Marvel Team-Up Marvel Masterworks volume 7


By Chris Claremont, Bill Kunkel, Bill Mantlo, Gary Friedrich, Ralph Macchio, John Byrne, Dave Wenzel, Jim Mooney, Kerry Gammill, Bob Hall, Marie Severin, Howard Chaykin, Jeff Aclin, Dave Hunt, Bob Wiacek, Ricardo Villamonte, Tony DeZuñiga, Dan Green & various (MARVEL)
ISBN: 978-1-3029-3324-1 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times

The concept of team-ups – an established star pairing or battling (usually both) with new or less well-selling company characters – has been with us since the earliest days of comics, but making the brief encounter/temporary alliance a key selling point really took hold with DC’s The Brave and the Bold before being taken up by their biggest competitor.

Marvel Team-Up was the second regular Spider-Man title, launched as 1971 ended. A big hit, it proved the time had finally come for expansion and offering a venue for uncomplicated action romps to supplement the company’s complex subplot fare in regular books. However, even in an infinite Marvel Multiverse, certain stars shine more brightly than others and some characters turn up in team-ups more often than others. In recent years, carefully curated themed collections from the back-catalogue have served to initiate new readers intrigued by Marvel’s Movie and TV endeavours, but there’s no real substitute for seeing Marvel’s continuity unfolding in chronological order. This compelling compilation gathers the contents of Marvel Team-Up #65-77, collectively covering January 1977 to January 1979 and – following Chris Claremont’s Introduction offering fond remembrances of the times and key writer Bill Mantlo – opens onto a period of superior sagas.

After a short and sweet flurry of original adventures in his own UK title, Captain Britain eventually succumbed to the English version of funnybook limbo: his title subsumed by a more successful one with CB reduced to reprints. Soon after, he pyrrhically debuted across the water in Marvel Team-Up #65 ‘Introducing Captain Britain’ by originating scripter Claremont and British-born, Canada-bred illustrator John Byrne. The story depicts exchange student Brian Braddock on transfer to Manhattan and the unsuspecting houseguest of Peter Parker. Before long the heroes formally meet, fight and unite to defeat flamboyant games-obsessed hit-man Arcade, with the transatlantic tussle concluding in #66 as the abducted antagonists systematically dismantled the mercenary maniac’s ‘Murderworld’.

The mystery of a long-vanished feline were-woman warrior is then resolved in ‘Tigra, Tigra, Burning Bright!’ as the webslinger is targeted by Kraven the Hunter, using the Feline Fury as his enslaved attack beast until Spider-Man breaks her conditioning, after which Claremont, Byrne & Bob Wiacek explore ‘The Measure of a Man!’ in #68. Here, the Amazing Arachnid philanthropically returns the captive Man-Thing to his Florida swamp habitat. Of course, no good deed ever goes unpunished and soon he encounters horrific demon D’Spayre torturing benevolent enchanters Dakimh and Jennifer Kale. It takes every ounce of courage both man and monster possess to defeat the sadistic feeder on torment…

A clash with Egyptian-themed thieves next draws Spidey into the years-long duel between cosmic powered X-Man Havoc and his nemesis the Living Monolith in ‘Night of the Living God!’ (inked by Ricardo Villamonte), but when the battle turns against them, it requires the thunderous might of Thor to stop the ravening mutant menace in ‘Whom Gods Destroy!’ (Claremont, Byrne & Tony DeZuñiga).

This epic clash signalled an end to the creative team’s good times as MTU downshifted to short filler tales. Courtesy of Bill Kunkel, Dave Wenzel & Dan Green, Spidey and The Falcon save Captain America from death by poison by a minor villain with big plans in #71’s ‘Deathgarden’ after which beloved Police officer Jean DeWolff features heavily in the psionic rogue The Wraith’s demented revenge plot ‘Crack of the Whip!’ (#72 by Bill Mantlo & Jim Mooney) which sees the wallcrawler linking up with Iron Man to mangle Maggia stooges and assassin-for-hire Whiplash.

MTU #73 paired the webslinger with old frenemy Daredevil in a workmanlike thriller by Gary Friedrich, Kerry Gammill & Don Perlin as vicious gang leader The Owl returned in ‘A Fluttering of Wings Most Foul!’ and a flurry of frenzied felonious forays, setting the scene for a minor mirth-quake. Long embargoed and seemingly lost due to intellectual rights issues, lost gem ‘Live From New York, Its Saturday Night!’ depicts a comedy of errors set on an ongoing TV sensation. Starring Spider-Man and the Not-Ready-for-Prime-Time-Players (Dan Aykroyd, John Belushi, Jane Curtin, Garrett Morris, Bill Murray, Laraine Newman, Gilda Radner & Lorne Michaels), the sinister Silver Samurai searches for his missing teleportation ring takes place live to a totally oblivious TV audience and temporary host Stan Lee. The manic episode is written by Claremont and a triumph of caricaturing brilliance for Bob Hall & majestic Marie Severin.

Assisted by Ralph Macchio, Claremont then reunited with Byrne and inker Al Gordon to team up in tribute to the New York Fire Department with #75’s ‘The Smoke of That Great Burning!’ wherein Spider-Man and Hero for Hire Luke Cage are caught up in a robbery and hostage crisis which soon turns into a major conflagration…

The collection closes with a continued tale co-starring mystic master Dr. Strange and Clea,  Ms. Marvel (AKA Carol Danvers the present-day Captain Marvel), in what I’m guessing was intended as an annual before being chopped in two. Limned by Howard Chaykin, Jeff Aclin & Jose Ortiz, ‘If Not For Love…’ and second chapter ‘Death Waits at Bayou Diable!’ sees the mundane mortal metahumans stumble into an attempt to murder the Sorcerer Supreme and his disciple, leading Spidey, Ms. M and a much reduced Stephen Strange south to Bourbon Street and a risky rendezvous with voodoo practitioner Marie Laveau, Witch Queen of New Orleans. Sadly, she is far more than she seems and the trio are trapped in a scheme perpetrated by magic-loathing sorcerer Silver Dagger leading to astounding arcane action in #77’s ‘If I’m to Live… My Love Must Die!’

This epic edition is packed with rarely-seen extras, beginning with ‘Aunt May’s Photo Album’: a selection of stills from the 1977-1979 Spider-Man television show as originally published in Marvel Treasury Edition #18 (1978). It’s followed by that album’s covers, illustrated by Bob Budiansky & Ernie Chan, and a large selection of original art pages and covers by Byrne, Hunt, Dave Cockrum, Tom Palmer & Mooney. A gallery of covers from Marvel Tales (#193-207, 235-236) by Ron Frenz, Josef Rubinstein, John Romita Sr., Mark Bright, Vince Colletta, Mark McKenna George Perrez, Joe Sinnott, Joe Albeo, Byrne, Frank Giacoia, Hall, Todd McFarlane & Sam Keith, spanning November 1986 to November 1991 follows a rare treat: a selection of Byrne’s un-inked pencil pages.

A series of short stories from Marvel Tales (#255, 262 & 263) based on earlier MTU stories ends this tome. ‘Shock Therapy’ by Scott Lobdell, Vince Evans & Phil Sheehy reveals a clash between the Trapster and Ghost Rider, whilst Barry Dutter & Vince Evans’ ‘A Case of Sunstroke’ shows what happened to the X-Men after MTU Annual #2, whilst Woodgod runs wild again in ‘The Scream’ by Lobdell, Robert Walker & Jim Sanders.

These tales are generally superb examples of Marvel’s Second Wave, Bronze Age yarns fans will find little to complain about. Although not perhaps a book for casual or more maturely-oriented readers there’s lots of fun on hand and young readers – or Marvel Cinematic supporters – will have a blast, so why not consider this tome for your “Must-Have” library?
© 2023 MARVEL.

Golden Age Doctor Fate Archives volume 1


By Gardner F. Fox, Hal Sherman, Stan Aschmeier, Jon Chester Kozlak & various (DC Comics)
ISBN: 978-1-4012-1308-0 (HB)

This book includes Discriminatory Content produced in less enlightened times.

There are many comics anniversaries this year. The most significant will be rightly celebrated, but some are going to be unjustly ignored. As a feverish fanboy wedged firmly in the past, I’m still abusing my privileges to revisit another brilliant vintage book, criminally out of print and not slated for revival either physically or in digital formats…

One of the most interesting aspects of DC’s Golden Age superhero pantheon is just how much more they gripped the attention of writers and readers from succeeding generations, even if they didn’t set the world alight during their original “Glory Days”. So many relatively short-lived or genuinely second-string characters with a remarkably short shelf life through the formative years of the industry have, since the Silver Age which began in 1956, seldom been far from our attention: constantly revived, rebooted and resurrected. Some even make it onto the big and small screens…

One of the most revered, revisited and frequently revived is Doctor Fate, who first appeared in 1940, courtesy of writer Gardner F. Fox and the uniquely stylistic Howard Sherman. Although starting strong, Fate was another incredibly powerful man of mystery who failed to capture the imaginations of enough readers to build on the chimeric tone of the times. He underwent radical revision midway through his premier run, but with little effect. Dr. Fate lost his strip even before WWII ended. However, since his Silver Age revival, the good doctor has become a popular and resolute cornerstone of more than one DC Universe and he’s still going strong, albeit via some daringly radical forms.

In this magnificent graphic grimoire, following the historically informative and laudatory Foreword by big-time devotee fan/ Keeper of the Golden Age Flame Roy Thomas, this monumental 400-page full-colour deluxe hardback (representing the entirety of Doctor Fate’s run from More Fun Comics #55-98 (May 1940 to July/August 1944)) introduces the potentate of peril in a 6-page parable wherein he combats ‘The Menace of Wotan’.

For those simpler times, origins and motivations were far less important than plot and action, so this eerie yarn focuses on an eerie blue-skinned Mephistopheles’ scheme to assassinate comely yet enigmatic lady of leisure Inza Cramer and how her forceful golden-helmed protector thwarts the plot. Our hero deals harshly with the nefarious azure mage, barely mentioning in passing that Fate possesses all the lost knowledge and lore of ancient civilisations. That’s probably the biggest difference between the original and today’s Fate: back then, he was no sorcerer but an adept of forgotten science (a distinction cribbed from many Lovecraftian horror tales of the previous two decades of pulp fiction): a hair-splitting difference all but lost on the youthful readers.

Eighty-five years later (MFC #55 was on sale from March 29th 1940) we can enjoy again one of the most sophisticated relationships in comics. Fate’s soon-to-be-inseparable companion in peril – latterly Inza Nelson and Doctor Fate in her own right – was clearly also the thaumic troubleshooter’s paramour and disciple and an active player in all the action. However, she didn’t get to be the lead until the 1990s…

In #56 – which boasted the first of 11 cover spots for the Wielder of Old Wisdoms –‘The Search for Wotan’ sees Fate carry Inza up the Stairs of Judgement to Heaven, where they learn their foe is not dead but actually preparing to blow up Earth. Foiling the plan but unable to permanently despatch the big blue meanie, Fate is forced to bury his enemy alive at the centre of the world. Next issue revealed ‘The Fire Murders’ as certified doom-magnet Inza is targeted by mystic arsonist Mango the Mighty before her guardian Fate swiftly ends his campaign of terror, whilst in #58 a modern mage recovers ‘The Book of Thoth’ from its watery tomb, unleashing a wave of appalling, uncanny phenomena until the Blue-&-Gold Gladiator steps in. The self-appointed bulwark against wicked mysticism levitates out of his comfort zone in More Fun #59 to repel an invasion by ‘The People from Outer Space’ but is firmly back in occult territory one month later to destroy ‘The Little Men’ tasked to crush humanity by a mythic triumvirate of colossal Norns.

Behind #61’s striking Sherman cover, ‘Attack of the Nebula’ pits the Puissant Paladin against a cosmic cloud and wandering planetoid summoned by an Earthly madman to devastate Earth, before detailing the doctor derailing a deranged technologist’s robotic coup in #62’s ‘Menace of the Metal Men’ and saving Inza from petrification by ‘The Sorcerer’ in More Fun #63. Like many of Fox’s very best heroic series, Doctor Fate was actually a romantic partnership, with mysterious Inza (only after a number of surnames did she eventually settle on Cramer) acting as assistant, foil, and so very often, target of many macabre menaces. In #64 she and Fate – who still had no civilian identity – share a pleasure cruise to the Caribbean where a slumbering Mayan God of Evil wants to utilise her unique psychic talents in ‘The Mystery of Mayoor’.

Inza got a brief rest in #65 as Fate soloed in a bombastic battle to repel an invasion of America by ‘The Fish-Men of Nyarl-Amen’, but plays a starring role in the next episode as the Doctor exposes a sadistic crook seeking to drive his wealthy cousin to suicide by convincing her that she is ‘The Leopard Girl’

A year after his debut, More Fun Comics #67 (May 1941) at last revealed ‘The Origin of Doctor Fate’: depicting how in 1920, American boy Kent Nelson had accompanied his father Sven on an archaeological dig to Ur. Broaching a pre-Chaldean pyramid, the lad awakened a dormant half-million-year-old alien from the planet Cilia, as well as accidentally triggering security systems that kill his father. Out of gratitude and remorse, the being known as Nabu the Wise trained Kent for two decades, teaching him how to harness the hidden forces of the universe – levitation, telekinesis and the secrets of the atom – before sending him out into the world to battle those who used magic and science with evil intent.

That epic sequence only took up three pages, however, and the remainder of the instalment finds time and space for Fate & Inza to repel a ghostly incursion and convince Lord of the Dead Black Negal to stay away from the lands of the living…

Fate had graduated to 10-page tales and claimed the covers of More Fun #68-76, beginning a classic run of spectacular thrillers by firstly crushing a scientific slaughterer who had built an invisible killing field in ‘Murder in Baranga Marsh’, before gaining a deadly archenemy in #69 as deranged physicist Ian Karkull uses a ray to turn his gang into ‘The Shadow Killers’. In #70, the shadow master allies with Fate’s first foe as ‘Wotan and Karkull’ construct an arsenal of doomsday weapons in the arctic. They are still too weak to beat the Master of Cosmic Forces though, whereas rogue solar scientist Igorovich would have successfully blackmailed the entire planet with ‘The Great Drought’ had Inza not dramatically intervened.

With involvement in WWII now clearly inevitable, covers had increasingly become more martial and patriotic in nature, and with More Fun #72 (October 1941) Fate underwent an unexpected and radical change in nature. The full-face helmet was replaced with a gleaming metallic half hood and his powers were diminished. Moreover, the hero was no longer a cold, emotionless force of nature, but a passionate, lusty, two-fisted swashbuckler throwing more punches than pulses of eerie energy. His previous physical invulnerability was countered by revealing that his lungs were merely human and he could be drowned, poisoned or asphyxiated…

The quality and character of his opposition changed too. ‘The Forger’ pits him against a gang of conmen targeting Inza’s family and other farmers: altering intercepted bank documents to pull off cruel swindles. A far more rational and reasonable nemesis debuted in MF #73 when criminal mastermind ‘Mr. Who’ uses his body-morphing, forced-evolution “Solution Z” to perpetrate a series of sensational robberies.

Despite a rather brutal trouncing – and apparent death – the brute returned in #74 in ‘Mr. Who Lives Again’, with the sinister scientist employing his abilities to replace the City Mayor, whilst in #75 ‘The Battle Against Time’ finds Fate racing to locate the killer who framed Inza’s best friend for murder. Underworld chess master Michael Krugor manipulates people like pawns but ‘The King of Crime’ is himself overmatched and outplayed when he tries to use Inza against Fate, after which #77 saw a welcome – if brief – return to the grand old days as ‘Art for Crime’s Sake’ finds the Man of Mystery braving a magical world of monsters within an ancient Chinese painting to save young lovers eldritchly exiled by a greedy art dealer…

MF #78 details how clever bandits disguise themselves as statues of ‘The Wax Museum Killers’, whilst #79’s ‘The Deadly Designs of Mr. Who’ reveal how the metamorphic maniac attempts to impersonate and replace one of the richest men on Earth, before #80’s innovative felon ‘The Octopus’ turns a circus into his playground for High Society plunder. In More Fun #81, cunning crook The Clock exploits radio show ‘Hall of Lost Heirs’ to trawl for fresh victims and easy pickings prior to the next issue finding Fate exposing the schemes of stage magician/conman The Red Sage, who was offering ‘Luck for Sale!’

‘The Two Fates!’ sees fortune tellers using extortion and murder to bolster their rigged prognostications only to be stopped by the real deal and in #84, the energetic evil-buster braves ‘Crime’s Hobby House!’ to stop thieving special effects wizard Mordaunt Grimm using rich men’s own pastimes to rob them.

Clearly still floundering the series saw big changes for Kent Nelson with #85. Here the stereotyped society idler rapidly and implausibly qualifies as a surgeon and medical doctor, before embarking on a new career of service to humanity. Additionally, his supra-human alter ego ditches the golden cape to become an acrobatic and human – albeit still bulletproof – crimebuster exposing a greedy plastic surgeon helping crooks escape justice as ‘The Man Who Changed Faces!’

Medical themes predominated in these later tales. ‘The Man Who Wanted No Medals’ was a brilliant surgeon who feared a crushing youthful indiscretion would be exposed and #87’s ‘The Mystery of Room 406’ dealt with a hospital cubicle where even the healthiest patients always died. In ‘The Victim of Doctor Fate!’, Nelson suffers crippling self-doubt after failing to save a patient. These only fade after the surgeon’s diligent enquiries reveal the murderous hands of Mad Dog McBain secretly behind the untimely demise…

Charlatan soothsaying scoundrel Krishna Das is exposed by Fate & Inza in #89’s ‘The Case of the Crystal Crimes’, after which ‘The Case of the Healthy Patient!’ pits them against a fraudulent doctor and incurable hypochondriac. Using his chemical conjurations to shrink our hero to doll size in #91’s ‘The Man Who Belittled Fate!’, Mr. Who resurfaces, but is soundly sent packing and – whilst still in jail – the Thief of Time strikes again in More Fun #92 as ‘Fate Turns Back The Clock!’ Next issue, superbly efficient and underrated Hal Sherman ended his long association with the strip in ‘The Legend of Lucky Lane’, wherein an impossibly fortunate felon finally plays the odds once too often…

As the page-count dropped back to 6 pages, Stan Aschmeier illustrated the next two adventures, beginning with 94’s ‘The Destiny of Mr. Coffin!’ as Fate comes to the aid of a fatalistic old soul framed as a fence, whilst ‘Flame in the Night!’ sees a matchbox collector targeted by killers who think he knows too much…

With the end clearly in sight, Jon Chester Kozlak took over the art, beginning with More Fun #96’s ‘Forgotten Magic!’, wherein Fate’s supernal Chaldean sponsor is forced to remove the hero’s remaining superhuman abilities for a day – leaving Kent Nelson to save trapped miners and foil their swindling boss with nothing but wits and courage. The restored champion then exposes the spurious bad luck reputed to plague ‘Pharaoh’s Lamp!’ and ends/suspends his crime-crushing career in #98 by sorting out a case of mistaken identity when a young boy is confused with diminutive Stumpy Small AKA ‘The Bashful King of Crime!’

With the first age of superheroes coming to a close, the readership were developing new tastes. Fate’s costumed co-stars Green Arrow, Aquaman and Johnny Quick – along with debuting super-successful concept Superboy – all migrated to Adventure Comics, leaving More Fun as an anthology of cartoon comedy features. Initially dark, broodingly exotic and often genuinely spooky, Doctor Fate smoothly switched to the bombastic, boisterous, flamboyant and vividly exuberant post war Fights ‘n’ Tights style but couldn’t escape evolving times and trends. Here and forever, however, both halves of his early career can be seen as a lost treasure trove of pulse-pounding pulp drama, tense suspense, eerie enigmas, spectacular action and fabulous fun: one no lover of Costumed Dramas or sheer comics wonderment can afford to miss. Let’s hope the weird world of movies can pay us old comic geeks a dividend in a new edition sometime soon…
© 1940, 1941, 1942, 1943, 1944, 2007 DC Comics. All Rights Reserved.

Mighty Marvel Masterworks Presents volume 3 1963-1964: It Started on Yancy Street


By Stan Lee & Jack Kirby with George Roussos, Chic Stone, Sam Rosen, Art Simek & various (MARVEL)
ISBN: 978-1-3029-4907-5 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

I’m partial to a bit of controversy so I’m going start off by saying that Fantastic Four #1 is the third most important Silver Age comic book ever, behind Showcase #4 – reintroducing The Flash in 1956 – and 1960’s The Brave and the Bold #28, which brought superhero teams back via the creation of The Justice League of America. Feel free to disagree…

After a troubled period at DC Comics (National Periodicals as it then was) and a creatively productive but disheartening time on the poisoned chalice of the Sky Masters newspaper strip, Jack Kirby settled into his job at the small outfit that used to be publishing powerhouse Timely/Atlas. There he generated mystery, monster, romance, war and western material for a market he suspected to be ultimately doomed. However, as always, he did the best job possible and that genre fare is now considered some of the best of its kind ever seen.

Nevertheless Kirby’s explosive imagination couldn’t be suppressed for long and when the JLA caught readers’ attention it gave him and writer/editor Stan Lee an opportunity to change the industry forever. According to popular myth, a golfing afternoon led to publisher Martin Goodman ordering nephew Stan to do a series about a group of super-characters like the JLA. The resulting team quickly took the fans by storm. It wasn’t the powers: they’d all been seen since the beginning of the medium. It wasn’t the costumes: they didn’t have any until the third issue.

It was Kirby’s compelling art and the fact that these characters weren’t anodyne cardboard cut-outs. In a real and recognizable location – New York City – imperfect, raw-nerved, touchy people banded together out of tragedy, disaster and necessity to face the incredible. In so many ways, The Challengers of the Unknown (Kirby’s prototype partners in peril for National/DC) laid all the groundwork for the wonders to come, but staid, hidebound editorial strictures there would never have allowed the undiluted energy of the concept to run all-but-unregulated.

Another milestone in the kid-friendly paperback/eBooks line of Mighty Marvel Masterworks, this full-colour pocket-sized compendium collects Fantastic Four #21-29 (spanning cover-dates December 1961 to August 1964) and shows how Stan & Jack cannily built on that early energy to consolidate the FF as the leading title and most innovative series of the era.

As ever the team are maverick scientist Reed Richards, his fiancée Sue Storm, their closest friend Ben Grimm and Sue’s teenaged brother Johnny: survivors of a private space-shot that went horribly wrong after Cosmic Rays penetrated their ship’s inadequate shielding and mutated them all. Richards’ body became elastic, Susan gained the power to turn invisible and her sibling could turn into living flame. Poor tragic Ben was reduced to a shambling, rocky super-strong freak of nature… Soon the FF was recognised as being like no other comic on the market and buyers responded to it avidly if not fanatically…

In late 1963, Sgt. Fury and his Howling Commandos was another solid newsstand hit for the young “House of Ideas.” Eventually its brusque and brutish star metamorphosed into Marvel’s answer to James Bond. Here, however, he’s a cunning world-weary CIA agent seeking the FF’s aid against a sinister, immigrant-hating racist supremacist demagogue called ‘The Hate-Monger’: a cracking yarn with a strong message, inked by comics veteran George Roussos, under the protective nom-de-plume George Bell.

By this juncture the FF were firmly established and Lee & Kirby well on the way to toppling DC/National Comics from a decades-held top spot through an engaging blend of brash, folksy and consciously contemporaneous sagas: mixing high concept, low comedy, trenchant melodrama and breathtaking action.

Unseen since the premiere issue, #22 heralded ‘The Return of the Mole Man!’ in another full-on monster-mashing fight-fest, chiefly notable for debuting Sue Storm’s new increased power-set. Her ability to project force fields of “invisible energy” also involved a power to reveal hidden things and make others invisible too: advances that would eventually make her one of the mightiest characters in Marvel’s pantheon – and not before time either…

FF #23 enacted ‘The Master Plan of Doctor Doom!’ by introducing his mediocre mercenary minions “the Terrible Trio” – Bull Brogin, Handsome Harry and Yogi Dakor – and the uncanny menace of “the Solar Wave” (which was enough to raise the hackles on my 5-year-old neck. Do I need to qualify that with: all of me was five, but only my neck had properly developed hackles back then?)…

‘The Infant Terrible!’ in #24’s is a classic case of sci fi paranoia and misunderstanding and a sterling yarn of inadvertent extragalactic menace and misplaced innocence, with a reality-warping space baby endangering Earth, and is followed by a 2-part tale truly emphasising the inherent difference between Lee & Kirby’s work and everybody else’s at that time.

Fantastic Four #25-26 offered a cataclysmic clash that had young heads spinning in 1964 and led directly to the Emerald Behemoth finally regaining a strip of his own. In ‘The Hulk vs The Thing’ and conclusion ‘The Avengers Take Over!’ a relentless, lightning-paced, all-out Battle Royale results when the disgruntled emerald man-monster returns to New York in search of side-kick Rick Jones, with only an injury-wracked FF in the way of his destructive rampage.

A definitive moment in The Thing’s character development, action ramps up to the max when a rather stiff-necked and officious Avengers team (Iron Man, Thor, Giant-Man, The Wasp and recently-defrosted Captain America) horn in, claiming jurisdictional rights on “Bob Banner and his Jaded alter ego. The tale is plagued with pesky continuity errors which would haunt Lee for decades, but – bloopers notwithstanding – is one of Marvel’s key moments and still a visceral, vital read today.

Stan & Jack had hit on a winning formula by including other stars in guest-shots – especially since readers could never anticipate if they would fight with or beside the home team. FF #27’s ‘The Search for Sub-Mariner!’ again saw the undersea antihero in amorous mood, and when he abducts Sue again, the boys call in Doctor Strange, Master of the Mystic Arts to locate them. Issue #28 delivered another terrific promotional infomercial team-up, but remains most notable (for me and many other fans) because of the man who replaced George Roussos as inker…

‘We Have to Fight the X-Men!’ sees the disparate super-squads in conflict due to the Mad Thinker and Puppet Master’s malign machinations, but the inclusion of Chic Stone – Kirby’s most simpatico and expressive inker – elevates the illustration to indescribable levels of beauty as the sinister savants briefly mind-control professor Charles Xavier and order him to set his students on the extremely surprised first family…

Closing this foray into the fantastic comes ‘It Started on Yancy Street!’ (FF #29) opening low-key and a little bit silly in the slum where Ben grew up, before the reappearance of the Red Ghost and his Super-Apes sees everything go wild and cosmic. The result is another meeting with the almighty Watcher, a blockbusting battle on the Moon, and the promise of bigger and even better to come…

To Be Continued…

Bolstered by all Kirby’s covers, this is a truly magnificent treat sharing pioneering tales that built a comics empire. The verve, imagination and sheer enthusiasm shines through and the wonder is there for you to share. If you’ve never thrilled to these spectacular sagas then this book of marvels is your best and most economical key to another world and time.
© 2023 MARVEL.

Batman Arkham: Catwoman


By Bill Finger, Frank Robbins, Dennis O’Neil, Marv Wolfman, Gerry Conway, Mindy Newell, Devin Grayson, Ed Brubaker, Jeph Loeb, Joëlle Jones, Len Wein, Paul Levitz, Mike W. Barr, Mark Waid, Bob Kane, Jerry Robinson, George Roussos, Charles Paris, Irv Novick, Joe Gella, Don Newton, Steve Mitchell, Alfredo Alcala, Joe Brozowski & Michael Bair, Jim Balent, John Stanisci, Brad Rader, Rick Burchett, Tim Sale, Dave Stevens, Brent Anderson, Brian Stelfreeze, Joelle Jones & Laura Allred and many & various (DC Comics)
ISBN: 978-1-7795-2177-4 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

There are many comics anniversaries this year. Some of the most significant – like this one – will be rightly celebrated, but a few are going to be unjustly ignored. As a feverish fanboy I’m plugging here one of the bigger birthdays in a book still readily available either physically or in digital formats…

Cover-dated April 1940, Detective Comics #38 changed the landscape of comic books forever with the introduction of Robin, The Boy Wonder: child trapeze artist Dick Grayson whose parents were murdered before his eyes. He thereafter joined Batman in a lifelong quest to bring justice to the victims of crime. After the Flying Grayson’s killers were captured, Batman #1 (Spring 1940) opened proceedings with a recycled origin culled from portions of Detective Comics #33 and 34. ‘The Legend of the Batman – Who He Is and How He Came to Be!’ before introducing two villains who would each redefine comics in their own very different ways.

There will be more on co-anniversarians The Joker and Robin throughout the year, but today it’s the turn of a wicked thief from the comic’s third tale to be caught in a spotlight…

Batman Arkham: Catwoman re-presents material from Batman #1, 3, 210, 266, 332 & 355, Detective Comics #122, Catwoman volume 1 #2, Catwoman vol. 2 #57, Catwoman vol. 3 #10, Catwoman: When in Rome #4, Catwoman vol. 5, #1 with selections from Who’s Who: The Definitive Directory of the DC Universe #4 & 16.

These cat tales span Spring/March 1940 to September 2018 and, eschewing any kind of editorial preamble, begin tracking track the feline fury from her first appearance as a mysterious jewel thief all the way to the very recent past in a snapshot of action, intrigue romance and career changing.

It all began long ago with disguise artist ‘The Cat’ – AKA “Miss Peggs” plying her felonious trade of jewel thief aboard the wrong cruise-liner and falling foul for the first time of the dashing Dynamic Duo. Swiping the Travers necklace on an ocean cruise in a taut nautical caper courtesy of Bill Finger, Bob Kane & Jerry Robinson, the wily Cat was stopped by fellow debutante Robin and later added the suffix ‘Woman’ to her name to avoid any possible doubt or confusion in her next appearance where she clashed with Batman and the Joker.

That’s not included here (but go see any collection including the contents of Batman #2), but her third appearance – ‘The Batman vs the Cat-Woman!’ (Batman #3 by Finger, Kane, Jerry Robinson & George Roussos) offered a taste of her future exploits and MO as, clad in cape and costume but once again in well over her now cat-masked head, she courted headlines by stealing for – and from – all the wrong people and ended up a catspaw for truly evil men… until Batman and Robin tracked her down…

Who’s Who #4 (1985) provided illustrated profiles of Catwoman of Earths-One & Two by Marv Wolfman, Len Wein, Paul Levitz, Mike W. Barr, Dave Steven & Brent Anderson after which Detective Comics #122 (April 1947) commits ‘The Black Cat Crimes!’ by Finger, Kane & Charles Paris as the sinisterly sultry Catwoman claws her way out of jail and ruthlessly, spectacularly exploits superstitions to plunder the city…

It’s a big leap to the end of the 1960s – and therefore supposedly post Batman TV show campiness – as Batman #210 (March 1969) and Frank Robbins, Irv Novick & Joe Giella bring a new look Catwoman into circulation in nonsensical caper ‘The Case of the Purr-Loined Pearl!’ Here, oh, so terribly gradually, Selina Kyle begins her return to major villain status, by fielding eight recently recruited former convicts as a team of cunning crime-skilled Catwomen in pursuit of a gem score beyond compare.

As the Darknight Detective gradually regained his grim reputation, Batman #266 (August 1975) saw Kyle back in her classic cape & whip costume and again cashing in on superstition in ‘The Curious Case of the Catwoman’s Coincidences!’ by Denny O’Neil, Novick & Dick Giordano. Her increasingly frequent appearances, growing moral ambivalence and status as possible love interest started a process of reformation leading to occasional team-ups with her arch foe and eventually Catwoman was more antihero than villain…

Lovingly limned by Don Newton & Steve Mitchell over Marv Wolfman’s script, Batman #335 offered solo back-up story ‘Cat’s Paw’ wherein Kyle inadvertently foils a scheme to create super assassins for Ra’s al Ghul (another annoying taste of a longer tale not completed here) whilst ‘Never Scratch a Cat’ from #355 (January 1983, by Gerry Conway, Newton & Alfredo Alcala) re-emphasises her unpredictable, savagely independent and increasingly unstable nature and unwillingness to be ignored by Batman when Bruce Wayne starts dating Vicki Vale and Ms Kyle takes murderous umbrage at the seeming betrayal…

Glossing over the painfully dated politics of romance encapsulated here, lets admire the updated Catwoman Profile by Mark Waid & Brian Stelfreeze from Who’s Who in the DC Universe #19 (1992) before Crisis on Infinite Earths unleashes a whole new universe and continuity for DC. Following Batman: Year One, Selina Kyle was reimagined for a darker nastier world; a dominatrix and sex worker inspired by the arrival in Gotham City of a man who dressed like a giant bat and was determined to punish the corrupt and evil…

In the wake of Miller & Mazzuchelli’s epochal rethink, a Catwoman miniseries was released revealing the opening shots in her own war on injustice and privilege. Crafted by Mindy Newell, Joe Brozowski & Michael Bair, ‘Downtown Babylon’ (#2, March 1989) sees Selina confront her sadistic pimp Stan and unwittingly unleash his vengeance on a local nun. It’s a brilliantly manipulative piece of cruelty as Sister Magdalene was once Maggie Kyle – and Selina’s biological sister…

As is often the case you’ll need to seek elsewhere for the rest of the story as here we advance to her time as glamourous jewel thief and troubled soul seeking redemption. Catwoman vol. 2, #57 (May 1998) is set during the Cataclysm storyline when Gotham was wrecked by an earthquake and left to fend for itself by the Federal government. Devin Grayson, Jim Balent & John Stanicsi deliver a relatively quiet but suspenseful moment as Selina seeks to convince eco-terrorist and vegetable monster hybrid Poison Ivy to stop predating embattled human survivors in ‘Reap what You Sow’. It doesn’t go well…

In 2002 original graphic novel Catwoman: Selina’s Big Score led to a far more stylish and compelling reboot, based on crime pulps and caper movies. Catwoman volume 3, #10 sees Selina using her gifts and exploiting old friends and trusted contacts to spring convicted murderer Rebecca Robinson and get her out of the country for reasons she will not share even with Bruce Wayne and her sidekick Holly in ‘Joy Ride’ by Ed Brubaker, Brad Rader & Rick Burchett, after which Jeph Loeb, Tim Sale & Dave Stewart continue their continuity-reworking shenanigans as seen in Batman: the Long Halloween. In #4 of miniseries Catwoman: When in Rome #4, ‘Thursday’ sees Selina still fleeing the repercussions of ripping off and disfiguring Gotham Mob boss Carmine “The Roman” Falcone, leading to a manic clash with mystic femme feline The Cheetah

The catalogue of crime catastrophes closes with another tempting but frustrating teaser as the first chapter of extended saga ‘Copycats’ (Part 1 by Joëlle Jones & Laura Allred, Catwoman volume 5, #1) finds the felonious feline relocated to Californian city Villa Hermosa and enjoying all those ill-gotten gains. The only real downside is having honest cops chasing her as she tries to find who is fielding a whole squad of Catwomen who look just like her but have no problem shooting anyone who gets in the way of all the robberies Selina isn’t committing…

With covers by Kane & Paris, Neal Adams & Carmine Infantino, Dick Giordano, Ed Hannigan, Brozowski & Bair, Balent & Sherilyn Van ValkenBurgh, Scott Morse, Richard Horie & Tanya Horie, Sale & Stewart, Joëlle Jones & Laura Allred, this is compelling distraction for any fan. Catwoman is a timeless icon and one of the few female comic characters the entire real world has actually heard of. With decades of back history material to enjoy, it’s great that there are primers like this to point the way to fuller exploits. Start planning those acquisitions here and make your move, tiger…
© 1940, 1947, 1969, 1975, 1981, 1983, 1985, 1989, 1992, 1998, 2005, 2018, 2023 DC Comics. All Rights Reserved.

Dazzler Marvel Masterworks volume 1


By Chris Claremont & John Byrne, Marv Wolfman, Tom DeFalco, Danny Fingeroth, John Romita Jr, Frank Springer, Keith Pollard, Alan Kupperberg, Terry Austin, Mike Esposito, Alfredo Alcala, Danny Bulanadi, Armando Gil, Ricardo Villamonte, Frank McLaughlin, Vince Colletta & various (MARVEL)
ISBN: 978-1-3029-2212-2 HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

There are quite a few comics anniversaries this year. Some of the most significant will be rightly celebrated, but a few are going to be unjustly ignored. Here’s one you should have no trouble finding physically or in digital formats…

Until relatively recently US comics and especially Marvel had very little in the way of positive female role models and almost no viable solo stars. Although a woman starred in the very first comic of the Marvel Age, The Invisible Girl took decades to become a potent and independent character in her own right – or even just be called “woman”. The company’s very first starring heroine was leather-clad, whip-wielding crimebuster Black Fury: imported from a newspaper strip created by Tarpe Mills in April 1941.

The seductive sentinel was resized and repackaged as a reprint for Timely’s funnybooks and renamed Miss Fury, enjoying a 4-year (1942-1946) run – although her tabloid incarnation carried on until 1952. Fury was actually predated by Silver Scorpion, who debuted in Daring Mystery Comics #7 (April 1941), but the homegrown hero was rapidly relegated to a minor position in the book’s line-up and she had a very short shelf-life.

Miss America premiered in anthological Marvel Mystery Comics (#49, November 1943), created by Otto Binder & artist Al Gabriele. After a few appearances, she won her own title in early 1944. Miss America Comics lasted, but the costumed crusader did not as – with the second issue (November1944) – the format changed, becoming an amalgam of teen comedy, fashion feature and domestic tips magazine. Feisty take-charge superheroics were steadily squeezed out and the title is most renowned now for introducing virginal evergreen teen ideal Patsy Walker. Other woman warriors appeared immediately after the War, the majority as spin-offs/sidekicks of established male stars such as distaff Sub-Mariner Namora (debuting in Marvel Mystery Comics #82, May 1947 before graduating to her own 3-issue series in 1948).

She was soon joined by the Human Torch’s secretary Mary Mitchell who, as Sun Girl, helmed her own 3-issue 1948 series before becoming a wandering sidekick and guest star in Sub-Mariner and Captain America Comics. Draped in a ballgown and wearing high heels, masked detective Blonde Phantom was created by Stan Lee & Syd Shores for All Select Comics #11 (Fall 1946) whilst cover-dated August 1948, kind-of, sort-of goddess Venus debuted in her own title, becoming the gender’s biggest Timely-Atlas-Marvel success… until the advent of the “Jungle Girl” fad in the mid-1950s.

Her triumph came mostly by dint of the superb stories and art by the great Bill Everett and by ruthlessly changing genres from crime to romance to horror as any popular trend inched forward in other media…

Don Rico & Jay Scott Pike’s Jann of the Jungle was just part of an anthology line-up in Jungle Tales #1 (September 1954), yet she took over the title with the 8th issue (November 1955). Jann of the Jungle ran until June 1957 (#17), spawning a host of in-company imitators like Leopard Girl, Lorna the Jungle Queen and so on…

During the costumed hero boom of the 1960s, Marvel experimented with a title shot for Inhuman émigré Madame Medusa in Marvel Super-Heroes (#15, July 1968) and a solo series for the Black Widow in Amazing Adventures #1-8 (August 1970 to September 1971). Both were sexy, reformed villainesses, not wholesome girl-next-door heroes – and neither lasted solo long on their own. With a costumed crazies craze subsiding as the 1970s, began, Stan Lee & Roy Thomas looked into creating a girl-friendly boutique of “heroines” written by and for women. Opening shots in this mini-liberation war were Linda Fite, Marie Severin & Wally Wood’s Claws of the Cat and Night Nurse by Jean Thomas & Win Mortimer (both #1’s cover-dated November 1972). Modern day jungle queen Shanna the She-Devil #1 – by Carole Seuling & George Tuska – came out in December 1972, but despite impressive creative teams none of these fascinating experiments lasted beyond a fifth issue.

Red Sonja, She-Devil with a Sword, caught every one’s attention in Conan the Barbarian #23 (February 1973) and eventually won her own series, whilst in Giant-Size Creatures #1 (July 1974), The Cat mutated into Tigra, the Were-Woman. However, the general editorial position was still “books starring chicks don’t sell”…

The company kept on plugging though, and eventually found the right mix at the right time when Ms. Marvel launched in her own title (cover-dated January 1977). She was followed by equally copyright-protecting Spider-Woman (Marvel Spotlight #32: February 1977), who secured her own title 15 months later) and Savage She-Hulk (#1 February 1980). The last was supplemented by the music-biz inspired Dazzler who sagely premiered in top-selling title Uncanny X-Men #130 the same month, before inevitably graduating to her own book.

Thus, please find gathered here that mutant-motivated launch tale from #130-131, a crafty crossover from Amazing Spider-Man #203 and then #1-13 of Dazzler, all cumulatively covering cover-dates February 1980 to March 1982. Before it all kicks off there’s even an informative Introduction ‘Dazzler and Me’ by sometime scribe Danny Fingeroth…

Previously and elsewhere: Having saved Edinburgh and perhaps the world from reality-warping Proteus, The X-Men return to Charles Xavier at their Westchester home where – thanks to sinister psionic predator Jason Wyngarde, Jean Grey/Phoenix is increasingly experiencing visions of a former life as a spoiled, cruel slave-owning child of privilege, contrasting sharply with her renewed love for Scott Summers/Cyclops, but the home atmosphere is troubled by another discordant factor. Xavier is insensitively intent on training the team, haughtily oblivious that this group are grizzled, seasoned veterans of combat, rather than the callow teenagers he first tutored.

Elsewhere, a cabal of mutants and millionaires plot murder and conquest. Black King Sebastian Shaw, White Queen Emma Frost and the rest of The Hellfire Club hierarchy know Wyngarde is an ambitious, presumptuous upstart, but the possibility of subverting the almighty Phoenix to their world-dominating agenda is irresistible…

Beginning here, the action opens as two new mutants manifest, and Xavier must split the team to initiate a “first contact” with both. He goes with Storm, Wolverine and Colossus to Chicago and meets the nervous parents of naive 13-year-old Kitty Pryde. She has just realised that, along with all the other problems of puberty, she now uncontrollably falls through floors and walks through walls…

However, no sooner does the Professor offer to admit enrol her in his select and prestigious private school than they are all attacked by war-suited mercenaries and shipped by Emma Frost to the Hellfire Club. Only Kitty escapes, but instead of running, she stows away on the transport; terrified but intent on saving the day…

The other Homo Superior neophyte to debut sees Cyclops, Phoenix and Nightcrawler head into Manhattan’s club district, tracking a disco singer dubbed ‘Dazzler’. They are unaware that they too have been targeted for capture. However, Kitty’s attempts to free the Hellfire base captives forces the villains to tip their hand early and with the assistance of “disco diva” Dazzler – AKA Alison Blaire and a wannabee musician who converts sound to devastating light effects – the second mercenary capture team is defeated…

The drama concludes in #131 as Kitty is forced to frantically ‘Run for Your Life!’ – happily, straight into the arms of the remaining X-Men. Soon the plucky lass, after an understandable period of terror, confusion and kvetching, leads a strike on the lair of the White Queen: freeing Wolverine, Colossus and Xavier as Frost faces off in a deadly psionic showdown with a Phoenix far less kind and caring than ever before…

Suitably introduced into the Marvel milieu, Dazzler promptly encored in Amazing Spider-Man #203 (April 1980) ‘Bewitched. Bothered and Be-Dazzled!’ wherein Marv Wolfman, Keith Pollard & Mike Esposito (and inking friends) jammed a short tale of opportunism as old arachnid adversary Lightmaster tapped into Blaire’s inherent abilities to liberate himself from an all-enveloping “light dimension”. Having returned to Earth the malign menace kept Dazzler as living battery to amp up his powers until Spider-Man stepped in and put him down…

Dazzler the character had been born of another of those 1980-1990s doomed-from-the-start cross-media deals wherein comics companies attempted to break out of their “ghetto” into the real money world. In 1979 Disco specialists Casablanca Records began an development project with Marvel to create a TV based character who would release records like the Archies or The Monkees, but set in an animated Marvel Universe. A giant-sized comics special was set into motion but when the deal was cancelled, the company was left with a lot of talented people going “now what?” since Dazzler had already been launched and guested in the company’s top titles (her shot in Fantastic Four #217 the same month as the Spider-Man tale and nipped-in-the-bud flirtation with Johnny Storm is not included here). Failing to find other record companies willing to commit, big boss Jim Shooter decreed that the comics special would be expanded/recycled as #1 & 2 of her own title…

After the singer went dark until for a year she debuted again in ‘So Bright This Star’ (cover-march 1981) and credited conceptually to Alice Donenfeld, John Romita Jr., Shooter, Stan Lee, Al Milgrom, Roger Stern and Tom DeFalco with DeFalco, Romita Jr., Alfredo Alcala, and Walt Simonson actually delivering the pages of an epic premier.

Unknown to everyone but heroes and villains, Blaire is a sound-transducing mutant able to convert noise of any kind (rhythmic is best!) into light that she can manipulate and direct. She’s also a performer still trying to make it big in music. A promising law student, she dropped college studies and forever disappointed her austere father – Judge Carter Blair – to pursue a frivolous, worthless life on stage. At least Grandma Bella still supports her, confident that one day Dazzler will be a star…

Now down to the dregs of her savings and still stumbling into crimes and emergencies at every turn, Alison checks in regularly with her superhero pals but cannot drop the hope that fame, not fighting is her destiny. That seems less likely than ever as, in Asgard, evil sorceress Amora the Enchantress awaits a shift in the cosmic axis.

For the person standing in one location on Midgard at the correct moment, awesome unspeakable energies are ready for the taking. Sadly, that’s the stage of the Numero Uno club. When the advertised star performer falls ill with a mystery ailment. Amara successfully auditions for the spot but only until Dazzler gets a last-minute call to try-out. With the goddess out and the secret mutant in, Enchantress is most displeased and makes plans to take that stage no matter what…

Alison only got the gig thanks to hedonist pal/fan Hank The Beast McCoy, and he brings all the Avengers, X-Men, Fantastic Four and other super-doers to her big night in #2. Before long Enchantress strikes, using magic and an army of mythical beasts and monsters to disrupts Alison’s act and secure the coveted axis spot until an army of superheroes come to Dazzler’s aid in all-out battle bonanza ‘Where Demons Fear to Dwell!’ with the roller-skating woman warrior (no really!) personally dealing with the sorceress New York street-style…

After a promising start, however, the series quickly reverted to hoary company traditions regarding books read by girls. These again tapped into and blended older male-assumed tropes of females seeking independence and careers whilst also seeking love and a settled home life.

And lots of shots of women in underwear, dressing and undressing or getting into and out of baths and showers.

However, gradually the faithful standbys faded and Dazzler began facing and dealing with ever-tougher challenges. It would some while before later scribes like Archie Goodwin added some modern innovations and true confirmation that girls just didn’t want the same kind of stories as pubescent males – at that time still much of Marvel’s fan base and possibly a fair proportion of the writing staff and illustrators…

Alison’s life changes as she lucks into an (W.C. Fields-channelling) agent/promoter – Harry S. Osgood – who begins shaping her music career immediately after a full-page Bonus Pinup, as DeFalco, Romita Jr., Alan Kupperberg, Danny Bulanadi & Armondo Gil detail how a show for UNICEF leaves Alison at the UN just as Doctor Doom tries to reclaim part of his magical arsenal in ‘The Jewels of Doom!’ Despite her most valiant efforts, Dazzler is defeated and dragged to the Iron Despot’s lair, intended as a weapon in his battles with dream demon Nightmare. Despite battling her own darkest nature in ‘Here Nightmares Abide!’ (DeFalco, Frank Springer, Bulanadi & Gil), Blair blasts her way back to Earth and destroys the purloined jewels; earning a brutal punishment from Doom…

Ricardo Villamonte inks a change of pace yarn in #5 as ‘Tell Joey I love Him!’ sees Alison recuperate in hospital and overhear an old lady’s pleas. Mrs Anita Cartelli is married to the mob and worries about her son growing up in the life, and do-gooder Dazzler promises to look into it. It’s a bold but bad move, as Joey is also streel level vigilante the Blue Sheild, violently dismantling the Bo Barrigan gang from the inside… although he does need some laser assistance once the mobster unleashes his killer robots…

The ups-&-downs of building her career are constantly exacerbated by obnoxious Lancelot Steele; a sexist macho jerk/stage manager/field rep for Harry on road gigs, and Alison’s growing fondness for her doctor Paul Janson is giving her pause , but all that is put in proper perspective when DeFalco, Fingeroth, Springer, Quickdraw Studios & Gil advise ‘The Hulk May Be Hazardous to Your Health!’ after a last-minute cancellation drops Allie and her band at Gordon University just as desperate Bruce Banner seeks to burgle their science labs for a possible cure for his “condition”…

Sadly although Banner and Blaire hit it off, when his alter ego inevitably arrives student riots and National Guard assaults literally bring the house down in ‘Fort Apache, the Hulk!’

Fabled Good Girl artist/romance comics inker Vince Colletta joins Fingeroth, DeFalco & Springer, as intrigue overtakes action in ‘Hell… Hell is for Harry!’ The music magnate is being ruthlessly targeted and tormented for undescribed past transgressions and sinister mastermind Techmaster has begun including Alison in his sly assaults, but she has more than enough problems of her own. The situation with Paul is worsening and she feels constantly diminished and belittled. Worst of all, somebody is following her everywhere…

When the Enforcers (Ox, Montanna & Fancy Dan) wreck Harry’s office, it compels Osgood to reveal his shared pas with Techmaster, but even Dazzler is not ready when they come back for her, employing the tactics that once defeated Spider-Man. She is far better prepared for the rematch…

Her own enigmatic stalker strikes next. Mr. Meeker works for Federal energy thinktank Project Pegasus but greatly oversteps his remit, using shady contracts to rendition Blaire and ultimately hold her at the upstate facility. Despite the strident protests of in-house superhero Wendell Quasar Vaughn Dazzler is held and cruelly experimented upon like any other energy-based villain and monster, until pushed too far she tries to escape and triggers a mass breakout in #9’s ‘The Sound and the Fury!’

Some Pegasus internees deserve to be there, and when living sound monster Klaw goes on a murderous rampage, almost killing Quasar, Dazzler reluctantly absorbs him. However, the monumental energy increase brings her to the attention of planet devouring Galactus and ‘In the Darkness… A Light’ reveals why the space god needs the over-juiced mutant to extract his fugitive herald Terrax from a black hole. Sadly, the victim doesn’t want to be saved and ‘…Lest Ye Be Judged!’ displays just how annoyed she can get when pushed too far…

Returned to Earth and her normal power levels, Alison has a hard time explaining why she’s been off the grid for so long – even her draconian dad was starting to worry – before ‘Endless Hate!’ drops her right into the most unconventional conclusion of the Techmaster saga.

Closing this initial collection with gentle probing of Alison’s past and discussion of her long missing mother. Dazzler #13 had Fingeroth, Springer & Colletta depict ‘Trial …and Terror!’ as still furious Mr. Meeker abuses the federal power of Pegasus to regain control of Blaire by charging her with Klaw’s murder. Remanded to Riker’s Island and dumped amidst he savage superhumans in the women’s wing, Alison overcomes the mighty Titania and the Grapplers (Screaming Mimi, Letha & Poundcakes) before getting her day in court and proving that she was paying attention in law school…

To Be Continued..

The rather meagre bonus offerings here include the house ad from all May 1981 Marvel titles plus the original art for #1 page 1 by Romita Jr. & Alcala, prior to much modification and editorial adjustment, and a simply huge Biographies section on the many folk involved in getting Dazzler into the spotlight.

Although very much of its troubled times, this collection also sees the beginnings of the transformative shift in attitudes that resulted in women becoming less ornamental, no longer decorative and always the authors of their own fates. Even if not to everyone’s taste there is enough of significance here to make the Dazzler worthy of any modern readers attention.
© 2020 MARVEL.

Robin: Year One – the Deluxe Edition


By Chuck Dixon, Scott Beatty, Javier Pulido, Robert Campanella, Lee Loughridge, Sean Konot & various (DC Comics)
ISBN: 978-1-4012-7764-2 (HB/Digital edition)

This book includes some Discriminatory Content produced during less enlightened times.

Robin the Boy Wonder debuted in Detective Comics #38 – which despite its April 1940 cover-date was first snatched off newsstands across the USA from March 6th – until they all sold out. Happy Birthday, Boy Wonder! and congratulations on sparking an entire comics subgenre and inspiring so many heroes to indulge in innocuous child endangerment in our favourite entertainment medium and so many others…

Devised by Bob Kane, Bill Finger & Jerry Robinson, Robin was a juvenile circus acrobat whose parents were murdered by a mob boss in a savage display of ruthless public barbarity. The story of how Batman took orphaned Dick Grayson under his scalloped wing and trained him to fight crime has been told, retold and revised many times over the decades and still regularly undergoes tweaking to this day. This 25-year-old version remains one of the best as well as arguably the least in need of toxic levels of suspended disbelief…

In the original pre-Crisis on Infinite Earths continuity, Grayson fought beside Batman until 1970 when, as an indicator of those socially turbulent times, he flew the nest, becoming a Teen Wonder/college student. His creation as a junior hero for younger readers to identify with has inspired an incomprehensible number of costumed sidekicks and kid crusaders, and Grayson continued in similar innovative vein for the older, more worldly-wise readership of America’s increasingly rebellious youth culture.

The first Robin even had his own solo series in Star Spangled Comics from 1947-1952 (mostly collected as two DC Archive volumes), a solo spot in the back of Detective Comics from the end of the 1960s – a position he alternated and shared with Batgirl – and a starring feature in anthology comic Batman Family. During the 1980s he led the New Teen Titans, initially in his original costumed identity but eventually in the reinvented guise of Nightwing, all while re-establishing a (somewhat turbulent) working relationship with his mentor Batman.

This Deluxe Edition compiles Robin: Year One #1-4, cover-dated December 2000 to April 2001: an enthralling embellishment of early Golden Age adventures topped up with modern sensibilities and a few supervillains to provide that peculiar kind of “fan-service” comic book devotees demand.

It begins in Blackgate prison with recent acquisition Joe Minette expressing his extreme unhappiness with being busted by a little kid in pixie boots. The brutal thug wants his notional partner Two-Face to do something about it, but seemingly legit intermediary Louis soon realizes his bifurcated boss is spiralling again: locked onto the idea that his lone adversary “The Bat” is now a tag-team of two…

In the avenues and alleyways, more and more miscreants are reporting a gaudily-garbed sparrow who flits like a bird and hits like a hammer, unaware that the nightly crime thwarting is simply on-the-job training for Batman’s newest weapon. In the Batcave, however, faithful family retainer Alfred Pennyworth is concerned at how happy and keen recently orphaned Dick Grayson appears. The boy seems to have accepted the death of his parents’ killer “Boss” Zucco and a prospective career bringing similar scum to justice, but how can the boy possibly be so well adjusted?

As the much travelled lad adapts to life in one – admittedly palatial – place, across town Mr. Pak meets professional henchperson Dormouse and his leader Jervis Tetch. The Mad Hatter is a subcontractor, using his mind control technology to assemble a unique package for a very prestigious and discriminating client. Visiting dignitary President Generalissimo Singh Manh Lee has a thing for little white girls, but unfortunately the Hatter has his own exacting aesthetic standards to fulfil, and has only programmed and prepped eight of the ten originally contracted for…

When another goes missing from Dick’s high school it’s game on…

Police Captain James Gordon is a father and far from happy that his clandestine costumed ally has brought a child into their personal war on crime. However, eventually accepting that it’s as much therapy for the victim as tactical advantage for the Batman, he’s prepared to let it pass, at least until the little girls are all found…

However it’s as a callow schoolboy that Grayson finds a crucial lead, before blotting his copybook by suiting up to rescue the victims and confront the exposed Generalissimo whilst spectacularly lowering the boom and nabbing his first supervillain. The pushback from austere-but-really-trying mentor Bruce is not at all what the Boy Wonder anticipated…

After more humdrum daily/nightly deeds of derring-do and clashes with minor mooks like Killer Moth, Firefly, Cluemaster and even hulking brute Blockbuster, the kid’s next formative crisis crops up as Two-Face makes the enigmatic junior partner his special project and means of keeping detested Batman in his proper place…

It begins with the modern Janus abducting a judge and staging a show trial to punish all those he holds responsible for the murder of his civilian half Harvey Dent as a prelude to capturing Robin and inflicting physical and psychological torments on his ultimate nemesis’ “second”…

Scarred and broken, Robin is no longer a feature of the night skies. Acting on toxic and malicious “information received” Gordon now acts on a promise he made himself and goes after the Dark Knight for reckless endangerment, child abuse and more. As Grayson comes out of his coma, his first thought is to get back into action, only to learn Bruce has benched him for life. Recuperating but shellshocked, the indomitable boy makes the best of his so-much-lessened life, enduring depression whilst dutifully soldiering on as civilian schoolboy. He does however secretly prepare for a change of heart and call back to action. That comes during a regular checkup with in-the-know family physician Leslie Thompkins, when Dr. Victor FriezeMister Freeze – ruthlessly raids the hospital blood bank. In his eagerness to stop the death toll mounting, a masked Grayson saves the day but only at the cost of more lives…

Finally pushed too far and convinced of his own utter worthlessness, Grayson runs away from home, but his time on the streets is cut short after Two-Face breaks out and Minette hires League of Assassins hitter Shrike to settle all his outstanding accounts…

As Batman hunts all the murderous players, he is distracted by the loss of his partner, unaware that the acrobat is not only a target of assorted super freaks but has also been “adopted” by Shrike and added to a most elite training cadre and is picking up skills the Dark Knight would never dream of teaching to children…

Inevitably all the vengeance-hungry murderers’ various schemes converge with Grayson right in the middle. But deep in the shadows, Batman has found him and accepted that theirs is an eternal, fated partnership…

An astounding and breathlessly fun-filled revision by Chuck Dixon (Batman, Robin, Bane, G.I. Joe, The Punisher, The Simpsons, Birds of Prey, Spongebob Squarepants, The Hobbit, Iron Man, Green Lantern, Superman), brought to boundless life by Javier Pulido (Ninjak, Human Target, She-Hulk Star Trek, Jessica Jones, Amazing Spider-Man) & Robert Campanella, the saga herein contained also comes with the artist’s gorgeous ‘Robin: Year One Sketchbook’ of character studies, roughs, layouts and fully pencilled pages, cover roughs and pencils more.

Short and so very, very sweet, this is thrilling romp Fights ‘n’ Tights fans will adore and a paean of pure superhero joy and grace any action/adventure admirer will covet.
© 2000, 2001, & 2018 DC Comics. All Rights Reserved.

Birds of Prey volume 1


By Chuck Dixon, Jordan Gorfinkel, Gary Frank, Jennifer Graves, Matt Haley, Sal Buscema, Stefano Raffaele, Dick Giordano, Greg Land & various (DC Comics)
ISBN: 978-1-4012-5816-0 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Truly groundbreaking at the time, the exploits of the Birds of Prey recount the missions and lives of a rotating team of female crimefighters led by Barbara Gordon, the computer genius and omega level coder known to her inner circle as Oracle. Child of Gotham City Police Commissioner James Gordon, her own career as Batgirl was ended when the Joker blew out her spine during a terrifying kidnap attempt. Trapped in a wheelchair, she hungered for justice and sought new ways to make a difference in a very bad world…

Reinventing herself as a covert information-gatherer for Batman’s clique of avengers and defenders, she made herself an invaluable resource for the entire superhero community, but in the first of these collected tales Babs undertakes a new project that will allow her to become an even more effective crusader against injustice…

This volume contains the numerous one-shots, specials and miniseries that successfully introduced an eye-popping, mindblowing blend of no-nonsense bad-girl attitude and spectacular all-out action which finally convinced timid editorial powers-that-be of the commercial viability of a team composed of nothing but female superheroes. Who could possibly have guessed that some readers would like effective, positive, clever women kicking evil butt, and that boys would follow the adventures of violent, sexy, usually underdressed chicks hitting bad-guys – and occasionally each other? Or even eventually spawn their own TV series and sub-genre?

Gathered here, Black Canary/Oracle: Birds of Prey #1, Birds of Prey: Revolution, a pertinent section of Showcase ’96 #3, Birds of Prey: Manhunt #1-4, Birds of Prey: Revolution #1, Birds of Prey: Wolves #1 and Birds of Prey: Batgirl #1 (collectively spanning cover-dates June 1996 through February 1998) comprise a breathtaking riot of dynamic, glossy crimebusting, heavily highlighting the kind of wickedness costumed crusaders generally ignored back then: white collar and thoroughly black-hearted…

Opening tale ‘One Man’s Hell’ is written by Chuck Dixon and illustrated by Gary Frank & John Dell: set at a time when veteran martial arts crime-crusher Black Canary (AKA Dinah Laurel Lance) was slowly going to hell after the death of her long-time lover Oliver Queen. Of course, he got better a few years later (don’t they all?).

Broke, uncontrolled and hellbent on self-destruction, the increasingly violent, adrenaline-addicted heroine is contacted by a mysterious unseen presence and dispatched to a third world country to investigate a series of “terrorist attacks” that always seem to profit one unimpeachably benevolent philanthropist. With nothing left to lose, the Canary undertakes a tragically brutal mission and gains an impossibly valuable prize: purpose.

Peppered with an intriguing array of guest-stars and villains, this socially-conscious high-octane thriller established the Canary as one of the most competent and engaging combatants of the DCU and a roving agent of conscience and retribution more than capable of tackling any villainous scum clever enough to stay below regular superhero radar: a reputation enhanced in the sequel ‘Revolution’. Here Dixon, Stefano Raffaele & Bob McLeod craft a superbly compelling tale from a time when Oracle is no more than a rumour to everybody but Batman and Dinah Lance – and even they only get “intel” and advice from an anonymous voice over phone, by text or via radio-jewellery in a mysteriously provided new combat Canary uniform. Here Dinah and her silent partner track a human trafficking ring to failed state Santa Prisca and stumble into a dirty campaign by American interests to topple the standing dictator. Not for long…

When the venerable Showcase try-out title was revived in the 1990s it was as a monthly anthology highlighting old, unemployed characters and tapping into events already originated, rather than offering wholly new concepts. It swiftly becoming a place to test the popularity of DC’s bit players, with a huge range of heroes and team-ups passing through its eclectic pages. This made it a perfect place to trot out the new team for a broader audience who might have ignored the one-shots with girls on the cover…

Showcase ’96 #3 cover-starred Black Canary and Lois Lane, featuring a frantic collusion between the reporter, the street fighter and the still “silent partner” Oracle in a tale scripted by series editor Jordan B. Gorfinkel, laid out by Jennifer Graves and finished by Stan Woch. ‘Birds of a Feather’ sees Superman’s then Girlfriend and the Birds taking out a metahuman gangmaster who enslaves migrant workers to work in Metropolis’ secret sweat shops. Punchy and potent, the tales led to a 4-issue miniseries introducing a new wrinkle in the format – pairing Oracle and the Canary with an ever-changing cast of DC’s women warriors.

‘Manhunt’ has Dixon again scripting a breakneck, raucous thriller which begins ‘Where Revenge Delights’ (illustrated by Matt Haley & Wade Von Grawbadger) wherein the Birds’ pursuit of a philandering embezzler/scam-artist leads them to heated conflict and grudging alliance with The Huntress – a mob-busting vigilante even Batman thinks plays too rough…

She also wants the revoltingly skeevy Archer Braun (whom she knows and loathes as “Tynan Sinclair”) but her motives soon seem a good deal more personal than professional…

The two regular agents cautiously agree to cooperate, but the mix gets even headier after Selina Kyle invites herself to the lynching party in ‘Girl Crazy’ (enjoying additional inking from John Lowe). Over the strident objections of the never-more-helpless and frustrated Oracle, Canary consents. Braun, it seems, is into bigger, nastier crimes than anyone suspected and has made the terminal error of bilking the notorious Catwoman

Fed up with Babs shouting in her ear, Canary goes offline, subsequently getting captured by Braun, ‘The Man That Got Away’ (inked by Cam Smith) and clearly a major threat. He might even be a secret metahuman…

Shanghaied to a criminal enclave in Kazakhstan for the stunning conclusion ‘Ladies Choice’ (with art by Sal Buscema, Haley & Von Grawbadger) Canary is more-or-less rescued by the unlikely and unhappy pairing of Catwoman & Huntress, but none of them is ready or able to handle Braun’s last surprise – Lady Shiva Woosan – the world’s greatest martial arts assassin.

Birds of Prey: Revolution (#1, February 1997, limned by Stefano Raffeale & Bob McLeod) then switches locale back to Caribbean rogue state/playground of the evil idle rich Santa Prisca, where the Canary trusts the wrong allies but still manages to shut down a human trafficking ring and drug-peddling general with delusions of grandeur.

Cover-dated October and illustrated by Dick Giordano & Wayne Faucher, one-shot Birds of Prey: Wolves #1 sees long-festering tensions over suitable targets seemingly split the core duo. However, after separately stopping Eastern European mobsters and a gang of high-tech home invaders, the heroes realize that flying solo is for the birds and they are better together, before the action and adventure pause after the long-awaited Birds of Prey: Batgirl #1 (February 1998, with art by Greg Land & Drew Geraci). The launch proper offers a baffling mystery, with a somehow fully physically functional Batgirl battling beside Black Canary to end the threat of the mindbending Mad Hatter and a host of Batman’s most vicious foes. All is obviously not as it seems, but the true nature of the spellbinding threat is almost too much for cerebral savant Oracle. Almost…

To Be Continued…

These rollercoaster rides of thrills, spills and consistently beautifully edgy, sardonic attitude finally won the Birds their own regular series. It quickly became one of DC’s best and most consistently engaging superhero adventure series of the nineties and Noughties and has manifested some type of team for readers ever since. This opening salvo is both landmark and groundbreaking and is still a fantastically fun adventure to delight any comics Fights ‘n’ Tights follower.
© 1995, 1996, 1997, 1998, 2015 DC Comics. All Rights Reserved.

Marvel Two-In-One Epic Collection volume 2: Two Against Hydra (1976-1978)


By Marv Wolfman, Roy Thomas, Bill Mantlo, Jim Shooter, Ron Wilson, John Buscema, Sal Buscema, Ernie Chan, Marie Severin, Sam Grainger, Pablo Marcos, George Roussos, John Tartaglione & various (MARVEL)
ISBN 978-1-3029-3176-6 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Above all else, Marvel has always been about team-ups. That concept of an established star pairing with, or battling – often both – new or less well-selling company characters was already long established when Marvel awarded their most popular hero the same deal DC had with Batman in The Brave and the Bold. Although confident in their new title, they wisely left options open by allocating an occasional substitute lead in the Human Torch. In those long-ago days, editors were acutely conscious of potential over-exposure – and since super-heroes were actually in a decline they may well have been right.

Nevertheless, after the runaway success of Spider-Man’s guest vehicle Marvel Team-Up, the House of Ideas carried on the trend with a series starring bashful, blue-eyed Ben Grimm – the Fantastic Four’s most iconic and popular member – beginning with test runs in Marvel Feature #11-12, before awarding him his own team-up title…

This second eclectic compendium gathers the contents of Marvel Two-In-One #20 & 21-36, Marvel Two-In-One Annual #1 and Fantastic Four Annual #11, covering October 1976-February 1978. And opens without preamble on a crisis in time.

Devised and delivered by Roy Thomas, John Buscema & Sam Grainger, Fantastic Four Annual #11 featured portentous time-travel saga ‘And Now Then… the Invaders!’ wherein Marvel’s First Family dash back to 1942 to retrieve a cylinder of miracle-metal Vibranium. It had somehow fallen into Nazi hands and had begun to unwrite history as a consequence…

On arrival, the team are embroiled in conflict with WWII super-team The Invaders – comprising rawer, rougher, early incarnations of Captain America, Sub-Mariner and the original, android Human Torch. The time-busting task goes well once the heroes finally unite to assault a Nazi castle where the miracle mineral is secured, but after the quartet return to their own repaired era, only Ben realises the mission isn’t completed yet…

The action carries over and continues in Marvel Two-In-One Annual #1 as, with the present unravelling around him, Ben blasts back to 1942 again in ‘Their Name is Legion!’ (Thomas, Sal Buscema, Grainger, John Tartaglione & George Roussos), linking up with Home Front Heroes The Liberty Legion (collectively The Patriot, Thin Man, Red Raven, Jack Frost, Blue Diamond, Miss America and The Whizzer) to thwart Nazi raiders Skyshark and Master Man, Japanese agent Slicer and Atlantean traitor U-Man who have united to invade America.

The battle proves so big it spills over and concludes in Marvel Two-In-One #20 (October 1976) in a shattering ‘Showdown at Sea!’: pitting the heroes against diabolical Nazi scientist Brain Drain, courtesy this time of Thomas, Sal B & Grainger.

In many collections the tale would be followed by Marvel Two-In-One #21 (November 1976), which featured a pairing with legendary pulp superman Doc Savage. This isn’t one of them.

For years the tale has been embargoed: unavailable for fans due to Marvel having no access to the Man of Bronze’s proprietary rights. To see it, you’ll want to read Marvel Two-in-One Marvel Masterworks vol. 3.

Here we jump to MTIO #22 as Ben contacts physician Dr. Don Blake, just as the Egyptian death god attacks Thor’s alter ego in ‘Touch Not the Hand of Seth!’ (Bill Mantlo, Ron Wilson & Pablo Marcos): a fantastic cosmic action-extravaganza concluded with the assistance of Jim Shooter & Marie Severin in #23’s ‘Death on the Bridge to Heaven!’

The Thing then enjoys a far more prosaic time battling beside neophyte hero Black Goliath as a devastated downtown Los Angeles – and creators Mantlo, Shooter, Sal Buscema & Marcos – ask ‘Does Anyone Remember… the Hijacker?’

A new era opens as a much delayed and postponed team-up with Iron Fist, the Living Weapon heralds the start of writer/editor Marv Wolfman’s lengthy run on the title. Illustrated by Wilson & Grainger ‘A Tale of Two Countries!’ sees Ben and the master martial artist shanghaied to the Far East as part of a Machiavellian plan to conquer the island kingdom of Kaiwann. Naturally, they both strenuously object to the abduction…

The innate problem with team-ups was always a lack of continuity – something else Marvel had always prided itself upon – and Wolfman sought to address it by the simple expedient of having stories connected through evolving, overarching plots taking Ben from place to place and guest to guest to guest. Here the tactic begins with bustling bombast in ‘The Fixer and Mentallo are Back and the World will Never be the Same!’ (illustrated by Wilson & Marcos) uniting Ben with Nick Fury, Agent of S.H.I.E.L.D. to battle a brace of conniving bad guys trying to steal killer-cyborg-from-an-alternate-future Deathlok.

The good guys spectacularly fail and the artificial assassin is co-featured in #27 as ‘Day of the Demolisher!’ sees the now-reprogrammed killer targeting the inauguration of new US President Jimmy Carter. This time Big Ben has an alien ace up his sleeve and the hit happily fails…

The tempestuous Sub-Mariner shares the watery limelight in #28 as Ben and his blind girlfriend Alicia Masters ferry the deactivated Deathlok to a London-based boffin for further tests. When they are shot down mid-Atlantic by a mutated fish-man, Ben must battle against and beside Namor whilst Alicia languishes ‘In the Power of the Piranha!’ (Tartaglione inks). Master of Kung Fu Shang-Chi then steps in as Ben and Alicia finally land in London. Inked by Grainger, ‘Two Against Hydra’ sees aforementioned expert Professor Kort snatched by the sinister secret society before the Thing can consult him: the savant’s knowledge being crucial to Hydra’s attempts to revive their own living weapon…

As part of Marvel’s compulsive ongoing urge to protect their trademarks, a number of their top male characters had been spun off into female iterations. Thus, at the end of 1976, Ms. Marvel debuted (with a January 1977 cover-date). She-Hulk arrived at the end of 1979 (Savage She-Hulk #1 February 1980) whilst Jessica Drew premiered in Marvel Spotlight #32 as The Spider-Woman a mere month after Ms. Marvel’s launch. Her cameo appearance in Marvel Two-In-One #29 (July 1977) heralded an extended 6-chapter saga designed as a promotional lead-in to her own series.

‘Battle Atop Big Ben!’ (#30 by Wolfman, John Buscema & Marcos) has her meet the Thing as she struggles to be free of her Hydra controllers, even as a petty thieves embroil Ben and Alicia in a complex and arcane robbery scheme involving a strange chest buried beneath Westminster Abbey. Unable to kill Ben, the Arachnid Dark Angel kidnaps Alicia, who becomes ‘My Sweetheart… My Killer!’ (#31, Wilson & Grainger) after Kort and Hydra transform the helpless sculptor into a spidery monster. In #32’s ‘And Only the Invisible Girl Can Save Us Now!’ (inked by Marcos) Sue Storm joins the repentant Spider-Woman and distraught Thing in combat to cure an out-of-control Alicia. In the wings, those two robbers continue their campaign of acquisition, accidentally awakening a quartet of ancient elemental horrors…

It requires the magics of the Arthurian sorcerer Modred the Mystic to help Spider-Woman and Ben triumph over the horrors in the concluding chapter ‘From Stonehenge… With Death!’ before a semblance of normality is restored. Back to business as usual in Marvel Two-In-One #34, Ben and sky-soaring Defender stalwart Nighthawk tackle a revived and cruelly misunderstood alien freed from an antediluvian cocoon in ‘A Monster Walks Among Us!’ (Wolfman, Wilson & Marcos) before Ernie Chan joins Wolfman to illustrate a 2-part wrap-up to one of Marvel’s recently folded series.

Marvel Two-In-One often acted as a clearing-house for unresolved series and plot-lines, and #35 found Ben dispatched by the US Air Force through a Bermuda Triangle time-portal to a fantastic world of dinosaurs, robots, dinosaurs, E.T.’s and more dinosaurs. ‘Enter: Skull the Slayer and Exit: The Thing’ details the short history and imminent deaths of a group of modern Americans trapped in a bizarre time-lost land. Now marooned in the past with them, it takes the intervention of Mister Fantastic to retrieve Ben and his new friends in #36’s ‘A Stretch in Time…’, bringing this compilation to a satisfactory halt.

That yarn ends the narrative thrills and chills for now, but there’s still room for a brief gallery of original art and roughs by Jack Kirby, Frank Giacoia, Wilson, Marcos, Tartaglione, George Pérez, Joe Sinnott, Klaus Janson & John Buscema to delight and astound.

These stories from Marvel’s Middle Period are unarguably of variable quality, but whereas some might feel rushed and ill-considered they are balanced by timeless classics, still as captivating today as they always were.

Even if artistically the work varies from only adequate to superb, most fans of Costumed Dramas will find little to complain about and there’s lots of fun to be found for young and old readers. So why not lower your critical guard and have an honest blast of pure warts ‘n’ all comics craziness? You’ll almost certainly grow to like it…
© 2024 MARVEL.

The Helltrekkers


By John Wagner, Alan Grant, Horacio Lalia, Jose Ortiz & various (Rebellion)
ISBN: 978-1786187963 (Rebellion 2000 AD)

This book includes Discriminatory Content produced in less enlightened times.

This book also includes Discriminatory Content included for comedic and dramatic effect.

Britain’s last great comic icon has been described as a combination of the other two, merging the futuristic milieu and thrills of Dan Dare with the shocking anarchy and irreverent absurdity of Dennis the Menace. He’s also well on the way to becoming the longest-lasting adventure character in our admittedly meagre comics pantheon, having been continually published every week since February 1977 when he first appeared in the second weekly issue of science-fiction anthology 2000AD. As such, he’s also spawned a rich world where other stars have been born and thrived…

Judge Dredd and the ever-expanding, ultra-dystopian environs of Mega-City One were devised by a creative committee including Pat Mills, Kelvin Gosnell, Carlos Ezquerra, Mike McMahon and many others, with the major contribution coming from legendary writer John Wagner, who has written the largest portion of the canon under his own and via several pseudonymous names.

In a 22nd century America, Joe Dredd is a fanatically dedicated sentinel of the super-city, where hundreds of millions of citizens idle away their days stacked like artificial cordwood in a world where robots are cheaper and more efficient than humans and jobs are both beloved pastime and treasured commodity. Boredom has reached epidemic proportions and every citizen is just one askance glance away from meltdown or blow-up. Judges are peacekeepers maintaining – actually enforcing – order and passivity at all costs: investigating, taking action and trying all crimes and disturbances to the hard-won equilibrium of the constantly boiling melting pot.

Justice is always immediate. They are necessary fascists in a world permanently teetering on the edge of catastrophe, and sadly, what far too many readers never realised is that the entire milieu is a gigantic satirical black comedy with oodles of outrageous, vicariously cathartic action. Just keep telling yourself, some situations demand drastic solutions. It’s what all politicians and world leaders do…

As hometowns go, Mega-City One does not generally engender fond feelings or happy memories, but thankfully does lend itself to all manner of stories from supernatural thrillers to cop procedurals to savagely satirical social broadsides. It’s a place where any kind of tale is begging to be told. Thus John Wagner, Alan Grant & Horacio Lalia’s Helltrekkers – a no-nonsense sci fi thriller B-feature masquerading as a future western and the first serial spin-off from the burgeoning Dredd universe (Dreddiverse?) to not focus on Judges and perps but rather the pitiful proles they pacify and push around. This tome collects the strips from 2000 AD progs 387-415. and was popular enough in its day to win a rotating spot in the comic’s coveted colour section, meaning alternating monochrome and technicolour moments of mirth and madness.

The ancillary feature was written by Alan Grant with regular writing partner John Wagner, co-scribing the voyage as enigmatic “F. Martin Candor” and visually kicked off by fantasy stalwart José Ortiz before Horacio Lalia waded in to illustrate the majority of episodes from the second onwards. This collection offers a note of gloriously gory circularity to proceedings, by closing with a brace of full colour Ortiz “Star Scan” recap features as seen in Progs #387-388 as well as a Lalia cover gallery…

José Ortiz Moya’s 60 plus year career began after he won a contest in Spanish magazine Chicos. During the 1950s, he worked on many digest strips for Editorial Maga, including Capitan Don Nadie, Pantera Negra and Jungla. Agency work saw him produce several strips for foreign publishers, particularly Britain where he illustrated Caroline Barker, Barrister at Law for The Daily Express, Smokeman and UFO Agent for Eagle magazine and The Phantom Viking in anthological top seller Lion. During the 1970s & 1980s Ortiz worked on several popular British strips including The Tower King and House of Daemon for the new Eagle, Rogue Trooper and Judge Dredd for 2000 AD and The Thirteenth Floor for Scream! This last was another stunning horror-show Ortiz co-created with Wagner & Grant.

Whilst doing all of this work on UK kid’s comics, in the US Ortiz was also working on – and is arguably best known – for illustrating stories for Warren’s horror titles, especially Eerie and Vampirella.

Born January 28th 1941, Horacio Nestor Lalia made his first professional sale in 1964 to Hora Cero, and began an association with publisher Columba a year later. After assisting Argentinian comics stars Eugenio Zoppi (Mysterix, Zig Zag, Lord Cochrane) and Alberto Breccia (The Eternaut, Ernie Pike, Sherlock Time, Mort Cinder) in 1966 Lalia started agency work for the Solano Lopez studios on strips for the UK market: generally war stories released by Fleetway. He moved on in 1968, but returned to British comics in the late 1970s, mostly Future Shock stories in 2000 AD.

In 1975 Lalia became a main illustrator for publisher Record but continued working in UK comics and elsewhere. This included for Eura in Italy, Spain’s Norma, Bastei in Germany and France’s Albin Michel whilst simultaneously contributing to Argentinian daily La Razón and Spanish publishing house Bruguera.

So as if Judges, mutants and dinosaurs aren’t enough for you, what’s this all about?

Fed up with their appalling lives in Mega-City One, a doughty band of bold pioneering families – each with their own sordid baggage and backstories – opt to escape civilisation’s dubious security and cross the “Cursed Earth” in heavily-armoured mobile homes in search of a better life and (possibly) less lethal promised land…

Led by – and unfolding via the narrated records of – Trekkmaster Lucas Rudd and assorted survivors, the tale opens with Ortiz draughting the dawn departure of 28 Radwagons carrying 111 former citizens from the city’s West Gate 13. Ignoring Judge advice, the doomed hopefuls are ready to voyage 2000 kilometres to the highly speculative – if perhaps fully fictional – “New Territories”.

Reasons for departure range from painful to tragic. The Glemps want somewhere to raise their mutant baby free from shame, whilst hillbilly criminal clan the Nebbs are getting out before the Judges finally get something actionable on them. The mutual goal lies across a nuke-ravaged, devasted radiation desert left after the war that ended civilisation. Somehow this trackless wasteland can still support life – as represented by mutant enclaves and would-be messiahs, bandit camps, fugitives from Judge justice, hermit hideaways, and the detritus of abandoned science projects. They include resurrected and reconditioned dinosaurs and other abandoned megafauna who have carried on evolving, plus all manner of fresh and interesting lifeforms and monsters guaranteed to keep the Helltrekking lively and never dull…

Veteran guide Banjo Quint rides with the Rudds – Lucas, his wife Amber and son Bud – in the lead wagon, seeking to ride roughshod on the most mismatched, unsuitable and unlikely re-settlers he’s ever seen. Unprepared idiots addicted to a dream, the waggoners are uniformly menaces to themselves and others: a perfect snapshot of why humanity is doomed. That’s confirmed on day one on reaching abandoned theme park Sauron Valley to learn that resurrected dinosaurs are magnificent and tasty. A little later their knowledge expands further as they discover T-Rexes bear grudges, hunt in packs and will stalk prey for thousands of klicks just to get more of that choice, yummy human flavour…

Family units like the Turtles, Lovejoys, Diefenakers, Jumbys, Clampeets, Zapoteks, and Koosh merge but seldom mix, and don’t associate with single seekers like utterly unprepared Mo-Pad hobbyist Rollo Peterson or proper weirdoes like circus family the Hubbles or the hippie Guppy Commune… at least outside of the increasingly common sunset mass-buryings. The Nebbs in Wagon 17 are really a menace to others and seemingly regard their fellow pioneers as an expendable emergency resource. Their selfish wayward antics cause as many fatalities as “natural” Cursed Earth threats like dino herds, radiological diseases such as Black Scab, radioactive smog, sucking patches of quick-quag, flesh-melting acid rainstorms, predatory “mutie” tribes and fugitive criminals from the Mega cities…

It’s no wonder Quint doesn’t make it far past St Louis. The halfway point, it’s only seen by 72 trekkers and as the quest stubbornly continues, that death toll inexorably mounts…

Crafted during the bleakest moments of the last third of the Cold War and unswervingly based on classic western prairie wagon train tales, albeit amped to a mordantly dark and satirically trenchant high point, the grimly attritional saga of the Helltrekkers and its frankly unexpectedly upbeat conclusion is a pure piece of politicized polemic as cathartic entertainment: subversively hilarious, frequently deeply moving and rendered with appropriately stark line and whimsical imagination.

The kind of tale that made 2000 AD such a reliably revolutionary read and anarchically rebellious outpost of dissident counter culture, this complete collection comes with a chilling realisation that maybe those days aren’t over yet…
© 1984, 1985, 2022 & 2023 Rebellion 2000 AD Ltd. All rights reserved.

Showcase Presents The Elongated Man


By John Broome, Gardner Fox, John Broome, Carmine Infantino, Murphy Anderson, Irv Novick, Gil Kane, Neal Adams, Mike Sekowsky, Sid Greene & various (DC Comics)
ISBN: 978-1-4012-1042-2 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

There are a bunch of comics anniversaries this year. Some of the most significant will be rightly celebrated, but a few are going to be unjustly ignored. As a feverish fanboy wedged firmly in the past, I’m again abusing my privileges here to carp about another brilliant vintage book, criminally out of print and not slated for revival either physically or in digital formats…

Once upon a time, American comics editors believed readers would become jaded if any characters were over-used or over-exposed. To combat that potential danger – and for sundry other commercial and economic reasons – they developed back-up features in most of their titles. By the mid-1960s the policy was largely abandoned as resurgent superheroes sprang up everywhere and readers just couldn’t get enough – but there were still one or two memorable holdouts.

In late 1963 Julius Schwartz took editorial control of Batman and Detective Comics and finally found a place for a character who had been lying mostly fallow ever since his debut as a very long-legged walk-on in the April/May 1960 Flash. The Elongated Man was Ralph Dibny: a circus-performer who discovered an additive in popular soft drink Gingold which seemed to give certain people increased muscular flexibility. Intrigued, Dibny isolated and refined the chemical additive until he had developed a serum which granting him the ability to stretch, bend and compress his body to an incredible degree. Then Ralph had to decide how to use his new powers…

A quirky chap with his own small but passionate band of devotees, in recent years the perennial B-lister became a fixture of the latest Flash TV series, but his many exploits are still largely uncollected in any format. The only archival asset is this charming, witty and very pretty compilation gathering his debut and guest appearances from Flash issues #112, 115, 119, 124, 130, 134, and 138 (spanning cover-dates April/May 1960 to August 1963) plus the Stretchable Sleuth’s entire scintillating run from Detective Comics #327-371 (comprising May 1964 to January 1968).

Designed as a modern take on Jack Cole’s immensely popular Golden Age champion Plastic Man, Dibny debuted in a cunningly crafted crime caper by John Broome, Carmine Infantino & Joe Giella. Flash #112 went on sale February 25th 1960, cover featuring ‘The Mystery of the Elongated Man!’ He was presented as a mysterious, masked yet attention-seeking elastic do-gooder, of whom the Scarlet Speedster was nonetheless highly suspicious…

Proving himself virtuous, Dibny returned in #115 (September 1960, inked by Murphy Anderson) when aliens attempt to conquer the Earth and the Vizier of Velocity needs ‘The Elongated Man’s Secret Weapon!’ as well as the guest-star himself to save the day. In Flash #119 (March 1961), Flash rescues the vanished hero from ‘The Elongated Man’s Undersea Trap!’, thereby introducing vivacious and deadly smart Sue Dibny as a newlywed “Mrs Elongated Man”) in a stirring saga of subsea alien slavers by regular creative team Broome, Infantino & Giella. The threat was again extraterrestrial with #124’s alien invasion thriller ‘Space-Boomerang Trap!’ (November 1961), featuring an uneasy alliance between the Scarlet Speedster, Elastic Investigator and sinister rogue Captain Boomerang, who naturally couldn’t be trusted as far as you could throw him. Ralph collaborated with Flash’s junior partner in #130 (August 1962) only just defeating the wily Weather Wizard when ‘Kid Flash Meets the Elongated Man!’ before bounding back into action with – and against – the senior speedster in Flash #134 (February 1963). Seemingly allied with Captain Cold in ‘The Man Who Mastered Absolute Zero!’, Dibny excelled in an epic thriller that almost ended his heroic career…

Gardner Fox scripted ‘The Pied Piper’s Double Doom!’ in Flash #138 (August 1963), a mesmerising team-up seeing both Elongated Man and the Monarch of Motion enslaved by the sinister Sultan of Sound, before ingenuity and justice ultimately prevailed. Soon after, when a back-up spot opened in Detective Comics (previously held by Martian Manhunter since 1955 and only vacated because J’onn J’onzz was promoted to lead feature in House of Mystery), Schwartz had Ralph slightly reconfigured becoming a flamboyant, fame-hungry, brilliantly canny globe-trotting private eye solving mysteries for the sheer fun of it.

Aided by his equally smart, thoroughly grounded wife, the short tales were patterned on classic Thin Man filmic escapades of Nick and Norah Charles, blending clever, impossible crimes with slick sleuthing, all garnished with the outré heroic permutations and frantic physical antics first perfected in Plastic Man. These complex yet uncomplicated sorties, drenched in fanciful charm and sly dry wit, began in Detective #327 (May 1964) with ‘Ten Miles to Nowhere!’ (by Fox & Infantino, who inked himself for all early episodes). Here Ralph, who had publicly unmasked to become a (regrettably minor) celebrity, discovered someone had been stealing his car every night and bringing it back as if nothing had happened. Of course, it had to be a clever criminal plot of some sort…

A month later he solved the ‘Curious Case of the Barn-door Bandit!’, debuting his direly distressing signature trademark of manically twitching his expanded nose whenever he detects “the scent of mystery in the air”. Then he heads for cowboy country to unravel the ‘Puzzle of the Purple Pony!’ and play cupid for a young couple hunting a gold mine in #329.

Ralph & Sue were on an extended honeymoon tour, making him the only costumed hero without a city to protect. On reaching California, Ralph is embroiled in a ‘Desert Double-Cross!’ when hostage-taking thieves raid the home of a wealthy recluse, after which Detective #331 offered a rare full-length story in ‘Museum of Mixed-Up Men!’ (Fox, Infantino & Joe Giella) as Batman, Robin and Ralph unite against a super-scientific felon able to steal memories and reshape victims’ faces. Returned to his solo support role in #332, the Ductile Detective then discovers Sue has been replaced by an alien in ‘The Elongated Man’s Other-World Wife!’ (with Sid Greene joining as new permanent inker). Of course, nothing is as it seems…

‘The Robbery That Never Happened!’ occurred when a jewellery store customer suspiciously claims he had been given too much change, before ‘Battle of the Elongated Weapons!’ (#334) concentrates on a crook who adapts Ralph’s Gingold serum to affect objects, after which bombastic battle it’s back to mystery-solving as EM is invited by Fairview City to round up a brazen bunch of uncatchable bandits in ‘Break Up of the Bottleneck Gang!’ While visiting Central City again, Ralph is lured to the Mirror Master’s old lair and only barely survives ‘The House of “Flashy” Traps!’ before risking certain death in the ‘Case of the 20 Grand Pay-off!’ after replacing Sue with a look-alike – for the best possible reasons – but without her knowledge or permission…

Narrowly surviving his wife’s wrath by turning the American tour into a World cruise, Ralph tackles the ‘Case of the Curious Compass!’ in Amsterdam, by foiling a gang of diamond smugglers before returning to the US to ferret out funny-money pushers in ‘The Counterfeit Crime-Buster!’ Similarly globe-trotting creator John Broome returned to script ‘Mystery of the Millionaire Cowboy!’ in Detective #340 (June 1965) with Ralph and Sue stumbling onto a seemingly haunted theatre and finding crooks at the heart of the matter, and ‘The Elongated Man’s Change-of-Face!’ (Fox, Infantino & Greene) finds a desperate newsman publishing fake exploits to draw the fame-fuelled hero into investigating a town under siege, before ‘The Bandits and the Baroness!’ (by Broome) has our perpetually vacationing couple check in at a resort where every other guest is a Ralph Dibny, in a classy insurance scam yarn heavy with intrigue and tension.

A second full-length team-up with Batman filled Detective Comics #343 (September 1965, by Broome, Infantino & Joe Giella). ‘The Secret War of the Phantom General!’ is a tense action-thriller pitting the hard-pressed heroes against a hidden army of gangsters and Nazi war criminals determined to take over Gotham City. Having broken Ralph’s biggest case, the happy couple head for the Continent and encounter ‘Peril in Paris!’ (Broome, Infantino & Greene) after Sue goes shopping as an ignorant monolingual American and returns a few hours later a fluent French-speaker…

Fox’s ‘Robberies in Reverse!’ boasts a baffling situation wherein shopkeepers start paying customers, leading Ralph to a severely skewed scientist’s accidental discovery, whilst #346’s ‘Peephole to the Future!’ (Broome) sees Elongated Man inexplicably develop the power of clairvoyance. It sadly clears up long before he can use it to tackle ‘The Man Who Hated Money!’ (Fox) starring a bandit who destroys every penny he steals.

‘My Wife, the Witch!’ was Greene’s last inking contribution for a nearly a year: a Fox thriller wherein Sue apparently gains magical powers whilst ‘The 13 O’Clock Robbery!’ – with Infantino again inking himself – sees Ralph walk into a bizarre mystery and deadly booby-trapped mansion, before Hal Jordan’s best friend seeks out the Stretchable Sleuth to solve the riddle of ‘Green Lantern’s Blackout!’ – an entrancing, action-packed team-up with a future Justice League colleague. ‘The Case of the Costume-made Crook!’ then finds Ralph ambushed by a felon using his old uniform as an implausible burglary tool.

Broome conceived ‘The Counter of Monte Carlo!’ as the peripatetic Dibnys fall into a colossal espionage conspiracy at the casino and afterward become pawns of a fortune teller in ‘The Puzzling Prophecies of the Tea Leaves!’ (Fox), before Broome dazzles and delights one more time with ‘The Double-Dealing Jewel Thieves!’ with a museum owner finding his imitation jewel exhibit is indeed filled with fakes…

As Fox assumed full scripting duties, mystic nomad Zatanna guest-stars in DC #355’s ‘The Tantalising Troubles of the Tripod Thieves!’ as stolen magical artefacts lead Ralph into conflict with a band of violent thugs, before ‘Truth Behind the False Faces!’ sees Infantino bow out on a high note as Elongated Man helps a beat cop to his first big bust and solves the conundrum of a criminal wax museum. Detective #357 (November 1966) featured ‘Tragedy of the Too-Lucky Thief!’ (by Fox, Murphy Anderson & Greene) as the Dibnys meet a gambler who hates to win but cannot lose, whilst Greene handled all the art on ‘The Faker-Takers of the Baker’s Dozen!’ after Sue’s latest art project leads to the theft of an ancient masterpiece.

Anderson soloed with Fox’s ‘Riddle of the Sleepytime Taxi!’, a compellingly glamorous tale of theft and espionage, before Ralph & Sue visit Swinging England (Detective #360 February 1967, by Fox & Anderson) for ‘London Caper of the Rockers and Mods!’ Meeting the reigning monarch and preventing warring kid-gangs from desecrating our most famous tourist traps, they head home to ‘The Curious Clue of the Circus Crook!’ (Greene). Here Ralph visits his old Big-Top boss and stops a rash of robberies following the show around the country. Infantino found time in his increasingly busy schedule for a few more episodes, (both inked by Greene) beginning with ‘The Horse that Hunted Hoods’: a police steed with uncanny crime solving abilities, and continuing in a ‘Way-out Day in Wishbone City!’ wherein normally solid citizens – even Sue – go temporarily insane and riot, after which unsung master Irv Novick steps in to delineate the mystery of ‘The Ship That Sank Twice!’

‘The Crooks who Captured Themselves!’ (#365, by Greene) recounts Ralph losing control of his powers before Broome & Infantino reunite one last time for ‘Robber Round-up in Kiddy City!’ as, for a change, Sue sniffs out a theme-park mystery for Ralph to solve. Infantino finally bowed out with the superb ‘Enigma of the Elongated Evildoer!’ (written by Fox and inked by Greene) as the Debonair Detectives thwart a thief in a ski lodge who seems to possess all Ralph’s elastic abilities. The Atom guest-starred in #368, helping battle clock-criminal Chronos in ‘The Treacherous Time-Trap!’ by Fox, Gil Kane & Greene, before iconoclastic newcomer Neal Adams illustrates poignant puzzler ‘Legend of the Lover’s Lantern!’ and Kane & Greene return for intriguing all-action ‘Case of the Colorless Cash!’. The close of the year signalled the end of an era as Fox, Mike Sekowsky & Greene concluded Elongated Man’s expansive solo stretch with delightfully dizzy lost-loot yarn ‘The Bellringer and the Baffling Bongs’ (#371, January 1968).

With the next issue Detective Comics became an all Bat-family affair. Ralph & Sue Dibny temporarily faded from view until revived as bit players in Flash and were finally recruited into the Justice League of America as semi-regulars. Their charismatic relationship and unique, genteel style have, sadly, not survived: casualties of changing comics tastes and the replacement of sophistication with angsty shouting and testosterone-fuelled sturm und drang.

Witty, bright, clever and genuinely enthralling, these smart stories from a lost age are all beautiful to look at and a joy to read for any sharp kid and all joy-starved adults. This adorable collection is a shining tribute to the very best of DC’s Silver Age and a volume no fan of fun and adventure of any age should be without. It should not, however, be the only place you can stretch out and enjoy such classic fare.
© 1960, 1961, 1962, 1964, 1965, 1966, 1967, 1968, 2006 DC Comics. All Rights Reserved.