In the Shadow of the Derricks: Lucky Luke volume 5


By Morris & Goscinny, translated by Luke Spear (Cinebook)
ISBN: 978-1-905460-17-5

Lucky Luke is a rangy, good-natured, lightning-fast quick-draw cowboy who roams the fabulously mythic Old West on his super-smart horse Jolly Jumper, having light-hearted adventures and interacting with a host of historical and legendary figures of the genre.

He’s probably the most popular Western star still active in the world today. His unbroken string of exploits over nearly seventy years has made him one of the best-selling comic characters in Europe (81 albums selling in excess of 300 million copies in 30 languages thus far), with spin-off toys, computer games, animated cartoons and even a plethora of TV shows and live-action movies.

He was created in 1946 by Belgian animator, illustrator and cartoonist Maurice de Bévère (“Morris”) for the 1947 Annual (L’Almanach Spirou 1947) of Le Journal de Spirou, before launching into his first weekly adventure ‘Arizona 1880’ on December 7th 1946.

Prior to that, Morris met future comics super-stars Franquin and Peyo while working at the CBA (Compagnie Belge d’Actualitiés) cartoon studio and contributing caricatures to weekly magazine Le Moustique.

Morris quickly became one of “la Bande des quatre” (The Gang of Four) which comprised creators Jijé, Will and Franquin: the leading proponents of the loose and free-wheeling artistic style known as the “Marcinelle School” which dominated Spirou in aesthetic contention with the “Ligne Claire” style used by Hergé, EP Jacobs and other artists in Tintin Magazine.

In 1948 said Gang (all but Will) visited America, meeting US creators and sightseeing. Morris stayed for six years, meeting fellow traveller René Goscinny, scoring some work from newly-formed EC sensation Mad and making copious notes and sketches of the swiftly vanishing Old West. That research resonates on every page of his life’s work.

Working solo until 1955, Morris produced another nine albums worth of affectionate sagebrush parody before teaming up with Goscinny, who became the regular wordsmith. Luke rapidly attained the dizzying heights of superstardom, commencing with ‘Des rails sur la Prairie’ (Rails on the Prairie), which began in Spirou on August 25th 1955.

In 1967 the six-gun straight-shooter switched teams, transferring to Goscinny’s own magazine Pilote with ‘La Diligence’ (The Stagecoach). Goscinny produced 45 albums with Morris before his death in 1977, after which Morris continued both singly and with fresh collaborators.

Morris died in 2001 having drawn fully 70 adventures, plus the spin-off adventures of Rantanplan (“dumbest dog in the West” and a charming spoof of cinema canine Rin-Tin-Tin), after which Achdé, Laurent Gerra, Benacquista & Pennac took over the franchise, producing another five tales to date.

Moreover, apart from the initial adventure, Lucky (to appropriate a quote applied to the thematically simpatico Alias Smith and Jones) “in all that time… never shot or killed anyone”…

Lucky Luke first appeared in Britain syndicated to weekly comic Film Fun and reappeared in 1967 in Giggle where he was renamed Buck Bingo. In all these venues – as well as the numerous attempts to follow the English-language successes of Tintin and Asterix albums from Brockhampton and Knight Books – Luke had a trademark cigarette hanging insouciantly from his lip, but in 1983 Morris, no doubt amidst both pained howls and muted mutterings of “political correctness gone mad”, substituted a piece of straw for the much-travelled dog-end, which garnered him an official tip of the hat from the World Health Organization.

The most successful attempt at bringing Lucky Luke to our shores and shelves is the most recent. Cinebook (who have rightly restored the foul weed to his lips on the interior pages if not the covers…) have translated 53 albums thus far. In the Shadow of the Derricks was the fifth, now available both on paper and as an e-book edition.

As À l’ombre des derricks, it was first published in 1962: the 18th European release and Goscinny’s ninth collaboration with Morris. It’s also one of the team’s many tales blending historical personages with their wandering hero’s action-comedy exploits and as such it’s a wry condemnation of the oil business both in terms of unchecked commercial adventurism and ecological impact and one of the earliest negative opinions of the trade in comics…

It all begins with a little history lesson on how a toxic contaminant farmers once hated and dreaded finding on their land rapidly became a treasured commodity able to turn rational souls into greed-crazed prospecting zombies, after pioneer Edwin Laurentine Drake (popularly known as Colonel Drake and notoriously renowned as the first man to drill for oil in America) set up shop in Titusville, Pennsylvania in 1857.

Two years later his invention of the “Oil Derrick” triggers the first oil rush in history and prospectors come from far and wide to cash in on the new bonanza mineral. Terrified of the inrush of ne’er-do-wells and chancers, the Titusville City Council quickly telegraph for the greatest cowboy lawman in the world to come protect them…

By the time Lucky Luke rides in, the little city is a fetid sinkhole of greed and corruption which looks and smells as bad as it acts. The dignitaries who summoned him are now as enamoured of “black gold” as any transient prospector and the Deputy Mayor’s last official duty is to give Luke his sheriff’s badge before joining the deranged digging fraternity.

The crowning indignity comes when a passing prospector stops him from lighting a cigarette. The oil fumes are so prevalent and pernicious that one match might eradicate the entire town!

Setting to work, Lucky heads for the saloon and is accosted by a gang of thugs. The brutish Bingle is intent on scaring the lawman off but has completely underestimated his opponent…

Hauling the defeated desperado to jail Luke meets the only man in town immune to oil-fever. Old Sam Jigs loathes what the evil muck has made of his town and is happy to watch Bingle while Lucky goes to inspect Colonel Drake’s installation, meeting also the celebrity’s ingenious engineer Billy Smith.

The Colonel takes the sheriff on a tour of various claims and working wells, imploring him to try and restore some order to the wild and wicked region. However all the current fighting, feuding and wildcatting is as nothing to the growing depredations of smooth, slick, oily Texan lawyer Barry Blunt whom Luke first encounters when he stops a lynching.

The legal weasel has a plan to own every well in America and knows enough lawful dodges to trick or force all the other prospectors out of business before they’ve even begun. This is a new kind of opponent for the straight-shooter, who normally holds the Law in great esteem…

Blunt is inexorably forcing the independents to leave or sell up to him; his legion of legal wrangles and small-print scams backed up by a gang of ruthless cutthroats. One such is Bingle, whom the shady shyster tries to spring from jail, only to find that his hulking heavy doesn’t want to leave. He’s already struck oil while digging an escape tunnel…

When prospectors who won’t sell or quit start experiencing devastating oil-fires and unemployed townsfolk sell themselves into virtual slavery in Barry’s growing enterprises it’s time for drastic action, and Luke resolves to start using the spirit rather the letter of the law…

Soon Barry is in jail on trumped up charges and the villain shows his true colours. Busting out and setting the entire region ablaze, Blunt proves himself a suicidal madman: if he can’t own the oil, nobody will…

After the final showdown Lucky and Jolly Jumper resign, heading back home extremely relieved that goofy old Texas doesn’t have to put up with idiot oil hunters…

Cleverly barbed, wickedly ironic and spectacularly cynical, this witty romp is another grand old hoot in the tradition of Destry Rides Again and Support Your Local Sheriff (perhaps Paint Your Wagon, Evil Roy Slade or Cat Ballou are more your style?), superbly executed by master storytellers as a wonderful introduction to a unique genre for today’s kids who might well have missed the romantic allure of an all-pervasive Wild West that never was…

And in case you’re worried, even though the interior art still has our hero chawin’ on that ol’ nicotine stick, trust me, there’s very little chance of anyone craving a quick snout, but quite a strong probability that they’ll be addicted to Lucky Luke Albums…

© Dargaud Editeur Paris 1971 by Goscinny & Morris. © Lucky Comics.
English translation © 2007 Cinebook Ltd.

Asterix & Obelix’s Birthday: The Golden Book


By R. Goscinny & A. Uderzo (Orion)
ISBN: 978-1-4440-0095-5

One of the most-read comics series in the world, the chronicles of Asterix the Gaul have been translated into more than 100 languages; with numerous animated and live-action movies, TV series, assorted toys and games and even their own tourist hotspot (Parc Astérix, near Paris). More than 325 million copies of the 35 canonical Asterix books have sold worldwide, making Goscinny & Uderzo France’s bestselling international authors.

The diminutive, doughty hero was created in 1959 by two of the art-form’s greatest proponents, René Goscinny & Albert Uderzo: masters of strip narrative then at the peak of their creative powers. Although their perfect partnership ended in 1977 with the death of prolific scripter Goscinny, the creative wonderment continued with Uderzo writing and drawing the feature until his retirement in 2010.

His last work on the feature was this compilation of new and old material which was designed to signify and celebrate 50 glorious years of his co-creation. In 2013 a new adventure – Asterix and the Picts – opened a fresh chapter in the annals as Jean-Yves Ferri & Didier Conrad began their much anticipated and dreaded continuation of the franchise.

Like everything great, the core premise of the immortal series works on multiple levels: ostensibly, younger readers enjoy the action-packed, lavishly illustrated comedic romps where conniving, bullying baddies always get their just deserts, whilst more worldly readers enthuse over the dry, pun-filled, slyly witty satire, enhanced for English speakers by the brilliantly light touch of translator Anthea Bell who played no small part in making the indomitable Gaul so palatable to the Anglo-Saxon world. Personally I still thrill to a perfectly delivered smack in the mush as much as a painfully swingeing string of bad puns and dry cutting jibes…

The eponymous hero is a smart, bold underdog who resists the iniquities, experiences the absurdities and observes the myriad wonders of Julius Caesar‘s Roman Empire with brains, bravery and a bit of magic potion. The stories were alternately set on the tip of Uderzo’s beloved Brittany coast, where a small village of redoubtable warriors and their families resisted every effort of the Roman Empire to complete their conquest of Gaul or throughout the expansive Ancient World circa 50 BC.

Unable to defeat this last bastion of Gallic insouciance, the mostly victorious invaders resorted to a policy of cautious containment. Thus the little seaside hamlet is permanently hemmed in by the heavily fortified garrisons of Totorum, Aquarium, Laudanum and Compendium.

The Gauls don’t care: they daily defy the world’s greatest military machine by just going about their everyday affairs, protected by the magic potion of resident druid Getafix and the shrewd wits of a rather diminutive dynamo and his weak-minded super-strong best friend…

Firmly established as a global brand and premium French export by the mid-1960s, Asterix continued to grow in quality as Goscinny & Uderzo toiled ever onward, crafting further fabulous sagas; building a stunning legacy of graphic excellence and storytelling gold.

Ren̩ Goscinny was one of the most prolific Рand remains one of the most-read Рwriters of strips the world has ever seen. A Parisian born in 1926, he was raised in Argentina where his father taught mathematics. From an early age the boy showed artistic promise. He studied fine arts, graduating in 1942, and while working as junior illustrator at an ad agency in 1945 was invited by an uncle to stay in the USA, where he found work as a translator.

After National Service in France Goscinny settled in Brooklyn and pursued a creative career, becoming in 1948 an art assistant for a little studio which included Harvey Kurtzman, Will Elder, Jack Davis and John Severin as well as a couple of European giants-in-waiting: Maurice de Bévère (“Morris”, with whom Rene produced Lucky Luke from 1955-1977) and Joseph Gillain (Jijé). He also met Georges Troisfontaines, head of the World Press Agency, the company that provided comics for the French magazine Spirou.

After contributing scripts to Belles Histoires de l’Oncle Paul and ‘Jerry Spring’ Goscinny was made head of World Press’ Paris office, where he first met his life-long creative partner Albert Uderzo (Jehan Sepoulet, Luc Junior) as well as creating Sylvie and Alain et Christine (with “Martial” – Martial Durand) and Fanfan et Polo (drawn by Dino Attanasio).

In 1955 Goscinny, Uderzo, Jean-Michel Charlier and Jean Hébrard formed the independent Édipress/Édifrance syndicate, generating magazines for general industry (Clairon for the factory union and Pistolin for a chocolate factory). Scripting for Uderzo he produced Bill Blanchart, Pistolet and Benjamin et Benjamine, whilst writing and illustrating Le Capitaine Bibobu.

Under the pen-name Agostini he wrote Le Petit Nicholas (drawn by Jean-Jacques Sempé) and in 1956 began an association with the revolutionary comics magazine Tintin, writing stories for many illustrators including Signor Spagetti (Dino Attanasio), Monsieur Tric (Bob De Moor), Prudence Petitpas (Maréchal), Globule le Martien and Alphonse (both by Tibet), Modeste et Pompon (for André Franquin), Strapontin (Berck) as well as Oumpah-Pah with Uderzo. He also scripted strips for the magazines Paris-Flirt and Vaillant.

In 1959 Édipress/Édifrance launched Pilote and Goscinny went into overdrive. The first issue starred his and Uderzo’s instant masterpiece Asterix the Gaul, debuted Jacquot le Mousse and Tromblon et Bottaclou (drawn by Godard) and also re-launched Le Petit Nicolas and Jehan Pistolet/Jehan Soupolet.

When Georges Dargaud bought Pilote in 1960, Goscinny became editor-in-Chief, but still found time to add new series Les Divagations de Monsieur Sait-Tout (Martial), La Potachologie Illustrée (Cabu), Les Dingodossiers (Gotlib) and La Forêt de Chênebeau (Mic Delinx).

He also wrote frequently for television. In his spare time he created a little strip entitled Les Aventures du Calife Haroun el Poussah for Record (first episode January 15th 1962) illustrated by Swedish-born Jean Tabary. A minor success, it was re-tooled as Iznogoud when it transferred to Pilote.

Goscinny died in November 1977.

In the post-war reconstruction of France, Albert Uderzo returned to Paris and became a successful artist in the country’s burgeoning comics industry. His first published work, a pastiche of Aesop’s Fables, appeared in Junior, and in 1945 he was introduced to industry giant Edmond-François Calvo (whose own masterpiece The Beast is Dead is long overdue for a new archival edition…).

Equally indefatigable, Uderzo’s subsequent creations included indomitable eccentric Clopinard, Belloy, l’Invulnérable, Prince Rollin and Arys Buck. He illustrated Em-Ré-Vil’s novel Flamberge, worked in animation, as a journalist and illustrator for France Dimanche, and created the vertical comicstrip ‘Le Crime ne Paie pas’ for France-Soir. In 1950 he even illustrated a few episodes of the franchised European version of Fawcett’s Captain Marvel Jr. for Bravo!

An inveterate traveller, the prodigy met Goscinny in 1951. Soon fast friends, they decided to work together at the new Paris office of Belgian Publishing giant World Press. Their first collaboration was in November of that year; a feature piece on savoir vivre (how to live right or gracious living) for women’s weekly Bonnes Soirée, after which an avalanche of splendid strips and serials poured forth.

Both Jehan Pistolet and Luc Junior were created for La Libre Junior and they invented a spoof western starring a Red Indian (ah, simpler, if more casually racist, times…) who evolved into the delightfully infamous Oumpah-Pah. In 1955 with the formation of Édifrance/Édipresse, Uderzo drew Bill Blanchart for La Libre Junior, replaced Christian Godard on Benjamin et Benjamine and in 1957 added Charlier’s Clairette to his portfolio.

The following year, he made his Tintin debut as Oumpah-Pah finally found a home and a rapturous, devoted audience. Uderzo also drew Poussin et Poussif, La Famille Moutonet and La Famille Cokalane.

When Pilote launched in 1959 Uderzo was a major creative force for the new magazine collaborating with Charlier on Les Aventures de Tanguy et Laverdure whilst working with Goscinny on a little something called Asterix…

Although the ancient Gaul was a massive hit from the start, Uderzo continued working on Tanguy et Laverdure, but as soon as epic was collected as Ast̩rix le gaulois in 1961 it became clear that the series would demand most of his time Рespecially as the incredible Goscinny never seemed to require rest or run out of ideas.

By 1967 the strip occupied all Uderzo’s attention, and in 1974 the partners formed Idéfix Studios to fully exploit their inimitable creation. At the same time, after nearly 15 years as a weekly comic strip subsequently collected into compilations, 21st tale (Asterix and Caesar’s Gift) was the first to be published as a complete original album before being serialised. Thereafter each new release was a long anticipated, eagerly awaited treat for the strip’s millions of fans…

When Goscinny passed away three years later, Uderzo had to be coaxed and convinced to continue the sagas as writer and artist. He produced a further ten volumes until his retirement in 2010.

According to UNESCO’s Index Translationum, Uderzo is the tenth most-often translated French-language author in the world and the third most-translated French language comics author – right after his old mate René Goscinny and the grand master Hergé.

After the controversial reception to 2005’s Asterix and the Falling Sky, Uderzo’s 34th and last outing with his creations took four years to materialise and was once again not what was expected.

In the manner of a TV clip show or “roast”, the anniversary saga wove snippets and rarely seen ancillary material into a beguiling parade of gently surreal congratulation preceded by a Foreword from the doughty Gaul himself and a moving and laudatory recollection by Goscinny’s daughter Anne, after which the usual set-up pages lead into a strange scene…

It is the year 1 (or 0, depending on your grasp of arithmetic) AD. Fifty years after the heyday of the indomitable Gaulish resistance the regular characters are old but still as bellicose as ever. The world however is no longer a place of constant turmoil and adventure. Elderly Asterix has again dumped his horde of grandkids on aged uncle Obelix but both long for the days of having fun and bashing Romans.

Then as Uderzo physically injects himself into the tale the scene magically shifts, the heroes regain youth and vitality and in 50 BC the village is frantically getting ready for a big party. Asterix and Obelix were born on the same day and this year’s birthday party is going to be monumental…

As Vitalstatistix makes another speech Geriatrix‘s glamorous young wife interrupts with a prophetic clothes show allowing readers to see what Obelix would look like as a fashion plate in eleven coming eras. Her sole design for Asterix is just as radical…

When the big guy’s unrequitable (in fact, happily married and utterly unaware) love Panacea sends him a birthday missive, Obelix has to admit that he cannot read and Druid Getafix lends him an alphabet book he’s been working on. The intensive course of study does not end well…

Next follows a selection of birthday greetings from inept Egyptian architect Edifis and Redbeard‘s far from unsinkable pirates, after which a touch of character assassination from Geriatrix and introspection by Druid Psychoanalytix segues into an intriguing set of designs and sketches in the manner of Leonardo da Vinci and the first present: a text and prose book entitled ‘The Circumbendibus Travel Guide’ delineating many of the fascinating places the Gauls have visited (based on an article by Goscinny originally seen in Pilote #347 16th June 1966)…

Also included is vibrant infomercial ‘Put Your Travels on the Map’ hosted by Cacofonix which is followed by more creative anachronism in the form of parody record covers and a glimpse at the pan-European Imperiovision Song Contest (Bards Only) plus a little girlish table-talk as the village women express their hidden feelings and secret imaginings about the bombastic birthday boys, as well as who should marry them…

As young entrepreneur Squareonthehypotenus offers plans for a theme park dedicated to the wonderful warriors, his plans are eagerly embraced by the villagers and encourage Druid Valueaddedtax to invent new types of potion, whilst impresario Laurensolivius imagines a time of moving pictures and the great dramas the story of the villagers will inspire…

Finally a section on the great art which will one day be created because of Asterix and Obelix (augmented by faux reproductions of famous artworks by da Vinci, Rodin, Delacroix, Edvard Munch, Arcimboldo, Manet and David) before tension breaks out after Queen Cleopatra and Julius Caesar finally arrive for the party.

She might eternally be grateful to the Gauls but the Emperor bears grudges and takes the opportunity to have his apothecary Choleramorbus add a little something nasty to the amphora of wine he’s giving as a gift…

As ever, Roman duplicity is no match for Gaulish guile…

More a collection of themed gags than a singular saga and packed with posters and sly in-jokes this is a delicious addition – or perhaps perk – to the long and glorious career of two of France’s greatest heroes – both the real ones and their fictive masterworks.
© 2009 Les Éditions Albert René/Goscinny-Uderzo. English translation: © 2009 Les Éditions Albert René/Goscinny-Uderzo. All rights reserved.

Melusine volume 1: Hocus Pocus


By Clarke (Frédéric Seron) & Gilson, coloured by Cerise and translated by Erica Jeffrey (Cinebook)
ISBN: 978-1-905460-20-5

Teen witches have a long and distinguished pedigree in fiction and one of the most engaging of all first appeared in venerable Belgian magazine Spirou in 1992. Mélusine is actually a sprightly 119 years old and spends her days working as an au pair in a vast monster-packed chateau whilst studying to perfect her craft at Witches’ School…

The feature ranges from one-page gag strips on supernatural themes to short tales detailing her rather fraught life, the impossibly demanding master and mistress of the castle and her large circle of peculiar family and friends.

Collected editions began appearing in 1995, with the 18th published in 2010. Four of those have thus far made it into English translations thanks to the fine folk at Cinebook.

The strip was devised by writer François Gilson (Rebecca, Cactus Club, Garage Isidore) and top flight cartoon humorist Frédéric Seron, AKA Clarke whose numerous features for all-ages Spirou and the acerbic adult humour publication Fluide Glacial include Rebecca, Les Cambrioleurs, Durant les Travaux, l’Exposition Continue… and Le Miracle de la Vie.

Under the pseudonym Valda, Seron also created Les Babysitters and as Bluttwurst Les Enquêtes de l’Inspecteur Archibaldo Massicotti, Château Montrachet, Mister President and P.38 et Bas Nylo.

A former fashion illustrator and nephew of comics veteran Pierre Seron, Clarke is one of those insufferable guys who just draws non-stop and is sublimely funny. He also doubles up as a creator of historical and genre pieces such as Cosa Nostra, Les Histoires de France, Luna Almaden and Nocturnes and apparently is free from the curse of having to sleep…

Hocus Pocus was the seventh M̩lusine album, originally released in 2000, and offers a fine place for newcomers to start as the majority of the content is one or two page gags which Рlike a young, hot Broom Hilda Рmake play with fairy tale and horror film conventions and themes.

When brittle, moody Melusine isn’t being bullied for her inept cleaning skills by the matriarchal ghost-duchess who runs the castle, or ducking cat-eating monster Winston and frisky vampire The Count, she’s avoiding the attentions of horny peasants, practising her spells or consoling dreadfully unskilled classmate Cancrelune. Her boyfriend is a werewolf so she only sees him a couple of nights a month…

Her days of toil are occasionally spiced up with and put in perspective by sports days such as blindfolded broom-flying contests and there’s always dowager Aunt Adrezelle who is eager and happy to share the wisdom of her so-many centuries…

After a splendid succession of quick-fire japes and jests, things take on a touch of continuity and even tension when scandalous cousin Melisande pops in for an extended visit.

Spurning the dark, dread and sinisterly sober side of the clan, Melisande became a Fairy Godmother; all sparkles, fairy-cakes, pink bunnies and love. She’s simplicity, sweetness and light itself in every aspect, so what’s not to loathe…?

No sooner does the twinkling twit start to grow on everybody however than she falls victim to one of The Count’s periodic bite-fests and slowly metamorphoses into a true witches’ witch: skin-tight black leather, batwings and ready for wicked transformations and sorcery duels at the drop of a pointed hat…

The situation comes to a head and the cauldron boils over in the eponymous extra-long episode ‘Hocus Pocus’ as Melusine and Melisande finally face off to decide which witch is worst…

Clever, wry, sly, fast-paced and uproariously funny, this compendium of arcane antics is a great taste of the magic of European comics and a beguiling delight for all lovers of the cartoonist’s art…

Original edition © Dupuis, 2000 by Clarke & Gilson. All rights reserved. English translation 2007 © Cinebook Ltd.

 

Spirou and Fantasio volume 7: The Rhinoceros’ Horn


By André Franquin, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-224-9

Spirou (whose name translates as both “squirrel” and “mischievous” in the Walloon language) was created by French cartoonist François Robert Velter under the pen-name Rob-Vel for Belgian publisher Éditions Dupuis in response to the phenomenal success of Hergé’s Tintin for rival outfit Casterman.

The legendary title was launched on April 21st 1938 with a rival red-headed lad as the lead of an anthology weekly comic which bears his name to this day.

The character began life as a plucky bellboy/lift operator employed by the Moustique Hotel (a reference to publisher’s premier periodical Le Moustique) whose improbable adventures with his pet squirrel Spip eventually evolved into high-flying surreal comedy dramas.

Spirou and his associates have spearheaded the magazine for most of its life, with a phalanx of truly impressive creators carrying on Velter’s work, beginning with his wife Blanche “Davine” Dumoulin who took over the strip when her husband enlisted in 1939.

She was assisted by Belgian artist Luc Lafnet until 1943 when Dupuis purchased all rights to the feature, after which comic-strip prodigy Joseph Gillain (“Jijé”) took the helm.

In 1946 Jijé‘s assistant André Franquin assumed the reins, gradually sidelining the short, gag-like vignettes in favour of longer epic adventure serials, introducing a wide and engaging cast of regulars and eventually creating a phenomenally popular magic animal dubbed Marsupilami to the mix (first seen in Spirou et les héritiers in 1952 and now a spin-off star of screen, plush toy store, console games and albums all his own).

He crafted increasingly fantastic tales and absorbing Spirou sagas until he resigned in 1969.

He was succeeded by Jean-Claude Fournier who updated the feature over the course of nine stirring adventures which tapped into the rebellious, relevant zeitgeist of the times with tales of environmental concern, nuclear energy, drug cartels and repressive regimes.

By the 1980s the series seemed outdated and without direction: three different creative teams alternated on the feature, until it was at last revitalised by Philippe Vandevelde – writing as Tome – and artist Jean-Richard Geurts AKA Janry, who adapted, referenced and in many ways returned to the beloved Franquin era. Their sterling efforts consequently revived the floundering feature’s fortunes and resulted in fourteen wonderful albums between 1984 and 1998.

As the strip diversified into parallel strands (Spirou’s Childhood/Little Spirou and guest-creator specials A Spirou Story By…) the team on the main vehicle were succeeded by Jean-David Morvan & José-Luis Munuera, and in 2010 Yoann & Vehlmann took over the never-ending procession of amazing adventures…

Cinebook have been publishing Spirou & Fantasio’s exploits since October 2009, mainly translating Tome & Janry’s superb pastiche/homages of Franquin, but for the fifth episode (The Marsupilami Thieves), they reached all the way back to 1952 and the second appearance of the adorable wonder-beast by the great man himself.

With that brave experiment clearly having paid dividends they repeated the experiment here, but with times and taste having changed so radically felt the need to issue a heartfelt warning and carefully considered apologia regarding some content of The Rhinoceros’ Horn…

I’ll précis it here: it was sixty years ago and our attitudes to hunting, minorities and especially the modern obscenity of killing for ivory and horn have thankfully changed. Please read this book with that in mind. The publishers, of course, phrased it much better…

André Franquin was born in Etterbeek, Belgium on January 3rd 1924. Drawing from an early age, the lad only began formal art training at École Saint-Luc in 1943. When the war forced the school to close a year later, he found animation work at Compagnie Belge d’Animation in Brussels where he met Maurice de Bevere (Lucky Luke creator “Morris”), Pierre Culliford (Peyo, creator of The Smurfs) and Eddy Paape (Valhardi, Luc Orient).

In 1945 all but Peyo signed on with Dupuis, and Franquin began his career as a jobbing cartoonist and illustrator, producing covers for Le Moustique and scouting magazine Plein Jeu.

All during those early days Franquin and Morris were being tutored by Jijé who was the main illustrator at Spirou. He turned the youngsters and fellow neophyte Willy Maltaite AKA Will (Tif et Tondu, Isabelle, Le jardin des désirs) into a perfect creative bullpen known as the La bande des quatre or “Gang of Four” who revolutionised Belgian comics with their prolific and engaging “Marcinelle school” style of graphic storytelling.

Jijé handed Franquin all responsibilities for the flagship strip part-way through Spirou et la maison préfabriquée, (Spirou #427, June 20th 1946) and the lad ran with it for two decades, enlarging the scope and horizons until it became purely his own.

Almost every week fans would meet startling new characters such as comrade and rival Fantasio and crackpot inventor the Count of Champignac. Along the way Spirou and Fantasio became globe-trotting journalists, continuing their exploits in unbroken four-colour glory.

The heroes travelled to exotic places, uncovering crimes, revealing the fantastic and clashing with a coterie of exotic arch-enemies such as Zorglub and Zantafio. This particular tale saw the debut of one of the first strong, capable female characters in European comics; rival journalist Seccotine (renamed Cellophine for this translation).

In a splendid example of good practise, Franquin mentored his own band of apprentice cartoonists during the 1950s. These included Jean Roba (La Ribambelle, Boule et Bill), Jidéhem (Sophie, Starter, Gaston Lagaffe) and Greg (Bruno Brazil, Bernard Prince, Achille Talon, Zig et Puce), who all worked with him on Spirou et Fantasio.

In 1955 Рaround the time this story was collected into an album Рcontractual conflicts with Dupuis forced Franquin to sign up with rival outfit Casterman on Tintin. Here he collaborated with Ren̩ Goscinny and old pal Peyo whilst creating the raucous gag strip Modeste et Pompon.

He soon patched things up with Dupuis and returned to Spirou, subsequently co-creating Gaston Lagaffe in 1957, but was obliged to carry on his Tintin work too…

From 1959 on, writer Greg and background artist Jidéhem assisted Franquin but by 1969 the artist had reached his Spirou limit and resigned, taking his mystic Marsupilami with him…

His later creations include fantasy series Isabelle, illustration sequence Monsters and bleak adult conceptual series Id̩es Noires, but his greatest creation Рand one he retained all rights to on his departure Рis Marsupilami.

Franquin, plagued in later life by bouts of depression, passed away on January 5th 1997 but his legacy remains, a vast body of work that reshaped the landscape of European comics.

The Rhinoceros’ Horn was originally serialised in two sequences in Spirou: #764-787 (Spirou et la Turbotraction) and #788-797(La corne de rhinocéros), spanning late 1952 and early 1953 before being united in hardback album La corne de rhinocéros in 1955.

The story begins with Spirou exulting over the success of Fantasio’s latest enterprise – personal helicopters worn as backpacks – but his pal is rather down in the dumps. He’s just been dressed down by his editor on The Mosquito and warned that the paper has hired a new reporter: a real go-getting hotshot…

Dejected and desperate Fantasio determines to revive his career by staging a publicity stunt: robbing the Good Bazaar Department Store…

As the rattled reporter draws up his plans and sends a warning to the store of his intentions, a colossal explosion shakes the town. Persons unknown have blown up the nearby Turbot car plant. With even more to prove now, Fantasio proceeds…

Dragged along for the ride to photograph the stunt, Spirou and Spip reluctantly join their pal in the hare-brained venture. Landing on the roof of the emporium courtesy of the petrol-powered “Fantacopters”, they deftly break in through the fire-door, Spirou recording everything with his gigantic flash camera.

Typically the lead-footed burglars make an appalling clatter and tremendous mess but no night-watchmen confront them. They’ve all been incapacitated and tied up by real robbers…

Hearing the villains approach, the lads take refuge in a wardrobe in the bedrooms department and discover an old acquaintance already there. Behring works for Turbot and was wounded in the explosion earlier. Moreover, he’s carrying blueprints for the company’s latest advancement and the burglars in the darkened store are actually bandits trying to finish him off to get them…

Handing the boys an envelope and begging them to get it to his employer Mr. Martin, the troubleshooter loses consciousness just as the nervous heroes are challenged by a shadowy figure demanding the precious prize. It’s not the bad guys however, but Fantasio’s new journalistic nemesis…

Cellophine is already streets ahead of them: she knows of the plot to steal Turbot’s revolutionary supercar. All she needs is the address Behring muttered to secure an interview with the in-hiding Martin and her next terrific scoop…

And that’s when the gun-toting bandits make their move, demanding blueprints and rendezvous address. Thankfully Spirou is still holding the camera and super-bright flashgun…

Hilariously and calamitously fleeing for their lives through the darkened store, the boys eventually make their escape via fantacopters from the top storey, allowing Cellophine to lock the bandits up on the roof before dragging Behring to safety.

The next morning the boys are in Whistleton but Martin has already fled. His note reveals nothing, but later a sinister stranger in a café advises them to surrender the blueprints and warns them not to join Martin in Bab-el-bled in North Africa.

Ignoring him and returning home, they encounter the distressingly persistent Cellophine and Spirou clues her in. Sadly the thugs have tracked them down and overhear the plans. When the boys catch a jet liner to Africa, the heavily disguised heavies are in the seats behind them…

They villains are on their tails all though the streets of Bab-el-bled, but a wig malfunction in the Souk warns Spirou they’re being followed and another hectic chase ensues.

Thinking they’ve at last shaken their pursuers our heroes go to Martin’s house only to learn he was ambushed by the bandits…

Happily the troubled Turbot exec escaped and fled further into North Africa. He’s rushing off to the M’saragba Animal Reservation but as the boys try to follow Cellophine appears and pips them to the last spot on the plane – stowed away in the baggage hold…

Forced to follow by train, it is eight days later when Fantasio and Spirou finally reach the Reserve and yet again – as the infinitely annoying Cellophine explains – they’ve just missed Martin. He was chased into the bush by the implacable bandits…

The youngsters go after him and, later that afternoon, find him just after the thugs do. Having shot Martin, the villains are smugly gloating when the sinister stranger from the café in Whistleton appears. He’s a cop and finally has enough evidence to arrest them for blowing up the factory…

They are all too late. The harassed entrepreneur has already got rid of his portion of the plans, giving them to a native friend to hide.

As Martin is carried to hospital, Spirou and Fantasio volunteer to retrieve the accursed documents but they have not reckoned on the quirky ingenuity of the chief of the Wakukus, the vastness of the reserve and the sheer bloody-mindedness of the local flora and fauna.

After days of unpleasant and painful adventures they finally locate the tribe and, following even more nerve-wracking moments convince the chief that they too are friends of Martin. That’s when the king delivers his bombshell.

Tasked with keeping safe the plans – now contained on a spool of microfilm – the wily Wakuku had his men capture a live rhino before drilling a hole in its horn and sealing the container within. He then released it back into the wild. He has no idea where it is now or even which of the 200 in the park it might be…

Determined to complete their mission, the lads spend months tracking and capturing the assorted beasts. The task becomes only slightly easier after they find a dipsomaniac white trader who sells them hunting gear and latterly, yellow paint so that they can tell the rhinos they’ve already checked from the ones so cunningly evading them…

It’s a backbreaking, heartbreaking and increasingly pointless task but only when their resolve crumbles and they brokenly give up and head for home do they find the prize in the very last place they looked…

Even the trip back is a tribulation, and eventually they collapse only to awake in a nice clean hospital with Martin and Cellophine offering to fill in the blanks on this baffling case…

Six weeks later the lads are recuperating at home when Behring shows up. He’s got a little reward for them from the grateful Turbot Company but, as usual, Cellophine is on hand to spoil it for Fantasio…

Stuffed with superb slapstick situations, riotous keystone kops chases and gallons of gags, this exuberant yarn is a true celebration of angst-free action, thrills and spills. Easily accessible to readers of all ages and drawn with all the beguiling style and seductively wholesome élan which makes Asterix, Lucky Luke, The Bluecoats and Iznogoud so compelling, this is another enduring comics treat from a long line of superb exploits, certain to be as much a household name as those series – and even that other kid with the white dog…
Original edition © Dupuis, 1955 by Franquin. All rights reserved. English translation 2014 © Cinebook Ltd.

Lenore: Pink Bellies


By Roman Dirge (Titan Comics)
ISBN: 978-1-78276-131-0

Lenore is a sweet little girl who has cute, if somewhat surreal, little adventures. Did I mention that she is also dead and has been for quite some time? Well she is, and her friends are just as outré…

Wittily weird, aggressively eccentric and darkly hilarious comic strips featuring this edgy little charmer and her fluctuating coterie of arcane acquaintances have been entertaining audiences since 1992 when she first appeared in San Diego’s alternative arts magazine Xenophobe.

Slave Labor Graphics picked up “the Cute Little Dead Girl” and featured her eerie escapades in a proper comicbook from February 1998 to July 2007, which led to a series of 26 Flash-animation shorts on Sony’s ScreenBlast website in 2002. There’s toys, game merchandising stuff and a movie in the works…

In 2009 Titan Comics took up the publishing option on Lenore’s uniquely unreal print excursions and have subsequently repackaged and remastered her entire career in a series of hardcover chronicles.

This sixth collection (re-presenting issues #8-11 of the second volume) offers more mercurial madness and even an origin of sorts which all begins after an elucidatory Introduction from current editor David Leach, describing the author’s creative process. ‘Some Things Are Best Left Unseen’ highlights a big change in status for Lenore and her most enduring associates. Former vampire and current not-so-cuddly toy Ragamuffin, bucket-headed demon/on-sabbatical bounty hunter Pooty Applewater and indescribably enigmatic arms-length protector Taxidermy have been with the beguiling tot for ages now…

Lenore died a hundred years ago in the little town of Nevermore but Taxidermy’s story begins much earlier: either in 1880 when a very foolish French archaeologist opened the wrongest tomb in Egypt or else millennia before that when the almighty gods locked one of their own exalted pantheon within it.

Taxen-Ra was a small god dedicated to avenging small wrongs done to children. Over centuries he became busier redressing balances and grew mightier with each punishment, but eventually he was forgotten until a plague wiped out so many young ones that he snapped…

Determined to wreak bloody vengeance on everyone who had allowed children to suffer he attacked his fellow deities and had to be put away forever…

Once fame-hungry modern historians freed him, however, he resumed his task: an impossibly efficient serial killer dubbed “Orphanage” who slaughtered the parents and guardians of abused kids all over the world…

Now TV ghost-hunting show Ghosty Toasty has tracked Orphanage to Nevermore, and a dilapidated old house which none of the crew can see is occupied by a little dead girl and her friends.

Well, cameraman Big Joe can, but nobody will listen to him so he’s staying safely locked in the van whilst his butt-hole bosses all endure their well-deserved fates…

Always happy to indulge in a few high-spirited pranks and japes, the kids are blithely unaware that thanks to modern technology their antics as well as Taxidermy’s highly imaginative dispatch of the intruders has been streaming live to the entire planet…

More long-sought-for revelations are forthcoming in the three-chapter ‘Downfall’, beginning with ‘Part #1′ as the true circumstances of Lenore’s tragic demise are revisited.

The little miss quickly returned to her happy home after she passed and she has never accepted her beloved mama’s horrified rejection of her. All this time the frequently forgetful waif has been waiting for Mother’s inevitable return, unaware that Orphanage long ago ensured that it could never happen…

In the present – but over in France – a mysterious woman sends an army of well-equipped agents to capture Lenore and her chums but sadly the best that science and money can provide is less than effective against the unquiet – and rather mischievous – dead. The worst that happens is the pals experiencing the trippiest hallucination imaginable, before Lenore finds herself at the Rainbow Bridge explaining herself to every pet she’s ever accidentally killed (and in a century that’s a lot)…

The super-soldiers are just unleashing their next level of technological ingenuity when Taxidermy shows up, but before he can get going there’s a big bang and a couple of very annoyed Egyptian gods materialise…

‘Downfall Part #2: Downfall…ier’ escalates the craziness as Nevermore turns into a thaumaturgical ground zero impossible to describe, with outrageous gags trumping appalling supernatural carnage whilst Ragamuffin and Pooty argue over who’s going to tell Lenore the shocking secret they’ve just uncovered about her revenant rebirth…

Acting as grotesquely bad-taste scatological palate cleansers, short tales ‘Lenore in Old Mother Hubbard’ and ‘Lenore in Goldilocks and the 3 Bears’ gives those of us who still need oxygen a breathing space before everything comes to a spectacular conclusion in ‘Downfall Part #3: DownfalliestAlottaBunches’ with the warring gods ending their millennial duel in the only way they can before little Lenore reaches her own unique accommodation with all those unhappy inconvenient truths…

To Be Continued…

There’s still plenty of fun to be had however and ‘Bonus Section’ holds more variant and unused covers – 11 in total throughout this tome of terror – plus ‘inside cover-art’ from #8-11 and the death-affirming scene ‘Mr. Gosh Sucks’.

Also included is ‘Guest Art’ by Maxwell Vex, a crafty ‘Lenore Puppet Tutorial by Bonnie Burton’ (never run with scissors and be careful not to prick your fingers – you never knows who’s watching or hungry) and a selection of ‘Cover Concepts for #11’ closes out our Easter Eggs Incubated in Hell section…

Impossible to fairly describe but so absolutely necessary to read, these stories are richly dipped in the traditions of Charles Addams: scary, poignant, grossly frat-boy funny and appealing to the same skewed and twisted audiences who adore Jhonen Vasquez’s Squee! and Johnny the Homicidal Maniac or goth-inspired series such as Gloom Cookie or Giffen & Roman’s i Luv Halloween – not to mention the animated films of Tim Burton.

These weird and wonderful fables are an unwholesome treat for those kids of all ages with a taste for the richer, darker and less wholesome flavours of life – and its inevitable end, if not cessation. Ever so much better for you than giving poisoned candy to kids who bang on your door.
Lenore is ™ & © 2015 Roman Dirge. All rights reserved.

Comic Relief – Drawings from the Cartoonists Thanksgiving Day Hunger Project


By many and various (Henry Holt)
ISBN: 0-03-009093-8

No, not that one.

Once upon a time there was horrific famine and desperate privation in Africa – and gosh! How that’s changed! – so assorted talented people in the developed world organised themselves to raise money and help fix the immediate problem.

In Britain (Sir) Bob Geldoff and Midge Ure’s Band Aid set the ball rolling and USA for Africa swiftly followed as did many other projects across the wealthy bits of the world. The celebrity action promulgated the idea that us better-off folks – whether pop stars, plain Joe Public or even mere school pupils – could organise, contribute and save lives in deprived, impoverished or crisis-wracked parts of the planet: something governments had neither the stomach, resources nor political will to try…

The comicbook industry on both sides of the Atlantic joined the burgeoning movement, producing benefit publications such as Food For Thought, Heroes Against Hunger and Heroes For Hope, but to my mind the most impressive came from America’s newspaper cartoonist community.

In 1985 Milton Caniff, Charles Schulz and Garry Trudeau picked up their phones, wrote a few letters and talked to some friends and the Cartoonists Thanksgiving Day Hunger Project was born.

As explained in the Foreword by Kenny Rogers (spokesman for USA for Africa) and Trudeau’s own Introduction in this sparkling collection, the idea was to have cartoonists across the nation dedicate and tailor their regular strip or panel scheduled for publication on November 28th (Thanksgiving being a perennial event in US strips second only to Christmas Day) to highlight the famine in Africa.

The result was a universal and near-unanimous favourable response – with many politically astute gadflys also taking the opportunity to sock it to arch-conservative President Ronald Reagan who had ignominiously and disingenuously boasted at the time that “there is no hunger in America”…

Whether comedy asides, polemical statements, wry and trenchant barbs in humour strips or telling pokes and heartfelt pleas in drama and action strips, everybody involved turned their livelihoods into soapboxes and asked their readership to “do something…”

The move brought the problems of the world onto the traditionally turkey-laden tables of practically every home in the nation and whilst the net effect was impossible to gauge, a happy by-product was this powerfully evocative tome gathering a legion of brilliant creators and features ranging from global household names to purely local sensations all making a statement that needs repeating as much now as ever…

The sheer star-content is staggering and I’m going to list them all for their honourable service…

Hägar the Horrible by Dik Browne, Gasoline Alley – Dick Moores, Moon Mullins – Ferd & Tom Johnson, Howie by Howie Schneider, Drabble by Kevin Fagan, Robotman – Jim Meddick, The Far Side by Gary Larson, Ziggy by Tom Wilson, Motley’s Crew – Ben Templeton & Tom Forman, Wright Angles – Larry Wright, Steve Roper & Mike Nomad by Saunders & Matera and Babyman by Don Addis.

There’s The Family Circus by Bil Keane, Today’s World – David Brown, Captain Vincible by Ralph Smith, Tiger by Bud Blake, Steve Canyon from Caniff, Adam by Brian Basset, Cathy by Cathy Guisewite, Bringing Up Father by Frank Johnson, Marmaduke – Brad Anderson, (Ralph) Dunagin’s People, Sally Forth by Greg Howard, Agatha Crumm – Bill Hoest, Ellie by Ray Helle and Grubby by Warren Sattler.

A telling editorial panel from Caldwell and a Tom Key Hazel strip leads to Beetle Bailey by Mort Walker, Rose is Rose by Pat Brady and a staggeringly powerful assault on Reagonomics by Tony Auth from that day’s Philadelphia Enquirer, before Nancy by Jerry Scott, Alley Oop by Dave Graue, B.C. by Johnny Hart, Cheeverwood by Michael Fry and Jeff Danzinger’s McGonigle of the Chronicle pack on the pressure…

Those are followed by Scot Stantis’ Sydney, My Grandma… by Donna Sott, Bizarro by Dan Piraro, Popeye by Bud Sagendorf, The Crass Menagerie by Kyle Baker, Willie ‘n’ Ethel by Joe Martin, Leotoons by Leonard Bruce & Charles Durck, Boner’s Ark by Frank Johnson, Tim Tyler’s Luck by Bob Young, Benchley by Jerry Dumas & Mort Drucker and Ask Shagg by Peter Guren.

Jim Unger’s Herman is augmented by Brother Juniper from Fred McCarthy, Arlo and Janis by Jimmy Johnson, Captain Easy by Crooks & Casale, Crock by Bill Rechin & Don Wilder. Mr. Men & Little Miss by Hargreaves & Sellers, Shoe by Jeff McNally and Annie by Leonard Starr.

Bill Lee then shows how to fix the problem The Lee Way, after which Gino by Gene Machamer, Snake Tales by Sols, Mr. Abernathy by Frank Ridgeway, Miss Peach by Mell Lazarus, Eek & Meek by Howie Schneider and Brumsic Brandon Jr.’s Luther all contribute their own individualistic solutions.

Flash Gordon by Dan Barry, Belvedere by George Crenshaw, Off the Leash by W.B. Park, Sylvia by Nicole Hollander, The Small Society by Brickman and Yates, Winston by Burnett & Sajem, Hubert by Dick Winger, Ted Martin’s Pavlov and (Jim) Berry’s World all add fuel to the flames of indignation.

Further insights and titbits are offered by On the Fastrack by Bill Holbrook, Elwood (Templeton & Forman), John Darling by Batiuk & Shamray, Buz Sawyer by Jon Celardo, Henry by Dick Hodgins, Stockworth by Sterling & Selesnick, Grimsly by Harley Schwadron, Winetoons by Robert Platt and Spanish-language feature …Pero Pa’ Lante by Harold Jessurun.

Even more cartoon criticism comes from Funky Winkerbean by Tom Batiuk, Cooper by Mike Keefe & Tom Menees, Doctor Smock by George Lemont and an especially savage observation by Bill Day of the Detroit Free Press are followed by Miles to Go from Phil Frank, Executive Suite by William Wells & Jack Lindstrom, Brenda Starr by Ramona Fradon & Mary Schmich and The Underground Surrealists by Mick Cusimano.

Bob Schwete’s Laugh Time segues into historical panel Return With Us To… Caring (by Bill Owen & Don Sherwood) and a raucously potent Calvin and Hobbes outing from Bill Watterson, plus simian contemplation in William Overgards’s Rudy and subtly telling observations in Schulz’s Peanuts, Dahl Mikkelsens Ferd’nand, Buddy Hickerson’s The Quigmans and from Lee Holley’s teen queen Ponytail.

Dick Tracy is on the case thanks to Dick Lochner & Max Collins, as are Moose Miller by Bob Weber, the inimitable penguin Opus in Berke Breathed’s Bloom County, Animal Crackers by Roger Bollen, The Peter Principle by Peter & Wuerker, Good News – Bad News by Henry Martin, Jim Henson’s Muppets (by Guy & Brad Gilchrist), Downstown by Tim Downs, Arnold by Kevin McCormack and Twitch by How Rands.

Potently earnest pleas from K. Bowser’s Vidiots and Ed Morgan, Jr.’s It’s Just a Game are supplemented with Fenton by Wiley, Wee Pals by Morrie Turner, Farley by Phil Frank, Geech by Jerry Bittle, Frank and Ernest by Bob Thaves, Middle Ages by Ron Jaudon, The Better Half by Harris, Winnie Winkle by Frank Bolle, Marvin by Tom Armstrong and Stan Lee & Larry Lieber’s Amazing Spider-Man.

Still making a scene and making a point the cavalcade continues with Momma by Mell Lazarus, Virgil & Co. by Steve Ansul, Art Sansom’s The Born Loser, Stumpy Stumbler by Emil Abrahamian, Gumdrop by Jerry Scott, Sons of Liberty by Richard Lynn, Tank McNamara by Jeff Millar & Bill Hinds, Bears in Love by Eric Meese, Betty Boop and Felix by The Walker Brothers, Fred Basset by Alex Graham, Wizard of Id by Brant Parker & Johnny Hart and Mandrake the Magician by Lee Falk & Fred Fredericks.

Perennial favourite Love Is… by Kim leads to Kit ‘n’ Carlyle by Larry Wright, Ug! by Tom Wilson Jr., The Phantom by Falk & Sy Barry, Sam and Silo by Jerry Dumas, Winthrop by Dick Cavalli, The Girls by Franklin Folger, THE Little MAN by Salmon, Hi and Lois by Mort Walker & Dik Browne, Rip Kirby by John Prentice & Fred Dickenson, Luann by Greg Evans and Russell Myers’ Perky & Beanz.

The damning testimony resumes with Judge Parker by Paul Nichols, The Evermores by Johnny Sajem, Garfield by Jim Davis, Conrad by Bill Schorr, Village Square by Chuck Stiles, ADventures by Vadun, Kudzu by Doug Marlette, Eb and Flo by Paul Sellers, For Better or For Worse by Lynn Johnston, Apartment 3-G by Alex Kotzky, Trudeau’s punishing Doonesbury of the day, Archie (by an unnamed artist who was probably Dan DeCarlo) and The Neighborhood by Jerry Van Amerongen.

Thereafter Jerry Mancus’ Trudy begins the final servings, followed by Nubbin from Boltinoff & Burnett, Secret Agent Corrigan by George Evans, Hartland by Rich Torrey, Brick Bradford by Paul Norris, Amy by Jack Tippet and a trenchant editorial panel by Ben Wicks.

Barney Google & Snuffy Smith by Fred Lasswell join the party, as do Tumbleweeds by Tom K. Ryan, Sugar by Robert Gill and the shopping list of public awareness picture-strips concludes with Peaches by Paul Ullrich, Blondie by Dean Young & Stan Drake, Quincy by Ted Shearer, Dollar$ and Non$en$e by Mankoff, Health Capsules by Michael A. Petti, M.D., Duffy by Bruce Hammond, Little Farmer by Kern Pederson, Broom-Hilda by Myers, Gil Thorp by Jack Berrill, Tyler Two by Leslie Harris, Bugs Bunny by “Warner Bros”, Rex Morgan M.D. by Dal Curtis and The Smith Family by Mr. and Mrs. George Smith…

This splendid compendium of hearts, mind, hands and art supplies working in concert towards a greater good is still largely available through online sellers and shows just what can be done if we’re prepared to make a little effort.

After reading this review why not track down Comic Relief and – if you’re in the UK – while waiting for it to arrive you can contribute to the British TV extravaganza dominating the airwaves tonight…

© 1986 Henry Holt and Company Inc. All strips, art, text features, and characters ©, ™ and/or ® their respective owners and All Rights very much Reserved.

Jesse James: Lucky Luke volume 4


By Morris & Goscinny, translated by Frederick W. Nolan (CineBook)
ISBN: 978-1-905460-14-4

It’s hard to think of one of Europe’s most beloved and long-running comics characters being in any way controversial, but when changing times caught up with the fastest gun in the West (“so fast he can outdraw his own shadow”) and the planet’s most laconic cowboy moved with them, the news made headlines all over the world.

Lucky Luke is a rangy, good-natured, lightning-fast cowboy who roams the fabulously mythic Old West, having light-hearted adventures with his horse Jolly Jumper and interacting with a host of historical and legendary figures of the genre.

His continued exploits over nearly seventy years have made him one of the best-selling comic characters in Europe (81 collected books and more than 300 million albums in 30 languages thus far), with spin-off toys, computer games, animated cartoons and even a plethora of TV shows and live-action movies.

He was created in 1946 by Belgian animator, illustrator and cartoonist Maurice de Bévère (“Morris”) for the 1947 Annual (L’Almanach Spirou 1947) of Le Journal de Spirou, before launching into his first weekly adventure ‘Arizona 1880’on December 7th 1946.

Prior to that, while working at the CBA (Compagnie Belge d’Actualitiés) cartoon studio, Morris met future comics super-stars Franquin and Peyo, and worked for weekly magazine Le Moustique as a caricaturist – which is probably why (to my eyes at least) his lone star hero looks uncannily like the young Robert Mitchum who graced so many memorable mid-1940s B-movie Westerns.

Morris quickly became one of “la Bande des quatre” – The Gang of Four – which comprised creators Jijé, Will and his old comrade Franquin: the leading proponents of the loose and free-wheeling artistic style known as the “Marcinelle School” which dominated Spirou in aesthetic contention with the “Ligne Claire” style used by Hergé, EP Jacobs and other artists on Tintin Magazine.

In 1948 said Gang (all but Will) visited America, meeting US creators and sightseeing. Morris stayed for six years, meeting fellow traveller René Goscinny, scoring some work from the newly-formed EC sensation Mad whilst making copious notes and sketches of the swiftly vanishing Old West.

That research would resonate on every page of his life’s work.

Working solo until 1955, Morris produced another nine albums worth of affectionate sagebrush parody before reuniting with Goscinny, who became the regular wordsmith as Luke attained the dizzying heights of superstardom, commencing with ‘Des rails sur la Prairie’ (Rails on the Prairie), which began in Spirou on August 25th 1955.

In 1967 the six-gun straight-shooter switched sides, transferring to Goscinny’s own magazine Pilote with ‘La Diligence’ (The Stagecoach). Goscinny eventually produced 45 albums with Morris before his death, from whence onwards Morris continued both singly and with fresh collaborators.

Morris himself died in 2001 having drawn fully 70 adventures, plus spin-off sagas of Rantanplan (“dumbest dog in the West” and a charming spoof of cinema canine Rin-Tin-Tin), with Achdé, Laurent Gerra, Benacquista & Pennac, Xavier Fauche, Jean Léturgie, Jacques Pessis and others all taking a crack at the evergreen franchise…

Moreover, apart from that very first adventure, Lucky (to appropriate a quote applied to the thematically simpatico TV classic Alias Smith and Jones) “in all that time… never shot or killed anyone”…

Lucky Luke first appeared in Britain syndicated to weekly comic Film Fun in the late 1950s and again in 1967 in Giggle where he was renamed Buck Bingo. In all these venues – as well as the numerous attempts to follow the English-language successes of Tintin and Asterix albums from Brockhampton and Knight Books – Luke had a trademark cigarette hanging insouciantly from his lip, but in 1983 Morris, no doubt amidst both pained howls and muted mutterings of “political correctness gone mad”, substituted a piece of straw for the much-travelled dog-end, which garnered him an official tip of the hat from the World Health Organization.

The most recent attempt to bring Lucky Luke to our shores and shelves comes from Cinebook (who have rightly restored the foul weed to his lips on the interior pages if not the covers…) and Jesse James was the fourth of 50 albums (and counting) currently available both on paper and as e-book editions.

On the continent it was the 35th comic cowboy chronicle and Goscinny’s 26th collaboration with Morris, originally appearing in 1969 and featuring an engaging overlapping of real world history and fantastic fiction. You have been warned…

After an informative and funny graphic reintroduction to our splendid stars and their impressive capabilities, the saga commences as a recuperating gentleman named Jesse reads a book about Robin Hood and decides that he too is going to rob from the rich and give to the poor.

His first foray as a gun-toting social worker goes well except for the moral quandary resulting from giving a poor man all the money he’s just liberated and making him a rich one. Shakespeare-quoting brother Frank has a clever solution: if they keep the money, but keep passing it back and forth to each other, they can take from the rich and give to the poor at the same time and keep it in the family too…

To make sure nobody stays rich for too long they bring hulking practical joking cousin Cole Younger into the pact and set about making themselves the most feared and unwelcome bandits in Oklahoma, Arkansas and Missouri. After robbing banks and derailing trains throughout the region the gang heads for Texas where events are already unfolding to their eventual detriment.

In sleepy, prosperous Nothing Gulch two of the least undercover detectives ever employed by the Pinkerton Agency approach lean, laconic Luke. Agents Smith and Jones (not their real names) want his aid in apprehending the most wanted men in America, but our hero can only promise that since they’ve committed no crimes in Texas he will watch them and act accordingly if they do…

Satisfied with the compromise, the very Public Eyes retire to their camp outside town whilst Lucky proceeds to warn the locals of their impending guests. He is greeted with a wave of Texan bombast and bravado but realises the people are not-so-secretly terrified by the prospect of the James Boys…

The subjects of all that apprehension have just crossed the border into Texas and, after much pleading, foolishly allowed Cole to try his hand at derailing a train. The big lunk simply doesn’t have the knack for it however and soon Main Street is torn up as a runaway locomotive and still-attached carriages – having careened across county without benefit of rails – plough to a halt outside the saloon…

The spectacular event is the trigger for every citizen to pull their cash out of the town bank before the bandits do and spurs Luke into riding off and intercepting Jesse and Co to deliver a friendly warning.

Unfortunately Jesse is too proud to be told and the gang hit town only to discover the residents have taken even more extreme measures, donating enough cash to the town drunk to make him – comparatively – the richest man in Nothing Gulch…

With Lucky Luke watching and pickings slim, the James Boys begin a sly charm offensive to put everybody at ease but once the townsfolk calm down enough to put their money back in the bank all bets are off. Luring Luke away Jesse goes to work, raiding the Bank whilst Cole has another go at derailing, unaware that Lucky has second-guessed him and turned the gold-carry train into a trap…

However, on dragging the owlhoot back to town he finds the citizens so cowed that they organise a quick sham trial just so they can clear Younger of all charges and get him out of the district. Utterly disgusted, our hero and Jolly Jumper abandon the yellow Texans and Cole rides off to tell his cousins that the town is wide open for another raid…

In the shameful night time the citizens gather and something strange happens. Disgusted with themselves the ordinary folk talk themselves into a froth of righteous indignation and seek out Lucky. They need to redeem themselves and humbly beg the disgusted hero to join them as they prepare for Jesse James’ inevitable return…

Fast-paced, seductive slapstick and wry cynical humour colour this splendidly mad ride, making it another grand old hoot in the tradition of Destry Rides Again and Support Your Local Sheriff (perhaps Paint Your Wagon, Evil Roy Slade or Cat Ballou are more your style?), superbly executed by master storytellers and a wonderful introduction to a unique genre for today’s kids who might well have missed the romantic allure of an all-pervasive Wild West that never was…

And in case you’re worried, even though the interior art still has our hero chawin’ on that ol’ nicotine stick, trust me, there’s very little chance of anyone craving a quick snout – especially since Jolly Jumper is acting like a Greek chorus warning of the hazards of the evil weed – but quite a high probability that they’ll be addicted to Lucky Luke Albums…
© Dargaud Editeur Paris 1969 by Goscinny & Morris. © Lucky Comics.
English translation © 2006 Cinebook Ltd.

Asterix and the Falling Sky


By Uderzo, translated by Anthea Bell & Derek Hockridge (Orion Books)
ISBN: 978-0-7528-7548-4

Asterix began life in the last year of the 1950s and is part of the fabric of French life. His adventures have touched billions of people all around the world over the decades. However when this particular tale was released it was like nothing anybody had ever seen before. It fact it is considered to be the most controversial and least well-regarded by purists. Some even hate it…

They are all welcome to their opinions. I must admit that I too found it a little unsettling when I first read it. So I read it some more and saw the elements that I’d initially had trouble with weren’t lax or lazy or bad but just not what I was expecting. Soon it became one of my favourites just because it was so different.

Uderzo was and is a comics creator par excellence. With Rene Goscinny he created, owned and controlled his intellectual property Asterix and used it to tell the tales he wanted to tell.

It was his right to say and draw whatever he wanted to through his creation and nobody has the right to dictate what he could or could not do with it as long as no laws were broken.

It’s a lesson the whole world needs to learn, now more than ever…

A son of Italian immigrants, Alberto Aleandro Uderzo was born on April 25th 1927 in Fismes on the Marne. He dreamed of becoming an aircraft mechanic but even as a young child watching Walt Disney cartons and reading Mickey Mouse in Le Pétit Parisien he showed artistic flair.

Albert became a French citizen when he was seven and found employment at thirteen, apprenticed to the Paris Publishing Society, where he learned design, typography, calligraphy and photo retouching. He was brought to that pivotal point by his older brother Bruno (to whom this volume is gratefully and lovingly dedicated for starting the ball rolling) but when World War II reached France he moved to Brittany, spending time with farming relatives and joining his father’s furniture-making business.

The region beguiled and fascinated Uderzo and when a location for Asterix‘s idyllic village was being mooted, that beautiful countryside was the only possible choice…

In the post-war rebuilding of France, Uderzo returned to Paris and became a successful artist in the recovering nation’s burgeoning comics industry. His first published work, a pastiche of Aesop’s Fables, appeared in Junior and in 1945 he was introduced to industry giant Edmond-François Calvo (whose own comic masterpiece The Beast is Dead is far too long overdue for a commemorative reissue…).

Tireless Uderzo’s subsequent creations included the indomitable eccentric Clopinard, Belloy, l’Invulnérable, Prince Rollin and Arys Buck. He illustrated Em-Ré-Vil’s novel Flamberge, dabbled in animation, worked as a journalist and illustrator for France Dimanche and created the vertical comicstrip ‘Le Crime ne Paie pas’ for France-Soir.

In 1950 he illustrated a few episodes of the franchised European version of Fawcett’s Captain Marvel Jr. for Bravo!

An inveterate traveller, the artistic prodigy first met Goscinny in 1951. Soon bosom buddies, they resolved to work together at the new Paris office of Belgian Publishing giant World Press. Their first collaboration was published in November of that year; a feature piece on savoir vivre (gracious living) for women’s weekly Bonnes Soirée, following which an avalanche of splendid strips and serials poured forth.

Jehan Pistolet and Luc Junior were created for La Libre Junior and they resulted in a western starring a “Red Indian” who eventually evolved into the delightfully infamous Oumpah-Pah. In 1955, with the formation of Édifrance/Édipresse, Uderzo drew Bill Blanchart (also for La Libre Junior), replaced Christian Godard on Benjamin et Benjamine and in 1957 added Charlier’s Clairette to his portfolio.

The following year, he made his debut in Tintin, as Oumpah-Pah finally found a home and a rapturous audience. Uderzo also drew Poussin et Poussif, La Famille Moutonet and La Famille Cokalane.

When Pilote launched in 1959 Uderzo was a major creative force for the new enterprise, collaborating with Charlier on Tanguy et Laverdure and devising – with Goscinny – a little something called Asterix…

Although the gallant Gaul was a monumental hit from the start, Uderzo continued on Les Aventures de Tanguy et Laverdure, but once the first hilarious historical romp was collected in an album as Ast̩rix le gaulois in 1961 it became clear that the series would demand most of his time Рespecially since the incredible Goscinny never seemed to require rest or run out of ideas.

By 1967 Asterix occupied all Uderzo’s time and attention, and in 1974 the partners formed Idéfix Studios to fully exploit their inimitable creation. When Goscinny passed away three years later, Uderzo had to be convinced to continue the adventures as both writer and artist, producing a further ten volumes until 2010 when he gracefully retired.

After nearly 15 years as a weekly comic serial subsequently collected into book-length compilations, in 1974 the 21st (Asterix and Caesar’s Gift) was the first published as a complete original album prior to serialisation. Thereafter each new release was an eagerly anticipated, impatiently awaited treat for the strip’s millions of fans…

More than 325 million copies of 35 Asterix books have sold worldwide, making his joint creators France’s best-selling international authors, and now that torch has been passed and new sagas of the incomparable icon and his bellicose brethren are being created by Jean-Yves Ferri and Didier Conrad…

One of the most popular comics on Earth, the collected chronicles of Asterix the Gaul have been translated into more than 100 languages since his debut, with numerous animated and live-action movies, TV series, games, toys, merchandise and even a theme park outside Paris (Parc Astérix, naturellement)…

Like all the best stories the narrative premise works on more than one level: read it as an action-packed comedic romp of sneaky and bullying baddies coming a-cropper if you want, or as a punfully sly and witty satire for older, wiser heads. English-speakers are further blessed by the brilliantly light touch of master translators Anthea Bell & Derek Hockridge who played no small part in making the indomitable little Gaul so very palatable to English tongues.

Many of the intoxicating epics are set in various exotic locales throughout the Ancient World, with the Garrulous Gallic Gentlemen reduced to quizzical tourists and bemused commentators in every fantastic land and corner of the civilisations that proliferated in that fabled era. The rest – more than half of the canon – take place in and around Uderzo’s adored Brittany, where, circa 50 B.C., a little hamlet of cantankerous, proudly defiant warriors and their families resisted every effort of the mighty Roman Empire to complete the conquest of Gaul.

The land is divided by the notional conquerors into provinces of Celtica, Aquitania and Amorica, but the very tip of the last named just refuses to be pacified…

Whenever the heroes were playing at home, the Romans, unable to defeat the last bastion of Gallic insouciance, futilely resorted to a policy of absolute containment. Thus the little seaside hamlet was permanently hemmed in by the heavily fortified garrisons of Totorum, Aquarium, Laudanum and Compendium.

The Gauls couldn’t care less, daily defying and frustrating the world’s greatest military machine simply by going about their everyday affairs, protected by the miraculous magic potion of resident druid Getafix and the shrewd wits of the diminutive dynamo and his simplistic, supercharged best friend Obelix…

This particular iconoclasm, Uderzo’s eighth solo outing (and originally entitled Le Ciel lui tombe sur la tête) was released in 2005 as the 31st volume of an ever-unfolding saga. The English language version was released that same year as Asterix and the Falling Sky. Apart from the unlikely thematic content and quicker pacing, the critics’ main problem seemed to stem from a sleeker, slicker, less busy style of illustration – almost a classical animation look – but that’s actually the point of the tale.

The entire book is a self-admitted tribute to the Walt Disney cartoons of the artist’s formative years, as well as a sneakily good-natured critique of modern comics as then currently typified by American superheroes and Japanese manga…

The contentious tale opens with the doughty little Gaul and his affable pal Obelix in the midst of a relaxing boar hunt when they notice that their quarry has frozen into petrified solidity.

Perplexed, they head back through the eerily silent forest to the village, only to discover that all their friends have been similarly stupefied and rendered rigidly inert…

Only faithful canine companion Dogmatix and the old Druid Getafix have any life in them, but only when Obelix admits to giving the pooch the occasional tipple of Magic Potion does Asterix deduce that it’s because they all have the potent brew currently flowing though their systems…

With one mystery solved they debate how to cure everybody else – as well as all the woodland creatures and especially the wild boars – but are soon distracted by the arrival of an immense golden sphere floating above and eclipsing the village…

Out of if floats a strange but friendly creature who introduces himself as “Toon” from the distant star Tadsilweny (it’s an anagram, but don’t expect any help from me). He is accompanied by a mightily powered being in a tight-fitting blue-and-red costume with a cape. Toon calls him Superclone…

The mighty minion casually insults Obelix and learns that he’s not completely invulnerable, but otherwise the visitors are generally benevolent. The paralysis plague is an accidental effect of Toon’s vessel, but a quick adjustment by the strange visitor soon brings the surroundings back to frenetic life.

That’s when the trouble really starts as the villagers – and especially Chief Vitalstatistix – see the giant globe floating overhead as a portent that at long last the sky is falling…

After another good-spirited, strenuously physical debate, things calm down and Toon explains he’s come from the Galactic Council to confiscate an earthly super-weapon and prevent it falling into the hands of belligerent alien conquerors the Nagmas (that’s another anagram) and there’s nothing the baffled Earthlings can do about it…

At the Roman camp of Compendium Centurion Polyanthus is especially baffled and quite angry. His men have already had a painful encounter with the Superclone but the commander refuses to believe their wild stories about floating balls and strangers even weirder than the Gauls, but he’s soon forced to change his mind when a gigantic metal totem pole lands in blaze of flame right in his courtyard.

Out of it flies an incredible, bizarre, insectoid, oriental-seeming warrior demanding the whereabouts of a powerful wonder-weapon. Extremely cowed and slightly charred, Polyanthus tells him about the Magic Potion the Gauls always use to make his life miserable…

The Nagma immediately hurries off and encounters Obelix, but the rotund terrestrial is immune to all the invader’s armaments and martial arts attacks and responds by demonstrating with devastating efficacy how Gauls fight…

After zapping Dogmatix the Nagma retreats and when Obelix dashes back to the village follows him. No sooner has Toon cured the wonder mutt than the colossal Nagma robot-ship arrives, forcing the friendly alien to fly off and intercept it in his golden globe…

The Nagma tries to trade high-tech ordnance for the Gauls’ “secret weapon” but Asterix is having none of it, instead treating the invader to a dose of potion-infused punishment.

Stalemated the Nagma then unleashes an army of automatons dubbed Cyberats and Toon responds by deploying a legion of Superclones. The battle is short and pointless and a truce finds both visitors deciding to share the weapon…

Vitalstatistix is outraged but Getafix is surprisingly sanguine, opting to let both Toon and Nagma sample the heady brew for themselves. The effects are not what the visitors could have hoped for and the enraged alien oriental unleashes more Cyberats in a sneak attack.

Responding quickly, Asterix and Obelix employ two Superclones to fly them up to the marauding robots, dealing with them in time-honoured Gaulish fashion.

The distraction has unfortunately allowed the Nagma to kidnap Getafix and Toon returns to his globe-ship to engage his robotic foe in a deadly game of brinksmanship whilst a Superclone liberates the incensed Druid. None too soon the furious, frustrated Nagma decides enough is enough and blasts off, determined never to come back to this crazy planet…

Down below Polyanthus has meanwhile taken advantage of the chaos and confusion to rally his legions for a surprise attack, arriving just as the Gauls are enjoying a victory feast with their new alien ally. The assault goes extremely badly for the Romans, particularly after a delayed effect of the potion transforms affable Toon into something monstrous and uncanny…

Eventually all ends well and, thanks to technological wizardry, all the earthly participants are returned to their safely uncomplicated lives, once again oblivious to the dangers and wonders of a greater universe…

Fast, funny, stuffed with action and hilarious, tongue-in-cheek hi-jinks, this is a joyous rocket-paced rollercoaster for lovers of laughs and all open-minded devotees of comics. This still-controversial award-winning(Eagle 2006 winner for Best European Comic) yarn only confirmed Uderzo’s reputation as a storyteller willing to take risks and change things up, whilst his stunning ability to pace a tale was never better demonstrated. Asterix and the Falling Sky proves that the potion-powered paragons of Gallic Pride will never lose their potent punch.
© 2005 Les Éditions Albert René, Goscinny-Uderzo. English translation: © 2005 Les Éditions Albert René, Goscinny/Uderzo. All rights reserved.

Asterix and the Actress


By Uderzo, translated by Anthea Bell & Derek Hockridge (Orion Books)
ISBN: 978-0-75284-658-8

A son of Italian immigrants, Alberto Aleandro Uderzo was born on April 25th 1927 in Fismes on the Marne. He dreamed of becoming an aircraft mechanic but even as a young child reading Mickey Mouse in Le Pétit Parisien he showed artistic flair. Albert became a French citizen when he was seven and found employment at thirteen, apprenticed to the Paris Publishing Society, where he learned design, typography, calligraphy and photo retouching.

When World War II came he spent time with farming relatives in Brittany and joined his father’s furniture-making business. Brittany beguiled and fascinated Uderzo and when a location for Asterix‘s idyllic village was being mooted, that beautiful countryside was the only choice…

In the post-war rebuilding of France, Uderzo returned to Paris and became a successful artist in the recovering nation’s burgeoning comics industry. His first published work, a pastiche of Aesop’s Fables, appeared in Junior and in 1945 he was introduced to industry giant Edmond-François Calvo (whose own comic masterpiece The Beast is Dead is far too long overdue for a commemorative reissue…).

Tireless Uderzo’s subsequent creations included the indomitable eccentric Clopinard, Belloy, l’Invulnérable, Prince Rollin and Arys Buck. He illustrated Em-Ré-Vil’s novel Flamberge, dabbled in animation, worked as a journalist and illustrator for France Dimanche and created the vertical comicstrip ‘Le Crime ne Paie pas’ for France-Soir.

In 1950 he illustrated a few episodes of the franchised European version of Fawcett’s Captain Marvel Jr. for Bravo!

An inveterate traveller, the artistic prodigy met Rene Goscinny in 1951. Soon bosom buddies, they resolved to work together at the new Paris office of Belgian Publishing giant World Press. Their first published collaboration was in November of that year; a feature piece on savoir vivre (gracious living) for women’s weekly Bonnes Soirée, following which an avalanche of splendid strips and serials poured forth.

Jehan Pistolet and Luc Junior were created for La Libre Junior and they resulted in a western starring a “Red Indian” who eventually evolved into the delightfully infamous Oumpah-Pah. In 1955, with the formation of Édifrance/Édipresse, Uderzo drew Bill Blanchart for La Libre Junior, replaced Christian Godard on Benjamin et Benjamine and in 1957 added Charlier’s Clairette to his portfolio.

The following year, he made his debut in Tintin, as Oumpah-Pah finally found a home and a rapturous audience. Uderzo also drew Poussin et Poussif, La Famille Moutonet and La Famille Cokalane.

When Pilote launched in 1959 Uderzo was a major creative force for the new enterprise, collaborating with Charlier on Tanguy et Laverdure and devising – with Goscinny – a little something called Asterix…

Although the gallant Gaul was a massive hit from the start, Uderzo continued illustrating Les Aventures de Tanguy et Laverdure, but once the first hilarious historical romp was collected in an album as Ast̩rix le gaulois in 1961 it became clear that the hit series would demand most of his time Рespecially since the incredible Goscinny never seemed to require rest or run out of ideas.

By 1967 Asterix occupied all Uderzo’s time and attention, and in 1974 the partners formed Idéfix Studios to fully exploit their inimitable creation. When Goscinny passed away three years later, Uderzo had to be convinced to continue the adventures as writer and artist, producing a further ten volumes until 2010 when he retired.

After nearly 15 years as a weekly comic serial subsequently collected into book-length compilations, in 1974 the 21st (Asterix and Caesar’s Gift) was the first published as a complete original album before serialisation. Thereafter each new release was an eagerly anticipated, impatiently awaited treat for the strip’s millions of fans…

More than 325 million copies of 35 Asterix books have sold worldwide, making his joint creators France’s best-selling international authors, and now that torch has been passed and new sagas of the incomparable icon and his bellicose brethren are being created by Jean-Yves Ferri and Didier Conrad…

One of the most popular comics on Earth, the collected chronicles of Asterix the Gaul have been translated into more than 100 languages since his debut, with twelve animated and live-action movies, TV series, assorted games, toys, merchandise and even a theme park outside Paris (Parc Astérix, naturellement)…

Like all the best stories the narrative premise works on more than one level: read it as an action-packed comedic romp of sneaky and bullying baddies coming a-cropper if you want, or as a punfully sly and witty satire for older, wiser heads. English-speakers are further blessed by the brilliantly light touch of master translators Anthea Bell & Derek Hockridge who played no small part in making the indomitable little Gaul so very palatable to English tongues.

Many of the intoxicating epics are set in various exotic locales throughout the Ancient World, with the Garrulous Gallic Gentlemen reduced to quizzical tourists and bemused commentators in every fantastic land and corner of the civilisations that proliferated in that fabled era. The rest – more than half of the canon – take place in and around Uderzo’s adored Brittany, where, circa 50 B.C., a little hamlet of cantankerous, proudly defiant warriors and their families resisted every effort of the mighty Roman Empire to complete the conquest of Gaul.

The land is divided by the notional conquerors into provinces of Celtica, Aquitania and Amorica, but the very tip of the last named just refuses to be pacified…

Whenever the heroes were playing at home, the Romans, unable to defeat the last bastion of Gallic insouciance, futilely resorted to a policy of absolute containment. Thus the little seaside hamlet was permanently hemmed in by the heavily fortified garrisons of Totorum, Aquarium, Laudanum and Compendium.

The Gauls couldn’t care less, daily defying and frustrating the world’s greatest military machine simply by going about their everyday affairs, protected by the miraculous magic potion of resident druid Getafix and the shrewd wits of the diminutive dynamo and his simplistic, supercharged best friend Obelix…

Firmly established as a global brand and premium French export from the mid-1960s onwards, Asterix the Gaul continues to grow in quality as new creators toil ever onward, crafting further fabulous sagas and building a stunning legacy of graphic excellence and storytelling gold…

Uderzo’s seventh session as sole auteur was Astèrix et Latraviata released in 2001 as the 30th volume of the ever-unfolding saga. The English language version was released that same year as Asterix and the Actress.

The revelatory epic opens with romance in the air as Obelix and his lifelong pal return to the village laden down with boars and more battered keepsakes of the ongoing battle with the woefully outmatched Romans.

They amiably amble into a huge surprise party. The heroes share the same birthday and their friends have arranged the event to commemorate the occasion. Even their mothers have come down for a visit from fashionable regional capital Condatum…

Soon a feast is in full swing but after handing over their spectacular gifts – a fabulous jewelled sword for Asterix and an equally splendid Roman helmet for Obelix to add to his huge collection – culled from the parents’ fashionable souvenir shop, the mothers begin a battle of their own with their sons.

Fed up with waiting for their hardworking husbands to arrive from the Big City, the impatient matrons start in on the birthday boys with lectures about settling down and providing some grandchildren…

Overruling Asterix and Obelix’s complaints, the insistent Sarsaparilla and Vanilla conduct acutely embarrassing interviews with the village’s contingent of eligible females – and their potential mothers-in-law – and even organise a formal dance to show off their sons’ matrimonial potential, but the matchmaking is a succession of fiascos since the oafish louts just don’t want to play ball…

Fathers Astronomix and Obeliscoidix are now long overdue. Unknown to all they have been arrested by Prefect Bogus Genius. The wily official has a problem which needs some clever and extremely delicate handling…

Already in custody is dipsomaniac former legionary Tremensdelirious (see Asterix and Caesar’s Gift), who sold the aforementioned sword and helmet to the Gaulish souvenir traders. Sadly the items’ true owner is Caesar’s greatest enemy Pompey and thus proof positive that the usurping former tribune is back in Europe. The items must be quietly recovered before Rome realises…

Well aware of the ferocious reputation of the sons of his Gaulish captives, the Prefect enacts a devious scheme suggested by his spies. Mighty Obelix turns to jelly whenever he sees the beautiful Panacea (another village émigré now living in Condatum with her husband Tragicomix – as first seen in Asterix the Legionary) so the devilish conspirator has hired the Empire’s greatest actress Latraviata to impersonate her and steal back the incriminating evidence…

As the despondent dads tire of waiting for rescue by their doughty boys and strike a deal with their cellmate Tremensdelirious, Decurion Fastandfurius is pretending to be a merchant escorting “Panacea” back to her home village. The poor thing has a very selective case of amnesia…

In that certain Gaulish village on the coast of Armorica the actress is readily accepted with only Druid Getafix in the least suspicious. Soon her fawning attention to besotted Obelix wins her the helmet but Asterix is not so easily wooed. That changes when a spat with his now-jealous bosom buddy results in a mighty blow to the head which deprives him of his usually superior wits…

If not for overprotective mother Vanilla the plot would have succeeded then and there, but she stops the ingénue making off with the sword and calls in Getafix to cure her addled son. Unfortunately the magic potion has a bizarre effect on the little zombie and Asterix goes wild, acting like an animal and scrapping with Obelix before hurtling out to sea like a torpedo…

He regains his senses on a rock in the middle of nowhere just as a massive storm erupts about him and only survives due to the intervention of old frenemies The Pirates and a particularly accommodating dolphin…

In the meantime Latraviata and Fastandfurius have secretly secured the sword and started back for Condatum. Still unaware of their true nature, the freshly reconciled Asterix and Obelix – who are heading in the same direction to find out what has delayed their dads – cadge a lift on the infiltrators’ cart.

Elsewhere, other agents are coming into play. A certain spy has already informed Caesar of trouble brewing and the real Panacea, having seen Astronomix and Obeliscoidix’s wrecked shop, has rushed off with Tragicomix to warn the village…

As the heroes head for the city, they are baffled to see Romans so busy fighting each other that they don’t even notice their Gaulish nemeses, and everything comes to a startling head when Panacea apparently meets herself on the road…

After explanations, apologies and a surprising change of heart on behalf of one of the conspirators, Asterix and Obelix dash on to Condatum to rescue their fathers, only to stride straight into a major melee as Caesar and Pompey’s forces furiously clash…

Of course it all works out in the end and cartoon dog-lovers everywhere will rejoice in the last moment arrival of the missing wonder mutt Dogmatix…and the introduction of his new “wife” and family. Apparently some heroes can successfully combine romance and duty…

Packed with outrageous action, good-natured joshing, clever targeted raucous family humour, bombastic spectacle and a torrent of punishing puns to astound and bemuse youngsters of all ages, this rollicking affirmation of life’s eternal verities further confirmed Uderzo’s reputation as a storyteller whilst his stunning illustrative ability affords glimpses of sheer magic to lovers of cartoon art. Asterix and the Actress proves that the potion-powered paragons of Gallic Pride will never lose their potent punch.
© 2001 Les Éditions Albert René, Goscinny-Uderzo. English translation: © 2001 Les Éditions Albert René, Goscinny/Uderzo. All rights reserved.

Harvey Kurtzman’s Jungle Book: Essential Kurtzman volume One


By Harvey Kurtzman (Kitchen Sink Books/Dark Horse Books)
ISBNs: 978-1-61655-563-4

Win’s Christmas Gift Recommendation: Buy It Now, Love It Forever… 10/10

Well this is embarrassing…

About a month ago, after literally years of waiting impatiently, I finally reviewed one of the earliest classics of our art form, impetuously deciding that at least some of you might find and delight in Harvey Kurtzman’s Jungle Book through second-hand and pre-owned suppliers.

Apparently, even as I was whining about the thing not being in print, superbly crafted copies of a wonderful new deluxe hardcover edition were winging their way around the planet thanks to the perspicacity of those fine people at Dark Horse and Kitchen Sink.

That will teach me to actually read some of the online reports and press releases we’re bombarded with here at Grumpy Old Luddite Central…

Still my humiliation is your good fortune as this magnificently oversized (297x184mm) masterpiece is ready to buy and just in time to make this Holiday Season a time of wickedly barbed merriment…

Here in Britain we think we invented modern satire, and quite frankly it’s a pretty understandable notion, with “The Great 1960s Satire Boom” producing the likes of Peter Cook, John Bird, John Fortune, Bernard Levin, Richard Ingrams, Alan Bennett, Paul Foot, Ned Sherrin, Jonathan Miller, David Frost and institutions such as The Establishment club, That Was the Week that Was and the utterly wonderful Private Eye (long may She reign, offend, fly at Gads and survive repeated libel and defamation writs – there’s a Christmas Annual out even as we speak…).

Sadly our American cousins were not so magnanimously blessed. Their share of genuine world-changing, liberal-lefty rib-tickling intellectual troublemakers only really comprised Tom Lehrer and Harvey Kurtzman. Of course it is a very large country of excitable citizens, with an unbelievable number of guns equally distributed amongst smart folks, idiots and outright lunatics…

Creative genius Harvey Kurtzman is probably the most important cartoonist of the last half of the last century – even more so than Jules Feiffer, Jack Kirby, Joe Kubert or Will Eisner.

His early triumphs in the fledgling field of comicbooks (Frontline Combat, Two-Fisted Tales and especially the groundbreaking, game-changing Mad) would be enough for most creators to lean back on but Kurtzman was also a force in newspaper strips (Flash Gordon Complete Daily Strips 1951-1953) and a restless innovator, commentator and social critic who kept on looking at folk and their doings and just couldn’t stop making art or sharing his conclusions…

He invented a whole new format when he converted the highly successful colour comicbook Mad into a black-&-white magazine, safely distancing the brilliant satirical publication from the fall-out caused by the 1950s comics witch-hunt which eventually killed all EC’s other titles.

He pursued comedy and social satire further with the magazines Trump, Humbug and Help!, all the while creating challenging and powerfully effective humour strips such as Little Annie Fanny (for Playboy), Nutz, Goodman Beaver, Betsy and her Buddies and many more. He died far too soon, far too young in 1993.

In 1959, having left Mad over issues of financial control and with both follow-up independent ventures Trump and  Humbug cruelly defunct, the irrepressible Kurtzman convinced Ballantine Books to publish a mass-market paperback of all-new satirical material. That company had just lost the rights to publish Mad‘s phenomenally best-selling paperback reprint line and were cautiously amenable to a gamble…

The intriguing oddment saw the Great Observer in top form, returning to his comic roots by spoofing and lambasting strip characters, classic cinema, contemporary television and apparently unchanging social sentiments in a quartet of hyper-charged tales. Unfortunately the project was the first of its kind in America and met with far less than stellar success. No one had ever published 140 pages of new comics in one savage bite before, and even the plenitude of strip reprint books packing bookshop shelves and newsstand spinners were always designed with one eye on the kids’ market.

This new stuff was strictly for adults who would happily follow newspaper or magazine strips but didn’t want to be seen carrying a whole book of them. Duly enlightened, Kurtzman instead returned to safer ground and launched Help! just in time for the aforementioned Swinging Sixties’ satire boom…

The slim monochrome package might not have changed the nation but it certainly warped and affected a generation of budding cartoonists and writers. Quickly becoming a legend – and nearly a myth in many fan circles – Jungle Book was rescued from limbo in 1986 when cartoonist, publisher and comics advocate Denis Kitchen released the entire lost volume as a deluxe oversized collectors hardback edition through his Kitchen Sink Press.

Adjudged by The Comics Journal as #26 in the “Top 100 Comics of the 20th Century”, the racy, revelatory controversial – and in 1959 completely ignored – tome’s full title is Harvey Kurtzman’s Jungle Book: Or, Up from the Apes! (and Right Back Down) – In Which Are Described in Words and Pictures Businessmen, Private Eyes, Cowboys, and Other Heroes All Exhibiting the Progress of Man from the Darkness of the Cave into the Light of Civilization by Means of Television, Wide Screen Movies, the Stone Axe, and Other Useful Arts and this latest edition brilliantly gilds the graphic lily with a host of extra features and treats.

Augmented by a wealth of candid photos, covers and sketches from other works, this new chronicle of craziness offers an effusive Introduction by Gilbert Shelton and a fascinating and informative essay by Kitchen entitled ‘It’s a Jungle Out There!’ which reveals the tone of the times and discloses the background behind the novel novel’s creation.

Also included is the 1986 Kitchen Sink edition’s ‘Intro’ by rabidly devoted fan Art Spiegelman and, after the words and picture-fest concludes, a captivating ‘Epilogue’ ensues in the form of a scholarly ‘Conversation between Peter Poplaski and R. Crumb’…

The material itself is gloriously timeless and revelatory. In 1959 it gave the author an opportunity to experiment with layout, page design, narrative rhythms and especially the graphic potential of lettering, all whilst asking pertinent, probing questions about the world rapidly changing all around him.

Each tale in the quartet is prefaced by Kurtzman’s own commentary as shared with comics historian Dave Schriener for the 1986 Edition…

‘Thelonius Violence, Like Private Eye’ is ostensibly a parody of groundbreaking TV show Peter Gunn, with the jazz-loving, hipster “White Knight for Hire” scoring chicks and getting hit an awful lot as he infallibly and oh-so-coolly tracks a killer whilst protecting blackmail victim Lolita Nabokov…

The tale is slick and witty and sublimely smart, whereas the next piece (barely) contains a lot of pent-up frustration for past sins and misdemeanours.

In creating ‘Organization Man in the Grey Flannel Executive Suite’ Kurtzman accessed his experiences working for low-rent publishers and bosses (such as Marvel’s Martin Goodman) to create the salutary tale of a decent young man’s progress up the corporate ladder at Shlock Publications Inc.

The quasi-autobiographical, impressionable and ambitious naïf in question is Goodman Beaver (who would be resurrected for Help! and eventually, improbably evolve into Little Annie Fanny) and his transformation from sweet kid to cruel, corrupt, exploitative average business jerk makes for truly outrageous reading.

The title comes from a trio of contemporary bestsellers on the subject of men in business: Executive Suite by Cameron Hawley (1952), The Man in the Gray Flannel Suit by Sloan Wilson in 1955 and William H. Whyte’s 1956 drama The Organization Man.

‘Compulsion on the Range’ simultaneously spoofs top-rated western Gunsmoke and the era’s growing fascination with cod psychology and angst-ridden heroes as Marshal Matt Dolin‘s far-reaching obsession with out-shooting infallible outlaw Johnny Ringding which takes him to the ends of the Earth…

The cartooning wraps up with an edgily barbed tribute to Great Southern novels like Erskine Caldwell’s Tobacco Road and God’s Little Acre or assorted works of William Faulkner and Tennessee Williams, filtered through a glorious froth of absurd melodrama, frustrated passions and steamy sex (by all accounts the Very Best Kind), all outrageously delivered via astoundingly rendered caricatures and inspired dialect and accent gags.

The tale was inspired by the time Kurtzman spent in Paris, Texas during his wartime service…

In ‘Decadence Degenerated’ us’n sees thet nothin’ evah changes in sleepy ole Rottenville. Then wun naht, when the boys is jus’ a-oglin’ purty Honey-Lou as ushul, sommin’ goes awry an’ it all leads to murdah an’ lynchin’ befoah some snoopy repohtah who claims he frum up Noath turns up thinkin’ he can fin’ the truth…

Soon vi’lint passions is furtha aroused and nuthin’ kin evah be the same agin…

Funny, evocative and still unparalleled in its depth, ambition and visual potency, Harvey Kurtzman’s Jungle Book inspired and influenced creators and storytellers as disparate as Robert Crumb, Art Spiegelman, Gilbert Shelton and Terry Gilliam. This is a masterpiece of our art form which no true devotee can afford to be without.
Harvey Kurtzman’s Jungle Book (Essential Kurtzman Volume One) © 2014 Kitchen, Lind & Associates, LLC. All contents © and/or â„¢ their respective creators or rights holders. All artwork and stories © the estate of Harvey Kurtzman unless noted.  All rights reserved.