Batman’s Mystery Casebook


By Sholly Fisch, Christopher A. Uminga & various (DC Comics)
ISBN: 978-1-7795-0586-6 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Wonderfully Watching What’s What… 9/10

In recent years DC has opened up its shared superhero universe: generating Original Graphic Novels featuring its many stars in stand-alone adventures for the demographic so sadly misnamed Young Adult. To date, results have been rather hit or miss, but when they’re good, they are very good indeed…

Another sublime example of the process at its best is this cheery practical class in crimefighting: picking the brains and capitalising on the experience of Gotham’s greatest gangbusters and delivering details in the form of a comics activity book for all ages…

Author Sholly Fisch is no stranger to comics, having splendidly scripted Scooby Doo in various print incarnations and almost every DC superhero in All-New Batman: The Brave and the Bold and other animation-based spin-offs, Superman, Star Wars and so much more. When not doing that, he’s a developmental psychologist consulting for companies who make digital games and toys, with clients including Sesame Street, Cyberchase, The Magic School Bus Rides Again and The Cat in the Hat Knows a Lot About That. If you love fun superheroics and vintage comics trivia, you should seek out his work.

Cartoonist/designer/visualiser Christopher A. Uminga has worked for many media giants including DC Comics/Warner Bros., Lucasfilm, Foot Locker, Disney’s WonderGround Gallery and more, and is assisted in making this complex and arresting tome work by colourist Silvana Brys and lettering entity Andword Design (Morgan Martinez, Justin Birch & Deron Bennett)…

A quick word to the wise: Although for years DC’s mainstream continuity has depicted the Dark Knight as a driven and tormented borderline sociopath doing good for what seems to be all the wrong reasons, Batman has always been an archetype who works for all ages on vastly differing levels. This version is far more Caped Crimecrusher than Bat out of Hell, and reaffirms his reputation as “the World’s Greatest Detective” in a series of “fair play mystery” vignettes with the reader invited to pay close attention and participate at every moment of each case. Kids can enjoy alone or with the grandparents who watched the 1966 Batman TV phenomenon unfold and the parents who watched the 1990s movies and stunning Batman: The Animated Adventures series they spawned…

It begins in ‘Prologue: Whodunit?’ as Batman, Robin & Batgirl examine a crime scene and talk the readers through the clues left behind that lead to their deduction of the culprit…

With every reader fully briefed ‘Chapter 1: The Case of the Perilous Puzzles’ sees The Riddler running riot, obsessively dropping his verbal hints for us to solve, but don’t get so caught up that you miss the cunning visual clues scattered around since the Dynamic Duo might be too busy escaping death traps to spot them…

Each adventure is augmented by a quick lesson in historical criminology, deduction and data gathering (just like the old Dick Tracy Crime Stoppers feature) beginning with a foundation in forensic science courtesy of ‘Batcave Crime Lab: Crime Scene Investigation’ with Clayface inadvertently assisting enquiries…

Of course Two-Face stars in second chapter ‘The Case of the Dual Identity’ and the hunt offers many chances to study modus operandi before the boom is lowered, after which ‘Batcave Crime Lab: Fingerprints’ reveals the secrets of the ancient system…

World-weary cop Harvey Bullock and Catwoman are involved in third chapter ‘The Case of the Art Attack’ but Batgirl – and the reader! – can’t be rushed to hasty conclusions if they think things through, whilst ‘Batcave Crime Lab: Tracks’ offers a quick refresher on Locard’s Exchange Principle (weren’t you paying attention last chapter?) as we learn to watch where we – and everybody else – steps…

Bruce Wayne and Alfred Pennyworth show off their skills in civilian style for ‘The Case of the History Mystery’ which take us back to WWI and an encounter with Enemy Ace Hans von Hammer, augmented by some modern milestones in ‘Batcave Crime Lab: DNA’

We’re back in supervillain territory for chapter 5 as ‘The Case of the Cold Cash’ seems to prove chilly Mister Freeze is the bad guy… until our heroes take a closer look, complemented by the Terrific Trio taking stock of fraud in ‘Batcave Crime Lab: Fakes and Phonies’

Batgirl and Robin have their wits truly tested in ‘The Case of the Digital Ghost’ before ‘Batcave Crime Lab: Eyewitness Testimony’ wonderfully tests every reader’s memory and visual acuity – with helpful hints from Commissioner Gordon – as we rush to the conclusion in Chapter 7 as The Joker and Harley Quinn threaten appalling consequences for all in ‘The Case of the Perilous Parade’: a thrilling manhunt that literally demands your full attention…

‘Epilogue’ then provides a summation from Batman and a so-cool poster to declare “Case Closed!” on this vivid and vibrant anticrime primer… for now!

The caseload is done-in-one (hopefully only until we get a sequel and series puh-leeeze!) but this tome also offers a tantalising peek at Sara Farizan & Nicoletta Baldari’s Gotham-set tale of bullying and being the new kid My Buddy Killer Croc that’s also worth some of your time and attention…

Smart, compelling, brilliantly entertaining, astoundingly infectious and deliciously addictive, Batman’s Mystery Casebook is a superbly challenging activity and adventure romp packed with charm and wit to captivate fans and nervous neophytes alike: one introducing a new wondrous world with a rousing reminder that all is never as it seems…
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