Mighty Marvel Masterworks presents Mighty Thor volume 4: When Meet the Immortals


By Stan Lee & Jack Kirby, with Vince Colletta, Art Simek, Sam Rosen & various (MARVEL)
ISBN: 978-1-3029-5426-0 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

These stories are timeless and have been gathered many times before, but today I’m once again focussing on format. The Mighty Marvel Masterworks line launched with economy in mind: classic tales of Marvel’s key creators and characters re-presented in chronological publishing order. It’s been a staple since the 1990s, but always in lavish, hardback collectors editions. These editions are cheaper, on lower quality paper and – crucially – smaller, about the dimensions of a paperback book. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for digital editions, that’s no issue at all…

Even more than The Fantastic Four, Sci Fi fantasy title The Mighty Thor was the arena in which Jack Kirby’s boundless fascination with all things Cosmic was honed and refined through his increasingly groundbreaking graphics and captivating concepts. The King’s plethora of power-packed signature pantheons began in a modest little monster mag called Journey into Mystery where – in the summer of 1962 – a tried-&-true comic book concept (feeble mortal transformed into god-like hero) was revived by the rapidly resurgent company who were not yet Marvel Comics: adding a Superman analogue to their growing roster of costumed adventurers.

This cheap & cheerful epochal pocket tome re-presents more pioneering Asgardian exploits from Journey into Mystery Annual #1, JiM #120-125, and The Mighty Thor #126-127: altogether spanning cover-dates September 1965 to April 1966 as the venerable anthology title changed name to further magnify its magnificent wide-screen feature hero, in a blazing blur of innovation and seat-of-the-pants myth-revising and universe-building. It is lettered throughout by unsung superstars Art Simek & Sam Rosen, and an unjustly anonymous band of colourists.

As you already know: Once upon a time, lonely, lamed American doctor Donald Blake took a vacation in Norway and encountered the vanguard of an alien invasion. Trapped in a cave, Blake found a gnarled old walking stick, which when struck against the ground, turned him into the Norse God of Thunder! Within moments he was defending the weak and smiting the wicked. As months swiftly passed, rapacious extraterrestrials, Commie tyrants, costumed crazies and cheap thugs gradually gave way to a vast panoply of fantastic worlds and incredible, mythic menaces. Moreover, from JiM #110, the wild warrior’s Realm of Asgard was a regular feature and mesmerising milieu for our hero’s earlier exploits, heralding an era of cosmic fantasy to run beside young Marvel’s signature superhero sagas.

Every issue carried spectacular back-up sagas Tales of Asgard – Home of the Mighty Norse Gods gifting Kirby space to indulge his fascination with legends. They also allowed both complete vignettes and longer epics – in every sense of the word. Initially adapted myths, these yarns evolved into serial sagas unique to the Marvel universe where Kirby constructed his own cosmos and mythology, underpinning the company’s entire continuity.

Here – with everything attributed to Lee, Kirby & Vince Colletta and after Thor has defeated his malign step-brother Loki and The Destroyer in Vietnam – the Thunder God returns to America, leaving room for a special event and flashback tale too big for the regular periodical.

The blockbusting lead story from Journey into Mystery Annual #1 reveals how in undisclosed ages past the God of Thunder fell across dimensions into the realm of the Greek Gods for a landmark heroic hullabaloo ‘When Titans Clash! Thor vs. Hercules!’ The spectacular clash of theologies was an incredible all-action episode, and is augmented by a stunning double-page pin-up of downtown Asgard – a true example of Kirby magic…

Back in the now, Thor stops at Pittsburgh’s steel mills to repair Mjolnir – cut into pieces by the Destroyer – and ‘With My Hammer in Hand..!’ prepares to denounce Loki’s villainy to Odin. In the process he mislays one of his brother’s magical Norn Stones: a mishap that will cost him dearly later. Meanwhile, beloved Jane Foster has been abducted by a hidden miscreant with mischief in mind but before the Thunderer can act on that he is ambushed by Loki’s contingency plan as the awesome Absorbing Man returns…

In the back, the Tales of Asgard serial ‘The Quest’ further unfolded as hand-picked warriors on Thor’s flying longship endure further hardship in their bold bid to forestall Ragnarok. This month’s Asgardian edda sees their bold but misguided attempt finally start, as they ‘Set Sail!’ against their legendary prophesied foes…

JiM #121 opens mid-melee as the Thunderer’s attack against colossal Crusher Creel intensifies in ‘The Power! The Passion! The Pride!’ before the god’s compassion for human spectators sparks his downfall and defeat. Seemingly doomed Thor’s cliffhanger fate is paused as B-feature ‘Maelstrom!’ sees Asgardian Argonauts epically encounter an uncanny living storm…

In #122’s ‘Where Mortals Fear to Tread!’ triumphant Crusher Creel is prevented from finishing Thor when he is abducted by Loki to attack Asgard and Odin himself: an astounding clash capped by cataclysmic conclusion ‘While a Universe Trembles!’ Meanwhile at the rear, ‘The Grim Specter of Mutiny!’ invoked by seditious young Loki is quashed in time for valiant Balder to save the Argonauts from ‘The Jaws of the Dragon!’ in the ever-escalating Ragnarok Quest.

In modern times, with the latest threat to Asgard ended and Creel and Loki banished, Thor returns to Earth to defeat The Demon: a “witchdoctor” empowered by the magical Norn Stone left behind after the Thunder God’s Vietnamese venture. However, whilst the Storm Lord is away, Hercules is dispatched to Earth on a reconnaissance mission for Zeus. ‘The Grandeur and the Glory!’ opens another extended story-arc/action extravaganza, bouncing the Thunderer from bruising battle to brutal defeat to ascendant triumph…

As seen in Journey into Mystery Annual #1, long ago the God of Thunder inadvertently invaded the realm of the Greek Gods. Now with the Greek godling clearly popular with readers, Hercules properly enters the growing Mavel Universe. After the impending imbroglio with Thor, the Prince of Power would battle the Hulk and eventually join the Avengers but right now he’s still just another enemy for the Thunderer to face…

Issue #125 –‘When Meet the Immortals!’ – was the last Journey into Mystery for decades. With next month’s ‘Whom the Gods Would Destroy!’, the comic became The Mighty Thor and the drama amped up, culminating with ‘The Hammer and the Holocaust!’ In short order Thor crushes the Norn-fuelled Demon, tells Jane his secret identity and is deprived of his powers by Odin. He is then brutally beaten by Hercules, and subsequently seemingly loses Jane to the Prince of Power, yet still manages to save Asgard from unscrupulous traitor Seidring the Merciless who had usurped Odin’s mystic might while the All-Father was distracted with family matters. And in the wings another epic encounter opened as a certain satanic terror set his infernal sights on an unwitting godly prince…

To Be Continued…

The accompanying Tales of Asgard instalments see the Questers home in on the cause of all their woes. ‘Closer Comes the Swarm’ pits them against the Flying Trolls of Thryheim, before ‘The Queen Commands’ sees Loki captured until Thor answers ‘The Summons!’, promptly returning all Argonauts to Asgard to be shown ‘The Meaning of Ragnarok!’

In truth, these mini-eddas were, although still magnificent in visual excitement, becoming rather rambling in plot, so the narrative reset was neither unexpected nor unwelcome…

The episodic exploits then close with the original pencil art to the cover of JiM #123.

These Thor tales show the development not only of one of Marvel’s fundamental continuity concepts but more importantly the creative evolution of the greatest imagination in comics. Set your common sense on pause and simply wallow in the glorious imagery and power of these classic adventures for the true secret of what makes graphic narrative a unique experience.
© 2024 MARVEL.

Golden Age Flash Archives volume II


By Gardner F. Fox, E.E. Hibbard, Hal Sharp & various (DC Comics)
ISBN: 978-1-4012-0784-7 (HB)

This book includes Discriminatory Content produced in less enlightened times.

The ever-expanding array of companies that became DC published many iconic “Firsts” in the early years of the industry. Associated outfit All-American Publications (co-publishers until bought out by National/DC in 1946) were responsible for the first comic book super-speedster as well as the iconic Wonder Woman, Green Lantern, The Atom, Hawkman, Johnny Thunder and so many others who became mainstays of DC’s pantheon of stars.

Devised, created and written by Gardner Fox and originally limned by Harry Lampert, Flash Comics #1 saw Jay Garrick debut as the very first Vizier of Velocity and quickly become a veritable sensation. “The Fastest Man Alive” wowed readers for just over a decade before changing tastes ended the first costumed hero as the 1950s opened.

This charmingly seductive deluxe Archive edition collects the Fastest Yarns Alive from Flash Comics #18-24, covering June-December 1941, plus the first two issues of the irrepressible Garrick’s whimsically eccentric full-length exploits from All-Flash Quarterly (Summer and Fall of that same fateful year). All were written by an apparently inexhaustible Gardner Fox.

After another informative Introduction from comic book all-star Jim Amash, the rollercoaster of fun and thrills gathers steam with ‘The Restaurant Protective Association’ (illustrated by Hal Sharp), with Jay and girlfriend/confidante Joan Williams stumbling upon a pack of extortionists and exposing a treacherous viper preying on Joan’s best gal-pal, after which ‘The Fall Guy’ in #19 reveals how a gang of agile fraudsters are faking motor accidents to fleece insurance companies. Both cases gave Garrick ample opportunity to display his hilarious and humiliating bag of super-speed tricks and punishing pranks to astound playful kids of the day and which still delight decades later.

Flash Comics #20 led with ‘The Adventure of the Auctioned Utility Company’ wherein Joan accidentally buys a regional power outfit and Jay uses all his energies to reconcile a feuding family whilst teaching a miserly embezzler an unforgettable lesson…

Sharp had been doing such splendid artistic service on the monthly tales because regular illustrator E. E. Hibbard had been devoting all his creative energies to the contents of a forthcoming solo title: 64-page All-Flash Quarterly #1. The epic premiere issue opened with tantalising frontispiece ‘The JSA Bid Farewell to the Flash’, celebrating the fact that the Fastest Man Alive was the third character to win his own solo comic – after Superman and Batman – and would therefore be “too busy for Justice Society get-togethers”…

Fox & Hibbard then retold ‘The Origin of the Flash’, revealing again how some years previously college student Garrick had passed out in a lab at Midwestern University, only to awaken hyper-charged and the fastest creature on Earth thanks to “hard water fumes” he inhaled whilst unconscious. After weeks in hospital, the formerly-frail apprentice chemist deduced he had developed super-speed and endurance, and promptly sought to impress his apparently unattainable sort-of girlfriend Joan Williams by becoming an unbeatable football star. Upon graduation Garrick moved to New York where, appalled by its rampant criminality, he employed his gift to fight it…

‘The Men Who Turned to Stone’ plunged readers back to the present as one of Garrick’s colleagues at Chemical Research Incorporated discovers an instant petrification process and is abducted by criminals hoping to make lots of illegal money with it. Hibbard also illustrated uncredited fun-fact featurette ‘The Flash Presents his Hall of Speed Records’ before ‘Meet the Author and Artist of the Flash’ offers an intimate introduction to the creative team, before ‘The Adventure of the Monocle and his Garden of Gems’ sees the debut of a rare returning villain with an unwise addiction to other people’s jewels, but enough brains to counter Flash’s speed, if not Jay’s courage and ingenuity.

When Flash prevents the murder of a cowboy performer in New York, ‘The Rodeo Mystery’ soon takes Jay & Joan to Oklahoma and a crooked ploy to steal a newly discovered oil well, after which the issue closes with Flash smashing a gambler trying to take over the sport of Ice Hockey in ‘Menace of the Racket King’.

Gambling was also a problem in monthly Flash Comics #21 as ‘The Lottery’ (illustrated by Sharp) sees the Speedster expose a cunning criminal scheme to bilk theatre patrons and carnival-goers. Issue #22’s ‘The Hatchet Cult’ offers a rare exceedingly dark walk on the wild side as the speedster gets involved in a Chinatown Tong war and exposes the incredible secret of modern Mongol mastermind Mighty Kong

Hibbard & Sharp collaborated on issue #23’s ‘A Millionaire’s Revenge’ wherein wealthy plutocrat Leffingwell Funk decides to avenge an imagined slight inadvertently delivered by a poor but happy man. The methodology is unique: beginning with engineering unsuspecting shoe store owner Jim Sewell’s inheritance of half a million dollars. It would have ended with leg-breaking thugs, disgrace and prison had not Jim counted Jay Garrick amongst his circle of friends…

Cover-dated Fall 1941, All-Flash Quarterly #2 (another all Fox/Hibbard co-production) kicks off with a spectacular all-action ‘Title Page’ and informative recap in ‘A Short History of the Flash’ before the creators ambitiously undertake a massive 4-chapter saga of vengeance and justice. In an era where story was paramount, this oddly time-skewed tale might jar slightly with modern continuity-freaks, spanning as it does nearly a lifetime in the telling, but trust me, just go with it…

‘The Threat: Part One – The Adventure of Roy Revenge!’ opens as brilliant young criminal Joe Connor is sentenced to ten years in jail and swears vengeance on DA Jim Kelley. The convict means it too, spending every waking moment inside improving himself educationally, becoming a trustee to foster the illusion of rehabilitation. On his release Connor befriends Kelley – who is currently pursuing a political career – and orchestrates the abduction of the lawyer’s newborn son. Years later a bold young thug dubbed Roy Revenge begins a campaign of terror against Mayor Jim Kelley which even Flash is hard-pressed to stop. When the bandit is at last apprehended, Kelley pushes hard to have the boy jailed, unaware of his biological connection to the savage youth. In the intervening years Connor had truly reformed – until his angelic wife died, leaving him to care for their little girl Ann and “adopted” son Roy. Without his wife’s influence, Connor again turns to crime and raises the stolen boy to hate his biological father…

‘The Flash Presents his Hall of Speed Records’ and ‘How to Develop Your Speed by the Flash’ break up the rolling melodrama before the saga continues in ‘The Threat: Part Two – Adventure of the Blood-Red Ray’ wherein Connor rises through ranks of the Underworld. He now plans to take over the country. Ann has grown up a decent and upstanding – if oblivious – citizen whose only weakness is her constant concealment of her bad brother Roy, who has been hiding from the law for years…

Even when the elder master criminal’s plan to destroy the Kelleys with a heat-ray is scotched by the Flash, the canny crook convinces the Speedster that he is merely a henchman and escapes the full force of justice…

‘The Threat: Part Three – The Wrecker Racket’ sees a new gang plaguing the city, led by a monstrous disfigured albino. No one realises this is Connor – who escaped custody by a method which physically ruined his body and only increased his hatred of Kelley. Locating Roy – who has since found peace in rural isolation – the malign menace again draws the young man into his maniacal schemes. When the boy nearly kills his “sister” Ann in pursuance of Connor’s ambitions, only the Flash can save the day, leading to a swathe of revelation and a shocking conclusion in ‘The Threat: Part Four – The End of the Threat’

After that monumental generational saga this splendid selection closes with a full-on alien extravaganza from Flash Comics #24 as Garrick investigates a series of abductions and foils a madman’s plot to forcibly colonise the Red Planet. Unfortunately, when inventor Jennings and his gangster backer reach their destination with Jay a helpless prisoner, nobody expected the arid world to be already occupied by belligerent insectoids. Fox, Hibbard & Sharp’s ‘The Flash and the Spider-Man of Mars’ ends the book on a gloriously madcap, spectacular fantasy high note.

Amazing, exciting and quirkily captivating – even if not to many modern fans’ taste, the sheer exuberance, whimsical tone and constant narrative invention in these tales of a nerd who became a social crusader and justice-dispensing human meteor are addictively appealing, and with covers by Sharp, Sheldon Moldoff & Hibbard, this book is another utter delight for lovers of early Fights ‘n’ Tights fantasy. Of course, with such straightforward thrills on show any reader with an open mind could find his opinion changed in a flash.
© 1941, 2005 DC Comics. All Rights Reserved.

Mighty Marvel Masterworks presents Spider-Man volume 5: To Become an Avenger


By Stan Lee & John Romita, with Don Heck, Mike Esposito, Art Simek, Sam Rosen & various (MARVEL)
ISBN: 978-1-3029-5434-5 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

These stories are timeless and have been gathered many times before but here we’re enjoying another example of The Mighty Marvel Masterworks line: designed with economy in mind and newcomers as target audience. These books are far cheaper, on lower quality paper and smaller – like a paperback novel. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for digital editions, that’s no issue at all.

As well as finally introducing the romantic option who would drive much of hero’s later life, this compelling compilation categorically confirms the superstar status of the wallcrawler. Originally seen in The Amazing Spider-Man #39-46 and Amazing Spider-Man Annual #3, spanning cover-dates August 1966 to December 1968, these stories herald the start of a brand new era for the Astonishing Arachnid, with Peter and an ever-expanding cast of cohorts well on their way to being household names… as well as the darlings of college campuses and the media intelligentsia.

Outcast, geeky high school kid Peter Parker was bitten by a radioactive spider and, after attempting to cash in on the astonishing abilities he’d developed, suffered an irreconcilable personal tragedy. Due to the teenager’s arrogant neglect, his beloved guardian Uncle Ben was murdered and the traumatised boy determined henceforward to always use his powers to help those in dire need. For years the brilliant young hero suffered privation and travail in his domestic situation, whilst his heroic alter ego endured public condemnation and mistrust as he valiantly battled all manner of threat and foe…

Although co-authors of the wonderment, by 1966 Stan Lee & Steve Ditko could no longer work together on their greatest creation. After increasingly fraught months the artist simply resigned, leaving Spider-Man without an illustrator. In the coincidental meantime John Romita had been lured away from DC’s romance line and given odd assignments before assuming the artistic reins of Daredevil, the Man Without Fear. Before long, Romita was co-piloting the company’s biggest property and expected to run with it.

After a period where traditional – albeit fantasy-tinged – crime and gangsterism predominated, science fiction themes and costumed crazies increasingly began to predominate. As the world went gaga for superheroes, the creators experimented with longer storylines and protracted subplots. When Ditko abruptly left, the company feared a drastic loss in quality – and sales – but it didn’t happen. For the first time since the Marvel miracle began, Lee was largely left to his own narrative devices on a major feature, without the experimental visual inspiration or plotting acumen of twin comics geniuses Kirby and Ditko. What occurred heralded a new kind of superhero storytelling…

John Romita (senior) considered himself a mere “safe pair of hands” keeping the momentum going until a better artist could be found, but instead blossomed into a major talent in his own right as the wallcrawler continued his unstoppable rise at an accelerated pace. With the scene set the new era dawns when Amazing Spider-Man #39 appeared, first of a 2-part adventure declaiming the ultimate victory of the hero’s greatest foe.

Ditko was gone and no reader knew what had happened – and no one told them. ‘How Green Was My Goblin!’ and concluding episode ‘Spidey Saves the Day! Featuring: the End of the Green Goblin!’ calamitously changed everything: describing how the archfoes learn each other’s true identities before the Goblin “perishes” in a climactic flame-fuelled showdown. It would have been memorable even if the saga didn’t feature the debut of a new artist and a whole new manner of storytelling. These issues were a turning point in many ways, and – inked by old DC colleague Mike Esposito (under the pseudonym Mickey DeMeo) – they still stand as one of the greatest Spider-Man yarns of all time.

They were also precursors to a run of classic tales from the Lee/Romita team that saw sales rise and rise. In ASM #41 and on ‘The Horns of the Rhino!’, Romita began inking his pencils. The debuting super-strong criminal spy proved a mere diversion, but his intended target J. Jonah Jameson’s astronaut son was a far harder proposition in the next issue. Amazing Spider-Man #42 heralded ‘The Birth of a Super-Hero!’, with John Jameson mutated by space-spores and going on a Manhattan rampage: a solid, entertaining yarn that is only really remembered for the last panel of the final page.

Mary Jane Watson had been a running gag in the series for years: a prospective blind-date arranged by Aunt May whom Peter had avoided – and Ditko teasingly not depicted – for the duration of time our hero had been romantically involved with Betty Brant, Liz Allen, and latterly, Gwen Stacy. Now, in that last frame the gobsmacked young man finally realises that for two years he’s been ducking the hottest date in New York!

Enthralling encore ‘Rhino on the Rampage!’ gave the leathery villain one more crack at Jameson and Spidey, but the emphasis was solidly on foreshadowing future foes and building Pete and MJ’s relationship, as seen in Amazing Spider-Man Annual # 3 and ‘…To Become an Avenger!’ Here the World’s Mightiest Heroes offer the webspinner membership… but only if he can capture The Hulk. As usual, all is not as it seems, but the action-drenched epic, courtesy of Lee, Romita (layouts), pencilled by Don Heck and inked by Esposito is the kind of guest-heavy, power-punching package that made the summer specials a child’s delight.

The monthly Marvel merriment marched on with the return of a tragedy-drenched former foe when Lee & Romita reintroduced biologist Curt Conners in ASM #44’s ‘Where Crawls the Lizard!’ The deadly B-movie inspired reptilian marauder again threatens Humanity itself and requires all of the wallcrawler’s resourcefulness and resolve to stop the savage saurian in all-action conclusion ‘Spidey Smashes Out!’

Closing this outing, ASM #46 introduced an all-new, second tier menace in the blue collar form of ambitious, seismic super-thief ‘The Sinister Shocker!’ who just wants to rob some banks and crack a few safes, but comes closer than many macabre masterminds in ending the antics of the wary webspinner. Moreover, as sinister stalker Patch (no relation to the later Wolverine alter ego) trails Peter Parker in the opening moves of a major subplot beginning to unfold, the baffled college boy can only watch in bewilderment as his attention is pulled between classmate Gwen Watson and bizarrely attentive and attention-drawing Mary Jane.

It’s only the start of years of complex romantic interactions To Be Continued in succeeding collections…

Augmented by a brief gallery of Romita original art pages – including unused ones – this transitional tome is the just the beginning of an era when Spider-Man became a permanent and unmissable part of countless teenagers’ lives: doing so by living a life as close to theirs as social mores and the Comics Code would allow. Blending cultural authenticity with glorious narrative art, and making a dramatic virtue of awkwardness, confusion and a sense of powerlessness most of the readership experienced daily resulted in an irresistibly intoxicating read, delivered in addictive soap-opera slices, but none of that would be relevant if the stories weren’t so compellingly entertaining.

This book is Marvel and Spider-Man at their peak. Come and see why.
© 2024 MARVEL.

Golden Age Hawkman Archives volume 1


By Gardner F. Fox, Dennis Neville, Sheldon Moldoff & various (DC Comics)
ISBN: 978-1-4012-0418-1 (HB)

This book includes Discriminatory Content produced in less enlightened times.

There are many comics anniversaries this year. Some of the most significant will be rightly celebrated, but a few are going to be unjustly ignored. As a feverish fanboy wedged firmly in the past, I’m again abusing my privileges here to carp about another brilliant vintage book, criminally out of print and not slated for revival either physically or in digital formats…

Although one of DC’s most long-lived and certainly their most visually iconic character, the various iterations of Hawkman have always struggled to find enough of an audience to sustain a solo title. From his beginnings as one of the assorted second features in new anthology Flash Comics (the others being Cliff Cornwall, The King, The Whip, spoof hero Johnny Thunder and Ed Wheelan’s “Picture Novels/Minute Movies”), adding lustre to the soaraway success of the eponymous speedster helming the title, Winged Wonder Carter Hall has struggled through assorted engaging, exciting but always short-lived reconfigurations.

Over decades from ancient hero to re-imagined alien space-cop and post-Crisis on Infinite Earths freedom fighter, or the seemingly desperate but highly readable bundling together of all previous iterations into the reincarnating immortal berserker-warrior of today, the Pinioned Paladin has performed exemplary service without ever really making it to the big time. Hopefully that’s all changed now, thanks to modern movie trends…

Created by Gardner Fox & Dennis Neville, Hawkman first took to the skies in Flash Comics #1 (cover-dated January 1940, but actually on sale from November 20th 1939). He stayed there, growing in quality and prestige until the title died at the end of the Golden Age, with the most celebrated artists to have drawn the Feathered Fury being Sheldon Moldoff and Joe Kubert, whilst a young Robert Kanigher was justly proud of his later run as writer.

Together with his partner Hawkgirl/Hawkwoman, for over a decade the gladiatorial mystery-man countered fantastic arcane threats and battled modern crime and tyranny with weapons of the past before vanishing with the bulk of costumed heroes as the 1950s dawned. His last contemporary appearance was in All Star Comics #57 (1951) as official leader of the Justice Society of America, after which the husband-and-wife hellions were revived and re-imagined nine years later as Katar Hol and Shayera Thal of planet Thanagar. That was thanks to Julie Schwartz’s crack creative couple Gardner Fox & Joe Kubert – a space-age reinterpretation which even survived 1985’s winnowing Crisis on Infinite Earths. Their long career, regular revamps and perpetual retcons stalled during 1994’s Zero Hour crisis, but they’ve reincarnated and returned many times since. However, despite being amongst DC’s most celebrated and visually vibrant strips over the years, Hawkman & Hawkwoman always struggled to retain sufficient audience share to sustain their numerous solo endeavours.

This spectacular deluxe hardcover re-presentation of their formative years (collecting appearances from Flash Comics #1-22, spanning cover dates January 1940 to October 1941) opens with a fond reminiscence by artist Moldoff (Batman, Black Pirate, Sea Devils, Gang Busters, Mr. District Attorney, Moon Girl) in his Foreword before the magic begins as it should with Fox & Neville’s ‘The Origin of Hawkman’. In an first epochal episode, dashing Carter Hall is a playboy scientific tinkerer and part-time archaeologist with a penchant for collecting old, rare weapons, whose dormant memory is abruptly unlocked by an ancient crystal dagger newly purchased for his collection. Through dreams, the dilettante realises that once he had been Prince Khufu of ancient Egypt, murdered with his lover Shiera by Anubis’ High Priest Hath-Set. Moreover, with his newly returned memories, Hall realises the eternal struggle is primed to play out once more…

As if pre-destined, he bumps into equally reincarnated and recently-remembering Shiera Sanders just as a terrifying electrical menace turns New York City’s subway system into a lightning-fuelled killing field. The new couple soon deduce the deadly genius Doctor Hastor is their reborn ancient nemesis Hastor and, after fashioning an outlandish uniform and anti-gravity harness from mystic Egyptian “Ninth Metal”, Hall hunts the deranged electrical scientist to his lair. He’s just in time to save mesmerised Shiera from a second death-by-sacrifice: mercilessly ending the cycle – at least for now…

Flash #2’s ‘The Globe Conquerors’ concentrated on fantastic science as Hall & Saunders tackle a modern Alexander the Great who builds a gravity-altering engine in a ruthless quest to conquer the world, whilst ‘The Secret of Dick Blendon’ in #3 sees “The Hawk-Man” expose a wicked scheme by insidious slavers turning brilliant men into zombies for profit, to gather riches and to ferret out the secret of eternal life.

Sheldon Moldoff debuted as artist in Flash Comics #4, illustrating a splendidly barbarous thriller wherein the Winged Warrior clashes with ‘The Thought Terror’: a sinister mesmerist enslaving the city’s wealthy citizens, prior to ‘The Kidnapping of Ione Craig’ in #5 pitting the crimefighting phenomenon against “Asiatic” cultists led by legendary assassin Hassan Ibn Saddah. These killers are determined to stop a pretty missionary and secret agent from investigating distant “Araby”. Moldoff has received overly unfair criticism over the years for his frequent, copious but stylishly artistic swipes from newspaper strips – usually those of  master craftsmen Alex Raymond and Hal Foster – in his work of this period, but one look at the stunning results here as the feature took a quantum leap in visual quality should silence those quibblers for good.

Maintaining the use of exotic locales, the story extended in #6 as Hall and Ione struggle to cross burning Saharan sands to the African coast before defeating Arab slavers and their deadly ruler ‘Sheba, Queen of the Desert’ before in #7 further exploring the mystical and supernatural underpinnings of the strip. These readily lent themselves to spooky tales of quasi-horror and barbaric intensity. Generally, “The Eerie Unknown” and deluded dabblers in darkness were oft-used elements in Hawkman tales, as seen in ‘Czar, the Unkillable Man’, wherein the Avian Avenger, back in the USA and reunited with Shiera, contests a merciless golem animated by a crazed sculptor aiming to get rich at any cost. Issue #8 offered another deranged technologist as Professor Kitzoff ‘The Sunspot Wizard’ – alters the pattern and frequency of solar blemishes to foment riot, madness and chaos on Earth… until the Winged Wonder intervenes, after which in ‘The Creatures from the Canyon’ Hawkman repels aquatic invaders living in the depths 5,000 feet below Manhattan Island after they decide to expand their ancient empire upwards…

Bidding for an old firearm at an auction in #10, Hall is inexorably drawn into a maddening murder-mystery and hunt for a lost Colorado goldmine in ‘Adventures of the Spanish Blunderers’, before ‘Trouble in Suburbia’ manifests after a hit-&-run accident draws plucky Shiera into a corrupt and convoluted property-scam. Boyfriend Carter is quite prepared to stand back and let her deal with the villains – even if Hawkman must exert some surreptitious muscle to close the case. Another murderous scam then involves an old High Society chum as ‘The Heart Patient’ reveals how a devious gold digger and a rogue doctor serially poison healthy young men to fleece them into paying for a cure, whilst in #13, ‘Satana, the Tiger Girl’ preys on admirers for far more sinister reasons: pitting Hawkman and Shiera against scientifically hybridised killer-cats…

‘The Awesome Alligator’ sees an elder god return to Earth, inspiring and equipping a lethal lunatic in a plot to conquer America with ancient secrets and futuristic super-weapons. None of those incredible threats could withstand cold fury and a well-wielded mace, however…

At this time the Pinioned Paladin usually dispatched foes of humanity with icy aplomb and single-minded ruthlessness, and such supernatural thrillers as #15’s ‘The Hand’ gave Fox & Moldoff ample scope to display the reincarnated warrior’s savage efficiency, as when he tracks down a sentient severed fist stealing and slaughtering at its inventive master’s command. In #16,‘The Graydon Expedition’ reinforces the hero’s crusading credentials after ferociously independent Shiera Saunders goes missing in Mongolia, and the Winged Wonder undertakes a one-man invasion of a fabulous lost kingdom to save her. Flash Comics #17 offered ‘Murder at the Opera’, putting the bold birdman on the trail of an arcane Golden Mummy Sect with a perilously prosaic origin and agenda, whilst #18 has him investigating skulduggery in the Yukon after the philanthropic Miss Saunders rushes north to offer aid to starving miners during ‘The Gold Rush of ’41’.

Evidently capable of triumphing in any environment or milieu, Hawkman next derailed deranged physicist Pratt Palmer in #19, when that arrogant savant attempts to become the overlord of crime using his deadly ‘Cold Light’ discoveries. One month later, ‘The Mad Bomber’ sees the Avian Ace ally with a racketeer to stop mad scientist Sathan destroying their city with remote-controlled aerial torpedoes, after which Hawkman must end the tragically terrible accidental rampage of an extraterrestrial foundling raised by a callous rival for Shiera’s affections in ‘Menace from Space’

This high-flying compilation concludes with October 1941’s Flash Comics #22 and ‘The Adventure of the Killer Gang’, wherein stubborn Shiera witnesses a bloody hijacking and determines to make the bandits pay. Although she again helps Hawkman deal with the murderous vermin as a civilian here, big changes were in store for her…

Already in All Star Comics #5 (July 1941) she had first worn wings and a costume of her own, and in Flash Comics #24 (December 1941) she would at last become an equal partner in peril and fully-fledged hero: Hawkgirl. Sadly that’s a tale for another volume…

Exotic, engaging and fantastically inviting, these Golden Age adventures are a true high-point of the era and still offer astonishing thrills and chills. When all’s said and done it’s all about the heady rush of raw adventure, but there’s also a fabulous frisson of nostalgia here to wallow in: recapturing that magical full-sensorium burst of smell and feel and imagination-overload that finds kids at a perfect moment and provokes something visual and conceptual that almost literally blows the mind.

We re-read stories hoping to rekindle that instantly addictive buzz and constantly seek out new comics desperately hoping to recapture that pure, halcyon burst, and these lost mini-epics are phenomenally imbued with everything fans need to make that breathtaking moment happen. Hopefully DC will realise that one day soon and revive these compelling compulsive collections: either in solid form or at least as digital editions…
© 1940, 1941, 2005 DC Comics. All Rights Reserved.

Fantastic Four Epic Collection volume 10: Counter-Earth Must Die (1976-1978)


By Roy Thomas, Len Wein, Bill Mantlo, Gerry Conway, Archie Goodwin, Jim Shooter, Marv Wolfman, George Pérez, John Buscema, Sal Buscema, Rich Buckler, Ron Wilson, Joe Sinnott, Sam Grainger, John Tartaglione, George Roussos, Dave Hunt, Tony DeZuñiga & various (MARVEL)
ISBN 978-1-3029-5544-1 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Monolithic modern Marvel truly began with the adventures of a small super-team who were as much squabbling family as coolly capable costumed champions. Everything the company is now stems from the quirky quartet and the groundbreaking, inspired efforts of Stan Lee & Jack Kirby…

Cautiously bi-monthly and cover-dated November 1961, Fantastic Four #1 – by Stan, Jack, George Klein & Christopher Rule – was raw and crude even by the ailing company’s standards: but it seethed with rough, passionate and uncontrolled excitement. Thrill-hungry kids pounced on its dynamic storytelling and caught a wave of change starting to build in America. It and succeeding issues changed comics forever. As seen in the premier issue, maverick scientist Reed Richards, his fiancée Sue Storm, their close friend Ben Grimm and Sue’s bratty teenaged brother Johnny survived an ill-starred private space-shot after Cosmic Rays penetrated their ship’s inadequate shielding.

All four permanently mutated: Richards’ body became elastic, Sue became (even more) invisible, Johnny Storm burst into living flame and tragic Ben shockingly devolved into a shambling, rocky freak. After the initial revulsion and trauma passed, they solemnly agreed to use their abilities to benefit mankind. Thus was born The Fantastic Four.

Throughout the 1960s it was indisputably the key title and most consistently groundbreaking series of Marvel’s ever-unfolding web of cosmic creation: a forge for new concepts and characters. Kirby was approaching his creative peak: unleashing his vast imagination on plot after spectacular plot, whilst Lee scripted some of the most passionate superhero sagas ever seen. Both were on an unstoppable roll, at the height of their powers and full of the confidence only success brings, with The King particularly eager to see how far the genre and the medium could be pushed… which is rather ironic since it was the company’s reticence to give the artist creative freedom which led to Kirby’s moving to National/DC in the 1970s.

Without Kirby’s soaring imagination the rollercoaster of mind-bending High Concepts gave way to more traditional tales of characters in conflict, with soap-opera leanings and super-villain-dominated Fights ‘n’ Tights dramas. This stripped-down, compelling compilation gathers Fantastic Four #168-191 and Annual #11, plus crossover components from Marvel Two in One #20 and that title’s first Annual. Collectively spanning cover-dates March 1976 to February 1978 they cemented a change of pace that would eventually move the title away from the glory days of Kirby even as he enjoyed a partial return as cover artist…

A new direction had kicked off with FF #164, courtesy of Thomas and then-neophyte illustrator George Pérez, backed up by veteran inker Joe Sinnott. Now, after another clash with The Hulk, the team seems forever shattered as Ben – returned to human form by extended exposure to the Jade Juggernaut’s gamma radiation – contemplates life as an ordinary mortal and former superhero…

Returned to the massed ranks of humanity the ex-Thing is less than delighted at achieving his greatest desire as Rich Buckler pencils #168’s ‘Where Have All the Powers Gone?’, wherein Reed is forced by contractual obligation to replace him with Hero for Hire Luke Cage.

However, although human again, happiness still eludes Grimm with events taking a worse turn in #169 as ‘Five Characters in Search of a Madman!’ finds Cage attacking his new teammates thanks to the machinations of a veteran FF foe. Pérez & Sinnott reunite for concluding chapter ‘A Sky-Full of Fear!’ as Ben returns to his team and spectacularly saves the day wearing a Thing exoskeleton suit constructed by Reed. Sadly. although the original and genuine is back at last (sort of), there’s no time to pause for applause as the yarn segues directly into Fantastic Four Annual #11.

Momentous time-travel saga ‘And Now Then… The Invaders!’ by Thomas, John Buscema & Sam Grainger, sees Marvel’s First Family flash back to 1942 to retrieve a cylinder of miracle-metal Vibranium. When it somehow then fell into Nazi hands it had started to unwrite history and on arrival, the FF are attacked by WWII super-team The Invaders – comprising early incarnations of Captain America, Sub-Mariner and the original, android Human Torch. The time-repair task goes far better once all the heroes finally unite to assault a Nazi castle where the Vibranium is held, but after the modern quartet return to their own restored era, Ben realises the mission isn’t over yet…

Thanks to Uatu the Watcher, the action continues in Marvel Two-In-One Annual #1 as – with the present unravelling around him – Ben blasts back to 1942 yet again. ‘Their Name is Legion!’ (Thomas, Sal Buscema, Grainger, John Tartaglione & George Roussos) finds him linking up with Home Front Heroes the Liberty Legion (collectively The Patriot, Thin Man, Red Raven, Jack Frost, Blue Diamond, Miss America and The Whizzer) to thwart Nazis Skyshark and Master Man, Japanese agent Slicer and Atlantean turncoat U-Man’s invasion of America. The battle proves so big, it spills over to concludes in Marvel Two-In-One #20 (October 1976) in a shattering ‘Showdown at Sea!’ pitting the massed heroes against diabolical Nazi boffin Brain Drain, courtesy this time of Thomas, Sal B & Grainger.

Cover-dated June Fantastic Four #171 reveals ‘Death is a Golden Gorilla!’ (Thomas, Pérez, Buckler & Sinnott) as a giant alien anthropoid rampages through Manhattan until corralled by the FF. Calmed down and physically reduced to standard gorilla proportions, the talking ape delivers a desperate plea for help from the High Evolutionary. Bill Mantlo scripts Thomas’ plot and Pérez & Sinnott excel themselves as ‘Cry, the Bedeviled Planet!’ sees the heroes head for the other side of the Sun to save Counter-Earth from certain annihilation only to meet their nemesis in the depths of space…

Thomas writes and John Buscema steps in as penciller with #173’s ‘Counter-Earth Must Die… At the Hands of Galactus!’ Inexplicably, the world-devourer debates minor deity High Evolutionary: offering hope to his intended repast before despatching the heroes across the universe in search of a planet that will voluntarily sacrifice itself for Counter-Earth…

‘Starquest!’ (Thomas, Buscema & Sinnott) follows each unsavoury search to its logical conclusion, but as the Evolutionary abandons rhetoric for cosmic combat in a desperate delaying tactic, Sue Richards accidentally locates a civilisation willing to make the ultimate gesture…

Returned and augmenting the Evolutionary, a reunited FF attack Galactus ‘When Giants Walk the Sky!’ (drawn & inked by JB), with the Devourer delivering a cruel delayed punishment to Ben before consuming the planetary substitute and realising he has been tricked in a bizarre and wry conclusion that only adds fresh complications to the First Family of the Marvel Universe. Then another new direction begins with #176 and Thomas, Pérez & Sinnott revealing that ‘Improbable as it May Seem… The Impossible Man is Back in Town!’ The mighty manic shapeshifter – having just saved everybody from Galactus – returns to Earth with our heroes and promptly turns the city upside down in his relentless search for amusement and entertainment. The high point of the day is his impromptu visit to the Marvel Bullpen where even more hilarity and hysteria ensue…

By the time the flustered four drag him back to the Baxter Building in #177, it’s straight into an ambush as ‘Look Out for the Frightful Four!’ finds their evil counterparts gaining the upper hand. There are only three – The Wizard, Sandman and Trapster – but with our heroes shackled there’s no better time for a casting call of evil. Soon a succession of potential fourths (like latterday B-Listers Texas Twister and Captain Ultra) are filing through in search of fame and glory…

Also in the queue are a few valiant allies such as Thundra and Tigra – who almost manage a last-minute rescue – until an unstoppable mystery candidate crushes all opposition and hurls the Thing into the antimatter Negative Zone. Inked by Dave Hunt, FF #178 ‘Call My Killer… The Brute!’ sees the devious, deadly monster revealed as the Reed Richards of Counter-Earth, carrying grudges and enacting his own masterplan until Impossible Man – oblivious to everything since discovering television – responds to the horrific home invasion in typical manner. The Fantastic Four, Thundra and Tigra soon rescue Ben and drive off the bad guys, but in the melee the Brute is fittingly lost in the Negative Zone.

At least, one of the Reeds is…

A joint effort by Thomas, Gerry Conway, Ron Wilson & Sinnott, FF #179 shows the good Dr. Richards ‘A Robinson Crusoe in the Negative Zone!’, and – deprived of his stretching powers (a long running plot-thread finally paying off) – struggling to survive in hostile conditions against appalling monsters… until ultimate predator Annihilus finds him…

Back on Earth, everything seems fine and the deadly doppelganger continues to insinuate himself into all aspects of FF life. The power loss works to his advantage and Reed’s oldest friend Ben is distracted by a giant robbing robot and increasingly flirtatious Tigra…

FF #180 was a new Jack Kirby cover on a deadline-busting reprint from issue #101, so only it stands between us and next episode ‘Side by Side with… Annihilus??’ (#181 by Thomas, Wilson & Sinnott) as the zone-marooned supergenius allies with the antimatter monster. Meanwhile, Ben, “Impy”, Tigra and Thundra form an impromptu quartet to sort out that robot and Susan Richards – just starting to suspect something’s wrong with her man – is distracted when former governess and still-current witch Agatha Harkness flamboyantly abducts her old charge Franklin from Sue’s arms.

Fantastic Four #182 reveals nigh-omnipotent Annihilus has a problem he can’t handle: an incredibly adaptable, constantly mutating android recently banished to the Zone after failing to destroy the quirky quartet. Now its creator has regained control and ‘Enter: The Mad Thinker!’ (Mantlo with Len Wein, Jim Shooter, Archie Goodwin, Sal Buscema & Sinnott) sees Reed and Annihilus working together to stop it, even as on Earth evil Reed tricks the Thing and Torch into the Negative Zone too. Sue, meanwhile, rushes to spooky Whisper Hill to confront Harkness, arriving just in time to see the eldritch elder and Franklin spirited away by ghostly beings…

Her return to the Baxter Building is even more traumatic as the now-exposed Brute attempts to murder her, culminating in a spectacular all action conclusion from Mantlo, Sal B & Sinnott as #183’s ‘Battleground: The Baxter Building!’ sees all opposing elements clash and an unexpected turn of events restore the status quo with one last-minute change of heart and tragic sacrifice…

A new era dawned as Wein took became writer/editor and his artist partners Pérez & Sinnott began as they meant to go on. In FF #184, ‘Aftermath: The Eliminator!’ sees romantic rivals Tigra and Thundra go their own ways as the restored First Family searches for Franklin, reaching the Whisper Hill mansion just as a mystic cyborg begins removing all traces of the edifice and its former occupier. Brutal, pointless battle proves useless but science scores again in #185 as Reed tracks the Eliminator to the Colorado Rockies. The team, with Richards using tech to pinch-hit for his lost powers, head incognito for isolated town New Salem and once there discover ‘Here There Be Witches!’… and they be hostile…

Sequel ‘Enter: Salem’s Seven!’ delivers an explanation for Harkness’ actions, Franklin’s abduction and tantalising hints of a hidden town of mystic refugees led by deranged demagogue Nicholas Scratch, whose dark secret doesn’t stop him unleashing a septet of sorcerous sentinels on the cosmic-powered but woefully human heroes. It does, sadly, ultimately lose him the support of his peers and the battle: resulting in #187 depicting the victorious heroes (and “the help”) heading home just in time for ‘Trouble Times Two!’

When “Master of Sound” Klaw and the almighty Molecule Man ambush the FF, the furious fight raises the ire of TV-addicted Impy with the resultant rumble resolved by Molecule Man’s disembodied intellect possessing Reed’s weary body. In #188 ‘The Rampage of Reed Richards!’ sees the city wrecked and events of cosmic import occur, with Uatu the Watcher closely observing as the heroes triumph in the end, but only at the cost of their leader’s confidence.

Weary, devoid of superpowers, Richard makes the only logical decision and calls it a day for the team…

At the time tensions were especially enhanced as the next issue was another reprint (from FF Annual #4 and again represented here only by Keith Pollard’s cover art from #189). Normal service resumed with #190 as incoming writer/editor Marv Wolfman collaborated with Sal Buscema & Tony DeZuñiga to reassess past glories in ‘The Way It Was’. Here, shellshocked Ben and girlfriend Alicia Masters review the glory days leading up to his current unemployment, before #191 closes this compilation’s story component with ‘Four No More’ wherein Wein, Pérez & Sinnott detail the decommissioning of the Baxter Building and track the fond farewells as the team go their separate ways. However, there’s time and space for one last hurrah as the scurrilous Plunderer tries to steal all the FF’s toys and rapidly learns to regret his impertinence…

To Be Continued

This power-packed package also includes house ads, original cover art, pertinent pages by Sinnott from The Mighty Marvel Bicentennial Calendar 1976, and the Kirby/Sinnott Marvel Comics Memory album Calendar 1977 plus the new material from The Fabulous Fantastic Four Marvel Treasury Edition #11 (December 1976). This bombastic oversized tabloid edition featured a bevy of classic yarns and is represented here by front-&-back cover art by Kirby & John Verpoorten, plus a Marie Severin & Frank Giacoia frontispiece/contents page. Also on view is the letters page from FF #176, explaining how the Impossible Man’s visit to the Marvel Bullpen came about, and the Jim Steranko covers from Marvel Index #4: Fantastic Four from 1977 as well as Peter Iro’s monochrome frontispiece and a cover rough by Dave Cockrum.

Although the “World’s Greatest Comics Magazine” never quite returned to the stratospheric heights of the Kirby era, this collection offers a tantalising taste-echo of those heady heights and a promise of change. These extremely capable efforts are probably most welcome to dedicated superhero fans and continuity freaks like me, but will still thrill and enthral the generous and forgiving casual browser looking for an undemanding slice of graphic narrative excitement. Even if artistically the work varies from only adequate to superb, most fans of Costumed Dramas will find little to complain about and there’s lots of fun to be found for young and old readers. So why not lower your critical guard and have an honest blast of pure warts ‘n’ all comics craziness? You’ll almost certainly grow to like it…
© 2024 MARVEL.

The Phantom: The Complete Sunday Archive volume Four 1950-1953


By Lee Falk, Ray Moore & Wilson McCoy, with Dick Wood, Pat Fortunato, Bill Lignante, José Delbo, Sal Trapani & various (Hermes Press)
ISBN: 978-1-61345-137-3 (HB/Digital edition)

This book includes some Discriminatory Content produced during less enlightened times.

In this month of romantic anticipation and disillusionment, it’s worth remarking that every iconic hero of strips and comics has a dutiful, stalwart inamorata waiting ever so patently in the wings for a moment to spoon and swoon. Here’s another date with one of the earliest and most resolute…

Born Leon Harrison Gross, “Lee Falk” created the Ghost Who Walks at the request of his King Features Syndicate employers who were already making history, public headway and loads of money with his first strip sensation Mandrake the Magician. Although technically not the first ever costumed champion in comics, The Phantom became the prototype paladin to wear a skin-tight body-stocking and the first to have a mask with opaque eye-slits…

The generational champion debuted on February 17th 1936, in an extended sequence pitting him against an ancient global confederation of pirates. Falk wrote and drew the daily strip for the first two weeks before handing over illustration to artist Ray Moore. The spectacular and hugely influential Sunday feature began in May 1939.

For such a long-lived, influential series, in terms of compendia or graphic collections, The Phantom has been quite poorly served in the English language market (except for the Antipodes, where he has always been accorded the status of a pop culture god). Many companies have sought to collect strips from one of the longest continually running adventure serials in publishing history, but in no systematic or chronological order and never with any sustained success. That began to be rectified when archival specialists Hermes Press launched their curated collections…

This fourth fabulous curated conclave of rain forest romances and jungle action is a lovely landscape hardback (or digital) tome, displaying alternately complete full colour Sunday episodes or crisp monochrome instalments shot from press proofs and digitally remastered. Released in March 2016, its 208 pages are stuffed with sumptuous visual goodies like panel and logo close-ups, comics covers and original art, opening with publisher Daniel Herman’s Introduction ‘The Phantom Sundays March On’. This recaps all you need to know about the ongoing feature and discloses how the advent of a woman superhero might have changed the strip’s dynamic forever…

For those who came in late: 400 years ago, a British mariner survived an attack by pirates, and – after washing ashore on the African coast – swore on the skull of his father’s murderer to dedicate his life and that of his descendants to destroying all pirates and criminals. The Phantom fights evil and injustice from his fabulous lair deep in the jungles of Bengali. Throughout Africa and Asia he is known as the “Ghost Who Walks”…

His unchanging appearance and unswerving war against injustice led to his being considered an immortal avenger by the uneducated, credulous and wicked. Down the decades, one heroic son after another has inherited the task, fought and died in an unbroken family line, with the latest wearer of the mask indistinguishable from the first and proudly continuing the never-ending battle.

In his first published exploit, the Phantom met and fell for wealthy American sophisticate Diane Palmer. His passion for her was soon reciprocated and returned and she became a continuing presence in both iterations of the series as ally, partner, sounding board, a means of reader identification and naturally a plot pawn and perennial hostage to fortune. She was also a handy conduit as the hero occasionally shared four centuries of Phantom history, hearing tales of ancestral Ghosts Who Walked in earlier eras. As was the fashion of the feature almost every saga included powerful, capable and remarkably attractive women as both heroes and villains.

However as the new ultra conservative Fifties decade progressed, that femme fatale policy was gradually but increasingly downplayed. In Falk & Wilson McCoy’s opening tale ‘The Mysterious Passenger’ (running from May 14th 1950 to July 16th 1950), Diana is wholly absent as the mysterious “Mr. Walker” and his faithful wolf companion Devil board ship for Bengali, only to be quickly framed for a huge jewel theft…

Marooned in the vast trackless ocean after jumping ship, the pair are soon hot on the trail of the plunderers and soon bring them to justice.

Evil never sleeps, however, and in the Phantom’s absence horse thieves visited his “native” stable boy Toma and stole the hero’s fabulous steed Hero. ‘The Jungle King’ (July 23rd – October 22nd 1950) proves a far harder proposition to keep than to take, though, and when Mr Walker returns and sets out to recover the wonder horse, the trail leads all over the world and ultimately to an emotional showdown with the world’s richest sportsman and racehorse owner…

A key component of the Phantom’s appeal is the weight of history built into the premise, and that’s perfectly exploited in ‘The Phantom’s Ring’ (October 29th 1950 to June 10th 1951), as the signet that has adorned the fingers of every masked champion since the first one goes missing. Recognised by educated and illiterate alike across Africa and the east, the “Death’s head” has been used to mark felons and acted as a symbol of the ghost’s power for centuries. Now a succession of ne’er-do-wells briefly possess and exploit the soft power of the trinket, but the seasoned detective and his “dog” are rapidly gaining on them and dispensing plenty of jungle justice even without the skull printing adornment. Pursuit of the ring even ends a modern pirate brotherhood – much like the one the first Phantom fought – and acts as cupid bringing a prince and a pauper together forever…

Order restored, a tale very much of its time follows as The Phantom must rescue scientist Dr Archer and his pretty daughter June from cannibal terrors ‘The Rope People’ (June 17th to November 4th 1951), by repeating the herculean tasks he (in actuality his grandfather) had performed generations ago, after which ‘Tale of Devil’ (November 11th 1951 to March 23rd 1952) finds the mighty lupine relentlessly stalked by sadistic visiting royalty with vacant spots on his palace wall and a fondness for bear baiting and other acts of organised animal cruelty.

However, Devil is beloved by Prince Hirk’s son and wife, and even before the Phantom can save his faithful hound – and after the potentate refuses to change his ways – the royal family find a way to stop him for good…

An actual feel-good tale of redemption and repentance, the saga is followed by a return to all-out action as ‘The ‘Copter Pirates’ (March 30th to July 13th 1952) finally reintroduces potential Ghost-Who-Walks-wife Diana Palmer, as she sets out to rejoin her masked man in darkest Bengali, only to be kidnapped. An unwilling spoil of war taken by thieves plundering passenger planes with helicopters, she soon overwhelms unstable lothario Drake and is able to keep him at bay until the Phantom organises an army (navy?) of local tribal fisherfolk to search hundreds of islands and spectacularly lower the boom on the aerial upstarts…

A sublime lost opportunity comes next as ‘The Female Phantom’ (July 20th – October 12th 1952) introduces one of the only woman Crimebusters in US comics of this era. Reunited with “Kit Walker”, Diana has him delve into the meticulous family chronicles to reveal how, a few generations previously, the feisty twin sister of a former Ghost Who Walked took her brother’s place to police the jungles of Bengali after he was shot battling river pirates. Girl Phantom Julie briefly substituted for Kip, saving a hostage missionary that she later married, and kept the Phantom’s Peace until the natural order was restored.

The concept obviously intrigued Falk who carried it on in sequel saga ‘Diana and the Bank Robbers’ (October 19th 1952 to February 1st 1953) wherein Diana “borrowed” Julie’s well-preserved fitted costume for a prank and was captured and entombed by ruthless bullion thieves. Discovered and rescued by super-steed Hero, Diana then let the true, many masked manhunter settle their hash and resumed her rightful place as asker of leading questions…

Closing this section of this compilation, she enquires about ‘The Chain’ (February 8th – May 24th 1953) welded to the Phantom’s throne in the Skull Cave, just in time to reinvigorate the exhausted hero whose constant attempts to forestall an impending tribal war have led him to the brink of resignation and retirement…

As the couple listen to elder Woru, they learn how a similar situation plagued the fearsome forest peacekeeper’s own father and how, after solving his crisis of confidence, escaping slavery, saving his own intended (Kit Walker’s mother-to-be) from abduction and destroying a human monster through sheer persistence, the weary victor attached the links in hopes that they would serve as a reminder for all who followed in his footsteps…

And they do…

Closing this tome ‘Focus: The Female Phantom in the Comics’ discusses the female Phantom (who never appeared again in the 1950s) and provides two tales from her resurrection in the 1960s – albeit not in family oriented strips but in those rowdily anarchic comic books.

Between 1966 and 1967 King Features Syndicate dabbled with a comic book line of their biggest stars Flash Gordon, Popeye, Mandrake and The Phantom: developed after the Ghost Who Walks had enjoyed a solo-starring vehicle under the broad and effective aegis of veteran licensed properties publisher Gold Key Comics. The Phantom was no stranger to funnybooks, having been featured since the Golden Age in titles such as Feature Book and Harvey Hits, but only as straight reformatted strip reprints. The Gold Key exploits were tailored to a big page and a young readership, a model King maintained for their own run.

Here, from the era of superhero saturation and The Phantom #20 (cover dated January 1967, scripted by Dick Wood and illustrated by Bill Lignante) ‘The Adventures of the Girl Phantom’ expands upon the strip sequence above as Julia again dons the purple leotard, mask and gun belt to counter a crime wave following Kit’s incapacitation due to fever. Although more than a match for normal bandits, poachers and evil Europeans, she almost succumbs to the sinister plots of gang boss Lamont until her ferocious jungle cat Fury comes to her aid…

Closing the extra treats is vignette ‘The Secret of the Golden Ransom’ from Charlton’s The Phantom #30 ( February 1969, by Pat Fortunato, José Delbo & Sal Trapani) as Julie and faithful (human) friend Maru face a flamboyant pirate who demands a unique payment for returning her captive brother, the “real Phantom”…

If the kind of fare you’d encounter in a 1940s Tarzan movie or noir thriller might offend, you should consider carefully before starting this book, but if you’re open to oldies with historical cultural challenges there’s a lot to be said for these straightforward and pioneering thrillers. Finally rediscovered, these lost treasures are especially rewarding as the material is still fresh, entertaining and addictively compelling. However, even if it were only of historical value (or just printed for Australians – manic devotees of the implacable champion from the get-go) surely the Ghost Who Walks and fiancée/wife-who-waits is worthy of a little of your time?
The Phantom® © 1950-1953 and 2018 King Features Syndicate, Inc. ® Hearst Holdings, Inc. Reprinted with permission. All rights reserved.

Mighty Marvel Masterworks presents the Black Panther volume 2: Look Homeward


By Stan Lee, Roy Thomas, Larry Lieber, Gerry Conway, Steve Englehart, Len Wein, John Buscema, Sal Buscema, Gene Colan, Frank Giacoia, George Tuska, Don Heck, Bob Brown, Tom Palmer, Syd Shores, Mike Esposito, Joe Sinnott, Dave Cockrum & various (MARVEL)
ISBN: 978-1-3029-4905-1 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

These stories are timeless and have been published many times before but here we’re boosting another example of The Mighty Marvel Masterworks line: designed with economy in mind and newcomers as target audience. These books are far cheaper, on lower quality paper and smaller – like a paperback novel. Your eyesight might be failing and your hands too big and shaky, but at 152 x 227mm, they’re perfect for kids. If you opt for digital editions, that’s no issue at all.

This tome gathers in whole or in part more early Black Panther adventures prior to his winning his own solo series. Included are The Avengers #77-79, 87, 112, 126, Daredevil #69, Astonishing Tales #6-7, Fantastic Four #119 and Marvel Team-Up #20, spanning June 1970-August 1974 and almost all showing The Great Cat as a collaborator. peripatetic guest star and team player…

Acclaimed as the first black superhero in American comics and one of the first to carry his own series, the Black Panther’s popularity and fortunes have waxed and waned since he first appeared in the summer of 1966. As created by Jack Kirby, Stan Lee and inker Joe Sinnott, T’Challa, son of T’Chaka, is an African monarch whose secretive, hidden kingdom is the only source of vibration-absorbing wonder mineral Vibranium. The miraculous alien metal – derived from a fallen meteor which struck the continent in lost antiquity – is the basis of Wakanda’s immense wealth, making it one of the wealthiest and most secretive nations on Earth. These riches allowed the young king to radically remake his country, creating a technological wonderland even after he left Africa to fight as one of America’s mighty Avengers, beginning with #52 (cover-dated May 1968). At that time, the team had been reduced to Hawkeye, The Wasp and a recently re-powered Goliath. This changed when they welcomed new recruit Black Panther on the recommendation of Captain America

This impactful assemblage of tales opens as the tone of the times shifted and comics titles entered a period of human-scaled storytelling dubbed “Relevancy”. Here Roy Thomas, John Buscema & Tom Palmer pit the heroes against a far more mundane and insidious menace – billionaire financier Cornelius Van Lunt who manoeuvres Tony Stark to bankruptcy to gain the team’s services. The Avengers (currently Cap, Goliath, The Vision, Scarlet Witch and Quicksilver) were compelled to become the mystery magnate’s ‘Heroes for Hire!’ to save their sponsor…

Sal Buscema then popped in to pencil ‘The Man-Ape Always Strikes Twice!’ as the embattled champions are targeted by a coterie of vengeful villains competing to join a new league of evil, spectacularly culminating in a grand clash with the aforementioned anthropoid, The Swordsman, Power Man, Living Laser and The Grim Reaper in ‘Lo! The Lethal Legion!’, which heralded the artistic return of big brother John and the apparent destruction of the malevolent miscreants.

It was the dawning era of crossover tales and gently simmering subplots in all-Thomas scripted titles, and the experimentation led T’Challa to Daredevil #69 (October 1970) where the author, Gene Colan & Syd Shores paired the heroes in a tale of kid gangs and the rise of the “Black Power” movement. The African king had been seeking to understand America by working undercover as high school teacher Luke Charles, where his need to save a good student from bad influences leads to tragedy, disaster and ‘A Life on the Line’

Jumping to Avengers #87 (April 1971) T’Challa’s conflicted duties prompt the Black Panther to reviews his bombastic origin before opting to take leave of his comrades and reassume the throne of his hidden kingdom in ‘Look Homeward, Avenger’ (Giacoia & Sal B), segueing into Astonishing Tales #6 (June 1971, by Larry Lieber, George Tuska & Mike Esposito) as the Lord of Latveria invades Wakanda. ‘The Tentacles of the Tyrant!’ depicts Doctor Doom resolved to seize its Vibranium, only to be outwitted and fall to the furious tenacity of its king and prime defender in ‘…And If I Be Called Traitor!’ (by Gerry Conway, Colan & Giacoia).

Roy Thomas and his artistic collaborators were always at the forefront of Marvel’s second generation of creators: brilliantly building on and consolidating Lee, Kirby and Ditko’s initial burst of comics creativity whilst spearheading and constructing a logical, fully functioning wonder-machine of places and events that so many others could add to. He was also acutely aware of the youthful perspective of older readers which might explain a bizarre face-saving shuffle seen in Fantastic Four #119 (February 1972) as the African avenger cautiously adopts the designation “Black Leopard” – presumably for contemporary political reasons… In Illustrated by John B & Joe Sinnott, ‘Three Stood Together!’ offers Thomas’ damning, if shaded, indictment of South Africa’s apartheid regime as Wakanda’s king is interned in white-ruled state Rudyarda, leading to The Thing and Human Torch busting him out whilst clashing with mutual old enemy Klaw, who is attempting to steal a deadly new superweapon…

Escalating cosmic themes and colossal clashes recall the King to America in Avengers #112 (June 1973 by Steve Englehart, Don Heck & Frank Bolle) wherein a rival African deity manifests to destroy the Panther God’s human avatar in ‘The Lion God Lives!’ and T’Challa and his valiant comrades must tackle a threat that is not what it appears to be. It’s followed by the concluding chapter of a battle between Stegron the Dinosaur Man and the unlikely alliance of Spider-Man and Ka-Zar. When the clash expands from the Savage Land to Manhattan in Marvel Team-Up #20 (April 1974), the scaly rapscallion’s plans to flatten New York by releasing ‘Dinosaurs on Broadway!’ (Len Wein, Sal B, Giacoia & Esposito) is only foiled by the Black Panther’s help.

However it’s T’Challa’s deductive abilities that save the day and a group of hostages in Avengers #126 when ‘All the Sights and Sounds of Death!’ (Englehart, Bob Brown & Cockrum) finds villains Klaw and Solarr invading Avengers Mansion in a devious attempt to achieve vengeance for past indignities. The manner in which King T’Challa solves the case convinces The Black Panther that is once more time to take up the reins of rule in Wakanda…

But that’s a tale for the next volume..

With covers by John & Sal Buscema, Herb Trimpe, Don Heck, Gil Kane, John Romita and Ron Wilson, this tidy tome is a wonderful, star-studded precursor to the Black Panther’s solo exploits and a perfect accessory for film-fans looking for more context. It also offers art lovers a chance to enjoy the covers to reprint title Marvel’s Greatest Comics #39 & 40, by Jim Starlin & Sinnott and Sal Buscema respectively, as seen in November 1972 and January 1973 as well as unused Kirby/Sinnott cover art, and Jack’s origins designs for precursor the Coal Tiger.

These terrific tales are ideal examples of superheroes done exactly right and also act as pivotal points as the underdog company evolved into a corporate entertainment colossus. There are also some of the best superhero stories you’ll ever read…
© 2024 MARVEL.

Green Arrow/Black Canary: Till Death Do They Part


By Judd Winick, Cliff Chiang, Amanda Conner, Mike Norton, André Coehlo, Wayne Faucher, Rodney Ramos, Patricia Mulvihill, Paul Mounts, David Baron & various (DC Comics)
ISBN: 978-1-77950-929-1 (TPB/Digital edition)

This book includes Discriminatory Content included for dramatic and comedic effect.

Green Arrow is Oliver Queen, a cross between Batman and Robin Hood and one of DC’s Golden All-Stars. He’s been a fixture of the company’s landscape – often for no discernible reason – more or less continually since his debut in More Fun Comics # 73 in 1941. In those heady days origins weren’t considered as important as image and storytelling, so originators Mort Weisinger & George Papp never bothered, leaving later workmen to fill in the blanks. France Herron, Jack Kirby and his wife Roz crafted one that stuck in ‘The Green Arrow’s First Case’ at the start of the Silver Age superhero revival (Adventure Comics #256, January 1959), and variations of it still impact modern iterations.

As a fixture of the DC Universe GA was one of the few costumed heroes to survive the end of the Golden Age, consistently adventuring in the back of other heroes’ comic books, joining the Justice League during the Silver Age return of costumed crusaders before eventually evolving into a spokes-hero of the anti-establishment during the 1960’s period of “Relevant” comics, courtesy of Denny O’Neil and Neal Adams. Under Mike Grell’s 1980/1990s stewardship he became a gritty and popular A-Lister: an urban hunter dealing harshly with corporate thugs, government spooks and serial killers rather than costumed goof-balls.

…And then he was killed and his son took over the role.

…And then the original came back…

Black Canary was one of the first of relatively few Golden Age women crimebusters in DC’s universe, following Wonder Woman, Liberty Belle and Red Tornado (who actually masqueraded as a man) and predating Merry the Gimmick Girl. Bullet Girl, Phantom Lady and Mary Marvel all began their careers in the same time frame but only joined the DC pantheon after the Golden Age officially ended, snapped up in canny acquisitions that are still paying dividends. The Black Canary (Dinah Lance nee Drake) was created by Bob Kanigher & Carmine Infantino, debuting in Flash Comics #86, August 1947. She derived from a surge in femme fatales (mostly criminals or simply misunderstood) debuting due to equivalent exemplars appearing in gritty film noir B-features, but disappeared with most of the other print superdoers at the end of the Golden Age. However she was one of the first to be revived with the Justice Society of America in 1963.

Originally an Earth-Two crimefighter transplanted to our world, BC has been ruthlessly retconned over and again, but most often now Dinah Laurel Lance is the daughter of an earlier, wartime champion. However you feel about the character, two consistent facts have remained since her reintroduction/assimilation in Justice League of America #73-75 (see Crisis on Multiple Earths vol 1 please link to July 9th 2022 and The Justice League Hereby Elects  please link to September 15th 2017): she has vied with Wonder Woman herself for the title of premiere heroine and she has been in a stormy romantic relationship with Green Arrow ever since.

The tempestuous affair – which actually began during the Summer of Love – finally reached a dramatic culmination some years ago when the couple at last named the day, with this fearsomely dramatic and cripplingly funny tome gathering those unforgettable moments in a celebratory chronicle to warm the hearts and chill the souls of sentimental thrill seekers everywhere.

Reprinting Green Arrow and Black Canary Wedding Special and issues #1-14 of the monthly Green Arrow and Black Canary comic book that sprang from it, the saga begins with a hilariously immature retelling of the path to wedlock from scripter Judd Winick & Amanda Conner. Here the first cute-meet, passion, spats and tender moments are reviewed culminating in riotous hen-nights, rowdy stag-parties and a tremendous battle as a huge guard of dishonour – comprising most of the villains in the DCU – attack the assembled heroes when they’re utterly off-guard…

Naturally the bad guys are defeated, the ceremony concludes and the newlyweds head off to enjoy their wedding night.

And then – in circumstances I’m not going to spoil for you – Green Arrow dies again…

Obviously it doesn’t end there. The dramatic moment acts as springboard for a major restart. In the first issue of the new series Winick & Cliff Chiang’s ‘Dead Again’ only shows Ollie Queen in flashbacks as the Black (Widow) Canary goes on a brutal crime-crushing rampage.

‘Here Comes the Bride’ finds her slowly going off the rails. Only Ollie’s son Connor Hawke – heir to the Arrow mantle – seems able to get through to her where friends and allies like Green Lantern, Superman, Oracle and even Ollie’s old sidekicks Speedy and Red Arrow urge her to move on. As usual it takes the ultra-rational Batman to divine what really happened on the wedding night and send the grief spiral into useful new territory…

In ‘The Naked and the Not-Quite-So-Dead’ Dinah and latest Speedy Mia Dearden infiltrate the secret island paradise of the sinister miscreants who secretly abducted and imprisoned Green Arrow (notice how vague I’m being; all for your benefit?) and find where Ollie is currently; and constantly proving to be more trouble than he can possibly be worth. Conner is also on hand, but whilst attempting to spring his wayward dad also falls captive to uniquely overwhelming forces…

‘Hit and Run, Run, Run!’ ramps up the tension as the heroes all escape – but not before one of their number is gravely wounded by a mystery assailant, prior to ‘Dead Again: Please Play Where Daddy Can See You’ turning the tables and revealing that it’s Ollie’s turn to fall apart as his son and protégé fights for life…

With André Coehlo illustrating, heart-warming reverie ‘Child Support’ (another sequence of poignant flashbacks) describes Green Arrow’s history with his family and the extended team Arrow coterie of sidekicks. Soon, however, Dinah must drag Ollie back from the brink of utter despair when brain dead Connor is abducted from the hospital and life-support machines keeping him breathing…

Cliff Chiang returns for ‘Haystack – First Needle’ as the hunt goes global and felons from Prague to New Jersey to London, England learn that the green team don’t act like heroes when one of their own is imperilled.

Illo 2 here please


Limned by Mike Norton & Wayne Faucher ‘Greetings from Faraway Lands’ introduces super tech thief Dodger. As the team stalk the mastermind behind the botched hit on Ollie and abduction of dying Connor, this lovable rogue slowly graduates from an initially unwilling ally into something far more for one naively impressionable archer. With dubious intel now targeting global threat Ras Al Ghul as their foe and his League of Assassins as the murder weapon, ‘Haystack part 3: the Needle’ – by Winick, Norton & Rodney Ramos – exposes even more duplicity and misinformation as a rushed rescue mission successfully liberates a covert captive hero long gone but somehow unmissed…

Sadly for Ollie & Dinah, it’s the wrong one and a semi-delirious Plastic Man joins the expanding cast of hunters for new story arc ‘A League of Their Own’. Winick, Norton & Faucher’s opening chapter ‘Rubber and Glue’ introduces an alternative/impostor League of Assassins with their own outré agenda and incredible resources but as Team Arrow ‘Step Up to the Plate and Swing Away’ in ever stranger locales, it becomes increasingly clear that ‘The Man Behind the Curtain’ is not someone they regularly face.

In fact ‘The Son of the Father, the Father of the Son’ exposes a friend not an enemy behind the plot; albeit one motivated by tragedy and desperation and trapped in the vile manipulations of a true mad scientist mastermind’s vengeance-tinged plot and opportunistic attempts to build a super-powered slave army…

Unexpectedly defeated by the valiant acts of Team Arrow, the malign malefactor gets his comeuppance and a vastly changed, amnesiac but mostly cured Connor  rejoins his family in ‘Home Again, Home Again’ and as father and son seek to bond as they never could before, Oliver Queen realises that always ‘One Door Closes, Another Opens’

To Be Continued…

The book concludes with a stunning and often hilarious variant cover gallery by Ryan Sook, Cliff Chiang, and Amanda Connor, reminding us that Green Arrow and Black Canary are characters who epitomise the modern adventure hero’s best qualities, even if in many ways they are also the most traditional of “Old School” champions. This witty and wild ride is a cracking example of Fights ‘n’ Tights done right and is well worth an investment of your money, time and emotional commitment.
© 2007, 2008, 2009, 2021 DC Comics. All Rights Reserved.

Superman: The Golden Age Dailies 1942 to 1944


By Jerry Siegel & Joe Shuster, Whitney Ellsworth, Wayne Boring & the Superman Studio (IDW/ Library of American Comics)
ISBN: 978-1-63140-383-5 (HB)

This book includes Discriminatory Content produced in less enlightened times.

In this month of romantic anticipation and disillusionment, it’s worth reminding ourselves that every iconic hero of strips and comics has a dutiful, stalwart inamorata waiting ever so patently in the wings for their moment to spoon and swoon or be rescued. Here’s another vintage outing for one of the earliest and most resolute…

The American comic book industry – if it existed at all – would be utterly unrecognisable without Superman. Jerry Siegel & Joe Shuster’s unprecedented invention was first fervidly adopted by a desperate and joy-starved generation, and gave birth to a genre if not an actual art form. Spawning an army of imitators and variations within three years of his 1938 debut, the intoxicating blend of breakneck, breathtaking action and wish-fulfilment which epitomised the early Man of Steel grew to encompass cops-&-robbers crimebusting, socially reforming dramas, sci fi fantasy, whimsical comedy and, once the war in Europe and the East sucked in America, patriotic relevance for a host of gods, heroes and monsters, all dedicated to profit through exuberant, eye-popping excess and vigorous dashing derring-do.

From the outset, in comic book terms Superman was master of the world. Moreover, whilst transforming the shape of the fledgling funnybook biz, the Man of Tomorrow irresistibly expanded into all areas of the entertainment media. Although we all think of the Cleveland boys’ iconic invention as epitome and acme of comics creation, the truth is that very soon after his springtime debut in Action Comics #1 the Man of Steel was a fictional multimedia monolith in the same league as Popeye, Tarzan, Sherlock Holmes and Mickey Mouse. We parochial and possessive comics fans too often regard our purest and most powerful icons in purely graphic narrative terms, but the likes of Batman, Spider-Man, Avengers and their hyperkinetic kind long ago outgrew four-colour origins to become fully mythologized modern media creatures familiar in mass markets, across all platforms and age ranges…

Far more people have seen and heard the Man of Steel than have ever read his comic books. These globally syndicated newspaper strips alone were enjoyed by countless millions, and by the time his 20th anniversary rolled around, at the very start of what we call the Silver Age of Comics, he had been a thrice-weekly radio serial star, headlined 17 astounding animated cartoons, become a novel attraction (written by George Lowther) and helmed two feature films and his first smash 8-season live-action television show. Superman was a perennial sure-fire success for toy, game, puzzle and apparel manufacturers all over the planet.

Although pretty much a spent force these days, for the majority of the previous century the newspaper comic strip was the Holy Grail that all American cartoonists and graphic narrative storytellers hungered for. Syndicated across the country – and often the planet – it was seen by millions, if not billions, of readers and generally accepted as a more mature and sophisticated form of literature than comic books. It also paid better, and rightly so. Some of the most enduring and entertaining characters and concepts of all time were created to lure readers from one particular paper to another and many of them grew to be part of a global culture. Mutt and Jeff, Flash Gordon, Dick Tracy, Buck Rogers, Charlie Brown and so many more escaped humble, tawdry newsprint origins to become meta-real: existing in the minds of earthlings from Albuquerque to Zanzibar. Most still do…

The daily Superman newspaper strip launched on 16th January 1939, augmented by a full-colour Sunday page from November 5th of that year. Originally crafted by luminaries like Siegel & Shuster and their studio (Paul Cassidy, Leo Nowak, Dennis Neville, John Sikela, Ed Dobrotka, Paul J. Lauretta & Wayne Boring), the mammoth task required additional talents like strip veteran Jack Burnley and writers including Whitney Ellsworth, Jack Schiff & Alvin Schwartz.

The McClure Syndicate feature ran continuously until May 1966, appearing, at its peak, in over 300 daily and 90 Sunday newspapers; a combined readership of more than 20 million. Eventually, Win Mortimer and Curt Swan joined the unflagging Boring & Stan Kaye whilst Bill Finger and Siegel provided stories, telling serial tales largely divorced from comic book continuity throughout years when superheroes were scarcely seen.

This is the first volume of the Library of American Comics collection, which picks up from the Sterling/Kitchen Sing softcover editions which ceased production in 1999. All of the material is long overdue for re-release and digital editions. Here, however, the never-ending battle resumes with Siegel & Shuster and their helpers addressing the world war had just become part of. This superb collection – still not available digitally, despite its superb quality and sublime content – opens with an Introduction by John Wells discussing the Man of Tomorrow’s role of during those days of combat and fear, comprises episodes #20-30, pages 967 through 1814, and publication dates February 16th 1942 to October 28th 1944. It begins with ‘Lair of the Leer’ (February 16 – May 23 1942, #967-1050) as following Pearl Harbor, Clark Kent tries to enlist but fails the physical. In his eagerness, the hero had accidentally activated his super vision and read an eye chart in another room!

Marooned at home, Superman instead counters a wave of sabotage instigated by a murderous maniac dubbed The Leer and addresses Congress, swearing to defend the homeland while America’s brave boys settle the fascists overseas…via a string of Japanese, Italian and German operatives, seeking to destroy government, shipping transport infrastructure and arms plants. As he tirelessly stops these attempts, savvy Lois Lane investigates and soon is in the thick of the action…

The challenge is swiftly taken up by the master spy who mistakenly targets male reporter Clark, but gets snoopy Lois anyway; a mistake that leads to his undoing and his end…

Dialling down fury and spectacle, strips 1051-1115 reveal the secret of ‘The Steel Mill Poet’ (May 25-August 8) as Lois & Clark visit critical war industry site the Canby steel mill where fanciful dowager Mrs Canby believes her cousin’s odes and ditties will uplift the sweaty toilers. With morale plummeting Superman goes looking for her vanished husband, and finds himself playing cupid to two generations of steel tycoons whilst also scotching a sabotage scheme unlike any other…

The naval war features heavily in ‘The Monocle Menace’ (August 10-November 21, #1116-1205) as a new malicious mastermind targets shipping and support services by creating a evil Superman doppelganger, although his real objective is a secret formula. As usual Lois is first on the case and has a ringside seat to an ever-escalating battle of super-powers against super science; even saving her hero when the Man of Steel succumbs to sinister mesmerism and seemingly switches sides!

With Wayne Boring taking more and more of the drawing duties, Seasonal whimsy informs the 23rd exploit as Hitler, Mussolini and General Tojo combine forces to shatter the moral of the world by having ‘Santa Claus Kidnapped’ (November 23-December 19, strips 1206-1229). This compels Superman to go undercover in Berlin, saving Saint Nick and giving the German resistance a big boost before returning to truly nasty business by countering ‘The Villainy of the Voice’ (December 21 1942 to April 17 1943, and 1230-1331). Here an anonymous plotter uses a whispering campaign of insinuation and innuendo to terrorise key workers until Lois and Clark expose the rat and his insidious gang of spying blackmailers and extortionists…

As the Daily Planet’s top reporters are despatched to “war-torn Europe”, Lois &Clark accidentally encounter super spy ‘The Nefarious Noname’ (April 19-June 26, 1332-1391) and are sucked into a Hitchcockian chase around London in pursuit of stolen Allied invasion plans. “Luckily” Superman is also on hand to help them against the freakish, many-eyed psionic mutant terror commanding the enemy agents and a ferocious battle of powers and war of wills ends with the right side victorious again…

Returning safely to America, LL & CK are just in time to see how ‘The Sneer Strikes’ (June 28 – August 21, #1392-1439) as the brother of the Leer targets Japanese Internment Camps in a remarkably even-handed exploration of what we now consider one of the darkest ethical moments in US history. Hopefully that’s not a statement I’ll have amend over the next four years…

Back then though, the reporters’ investigative visits uncover spy schemes and escape plots, forcing the Man of Steel to use his disguise powers to go undercover, infiltrating the Nipponese gang as they attempt to destroy US/Chinese relations and foil a West Coast invasion. The war was slowly turning in the Allies’ favour and reader burnout was growing, so it’s no surprise story #27 moved into solid mystery territory with ‘Where is Lois Lane?’ (August 23 – November 18, #1440-1518) as Clark and Jimmy Olsen realise the woman working at the Daily Planet with them has vanished. Moreover, every aspect of her non-work life – home, neighbours, friends – has been eradicated…

It’s even more confusing when she suddenly reappears, claiming everyone else is crazy. Maybe its because she’s been replaced by an enemy agent wearing her face and form carrying out a bizarre ploy to make Superman her slave and destroy the US economy…

A different kind of whimsy is in play when Lois’s niece – a habitual liar who could shame Baron Munchausen, if not the 47th President – debuts in ‘Little Susie’s Fibs’ (November 19 1943 – February 19 1944, #1519-1598). The fabricating deceiver is an inveterate troublemaker, and when she sees Clark become Superman the scene is set for an avalanche of chaos, after Susie confronts Kent. Of course, he denies everything but cannot find a way to prove he is NOT the Man of Steel telling a lie, and the fantastic hilarity goes into overdrive when ‘The Mischievous Mr. Mxyztplk’ first manifests (February 21 – July 19, #1599-1727). Forewarned by medium Madame Zodia, Lois & Clark are still utterly unprepared for a spate of poltergeist phenomena at the Planet building, heralding the arrival of a fun-addicted magical imp who doesn’t care who gets hurt whilst he’s getting his giggles…

As if his antics aren’t enough to fully occupy the Action Ace, the “Most Beautiful Woman in the World” chooses that moment to stop covering her face, no longer caring about the fights and accidents her looks generate. With men rioting and suiciding everywhere, the imp sets his heart on her too, but Miss Dreamface seeks to steal Superman’s, even though faithful old flame Ted is still chasing her too. The frenzy mounts and peaks in Metropolis, setting the scene for tragedy and disaster, even if true love eventually finds a way to restore order…

Acclaimed favourite of the Superman radio show, the Daily Planet copy boy got his first taste of pictorial fame in concluding sequence #30 ‘King Jimmy Olsen’ (July 20-October 28 1944, #1728-1814). Here the dauntless is lad abducted by hidden super-scientific kingdom Thymaung. The boy is the exact double of ruler Rahma, and a council of usurpers want to replace their noble boy king with a pliable primitive they can control and who will front their campaign to conquer Earth. Unfortunately for them, Superman tracks down his pal, but insists the kid plays along until the Man of Tomorrow can safely liberate the captive king. A whirlwind ride of action, fantasy and first love, it heralds a new era of decreasingly political satire in favour of gender stereotyping and reinforcement masked as a comedic “battle of the sexes”. There will be more of that next time -and all through the “Atomic age” of the 1950s & 1960s…

For now though, these yarns offer timeless wonders and mesmerising excitement for lovers of action and fantasy. The raw-boned early Superman is beyond compare. If you can handle the warts of the era or just crave simpler stories from less angst-wracked times, they are ideal comics reading, and this a book you simply must see.
© 2016 DC Comics. All rights reserved. Superman and all related names, characters and elements are ™ DC Comics.

Conan Epic Collection volume 5: Of Once and Future Kings (1976-1977)


By Roy Thomas & John Buscema, with John Jakes, Len Wein, Skip Kirkland, Ralph Macchio, Jim Starlin & Al Milgrom, Val Mayerik, Vicente Alcázar, Howard Bender, Marshall Rogers, Neal Adams, Tim Conrad & various (MARVEL)
ISBN: 1-84576- (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

In the 1970’s, America’s comic book industry opened up after more than 15 years of calcified publishing practises promulgated by the censorious, self-inflicted Comics Code Authority: a self-imposed oversight organisation created to police product after the industry suffered its very own McCarthy-style 1950s witch-hunt. The first genre revisited during the literary liberation was Horror/Mystery, and from those changes sprang migrated pulp star Conan.

Sword & Sorcery stories had been undergoing a prose revival in the paperback marketplace since the release of softcover editions of Lord of the Rings in 1954 and, in the 1960s, revivals of the fantasies of Edgar Rice Burroughs, Otis Adelbert Kline, Fritz Lieber and others were making huge inroads into buying patterns across the world. The old masters had also been augmented by many modern writers. Michael Moorcock, Lin Carter and others kick-started their prose careers with contemporary versions of man against mage against monsters. The undisputed overlord of the genre was Robert E. Howard with his 1930s pulp masterpiece Conan of Cimmeria.

Gold Key had notionally opened the field in 1964 with cult hit Mighty Samson, followed by Harvey Comics’ ‘Clawfang the Barbarian’ (1966’s Thrill-O-Rama #2). Both steely warriors dwelt in post-apocalyptic techno-wildernesses, but in 1969 DC dabbled with previously code-proscribed mysticism as Nightmaster came (and went) in Showcase #82-84, following the example of CCA-exempt Warren anthologies Creepy, Eerie and Vampirella. Marvel tested the waters with barbarian villain/Conan prototype Arkon the Magnificent in Avengers #76 (April 1970) – the same month they went all-out with short supernatural thriller ‘The Sword and the Sorcerers’ in their own watered-down horror anthology Chamber of Darkness #4.

Written by Roy Thomas and drawn by fresh-faced Barry Smith (a recent Marvel find just breaking free of the company’s still-prevalent, nigh-compulsory Kirby house style) the tale introduced Starr the Slayer… who also bore no small resemblance to our Barbarian-in-waiting…

Conan the Barbarian debuted with an October 1970 cover-date and despite early teething problems (including being cancelled and reinstated in the same month) these strip adventures of Howard’s primal hero were as big a success as the prose yarns they adapted. Conan became a huge hit: a blockbuster brand that prompted new prose tales, movies, TV series, cartoon shows, a newspaper strip and all the other paraphernalia of global superstardom.

However, times changed, sales declined and in 2003 the property moved to another comics publisher. Then in 2019 the brawny brute returned to the aegis of Marvel.

Their first bite of the cherry was retroactively subtitled “the Original Marvel Years” due to the character’s sojourn with Dark Horse Comics and other intellectual rights holders, and this fifth compendium spans cover-dates March 1976 to February 1977. It reprints Conan the Barbarian #60-71, Conan Annual #2-3 plus material from Power Records #31, F.O.O.M. #14 and elsewhere, highlighting a period when the burly brute was very much the darling of the comics crowd, and when artist John Buscema made the hero his very own.

Adaptor Thomas had resolved to follow the character’s narrative timeline as laid out by Howard and successors like L. Sprague de Camp and Lin Carter, expanded and padded out with other adaptions of REH and his contemporaries and – almost as a last resort – all-new adventures. Thus, content was evermore redolent of pulp-oriented episodic action rather than traditional fantasy fiction. As usual, firstly hurtle back in time approximately 12,000 years to a forgotten age of wonders, and follow the now traditional map of ‘The Hyborean Age of Conan’ plus accompanying mandatory establishing quote.

Maybe we’d best pause a moment and say something necessary. Many of the trappings and themes of Sword & Sorcery stories – especially those from the 1970s & 1980s adapting even earlier tales when racism, sexism and the presumed superiority of white males was a given – are not as comfortable – or unchallenged – for modern readers as they were for my generation or its forebears. Many elements here, for all their artistic and narrative excellence, will be hard to swallow for a lot of younger readers.

At least I hope so…

If barely-clad women casually traded as prizes and trophies and brown people waving spears and wearing feathers are a trigger, please don’t read these tales. I’m not making apologies when I say Thomas and his collaborators were actively working to subvert the established paradigm even then, or that these stories are powerful, thrilling and of evolving cultural significance, but, until so very recently, this kind of epic was a diminishing force with dwindling power to supress or denigrate ethnicities and minorities.

Now, with ugly race supremacism, resurgent sexism, and all forms of “othering” on the rise once more, I get the need to call out or shout down things that could warp young or weak minds. Don’t read these if you can’t. They are only comics, but it doesn’t take much to form and fix a bias, does it?

If you’re still with us, the hopefully harmless action nonsense resumes with a riotous romp from CtB #60 introducing ‘Riders of the River-Dragons!’ The Cimmerian wanderer continues as red-handed consort to pirate queen Bêlit, a Shemite orphan raised by a Kushite witch doctor and considered an avatar of his tribe’s death goddess…

Pulp novelette Queen of the Black Coast was originally published in the May 1934 Weird Tales, and obliquely told of Conan’s time as infamous pirate “Amra”: plundering the coasts of Kush (prehistoric Africa) beside his first great love. The brief but tragic tale of bold buccaneer Bêlit was a prose one-off, but Thomas expanded it over years into an epic comics storyline that ran to #100 of the monthly title.

It had all begun in  Conan The Barbarian #58, where Thomas, Buscema & Steve Gan debuted their Queen of the Black Coast! After the fugitive Cimmerian found safe harbour on an outward bound Argossean trading ship. The Northborn outlaw befriended entrepreneurial Captain Tito and settled into the mariner’s life. After visiting many fabulous ports and exotic wild places, Conan’s life changed when the ship encountered the most feared vessel afloat. Only Conan survived the assault of Kushite warriors, but as he prepared to die fighting, their white queen spared his life, and allowed Conan to earn his place by fighting any objectors before settling in as Bêlit’s prize…

As Thomas fleshed out the text tale, eventually Conan learned from shaman/mentor/guardian N’yaga how the warrior woman had remade herself. How a daughter of Asgalun’s king escaped murder by the Stygians who placed her uncle on the suddenly vacant throne, and how she grew up among barbarous tribesmen of the Silver Isles. Trained to best any man and after mastering supernal horrors, she destroyed a jealous chieftain, proving her in the eyes of the tribes an earthly daughter of Death Goddess Derketa: sworn to inflict bloody vengeance on Stygians and all who stand with them. Before long she had trained them as seafaring plunderers building a war chest to retake her throne: her, deadly, merciless devoutly loyal “black Corsairs”…

Conan also realises that he loves Bêlit beyond all else, even if she may not be wholly human…

Here the saga further expands in Thomas, Buscema & Gan’s opening shot where the pirate goddess is captured by crocodile-riding warriors as she visits a vassal coastal tribe, When the dragon riders come again, Conan, his shipmates and the river dwelling Watambis turn the tables on them, forcing captive raiders to lead them to their distant domain and hidden lord: a bestial godlike entity called “Amra”…

Ploughing through foetid forests, the rescue party is hard ‘On the Track of the She-Pirate!’ (#61), but Bêlit has already escaped, only to fall victim to a monstrous Moth creature. Her death is only prevented by the arrival of the brutal ‘Lord of the Lions!’ in #63, who takes a fancy to a woman who is the same colour he is…

In a barbed pastiche of ultimate white god Tarzan, Thomas, Buscema & Gan reveal how a red-haired noble child lost in jungles is reared by lions. On maturity, his physical might and domination of beasts makes him de facto ruler of terrorised local tribes surrounding the ruined lost city he calls home. Sadly, Amra’s fascination with Bêlit drives a previous captive paramour – chief’s daughter Makeda – to jealously retaliate by awakening demonic creatures asleep in the city’s bowels.

By the time Conan arrives to duel his rival and physical equal, the entire region is imperilled as the dead hunt the living and ‘Death Among the Ruins!’ leads to Amra’s defeat and the Cimmerian being hailed as a new Lord of Lions…

Deadlines were always a scourge at this time and #64 pauses the serial to reprint a colorised, toned down tale from mature readers magazine Savage Tales #5 (July 1974). Crafted by Thomas from a John Jakes plot, ‘The Secret of Skull River’ is illustrated Jim Starlin & Al Milgrom, detailing the Cimmerian’s mercenary’s battle against monster-making alchemists Anaximander and Sophos, prior to CtB #65’s ‘Fiends of the Feathered Serpent!’ (inked by the Tribe) returning to the shipboard romance in a canny adaptation of Howard’s The Thunder Rider. Here the Corsairs are driven by a Stygian fleet into uncharted waters, encountering the accursed remains of legendary black slave liberator Ahmaan the Merciless and the sorcerer who finally killed him. Tezcatlipoca is still there, trying to steal the dead man’s magic axe – which has already chosen Conan/Amra as its next host – when Ahmaan comes back to settle unfinished business, with the entire atoll paying the price of that clash…

Still inked by The Tribe, ‘Daggers and Death-Gods!’ brings the corsairs back to Argossean port city Messantia as Bêlit seeks to barter her plunder for Shemite currency to fund her counter-revolution. When shady fence Publio offers a big payout for a special job robbing a temple , it results in a mesmerising priest pitting the lovers against each other after seemingly awakening guardian death deities Derketa and Dagon, The pitiless duel is interrupted by the sudden arrival of Conan’s old sparring partner Red Sonja

Although based on Robert E. Howard’s Russian war-woman Red Sonya of Rogatine (from 16th century-set thriller The Shadow of the Vulture with a smidgen of Dark Agnes de Chastillon thrown into the mix) the comic book Red Sonja is very much Thomas’ brainchild. She debuted in Conan the Barbarian #23 (in November 1973) and became an unattainable gadfly/lure for the Cimmerian before gaining her own series and creative stable. Thomas returned as scripter to set up a tumultuous extended team-up with Conan and Bêlit that began with CtB #67’s ‘Talons of the Man-Tiger!’ as the Pirate Queen suspiciously eyes her man’s “one that got away” – and who is also after the loot Pulbio wants so badly…

Sonja was commissioned by Karanthes, High Priest of the Ibis God, to secure a page torn from mystic grimoire the Iron-Bound Book of Skelos in demon-haunted Stygia. She’s barely aware of an unending war between ancient deities, or that old colleague and rival Conan of Cimmeria is similarly seeking the arcane artefact. Ignoring his offer to work together, the women set off singly after the artefact, and Conan meets old apprentice Tara of Hanumar, who begs him to rescue her husband Yusef from a castle dungeon guarded by were-panther. By the time he finds Bêlit, Sonja has ridden off with the prize and the lovers give chase…

Prose recap of Marvel Feature #7 ‘The Battle of the Barbarians!’ summarises the other side of the story – and for her exploits see The Adventures of Red Sonja vol. 1. Sonja clashes repeatedly with her rivals and defeats many beasts and terrors, believing she has the upper hand, but there’s more at stake than any doughty warrior might imagine as the players reconvene with Karanthes.

Attacked by a demon bat who steals the page, Sonja, Amra and Bêlit give chase until they discover a strange city in the wastelands. Pencilled & inked by Buscema, CtB #68’s ‘Of Once and Future Kings!’ sees the sorcery of a sinister mastermind bring King Kull and his armies out of the past to conquer Conan’s era in a spectacular crossover conclusion that sets the scene for future forays of the fantastic before the love story takes centre stage once more with ‘The Demon Out of the Deep!’ as Thomas, Val Mayerik & the Tribe adapt REH’s historical horror classic Out of the Deep with the Cimmerian sharing an exploit of his teen years when as a captive of the enemy Vanir tribe he witnessed a sea devil decimate a fishing village before killing the thing with own brawny arms, neatly segueing into a two-part thriller from Conan the Barbarian #70 & 71, freely adapted from Howard’s The Marchers of Valhalla and inked by returning embellisher Ernie Chan.

In ‘The City in the Storm!’ a mighty storm drives the pirates far from recognisable shores and the corsairs’ iron discipline begins the fracture as they reach a welcoming island adorned with a fabulous walled metropolis of gold. With N’Yaga injured the crew head for shore and find glorious women serving a population of near-bestial sub-men. After an inconclusive battle, serving maid Aluna and her priestly master Akkheba negotiate a deal for the corsairs to defend the city – Kelka – from rival Barachan pirates, but there’s double dealing in the contract and soon the Kushites and their queen are captives awaiting sacrifice…

However as Conan discovers in ‘The Secret of Ashtoreth!’, the immortal captive the Kelkans worship and abuse in equal measure is no patron but vengeful victim who only needs a little aid to end their treacherous depredations forever…

The volume pauses Belit’s romance here to conclude with a selection of out-chronology oddments, beginning with 1976’s Conan the Barbarian Annual  #2. Opening with graphic reprise ‘Conan the Cimmerian’ by Thomas, Buscema & Yong Montano, the main event is a much abridged adaptation of ‘The Phoenix on the Sword’ by Thomas, Vicente Alcázar & Yong Montano, as aging King Conan faces sedition, rebellion and usurpation as he rules mighty empire Aquilonia. The thriller is backed up by The Hyborian Page text feature detailing the convoluted path of Howard’s original tale.

One year later, Conan the Barbarian Annual 3 reprinted some of Savage Sword of Conan #3 (December 1974) in a colourised, bowdlerised family friendly form, preceded by framing sequence ‘Conan the Barbarian and King Kull!’. Thomas, Buscema & Pablo Marcos placed General Conan of Khoraja ‘At the Mountain of the Moon-God’ and ‘Where Dark Death Soars’ to foil a scheme to replace the new King Khossus with a puppet of King Strabonus of Koth

With covers by Gil Kane, John Romita, Rich Buckler, Vince Colletta, Mike Esposito, Dan Adkins, Marcos, Chan, Buscema, Adams & Crusty Bunkers, the regular comics fare is augmented by rare treats, beginning with a genuine rarity. Power Records #31: Conan the Barbarian was part of line of vinyl records packaged with comic adventures. Other titles included Batman, Planet of the Apes and many more, but here – scripted by Len Wein & J.M. DeMatteis and illustrated by Buscema, Neal Adams, Dick Giordano and friends – ‘The Crawler in the Mists!’ offers an old fashioned monster & misjudgement parable as Conan faces the uncanny and comes away far wiser…

House fan mag F.O.O.M. #14 (June 1976) was an all barbarian special and from it liberally-illustrated features ‘The Barbarian and the Bullpen!’, ‘Thomas Speaks!’, ‘Robert E. Howard: The Man Who Created Conan!’, ‘Conan Checklist’, ‘A Marvel Artistic Double-Treat’ and ‘Marvel Writer/Artist Scorecard’ reveal all things Hyborian. Then Conan ‘Marvel Value Stamp’, assorted house ads and pages from Mighty Marvel Bicentennial Calendar (April 1976 by Gil Kane & Tony Isabella) reflect the comics popularity, and a Power Comics Conan promo and sleeve art by Adams leads to incisive article ‘The (Almost) Forgotten Tales of Conan’ by Fred Blosser from SSoC #40, a Romita pencil sketch and original art by Buscema & Gan, many pages of layouts, Tim Conrad pin-up and artwork from 1976’s Marvel Comics Index #2, painted by Conrad.

Stirring, evocative, cathartic and thrilling for all their modern faults and failings, these yarns are deeply satisfying on a primal level, and this is one of the best volumes in a superb series starring a paragon and icon of adventure heroes. This is classic pulp/comic action in all its unashamed exuberance: an honestly guilty pleasure for old time fans and newbies of all persuasion. What more does any red-blooded, action-starved fan need to know?
Conan the Barbarian Published Monthly by MARVEL WORLDWIDE Inc, a subsidiary of MARVEL ENTERTAINMENT, LLC. © 2022 Conan Properties International, LLC (“CPI”).