B.P.R.D. vol 1: Hollow Earth & Other Stories

B.P.R.D. vol 1: Hollow Earth & Other Stories 

By Mike Mignola & various (Dark Horse Books)
ISBN: 1-84023-582-9

This collection features spin-off characters from Mike Mignola’s excellent Hellboy series and deals with the spooky jobs that typically befall the Enhanced Talents task force of the Bureau for Paranormal Research and Defense. If you’re new to the concept think of a government sanctioned Ghostbusters dealing with Buffy style threats to humanity.

After the events of Hellboy: Conqueror Worm, the demonic hero took a sabbatical from the B.P.R.D. and our tale begins as the remaining investigators question their own validity in an organisation that clearly does not fully trust or appreciate them. Such ponderings are sidelined however when pyrokinetic Liz Sherman sends a spectacular distress call to the Merman Abe Sapien. Since she has been missing for two years nobody downplays it and a team is promptly dispatched to her last known location, a temple in the Ural Mountains, on the Arctic Circle.

And so begins a classic tale of sub-Terrene lost civilisations, ancient races and another imminent threat of world conquest, all dealt with in desperate fashion by genuinely charismatic heroes in the supremely entertaining action-packed, tension-filled nick-of-time.

Mignola’s heroic-culture distillations are refreshingly familiar yet engagingly novel, with disembodied psychic Johann Krauss joining Sapien, Sheridan and the wonderful Roger the Homunculus and psychologist Kate Corrigan in an adventure every bit as captivating, thrilling, and just plain spooky as the previous Hellboy vehicles. Indeed, an ensemble situation seems a much better fit for this kind of story. All this eerie wonderment comes courtesy of Mignola, scripting team Christopher Golden & Tom Sniegoski, the astounding Ryan Sook with additional inking from Curtis Arnold, letters from Clem Robins and magical colours from the himself-legendary Dave Stewart.

Accompanied by a brief but valuable commentary, two back-up strips from the miniseries Hellboy: Box Full of Evil add even more wonderment to this mix. ‘The Killer in My Skull’ is written by Mignola, drawn by Matt Smith, inked by Sook and coloured by Stewart, and features the introduction of 1930’s ghost-breaker Lobster Johnson in a splendid weird science thriller. ‘Abe Sapien versus Science’ is a chilling little character reminiscence of the manphibian’s early days, by practically the same team, except Mignola inks Smith. Pat Brosseau is the under-appreciated letterer in both cases.

Even more thrills come care of writer Brian McDonald, illustrator Derek Thompson and colourist James Sinclair in the extended Abe Sapien solo adventure ‘Drums of the Dead’, a splendidly spooky sea-faring thriller involving voodoo, sharks and the unburied. Rounding out this lovely book is an extensive sketchbook section and the origin of Johann Kraus which originally appeared only in Dark Horse Extra, the publisher’s trade journal.

When the tides of TV fashion once again shift to the fantastic, this bunch should be first choice option for every production company out there. Until then why not get ahead of the rush by reading these truly magical tales?

© 1998, 1999, 2002, 2003 Mike Mignola. All Rights Reserved.

Buffy the Vampire Slayer: Tales of the Vampires

Buffy the Vampire Slayer: Tales of the Vampires

By Various (Dark Horse Books)
ISBN: 1-84023-548-9

Not a tremendous amount to be said about this one. If you’re a Buffy fan this collection of short stories featuring the kinds of beasties that she so adroitly killed is for you. If you’re a fan of the comic works of Ben Edlund, Scott Morse, Cameron Stewart, Tim Sale, Sean Phillips and a host of others illustrating stories by Joss Whedon and the writers of the TV series this one has it all.

If you’re a fan of kick-ass action/horror comics you’ll love this. And if you’ve just been a fan of the television show this is your chance to get addicted to comics ’cause this one’s terribly hard to put down.

™ & © 2004 Twentieth Century Fox.

The Authority: Human on the Inside

The Authority: Human on the Inside

By John Ridley & Ben Oliver (Wildstorm/DC Comics)
ISBN 1-84023-926-3

This all-new story of the comic world’s most “Take Charge” super group sees them as de facto rulers of the world tackling twin crises as the American President they have ousted instigates a bizarre plan for vengeance just as the world, and our heroes, succumb to a global wave of psychological depression.

Naturally there’s shedloads of lavishly illustrated carnage – on both large and personal scales – and the requisite adult language and behaviour abound, but still there’s something missing here.

Artist Ben Oliver delivers sensitive drawing which is technically superb but somehow fails to engage the viewer, whilst the script from novelist and movie veteran John Ridley is frankly uninspired and a touch derivative – which is quite a disappointment from the man who wrote the screenplay for the wonderfully edgy anti-war film Three Kings. Perhaps it’s simply passion for the subject that’s absent.

Whatever the problem, I hope we see more work from them either individually or paired again, perhaps on a Vertigo project which inclines more to sensitivity and mood rather than hyper-cosmic Thud and Blunder.

© 2004 WildStorm Productions, an imprint of DC Comics. All rights reserved.

Transformers: Way of the Warrior

Transformers: Way of the Warrior 

By Simon Furman & Various (Titan Books)
ISBN: 1-84576-059-X

This Transformers collection in Titan Book’s Black and White digest format is packed with stories that originally saw print in the British weekly of the 1980s and 1990s, featuring the scripting of Honorary Mechanoid Simon Furman and a veritable host of home grown talent, most of which moved on to greater, trans-Atlantic things once they’d proved themselves drawing heads with sharp corners on them.

Jeff Anderson, Simon Coleby, Stuart ‘Staz’ Johnson, Peter Knifton, Dan Reed, Geoff Senior, John Stokes and Lee Sullivan, aided and abetted by inkers Stephen Baskerville, Michael Eve, Tim Perkins and Pete Venters illustrate the extended tale of Carnivac, a Decepticon defector who joins with the benevolent Autobot Skids only to become the quarry of The Mayhem Attack Squad, who have been tasked with hunting them down and teaching them the real meaning of betrayal.

These are immensely enjoyable, entry-level comics, originally published in Marvel UK’s Transformers #219-222, 229, 237-239, 272-274, 282-283 and 249-250 and still capable of enthralling the young at heart.

© 2005 Hasbro. All Rights Reserved.

Transformers: Second Generation

Transformers: Second Generation 

By Simon Furman, & various (Titan Books)
ISBN: 1-84023-935-2

This compilation of Marvel UK’s Transformers franchise features another grab-bag selection from a variety of British creators moments before they were famous – or at least lured away to America by the promise of loose bucks and big women – or something like that.

First up is the extended story line from issues 59-65 that introduced – at the behest of licensor Hasbro UK- the “New Teams” – a new line of toys that needed plugging – under the creative auspices of writer Simon Furman and artists Barry Kitson, Will Simpson, John Stokes and Jeff Anderson.

Rounding out the volume is a trio of seasonal tales from Furman, Anderson, Ian Rimmer, Andy Wildman, Dan Reed and Stephen Baskerville with a moodier, almost melancholic feel as opposed to the punch-up histrionics of the regular stories. It should be noted that although a toy and cartoon show tie-in, the weekly British comic, when not reprinting US Marvel stories seemed to pitch their material at a slightly older – if not necessarily more mature readership. All in all, not a bad read, but not to everyone’s taste.

© 2005 Hasbro. All Rights Reserved.

Thunderbolt Jaxon

Thunderbolt Jaxon 

By Dave Gibbons & John Higgins (WildStorm)
ISBN 1-84576-491-9

This intriguing revival of one of the more outré strip heroes of British Comics sees a bunch of kids dig up some pre-Christian relics in a church-yard only to find themselves embroiled in the long-postponed last battle of Ragnarok.

Blending ancient feuds, warring religions, bad parenting and criminal-gang rivalry, this wonderful, moody romp zips along as any origin tale should, feeling more like an Alan Garner tale (and why hasn’t anybody ever adapted any of his splendid stories to graphic form?) than a regular comic. The beautiful art of John Higgins weaves its own spell to enthral, perfectly suiting the tripped down, terse script from Dave Gibbons.

This is possibly the best of the Anglo-American refits to emerge from the teaming of DC and IPC, a good solid piece of fantastic eye-candy that should win some new fans for an old brand.

© 2006, 2007 IPC Media Limited & DC Comics. All Rights Reserved.

The Goon: Nothin’ But Misery

The Goon: Nothin' But Misery 

By Eric Powell (Dark Horse Books)
ISBN: 1-56971-988-5

Before Dark Horse picked up The Goon, Eric Powell self-published a number of issues of this splendidly eccentric retro-feature, and these are presented here (mostly) in colour for the first time. Lord knows how long he’d been working on the thing prior to publication because this is one of those rare Athenaic occasions when the creation springs forth fully formed without the usual noodging and twiddling that customarily occurs as a strip progresses until it settles into a stride.

The Goon is a hulking, two-fisted brawler just getting along as best he can in the seamy underbelly of the city. He and his pal Franky do jobs for the reclusive gang-boss Labrazio, work their own scams when they can and look after their friends. They also hate zombies.

This makes for a pretty eventful life since Labrazio’s biggest rival is The Nameless Man, an immortal witch-priest whose army of the undead keeps trying to escape from their rightful bastion on Lonely Street to take over the whole city.

This spectacular pop-culture spoof is thrill-a-minute crazy as these not-so-Wise (but extremely tough) Guys tackle flesh-eaters, Cthuluistic hell-shamblers, twisted ghosts and every type of thug and monster armed with nothing more than fists, gats, dirty vests and attitude, all in the name of an easy life.

Powell is a sharp, economical writer with a great ear for period dialogue and a truly surreal sense of humour. This is supplemented by the ability to draw like a cross between Jack Kirby and Wally Wood. Wonderful, wonderful stuff.

™ & © 2003 Eric Powell. All Rights Reserved.

Spider-Girl: Avenging Allies

Spider-Girl: Avenging Allies 

By Tom DeFalco, Pat Olliffe & Al Williamson with Sal Buscema (Marvel)
ISBN: 0-7851-1658-3

The third volume of the collected adventures of the alternate Earth daughter of the Amazing Spider-Man picks up where we left off as May “Mayday” Parker keeps on attacking that learning curve on the way to becoming a proper superhero like her dad.

This time as well as handling the hassles of High School and the seemingly perpetual fights with other super-do-gooders (such as Darkdevil, Stinger and the new Avengers) she encounters her first extended plot-line as Very Bad Villain Kaine enters the murky corners of her life, waiting for just the right moment to leap out and become her ultimate nemesis. There are also angst-attacks and so-so baddies a-plenty, just in case you were anticipating a qualitative sea-change in approach from long-time creators DeFalco and Olliffe.

This wants so very much to be a “return to Marvel Greatness” but it too often feels forced and silly. And yet the comic book from which these stories are collected (issues #12-16 and the 1999 annual in this case) is one of the longest running of Marvel’s latter-day publications so it must have found some kind of appreciative audience.

© 1999, 2000, 2005 Marvel Characters, Inc. All Rights Reserved.

Spider-Girl: Like Father, Like Daughter

Spider-Girl 2: Like Father, Like Daughter 

By Tom DeFalco, Pat Olliffe & Al Williamson (Marvel Comics)
ISBN: 0-7851-1657-8

The second pocket paperback volume featuring the daughter of Spider-Man carries on the teen-angster adventures (reprinting issues #6-11 of those titles set in the pocket universe – known as M2 – of titles starring the offspring of mainstream characters such as The Avengers and Fantastic Four).

May “Mayday” Parker is the child of Peter and Mary Jane Parker. Her super powers develop whilst she’s still in High-School, although she is much less a nerd than her father ever was. I suspect modern kids aren’t so ready to admit their alienation issues, and besides, reading comic books is enough nerdiness for anyone to admit to. Every month she fights someone and worries what her parents and peers think of her. That’s pretty much it.

As just another title for fans to buy that’s all it needs to be, but for a graphic collection you would hope for a little more for your money, even if it’s just a little thematic shape to the book – like a complete story-arc. I can’t see any one except a follower of the series wanting the album, and they’ve already got the stories. How sad is that?

Writer DeFalco continues to rehash the adolescent trauma shtick of those hallowed – and successful – Lee/Ditko days as May eventually wins the grudging acquiescence of her parental units to become a super-hero (heroine? – is that still an acceptable term?), whilst dealing with classroom politics and the rest of the second generation Marvel Offspring. With appearances by the likes of Nova, Darkdevil, Ladyhawk (no, not Michelle Pfeiffer, although I’m not sure she wouldn’t be preferable), and the Fantastic Five, there are the requisite cameos, crossovers and guest stars. This time though, there is the ever-inevitable team-up with her dad, both the M2 version, and by the miracle of trans-dimensional time-travel, “our” Spider-Man, during his first encounter with the robotic Spider-Slayer.

Artist Pat Olliffe’s work is very easy on the eye, especially supplemented by the inking of the legendary Al Williamson, and the hell that has always been school days is possibly an evergreen theme for comics readers, but this is woefully mediocre fare. Whilst DeFalco may be giving it his all, it’s pretty unpalatable to wade through what feels like a cynical attempt to defend a Trademark and by default recapture the glory days from a corporation unaware, unconnected and oblivious to the passion that once made Marvel great.

© 1999 & 2004 Marvel Characters Inc. All Rights Reserved.

JLA: Syndicate Rules

JLA: Syndicate Rules

By Kurt Busiek, Ron Garney & Dan Green (DC Comics)
ISBN 1-84576-127-8

The temptation with big bunches of super-heroes is to lob them into colossal, world-crunching extended mega-epics. It gives everyone a chance to shine and doesn’t diminish their god-like stature when they actually have to work for their inevitable victory. After a while, however, there is a tendency to suffer a kind of Armageddon burn-out.

Collecting issues #107-114 of the monthly comicbook and JLA Secret Files 2004 Syndicate Rules is not a bad saga, as such things go, but it really would benefit from a little softness and reflection in places. When this kind of epic was primarily aimed at a juvenile audience there was undoubtedly a genuine frisson whenever the world/universe/multiverse was imperilled, and could only be fixed by twenty or more buff men and women hitting each other. I suspect that was largely due to most of them being generally indistinguishable in terms of ideology and motivation.

Nowadays it’s imperative that each component steroid-case gets a mandated period of angsty, characterisational strutting, preferably whilst punching something. It’s all just too much.

Case in point: The Crime Syndicate of Amerika – evil antimatter counterparts of the JLA (see JLA: Earth 2 – ISBN 1-84023-169-6) – rule their own world and are bored. They attack the just-as-evil Weaponers of Qward, a super-scientific if moribund galactic Rogue Culture, and are just on the verge of defeating them when a Cosmic Burp rewrites the fabric of the Cosmos in such a way that they can now safely assault our own plus-matter heroes of the JLA.

This has been previously unwise not because of the old blowing-up-on-contact problem usually associated with antimatter but due rather to a cosmic codicil that gave an unbeatable home-ground advantage to whichever team was fighting in its own dimension.

Now that this off-side rule has been removed the Syndicators elect to forget Qward so as to impersonate and destroy their heroic doppelgangers on our Earth. The Qwardians, battered and ticked off, obviously want revenge, and so they decant an old universe-destroying doomsday machine and set off to destroy our Earth – not the Syndicators.

This mix is further enhanced by the now obligatory dissent and distrust among our heroes – you choose exactly who yours are – an infant universe that the JLA are baby-sitting and a sub-dimensional electro-planar realm inhabited by a single – or not – electronic organism.

Unbelievably, the story is not absolutely incomprehensible. Ron Garney works wonders with a cast that includes practically every DC hero, lots of alien civilisations and a crew of villains that are all-but perfect duplicates disguised as the major protagonists. It’s simply that sometimes putting everything into an epic shouldn’t literally be that. Usually one kitchen sink should suffice.

And perhaps temper all that testosterone with a little Prozac, perhaps?

© 2004, 2005 DC Comics. All Rights Reserved.