Ka-Zar Marvel Masterworks volume 2


By Mike Friedrich, Steve Gerber, Carol Seuling, Ross Andru, Don Heck, Dan Adkins, Jim Starlin, Marie Severin, Werner Roth, George Tuska, Paul Reinman, Mike Royer, Bob Brown, Sal Buscema, Gene Colan & various (Marvel)
ISBN: 978-1-3029-0966-6 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

There are quite a few comics anniversaries this year. Some of the most significant will be rightly celebrated, but a few are going to be unjustly ignored. As a feverish fanboy wedged firmly in the past, I’m again abusing my privileges and advising an encounter with something old, nigh forgotten but definitely worth a soupçon of your time and energies…

IT’S A JUNGLE OUT THERE! …and apparently everywhere else, too…

Retconned from a pulp hero and latterly comics B-Lister from the early days of Timely comics, primal white jungle god Ka-Zar most accurately stems from 1965 where he stole the show in a dinosaurs & mutants yarn in X-Men #10.

Beginning as a cheeky Tarzan tribute act relocated to a lost world in a realm of swamp-men and dinosaurs, Ka-Zar eventually evolved into one of Marvel’s more complex – if variable – characters. Fabulously wealthy heir to one of Britain’s oldest noble families, his bestest friend is “sabretooth tiger” Zabu and his wife is feisty environmental-crusader Shanna the She-Devil. His dad was apparently a mad scientist, his brother a homicidal super-scientific modern day pirate. Kevin Reginald, Lord Plunder is perpetually torn between the clean life-or-death simplicity of the wilds and bewildering constant compromises of modern civilisation.

The primordial paragon is arguably Marvel’s oldest star, having begun life as a prose star, boasting three issues of his own pulp magazine between October 1936 and June 1937. They were authored by Bob Byrd – a pseudonym for publisher Martin Goodman or one of his retinue of staff writers. Goodman latterly shoehorned him into his speculative venture: new-fangled comic book Marvel Comics #1 (October 1939), where he lurked alongside fellow pulp line graduate The Angel, Masked Raider, Human Torch and Sub-Mariner

In the sixties, when Ka-Zar reappeared he was all rowdy, reimagined and renovated by Jack Kirby for X-Men #10 (cover-dated March but actually on sale from January 5th), and it was clear the uncrowned Sovereign of the Savage Land was destined for bigger and better things. However, for years all we got was guest shots as a misunderstood foe du jour for Daredevil, Sub-Mariner, Spider-Man, and The Hulk.

In 1969 he got his shot as a lone wolf starring in Marvel Super-Heroes. Later that year – after Roy Thomas & Neal Adams used him so effectively in their X-Men run (issues #62-63) – Ka-Zar was awarded his own giant-sized title, reprinting most of his previous appearances. However, the reruns oddly bracketed all-new stories of Hercules and The Angel (the new one from X-Men not the costumed detective of the 1940s). That same month, his first solo series began in a split book entitled Astonishing Tales

Gathering material from Astonishing Tales #17-20, Shanna the She-Devil #1-5, Ka-Zar (volume 2) #1-5 and Daredevil #110-112, spanning cover-dates December 1972 through August 1974, this sequel compilation volume begins with reminiscences from Mike Friedrich and Carole Petersen-Sueling in two separate (but equal) Introductions.

Previously, Ka-Zar & Zabu’s idyllically brutal lives hunting dinosaurs and battling aliens, gods, wizards and lost civilisations in the Savage Land had been turned on its head with the arrival of apparently irresistible S.H.I.E.L.D. agent Barbra “Bobbi” Morse (who becomes costumed spy/Avenger Mockingbird many years from now) and aging biologist Dr. Wilma Calvin. Their quest for a Super-soldier formula dragged the wild man across continents to Florida and into conflict with Advanced Idea Mechanics (A.I.M.), the Man-Thing, super-mercenary Gemini and, on reaching New York City, drug lord dope peddler The Pusher…

Increasingly enamoured of Morse, Ka-Zar opts to give the modern world another go, but increasingly comes to despise the greed, the dirt, the greed, the callous brutality and the sheer greed of civilisation, especially after encountering the drug crisis first hand…

Culture clash conflict resumes with ‘Target: Ka-Zar!’ as crafted by Friedrich, Dan Adkins & Frank Chiaramonte for April 1973’s Astonishing Tales #17. Here, the Jungle Lord’s impatience and discontent are magnified when AIM again tries to snatch Calvin’s prototype serum, employing gunmen on the ground and ultimately super-mercenary Gemini to humiliatingly grab the formula from S.H.I.E.L.D.’s helicarrier and making Ka-Zar and Zabu look like idiots in the process…

Pride stung and mad as hell, the wild man follows Gemini to earth and falls into an ambush laid by his brother Parnival and backed up by his pet alien monster. Hired by AIM to secure the serum the Plunderer has the upper hand when ‘Gog Cometh!’ since the childlike colossus is lethally loyal and can teleport on command. He/it is also growing larger every minute…

The saga spirals out of control as Ka-Zar wins a rematch with Gemini but loses the serum sample to The Plunderer who heads for Manhattan whilst in Land’s End, England, another strand of the search for super-soldiers culminates with AIM scientist Professor Victor Conrad surviving a gun battle with S.H.I.E.L.D. agents by taking his own medicine…

Back in the USA, late-arriving Bobbi Morse and Zabu give the blonde barbarian a lift to Manhattan in time to channel the end of King Kong, as the ever-enlarging Gog runs amok with the local landmarks before confronting its destiny on top of the city’s tallest building, even as, far below, the strictly human clashes result in triumph for the forces of right and wonders of chemistry…

With the serum recovered and his honour upheld, the Noble Savage realises that – other than Bobbi – there is nothing about civilisation that please him, but as he ponders that and pines for the Savage Land, one last loose thread needs tying off as a new threat seizes control of AIM and seeks redress for past sins. Inked by Jack Abel, and with Jim Starlin stepping in to complete the episode begun by Adkins, AT #19 reveals ‘…And Men Shall Name Him… Victorius!’ as Conrad abducts agent Morse to obtain S.H.I.E.L.D.’s version of the formula that made him an unstoppable warrior. When Ka-Zar & Zabu track him down he rejects taking the serum himself and attacks the scientist, Gemini and brother Parnival in all his purely human might and main…

Marie Severin, Werner Roth & Frank Giacoia wrap up the run as Astonishing Tales # 20 (October 1973) depicts ‘The Final Battle!’ before Ka-Zar returns to his (un)natural environment and a new solo title, pausing only to crush his assembled foes turn down a job with Nick Fury and briefly regret losing Bobbi to the Big City….

Before that new beginning though, there’s a slight chronological sidestep to introduce a soon-to-be-crucial character who came and went with little fanfare a few months previously. As the costumed cohort craze subsided with the close of the Sixties, Stan Lee & Roy Thomas looked into creating a girl-friendly boutique of female stars written by women.

Opening shots in this act of liberation were Claws of the Cat by Linda Fite, Marie Severin & Wally Wood (who at least knew how to draw them) and Night Nurse by Jean Thomas & Win Mortimer. Both #1’s were cover-dated November 1972 and despite impressive creative teams none of these fascinating experiments lasted beyond a fifth issue, although a third shot was kept from limbo by some judicious teamwork. The caregiver vanished for decades and the feline fury mutated into Tigra, the Were-Woman in Giant-Size Creatures #1 (July 1974), and even though their experimental comrade stuck around, the general editorial position was upheld… “books starring chicks don’t sell…”

Contemporary jungle queen – possibly the last hurrah of an extremely popular genre subset in Fifties comic books – Shanna the She-Devil #1 was created by Carole Seuling, Steve Gerber & George Tuska, and on sale from 29th August with a December 1972 cover date.

Inked by Vince Colletta, Shanna the She-Devil #1 debuted in a touching and troubled tale, detailing how the gun-hating daughter of Africa-based American game warden Gerald O’Hara became a vet in Manhattan. Wrapped in a contemporary framing sequence, ‘Shanna the She-Devil!’ recalls her origin whilst stalking ruthless poachers ravaging a game preserve in modern-day Africa.

The clash and her capture prompt memories of how, decades previously, she had fled that verdant world of casual slaughter to save lives… and how a moment of casual atrocity by “fun-loving” American gun nuts in the zoo where she worked led to the death of all its big cats bar two panther cubs she saved and fled to Africa with…

Recreating herself as guardian of nature, rearing the kittens Ina & Biri and training her body to the peak of physical readiness and unarmed combat prowess, Shanna O’Hara became a legend to the local peoples, a trusted and valuable ally to game warden Patrick McShane and a nemesis to all interlopers endangering the balance of nature or disrupting its uncompromising harmony…

Two months later Sueling, Ross Andru & Colletta exposed ‘The Sahara Connection!’ as Shanna acquiesces to the desperate requests of S.H.I.E.L.D. agent Jakuna Singh and uses her gifts and cats to crush drug-peddling human traffickers El Montano and Abdullah after which ‘The Moon of the Fear-Bulls!’ finds her fighting the murderous thralls of a lost Minoan colony sacrificing entire African villages to their lost gods and current chief Phobotauros: a maniac with an unsavoury secret…

Gerber scripted Seuling’s plot for #4 as ‘Cry… Mandrill!’ introduced one of Marvel’s wildest mutants. Searching for her vanished father, Shanna inadvertently unravels a conquest plot to subjugate three emerging African nations by the ape-visaged maniac with the power to control women – except apparently Shanna… usurped and captured, Mandrill scores one minor victory by admitting Gerald O’Hara is his hostage…

The series abruptly folded with #5 cover-dated August 1973, but as we’ll see here later, the She-Devil carried on via judicious team-ups and eventually scored a continuance of solo sagas in matured-themed monochrome magazine Savage Tales.

Here and now, Gerber, Andru & Colletta reveal ‘Where Nekra Walks – Death Must Follow!’ as Jakuna Singh, S.H.I.E.L.D. and FBI agent Amos Duncan request Shanna’s participation in dismantling the still-active organisation of Mandrill’s enthralled women: a task necessitating a quick consult with mutant advisor Professor Charles Xavier

The trail then leads to barbarous ceremonies held by the villain’s top subordinate, a brutal superstrong mutant who stokes hatred to feed on the emotion and augment her powers. Directing all her loathing at Shanna makes Nekra physically unbeatable, but being angry all the time is no help if your opponent can stay calm and clear-headed…

Cover dated January 1974, Ka-Zar #1, (volume 2, and on sale from September 25th 1973) boasted the adventurer’s ‘Return to the Savage Land!’, courtesy of Friedrich, Paul Reinman & Mike Royer, and teasingly saw Shanna in a cameo as the victim du jour.

Being parachuted in by S.H.I.E.L.D. was the last modern convenience Kevin Plunder would stomach. Within minutes he was back battling behemoths in his furry underwear and announcing his return to all the primitive tribes, but Ka-Zar was blithely unaware that a new menace lurked. Evil necromancer Malgato, the Red Wizard sought power and control and used the Jungle Lord’s most despised enemy Maa-Gor the Man-Ape to carry out his schemes. These almost come together after a brief history of Ka-Zar’s kingdom, when a pteranosaur ambush leads to our stalwart hero being held for sacrifice beside a strikingly beautiful red-headed woman in a leopard-skin bikini…

Don Heck & Jack Abel limned the catastrophic conclusion and ‘The Fall of the Red Wizard!’ as faithful Zabu comes to the rescue, unleashing utter chaos, routing the wizard and latterly proving the mage and his mission were never what they seemed…

Issue #3 played out on the ‘Night of the Man-God!’ as Maa-Gor, humiliated again by the puny human, undertakes a trek to the mutagenic Region of Mists and gets boosted far up the evolutionary ladder. Transformed into a telepathic wonder, he still clings to his hatred of Ka-Zar and psychically connects to old X-Men villain El Tigre, drawing him to the Savage Land to trap his foe. The ambush succeeds, but only until Bobbi Morse shows up intent on settling unresolved issues. Battling the villains and stopping Man-God’s plans to despoil the wild sanctuary is a welcome break for both unhappy lovers but the battle carries over into #4, albeit broken here by a fabulous maps section entitled ‘Ka-Zar Presents The Savage Land’

Plotted by “Bullpen West”, written by Friedrich and illustrated by Heck & Royer, ‘Into the Shadows of Chaos!’ sees Ka-Zar and all his allies crushed as the Man-God broadcasts global threats of extinction, before distracting himself by resurrecting his dead Man-Ape kin to destroy his most despised foe. The issue concludes with a Royer pin-up of ‘Ka-Zar’s Lair!’ before Mike Esposito inks the epic downfall of the monster in #5’s ‘A Man-God Unleashed!’ wherein a desperate Jungle monarch – and Bobbi – trash the anthropoidal zombies and Maa-Gor falls victim to his own doubts…

Ka-Zar would soon experience a complete change of outlook and genre, but the saga of Shanna and Mandrill carried on in series scripted by Gerber. Here, an excerpt from Daredevil #109 and longer extract from Marvel Two-in-One #3, bring DD, Black Widow, The Thing and, briefly, Captain America into the ongoing war with a sinister terrorist group…

In DD #109 (by Gerber, Bob Brown & Heck), Foggy Nelson’s radical student sister Candace tells Matt Murdock of a plot by criminal gang Black Spectre to steal government printing plates. En route to stop the raid the Scarlet Swashbuckler is intercepted by The Beetle and this brutal interference allows the sinister plotters to abscond with the prize. Even as the exoskeleton-clad thugs break away in Manhattan, in San Francisco Natasha Romanova is attacked by Nekra, Priestess of Darkness, who tries to forcibly recruit her into Black Spectre.

After defeating the Beetle, DD meets Africa-based champion Shanna O’Hara, unaware the fiery American ex-pat is seeking bloody vengeance against enemies who have attacked Foggy, Natasha and the US economy… and murdered her father…

Marvel Two-in-One #3 (Gerber, Sal Buscema & Joe Sinnott) peeped ‘Inside Black Spectre!’ as destabilising attacks on prosperity and culture foment riot in the streets of the beleaguered nation. Following separate clue trails, Ben Grimm joins the Man Without Fear to invade the cabal’s aerial HQ, before they are improbably overcome soon after discovering the Black Widow has defected to the rebels…

Reprinted in full, DD #110 (Gerber, Gene Colan & Frank Chiaramonte) sees perfidious plot ‘Birthright!’ expose Black Spectre as an exclusively female-staffed group, personally led by pheromone-emitting male mutant Jerome Beechman AKA Mandrill. One of the earliest “Children of the Atom”, he endured years of appalling abuse and rejection until he met equally ostracised Nekra. Once they realised their combined power, they swore to make America pay…

Brown & Jim Mooney drew ‘Sword of the Samurai!’ in #111, with DD & Shanna attacked by a formidable Japanese warrior, even as the She-Devil discloses her tragic reasons for hunting Nekra and Mandrill. When she too is taken by Black Spectre – who want to dissect her to discover how she can resist Mandrill’s influence – DD is attacked again by an outrageously powerful sword-wielding Silver Samurai

Triumphing over impossible odds, the Man Without Fear infiltrates the cabal’s flying fortress in #112 to spectacularly conclude the insurrection in ‘Death of a Nation?’ (Colan & Frank Giacoia), which finds the mutant duo seemingly achieving their ultimate goal by desecrating the White House and temporarily taking (symbolic) control of America… But only until Shanna, freshly-liberated Natasha and the fighting mad Man Without Fear marshal their utmost resources…

With covers throughout by Adkins, John Romita, John Buscema, Gil Kane, Frank Brunner, Frank Giacoia, Jim Steranko, Joe Sinnott, Ron Wilson and Colan, this remarkably collegiate collection concludes with tantalising treats including house ads, cover sketches by Romita, original art by Brunner, Heck, Abel and Royer plus a truly copious creator biographies section…

Boldly bombastic if sometimes madly muddled, brilliantly escapist and crafted by some of the biggest and best in comics, these wild rides and riotous romps are timeless fun from the borderlands of Marvel’s endless universe: a fabulous excursion to forgotten worlds you’ll want to treasure forever…
© 2018 Marvel Characters, Inc. All rights reserved.

1941 – The Illustrated Story


By Stephen Bissette, Rick Veitch & Allan Asherman (Heavy Metal Books/Arrow Books)

ISBN: 978-0- 09922-720-7 (HMB) 978-0-09922-720-5 (Arrow Album PB)

This book includes Discriminatory Content produced during less enlightened times.

This book includes Discriminatory Content intended for dramatic and satirical effect.

It’s not often that I get to review a graphic adaptation that surpasses the source material, but this odd little item certainly does that. I’ll leave it to your personal tastes to determine if that’s because of the comic creators or simply because the movie under fire here wasn’t all that great to begin with…

Written by Robert Zemeckis, Bob Gale and John Milius, 1941 was a big budget screwball comedy starring some of the greatest comedy talents of the day. It was also youngish Steven Spielberg’s blockbuster follow-up to Jaws and Close Encounters of the Third Kind, but did not nearly receive the same kind of accolades and approbation.

The plot, adapted by Allan Asherman, concerns a certain night in December of that year when Hollywood was panicked by some “sightings” and many panicked reports of Japanese planes and submarines. One week after the devastation of Pearl Harbor, much of the USA – particularly its West Coast – was terrified of an invasion by the Imperial Forces of Emperor Hirohito. To be fair so were most of the white colonised Pacific, including Australia and New Zealand…

In this tale, one lone sub, borrowed from the Nazis, actually fetches up on the balmy shores of La-La land, but is largely ignored by the populace. The panic actually starts when gormless “Zoot-Suiters” Wally & Denny use an air-raid siren to distract store patrons and staff so that they can shop-lift new outfits, and inevitably peaks later when these feckless wastrels start a fist-fight at a USO (United Services Organisation) Dance. From there on, chaos and commotion carry this tale to its calamitous conclusion…

For the film that premise and delivery isn’t too successful, burdened as it is by leaden direction and a dire lack of spontaneity. However, all the frenetic energy and mania that was absent on screen is present in overwhelming abundance in the comic art of Steve Bissette (Swamp Thing, Taboo, 1963, Tyrant) & Rick Veitch (Swamp Thing, Army@Love, Heartburst, The One, Can’t Get No, 1963, Miracleman).

Taking their cue from the classic Mad Magazine work of the 1950s, they produced a riot of colour pages for the tie-in album reminiscent of Underground Comix and brimming with extra sight-gags, dripping bad-taste and irony, and combining raw, exciting painted art with collage and found imagery.

It’s not often that I say the story isn’t important in a graphic package, but this is one of those times. 1941 – The Illustrated Story is a visual treat and a fine example of two major creators’ earlier – and decidedly more experimental – days. If you get the chance, it’s a wild ride you should take. You can even shade your late-arriving curiosity in terms of “research” as we head towards the 80th anniversary of VJ Day if it makes you feel better…
© 1979 Universal City Studios, Inc. and Columbia Pictures Industries, Inc.

Star Cat – Unicorns in Space


By James Turner & Yasmin Sheikh (David Fickling Books)
ISBN: 978-1-78845-356-1 (TPB)

Never forget: all the best cats are ginger, and especially so if space is their back yard and litter box…

Way back in January 2012, Oxford-based David Fickling Books made a rather radical move by launching a traditional anthology comics weekly aimed at under-12s. It revelled in reviving the good old days of picture-story entertainment intent whilst embracing the full force of modernity in style and content.

Each issue still features humour, adventure, quizzes, puzzles and educational material in a joyous parade of cartoon fun and fantasy. Since then The Phoenix has established itself a potent source of children’s entertainment as, like The Beano and The Dandy, it is equally at home to boys and girls, and has mastered the magical trick of mixing amazingly action-packed adventure series with hilarious humour strip serials such as this one.

One of the wildest rides of the early days was Space Cat by James Turner (Super Animal Adventure Squad, Mameshiba, The Unfeasible Adventures of Beaver and Steve). His yarns entertained us for ages before, eventually Yasmin Sheikh (Luna the Vampire) joined in – a hopefully unendingly collaboration to amuse us all for years to come…

Like an animalistic Red Dwarf, the premise is timeless and instantly engaging, detailing far-out endeavours of spacefaring nincompoops in classic mock-heroic manner. There’s so very far-from-dauntless and possibly neurotic Captain Spaceington; extremely dim and utterly unschooled amoeboid Science Officer Plixx; inarticulate, barely housebroken feral beastie The Pilot and disdainfully arrogant Robot One, who quite erroneously believes itself at the forefront of the cosmos’ smartest thinkers. The colossal, void-busting vessel the Captain and his substandard crew traverse the universe in looks like a gigantic ginger tom, and that’s because that’s what it is: half cat, half spaceship. What more do you need to know?

After briefly reconnecting with the interstellar imbeciles via info spread ‘Welcome Aboard’, the ramshackle roving resumes in ‘Chapter 1: Deity Dishes’ as our stellar sentinels are tasked with testing a breakthrough in cosmic power production and storage. Omega Toroids are so potent and jam-packed with energy that they can’t be used in series or left together, but as the Captain and Plixx install a single unit in the Star Cat’s engine, overconfident know-it-all Robot One’s craving for donuts creates a mix-up of potentially devastating proportions after mistakenly stuffing his metal maw with all the remaining toroids and getting an inadvertent upgrade to all-conquering star-god status. Sadly, despite the boost, he’s still intrinsically him and becomes the cause of his own downfall while ravaging the Pixie planet…

Supervising chicken-on-a-mission The Space Mayor then despatches his top team (no, Spaceington & Co…) on an urgent mission to end a rubber chicken shortage on Clowntopia-8. So desperate is the crisis that, against all advice and common sense, they consider a short cut through the notorious Spooky Quadrant… and literally live to regret it after encountering all the horrors of the damned at sinister Space Castle Spaceferatu in ‘Chapter 2: Nothing to Fear Except Fear Itself’.

Just purely coincidentally, the creepy citadel in space that is reputed to hold the most unimaginably priceless treasure in the universe has no impact on the team making that diversion short cut. However, even with Robot-One’s “Moral Dilemma Mode” activated, they make the wrong decision and it proves as useless as all the rest of R-1’s upgrades in dealing with the terrifying and sneaky Space Vampyr

Deplorably deranged, terrifying two-dimensional tyrant/archenemy Dark Rectangle reappears in ‘Chapter 3: Flat Out’, when his trusty hench-being Murky Hexagon begs Spaceington’s aid in curing his master’s dose of 3-D Flu. That noble deed demands the idiots invade the 2-D “Flati-verse” Dark Rectangle came from, and leads to odd adjustments, bizarre doings and a very nasty clash with the villain’s ghastly family…

After crashing on an unknown world, the Star Cat crew are accused of cultural sabotage and sundry misdemeanours in ‘Chapter 4: Rhyme Crime’ but soon get the hang of talking for better or verse… all except Robot-One of course…

That mini-armageddon is as nothing when measured against the chaos generated by the Massivitis germs that transform and utterly embiggen the boss of space in ‘Chapter 5: Mega Mayor’. Thankfully, self-identified chicken-biologist (and closet proctologist) Robot-One has a plan, but it does require golden wigs, giant automatons in drag, extremely invasive incursions by medically untrained volunteers and biscuits, Many, many biscuits…

That fantastic voyage successfully concluded, ‘Chapter 6: Crab to the Future’ details how all but The Pilot are flash frozen on the coldest planet in the galaxy and eventually defrosted in the far future. Ten thousand years of progress – and the occasionally case of time-meddling – have created an odd yet ideal utopia, but the Captain, Plixx and especially the annoying Robot soon fix that, prior to returning to their own lethally enthralling era…

Eventually, even the dimmest crewmember realizes the robot is getting more arrogant, nasty and dangerous, but that doesn’t stop the Space Mayor sending him and his comrades to the Lovely Sector to fetch a crystal flower from the most pure and good planet in the galaxy. ‘Chapter 7: Unicorns in Space!’ reveals how Unicornia initially takes the wild rovers to its collective hearts and bosoms, but it’s not long before the abhorrent android taints even this rainbow hued paradise…

As a result of the tragedy he triggered, Robot-One earnestly seeks to change and ‘Chapter 8: A Light Year in Your Shoes’ has the crew indulge in a spot of body-switching and mind transference that only causes more chaos. The Space Mayor gets accidentally involved in ‘Chapter 9: Change of Mind’ when the Chook in Charge pays a visit to the ginger starship just as Robot-One starts editing aspects of his digital personality and memory…

Closing – for now – on an even-more lowered tone, acronym layered ‘Chapter 10: Fair-Weather Friends’ finds the crew supervising the mayor’s new project – a Binary Universal Manipulator constructed for the Federation of Allied Republics and Territories. Uncannily, the freshly modulated, good-as-gold & nice-as-pie Robot-One is no help at all when Dark Rectangle sabotages the test and causes climactic calamities so all that good work must be undone to unleash the old personality if the obnoxious oblong is to be defeated…

Wrapping up the sidereal silliness are a bunch of pages of related activities: a swathe of features offered under the aegis of the Phoenix Comics Club. Bring paper, pencils and you to a compact online course in all aspects of comic strip creation supervised by James Turner & Yasmin Shiekh, expounding on how to draw the crew, absorb the basics of page-craft and learn professional terms. With features on lettering, layouts and composition, colouring, example panels/pages and even some page blanks to go wild in, plus an extensive plug for the Phoenix Comics Club website complete with instant access via a QR code. What are we all waiting for?

Text and illustrations © The Phoenix Comic 2025. All rights reserved.
Star Cat – Unicorns in Space will be published on August 14th 2025 and is available for pre-order now.

Darkie’s Mob: The Secret War of Joe Darkie


By John Wagner & Mike Weston (Titan Books)
ISBN: 978-1-84856-442-8 (HB)

This book includes Discriminatory Content produced in less enlightened times.

Britain has always had a solid tradition for top-notch comic strips about the Second World War, but the material produced by one radically different publication in the 1970s & 1980s surpassed all previous efforts and has been acknowledged as having transformed the entire art form. Some of the best bits and most memorable moments have been gathered over the intervening decades and current Fleetway license holder Rebellion are doing a sterling job revisiting past glories via their Treasury of British Comics imprint. So too are the equivalent efforts of DC Thomson’s modern combat archives…

Here however is a still-controversial yet sublime series that’s been “At Ease” since Titan Books released this edition way back in 2011. As we again commemorate the end of WWII and Victory over Japan’s loathsome militarist regime, surely this saga is ripe for release again?

Battle was one of the last great British weekly anthologies: a combat-themed anthology comic. It began as Battle Picture Weekly on 8th March 1975 and, through absorption, merger and re-branding became Battle Picture Weekly & Valiant, Battle Action, Battle, Battle Action Force and ultimately Battle Storm Force before itself being combined with the too-prestigious-to-cancel Eagle on January 23rd 1988. Over 673 gore-soaked, politically incorrect, epithet-stuffed, adrenaline-drenched issues, the contents of the blistering periodical gouged its way into the bloodthirsty hearts of a generation. It was consequently responsible for producing some of the best and most influential war stories ever.

These include Major Eazy, D-Day Dawson, The Bootneck Boy, Johnny Red, HMS Nightshade, Rat Pack, Fighter from the Sky, Hold Hill 109, Fighting Mann, Death Squad!, Panzer G-Man, Joe Two Beans, The Sarge please link to 8th May 2025 (star-artist Mike Western’s other best work ever), Hellman of Hammer Force and the stunning and iconic Charley’s War among many others.

The roster of contributors was equally impressive: writers Pat Mills, John Wagner, Steve McManus, Mark Andrew, Gerry Finley-Day, Tom Tully, Eric & Alan Hebden, with art from Colin Page, Pat Wright, Giralt, Carlos Ezquerra, Geoff Campion, Jim Watson, Mike Western, Joe Colquhoun, Carlos Pino, John Cooper, Mike Dorey, Cam Kennedy and more…

One of the most harrowing and memorable series during that reign of blood & honour was an innovative saga of obsession and personal vengeance set in the green hell of Burma in the months following the Japanese invasion and rapid rout of the entrenched British Empire in Spring 1942.

As crafted by John Wagner & Mike Western, Darkie’s Mob is a phenomenally and deservedly well-regarded classic of the genre, disclosing how a mysterious maniac adopts and gradually subverts a lost, broken, demoralised and so very doomed squad of British soldiers. The sinister Svengali’s intent is to on use them to punish Japanese soldiers in ways no normal man could imagine…

This gloriously oversized hardback compilation collects the complete uncompromising saga – which originally ran from 14th August 1976 to 18th June 1977 – in a deluxe monochrome edition which also contains a comprehensive cover gallery and ‘Dead Men Walking’: an effusive introduction by unabashed fan and occasional war-writer Garth Ennis.

After such preliminaries the drama opens: a frenetically fast-paced mystery-thriller beginning in 1946 when Allied troops discover the blood-soaked combat journal of Private Richard Shortland, reported missing along with the rest of his platoon during the frantic retreat from the all-conquering Japanese. The first entry – and the opening initial episode – are dated May 30th 1942, describing a slow descent into the very heart of darkness…

Defeated, despondent, and ready to die, the rag-tag remnants of the mighty British Army are rescued from certain death by uncompromising, unconventional and terrifyingly pitiless Captain Joe Darkie, who strides out of the hostile Burmese verdure and instantly asserts an almost preternatural command over the weary warriors. The men are appalled by Darkie’s physical and emotional abuse of them, and his terrifying treatment of an enemy patrol he encounters whilst leading them out of their predicament. They’re even more shocked when they discover that he’s not heading for the safety of their lines, but guiding them deeper into Japanese-held territory…

Thus begins a guerrilla war like no other, as Darkie moulds the soldiers – through brutal bullying and all manner of psychological ploys – into fanatics with only one purpose: hunting and killing the enemy.

In rapid snatches of events culled from Shortland’s log, we discover Darkie is a near-mythical night-terror to the invaders: a Kukri-wielding, poison-spitting demon happy to betray, exploit and expend his own men if it means slaughtering his hated foes. The monster is equally well-known to enslaved natives and ruthlessly at home in the alien world of the Burmese jungles and swamps. What kind of experiences could transform a British Officer into such a ravening horror?

An answer of sorts quickly comes after Shortland intercepts a radio communication and discovers that the British Army has no record of any soldier named Joe Darkie, but the dutiful diarist has no explanation of his own behaviour or reasons for keeping the psycho-killer’s secret to himself…

For over a year the hellish crusade continued with the Mob striking everywhere like bloody ghosts: liberating prisoners, sabotaging Japanese bases, destroying engineering works and always, always killing in the most spectacular manner possible. Eventually, after murdering generals, blowing up bridges and casually invading the most secure cities in the country, the Mob become the Empire of Japan’s most wanted men, but in truth both Britain and the enemy hunt the rogue unit with equal vehemence and ferocity.

Darkie wants to kill and not even Allied orders will stop him…

Gradually whittled away by death, attrition, insanity and fatigue as Darkie infects them with his hatred and nihilistic madness, The Mob are nothing more than Jap-hating killing machines ready and willing to die just as long as they can take another son of Nippon down to hell with them…

The descent culminates but doesn’t end with the shocking revelations of Darkie’s origins and secret in Shortland’s incredible entry for October 30th 1943, after which the inevitable end inexorably drew near…

This complete chronicle also includes a heavily illustrated prose tale from the 1990 Battle Holiday Special and I’m spoiling nobody’s fun by advising you all to read this bonus feature long before you arrive at the staggering conclusion…

A mention should be made of the language used here. Although a children’s comic – or perhaps because it was designated as one – the speech and interactions of characters contains a strongly disparaging and uncomfortably colourful racial element. Some of these terms are liable to cause offence to modern readers – but hopefully not nearly as much as any post-watershed TV show or your average school playground – so please try and remember the vintage, authorial directives and cultural temperature of those times (the 1980s not WWII) when these stories were first released.

Battle exploded forever the cosy, safely nostalgic “we’ll all be alright in the end” tradition of British comics; ushering in an ultra-realistic, class-savvy, gritty awareness of the true horror of military service and conflict, pounding home the message War is Hell. With Darkie’s Mob Wagner & Western successfully and so horrifyingly showed us its truly ugly face and inescapable consequences. It should read with caution but also demands to be a permanent fixture on graphic novel shelves.
Darkie’s Mob © 2011 Egmont UK Ltd. All Rights Reserved. Dead Men Walking © 2011 Garth Ennis.

Nova Classic volume 3


By Marv Wolfman, Bill Mantlo, Carmine Infantino, John Buscema, Keith Pollard, Sal Buscema, John Byrne, Gene Colan, Mike Vosburg, Dave Hunt, Steve Leialoha, Mike Esposito, Klaus Janson, Joe Sinnott, Bob McLeod, Josef Rubinstein, Tom Palmer, Frank Springer, Al Milgrom, Frank Giacoia & various (Marvel)
ISBN: 978-0-7851-6028-1 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

By 1975 the first wave of fans-turned-writers were well ensconced at all surviving US comic book companies. Two former fanzine graduates – Len Wein & Marv Wolfman – had achieved stellar success early on, risen through the ranks of writer/editors at Marvel: a company at that moment in trouble both creatively and in terms of sales.

After a meteoric rise and a virtual root-&-branch overhaul of the industry in the 1960s, the House of Ideas and every other comics publisher except Archie Comics were suffering a mass desertion of fans who had simply found other uses for their mad-money. Whereas Charlton and Gold Key dwindled and eventually died, and DC vigorously explored new genres to bolster their flagging sales, Marvel chose to exploit their record with superheroes: fostering new titles within a shared universe it was increasingly impossible to buy only a portion of…

As seen in previous compilations (Nova Classic volumes 1 & 2), The Man Called Nova was in fact a boy named Richard Rider: a working-class teen nebbish in the tradition of Peter Parker – except he was good at sports and bad at learning – attending Harry S. Truman High School, where his strict dad was the principal. His mom was a police dispatcher and he had a younger brother, Robert, who was a bit of a genius. Other superficial differences to the Spider-Man canon included girlfriend Ginger and best friends Bernie and Caps, but Rich of course did have his own school bully, Mike Burley

This culminatory compilation gathers Nova #20-25, Fantastic Four #204-206 & 208-214 concluding the first run of the earthborn star cop’s exploits. An earlier version – “Black Nova” – apparently appeared in Wolfman &Wein fan mag Super Adventures in 1966, but with a few revisions and an artistic makeover by John Romita the Elder, a “Human Rocket” launched into the Marvel Universe in his own title, cover-dated September 1976. Borrowing as heavily from Green Lantern as the wallcrawler, ‘Nova’ rapidly introduced its large cast before quickly zipping to the life-changing moment in Rider’s life when a colossal starship with a dying alien aboard transferred to the lad all the mighty powers of an extraterrestrial peacekeeping warrior.

Centurion Rhomann Dey had been tracking deadly marauder Zorr to Earth after the brute destroyed idyllic planet Xandar, but the severely wounded, vengeance-seeking Nova Prime was too near death and could not avenge the genocide. Trusting to fate, Dey beamed his powers and abilities towards the planet below where Rich was struck by an energy bolt and plunged into a coma. On awakening, the boy realises he has gained awesome powers… and the responsibilities of the last Nova Centurion.

Thus started a frantic but frequently embarrassing heroic learning curve packed with guest star meetings here and now culminating in a voyage to the stars after a long campaign against a hidden group victimising Rider’s dad final get what’s coming to them…

Here and now it’s Nova #20, and a steadily improving junior hero at last deals with the cabal who nearly destroyed dad. ‘At Last… The Inner Circle!’ (by Wolfman, Carmine Infantino & Dave Hunt) then leads to a minor breakthrough in comics conventions as the Human Rocket reveals his alter ego to the family in ‘Is the World Ready for the Shocking Secret of Nova?’ – illustrated by John Buscema, Bob McLeod & Joe Rubinstein – before a long-forgotten crusader and some very familiar villains resurface in ‘The Coming of the Comet!’ (#22, by Infantino & Steve Leialoha)…

Next, long-hidden but always lurking cyborg mastermind Dr. Sun (an old Dracula foe, of all things) reveals himself in ‘From the Dregs of Defeat!’, executing a complex scheme to seize control of the Nova Prime starship and its so-tantalising super-computers. A vast epic was impressively unfolding, but sadly, the Human Rocket’s days were numbered. Penultimate issue #24 (Infantino inked by Esposito) introduced ‘The New Champions!’ with Dr. Sun battling ancient nemesis the Sphinx for control of the starship, with Crime-Buster, the Comet, Powerhouse and Diamondhead all dragged along on a voyage to the lost ruins of Xandar, the apparently destroyed home of the Nova Centurions.

The series abruptly ended with #25, a hastily restructured yarn as the cancellation axe hit before matters could properly conclude. Wolfman, Infantino & Klaus Janson delivered ‘Invasion of the Body Changers!’ with the unhappy crew lost in space and attacked by Skrulls, and all somehow implicated in the destruction of Xandar. However, answers to the multitude of questions raised would be resolved in the pages of the Fantastic Four and licensed property Rom: Spaceknight: the latter of which is not included here.

Happily the FF are here and hot to go, so…

After surviving another clash with Doctor Doom and their own in-house computing crisis, the family of Imaginauts encounter scurrilous shapeshifting Skrulls after intercepting an errant teleport beam. In FF #204, Wolfman, Keith Pollard & Joe Sinnott address ‘The Andromeda Attack!’ as Johnny goes out gallivanting and governess/guardian/witch queen Agatha Harkness picks up little Franklin Richards. With only grown-ups in residence, Reed’s supercomputers pick up an astral anomaly and materialise an alien princess in the lab. She’s instantly followed by a Super-Skrull who blasts her before falling to the team’s counterattack. Interrogating the wounded woman, they learn she’s come seeking help for her shattered world: a near extinct civilisation called Xandar…

Already illicitly supported by the local Watcher breaking his hallowed non-intervention oath, the last survivors of Andromeda’s most benign culture have been reduced to four self-contained domed globes linked together and careening through space, defended only by the last of their peacekeeper Nova Corps. Now the fugitives are targeted for extinction by rapacious Skrulls and desperately need someone’s… anyone’s… assistance…

The FF are keen to help Suzerain Queen Adora return and happy to assist the Xandarians, but the Human Torch has just got a new girlfriend and opts to stay behind for now to woo mysterious Frankie Ray. The flaming kid’s also set on finally following up on his long postponed higher education commitments and has enrolled in specialist academic institution Security College. Johnny promises to catch up later, but no sooner do his partners beam out to the stars than he’s attacked on campus by an old foe…

‘When Worlds Die!’ in #205, Reed, Sue & Ben arrive with Adora at New Xandar. The planetary remnants under attack by a Skrull war fleet, and they join the Nova Corps to repel the assault, consequently driving closely-monitoring Skrull Emperor Dorrek insane with fury. Although Xandar’s physical resources are almost gone, he actually wants their greatest asset and treasure – a vast repository of their knowledge and power stored in an awesome array of superprocessors linking countless generations of expired citizens together… the Living Computers of Xandar!

Despite ever-diminishing forces Chief administrator Prime Thoran and severely wounded Nova Centurion Tanak have been holding back the storm but now need the FF to turn the tide. Meanwhile back at Security College, Johnny has stumbled into mystery and peril too, as a strange force seizes control of the students. Sadly, that mystery won’t be solved here as FF #207 – an all-Torch, all-Earth yarn – is omitted from this collection…

In Andromeda, his family’s first foray against the Skrulls leads to their defeat and capture. Humiliated, tortured and put on display in a show trial, they are ultimately blasted with a ray that will inescapably result in ‘The Death of… The Fantastic Four!’, rapidly aging them to the end of their natural lifespans in a matter of days. Dorrek’s gleeful gloating is spoiled, however, by the arrival of his ambitious, terrifying and extremely capable wife Empress R’kylll, increased resistance from the Xandarians and, inevitably, the escape of the fast-aging earth heroes…

Ordering all-out assaults on the battered prey, Dorrek is further frustrated when Prime Thoran gains astounding power after merging with the Living Computers as well as the arrival of that colossal ship from Earth. Here the saga dovetails with that recently ended run and cliffhanger from Nova

The newcomers’ arrival piles on the pressure and concatenates the chaos as both the magical ancient immortal The Sphinx and futuristic Sino-cyborg Dr. Sun abandon ship, each resolved to possess the limitless power of Xandar’s Living Computer network…

It’s not here but just so you know, missing FF #207 saw Johnny and Spider-Man expose the scandals of Security College, deprogram its students and fight B-list villain The Monocle before the Torch decides to check on his team in Andromeda. His arrival coincides with their escape from Dorrek and Sphinx’s absconding…

Aghast at the death sentence they’re enduring, Johnny is just as helpless before ‘The Power of The Sphinx!’ (Sal Buscema pencils & inking by gestalt pinch-hitters “D Hands” AKA Al Milgrom & Franks Giacoia & Springer), after the Egyptian upgrades his energy even further by stealing all the wisdom of the Living Computer system. With hyper-energised Prime Thoran busy battling Skrulls, the Sphinx solves the various secrets of the universe and heads back to Earth, intent on turning back time and preventing his agonising eons of existence from even happening. With all reality endangered, increasingly elderly Reed has only one gambit to try…

John Byrne begins his first tenure on the Fantastic Four with #209 (August 1979) as the reunited team seek to enlist the aid of cosmic devourer Galactus, pausing only long enough for Reed to construct – with Xandarian aid and resources – an all-purpose aid to bolster his fading faculties. The result is the Humanoid Experimental Robot, B-type, Integrated Electronics (latterly, a Highly Engineered Robot Built for Interdimensional Exploration. Don’cha just love nominative deterministic acronymics? At this time, an FF cartoon show had rejected fire hazard Johnny for a cutely telegenic robot, and Wolfman cheekily made that commercial rejection in-world canon here, dividing fans forever after, as the bleeping bot is pure Marmite in most readers eyes…

Riding the mile-long starship Nova & Co arrived in, the FF’s search takes them across the universe and leaves them ‘Trapped in the Sargasso of Space!’, facing murderous aliens determined to use the new vessel to escape their static hell. Meanwhile, New Champions and Xandar’s last forces prepare for final battle, just as impatient R’kylll divorces her husband, changing the course of history with a single gun blast…

Despite odd, inexplicable increasingly hazardous incidences, the FF continue ‘In Search of Galactus!’, at last locating him and causing chaos in his colossal world-ship. They even convince the Devourer to stop the Sphinx, but only by rescinding the vow preventing him from consuming Earth, and only if the humans first bring him a new herald…

That occurs in ‘If This Be Terrax’ on a distant world enslaved by brutal despot Tyros, where the pitiless killer is painfully subdued by the humans and converted by Galactus into a cosmic-powered being who will rejoice in finding worlds to consume irrespective of whether civilisations are condemned to be consumed with them…

Earth trembles as the Devourer unleashes his herald to cow humanity in #212, whilst his master faces The Sphinx, but ‘The Battle of the Titans!’ is subject to mission creep when the immortal wizard sees his new knowledge as a way to restore his own past glories. With Galactus occupied in cosmic combat, Terrax the Tamer seeks to settle scores with the humans who toppled Tyros’ kingdom, only to fall ‘In Final Battle!’ for a ploy devised by Reed and executed by H.E.R.B.I.E.

It’s the last hurrah as Reed – seconds from death – joins Sue & Ben in cryo-suspension, barely aware that Galactus has triumphed at immense cost…

FF #214 (January 1980) reveals ‘…And Then There Was… One!’ as Johnny frantically seeks a cure for his family. When S.H.I.E.L.D., The Avengers and others all prove helpless, a fortuitous attack by vengeful cyborg Skrull-X offers a germ of hope, but one necessitating a huge gamble: defrosting Reed and hoping he can use what the defeated alien revealed before decrepitude ends the Smartest Man on Earth. Of course, it all works out, and a revived and even excessively rejuvenated team are in fine fettle.

With covers by Milgrom, Sinnott, Pollard, Dave Cockrum, Frank Giacoia, Walter Simonson, Byrne, Ron Wilson & Joe Rubinstein, and Rich Buckler, also on show is a framing sequence from What If? #36 (December 1982) by Bill Mantlo & Mike Vosburg revealing how the Xandar war ended, the fate of the Champions and how Rich Rider returned home with his superpowers apparently stripped from him forever. Yeah, right…

Boosted by pages from the Official Handbook of the Marvel Universe (Nova, Champions of Xandar, The Corruptor & Sphinx); the covers for Official Marvel Index to the Fantastic Four #2 by Rich Howell & Jack Abel, and original art pages and covers by Infantino, Austin & Janson and Pollard, Byrne & Sinnott before closing with a gallery of previous collection covers by Infantino, Milgrom, Byrne and more.

Of course, Rich Rider did return in a range of impressive Nova and New Warriors reboots but here there’s plenty of solid entertainment and beautiful superhero art to enjoy. Nova has proved his intrinsic worth, returning again and again: a fine fights ‘n’ tights star to while away time with. These extremely capable efforts are probably most welcome to dedicated superhero fans and continuity freaks like me, but will still thrill and delight a generous and forgiving casual browser looking for an undemanding slice of graphic narrative excitement – especially if there’s always the potential of later movie momentum…
© 2016 Marvel Characters, Inc. All rights reserved.

Omaha the Cat Dancer volumes 1-7


By Reed Waller & Kate Worley with James M. Vance (NBM/Amerotic)
Set I ISBN: 978-1-56163-601-3
Vol. 1 ISBN: 978-1-56163-451-4, vol. 2 ISBN: 978-1-56163-457-3, vol. 3 ISBN: 978-1-56163-474-3
Set II ISBN: 978-1-56163-601-3
Vol. 4 ISBN: 978-1-56163-451-4, vol. 5 ISBN: 978-1-56163-451-4, vol. 6 ISBN: 978-1-56163-451-4, vol. 7 ISBN: 978-1-56163-451-4

This book includes Discriminatory Content produced for dramatic and satirical effect.

Just for a change I thought I’d celebrate an astounding creator while they’re still alive, and morbid leanings aside, in a world both wide and awash with unique stylists, I can honestly say there has never been anyone like Reed Waller (born today in 1949)…

And in case the covers didn’t give it away…

These books are intended to make adults laugh and think and occasionally feel frisky. If the cover images haven’t clued you in, please be warned that these items contain nudity, images of sexual intimacy – both hetero and homosexual – and language commonly used in the privacy of the bedroom and school playgrounds whenever supervising adults aren’t present. If that sort of thing offends you, read no further and don’t get these books. The rest of us will enjoy one of the best graphic novel experiences ever created without you.

Omaha the Cat Dancer began during the 1970s as an “Underground” venture and over torturous decades grew into a brilliant but controversial drama of human fallibility with all the characters played by funny animals. What most people noticed was a matter-of-fact, constant inclusion of graphic sex acts. Over the years, the series was subject to many obscenity seizures by various muddle-headed stickybeaks, inspiring the formation of the Comic Book Legal Defense Fund. One classic case apparently involved the local defenders of morality raiding a comics store because Omaha promoted bestiality…

As there’s only so much excitement a man of my advanced years and proclivities can endure (and probably only so much me you can stand) I’ll review these in one hit, but if you can locate the whole saucy saga in its original supremely economical shrink-wrapped gift set, you’d  be crazy to not take advantage of that but please, pace yourselves…

Following an introduction by late-coming co-scripter James Vance, and Reed Waller’s original intro from a1987 collected edition, The Complete Omaha the Cat Dancer Volume 1 gathers the short story appearances from a number of Counter-culture Commix as well as some out-of-continuity infilling short pieces so readers can enjoy what can best be described as the official Directors Cut of the tale.

The wicked wonderment begins with the very first ‘Adventures of Omaha’ from Vootie in 1978. Vootie started in 1976 as a self-published fanzine founded by Waller and like-minded artistic friends who bemoaned the loss of anthropomorphic comics – once a mainstay of US comicbooks. When contributors also griped that there wasn’t much sex in comics either, Waller, taking inspiration from R. Crumb’s Fritz the Cat and responding to recent intensification of local “Blue Laws”, created the evocative, erotic dancer and compared her free and easy lifestyle to a typical, un-elected, interfering know-it-all moral guardian busybody. Blue Laws were – and probably still are – particularly odious anti-fun statutes usually instigated by religious factions designed to keep the Sabbath holy by dictating shop-opening hours and generally limiting or banning adult entertainments like clubs and pubs (but not gun clubs!) and their repressive use (in fact and fiction) became a major narrative engine for the series.

‘Why they Call Her Omaha’ introduces young stripper Susie Jensen who hits the metropolis of Mipple City, Minnesota (a barely concealed Minneapolis) and signs up with a modelling agency where she meets fellow dancer Shelley Hine. Over lunch they bond and pick a better stage name for the gorgeous but naive newcomer, whilst ‘Kitten of the Month’ & ‘Omaha centrefold’ reveal the first glorious results of her management’s efforts. No-holds-barred sexual action returns in ‘Shelley and Omaha’ with the girls, now popular erotic dancers, meeting some guys who will play a big part in the unfolding drama to come.

In ‘Chuck and Omaha’, which officially heralded the beginning of scripter Kate Worley’s (16th March, 1958 – 6th June, 2004) stunning and crucial contribution to the series, Jerry – one of those aforementioned pick-up guys – introduces Omaha to Chuck Katt, a shy artist who will become the great love of her life. ‘Adventures of Omaha’ sees a budding relationship progress whilst ‘Tip of the Iceberg’ moves the grander story arc along when Mipple bans nipples in the opening shot of a political power-grab using Christian/Family-morality pressure groups as unwitting, if fervent, patsies…

Although comprising less than 50 pages, all that material took nearly 15 years to produce. For the longest time, Omaha had no fixed abode; peripatetically wandering from magazine to Indie book, and even guest-shots in the occasional mainstream publication. From Kitchen Sink’s Bizarre Sex #9-10 in 1981-2; a pastiche page in E-Man (1983 and included in vol. 2); Dope Comix #5 (1984), she even starred in a story from Munden’s Bar Annual #2 in 1991. Often stalled for creative, when not censorship, reasons Omaha finally won her own title in 1984 thanks to SteelDragon Press, before vanishing again until 1986, when Kitchen Sink Press took over publication. For further details I strongly advise CAUTIOUSLY checking the internet…

Volume 1 switches to high gear and addictive narrative mode with ‘Omaha #0’: a single page recap followed by a powerfully compelling yarn wherein forces of decency make life difficult for the adult entertainment industry. With stripper bars closing, Omaha is recruited to dance for “The Underground”: an exclusive, ultra-secret, high-class bordello catering to the darkest desires of America’s ultra-elite of businessmen and politicians… many of whom are actively leading the Decency campaign. Shelley is involved too, recruiting contacts from her old profession for more hands-on roles. Chuck meanwhile has reapplied for his old advertising job where old girlfriend Joanne makes life uncomfortable. She has other problems too, as powerful forces draw Omaha & Chuck into a far-reaching, sinister scheme…

On opening night all elements for disaster converge as the Movers and Shakers get more debauchery than even they can handle as someone dopes the entire proceedings, leading to a violent, destructive orgy that previously set up cameras record for blackmail purposes. As they flee the club, hitmen try to kill Chuck but shoot Shelley instead. Believing her dead, Omaha & Chuck run for their lives. Heading for Joanne’s house, Chuck reveals he is the son of Charles Tabey: monomaniacal millionaire businessman, undisputed ruler of Mipple City and the probable true target of the assassination…

Narrowly escaping another murder attempt, they find Tabey and Joanne are intimately involved, and are horrified to find Chuck’s pa was behind the whole thing, intending to mould the wastrel into the kind of son he needs. The sire is also clearly stark, raving mad…

Traumatised and terrified, the young lovers jump into their car and head for California in the short ‘Adventures of Omaha’ quickie with the initial volume concluding with the contents of ‘Omaha #1’ as they reach San Francisco tired, hungry and broke. Grateful for the kindness of strangers, they soon discover Joanne waiting for them and find that Tabey is not their only persecutor. During a drunken three-way another hired killer almost ends them all. From a well-intentioned, joyous celebration of open living free-loving modernity Omaha had evolved into a captivating adult soap opera and conspiracy thriller of mesmerising intensity and complexity…

With an introduction by Worley, Volume 2 eases into the enticing adult entertainment with a ‘Hotziss Twonkies’ parody from E-Man #5 prior to Omaha #2-5 enlarging the saga. In the aftermath of another close shave, Chuck & Joanne bitterly spar whilst an increasingly traumatised cat dancer wanders the streets of San Francisco. When Tabey abducts her whilst moving against all his old enemies, Chuck & Joanne fall into bed…

Meanwhile Jerry, who also works for Tabey, is busying sorting fallout from the club riot/shooting. In a secluded palatial beach-house Omaha discovers Chuck’s dad has been watching over them for some time and soon discovers another shocking secret…

Omaha was utterly groundbreaking in its mature treatment of gay and disabled relationships: offering the sound, common sense opinion that this is what all people think and do. After all, “it’s just sex”…

Paralysed but not deceased, Shelley is also sequestered in the house. She is a long-term Tabey employee and slowly developing a relationship with her nurse Kurt Huddle, and the manic tycoon has convinced Omaha to stay and help care for her. Back in ’Frisco, Chuck rekindles his old relationship with Joanne, utterly unaware she has film and photos taken at the club on that terrible night. That’s where gay photographer and old friend of Joanne Rob Shaw enters the picture as developer and guardian of the contentious materials…

Chuck misses Omaha and tension leads to his splitting with Joanne and moving in with Rob. The cat dancer too is lonely, finding brief and unsatisfactory solace with Jerry again, so when Tabey goes off his meds Jerry arranges for Chuck & Omaha’s reunion, leading to a dreadful confrontation between father and long-estranged son, the apparent result of which is Tabey taking his own life…

Together again after so long, Omaha & Chuck comfort each other as repercussions of Charles Tabey Sr.’s demise shake the country and the cast. The close-knit group endure loss, guilt and outrageous press scrutiny as the matter of inheritance crops up. Against his wishes, Chuck might be incredibly rich and saddled with unwanted responsibilities, but there are some unspecified problems with the will. The plots thicken when Joanne and Rob have a falling out and as all this is going on, back in Mipple City, a powerful new threat makes his move. Senator Calvin Bonner was one of the patrons at the Underground that fateful night, but now he’s making his move for total power, stirring up a wave of fundamentalist hatred and anti-smut indignation with his “Crusade for Decency”…

Covering issues #6-9, and with an introduction by Trina Robbins, Volume 3 follows the action back to Minnesota, but things are difficult for Chuck & Omaha – who can’t seem to re-establish that earlier, innocent rapport. As they go house-hunting, in San Francisco Rob Shaw is visited by thugs after the photos of The Underground riot. His shop destroyed, the photographer narrowly escapes burning in it…

Mipple City’s Blue Laws are more draconian than ever. When Omaha and Shelley – who has moved into the ground floor of the Cat Dancer’s new house – visit old workplace the Kitty Korner, and discover performers must now dance behind plate glass… which makes taking punter’s tips really tricky…

When old friend Shawn turns up, he warns Chuck & Omaha of the plan to redevelop A Block – the part of town where all the artists, musicians and strip clubs are. Something needs to be done to stop it and now Chuck might just be the richest, most influential degenerate in town…

As the lovers go furniture shopping, Shelley and Kurt look for a suitable physical therapy clinic – preferably a non-religious, non-judgemental un-condescending one – and later, whilst Omaha helps Shelley move in, Chuck and Jerry make plans to fight the A Block development. As ever, there is far more going on than the lovers can imagine…

Omaha wants to get back into dancing and, as Chuck becomes increasingly mired in running his father’s many businesses, Kurt learns (some) of Shelley’s murky history even as Joanne and Jerry compare notes and make plans. Rob turns up in Mipple after more attempts on his life, convinced he needs to find his attackers’ boss before his luck runs out. The book ends on a shocking note for Chuck when he discovers his long-dead mother isn’t…

The stunning, addictive saga of the erotic dancer, her bone-headed boyfriend and animalistic extended ensemble takes a dark and dreadful turn with Volume 4 – re-presenting the Kitchen Sink Omaha #10-13 (plus one-page gag strip ‘Alterations’ from Fire Sale #1, 1988-1989) – as the death of Charles Tabey Sr., increasing violence and oppression of the Campaign for Decency and a seemingly constant stream of personal revelations strain Omaha & Chuck’s relationship to the breaking point.

The story resumes after an introduction from writer James Vance who married Worley after her break-up with Waller. He then worked with the artist to finish the saga from her notes after her untimely death from cancer in 2004. Tense and suspenseful, the drama kicks into high gear as Chuck comes to terms with the shocking knowledge that his mother didn’t die decades ago.

The pressure seems to be affecting him badly – or perhaps the thought of all the wealth and responsibility – and our decent young rebel is becoming as exploitative, abusive and creepy as his manic dad ever was, but even though he’s acting paranoid, it doesn’t mean he’s hasn’t got real and deadly enemies…

The situation isn’t helped by learning that somewhere his beloved Omaha has a husband she hasn’t quite divorced and never ever mentioned…

Slyly sinister Senator Bonner is ratchetting up the pressure of his anti-smut campaign and even close ally Jerry is working to his own agenda, with the assistance of avaricious partner Althea. Confused, lonely and neglected, Omaha devotes her energies to dancing for the upcoming video for Shawn’s band, whilst Rob confronts Shelley – whom he believes ordered the attempt on his life and torching of his studio…

When Tabey’s will is read, Chuck does indeed inherit the bulk of his father’s holdings as well, apparently, as many of Tabey Sr.’s deranged obsessions. Far more intriguing than she seems, Shelley acts on Rob’s misperceived accusations whilst lover/carer Kurt finds part-time employment with mysterious Mr. Lopez – the last major player in an increasingly complex game. Meanwhile, high-powered call-girl, blackmailer and Keeper of Secrets Joanne re-insinuates herself with Jerry – and Chuck… and Bonner(!) in a terrifying confrontation that threatens to destroy Omaha and crush Chuck in his own blackmail scheme…

During the video shoot, Omaha & Joanne compare notes on Bonner, after which the capable callgirl enlists Rob’s aid in a scheme to get the goods on the hypocritical Senator, with whom she shares a highly secret and extremely specialised professional relationship. Sadly, whilst both Joanne and Rob practice their unique personal skills, the senator is murdered in the most compromising of all positions and the story moves effortlessly from passionate drama to dark murder mystery. Abandoned, bewildered, angry and very hurt, Omaha leaves town, unaware that both she and Joanne are suspects in the Bonner murder case…

As she heads for a new life in rural Wisconsin, Chuck relearns some long-forgotten personal history from his mother, but no matter how she disguises her appearance, an increasingly popular video means the cat dancer will never be truly safe or unseen…

Volume 5 is introduced by Neil Gaiman, after which issues #14-17 (1990-1992) find the lovers painfully adapting to life apart, with Omaha’s old friends wondering where she’s gone. Meanwhile in Lawrenceville, Wisconsin, after an abortive stab at office work for an all-too-typical, male-dominated factory, “Susan Johnson” goes back to honest work, dancing in the town’s only strip joint, making reliable new friends and meeting a young man who will become far more…

Back in Mipple, Joanne’s lawyer finally clears her of suspicion in Bonner’s demise, Jerry plans to reopen infamous bordello The Underground as a legitimate nightclub and Chuck is making new friends and intimate acquaintances whilst spending his days trying to save the Bohemian A Block district from redevelopment. However, he inadvertently gets far closer to the heart of all the various intrigues threatening the players in the drama, and Jerry’s business partner Althea reveals her true colours… and allies. At Bonner’s funeral, Lopez reveals an unsuspected connection to the venomous politician…

Shelley has made new friends too – in a scathing, utterly delightful episode exposing unexpected biases held by certain sorts of feminists and do-gooders. Joanne is increasingly at odds with Rob regarding films of Bonner’s last moments and when Jerry invites Chuck to become partner in his nightclub venture Althea seeks to secure the deal by offering herself as a sweetener… Or does she actually have another reason for her bold advances?

Kurt & Shelley’s relationship starts showing signs of strain, but in Lawrenceville Susan is relaxed and happy, with the strength to contact the friends she ran out on. In Mipple, the cops slowly uncover uncomfortable facts about everybody in the Bonner case when the Senator’s private secretary comes forward with new information, and Joanne secures the final weapon necessary to expedite her plans…

The final Kitchen Sink issues – #18-20 (1993-1994) – comprise the major part of Volume 6. Following an introduction from Terry Moore, there’s a brief discourse on the large cast’s other appearances, accompanied by short pieces from diverse places. First, there’s the delightful foray into mainstream comics culled from Munden’s Bar Annual #2 in 1991. ‘A Strip in Time’ sees the exotic kitty visit the legendary pan-dimensional hostelry after which come two short ‘n’ sexy vignettes originally produced for The Erotic Art of Reed Waller: one untitled and the other graced with the subtly informative designation ‘Waking Up Under a Tent’, to somewhat offset the angst and drama of the main event hoving into view…

Here, Rob learns what Shelley’s actual role was in the arson attack on his shop, Joanne takes a live-in position with Mr. Lopez and – after many abortive attempts – Chuck & Omaha finally speak. As Thanksgiving dawns, many of Omaha’s friends gather for a momentous dinner and things start to unravel for the bad guys trying to destroy A Block.

And, back in Wisconsin, just as she’s becoming reconciled with Chuck, her fling with appreciative punter Jack intensifies to a crisis point. Meanwhile elsewhere, someone with an intimate knowledge of her recognises the hot dancer in a rock video and begins making fevered inquiries…

When Shawn’s touring band reaches Lawrenceville and discover Susie is Omaha, the scene is set for her return to Mipple City, where – after being arrested in connection with Bonner’s murder – Chuck’s mother reveals the whole story of her past, the sordid truth of Bonner’s obsessive depravity and Charles Tabey’s bi-polar affliction. In light of horrific revelations, Chuck seems to go completely off the deep end and, far too late, his friends and family realise money and looks might not be the only things the son inherited from the father…

Next, just a smidge out of chronological order, comes ‘Tales of Mipple City: Rob Steps Out’: a charming first date sidebar tale from Gay Comics #22 (1994), after which revelations resume as the cops release Maria Elandos Tabey, and her boy is sectioned. In Lawrenceville, Susie gets an unforgettable farewell from before she returns to her true love… who has never needed her more…

The last volume in this magnificent sequence features the final four issues published by Fantagraphics as Omaha the Cat Dancer volume 2, #1-4 (1994-1995). The series at times seemed truly accursed: plagued by illness, delays and creative problems which took a cruel toll on all the creators. Waller & Worley ended their relationships in spectacular fashion at this time and only began working together again in 2002. Two years later Worley died from cancer and it seemed the saga was destined to remain an unfinished masterpiece, but in 2006 Waller and Worley’s husband James Vance began to finish the job from her notes, with the concluding chapters serialised in the magazine Sizzle. When those final instalments were finally collected the completed Omaha the Cat Dancer became a contender for possibly the finest adult comics tale in history*

Here and now, however, the compulsive obsessive yarn reaches a kind of conclusion as – after an introduction from honorary Mipple City citizen Denis Kitchen, and a stunning cartoon recap – Omaha & Chuck renew their relationship, Jerry & Shelley and Rob & Joanne reach workable détente agreements and that tantalising missing husband tracks the cat dancer to her new home. Set over Christmas and New Year’s period, various plot threads come together during an unforgettable party at Chuck’s palatial new house, although a hung-over aftermath promises there are still stories to be told and loose ends to be knotted off once and for all…

Even if the saga had stopped here, Omaha the Cat Dancer would be an incredible narrative achievement and groundbreaking landmark of comics creation, but with the promise of a final resolution still to come, it’s likely to become an icon of our industry, celebrated forever for moving beyond simple titillation and happy, innocent prurience to become a fully matured work of Art. Captivating, intense, deeply moving and addictively engrossing, Omaha never forgets to be also fun, funny, fabulous and utterly inclusive: full of astonishingly well drawn, folk (admittedly largely furry or feathered folk) happily naked and joyously guilt-free… at least about sex.

Monochrome tomes printed at 220 x 280mm (much larger than the original comic books), these books also contain copious full page illustrations – many taken from companion book The Erotic Art of Reed Waller. This saga is one of those true turning points in comics history – a moment we could all provably say “this is socially relevant, capital ‘A’ Art” – as viable and important as the best play or film or symphony: don’t miss any opportunity to make yourself familiar with the whole marvellous classic…

No cats, dogs, chickens, moose, ferrets or anything else living (well maybe some trees) were harmed, abused, distressed or disagreeably surprised in the making of these stories, so if you’re open-minded, fun-loving and ready for the perfect grown-up adventure please take advantage of this unmissable opportunity. You won’t regret it…
© 1978, 1981, 1982, 1984, 1985, 1986, 1987-1996 Reed Waller & Kate Worley. Contents of these editions © 2005-2007 NBM. All Rights Reserved. © 1987-1996 Reed Waller & Kate Worley. Contents of these editions © 2005-2008 NBM. All Rights Reserved.

*A slight footnote (pawnote?). That eighth volume was finally released in 2013, to complete the saga, and we’ll be tackling that in its own post and on its own merits in the fullness of time. Keep ’em peeled, folks…

Superman: The Secrets of the Fortress of Solitude


By Jerry Siegel, Jerry Coleman, Roy Thomas, Jerry Ordway, Roger Stern, Mark Schultz, Geoff Johns & Richard Donner, John Sikela, Wayne Boring & Stan Kaye, Ross Andru & Romeo Tanghal, John Statema, George Peréz, Mike Mignola, Curt Swan, Brett Breeding, Doug Mahnke & Tom Nguyen, Phil Jimenez & Andy Lanning & various (DC Comics)
ISBN: 978-1-4012-3423-2 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Superman is comics’ champion crusader: the hero who heralded and defined a genre. In the decades since his spectacular launch in April 1938 (cover-dated June), one who has survived every kind of menace imaginable. With this in mind it’s tempting and very rewarding to gather up whole swathes of his prodigious back-catalogue and re-present them in specifically-themed collections, such as this fun but far from comprehensive chronicling of someone who’s become his latter-day Kryptonian antithesis: a monstrous militaristic madman with the same abilities but far more sinister values and motivations.

For fans and creators alike, continuity can be a harsh mistress. These days, when maintaining a faux-historical cloak of rational integrity for the made-up worlds we inhabit is paramount, the greatest casualty of the semi-regular sweeping changes, rationalisations and reboots is those terrific tales which suddenly “never happened”.

The most painful example of this – for me at least – was a wholesale loss of the entire charm-drenched mythology which had evolved around Superman’s birthworld in the wonder years between 1948 and 1986. Happily, DC post Future State/Infinite Frontier/other recent publishing events are far more inclusive, all-encompassing and history-embracing…

Silver Age readers buying Superman, Action Comics, Superman’s Girlfriend Lois Lane, World’s Finest Comics and Superman’s Pal Jimmy Olsen (not forgetting Superboy and Adventure Comics) would delight every time some fascinating snippet of information was revealed. We spent our rainy days filling in the incredible blanks about the lost world through the delightful and thrilling tales from those halcyon publications.

Thankfully DC was never as slavishly wedded to continuity as its readership and understood that a good story is worth cherishing. This captivating compilation gathers material from

Superman #17: Action Comics #241 & 261; Action Comics Annual #2; Superman Man of Steel #100 and Superman and His Incredible Fortress of Solitude All New Collector’s Edition/DC Special Series #26 spanning 1942 to 2000, and focusing on landmark, rare, and notionally non-canonical tales of his astounding home-away-from-home/Super Mancave: all crafted by some of the countless gifted writers and artists to have contributed to the mythology of the Man of Tomorrow over the years.

Without preamble we open with Jerry Siegel & John Sikela’s ‘Muscles for Sale!’ (from Superman #17, cover-dated July/August 1942) which offered the very first revelation that the ultra-busy champion of the weak had built himself a little retreat. Here, located in a remote US mountain, the Action Ace enjoyed some Me-time in his new “Secret Citadel”, exercising, letting off super-steam and wandering about his Trophy Room before battling a mad mesmerist turning ordinary citizens into dangerously overconfident louts, bullies and thieves…

Then, an era later and after the Metropolis Marvel had become a small screen star, the Silver Age officially began with Action Comics #241 cover-dated June 1958. Scripted by Jerry Coleman and limned by Wayne Boring & Stan Kaye ‘The Super-Key to Fort Superman’ is a fascinating, clever puzzle-play guest-featuring Batman as an impossible intruder vexes, taunts and baffles the Man of Steel in his most sacrosanct sanctuary: a place packed with fascinating wonders for Space Age kids…

February 1960 offered a classic return to the icy palace in ‘Superman’s Fortress of Solitude!’ (Action Comics #261 by Siegel, Boring & Kaye) as linked but previously untold anecdotes detail the secret history of the citadel of wonders to foil a cunning criminal plot against the indomitable hero…

Next, from 1981 and in its 64-pages + covers entirety, is an epic time travel excursion catered and curated by Roy Thomas, Ross Andru & Romeo Tanghal, and only previously seen in film-inspired oversized tabloid treat Superman and His Incredible Fortress of Solitude All New Collectors Edition (DC Special Series #26). A cunning excuse to revisit past stories and glories and enjoy a room-by-room meander, ‘Fortress of Fear!’ finds the Man of Steel scouring his vast domicile for a clue to prevent the imminent explosive demise – 59 minutes and counting! – of his second homeworld! He’s also planning on thoroughly chastising mystery villain Dominus for risking all of humanity for simple vengeance…

Co-crafted by Jerry Ordway, John Statema, George Peréz, Mike Mignola, Roger Stern, Curt Swan & Brett Breeding, ‘Memories of Krypton’s Past’ (Action Comics Annual #2 1989) was a way-station moment in an absolutely epic endeavour wherein the post-Crisis on Infinite Earths Superman finally learned why he was the last and only Kryptonian.

Previously. when trapped in a pocket dimension he had been forced to execute three super-criminals who had killed every living thing on their Earth and were determined to do the same to ours. Although given no choice, Superman’s actions plagued him, and on his return his subconscious caused him to stalk the streets in a fugue-state dealing out brutal justice to criminals in the guise of Gangbuster. When finally made aware of his schizophrenic state, Kal-El banished himself before he could do any lasting harm to Earth.

For months the exile roamed space, losing his abilities (deprived of Sol’s rays his powers quickly fade), before being enslaved by tyrant Mongul and forced into gladiatorial games on giant battle-planet Warworld…

Not seen here is the aftermath of those revelations wherein Superman overthrows the despot, liberates the hordes of the Warworld and returns to Earth with the most powerful device in Kryptonian history…

Closing the vacation trips comes the last chapter of another extended epic as first seen in Superman: Man of Steel #100 (May 2000). In Mark Schultz, Doug Mahnke & Tom Nguyen’s ‘Creation Story’, semi-retired inventor hero John Henry Irons AKA Steel and his brilliant niece Natasha continue their battle against electronic packrat cult the Cybermoths: foiling the theft of future tech. Their efforts and resultant struggle happily lead to a brand new extra-dimensional opportunity for the astounded and late-arriving Caped Kryptonian as a freshly discovered pocket dimension discovered by Steel is filled and repurposed with the last Kryptonian remnants of the original Fortress of Solitude. Sadly, the astounding architectural feat draws rapacious Cybermoths and their anarchic queen Luna into action again, with neither Superman nor his engineering associates aware that a horrifying old enemy is behind her repeated attempts to seize this new citadel in a “Phantom Zone”…

No trip is complete without a little keepsake, and here we finish with double page cutaway diagram spread ‘Secrets of the Fortress of Solitude’ by Geoff Johns, Richard Donner, Phil Jimenez & Andy Lanning, taken from Action Comics Annual #10 in 2007. Be assured, should you ever get lost in the astounding arctic sanctuary, this should keep you out of the Interplanetary Zoo and well away from the Phantom Zone portal.

You’re welcome…
Copyright 1942, 1958, 1960, 1981, 1989, 2000, 2007, 2012 DC Comics. All Rights Reserved.

The Order of the Black Dragon – a Bob Wilson Adventure


By Griffo & Marcus (Deligne)
ISBN: 978-2-87135-023-1 (Album PB)

This book includes Discriminatory Content produced in less enlightened times.

Here’s another oddity from the experimental 1980s when many European publishing houses had a concerted go at cracking the highly resistant US comic book market. The Bob Wilson in question is not the revered nigh-sainted Arsenal and England goalkeeper, nor the character in the old Fatal Fury videogame, but rather a traditional two-fisted adventurer/Soldier of Fortune of the sort that fed so much popular fiction of the last century and a half…

Back in 1982 the series debuted in Le Journal Illustré le plus Grand du Monde as ‘L’Ordre du Dragon Noir’, written by “Marcus” (nom de plume of relative mystery-man Danny de Laet) and drawn by the esteemed Werner “Griffo” Goelen, whose other works include Modeste et Pompon, S.O.S. Bonheur, Munro and – with Jean Dufaux – Béatifica Blues, Samba Bugatti and Giacomo C, amongst so many others, all of which really should be available in a language I’m actually conversant with or fluent in.

Bob Wilson is a period thriller, with this volume, set during the days of US Prohibition, following him and his pal Dashiel Hammett as they battle Chinatown Tongs to thwart the plans of insidious oriental mastermind Black Dragon, prior to our hero tracking the eponymous fiend all the way back to his lair in civil war-torn China.

Wilson can count on the support of a grand line of brothers-in-arms as his protracted war takes him across the globe alongside such historical figures as Aristotle Onassis, John Flanders (one of many pen-names for Belgian writer Jean Ray) and Chiang Kai-shek, as well as the odd fictional character like Buddy Longway – a Western hero very popular au continent

It’s an infectious blend of all-action, grittily excessive adult pulp fiction, highly cinematic, fabulously exotic and very, very stylish in the manner those darned Europeans made all their own for the longest time. I would dearly love to see some publisher give this franchise another go in these days of digital accessibility and global, not national, market-places…
© 1885 Editions Michel Deligne S.A. and Griffo & Marcus. All rights reserved.

Moomin volume 9 – The Complete Lars Jansson Comic Strip


By Lasse Lars Jansson (Drawn & Quarterly)
ISBN: 978-1-77046-157-4 (HB) eISBN: 978-1-77046-556-5-

Today 25-years ago in Helsinki Lars Fredrik Jansson died. His work and that of his sister lives on.

Tove Jansson was one of the greatest literary innovators and narrative pioneers of the 20th century: equally adept at shaping words and images to create worlds of wonder. She was especially expressive with basic components like pen & ink, manipulating economical lines and patterns into sublime realms of fascination, whilst her dexterity made simple forms into incredibly expressive and potent symbols. So was her brother…

Tove Marika Jansson was born into an artistic, intellectual and rather bohemian Swedish family in Helsinki, Finland on August 9th 1914. Patriarch Viktor was a sculptor and mother Signe Hammarsten-Jansson a successful illustrator, graphic designer and commercial artist. Tove’s brothers Lars AKA “Lasse” and Per Olov became – respectively – an author and cartoonist, and an art photographer. The family and its close intellectual, eccentric circle of friends seems to have been cast rather than born, with a witty play or challenging sitcom as the piece they were all destined to inhabit.

After extensive and intensive study (from 1930-1938 at the University College of Arts, Crafts and Design, Stockholm, Graphic School of the Finnish Academy of Fine Arts and L’Ecole d’Adrien Holy and L’Ecole des Beaux-Arts, Paris), she became a successful exhibiting artist through the troubled years of WWII.

Brilliantly creative across many fields, she published her first Moomins fable in 1945. Småtrollen och den stora översvämningen (The Little Trolls and the Great Flood – latterly and more euphoniously The Moomins and the Great Flood) was a whimsical epic of gentle, inclusive, accepting, understanding, bohemian misfit trolls and their strange friends…

The term “Moomin” came from maternal uncle Einar Hammarsten who tried to stop Tove pilfering food when she visited by warning that a Moomintroll guarded the kitchen, creeping up on trespassers and breathing cold air down their necks… you can check out our other reviews such as Christmas Comes to Moominvalley for how the critter became a mega franchise and proto-mythology. Here and now, let’s discuss how Lars got involved…

More popular with each successive book, global fame loomed. And in 1952 Finn Family Moomintroll/The Happy Moomins was translated into English to great acclaim, prompting British publishing giant Associated Press to commission a daily newspaper strip starring the seductively sweet & sensibly surreal creations. Jansson had no misgivings or prejudices about strip cartoons as she had already adapted Comet in Moominland for Swedish/Finnish paper Ny Tid. Mumintrollet och jordens undergäng/Moomintrolls and the End of the World was hugely popular and she welcomed the chance to extend her eclectic family’s range. In 1953, The London Evening News began the first of 21 Moomin strip sagas which captivated readers of all ages. Tove Jansson’s involvement in the cartoon ended in 1959, a casualty of its own success and the punishing publication schedule. So great was the strain that she had already recruited brother Lars to help. He quietly took over, continuing the feature until its close in 1975. His tenure as sole creator officially began with the sixth collection in this series and reaches its penultimate volume here…

Liberated from cartooning pressures, Tove returned to painting, writing and other pursuits: generating plays, murals, public art, stage designs, costumes for dramas and ballets, a Moomin opera and 9 more Moomin-related picture-books and novels, as well as 13 books and short-story collections strictly for grown-ups. She died on June 27th 2001, with awards too numerous to mention, and her face on the national currency…

Lars Fredrik Jansson (October 8th 1926 – July 31st 2000) was almost as amazing as his sister. Born into that astounding overachieving clan 12 years after Tove, at 16 he started writing – and selling – his own novels (nine in total). He also taught himself English because there weren’t enough Swedish-language translations of books available for his voracious reading appetite. In 1956 at his sister’s request he began co-scripting the Moomin strip: injecting his own witty whimsicality to ‘Moomin Goes Wild West’. He had been Tove’s English language translator and sense-reader from the start, seamlessly converting her Swedish into text and balloons even the British could grasp.

In 1959, when her contract with The London Evening News expired, Lars officially took over, having spent the interim period learning to draw and perfectly mimic his sister’s art style. He had done so in secret, assisted and tutored by their mother Signe Hammarsten-Jansson. From 1961 to strip’s end in 1974, Lars was sole steersman of trollish tabloid tails (I fear that could be much misconstrued these days…).

“Lasse” was a man of many parts. Other careers included aerial photographer, professional gold miner, writer and translator. He was basis and model for ultimate cool kid Snufkin and his Moomins exploits were subtly sharper than his sister’s version: far more in tune with the quirky British sense of humour. Nevertheless, his whimsically wry sense of wonder was every bit as compelling. In 1990, long after the original series, Lasse began a new career, working with Dennis Livson (designer of Finland’s acclaimed Moomin World theme park) as producers of anime series The Moomins and, with daughter Sophia Jansson in 1993, on new Moomin strips…

Moomintrolls are easy-going free spirits: polite modern bohemians untroubled by hidebound domestic mores but under Lars, increasingly diverted and distracted by societal pressures. Moominmama is warm, kindly tolerant and capable, if perhaps overly concerned with propriety and appearances, whilst her devoted spouse Moominpappa spends most of his time trying to rekindle his adventurous youth or dreaming of fantastic journeys. Their darling son Moomintroll is a meek, dreamy boy with confusing ambitions who adores – and moons over – permanent houseguest the Snorkmaiden – although that impressionable, flighty gamin prefers to play things slowly whilst awaiting somebody potentially better…

A particularly acerbic affair, this 9th monochrome compilation revisits serial strip sagas #34-37, and opens with Lars in full charge as confusion blooms with the arrival of cinematic thespians and sundry other playactors all concerned with immortalising a ‘Damsel in Distress’.

Sadly our happy family and most of Moominvalley are utter neophytes regarding the miracles of the moving image and understandable initial confusion soon grows into envy, dangerous jealousy, unleashed ambition and when Moominpappa leaps to a wrong conclusion, frustrated heroism and vigilantism once the old stalwart spots ladies tied to railway tracks and caped mustachio-twirling figures lurking about…

No soon does that furore die down than domestic strife manifests as ‘Fuddler and Married Life’ finds the androgynous collector and equally ambiguous new spouse Jumble exploit everyone’s goodwill and happy wishes to unwisely expand their personal button collection into a rapacious runaway commercial enterprise that soon leaves them homeless and straining the good will of all around them. Luckily, Moominmamma is on hand to take over babysitting chores whilst the drama sorts itself out…

Rampant unchecked capitalism gone mad is also the order (to go) of the day in ‘Sniff’s Sports Shop’ as the exceptionally shy and nervous critter inherits a thriving activities emporium from an uncle whose sole previous contact was a monthly stipend for staying the full length of the valley away from him…

Moomin is there to support Sniff’s crash course in commercial enterprise and unwise quest for a game or endeavour he can take up as his very own, but the escalating chaos inevitably ends in tizzies, higgledy-piggledy behaviours, embarrassment and injury, before the sporting mogul wisely calls it a day…

Concluding proceedings is the sorry salutary saga of ‘Mymble’s Diamond’ wherein the impulsive, impressionable, incurable romantic shows everyone the flashy ring she’s been given by latest flame Rinaldo, and certain tongues begin wagging once again…

Soon the valley is afire with stridently expressed opinions and mounting certainty that “something should be done”, but what and to whom and – for pity’s sake – why?

A cautionary tale exploring the power of gossip and apparently irresistible need for some to judge others, here is a perfect example of cartoons’ power for cultural commentary and social satire, and a splendid place to pause and think quietly for a moment…

This compilation again closes with a closer look at the creator in ‘Lars Jansson: Roll Up Your Sleeves and Get to Work’ courtesy of family biographer Juhani Tolvanen, extolling his many worthy attributes…

These are utterly, adorably barbed tales for the young, laced with the devastating observation and razor-sharp mature wit which enhances and elevates only the greatest kids’ stories into classics of literature. These tomes – both Tove & Lars’ – are an international treasure trove no fan of the medium – or carbon-based lifeform with even a hint of heart and soul – can afford to be without.
© 2013 Solo/Bulls. “Lars Jansson: Roll Up Your Sleeves and Get to Work” © 2011/2013 Juhani Tolvanen. All rights reserved.

War Picture Library: The Crimson Sea


By Hugo Pratt, Fred Baker, Donne Avenell, Alf Wallace, E. Evans, W. Howard Baker, with Allan Harvey & various (Rebellion Studios/Treasury of British Comics)
ISBN: 978-1-83786-199-6 (HB/Digital Edition)

This book includes Discriminatory Content produced in less enlightened times.

Born in Rimini, Ugo Eugenio Prat, AKA Hugo Pratt (June 15th 1927 – August 20th 1995) spent his early life wandering the world, in the process becoming one of its paramount comics creators. From the start his enthralling graphic inventions like initial hit Ace of Spades (in 1945, whilst still studying at the Venice Academy of Fine Arts) were many and varied. His signature character – based in large part on his exotic formative years – is mercurial soldier/sailor) of fortune Corto Maltese.

Pratt was a consummate storyteller with a unique voice and a stark expressionistic graphic style that should not work, but so wonderfully does: combining pared-down, relentlessly modernistic narrative style with memorable characters, always complex whilst bordering on the archetypical. After working in Argentinean and – from 1959 – English comics like UK top gun Battler Briton, and on combat stories for extremely popular digest novels in assorted series such as War Picture Library, Battle Picture Library, War at Sea Picture Library and more – Pratt settled in Italy, and later France. In 1967, with Florenzo Ivaldi, he produced a number of series for monthly comic Sgt. Kirk.

In addition to the Western lead feature, he also created pirate feature Capitan Cormorand, detective feature Lucky Star O’Hara, and moody South Seas saga Una Ballata del Mare Salato (A Ballad of the Salty Sea). When that gig ended in 1970, Pratt remodelled one of Una Ballata’s characters for French weekly Pif Gadget before eventually settling in with the new guy at legendary Belgian periodical Le Journal de Tintin. Corto Maltese proved as much a Wild Rover in reality as in his historic and eventful career…

In Britain, Pratt found richly adventurous pickings in our ubiquitous mini-comic books such as Super Picture Library, Air Ace Picture Library, Action Picture Library and Thriller Picture Library: half-sized, 64-page monochrome booklets with glossy soft paper covers containing lengthy complete stories of 1-3 panels per page. These were regularly recycled and reformatted, but the stories gathered here – from War Picture Library #50, 40, 58 & 92 – have only appeared once… until now…

Whilst we’re being all factual and ethical, it’s only fair and honest to state here that all these lost graphic classics have been restored by our own Allan Harvey, so if you can find him feel free to gift him with a cup of tea and a ship’s biscuit or two…

Resurrected & repackaged by Rebellion Studios for their Treasury of British Comics imprint, the quartet of gritty, no-nonsense war dramas of men against the enemy and their own flawed natures begins with eponymous oceanic saga The Crimson Sea, published in May 1960 in WPL #50. Scripted by editorial assistant Fred Baker to match tone & timbre of contemporary war films – back when he still freelanced on the side before becoming manager of Fleetway’s romance comics division – this terse taut odyssey of error and redemption is a drama-drenched family tale of brothers serving aboard the same convoy escort ship.

Baker’s writing credits include Martin’s Marvellous Mini, Skid Solo, Tommy’s Troubles, His Sporting Lordship, Skid Kids, Hot-Shot Hamish and much more for weekly titles including Lion, Tiger, Buster, Hurricane, Thunder, Valiant, New Eagle, Scorcher, Chips, Radio Fun, Film Fun, Valentine and Roy of the Rovers). Fred Baker died on 4th June 2008.

When HMS Grapnel is holed in 1942, younger sibling and junior ship’s telegrapher & W/T officer Peter Wayman is severely traumatised after being ordered – and expected – to remain at his post deep in the Destroyer’s bowels as it slowly sinks.

Lieutenant Dave Wayman is with him, secretly carrying out his panic-stricken younger brother’s duties until the end. After both are miraculously rescued, Peter descends into a spiral of guilt-fuelled self-loathing. Even though Dave does everything to help, all the younger son sees is shame and disgusting pity: forces that dog him over the following months whilst he retrains as a Landing Craft pilot, and exacerbated by big brother solicitously transferring along with him to “look after him”. Inevitably the war forces Peter to relive his worst moment, but it also gives him a chance to redeem himself in his own eyes… and he takes it…

Grittily authentic, the spectacle and scale of sea battles and harbour raids is perfectly balanced with dark passion and human frailty, and even though the yarn provides a plot twist happy ending (this is for kids, remember?) The Crimson Sea is a worthy match for any 1960s movie – especially with Hugo Pratt “art directing” at his peak…

Air war grips us for the next tale in this bumper compilation as E. Evans & Alf Wallace co-write the exploits of a displaced Australian bush pilot in ‘Pathfinder’: a tale of frustration, prejudice, battle fatigue and ultimate triumph first seen in February 1960’s WPL #40.

During the 1960s Alfred “Alf” Wallace was Managing Editor of Odhams and part of the triumvirate – with Bob “Bart” Bartholemew & Albert “Cos” Cosser – who brought Marvel Comics to Britain in the Short-lived Power Comics imprint. He apparently didn’t write much, but when he did, the results (like immortal classic The Missing Link/Johnny Future) were unmissable. Sadly, I can offer even less about his collaborator Evans here. Perhaps one day…

Commercial pilot Henri le Jeune despised Japan’s sneaky tactics at Pearl Harbor and Manila and swiftly enlisted in the Royal Australian Air Force to make them pay. Sadly, his gifts were too valuable to a global war effort and he was posted to Britain, firstly as a fighter pilot and – after much unpleasantness – to Bomber Command. Boisterous, ill-disciplined and arrogant, this squarest of pegs in a succession of extremely round holes was also ridiculously unlucky, caught up in friendly fire incidents and constant squabbles with superior officers. This led to frequent Boards of Enquiry, where he was generally vindicated but somehow always remained shunned and popularly vilified…

It eventually led to Le Jeune flying Lancasters, but also into conflict with a CO who had flown too many missions and was falling apart on the job, ending in vindication of a sort following a calamitous night raid on the factories of Essen…

Author and journalist Arthur Atwill William “Bill” Baker was born in Cork on October 3rd 1925, not long after the partition and foundation of the nation of Ireland. He fought for Great Britain in WWII and, after becoming a globetrotting freelance foreign correspondent in the immediate aftermath, eventually settled in London. He became an editor for Panther Books, and wrote many Sexton Blake novels before becoming the franchise editor in 1955. As the Controlling Group Editor at Fleetway, he launched the Air Ace Picture Library line whilst continuing to write content and full stories for War Picture Library.

In 1963, when Fleetway axed Sexton Blake, Baker acquired all rights and continued the series as independent publisher Howard Baker Books until 1969, and whilst writing genre novels under many pen names, also embarked on the massive task of reprinting the entire run of classic boys story-paper The Magnet (home of Billy Bunter). He died just short of his goal in 1991, having published 1520 of the 1683 issues in hardback collections.

His script for WPL #58 (July 1960) provides rollicking, relatively uncomplicated action as ‘Up the Marines!’ follows Royal Marine Commandos on various lethal and perilous missions, employing kayaking skills and deadly combat training to harry German shipping and shore-bases behind enemy lines, and concentrates on veteran RMC Sergeant Alan Swift, who loses a comrade – and subsequently his nerve and initiative – on a raid. Highly decorated but plagued by what we now know as PTSD, Swift’s career is saved when the fallen hero’s younger brother Teddy joins his unit just in time to play a crucial role in the D-Day landings…

Final mission ‘Dark Judgment’ premiered in War Picture Library #92 (April 1961), written by Donne Avenell, who began his strips career in Amalgamated Press’ editorial department, long before it evolved into Fleetway and ultimately IPC. Avenell’s first tales were for household name Radio Fun but briefly paused whilst he participated in WWII. Born in Croydon in 1925, Avenell served with the Royal Navy, before resuming publishing: editing an AP architectural magazine whilst pursuing writing for radio dramas and romances under many pseudonyms. By the 1950s, he was back in comics on top titles including War Picture Library and Lion; scribing sagas of The Spider, Adam Eterno, Phantom Viking, Oddball Oates and more. Avenell co-wrote major international features like Buffalo Bill, Helgonet (The Saint) and Lee Falk’s The Phantom for Swedish publisher Semic and devised the Django and Angel strip, whilst toiling on assorted licensed Disney strips. In 1975, with Norman Worker, he co-wrote Nigeria’s Powerman comic which helped launch the careers of Brian Bolland and Dave Gibbons. Avenell was equally at home on newspaper strips such as Axa (1978-1986, drawn by Enrique Romero); Tiffany Jones and John M. Burns’ Eartha whilst also working in television, on shows like The Saint plus their subsequent novelisations. He died in 1996.

Here, the setting is Nazi-occupied Greece in 1942 where ancient themes of suspicion and mistrust grip members of the Special Boat Section after they pick up two escaped POWs who have swum away from a prison camp on Rhodes. Able Seaman Sam Turner is stolidly ordinary and dependable, but his fellow fugitive – Richard Hasler, Lieutenant, R.N.V.R. – is decidedly odd. Some of the rescue crew have even heard him speaking German…

As the SBS officers probe the escapees for useful intel on the camp or other potential high value targets, Lieutenant Tod Fielding and his superior Major Adam Perry form diametrically opposed views on Hasler and everything he has told them. Despite fear of espionage and betrayal rife the war must go on and dramatic proof – one way or the other – can only come after the roving unit commits to a large and risky operation on Rhodes, with both Hasler and Turner employed as guides…

Dramatic and searingly tense if a little predictable, this yarn allows Pratt to make magic with his mastery of shadows and negative space with breathtaking effect.

Packed with powerful, exhilarating action and adventure and exactly what you’d expect from a kids’ comic crafted to sell in the heyday of UK war films commemorating a conflict their parents and relatives lived through, this is another bombastic artistic triumph equipped at the end with the original eye-catching painted covers: two by Giorgio De Gaspari (War Picture Library #40 and 58); one by Septimus E. Scott (WPL #50); plus War Picture Library #92’s team effort from “Creazioni D’Ami” as well the standard ads for other publications and creator biographies.

Potent, powerful, genre-blending and irresistibly cathartic, these are brilliant examples of the British Comics experience. If you are a connoisseur of graphic thrills and dramatic tension – utterly unmissable.
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