Marvel Comics Presents – Stoker’s Dracula


By Bram Stoker, adapted by Roy Thomas & Dick Giordano with Joe Rosen, & VC’s Chris Eliopoulos, Cory Petit, Randy Gentiles & Rus Wooton (Rebellion Studios)
ISBN: 978-0-7851-4905-7 (TPB/Digital edition) 978-0-7851-1477-2 (2005 HB)

This book includes Discriminatory Content produced in less enlightened times.

Win’s Christmas Gift Recommendation: Moody Masterpiece …8/10

At the end of the 1960s American comic books were in turmoil, much like the youth of the nation they targeted. Superheroes had dominated for much of the decade; peaking globally before explosively falling to ennui and overkill. Older genres such as horror, westerns and science fiction returned, fed by bold trends in movie-making and on TV, which now supplied the bulk of young adult entertainment needs for those kids who had grown up with Marvel.

Inspiration isn’t everything. In fact as Marvel slowly grew to a position of market dominance in the wake of the losing their two most innovative and inspirational creators, they did so less by experimentation and more by expanding proven concepts and properties. The only real exception to this was a resurrection of horror titles in response to the industry down-turn in super-hero sales – a move vastly aided expedited by a rapid revision in the wordings of the increasingly ineffectual Comics Code Authority rules.

The switch to supernatural stars had many benefits. Crucially, it brought a new readership to House of Ideas, one attuned to the global revival in spiritualism, Satanism and all things sinisterly spooky. Almost as important, it gave the reprint-savvy company an opportunity to finally recycle old 1950s horror stories that had been rendered unprintable and useless since the code’s inception in 1954. A scant 15 years later the CCA prohibition against horror was hastily rewritten – amazing how plunging sales can affect ethics – and scary comics came back in a big way with a new crop of supernatural heroes and monsters popping up on the newsstands to supplement the ghosts, ghoulies and goblins already infiltrating the once science-only scenarios of the surviving mystery men titles.

In fact lifting of the Code ban resulted in such an en masse creation of horror titles (both new characters and reprints from the massive boom of the early 1950s) that it probably caused a few more venerable costumed crusaders to (temporarily, at least) bite the dust. Almost overnight nasty monsters (and narcotics – but that’s another story) became acceptable fare on four-colour pages and whilst a parade of pre-code reprints made sound business sense, the creative aspect of the contemporary buzz for bizarre themes was catered to by adapting popular cultural icons before risking whole new concepts on an untested public.

As always in entertainment, the watch-world was fashion: what was hitting big outside comics was to be incorporated into the mix as soon as possible. One of Marvel’s earliest hits was an annexation of much of the lore around Bram Stoker’s novel Dracula. With the secrets of that comic book success being held in abeyance here due to specific reviews of those tales imminently forthcoming, today we’re focusing on and recommending a lost gem of graphic narrative that grew out of the short lived phenomenon…

As far better explained by Roy Thomas in this compilation’s fact-packed Introduction ‘Dracula Lives – Again!’, the Tomb of Dracula newsstand periodical swiftly begat a non-code, anthological magazine spin-off – Dracula Lives – which, by various processes and endeavours further detailed by illustrator Dick Giordano in his Afterword ‘More than thirty years ago…’, spawned a full and thorough, serialised adaptation of the Stoker source material. More details of its production, and how the sudden downturn in horror themed fare caused the adaptation to stall and the magazines that carried it to fold are fully discussed in both essays and form part of the copious treasure trove of ‘Extras’ that close this tome of terror.

A work of astounding, respectful authenticity, and completely compelling at all stages despite a 30-year pause, this haunting beautiful adaptation is a triumph of that comics subdimension concerning adaptations of found literary material. As such, it compiles the chapters from Dracula Lives #5-8, 10-11 (spanning cover-dates March 1974 – March 1975) plus the completed but homeless seventh chapter which found a home in Marvel Preview #8 (AKA Legion of Monsters #1, September 1975) before the project stalled. After much long protracted wishing, and dalliances with other companies, the project was finally revived and the full finished saga was commissioned by Marvel three decades after the fact. The result was initially released as 4-issue miniseries Stoker’s Dracula (October 2004 to May 2005) before transferring for Halloween 2005 to its more apposite graphic novel incarnation.

A few more things to point out. Thomas and Giordano were deeply invested in the project and pulled out all the innovative stops to make the serial something special. Thomas designated specific lettering for each character’s narration – one of the earliest incidences of the technique, and Giordano – in an era long before graphic novels were possible in America – designed each instalment with drop-away caption boxes, on the hope that if one day the US gathered material in albums like Europe, individual chapter titles and “coming next issue!” captions could just be excised… like in a “real” novel…

However, as we’re all accursed with completism in comics, all those pages, plus miniseries front and back covers, Dracula Lives covers, paste up recap pages (11 in all) are included in the aforementioned Extras section, as well as 15 pages of sketches and 8 more showing the art process from rough pencils to inks and grey-tone wash finishes, before ending with the Giordano cover of Alter Ego #53 which highlighted the completion of the book of many ages…

As for the story, we all know it to some degree, but this one is guaranteed the closest ever to helping kids with their book reports without inflicting the modern bane of AI plagiarism on already despondent English teachers…

In an unbroken flow of gothic wonderment, the monochrome glory begins with a significant opening line quote, as on May 3rd 1897, English lawyer Jonathan Harker is lured to the wilds of Transylvania and horror beyond imagining when an ancient bloodsucking horror prepares to relocate to the pulsing heart of the modern world. As seen in ‘Into the Spider’s Web’, ‘The Female of the Species’, and ‘And in that Sleep…!’ English man of business Harker becomes an enforced guest, left to the tender mercies of his vampiric harem, and narrowly escapes even as their dark master Dracula travels by schooner to England, slaughtering every seaman aboard the S.S. Demeter in ‘Ship of Death’ before quietly unleashing a reign of terror on the sedate and complacent British countryside.

In the seat of Empire, Harker’s fiancée Mina Murray finds her flighty friend Lucy Westenra fading due to troublesome dreams and an uncanny lethargy none of her determined suitors – Dr. Jack Seward, Texan Quincy P. Morris and Arthur Holmwood (the next Lord Godalming) – can dispel. As Harker struggles to survive in the Carpathians, in Britain, Seward’s deranged patient Renfield claims horrifying visions and becomes greatly agitated…

Dracula, although only freshly arrived in England, is already causing chaos and disaster, and constantly returns to swiftly declining Lucy. His bestial bloodletting prompts her three beaux to summon famed Dutch physician Abraham Van Helsing to save her life and cure her increasing mania. As seen in ‘If Madness be Thy Master…!’, ‘Death Be Thou Proud!’, ‘Hour of the Wolf!’ and ‘Tell Truth, and Shame the Devil’ Harker survives his Transylvanian ordeal, and when nuns notify Mina, she rushes to Romania and marries him in a hasty ceremony to save his health and wits…

In London – and ‘For in that Sleep of Death…’ , ‘If Blood be the Price…’ , ‘For the Blood is the Life…’ and ‘The Demon in his Lair’ – Dracula renews his assaults and Lucy dies, and is reborn as a predatory, child-killing monster. After dispatching her to eternal rest, Van Helsing, Holmwood, Seward and Morris – joined by recently returned, much-altered Harker and his bride – vow to hunt down and destroy the ancient evil in their midst, after a chance encounter in a London street between the newlyweds and an astoundingly rejuvenated Count.

Dracula has incredible forces and centuries of experience on his side. Having tainted Mina with his blood-drinking curse, he flees back to his ancestral lands. Frantically, giving the mortal champions give chase in ‘Pursuit’ and ‘Jaws of the Dragon’, battling the elements, the monster’s enslaved “gypsy army” and horrific eldritch power in a race against time lest Mina finally succumb forever to his unholy influence. Thankfully, but at great cost, Dracula’s efforts are all foiled and ‘Sunset’ sees his final death, with the survivors seen enjoying a fresh new dawn in ‘Epilogue’

This breathtaking, oft-retold yarn delivers moody mystery, epic action, moving melodrama and astounding adventure all mantled in grim gothic horror, delivering beguilingly beautiful images and stunning thrills and chills in a most satisfactory traditional manner. Well worth the incredible wait, this is a comics classic every fan should hunt down.
© 2021 MARVEL.

Shazam! The Monster Society of Evil



By Jeff Smith, coloured by Steve Hamaker (DC Comics)
ISBN: 978-1-4012-1466-1 (HB) 978-1-4012-0974-2 (2009 TPB) 978-1-4012-9307-9 (2019 TPB/Digital edition)

Win’s Christmas Gift Recommendation: Fights ‘n’ Tights Fiction for the Whole Family… 10/10

Superhero comics don’t get better than this.

No soft-soap, no easing you in. Jeff Smith (in a tale originally published as a 4-issue prestige format miniseries in 2007) came the closest yet to recapturing the naive yet knowing charm that made the World’s Mightiest Innocent far and away the most successful super-character of the Golden Age in this sharp and seductive reworking of one of his greatest adventures.

Following an adulatory Introduction from Alex Ross, the trip back to our magical communal childhood kicks off with a scene of appalling deprivation and terror…

Billy Batson is a little homeless kid with a murky past and a glorious destiny. One night, he follows a mysterious figure into an abandoned subway station and meets the wizard Shazam, who gives him the ability to turn into a hefty adult superhero called Captain Marvel. Gifted with the wisdom of Solomon, strength of Hercules, stamina of Atlas, power of Zeus, courage of Achilles and speed of Mercury, the literal man-child is sent into the world to do good.

Accompanied by verbose tiger-spirit Mr. Tawky Tawny, Billy sets out to find a little sister he never knew he had, and even parlays himself into a job as a source for TV reporter Helen Fidelity

He sets to, fighting evils big and small, but at his heart he’s still just a kid. After impetuously causing a ripple in the world’s magical fabric, he must face the escalating consequences it causes: cosmic conniption fits that endanger the entire universe. When Billy finally tracks down his little sister, he also – accidentally – shares his powers with her and suffers the ignominy of having her be better at the job than he is…

The Captain soon encounters evil genius, US Attorney General and would-be ruler of the universe Dr. Sivanna, as well as the deadly and hideous minions of mysterious Mr. Mind, whose Monster Society of Evil is dedicated to wiping out humanity! Can he make amends and save the day?

Maybe, if Mary Marvel helps…

The original saga this gem is loosely based on ran from 1943-1946 in Captain Marvel Adventures #22-46: a boldly ambitious, captivating chapter-play in the manner of the era’s movie serials, and still regarded as one of the most memorable achievements of Golden Age comic books. It’s fairly safe to say that this reworking will stay in people’s hearts and minds just as long, too. It certainly spawned an excellent spin-off series which I’ve covered a time or two…

Jeff Smith accomplished the impossible here: crafted a superhero tale for all ages restoring some part of the genre to the children for whom it was originally intended. Shazam! The Monster Society of Evil is exciting, spectacular, moving and unselfconscious; revelling in the power of its own roots and the audience’s unbridled capacity for joy.

If you can track down the original hardback volume, it’s stuffed with added features. The dust-jacket opens into a truly magical double-sided poster, there are sketch and script pages for the reader with industry aspirations, biographies and historical sections, a lavishly illustrated production journal, puzzles and even a modern version of the secret code used as a circulation builder in the 1940s. Most important though, and irrespective of what iteration you get, it is the mesmerising quality of the story and artwork that you’ll remember, forever.

Words are cheap and I’ve used enough: now go get this is a truly magical, utterly marvellous book.

© 2007, 2009, 2019 DC Comics. All Rights Reserved.

The A-Z of Marvel Monsters


By Jack Kirby, Dick Ayers, Stan Lee, Larry Lieber & various (Marvel)
ISBN: 978-1-3029-0863-8 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Fan Smash! … 9/10

This book includes Discriminatory Content produced in less enlightened times.

To dyed-in-the-wool comic book fanboys there’s a much beloved period in history when a frankly daft and woefully formulaic trend produced utter, joyous magic. We look back on it now and see only the magnificent art, or talk with loving derision of the crazy (and frequently onomatopoeic) names, but deep down we can’t shake the exuberant thrill inside or the frisson of emotion that occurs when we see or even think of them.

Before Jack Kirby & Stan Lee brought superheroes back to Marvel Comics, the company was on its last legs. Locked into a woefully disadvantageous distribution deal, the company’s output was limited to some sixteen genre titles. But there was hope…

The outside, mainstream, world was currently gripped in an atomic B-movie monster craze, so Lee, Kirby and Steve Ditko dutifully capitalised on it in their anthology mystery titles Journey into Mystery, Strange Tales, Tales to Astonish and Tales of Suspense. In an unending procession of brief inspirational novelettes, dauntless or canny or just plain outsider humans outsmarted a succession of bizarre aliens, mad scientists, an occasional ghost or sorcerer (this was, after all, the heyday of the Comics Code Authority when any depiction of the supernatural was BAD) and a horde of outrageous beasties in a torrent of wonders best described by the catchphrase “monsters-in-underpants.”

Simplistic, moralistic, visually experimental yet reassuringly predictable in narrative, these Outer Limits-style yarns were – and still are – the epitome of sheer unrelenting fun with no redeeming social context required. Marvel have increasingly celebrated that fact in recent years (even folding most of the yarns into their modern multiversal continuity) and – over the course of one month – commissioned a line of 26 “Kirby Monster” variant covers for their periodical releases, all lovingly crafted by a number of top names to highlight the treasured contribution of beasties, things and what-nots…

This volume gathers those images in a handy hardcover primer (and eBook edition) whilst gloriously gilding the lily with a splendid selection of a few of the original mini-epics as created from those pre-Marvel Age masterpieces. The short sharp surprise is suitably augmented by ‘Jack Kirby, Atlas Comics & Monsters!’: a 1994 Introduction from the King himself.

The next bit’s another shopping-list moment, so if you want to skip ahead a little, I shouldn’t be at all surprised…

Augmented by the original cover of each diabolical debut, the worshipful A to Z art-section opens with Erica Henderson’s reinterpretation of ‘The Awesome Android!’ (as first seen in Fantastic Four #15) and rapidly follows up ‘The Blip!’ by Simon Bisley, and ‘The Crawling Creature!’, delineated by Maguerite Sauvage. An extreme late entry in the Kirby-Kritter Circus, ‘Devil Dinosaur!’ launched in his own title in 1978 and his moody reprise from Matthew Wilson is followed by Jeff Lemire’s take on ‘Elektro!’ and ‘Fin Fang Foom!’ – first seen in Strange Tales #89, and rendered here by Walter Simonson & Laura Martin.

Michael & Laura Allred depict latter-day cellulose celluloid star ‘Groot!’ (originating in Tales to Astonish #13), before Francesco Francavilla highlights ‘The Hypno-Creature!’, Paolo Rivera revisits Fantastic Four #24’s weird menace ‘The Infant Terrible!’ and Glenn Fabry regales us with an Asgardian god battling ‘The Jinni Devil!’ in a scene that didn’t make it into 1967’s Thor #137…

Dave Johnson details a key point in the life of ‘Kraa the Unhuman!’ before John Cassaday & Matthew Wilson illuminate the depredations of ‘Lo-Karr, Bringer of Doom!’, after which Geof Darrow whisks us back to Thor #154 to meet again amalgamated atrocity ‘Mangog!’

Kirby’s astounding 1976 Eternals series produced many incredible images, with Paul Pope & Shay Plummer selecting 2,000 feet tall Space God ‘Nezarr the Calculator!’ to set the pulses racing, whilst Mike del Mundo plumps for Strange Tales #90’s ‘Orrgo!’ and James Stokoe recalls Strange Tales of the Unusual #1 (December 1956)’s forgotten fiend ‘Poker Face!’

Recurring FF foe ‘The Quonian!’ first appeared in Fantastic Four #97 and wows again here thanks to Christian Ward, after which Eric Powell previews ‘Rommbu!’ and Tradd Moore pits Ant-Man against Tales to Astonish #39 terror ‘The Scarlet Beetle!’ before Chris Bachalo & Tim Townsend show us the power of ‘Thorr!’ Chris Samnee & Wilson expose the fervent ferocity of Journey into Mystery #63’s undersea goliath ‘Ulvar!’ and Arthur Adams & Chris Sotomayor hark back to Tales to Astonish #17 to focus on ‘Vandoom’s Monster’ after which one last FF antagonist features as Cliff Chiang reveals ‘The Wrecker’s Robot!’ as seen in Fantastic Four #12.

Wrapping up this astounding alphabet are Dan Brereton’s rendition of ‘Xemnu!’ and Phil Noto’s depiction of ‘The Yeti!’ who battled Kirby’s Black Panther in #5 before Tony Moore & John Rauch hilariously conclude the countdown with alien outlaw ‘Zetora’.

Okay. Maybe a few of those spooky stalwarts might have been from a later era and star in superhero sagas, but the influence and intent was clearly seen throughout and just sets the tone for the Kirby-crafted fearsome fantasy-fest that follow…

The family-friendly monster mash – featuring scripts by Lee and Larry Lieber with Dick Ayers inking – opens with ‘I Learned the Dread Secret of The Blip!’ (Tales to Astonish #15, January 1961) wherein an openminded radar operator attempts to assist a stranded alien energy being. ‘I Dared to Battle the Crawling Creature!’ comes from TtA #22 (August 1961) as a scrawny High School nerd travels into the bowels of the Earth to face a primitive predator, whilst an aging electronicist creates and eventually counters would-be computerised conqueror ‘Elektro! He Held the World in his Iron Grip!’ (Tales of Suspense #19, January 1961).

The hideous Hypno-Creature harried a very human hero in extra-dimensional invasion epic ‘I Entered the Dimension of Doom!’ (ToS #23, November 1961) whilst facing hulking atomic victim ‘Kraa the Unhuman!’ (ToS #18, June 1961) proves the making of a timid American teacher…

A sunken stone head on a Pacific Island proved to be big trouble when explorers awakened ancient alien invaders in ‘Here Comes… Thorr the Unbelievable’ (Tales to Astonish #16, February 1961) and the origins of Defenders villain Xemnu the Titan are exposed in ‘I Was a Slave of the Living Hulk!’ (Journey into Mystery #62, November 1960) whilst one hapless human proves to be the perfect hideout for extraterrestrial fugitive Zetora in ‘The Martian Who Stole My Body!’, as seen in JiM #57 (March 1960).

Foolish, fabulous, thrill-packed, utterly intoxicating and unforgettable, these are fun-filled tales no puny human could possibly resist.
© 1956-1961, 2017 Marvel Characters Inc. All rights reserved.

Mandrake the Magician: Fred Fredericks Sundays volume 1 – The Meeting of Mandrake and Lothar


By Lee Falk & Fred Fredericks (Titan Books)
ISBN: 978-1-78276-692-6 (HB/Digital edition)

This book includes Discriminatory Content produced during less enlightened times.

Time for another Birthday briefing as we exploit the month of mystery and imagination to celebrate 90 glorious years for another Golden Age stalwart…

Regarded by many as comics’ first superhero, Mandrake the Magician debuted as a daily newspaper strip on 11th June 1934 – although creator Lee Falk had sold the strip almost a decade previously. Initially drawing it too, Falk replaced himself as soon as feasible, allowing the early wonderment to materialise through the effective understatement of sublimely solid draughtsman Phil Davis. An instant hit, Mandrake was quickly supplemented by a full-colour Sunday companion page from February 3rd 1935.

Falk – as 19-year-old college student Leon Harrison Gross – had sold the strip to King Features Syndicate years earlier, but asked the monolithic company to let him finish his studies before dedicating himself to it full time. Schooling done, the 23-year-old born raconteur settled into his life’s work, entertaining millions with astounding tales. Falk also created the first costumed superhero in moodily magnificent generational manhunter The Phantom, going on to spawn an entire comic book subgenre with his first creation. Most Golden Age publishers boasted at least one (and usually many) nattily attired wizards in their gaudily-garbed pantheons: all roaming the world(s) making miracles and crushing injustice with varying degrees of stage legerdemain or actual sorcery.

Characters like Mr. Mystic, Ibis the Invincible, Sargon the Sorcerer, and an assortment of  the Magician”’s like Zatara, Zanzibar, Kardak proliferated ad infinitum: all borrowing heavily and shamelessly from the uncanny exploits of the elegant, enigmatic man of mystery gracing the world’s newspapers and magazines. In the Antipodes, Mandrake was a suave and stalwart regular of Australian Women’s Weekly and became a cherished icon of adventure in the UK, Australia, Italy, Brazil, Germany, Spain, France, Turkey and across Scandinavia: a major star of page and screen, pervading every aspect of global consciousness.

Over many decades he has been a star of radio, movie chapter-serials, a theatrical play, television and animation (as part of series Defenders of the Earth). With that has come the usual merchandising bonanza of games, toys (including magic trick kits), books, comics and more…

Falk worked on Mandrake and “The Ghost who Walks” until his death in 1999 (even on his deathbed, he was laying out one last story), but also found a few quiet moments to become a renowned playwright, theatre producer and impresario, as well as an inveterate world-traveller. After drawing those first few strips Falk united with sublimely polished cartoonist Phil Davis, whose sleekly understated renditions took the daily strip, and especially the expansive full-page Sunday pages (collected in companion volume The Hidden Kingdom of Murderers), to unparalleled heights of sophistication. Davis’ steadfast, assured realism was the perfect tool to render the Magician’s mounting catalogue of spectacular miracles. Soon the Magician was a major star of page & screen, pervading all aspects of global consciousness as hinted at in a furore of fact features and massed memorabilia treats, beginning with introductory essay ‘The Real Mandrake the Magician’. This discusses real-life stage magician Leon Mandrake – who shared the evocative sobriquet in the mid-20th century – as revealed courtesy of his son Lon. Next on the bill is an appreciation of Davis’ inspired replacement as illustrator, in ‘Fred Fredericks – My Mandrake Artist’ by Andreas Erikson, with incisive exploration of Harold “Fred” Fredericks, who took over art production when Davis died and who ultimately assumed full creative duties when Falk himself passed on in 1999. This briefing covers that his tenure and includes his prodigious pre- and post-Mandrake comics work.

Those in the know are well aware that Mandrake was educated at the fabled College of Magic in Tibet, thereafter becoming a suave globe-trotting troubleshooter. Always and everywhere he was accompanied by African partner-in-crimefighting Lothar and, from early on, capable companion (eventually, in 1997, bride) Princess Narda of Cockaigne. Together they solved mysteries and fought evil. Those exploits took the close-knit team literally everywhere, and the strips section of this luxury monochrome landscape hardback opens on ‘Traveler’s Tale’ which ran from March 21st to August 22nd 1965 and saw the last episodes illustrated by Davis, before his death in 1964 from a heart attack.

The saga sees Mandrake in the arctic, where iceberg-watching leads to the recovery of an apparent alien in a survival capsule. A physical and mental marvel, while slowly awakening Opolo deduces not just the English language but also that he’s been in hibernation for 60,000 years. He goes on to reveal that he’s actually from Earth, albeit part of a space-faring race that preceded Homo Sapiens. He’s also pining for his estranged true love Adrana, and Mandrake is happy to help him find her and the long buried civilisation they both came from and are the last survivors of…

Incredibly, along the way, the magician also solves an ancient murder mystery and plays cupid to the reunited survivors, before seeing them abandon their birthworld for the stars…

Always well in tune with contemporary zeitgeists – like sci fi and spy fi – Falk dipped into the growing well of supervillains monopolizing book shelves and airwaves by next reviving Mandrake’s personal arch-nemesis as ‘The Cobra Returns’ (August 29th 1965 – April 3rd 1966). The sinister savant was once Mandrake’s tutor at The College of Magic and here begins a globally destabilising assassination spree, provoking crime busting agency Inter-Intel to call in the Magician and his crew to consult. Sadly, the ploy only makes the perfidious plotter turn his full murderous attentions on our heroes, in an escalating series of attacks that ultimately end in a spectacular showdown and apparent end of the evil one…

With global stability secured, organised crime goes wild, and the miracle trio are kept busy helping the good guys crack down on mobsters in ‘The Underworld vs. Inter-Intel’ (April 10th – August 7th 1966), after which ‘The Astro Pirates’ (August 14th – December 25th 1966) highlights a modern spin on an old racket…

When bold bandits begin holding up airliners in the stratosphere they foolishly pick a jet carrying Narda, and a fully-engaged Mandrake and Lothar spare no effort to end the sinister sky-jinks, after which – inspired by the “Great Northeast Blackout” of November 5th 1965 – Falk & Fredericks fill us in on ‘The Blackout Caper’ (January 1st – April 23rd 1967), as a mad scientist teams up with mobsters to use darkness and chaos to get rich quick and fulfil even nastier nuclear ambitions but underestimate the power of the mighty magician…

Fredericks was a liberal and civil rights proponent, and had for months been subtly changing the “happy, loyal native” appearance of the African globetrotter to match the acts and character Falk had been crafting for years. The process was completed with a reboot of their first adventure together spanning April 30th – September 24th. ‘The Meeting of Mandrake and Lothar’ relates how the practically superhuman prince of reclusive kingdom “the 12 Nations” joins Mandrake in stopping crazed fugitive Mad Dog Dill, before abdicating all monarchical responsibilities to fight evil everywhere. However, returning to the present, shocks abound as Lothar agrees to helm his people’s transition to democracy by becoming their president, just as Mandrake and Narda are targeted by a manic gambler turned master-villain.

‘The Game of Chance’ (October 1st 1967 – February 11th 1968) soon sees Lothar return to aid in the comeuppance of devious blackmailer, kidnapper and influence-peddler Baron Chance and, prior to a resurgence of full-on fantasy, returns in ‘Invasion of the Babu’ (February 18th – July 21st 1968). No stranger to space adventure, Mandrake and Co are best friends with Magnon and Carola, Emperor and Empress of the Central Galaxy and benign rulers of one million worlds. The humans were there when the potentates had their baby Nardraka, and, as dutiful “godparents”, pull out all the stops when the toddler princess is abducted by barbaric invaders the Baboos.

Sadly for them, the apelike alien aggressors make a string of mistakes, beginning with hiding the hostage on even more barbaric Earth, continuing with trying to outsmart Mandrake and closing with believing Nardraka is “just” a stupid little female…

With one crisis resolved, Mandrake barely survives the renewed attentions of the Baron as ‘Second Chance’ (July 28th – November 3rd 1968) sees the magician and Inter-Intel hunt the murderous malefactor to his hidden island fortress and strike a major blow against organised crime, after which ‘The All or Nothing Hunt’ (November 10th 1968 – March 30th 1969), heralds the arrival of alien gamblers Alpha and Beta, who have made the mage their next obsession. Hiding a planet-eradicating bomb on Earth, the wagerers expect the wonder wizard to traverse the globe, deciphering clues to deactivate it. Of course, the extraterrestrials don’t play fair, but Mandrake isn’t playing at all…

No good deed goes unpunished, however, and ‘The Galactic Rumble’ (April 6th – September 7th 1969) reveals that Alpha and Beta are intergalactic crime lords with millions of thugs now indulging in an intergalactic gang war Magnon’s military and peacekeepers are helpless to stop. Isn’t it time to call in some consultants with the know-how to fight them on their own terms?

Yes it is, and not even exploding stars and marauding star dragons can long slow them down…

Ending the show are ‘The Fred Fredericks Mandrake the Magician Complete Sunday Checklist (1965-2002)’, plus full biographies of Fred Fredericks and Lee Falk. This thrilling tome offers exotic locales, thrilling action, bold belly laughs, cunning crime action and sheer wonder in equal measure. Paramount taleteller Falk instinctively knew from the start that the secret of success was strong and, crucially, recurring villains to test and challenge his heroes, and make Mandrake an unmissable treat for every strip addict. These stories have lost none of their impact and only need you reading them to concoct a perfect cure for the 21st century glums.
Mandrake the Magician © 2018 King Features Syndicate. All Rights Reserved. All other material © 2018 the respective authors or owners.

Yakari and the Pronghorns (volume 22)


By Derib & Job, coloured by Dominique and translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-144-6 (Album PB/Digital edition)

Win’s Christmas Gift Recommendation: A World We All Want … 9/10

In 1964 children’s magazine Le Crapaud à lunettes was founded by Swiss journalist André Jobin, who then wrote for it under the pseudonym Job. Three years later, he hired Franco-Swiss artist Claude de Ribaupierre AKA “Derib”. The illustrator had launched his own career as an assistant at Studio Peyo (home of Les Schtroumpfs): working on The Smurfs strips for venerable weekly Le Journal de Spirou. Thereafter, together they created the splendid Adventures of the Owl Pythagore before striking pure comics gold a few years later with their next collaboration.

Derib – equally au fait with enticing, comically dynamic “Marcinelle” cartoon style yarns and devastatingly compelling meta-realistic action illustrated action epics – went on to become one of the Continent’s most prolific and revered creators. It’s a crime such groundbreaking strips as Buddy Longway, Celui-qui-est-nà-deux-fois, Jo (first comic to deal with AIDS), Pour toi, Sandra and La Grande Saga Indienne haven’t been translated into English yet, but still we patiently wait in hope and anticipation…

Over decades, much of Derib’s stunning works have featured his beloved Western themes: magnificent geographical backdrops and epic landscapes. Yakari is considered by fans and critics to be the strip which led him to his deserved mega-stardom. Debuting in 1969, self-contained episodes trace the eventful, nomadic life of a young Oglala Lakota boy on the Great Plains, with stories set sometime after the introduction of horses (by colonising Conquistadores) but before the coming of modern Europeans.

The series – which also generated two separate animated TV series and a movie – has notched up 42 albums thus far: a testament to its evergreen vitality and brilliance of its creators, even though originator Job moved on and Frenchman Joris Chamblain took on the writing in 2016.

Abundant with gentle whimsy and heady compassion, Yakari’s life is a largely bucolic and happy existence: at one with nature and generally free from privation or strife. For the sake of dramatic delectation, however, the ever-changing seasons are punctuated with the odd crisis, generally resolved without fuss, fame or fanfare by a little lad who is smart and brave, and who can – thanks to a boon of his totem guide the Great Eagle – converse with animals…

In 1997, Yakari et Les Cornes fourchues became the 23rd European album, but as always, content and set-up are both stunningly simple and sublimely accessible, affording new readers total enjoyment with a minimum of familiarity or foreknowledge required…

It’s spring and everything is vivid and portentous. As Yakari and his pony Little Thunder frolic in the prairie grasses, they see old Quiet Rock fishing. As he’s nowhere near water and using a moccasin as bait, they simply have to know what he’s doing…

And thus begins the boy’s introduction to the wondrous prairie antelope called pronghorns. How different it might have all been if the magnificent curious beast had not spooked when the little human spoke in words a stag could understand?

As the creature bounds away, Yakari stumbles over well-hidden twin fawns – Topii and Tipoo – and meets their extremely protective new mother. By morning his bruises are healed and the deer are convinced Yakari is not a hunter seeking an easy meal, but they can’t afford to relax as wolves and coyotes are always near at this time of year…

With papa keeping vigil, boy and fawns bond, playing lots of reindeer games (sorry, couldn’t stop myself) but things get extremely serious when Yakari sees a plume of smoke. In a flash, everyone is fleeing a terrifying wildfire and the massive stampede racing ahead of it, and that’s when the boy realizes Topii is missing…

When the immediate danger subsides, boy and pony go looking for the kid, but nobody really expects a happy outcome. Thankfully, Topii has made a very useful friend in a sagacious, protective porcupine and Yakari is not the kind of boy to lose hope or stop until a job is done….

Yakari is one of the most unfailingly absorbing and entertaining all-ages strips ever conceived. It should be in every home, right next to Tintin, Uncle Scrooge, Asterix, Calvin and Hobbes and The Moomins. It’s never too late to start reading something wonderful, so why not get back to nature as soon as you can?
Original edition © Derib + Job – Editions du Lombard (Dargaud – Lombard s. a.) – 2000. All rights reserved. English translation 2024 © Cinebook Ltd.

Superman: The Silver Age Dailies volume 3 – 1963-1966


By Jerry Siegel & Wayne Boring (IDW Publishing/Library of American Comics)
ISBN: 978-1-6134-0179-4 (HB)

his book includes Discriminatory Content produced during less enlightened times.

The American comic book industry – if it existed at all – would be utterly unrecognisable without Superman. Jerry Siegel & Joe Shuster’s unprecedented invention was fervidly adopted by a desperate and joy-starved generation and quite literally gave birth to a genre if not an actual art form. Spawning an army of imitators and variations within three years of his 1938 debut, the intoxicating blend of breakneck, breathtaking action and wish-fulfilment which epitomised the early Man of Steel grew to encompass cops-&-robbers crimebusting, socially reforming dramas, sci fi fantasy, whimsical comedy and, once the war in Europe and the East sucked in America, patriotic relevance for a host of gods, heroes and monsters, all dedicated to profit through exuberant, eye-popping excess and vigorous dashing derring-do.

From the outset, in comic book terms Superman was master of the world. Moreover, whilst transforming the shape of the fledgling funnybook biz, the Man of Tomorrow irresistibly expanded into all areas of the entertainment media. Although we all think of the Cleveland boys’ iconic invention as epitome and acme of comics creation, the truth is that very soon after his springtime debut in Action Comics #1 the Man of Steel was a fictional multimedia monolith in the same league as Popeye, Tarzan, Sherlock Holmes and Mickey Mouse.

We parochial and possessive comics fans too often regard our purest and most powerful icons in purely graphic narrative terms, but the likes of Batman, Spider-Man, X-Men, Avengers and their hyperkinetic kind long ago outgrew their four-colour origins and are now fully mythologized modern media creatures instantly familiar in mass markets, across all platforms and age ranges…

Far more people have seen and heard the Man of Steel than have ever read his comic books. His globally syndicated newspaper strips alone were enjoyed by countless millions, and by the time his 20th anniversary rolled around, at the very start of what we know as the Silver Age of Comics, he had been a thrice-weekly radio serial star, headlined a series of astounding animated cartoons, become a novel attraction (written by George Lowther) and helmed two films and his first smash, 8-season live-action television show. He was a perennial sure-fire success for toy, game, puzzle and apparel manufacturers and in his future were even more shows (Superboy, Lois & Clark, Smallville, Superman & Lois), a stage musical, franchise of blockbuster movies and almost seamless succession of games, bubble gum cards and TV cartoons. These started with The New Adventures of Superman in 1966 and have continued ever since. Even superdog Krypto got in on the small-screen act…

Although pretty much a spent force these days, for the majority of the previous century the newspaper comic strip was the Holy Grail that all American cartoonists and graphic narrative storytellers hungered for. Syndicated across the country – and often the planet – it was seen by millions, if not billions, of readers and generally accepted as a more mature and sophisticated form of literature than comic-books. It also paid better.

And rightly so: some of the most enduring and entertaining characters and concepts of all time were created to lure readers from one particular paper to another and many of them grew to be part of a global culture. Mutt and Jeff, Flash Gordon, Dick Tracy, Buck Rogers, Charlie Brown and so many more escaped their humble tawdry newsprint origins to become meta-real: existing in the minds of earthlings from Albuquerque to Zanzibar. Most still do…

The daily Superman newspaper comic strip launched on 16th January 1939, supplemented by a full-colour Sunday page from November 5th of that year. Originally crafted by luminaries like Siegel & Shuster and their studio (Paul Cassidy, Leo Nowak, Dennis Neville, John Sikela, Ed Dobrotka, Paul J. Lauretta & Wayne Boring), the mammoth task required the additional talents of Jack Burnley and writers like Whitney Ellsworth, Jack Schiff & Alvin Schwartz. The McClure Syndicate feature ran continuously until May 1966, appearing at its peak, in over 300 daily and 90 Sunday newspapers; a combined readership of more than 20 million. Eventually, Win Mortimer and Curt Swan joined the unflagging Boring & Stan Kaye whilst Bill Finger and Siegel provided stories, telling serial tales largely divorced from comic book continuity throughout years when superheroes were scarcely seen.

Then in 1956 Julie Schwartz kicked off the Silver Age with a new Flash in Showcase #4 and before long costumed crusaders began returning en masse to thrill a new generation. As the trend grew, many publishers began to cautiously dabble with the mystery man tradition and Superman’s newspaper strip began to slowly adapt: drawing closer to the revolution on the comicbook pages. As Jet-Age gave way to Space-Age, the Last Son of Krypton was a comfortably familiar icon of domestic America: particularly in the constantly evolving, ever-more dramatic and imaginative comic book stories which had received such a terrific creative boost when superheroes began to proliferate once more. The franchise had been cautiously expanding since 1954 and by 1961 Superman was seen not only in Golden Age survivors Action Comics, Superman, Adventure Comics, World’s Finest Comics and Superboy, but also in Superman’s Pal Jimmy Olsen, Superman’s Girlfriend Lois Lane and Justice League of America. Such increased attention naturally filtered through to the more widely-read newspaper strip and resulted in a rather strange and commercially sound evolution…

This third and final  hardback collection (encompassing November 25th 1963 to its end on April 9th 1966) opens with a detailed Introduction from Sidney Friedfertig, disclosing the provenance of the strips; how and why Siegel was tasked with repurposing recently used and soon to be published scripts from comic books; making them into daily 3-and-4 panel black-&-white continuities for an apparently more sophisticated, discerning newspaper audience.

It also offers a much-needed appreciation of the author’s unique gifts and contributions…

If you’re a veteran comic book fan, don’t be fooled: the tales “retold” here might seem familiar but they are not rehashes: they’re variations and deviations on an idea for audiences seen as completely separate from the kids who bought comic books. Even if you are familiar with the traditional source material, the serialised yarns here will read as brand new, especially as they are gloriously illustrated by Wayne Boring at the peak of his illustrative powers.

After a few years away from the feature, Boring had returned to replace his replacement Curt Swan at the end of 1961, regaining the position of premiere Superman illustrator to see the series to its demise. Moreover, as the strip drew to a close many strip adaptations began appearing prior to the “debut” appearances in the comics. As an added bonus, the covers of the issues these adapted stories came from have been included as a full, nostalgia-inducing colour gallery…

Siegel & Boring’s astounding everyday entertainments recommence with Episode #145, ‘The Great Baroni’ (November 25th to September 14th 1963), revealing how the Caped Kryptonian helps an aging stage conjuror regain his confidence and prowess. It’s based on a tale by Siegel & Al Plastino from Superboy #107 (which had a September 1963 cover-date).

‘The Man Who Stole Superman’s Secret Life’ (December 16th 1963 to 1st February 1964 as first seen in Superman #169, May 1964, by Siegel & Plastino) was a popularly demanded sequel to the story where the Man of Tomorrow lost his memory and powers, but fell in love.

When his Kryptonian abilities returned he returned to his regular life, unaware that he had left heartbroken Sally Selwyn behind. She thought her adored Jim White had died…

Now as Clark investigates a crook who is a perfect double for Superman, he stumbles into Sally and a potentially devastating problem…

Episode #147 – February 3rd to March 9th – saw the impossible come true as ‘Lex Luthor, Daily Planet Editor’ (by Leo Dorfman, Swan & George Klein from Superman #168 April 1964) reveals how the criminal genius flees to 1906 and lands the job of running a prestigious San Francisco newspaper – until a certain Man of Tomorrow tracks him down…

March 9th saw Clark, Jimmy Olsen and Lois Lane begin ‘The Death March’ (originally an Edmond Hamilton & Plastino tale from Jimmy Olsen #76, April 1964): an historical recreation turned agonisingly real after boss Perry White seemingly has a breakdown. Of course, all is not as it seems…

‘The Superman of 800 Years Ago’ has a lengthy pedigree. It ran in newspapers from April 6th to May 18th but was adapted from an unattributed, George Papp illustrated story, ‘The Superboy of 800 Years Ago’. That debuted in Superboy #113 (June 1964), and was in turn based upon an earlier story limned by Swan & Creig Flessel from Superboy #17 at the end of 1951. Here a robotic Superman double is unearthed at a castle in Ruritanian kingdom Vulcania, so our inquisitive hero time-travels back to the source to find oppressed people and a very familiar inventor. Suitably scotching the plans of a usurping scoundrel, he leaves a clockwork champion to defend democracy in the postage stamp feudal fiefdom…

‘Superman’s Sacrifice’ was the 150th daily strip sequence, running from May 18th to June 20th (adapted from a Dorfman & Plastino thriller first seen in Superman #171, August 1964). Here the Man of Steel is blackmailed by advanced alien gambling addicts Rokk and Sorban, who want to wager on whether Superman will kill an innocent. If he doesn’t, they will obliterate Earth. The callous extraterrestrials seem to have all the bases covered and, even when the Metropolis Marvel thinks he’s outsmarted them, the wicked wagerers have an ace in the hole…

It’s followed by another tale from the same issue wherein Hamilton & Plastino first described ‘The Nightmare Ordeal of Superman’ (June 22nd – July 25th) wherein the Action Ace voyages to another solar system just as its power-bestowing yellow sun novas into red. Deprived of his mighty powers, our hero must survive a primitive world, light-years from home; battling cavemen and monsters until rescue comes in a most unlikely fashion…

The author of ‘Lois Lane’s Love Trap’ was unattributed, but the tale was drawn by Kurt Schaffenberger when seen in Superman’s Girlfriend Lois Lane # 52 (October 1964). As reinterpreted here by Siegel& Boring (July 27th to August 22nd) however, it tells how Lois and Clark travel to the rural backwoods to play doctor and cupid for diffident lovers, after which August 24th to October 10th depicts ‘Clark Kent’s Incredible Delusions’ (seen in comic books in Superman #174, January 1965 by Hamilton, Swan, Plastino & Klein).

Incredible incidents begin after a visitor to the Daily Planet casually reveals he is secretly Superman. Not only does he have the powers and costume, but Clark cannot summon his own abilities to challenge the newcomer. Can Kent have been hallucinating for years? The real answer is far more complex and confusing…

A tip of the hat to a popular TV show follows as a deranged actor trapped in a gangster role kidnaps Lois and her journalistic rival, determined to prove her companion is a mobster and ‘The “Untouchable” Clark Kent’ (October 12th – November 7th): a smart caper transformed by Siegel from a yarn by Dorfman, Swan & Klein in Superman #173 November 1964.

‘The Coward of Steel’ (Siegel & Plastino, Action Comics #322, March 1965) ran November 9th to December 19th, revealing how Superman’s pipsqueak act becomes all-consuming actuality after aliens ambush the hero with a fear ray.

The year changed as Lois went undercover to catch a killer in ‘The Fingergirl of Death’ (Superman’s Girlfriend Lois Lane # 55 by Otto Binder & Schaffenberger; February 1965), reinterpreted here by Siegel & Boring from December 21st 1964 to January 23rd.

‘Clark Kent in the Big House’ – January 25th to March 6th – by Binder & Plastino was seen in Action #323 April 1965 and saw Clark in a similar situation: covertly infiltrating a prison to get the goods on an inmate. Sadly, once he’s there the warden has an accident and nobody seems to recognise Kent as anything other than a crook getting his just deserts…

There was more of the same in ‘The Goofy Superman’ (March 8th to April 12th, taken from Robert Bernstein & Plastino’s tale from August 1963’s Superman #163). This time though, Red Kryptonite briefly makes Clark certifiably insane. After he is committed and gets better, he sticks around to clear up a few malpractices and injustices at the asylum before heading home. A different K meteor causes extremely selective amnesia ‘When Superman Lost His Memory’ (from April 14th to May 22nd and originally by Dorfman, Swan & Klein from Superman #178 July 1965). This time the mystified Man of Steel must track down his own forgotten alter ego…

‘Superman’s Hands of Doom’ was the 160th strip saga, running May 24th through June 26th, as adapted from a Dorfman & Plastino thriller in Action #328 (September 1965). It detailed the cruelly convoluted plans of big-shot crook Mr. Gimmick who tries to turn Superman into an atomic booby trap primed to obliterate Metropolis, after which a scheming new reporter uses dirty tricks to make her mark at the Planet, landing ‘The Super Scoops of Morna Vine’ (June 28th– August 21st) through duplicity, spying, cheating and worse in a sobering tear-jerker first conceived and executed by Dorfman, Swan & Klein in Superman #181, November 1965.

The comic book version of ‘The New Lives of Superman’ – by Siegel, Swan & Klein – didn’t appear until Superman #182 in January 1966, but the Boring version (such an unfair name for a brilliant artist!) ran in papers from August 23rd – October 16th 1965: detailing how Clark has an accident which would leave any other man permanently blind. Not being ordinary, Superman had to find another secret identity and hilariously tries out being a butler and disc jockey before finding a way for Clark to return to reporting…

Something like the truly bizarre ‘Lois Lane’s Anti-Superman Campaign’ was seen in SGLL #55 (Dorfman & Schaffenberger, January 1966). As reinterpreted by Siegel & Boring for an adult readership from October 18th to December 18th, the stunts produced for the Senatorial race between her and Superman are wild and whacky (and could never happen in real American politics, No Sirree Bob Roberts!), even if 5th Dimensional pest Mr. Mxyzptlk is behind it all. (and wouldn’t that be a comforting reason for the last year of campaigning…)

Running December 20th 1965 through January 8th 1966, as adapted from a Dorfman & Pete Costanza thriller in Superman #185 (which eventually saw full-colour print in April 1966), ‘Superman’s Achilles Heel’ offers a slick conundrum as the Man of Might must wear a steel box on his hand after losing his invulnerability in one small area of his Kryptonian anatomy. The entire underworld tries to get past that shield, but nobody really thinks the problem through…

The end of the hallowed strip series was fast approaching, but it was business as usual for Siegel & Boring who exposed over January 10th through February 26th ‘The Two Ghosts of Superman’ (Binder & Plastino from Superman #186, May 1966) as our hero goes after crafty criminal charlatan Mr. Seer. Fanatical fans might be keen to see the cameo here from up-&-coming TV superstar Batman before the curtain comes down…

The era ended with another mystery. ‘From Riches to Rags’ (Dorfman & Plastino from Action Comics #337, May 1966) has Superman compulsively acting out a number of embarrassing roles – from rich man to poor man to beggar-man and so forth. Spanning February 28th to April 9th, it sees a hero at a complete loss until his super-memory kicked in and recalled a moment long ago when a toddler looked up into the night sky…

Superman: The Silver Age Dailies 1963-1966 is the last of three huge (305 x 236 mm), lavish, high-end hardback collections starring the Man of Steel and a welcome addition to the superb commemorative series of Library of American Comics which has preserved and re-presented in luxurious splendour such landmark strips as Li’l Abner, Tarzan, Rip Kirby, Polly and her Pals and many of the abovementioned cartoon icons. If you love the era or just crave simpler stories from less angst-wracked times these yarns are great comics reading, and this is a book you simply must have…
Superman ™ & © 2014 DC Comics. All Rights Reserved.

Dracula Marries Frankenstein! – An Anne of Green Bagels Story


By Susan Schade & Jon Buller (Papercutz)
ISBN: 978-1-62991-815-0 (TPB)

Papercutz are a company committed to publishing comics material for younger readers, combining licensed properties such as Asterix, The Smurfs and Nancy Drew with intriguing and compelling new concepts such as The Wendy Project and this tasty tantalising gem, a tried and true Halloween treat.

In her first adventure – where she found her long-missing dad – Anne Blossom and her family moved to the sleekly antiseptic metropolis and model community of Megatown. It was initially an uncomfortable fit. On her first day at school the other kids dubbed her “Anne of Green Bagels” because of the health-food spirulina lunch her grandmother had baked…

Eventually, however, she settled in, the town grew more human, and she made some friends. In this follow-up tale Anne and one of those pals – Otto Immaculata – decide to make a movie and, being fans of spooky stories, opt for a thriller-feature starring Frankenstein and Dracula.

As is always the way in these ventures, whilst scouting shooting venues, the plot evolves and by the time they have convinced the exceedingly eccentric owner of gothic mansion Herringbone Hall (which actually predates the entire city of Megatown) the project has morphed into a romcom tentatively entitled Dracula Marries Frankenstein

The project proceeds apace, but when the usually sweet dowager Augusta Herringbone realises the kids are contemplating and condoning “same-sex marriage” she reacts in a most peculiar and astounding manner!

Moreover, when her over-the-top response goes viral, Herringbone Hall suddenly catches fire! Has the kid’s innocent summer-fun project unleashed a wave of hatred and intolerance in Megatown, or is there an even more incredible secret to be exposed? Maybe this ill-starred tale is a horror story after all…

Smart, funny and warmly inclusive whilst tackling adult issues in an accessible manner, Dracula Marries Frankenstein melds mystery, laughs and adventure in the grand style, all delivered by creative – and wedded – couple Susan Schade & Jon Buller in their hybrid graphic novel; alternating illustrated text chapters with cartoon strip episodes, in the manner & format of our own, equally alternatively life-stylish Rupert Bear Annuals.

An excellent and eminently re-readable children’s romp for modern times and forward-thinking families.
© 2017 Susan Schade & Jon Buller.

Dracula: A Symphony in Moonlight and Nightmares


By John J Muth (NBM/Marvel-Epic)
ISBN: 978-1-56163-060-8 (HB) (Marvel Graphic Novel #25: 978-0-87135-171-5)

This book includes Discriminatory Content produced in less enlightened times.

As part of an adventurous foray into the then-budding world of graphic albums, the Marvel Graphic Novel line combined experimental projects and storytelling alongside glorified giant comic books. This particularly arty package from came from gallery guy/award winning children’s book illustrator Jon J. Muth.

Born in Cincinnati, Ohio on July 28th 1960, he is much travelled, and studied sculpture and shodō (brush calligraphy) in Japan, and in England mastered painting, drawing and printmaking. For a brief moment, years ago, he was a new force in sequential art, scoring much attention on Sandman: The Wake, Lucifer: Nirvana, Swamp Thing: Roots, and The Mystery Play, after turning heads at Marvel and Epic with Moonshadow and Havok and Wolverine: Meltdown.

Also a writer, in 1986 Muth appropriated and accommodated elements of Bram Stoker’s classic novel, reweaving them as the framework for a painterly tour-de-force of gothic set-pieces and moving, intimate images. Familiarity with the original’s plot is not essential – if not actually ill-advised – as mood rather than narrative is favoured in Dracula: A Symphony in Moonlight and Nightmares, and the pictures are of paramount interest even if, jarringly and inexplicably, Muth’s narrative mixes first-hand accounts from protagonists Lucy Seward and her father, prose and “newspaper excerpts”, with faux film-script pages into this dark tale of bloody obsession.

For all these problems, it was picked up by NBM in 1992 and re-issued as a gloriously enlarged upscale hardcover album (with eventually a paperback edition) which particularly enhanced those extended sections where Muth’s paintings were allowed to carry the story without the distraction of text.

Although this is so much more “Graphic” than “Novel” and not quite as clever as first seems – all beautiful surface with no depth at all – it is staggeringly pretty, and a delight for any fan with an appreciation of the visual arts and dark delights.
© 1986, 1992 John J Muth. All rights reserved.

Marvel Masterworks: Werewolf by Night volume 2


By Marv Wolfman, Mike Friedrich, Gerry Conway, Tony Isabella, Doug Moench, Mike Ploog, Don Perlin, Tom Sutton, Gil Kane, Gerry Conway, Pat Broderick, Frank Chiaramonte, Mike Royer, Vince Colletta, Tom Palmer& various (MARVEL)
ISBN: 978-1-3029-4948-8 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Magical unrealism… 9/10

This book includes Discriminatory Content produced in less enlightened times.

As Marvel slowly grew to a position of market dominance in 1970, in the wake of losing their two most innovative and inspirational creators – Steve Ditko and Jack Kirby – they did so less by experimentation and more by expanding proven concepts and properties.

The only real exception to this was a mass release of horror titles rapidly devised in response to an industry-wide down-turn in superhero sales. The move was handily expedited by a rapid revision in the wordings of the increasingly ineffectual Comics Code Authority rules.

Almost overnight nasty monsters (plus narcotics and bent coppers – but that’s another story) became acceptable fare within four-colour pages and whilst a parade of 1950s pre-code reprints made sound business sense (so they repackaged a bunch of those too) the creative aspect of the contemporary fascination in supernatural themes was catered to by adapting popular cultural icons before risking whole new concepts on an untested public.

As always, the watch-word was fashion: what was hitting big outside comics was to be incorporated into the mix as soon as possible…

When proto-monster Morbius, the Living Vampire debuted in Amazing Spider-Man #101 (October 1971) and the sky failed to fall in, Marvel moved ahead with a line of scary stars – beginning with a werewolf and traditional vampire – before chancing something new via a haunted biker who could tap into both Easy Rider’s freewheeling motorcycling chic and the supernatural zeitgeist.

With its title cribbed from a classic short thriller from pre-Code horror anthology Marvel Tales #116 (July 1953), Werewolf By Night debuted in Marvel Spotlight #2. It had been preceded by masked western hero Red Wolf in #1, and was followed by the afore-hinted Ghost Rider, but this hairy hero was destined to stick around for a while.

This chillingly crackers compendium compiles more moody misadventures of a good-hearted young West Coast lycanthrope who briefly shone as an unlikely star for the entire length of a trading trend, as proved here by the reprinted full-colour contents of Werewolf By Night volume 1 #9-21, Giant-Size Creatures #1, and Tomb of Dracula #18, plus some enticing extracts from Monsters Unleashed #6 & 7: collectively spanning September 1973 to September 1974.

Jack Russell is a teenager with a rare but very disturbing condition. On her deathbed, his mother revealed unsuspected Transylvanian origins to her beloved boy: relating a family curse which would turn him into a raging beast on every night with a full moon… as soon as he reached his 18th birthday.

And so it began…

After many months of misunderstanding as Jack tried to cope alone with his periodic wild side, Jack’s stepfather Philip Russell expanded the story, revealing how the Russoff line was cursed by the taint of Lycanthropy: every child doomed to become a wolf-thing under the full-moon from the moment they reached adulthood. Moreover, the feral blight would do the same to his little sister Lissa when she reached her own majority…

As Jack tried and repeatedly failed to balance a normal life with his monthly cycle of uncontrollable ferocity, he met eventual mentor and confidante Buck Cowan, an aging writer who became Jack’s best friend after the pair began to jointly investigate the wolf-boy’s past. Their incessant search for a cure was made more urgent by little Lissa’s ever-encroaching birthday. In the course of their researches they crossed swords with many monsters – human and otherwise – including off-the-rails cop Lou Hackett, who had been going increasingly crazy in his off-the-books investigation/hunt for a werewolf nobody believed in. This time we will meet a fellow horror hairball who has found a shocking remedy to their condition…

Following fond and effusive recollections from novelist/comics scribe Duane Swierczynski in his Introduction ‘My Favorite Fur Baby’, the saga resumes as Jack heads back to LA after meeting Spider-Man, only to find ‘Terror Beneath the Earth!’ Here, Conway, Tom Sutton & George Roussos delve into an impending and thoroughly nefarious scheme by business cartel The Committee. These out-of-the-box commercial gurus somehow possess a full dossier on Jack Russell’s night-life and hire a maniac sewer-dwelling sound engineer to execute their radical plan to use monsters and derelicts to boost sales in a down-turned economy.

Sadly, the bold sales scheme to frighten folk into spending more ends before it begins as the werewolf proves to be far from a team-player in wrap up ‘The Sinister Secret of Sarnak!’

Werewolf by Night #11 revelled in irony as Marv Wolfman signed on as writer for ‘Comes the Hangman’ – illustrated by the incredible Gil Kane & Sutton – in which we learn something interesting about Philip Russell and The Committee, whilst Jack’s attention is distracted by a new apartment, a very odd neighbour and a serial kidnapper abducting young women to keep them “safe from corruption.” When the self-deluded hooded hero snatches Lissa, he finds himself hunted by a monster beyond his wildest dreams…

Concluding chapter ‘Cry Werewolf!’ brings in the criminally underappreciated Don Perlin as inker. In a few short months he would become the strip’s penciller for the rest of the run, but before that original illustrator Mike Ploog (with Frank Chiaramonte) pops back for another stunning session, introducing a manic mystic and a new love-interest (not the same person) in WBN #13’s ‘His Name is Taboo’. An aged sorcerer coveting the werewolf’s energies for his own arcane purposes, the magician is stunned when his adopted daughter Topaz finds her loyalties divided and her psionic gifts more help than hindrance to the ravening moon-beast.

‘Lo, the Monster Strikes!’ pits the wolf against Taboo’s undead – but getting better – son and sees revelation and reconciliation between Philip and Jack Russell. As a result, the young man and new girlfriend Topaz set off for Transylvania, the ancestral Russoff estate and a crossover confrontation with the Lord of Vampires…

Tomb of Dracula #18 (March 1974) commences the clash in ‘Enter: Werewolf by Night’ (Wolfman, Gene Colan & Tom Palmer) as Jack & Topaz investigate a potential cure for lycanthropy, only to be ambushed by Dracula. Driven off by the strange girl’s psychic powers, the cunning Count realises the threat she poses to him and resolves to slay her…

It concludes courtesy of Wolfman, Ploog & Chiaramonte in Werewolf by Night #15 and the ‘Death of a Monster!’ as the battle of beasts resolves into a messy stalemate, but only after Jack learns of his family’s long connection to Dracula…

The suspense builds as Jack & Topaz reach Paris. After failing to find a cure in his Balkan homeland, and clashing with a vampire they were forced to endure a tiresome – and crucially untimely – forced stopover in the City of Lights. Quel dommage!

This leads to an impromptu clash with a modern-day Hunchback of Notre Dame (he doesn’t sing and he’s not very gentle here) and ends with ‘Death in the Cathedral!’. Scripted by Mike Friedrich and inked by Chiaramonte, this bombastic battle was co-originator Ploog’s farewell performance as artist in residence.

WBN #17 was by Friedrich & Don Perlin, with Jack & Topaz escaping Paris only to fall into The Committee’s latest scheme, as blustering Baron Thunder and his favourite monster ‘The Behemoth!’ try to make the werewolf their plaything again. The plot concluded in ‘Murder by Moonlight!’ (Perlin inked by Mike Royer) as the secret of Jack’s mystery neighbour is exposed when Thunder attacks again, aided by witch-queen Ma Mayhem. However, it’s all a feint for The Committee to kidnap Lissa who will, one day soon, become a werewolf too… and hopefully a far more manageable one…

A potent pin-up carries us onwards before – whilst searching for Lissa – Jack finds out some of the secrets of nasty neighbour Raymond Coker before falling foul of two undead film-stars haunting the Hollywood backlots in #19’s ‘Vampires on the Moon’ (Friedrich, Perlin & Vince Colletta).

Armed with the knowledge that for a werewolf to lift his curse, he/she must kill another one, it’s a swift lope to  Giant-Size Creatures #1, where Tony Isabella, Perlin & Colletta moodily re-imagine a failed costumed crusader and introduce a new creepy champion in ‘Tigra the Were-Woman!’ Greer Nelson – one-time feminist avenger The Cat – is “assassinated” by Hydra agents, revived by ancient hidden race the Cat-People and becomes an unwilling object of temporary affection for feral and frisky moonwalker Jack Russell…

Following text piece ‘Waiter, there’s a Werewolf in my Soup!’ – also from Giant-Size Creatures and explaining the genesis of Marvel’s horror line – WBN #20 debuts writer Doug Moench to wrap up all the disparate plot threads in ‘Eye of the Wolf!’: a rushed but satisfactory conclusion offering a whole pack of werewolves, Baron Thunder, Ma Mayhem and lots and lots of action.

With the decks cleared, Moench began making the series uniquely his own, beginning with #21’s ‘One Wolf’s Cure… Another’s Poison!’, wherein he starts playing up the ever-encroaching 18th birthday of little Lissa, before deftly engineering the final reckoning with rogue cop Hackett…

With the stage set for some truly outrageous yarn-spinning we abruptly divert to a brace of sidebar shorts taken from Monsters Unleashed #6 and 7. Here Gerry Conway’s prose yarn ‘Panic by Moonlight’ and concluding instalment ‘Madness Under a Mid-Summer Moon’ (with spot illustrations by Ploog, Pat Broderick & Klaus Janson) detail how a gang of bikers pick the wrong night to home-invade the flashy singles complex Jack Russell lives in…

Kicking off the bonus section is an Introduction by Ralph Macchio first seen in 2017’s Werewolf By Night: The Complete Collection volume 1, contemporary house ads and – complementing the cover gallery by Sutton, Kane, John Romita, Ernie Chan, Ploog, Palmer, Frank Giacoia, Ron Wilson, Klaus Janson – a selection of original art by Kane, Ploog, Perlin & Chiaramonte.

A moody masterpiece of macabre menace and all-out animal action, this compilation comprises some of the most under-appreciated magic moments in Marvel history: tense, suspenseful and solidly compelling. If you must have a mixed bag of lycanthropes, bloodsuckers and moody young magical misses, this is a far more entertaining mix than many modern movies, books or miscellaneous matter…
© 2023 MARVEL.

Batman: Haunted Knight


By Jeph Loeb, Tim Sale & various (DC Comics)
ISBN: 978-1 401-28486-2 (TPB/Digital edition) 978-1-7795-1638-1 (Deluxe HB)

Win’s Christmas Gift Recommendation: Timeless Seasonal Wonderment… 9/10

The creative team of Jeph Loeb & Tim Sale tackled many iconic characters in a number of landmark tales, but their reworkings of early Batman mythology – such as The Long Halloween – must certainly rank amongst their most memorable. Set during the iconic Batman: Year One scenario created by Frank Miller, and originally released as a 13-part miniseries (running from Halloween to Halloween), that epic shed new light and plenty more shadows on the early alliance of Police Captain Jim Gordon, District Attorney Harvey Dent and the mysterious vigilante Batman, to destroy the unassailable mob boss who ran Gotham City; Carmine Falcone: “The Roman…”

However, prior to that epic undertaking, the creators coproduced another All Hallows adventure; one that grew like Topsy to eventually become a triptych of Prestige One-Shot Specials under the aegis of Archie Goodwin’s most significant editorial project…

After the continuity-wide reset of Crisis on Infinite Earths, and with DC still in the throes of re-jigging its entire narrative history, a new Batman title launched, presenting multi-part epics refining and infilling the history of the post-Crisis hero and his entourage. The added fillip was a fluid cast of prominent and impressively up-and-coming creators…

Batman: Legends of the Dark Knight was a fascinating experiment, even if ultimately the overall quality became a little haphazard and hit-or-miss. Most early story-arcs were quickly collected as trade paperback editions – helping to jumpstart the graphic novel sector of the comics industry – and the moody re-imaginings of the Gotham Guardian’s salad days gave fans a wholly modern insight into the ancient yet highly malleable concept.

As explained in ‘Trick or Treat’ – Editors Goodwin’s reproduced introduction from the 1996 compilation – the first Batman: Legends of the Dark Knight Halloween Special began life as a story-arc for the monthly series, before being cannily promoted to a single, stand-alone publication released for October 1993. Its success spawned the two sequels also included in this volume and the aforementioned Long Halloween epic. If you spring for the spiffy Deluxe Edition from 2022, there are even more secrets revealed…

Otherwise, collected in one spooky, stripped-down paperback and/or eBook compilation, those three scary stories comprise a raw and visceral examination of an obsessive hero still learning his trade and capable of deadly misjudgements as seen in initial yarn ‘Fears’.

Here, after spectacularly capturing terror-obsessed psychopath Jonathan Crane, the neophyte Caped Crimebuster leaves him to mere policemen ill-equipped to cope with the particular brand of malicious insanity cultivated by The Scarecrow

It’s fair to say that the man behind the bat mask is distracted; still attempting to reconcile his nocturnal and diurnal activities. Young Bruce Wayne is currently floundering before the seductive and sophisticated blandishments of predatory social butterfly and matrimonial black widow Jillian Maxwell. Faithful major-domo Alfred Pennyworth, however, is not so easily swayed. Left too much to his own devices, The Scarecrow has run wild through Gotham, but when he abducts Gordon, he at last makes a mistake the Dark Knight can capitalise upon…

One year later, another Halloween brings ‘Madness’ as rebellious teen Barbara Gordon choses exactly the wrong moment to run away from home: a night when her dad’s mysterious caped pal is frantically hunting Jervis Tetch – a certified nutcase abducting runaways to attend decidedly deadly Tea Parties orchestrated by a truly Mad Hatter

Steeped in personal nostalgia as a maniac rampages through his city, inadvertently trampling upon some of Bruce Wayne’s only happy memories (of his mother’s favourite book), the heroic pursuer almost dies at the hands of the Looking Glass Loon, only to be saved by unlikely angel Leslie Thompkins – another woman who will loom large in Batman’s future…

The final fable here pastiches that Christmas classic by Charles Dickens as ‘Ghosts’ sees a delirious Bruce uncharacteristically taking to his bed early on the night before Halloween.

After socialising with young financier Lucius Fox, eating bad shrimp and crushing baroque bird bandit The Penguin, our sick and weary playboy lapses into troubled sleep, only to be visited by three spectres…

Looking like Poison Ivy, The Joker and the corpse of Batman himself, whilst representing Past, Present and inescapable Future, these phantoms prove that only doom awaits unless the overachieving hero strikes a balance – or perhaps truce – between his two divergent identities.

Trenchant with narrative foreboding (long-time fans already know the tragedies in store for all the participants, although total neophytes won’t be left wondering) these eerily enthralling Noir thrillers by Loeb perfectly capture the spirit of the modern Batman, supremely graced with startlingly powerful images of Mood, Mystery and rampant Mayhem from the magic pencil and brush of much-missed Tim Sale, vividly augmented by the colours of Gregory Wright and lettering of Todd Klein.

Adding lustre to these moody proceedings are a gallery of prior covers culled from earlier collections as well as a Sale Batman sketch, making this one of the very best Batman books you could read.

So, do…
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