Hellboy Omnibus volume 1


By Mike Mignola, with John Byrne, Mark Chiarello, Matt Hollingsworth, James Sinclair, Dave Stewart, Pat Brosseau & various (Dark Horse Books)
ISBN: 978-1-50670-666-5 (TPB) eISBN: 978-1-50670-687-0

Win’s Christmas Gift Recommendation: A Seasonal Standard for Shock Addicts… 9/10

This book includes Discriminatory Content included for dramatic effect.

After the establishment of the US comic book direct market system, there came a huge wave of independent publishers. As with all booms, a lot of them went bust. Some few however were more than flash-in-the-pans, growing into major players of a new world order. Arguably, the most successful was Dark Horse Comics who fully embraced the concept of creator ownership (amongst other radical ideas). This concept – and their professional outlook and attitude – drew many big name creators to the new company and in 1994 Frank Miller & John Byrne formally instituted sub-imprint Legend for major creators wanting to produce their own way and at their own pace.

Over the next four years the brand counted Mike Mignola, Art Adams, Mike Allred, Paul Chadwick, Dave Gibbons and Geof Darrow amongst its ranks; generating a wealth of superbly entertaining and groundbreaking series and concepts. Unquestionably, most impressive, popular (and long-lived) was Mignola’s supernatural thriller Hellboy. The monstrous monster-hunter debuted in event program San Diego Comic-Con Comics #2 (August 1993) before formally launching in 4-issue miniseries Seed of Destruction (where Byrne scripted over Mignola’s plot and art). Colourist Mark Chiarello added loads of mood with his understated hues.

That story and the string of sequels that followed were re-presented in the first of four trade paperback offerings (also available as a complete boxed set). This particular tome offers Mignola’s earliest longform triumphs starring the Scourge of Sheol – The Wolves of Saint August; The Chained Coffin; Wake the Devil and Almost Colossus. The omnibi were latterly accompanied by a companion series featuring all the short stories.

The incredible story begins with a review of secret files. On December 23rd 1944 American Patriotic Superhero The Torch of Liberty and a squad of US Rangers interrupt a satanic ritual predicted by Allied parapsychologist Professors Trevor Bruttenholm and Malcolm Frost. They were working in conjunction with influential medium Lady Cynthia Eden-Jones. All waited at a ruined church in East Bromwich, England when a demon baby with a huge stone right hand eventually appeared in a fireball. The startled soldiers took the infernal yet seemingly innocent waif into custody. Far, far further north, off the Scottish Coast on Tarmagant Island, a cabal of Nazi Sorcerers roundly berated ancient wizard Grigori Rasputin whose Project Ragna Rok ritual seems to have failed. The Russian is unfazed. Events are unfolding as he wishes…

Five decades later, the baby has grown into a mighty warrior engaging in a never-ending secret war: the world’s most successful paranormal investigator. Bruttenholm has spent the years lovingly raising the weird foundling whilst forming an organisation to destroy unnatural threats and supernatural monsters: The Bureau for Paranormal Research and Defense. “Hellboy” is now its lead agent. Today, the recently-returned, painfully aged professor summons his surrogate son and warns of impending peril wrapped in obscured reminiscences of his own last mission. The Cavendish Expedition uncovered an ancient temple submerged in arctic ice, but what occurred next has been somehow excised from Bruttenholm’s memory. Before he can say more, the mentor is killed by a rampaging plague of frogs, and enraged Hellboy is battling for his life against a demonic giant amphibian…

Following fact-files about Project Ragna Rok and ‘An African Myth about a Frog’, Chapter Two opens at eerie Cavendish Hall, set on a foetid lake in America’s Heartland. Matriarch Emma Cavendish welcomes Hellboy and fellow BPRD investigators Elizabeth Sherman and Dr. Abraham Sapien, but is not particularly forthcoming about her family’s obsession. Nine generations of Cavendish have sought – and sponsored the search for – the Temple at the Top of the World. Three of her own sons were lost on the latest foray, from which only Bruttenholm returned, but her story of how founding patriarch Elihu Cavendish’s obsession infects every male heir for hundreds of years imparts no fresh insights. She also says she knows nothing about frogs, but she’s lying and the agents know it…

As they retire for the night, Hellboy’s companions prepare for battle. Psychic firestarter Liz is taken unawares when the frogs attack and our Dauntless Demon fares little better against another titanic toad-monster. Of Abe there is no sign: the BPRD’s own amphibian has taken to the dank waters of the lake in search of long-buried answers…

And then a bald Russian guy claiming to know the truth of Hellboy’s origins appears and monstrous tentacles drag the hero through the floor…

Chapter Three views a vast hidden cellar where Rasputin explains he is the agent for undying and infinite antediluvian evil: seven-sided serpent Ogdru-Jahad who sleeps and waits to be reawakened. Hellboy was originally summoned from the pit to be the control interface between the Great Beast and the wizard whilst he oversaw the fall of mankind, but when the BPRD agent refuses his destiny – in his obtuse, obnoxious manner – Rasputin goes crazy…

Overwhelmed by the Russian’s frog foot soldiers, Hellboy is forced to listen to the story of Rasputin’s alliance with Himmler and Hitler, and how they sponsored a mystic Nazi think-tank to conquer Earth. Of how the mage manipulated the fanatics, found the Temple at the Top of the World and communed with The Serpent, and of how that last Cavendish Expedition awoke him. Of how he used them to trace the crucial tool he had summoned from Hell half a century ago… And then the raving Russian reveals how his infernal sponsor Sadu-Hem – The Serpent’s intermediary – has grown strong on human victims but will become unstoppable after feasting on Liz’s pyrokinetic internal forces…

With all hell literally breaking loose, the final chapter sees Rasputin exultantly calling upon each of the seven aspects as Hellboy attempts a desperate, doomed diversion and the long-missing Abe Sapien finally makes his move, aided by a hidden faction Rasputin had not anticipated…

The breathtaking conclusion sees supernal forces spectacularly laid to rest, but the defeat of Sadu-Hem and his Russian doll only opens the door for other arcane adversaries to emerge…

Bombastic, moody, laconically paced, suspenseful and explosively action-packed, Seed of Destruction manages the masterful magic trick of introducing a whole new world and making it seem like we’ve always lived there.

‘The Wolves of Saint August’ was originally serialised in Dark Horse Presents #88-91 during 1994, before being reworked a year later for a Hellboy one-shot of the same name. Mignola handles art and script, with James Sinclair on colours and Pat Brosseau making it all legible and intelligible.

Set contemporarily, the moody piece sees the red redeemer working with BPRD colleague Kate Corrigan, investigating the death of Hellboy’s old pal Father Kelly in the Balkan village of Griart. It’s not long before they realise the sleepy hamlet is actually a covert den of great antiquity, where a pack of mankind’s most infamous and iniquitous predators still thrive…

Mignola has a sublime gift for setting tone and building tension with great economy. It always means that the inevitable confrontation between Good and Evil has plenty of room to unfold with capacious visceral intensity. This clash between unfrocked demon and alpha lycanthrope is one of the most unforgettable battle blockbusters ever seen…

In 1995 Dark Horse Presents 100 #2 debuted ‘The Chained Coffin’. Here Hellboy returns to the English church where he first arrived on Earth in 1943. Five decades of mystery and adventure have passed, but as the demon-hunter observes ghostly events replay before his eyes, he learns the truth of his origins. All too soon, Hellboy devoutly wishes he had never come back…

Wake the Devil delivered a decidedly different take on the undying attraction of vampires when a past case becomes active again. Hellboy and fellow outré BPRD agents Sherman & Sapien are still reeling from losing their aged mentor and uncovering Rasputin’s hellish scheme to rouse sleeping Elder Gods he served. Moreover, the apparently undying wizard – agent for antediluvian infinitely evil seven-sided serpent Ogdru-Jahad who-sleeps-and-waits-to-be-reawakened – is responsible for initially summoning Hellboy to Earth as part of the Nazi’s Ragna Rok Project. Now the Russian’s clandestine alliance with Himmler, Hitler and their mystic Nazi think-tank is further explored as, deep inside Norway’s Arctic Circle region, a driven millionaire visits a hidden castle. He is seeking the arcane Aryans long-closeted within, eager to deliver a message from “The Master”. In return, the oligarch wants sanctuary from the imminent end of civilisation…

In New York City, a bloody robbery occurs in a tawdry mystic museum and the BPRD are briefed on legendary Napoleonic soldier Vladimir Giurescu. It now appears that enigmatic warrior wasn’t particularly wedded to any side in that conflict… and was probably much older than reports indicated. More important is re-examined folklore suggesting Giurescu was mortally wounded many times but, after retreating to a certain castle in his homeland, would always reappear: renewed, refreshed and deadlier than ever. In 1882 he was in England and clashed with Queen Victoria’s personal ghost-breaker Sir Edward Grey, who was the first to officially identify him as a “Vampire”.  In 1944, Hitler met with Vladimir to convince the creature to join him, but something went wrong and Himmler’s envoy Ilsa Haupstein was ordered to arrest Giurescu and his “family”. The creatures were despatched in the traditional manner and sealed in boxes… one of which has now been stolen from an NYC museum. Intriguingly, the murdered owner was once part of the Nazi group responsible for Ragna Rok. The BPRD always consider worst-case scenarios, and if that box actually contained vampire remains…

The location of the bloodsucker’s fabled castle is unknown, but with three prospects in Romania and only six agents available, a trio of compact strike-teams is deployed with Hellboy in solo mode headed for the most likely location. Although not an active agent, Dr. Kate Corrigan wants Hellboy to take especial care. All indications are that this vampire might be the Big One, even though nobody wants to use the “D” word…

In Romania, still youthful Ilsa Haupstein talks to a wooden box, whilst in Norway her slyly observing colleagues Kurtz and Kroenen express concern. Once the most ardent of believers, Ilsa may have been turned from the path of Nazi resurgence and bloody vengeance. Her former companions are no longer so enamoured of the Fuehrer’s old dream of a vampire army either. Leopold especially places more faith in the creatures he has been building and growing…

Over Romania, Hellboy leaps out of a plane and engages his experimental jet-pack, wishing he was going with one of the other team… and even more so after it flames out. At least he has the limited satisfaction of crashing into the very fortress Ilsa is occupying…

The battle with the witch-woman’s grotesque servants is short and savage and as the ancient edifice crumbles, Chapter Two reveals how on the night Hellboy was born, Rasputin suborned Ilsa and her comrades. Making them devout disciples awaiting Ogdru-Jahad’s awakening, he saves them from Germany’s ignominious collapse. Now the Russian ghost appears offering her another prophecy and a great transformation…

Deep in the vaults, Hellboy comes to and meets a most garrulous dead man, unaware that in the village below the Keep, the natives are recognising old signs and making the traditional preparations again…

Hellboy’s conversation provides much useful background information but lulls him into a false sense of security, allowing the revenant to savagely attack and set up a confrontation with the ferocious forces actually responsible for the vampire’s power. Battling for his life, Hellboy is a stunned witness to Giurescu’s resurrection and ultimate cause of his latest demise, whilst far above, Rasputin shares his own origins with acolyte Ilsa, revealing the night he met the infamous witch Baba Yaga

Nearly 300 miles away, Liz and her team scour ruined Castle Czege. There’s no sign of vampires but they do uncover a hidden alchemy lab with an incredible artefact in it: a stony homunculus. Idly touching the artificial man, Liz is horrified when her pyrokinetic energies surge uncontrollably into the artefact and he goes on a destructive rampage…

With the situation escalating at Castle Giurescu, Hellboy ignites a vast cache of explosives with the faint hope that he will be airlifted out before they go off, but is distracted by a most fetching monster who calls him by a name he doesn’t recognise before trying to kill him.

If she doesn’t, the catastrophic detonation might…

As the dust settles and civil war breaks out amongst the Norway Nazis, in Romania Ilsa makes a horrific transition and Hellboy awakes to face Rasputin, even as the BPRD rush to the rescue. Tragically Abe Sapien and his squad won’t make it before the revived and resplendent Giurescu takes his shot, whilst the world’s most successful paranormal investigator confronts and is seduced by uncanny aspects of his long-hidden infernal ancestry. With all hell breaking loose, the displaced devil makes a decision which will not only affect his life but dictate the course of humanity’s existence…

The breathtakingly explosive ending also resets the game for Rasputin’s next scheme, but the weird wonderment rolls on in a potent epilogue, wherein the mad monk visits macabre patron Baba Yaga for advice…

The story-portion of this magnificent terror-tome terminates with 1997’s 2-part miniseries ‘Almost Colossus’ wherein traumatised pyrokinetic Liz awaits test results. During the Castle Czege mission, an artificial man she discovered inadvertently drained Liz’s infernal energies, bringing it to life and causing hers to gradually slip away. Now, Hellboy and Corrigan are back in the legend-drenched region, watching a graveyard from which 68 bodies have been stolen. Elsewhere, the fiery homunculus is undergoing a strange experience: he has been abducted by his older “brother” who seeks, through purloined flesh, blackest magic and forbidden crafts to perfect their centuries-dead creator’s animation techniques.

Before the curtain falls, Hellboy – aided by the ghosts of repentant monks and the younger homunculus – battles a metal giant determined to crown itself God of Science, saving the world if he can and Liz because he must…

Wrapping up the show is a wealth of arty extras, beginning with the 1991 convention illustration Mignola created because he just wanted to draw a monster. From tiny acorns…

Following on – with author’s commentary – is a horror hero group shot that is Hellboy’s second ever appearance and a brace of early promo posters, and the full colour Convention book premiere appearance as ‘Hellboy – World’s Greatest Paranormal Investigator’ battles a giant demon dog, courtesy of Mignola & Byrne. Hellboy Sketchbook then shares a treasure trove of drawings, designs and roughs from the early stories again, fully annotated to round out the eerie celebratory experience.

Available in paperback and digital formats, this bombastic, moodily suspenseful, explosively action-packed tome is a superb scary romp to delight one and all, celebrating the verve, imagination and longevity of the greatest Outsider Hero of All: a supernatural thriller no comics fan should be without.
Hellboy™ & © Seed of Destruction © 1993, 2018 Mike Mignola. Hellboy, Abe Sapien, Liz Sherman and all other prominently featured characters are trademarks of Mike Mignola. All rights reserved.

Tiny Titans volume 3: Sidekickin’ it


By Art Baltazar & Franco with (DC Comics)
ISBN: 978-1-4012-2653-4 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Fun Family Fables …9/10

DC’s characters have become a mainstay of kids’ television fare with their much-missed Cartoon Network imprint arguably the last bastion of children’s comics in America, consolidating the link between TV and 2D fun and thrills with stunning interpretations of such TV landmarks as Ben 10, Scooby Doo, Powerpuff Girls, Dexter’s Laboratory and others. That kids’ comics line also reverse-engineered truly exceptional material based on TV iterations of their proprietary characters like Legion of Super Heroes, Batman: Brave and the Bold, Supergirl and Krypto the Super Dog as well as material like Billy Batson and the Magic of Shazam! which was merely similar in tone and content.

For many – me included – the imprint’s finest release, and one which has a created a sub-genre recreated at many different publishers, was a series ostensibly aimed at beginning readers, but which became a firm favourite of older fans… and a multi-award winner too.

Superbly mirroring the magical wonderland inside a child’s head where everything is happily mixed up together, Tiny Titans is a sublime antidote to continuity cops and slavish fan-boy quibbling (erm, uh…  I think you’ll find that in…) by reducing the vast cast of the Teen Titans Go! animated series, the greater boutique of the mainstream comic books and (ultimately) the entire DC Universe to little kids and their parents/guardians in the wholesome kindergarten environment of Sidekick City Elementary School. It’s a scenario spring-loaded with in-jokes, sight-gags and beloved yet gently mocked paraphernalia of generations of strip readers and screen-watchers…

Collecting issues #13-18 (April to September 2009) of the magically madcap and infinitely addictive all-ages mini-masterpiece, this third volume begins on a petulant note with Pet Club at Wayne Manor. Art Baltazar and co-creator Franco (Aureliani) have mastered a witty, bemusingly gentle manner of storytelling that just happily rolls along, with the assorted characters getting by and trying to make sense of the great big world, having “Adventures in Awesomeness”. The method generally involves stringing together smaller incidents and moments into an overall themed portmanteau tale and it works astoundingly well.

After a handy and as-standard identifying roll-call page, ‘Tough Cookie’ features Raven feeding park critters but desperately striving to keep her hard-as-nails rep intact, after which bubble-headed Psimon goes to science club and gets caught in some uncool name-calling. The main event kicks off with the kids and their pets convening at Stately Wayne Manor and incurring the wrath of dapper, long-suffering manservant Alfred. The Penguins don’t help… no, wait, they actually do. ‘A Hot Spot’ then finds Raven and Kid Devil trading power sets with Firestarter Hotspot and evoking the joys of being a Bird Scout, after which The Kroc Files shows the Wayne’s wonderful ultimate butler and the roguish reptilian each demonstrating ‘How to Pick up the Dry Cleaning’, before the issue ends with a Tiny Titans Bubble Squares puzzle and a pinup of bird-themed champions Hawk, Dove and Raven.

Sea-themed issue #14 opens with a proudly shouted ‘Aw Yeah Titans!’ and class trip to Paradise Island. The boys just can’t understand why they have to stand on tables while the girls can run about freely wherever they like and play with the all the weird animals…

Back in Sidekick City, Cyborg’s vacuum cleaning invention runs amok while Beast Boy and little Miss Martian stage a shapeshifting duel, even as on Paradise Island ‘Stay for Dinner’ sees Wonder Girl and the other Wonder Girl guests for lunch – as lunch – of Mrs. Cyclops.

Wrapping up affairs is another Kroc Files (‘How to Bake a Chocolate Cake’), a string of gags in Time for Jokes by the Riddler’s kid Enigma plus a ‘Paradise Island Pet Club Pin-up!’

The next issue finds ‘Bunnies, Bunnies, Everywhere Bunnies’ at Wayne Manor, where Alfred opts to stay home and watch the kids and their pets. Sadly, magician Zatara joins the fun and once more loses his magic wand to playful Beppo the Super Monkey. Cue rapid rabbit reproduction…

Elsewhere, Deathstroke’s daughter Rose lands her share of babysitting duties, and soon learns how to handle the Tiny Terror Titans before a ‘Tiny Titans Epilogue’ reveals a marvellous secret regarding one of those proliferating bunnies, as issue concludes with more activity freebies: ‘Pet Club Mammal Travel’ and a bonus pin-up of Rose and those Tiny Terrors…

Issue #16 revisits a perennial puzzle of comics, specifically ‘Who’s the Fastest?!’ as Coach Lobo sets his heart on making the Sidekick Elementary kids ultra-fit. Part of the regimen includes a footrace around the entire world, and Supergirl, Inertia and Kid Flash all think they have it nailed…

Lesser-powered tykes find unique ways to cope with natural obstacles – such as the ocean – in ‘As the Race Continues…’ while the Coach takes a load off with coffee and comics, and the Wonder Girls and Shelly trade costume tips. Down south, late starters Mas y Menos join the final dash to the finish where a non-starter surprisingly triumphs…

In the aftermath, shrinking-hero contingent The tiny Tiny Titans indulge in ‘One more Contest’ before an ‘Aw Yeah Pin-up’ of Supergirl and Kid Flash follows a Tiny Titans Coin Race activity page. ‘Raven’s Book of Magic Spells’ starts as a play date but is bewilderingly disrupted when Trigon’s devilish daughter shows off her latest present in ‘Mixin’ it Up’: accidentally manifesting unlikely mystical heavyweight Mr. Mxyzptlk. And so, hilarity and impish insanity ensue…

Back in what passes for the land of reason, Robin, Beast Boy and Cyborg are tasked with recovering Batman’s cape and mask in ‘Battle for the Cow’ (if you read DC regularly, you know how painful a pun that is). Naturally, Starfire and Bumblebee have a sensible, pain-free solution to their woes, after which the Boy Wonder’s birthday party displays a fashion parade of alternative costumes in the present-giving portion of festivities…

Those tiny Titans go clothes hunting in ‘Shop Shrinking’ while Kid Flash, Robin and Cyborg ask ‘Hey, What’s Continuity?’ Wrapping up is another Kroc Files contrasting how Alfred and the lizardly lout cope with ‘Walking in the Rain’, topped off with Special Bonus Pin-up ‘The Return of the Bat-Cow!’

Concluding the juvenile japery is a fall from grace which can only be called ‘Infinite Detention’ as lunch lady Darkseid is demoted to Janitor for the Day and typically overreacts to boisterous behaviour in the hallways. With both good kids and bad suffering after-class incarceration, arguments ensue and the stern Monitor increase the tally for the slightest infraction. Soon kids are facing days of detention. Sadly for the Monitor, his nemesis Anti-Monitor has popped by with coffee and more stupid pranks…

One final Kroc Files reveals ‘How to go Bowling’ and Enigma offers another session of ‘Aw Yeah Joke Time!’ before the tome terminates with a selection of character sketches and studies repackaged as ‘Class Photos’.

Despite being ostensibly aimed at super-juniors and TV kids, these wonderful, wacky yarns – which marvellously marry the heart and spirit of such classic strips as Peanuts and The Perishers with something uniquely mired and marinated in pure comicbookery – are an unforgettable riot of laughs no self-respecting fun-fan should miss: accessible, entertaining, and wickedly intoxicating. What more do you need to know?
© 2009, 2010 DC Comics. All Rights Reserved.

Marvel Firsts: The 1960s


By Stan Lee, Jack Kirby, Steve Ditko, Larry Lieber, Roy Thomas, Gary Friedrich, Arnold Drake, Steve Parkhouse, Don Heck, Bill Everett, Dick Ayers, Gene Colan, John Buscema, George Tuska & various (Marvel)
ISBN: 978-0-7851-5864-6 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Marvel’s Most Magical… 9/10

This book includes Discriminatory Content produced during less enlightened times.

For most fans, the Marvel Age of Comics began with Fantastic Four #1 at the tail end of 1961, but the company itself cites Marvel Comics #1 from 1939, when the outfit was called Timely, as the big natal event. That means this year is their 85th anniversary. So with the year rapidly closing it’s time to celebrate some big-ticket compilations.

This hefty tome from 2011 isn’t one of them, but is a superb compilation of the decade which made the House of Ideas a global force and household name. It gathers the first story of each character’s own series (not necessarily the same as a debut appearance) highlighting key moments via material taken from Rawhide Kid #17, Amazing Adventures #1, Fantastic Four #1, Tales to Astonish #27, 51 & 70, Incredible Hulk #1, Amazing Fantasy #15, Journey into Mystery #83, Strange Tales #101, 110 & 135, Two-Gun Kid #60, Tales of Suspense #39, 49 & 59, Sgt. Fury and his Howling Commandoes #1, The Avengers #1, X-Men #1, Daredevil #1, Ghost Rider #1, Marvel Super-Heroes #12, 19 and 20, Captain Savage #1 and Silver Surfer #1, collectively covering August 1960 to May 1969 and incorporating a vast gallery of covers from other titles that came and went with such breathtaking rapidity in those days.

As stated, the company-that-became-Marvel was still going – albeit in dire straits – when Stan Lee, Jack Kirby, Steve Ditko and a select few others started their comics revolution, and these tales offer unmatched insights into how that all happened by re-presenting official first appearances. Opening in January 1960 with a selection of 16 genre covers ranging from Battle #70 to Love Romances #87 to Patsy Walker #89, the first inklings of what’s to come are seen in Rawhide Kid #17, by Lee, Kirby and inker Dick Ayers.

The Kid was one of Atlas’ older icons, having starred in his own title since 1955. A stock buckskin-clad sagebrush centurion, he was one of the first casualties when Atlas’ distribution crisis forced the company to cut back to 16 titles in the autumn of 1957. However, with westerns huge on TV and youthful rebellion a hot topic in 1960, Lee & Kirby conceived a brand-new six-gun stalwart – a teenager in fact – and launched him in the summer of the year, tidily retaining the numbering of his cancelled predecessor. It’s important to remember that these yarns aren’t trying to be gritty or authentic: they’re accessing a vast miasmic morass of wholesome, homogenised Hollywood mythmaking that generations of consumers preferred to learning the grim everyday toil, travail and terror of the real Old West, so sit back, reset your moral compass to “fair enough” and revel in simplistic Black Hats versus White Hats, with all the dynamic bombast and bravura Kirby & inker Dick Ayers could muster…

It all begins with adopted teen Johnny Bart teaching all and sundry in a cow-town named Rawhide to ‘Beware! The Rawhide Kid’ after his retired Texas Ranger Uncle Ben is gunned down by fame-hungry cheat Hawk Brown. After very publicly exercising his right to vengeance, the naive kid flees Rawhide before he can explain, resigned to living as an outlaw forevermore…

His reputation is further enhanced when he routs a masked gang robbing the ‘Stagecoach to Shotgun Gap!’ after which Don Heck delivers one of his sleekly authentic western tales when a veteran gunslinger devises a way to end his own fearsome career ‘With Gun in Hand!’ The issue closes with by Lee, Kirby & Ayers revealing how another tragic misunderstanding confirms Johnny Bart’s destiny ‘When the Rawhide Kid Turned… Outlaw!’

Following a trio of romantic comedy covers – My Girl Pearl #7, Teen-Age Romance #77 and Life with Millie #8 – we turn to the company’s splendidly addictive men-vs-monsters anthology titles wherein Amazing Adventures #1 (cover-dated June 1961) begins a cautious experiment by launching a low-key – un-costumed – paranormal mystically empowered investigator for a short run of pre-superhero escapades. ‘I Am the Fantastic Dr. Droom!’ (Lee & Kirby with Ditko inking) finds a seemingly sedate American drawn to Tibet to learn ancient mysteries before returning home as an occult consultant after which, the cover for Linda Carter, Student Nurse #1 takes us to the big moment when everything changed…

Fantastic Four #1 (November 1961) introduces a brave new world in eponymous landmark ‘The Fantastic Four’ as maverick scientist Reed Richards summons fiancée Sue Storm, their pilot pal Ben Grimm and Sue’s kid brother Johnny before heading off on their first mission. In a flashback we discover that they are driven survivors of a private space-shot that went horribly wrong when Cosmic Rays penetrated their ship’s inadequate shielding. On crashing back to Earth, they found they’d all been hideously mutated into outlandish freaks.

Richards’ body became elastic, Sue gained the power to turn invisible, Johnny Storm could turn into living flame and tragic Ben turned into a shambling, rocky freak. Shaken but unbowed they vow to dedicate their new abilities to benefiting mankind. Crafted by Lee & Kirby with inks by George Klein & Christopher Rule, the drama intensified with ‘The Fantastic Four meet the Mole Man’, foiling a plan by another outcast who controls monsters and slave humanoids from far beneath the Earth. This summation of the admittedly mediocre plot cannot do justice to the engrossing wonder of that breakthrough issue – we really have no grasp today of just how different in tone, how shocking it all was.

Next comes Ditko’s cover to Amazing Adult Fantasy #7, preceding a throwaway vignette from another of the company’s anthological monster mags. Taken from Tales to Astonish #27 (January 1962) a 7-page short introduces Dr Henry Pym, a maverick scientist who discovers a shrinking potion and discovers peril, wonder and a kind of companionship amongst the lowliest creatures on Earth and under it. This engaging piece of fluff – which owed more than a little to the movie The Incredible Shrinking Man – was plotted by Lee, scripted by his brother Larry Lieber and stunningly illustrated by Kirby & Ayers.

The Incredible Hulk smashed right into his own bi-monthly comic and, after some classic romps by Young Marvel’s finest creators, crashed right out again. After 6 issues, the series was cancelled and Lee retrenched, making the Gruff Green Giant a perennial guest-star in other titles until such time as they could restart the drama in their new “Split-Book” format in Tales to Astonish where Ant/Giant-Man was rapidly proving to be a character who had outlived his time. Cover-dated May 1962, that first issue observes puny atomic boffin Bruce Banner, sequestered on a secret military base in the American desert and perpetually bullied by bombastic commander General “Thunderbolt” Ross as the clock counts down to the world’s first Gamma Bomb test. Besotted by Ross’s daughter Betty, Banner endures the General’s constant jibes as the timer ticks on and tension increases. At the final moment Banner sees a teenager lollygagging at Ground Zero and frantically rushes to the site to drag the boy away. Unknown to everyone, the assistant he’s entrusted to delay the countdown has an agenda of his own…

Rick Jones is a wayward but good-hearted kid. After initial resistance he lets himself be pushed into a safety trench, but just as Banner prepares to join him The Bomb detonates…

Somehow surviving the blast, Banner and the boy are secured by soldiers, but that evening as the sun sets the scientist undergoes a monstrous transformation. He grows larger; his skin turns a stony grey. In 6 simple pages that’s how it all starts, and no matter what any number of TV or movie reworkings or comicbook retcons and psycho-babble re-evaluations would have you believe that’s still the best and most primal take on the origin. A good man, an unobtainable girl, a foolish kid, an unknown enemy and the horrible power of destructive science unchecked. Written by Lee, drawn by Kirby with inking by Paul Reinman, ‘The Coming of the Hulk’ barrels along as the man-monster and Jones are then kidnapped by Banner’s Soviet counterpart the Gargoyle for a rousing round of espionage and Commie-busting…

Crafting extremely well-received monster and mystery tales for and with Stan Lee, Ditko had been rewarded with his own title. Amazing Adventures/Amazing Adult Fantasy featured a subtler brand of yarn than Rampaging Aliens and Furry Underpants Monsters and their ilk which, though individually entertaining, had been slowly losing traction in the world of comics ever since National/DC had successfully reintroduced costumed heroes. Lee & Kirby had responded with Fantastic Four and the ahead-of-his-time Incredible Hulk, but there was no indication of the renaissance to come when the cover of officially just-cancelled Amazing Fantasy #15 (August 1962) highlighted a brand new and rather eerie adventure character.

The wonderment came and went in 11 captivating pages: ‘Spider-Man!’ telling the parable of Peter Parker, a smart but alienated kid bitten by a radioactive spider on a high school science trip. Discovering he has developed arachnid abilities – which he augments with his own natural engineering genius – Parker does what any lonely, geeky nerd would do when given such a gift… he tries to cash in for girls, fame and money. Creating a costume to hide his identity in case he makes a fool of himself, he becomes a minor celebrity – and a vain, self-important one. To his eternal regret, when a thief flees past, he doesn’t lift a finger to stop him, only to find when he returns home that his Uncle Ben has been murdered.

Crazy for vengeance, Parker stalks the assailant who made his beloved Aunt May a widow and killed the only father he had ever known, to find that it is the felon he couldn’t be bothered with. Since his irresponsibility led to the death of the man who raised him, the boy swears to always use his powers to help others…

It wasn’t a new story, but the setting was one familiar to every kid reading it and the artwork was downright spooky. This wasn’t the gleaming high-tech world of moon-rockets, giant aliens and flying cars – this stuff could happen to anybody…

The tragic last-ditch tale struck a chord with the reading public and by Christmas a new comic book superstar was ready to launch in his own title, with Ditko eager to show what he could do with his first returning character since the demise of Charlton action hero Captain Atom

The Mighty Thor was the comic series in which Jack Kirby’s restless fascination with all things Cosmic was honed and refined through his dazzling graphics and captivating concepts. The King’s examination of space-age mythology began in modest fantasy title Journey into Mystery where – in the summer of 1962 – a tried-and-true comicbook concept (feeble mortal transformed into god-like hero) was revived by fledgling Marvel to add a Superman analogue to their growing roster of costumed adventurers. JiM #83 (August 1962) saw a bold costumed warrior jostling aside the regular fare of monsters, robots and sinister scientists in a brash, vivid explosion of verve and vigour.

The initial exploit follows crippled American physician Donald Blake who takes a vacation in Norway only to encounter the vanguard of an alien invasion. Fleeing, he is trapped in a cave where he finds an old, gnarled walking stick. When in his frustration he smashes the stick into a huge boulder obstructing his escape, his puny frame is transformed into the Norse God of Thunder Mighty Thor! Plotted by Lee, scripted by Lieber and illustrated by Kirby & inker Joe Sinnott (at this juncture a full illustrator, Sinnott would become Kirby’s primary inker for most of his Marvel career), ‘The Stone Men of Saturn’ is pure dawn Marvel: bombastic, fast-paced, gloriously illogical and captivatingly action-packed. The hugely under-appreciated Art Simek was the letterer and logo designer. It was clear that they were making it up as they went along – not in itself a bad thing – and all that infectious enthusiasm shows…

Amazing Fantasy #15 came out the same month as Journey into Mystery #83 and a month later Tales to Astonish #35 – first to feature Henry Pym’s Astonishing Ant-Man costumed capers – appeared. Here you’ll find the cover to TtA #35 to mark that occasion. Hot on the heels of the runaway success of Fantastic Four, Stan & Jack spun the most colourful and youngest member of the team into his own series, hoping to recapture the glory of the 1940s when the original Human Torch was one of the company’s “Big Three” superstars. Within a year, the magic-&-monsters anthology title Strange Tales became home to the hot-headed hero: in #101, Johnny Storm started his ancillary solo career in eponymous exploit ‘The Human Torch’.

Scripted by Lieber (over a plot by brother Stan) and sublimely illustrated by Kirby & Ayers, the plucky lad investigates sabotage at a new seaside amusement park and promptly discovers Commie-conniving thanks to Red spy the Destroyer. Kirby would pencil the first few yarns before moving on, after which Ayers assumed control for most of its run, although The King generated some of the best covers of his Marvel career throughout the Torch’s tenure.

An odd inconsistency – or more likely tension- and drama-inducing gimmick – did crop up here. Although public figures in the FF, Johnny and sister Sue live part-time in Long Island hamlet Glenville where, despite the townsfolk being fully aware of her as the glamorous and heroic Invisible Girl, they seem oblivious to the fact that her baby brother is the equally famous Torch. Many daft-but-ingenious pages of Johnny protecting his secret identity would ensue before the situation was brilliantly resolved…

Despite the runway success of its new superheroes, Marvel was still offering a range of genres such as westerns. August 1962 saw the retooling of another Atlas property as Two-Gun Kid #60 (cover-dated November) introduced Eastern lawyer Matt Hawk who moved to barbarous and unruly Tombstone, Texas in ‘The Beginning of the Two-Gun Kid’ (Lee, Kirby & Ayers). After merciless and relentless bullying, the tenderfoot is mentored by aged gunslinger Ben Dancer and transforms into a powerful, ultrafast deadly accurate shootist. When Ben is driven out of town by a pack of thugs working for land baron Clem Carter, Hawk adopts a masked identity to see justice done. Don Heck limned stand-alone tale ‘The Outcast’, revealing the naked ambition of a Navajo warrior before Hawk returns to complete his origin story in ‘I Hate the Two-Gun Kid!’ as romantic interest Nancy Carter falls foul of a scheme by her stepbrother to defraud her and frame the new hero in town…

More striking covers – Modelling with Millie #21 and Amazing Spider-Man #1 – precede the debut of the next Marvel milestone in Tales of Suspense #39 (March 1963 and on the newsstands for Christmas 1962). Created in the aftermath of the Cuban Missile Crisis and at a time when “Red-baiting” and “Commie-bashing” were national obsessions in the U.S., the emergence of a brilliant new Thomas Edison employing Yankee ingenuity and invention to safeguard the World was an inevitable proposition. Combining the cherished belief that (US) technology could solve every problem with universal imagery of noble knights battling evil and the proposition became certainty. Of course, kids thought it great fun and very, very cool.

Scripted by Lieber (over Lee’s plot) and illustrated by criminally unappreciated Don Heck, ‘Iron Man is Born’ see electronics wizard Tony Stark field testing his latest invention in Viet Nam when he is wounded by a landmine. Captured by Viet Cong commander Wong-Chu, he is given a grim ultimatum. Create weapons for the Reds and a doctor will remove from his chest the shrapnel that will kill him within seven days. If not…

Knowing Commies can’t be trusted, Stark and aged Professor Yinsen – another captive scientist – build a mobile iron lung (remember this was years before heart transplants and pace-makers) to keep his heart beating, equipping it with all the weapons their ingenuity and resources can secretly build. Naturally they succeed, defeating Wong-Chu, but not without tragic sacrifice…

Next was a new genre title, once again given a fresh treatment by Lee, Kirby & Ayers. Sgt. Fury and his Howling Commandos (May 1963) was an improbable, over-the-top WWII combat comic series similar in tone to later ensemble action movies such as The Magnificent Seven, The Wild Bunch and The Dirty Dozen. The surly squad of sorry reprobates were the first of three teams concocted by men-on-fire Kirby & Lee to secure fledgling Marvel’s growing position as the publisher to watch. Sgt. Fury started out as a pure Kirby creation. As with all his various war comics, The King made everything look harsh and real and appalling: the people and places are all grimy and tired, battered yet indomitable.

The artist had served in some of the worst battles of the war and never forgot the horrific and heroic things he saw – and more graphically expressed in his efforts during the 1950s genre boom at a number of different companies. However, even at kid-friendly, Comics Code-sanitised Marvel, those experiences perpetually leaked through onto his powerfully gripping pages. The saga began with blistering premier ‘Sgt. Fury, and his Howling Commandoes’ (that’s how they spelled it in the storrie-title – altho knot ennyware else): a rip-snorting yarn bursting with full-page panels interrupted by ‘Meet the Howling Commandos’ – a double-page spread spotlighting the seven members of First Attack Squad; Able Company. This comprised Fury himself, former circus strongman/Corporal “Dum-Dum” Dugan and privates Robert “Rebel” Ralston (a Kentucky jockey), college student Jonathan “Junior” Juniper, jazz trumpeter Gabriel Jones, mechanic Izzy Cohen and movie heartthrob Dino Manelli.

Controversially – even in the 1960s – this battle Rat Pack was an integrated unit, with Jewish and black members as well as Catholics, Southern Baptists and New York white guys all merrily serving together. The Howling Commandos pushed envelopes and busted taboos from the very start. The first mission was a non-stop riot pitting ‘Seven Against the Nazis!’ and putting the squad through their unique paces: a ragged band of indomitable warriors taking on hordes of square-necked Nazis to save D-Day and rescue a French resistance fighter carrying vital plans of the invasion…

A low-key introduction served for the next debut as something different debuted at the back of Strange Tales #110. When the budding House of Ideas introduced a warrior wizard to their burgeoning pantheon in the summer of 1963 it was a bold and curious move. Bizarre adventures and menacing monsters were still incredibly popular but mention of magic or the supernatural – especially vampires, werewolves and their eldritch ilk – were all severely proscribed by a censorship panel which dictated almost all aspects of story content.

At this time – almost a decade after an anti-comics public campaign led to Senate hearings – all comics were ferociously monitored and adjudicated by the draconian Comics Code Authority. Even though some of the small company’s strongest sellers were still mystery mags, their underlying themes and premises were almost universally mad science and alien wonders, not necromantic or thaumaturgic horrors. That might explain Lee’s unobtrusive introduction of Steve Ditko’s mystic defender: an exotic, twilit troubleshooter inhabiting the shadowy outer fringes of rational, civilised society in one of those aforementioned monster titles.

Tales of Suspense #41 (May 1963) had seen newcomer Iron Man battle deranged technological wizard Doctor Strange, and with the name legally in copyrightable print, preparations began for a truly different kind of ongoing hero. The company had recently published a quasi-mystic precursor in balding, trench-coated Doctor Droom (later renamed Dr. Druid) and when Stephen Strange scored big, the prototype would be subsequently retro-written into Marvel continuity as an alternative candidate and precursor for the ultimate role of Sorcerer Supreme. Thus, without any preamble, our first meeting with the man of mystery comes courtesy of a quiet little chiller which has never been surpassed for sheer mood and imagination. Lee & Ditko’s ‘Doctor Strange Master of Black Magic!’ in Strange Tales #110 (July 1963) saw a terrified man troubled by his dreams approach an exceptional consultant in his search of a cure. That perfect 5-page fright-fest introduces whole new realms and features deceit, desperation, double-dealing and the introduction of both a mysterious and aged oriental mentor and devilish dream demon Nightmare in an unforgettable yarn that might well be Ditko’s finest moment…

After a period of meteoric expansion, by mid-1963 the ever-expanding Marvel Universe was finally ready to emulate the successful DC concept that cemented the legitimacy of American comics’ Silver Age – the concept of putting a bunch of all-star eggs in one basket which had made the Justice League of America such a winner and inspired the moribund Atlas outfit to try superheroes again. Nearly 18 months after Fantastic Four #1, the fledgling House of Ideas had a viable stable of leading men (if only sidekick women) so Lee & Kirby assembled a handful of them and moulded them into a force for justice and soaring sales…

Seldom has it ever been done with such style and sheer exuberance. Cover dated September 1963, The Avengers #1 kicks off with ‘The Coming of the Avengers’: one of the cannier origin tales in comics. Instead of starting at a zero point and acting as if the reader knew nothing, Stan & Jack (plus inker Dick Ayers) assumed readers had at least passing familiarity with Marvel’s other titles and wasted very little time or energy on introductions.

In Asgard, God of Mischief Loki is imprisoned on a dank isle, hungry for vengeance on his half-brother Thor. Observing Earth, the wicked Asgardian espies monstrous, misunderstood Hulk and mystically engineers a situation wherein the man-brute seemingly goes on a rampage, simply to trick the Thunder God into battling the brute. When the Hulk’s sidekick Rick Jones radios the FF for assistance, devious Loki diverts the transmission and smugly awaits the outcome of his trickery Sadly, Iron Man, Ant-Man and the Wasp also pick up the redirected SOS. As the heroes converge in the American Southwest to search for the Jade Giant, they soon realize that something is oddly amiss…

This terse, epic, compelling and wide-ranging yarn (New York, New Mexico, Detroit and Asgard in 22 pages) is Lee & Kirby at their bombastic best, but that same month they also premiered another super squad that was the hero team’s polar opposite. X-Men #1 introduced gloomy, serious Scott Summers (Cyclops), ebullient Bobby Drake AKA Iceman, wealthy golden boy Warren Worthington III codenamed Angel, and erudite, brutish genius Henry McCoy as The Beast. These teens were very special students of Professor Charles Xavier, a wheelchair-bound telepath dedicated to brokering peace and achieving integration between the sprawling masses of humanity and Homo Superior: an emergent off-shoot race of mutants with incredible extra abilities.

Scripted by Lee, ‘X-Men’ opens with the boisterous students welcoming new classmate Jean Grey (promptly dubbed Marvel Girl): a young woman possessing the ability to move objects with her mind. Whilst Xavier is explaining the team goals and mission in life, actual Evil Mutant Magneto is single-handedly taking over American missile-base Cape Citadel. A seemingly unbeatable threat, the master of magnetism is nonetheless valiantly driven off by the young heroes on their first outing in under 15 minutes…

It doesn’t sound like much, but the gritty, dynamic power of Kirby’s art, solidly inked by veteran Paul Reinman, imparted a raw aggressive energy to the tale which carried the bi-monthly book irresistibly forward.

As Henry Pym matured from Ant-Man to Giant-Man, he took on a crimefighting partner in Janet Van Dyne – The Wasp. Although she almost never got a chance to solo star, with Tales to Astonish #52 (January 1964) Jan won a back-up series where she narrated horror stories like this one. Crafted by Lee, Lieber & Roussos, ‘Somewhere Waits a Wobbow!’ is a standard cautionary tale of fate and justice catching up to a crooked ne’er-do-well and is followed here by a similar new position for an alien first introduced in Fantastic Four #13. By the same team and in the same month, Tales of the Watcher launched in Tales of Suspense #49 as the omnipotent intergalactic voyeur relates ‘The Saga of the Sneepers!’ wherein predatory extraterrestrials observe Earth and make plans to conquer humanity…

As the evolved Atlas Comics grew in popularity, it gradually supplanted its broad variety of genre titles with more and more superheroes. The recovering powerhouse was still hampered by a crippling distribution deal that limited the company to 16 titles per month (which would restrict their output until 1968), so each new untried book would have to fill the revenue-generating slot (however small) of an existing title. Moreover, as costumed characters were selling, each new similarly-themed title would limit the breadth of the monster, western, war, humour or girls’ comics that had been the outfit’s recent bread and butter. It was putting a lot of eggs in one basket, and superheroes had failed twice before for Marvel.

So, Daredevil, the Man Without Fear (April 1964) might have seemed a risky venture. Yes, the artist was one of the industry’s most talented veterans, but not to the young kids who were the audience. Crucially, he wasn’t Kirby or Ditko. ‘The Origin of Daredevil’ recounts how young Matthew Murdock grew up in the slums, raised by his father Battling Jack Murdock, a second-rate prize-fighter. Determined that the boy will be something, the father extracts a solemn promise from his son that he will never fight. Mocked by other kids who sarcastically dub him “Daredevil”, Matt abides by his vow, but secretly trains his body to physical perfection.

One day he saves a blind man from being hit by a speeding truck, only to be struck in the face by its radioactive cargo. His sight is burned away forever but his other senses are super-humanly enhanced and he gains a sixth: “radar-sense”. He tells no-one, not even his dad. The senior Murdock is in dire straits. As his career declined, he signed with The Fixer, knowing full well what the corrupt promoter expected from his fighters. Yet Jack’s star started to shine again and his downward spiral reversed itself. Unaware he was being set up, Murdock got a shot at the Big Time, but when ordered to take a dive, refused. Winning was the proudest moment of his life. When his bullet-riddled corpse was found, the cops had suspicions but no proof. Heartbroken Matt graduated college with a law degree and set up in business with his room-mate Franklin “Foggy” Nelson. They hired a lovely young secretary named Karen Page and, with his life on track, young Matt now had time to solve his father’s murder…

His promise stopped him from fighting; but what if he became somebody else?

Scripted by Lee and moodily illustrated by the legendary Bill Everett (with assistance from Ditko) this is a rather nonsensical yet visually compelling yarn that just goes through the motions, barely hinting at the magic yet to come.

A cover gallery highlighting Marvel Tales Annual #1, Tales to Astonish #60 and photo mag Monsters to Laugh With #1 then leads to the return of Captain America in his own series. After his resurrection in Avengers #4, the Golden Age Cap grew in popularity and was quickly awarded his own solo feature, sharing Tales of Suspense with Iron Man. Sparsely scripted by Lee with the ideal team of Kirby & Chic Stone illustrating, ‘Captain America’ is one phenomenal fight scene as an army of thugs invades Avengers Mansion because “only the one without superpowers” is at home. They soon learn the folly of that misapprehension…

Veteran war-hero Nick Fury was reimagined in Fantastic Four #21 (December 1963) as a grizzled, world-weary and cunning CIA Colonel at the periphery of really big events in a fast-changing world. Fury’s latter-day self then emerged as a big-name star once espionage yarns went global in the wake of popular TV sensations like The Man from U.N.C.L.E. The elder iteration was given a second series beginning in Strange Tales #135 (August 1965). Nick Fury, Agent of S.H.I.E.L.D. combined Cold War tensions with sinister schemes of World Conquest by a subversive, all-encompassing, hidden enemy organisation. The unfolding saga came with captivating Kirby-designed super-science gadgetry…

Kirby’s genius for graphic wizardry and gift for dramatic staging mixed with Stan Lee’s manic melodrama to create a tough and tense series which the writers and artists who followed turned into a non-stop riot of action and suspense. The main event starts with ST #135 as the Human Torch lead feature is summarily replaced by ‘Nick Fury, Agent of S.H.I.E.L.D.’ – which back then stood for Supreme Headquarters International Espionage Law-enforcement Division

In the rocket-paced first episode, Fury is asked to volunteer for the most dangerous job in the world: leading a new counter-intelligence agency dedicated to stopping secretive subversive super-science organisation Hydra. With assassins dogging his every move, the Take-Charge Guy with the Can-Do Attitude quickly proves he is ‘The Man for the Job!’ in a potent 12-page thriller by Lee, Kirby & Ayers.

Originally devised by Bill Everett in 1939, Prince Namor, the Sub-Mariner is the offspring of a water-breathing Atlantean princess and an American polar explorer: a hybrid being of immense strength, highly resistant to physical harm, able to fly and exist above and below the waves. Namor technically predates Marvel/Atlas/Timely Comics. He first caught the public’s attention as part of the fire vs. water headlining team in Marvel Comics #1 (October 1939 and Marvel Mystery Comics from the second issue onward), sharing honours and top billing with the original Human Torch, but he had originally been seen (albeit in a truncated black and white version) in Motion Picture Funnies: a weekly promotional giveaway handed out to moviegoers earlier in the year. Rapidly emerging as one of the company’s biggest draws, Namor gained his own title at the end of 1940 (cover-dated Spring 1941) and was one of the last super-characters to go at the end of the first heroic age. In 1954, when Atlas briefly revived its “Big Three” (the Torch and Captain America being the other two) costumed characters, Everett returned for an extended run of superb fantasy tales, but even so the time wasn’t right and the title sunk again.

When Lee & Kirby started reinventing comic books in 1961 they revived the all-but-forgotten awesome amphibian as a troubled, semi-amnesiac, and decidedly more regal, grandiose anti-hero in Fantastic Four #4. The returnee despised humanity; embittered at the loss of his sub-sea kingdom (seemingly destroyed by American atomic testing) whilst simultaneously besotted with Sue Storm. Namor knocked around the budding Marvel universe for a few years, squabbling with other assorted heroes such as the Hulk, Avengers and X-Men, before securing his own series as one half of Tales to Astonish. In 1968 the company ended its restrictive publishing commitments and expanded exponentially.

After spectacularly battling Daredevil in the Scarlet Swashbuckler’s 7th issue, Tales to Astonish #70 heralded ‘The Start of the Quest!’ as Lee, Gene Colan (in the pseudonymous guise of Adam Austin) & Vince Colletta set the Sub-Mariner to storming an Atlantis under martial law ordered by his usurping Warlord Krang. The effort is for naught and the returning hero is rejected by his own people. Callously imprisoned, the troubled Prince is freed by his oft-neglected and ignored paramour Lady Dorma, compelling him to begin a mystical quest to find the lost Trident of King Neptune which only the rightful ruler of Atlantis can hold…

More covers follow – Monsters Unlimited #1, Patsy Walker’s Fashion Parade #1, reprint anthologies Marvel Collectors’ Items Classics #1, Fantasy Masterpieces #1, Marvel Tales #3, King Size Special Marvel Super-Heroes #1 and Thor #126 (a first issue as Journey into Mystery was sensibly retitled) before a new masked-&-costumed western hero debuted in Ghost Rider #1 (December 1966). ‘The Origin of the Ghost Rider’ by Gary Friedrich, Roy Thomas, Ayers & Colletta revealed how Eastern teacher Carter Slade is shot by fake Indians and brought back from the brink of death by real ones. Saved by recently-orphaned Jamie Jacobs, Slade is healed by shaman Flaming Star who trains him in combat and gives him gifts which enable him to perform tricks of stage magic (such as night-time invisibility, image projection and bodily discorporation). Creating a glowing costume, Slade goes after the plundering white men impersonating native tribes – and who killed Jamie’s parents – as a spectral avenging spirit: “He who rides the Night Wind”…

Older fans – or their parents – might possibly recognise this hero as the western legend created by Ray Krank & Dick Ayers for Tim Holt #11 (Magazine Enterprises, 1949), later immortalised by Frank Frazetta. They are stunningly, litigiously similar and Marvel made good use of the original’s reputation and recently voided copyright ownership…

The same holds true for their next superhero addition, who crops up following another cover gallery featuring Not Brand Echh #1 and animated cartoon tie-in one-shot America’s Best (TV) Comics #1. After years as an also-ran/up-and-comer, by 1968 Marvel Comics was in the ascendant. Their sales were catching up with industry leaders National/DC Comics and Gold Key, and they finally secured a new distribution deal that would allow them to expand their list of titles exponentially. Once the stars of Tales of Suspense, Tales to Astonish and Strange Tales all got their own titles, the House of Ideas just kept on going.

One dead-cert idea was a hero named after the company – and one with a huge amount of popular cachet and nostalgic pedigree as well. After the DC/Fawcett court case of the 1940s-1950s, the name Captain Marvel disappeared from the newsstands, but in In 1967 – during the superhero boom and camp craze generated by the Batman TV show, publisher MLF secured rights to the name and produced a number of giant-sized comics featuring an intelligent robot who could divide his body into segments and shoot lasers from his eyes.

Quirky, charming and devised by the legendary Carl (Human Torch) Burgos who had recently worked for Marvel, the feature nevertheless could not attract a large following. Upon its demise, the name was quickly snapped up by the resurgent Marvel Comics Group.

Marvel Super-Heroes was a brand-new title: it had been giant-sized reprint comic book Fantasy Masterpieces, combining monster and mystery tales with Golden Age Timely classics. With #12, it added an all-new lead experimental section for characters without homes such as Medusa and Black Knight when not debuting new concepts like Guardians of the Galaxy, Phantom Eagle (for some reason not included here) – and, to start the ball rolling, a troubled alien spy sent to Earth from the Kree Galaxy. He held a Captain’s rank and his name was Mar-Vell.

Courtesy of Lee, Colan & Giacoia, the initial MS-H 15 page-instalment ‘The Coming of Captain Marvel!: Phase One!!’ devolved directly from Fantastic Four #64-65 wherein the quartet defeated a super-advanced robotic Sentry from a mythical alien race, only to be attacked by a high official of those long-lost extraterrestrials in their very next issue!

After defeating Ronan the Accuser, the FF heard no more from the far-from-extinct Kree, but the millennia-old empire was once again interested in Earth. Dispatching a surveillance mission, the Kree wanted to know everything about us. Unfortunately, the agent they chose was a man of conscience; whilst his commanding officer Colonel Yon-Rogg was a ruthless rival for the love of the ship’s medical officer Una. No sooner has the good captain made a tentative planet-fall and clashed with the US military from the local missile base than the first instalment ends…

Although cover-dated January 1968, Capt. Savage and his Leatherneck Raiders #1 was released in November of the previous year, and promoted a supporting character from Sgt. Fury and His Howling Commandos to lead status and WWII’s Pacific Theatre of War. Crafted by Friedrich, Ayers & Syd Shores, ‘The Last Banzai!’ sees US submarine commander Simon Savage placed at the head of a squad of elite (multicultural/multi-ethnic) marines to clear the way for the imminent Allied landing on the fortified atoll of Tarawa. It’s a dirty job but…

The aforementioned expansion is celebrated in the covers for Groovy #1, Captain America #100, Incredible Hulk #102, Iron Man and The Sub-Mariner #1, Iron Man #1, Sub-Mariner #1, Captain Marvel #1, Doctor Strange #169, Nick Fury, Agent of S.H.I.E.L.D. #1 and Spectacular Spider-Man #1 and cemented by the first full solo tale of one the company’s breakthrough stars. Although pretty much a last-minute addition to Fantastic Four #48-50’s ‘Galactus Trilogy’, Jack Kirby’s scintillating creation the Silver Surfer quickly became a watchword for depth and subtext in the Marvel Universe and one Stan Lee kept as his own personal toy for many years.

Tasked with finding planets for space god Galactus to consume and, despite the best efforts of intergalactic voyeur Uatu the Watcher, one day the Surfer discovers Earth, where the latent nobility of humanity reawakens his own suppressed morality; causing the shining scout to rebel against his master and help the FF save the world. In retaliation, Galactus imprisons his one-time herald on Earth, making him the ultimate outsider on a planet remarkably ungrateful for his sacrifice. The Galactus Saga was a creative highlight from a period when the Lee/Kirby partnership was utterly on fire. The tale has all the power and grandeur of a true epic and has never been surpassed for drama, thrills and sheer entertainment. It’s not included here: for that treat you’ll need to see a Fantastic Four Epic Collection or many other Marvel collections…

In May 1968, after frequent guest-shots and even a solo adventure in the back of Fantastic Four Annual #5, the Surfer finally got his own (initially double-length) title at long last.

‘The Origin of the Silver Surfer!’ is illustrated by John Buscema & Joe Sinnott, with the drama opening on a prolonged flashback sequence of the outcast’s forays on Earth and repeated examples of crass humanity’s brutal callousness and unthinking hostility, detailing how Norrin Radd, discontented soul from an alien paradise Zenn-La, became the gleaming herald of a planetary scourge. Radd had constantly chafed against a culture in comfortable, sybaritic stagnation, but when Galactus shattered their vaunted million years of progress in a fleeting moment, the dissident without hesitation offered himself as a sacrifice to save the world from the Devourer’s hunger.

Converted into an indestructible, gleaming human meteor, Radd agreed to scour the galaxies looking for uninhabited worlds rich in the energies Galactus needs to survive, thus saving planets with life on them from destruction. He didn’t always find them in time…

The stories in this series were highly acclaimed – if not really commercially successful – both for Buscema’s agonised, emphatic and lush artwork as well as Lee’s deeply spiritual and philosophical scripts. The tone was accusatory; with the isolated alien’s travails and social observations creating a metaphoric status akin to a Christ-figure for an audience that was maturing and rebelling against America’s creaking and unsavoury status quo.

The company had early learned the value of reprinting their past glories; both to update new readers and to cheaply monopolise sales points and here a gallery blends ongoing titles such as newly retitled Captain Savage and his Battlefield Raiders #5 and adult-oriented Pussycat #1 with double-sized classics compilations Tales of Asgard #1 and The Mighty Marvel Western #1 before Marvel Super-Heroes #19 (March 1969 and on the stands in December 1968) saw Tarzan analogue Ka-Zar in his first solo story ‘My Father, My Enemy!’ courtesy of Arnold Drake, Steve Parkhouse, George Tuska & Sid Greene,

Beginning as a barbarian wild man in a lost sub-polar realm of swamp-men and dinosaurs, Ka-Zar eventually evolved into one of Marvel’s more complex – and exceedingly mutable – characters. Wealthy heir to one of Britain’s oldest noble families, his best friend is a sabre-tooth tiger, his wife is feisty jungle warrior/zoologist Shanna the She-Devil and his brother is a homicidal super-scientific bandit. He is one of Marvel/Timely’s oldest heroes. Prose pulp hero Kazar predates Martin Goodman’s first foray into comics and strip incarnation Kazar the Great was in Marvel Comics #1, right beside The Human Torch, Sub-Mariner and The Angel…

Lord Kevin Plunder was perpetually torn between the clean life-or-death simplicity of the jungle and the bewildering constant compromises of modern civilisation as he guest-starred in titles as varied as X-Men, Daredevil and Amazing Spider-Man.

As this enjoyable, under-appreciated tale unfolds, many of the hero’s inconsistencies and conflicts are squared as the aristocratic outsider leaves his British castle for the Antediluvian Savage Land to investigate claims that his dead father was a scientific devil intent on using his discovery of anti-metal for evil. Tragically, his warped brother Parnival is ruthlessly determined to hide the truth for his own vile ends. A wild excursion to Antarctica follows, featuring the discovery of a lost land, dinosaurs, lost cities, spectacular locations, mystery and all-out action: it doesn’t get better than this…

Ending the astounding adventures is a tale taken from February 1969 as the industry began experiencing a downturn in superhero sales and the rise of other genres. Co-written and pencilled by Lieber with Thomas, Giacoia & Vince Colletta, ‘This Man… This Demon!’ was the last solo try-out from Marvel Super-Heroes (#20, cover-dated May) before it became an all-reprint vehicle. It restated Dr. Victor von Doom’s origins and revealed his tragic, doomed relationship with a gypsy girl named Valeria. That relationship is then exploited by demon alchemist Diablo who claims to need an ally but actually wants a new slave. The terrifying monarch of Latveria deals with the charlatan in typically effective style…

Marvel continued expanding for the remainder of the decade, but not with superheroes, as a final clutch of covers – Mad About Millie #1, Chili #1, My Love #1, Tower of Shadows #1, Chamber of Darkness #1, Our Love Story #1, Marvel’s Greatest Comics #22, Homer, the Happy Ghost #1, Peter the Little Pest #1, a revived Kid Colt Outlaw (#140), Ringo Kid #1 and Where Monsters Dwell #1 – comes full circle and highlights the publisher’s return to genre themes, after which a brief bonus section reveals Stan Lee’s original synopsis for Fantastic Four #1 and house ads from the early moments of the decade…

The 1960s was the turning point in the history of American comic books: the moment when a populist industry became a true art form. These are the tales that sparked that renaissance and remain some of the best stories and art you will ever experience. Nuff Said?
© 2017 Marvel Characters, Inc. All rights reserved.

Superman: The Dailies volume II: 1940-1941


By Jerry Siegel & Joe Shuster & the Superman Studio (Kitchen Sink Press/DC)
ISBN: 978-1-56389-461-0 (TPB)

Win’s Christmas Gift Recommendation: Up, Up And Forever Away …10/10

This book includes Discriminatory Content produced in less enlightened times.

The American comic book industry – if it existed at all – would be utterly unrecognisable without Superman. Jerry Siegel & Joe Shuster’s unprecedented invention was fervidly adopted by a desperate and joy-starved generation and quite literally gave birth to a genre if not an actual art form. Spawning an army of imitators and variations within three years of his 1938 debut, the intoxicating blend of breakneck, breathtaking action and wish-fulfilment which epitomised the early Man of Steel grew to encompass cops-&-robbers crimebusting, socially reforming dramas, sci fi fantasy, whimsical comedy and, once the war in Europe and the East sucked in America, patriotic relevance for a host of gods, heroes and monsters, all dedicated to profit through exuberant, eye-popping excess and vigorous dashing derring-do.

From the outset, in comic book terms Superman was master of the world. Moreover, whilst transforming the shape of the fledgling funnybook biz, the Man of Tomorrow irresistibly expanded into all areas of the entertainment media. Although we all think of the Cleveland boys’ iconic invention as epitome and acme of comics creation, the truth is that very soon after his springtime debut in Action Comics #1 the Man of Steel was a fictional multimedia monolith in the same league as Popeye, Tarzan, Sherlock Holmes and Mickey Mouse.

We parochial and possessive comics fans too often regard our purest and most powerful icons in purely graphic narrative terms, but the likes of Batman, Spider-Man, Avengers and their hyperkinetic kind long ago outgrew four-colour origins to become fully mythologized modern media creatures familiar in mass markets, across all platforms and age ranges…

Far more people have seen and heard the Man of Steel than have ever read his comic books. His globally syndicated newspaper strips alone were enjoyed by countless millions, and by the time his 20th anniversary rolled around, at the very start of what we call the Silver Age of Comics, he had been a thrice-weekly radio serial star, headlined a series of astounding animated cartoons, become a novel attraction (written by George Lowther) and helmed two films and his first smash, 8-season live-action television show. Superman was a perennial sure-fire success for toy, game, puzzle and apparel manufacturers all over the planet.

Although pretty much a spent force these days, for the majority of the previous century the newspaper comic strip was the Holy Grail that all American cartoonists and graphic narrative storytellers hungered for. Syndicated across the country – and often the planet – it was seen by millions, if not billions, of readers and generally accepted as a more mature and sophisticated form of literature than comic-books. It also paid better, and rightly so. Some of the most enduring and entertaining characters and concepts of all time were created to lure readers from one particular paper to another and many of them grew to be part of a global culture. Mutt and Jeff, Flash Gordon, Dick Tracy, Buck Rogers, Charlie Brown and so many more escaped their humble tawdry newsprint origins to become meta-real: existing in the minds of earthlings from Albuquerque to Zanzibar. Most still do…

The daily Superman newspaper comic strip launched on 16th January 1939, augmented by a full-colour Sunday page from November 5th of that year. Originally crafted by luminaries like Siegel & Shuster and their studio (Paul Cassidy, Leo Nowak, Dennis Neville, John Sikela, Ed Dobrotka, Paul J. Lauretta & Wayne Boring), the mammoth task required additional talents like strip veteran Jack Burnley and writers including Whitney Ellsworth, Jack Schiff & Alvin Schwartz. The McClure Syndicate feature ran continuously until May 1966, appearing, at its peak, in over 300 daily and 90 Sunday newspapers; a combined readership of more than 20 million. Eventually, Win Mortimer and Curt Swan joined the unflagging Boring & Stan Kaye whilst Bill Finger and Siegel provided stories, telling serial tales largely divorced from comic book continuity throughout years when superheroes were scarcely seen.

This superb, long overdue for re-release collection comes from 1999, re-presents strips #307-672 (episodes 11-19) and is preceded by Steve Vance’s informative, picture/photo-packed introduction ‘The Superman Bandwagon’, focussing on the hero’s spectacular early merchandising successes prior to the never-ending battle resumes with story-sequence #11 comprising daily episodes strips #307-334, spanning January 8th to February 8th 1940. The tale is in fact a continuance of sabotage saga ‘Unnatural Disasters’ (18th December 1939 – January 6th 1940 as seen in the previous volume) wherein a gang blew up a dam and poisoned a reservoir. Too late to stop them, Superman saved what lives he could and vowed to avenge the dead…

Now, as ‘Clark Kent – Spy’, that promise is kept as the reporter infiltrates the Ajax News Agency to find out more, and allows himself to be blackmailed by subversive spies Nikol and Ratoff. Systematically foiling all their murderous schemes, Superman ultimately delivers harsh justice before going after belligerent aggressor nations Blitzen and Rutland in ‘Superman Goes to War’ (335-354 from February 9th to March 2nd), showing his power to a still-isolationist America all over war-torn Europe, by trashing modern military might and armaments before making the bellicose, greedy rulers personally settle their grievances in a fist fight…

Having imposed peace in Europe, Superman heads home to tackle ‘Trouble in the Tenements’, (355-396; March 4th – April 20th) by helping cruelly exploited tenants against hired thugs and teaching law-exploiting slumlord Mr Lewis that he cannot treat human beings like his neglected properties, whilst instalments 396-414 (April 22nd – May 11th) depict the return of Pinelli – ‘The Big Boss’ of Prohibition racketeering who thinks he can return to his old heights of depravity until Superman/Clark and Lois Lane show him otherwise…

As the rest of the world reeled under an almost all-encompassing war, still-neutral America concentrated on domestic issues like crime. Superman thus clashed with another bank robbing gangster as ‘“The Unknown” Strikes’ (415-462 May 13th – July 6th) with Siegel & Shuster continuing their social reforming crusade via a villain who was a respectable capitalist simply making his own rules… and ruthlessly exploiting them at the public’s expense until the Man of Tomorrow stepped in. Actual news headlines provided the next plot – a gripping comedy of errors – as Lois and Clark hunt the ‘King of the Kidnapping Ring’ (463-510; July 8th – August 31st). When the mild-mannered reporter again goes undercover to prove untouchable crime boss Big Bill Bowers is the man behind Metropolis’ current woes, Clark proves surprisingly good at being a bad guy, but ultimately needs his bulletproof alter ego to save the day, after which world events again come to the fore as the city is plagued with infrastructure catastrophes caused by ‘The Hooded Saboteur’ (511-540, September 2nd – October 5th). Big on spectacle, having a truly disturbing death toll by modern strip standards, and displaying Superman’s awesome powers, the case saw “agents of a foreign power” creating chaos and served to prepare the public for a war almost everyone felt was inevitable now…

A welcome whiff of humorous whimsy, ‘Pawns of the Master’ (541-588; October 7th – November 30th) sees Lois’ sharp tongue and unrestrained opinions get her fired. A magnet for trouble, her visit to an employment agency drops her right into a criminal conspiracy run by a devious hidden mastermind who is also the Man of Steel’s greatest archfoe. Thankfully, a concerned, not-at-all parochially patronising Superman has been keeping a telescopic X-ray eye on her…

This rip-roaring review of early glories ends with strip sequence 19 and episodes 598-672 (December 2nd 1940 to March 8th 1941) as Superman offers some life advice to Eustace Watson, a downtrodden lovelorn sap crushed by existence and considered ‘The Meekest Man in the World’. When even Superman cannot shift the weight of mediocrity from the poor fool’s shoulders he is forced to resort to plan B. Isn’t it a happy coincidence that Eustace and Clark Kent could pass for identical twins…

To Be Continued…

Offering timeless wonders and mesmerising excitement for lovers of action and fantasy, the early Superman is beyond compare. If you love the era or just crave simpler stories from less angst-wracked times, these yarns are perfect comics reading, and this a book you must see.

Superman: The Dailie volumes II co-published by DC Comics and Kitchen Sink Press. Covers, introduction and all related names, characters and elements are ™ & © DC Comics 1998, 1999. All Rights Reserved.

The Batman Annuals volume 1 – DC Comics Classic Library


By Bob Kane, Bill Finger, Edmond Hamilton, Leigh Brackett, France Herron, David Vern Reed, Lew Sayre Schwartz, Sheldon Moldoff, Dick Sprang, Stan Kaye, Charles Paris & various (DC Comics)
ISBN: 978-1-84856-215-8 (HB)

Win’s Christmas Gift Recommendation: A Nostalgia Box to Celebrate the Season… 8/10

This book includes Discriminatory Content produced in less enlightened times.

DC’s Classics Comics Library of hardbacks was a remarkably accessible, curated collectible range of tomes, much missed by all today. One of the best of them was this wonderful aggregation of three of the most influential and beloved comic books of the Silver Age.

Originally released in June 1961, Batman Annual #1 hit newsstands a year after the startlingly successful Superman Annual #1. The big, bold anthology format was hugely popular with readers. The Man of Steel’s second Annual was rushed out before Christmas 1960 and the third came out a mere year after the first! That same month (June 1961) the first ever Secret Origins collection and this Bat-Blockbuster all arrived in shops and on newsstands. For us budding fanboys, it was like what I imagine one’s first hit of recreational narcotics must feel like…

It’s probably hard to appreciate now but these huge books – 80 pages instead of 32 – were a magical resource with a colossal impact for kids who loved comics. I don’t mean the ubiquitous scruffs, oiks and scallywags of school days who read them and chucked them away (most kids were comics consumers in the days before computer games) but rather those quiet, secretive few of us who treasured and kept them, constantly re-reading, discussing, pondering. Only posh kids with wicked parents read no comics at all: those prissy, starchy types who were beaten up by the scruffs, oiks and scallywags even more than us bookworms. But I digress…

For budding collectors these Annuals were a gateway to a fabulous lost past. Just Imagine!: adventures your heroes had from before you were even born

Those colossal compilations of the 1960s changed comics publishing. Soon Marvel, Charlton and Archie Comics were also releasing giant books of old stories, then new ones, crossovers, continued stories, et al. Annuals proved two things to publishers: that there was a dedicated, long-term appetite for more material – and that punters were willing to pay a little bit more for it. This vast compendium reassembles the first three Batman Annuals in their mythic entirety: 21 terrific complete stories, posters, features, pin-ups, calendars and those iconic compartmentalized covers. There are also creator biographies and articles from Michael Uslan and Richard Bruning to put the entire experience into perspective, and original publication information and credits (the only bad thing about those big books of magic was never knowing “Who” and “Where”…)

The editors wisely packaged Annuals as themed collections, the first being ‘1001 Secrets of Batman and Robin’ starting the ball rolling with ‘How to be the Batman’ by Bill Finger, Lew Sayre Schwartz & Stan Kaye, wherein an amnesiac Caped Crusader must be re-trained by Robin. As always there’s a twist in this tale, before ‘The Strange Costumes of Batman’ (Edmond Hamilton, Dick Sprang & Charles Paris) highlights specialised uniforms the heroes use over their outrageous careers.

The self-explanatory ‘Untold Tales of the Bat-Signal’ (writer unknown, Schwartz and Paris) again uses past exploits to solve a contemporary case, whilst ‘The Origin of the Bat-Cave’ (Finger, Sheldon Moldoff & Paris) is only revealed by a quick time-trip back to revolutionary war days. ‘Batman’s Electronic Crime-File’ (anonymous, Sprang & Paris) is a cracking thriller confirming the Dynamic Duo’s love of cutting-edge technology. ‘The Thrilling Escapes of Batman and Robin’ (Finger, Moldoff, Kaye) concentrates on their facility at escaping traps, and excitement peaked in a dazzling display of ‘The Amazing Inventions of Batman’ (Hamilton, Sprang, Paris).

‘Batman and Robin’s Most Thrilling Action Roles’ opens with tension-packed mystery ‘The Underseas Batman’ (Hamilton, Sprang, Paris), then explores Wayne’s Scottish connections in ‘The Lord of Batmanor’ (Hamilton, assisted by his wife Leigh Brackett, Sprang & Paris) before once more tapping into the Westerns zeitgeist with ‘Batman – Indian Chief’ (France Herron, Moldoff & Kaye). ‘The Jungle Batman’ (David Vern Reed, Schwartz & Paris) is pure escapist joy and we get a then-rare glimpse of Bruce Wayne’s training in ‘When Batman Was Robin’ (Hamilton, Sprang, Paris) before returning to foiling deathtraps with ‘Batman the Magician’ (Finger, Moldoff, Paris), and this section concludes with a pivotal tale ‘Batman – The Superman of Planet X’ (Herron, Sprang & Paris): one forming a key thematic plank of Grant Morrison’s epic Batman R.I.P. storyline and later exploits.

The third Annual (which came far more frequently than once a year) featured ‘Batman and Robin’s Most Fantastic Foes’ beginning with ‘The Mad Hatter of Gotham City’ (Finger, Moldoff & Paris), special-effects bandit ‘The Human Firefly’ (Herron, Sprang, Paris) and hyper cerebral mutant ‘The Mental Giant of Gotham City’ (Hamilton, Sprang, Paris) before the Clown Prince of Crime steals the show with a squad of skullduggery specialists in ‘The Joker’s Aces’ (Reed, Schwartz, Kaye).

Eerie and hard-hitting ‘The Gorilla Boss of Gotham City’ (Reed, Schwartz, Kaye) was one of DC’s earliest Ape epics, and although gripping, ‘The New Crimes of Two-Face’ (Finger, Schwartz & Paris) starred only a stand-in for the double-dealing psychopath. ‘The Mysterious Mirror Man’ (Finger, Moldoff and Paris), however, was the genuine article and well worth a modern do-over…

For me Christmas is inextricably linked to Batman. From my earliest formative years every Yule was capped by that year’s British hardcover annual, often reprinting US comics (if somewhat imaginatively coloured) but occasionally all-new prose stories liberally illustrated and based slavishly on the Adam West/Burt Ward TV series. As I grew older and became a more serious reader and collector (the technical term is, I believe, addict) I became an avowed appreciator of regular seasonal tales appearing in Batman or Detective Comics or the “Golden Age Classics” that too infrequently graced them. Over decades some Batman’s very best adventures have occurred in the “Season of Good will” and why DC has never produced a Batman Christmas Album is a mystery even the World’s Greatest Detective could not solve…

This book might not actually contain any X-Mas exploits but it is the kind of present I would have killed (or died) for all those hundreds of years ago, so how can you possibly deny your kids the delights of this incredibly enjoyable book? And just like Train Sets, Scalextric and Quad Bikes, when I say kids of course I mean “Dads”…
© 1961, 1962, 2009 DC Comics. All Rights Reserved.

Batman: The Golden Age volume 2


By Bob Kane, Bill Finger, Jerry Robinson, George Roussos & various (DC Comics)
ISBN: 978-1-4012-6808-4 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Batman: The Golden Age volume 2 is another paperback-format feast (there’s also a weightier, pricier and more capacious hardback Omnibus available) re-presenting our anniversarial Dark Knight’s earliest exploits. Set out in original publishing release order, it forgoes glossy, high-definition paper and reproduction techniques in favour of a newsprint-adjacent feel and the same flat, bright-yet-muted colour palette which graced the originals. Those necessary details dealt with, what you really need to know is that this is a collection of Batman tales depicting how the character grew into the major player who would inspire so many: developing a resilience to survive the stifling cultural vicissitudes coming decades would inflict upon him and his partner, Robin.

With the majority of material crafted by Bill Finger and illustrated by Bob Kane, there’s no fuss, fiddle or Foreword, and the book steams straight into mesmerising mysterious action, re-presenting astounding cape-&-cowl classics and iconic covers from Detective Comics #46-56, Batman #4-7 and the Dynamic Duo’s stories from World’s Best Comics #1 and World’s Finest Comics #2-3: cumulatively covering all groundbreaking escapades from December 1940 to November 1941…

Plunging right into perilous procedures, Detective #46 (Kane with regular embellishers Jerry Robinson & George Roussos) features the return of Batman’s most formidable fringe scientific adversary as the heroes must counteract the awesome effects of ‘Professor Strange’s Fear Dust’, after which #47 delivers drama on a more human scale in ‘Money Can’t Buy Happiness’. This action-packed homily of parental expectation and the folly of greed leads into Batman #4 (Winter 1941) which opens with a spiffy catch-all visual resume prior to ‘The Joker’s Crime Circus’, plus the piratical plunderings of ‘Blackbeard’s Crew and the Yacht Society!’. ‘Public Enemy No.1’ tells a gangster fable in the manner of Jimmy Cagney’s movie Angels With Dirty Faces, and ‘Victory For the Dynamic Duo’ involves the pair in the treacherous world of sports gambling.

Detective Comics #48 finds the lads defending America’s bullion reserves in ‘The Secret Cavern’, and they face an old foe when ‘Clayface Walks Again’ (Detective Comics #49, March 1941), as the deranged horror actor resumes his passion for murder and re-attempts to kill Bruce Wayne’s old girlfriend Julie. DC #50 pits Batman & Robin against acrobatic burglars in ‘The Case of the Three Devils’, leading neatly into Batman #5 (Spring 1941). Once again, Joker plays lead villain in ‘The Riddle of the Missing Card’, before the heroes prove their versatility by solving a quixotic crime in Fairy Land via ‘The Book of Enchantment’.

‘The Case of the Honest Crook’ follows: one of the key stories of Batman’s early canon. When a mugger steals only $6 from a victim, leaving much more behind, his trail leads to a vicious gang who almost beat Robin to death. The vengeance-crazed Dark Knight goes on a rampage of terrible violence that still resonates in the character to this day. The last story from Batman #5 –‘Crime does Not Pay’ – once again deals with kids going bad and their potential for redemption, after which World’s Best Comics#1 (Spring 1941 – destined to become World’s Finest Comics with its second issue) offers an eerie murder mystery concerning ‘The Witch and the Manuscript of Doom’. With most stories still coming from unsung genius Finger and art chores shared out between Kane, Robinson & Roussos, the team got a new top contributor as Fred Ray signed on to produce fantastic World’s Finest covers that offered the only venue to see the Gotham Gangbusters operating beside the Metropolis Marvel.

Sordid human scaled wickedness informs ‘The Case of the Mystery Carnival’, ‘The Secret of the Jade Box’ and ‘Viola Vane’ (Detective #51, 52 and 53 respectively): all mood-soaked crimebusting set-pieces featuring fairly run-of-the mill thugs, serving as perfect palate-cleansers for ‘The Man Who Couldn’t Remember!’ from WF #2: a powerful character play and a chilling conundrum that still packs a punch today.

‘Hook Morgan and his Harbor Pirates’ finds the Dynamic Duo cleaning up the docks whilst the quartet from Batman #6 (Murder on Parole’, ‘The Clock Maker’, ‘The Secret of the Iron Jungle and ‘Suicide Beat’) offer a broad range of yarns encompassing a prison-set human interest fable to the hunt for a crazed maniac to racket busting and back to the human side of being a cop. Detective #54 heads back to basics with spectacular mad scientist thriller ‘The Brain Burglar’, after which a visit to a ghost town results in eerie romp ‘The Stone Idol’ (Detective #55) before World’s Finest #3 launches a classic villain with the first appearance of one of Batman’s greatest foes in ‘The Riddle of the Human Scarecrow’.

The volume ends with a grand quartet of tales from Batman #7. ‘Wanted: Practical Jokers’ again stars the psychotic Clown Prince of Crime, whilst ‘The Trouble Trap’ sees our heroes crushing a spiritualist racket before heading for Lumberjack country to clear up ‘The North Woods Mystery’.

The last story is something of a landmark case, as well as being a powerful and emotional melodrama. ‘The People Vs. The Batman’ finds Bruce Wayne framed for murder and the Dynamic Duo finally sworn in as official police operatives. They would not be vigilantes again until the grim ‘n’ gritty 1980s…

Kane, Robinson and their compatriots created an iconography which carried Batman well beyond his allotted life-span until later creators could re-invigorate it. They added a new dimension to children’s reading… and their work is still captivatingly accessible.

Moreover, these early stories set the standard for comic superheroes. Whatever you like now, you owe it to these stories. Superman gave us the idea, but inspired and inspirational writers like Bill Finger refined and defined the meta-structure of the costumed crime-fighter.

Where the Man of Steel was as much Social Force and juvenile wish-fulfilment as hero, Batman and Robin did what we ordinary mortals wanted to do most: teach bad people the lessons they richly deserved…

These are tales of elemental power and joyful exuberance, brimming with deep mood and addictive action. Comic book heroics simply don’t come any better.
© 1940, 1941, 2017 DC Comics. All Rights Reserved.

Yakari and Nanabozho (volume 11)


By Derib & Job, coloured by Dominque and translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-177-8 (Album PB/Digital edition)

Closing what has been an already appalling month for planet Earth, (belated) news came to us yesterday that we have lost two more of comics’ most prodigious and influential talents. You’re all busy and so am I, but we can’t let the events go unremarked. Here’s a quick reminder in review form of what will be so missed, but which we can still enjoy forever…

Win’s Christmas Gift Recommendation: A World We All Want … 9/10

In 1964 children’s magazine Le Crapaud à lunettes was founded by Swiss journalist André Jobin (25/10/1927-08/10/2024), who then wrote for it under the pseudonym Job. Three years later, he hired artist and fellow Swiss Franco-phone Claude de Ribaupierre, AKA “Derib”.

The illustrator had launched his own career as an assistant at Studio Peyo (home of Les Schtroumpfs): working on The Smurfs strips for venerable weekly Le Journal de Spirou. Thereafter, together they created the splendid Adventures of the Owl Pythagore before striking pure comics gold a few years later with their next collaboration.

Born in Delémont, Jobin split his time between Bande Dessinées – 39 Yakari albums and 3 for Pythagore – and his other writing editing and publishing briefs: an admirably restrained and outstandingly effective legacy to be proud of.

Derib – equally au fait with enticing, comically dynamic “Marcinelle” cartoon style yarns and devastatingly compelling meta-realistic action illustrated action epics became one of the Continent’s most prolific and revered creators with such groundbreaking strips as Buddy Longway, Celui-qui-est-nà-deux-fois, Jo (first comic to deal with AIDS), Pour toi, Sandra and La Grande Saga Indienne. They haven’t been translated into English yet, but still we patiently wait in hope and anticipation…

Yakari is considered by fans and critics to be the strip which led Derib to his deserved mega-stardom. Debuting in 1969, self-contained episodes trace the eventful, nomadic life of an Oglala Lakota boy on the Great Plains, with stories set sometime after the introduction of horses (by colonising Conquistadores) but before the coming of modern Europeans.

The series – which also generated two separate animated TV series and a movie – has notched up 42 albums thus far: a testament to its evergreen vitality and brilliance of its creators, even though originator Job moved on in 2016, replaced by Frenchman Joris Chamblain.

Abundant with gentle whimsy and heady compassion, Yakari’s life is a largely bucolic and happy existence: at one with nature and generally free from privation or strife. For the sake of dramatic delectation, however, the ever-changing seasons are punctuated with the odd crisis, generally resolved without fuss, fame or fanfare by a little lad who is smart and brave, and who can – thanks to a boon of his totem guide the Great Eagle – converse with animals…

First serialised in 1978, Yakari et Nanabozo was the fourth European album, released as the strip transferred to prestigious magazine Le Journal d Tintin, but was only translated by Cinebook in 2013, making it officially the 11th UK album. That’s not going to be a problem for chronology or continuity addicts as the tale is both stunningly simple and effectively timeless…

It begins one bright sunny day as the little wonder wanders out to the Rock of the Bear to meet his friend Rainbow. When the lad arrives there’s no sign of her, but he does meet a gigantic, extremely voluble desert hare claiming to be Trickster Spirit Nanabozho…

a statement he proves by making some astounding adjustments to the little lad’s own height.

The Great Rabbit claims to be Rainbow’s totem animal, just as Great Eagle watches over and protects Yakari. Moreover, the loopy lepine wants the lad to accompany him on a quest. Ever since a travelling tale-teller arrived in camp, recounting shocking stories of the far north where it’s so cold the bears are snowy white, headstrong Rainbow has wanted to see the amazing creatures for herself and, eager to please his protégée, the Brobdingnagian bunny agrees to help her, even supplying magic walking moccasins to reduce the hardships of the hike.

Unfortunately, the impatient tyke can’t wait for the Trickster and Yakari to join her and puts them on unsupervised. Unable to resist the enchanted slippers, Rainbow starts her trek, not knowing where she’s going or how to stop…

Now, with boy and bunny transforming into giants and tiny mites as circumstances demand, they set out to catch their impetuous friend, following the path of magic talisman ‘the Straight Arrow’ and assisted by such beneficial creatures as a night moose.

… And when they at last find Rainbow, the travellers decide that as they’ve come so far, they might as well complete the journey to the Land of the White Bears, aided by a fabulous flying canoe…

Always visually spectacular, seductively smart and happily heart-warming, Job’s sparse plot here affords Derib an unmissable opportunity to go wild with the illustrations; creating a lush, lavish and eye-popping fantasy wonderland which is breathtaking to behold, and Really Big Sky storytelling with a delicious twist in its colossal fluffy tail…

The exploits of the valiant little voyager who speaks to animals and enjoys a unique place in an exotic world is a decades-long celebration of joyously gentle, marvellously moving and enticingly entertaining adventure, honouring and eulogising an iconic culture with grace, wit, wonder and especially humour. These gentle sagas are true landmarks of comics literature and Yakari is a strip no fan of graphic entertainment should ignore.
Original edition © 1978 Le Lombard/Dargaud by Derib & Job. English translation 2013 © Cinebook Ltd.

Batman: The Long Halloween Deluxe Edition


By Jeph Loeb & Tim Sale (DC Comics)
ISBN: 978-1-77951-269-7 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Utterly Uncanny and Irresistible Comics Chillers… 9/10

This book includes some Discriminatory Content included for dramatic effect.

The creative team of Jeph Loeb and Tim Sale tackled many iconic characters in many landmark tales, but one of their earliest is still, to my mind, their best.

Set during the Batman: Year One scenario created by Frank Miller, and originally released in 1996 as a 13-part miniseries (running from Halloween to Halloween) it shed newer, darker light on the early alliance of Police Captain Jim Gordon, Assistant District Attorney Harvey Dent and a mysterious masked vigilante who seek to unseat, if not destroy, the unassailable mob boss who runs Gotham City: Carmine “The Roman” Falcone

Trenchant with narrative foreboding – long-time fans already know the tragedies in store for all participants, although total neophytes won’t be left wondering long – this gripping Noir thriller effortlessly carries the reader along on a trail of tension. Here and back then, Gotham is a dirty paradise for criminals and the corrupt, a modern Sodom and Gomorrah unofficially ruled by a ruthless, savage patrician of evil.

However, good people live here too. At this moment, when the Big Boss is seeking to allay growing fears in his deputies over legal strikes by a certain cop and pushy ADA, a rise in freaks, killers and weirdo thieves, and tales of attacks by a nut dressed as bat, more trouble strikes…

As seen in opening episode ‘Crime’ a costumed burglar is targeting Falcone’s holdings. The Roman’s evening and life in general suddenly get worse as, beginning at one of his lavish soirées, a mysterious killer stalks him, callously slaughtering close family and criminal employees, once a month, on every public holiday. Halloween, Thanksgiving, Christmas, New Year’s, Valentine’s Day and so on, each hit crushing more of The Roman’s perfect world, just as the three compulsive crimebusters had secretly sworn to.

Is the Holiday Killer a rival mobster, a victim of criminality, one of a newly ubiquitous plague of super-freaks, or has perhaps one of our heroes stepped over a line in their zeal for Justice? To make matters worse, Batman is real and “his” army of costumed nuts continually insert themselves into every attempt to get back to business… And what part does the sultry Catwoman play in all this?

The personalised pogrom continues in ‘Thanksgiving’ (with Solomon Grundy adding an appetite for destruction), and expands across ‘Christmas’ and ‘New Year’s Eve’ (The Joker, Calendar Man), ‘Valentine’s Day’ and ‘St. Patrick’s Day’ (Catwoman, Poison Ivy) and ‘April Fool’s Day’ (with The Riddler being asked questions for a change).

With bodies dropping and Gordon, Dent and Batman increasingly at odds over ending the killings and stopping The Roman, the assassination campaign intensifies on ‘Mother’s Day’, ‘Father’s Day’ and ‘Independence Day’ (all sinisterly celebrated by Scarecrow and the Mad Hatter), before personal tragedy strikes home on a ‘Roman Holiday’ when Dent is literally defaced and confirms his descent into madness as Two-Face.

Most shockingly, with his organisation in tatters and his surviving familia at each other’s throats, ‘Labor Day’ sees Falcone – and Batman – no closer to exposing the Holiday Killer. All that changes in concluding chapter #13 as ‘Punishment’ ushers in Gotham City’s era of the freaks…

Effortlessly blending the realms of the mobster with Batman’s more usual super-foes (most of whom make a memorable appearance) and graced with startlingly powerful images of Mood, Mystery and Mayhem from the magic pencil and brush of Tim Sale, this serial killer whodunit is an utter joy to read that should keep you guessing until the very end.

As a Deluxe Edition, there are plenty of extras added here, culled from many, many previous collections, but especially Absolute Batman: The Long Halloween. These include sketches, promo pieces, cover designs for previous collections, the captivating ‘Long Halloween Interview’ conducted by letterer Richard Starkings, Loebs & Sale’s picture-packed ‘Original proposal’, and an exhaustive feature on the creation of all ‘The covers’ of the iconic limited series. Also included are comprehensive ‘Character studies’, the creative process behind the cover to Overstreet’s Fan #18, plus covers, sketches, unused alternate images and even the Action figures designed for the event.

This is one of the very best Batman adventures of modern times and a tale any comics reader and crime buff must see.
© 1996, 1997, 2021 DC Comics. All Rights Reserved.

Showcase Presents The House of Secrets volume 1


By Mike Friedrich, Gerry Conway, Marv Wolfman, Len Wein, Steve Skeates, Robert Kanigher, Raymond Marais, Sam Glanzman, Jack Kirby, Mark Evanier, Jack Oleck, Mary Skrenes (as Virgil North), Jerry Grandenetti, Bill Draut, Werner Roth, Jack Sparling, Dick Giordano, Dick Dillin, Neal Adams, Sid Greene, Alex Toth, Mike Royer, Mike Peppe, Don Heck, Wally Wood, Ralph Reese, John Costanza, Gil Kane, George Tuska, Gray Morrow, Ross Andru & Mike Esposito, Michael Wm. Kaluta, Rich Buckler, Bernie Wrightson, Al Weiss, Tony DeZuñiga, Jim Aparo, Sergio Aragonés, Nestor Redondo, José Delbo, Adolfo Buylla & various (DC Comics)
ISBN: 978-1-4012-1818-8 (TPB)

Win’s Christmas Gift Recommendation: A Splendid Slice of Spectral Shock & Awe… 9/10

This book includes Discriminatory Content produced in less enlightened times.

It’s the time for sweet indulgence, shocking over-eating and spooky stories, so let’s pay a visit to a much-neglected old favourite…

American comic books started slowly until the creation of superheroes unleashed a torrent of creative imitation and invented a new genre. Implacably vested in the Second World War, the Overman swept all before him (and very occasionally her or it) until the troops came home and the more traditional genres resurfaced and eventually supplanted the Fights ‘n’ Tights crowd. Although new kids kept on buying, much of the previous generation of consumers also retained their four-colour habit but increasingly sought older themes in the reading matter. The war years altered the psychological landscape of the world and as a more world-weary, cynical young public came to see that all the fighting and dying hadn’t really changed anything, their chosen forms of entertainment (film and prose as well as comics) reflected this.

As well as Westerns, War and Crime comics, celebrity tie-ins, madcap escapist comedy and anthropomorphic funny animal features were immediately resurgent, but gradually another of the cyclical revivals of spiritualism and public fascination with all things occult, eldritch and arcane led to them being outshone and outsold by a wave of increasingly impressive, evocative and shocking horror comics.

There had been grisly, gory and supernatural stars before, including a pantheon of ghosts, monsters and wizards draped in mystery-man garb and trappings (The Spectre, Mr. Justice, Sgt. Spook, Frankenstein, The Heap, Sargon the Sorcerer, Zatara, Monako, Zambini the Miracle Man, Kardak the Mystic, Dr. Fate and dozens more), but these had been victims of circumstance: The Unknown as a “narrativium” power source for super-heroics.

Now the focus shifted to ordinary mortals thrown into a world beyond their ken with the intention of unsettling, not vicariously empowering, the reader. Almost every publisher jumped on the increasingly popular bandwagon, with B & I (which became magical one-man-band Richard E. Hughes’ American Comics Group) launching the first regularly published horror comic in the Autumn of 1948. Technically though, Adventures Into the Unknown was actually pipped by Avon who had released an impressive single issue entitled Eerie in January 1947 before finally committing to a regular series in 1951.

By this time, and following the filmic horror heyday of Universal Pictures’ fright films franchises, worthy comic book monolith Classics Illustrated had already long milked the literary end of the medium with adaptations of The Headless Horseman, Dr. Jekyll and Mr. Hyde (both 1943), The Hunchback of Notre Dame (1944) and Frankenstein (1945) among others.

If we’re keeping score this was also the period in which Joe Simon & Jack Kirby identified another “mature market” gap by inventing the Romance comic (Young Romance #1, cover-dated September 1947) but they too saw the sales potential for macabre mood material, resulting in seminal anthologies Black Magic (launched in 1950) and boldly obscure psychological drama vehicle Strange World of Your Dreams (1952).

Around that time the staid cautious company that would become DC Comics bowed to the commercial inevitable and launched a comparatively straightlaced anthology that became one of their longest-running and most influential titles with the December 1951/January 1952 opening of The House of Mystery. When the hysterical censorship scandal which led to witch-hunting hearings was at its height, the mobs with pitchforks furore was adroitly curtailed by the industry adopting a castrating straitjacket of self-regulatory rules.

Horror titles produced under the aegis of the Comics Code Authority were sanitised, anodyne affairs in terms of Shock and Gore. However, since the appetite for suspenseful short stories was still high, in 1956 National introduced sister title House of Secrets which debuted with a November/December cover-date. Plots were dialled back into superbly illustrated, rationalistic, fantasy-adventure vehicles which would dominate the market until the 1960s when superheroes (which had begun sneaking back in 1956 after Julius Schwartz began the Silver Age of comics by reintroducing The Flash in Showcase #4), finally overtook them.

Green Lantern, Hawkman, The Atom and a slew of other costumed cavorters generated a gaudy global bubble of masked mavens which even forced the dedicated anthology suspense titles to transform into super-character split-books, with Martian Manhunter and Dial H for Hero monopolising House of Mystery whilst Mark Merlin – later Prince Ra-Man – sharing space with Eclipso in House of Secrets. When caped crusader craziness peaked and popped, Secrets was one of the first casualties, folding with #80, the September/October 1966 issue.

However, nothing combats censorship better than falling profits and by the end of the 1960s the Silver Age superhero boom was over, with many titles gone and some of the industry’s most prestigious series circling the drain…

This real-world Crisis prompted surviving publishers to loosen the self-imposed restraints against crime and horror comics. Nobody much cared about gangster titles at that juncture, but as the liberalisation coincided with another bump in public interest in all aspects of the Worlds Beyond, the resurrection of scary stories was a foregone conclusion and obvious no-brainer…

Even ultra-wholesome Archie Comics re-entered the field with a rather tasty line of Red Circle Chillers: a minor substrate they regularly return to with style and potency to this day.

Thus, with absolutely no fanfare at all, House of Secrets returned with issue #81 (August/ September 1969) just as big sister The House of Mystery had done a year previously. Under a bold banner declaiming “There’s No Escape From… The House of Secrets”, writer Mike Friedrich, Jerry Grandenetti & George Roussos introduced a ramshackle, sentient old pile in ‘Don’t Move It!’, after which Bill Draut limned the introduction of bumbling caretaker Abel (with a guest-shot by his murderous older brother Cain from HoM) in eponymous intro set-up fable ‘House of Secrets’. The portly porter then kicked off his storytelling career with Gerry Conway & Jack Sparling yarn ‘Aaron Philip’s Photo Finish!’ before the inaugural issue was put to bed with a Draut limned ‘Epilogue’

HoS #82 was a largely Conway scripted affair as Draut drew both Welcome to the House of Secrets’ and ‘Epilogue’, whilst cinema shocker ‘Realer Than Real’ was illustrated by Werner Roth & Vince Colletta. Written by Marv Wolfman, ‘Sudden Madness’ delivered a short sci fi saga via the brush of Dick Giordano, ere Conway regaled us with ‘The Little Old Winemaker’ (Sparling art): a salutary tale of murder and revenge. Wolfman – realised by Dick Dillin & Neal Adams – wowed again with ‘The One and Only, Fully-Guaranteed, Super-Permanent, 100%’: a darkly comedic tale of domestic bliss and how to get it…

After Draut & Giordano’s Welcome to the House of Secrets‘ piece, superstar Alex Toth made his modern HoS debut with Wolfman-written fantasy ‘The Stuff That Dreams are Made Of’, and Mikes Royer & Peppe visualised sinister love-story ‘Bigger Than a Breadbox’ before Conway & Draut revived gothic menace for a chilling fable ‘The House of Endless Years’.

Conway & Draut maintained the light-hearted bracketing of the stories prior to #84, properly beginning with ‘If I Had but World Enough and Time’ (Len Wein, Dillin & Peppe), a cautionary tale about too much TV. Tensions grow with Wolfman & Sid Greene’s warning against wagering in ‘Double or Nothing!’ and Steve Skeates, Sparling & Jack Abel’s utterly manic parable of greed ‘The Unbelievable! The Unexplained!’, before Wein & Sparling mess with our dreams in ‘If I Should Die before I Wake…’

Cain & Abel acrimoniously open HoS #85, after which Wein & Don Heck disclose what happens to some ‘People Who Live in Glass Houses…’ whilst art-legend Ralph Reese limns Wein’s daftly ironic ‘Reggie Rabbit, Heathcliffe Hog, Archibald Aardvark, J. Benson Baboon and Bertram the Dancing Frog’

John Costanza contributed a comedy page entitled ‘House of Wacks’ and Conway, Gil Kane & Adams herald the upcoming age of slick and seductive barbarian fantasy with gloriously vivid and vital ‘Second Chance’. Issue #86 featured the eerily seductive ‘Strain’ with art by George Tuska, powerful prose puzzler ‘The Golden Tower of the Sun’ – written by Conway with illustrations from Gray Morrow – after which the writer and Draut tug heartstrings and stun senses in the moving, moody madness of ‘The Ballad of Little Joe’. The issue ends with another episode of peripatetic, post-apocalyptic, ironic occasional series ‘The Day after Doomsday’, courtesy of Wein & Sparling.

Chatty introductions and interludes with Abel were gradually diminishing to make way for longer stories and experimental episodes like #87’s ‘And in the Darkness… Light’; subdivided into ‘Death Has Marble Lips!’, a sculptural shocker by Robert Kanigher, Dillin & Giordano; sinister sci fi scenario ‘The Man’ by Wolfman, Ross Andru & Mike Esposito, and excellent weird pulps pastiche ‘The Coming of Ghaglan’ by Raymond Marais & talented newcomer Michael William Kaluta. Much the same was #88’s dread duo ‘The Morning Ghost’ (Wolfman, Dillin & Frank Giacoia) and ‘Eyesore!’ by Conway & Draut.

The majority of covers were the magnificent work of Neal Adams but HoS #89 sports a rare and surprisingly effective tonal image by Irv Novick (albeit attributed here to Gray Morrow): a gothic romance special with period thrillers ‘Where Dead Men Walk!’ – drawn by Morrow – and ‘A Taste of Dark Fire!’ from Conway & Heck. This latter tale debuted Victorian devil-busting duo Father John Christian & Rabbi Samuel Shulman, who appeared far too infrequently in succeeding years (see also Showcase Presents the Phantom Stranger).

Tuska illustrated Skeates’ futuristic thriller ‘The Distant Dome’ in #90, whilst Wolfman, Rich Buckler & Adams described the short, sharp lives of ‘The Symbionts’, after which Mike Friedrich & Morrow end the SF extravaganza with the perplexing tale of ‘Jedediah!’ HoS #91 was almost entirely Conway scripted, leading with a South American revolutionary rollercoaster ‘The Eagle’s Talon!’, illustrated by Grandenetti & Wally Wood. Sparling limned faux-factual feature ‘Realm of the Mystics’, prior to writer/artist Sam Glanzman producing a potent parable of alienation in ‘Please, Don’t Cry Johnny!’ before Murphy Anderson wrapped up the wonderment with Conway’s deadly doppelganger drama ‘There are Two of Me… and One Must Die!’

Issue #92 was one of those rare moments in comics when all factors are in perfect alignment for a major breakthrough. Cover-dated June/July 1971, the 12th anthological issue of House of Secrets cemented the genre into place as industry leader as Len Wein & artist Bernie Wrightson produced a throwaway thriller set at the turn of the 19th century. Here, gentleman scientist Alex Olsen is murdered by his best friend and his body dumped in a swamp. Years later, his beloved bride – now the unsuspecting wife of the murderer – is stalked by a shambling, disgusting beast seemingly composed of mud and muck…

‘Swamp Thing’ was cover-featured – also eerily illustrated by Wrightson – striking an instant and sustained chord with the buying public. It was the bestselling DC comic of that month and reader response was fervent and persistent. By all accounts, the only reason there wasn’t an immediate sequel or spin-off was that the creative team didn’t want to produce one.

Eventually, however, bowing to interminable pressure, and with the sensible notion of transplanting the concept to contemporary America, the first issue of Swamp Thing appeared on newsstands in the spring of 1972. It was an instant hit and immortal classic.

The remaining pages in that groundbreaking HoS issue weren’t bad either, with Jack Kirby & Mark Evanier scripting psychodrama ‘After I Die’ for old Prize/Crestwood Comics stablemate Draut to illustrate, whilst ‘It’s Better to Give…’ – by Virgil North (AKA Mary Skrenes) provided an early chance for Al Weiss & Tony DeZuñiga to strut their superbly engaging artistic stuff. The issue ends with Conway & Dillin’s sudden shocker ‘Trick or Treat’

House of Secrets #93 (August/September 1971) saw the title expand from 32 to 52 pages – as did all DC’s titles for the next couple of years – opening access to a magnificent hoard of new material wedded to the best of their prodigious archives for an appreciative, impressionable audience. Jim Aparo made his HoS debut in Skeates-scripted spook-fest ‘Lonely in Death’, and so did macabre cartoonist Sergio Aragonés in ‘Abel’s Fables’, after which the reprint bonanza began with ‘The Curse of the Cat’s Cradle’ (originally seen in My Greatest Adventure #85) stupendously depicted by Alex Toth.

Jack Abel’s ‘Nightmare’ was followed by golden oldie ‘The Beast from the Box’ – courtesy of Nick Cardy and House of Mystery #24 – after which Lore (Shoberg) contributed a page of ‘Abel’s Fables’ before the entertainment ended with John Albano & DeZuñiga’s chilling ‘Never Kill a Witch’s Son!’ rounding out the fearsome fun in period style. HoS #94 began by exposing ‘The Man with My Face’ (Sparling art) and Wein & DeZuñiga’s ‘Hyde… and Go Seek!’, whilst ‘The Day Nobody Died’ (George Roussos; Tales of the Unexpected #9) and ‘Track of the Invisible Beast!’ (Toth from HoM #109) provided vintage voltage before another Aragonés ‘Abel’s Fables’ and ‘A Bottle of Incense… a Whiff of the Past!’ by Francis (Gerry Conway) Bushmaster, Weiss & Wrightson closed proceedings in devilishly high style.

Albano & Heck showed domesticity wasn’t pretty in ‘Creature…’ before everybody got a nasty case of chills in ‘And Thing That Go Bump in the Night!’ (credited here to Sparling but probably Tuska & Win Mortimer) before ‘The Last Sorcerer’ (Bernard Baily from HoM #69) and ‘The Phantom of the Flames!’ – a rare DC illustration job for magnificent Marvel Mainstay Joe Maneely from HoM #71. The dark dramas close with Jack Oleck & Nestor Redondo’s ‘The Bride of Death’. HoS #95 also included a couple of Lore’s ‘Abel’s Fables’, a Sparling ‘Realm of the Mystics’ and a Wein/Sparling ‘Day after Doomsday’ vignette.

Oleck & Draut’s ‘World for a Witch’ opened the next peril-packed issue, followed by a high-tension, high-tech Toth reprint ‘The Great Dimensional Brain Swap’ (HoS #48) and Wein, Dillin & Jack Abel’s ‘Be it Ever So Humble… whilst Oleck & Wood’s ‘The Monster’ describes a different kind of horror. ‘The Indestructible Man’ (by master-draughtsman Bill Ely, originally in Tales of the Unexpected #12) closes the show. Also lurking within this issue is another agonisingly funny Aragonés ‘Abel’s Fables’ fun frolic…

The penultimate issue in this sparkling collection – incomprehensibly still the only way to affordably access these chilling classics – leads with Sparling’s classical creep-show ‘The Curse of Morby Castle’ after which Skeates & Aparo return to ‘Divide and Murder’ before Aragonés strikes again in ‘Abel’s Fables’. Blasts from the past ‘The Tomb of Ramfis’ (HoM #59, by the fabulous John Prentice) and ‘Dead Man’s Diary’ (drawn by Ralph Mayo for HoM #46) are demarcated by another trenchant Wein/Sparling ‘Day after Doomsday’, whilst José Delbo delineates manic monster-fest ‘Domain of the Damned’.

The last issue in this magnificent monochrome compendium opens with a glorious intro page from Mark Hanerfeld & Kaluta, after which the artist entrancingly illustrates Albano’s tough-as-nails-thriller ‘Born Losers’ and Toth illuminates ‘Secret Hero of Center City’ (originally seen in HoM #120). After one last Aragonés ‘Abel’s Fables’, Wein and Mikes Royer & Peppe reveal why ‘The Night Train Doesn’t Stop Here Anymore!’, and another John Prentice treat is served up in ‘The Fatal Superstition’ (HoM #35) before the legendary Adolfo Buylla celebrates the end of the affair in grisly fashion with ‘Happy Birthday, Herman!’

These terror-tales captivated the reading public and critics alike when they first appeared and it’s no stretch to posit that they probably saved DC during one of the toughest downturns in comics publishing history. Now their blend of sinister mirth, classic horror scenarios and suspense set-pieces can most familiarly be seen in such children’s series as Goosebumps, Horrible Histories and so many latterday imitators. If you crave beautifully realised, tastefully gore-light and splatter-free sagas of mystery and imagination, not to mention a huge supply of bad-taste, kid-friendly cartoon chills, book your stay at the House of Secrets as soon as you possibly can…

Terms and conditions Do Not Necessarily apply…
© 1969, 1970, 1971, 1972, 2008 DC Comics. All Rights Reserved.

The Phantom – the complete newspaper dailies: volume Three 1939-1940


By Lee Falk, Ray Moore & Wilson McCoy: introduction by Mike Bullock (Hermes Press)
ISBN: 1-932563-61-X (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Born Leon Harrison Gross, Lee Falk created the Ghost Who Walks at the request of his King Features Syndicate employers who were already making history, public headway and loads of money with his first strip sensation Mandrake the Magician. Although technically not the first ever costumed champion in comics, The Phantom became the prototype paladin to wear a skin-tight body-stocking and the first to have a mask with opaque eye-slits…

The generational champion debuted on February 17th 1936, in an extended sequence pitting him against an ancient global confederation of pirates. Falk wrote and drew the daily strip for the first two weeks before handing over illustration to artist Ray Moore. The spectacular and hugely influential Sunday feature began in May 1939.

For such a long-lived, influential series, in terms of compendia or graphic collections, “the Ghost Who Walks” was quite poorly served in the English language market (except in the Antipodes, where he has always been accorded the status of a pop culture god). Many companies have sought to collect strips from one of the longest continually running adventure serials in publishing history, but in no systematic or chronological order and never with any sustained success. That has been rectified recently by archival specialists Hermes Press who launched curated collections in 2010 which have made almost all the various canonical iterations accessible to the devoted.

This third landscape Dailies edition is currently only available digitally. Released in 2011, its pages are stuffed with sumptuous visual goodies like panel and logo close-ups, covers and lots of original art and opens with ‘Introduction: The Phantom and I’: a memories-rich text feature stuffed with sumptuous visual goodies from author/musician and uber-fan Mike Bullock before the vintage blood-&-thunder fun begins with exotic thriller ‘The Mysterious Girl’ (originally running Mondays to Saturdays, May 8th to September 2nd 1939).

Roaming Alexandria in plainclothes, the Ghost Who Walks interrupts a brutal abduction, but the jewel-bedecked victim doesn’t want his help or even to talk about it. Persistent and curious, The Phantom investigates further and learns she is currently amnesiac; terrified and being stalked by sleezy Count Pharos, who claims to be her guardian. When the rogue convinces “Miss Banks” to take a sea voyage with him, the Phantom and his faithful wolf Devil join the jaunt. Before long the heroes are apparently lost at sea, before the memory-afflicted maiden is also disappeared. Hard to kill, The Phantom trails the Count and finds a second abducted prisoner. Young Baron Marshall Dufresne is Pharos’ real ward and his imprisonment and wealth are what really concern the villain, particularly as the lad loves a girl named Merle and is prepared to sign a suicide note leaving everything to Pharos in return for her safety.

Of course, all those sneaky plans come unstuck once the Phantom decides to step in and stop the plot, but not before almost dying in many shocking ways as Pharos and his hulking henchman Red flee with the Phantom in spectacular hot pursuit, The chase ends in justice and Merle’s memories – and reputation – restored. Fast-paced, packed with peril and introducing a truly unique character in the bulky shape of Hannah – a fight-loving domestic servant who is The Phantom’s physical equal in fisticuffs – this epic exploit is sublimely frenetic fun, and segues seamlessly into ‘The Golden Circle’ (September 4th 1939 to January 20th 1940) as the hero’s true love resurfaces. Wealthy American adventurer Diane Palmer was made a nervous wreck by her time with The Phantom and has, for many months, believed him dead. Her doctors advised the masked man to go along with the sham for her sake…

The recuperating heiress has been unsuccessfully wooed by airman Lieutenant Byron, but when the Phantom checks in and finds her still pining for him, checks out again. The example inspires the pilot, who cables the hero to tell him Diana has agreed to become Mrs. Byron…

Enraged and jealous the hero returns to the hospital but finds her already gone. After dealing with Byron, The Phantom chases, catches and re-bonds with Diana. Sadly, that only generates a truly insurmountable problem as Diana’s snooty mother declares the masked peasant unworthy of her daughter. They can only wed if he gets a real job…

Chained to generations of duty and by his vow to oppose evil, the lovers are seemingly parted forever, and soon after in France the heartbroken hero is targeted by a mother/daughter con team and framed for murder. His frantic escape exposes another all-woman criminal gang plundering the world and The Phantom barely escapes the many traps and tribulations of the insidious organization The Golden Circle…

With war in Europe and the epic battle against the Circle ended, the subplot of Diana returns as Mama Palmer finally admits that all the men she’s pushed at her distraught daughter have not passed muster. Running from January 22nd to July 27th) ‘The Seahorse’ sees the dowager advertise for a suitable son-in-law with the result that Diana is feted, charmed, courted and ultimately kidnapped by scurrilous Count Danton. Naturally, The Phantom is not far away, but is he solely motivated by jealousy or does the fact that Danton is the foremost and deadliest enemy agent in the western hemisphere impact the hero’s incredible actions in winning her back?

Crucially, will clearing Diana of espionage charges and accusations of treason make The Phantom a more eligible suitor in Mama’s eyes?

This volume concludes with ‘The Game of Alvar’ (July 27th
to December 14th 1940) as the reunited lovers enjoy a little downtime together… but only until they stumble onto a canny smuggling operation and Dian is targeted by a deadly assassin running a private murder-island. Naturally the Ghost Who Walks rushes to her aid, but the sinister Mr. Alvar has the entire police force and civil authorities on his payroll. Ultimately, this time it’s Diana who takes up arms, saves the day and restores honourable government to the oppressed, even if The Phantom does latterly land a blow or two…

The saga pauses for now with a few more images taken from The Phantom Big Little Books – another treat long overdue for resurrection.

Stuffed with chases, cruises, air and submarine clashes, assorted fights, torture, action antics, daredevil stunts and many a misapprehension – police and government authorities clearly having a hard time believing a pistol-packing masked man with a pet wolf might not be a bad egg – this is sheer gripping pulp-era excitement that still packs a punch and many sly laughs.
© 2011 King Features Syndicate, Inc.: ® Hearst Holdings, Inc.; reprinted with permission. All rights reserved.