice League… Now Die!’ by Waid, Cliff Rathburn & Paul Neary. In case you’re wondering, this one’s played for laughs, kids…

Inserted next to wrap up the proceedings are mini-treats from JLA Secret Files #3, beginning with ‘Lost Pages’ (Waid, Mark Propst & Tom McCraw), revealing the superhero community’s reactions when Batman was kicked off the team, after which Scott Beatty scripts a selection of villainous pin-up/fact file pages: ‘White Martians’ (illustrated by Dale Eaglesham &Andrew Hennessy), ‘Queen of Fables’ (Yanick Paquette), ‘The General’ (Doug Mahnke & Tom Nguyen). ‘Mageddon’ (Norm Breyfogle), ‘Qwsp’ (John McCrea & Tom Chiu) and ‘Queen Bee’ (Greg Land & Al Gordon).

Witty, engaging, challenging, beautiful and incredibly exciting, these are some of the best superhero adventures ever created: timeless, rewarding sagas that must be part of your permanent collection…
© 2000, 2001, 2002 DC Comics. All Rights Reserved.

X-Men Masterworks volume 6


By Roy Thomas, Denny O’Neil, Arnold Drake, Don Heck, Werner Roth, Neal Adams, Sal Buscema, Tom Palmer, Sam Grainger, Vince Colletta & various (Marvel)
ISBN: 978-0-7851-2056-8(HB)                                  978-0-7851-8837-7(PB)

X-Men was never Marvel’s top seller but did secure a devout and dedicated following, with the frantic, freakish energy of Jack Kirby’s heroic dynamism comfortably transiting into the slick, sleek prettiness of Werner Roth as the blunt tension of hunted outsider kids settled into a pastiche of the college and school scenarios so familiar to the students who were the series’ main audience. As the decade progressed the kids got edgier and more angst-ridden – as did the world around them and their readers – and the sense of pent-up aggression, isolation and alienation grew.

The core team still consisted of tragic leader Scott Summers/Cyclops, ebullient Bobby Drake/Iceman, wealthy golden boy Warren Worthington/Angel and erudite, brutish genius Henry McCoy/Beast although they were now without Professor Charles Xavier, the wheelchair-bound telepath dedicated to brokering peace and integration between the masses of humanity and the gradually emerging race of mutant Homo Superior.

Jean Grey/Marvel Girl had recently taken up much of the professor’s role and the team was also occasionally supplemented by magnetic minx Polaris, although she was usually referred to as Lorna Dane…

However, by the time of this final collection (re-presenting X-Men #54-66 from March 1969 to March 1970) of the turbulent teens’ original series, despite some of the most impressive and influential stories and art of the decade, the writing was definitely on the wall for Marvel’s misunderstood mutants…

The mayhem begins with ‘Wanted: Dead or Alive… Cyclops!’ by Arnold Drake, Don Heck & Vince Colletta, which introduces Scott’s kid brother Alex just in time for the lad to be kidnapped by Egyptian acolytes of emergent Homo Superior The Living Pharaoh. It appears the boy has a hidden power the Pharaoh covets, which necessitates framing the X-Men’s leader…

At that time the back of the X-Men comic was running “untold origins” of the team, and ‘The Million Dollar Angel’ (Drake & Werner Roth) began unfolding the background of Warren Worthington III, a precocious rich boy rushed off to prep school where he grew wings and concealed them by making himself the most despised and lonely person on campus…

Roy Thomas returned as scripter for #55’s ‘The Living Pharaoh!’ – illustrated by Don Heck, Roth & Colletta – as the full team follow the Summers brothers to the Valley of the Kings and soundly thrash the faux potentate’s minions, only to have the new mutant’s unsuspected power go wild.

Meanwhile, in ‘Where Angels Fear to Tread!’ (Thomas, Roth & Sam Grainger) little Warren has left school and plans a superhero career until an atomic accident brings him into contact with a couple of kids code-named Cyclops and Iceman…

Nobody knew it at the time – and sales certainly didn’t reflect it – but with X-Men #56 superhero comics changed forever. Neal Adams had stunned the comics-buying public with his horror anthology work and revolutionary art on Green Lantern/Green Arrow and Batman, but here, with writer Thomas in iconoclastic form, they began to expand the horizons of graphic narrative with a succession of boldly innovative, tensely paranoid dramas that pitted mutants against an increasingly hostile world.

Deliberately pitched at an older audience, a run of gripping, addictively beautiful epics captivated and enchanted a small band of amazed readers – and were completely ignored by the greater mass of the buying public. Without these tales, the modern X-phenomenon could not have existed, but they couldn’t save the series from cancellation. The cruellest phrase in comics is “ahead of its time…”

‘What is… the Power?’ (Thomas, Adams & inker extraordinaire Tom Palmer) reveals an uncanny connection between the Pharaoh and Alex and, as the Egyptian mastermind transformed into a colossal Living Monolith, the terrified boy’s mutant energies are unleashed with catastrophic results…

At the back, a chemically unbalanced Angel becomes ‘The Flying A-Bomb!’ but happily is defused in time to become the newest X-Man.

Issue #57 brought back the team’s most relentless adversaries in ‘The Sentinels Live!’ as a public witch-hunt prompts the mutant-hunting robots to pursue X-Men across the globe. Amongst the first victims are magnetic Lorna Dane and Alex but the sinister Sentinels have their unblinking optics set on all mutants…

That issue also saw a rundown on Marvel Girl’s abilities in the last back-up feature ‘The Female of the Species!’.

From the next issue on, Thomas and Adams would have an entire issue to play with…

‘Mission: Murder!’ ramps up the tension as the toll of fallen mutants increases, with Iceman, the Pharaoh, Angel and Mesmero all falling to the murderous mechanoids, but when their human controller discovers an unsuspected secret the automatons strike out on their own…

With all other mutants in the Marvel universe captured, Cyclops, Marvel Girl and Beast are reduced to a suicidal frontal assault in ‘Do or Die, Baby!’; pulling off a spectacular victory, but only at the cost of Alex, now calling himself Havok…

Badly injured, Alex is brought to an old colleague of Professor Xavier’s named Karl Lykos – a discreet physician hiding a dark secret. ‘In the Shadow of Sauron!’ reveals that as a child the not-so-good doctor had been bitten by Pterodactyls from the Antarctic Savage Land and become an energy vampire.

Now with a powerful mutant to feed on, his addiction fully manifests and a sated Lykos transforms into a winged saurian with hypnotic powers, determined to gorge himself on the other X-Men.

After a shattering struggle in ‘Monsters Also Weep!’ Lykos is defeated and instinctively flees South to the Savage Land to die. Drained of his power, he reverts to human form and when the X-Men track him down the tormented leech chooses suicide rather than become Sauron once more.

Searching for his body, Angel is also attacked by Pteranodons and crashes to the bottom of a vast crevasse, precipitating the mutants into another primordial encounter with wild man Ka-Zar as ‘Strangers …in a Savage Land!’

Marooned once more in a lost world, Angel is healed by the enigmatic Creator: a wounded genius protecting the Savage Land’s mutant population with his own team of X-Men counterparts.

As his team-mates search for him, the Winged Wonder switches allegiance, unaware that his benefactor is actually the X-Men’s oldest enemy…

‘War in the World Below!’ sees the villain’s plans revealed and finally thwarted by the heroes and Ka-Zar, leaving the returning team to tackle a controversial Japanese extremist in ‘The Coming of Sunfire!’ (#64, with veteran stalwart Don Heck doing an impressive fill-in job for Adams) whilst the next issue resurrects the long-dead Professor Xavier – only to nearly kill him again in the Denny O’Neil scripted alien-invasion yarn ‘Before I’d Be Slave…’: an astounding epic that ended Adams’ artistic tenure in grand style.

All the staffing changes were hints of a bigger shake-up. With X-Men #66 (March 1970), the series was cancelled, despite all the frantic and radical innovations crafted by a succession of supremely talented creators.

‘The Mutants and the Monster’, by Thomas, Sal Buscema & Grainger, sent the team hunting for Bruce Banner in an attempt to save Professor X from a coma induced by his psychic battle against the aliens. Unfortunately, when you hunt Banner what you usually end up with is an irate Incredible Hulk…

Although gone, the mutants were far from forgotten. The standard policy at that time to revive characters that had fallen was to pile on the guest-shots and reprints. X-Men #67 (December 1970) saw them return, re-presenting early classics.

The Beast fared better than his buddies: riding a wave of monster titles, he was reinvented in a solo series as a response to the world horror boom which shifted general comicbook fare from bright shiny costumed heroes to dark and sinister monsters.

Blue, furry and misunderstood, he soldiered on in various venues until the X-Men stormed back in 1975, but that’s all meat for different collections…

Although a little scrappy in places, these disparate stories are wonderful comics sagas that were too radical for the readership of the times but have since been acknowledged as groundbreaking mini-masterpieces which reshaped the way we tell stories to this day: making this comprehensive collection an unquestionable treasure no fan should be without.
© 1969, 1970, 2016 Marvel Characters, Inc. All rights reserved.

Jonah Hex volume 6: Bullets Don’t Lie


By Justin Gray, Jimmy Palmiotti, Paulo Siqueira, Jordi Bernet, Darwyn Cooke, Mark Sparacio, J.H. Williams III, Rafa Garres & various (DC Comics)
ISBN: 978-1-4012-2157-7

Always savvy enough to apply a broad variety of experimental approaches to this grittiest of human heroes, the assembled string of all-star artists working with scripters Justin Grey & Jimmy Palmiotti on this incarnation of Jonah Hex deftly blended a blackly ironic streak of wit with a sanguine view of morality and justice to produce some of the most accessible and enjoyable comics fiction available from the period.

In this sixth paperback (or digital, should you be so inclined) collection, reprinting issues #31-36 of the comic book series from 2006, these six stand-alone sagas serve to show the ravaged and determinedly dissolute bounty hunter yet again facing the worst that humanity can offer… or sink to…

Coloured by Rob Schwager and Dave Stewart, the six-gun sextet starts with a wry and devious manhunt illustrated by Paulo Siqueira & Amilton Santos wherein the greatest bounty hunter in the west is hired to bring in infamous outlaw ‘The Red Mask’.

Sadly, the entire affair is a set-up from start to finish – a fact Hex is aware of almost from the start…

Murder-mystery gives way to exotic macho mayhem and a deft tribute – limned by the legendary Jordi Bernet – to Sergio Leone’s signature “Spaghetti-Westerns” as Jonah is enticed to visit Mexico by a rich man who wants him to kill ‘The Matador’ who seduced his wife.

Having made the mistake of refusing the job, Hex endures the millionaire’s sadistic displeasure before uniting with his original target to hand out some US-style retribution…

Much-missed hyper-stylist Darwyn Cooke illustrates the shocking trials of sub-arctic survivalism as ‘The Hunting Trip’ takes Hex deep into Canada and up against vicious, corrupt Mounties, inadvertently teaching a young orphan boy the cruellest facts of life…

Even a cold-hearted killer like Jonah Hex has a breaking point and ‘Outrunning Shadows’ – with rather stiff and static painted art by Mark Sparacio – sees the bounty killer turn his back on slaughter to peacefully settle down.

Sadly, greed and human nature never change and before long he’s forced to drop his dreams and pick up his guns again…

After another particularly bloody job, Hex lets his guard down enough to accept the hospitality of the local lawman. After envying the childless couple’s domestic bliss, Jonah’s refusal of ‘A Crude Offer’ on their part leads to a situation gunplay won’t fix in a tense thriller pictured by J.H. Williams III.

Wrapping up the hard-hitting feast of thrills is a grimly uncompromising examination of racism and self-loathing illustrated by Rafa Garres. Wearing Confederate grey in the aftermath of the war always brought Hex trouble but never as much as this time when the sight of him terrifies a young negro girl into killing herself.

When the appalled, guilt-ridden gunslinger is lynched by her outraged kin and friends, Hex is saved by the recently-convened Ku Klux Klan who also attribute far too much to the clothes he wears and not the beliefs he holds…

After dealing with the white marauders in a manner they so richly deserve, Hex makes the sole survivor dig ‘Seven Graves Six Feet Deep’…

With captivating covers from Richard Corben, Bernet, Cooke, Andy Kubert & Pete Carlsson, Williams III and Garres, Bullets Don’t Lie is an explosively grim, yet blackly comedic collection starring the very best Western anti-hero ever created: doling out a fabulously intoxicating blend of action and social commentary no fan of the genre or top-notch comics magic will want to miss.
© 2006, 2007 DC Comics. All Rights Reserved.

Iron Man Epic Collection: By Force of Arms


By Stan Lee, Roy Thomas, Archie Goodwin, Don Heck, Gene Colan, Jack Kirby & various (Marvel)
ISBN: 978-1-3029-0011-3

Marvel’s rise to dominance of the American comicbook industry really took hold in 1968 when most of their characters finally got their own titles. Prior to that and due to a highly restrictive distribution deal the company was tied to a limit of 16 publications per month. To circumvent this drawback, Marvel developed “split-books” with two features per publication, such as Tales of Suspense where Iron Man was joined by patriotic cohort Captain America with issue #59 (cover-dated November 1964).

The company’s fortunes prospered – thanks in large part to Stan Lee’s gift for promotion, but primarily because of superbly engaging stories such as the ones collected in this enticing Epic Collection.

With a new distributor came a demand for more product and the stars of the split books were all given their own titles. When the division came, the armoured Avenger started afresh with a “Collector’s Item First Issue” – after a shared one-shot with the Sub-Mariner that squared divergent schedules – and Cap retained the numbering of the original title; thus premiering in number #100.

Herein find contained in chronological order the remaining tales of the transitional period, reprinting Tales of Suspense #73-99, plus the pertinent portion of place-holding one-shot Iron Man and the Sub-Mariner #1 and at long last Iron Man #1. Also added in is the Sub-Mariner portion of Tales to Astonish #82, which held a key portion of an early comics crossover and a comedy short gleaned from Marvel’s comedy pastiche magazine Not Brand Echh #3, cumulatively covering January 1966 to May 1968.

Tony Stark is the acceptable face of 1960s Capitalism; a glamorous millionaire industrialist and inventor – and a benevolent all-conquering hero when clad in the super-scientific armour of his alter-ego, Iron Man.

Created in the aftermath of the Cuban Missile Crisis and at a time when “Red-baiting” and “Commie-bashing” were American national obsessions, the emergence of a brilliant new Thomas Edison, using Yankee ingenuity and invention to safeguard and better the World seemed inevitable. Combine the then-sacrosanct belief that technology and business could solve any problem with the universal imagery of noble knights battling evil and the concept behind the Golden Avenger seems an infallibly successful proposition. Of course, it helps that all that money and gadgetry is great fun and very, very cool…

This volume begins with Tales of Suspense #73 and picks up, soap opera fashion, on Iron Man, rushing to the bedside of his best friend Happy Hogan, who has been gravely wounded in an earlier battle against the Titanium Man, and now missing from his hospital bed.

‘My Life for Yours!’ by a veritable phalanx of creators including Stan Lee, Roy Thomas, Gene Colan & Jack Abel (in their Marvel modes of Adam Austin & Gary Michaels), Sol Brodsky, Flo Steinberg and Marie Severin, pitted the Avenger in final combat against the Black Knight to rescue Happy. After this the creative team stabilised as Lee, Colan & Abel, for ‘If this Guilt be Mine..!’ wherein Stark’s inventive intervention saves his friend’s life but transforms the patient into a terrifying monster.

Whilst in pitched battle against ‘The Fury of… the Freak!’ (who scared the stuffings out of me as a comic-crazed seven-year-old), Iron Man is helpless when the Mandarin attacks in #76’s ‘Here Lies Hidden…the Unspeakable Ultimo!’

The saga continues in ‘Ultimo Lives!’ and closes as the gigantic android goes bombastically berserk in ‘Crescendo!’, dooming itself and allowing our ferrous hero to escape home, only to face a Congressional Inquiry and a battle crazed Sub-Mariner in ‘Disaster!’

The Prince of Atlantis had been hunting his enemy Warlord Krang in his own series, and the path led straight to Stark’s factory, so when confronted with another old foe the amphibian over-reacts in his customary manner.

‘When Fall the Mighty!’ in ToS #80 is one colossal punch-up, which carries over into Tales to Astonish #82, where Thomas and Colan begin the conclusion before the penciller contracted flu after delivering only two pages. The inimitable Jack Kirby, inked by Dick Ayers, stepped in to produce some of the finest action-art of their entire Marvel career, fully displaying ‘The Power of Iron Man!’ as the battles rages on to a brutal if inconclusive conclusion.

TOS #81 then trumpeted ‘The Return of the Titanium Man!’ – and Gene Colan – as the Communist Colossus attacks the Golden Avenger on his way to Congress, and threatens all of Washington DC in the Frank Giacoia inked ‘By Force of Arms!’ before succumbing to superior fire power in ‘Victory!’

Stark’s controversial reputation is finally restored as the public finally learn that his life is only preserved by a metallic chest-plate which keep his maimed heart beating in ‘The Other Iron Man!’ – but nobody at all connects that hunk of steel to the identical one his Avenging “bodyguard” wears…

The Mandarin kidnaps the inventor’s recovering pal – temporarily wearing the armoured overalls – in another extended assault that begins with ‘Into the Jaws of Death’ as the still-ailing Stark flies to his rescue in ‘Death Duel for the Life of Happy Hogan!’

In #87-88 the Mole Man attacks, prompting a ‘Crisis… at the Earth’s Core!’ and ‘Beyond all Rescue!’, before another old B-List bad-guy takes his shot in ‘The Monstrous Menace of the Mysterious Melter!’ and its sequel ‘The Golden Ghost!’

‘The Uncanny Challenge of the Crusher!’ offers an all-action tale – possibly marred for modern audiences by a painful Commie-bustin’ sub-plot featuring a thinly disguised Fidel Castro – and the impressions of the on-going “Police Action” in Indo-China are also a little gung-ho (if completely understandable) when Iron Man goes hunting for a Red Menace called Half-Face ‘Within the Vastness of Viet Nam!’

The visit results in another clash with an incorrigible old foe in ‘The Golden Gladiator and… the Giant!’ before our hero snatches victory from Titanium jaws of defeat in ‘The Tragedy and the Triumph!’(this last inked by Dan Adkins).

A new cast member is introduced in #95 as eager-beaver preppie S.H.I.E.L.D. agent Jasper Sitwell is assigned as security advisor to America’s most prominent weapons maker, just as old Thor villain the Grey Gargoyle attacks in ‘If a Man be Stone!’ and its summarily defeated in The Deadly Victory!’

Tales of Suspense #97 began an extended story-arc that would carry the series to the start of the solo-book and beyond, in which criminal cartel the Maggia schemes to move in on Stark’s company. Their campaign opens with the hero’s capture, ‘The Coming of… Whiplash!’, depicts the Golden Avenger cut to steely ribbons in ‘The Warrior and the Whip!’ and – as the magnificent Archie Goodwin assumes the scripting reins and EC legend Johnny Craig comes aboard as inker – and finds Iron Man trapped on a sinking submarine ‘At the Mercy of the Maggia’, just as the venerable Tales of Suspense ends with its 99th issue…

Of course, it was just changing its name to Captain America, as Tales to Astonish seamlessly transformed into The Incredible Hulk, but – due to a scheduling snafu – neither of the split-book co-stars had a home that month (April 1968). This situation led to the one-and-only Iron Man and the Sub-Mariner #1, and the concluding episode ‘The Torrent Without… The Tumult Within!’ wherein sinister super-scientists of A.I.M. (Advanced Idea Mechanics, acronym-fans) snatch the Armoured Avenger from the Maggia’s submarine, intent on stealing the hero’s technical secrets.

Invincible Iron Man #1 finally appeared with a May 1968 cover-date, and triumphantly ended the extended sub-sea-saga as our hero stood ‘Alone against A.I.M.!’, a thrilling roller-coaster ride supplemented by ‘The Origin of Iron Man’: a revitalised re-telling that ended Colan’s long and impressive tenure on the character.

Supplementing and counterpointing the drama is a slice of period silliness from spoof comic Not Brand Echh #2 (September 1967) with Thomas, Heck & Adkins pitting clownish 20th century crusader the Unrinseable Ironed Man against a parody-prone 40th century stalwart fans will recognise even if here he’s known as ‘Magnut, Robot Biter!’…

Also on offer are a 1965 T-Shirt design by Kirby and Chic Stone, a selection of original art pages and covers by Colan from the stories in this volume and a gallery of classic Kirby covers modified by painters Dean White and Richard Isanove, originally seen on assorted Marvel Masterworks edition…

Despite some rough patches this is a fantastic period in the Golden Gladiator’s career and one that perfectly encapsulates the changes Marvel and America went through: seen through some of the best and most memorable efforts of a simply stellar band of creators.
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