The Dandy Book 1978


By Eric Roberts, Bill Holroyd, Hugh Morren, Jimmy Hughes, George Martin, Jack Prout, Charles Grigg, Ron Spencer, Ken H. Harrison, & many & various (DC Thomson & Co, Ltd.)

ISBN: 978-0-85116-043-6 (HB) ASIN ? : ?B004WY70VW

This book includes Discriminatory Content produced in less enlightened times.

For generations of British (and – Tharg help us! – former colonial) fans, Christmas means The Beano Book, The Broons, Oor Wullie and making every December 25th magical. There used to be many more DC Thomson titles, but the years have gradually winnowed them away. Thankfully, time means nothing here, so this year I’m concentrating on another Thomson Christmas cracker that made me the man wot I am. As usual my knowledge of the creators involved is woefully inadequate but I’m going to hazard a few guesses anyway, in the hope that someone with better knowledge will correct me whenever I err.

The Dandy comic predated The Beano by eight months, utterly revolutionising the way children’s publications looked and – most importantly – how they were read. Over decades it produced a bevy of household names that delighted millions, with end of year celebrations being bumper bonanzas of the weekly stars in magnificent hardback annuals.

Premiering on December 4th December 1937, The Dandy broke the mould of its hidebound British predecessors by utilising word balloons and captions rather than narrative blocks of text under sequential picture frames. A colossal success, it was followed on July 30th 1938 by The Beano. Together they revolutionised children’s publications. Dandy was the third longest running comic in the world (behind Italy’s Il Giornalino – launched in 1924 – and Detective Comics in March 1937). Over decades the “terrible twins” spawned countless cartoon stars of unforgettable and beloved household names who delighted generations of avid and devoted readers…

The Christmas Annuals were traditionally produced in the wonderful “half-colour” British publishers used to keep costs down whilst bringing a little spark into our drab and gloomy young lives. The process involved printing sections with only two (of potentially 4) plates, such as blue/Cyan and red/Magenta as seen in this majority of this tome. The versatility and palette range provided was astounding. Even now the technique screams “Holidays” to me and my contemporaries, and this volume uses the technique to stunning effect.

As you can see, the fun-filled action begins on the covers and continues on the reverse, with front-&-back covers occupied by superstar Korky the Cat (Charlie Grigg) setting the tone with a sequence of splendid seasonal sight gags that begins with a suitably destructive Desperate Dan frontispiece spread – which concludes on the inner back pages at the end, all limned by Grigg.

Framed in blue and red, Korky’s playing foosball on the Introduction pages as D.C. Thomson confirm again how adept they were at combining anarchic, clownish comedy with solid fantasy/adventure tales. Peter’s Pocket Grandpa (Ron Spencer) sees the pint-sized pensioner creating chaos after using a roller skate and unwilling mutt as his chariot after which Jimmy Hughes’ feuding fools The Jocks and the Geordies renew their small nationalistic war in a duel of soap box carts.

In a quick switch to blue & black and all the tones between, cowboy superman Desperate Dan’s Christmas morning is spent trying to free his nephew Danny and niece Katey’s football from arboreal bondage. It should have been quick work but they told him it was a lost cat not mislaid toy and he applied due caution if not reason…

The daftness drifts into sublimely entertaining drama as Black Bob the Dandy Wonder Dog – presumably by veteran Jack Prout – sees shepherd Andrew Glenn and his canine companion solve the mystery of a persistent – and violent – hole excavator over four thrilling chapters prior to Korky renewing his decades-old conflict with gamekeepers and fishing wardens before Bill Holroyd switches us to blue and red while detailing how alien schoolboy Jack Silver – still visiting Earth from fantastic planet Marsuvia – joins human pal Curley Perkins in battling an apelike giant thieving bazzoon employed by supervillain Captain Zapp.

From there we revert to the cheeky comfort of simpler times as Dirty Dick – by the incredibly engaging Eric Roberts (no, not the actor) – finds our perennially besmudged and befouled boy profiting from turning a tip into a sports ground whilst George Martin’s mighty pooch/sheriff Desperate Dawg benefits from a brief diet and Holroyd’s young DIY enthusiast disastrously modify grandad’ pipe in The Tricks of Screwy Driver…

Back in blue, it all goes typically wrong in Bully Beef and Chips (Hughes) when the bullied boy builds a yeti before the second Black Bob instalment carries us away into the big bad dirty city before The Smasher enters the picture. A brawny lad hewn from the same mould as Dennis the Menace, in the first of his vignettes (drawn by Hugh Morren or perhaps David Gudgeon?) he attempts to score boxing match tickets go awfully awry, just as Desperate Dan resurfaces in a bad odour over poor quality eggs and Martin’s Izzy Skint – He Always Is! finds the youthful entrepreneur failing spectacularly to secure an archery kit of his own…

Korky the Cat clashes with old enemies the house mice whilst the snack-deprived students of Martin’s arch nosh-stealer Greedy Pigg (ever-attempting to confiscate and scoff his pupils’ treats) score a singular triumph.

Prolific Eric Roberts always played a huge part in making these annuals work and next up his signature star – schoolboy grifter Winker Watson – scores for the Third Form lads of Greytowers School not only a forbidden trampoline but also an illicit pet dog, despite the worst efforts of form master Mr. Creep. As usual Winker’s a cunning scheme – worthy of Mission Impossible or Leverage – makes the teacher the butt of a joke and star of the show but does so with spectacular slapstick panache…

Desperate Dawg goes camping and spars with assorted wildlife in advance of the third Black Bob chapter (where the wonder dog is captured by crooks) before Holroyd – or perhaps Steve Bright – conjures up confusion and excitement for schoolboy Charley Brand and robotic pal Brassneck when the pals mistakenly bring home an escaped convict rather than the visiting uncle they had never met…

Another spate between The Jocks and the Geordies at a camping site leads to civic minded good Samaritan Desperate Dan turning vigilante to capture gunslinging bank bandits after which Ken H. Harrison’s Rah-Rah Randall plays hooky in stolen boots and Peter’s Pocket Grandpa discovers the disadvantage of his height when beekeeping…

In a non-existent (if not wholly imagined on my part) homage to the rise of Punk, there’s a concatenation if not concentration of violent young offenders next as The Smasher indulges in indoor/domestic mountain climbing and Bully Beef and Chips clash over water, whilst scuff supreme Dirty Dick goes dousing – for trash – before Black Bob part 4 brings the mystery to a solid conclusion.

Desperate Dawg effectively but accidentally captures renegades and The Tricks of Screwy Driver bring poachers to justice even as Greedy Pigg settles his own nefarious hash, although an incensed teacher intervenes in the final mismatched battle between Bully Beef and Chips, before The Smasher’s attempts to share his violent skillset leads to injury all around…

One last Korky yarn, involving cannon and football training, bring us to an ad for more Dandy delights to close this year’s treasury of wonders (via that aforementioned Desperate Dan frontispiece… back-ispiece? spread). Stuffed with glorious gag-pages and bursting with classic all ages’ adventure, this remains a tremendously fun read and even in the absence of the legendary creators such as Dudley Watkins, Leo Baxendale and Ken Reid, there’s still so much merriment on offer I can’t believe this book is over 45 years old. If ever anything needs to be reissued as commemorative collections it’s D.C. Thomson annuals such as this one.

The only thing better would be curated archive reissues and digital editions…
© D.C. Thomson & Co., Ltd, 1977.

Walt Disney’s Donald Duck volume 21: Christmas in Duckburg (The Complete Carl Barks Disney Library)


By Carl Barks, with Bob Gregory & Vic Lockman, Rich Tommaso, Digikore, Gary Leach, Erik Rosengarten, Donald Ault & various (Fantagraphics Books)
ISBN: 978-1-68396-239-7 (HB) eISBN: 978-1-68396-299-1

Win’s Christmas Gift Recommendation: Utter Acme of All-Ages Entertainment… 10/10

This book includes Discriminatory Content produced in less enlightened times.

Carl Barks was born in Merrill, Oregon in 1901, and raised in the rural areas of the West during some of the leanest times in US history. He tried his hand at many jobs before settling into the profession that chose him. His early life is well-documented elsewhere if you need detail, but briefly, Barks worked as an animator at Disney’s studio before quitting in 1942 to work in the new-fangled field of comic books. With cartoon studio partner Jack Hannah (another occasional strip illustrator) Barks adapted a Bob Karp script for an animated cartoon short into the comic book Donald Duck Finds Pirate Gold. It was published as Dell Four Color Comics Series II #9 in October of that year and – although not his first published comics work – it was the story that shaped the rest of Barks’ career.

From then until his official retirement in the mid-1960s, Barks worked in self-imposed seclusion, writing and drawing and devising a vast array of adventure comedies, gags, yarns and covers that gelled into a Duck Universe of memorable and highly bankable characters. These included Gladstone Gander (1948), Gyro Gearloose (1952), Magica De Spell (1961) and the legendarily nefarious Beagle Boys (1951) to supplement Disney’s stable of cartoon actors. His greatest creation was undoubtedly crusty, energetic, paternalistic, money-mad giga-gazillionaire Scrooge McDuck: the World’s wealthiest winged septuagenarian and the harassed, hard-pressed not-so-silent co-star of this show.

Whilst producing that landmark, material Barks regarded himself as just a simple working guy: generating cover art, illustrating other people’s scripts when required, and contributing characters and stories to the burgeoning canon of Duck Lore. Once Gladstone Publishing began re-packaging his efforts – and other selected Disney strips – in the 1980s, Barks discovered a well-earned appreciation he never imagined existed. So potent were his creations that they even fed back into the conglomerate’s animation output, although all his brilliant comic work was done for licensing company Dell/Gold Key, and not directly for the studio. The greatest tribute was undoubtedly animated series Duck Tales, heavily based on his comics output. Throughout his working life Barks was blissfully unaware that his work – uncredited by official policy, as was all Disney’s cartoon and comic book output – had been singled out by a rabid and discerning public as being by “the Good Duck Artist”. When some of his most dedicated fans finally tracked him down, a belated celebrity began.

Barks was a fan of wholesome action, unsolved mysteries and epics of exploration, which led to him perfecting the art and technique of the comics blockbuster: blending history, plucky bravado, wit and sheer wide-eyed wonder into rollicking rollercoaster romps which utterly captivated readers of every age and vintage. Without the Barks expeditions, there would never have been Indiana Jones…

In 2013 Fantagraphics Books began collecting Barks’ Duck stuff in carefully curated archival volumes, tracing his year-by-year output in hardback tomes and digital editions that finally did justice to the quiet imagineer. These will comprise the Complete Carl Barks Disney Library. Physical copies are sturdy and luxurious albums – 193 x 261 mm – that would grace any bookshelf, with volume 5 – Walt Disney’s Donald Duck: “Christmas on Bear Mountain” (for reasons irrelevant here) acting as debut release and re-presenting works from 1947 – albeit not in strictly chronological release order. Today however, it’s seasonal yarn ‘Christmas in Duckburg’ that lends its title to volume 21 of this unmissable publishing event.

It begins with the eponymous full-length Holidays thriller (from Walt Disney’s Christmas Parade #9; cover-dated December 1958 and scripted by Bob Gregory) as Barks’ most enduring creation Scrooge McDuck pressures Donald Duck and his miracle working nephews Huey, Louie & Dewey to head north and bring back a 100ft fir tree for Duckburg City square. This is not some aberrant act of civic largesse, but simply in response to being publicly joshed and barracked all year by obnoxious business rival “Jolly” Ollie Eiderduck who provided the previous prodigious record-breaking pine for the city’s seasonal blowout. Incensed and outraged, Scrooge gets the boys cheaply, since Donald has made another so-typical financial blunder and must find some way to pay for an entire Ferris wheel…

However, there’s no love lost between the turbulent tycoons, and as the poor young ducks head to a Canadian logging camp, enflamed ire turns to ridiculous wagers, and Jolly Ollie hires the nefarious Beagle Boys to sabotage the expedition. Nevertheless, despite their every spectacular attempt, most of the massive living monument makes it back to Duckburg, where the insidious Eiderduck has one last card to play… but so too do the ingenious nephews…

Undoubtedly, the greatest cartoon creation of legendary magnificent story showman Barks, Downy Dodecadillionaire Scrooge McDuck quickly took on a life of his own after appearing as simple throwaway miserly villain. The old coot was crusty, energetic, menacing, money-mad and yet honest and brave by his own standards and oddly lovable  and thus far too potentially valuable to be misspent. He returned often and eventually expanded to fill all available space in tales from scenic metropolis Duckburg, either as star or as a motivating engine for Donald and the boys.

Another sterling creation – and ideal story cog – was super-lucky butthead Gladstone Gander: eternal foil for Donald and rival for Daisy Duck’s attentions. In ‘Dramatic Donald’ (Walt Disney’s Comics and Stories #217, October 1958) the fortunate one gleefully tramples all over Donald’s thespian aspirations and efforts to score a leading role in Daisy’s Halloween play, bringing out our hero’s dark side and inciting a stage catastrophe. Then, Donald’s hunt for rare and valuable marine creatures sparks a manic sea hunt and nautical chaos only curtailed by a large pod of ‘Noble Porpoises’ (WDC&S #218 November 1958).

Cover-dated February 1959, the duck tale in Walt Disney’s Comics and Stories #221 reveals exactly how parsimonious Scrooge was made to pay for Duckburg’s magnificent new Junior Woodchucks of the World Hall of Science in ‘Tracking Sandy’: a tale of mystery, masked and masquerading gold miners, canny nephews, investigations and a dynamic detective deduction, whilst WDC&S #219 (December 1958) offers a rare moment of failure as Donald, Huey, Louie & Dewey and even wise old Grandma Duck all fail to tame an orphan coyote in ‘The Littlest Chicken Thief’.

Donald and Gladstone clash again at ‘The Beachcombers’ Picnic’ (WDC&S #224, May 1959) where a concatenation of bizarre events and fervent scavenger hunting antics result in a rare victory for “unca Donald” after which the loco parental displays an uncanny ability to transport anything anywhere in WDC&S #222 (March 1959). Typically, however, ‘The Master Mover’ goes too far only to come a crushing cropper after guaranteeing to shift an entire zoo to a mountaintop in one afternoon! A facility for lucky accidents and the nephews’ chemistry set results in a major step forward in ballistic science… until US military intransigence and Donald’s stubbornness reduce the race for space to a ‘Rocket-Roasted Christmas Turkey’ (WDC&S #220, January 1959), in advance of the accidental savant succumbing to ‘Spring Fever’ (WDC&S #223, April). With the sun out and flowers blooming, Donald craves a quiet day’s fishing, but his rush to relax causes chaos for the kids and makes him the target of a ticket-happy game warden…

Volunteer firefighter Donald finds respect, his happy place and victory over gloating Gladstone in all-action romp ‘The Lovelorn Fireman’ (WDC&S #225 June), before Scrooge resurfaces to fall foul of satellite technology after spotting and appropriating ‘The Floating Island’ (#226, July). It turns out to be a rare bad gamble and brutally depreciating asset, after which Donald becomes proxy prey for the Junior Woodchucks in fieldcraft test ‘The Black Forest Rescue’ (#227 August), again learning the kids know their stuff and that nature abhors a smug git…

Anthology Walt Disney’s Summer Fun #2 (August 1959) provides anthropological hilarity as Donald attempts to emulate explorer-documentarians’ ‘Jungle Hi-Jinks’ without leaving the house, only to end up lost, out of his depth and impersonating a caveman in Africa before a quartet of tales bucolic pastoral tales sees Barks as illustrator only. Scripted by Vic Lockman, ‘The Flying Farmhand’, ‘A Honey of a Hen’, ‘The Weather Watchers’ & ‘The Sheepish Cowboys’ all originated in Four Color #1010 (July-September 1959): a themed anthology entitled Walt Disney’s Grandma Duck’s Farm Friends.

With movie star guests such as Dumbo, Big Bad Wolf and Gus Goose augmenting Barks regulars Gyro Gearloose, Daisy, the nephews, Grandma, Scrooge and Donald, the vignettes detail how thieving Zeke Wolf fails to impress as a stand-in scarecrow, what Scrooge learns of the true cost of buying vegetables wholesale, why goats can derange meteorological predictions and where nephews seek size-appropriate steeds for their cowboy games…

With the visual verve done with again, we move on to a cover gallery and validation as ‘Story Notes’ provides erudite commentary for each Duck tale and Donald Ault details ‘Carl Barks: Life Among the Ducks’ before ‘Biographies’ reveals why he and ‘Contributors’ Alberto Beccatini, Craig Fischer, Leonardo Gori, Thad Komorowski, Rich Kreiner, Ken Parille, Stefano Priarone, Francesco “Franky” Stajano, Mattias Wivel and Daniel F. Yezbick are saying all those nice and informative things. We close for Christmas – and the meanwhile – with an examination of provenance with ‘Where Did These Duck Stories First Appear?’ explaining the somewhat byzantine publishing schedules of Dell Comics and origin points of all the fun we’ve just had…

Carl Barks was one of the greatest exponents of comic art the world has ever seen, and almost all his work featured Disney’s characters: reaching and affecting untold millions of readers across the world and he all too belatedly won far-reaching recognition. You might be late to the party but it’s never too soon to climb aboard the Barks Express.
Walt Disney’s Donald Duck “Christmas in Duckberg” © 2020 Disney Enterprises, Inc. “Story Notes” texts © 2020 the respective authors. “Carl Barks: Life Among the Ducks” © 2020 Donald Ault. Other text © 2020 Fantagraphics Books, Inc. All rights reserved.

Namor, the Sub-Mariner Epic Collection volume 4: Titans Three (1970-1972)


By Roy Thomas, Gerry Conway, Allyn Brodsky, Sal Buscema, Gene Colan, Ross Andru, George Tuska, Marie Severin, Frank Springer, Mike Esposito, Jim Mooney, Bernie Wrightson, John Severin, Sam Grainger, Tom Palmer, Dick Ayers & various (MARVEL)
ISBN: 978-1-3029-5539-7 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Salty Stalwart Superhero Action… 8/10

This book includes Discriminatory Content produced in less enlightened times.

In his most primal incarnation (other origins are available but may differ due to timeslips, circumstance and screen dimensions) Prince Namor, the Sub-Mariner is the proud, noble but exceedingly bellicose offspring of the union of a water-breathing Atlantean princess and an American polar explorer. That doomed romance resulted in a hybrid being of immense strength and extreme resistance to physical harm, able to fly and thrive above and below the waves. Over decades, a wealth of creators have played with the fishy tale and today’s Namor is often hailed as Marvel’s First Mutant. What remains unchallenged is that he was created by young, talented Bill Everett, for abortive cinema premium Motion Picture Weekly Funnies: #1 (October 1939) so – technically – Namor predates Marvel, Atlas & Timely Comics.

The Marine Miracleman first caught the public’s avid attention as part of an elementally appealing fire vs. water headlining team-up in the October 1939 Marvel Comics #1 (which renamed itself Marvel Mystery Comics from #2 onwards. The amphibian antihero shared honours and top billing with The Human Torch, having debuted (albeit in a truncated, monochrome version) in the aforementioned promotional booklet which had been designed to be handed out to moviegoers earlier in the year. The late-starter antihero rapidly emerged as one of the industry’s biggest draws, and won his own title at the end of 1940 (cover-dated Spring 1941). His appeal was baffling but solid and he was one of the last super-characters to vanish at the end of the first heroic age.

In 1954, when Atlas (as the company then was) briefly revived its “Big Three” – the Torch and Captain America being the other two – Everett returned for an extended run of superbly dark, mordantly timely fantasy fables. However, even his input wasn’t sufficient to keep the title afloat and eventually Sub-Mariner sank again. Seven years later as Stan Lee & Jack Kirby were reinventing superheroes with landmark title Fantastic Four, they revived the awesome, all-but-forgotten aquanaut as a troubled, semi-amnesiac antihero. Decidedly more bombastic, regal and grandiose, this returnee despised humanity: embittered by the loss of his subsea kingdom – seemingly destroyed by atomic testing. His rightful revenge was infinitely complicated after he became utterly besotted with the FF’s Susan Storm.

Namor knocked around the budding Marvel universe for a few years, squabbling with other star turns such as The Hulk, Avengers, X-Men and Daredevil before securing his own series as one half of Tales to Astonish, and duly graduating in 1968 to his own solo title. This fourth subsea selection collects Namor, the Sub-Mariner #28-49, Daredevil #77 and material from Ka-Zar #1 covering August 1970 to May 1972, and sees the sea lord as a recently self-appointed guardian of the safety and ecology of all Earth’s oceans. As we open the Prince of Atlantis furtively returns to the surface world, to recover from wounds earned in service of ungrateful humanity in the company of human Diane Arliss. Wandering Manhattan streets Namor is incensed by the actions of an unrepentant industrial polluter and joins teen protestors fighting developer Sam Westman’s thugs and mega machines in ‘Youthquake!’ before we pause for a little diversion…

Beginning as a Tarzan tribute act relocated to a lost world in a sub-polar realm of swamp-men and dinosaurs, Ka-Zar eventually evolved into one of Marvel’s more complex and mercurial characters. Wealthy heir to one of Britain’s oldest noble families, his best friend is Zabu the “sabretooth tiger”, his wife is feisty environmental-crusader Shanna the She-Devil and his brother is a homicidal super-scientific bandit. Kevin Reginald, Lord Plunder is perpetually torn between the clean life-or-death simplicity of the jungle and the bewildering constant compromises of modern civilisation. The primordial paragon even outranks Namor in terms of longevity, having begun as a prose pulp star, boasting three issues of his own magazine between October 1936 and June 1937. They were authored by Bob Byrd – pseudonym for publisher Martin Goodman or one of a fleet of writers on his staff – and he was latterly shoehorned into a speculative new-fangled comic book venture Marvel Comics #1. There he roamed alongside another pulp mag graduate: The Angel, plus Masked Raider, the Human Torch and Sub-Mariner…

When Ka-Zar reappeared all rowdy and renovated in 1965’s X-Men #10, it was clear the Sovereign of the Savage Land was destined for bigger things. However, for years all he got was guest shots as misunderstood foe du jour for Daredevil, Sub-Mariner, Spider-Man, and the Hulk. In 1969, he took his shot with a solo saga in Marvel Super-Heroes and later that year – after Roy Thomas & Neal Adams used him so effectively in their X-Men run (i#62-63) – was awarded a giant-sized solo title reprinting previous appearances. The title also incongruously offered all-new stories of Hercules and the second, mutant X-Man Angel. That same month, Ka-Zar’s first regular series began in Astonishing Tales. That aforementioned Hercules back up from Ka-Zar #1 (August 1970 by Allyn Brodsky, Frank Springer & Dick Ayers) is reprinted here as prelude to Namor’s next exploits…

‘In his Footsteps… The Huntsman of Zeus!’ sees the Prince of Power on the run from an Olympian agent despatched by the King of the Gods. Following another bitter dispute with his sire, Hercules returns to Earth leaving Ares to foment trouble and prompt Zeus to set his terror-inducing Huntsman on the godling’s trail. After fruitlessly seeking sanctuary with the Avengers, Hercules sees his mortal friends brutally beaten and flees once again…

The panicked rush takes him to Sub-Mariner #29 and the distant Mediterranean where the Huntsman ensorcells Namor and pits him against the fugitive. Although Hercules soon breaks the hypnotic spell, ‘Fear is the Hunter!’ readily revealing why the pursuer is so dreaded as he sends mythical terrors Scylla, Charybdis and Polyphemus against the outcast heroes and pitiful mortals of the region, until a valiant breakthrough ends the threat and forces a paternal reconciliation…

Another guest star treat materialises in #30 as ‘Calling Captain Marvel!’ finds Namor again reduced to a mesmerised puppet: attacking the Kree warrior and human host Rick Jones. This time the condition is due to the amphibian’s falling in battle against toxic terrorist Mr. Markham currently trying to blackmail Earth by threatening to poison the seas with his molecular polluter. Once Mar-Vell batters Namor back to his right mind, they make quick work of the maniac in a concerted twin assault…

Fallout from his recent actions have unsettled Namor’s old friend Triton, and the Inhuman goes looking for the prince in #31, just as apparent Atlantean attacks on surface shipping mounts. Meeting equally concerned human Walt Newell (who operates as undersea Avenger Stingray) they finally find – and fight – Sub-Mariner, only to learn the crisis has been manufactured by his old enemy who is now ‘Attuma Triumphant!’ The barbarian’s plans include destroying human civilisation, but he still has time to pit his captives against each other in a gladiatorial battle to the death; which of course is Attuma’s undoing…

Jim Mooney comes aboard as inker with #32 as a new and deadly enemy debuts in ‘Call Her Llyra… Call Her Legend!’ when fresh human atomic tests prompt Namor to voyage to the Pacific and renew political alliance with the undersea state of Lemuria. However, on arrival he finds noble ruler Karthon replaced by a sinister seductress who lusts for war and harbours a tragic Jekyll & Hyde secret. By the time the prince reaches Atlantis again the Sunken City is being ravaged by seaquakes and old political enemy Byrrah is seizing control from Namor’s deputies and devoted partner Lady Dorma. ‘Come the Cataclysm’ sees him first accuse surface-worlders before locating and defeating the true culprits – an alliance of Byrrah with failed usurper Warlord Krang and malign human mastermind Dr. Dorcas. In the throes of triumph, Namor announces his imminent marriage to Dorma…

Antihero super-nonteam The Defenders officially begin with Sub-Mariner #34-35 (cover-dated February & March 1971). As previously stated, the Prince of Atlantis had become an early and ardent activist and advocate of the ecology movement, and here takes radical steps to save Earth by fractiously recruiting The Hulk and Silver Surfer to help him destroy an American Nuclear Weather-Control station. In ‘Titans Three!’ and concluding chapter ‘Confrontation!’ (Thomas, Sal B & Jim Mooney) the always-misunderstood outcasts unite to battle a despotic dictator’s legions, the US Army, UN defence forces and Avengers to prevent the malfunctioning station vaporising half the planet…

Inked by Berni Wrightson, Sub-Mariner #36 heralds a huge sea change in Namor’s fortunes that begins with time-honoured holy preparations for a happy event as ‘What Gods Have Joined Together!’ Elsewhere, arcane enemy Llyra is resurrected and seeks to steal the throne by abducting and replacing the bride-to-be, whilst Namor is distracted by an invasion of Attuma’s hordes. Ross Andru & Esposito take over illustration with #37 as an era ends and tragedy triumphs, leading to a catastrophic battle on ‘The Way to Dusty Death!’ Betrayed by one of his closest friends and ultimately unable to save his beloved, the heartbroken prince thinks long and hard before abdicating in #38 ‘Namor Agonistes!’ (inked by John Severin): reprising his origins and life choices before choosing to henceforth pursue the human half of his hybrid heritage as a surface dweller…

Despite his abdicating the throne and pursuing the human half of his hybrid heritage as a surface dweller, Namor’s tragic tribulations instantly intensify in Sub-Mariner #39 as seasoned scripter Roy Thomas bows out with ‘…And Here I’ll Stand!’ Illustrated by Andru & Mooney, it sees the former royal arrive in New York City and move onto abandoned, desolate Prison Island. Intrusion is taken for invasion by curmudgeonly human authorities who mobilise the military to drive him out. A tense stand-off soon escalates and a typically bombastic response all round reduces Sub-Mariner’s sanctuary to shards and rubble.

In the aftermath, human friends Diane Arliss and Walt Newell bring the twice-exiled Prince staggering news. Meanwhile in Manhattan – and depicted in Daredevil #77 – Gerry Conway, Gene Colan & Tom Palmer embroil Namor in a 3-way clash after a strange vehicle materialises in Central Park. Irresistibly summoned by telepathic force, Namor arrives just in time for the Sightless Swashbuckler to jump to a wrong conclusion and attack… Then a late-arriving third hero butts in…

Guest stars abound in ‘…And So Enters the Amazing Spider-Man!’ and when the uncanny alien artefact explodes, a mysterious woman ominously invites DD, the webspinner and Namor to participate in a fantastic battle in a far-flung, dimensionally-adrift lost world. Exhausted by the traditional misunderstanding and subsequent fight, Daredevil begs off and goes home, leaving the wallcrawler to join now-nomadic Namor on a fantastic voyage and bizarre adventure that concludes in the Atlantean’s own comic…

Sub-Mariner #40 sees Conway, Colan & Sam Grainger detail how Spider-Man and Namor are compelled ‘…Under the Name of Ritual…’ to save The People of the Black Sea from murderous usurper Turalla. The telepathic subspecies has undisclosed links to Atlantis and a claim on Namor’s honour: demanding he fight on their behalf since their true king has been missing for decades. In distant Boston, angry, reclusive elder Stephan Tuval is psionically aware of what’s transpiring and – just when arachnid and amphibian are about to fall in the brutal duel – strikes with all the terrifying power of his mind…

Returned to Manhattan, the heroes part, and Sub-Mariner #41 reveals Namor following up revelations shared by Diane and Walt. Illustrated by George Tuska & Grainger, ‘Whom the Sky Would Destroy!’ sees the sea lord struck down over rural New York state by mutants artificially created by deranged scientist Aunt Serr. Her son Rock is terrifying, but the real threat is meek, gentle, deceptive Lucile, and before long Namor has fallen to the demonic clan. Considered raw material, the former prince barely escapes destruction in #42’s ‘…And a House Whose Name…is Death!’ as Conway, Tuska & Mooney briskly build to larger epic featuring Tuval. If you’re completist, this issue offers a brief Mr. Kline interlude, as Conway continued an early experiment in close-linked crossover continuity. Issue #42 contributes to the convoluted storyline involving a mystery mastermind from the future, twisting human lives and events. For the full story you should see contemporaneous Iron Man and Daredevil collections: you won’t be any the wiser, but at least you’ll have a complete set…

For one month, Marvel experimented with double-sized comic books (whereas DC’s switch to 52-page issues lasted nearly a year: August 1971 to June 1972 cover-dates). November’s Sub-Mariner #43 held an immense, 3-chapter blockbuster beginning with ‘Mindquake!’ as Namor reaches Boston, still searching for his father Leonard McKenzie, whom he believed had been killed by Atlanteans in the 1920s. Instead, he finds Tuval driven mad by his re-emerging psychic abilities and now a danger to all. Crafted throughout by Conway, Colan & Esposito, the tale of the aged tele-potent reveals how he has built a cult around himself ‘…And the Power of the Mind!’, before his increasingly belligerent acts trigger ‘The Changeling War!’ and cause his downfall…

Cruelly unaware how near he is to his dad, Sub-Mariner is distracted by the return of Llyra and new consort Tiger Shark in #44’s ‘Namor Betrayed!’ Illustrated by magnificent Marie Severin & Mooney, the story reviews the antihero’s love-hate relationship with Human Torch Johnny Storm, just in time for the sultry shapeshifter to orchestrate a heated clash with the teen hero. The blistering battle concludes in #45 with McKenzie’s abduction, as ‘…And Fire Stalks the Skies!’ sees Namor surrender himself to save his sire…

Conway, Colan & Esposito pile on the trauma in #46 in ‘And Always Men Will Cry: Even the Noble Die!’ with the son’s quest ending in death and disaster, despite the best – if badly mismanaged – interventions and intentions of the Torch and Stingray. Doubly orphaned and traumatised, Namor loses his memory again, and is easily gulled by ultimate manipulator Victor Von Doom in #47’s ‘Doomsmasque!’: duly deployed as cannon fodder in the Demon

Doctor’s duel with M.O.D.O.K. and A.I.M. to control a reality-warping Cosmic Cube.

The war is dirty and many-sided, with a frontal assault in #48’s ‘Twilight of the Hunted!’ leaving Namor to a pyrrhic triumph in concluding chapter ‘The Dream Stone!’ (Frank Giacoia inks) before retrenching in confusion to ponder his obscured future…

To Be Continued…

Sunken treasures salvaged here include Buscema’s cover to all-reprint Sub-Mariner Annual #1 (January 1971, reprising the underwater portions of Tales to Astonish #70-75); Bill Everett’s similar job on Sub-Mariner Annual #2 plus an Everett pinup of the Golden Age iteration, house ads, glorious Marie Severin cover sketches and a vast gallery of original art by Sal B, Tuska, Gil Kane & Giacoia; Andru & Mooney.

Many early Marvel Comics are more exuberant than qualitative, but this volume, especially from an art-lover’s point of view, is a wonderful exception: historical treasures with narrative bite that fans will delight in forever. Moreover, as the Prince of Atlantis is now a bona fide big screen sensation, now might be the time to get wise and impress your friends with a sunken treasure…
© 2024 MARVEL.

Sgt. Fury and his Howling Commandos Epic Collection volume 2: Berlin Breakout (1965-1966)


By Stan Lee, Roy Thomas, Dick Ayers, Frank Giacoia, John Tartaglione, Carl Hubbell, Jack Kirby, Art Simek, Sam Rosen & various (Marvel)
ISBN: 978-1-3029-5254-9 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Nostalgic Traditional Blockbuster Fare… 8/10

This book includes Discriminatory Content produced in less enlightened times.

Sgt. Fury and his Howling Commandos began as an improbable, decidedly over-the-top, rowdily raucous WWII combat comics series similar in tone to later ensemble action movies such as The Magnificent Seven, Wild Bunch and Dirty Dozen. The surly squad of sorry social misfits and roguish reprobates premiered in May 1963, one of three action teams concocted by creative men-on-fire Jack Kirby & Stan Lee to secure fledgling Marvel’s growing position as the comics publisher to watch. Two years later Fury’s post-war self was retooled as star of a second series (beginning with Strange Tales #135, August 1965) as TV espionage shows like The Man from U.N.C.L.E. or Mission: Impossible and the James Bond film franchise and its many imitators such as Matt Helm and Our Man Flint became global sensations.

Nick Fury, Agent of S.H.I.E.L.D. combined Cold War tensions with sinister schemes of World Domination by subversive all-encompassing hidden enemy organisations: with captivating super-science gadgetry and iconic imagineering from Jack Kirby and Jim Steranko. For all that time, however, the original wartime version soldiered on (sorry: puns are my weapon of choice), blending Marvel’s uniquely flamboyant house-bravado style and often ludicrous, implausible, historically inaccurate, all-action bombast with moments of genuine heartbreak, unbridled passion and seething emotion.

Sgt. Fury started out as a pure Kirby creation. As with all his various combat comics, The King made everything look harsh and real and appalling: the people and places all grimy, tired, battered yet indomitable. Here, he is only represented by stunning covers; and only until his pal and successor Dick Ayers was trusted to handle those too…

Both artists had served – Kirby in some of the worst battles of the war – and never forgot the horrific and heroic things he saw. However, even at kid-friendly, Comics Code-sanitised Marvel, those experiences perpetually leaked through onto powerfully gripping pages. Kirby was – unfortunately – far too valuable a resource to squander on a simple genre war comic (or indeed the X-Men and Avengers: the other series launched in that tripartite blitz on kids’ spending money). He was quickly moved on, leaving redoubtable fellow veteran Ayers to illuminate later stories, which he did for almost the entire run of the series (95 issues plus Annuals) until its transition to a reprint title with #121 (July 1974). The title then carried on until its ultimate demise, with #167, in December 1981.

Former serviceman Lee remained as scripter until he too was pulled away by the rapidly developing – not to say exploding – Marvel phenomenon. From there a succession of youthful, next-generation non-serving writers took over, beginning with Roy Thomas. This epic compendium re-presents the contents of Sgt. Fury and his Howling Commandos #20-36 and Annual #1 & 2 (cover dated July 1965 to November 1966). These stripped down compilations don’t carry fripperies, so just pick it up as we go along or consult the previous edition for introductions to the First Attack Squad; Able Company. They were Fury, former circus strongman/Corporal “Dum-Dum” Dugan and privates Robert “Rebel” Ralston (a Kentucky jockey), jazz trumpeter Gabriel Jones, mechanic Izzy Cohen and glamorous movie heartthrob Dino Manelli. The squad was still reeling from the death of comrade Jonathan “Junior” Juniper and were adjusting to his replacement by a British soldier named Percival Pinkerton. Controversially – even in the 1960s – this battle Rat Pack was an integrated unit with Jewish and black members as well as Catholics, Southern Baptists and New York white guys all merrily serving together. The Howlers pushed envelopes and busted taboos from the very start…

As this volume opens the unit are coping with another loss: the death of Fury’s fiancée English aristocrat Lady Pamela Hawley and the purely personal mission of vengeance that followed. Lee scripted, Ayers pencilled and Frank Giacoia (as Frankie Ray) inked a far grimmer Fury who was still in the mood for cathartic carnage in #20. When ‘The Blitz Squad Strikes!’ features Baron Strucker’s handpicked squad of German Kommandos invading a Scottish castle filled with imprisoned Nazi airmen, Nick and the boys are more than delighted to lead a sortie to retake it. In the next issue the long-running rivalry with First Attack Squad; Baker Company again results in frantic fisticuffs before being interrupted by another last-ditch rescue mission in Czechoslovakia ‘To Free a Hostage!’ – inked by Golden Age legend Carl Hubbell, as was the next issue after that.

Sadly, even after Allied scientist and captive daughter are reunited, the bubbling beef with B Company doesn’t diminish and when both units are subsequently sent to sabotage the oil refinery at Ploesti, the defending forces capture everybody. However, after the gloating Nazis try making Fury and his opposite number kill each they quickly learn ‘Don’t Turn Your Back on Bull McGiveney!’ and even Strucker’s Blitz Squad can’t contain the devastating debacle of destruction that follows…

Giacoia inks ‘The Man Who Failed!’, wherein a rescue jaunt to Burma to save nuns and orphans results in shameful revelations from English Howler Percy Pinkerton’s past, supplying close insight into why our True Brit upper lips are so stiff…

In close pursuit is the 15-page lead story from Sgt. Fury and his Howling Commandos King Size Annual #1 (1965) as post-war Howlers are called up and mustered to the 38th Parallel to defend democracy from Communist aggression. This particular escapade sees them rescuing former Commanding Officer Colonel Sam Sawyer and results in Fury winning a battlefield ‘Commission in Korea!’ to at last become a Lieutenant in a rousing romp by Lee, Ayers & Giacoia. Also extracted from that special are pictorial features ‘A Re-introduction to the Howlers’; ‘A Birds Eye View of HQ, Able Company – Fury’s Base in Britain’; ‘Plane’s-Eye View of Base Tactical Area, Sub-Pen, Dock and Air-Strip!’ and ‘Combat Arm and Hand Signals’, before a 2-page house ad plugs the hero’s super-spy iteration as ‘Nick Fury, Agent of S.H.I.E.L.D.’ to wrap everything up in Marvel’s military fashion.

After that milestone it’s back to WWII for Lee, Ayers & Giacoia as the war-weary combatants head back to America in ‘When the Howlers Hit the Home Front!’ Of course, they find plenty of trouble when comrade/Kentucky gentleman Rebel and his family are captured by Nazi Bundists and the First Attack Squad forgoes fun to rush to the rescue. At adventure’s end, however, the victorious team are forced to leave grievously wounded corporal Dum Dum Dugan behind to recuperate…

John Tartaglione signed on as regular inker for ‘Every Man My Enemy!’ as the unit return to Britain to commence a secret mission and expose a spy who has infiltrated their Army camp. The hunt eventually uncovers one of history’s greatest super-villains and leads to the first of many deadly clashes between Fury and the most dangerous man alive…

Golden Age veteran Carl Hubbell deployed his pens and brushes on ‘Dum Dum Does It the Hard Way!’, as the doughty corporal is shot down in the Atlantic whilst attempting to rejoin the Howlers, precipitating a stirring saga of privation and courage as the flight crew’s life raft is picked up by merciless U-Boat commander Vice Admiral Ribbondorf – the Sea Shark! That move was only the Nazi’s first mistake…

In #27 Lee, Ayers & Tartaglione reveals the origin of our sturdy sergeant’s optical injury (which would, in later life, lead to his adopting that stylish eyepatch) when the squad are despatched to Germany to destroy a new Nazi beam weapon. A now-obligatory SNAFU separates the squad and ‘Fury Fights Alone!’ before finally escaping “Festung Europa” and battling his way back to Blighty.

Previously, readers saw how Hitler demanded his elite field commander should form a specialist unit to surpass Fury’s Commandos. The result was The Blitzkrieg Squad of Baron Strucker… and they repeatedly proved utterly ineffectual. Now the Fuhrer gives his once-favoured Prussian aristocrat one last chance to prove himself by obliterating French town (and Resistance stronghold) Cherbeaux: a task even the disaffected Junker feels is a step too far. With the town mined and the population imprisoned within, Fury’s Commandos are sent to stop the threatened atrocity in ‘Not a Man Shall Remain Alive!’ with the battle in the streets ending in another spectacular face-off between the icons of two warring ideologies and ‘Armageddon!’ for the hostage city…

With Strucker’s threat seemingly ended, Roy Thomas begins his run with ‘Incident in Italy!’ as the First Attack Squad parachute into a trap and are locked up in a POW camp. With the spotlight on former movie idol Dino, the Howlers link up with partisans, bust open the camp, free the captives and blaze their way back to liberty, before ‘Into the Jaws of… Death!’ sees the heroes retraining for underwater demolitions before being distracted by the abduction of their commander, Happy Sam Sawyer. It’s the biggest – and last – mistake this bunch of Gestapo goons ever make, and is followed by another episode of infernal intrigue as one of the Howlers is insidiously indoctrinated, turning against his comrades as they battle for their lives in Norway while dealing with ‘A Traitor in Our Midst!’…

Sgt. Fury and his Howling Commandos Annual #2 was released in August 1966, offering a brace of reprints (not included here) plus an all-new but out-of-continuity tale by Thomas, Ayers & Tartaglione. ‘A Day of Thunder!’ is set on June 5th 1944, rousingly revealing the pivotal role the Howling Commandos play in paving the way for D-Day…

Crafted by regulars Thomas, Ayers and inker John Tartaglione, the monthly action resumes with ‘The Grandeur that was Greece…’ as the Howlers are despatched to aid partisans and freedom fighters keeping Greek treasures and historical artefacts out of Nazi hands. Sadly, it’s all an elaborate trap that leaves many good men dead and the unit captured with only Fury free to save them. Bloodied but unbowed, Fury then reviews his barnstorming early life and ‘The Origin of the Howlers!’ before #35 sees him infiltrate the heart of Nazi darkness to stage a ‘Berlin Breakout!’ of the captive Commandos, with the assistance arch rival Sgt. Bull McGiveney and old comrade Eric Koenig – an anti-fascist German with plenty of reasons to fight the Reich…

With the mission deemed a qualified success, ‘My Brother, My Enemy!’ closes proceedings as Koenig join the squad, replacing a Howler who didn’t return intact. His first official outing takes the team to neutral Switzerland to intercept a Nazi strategist en route to Italy, burdened with the secret that their fanatical target was once his dearest childhood friend…

To be Continued…

Gilding this gladiatorial lily, the book signs off with a wealth of stunning original art covers and pages from Ayers (including unused cover art). Whereas close competitor DC increasingly abandoned the Death or Glory bombast at this time in favour of humanistic, almost anti-war explorations of war and soldiering, Marvel’s take always favoured action-entertainment and fantasy over soul-searching for ultimate truths. On that level at least, these early epics are stunningly effective and galvanically powerful exhibitions of the genre.

Just don’t use them for history homework or to win a pub quiz.
© 2023 MARVEL.

Predator vs Wolverine


By Benjamin Percy, Andrea Di Vito, Greg Land & Jay Leisten, Ken Lashley, Hayden Sherman, Kei Zama, Gavin Guidry, Frank D’Armata, Juan Fernandez, Alex Guimarães, Matthew Wilson & various  (20th Century Studios/MARVEL)
ISBN: 978-1-302955045 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Irresistibly Purely Primal Pandering Nonsense… 8/10

Although I’ve striven long and hard(ish) to validate and popularise comics as a true art form here and elsewhere, it’s quite hard to escape one’s roots, and every so often the urge to revel in well-made, all-out mindless violence and crass commercialism masquerading as what the reader wants just takes me over. If there’s a similar little kid inside you, this unchallenging, arty no-brainer team-up property might just clear the palate for the next worthy treat I’ll be boosting…

Predator was first seen in the eponymous 1987 movie and started appearing in comic book extensions and continuations published by Dark Horse with the 4-issue miniseries Predator: Concrete Jungle spanning June 1989 to March 1990. It was followed by 39 further self-contained outings and (by my count thus far) 14 crossover clashes ranging from Batman and Superman to Judge Dredd, Archie Andrews and Tarzan, keeping the franchise alive and kicking whilst movie iterations waxed and waned. Two of the most recent involve stalwart movie sensations the Black Panther and Wolverine.

That latter has been remarkable restrained in intercompany outreach projects thus far.

Wolverine is all things to most people and in his long life has worn many hats: Comrade, Ally, Avenger, Father Figure, Teacher, Protector, Punisher. He first saw print in a tantalising teaser-glimpse at the end of Incredible Hulk #180 (cover-dated October 1974 – So Happy 50th, Eyy?). That peek devolved into a full-on if inconclusive scrap with the Green Goliath and accursed cannibal critter Wendigo in the next issue. Canada’s super-agent was just one more throwaway foe for Marvel’s mightiest monster-star and subsequently vanished until All-New, All Different X-Men launched the following year.

The semi/occasionally feral mutant with fearsome claws and killer attitude rode – or perhaps fuelled – the meteoric rise of those rebooted outcast heroes. He inevitably won a miniseries try-out and his own series: two in fact, in fortnightly anthology Marvel Comics Presents and an eponymous monthly book (of which more later and elsewhere). In guest shots across the MU plus myriad cartoons (beginning with Spider-Man and His Amazing Friends in 1982) and movies (from X-Men in 2000) – he has carved out a unique slice of superstar status and never looked back.

Over those years many untold tales of the aged agent explored his erased exploits in ever-increasing intensity and detail. Gradually, many secret origins and revelatory disclosures regarding his extended, self-obscured life slowly seeped out. Afflicted with periodic bouts of amnesia, mind-wiped ad nauseum by sinister foes or well-meaning associates, the lethal lost boy clocked up a lot of adventurous living – but didn’t remember much of it. This permanently unploughed field conveniently resulted in a crop of dramatically mysterious, undisclosed back-histories. Over the course of his X-Men outings, many clues to his early years manifested, such as an inexplicable familiarity with Japanese culture and history, but these turned out to be only steps back, not the true story…

In this co-production those lost days neatly plug into a saga of vengeance and vendetta spanning more than a century, but which, I strongly suspect, will not play a large part in mainstream Marvel continuity for all the guest stars involved…

The teeth-tightly-clenched tale by Bejamin Percy sees the embattled mutant fleeing across contemporary frozen Canada pursued by an invisible killer with death rays and sharp projectiles and definitely on the losing end of this tussle. As he flees, lashes out and howls at bay his much-abused mind flicks back to previous encounters with this particular hunter, who has seemingly stalked its prey for over a century…

Brutal and uncompromising, the savage close calls are revisited in flashbacks by a tag team of artists – Ken Lashley handling the present day; Greg Land & Jay Leisten depicting young James Howlett circa 1900 in Alaska, and Andrea Di Vito limning a covert South American mission beside Sabretooth, Maverick, Jackson and Kruel when Codename Wolverine was a memory-edited spy with Team X. Every incident ended with an alien attack and the mutant barely escaping…

Other key moments are included, as when the relentless monster invaded the Weapon X facility in Alberta, just as the burned-out secret agent is being forcibly infused with Adamantium (illustrated by Hayden Sherman), Kei Zama’s lyrical rendition of Logan and swordsmaster Muramasa battling Hand ninjas and the remorseless invisible hunter, and Gavin Guidry depicting the early Westchester Mansion era where even a full X-Men team are helpless against the single-minded space invader. In case you were wondering, each section is collaboratively coloured by Juan Fernandez, Frank D’Armata, Alex Guimarães & Matthew Wilson and lettered by VC’s Cory Petit. Ultimately by returning to today the chase comes to a cataclysmic close…

Like the films, what’s on offer is a thinly disguised excuse for mindless, cathartic violence and rollercoaster thrills and chills, and it’s all accomplished with compelling style and dedication.

Wildly implausible, edgily daft and thoroughly entertaining, the original 2023 4-part miniseries came with a variety of cover choices. Capping the furious fun is an extended gallery included here courtesy of Peach Momoko, Mike McKone & Rachelle Rosenberg, Alex Maleev, Skottie Young, Inhyuk Lee, Stephen Segovia & Romulo Fajardo Jr., Steven McNiven & D’Amarta, Gary Frank & Brad Anderson, Javi Fernández & Wilson, Sam De La Rosa & Chris Sotomayor, Cory Smith & Federico Blee, Whilce Portacio & Alex Sinclair, Adam Kubert & Wilson, Dan Jurgen, Breet Breeding & Sinclair, Bill Sienkiewicz, and Joshua Cassara & Dean White.

Track this down for simple fun and pure escapist shocks and shudders.
© 20th Century Studios. Marvel, its characters and its logos are ™ Marvel Characters, Inc.

Tales of the Batman: Archie Goodwin


By Archie Goodwin with Jim Aparo, Sal Amendola, Howard Chaykin, Alex Toth, Walter Simonson, Dan Jurgens, Dick Giordano, Gene Ha, José Muñoz, Gary Gianni, James Robinson, Marshall Rogers, Bob Wiacek, John C. Cebollero, Scott Hampton & various (DC Comics)
ISBN: 978-1-4012-3829-2 (HB/Digital edition)

Win’s Christmas Gift Recommendation: A Knight in Darkness Forever Missed… 9/10

This book includes Discriminatory Content produced in less enlightened times.

Cartoonist and writer Archie Goodwin (September 8th 1937 – March 1st 1998) was working as an assistant art director at Redbook magazine when his comics career truly began. A passionate EC fan, he had sold a speculative script to Warren Publishing that appeared in Creepy #1. He was the editor by #4, and, despite writing non-stop for some of the greatest artists in comics at that time, was offered a similar leading role on Warren’s latest brainstorm: the astonishing and legendary Blazing Combat. All while officiating and writing for Eerie and Vampirella too.

Born in Kansas City, Missouri, Goodwin grew up in a succession of small towns, hunting down old EC comics and contributing to comics’ earliest fanzines. From the University of Oklahoma, he transferred to what became the School of Visual Arts in New York City, went freelance in 1960, and occasionally assisted Leonard Starr on newspaper strip Mary Perkins on Stage. In later life his own strip contributions (on Star Wars, Captain Kate, Flash Gordon, Secret Agent X-9 and Star Hawks) would make him popular with an entirely separate sort of comics fans. After leaving Warren in 1967, Archie wrote for Marvel (Iron Man, Fantastic Four, Luke Cage, Hero for Hire, Tomb of Dracula, Spider-Woman, Spider-Man, Dazzler, The Hulk, Star Wars and many more), had several stints as group editor and co-created its New Universe. He scripted landmark early graphic novels Blackmark and His Name is Savage with Gil Kane and adapted the movie Alien for Heavy Metal , one of the first best-seller graphic novels. An astute editor and sublime nurturer of new talent, he was Editor in Chief of Marvel, its Epic imprint, and twice at DC. The second run began in 1989, overseeing innovative titles like Starman shine. The assorted Batman titles under his aegis included The Long Halloween and Dark Victory. These and the regular boutique of Bat-books cemented the Dark Knight’s position as the industry’s top star, but it was very much an encore performance.

He was bloody marvellous and never once let me pay for lunch.

Obviously, I’m not at all neutral on this matter, but that doesn’t stop this collection of all the Batman stories Archie wrote being something every fan should see. The compilation gathers material from Detective Comics #437-438, 440-443, Manhunter Special Edition, Detective Comics Annual #3, Showcase ‘95 #11, Batman: Black and White #1 & 4, Legends of the Dark Knight #132-136 and Original Graphic Novel Batman Night Cries, spanning November 1973 through August 1992. Back in the early1970s Archie had been a writer/editor who set the company on fire. His tenure on War titles G.I. Combat, Our Fighting Forces and Star Spangled War Stories generated tales – and sales – still talked about today. However it was his astounding recreation of Batman in Detective Comics that is most remembered and revered.

After taking over the editor’s desk from Julie Schwartz, Archie became writer/editor of Detective Comics with his first style-shattering tale coming in #437 (November 1973). He devised a stunning run of experimental yarns, beginning with a brace of gripping thrillers magnificently depicted by Jim Aparo (The Phantom, The Phantom Stranger, Aquaman). ‘Deathmask!’ is a brilliant murder-mystery featuring glittering social soirees, tough cop chatter, Aztec curses, supernatural overtones and an apparently unstoppable killer. Following that, the same team made ‘A Monster Walks Wayne Manor!’, wherein the abandoned stately pile – Batman having relocated to a bunker under the Wayne Foundation building – briefly becomes home to a warped and dangerous old adversary…

Editor Goodwin started Steve Engelhart’s Bat-folio in #339 (for which see elsewhere) before writing DC #440, as Sal Amendola (Phoenix, Archie Comics, Tarzan) & Dick Giordano (Sarge Steel, Rose and the Thorn, Human Target) limned a creepy tale of weaponised superstition and cruel, cunning criminality as the Dark Detective survives a ‘Ghost Mountain Midnight!’ after tracking hillbilly kidnappers to a murderous mountain-folk enclave, whilst Howard Chaykin (American Flagg, Star Wars, The Stars My Destination) illustrates a manic game of cat-&-mouse in #441’s ‘Judgment Day!’ Here a deranged judge kidnaps Robin and lays down his own brand of law until hard stopped, after which a stylistic masterpiece confirmed Alex Toth (Zorro, Green Lantern, The Witching Hour, Space Ghost, Bravo for Adventure, Torpedo, Johnny Thunder, Eclipso, X-Men) as one of the most unique stylists in American comics. With Goodwin’s collaboration, ‘Death Flies the Haunted Skies!’ (Detective Comics #442, September 1974) is a magnificent barnstorming thriller of aviators seemingly picked off by an assassin and a high point in an era of landmark tales.

While reshaping Batman and war comics, Goodwin was making history with a relative newcomer on a mere backup strip: Manhunter. Now one of the most celebrated superhero series in comics history, it catapulted fresh-faced Walt Simonson (Metal Men, Thor, Star Slammers, X-Factor, Ragnarök, Fantastic Four) to the front rank of creators, revolutionised the way dramatic adventures were told and remains one of the most lauded strips ever produced. Concocted by genial genius Goodwin as a supporting strand for Detective Comics (#437-443 (October/November 1973 to October/November 1974) the seven episodes – 68 serialised pages – garnered six Academy of Comic Book Arts Awards during its one year run. If you’re wondering they were: Best Writer of the Year 1973 – Goodwin; Best Short Story of the Year 1973 for ‘The Himalayan Incident’; Outstanding New Talent of the Year 1973 – Walter Simonson; Best Short Story of the Year 1974 for ‘Cathedral Perilous’; Best Feature Length Story of the Year 1974 for the conclusion ‘Götterdämmerung’ and Best Writer of the Year 1974 – Goodwin.

Paul Kirk was a big game hunter and part-time costumed mystery man before and during WWII. As a dirty jobs specialist for the Allies, he lost all love of life and died in a hunting accident in 1946. Decades later, he seemingly resurfaces, coming to the attention of Interpol agent Christine St. Clair. Thinking him no more than an identity thief, she soon uncovers an incredible plot by a cadre of the World’s greatest scientists who combined over decades into an organisation to assume control of the planet after realising humanity had the means to destroy it.

Since WWII’s end The Council infiltrated every corridor of power, made technological advances (such as stealing the hero’s individuality by cloning him into an army of enhanced, rapid-healing soldiers), gradually achieving their goals with no one the wiser. The returned Paul Kirk, however, had upset their plans and was intent on thwarting their ultimate goals…

Coloured by Klaus Janson and lettered by Ben Oda, Joe Letterese, Alan Kupperberg & Annette Kawecki, it tells of St. Clair and Kirk’s first meeting in ‘The Himalayan Incident’, her realisation that all is not as it seems in ‘The Manhunter File’ and their revelatory alliance beginning with ‘The Resurrection of Paul Kirk.’ Now fully part of Kirk’s crusade, St. Clair discovers just how wide and deep the Council’s influence runs in ‘Rebellion!’ before opening the endgame in the incredible ‘Cathedral Perilous’, and gathering one last ally in ‘To Duel the Master’. With all the pieces in play for a cataclysmic confrontation, events take a strange misstep as Batman stumbles into the plot, inadvertently threatening to hand the Council ultimate victory. ‘Götterdämmerung’ fully lives up to its title, wrapping up the saga of Paul Kirk with consummate flair and high emotion. It was a superb triumph and perplexing conundrum for decades to come…

In an industry notorious for putting profit before aesthetics, quality or sentiment, the pressure to revive such a well-beloved character was enormous, but Goodwin & Simonson were adamant that unless they could come up with an idea that remained true to the spirit and conclusion of the original, Manhunter would not be seen again. Although the creators were as good as their word DC weakened a few times. Rogue Kirk clones featured in Secret Society of Super-Villains and The Power Company, but were mere shabby exploitations of the original. Eventually, however, an idea occurred and the old conspirators concocted something feasible and didn’t debase the original conclusion. Archie provided a plot, and Walter began to prepare the strip. After years of valiant struggle, the master plotter finally succumbed to the cancer that had been killing him. Anybody who had ever met Archie will understand the void his death created. He was irreplaceable. Without a script the project seemed doomed until Simonson’s wife Louise suggested that it be drawn and run without words: a silent tribute and last hurrah for a true hero. Manhunter: the Final Chapter reunites the characters and brings the masterpiece to a solid, sound resolution. As that final wordless word appeared in Manhunter: The Special Edition (1999), it really was all over…

A subtle strand neatly added to Batman’s origin shapes ‘Obligation’ (illustrated by Dan Jurgens (Superman, Sun Devils, Thor, Captain America) & Giordano from Detective Comics Annual #3 1990), as the hero meets a man whose life was also shaped by the murder of Thomas and Martha Wayne. However, the grim story, crimebusting career and bloody redemption of Mark Cord and his estranged children also draws Bruce Wayne and Batman into all-out war with the Yakuza before any honour can be truly satisfied…

Next, Gene Ha (Top 10, Mae, The Adventures of Cyclops and Phoenix) draws whilst Ted & Debbie McKeever colour chilling short shocker ‘Escape’ (Showcase ’95 #11, November 1995) as an Arkham inmate finds the only way to survive the madness, bolstered by a brace of tales from Batman: Black and White (#1 June 1996 and #4 September 1996). The first offers eerily memorable Jazz murder thriller ‘The Devil’s Trumpet’ – as rendered by astounding stylist José Muñoz (Alack Sinner) – before Gary Gianni (MonsterMen) pulls out all the period stops for his pulp-era paean period piece ‘Heroes’…

Post-Crisis on Infinite Earths, new Bat-title Legends of the Dark Knight employed star guest creators to reimagine the hero’s history and past cases for modern audiences. Devised by Goodwin, James Robinson (Starman, Earth 2), Marshall Rogers (Demon With a Glass Hand, G.I. Joe, I Am Coyote, Doctor Strange, Detectives Inc.), Bob Wiacek & John C. Cebollero, issues #132-136 (August-December 2000) explore Wayne family history in story arc ‘Siege’ as an elderly mercenary and his elite entourage return to Gotham in ‘Assembly’. Colonel Brass has a multi-layered plan for profit and personal gratification that harks back to the old days when he was a trusted aide and virtual son to Bruce’s grandfather Jack Wayne. Regrettably, as seen in ‘Assault’, ‘Breach’, ‘Battle’ and ‘Defense’, that involves not only duping business woman Silver St. Cloud and plundering the city, but also taking over Wayne Mansion, and digging down to some old hidden caves (now fully-inhabited and packed with Bat paraphernalia).

Of course, if that entails wiping out any surviving Waynes who might keep Brass from his long-awaited revenge and reward, that’s just a well-deserved bonus…

This titanic tribute closes with what might not be Archie’s best story but certainly ranks as his most important: opening a mature conversation on a terrifyingly pervasive social atrocity we’re all still trying to come to terms with even now. Released in August 1992, Batman: Night Cries addressed a social issue that very much plagues us still, but was then becoming a ubiquitous plot maguffin, poorly handled by contemporary creators in all narrative arts media that it threatened to become just another fashionable story device, and a weakened, trite one at that.

That issue was child abuse and, despite being at first glance a horror fantasy, Night Cries is one of the most effective stories to maturely tackle it that comics has ever produced. This is not a polemical or attention-seeking tale. The subject is key to the narrative, affects characters fundamentally, and is dealt with accordingly. There is no neat and tidy solution. This isn’t a soap-box subject and neither victims nor perpetrators are paraded as single-faceted ciphers. This is a serious attempt to tell a story in which child abuse is an integral factor and not cause nor excuse for violence and pain. It is illustrated by prestigious painter Scott Hampton (Silverheels, Simon Dark, The Upturned Stone, Star Trek, Black Widow, Hellraiser, American Gods, Wicked) who had crafted other high end, mature-themed DC projects such as Batman: Gotham County Line and Sandman Presents: Lucifer. Hampton also contributed heavily to the final script.

Gotham City is a pit of everyday horrors but when a serial killer is identified who apparently targets entire families even Batman and Police Commissioner James Gordon are troubled by unacknowledged, long-suppressed feelings the killings dredge up within themselves. Suspecting a link between the killings and a new child abuse clinic funded by Bruce Wayne, detectives harshly interview a traumatised little girl, a sole survivor who saw the killer in action. She identifies The Batman…

Moody, dark and chilling, this examination of family ties and group responsibilities exposes a complex web of betrayals and shirked duties that weave and cut all through contemporary American culture. When a connection to US servicemen, used, abused and betrayed by their own government is revealed, the metaphor for a system that prefers to ignore its problems rather than deal with them is powerfully completed…

With Covers by Aparo, Michaela Kaluta, Simonson, George Pratt, Jim Lee & Scott Williams, Toth, Rogers & Cebollero, and Hampton, the brilliant Bat-tales in this magnificent compilation confirm the compelling primal force and charisma of the Dark Night and cap a stunning career by an irreplaceable creator. Tales of the Batman: Archie Goodwin is an unmissable time capsule of comics mastery no fan of the medium or lover of stories can do without.
© DC Comics 1973, 1974, 1992, 1995, 1996, 2000, 2013. All Rights Reserved.

Superman: The Dailies volume III: 1941-1942


By Jerry Siegel & Joe Shuster & the Superman Studio (Kitchen Sink Press/DC)
ISBN: 978-1-56389-462-9 (TPB)

Win’s Christmas Gift Recommendation: Up, Up And Forever Away …10/10

This book includes Discriminatory Content produced in less enlightened times.

The American comic book industry – if it existed at all – would be utterly unrecognisable without Superman. Jerry Siegel & Joe Shuster’s unprecedented invention was fervidly adopted by a desperate and joy-starved generation and quite literally gave birth to a genre if not an actual art form. Spawning an army of imitators and variations within three years of his 1938 debut, the intoxicating blend of breakneck, breathtaking action and wish-fulfilment which epitomised the early Man of Steel grew to encompass cops-&-robbers crimebusting, socially reforming dramas, sci fi fantasy, whimsical comedy and, once the war in Europe and the East sucked in America, patriotic relevance for a host of gods, heroes and monsters, all dedicated to profit through exuberant, eye-popping excess and vigorous dashing derring-do.

From the outset, in comic book terms Superman was master of the world. Moreover, whilst transforming the shape of the fledgling funnybook biz, the Man of Tomorrow irresistibly expanded into all areas of the entertainment media. Although we all think of the Cleveland boys’ iconic invention as epitome and acme of comics creation, the truth is that very soon after his springtime debut in Action Comics #1 the Man of Steel was a fictional multimedia monolith in the same league as Popeye, Tarzan, Sherlock Holmes and Mickey Mouse.

We parochial and possessive comics fans too often regard our purest and most powerful icons in purely graphic narrative terms, but the likes of Batman, Spider-Man, Avengers and their hyperkinetic kind long ago outgrew four-colour origins to become fully mythologized modern media creatures familiar in mass markets, across all platforms and age ranges…

Far more people have seen and heard the Man of Steel than have ever read his comic books. His globally syndicated newspaper strips alone were enjoyed by countless millions, and by the time his 20th anniversary rolled around, at the very start of what we call the Silver Age of Comics, he had been a thrice-weekly radio serial star, headlined a series of astounding animated cartoons, become a novel attraction (written by George Lowther) and helmed two films and his first smash, 8-season live-action television show. Superman was a perennial sure-fire success for toy, game, puzzle and apparel manufacturers all over the planet.

Although pretty much a spent force these days, for the majority of the previous century the newspaper comic strip was the Holy Grail that all American cartoonists and graphic narrative storytellers hungered for. Syndicated across the country – and often the planet – it was seen by millions, if not billions, of readers and generally accepted as a more mature and sophisticated form of literature than comic-books. It also paid better, and rightly so. Some of the most enduring and entertaining characters and concepts of all time were created to lure readers from one particular paper to another and many of them grew to be part of a global culture. Mutt and Jeff, Flash Gordon, Dick Tracy, Buck Rogers, Charlie Brown and so many more escaped their humble tawdry newsprint origins to become meta-real: existing in the minds of earthlings from Albuquerque to Zanzibar. Most still do…

The daily Superman newspaper strip launched on 16th January 1939, augmented by a full-colour Sunday page from November 5th of that year. Originally crafted by luminaries like Siegel & Shuster and their studio (Paul Cassidy, Leo Nowak, Dennis Neville, John Sikela, Ed Dobrotka, Paul J. Lauretta & Wayne Boring), the mammoth task required additional talents like strip veteran Jack Burnley and writers including Whitney Ellsworth, Jack Schiff & Alvin Schwartz. The McClure Syndicate feature ran continuously until May 1966, appearing, at its peak, in over 300 daily and 90 Sunday newspapers; a combined readership of more than 20 million. Eventually, Win Mortimer and Curt Swan joined the unflagging Boring & Stan Kaye whilst Bill Finger and Siegel provided stories, telling serial tales largely divorced from comic book continuity throughout years when superheroes were scarcely seen.

This superb, long overdue for re-release collection comes from 1999, re-presents strips #673-866 (episodes 20-28) and is preceded by Steve Vance’s informative, picture and photo-packed introduction ‘Superman Goes Hollywood’, focussing on the hero’s spectacular early triumphs on the big screen in animated and live action formats. If I live long enough, next year I’ll move on to the IDW American classics volumes…

The never-ending battle resumes with Siegel & Shuster attempting something quite spectacular. Although daily strips were never meant to be packaged as units of entertainment but rather present an ongoing, non-stop reading experience, all funnies features incorporated an internal “beginning-middle-end” structure that allowed new readers (preferably in new client regions) to hop aboard the adventure bus. With these tales, however, the creators built in a serial within a serial motif as one deadly enemy enlisted a horde of foes to face the Man of tomorrow, each in his/their own tale…

The saga began on March 10th 1941, as sequence #20, with the initial chapter playing out until April 19th by launching ‘The League to Destroy Superman’ (episodes #673-708). It begins as Daily Planet reporter Clark Kent investigates shady property tycoon Ralph Roland and uncovers a viper’s nest of thugs and bandits resulting in the news hound’s attempted murder. However, after applying his usual heavy-handed solutions, Superman is accused of the manslaughter of one of Roland’s staff – the honest, “nice guy” partner Horace Danvers…

Shocked by the accusation and now doubting himself, the Man of Steel is unaware outraged, affronted, arrogant Roland has convened a forum of crime bosses, enemy spies, mad scientists and professional killers, offering $1,000,000 to anyone who can eradicate the vigilante riff-raff…

First to try is Spanish self-proclaimed “super-scientist” Carlos who – with ferocious flunky Rolf – unleashes a wave of diabolical inventions between April 21st and May 22nd in ‘The Scientists of Sudden Death’ (#709-736), all based around luring the caped champion into lethal traps baited with abducted person of interest Lois Lane…

The League had also agreed to a gentlemanly running order of attempts, but fiery murderess the Blond Tigress keeps jumping the gun due to her hidden personal stake in the contest…

After epically failing, Carlos is readily replaced by overconfident technologist Block whose weapon can derail trains and shoot planes from the sky but also falls short in ‘The Death Ray’ (#737-774 May 23rd – July 5th).

While the Action Ace is drawing fire, Lois and the Tigress individually and jointly address the bigger mystery of who killed Danvers, and why organised crime is seemingly acting on some hidden mastermind’s agenda: an investigation that keeps both fully in harm’s way all year long…

Evil engineer Coker comes next, but although confident his electro-dart gun can do the job, its short range requires an extra effort and employment of deadly doppelganger ‘The Pseudo-Superman’ (#775-798, July 7th – August 2nd) to get his high-flying target into range. Cue a confusing comedy of errors, twisty twin tumult, and sudden deaths before next contender Slag – AKA ‘The Deadly Dwarf’ – (#799-840 August 4th – September 20th) tries his shaky old hand by deploying his incredible gift for hypnotism. Despite provoking a wave of suicides, terrorism and destruction, Slag too fails to collect the bounty, prompting chemist Fant to modify his plans to kill the hero via a hyper-capsule ‘Explosion’ (#841- 854 September 22nd – October 7th). However, even recruiting Blond Tigress to vamp and distract the caped wonder has no appreciable effect, and last genius standing Sleez orchestrates a crimewave and employs lethal ultimate weapon ‘The Electric Rod’ (#855-876 October 8th – November 1st) with as little success as all his competitors. With the field clear the deeply conflicted final contestant at last officially strikes, but ‘The Blond Tigress Regrets’ (#877-888, November 3rd – November 15th) that she might be playing on the wrong team. That’s confirmed when Lois solves the murder mystery and exposes the big shot behind Superman’s frame up…

The compendium concludes with a slice of justified infomercial bragging as – in loose conjunction with the Man of Tomorrow’s screen triumphs – ‘Superman’s Hollywood Debut’ (#889-966, November 17th 1941 – February 14th 1942) follows Lois & Clark to Lala Land where an impending movie biopic is being hampered by a dearth of suitable leading men. Even after that problem is fixed when klutzy Kent takes off his glasses, a rash of weird accidents seems to indicate someone doesn’t want this Super-flick released…

Cue lights! Action! Cartoonists….

Offering timeless wonders and mesmerising excitement for lovers of action and fantasy, the early Superman is beyond compare. If you love the era or just crave simpler stories from less angst-wracked times, these are perfect comics reading, and this a book you simply must see.
Superman: The Dailies volume III co-published by DC Comics and Kitchen Sink Press. Covers, introduction and all related names, characters and elements are ™ & © DC Comics 1998, 1999. All Rights Reserved.

The Mighty Thor Omnibus volume 2


By Stan Lee & Jack Kirby, Vince Colletta, Bill Everett, Frank Giacoia,  & various (MARVEL)
ISBN: 978-0-7851-6813-3 (HB/Digital edition)

Win’s Christmas Gift Recommendation: A Epic Jewel of Historic Import… 10/10

This book includes Discriminatory Content produced in less enlightened times.

Even more than Fantastic Four, The Mighty Thor was the arena in which Jack Kirby’s restless fascination with all things Cosmic was honed and refined through dazzling graphics and captivating concepts. The King’s string of power-packed signature pantheons began in a modest little fantasy/monster title called Journey into Mystery where – in the summer of 1962 – a tried-and-tested comic book concept (feeble mortal transformed into god-like hero) was revived by the fledgling Marvel Comics to add a Superman analogue to their growing roster of costumed adventurers.

This monumental tome re-presents pioneering Asgardian exploits from JiM #121-125 and The Mighty Thor #126- 152, plus The Mighty Thor Annual #2, and a clod-ly godly gift parcel from Not Brand Echh #3, altogether spanning cover-dates November 1965 to May 1968 in a blazing blur of innovation and seat-of-the-pants myth-revising and universe-building. It is lettered throughout by unsung superstars Art Simek and Sam Rosen, and an unjustly anonymous band of colourists. As well as a monolithic assortment of nostalgic treats at the back, this mammoth tome is dotted throughout with recycled Introductions – ‘So Utterly Godlike’ & ‘The Spectacle and Excitement’ by Stan Lee, and Mark Evanier’s ‘The Best at Their Best’ – taken from earlier Marvel Masterworks editions, and also includes editorial announcements and ‘The Hammer Strikes!’ newsletter pages for each original issue to enhance overall historical experience…

Once upon a time, lonely, lamed American doctor Donald Blake took a vacation in Norway and encountered the vanguard of an alien invasion. Trapped in a cave, Blake found a gnarled old walking stick, which when struck against the ground, turned him into the Norse God of Thunder! Within moments he was defending the weak and smiting the wicked. As months swiftly passed, rapacious extraterrestrials, Commie tyrants, costumed crazies and cheap thugs gradually gave way to a vast panoply of fantastic worlds and incredible, mythic menaces.

From JiM #110, the magnificent warrior’s ever-expanding world of Asgard was a regular feature and mesmerising milieu for the hero’s earlier adventures, heralding a fresh era of cosmic fantasy to run beside the company’s signature superhero sagas.

Every issue also carried a spectacular back-up series that grew to be a solid fan-favourite. Tales of Asgard – Home of the Mighty Norse Gods gave Kirby space to indulge his fascination with legends and allowed both complete vignettes and longer epics – in every sense of the word. Initially adapted myths, these little yarns grew into sagas unique to the Marvel universe where Kirby built his own cosmos and mythology, underpinning the company’s entire continuity.

Here we resume mid-melee as Thor, having defeated The Destroyer and Loki, returns to America only to clash once more with the awesome Absorbing Man. The Thunderer’s attack intensifies in ‘The Power! The Passion! The Pride!’ but soon seemingly sees the end of Thor: a cliffhanger somewhat assuaged by ‘Maelstrom!’ wherein Asgardian Argonauts epically encounter an uncanny storm. This Tales of Asgard serial formed part of “the Quest” which further unfolds as a band of hand-picked warriors on Thor’s flying longship endure further hardship in their bold bid to forestall Ragnarok…

In JiM #122’s ‘Where Mortals Fear to Tread!’ triumphant Crusher Creel is abducted by Loki to attack Asgard and Odin himself: an astounding clash capped by cataclysmic conclusion ‘While a Universe Trembles!’ Meanwhile, ‘The Grim Specter of Mutiny!’ invoked by seditious young Loki is quashed in time for valiant Balder to save the Argonauts from ‘The Jaws of the Dragon!’ in the ever-escalating Ragnarok Quest.

With the contemporary threat to Asgard ended and Creel banished, Thor returns to Earth to defeat the Demon, a “witchdoctor” empowered by a magical Norn Stone left behind after the Thunder God’s Vietnamese venture. Whilst the Storm Lord is away Hercules is dispatched to Earth on a reconnaissance mission for Zeus. ‘The Grandeur and the Glory!’ opens another extended story-arc and action extravaganza, bouncing the Thunderer from bruising battle to brutal defeat to ascendant triumph…

Previously, in Journey into Mystery Annual #1, in undisclosed ages past the God of Thunder fell into the realm of the Greek Gods for landmark heroic hullabaloo ‘When Titans Clash! Thor vs. Hercules!’ and now with the Greek godling clearly popular with readers, he properly enters the growing Mavel Universe.

Issue #125 – ‘When Meet the Immortals!’ – was the last Journey into Mystery: with next month’s ‘Whom the Gods Would Destroy!’ the comic was re-titled The Mighty Thor and the drama amped up, culminating with ‘The Hammer and the Holocaust!’ In short order Thor crushes the Demon, seemingly loses beloved Jane to Hercules, is deprived of his powers and is subsequently thrashed by the Prince of Power, yet still manages to save Asgard from unscrupulous traitor Seidring the Merciless who had usurped Odin’s mystic might…

Meanwhile Tales of Asgard instalments see the Questers home in on the cause of all their woes. ‘Closer Comes the Swarm’ pits them against the flying trolls of Thryheim, whilst ‘The Queen Commands’ sees Loki captured until Thor answers ‘The Summons!’, promptly returning the Argonauts to Asgard to be shown ‘The Meaning of Ragnarok!’ In truth, these mini-eddas were, although still magnificent in visual excitement, becoming rather rambling in plot, so the narrative reset was neither unexpected nor unwelcome…

Instead of ending, the grandiose saga grew in scope with Thor #128 as ‘The Power of Pluto!’ introduced another major foe. The Greek god of the Underworld tricks Hercules into replacing him as ruler of his dread, dead domain, just as the recuperated Thunder God is looking for a rematch, whilst in Tales of Asgard Kirby pulls out all the creative stops to depict the ‘Aftermath!’ of Ragnarok – for many fans the first indication of what was to come in the King’s landmark Fourth World tales half a decade later…

‘The Verdict of Zeus!’ condemns Hercules to the Underworld unless he can find a proxy to fight for him, even as at the back of the comic, assembled Asgardians face ‘The Hordes of Harokin’ as another multi-chapter classic begins. However, for once the cosmic scope of the lead feature eclipses the serialised odysseys.  ‘Thunder in the Netherworld!’ depicts Thor and Hercules carving a swathe of destruction through an unbelievably alien landscape; the beginning of a gradual sidelining of Earthly matters and mere crime-fighting in this series. Thor and Kirby were increasingly expending their efforts in greater realms than ours…

‘The Fateful Change!’ then reveals how a younger Thunder God trades places with Genghis Khan-like Harokin – leaving the drama on a tense cliff hanger mimicked in this epic omnibus by Lee’s recycled essay ‘The Spectacle and Excitement’.

Cosmic calamity recommences with the Thunderer and his Olympian rival returning triumphant from Hades. Thor even secures a pledge from his terrifyingly inconsistent father Odin that he may wed mortal love Jane Foster, but, hurtling back to Earth finds her long gone and erstwhile roommate Tana Nile exposed as a superpowered Rigellian Colonizer who has just taken possession of Earth. ‘They Strike from Space!’ was mere prologue for a fantastic voyage to the depths of space and a unique universal threat…

In Tales of Asgard the assembled Asgardians face different dramas as young Thor impersonates dynamic reiver Harokin until exposed, even as colossal companion Volstagg steals the enemy’s apocalyptic wizard-weapon ‘The Warlock’s Eye!’ before the next instalment sees ‘The Dark Horse of Death!’ arrive, looking for its next doomed rider…

Thor #132 also reveals the Thunderer explosively laying down the law on ‘Rigel: Where Gods May Fear to Tread!’ and single-handedly liberating Earth. The following issue is a certified Kirby Classic, as ‘Behold… the Living Planet!’ introduces malevolent Ego: a sentient world ruling a living Bio-verse and a stunning visual tour de force that piled one High Concept after another upon Thor, his new artificial ally The Recorder and the reeling readership, whilst Harokin’s tale terminated in one last ride to ‘Valhalla!’

The invasion threat ended, Thor returns to Earth in search of Jane, and after diligent efforts finds her with ‘The People Breeders!’ – a hidden Balkan enclave wherein pioneering geneticist The High Evolutionary is instantly evolving animals into men. His latest experiment creates a lupine future-nightmare – ‘The Maddening Menace of the Super-Beast!’ so it’s just as well the Thunder God was on hand.

Back in Asgard and an undefinable time agone, ‘When Speaks the Dragon!’ and ‘The Fiery Breath of Fafnir!’ pit Thor and his Warriors Three comrades Fandral, Hogun and Volstagg against a staggering reptilian monstrosity: a threat finally quashed in #136’s ‘There Shall Come a Miracle!’

The lead story in that issue is a turning point in the history of the Storm Lord. ‘To Become an Immortal!’ has Odin transform Jane into an Asgardian goddess and relocate her to Asgard, but her frail human mind cannot cope with the Realm Eternal’s wonders and perils and she is mindwiped(!), mercifully restored to mortality and all but written out of the series.

Luckily for the despondent Thunder God beauteous warrior-maiden Sif is on hand to lend an understanding ear and shoulder to cry on…

With this story, Thor’s closest link to Earth was neatly severed: from now on adventures on Midgard are as a tourist or beneficent guest, not a resident. Asgard and infinity were now his true home, a situation quickly proved by the bombastic clash ‘If Asgard Falls…’ Set in the Gleaming City during the annual Tourney of Heroes (and originally published in The Mighty Thor Annual #2, 1966) this a martial spectacular of outlandish armours and exotic weaponry that turns decidedly serious when the deadly Destroyer is unleashed amidst wildly warring warriors in full competition mode…

Although Thor had lost his human paramour, he rediscovered a childhood sweetheart, now all grown up and a fierce warrior maid to boot. A good thing too, as ‘The Thunder God and the Troll!’ (#137) debuts bestial menace super-troll Ulik and depicts open warfare between the Asgardians and their implacable, monstrous foes. During the spectacular carnage and combat Sif is captured and Thor rushes to Earth to rescue her, whilst legions of deadly subterranean troglodytes attack the very heart of the eternal kingdom…

Tales of Asgard feature was gradually wrapping up, but still offered Kirby somewhere to stretch his creative muscles. ‘The Tragedy of Hogun!’ shares gripping revelations of the dour warrior in an Arabian Nights pastiche also introducing sinister sorcerer Mogul of the Mystic Mountain. In ‘The Flames of Battle!’ Thor reunites with Sif but is deprived of magical mallet Mjolnir courtesy of exotic technology the trolls have mysteriously developed. Do the malign invaders have a potent new ally or a terrifyingly powerful slave? Trapped on Earth, the hammerless hero has no means of returning to the realm beyond the Rainbow Bridge whilst in Asgard, the war goes badly and the gods are close to final defeat…

In Tales of Asgard, ‘The Quest for the Mystic Mountain!’ finds Hogun and his comrades edging closer to victory and vengeance, culminating in a truly stunning Kirby spectacle in #139 as the wandering warriors discover ‘The Secret of the Mystic Mountain!’ In the lead story of that issue, ‘To Die Like a God!’ wraps up the Troll War in eye-popping style as Thor and Sif invade the bowels of the Earth to save humanity and Asgardians alike…

With Mighty Thor #140, extended epics give way to a short run of compete, single episode tales heavy on action, starting with ‘The Growing Man!’ as Thor heads to Earth and discovers New York under attack by a synthetic warrior who grows larger and stronger with every blow struck against him. Time-travelling tyrant Kang the Conqueror is behind the Brobdingnagian brute, whilst in back-up ‘The Battle Begins!’, Hogun & Co are menaced by a terrifying genie.

Mark Evanier’s ‘The Best at Their Best’ precedes Thor #141, where the Storm Lord faces ‘The Wrath of Replicus’ – a bombastic, bludgeoning epic involving gangsters, aliens and super-robots, counter-pointed by stunning fantasy as the wandering Asgardians meet ‘Alibar and the Forty Demons!’ ‘The Scourge of the Super Skrull!’ then pits Thunderer against an alien with all the powers of the Fantastic Four, even as, in Asgard, a new menace is investigated by Sif and indomitable Balder the Brave. The back-up tale sees Kirby’s seamless melange of myth and legend leap into overdrive as ‘We, Who are About to Die…!’ depicts young Thor and the Warriors Three confounding all the mystic menaces of Mogul. Thor #143 returns to extended epics with ‘…And, Soon Shall Come: the Enchanters!’ (inked by magnificent Bill Everett) as Sif and Balder encounter a trio of wizards plotting to overthrow All-Father Odin, only to fall prey to their power. Escaping to Earth they link up with Thor, but they have been followed…

Everett also inked Tales of Asgard instalment ‘To the Death!’ as comic relief colossus Volstagg takes centre-stage to seduce Mogul’s sinister sister…

Colletta returns for ‘This Battleground Earth!’, as two Enchanters attack the warriors on Midgard whilst the third duels directly with Odin in the home of the gods. At the back, Mogul declares ‘The Beginning of the End!’ At the height of the battle in the previous issue Odin had withdrawn all the powers of his Asgardian followers, leaving Sif, Balder and Thor ‘Abandoned on Earth!’ Now victorious, the All-Father wants his subjects home, but again his wayward son opts to stay with mortals, driving Odin into a fury. Stripped of magical abilities, alone, hungry and in need of a job, the former god becomes embroiled with the Circus of Crime and is hypnotised into committing an audacious theft…

Tales of Asgard wrapped up in spectacular fashion with ‘The End!’, to be replaced in the next issue with The Inhumans – but as that’s a subject of a separate volume, the remainder of this chronicle is all-Aesir action, beginning in #146’s ‘…If the Thunder Be Gone!’ Deprived of all power except his natural super-strength, Thor is helpless against the mesmerism of the nefarious Ringmaster, and steals a life-sized, solid gold bull at the villain’s command. When the police interrupt the raid, our hero awakens to find himself an outlaw and a moving target. Things get worse when he is arrested in ‘The Wrath of Odin!’: left a sitting duck for the vengeance of malign brother Loki. However, the god of Evil’s scheme is thwarted when Sif and Balder rush to Thor’s rescue, provoking Odin to de-power and banish them all in ‘Let There be… Chaos!’

As all this high-powered frenzy occurs, a brutal burglar is terrorising Manhattan. When Public Enemy #1 The Wrecker breaks into the house where Loki is hiding, the cheap thug achieves his greatest score – intercepting a magic spell from the formidable Norn Queen intended to restore the mischief maker’s evil energies. Now charged with Asgardian forces, the Wrecker goes on a rampage with only the weakened Thor to challenge him…

Thor #149 enters new territory ‘When Falls a Hero!’ as – after a catastrophic clash – the Wrecker kills the Thunderer. ‘Even in Death…’ has the departed deity facing Hela, Goddess of Death, as Balder and Sif hunt the Norn Queen and Loki. Hoping to save her beloved, Sif enters into a devil’s bargain, surrendering her soul to animate unstoppable war-machine the Destroyer, unaware her lover has already convinced Death to release him. In ‘…To Rise Again!’ the Destroyer, fresh from crushing the Wrecker, turns on a resurrected Thor as Sif is unable to communicate with or overrule the death-machine’s pre-programmed hunger to kill. The situation is further muddled when Odin arbitrarily restores Thor’s godly might, leading the Destroyer to go into lethal overdrive…

Meanwhile in the wilds of Asgard, Ulik the Troll attacks Karnilla, Queen of the Norns and Balder offers to be her champion if Sif is freed from the Destroyer. An astounding turning point comes in ‘The Dilemma of Dr. Blake!’ as Thor joins his lost companions against Ulik, only to lose his newly re-energised hammer to Loki, who flees to Earth with it…

To Be Continued…

However there’s one last reading treat in store as Marvel’s superhero spoof title Not Brand Echh #3 provides a barbed and pitiless pastiche of “Jazzgardian” life in ‘The Origin of Sore, Son of Shmodin!’ by Lee, Kirby & Giacoia. It’s followed by artistic and historical treasure including original and unused cover art and pencil pages, editorial Marvel Bullpen Bulletins and Thor Kirby covers from reprint titles Special Marvel Edition (#3 & 4) and Marvel Spectacular #1-19, plus Maximum Security: Thor vs Ego (2000).

These Thor tales show the development not only of one of Marvel’s fundamental continuity concepts but more importantly the creative evolution of the greatest imagination in comics. Set your common sense on pause and simply wallow in the glorious imagery and power of these classic adventures for the true secret of what makes graphic narrative a unique experience.
© 2022 MARVEL.

Christmas Comes to Moominvalley


By Tove Jansson, adapted by Alex Haridi & Cecilia Davidsson, illustrated by Filippa Widlund, translated by A. A. Prime (Macmillan Children’s Books)
ISBN: 978-1-5290-0362-8 (HB) 978-1-5290-0363-5 (HB) eISBN: 978-1-5290-5762-1

Win’s Christmas Gift Recommendation: All the Christmas You Ever Wanted… 9/10

Tove Jansson was one of the greatest literary innovators and narrative pioneers of the 20th century: equally inspired in shaping words and making images to create whole worlds of wonder. She was especially expressive with basic components like pen and ink, manipulating slim economical lines and patterns to realise sublime realms of fascination, whilst her dexterity made simple forms into incredibly expressive and potent symbols and as this collection shows, so was her brother…

Tove Marika Jansson was born into an artistic, intellectual and rather bohemian Swedish family in Helsinki, Finland on August 9th 1914. Patriarch Viktor was a sculptor and mother Signe Hammarsten-Jansson a successful illustrator, graphic designer and commercial artist. Tove’s brothers Lars – AKA “Lasse” – and Per Olov became – respectively – an author, cartoonist and art photographer. The family and its close intellectual, eccentric circle of friends seems to have been cast rather than born, with a witty play or challenging sitcom as the piece they were all destined to inhabit.

After extensive intensive study (from 1930-1938 at the University College of Arts, Crafts and Design, Stockholm, the Graphic School of the Finnish Academy of Fine Arts and L’Ecole d’Adrien Holy and L’Ecole des Beaux-Arts, Paris), Tove became a successful exhibiting artist through the troubled period of the Second World War. Brilliantly creative across many fields, she published the first fantastic Moomins adventure in 1945. Småtrollen och den stora översvämningen (The Little Trolls and the Great Flood or latterly and much more euphoniously The Moomins and the Great Flood) was a whimsical epic of gently inclusive, acceptingly understanding, bohemian misfit trolls and their rather odd friends…

A youthful over-achiever, from 1930-1953 Tove had worked as an illustrator and cartoonist for the Swedish satirical magazine Garm: achieving some measure of notoriety with an infamous political sketch of Hitler in nappies that lampooned the Appeasement policies of European leaders in the build-up to WWII. She was also an in-demand illustrator for many magazines and children’s books, and had started selling comic strips as early as 1929.

Moomintroll was her signature character. Literally.

The lumpy, gently adventurous big-eyed romantic goof began life as a spindly sigil next to her name in her political works. She called him “Snork” and claimed she had designed him in a fit of pique as a child – the ugliest thing a precocious little girl could imagine – as a response to losing an argument with her brother about Immanuel Kant.

The term “Moomin” originated with her maternal uncle Einar Hammarsten who attempted to stop her pilfering food when she visited, by warning her that a Moomintroll guarded the kitchen, creeping up on trespassers and breathing cold air down their necks. Over time Snork/Moomin plumped up, filled out and became timidly nicer – if a little clingy and insecure. He became a placid therapy-tool to counteract the grimness of the post-war world. The Moomins and the Great Flood didn’t make much of an initial impact but Jansson persisted, probably as much for her own edification as any other reason, and in 1946 published second book Kometjakten (Comet in Moominland).

Many commentators believe the terrifying tale a skilfully compelling allegory of Nuclear Armageddon. In truth, an undercurrent of bleak anxiety and the dangers of imminent unwanted change underpins all of her Moomin tales, subtly addressing the fact that the world is a wonderful but also scary, dangerous place beyond our control, and why we should value friends and family and always welcome the needy and all strangers. You should read it now… while you still can.

When it and third illustrated novel Trollkarlens hatt (1948, Finn Family Moomintroll AKA sometimes The Happy Moomins) were translated – to great acclaim – into English in 1952, it prompted British publishing giant Associated Press to commission a newspaper strip about her seductively sweet and sensibly surreal creations. Jansson had no misgivings or prejudices about strip cartoons and had already adapted Comet in Moominland for Swedish/Finnish paper Ny Tid. Mumintrollet och jordens undergäng. Moomintrolls and the End of the World was a popular feature so Jansson readily accepted the chance to extend her eclectic family across the world. In 1953, The London Evening News began the first of 21 Moomin strip sagas which promptly captivated readers of all ages. Jansson’s involvement in the cartoon feature ended in 1959, a casualty of its own success and a punishing publication schedule. So great was the strain that towards the end she recruited brother Lars to help. He took over, continuing the feature until its end in 1975.

Liberated from the strip’s pressures, she returned to painting, writing and her other creative pursuits, generating plays, murals, public art, stage designs, costumes for dramas and ballets, a Moomin opera and nine more Moomin-related picture-books and novels, as well as 13 books and short-story collections strictly for grown-ups. Tove Jansson died on June 27th 2001. Her awards are too numerous to mention, but consider this: how many artists get their faces on the national currency?

Whenever such a creative force passes on, the greatest tragedy is that there will be no more marvels and masterpieces. Happily, so tirelessly prolific was Tove that her apparently endless bounty bequeathed plenty of material for later creators and collaborators to pick over. One such example is this glorious picture book, part of a series using her characters and adapted from her short story The Fir Tree. Like previously recommended picture book The Invisible Guest in Moominvalley, this moving, thought-provoking yarn was a short story in 1962’s Det osynliga barnet (Tales from Moominvalley) and has been reprinted many times in a bunch of varying formats. It’s been adapted to television too, if you have one of those…

Moomintrolls are easy-going free spirits: rounded modern bohemians untroubled by domestic mores and unwelcome or intrusive societal pressures. Moominmama is warm, kindly tolerant and capable, if perhaps too concerned with propriety and appearances, whilst devoted spouse Moominpappa spends most of his time trying to rekindle his adventurous youth or dreaming of fantastic journeys. Their son Moomin is a meek, dreamy boy with confusing ambitions. He adores and moons over permanent houseguest the Snorkmaiden – although that flighty gamin prefers to play things slowly whilst waiting for somebody potentially better…

Heartwarming with a hidden edge and packing plenty of impact to balance the fun and charm, this beguiling picture tale is adapted by Alex Haridi & Cecilia Davidsson with Jansson’s unique imagery translated by prolific comics star/book illustrator Filippa Widlund.

Here the adaptors have sustained the shocking wonder of a close, loving family, who, due to the Moomintroll habit of hibernation, have never heard of Christmas… until a Hemulen digs down to their snowcapped attic to loudly warn them that Christmas is coming…

Awakened, aroused and much afeared, the family frantically canvas the neighbours – and everyone else rushing about – and hear of the bizarre litany of tasks they must accomplish before it’s all too late! With fading hopes of doing all that catching up and tree decorating and tribute wrapping and food finding necessary to appease the clearly savage and utterly unreasonable beast that is Christmas, the family set to and do their very best…

However, as they all pitch in and do as the neighbours do, fear fades a bit and a little miracle happens…

Witty, engaging, sentimental and deeply moving, every youngster’s perfect introduction to sequential narratives, and a beguiling reminder to oldsters why we love them…
© Moomin Characters™. All rights reserved.

Edgar Rice Burroughs’ Tarzan: The Jesse Marsh Years Omnibus volume two


By Gaylord DuBois & Jesse Marsh (Dark Horse Books)
ISBN: 978-1-59582-294-9 (HB)

Win’s Christmas Gift Recommendation: Dynamic Days-Gone-By Derring Do … 8/10

This book includes Discriminatory Content produced in less enlightened times.

I don’t know an awful lot about Jesse Marsh, other than that he was born on 27th July 1907 and died far too young: on April 28th 1966 from diabetic complications at the height of a TV Tarzan revival he was in large part responsible for. What I do know, however, is that to my unformed, pre-fanboy, kid’s mentality, his drawings were somehow better than most of the other artists and that every other kid who read comics in my school disagreed with me.

There’s a phrase we used to use at 2000 AD that summed it up: “Artist’s artist”, which usually meant someone whose fan-mail divided equally into fanatical raves and bile-filled hate-mail. It seems there are some makers of comic strips that many readers simply don’t get.

It isn’t about the basic principles or artistic quality or even anything tangible – although you’ll hear some cracking justifications: “I don’t like his feet” (presumably the way he draws them) and “it just creeps me out” being my two favourites. Never forget in the 1980s DC were told by the Comics Code Authority that Kevin O’Neill’s entire style and manner of Drawing was unacceptable to American readers!

I got Jesse Marsh.

Like many Western Publishing stalwarts Jesse Mace Marsh originally worked for Disney Studios (1939-1948) as an animator on projects including Pinocchio and Fantasia. His first comics work appeared in 1945, and he continued as a staff artist until his death in 1966. In addition to his Tarzan contributions, he illustrated Gene Autry, Daniel Boone, Davy Crockett and more, as well as John Carter of Mars: three 4-Color series issues. In this second compilation, hyper-prolific Gaylord McIlvaine Du Bois (August 24th 1899 – October 20th 1993) is scripter as – nourished by a burgeoning movie franchise, radio, newspaper and new novels – the comic book Ape-Man phenomenon grew and steadied for the long haul. The editor/scripter (for ALL the Tarzan titles and spin-offs, Lone Ranger, Lost in Space, Turok, Son of Stone, Brothers of the Spear, Lassie, Andy Panda, Red Ryder, Tom and Jerry, Bonanza and so many more) would be Marsh’s creative collaborator for the next 19 years.

Situated on the West Coast, Western’s Dell/Gold Key imprints rivalled DC and Marvel at the height of their powers, and the licensee famously never capitulated to the wave of anti-comics hysteria that resulted in the crippling self-censorship of the 1950s. No Dell Comics ever displayed a Comics Code Authority symbol on the cover – they never needed to…

Marsh jobbed around adapted movie properties – mostly westerns – until 1948 when Dell introduced the first all-new Tarzan comic book. The newspaper strip had been running since January 1929 and all previous collections and funnybook releases had featured expurgated and modified reprints of those exploits. Everything changed with Dell Four Color Comic #134 (February 1947) which offered a lengthy, captivating tale of the Ape-Man, scripted by Robert P. Thompson. He had also written both the Tarzan radio show and the aforementioned syndicated strip. link to Tarzan and the Adventurers please.

‘Tarzan and the Devil Ogre’ was very much in the Burroughs tradition: John Clayton, Lord Greystoke and his friend Paul D’Arnot aid a young woman in rescuing her lost father from a hidden tribe ruled over by a monster. The engrossing yarn was made magical by the simple, underplayed magic of a heavy brush line and absolutely unmatched design sense. Marsh was unique in the way he positioned characters in space, employing primitivist forms and hidden shapes to augment his backgrounds. He was a fanatical researcher: his trees, rocks, and constructions were 100% accurate. His animals and natives, especially children and women, were all distinct and recognisable; not the badly-shaded stock figures in grass skirts that even the greatest artists so often resorted to.

Marsh also knew when to draw big and draw small: the internal dynamism of his work is spellbinding. His Africa became mine, and as the try-out comic book was an instant hit he stuck around for decades. Dell never messed with something that was already working. Marsh and Thompson’s Tarzan returned with two tales in Dell Four Color Comic #161, cover-dated August 1947. That was remarkable: Four Colour was a catch-all title showcasing literally hundreds of different licensed properties in rotation, often as many as ten separate and stunningly diverse issues per month. So rapid a return engagement meant pretty solid sales figures…

Following a gracious and wondering Foreword by Gilbert Hernandez discussing the sheer ubiquity of Tarzan comics in households – particularly Latino ones – we return to distant days of rampaging fantasy, garnished by yet another warning from me. In past reviews I’ve described how this character comes with lots of inbuilt colonial baggage and an unhealthy side-order of appalling white supremacy for those readers pre-sensitised pro or con. What I haven’t addressed is the sheerly shocking death toll of animals, killed for food, for sport or because someone needs an action scene proving how cruel villains are or how mighty the hero is. This is not a book for vegans or animal activists, okay?

Volume Two gathers the pertinent material from Edgar Rice Burroughs’ Tarzan #5-10, spanning September/October 1948 through July/August 1949) and includes (line art) covers and back covers by eventual painter/illustrator Morris Gollub. Most issues also include two colour frontispieces and endpieces offering lessons in ‘Tarzan’s Ape-English Dictionary’, prompting millions of kids everywhere to shout “Kreegah! Bundolo!” and “Tantor, ho!” in the playground and look like complete loons trying to talk to baboons and monkeys every time we visited a zoo…

The dramas resume with Tarzan #5 (September/October 1948) with harsh morality play ‘Tarzan and the Men of Greed’. Here, wife Jane and son Boy (latterly “Korak”) are kidnapped by American gangsters and a bandit sheikh as a means of forcing Tarzan to bring them and their army of African bandits to the lost treasure vaults of Opar. After an arduous trek, and terrifying ascent of an ancient escarpment, the thieves learn to their eternal cost why it’s not healthy to antagonise the legendary Ape-Man…

As well as the epic 33 page saga and the opportunity to practise primate patois “Mangani to Paco” there’s a stunning back cover pinup of the forest family before – cover dated November/December 1948 – we dig deep into the novels’ mythology for #6 as ‘Tarzan and the Outlaws of Pal-ul-don’ sees Jane abducted (again!). This time it’s raiders from a primordial enclave first introduced in eighth novel Tarzan the Terrible (1921), necessitating man and boy chasing the perfidious primitives all the way back to their lost realm. This is a huge oasis of jungles, mountains, dinosaurs and evolutionary dead-ends at the centre of a vast desert and results in reunion with old Waz-don ally Om-At and war with bandit nation Ho-Don, using Triceratops as tanks…

Following another pin-up, Tarzan #7 (January/February 1949) finds the family back home, and bored Tarzan making a hot air balloon. His efforts lead to more trouble when Boy and his Waziri friend Dombie are accidentally caught when it breaks loose and transported to a land of terrors. ‘Tarzan and the Valley of the Monsters’ sees the Jungle Lord and his ally Muviro (Dombie’s dad) give chase in a plane until brought down by Pterodactyls. From there it’s all fight and flight from giant lizard and volcanoes until the humans are reunited and heading home again.

Morris Gollub takes over covers and pin-up duties with #8 (March/April 1949) as the lost quartet continue the trek home. Traversing mountains and deserts, they almost fail until meeting a strange albino tribe in ‘Tarzan and the White Pygmies’, and in return for aid when they need it most teach their benefactors modern warfare by introducing them to archery, and saving them from predation by legions of giant vultures…

Cover-dated May/June 1949, issue #9 returns to Pal-ul-don as ‘Tarzan and the Men of A-lur’ sees King Ja-Don usurped by surly vassal Dak-Lot, propelling Tarzan, Boy and even Jane into a full-scale civil war (with lots of comparatively shocking violence for a Golden Age comic book!) as humans, pre-men, cave bears, dinosaurs and modern elephants clash to decide the fate of the kingdom time forgot…

This second time-wracked voyage to the past pauses with Tarzan #10 (July/August 1949) as the epic page counts drop to allow side stories and a greater range of fun. Main event ‘Tarzan and the Treasure of the Bolgani’ is a pure sci fi romp as the Ape-man and his Waziri subjects are captured by intelligent gorillas who shrink them to half size so that they can mine gems for them. When the process goes awry, Tarzan becomes a hyper-dense (Must you? Really?) tiny titan who leads a revolt and ends a threat to all of Africa, after which DuBois and Marsh begin years of light-hearted backup tales as Boy tries to avoid his chores and learns to regret running off to become ‘The Baboons’ King’…

Although these are tales from a far-off, simpler time they have lost none of their passion, inclusivity and charm, whilst the artistic virtuosity of Marsh looks better than ever. Perhaps this time a few more people will “get” him, especially if the rest of this series finally makes the jump to digital editions as Volume One has…
Edgar Rice Burroughs® Tarzan®: The Jesse Marsh Years Omnibus Volume Two © 1948, 1949, 2009, Edgar Rice Burroughs Inc. Tarzan ® Edgar Rice Burroughs Inc. All rights reserved.