Small Press Sundays

I started out in this game a little bit after the last Ice Age ended, making minicomics, collaborating on fanzines and concocting stripzines with fellow weirdoes, outcasts and comics addicts. Even today, seeing the raw stuff of creativity in hand-crafted paper pamphlets still gets me going in ways that threatens my tired old heart…

With that in mind here’s a selection of tantalising treats that have landed in my review tray recently…

Usagi Yojimbo book 11: Seasons


By Stan Sakai (Dark Horse Comics)
ISBN: 978-1-56971-375-8

Usagi Yojimbo first appeared in Stan Sakai’s The Adventures of Nilson Groundthumper and Hermy, in 1984’s furry ‘n’ fuzzy folk-fest Albedo Anthropomorphics #1. He soon graduated to a stirring solo act in Critters, Amazing Heroes, Furrlough and Munden’s Bar back-up strips in Grimjack.

In 1955, when Sakai was two years old, the family moved from Kyoto, Japan to Hawaii. Growing up in a cross-cultural paradise he graduated from the University of Hawaii with a BA in Fine Arts, before leaving the state to pursue further studies at Pasadena’s Art Center College of Design in California.

His early forays into comics were as a letterer – most famously for the inimitable Groo the Wanderer – before his nimble pens and brushes found a way to express his passion for Japanese history, legend and the filmic works of Akira Kurosawa and his peers, inspirationally transforming a proposed story about a human historical hero into one of the most enticing and impressive fantasy sagas of all time.

And it’s still more educational, informative and authentic than any dozen Samurai sagas you can name…

Although the deliriously expansive period epic stars sentient animals and details the life of a peripatetic Lord-less samurai eking out as honourable a living as possible by selling his sword as a Yojimbo (a bodyguard-for-hire – and, while we’re at it, “Usagi” literally translates as “rabbit”), the milieu and scenarios all scrupulously mirror the Edo Period of Japan – roughly 16th and 17th century AD by our reckoning – whilst simultaneously referencing other cultural icons from sources as varied as Zatoichi to Godzilla.

Miyamoto Usagi is brave, noble, industrious, honest, sentimental, gentle, considerate, artistic, empathetic, long-suffering and conscientious: a rabbit devoted to the tenets of Bushido, he is simply unable to turn down any request for help or ignore the slightest evidence of injustice. As such, his destiny is to be perpetually drawn into an unending panorama of incredible situations.

This evocative and enticing eleventh monochrome medieval masterpiece gathers Dark Horse Comics’ Usagi Yojimbo comicbook (volume 3) #7-12, and the hue-less, line art contents of Usagi Yojimbo Color Special #4 (Green Persimmon).

Following a fondly effusive Introduction from cartoonist Lynn (For Better or For Worse) Johnston, the ever-unfolding adventure resumes with ‘The Withered Field’ as our wandering hero watches swordmaster Nakamura Koji. The former fencing instructor to Lord Hikiji wants to test himself against Ueno, head of the Surodoi School, but the master is absent and his arrogant, haughty students refuse to summon him despite the old man’s succession of victories against them all…

Usagi had also desired to test his skills but instead listens to the incredibly dexterous Koji’s tragic story. Once an important warrior of impeccable status, he was bested in a duel by an unconventional itinerant samurai who rejected the traditional forms of fencing.

Shamed by the defeat Koji took up the Warrior’s Pilgrimage, travelling the land testing and perfecting his skill whilst preparing for a rematch.

As they chat sixteen Surodoi students ambush them, resolved to excise their failure by killing the wanderers. United against the dishonourable attackers, Usagi and Koji efficiently despatch them all and the swordmaster comments on his new friend’s unique combat style…

Once, Miyamoto was simply the son of a small-town magistrate before spending years learning the Way of Bushido from a stern, leonine master who was as much hermit as teacher. The lad learned not just superior technique and tactics, but also Katsuichi‘s creed of justice and restraint which would serve him well throughout his turbulent life…

When Ueno returns he is outraged by his disciples’ presumption and further incensed after finding the bodies of his prodigal pupils. He seeks out Koji and finds him calmly walking with a rabbit ronin. Determined to restore his good name, he grants Koji the long-deferred honour of a duel…

The battle is a wonder of form, grace and precision but upon its grisly conclusion the victorious Koji turns upon Usagi. Having seen his companion fight, the swordmaster has recognised the style which defeated him so long ago and must test himself against it once more.

Unable to dissuade him, the rabbit gives his utmost but is resoundingly defeated. Koji has no intention of killing him and instead tasks Usagi with carrying a message and challenge to his reclusive sensei: the triumphant swordmaster will meet Katsuichi a year hence at a specified place to decide finally and forever whose skill is the greatest…

‘A Promise in the Snow’ then sees the rabbit rover stumble upon a robbery and prevent the death of a merchant. The trader is grievously wounded however and his little daughter Fumiye begs the ronin to carry the rapidly expiring Araki to his home a half-day’s journey away.

The task is an arduous one over avalanche-prone mountains with starving wild beasts and numbing cold sapping his energies and good intentions with every step. Despite nigh-overwhelming odds little Fumiye insistently urges Usagi on, but when he finally brings Araki to safety the rescuer receives a stunning shock…

Political intrigue blossoms once again when a wounded messenger carrying an astounding document staggers into a temple in ‘The Conspiracy of Eight’. Inside Usagi is visiting his new friend Sanshobo and is present when the priest finds a pledge signed by eight High Lords agreeing to rise up against the Shogun. The messenger wears the livery of “Shadow Lord” Hikiji and has been struck down by assassin’s arrows…

Ambitious Hikiji’s name is not amongst the signatories and his role in the scheme cannot be guessed, but Sanshobo knows that the letter will result in great bloodshed whether the conspirators, Shadow Lord or Shogun possesses it. Proof of his contention comes when a band of samurai lay siege to the temple compound, demanding the surrender of the messenger…

As snows fall and temperatures plummet, priest, postulants and ronin enact a furious defence of the sanctuary but ultimately a lone ninja steals the document and brings it to an unsuspected fourth party with her own reasons for keeping it quiet.

Neko ninja clan-chief Chizu secretly prays that this time her erstwhile ally Usagi will keep his nose out of her business …

‘Snakes and Blossoms’ offers a brace of flashback tales wherein the Yojimbo, calmly recuperating as Sanshobo’s guest, finds a moment to share some old stories with his new friend.

‘Hebi’ harks back to a time when the ronin and his crusty companion Gennosuké (an irascibly bombastic, money-mad, bounty-hunting, conniving thief-taking rhino with a heart of gold) were caught in a storm and took shelter in an almost abandoned temple. Gen had to kill a huge, vicious snake to get there but once inside things became even more dangerous as the beast’s demon wife impersonated a nun to get close enough to exact vengeance…

A far more educational parable follows as ‘The Courage of the Plum’ reveals how impulsive student Usagi learned a life-lesson from Katsuichi-sensei one cold spring just as the winter snows began to melt…

After a rousing pin-up the drama recommences with ‘Return to Adachi Plain’ (inked by Sergio Aragonés) as the perpetual nomad’s path brings him back to the battlefield where his karma was decided forever…

Mere months after completing his tutelage with Katsuichi, Usagi was recruited to the personal retinue of Great Lord Mifunė. He advanced quickly and was soon a trusted bodyguard too, serving beside the indomitable and legendary Gunichi. It was a time of great unrest and war was brewing…

In his third year of service, the castle was attacked by Neko ninja assassins and, although the doughty heroes managed to save their master, the Lord’s wife Kazumi and heir Tsuruichi were murdered. Realising ambitious rival Lord Hikiji was responsible, MifunÄ— declared war…

The epic conflict ended on the great Adachigahara Plain when MifunÄ—’s general Todo switched sides and the betrayed Great Lord fell. At the crucial moment Gunichi also broke, fleeing to save his own skin and leaving Usagi to preserve the fallen Lord’s head – and honour – from shameful desecration…

With no master to serve, Usagi became a ronin and began his endless Warrior Pilgrimage…

Far away another portentous interlude occurs as a simple peasant is saved by a dark stranger from a cruel and murderous samurai as they all shared passage between islands in ‘The Crossing’.

Jei is a veritable devil in mortal form, believing himself a “Blade of the Gods”, chosen by the Lords of Heaven to kill the wicked. The maniac makes a convincing case: when he first met Usagi the diabolical spearman was struck by lightning and still survived.

Still pursuing his crusade against evil, Jei has adopted an orphan girl Keiko to aid him, but after saving a life he then perceives it to be an evil one too – as apparently is every other passenger on the unlucky vessel…

A fascinating exploration of warrior spirit is depicted as a defeated general goes deep undercover as farmer in ‘The Patience of the Spider’. Ikeda and his most trusted lieutenants survived the fall of their Lord, adopted a peasant lifestyle and are biding their time until they can rise again to expunge their shameful defeat.

But months turn to decades and the General fully grows into his new role – perhaps too much so…

Usagi resurfaces again when a band of cutthroats at an inn initially select him as a prospective victim before switching sights to another, more affluent-seeming traveller. The rogues soon learn the error of their ways as the enigmatic Oyama Tadanori wipes them out with ease.

Later the stranger encounters Usagi and the ronin recognises ‘The Lord of the Owls’ as an infamous cursed warrior reputed to be able to see death in a person’s eyes. He is not happy to hear the taciturn figure warn him that they will meet again…

More secrets of the Conspiracy of Eight are revealed in ‘The First Tenet’ when Chizu’s deputy Kagemaru exposes her part in the incriminating letter’s theft to Hikiji’s untrustworthy facilitator Lord Hebi. Infuriatingly some wily ninja has doctored the document and the conspirators remain practically anonymous…

Later, as Hebi’s entourage is attacked by assassins, Kagemaru just happens to be nearby with a band of faithful ninjas who rapidly despatch the assailants. It’s not so much the surprise of the counterattack that routs the rogues as shock that the man who hired them is now leading the defence of Hebi…

Attention returns to the Yojimbo as he passes the devastated mansion of Lady Takagi and recalls how, in the aftermath of the Dragon Bellow Conspiracy, he, Gen and female warrior Tomoe were rushing back to inform benevolent young Lord Noriyuki that the crisis had been averted.

After battling their way past hostile forces they were offered a night’s respite by the noble lady but ‘The Obakéneko of the Geishu Clan’ was a were-beast intent on murder and worse and it took all the ronin’s might and plenty of luck to survive until daylight…

The spellbinding storytelling concludes with espionage mystery ‘Green Persimmon’ as a dying samurai of Noriyuki’s Geishu clan entrusts Usagi with a strangely glazed ceramic fruit which simply must reach the young Lord at all costs.

The fragile porcelain artefact attracts the attention of numerous thugs, cutthroats and hired killers but as the Yojimbo carves his way across the country he is unable to fathom its purpose. Only when he meets Tomoe does the Green Persimmon surrender its incredible secret…

This medieval monochrome masterwork concludes with a ‘Gallery’ of seven superb covers to wrap things up with artistic aplomb.

Despite changing publishers a few times the Roaming Rabbit has been in continuous publication since 1987, with over 30 books and collections so far. He has guest-starred in many other series (most notably Teenage Mutant Ninja Turtles and its TV incarnation) and even almost made it into his own small-screen show.

There are high-end collectibles, art prints, computer games and RPGs, a spin-off sci-fi comics serial and lots of toys. Sakai and his creation have won numerous awards both within the Comics community and amongst the greater reading public.

Fast-paced yet lyrical, informative and funny, Usagi Yojimbo also bristles with tension and thrills and frequently breaks your heart with astounding tales of pride and tragedy.

Simply bursting with veracity and verve, it is the perfect comics epic: a monolithic magical saga of irresistible appeal to delight devotees and make converts of the most hardened haters of “funny animal” stories.
© 1996, 1997, 1999, 2004 Stan Sakai. Usagi Yojimbo is a registered trademark of Stan Sakai. All rights reserved.

Iron Man 2.0 volume 1: Palmer Addley is Dead


By Nick Spencer, Barry Kitson, Kano, Carmine Di Giandomenico, Ariel Olivetti & various (Marvel)
ISBN: 978-0-7851-3685-9

Supreme survivor Tony Stark has changed his profile many times since his 1963 debut when, as a VIP visitor in a conflict zone observing the efficacy of weaponry he had designed, the arch-technocrat wünderkind was critically wounded and captured by a local warlord.

Put to work with the spurious promise of medical assistance upon completion, Stark instead built an electronic suit to keep his heart beating and deliver him from his oppressors. From there it was a small jump into a second career as a high-tech Knight in Shining Armour…

Ever since then the former armaments manufacturer has been a liberal capitalist, eco-warrior, space pioneer, civil servant, statesman, and even spy-chief: Director of the world’s most scientifically advanced spy agency, the Strategic Hazard Intervention Espionage Logistics Directorate.

For most of that period his best friend and frequent stand-in was James Rhodes, a former military man who acted as pilot, bodyguard, advisor, co-conspirator and occasional necessary conscience. “Rhodey” actually replaced Iron Man when Stark succumbed to alcoholism and eventually carved out his own chequered career as remorseless mechanised warrior and weapon of last resort War Machine…

Along the way disagreements became fights and one day the pilot had enough and quit, going back into military service…

During the time when the Federal initiative known as the Super-Human Registration Act led to Civil War between costumed heroes, Stark was appointed the US government’s Security Czar: a “top cop” in sole charge of a beleaguered nation’s defence and freedom, tasked with overseeing every aspect of the legislation’s enactment. He became the absolute last word in all matters involving the USA’s vast metahuman community…

However his mismanagement of a succession of crises led to the arrest and assassination of Captain America and an unimaginable escalation of global tension and destruction, culminating in a so-nearly successful Secret Invasion by shape-shifting alien Skrulls.

Discredited and ostracised, Stark was replaced by ostensibly rehabilitated super-villain Norman Osborn (the original Green Goblin), who assumed full control of America’s covert agencies and paramilitary resources.

Osborn disbanded S.H.I.E.L.D. and placed the nation under the aegis of his new umbrella organisation H.A.M.M.E.R. Publicly acclaimed as a recovering schizophrenic, he was still a deranged monster at his core and craved total power. Intending to appropriate all Stark’s resources, the “reformed” villain began stripping all of the ex-Avenger assets; financial, technological and even psychological.

Terrified that his weaponry and files – containing the secret identities of almost all of Earth’s heroes – would fall into a ruthless maniac’s hands, Stark systematically erased all his databases and did the same to his own memories, effectively lobotomising himself to save everything before going on the run in a hopeless but valiant attempt to give his few remaining allies time to pull off a miracle…

Spinning out of Iron Man #500 and the fall of Norman Osborn, this compilation reveals a reconciliation and bold new start for Stark’s ferociously independent ally James Rhodes as Iron Man: 2.0 #1-7 (April to September 2011, and scripted throughout by Nick Spencer) deals with the aftermath of the villain’s defeat in a prologue from Iron Man #500, illustrated by Barry Kitson, with colours from Matthew Wilson.

The tantalising flashback-riddled teaser finds the embattled Rhodey explaining a recent defeat – resulting in being caught in a nuclear detonation (by no means his first one!) – to his military supervisor General Babbage, whilst inter-cutting to scenes of rapprochement with Stark. This dual conference leads to the promise of a brand new suit of super-armour for the embattled veteran…

Iron Man: 2.0 #1-4 and ‘Palmer Addley is Dead’, (art by Kitson, Kano, Carmine Di Giandomenico & Wilson) begins prior to the prologue as Babbage orders his private War Machine to quell a series of baffling security glitches by leading with a rather hostile team of contracted investigators.

All the problems involve nanotech and programs devised by DARPA (Defense Advanced Research Projects Agency) emergent-technology specialist Palmer Addley and each failure can only be sabotage. Addley looks like the only suspect for the global systems meltdown but, as he very publicly committed suicide six months previously, that’s a hard conclusion to prove…

Moreover each successive failure benefits assorted terrorist groups and Rhodey has been called in to provide some outside-the-box thinking. Just how outside is hard to imagine: the army have already consulted ultimate inventor Reed Richards, mutant telepaths from the X-Men and even Doctor Strange… just in case Addley’s ghost was the culprit…

After lengthy and diligent consideration of all the facts, Rhodey can only conclude that somewhere, Palmer Addley is still alive…

And in Ann Arbor, Michigan a quiet unassuming mom puts the finishing touches to the super-weapon she’s built in her garage…

When another terrorist strike wipes out Camp Liberty Victory Base in Baghdad, Rhodey calls in old associate Suzi Endo – über-hacker and former superhero Cybermancer – to give his team a few pointers on Extreme Data-Mining. Her contributions soon have War Machine jetting to an off-the-books Russian science city and into a trap.

On arrival, Rhodey finds all the military personnel slaughtered before being jumped by a figure who disables him with shocking ease. Warning him to tell his masters that “Palmer Addley is Dead”, the stranger detonates a nuke…

The third chapter opens five days later with Rhodes savagely wounded but slowly recovering from catching the edge of the blast as Stark’s factotum Pepper Potts takes over the case. The CEO of Stark Resilient has used her company’s phenomenal resources and discovered everything Babbage and the army knew about the dead technologist is a lie…

With Babbage cowed and SR now a fully accredited Private Security Contractor, Pepper transfers money and resources to Rhodey’ team and soon naive Kaylie Doran has been granted “eyes-only” access to Addley’s actual background file…

Elsewhere Stark and Rhodey are in conference and the result is the scrapping of War Machine. In its place the ultimate survivor is offered a unique, cutting-edge armour system that will make him truly Iron Man: 2.0…

The concluding chapter is illustrated by incoming regular artist Ariel Olivetti and finds Kaylie at the most secure records room in America to discover exactly what kind of brilliant sociopath the military hired to create weapons for them.

Apparently even after his High School killing spree, the boy’s talents were considered too important to waste…

With Palmer Addley still at large in some manner, matters of more pressing importance suddenly impinge and the remainder of this collection focuses on Rhodey’s part in cosmic event Fear Itself…

Marvel’s 2011 multi-part, inter-company braided mega-saga revealed how an ancient Asgardian menace resurfaced, possessing a band of the planet’s mightiest mortals – good or evil – via mystic hammers and compelling them to wreak unimaginable death and destruction on the global population whilst he/it drank the terror the rampages generated.

Still illustrated by Olivetti, the story starts in the Chinese Hell known as The Eighth City where legendary Monkey King Sun Wukong is distracted from his usual entertainments by the thunderous arrival of a monstrous mallet which shatters the gate to the living world as well as much of the infernal metropolis…

In Washington DC, freshly kitted-out wonder warrior Jim Rhodes has joined other heroes to help with that city’s hammer-fuelled catastrophe. He is soon distracted by old comrade and martial arts paragon John Aman, Prince of Orphans who warns him of an even greater need for champions elsewhere.

With Hell ruptured, mystic guardians and Immortals Weapons Fat Cobra, Bride of Nine Spiders, Dog Brother #1, Tiger’s Beautiful Daughter, The Immortal Iron Fist and Aman have been summoned to close the breach as it pours demons into downtown Beijing. However the mystic force policing the crisis has also arbitrarily included Iron Man: 2.0 in the preferred response team…

Iron Fist is already there, barely surviving against hammer-reforged amazon Titania and her brutal paramour Crusher Creel. The Absorbing Man is frantically demanding his transformative mallet but cannot find it. The sticky-fingered Sun Wukong has filched the colossal talisman and isn’t prepared to release his latest toy to anyone…

With the world shattering under twin assaults, the Immortal Weapons are keen to end the infernal incursion, but before they can send the demons back they first have to get Creel and Titania out of the Capital City of Hell…

And as if that wasn’t bad enough, another mystic mastermind is covertly manipulating events, the only one aware that Iron Fist has been possessed by an entirely different menace. Happily for Earth, Jim Rhodes and his modern martial technology don’t depend on hocus-pocus to solve world-threatening problems…

Brash, gripping, action-packed and stuffed with tense suspense, this splendid high-tech Fights ‘n’ Tights reboot comes with a covers-&-variants gallery by Salvador Larroca, Dheeraj Verma, Marko Djurdjevic, Frank D’Armata, Sebastian Fiumara & Wilson, a picture-packed potted history of Jim Rhodes career by John Rhett Thomas and original ink art pages by Kitson.
© 2010, 2011 Marvel Characters, Inc. All rights reserved.

Spider-Man Noir book 2: Eyes Without a Face


By David Hine & Carmine Di Giandomenico, with June Chung (Marvel)
ISBN: 978-0-7851-4450-2

When fictional heroes and villains become really popular – to the point where fans celebrate their births and deaths and dress up like them at the slightest opportunity or provocation – eventually a tendency develops to explore other potential character facets that the regular, cash-cow continuity might normally prohibit.

DC invented a whole company sub-strand of “Imaginary Stories” and Marvel asked “What If…?”, sharing glimpses of alternate realities. Even television series got into the act with shows like Star Trek, Roswell and Stargate SG-1 offering coolly jarring, different takes on their established stars and scenarios.

The nasty little gem of alternate continuity on view today stems from Marvel’s intriguing experiment of 2009 wherein many of their biggest stars were reconfigured and set back in time: populating a universe drenched in the tone, lore and ephemera of pulp fiction and Film Noir. This iconic 1930s milieu was a grim and grimy land where shiny gleaming super-powered heroes were replaced by stark, paranoid, deeply flawed and self-serving individuals just trying to get by as best they could…

Spider-Man Noir: Eyes Without a Face is a sequel to an initial “origin” yarn and benefits from not having to explain or differentiate the so-similar seeming stars from the bastions of the regular continuity.

It ran as a 4-issue miniseries from February to May 2010, offering a glimpse into a moody world with no heroes, only varying shades of villainy. Nevertheless it still provides a satisfying slice of suspenseful entertainment for Fights ‘n’ Tights fans in search of something genuinely edgier than their regular fare. After all, the big draw for the jaded is that these folks might actually die and stay that way…

What You Need to Know: living in Depression-era New York City, the nephew of liberal activists Ben and May Parker was bitten by a strange tropical spider, developing rather strange attributes. The hot-headed radical used those newfound abilities and the files of reporter/extortionist Ben Urich to bring down the corrupt Mayor and his audacious criminal partner Norman Osborn AKA The Goblin.

Sadly the clearing-out of the town’s most powerful individuals only allowed a whole new echelon of murderous scum to come to the fore.

Now a junior photojournalist for the crusading Daily Bugle, Peter Parker moonlights as the trench-coated, wall crawling mystery man dubbed the Spider-Man, striving to keep the streets clean and give the little guys a break in an uncaring world of callous giants…

It all begins ‘Around Midnight’ in September 1933. The Spider-Man has prowled the dark streets for eight months but despite his best efforts crime is still rampant. Local Bureau of Investigation Chief Agent Jean De Wolfe is running out of informants as new underworld supremo Crime Master exerts growing control over the mobs, aided by his taciturn enforcer “The Sandman”.

When the Arachnid Avenger discovers a theatre full of slaughtered crooks he heads straight for his paramour and occasional ally Felicia Hardy, hopeful that she’s overheard something at her Black Cat Nightclub – a speakeasy regarded as neutral territory by crooks and cops alike.

She is less than forthcoming… at least with information…

Heading home to the Bowery Welfare Center in the grey morning light, Peter meets old friend and fellow agitator Robbie Robertson. The hothead is sounding off about new President Franklin Roosevelt and questioning how his proposed New Deal reforms will affect the situation of black people in America…

The brilliant and passionate young man works for the city’s segregated newspaper The Negro World and knows how things really work. Furthermore, Robbie shares with his old marching comrade suspicions that the government have something covert going on with prominent biologist Dr. Otto Octavius on Ellis Island. Being “a coloured”, Robbie has been refused an interview. Perhaps Peter could use his Bugle credentials to facilitate the matter?

Three days later the journalists are being greeted – albeit with exceeding different degrees of warmth – by the researcher’s assistant Curtis Connors before being ushered into a lab where wheelchair-bound and severely handicapped Octavius is finishing up appallingly sadistic experiments on a number of primates…

As they return to Manhattan, Robertson declares that something even worse is going on and resolves to go back for a look without the scientist’s Aryan-seeming minders tagging along. He doesn’t share his suspicions that the doctor’s passion for mind-control surgeries might be connected to a rash of disappearances of black citizens from Harlem…

‘Night Music’ follows escalating gang conflict as Crime Master tightens his stranglehold on the mobs and the Spider-Man spectacularly raids Harlem nightspot Seventh Heaven to discover what manager Fat Larry claims is just a faked-up dungeon room for clients with “exotic tastes”. It smells like the real thing to Peter…

Later, as Parker gloats over his first scoop for the Bugle, Robbie’s dad comes knocking. His proud, brilliant, too-inquisitive boy has gone missing…

Introducing his prospective daughter-in-law Gloria, the elder Robertson explains Robbie had been looking into reports of missing blacks and a possible white supremacy movement in New York. He was especially concerned about inroads into the government and possible links to Nazi Germany…

Having been roundly abused by the police when they tried to report him missing, the desperate family have come to Peter hoping he might have an idea.

He has only one and immediately rushes out to a nightclub in Harlem.

Elsewhere in town Octavius’ supplier of raw material and suitable test subjects is being carpeted by his clandestine backer Josef Ansell. Crime Master has no interest in the theories of the American Nazi party but revels in the power of his new position. He is not happy to hear his boss screaming over his performance and failure to deal with the Spider-Man.

Later, in the devil’s doctor’s fortress of obscene science, Octavius and Josef debate theories of racial purity and controlling the sub-human races through the creepily dispassionate butcher’s radical new surgical discovery. Today we call it lobotomising…

Berlin favours simply eradicating the lower orders but Octavius is convinced his scheme is better. Surely it’s more economically sensible to simply remove the capacity for rebellion and employ the sub-humans as tractable, ever-obedient slaves?

Considering the argument won he turns his attention back to Robbie, trussed up but awake on an operating table…

The Spider-Man, meanwhile, has reached Seventh Heaven to check out that dungeon again only to walk into a trap. Leading the overconfident army of thugs are Crime Master and his hulking Sandman, a brute seemingly oblivious to pain or injury…

Acting on a tip, De Wolfe and his team break in just in time to save the ambushed arachnoid from being beaten to death. As ‘Blues in the Night’ further unfolds, the battered vigilante shares his knowledge of the Negro disappearances and profound belief that Otto Octavius is behind them.

Still reeling, Peter then goes to Felicia for comfort and medical assistance but she can’t minister to him for long. She has a very important client coming who doesn’t like to share. However when she inadvertently questions her mystery high-roller about the Harlem abductions she tips her hand and the Crime Master sadistically makes her regret nosing into his business…

With his shielding veils of respectability and political secrecy tearing all around him, Josef frantically prepares to up stakes and relocate to somewhere more isolated and less troublesome like Tuskegee, Alabama, but the vengeful Arachnid is already deep within the Ellis Island facility and has seen what’s been done to Robbie…

The horrific pot of bubbling hatreds boil over in ‘Endless Night’ as obsessed Octavius rails against his backers whilst Crime Master and his goons ignore his protestations and get rid of the “livestock” and evidence of the doctor’s “scientific breakthroughs”.

By the time the Spider-Man joins the fight the supremacist thug and theoretician have almost killed each other but that doesn’t prevent the outraged avenger exacting his own measure of vengeance…

If he had known what Crime Master had left of Felicia, The Spider-Man might not have gone so easy on the monsters…

Bleak, gutsy, galvanising and trenchantly effective, this excellent period thriller by scripter David Hine & illustrator Carmine Di Giandomenico offers a stunningly suspenseful serving of dark drama and gripping action which would work equally well even if you had never heard of Marvel’s wondrous wallcrawler.

This pocketbook sized collection also includes a covers gallery by Di Giandomenico with variants by Dennis Calero as well as original art pages of variant options, inked art shot prior to the digital colouring stage and an extended script excerpt by Hine & Fabrice Sapolsky from issue #1, illustrated with character design sketches by Di Giandomenico.
© 2010 Marvel Characters, Inc. All rights reserved.

Batman: Silver Age Dailies and Sundays 1966-1967


By Whitney Ellsworth, Joe Giella, Sheldon Moldoff, Carmine Infantino & various ()
ISBN: 987-1-61377-845-6

For nearly seventy years in America the newspaper comic strip was the Holy Grail cartoonists and graphic narrative storytellers hungered for. Syndicated across the country and the planet, winning millions of readers and accepted (in most places) as a more mature and sophisticated form of literature than comic-books, it also paid better. And the Holiest of Holies was the full-colour Sunday page.

So it was always something of a poisoned chalice when a comicbook character became so popular that it swam against the tide (after all weren’t the funny-books invented just to reprint the strips in cheap accessible form?) and became a syndicated serial strip. Both Superman and Wonder Woman made the jump soon after their debuts and many features have done so since.

Due to a number of war-time complications, the newspaper Batman and Robin strip was slow getting its shot but when the Dynamic Duo finally hit the Funny pages the feature soon proved to be one of the best-regarded, highest quality examples of the trend, both in Daily and Sunday formats.

The strips never achieved the circulation they deserved, but the Sundays were eventually given a new lease of life when DC began issue vintage stories in the 1960s for Batman 80-page Giants and Annuals. The exceedingly high-quality adventures were ideal short stories and added an extra cachet of exoticism for young readers already captivated by simply seeing tales of their heroes that were positively ancient and redolent of History with a capital “H”.

Such was not the case in the mid-1960s when, for a relatively brief moment, mankind went bananas for superheroes in general and most especially went “Bat-Mad”…

The Silver Age of comicbooks utterly revolutionised a creatively moribund medium cosily snoozing in unchallenging complacency, bringing a modicum of sophistication to the returning genre of masked mystery men.

For quite some time the changes instigated by Julius Schwartz (in Showcase #4, October 1956) which rippled out in the last years of that decade to affect all of National/DC Comics’ superhero characters generally passed by Batman and Robin. Fans buying Batman, Detective Comics, World’s Finest Comics and latterly Justice League of America would read adventures that – in look and tone – were largely unchanged from the safely anodyne fantasies that had turned the Dark Knight into a mystery-solving, alien-fighting costumed Boy Scout just as the 1940s turned into the 1950s.

By the end of 1963, however, Schwartz having – either personally or by example – revived and revitalised the majority of DC’s line and, by extension and imitation, the entire industry with his reinvention of the Superhero, was asked to work his magic with the creatively stalled and nigh-moribund Caped Crusaders.

Bringing his usual team of top-notch creators with him, the Editor stripped down the core-concept, downplaying all the ETs, outlandish villains and daft transformation tales, bringing a cool modern take to the capture of criminals whilst overseeing a streamlining rationalisation of the art style itself. The most apparent change to us kids was a yellow circle around the Bat-symbol but, far more importantly, the stories also changed. A subtle aura of genuine menace had crept back in.

At the same time Hollywood was in production of a television series based on Batman and, through the sheer karmic insanity that permeates the universe, the studio executives were basing their interpretation upon the addictively daft material DC was emphatically turning its editorial back on rather than the “New Look Batman” currently enthralling readers.

The Batman TV show premiered on January 12th 1966 and ran for three seasons (120 episodes in total), airing twice weekly for the first two. It was a monumental, world-wide hit and sparked a wave of trendy imitation. The resulting media hysteria and fan frenzy generated an insane amount of Bat-awareness, no end of spin-offs and merchandise – including a movie – and introduced us all to the phenomenon of overkill.

No matter how much we might squeal and foam about it, to a huge portion of this planet’s population Batman is always going to be that “Zap! Biff! Pow!” buffoonish costumed Boy Scout…

“Batmania” exploded across the world and then as almost as quickly became toxic and vanished, but at its height led to the creation of a fresh newspaper strip incarnation. The strip was a huge syndication success and even reached fuddy-duddy Britain, not in our papers and journals but as the cover feature of weekly comic Smash! (with the 20th issue onwards).

The overwhelmingly successful Batman TV show ended in March, 1968. As the series foundered and faded away, the global fascination with “camp” superheroes – and no, the term had nothing to do with sexual orientation no matter what you and Mel Brooks might think about Men in Tights – burst as quickly as it had boomed and the Caped Crusader was left with a hard core of dedicated fans and followers who now wanted their hero back…

From the time when the Gotham Guardians could do no wrong comes this superb collection re-presenting the bright and breezy, intentionally zany cartoon classics augmented by a wealth of background material, topped up with oodles of unseen scenes and detail to delight the most ardent Baby-boomer nostalgia-freaks.

It opens with an astonishingly informative and astoundingly picture-packed, candidly cool introduction from comics historian Joe Desris entitled ‘A History of the Batman and Robin Newspaper Strip’, stuffed with a wealth of newspaper promotional materials, premiums and giveaways, sketches, comicbook covers and the intimate lowdown on how the strip was coordinated to work in conjunction with regular comicbooks.

The Dailies and Sundays were all scripted by former DC editor (and the company’s Hollywood liaison) Whitney Ellsworth and initially illustrated by Bob Kane’s long-term art collaborator Sheldon Moldoff, before inker Joe Giella was tapped by the studio to provide a slick, streamlined and modern look to the visuals – frequently as penciller but ALWAYS as embellisher.

Since the feature was a seven-day-a-week job, Giella often called in few comicbook buddies to help lay-out and draw the strip; luminaries such as Carmine Infantino, Bob Powell, Werner Roth, Curt Swan and others…

In those days, black-&-white Dailies and full-colour Sundays were mostly offered as separate packages and continuity strips often ran different stories for each. With Batman the strip started out that way, but switched to unified seven-day storylines in December 1966.

For convenience, this collection begins with the Sunday-only yarns. ‘Penguin Perpetrated a Prank’ (May 29th – July 10th 1966) saw the Fowl Felon and his masked moll Beulah go on a rather uninspired crime spree, after which ‘The Nasty Napoleon’ (July 17th – October 16th) introduced a pint-sized plunderer with delusions of military grandeur and larcenous intent. Moldoff was replaced by Giella and Infantino at the end of August, if you were wondering…

“Swinging England” was almost as big a craze as Batman at this time so it was no surprise that the Dynamic Duo would hop across The Pond to meet well-meaning but bumbling imitators ‘Batchap and Bobbin’, fighting crime in the sleepy hamlet of Lemon Regis (October 23rd – December 18th) after which the Sundays were incorporated into the working week storylines…

The monochrome Dailies launched on May 30th, Ellsworth & Moldoff kicking off the festivities with a healthy dose of sex & violence as ‘Catwoman is a Wily Wench’ (running until July 9th 1966) had the sultry bandit quickly captured only to break out of jail and go on a vengeance-fuelled spree intended to end Batman’s career and life…

‘Two Jokers and a Laughing Girl’ (July 11th – September 24th) found the Clown Prince of Crime paroled into the custody of Bruce Wayne whilst secretly robbing Gotham blind by employing a body-double.

As Giella took over the art chores, it took a guest shot from Superman to iron out that macabre miscreant’s merry muddle…

Claiming he had been robbed of his rightfully stolen loot the Wily Bird brigand became ‘Penguin the Complainant’ (September 26th – October 8th), demanding his greatest enemies and the Gotham police catch a modern-day pirate plaguing him.

That led in turn to a flotilla of fists and foolishness as Batman and Robin began ‘Flying the Jolly Roger’ (October 10th – December 9th) after which Daily and Sunday segments unified as our courteous but severely outmatched Chivalrous Crusaders faced their greatest challenge from a trio of college girls – The Ivy League Dropouts.

The co-ed crooks and their floral field commander in ‘The Sizzling Saga of Poison Ivy’ (December 10th 1966-March 17th 1967) were unrelated to the psychotic poisoner created by Robert Kanigher (in Batman #181, June 1966) in everything but name…

Like its TV counterpart, the strip began increasingly featuring real-world guest stars and the bad girl’s scheme to plunder hospitality magnate Conrad Hilton‘s latest enterprise – The Batman Hilton – led to comedic cross-dressing hijinks, a doomed affair for Bruce and plenty of publicity for all concerned…

The guest policy was expanded in ‘Jack Benny’s Stolen Stradivarius’ (March 18th – April 30th) as the infamously penny-pinching comedian promised the Gotham Gangbusters a thousand dollar-an-hour stipend (for charity, of course) to recover his fiddle but insisted on accompanying them everywhere to ensure they worked at top speed…

A major character debuted in ‘Batgirl Ain’t your Sister’ (May 1st – July 9th) as a masked mystery woman began prowling the night streets. She was beating up plenty of baddies but their loot never seemed to be recovered…

With no clues and nothing to go on, all Batman and Robin could do was masquerade as crooks and start robbing places in hopes of being caught by the “Dominoed Daredoll”, but by the time they found each other The Riddler had involved himself, planning to kill everybody and keep all that accumulated loot for himself…

Riding a wave and feeling ambitious, Ellsworth & Giella began their longest saga yet as ‘Shivering Blue Max, “Pretty Boy” Floy and Flo’ (running from July 10th 1967 to March 18th 1968) saw a perpetually hypothermic criminal pilot accidentally down the Batcopter and erroneously claim the underworld’s million dollar bounty on Batman and Robin.

The heroes were not dead, but the crash had caused the Caped Crusader to lose his memory and, whilst Robin and faithful manservant Alfred sought to remedy his affliction, Max collected his prize and jetted off for sunnier climes.

With Batman missing, neophyte crimebuster Batgirl then tracked down the heroes – incidentally learning their secret identities – and was instrumental in restoring him to action if not quite his full functioning faculties…

When underworld paymaster BG (Big) Trubble heard that the heroes had returned he quite understandably started procedures to get his money back, forcing Max to return to Gotham where he stupidly fell foul of Pretty Boy before that hip young gunsel and his sister Flo kicked off a murderous scheme to fleece a horoscope addicted millionaire…

To Be Continued, Bat-Fans…

Supplementing the parade of guilty pleasures is a copious, comprehensive and fabulously educational section on ‘Notes on Stories in this Volume’ – also generously illustrated with covers, photos and show-&-strip arcana – as well as a fascinating behind-the-scenes display highlighting editorial corrections and alterations to the strips required by those ever-so-fussy TV studio people. Everything then ends for now with a schematic key to ‘The Batman Cast’ as depicted on the back cover.

The stories in this compendium reflect gentler times and an editorial policy focusing as much on broad humour as Batman’s reputation as a manhunter, so the colourful, psychotic costumed super-villains are in a minority here, but if you’re of a certain age or open to fun-over-thrills this a collection well worth your attention.

Batman: Silver Age Dailies and Sundays 1966-1967 is the first in a series of huge (305 x 236mm) lavish, high-end hardback collections starring the Gotham Gangbusters, and a welcome addition to the superb commemorative series of Library of American Comics which has preserved and re-presented in luxurious splendour such landmark strips as Li’l Abner, Tarzan, Little Orphan Annie, Terry and the Pirates, Bringing Up Father, Rip Kirby, Polly and her Pals and many other cartoon icons.

If you love the era, the medium of just graphic narratives, these stories are great comics reading, and this is a book you simply must have.
© 2014 DC Comics. All Rights Reserved. Batman and all related characters and elements ™ DC Comics.

Ofelia – A Love and Rockets Book


By Gilbert Hernandez (Fantagraphics Books)
ISBN: 978-1-60699-806-9

Please pay attention: this book contains stories and images of an extremely adult nature, specifically designed for consumption by mature readers as well as the kind of coarse and vulgar language that most kids are fluent in by the age of ten.

If reading about such things will offend you, please stop now and go away. Tomorrow I’ll do something with violence and explosions, so come back then.

In addition to being part of the graphic literary revolution that is Love and Rockets (where his astonishingly compulsive tales of Palomar gained vast critical acclaim), Gilbert Hernandez has produced stand-alone tales such as Sloth, Grip and Girl Crazy, all marked by his bold, instinctive, simplified line artwork and a mature, sensitive use of the literary techniques of Magical Realist writers Carlos Fuentes and Gabriel García Márquez: techniques which he has added to and made his own.

Love and Rockets – by Gilbert and his brothers Jaime and Mario – was/is an anthology comics publication featuring slick, intriguing, sci-fi-ish larks, heart-warming, terrifying, gut-wrenching soap-opera fantasies, manic monster stories and bold experimental comic narratives that pretty much defy classification. To this day the synthesistic Hernandez boys continue to captivate with incredible stories that sample a thousand influences conceptual and actual – everything from Archie Comics and alternative music to German Expressionism and masked wrestlers.

Created for extended serial Heartbreak Soup, Palomar was a conceptual playground and cultural toybox; an impoverished Latin-American village with a vibrant, funny and fantastically quotidian cast. Everything from life, death, adultery, alien infiltration, magic making, hauntings, serial-killing and especially gossip happened in its meta-fictional environs as Gilbert plundered his own post-punk influences – comics, music, drugs, comics, strong women, gangs, sex, family and comics – in a style informed by everything from Tarzan strips to Saturday morning cartoons and The Lucy Show.

Beto, as he signs himself, returns to Palomar constantly, usually with tales involving the formidable matriarch Luba, who ran the village’s bath house and cinema, acted as Mayor and sometimes law enforcer – as well as adding regularly and copiously to the general population. Her children, brought up with no acknowledged fathers in sight, are Maricela, Guadalupe, Doralis, Casimira, Socorro, Joselito and Conchita.

Luba is a character who defies easy description and I don’t actually want to: As one of the most complex women in literature, let alone comics, she’s somebody you want to experience, not learn of second-hand. You will certainly notice that she has absolutely enormous breasts. Deal with it. These stories are casually, graphically, sexually explicit, and appalling violence is also never far from the players lives.

Luba’s story is about Life, and sex and death happen, constantly and often, usually to and with the wrong people at the wrong time. If harsh language and cartoon nudity (male and female) are an insurmountable problem for you, don’t read these tales; but it is genuinely your loss.

Throughout all those eventful years, normally always in the background and frequently sidelined, was Luba’s cousin Ofelia; babysitter, surrogate mum, confidante, family conscience and keen – if not so detached – observer…

After a run of spectacular stories (all of which have been collected in a variety of formats and editions which I really must get around to reviewing), the first incarnation of Love and Rockets ended. Luba and her extended family graduated to a succession of mini-series which concentrated on her moving to the USA and reuniting with her half-sisters Rosalba (“Fritz”) and Petra Martinez. The tone and content ranged from surreal to sad to funny to thrilling. The entire world can be found in these pages.

Although in an ideal world you would read that aforementioned older material first, there’s absolutely no need to. Reminiscence and memory are as much a part of this potent passion-play as family feeling, music, infidelity, survival, punk rock philosophy, and laughter – lots and lots of laughter.

Brilliantly illustrated, these are human tales as coarse and earthy any as any of Chaucer’s Pilgrims could tell, as varied and appetising as any of Boccaccio’s Decameron and as universally human as the best of that bloke Shakespeare.

This latest monochrome family album sees sidebar “sister” Ofelia notionally promoted to headliner, compiled from assorted material first seen in Luba #3-9, Luba’s Comics and Stories #2-5 and Measles #3 and, following a crucial pictorial reintroduction to ‘Luba’s Family’, the ever-unfolding saga resumes with ‘Remember Me’ as the youngest kids swap tales about the fathers they have never known.

After ‘Luba and the Little Ones’ finds the ferocious matron calming down her very excitable progeny, ‘Socorro…’ details that girl’s educational problems. Apparently she is too smart and the teachers want her transferred to a special school…

‘The Book of Ofelia Part One’ sees Luba and her mute, maimed and possibly ex-gangster husband Khamo reeling from the news that their faithful major domo is considering writing a book based on her cousin’s drama-drenched life. With friction mounting, the frustrated author and perennial babysitter casts her mind back to Palomar where she sacrificed her relationship with lover Rico (“call me Ooli”) to raise a wild toddler called Luba.

Back in the now, wise-beyond-her-years Casimira knows her quiet guardian is in contact with an old flame on the internet…

‘The Book of Ofelia Part Two’ expands on the theme as the prospective writer recalls the years of fighting with her wilful almost elemental charge whilst pondering a too-long deferred decision…

‘Spot Marks the Ex’ then exposes more family scandals as entrepreneur Pipo tries to get rid of her former husband Gato and deal with the ongoing problems caused by Luba’s daughter Doralis.

The teen-star of Pipo’s popular Spanish-language kid’s show plans to come out as a lesbian, much to the sponsors’ horror; someone at the studio is giving the newspapers salacious scandals for their holier-than-thou gossip pages and her beloved son Sergio Jimenez (a soccer superstar and celebrity bad boy) is having an affair with Fritz Martinez – the very woman Pipo cannot get out of her own oversexed mind…

Fritz is a terrifyingly complex creature, a psychiatrist, therapist, B-Movie actress, belly dancer, amorous drunk, gun-fetishist, sexually aggressive and a manipulative serial spouse. Beautiful, enticingly emotionally damaged, her “high soft lisp” more likely an affectation than genuine speech impediment, she sashays from crisis to triumph and back again, and almost everybody who wants hers can apparently have her – except increasingly impatient Pipo…

Moreover, as strident accountant Boots signs on to save Pipo’s company, the stressed and busy businesswoman begins to suspect Sergio and his stepfather Gato have some strange connection and are up to no good…

‘El Show Super Duper Sensacional Fantastico de Doralis’ reveals the controversial gay star’s story of the irresistibly beguiling merfolk who live in secret amongst us, after which ‘Snail Trail’ introduces a well-meaning young man named Hector who rescues Socorro and Joselito after they steal and crash a car.

He sees and is instantly enchanted by their Tia (that’s Aunt in Spanish, hombre) Fritz in ‘Bromear’ and in ‘Meeting Cute, Fucking Cuter’ falls hopelessly for the sexual predator: so much so, in fact, that he agrees to her request to date her quirky, buff, bodybuilding older sister Petra, thus leaving Fritz free for a sordid secret affair with toyboy acquaintance Sergio…

Sadly, whipped Hector finds he has more in common with Petra’s little daughter Venus. They both love the same comicbooks, movies and music and she doesn’t make him do things he’d rather not…

A garden party bids ‘Buen Viaje, Socorro’ and sees the smart girl’s last family fun before heading off to smart kid boarding school, after which ‘Luba One’ finds the downhearted mum dragged to fetish party by Fritz and Pipo where she finds blonde sex god Fortunato: a man no woman can resist and a perfect lover who derives no joy from his amatory conquests…

Boots, mindful of the merman legend, speculates on his origins in ‘The Fortunato Files’ after which ‘The Goddess and the Goof’ finds Hector finally capitulating to pressure and taking gloriously gorgeous, Amazonian Petra out only to discover she is every inch as bewitching and satisfying as her sister. Conflicted by a surfeit of physical riches he ponders a big decision…

After a little dance madness in ‘El Biale’, Venus and Doralis share a moment with one of the fallen star’s fans in ‘The Glamorous Life’ whilst ‘Boots Takes the Case’ has the tenacious little accountant assume a larger role. With Gato exposed as the source of the leaks and sorrowfully reaping his reward in ‘And So…’, Boots then proceeds to worm out more secrets in ‘Kisses for Pipo’; appraising key moments since the entrepreneur entered America as a teen, disclosing her past interactions with Sergio, Gato (and his current wife Guadalupe), Fortunato and Pipo’s latest fling Igor…

‘In Bed With Pipo’ targets her bizarrely twisted relationship with gun-obsessed Fritz, the men they occasionally share and a terrifying past experience when both were stranded in a country in the midst of an anti-Christian genocide…

Revelations include the horrific tale of how High-School junior Rosalba fell into an abusive relationship with a middle-aged cop, offering telling insights for her modern personas…

‘Luba Two’ delves deep into Khamo’s off-kilter arrangements with both cops and drug dealers whilst – after surreal sight-gag ‘Uno Dos Tres’‘The New Adventures of Venus’ proves that the latest generation can be just as determined and violently forceful. When the little comics lover discovers her best friend is a potential romantic rival, Venus takes excessive punitive action on the soccer field…

With the entire world on tenterhooks as a colossal meteor heads towards Earth, Fritz’s exploitative ex-husband Scott gets up to his old tricks in ‘The Beloved and the Damned’. He couldn’t have expected the savage beating a mysterious stranger delivers after ripping off kickboxing Petra’s baby sister though.

Unfortunately the Avenger in question gets a taste for vigilantism and begins looking for other jerks in need of straightening out…

Khamo’s underworld connections then lead to a disquieting abduction and ‘Luba’s Science Lesson’ before ever-more conflicted Hector returns, still unable to choose between Petra and Fritz but currently distracted by his ex-girlfriend taking him to court as part of a whacko ploy to get him back in ‘And Justice for Some’.

That plan goes badly wrong when a stranger beats her to a pulp in the parking lot of the strip club she works at…

Boot’s ongoing investigations resurface as she explains ‘The Tao of Doralis’ before a very stoned ‘Hector‘ rescues non-English-speaking Luba from a bar, leading into flashbacks of ‘Khamo’ and her early days. That long, weird walk home also delivers more revelations about the enigmatic Fortunato before Luba and her taciturn husband at last reconcile in ‘Lovers and Hector’…

Events then take a dark turn in ‘Sergio Rocks’ as the wild child is targeted by gangster gamblers even as belly-dancing novice ‘Guadalupe’ strives to escape the overwhelming influence of her charismatic Tia Fritz…

Receding Ofelia resurfaces in ‘Luba Again’ as the cousins bitterly and violently argue over the proposed warts-and-all book and, after visual aside ‘Click!’, the determined author visits Socorro in ‘La Luba’ whilst long ostracised Maricela has a rather one-sided chat with step-dad Khamo in ‘Burning for You’…

‘Pipo’s Burden’ revisits her still-growing obsession with Fritz whilst ‘Of Two Minds’ highlights Hector’s suspicions when he attends one of Petra’s boxing bouts and Fortunato works his magic on schoolteacher Guadalupe and Ofelia in ‘But the Little Girls Understand’ after which ‘Luba Three’ ushers in the beginning of the end of this family’s affairs…

‘Fritz and Pipo, Sittin’ in a Tree’ finds Sergio growing aggressively intolerant of his mother’s dilemma whilst still making casual use of Fritz himself. Soon the still-active vigilante has hospitalised the entrepreneur, and more tragedy strikes when Ofelia has a heart attack in ‘God Willing’…

Once the violence begins it seems impossible to stop and in ‘Luba Four’ the so-dysfunctional family splinters even further when an abduction and punishment beating goes too far…

I’m certainly more obtuse – just plain dense or blinkered – than most, but for years I thought this stuff was all about the force of Family Ties, but it’s not: at least not fundamentally. Palomar is about love. Not the sappy one-sided happy-ever-after stuff in chick-flicks, but LOVE, that mighty, hungry beast that makes you instinctively protect the child that betrays you, that has you look for a better partner whilst you’re in the arms of your one true love, and hate the place you wanted to live in all your life. The love of cars and hair-cuts and biscuits and paper-cuts and stray cats that bite you: selfish, self-sacrificing, dutiful, urgent, patient, uncomprehending, a feeling beyond words. A Love that can hurt and even kill…

A bit like the love of a great comic…

Funny, deeply moving, compelling and deftly capable of delivering shock after breathtaking shock, Ofelia is remarkable and unmissable: no true fan of the medium can afford to forego this treat.
All contents © 2015 Gilbert Hernandez. This edition © 2015 Fantagraphics Books. All rights reserved.

King Conan volume 4: The Conqueror


By Timothy Truman, Tomás Giorello, José Villarrubia & various (Dark Horse Books)
ISBN: 978-1-61655-514-6

During the 1970’s the American comic book industry opened up after more than fifteen years of cautious and calcified publishing practises that had come about as a reaction to the censorious oversight of the self-inflicted Comics Code Authority. This body was created to keep the publisher’s product wholesome after the industry suffered their very own McCarthy-style Witch-hunt during the 1950s.

One of the first genres revisited was Horror/Mystery comics and from that came the pulp icon Conan the Cimmerian, via a little tale called ‘The Sword and the Sorcerers’ in anthology Chamber of Darkness #4 (April 1970), whose hero Starr the Slayer bore no little thematic resemblance to the Barbarian. It was written by Roy Thomas and drawn by Barry Smith, a recent Marvel find, and one who was just breaking out of the company’s still-prevalent Kirby house-style.

Pulp-style Sword & Sorcery stories had been enjoying a prose revival in the paperback marketplace since the release of soft-cover editions of Lord of the Rings (first published in 1954) and by the 1960s a popular revival of the two-fisted fantasies of Edgar Rice Burroughs, Otis Adelbert Kline, Fritz Lieber and others were being supplemented by modern writers such as Michael Moorcock and Lin Carter who kick-started their careers with contemporary versions of man against mage. However, the undisputed grand master of the genre was Robert E. Howard.

Despite some early teething problems, including being cancelled and reinstated in the same month, the comicbook adventures of REH were as big a success as the prose yarns that led the global boom in fantasy and, latterly, the supernatural.

Conan became a huge hit; a monumental brand which saw new prose tales, movies, a TV series and cartoon show, a newspaper strip, games, toys and all the other paraphernalia of success… and it all stemmed from the vast range of quality comics initiated by Thomas and Smith.

In Conan’s all-conquering wake Marvel developed comicbook interpretations of other Howard creations such as Bran Mak Morn, Solomon Kane and others. Undoubtedly the Silver and Bronze medals went to the fairly straight adaptation of King Kull of Atlantis and a rather more broadly reinterpreted Red Sonya of Rogatine.

Roy Thomas was a huge fan of the prose source material and took great pains to adapt the novels and short stories into the graphic canon, but he was also one of the top writers in his field and much of the franchise’s success devolves from his visceral grasp of the characters, which makes this particular graphic novel of particular interest.

Eventually, however, fashions changed and Marvel – having tried increasingly deviant and unsuccessful reboots of the sword-slinger – surrendered or lost the rights to the barbarian blockbuster.

The franchise was picked up by “Intellectual Properties” specialists Dark Horse who eagerly took up the Howard mantle, reinvigorating the hero and his satellites with fresh adaptations of the source material crafted by a host of talented creators who could cut loose, utterly unhampered by the censorship of the Comics Code Authority which had afflicted the Marvel incarnation…

This fourth Dark Horse volume collects issues #1-6 of King Conan The Conqueror (originally published as a comicbook miniseries from February to July 2014), expanding and reinterpreting Howard’s epic Conan novel The Hour of the Dragon and opening with the warrior-emperor in his dotage relating to dutiful scribe and historian Pramis the events of the greatest crisis of his troubled reign…

What Had Gone Before: After decades of adventure-filled wandering, the Cimmerian’s travels eventually led him to the throne of the vast and prosperous kingdom of Aquilonia, but the outsider’s dream of founding a dynasty had soon stumbled as an alliance of disgruntled hereditary nobles and satellite kings plotted his downfall. To secure their ends the plotters resurrected an ancient wizard from demon-haunted Acheron through the arcane agency of a mystic gem known as The Heart of Ahriman.

With the sorcerous interventions of eldritch revenant Xaltotun, Conan was toppled and given over to his treacherous enemies. He subsequently escaped thanks to the actions of harem slave Zenobia and, on the advice of enigmatic witch Zelata that only the Heart can defeat Xaltotun, the fugitive pursued its current owner across the seas to the port of Messantia.

The saga resumes as Conan relentlessly tracks Beloso – who thinks himself the greatest thief in the world. The deposed king is constantly distracted by thoughts of Zenobia whom he had to abandon, and tragically unaware that a band of Khitan warrior-priests (like super-ninjas) hired by Aquilonian puppet-ruler Valerius are tracking him in turn…

Amongst his many careers prior to kingship, Conan had once led the most savage pirates of the age as the merciless Amra and now he inflicts himself upon former fence-turned-upstanding merchant Publio to help him find Beloso and the Heart.

Far from willing but with too much to lose, the businessman reluctantly assists his “guest” but the effort is too little too late. By the time Conan finds his prey the thief is dead at the hands of Stygian priests (another faction with a long grudge against the barbarian) and the gem gone.

Whilst still reeling in shock and disappointment Publio’s thugs jump the Cimmerian and leave him for dead, but the betrayer fares no better after the Khitans show up looking for Conan…

The King was always exceedingly hard to kill and has merely escaped out to sea only to be captured by trading ship Venturer: a vessel which can always find room for one more galley-slave. It’s the last mistake the captain ever makes, however, as the barbarian goes berserk, sowing slaughter all about him and freeing the captives at the oars, many of whom recognise the white maniac as their former pirate lord Amra…

Before long Venturer has new masters and the liberated Black Corsairs have ferried Amra to the Stygian capital Khemi. Refusing further aid Conan infiltrates the temple city of vile snake worshippers in search of the Heart, making his way with a minimum of mayhem and penetrating the inner sanctum of arch-priest Thutothmes.

Unfortunately his furtive progress attracts the attention of seductive vampire princess Akivasha who hasn’t had a real man – in any sense – for centuries…

Conan’s narrow escape from her clutches precipitates him into a clash with Thutothmes – who has by now secured the Heart of Ahriman – but everything is suddenly thrown into chaos when the infallible Khitans burst into the tombs determined to claim the deposed king no matter who stands in their way…

After watching the mystic factions eviscerate each other Conan ends the last priest standing and, thanks to the efforts of a most tractable zombie who leads him out of the labyrinthine temple, makes off with the Heart. Before long the Corsairs have brought him back to his stolen kingdom and the exile is recruiting an army from his oppressed Aquilonian subjects, who have been chafing under the brutal depredations of Valerius…

Soon the entire nation is ablaze and the plotters are sore-pressed in their own unquiet kingdoms too. Desperate, they plan to betray and sacrifice their mystic secret weapon Xaltotun, only to realise far too late that the servant has been their master for some time…

The crisis comes to a head when the mage attempts to destroy Conan’s liberating army during a pivotal clash of implacable foes. Seeking to fuel his magics with Zenobia’s blood, Xaltotun is totally unprepared for the determination of enraged and enslaved mortals acting in concert, the eldritch opposition of the Heart and the carefully calculated vengeance of the wily Cimmerian…

Apocalyptic, bombastic and cataclysmically compelling, this is a splendid retelling of a pulp fantasy classic augmented by an insightful Afterword by adaptor Timothy Truman and a Bonus Gallery of pencil art by illustrator Tomás Giorello

This collection is a superb slice of savage escapism that any red-blooded, action-starved armchair adventurer would kill for, a superb way to enjoy some of American popular fiction’ most influential – and enjoyable – moments. They certainly deserve a prized place on your bookshelf.
©2014, 2015 Conan Properties International, LLC. All rights reserved.

Love and Rockets: New Stories volume 7


By The Hernandez Brothers (Fantagraphics Books)
ISBN: 978-1-60699-770-3

Years pass like centuries when you’re waiting for a wonderful treat but at long last here’s the latest annual instalment of Love and Rockets: New Stories. So life is once more challengingly complete …

Now solidly in its fourth decade as a transcendent and transformative force shaking up the American comics industry, Love and Rockets was originally an anthology magazine featuring amongst other gems and joys the slick, intriguing, sci-fi-tinged hi-jinx of punky young things Maggie and Hopeylas Locas – and a series of heart-warming, gut-wrenching soap-opera epics set in a rural Central American paradise called Palomar.

The Hernandez Boys (three guys from Oxnard, California: Jaime, Gilberto and Mario), gifted synthesists all, captivated the comics cognoscenti with incredible stories sampling and referencing a host of influences – everything from comics, TV cartoons, masked wrestlers and the exotica of everything from American Hispanic pop culture to German Expressionism.

There was also a perpetual backdrop displaying the holy trinity of youth: Sex and Drugs and Rock and Roll – also alternative music, hip hop and punk.

The result was dynamite then and the guys have only got better with the passing years. Mario only officially contributed on rare occasions, but Jaime’s slick, enticing visual forays explored friendship and modern love by destroying stereotypes of feminine attraction through his fetching coterie of “Gals Gone Wild”, whilst bro Gilberto created a hyper-real and passionately poignant landscape and playground of wit and venality for his extended generational saga Heartbreak Soup: a quicksilver chimera of breadline Latin-American village life with a vibrant, funny and fantastically quotidian cast.

The shadows cast by Palomar still define and inform his latest tales both directly and as imaginative spurs for ostensibly unaffiliated stories.

Fully evolved into an annual omnibus compendium of wonders, Love and Rockets: New Stories features one-off vignettes supplementing a string of contiguous and continuing story strands, opening here with Beto’s ‘Killer in Palomar’.

After having apparently quitting her blossoming cinema career Doralis “Killer” Rivera headed back to Palomar to visit her distanced family. She was fleeing rumours of pregnancy and just wanted some peace and a normal life. At least that’s what she told herself…

Now she’s reeling from the horror of a deranged stalker-fan who murdered people in her name, but new friend Theo is more worried about her strange reaction to a copycat stripper/double appropriating her reputation to become a porn star. And to make things even more complicated Killer is chatting to dead Tia Doralís again…

Jaime then returns to his singularly aging signature characters as Maggie and Hopey ditch their significant others for a weekend to attend an Eighties-Friends reunion in ‘Do I Look at the Camera, Or Do I Look at Me?’

The devout pals and former lovers may have moved on, but there’s still some spark of the old wild couple in play – especially the constant bickering – and eventually the ladies at leisure settle on watching a movie Maggie’s boyfriend Ray recommended coincidentally  running at the Indie cinema that used to be the girls’ teenage hangout…

Metafiction and magical realism have always played a large part in the Hernandez Boy’s tales and as Maggie and Hopey settle in for a weird screen experience, elsewhere in time and space star of the film Maria Rodriguez is showing it to her baby daughter Fritz/Rosalba (for further details and family indiscretions best check out High Soft Lisp or Luba)…

Blending a bizarre B-movie fantasy with more telling insights into three generations of powerful and beautiful women, Gilberto’s story segues into Killer’s time as a toddler – and the mistakes all the women in her family seem condemned to repeat – before ‘Daughters and Mothers and Daughters’ flashes back to more revelations, inter-cut with her playing her own grandmother in scandalous biopic Maria M…

Jaime’s vignette ‘You and Hopey’ focuses on poor abandoned Ray and how he spends his time as a weekend-widower, after which the artist switches track to follow frustrated teen wrestling hopefuls in ‘Our Lady of the Assassinating Angels’ before returning to Ray for ‘The Cody Pendant’ and an evening alone, coincidentally watching the same movie as Maggie and Hopey…

Beto steps in for a fantastic slice of hokey fantasy as ‘Magic Voyage of Aladdin’ offers an incredible genre mash-up with the legendary boy adventurer and his astoundingly pneumatic patron Circe battling witches, monsters, aliens and bat-people in three anarchic cine-plays, beginning with ‘Chapter 1: the Electrical Brain’ moving on to ‘Chapter 2: the Cave of Bats’ and calamitously concluding with ‘Chapter 3: the Living Corpse’…

Jaime tags in to continue the travails of young Tonta Agajanian in ‘If It Ain’t Fixed, Don’t Break It!’ as the troublesome teen escapes her scandalous family (murdered step-father and her far-from-sane mother still prime suspect even after being cleared by DA’s office) for a comicbook party.

After another fine moment annoying the rich kids, Tonta and gullible associate Gomez suddenly find themselves pulled over by the cops…

The dirty doppelgangers poaching the reputation of Killer’s dynasty of sexy starlets make their unseemly entrances in Gilbert’s ‘Meet Fritz Jr.’ and unwittingly offer tantalising glimpses of unsuspected family connections, after which Jaime turns up the filmic fantasy dial with the hilariously scary sci fi classic ‘Princess Animus!’ wherein a beautiful cannibal gains the power to dominate the universe…

However when the film breaks at the best bit Maggie and Hopey are left at a loose end and unwisely head back to the motel early…

Beto closes down this annual affair (bracketing an untitled Jaime two-pager highlighting las Locas’ morning-after) with another outrageous grindhouse movie pastiche in ‘The Golem Suit Starring Killer’ before a painful day for Fritz and her copyright infringing facsimile meeting fans at a convention as ‘Talent’ wraps things up for another too-long wait until next time…

Warm-hearted, deceptively heart-wrenching, subtly shocking, challenging, charming and irresistibly addictive, Love and Rockets: New Stories is a grown up comics fan’s dream come true and remains as valid and groundbreaking as its earlier incarnations – the diamond point of the cutting edge of American graphic narrative.
© 2015 Gilbert and Jaime Hernandez. This edition © 2015 Fantagraphics Books. All rights reserved.

Green Arrow volume 1: Hunter’s Moon


By Mike Grell, Ed Hannigan, Dick Giordano & various (DC Comics)
ISBN: 978-1-4012-4326-5

First appearing in More Fun Comics #73 in 1941, Green Arrow is one of very few superheroes to be continuously published (more or less) since the Golden Age of American comic books. At first glance this combination of Batman and Robin Hood seems to have very little going for him but he has always managed to keep himself in vogue.

Probably his most telling of many makeovers came in 1987, when, hot on the heels of The Dark Knight Returns, auteur Mike Grell was given the green (Shameless, me!) light to make him the star of DC’s second “Prestige Format Mini-Series”.

Grell was counted a major creator at the time. Beginning his rise with a laudable run on Legion of Super-Heroes, he went on to draw the revived Green Lantern/Green Arrow and practically saved the company with his Edgar Rice Burroughs-inspired fantasy series Warlord. He had also notched up a big fan following illustrating many Aquaman, Batman and Phantom Stranger stories before establishing his independent creator credentials at First Comics with Starslayer and Jon Sable, Freelance…

In the grim ‘n’ gritty late Eighties, it was certainly time for another overhaul of the Emerald Archer. Exploding arrows yes, maybe even net or rope arrows, but arrows with boxing gloves or paint brushes on them just don’t work. Thus, in an era of corrupt government, drug cartels and serial killers, the evergreen survivor adapted and thrived under the direction of a creator famed for the realism of his stories.

The Longbow Hunters focused on the super-hero’s mid-life crisis as he relocated to Seattle and struggled to come to terms with the fact that since his former sidekick Speedy was now a dad, Oliver Queen had technically become a grandfather. With long-time “significant other” Dinah Lance AKA Black Canary he began to simplify his life, but the drive to fight injustice never dimmed for either of them.

She went undercover to stamp out a drug ring, and he became engrossed in the hunt for a psycho-killer dubbed “The Seattle Slasher”. Ollie was also made aware of a second – cross-country – slayer who had been murdering people with arrows…

Eschewing his gaudy costume and gimmicks he reinvented himself as an urban hunter to stop such unglamorous everyday monsters, stumbling into a mystery that led back to World War II involving the Yakuza, CIA, corporate America and even the Viet Nam war…

The intricate plot, subtly blending three seemingly disparate stories that were in fact one, still delivers a shocking punch even now in its disturbingly explicit examination of torture, which won the series undeserved negative press when it was first published. Although possibly tame to most modern tastes, this was eye-opening stuff in the 1980’s, which is a shame, as it diverted attention from the real issue… and that was a massive surge in quality and maturity.

The sophisticated and intricate plot – weaving themes of age, diminishing potency, vengeance and family – were another turning point in American comics and led to an ongoing series specifically targeting “Mature Readers”. The treatment and tone heavily influenced and flavoured today’s TV adaptation Arrow and has led to the release of Grell’s nigh-forgotten urban predator tales in a new range of economical trade paperbacks.

This first full-colour paperback collection, scripted by Grell with superbly efficient and powerfully understated art from Ed Hannigan, Dick Giordano & Frank McLaughlin, re-presents Green Arrow volume 2, #1-6 (February to July 1988), offering grimly realistic yarns ripped from headlines that have as much impact and relevance today as they did nearly thirty years ago…

Sparse, Spartan and devastatingly compelling, the initial tales were all constructed as two-part dramas beginning here – sans any preamble – with ‘Hunter’s Moon’ as the hunter (the series was notable in that other than on the cover, the soubriquet “Green Arrow” was never, ever used) prowls his new home dealing harshly with thugs, gangbangers and muggers before heading home to his still-traumatised girlfriend.

Black Canary was tortured for days before Ollie found her and, although the physical wounds have faded, Dinah Lance is still suffering…

She’s not the only one. Police Lieutenant Jim Cameron has just heard that child-torturing sociopath Al Muncie has used his vast beer-dynasty inheritance to buy a retrial after 18 years in prison.

The cops couldn’t get him for murdering all those “missing” kids but one lucky ten year old, after days of appalling torment, escaped and testified so Muncie’s been locked up for aggravated assault ever since. Now the heartbroken cop has to tell that brave survivor she must do it all over again…

The victim grew up to become Dr. Annie Green and she’s working wonders treating Dinah, but the therapist’s own long-suppressed terrors come flooding back when Muncie – despite being in total lockdown in his palatial house on the family brewery estate – somehow hand-delivers a little souvenir of their time together…

On hand when Annie freaks out and flees in panic, Ollie gives chase and finds her once more calm and resigned. On hearing the full story he makes a house-call on the maniac but cannot “dissuade” him from paying Annie another visit that night…

The experienced manhunter is waiting as a masked assailant tries to break in to the doctor’s apartment, but when the intruder shrugs off a steel arrow to the chest Ollie realises something’s not right…

Part Two expands the mystery of how Muncie can get past police guards at will, but by the time the Arrow has convinced the cops to raid Muncie’s den with the solution to the obsessed sociopath’s disappearing act and apparent invulnerability, the killer has already made his move.

Once again however Muncie has underestimated Annie, and her defiance buys Ollie time to intercept the hellbent human beast. After a furious chase back to the brewery the killer meets his fate in a most ironic manner…

A broad change of pace follows as ‘The Champions’ sees Ollie abducted by government spooks and pressganged into competing for a deadly prize. A joint space venture with the Chinese has resulted in a deadly “DNA-programmable” virus being created and, following the sudden destruction of the satellite lab where it was propagated, the only surviving sample has crashed onto remote San Juan Island.

With political allies turned rivals for sole possession of a bio-agent which can be set to kill anything from wheat harvests to black or yellow or white people, overt warfare would only lead to catastrophic publicity, so the political superpowers have agreed to use a gladiatorial bout as the method of deciding ownership.

Ollie has his own reasons for accepting the job. For starters he doesn’t trust any government with the DNA-hunting bug, the agents who drafted him are Russian not American and, most urgently, he has no doubt that he’ll be killed if he refuses to compete…

Equipped with a tracking device, Ollie is dumped on the island as a colossal storm starts, meeting his arrogant opposite getting off the ferry. Former CIA operative Eddie Fyers is an old foe and one of the sneakiest killers on Earth. He convinces Ollie they should work together… before double-crossing and leaving him to bleed out in a blizzard.

The archer is rescued by an archaeologist who has inadvertently picked up the fallen bio-agent pod, but as Ollie argues with his saviour over the wisdom and morality of his mission, her cabin is peppered with gunfire…

Fyers has the upper hand but suffers a sudden change of attitude when a third team ambushes him and his prisoners. It seems neither the Russians or Chinese trusted their champions…

Again forced to team up, spy and vigilante despatch the hit squad but Ollie has the very last word after finding a way to deprive everybody of the bio-sample…

Determined to challenge all manners of social inequity, Grell’s final story in this collection confronted the rise in homosexual prejudice that manifested in the wake of the AIDs crisis.

It begins after two customers leaving Dinah’s flower shop are brutally attacked by kids ordered to “gay-bash” as part of their gang initiation. The horrific crime is further compounded when Ollie discovers that Dinah’s new assistant Colin is not only a bloody-handed perpetrator but also a victim…

The Warhogs are the most powerful gang in the city, but their new induction policy is one the Arrow cannot allow to exist any longer. Any kid refusing to join is mercilessly beaten by a ‘Gauntlet’ of thugs. Those who eagerly volunteer suffer the same treatment as their initiation. And once you’re accepted as a Warhog you still have to prove your loyalty by beating – and preferably killing – a “queer”…

In the shocking conclusion Ollie, having failed to make a dent through any of his usual tactics, goes straight to the top. Big boss Reggie Mandel has big plans for the Warhogs. He’s already made them a national force to be reckoned with, but when he arrives in Seattle to check on his regional deputy Kebo, the Machiavellian schemer is confronted by a nut with a bow challenging him in his own crib…

The Arrow is keen to point out that the strictly local Warhog policy of gay hate-crimes is not only bad for business but is serving someone else’s private agenda. Reggie actually agrees with the vigilante, but before he’s prepared to take appropriate action he expects his verdant petitioner to undergo the same gauntlet any Warhog must survive before being heard…

Terse, sparse scripts, economical and immensely effective illustration and an unfailing eye for engaging controversy make these epic yarns some of the most powerful comic tales American comics ever produced. Compiled here with a cover gallery by Grell (both fully painted and line art), Hannigan & Giordano, this compulsive retooling is an epic masked mystery saga no lover of the genre will want to miss.

© 1988, 2013 DC Comics. All Rights Reserved.

Black Widow: Kiss or Kill


By Duane Swierczynski, Joe Aherne, Manuel Garcia, Brian Ching, Lorenzo Ruggiero, Bit & various (Marvel)
ISBN: 978-0-7851-4701-5

The Black Widow started life as a svelte and sultry honey-trap Russian agent during Marvel’s early “Commie-busting” days. Natalia Romanova was subsequently redesigned as a super villain, falling for an assortment of Yankee superheroes – including Hawkeye and Daredevil – defecting and finally becoming an agent of SHIELD, freelance do-gooder and occasional leader of the Avengers.

Throughout her career she has been considered efficient, competent, deadly dangerous and somehow cursed to bring doom and disaster to her paramours. As her backstory evolved, it was revealed that she had undergone experimental Soviet procedures which had enhanced her physical capabilities and lengthened her lifespan, as well as assorted psychological processes which had messed up her mind and memories…

Always a fan favourite, the Widow only really hit the big time after featuring in the Iron Man, Captain America and Avengers movies, but for us unregenerate comics-addicts her print escapades have always offered a cool, sinister frisson of delight.

This particular caper compilation (reprinting Black Widow volume 4 #6-8 spanning November 2010 to January 2011) was the second and final story arc of a short-lived series and includes a riotous team up tale from the Iron Man: Kiss & Kill 1-shot (August 2010).

The espionage elitism opens with the eponymous 3-chapter ‘Kiss or Kill’ by writer Duane Swierczynski, illustrated by Manuel Garcia, Lorenzo Ruggiero, Bit and colourist Jim Charalapidis, as idealistic young journalist and recently bereaved son Nick Crane finds himself the target of two mega-hot, ultra lethal female super-spies in Houston’s club district.

Both of them say they want to save him but each seems far more intent on ending Nick’s life, and in between mercilessly fighting each other and hurtling across the city in a stampede of violent destruction both have demanded that he name his privileged source…

Nick is inclined to believe the blonde called Fatale. After all, he has a surveillance tape of the redhead – the Black Widow – with his father moments before he died…

After his senator dad was found with his brains all over a wall, Nick started digging and uncovered a pattern: a beautiful woman implicated in the deaths of numerous key political figures around the world…

After a staggering battle across the city Natalia is the notional victor but isn’t ready when Nick turns a gun on her. She still goes easy on him and he wakes up some time later in Roanoke, Virginia utterly baffled. She explains she’s on the trail of an organisation devoted to political assassination using a double of her to commit their high profile crimes but the angry young man clearly doesn’t believe her.

Further argument is curtailed by the sudden arrival of an extremely competent Rendition Team who remove them both to a secret US base in Poland. After a terrifying interval the Widow starts thinking that her extreme scheme to get the name out of Nick might be working but that all goes to hell when a third force blasts in and re-abducts them.

Realising that her government liaison is playing for more than one side, the Widow blasts her way out, dragging Nick with her, and soon they are on the run with only her rapidly dwindling and increasingly untrustworthy freelance contacts to protect them.

The escape has however almost convinced Nick to trust her with his source but that moment passes when the latest iteration of Crimson Dynamo and illusion-caster Fantasma derail the train they’re on…

Another explosive confrontation is suddenly cut short when Fatale arrives but rather than assassination she has an alliance in mind. The mysterious mastermind behind the killings and framing the Widow has stopped paying the killer blonde and thus needs to be taught a lesson about honouring commitments…

Now armed with Nick’s contact’s details they go after the enigmatic “Sadko” but the shady operator seems to be one step ahead of them as usual.

But only “seems”…

To Be Continued…

Rounding out this espionage extravaganza ‘Iron Widow’, written by Joe Aherne with art by Brian Ching and colourist Michael Atiyeh from Iron Man: Kiss & Kill, sees the Russian émigré give Avenging inventor Tony Stark a crash course in spycraft after a very special suit of Iron Man armour is stolen.

Fully schooled, the billionaire succeeds too well in locating his missing mech but falls into a terrifying trap set by sinister Sunset Bain and becomes a literal time-bomb pointed at the origin of The Avengers. Luckily Black Widow is on hand to prove skill, ingenuity and guts always trump mere overwhelming power…

A fast and furious, pell-mell, helter-skelter rollercoaster of high-octane intrigue and action, Kiss or Kill also includes a captivating collation of covers-&-variants by Daniel Acuña, J. Scott Campbell, Brian Stelfreeze, Ching & Chris Sotomayor and Stephane Perger, making this such a superb example of genre-blending Costumed Drama that you’d be thoroughly suspect and subject to scrutiny for neglecting it.
© 2010, 2011 Marvel Characters, Inc. All rights reserved.