Batman: Harley and Ivy The Deluxe Edition


By Paul Dini, Bruce Timm, Ty Templeton, Shane Glines, Dan DeCarlo, Ronnie Del Carmen, Rick Burchett, Stéphane Roux & various (DC Comics)
ISBN: 978-1-4012-6080-4 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Psychosis and Spice and Everything Nice… 9/10

This book includes Discriminatory Content included for comedic effect.

Created by Paul Dini & Bruce Timm, Batman: The Animated Series aired in the US from September 5th 1992 to September 15th 1995. Ostensibly for kids, the breakthrough TV animation series revolutionised everybody’s image of the Dark Knight and immediately began feeding back into the print iteration, leading to some of the absolute best comicbook tales in the hero’s many decades of existence.

Employing a timeless visual style dubbed “Dark Deco”, the show mixed elements from all iterations of the character and, without diluting the power, tone or mood of the premise, reshaped the grim avenger and his extended team into a wholly accessible, thematically memorable form that the youngest of readers could enjoy, whilst adding shades of exuberance and panache that only most devout and obsessive Batmaniac could possibly object to. In fact, so many didn’t object over the years that in August 2024 we got a fresh bite of the cherry. If you love Batman, are steeped in the vast mythology of Gotham City and adore stylish animated wonderment, you owe it to yourself to watch the Reinvented-But-Just-As-Good show Batman: Caped Crusader

Thirty-plus years ago (!) the original TV series offered a superbly innovative retro makeover for many classic supervillains and even added one unexpected candidate to the Rogues Gallery. Harley Quinn wasn’t supposed to be a star – or even an actual comic book character. As soon become apparent, however, the manic minx had her own off-kilter ideas on the matter…

Harley was first seen as the Clown Prince of Crime’s slavishly adoring, abuse-enduring assistant in Joker’s Favor (airing September 11th,1992) where she instantly captured the hearts and minds of millions of viewers. From there on she began popping up in the licensed comic book and – always stealing the show – infiltrated mainstream DC comicbook continuity and into her own title. Along the way a flash of inspired brilliance led to her forming a unique relationship with toxic floral siren and plant-manipulating eco-terrorist Poison Ivy – a working partnership that delivered a bounty of fabulously funny-sexy yarns, and has brought the pair film and TV fame as a romantic power couple…

Collecting the eponymous 3-issue miniseries from 2004 plus cool stuff from Batman Adventures Annual #1 (1994), Batman Adventures Holiday Special #1 (1995), Batman and Robin Adventures #8 (July 1996), Batgirl Adventures #1 (1998) and material from Batman: Gotham Knights #14 (April 2001) and Batman Black and White #3 (2014), this spiffy deluxe hardback/eBook is an amazing cornucopia of comic treasures to delight young and old alike, and a perfect reminder why Batman & Co. remain so popular even after 85 years (and counting…).

It begins with a global-spanning romp written by Dini, illustrated by Timm & Shane Glines from Batman: Harley & Ivy #1-3 as the ‘Bosom Buddies’ have a spat that wrecks half of Gotham before escaping to the Amazon together to take over a small country responsible for much of the region’s deforestation and spreading a heady dose of ‘Jungle Fever!’. Once Batman gets involved the story suddenly shifts to Hollywood and the very last word in creative commentary on Superheroes in the movie business. ‘Hooray for Harleywood!’ delivers showbiz a devastating body blow Tinseltown will never recover from…

As we all know, Harley is (certifiably) insanely besotted with killer clown The Joker and next up Dini, Dan DeCarlo & Timm wordlessly expose her profound weakness for that so very bad boy when she’s released from Arkham Asylum only to be seduced back into committing crazy crimes and stuck back in the pokey again, all in just ‘24 Hours’

‘The Harley and the Ivy’ comes from Batman Adventures Holiday Special #1 wherein Dini & Ronnie Del Carmen depict the larcenous ladies on an illicit shopping spree thanks to a dose of Ivy’s mind-warping kisses and up-close-and-personal close encounter with Bruce Wayne

‘Harley and Ivy and… Robin’ (Batman and Robin Adventures #8, by Dini, Ty Templeton & illustrator Rick Burchett) features more of the same, except here the bamboozled sidekick becomes an ideal BoyToy Wonder: planning their crimes, giving soothing foot-rubs and bashing Batman until a little moment of green-eyed jealously spoils the perfect set-up…

Batgirl Adventures #1 was the original seasonal setting of ‘Oy to the World’ (Dini & Burchett) as plucky teen Babs Gordon chases thieving, thrill-seeking Harley through Gotham’s festive streets and alleys only to eventually team up with the jaunty jester to save Ivy from murderous Yakuza super-assassins. Next up, Batman: Gotham Knights #14 gifts us brilliantly dark yet saucily amusing tale ‘The Bet’ (Dini & Del Carmen). Incarcerated once more in Arkham, the Joker’s frustrated paramour and irresistible, intoxicatingly lethal Ivy indulge in a small wager to pass the time: namely, who can kiss the most men whilst in custody. This razor-sharp little tale manages to combine “innocent sexiness” with genuine sentiment, and packs a killer punch-line after the Harlequin of Hate unexpectedly pops in…

The madcap glamour-fest finishes with a late arriving moment of monochrome suspense (from Batman Black and White #3, by Dini & Stéphane Roux) as ‘Role Models’ sees a little girl escape her manic kidnapper and find sanctuary of a sort with the pilfering odd couple…

For years DC sat on a goldmine of quality product before finally unleashing a blizzard of all-ages collections and graphic novels such as this one: child-friendly iterations (and others not-so-much) of key characters stemming from the Paul Dini/Bruce Timm Batman series. These adventures are consistently some of the best comics produced of the last four decades and should be eternally permanently in print, if only as a way of attracting new readers to the medium.

Now a bone fide Christmas tradition – just like arguing about Die Hard or pondering what to do with brussels sprouts (eat them if you like them, pass if you don’t?), Batman: Harley and Ivy is a frantic, laugh-packed hoot that manages to be daring and demure by turns. An absolute delight and an irresistible seasonal treasure to be enjoyed over and over again.
© 1994, 1995, 1996, 1998, 2001, 2004, 2014, 2016 DC Comics. All Rights Reserved.

Invincible Iron Man Omnibus volume 2


By Stan Lee, Archie Goodwin, Roy Thomas, Gene Colan, George Tuska, Johnny Craig, Don Heck, Frank Giacoia, Dan Adkins, Mike Esposito, Sam Grainger & various (MARVEL)
ISBN: 978-1-3029-5899-2 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Solid Gold, Sterling Silver so-Shiny Wonders … 9/10

This book includes Discriminatory Content produced in less enlightened times.

Super-rich supergenius inventor Tony Stark moonlights as a superhero: wearing a formidable, ever-evolving suit of armour stuffed with his own ingenious creations. An arch-technologist who hates to lose and constantly upgrades his gear, Stark continually re-makes Iron Man one of the most powerful characters in the Marvel Universe. There are a number of ways to interpret his creation and early years: glamorous playboy, super-rich industrialist, inventor, philanthropist – even when not operating in his armoured alter-ego.

Created in the immediate aftermath of the 1960s Cuban Missile Crisis at a time when “Red-baiting” and “Commie-bashing” were American national obsessions, the emergence of a brilliant new Thomas Edison employing Yankee ingenuity and invention to safeguard and better the World seemed inevitable. Combining that era’s all-pervasive belief that technology could solve any problem with the universal imagery of noble knights battling tangible and easily recognisable Evil, the proposition almost becomes a certainty. Of course, it might simply be that we kids thought it both great fun and very, very cool…

This fabulous full-colour compendium revisits the dawn days of Marvel’s rise to ascendancy via the Steel Shod Sentinel’s early days: chronologically re-presenting all his solo exploits, feature, letters & editorial pages, pin-ups and pertinent sections from Tales of Suspense #84-99; interim attraction Iron Man and the Sub-Mariner #1 and thereafter Iron Man #1-25, spanning December 1966 to May 1970, as well as essays and Introductions from previous, less lengthy collections that were so important in establishing rapport and building a unified comics fandom…

This period under review saw the much-diminished and almost-bankrupt former comics colossus finally surpass DC Comics’ preeminent pole position and become darling of the student counter-culture. In these tales, Stark is still very much a gung-ho, patriotic armaments manufacturer, and not the enlightened capitalist liberal dissenter he would become…

Marvel’s dominance of the US comic book was confirmed in 1968 when most of their characters finally got their own titles. Prior to that – due to a highly restrictive distribution deal – the company had been limited to 16 publications per month. To circumvent this drawback, Marvel developed “split-books” with two features per title, such as Tales of Suspense where Iron Man originally solo-starred before being joined by patriotic cohort Captain America in issue #59 (cover-dated November 1964). Marvel’s fortunes prospered; thanks in large part to Stan Lee’s gift for promotion, but primarily because of superbly engaging stories such as the ones collected in this enticing hardback/eBook edition.

With the new distributor came demand for more product, and the split book stars all won their own titles. When the division came, the Armoured Avenger started afresh with a “Collector’s Item First Issue” – but only after a shared one-shot with The Sub-Mariner that squared divergent schedules. Of course, Cap retained the numbering of the original title; thereby premiering in number #100.

Following a critique by critic and historian Arlen Schumer in his Introduction (from Marvel Masterworks Iron Man volume 5) the sterling adventures – all-Gene Colan illustrated – resume with the shiny portion of ToS #84 picking up soap opera style with Stark submitting to months of governmental pressure and testifying to a Congressional Committee hungry for the secrets of his greatest creation. However. at the critical moment, the inventor keels over…

Stark’s controversial reputation is finally restored as the public at last learns that his life is only preserved by a metallic chest-plate keeping his maimed heart beating in ‘The Other Iron Man!’ (scripted by Lee and inked by Frank Giacoia). Somehow, nobody at all connects that hunk of steel to the identical one his Avenging “bodyguard” wears…

With the hero stuck in a hospital bed, best friend Happy Hogan foolishly dons the suit to preserve that precious secret, only to be abducted by the insidious Mandarin in another extended assault that begins with ‘Into the Jaws of Death’. Prior to that, readers are whisked back to so-different days by the first letters page offering Mails of Suspense

Propelled by guilt and fuelled by fear, still-ailing Stark breaks into his own Congressionally-closed factory to create new, more powerful armour and flies to the rescue in ‘Death Duel for the Life of Happy Hogan!’ The cataclysmic clash rattles the “bamboo curtain” but is soon successfully concluded, and the Americans return home just in time for #87 and #88 to host the merciless Mole Man who attacks from below, prompting a ‘Crisis… at the Earth’s Core!’ Sadly, the villain has no idea who hostage Stark really is, believing hottie assistant Pepper Potts and her boss ‘Beyond all Rescue!’, but is soon proved very wrong, after which another old B-List bad-guy takes his shot in ‘The Monstrous Menace of the Mysterious Melter!’ and tense, terse sequel ‘The Golden Ghost!’ which fabulously feature a glorious reprise of Iron Man’s original bulky battle suit and a wonderfully twisty conclusion, before ‘The Uncanny Challenge of the Crusher!’ offers an all-action tale – possibly marred for modern audiences by a painful Commie-bustin’ sub-plot featuring a thinly disguised Fidel Castro…

Also somewhat dated but still gripping are references to then then-ongoing “Police Action” in Indo-China which look a little gung-ho (if completely understandable) as Iron Man goes hunting for Red Menace Half-Face ‘Within the Vastness of Viet Nam!’ The urgent insertion results in another clash with incorrigible old foe Titanium Man in ‘The Golden Gladiator and… the Giant!’ before our hero at last snatches victory from the mechanical jaws of defeat in ‘The Tragedy and the Triumph!’ (this last inked by Dan Adkins). Giacoia returns and a new cast member then debuts in #95 as eager-beaver adult boy scout S.H.I.E.L.D. agent Jasper Sitwell is assigned as security advisor to America’s most prominent weapons maker. It coincides with Thor villain Grey Gargoyle attacking in ‘If a Man be Stone!’, but he utterly mismatched and overpowered maniac is summarily defeated in ‘The Deadly Victory!’ in anticipation of Tales of Suspense #97 launching an extended story-arc to carry the series into the solo series and beyond, as criminal cartel the Maggia seeks to move in on Stark’s company.

The campaign opens with the hero’s capture as ‘The Coming of… Whiplash!’ reveals the Golden Avenger cut to steely ribbons, drawn out in ‘The Warrior and the Whip!’ and – as the magnificent Archie Goodwin assumed scripting duties and EC legend Johnny Craig came aboard as inker – trapped on a sinking submarine ‘At the Mercy of the Maggia’, just as the venerable Tales of Suspense ends with the 99th issue…

Of course, it was just changing title to Captain America as Tales to Astonish seamlessly morphed into The Incredible Hulk, but – due to a scheduling snafu – neither of the split-book co-stars had a home that month (April 1968). This situation led to the one-&-only Iron Man and the Sub-Mariner #1 to carry concluding episode ‘The Torrent Without… The Tumult Within!’, wherein sinister super-scientists of A.I.M. (Advanced Idea Mechanics, acronym-fans) snatch the Armoured Avenger from the Maggia’s swiftly sinking submarine, intent on stealing the hero’s technical secrets. Invincible Iron Man #1 finally appeared with a May 1968 cover-date, triumphantly ending the extended subsea-saga as our hero stands ‘Alone against A.I.M.!’: a thrilling roller-coaster ride supplemented by ‘The Origin of Iron Man’ offering a revitalised re-telling to conclude Colan’s impressive tenure on the character.

Breaking briefly for an educational Introduction from comics historian Dewey Cassell, running down the stellar career and achievements of debuting artist George Tuska, the action accelerates into a bold new era with Invincible Iron Man #2. Entrenched illustrator Colan moved on and ‘The Day of the Demolisher!’ found EC megastar Johnny Craig tackling the art-chores. His first job was a cracker, as scripter Goodwin lays down years of useful groundwork by introducing Janice Cord as a romantic interest for the playboy inventor. The real problem is a monolithic killer robot built by her deranged father and the start of a running plot-thread examining the effects of the munitions business and the kind of inventors who work for it. Also from this point on the letters page became ‘Sock it to Shell-Head’. No comment.

Goodwin & Craig brought back Stark’s bodyguard Happy Hogan in time to help rebuild the now-obsolete Iron Man armour and consequently devolve into a marauding monstrous menace in ‘My Friend, My Foe… the Freak!’ for #3, and retooled a long-forgotten Soviet super-villain into a major threat in ‘Unconquered is the Unicorn!’ in #4. This particular tech-enhanced maniac is dying from his own powers and thinks Tony will be able – if not exactly willing – to fix him…

With Iron Man #5, another Golden Age veteran joined the creative team. George Tuska – who had worked on huge hits such as the original (Fawcett) Captain Marvel and Crime Does Not Pay, plus newspaper strips like The Spirit and Buck Rogers – would illustrate the majority of Iron Man’s adventures for the next decade, becoming synonymous with the Armoured Avenger…

Inked by Craig, ‘Frenzy in a Far-Flung Future!’ is an intriguing time-paradox tale wherein Stark is kidnapped by the last survivors of humanity, determined to kill him before he can build the super-computer that eradicated mankind. Did somebody say “Terminator”?

A super-dense (by which I mean strong and heavy) Cuban Commie threat returned – but not for long – in ‘Vengeance… Cries the Crusher!’ Next, the sinister scheme begun way back in ToS #97 finally bears brutal – and for preppie S.H.I.E.L.D. agent Jasper Sitwell – painful fruit in 2-part thriller ‘The Maggia Strikes!’ and ‘A Duel Must End!’ Here former Daredevil foe the Gladiator leads a savage attack on Stark’s factory, friends and would-be new love. The saga also reveals the tragic history of mystery woman Whitney Frost and lays the seeds of her evolution into one of Iron Man’s most implacable foes…

A 3-part saga follows as The Mandarin resurfaces with a cunning plan and the certain conviction that Stark and Iron Man are the same person. Beginning with a seeming Hulk guest-shot in #9’s ‘There Lives a Green Goliath!’, proceeding through the revelatory and explosive Nick Fury team-up ‘Once More… The Mandarin!’ before climaxing in spectacular “saves-the-day” fashion as our hero is ‘Unmasked!’ This epic by Goodwin, Tuska & Craig offers astounding thrills and potent drama with dozens of devious twists, just as the first inklings of the social upheaval America was experiencing began to seep into Marvel’s publications. As the core audience started to grow into the Flower Power generation, future tales would take arch-capitalist weapon-smith Stark in many unexpected and often peculiar directions. All of a sudden maybe that money and fancy gadgetry weren’t quite so fun or cool anymore?

Goodwin, Tuska & Craig build on a sterling run of solid science-flavoured action epics with the introduction of a new sinister super-foe in #12 as ‘The Coming of the Controller’ sees a twisted genius using life-energy stolen from mind-slaved citizens to power a cybernetic exo-skeleton. Along the way he and his brother embezzle the fortune of Stark’s girlfriend Janice Cord to pay for it all. Of course, Iron Man is ready and able to overcome the scheming maniac, culminating in a cataclysmic climax ‘Captives of the Controller!’ as the mind-bending terror attempts to extend his mesmeric, parasitic sway over the entire populace of New York City…

Another educational and fascinating Introduction – The Tony Stark/Iron Man Dilemma – by dynamic draughtsman George Tuska, detailing his stellar career and achievements, leads us into an era of constant change. Originally, combining then-sacrosanct belief that technology and business could solve any problem with the universal imagery of noble knights battling evil made the concept behind the Invincible Iron Man an infallibly successful proposition.

Of course where once Tony Stark was the acceptable face of Capitalism, the tumultuous tone of the closing decade soon resigned his suave image to the dustbin of history. With ecological disasters and social catastrophe from the abuse of industry and technology the new mantras of the young, the Golden Avenger and Stark International were soon confronting some tricky questions from the increasingly socially conscious readership. All of a sudden maybe that money and fancy gadgetry weren’t quite so fun or cool anymore?

With an Iron Clad promise of stunning action and compelling intrigue this iconic hardback (and digital) chronological compendium covers Iron Man #14-25, spanning June 1969 – May 1970, and opens with an educational and fascinating Introduction from dynamic draughtsman George Tuska, detailing the stellar career and achievements of the veteran artist.

Writer Archie Goodwin and illustrious illustrators Tuska & Johnny Craig continued a sterling run of genre-flavoured action epics as IM #14 depicts ‘The Night Phantom Walks!’ with the scripter craftily paying tribute to Craig’s past history drawing EC’s landmark horror comics. Here the artist pencilled & inked the tale of a zombie-like monster prowling a Caribbean island, destroying Stark Industry installations. As well as being a terse, moody thriller, the story marks the first indications of a different attitude as the menace’s ecologically inspired reign of terror includes some pretty fair arguments about the downsides of “Progress” and rapacious globalisation…

With Craig back inking, Tuska returned with #15 and ‘Said the Unicorn to the Ghost…!’ as the demented former superspy allies himself with Fantastic Four foe The Red Ghost in a desperate bid to find a cure for his drastically shortened lifespan. Attempting to kidnap Stark, the Ghost betrays the Unicorn and retrenches to an African Cosmic Ray research facility in concluding instalment ‘Of Beasts and Men!’, where it takes a fraught alliance of hero and villain to thwart the ethereal mastermind’s ill-conceived plans…

A suspenseful extended epic opened in IM #17 after an advanced android designed to protect Stark’s secret identity achieves sinister sentience and sneakily replaces him. ‘The Beginning of the End!’ also introduces enigmatic Madame Masque and her malevolent master Midas, who plans to take over America’s greatest technology company… as hostilely as possible…

Dispossessed and on the run, Stark is abducted and aligns with Masque and Midas to reclaim his identity, only to suffer a fatal heart-attack in ‘Even Heroes Die!’ (guest-starring The Avengers) before a ground-breaking transplant – still practically science fiction in those distant days – offers renewed hope in ‘What Price Life?’ When the ruthlessly opportunistic Midas instantly strikes again, Madame Masque switches sides and all hell breaks loose…

The X-Men’s dimensionally displaced alien nemesis attacks the restored and recuperating hero in ‘Who Serves Lucifer?’ (inked by Joe Gaudioso – AKA Mike Esposito) before being rudely returned to his personal dungeon dimension, after which African-American boxer Eddie March becomes the new Iron Man in #21’s ‘The Replacement!’ as Stark – free from the heart-stimulating chest-plate which had preserved his life for years – is briefly tempted by a life without strife. Unfortunately, and unknown to all, Eddie has a little health problem of his own…

When Soviet-sponsored armoured archenemy Titanium Man resurfaces, it’s in conjunction – if not union – with another old Cold War warrior in the form of a newly-upgraded Crimson Dynamo in #22’s chilling classic confrontation ‘From this Conflict… Death!’ With a loved one murdered, a vengeance-crazed Iron Man then goes ballistic in innovative action-thriller ‘The Man Who Killed Tony Stark!!’ before ultimately finding solace in the open arms of Madame Masque as Craig returns to fully illustrate superb mythological monster-mash ‘My Son… The Minotaur!’ and stays on as imminently departing scripter Goodwin pins Iron Man’s new Green colours to the comic’s mast in #25’s stunning eco-parable ‘This Doomed Land… This Dying Sea!’ Ably aided and abetted by Craig – whose slick understated mastery adds a sheen of terrifying authenticity to proceedings – the Armoured Avenger clashes and ultimately teams with veteran antihero Namor the Sub-Mariner. Ultimately the turbulent rivals must destroy Stark’s own hyper-polluting facility, consequently overruling and abandoning his company’s previous position and business model. Tragically, his attempts to convince other industry leaders to do likewise meets with the kind of reaction that tragically then (and again now) typified America’s response to the real-world situation…

Although the action ends here, there are many fantastic extras to enjoy, beginning with a comedy short gleaned from Marvel’s contemporaneous comedy pastiche magazine Not Brand Echh #2 (September 1967). Here Roy Thomas, Don Heck & Dan Adkins pit clunky 20th century crusader The Unrinseable Ironed Man against a parody-prone 40th century stalwart old fans will surely – if not surlily – recognise, even if here he’s called ‘Magnut, Robot Biter!’

With covers throughout by Kirby, Colan, Gil Kane, Bill Everett, Craig, Tuska, Marie Severin, Giacoia, John Romita, Esposito, Larry Lieber, & John Verpoorten, other art treats include a character-packed Colan self-portrait from 1970; 15 pages of interior page and cover art, and the covers of Marvel Double Feature Classics #1-19 and Marvel Super-Heroes #31; plus the text-free art for this collection by Salvador Larocca & Frank D’Amata.

On show here is a fantastic period in the Golden Gladiator’s career, one that perfectly encapsulates the changes Marvel and America went through and some of the best and most memorable efforts of a simply stellar band of creators. These are epic exploits, still charged with all the urgency and potency of a time of crisis and a nation in tumult, so what better time than now to finally tune in, switch on or return to the Power of Iron Man?
© 2024 MARVEL.

Yoko Tsuno volume 16: The Cannon of Kra


By Roger Leloup, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-019-7 (Album PB)

Win’s Christmas Gift Recommendation: Affirmative, Inclusive & Bursting with Blockbuster Thrills… 8/10

This book includes Discriminatory Content produced in less enlightened times.

On 24th September 1970, indomitable intellectual adventurer and “electronics engineer” Yoko Tsuno began her career in Le Journal de Spirou via a cartoony “Marcinelle style” 8 page short entitled ‘Hold-up en hi-fi’. She is still delighting readers and making new fans to this day in astonishing, action-packed, astoundingly accessible adventures numbering amongst the most intoxicating, absorbing and broad-ranging comics thrillers ever created.

Her globe-girdling mysteries and space-&-time-spanning epics were devised by multitalented Belgian maestro Roger Leloup who – from 1953 – truly started his own solo career after working as a studio assistant and technical artist on Hergé’s Adventures of Tintin.

Compellingly told, superbly imaginative and – no matter how implausible the premise of any individual yarn may seem – always firmly grounded in hyper-realistic settings underpinned by authentic, unshakably believable technology and scientific principles, Leloup’s illustrated escapades were at the vanguard of a wave of strips revolutionising European comics. Very early in the process, he switched from loose illustration to the mesmerising nigh-photo realistic Ligne Claire style that is a series signature.

That long-overdue sea-change in gender roles and stereotyping heralded a wave of clever, competent, brave and formidably capable female protagonists taking their rightful places as heroic ideals and not romantic lures; elevating Continental comics in the process. Such endeavours are as engaging and empowering now as they ever were, none more so than the exploits of Miss Tsuno.

Her first outings (the aforementioned but STILL unavailable Hold-up en hi-fi, and sequels La belle et la bête and Cap 351) were mere introductory vignettes before epic authenticism took hold in 1971 when the unflappable troubleshooter met valiant but lesser (male) pals Pol Paris and Vic Van Steen, properly hitting her stride in premier full-length saga Le trio de l’étrange starting in LJdS’s May 13th edition. From that point, Yoko’s cases would include explosive exploits in exotic corners of our world, sinister deep-space sagas and even time-travelling jaunts. There are 31 European bande dessinée albums to date, with 19 translated into English thus far, albeit – and ironically – none of them available in digital formats…

First serialised in LJdS #2452-2455, Le canon de Kra was first released in 1985: a gripping war-tinged thriller and sublimely understated espionage epic. Laced with solid hard-science foundations and stark historical and geopolitical overtones, it was the 20th album, reaching us Brits as Cinebook’s 16th outing, exploring a heritage of hate and destruction and forcing the troubleshooter to ponder a recent time of madness in her country’s long and proud history…

It opens as Miss Tsuno – a supremely gifted aviation and glider pilot – finishes testing super-compact jet the Hummingbird for a mystery millionaire. After regretfully signing off on the nippy craft, she is reintroduced to old friends Colonel Tagashi (Daughter of the Wind) and benevolent billionaire/tech entrepreneur/German security agent Peter Hertzel (Wotan’s Fire)  who reveal they have been secretly prepping her for a critical and deadly mission.

The intelligence men have uncovered a diabolical plot to use a reconstructed rail-mounted super gun to fire 500mm shells into South Asia. In 1942, these mobile artillery pieces were abandoned on the Isthmus of Kra in the Malay Peninsula. Rebuilt, ready, and situated in oil-rich new nation Kampong, the bombardments could reach Indonesia, Cambodia, Burma, Thailand and more.

Moreover, the former Japanese pilot masterminding the scheme has become the world’s most successful criminal arms dealer since WWII ended. Sakamoto plans to enact revenge for the shame of defeat by filling those shells with explosives and stolen radioactive waste in equal measure…

With a week until their counterattack can begin, Yoko goes undercover as a photojournalist in Kampong, infiltrating warlord Sakamoto’s palatial fortress but bringing devastating retaliation upon herself and Kampong’s vastly overmatched police force. Nevertheless, Tsuno divines the fine detail of Sakamoto’s scheme and, with police captain Onago, heads to where the super-gun and his appalling ammo await the madman’s orders to fire. Revenge is not the villain’s only goal. By backing anti-government rebels, the warlords intend to be Kampong’s king…

As Pol and Vic move in to assist at an pre-arranged rendezvous point, the grand plan is shot down – literally – and Yoko and Onago find themselves accidentally allied to the anti-government rebels Sakamoto had backed but now betrays. As the villain spirals into madness, the resistance target his rail installation, leading to an epic battle to sabotage the rail cannon and defeat the deranged warlord’s plans of atomic armageddon…

Drenched in intrigue and packed with breathtaking air-combat and jungle war set pieces, The Cannon of Kra thunders along, inexorably building to a shattering climax and blistering conclusion. This epic again confirms Yoko Tsuno as a multi-faceted adventurer, at home in every manner of scenario, holding her own against the likes of James Bond, Modesty Blaise, Tintin and other genre-busting super-stars, triumphantly facing spies and maniacs as well as aliens, weird science or unchecked forces of nature…

As always the most effective asset in these breathtaking tales is the astonishingly authentic and staggeringly detailed draughtsmanship and storytelling, which superbly benefits from Leloup’s diligent research and meticulous attention to detail, honed through years of working on Tintin. The Cannon of Kra is a magnificently wide-screen thriller, tense, complex and evocative, appealing to any fan of blockbuster action fantasy or devious derring-do.
Original edition © Dupuis, 1985 by Roger Leloup. All rights reserved. English translation 2021 © Cinebook Ltd.

Teen Titans: Year One (New Edition)


By Amy Wolfram, Karl Kerschl & Serge Lapointe, coloured by Stéphane Péru & John Rausch, lettered by Nick J. Napolitano (DC Comics)
ISBN: 978-1-4012-6724-7 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: How Growing-Up-Super Really Feels… 9/10

This book includes Discriminatory Content included for dramatic effect.

The concept of kid hero teams was not a new one when DC finally entrusted their big heroes’ assorted sidekicks with their own regular comic:  resulting in a fab, hip and groovy ensemble as dedicated to helping kids as they were to stamping out insidious evil.

The biggest difference between juvenile wartime groups such as The Young Allies, Newsboy Legion and Boy Commandos or 1950s holdovers like The Little Wise Guys or Boy Explorers and the creation of the Teen Titans was quite simply the burgeoning phenomena of “the Teenager” as a discrete social and commercial force. These were kids who could – and should – be allowed to do things themselves without constant adult “help” or supervision. As early as The Brave and the Bold #54 (June/July 1964), DC’s Powers-That-Be tested the waters in a gripping tale by Bob Haney & Bruno Premiani teaming Robin, Kid Flash and Aqualad.

The wild punt was a huge hit and the kids – supplemented by Wonder Girl and Speedy – got their own title, offering teen tinged tales crafted by old(ish) white guys. To be fair, the sagas were certainly unlike anything else DC was concurrently producing and have certainly withstood the test of time as a peek at Teen Titans The Silver Age volumes 1 & 2 will confirm.

However, ways in which society relates to kids – and vice versa – has changed radically since the hazy crazy, shimmery sixties, and this delicious dose of post-modern retro-revelation details how a new century and fresh thinking can reevaluate the trials and costs of growing up super. Originally released in 2008 as 6-part miniseries Teen Titans: Year One, this coming of ages yarn is packed with humour and pathos as well as action, making many memorable points whilst delivering a wonderful superhero romp. It was crafted by animation screen writer/comics writer Amy Wolfram (Sym-Bionic Titan, Teen Titans, Teen Titans Go!, The Secret Saturdays, Supergirl, Legion of Super-Heroes) and Karl Kerschl (Adventures of Superman, Gotham Academy, All-Flash, Majestic) with the assistance of inker Serge Lapointe, colourists Stéphane Péru & John Rausch and letterer Nick J. Napolitano.

Offering a compelling reinterpretation of those classic quirkily eclectic Silver Age sagas, there’s a heavy emphasis on the kind of adults who would expose kids to violent thugs, murderers and psychopaths on a nightly basis… including the pressures involved all around and the coping mechanisms evolved to manage that kind of life…

It begins with the Boy Wonder distracted and painfully not meeting Batman’s expectations, wasting time with some costumed sidekicks he’s recently met. Soon the kids are trading stories and covertly working together against the likes of The Ant and Ding Dong Daddy, becoming overnight sensations as in the background, psionic monster the Antithesis is making its move.

It all gets crazy serious when the super-juniors realize their guardians and mentors are going off the rails and becoming increasingly dangerous to the world and themselves, and it’s now up to them to save the day and the world…

Despite how heavy that all sounds, the epic exploit – originally entitled “In the Beginning…’, ‘Flash in the Pan’, ‘Young Heroes in Love’ and ‘Awakening’ – is actually bright, breezy, inspiring and frequently hilarious, but it does pull no punches.

Fast paced, funny, compelling and captivating, this is absolute escapism and absolutely delightful and you absolutely should get this book, Absolutely.
© 2008, 2024 DC Comics. All Rights Reserved.

Power Pack Classic volume 1


By Louise Simonson, June Brigman & Bob Wiacek, with Mary Wilshire, Mark Badger, Brent Anderson & various (Marvel)
ISBN: 978-1-3029-1193-5 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: A Lost Kids Classic …8/10

This book includes Discriminatory Content produced in less enlightened times.

During the 1980s American comic books experienced a magical proliferation of new titles and companies following the launch of the Direct Sales Market. With publishers now able to firm-sell straight to retail outlets rather than overprint and accept returned copies from non-specialised shops, the industry could experiment and even support less generic titles. Moreover creators could try new ideas out without losing their shirts or their rights.

In response, Marvel developed its own line of creator-owned properties and concentrated a lot of resources into the development of high quality original graphic novels. As the company trundled down the path of corporate growth and risk avoidance (some would say picking up speed for a period of truly dire, lacklustre, unimaginative, uninspired woefully “safe” product) those exploratory feelings nevertheless, filtered through in a few concepts that sparkled with a spirit of creative adventure.

Am ideal perfect example is Power Pack. Concocted by comics veteran Louise Simonson & then-book illustrator June Brigman, the series offered readers an askance view of the Marvel Universe as seen by some extraordinary children enjoying a brief chance to shine in a world dominated by adults. In that place, where even super-empowered kids had some grown-up somewhere calling the shots and saving the day for them, there were moments when only a young perspective mattered…

Spanning cover-dates August 1984 to May 1985 (happy anniversary kids!) and packed with guest stars, the yarns in Power Pack Classic volume 1 re-present the first ten issues of the monthly comic book, and deliver a perfect modern fairytale, with classic goodies and baddies, rollicking thrills and adventure and – most importantly – brave, inquiring and fundamentally competent heroes who are still recognizably, perfectly realized children, not adults-in-all-but-name…

It all begins in double-length debut tale ‘Power Play’ (by Simonson, Bigman & inker Bob Wiacek). High above Earth, a sentient spaceship and its benevolent alien pilot are shot down whilst attempting to warn Earth of impending doom. The triumphant aggressors are lizard-like marauders called Snarks (because we can’t pronounce their actual name, “Z^n’rx”), sent to steal the prototype engine utilising a new scientific principle discovered by physicist Dr. James Power. Idealistic youthful Kymellian Aelfyre Whitemane seeks to foil the raid and quash the scientific secret behind it: a principle that nearly eradicated his own race when they first used it…

At their isolated Virginia beach-house, Power and his wife Margaret are abducted by the Snarks, for interrogation mind-probing and worse, but their four exuberant kids Alex, Julie, Jack and Katie – who had seen the Kymellian crash – are absent when the lizards attack. Tracked down but sheltered by heroic “Whitey”, they learn that their father’s Anti-Matter energy converter can and will destroy worlds.

Tragically, before the friendly alien can save their parents, Whitey dies of his wounds. The distraught and horrified kids then discover they have been bequeathed his fantastic abilities (one each) and, with the assistance of the Kymellian’s “Smart-ship” Friday, must save their parents – as well as the galaxy. Of course that means first escaping from the wicked Snarks who have cornered them, an action that occurs with alarming ease after they all lose control of their new abilities while in the Snark brig…

Pausing for a brief bio page introducing Simonson, Bigman & inker Bob Wiacek, in ‘The Power behind the Pack’ the origin continues in second instalment ‘Butterfingers’ as Friday, having provided unstable molecule uniforms to adventure in, reluctantly helps them break into their father’s workplace to destroy the antimatter converter. Although neophyte, secret superheroes, the Power Pack succeed, but only after clashing with their dad’s paranoid boss Douglas Carmody. He is convinced he has barely survived a close encounter with hostile aliens… or maybe tiny evil mutants…

‘Kidnapped!’ sees Friday ferry the argumentative nippers onto the Snark mothership – run by ferocious avaricious Snark Queen Mother Maraud – where the mind probe is messing up mum and dad’s short-term memories. Determined and scared in equal amounts, the kids cut loose with their still-unpredictable powers and against all odds save their parents and the planet, albeit with a little help from a late-arriving Kymellian fleet led by Whitey’s sire Byrel offering ‘Rescue!’ and eternal friendship…

With Mary Wilshire doing art breakdowns for Wiacek in PP #5, ‘Homecoming!’ sees Carmody send federal spook Henry Peter Gyrich after the “mutant” Power children, with humiliating consequences for all bad guys involved, and prompting a major move. As the family relocate to Manhattan, Mum and Dad are still adapting to not remembering those recent days when they were kidnapped and Power’s invention flopped.

As Dr. Power adjusts to his new college job and his illustrator wife looks for clients, their children adapt to life in new schools/kindergarten and, more importantly, as the shortest new additions to America’s burgeoning superhero community. The hardest part is keeping their new lives and double identities from Mum and Dad who believe their kids are completely human..

A classic team-up romp follows as ‘Secrets’ and ‘Man and Dragon Man’ both by Brigman & Wiacek and concluding chapter ‘Monsters’ (Mark Badger breakdowns) see Julie and Katie befriend magically-alive robot Dragon Man, as Alex and Jack become accidentally embroiled in a drugs gang war amped up by rampaging AI constructs and mecha-monsters, with Spider-Man and Cloak & Dagger knocking heads, punching out lights and saving lives as a gang war explodes…

This first classic collection concludes with a two-part tale by Simonson, Wiacek and Guest penciller Brent Anderson. ‘Fish Tale!’ find the little Powers visiting a marine museum with their grandpa, before encountering a lost alien sea serpent – a mesmerising Boulder Crusher named Snake Eyes if you’re keeping count – and meeting aquatic Alpha Flight hero Marrina. The search involves Friday, who has spent much of the intervening time parked at the bottom of the Hudson River, prior to embarking on a deep dark ‘Sea Hunt!’ for the marauding reptile and learning the dangers of deep sea derring-do…

Adding background and context the collection closes with pages from the Official Handbook of the Marvel Universe detailing everything else you need to know about Energizer (Katie), Gee (Alex), Lightspeed (Julie), Mass Master (Jack), and later permutations of Power Pack…

This charming thriller revisits a rare, creatively unique high point in Marvel’s middle period output (although it wasn’t long before the kids were subsumed into the greater mutant-teen morass of the X-Men franchise) and these tales still stand as a sensitive and positive example of plucky kids overcoming all odds, matching Peter Pan, Swallows and Amazons or the very best of Baum’s Oz books. Superbly observed, breezily scripted and beautifully drawn, this is a book comic-loving parents need their kids to read.
© 2016 Marvel Characters, Inc. All rights reserved.

Identity Crisis 20th Anniversary Deluxe Edition


By Brad Meltzer, Rags Morales & Michael Bair & various (DC Comics)
ISBN: 978-1-7795-2592-5 (HB/Digital edition)

Win’s Christmas Gift Recommendation: Dark Highlights Not to Be Forgotten… 9/10

This book includes Discriminatory Content included for dramatic effect.

For most of us older acolytes, comics – drenched as they are in childhoods shared and solitary – are a nostalgic wonderland as much as fantasy playground. We grew up with certain characters and they mean a lot to us. It’s often a wrench to share such golden moments with other – usually new or just younger – disciples, especially if those new guys have different notions on what we communally cherish.

Jam-packed with all the heroes and villains and supporting cast Silver Agers and Boomers grew up with, 2004 miniseries Identity Crisis was, more than any other, the story that changed the tone and timbre of the DC universe forever.

For such an impressive, far-reaching comics event, the core collection is a rather slim and swift read. Whilst the serialised comic book drove the narrative forward in the manner of a whodunit, most of the character by-play and staggeringly tectonic ripples of the bare-bones murder-mystery at the heart of the story could only be properly experienced in interlinked, individual issues of involved (or perhaps “implicated”) titles. As this was all absorbed week-by-week, month-by-month, the cumulative effect was both bewildering and engrossing, and I doubt that such a muti-level entertainment experience could be duplicated or even attempted in traditional publishing… or any other medium.

Comprising and compiling Identity Crisis #1-7, with additional editorial material from Identity Crisis, Absolute Edition, this potent memento mori opens with an ‘Introduction by Dan Didio’ explaining some hows and whys of the tale. Still controversial after all these years, the plot unfolds next, involving DC heroes brutally, painfully and uncompromisingly re-assessing their careers whilst frantically hunting a murderer.

This assailant struck too close to home however, killing Sue Dearborn-Dibny, the beloved and adored-by-all wife of second-string hero/deceptively top drawer detective The Elongated Man. The deed is done in ‘Coffin’, exposing a toxic ‘House of Lies’ and leading to escalating incidents that point to a cape-&-cowl ‘Serial Killer’ on the rampage. However, with heroes at each other’s throats and cuttingly questioning past mistakes – especially a very vocal younger generation of costumed champions only just learning of cover-ups and dubious decisions made by their mentors – eventually, rational heads and deductive procedures force distraught protagonists to ask ‘Who Benefits’.

This leads to revelatory discoveries on ‘Father’s Day’ and appalling disclosures between ‘Husbands and Wives’ before the culprit is unmasked and the superhero community reels and begins a long, painful recovery…

As the investigation proceeds, the heroes – and villains – confront and reassess many of their bedrock principles including tactics, allegiances and even the modern validity of that genre staple, the Secret Identity.

Throughout, characterisation is spot-on and dialogue is memorable with the artwork never short of magnificent. Moreover, this time the aftershocks of revelation did indeed live up to their hype. How sad then than this central book feels like a rushed “Readers Digest” edition, whilst many of the key moments are scattered in a dozen other (unrelated) collections. Maybe it’s time to start more modern omnibus collected editions, and even make them available digitally  too?

As befits a 20th Anniversary Deluxe Edition, there is a vast amount of extra material, and behind the scenes treats including a ‘Cover Gallery’, heavily-illustrated essays ‘The Making of Identity Crisis’, ‘The Making of The Covers’, ‘The Making of the Action Figures’ (!!) and an appreciative memorial piece ‘Remembering Michael Turner’.

Gripping, painful in places but extraordinarily cathartic, Identity Crisis is a book every superhero fan must see and will never forget.
© 2004, 2005, 2011, 2024 DC Comics. All Rights Reserved.

Hellboy Omnibus volume 1


By Mike Mignola, with John Byrne, Mark Chiarello, Matt Hollingsworth, James Sinclair, Dave Stewart, Pat Brosseau & various (Dark Horse Books)
ISBN: 978-1-50670-666-5 (TPB) eISBN: 978-1-50670-687-0

Win’s Christmas Gift Recommendation: A Seasonal Standard for Shock Addicts… 9/10

This book includes Discriminatory Content included for dramatic effect.

After the establishment of the US comic book direct market system, there came a huge wave of independent publishers. As with all booms, a lot of them went bust. Some few however were more than flash-in-the-pans, growing into major players of a new world order. Arguably, the most successful was Dark Horse Comics who fully embraced the concept of creator ownership (amongst other radical ideas). This concept – and their professional outlook and attitude – drew many big name creators to the new company and in 1994 Frank Miller & John Byrne formally instituted sub-imprint Legend for major creators wanting to produce their own way and at their own pace.

Over the next four years the brand counted Mike Mignola, Art Adams, Mike Allred, Paul Chadwick, Dave Gibbons and Geof Darrow amongst its ranks; generating a wealth of superbly entertaining and groundbreaking series and concepts. Unquestionably, most impressive, popular (and long-lived) was Mignola’s supernatural thriller Hellboy. The monstrous monster-hunter debuted in event program San Diego Comic-Con Comics #2 (August 1993) before formally launching in 4-issue miniseries Seed of Destruction (where Byrne scripted over Mignola’s plot and art). Colourist Mark Chiarello added loads of mood with his understated hues.

That story and the string of sequels that followed were re-presented in the first of four trade paperback offerings (also available as a complete boxed set). This particular tome offers Mignola’s earliest longform triumphs starring the Scourge of Sheol – The Wolves of Saint August; The Chained Coffin; Wake the Devil and Almost Colossus. The omnibi were latterly accompanied by a companion series featuring all the short stories.

The incredible story begins with a review of secret files. On December 23rd 1944 American Patriotic Superhero The Torch of Liberty and a squad of US Rangers interrupt a satanic ritual predicted by Allied parapsychologist Professors Trevor Bruttenholm and Malcolm Frost. They were working in conjunction with influential medium Lady Cynthia Eden-Jones. All waited at a ruined church in East Bromwich, England when a demon baby with a huge stone right hand eventually appeared in a fireball. The startled soldiers took the infernal yet seemingly innocent waif into custody. Far, far further north, off the Scottish Coast on Tarmagant Island, a cabal of Nazi Sorcerers roundly berated ancient wizard Grigori Rasputin whose Project Ragna Rok ritual seems to have failed. The Russian is unfazed. Events are unfolding as he wishes…

Five decades later, the baby has grown into a mighty warrior engaging in a never-ending secret war: the world’s most successful paranormal investigator. Bruttenholm has spent the years lovingly raising the weird foundling whilst forming an organisation to destroy unnatural threats and supernatural monsters: The Bureau for Paranormal Research and Defense. “Hellboy” is now its lead agent. Today, the recently-returned, painfully aged professor summons his surrogate son and warns of impending peril wrapped in obscured reminiscences of his own last mission. The Cavendish Expedition uncovered an ancient temple submerged in arctic ice, but what occurred next has been somehow excised from Bruttenholm’s memory. Before he can say more, the mentor is killed by a rampaging plague of frogs, and enraged Hellboy is battling for his life against a demonic giant amphibian…

Following fact-files about Project Ragna Rok and ‘An African Myth about a Frog’, Chapter Two opens at eerie Cavendish Hall, set on a foetid lake in America’s Heartland. Matriarch Emma Cavendish welcomes Hellboy and fellow BPRD investigators Elizabeth Sherman and Dr. Abraham Sapien, but is not particularly forthcoming about her family’s obsession. Nine generations of Cavendish have sought – and sponsored the search for – the Temple at the Top of the World. Three of her own sons were lost on the latest foray, from which only Bruttenholm returned, but her story of how founding patriarch Elihu Cavendish’s obsession infects every male heir for hundreds of years imparts no fresh insights. She also says she knows nothing about frogs, but she’s lying and the agents know it…

As they retire for the night, Hellboy’s companions prepare for battle. Psychic firestarter Liz is taken unawares when the frogs attack and our Dauntless Demon fares little better against another titanic toad-monster. Of Abe there is no sign: the BPRD’s own amphibian has taken to the dank waters of the lake in search of long-buried answers…

And then a bald Russian guy claiming to know the truth of Hellboy’s origins appears and monstrous tentacles drag the hero through the floor…

Chapter Three views a vast hidden cellar where Rasputin explains he is the agent for undying and infinite antediluvian evil: seven-sided serpent Ogdru-Jahad who sleeps and waits to be reawakened. Hellboy was originally summoned from the pit to be the control interface between the Great Beast and the wizard whilst he oversaw the fall of mankind, but when the BPRD agent refuses his destiny – in his obtuse, obnoxious manner – Rasputin goes crazy…

Overwhelmed by the Russian’s frog foot soldiers, Hellboy is forced to listen to the story of Rasputin’s alliance with Himmler and Hitler, and how they sponsored a mystic Nazi think-tank to conquer Earth. Of how the mage manipulated the fanatics, found the Temple at the Top of the World and communed with The Serpent, and of how that last Cavendish Expedition awoke him. Of how he used them to trace the crucial tool he had summoned from Hell half a century ago… And then the raving Russian reveals how his infernal sponsor Sadu-Hem – The Serpent’s intermediary – has grown strong on human victims but will become unstoppable after feasting on Liz’s pyrokinetic internal forces…

With all hell literally breaking loose, the final chapter sees Rasputin exultantly calling upon each of the seven aspects as Hellboy attempts a desperate, doomed diversion and the long-missing Abe Sapien finally makes his move, aided by a hidden faction Rasputin had not anticipated…

The breathtaking conclusion sees supernal forces spectacularly laid to rest, but the defeat of Sadu-Hem and his Russian doll only opens the door for other arcane adversaries to emerge…

Bombastic, moody, laconically paced, suspenseful and explosively action-packed, Seed of Destruction manages the masterful magic trick of introducing a whole new world and making it seem like we’ve always lived there.

‘The Wolves of Saint August’ was originally serialised in Dark Horse Presents #88-91 during 1994, before being reworked a year later for a Hellboy one-shot of the same name. Mignola handles art and script, with James Sinclair on colours and Pat Brosseau making it all legible and intelligible.

Set contemporarily, the moody piece sees the red redeemer working with BPRD colleague Kate Corrigan, investigating the death of Hellboy’s old pal Father Kelly in the Balkan village of Griart. It’s not long before they realise the sleepy hamlet is actually a covert den of great antiquity, where a pack of mankind’s most infamous and iniquitous predators still thrive…

Mignola has a sublime gift for setting tone and building tension with great economy. It always means that the inevitable confrontation between Good and Evil has plenty of room to unfold with capacious visceral intensity. This clash between unfrocked demon and alpha lycanthrope is one of the most unforgettable battle blockbusters ever seen…

In 1995 Dark Horse Presents 100 #2 debuted ‘The Chained Coffin’. Here Hellboy returns to the English church where he first arrived on Earth in 1943. Five decades of mystery and adventure have passed, but as the demon-hunter observes ghostly events replay before his eyes, he learns the truth of his origins. All too soon, Hellboy devoutly wishes he had never come back…

Wake the Devil delivered a decidedly different take on the undying attraction of vampires when a past case becomes active again. Hellboy and fellow outré BPRD agents Sherman & Sapien are still reeling from losing their aged mentor and uncovering Rasputin’s hellish scheme to rouse sleeping Elder Gods he served. Moreover, the apparently undying wizard – agent for antediluvian infinitely evil seven-sided serpent Ogdru-Jahad who-sleeps-and-waits-to-be-reawakened – is responsible for initially summoning Hellboy to Earth as part of the Nazi’s Ragna Rok Project. Now the Russian’s clandestine alliance with Himmler, Hitler and their mystic Nazi think-tank is further explored as, deep inside Norway’s Arctic Circle region, a driven millionaire visits a hidden castle. He is seeking the arcane Aryans long-closeted within, eager to deliver a message from “The Master”. In return, the oligarch wants sanctuary from the imminent end of civilisation…

In New York City, a bloody robbery occurs in a tawdry mystic museum and the BPRD are briefed on legendary Napoleonic soldier Vladimir Giurescu. It now appears that enigmatic warrior wasn’t particularly wedded to any side in that conflict… and was probably much older than reports indicated. More important is re-examined folklore suggesting Giurescu was mortally wounded many times but, after retreating to a certain castle in his homeland, would always reappear: renewed, refreshed and deadlier than ever. In 1882 he was in England and clashed with Queen Victoria’s personal ghost-breaker Sir Edward Grey, who was the first to officially identify him as a “Vampire”.  In 1944, Hitler met with Vladimir to convince the creature to join him, but something went wrong and Himmler’s envoy Ilsa Haupstein was ordered to arrest Giurescu and his “family”. The creatures were despatched in the traditional manner and sealed in boxes… one of which has now been stolen from an NYC museum. Intriguingly, the murdered owner was once part of the Nazi group responsible for Ragna Rok. The BPRD always consider worst-case scenarios, and if that box actually contained vampire remains…

The location of the bloodsucker’s fabled castle is unknown, but with three prospects in Romania and only six agents available, a trio of compact strike-teams is deployed with Hellboy in solo mode headed for the most likely location. Although not an active agent, Dr. Kate Corrigan wants Hellboy to take especial care. All indications are that this vampire might be the Big One, even though nobody wants to use the “D” word…

In Romania, still youthful Ilsa Haupstein talks to a wooden box, whilst in Norway her slyly observing colleagues Kurtz and Kroenen express concern. Once the most ardent of believers, Ilsa may have been turned from the path of Nazi resurgence and bloody vengeance. Her former companions are no longer so enamoured of the Fuehrer’s old dream of a vampire army either. Leopold especially places more faith in the creatures he has been building and growing…

Over Romania, Hellboy leaps out of a plane and engages his experimental jet-pack, wishing he was going with one of the other team… and even more so after it flames out. At least he has the limited satisfaction of crashing into the very fortress Ilsa is occupying…

The battle with the witch-woman’s grotesque servants is short and savage and as the ancient edifice crumbles, Chapter Two reveals how on the night Hellboy was born, Rasputin suborned Ilsa and her comrades. Making them devout disciples awaiting Ogdru-Jahad’s awakening, he saves them from Germany’s ignominious collapse. Now the Russian ghost appears offering her another prophecy and a great transformation…

Deep in the vaults, Hellboy comes to and meets a most garrulous dead man, unaware that in the village below the Keep, the natives are recognising old signs and making the traditional preparations again…

Hellboy’s conversation provides much useful background information but lulls him into a false sense of security, allowing the revenant to savagely attack and set up a confrontation with the ferocious forces actually responsible for the vampire’s power. Battling for his life, Hellboy is a stunned witness to Giurescu’s resurrection and ultimate cause of his latest demise, whilst far above, Rasputin shares his own origins with acolyte Ilsa, revealing the night he met the infamous witch Baba Yaga

Nearly 300 miles away, Liz and her team scour ruined Castle Czege. There’s no sign of vampires but they do uncover a hidden alchemy lab with an incredible artefact in it: a stony homunculus. Idly touching the artificial man, Liz is horrified when her pyrokinetic energies surge uncontrollably into the artefact and he goes on a destructive rampage…

With the situation escalating at Castle Giurescu, Hellboy ignites a vast cache of explosives with the faint hope that he will be airlifted out before they go off, but is distracted by a most fetching monster who calls him by a name he doesn’t recognise before trying to kill him.

If she doesn’t, the catastrophic detonation might…

As the dust settles and civil war breaks out amongst the Norway Nazis, in Romania Ilsa makes a horrific transition and Hellboy awakes to face Rasputin, even as the BPRD rush to the rescue. Tragically Abe Sapien and his squad won’t make it before the revived and resplendent Giurescu takes his shot, whilst the world’s most successful paranormal investigator confronts and is seduced by uncanny aspects of his long-hidden infernal ancestry. With all hell breaking loose, the displaced devil makes a decision which will not only affect his life but dictate the course of humanity’s existence…

The breathtakingly explosive ending also resets the game for Rasputin’s next scheme, but the weird wonderment rolls on in a potent epilogue, wherein the mad monk visits macabre patron Baba Yaga for advice…

The story-portion of this magnificent terror-tome terminates with 1997’s 2-part miniseries ‘Almost Colossus’ wherein traumatised pyrokinetic Liz awaits test results. During the Castle Czege mission, an artificial man she discovered inadvertently drained Liz’s infernal energies, bringing it to life and causing hers to gradually slip away. Now, Hellboy and Corrigan are back in the legend-drenched region, watching a graveyard from which 68 bodies have been stolen. Elsewhere, the fiery homunculus is undergoing a strange experience: he has been abducted by his older “brother” who seeks, through purloined flesh, blackest magic and forbidden crafts to perfect their centuries-dead creator’s animation techniques.

Before the curtain falls, Hellboy – aided by the ghosts of repentant monks and the younger homunculus – battles a metal giant determined to crown itself God of Science, saving the world if he can and Liz because he must…

Wrapping up the show is a wealth of arty extras, beginning with the 1991 convention illustration Mignola created because he just wanted to draw a monster. From tiny acorns…

Following on – with author’s commentary – is a horror hero group shot that is Hellboy’s second ever appearance and a brace of early promo posters, and the full colour Convention book premiere appearance as ‘Hellboy – World’s Greatest Paranormal Investigator’ battles a giant demon dog, courtesy of Mignola & Byrne. Hellboy Sketchbook then shares a treasure trove of drawings, designs and roughs from the early stories again, fully annotated to round out the eerie celebratory experience.

Available in paperback and digital formats, this bombastic, moodily suspenseful, explosively action-packed tome is a superb scary romp to delight one and all, celebrating the verve, imagination and longevity of the greatest Outsider Hero of All: a supernatural thriller no comics fan should be without.
Hellboy™ & © Seed of Destruction © 1993, 2018 Mike Mignola. Hellboy, Abe Sapien, Liz Sherman and all other prominently featured characters are trademarks of Mike Mignola. All rights reserved.

Tiny Titans volume 3: Sidekickin’ it


By Art Baltazar & Franco with (DC Comics)
ISBN: 978-1-4012-2653-4 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Fun Family Fables …9/10

DC’s characters have become a mainstay of kids’ television fare with their much-missed Cartoon Network imprint arguably the last bastion of children’s comics in America, consolidating the link between TV and 2D fun and thrills with stunning interpretations of such TV landmarks as Ben 10, Scooby Doo, Powerpuff Girls, Dexter’s Laboratory and others. That kids’ comics line also reverse-engineered truly exceptional material based on TV iterations of their proprietary characters like Legion of Super Heroes, Batman: Brave and the Bold, Supergirl and Krypto the Super Dog as well as material like Billy Batson and the Magic of Shazam! which was merely similar in tone and content.

For many – me included – the imprint’s finest release, and one which has a created a sub-genre recreated at many different publishers, was a series ostensibly aimed at beginning readers, but which became a firm favourite of older fans… and a multi-award winner too.

Superbly mirroring the magical wonderland inside a child’s head where everything is happily mixed up together, Tiny Titans is a sublime antidote to continuity cops and slavish fan-boy quibbling (erm, uh…  I think you’ll find that in…) by reducing the vast cast of the Teen Titans Go! animated series, the greater boutique of the mainstream comic books and (ultimately) the entire DC Universe to little kids and their parents/guardians in the wholesome kindergarten environment of Sidekick City Elementary School. It’s a scenario spring-loaded with in-jokes, sight-gags and beloved yet gently mocked paraphernalia of generations of strip readers and screen-watchers…

Collecting issues #13-18 (April to September 2009) of the magically madcap and infinitely addictive all-ages mini-masterpiece, this third volume begins on a petulant note with Pet Club at Wayne Manor. Art Baltazar and co-creator Franco (Aureliani) have mastered a witty, bemusingly gentle manner of storytelling that just happily rolls along, with the assorted characters getting by and trying to make sense of the great big world, having “Adventures in Awesomeness”. The method generally involves stringing together smaller incidents and moments into an overall themed portmanteau tale and it works astoundingly well.

After a handy and as-standard identifying roll-call page, ‘Tough Cookie’ features Raven feeding park critters but desperately striving to keep her hard-as-nails rep intact, after which bubble-headed Psimon goes to science club and gets caught in some uncool name-calling. The main event kicks off with the kids and their pets convening at Stately Wayne Manor and incurring the wrath of dapper, long-suffering manservant Alfred. The Penguins don’t help… no, wait, they actually do. ‘A Hot Spot’ then finds Raven and Kid Devil trading power sets with Firestarter Hotspot and evoking the joys of being a Bird Scout, after which The Kroc Files shows the Wayne’s wonderful ultimate butler and the roguish reptilian each demonstrating ‘How to Pick up the Dry Cleaning’, before the issue ends with a Tiny Titans Bubble Squares puzzle and a pinup of bird-themed champions Hawk, Dove and Raven.

Sea-themed issue #14 opens with a proudly shouted ‘Aw Yeah Titans!’ and class trip to Paradise Island. The boys just can’t understand why they have to stand on tables while the girls can run about freely wherever they like and play with the all the weird animals…

Back in Sidekick City, Cyborg’s vacuum cleaning invention runs amok while Beast Boy and little Miss Martian stage a shapeshifting duel, even as on Paradise Island ‘Stay for Dinner’ sees Wonder Girl and the other Wonder Girl guests for lunch – as lunch – of Mrs. Cyclops.

Wrapping up affairs is another Kroc Files (‘How to Bake a Chocolate Cake’), a string of gags in Time for Jokes by the Riddler’s kid Enigma plus a ‘Paradise Island Pet Club Pin-up!’

The next issue finds ‘Bunnies, Bunnies, Everywhere Bunnies’ at Wayne Manor, where Alfred opts to stay home and watch the kids and their pets. Sadly, magician Zatara joins the fun and once more loses his magic wand to playful Beppo the Super Monkey. Cue rapid rabbit reproduction…

Elsewhere, Deathstroke’s daughter Rose lands her share of babysitting duties, and soon learns how to handle the Tiny Terror Titans before a ‘Tiny Titans Epilogue’ reveals a marvellous secret regarding one of those proliferating bunnies, as issue concludes with more activity freebies: ‘Pet Club Mammal Travel’ and a bonus pin-up of Rose and those Tiny Terrors…

Issue #16 revisits a perennial puzzle of comics, specifically ‘Who’s the Fastest?!’ as Coach Lobo sets his heart on making the Sidekick Elementary kids ultra-fit. Part of the regimen includes a footrace around the entire world, and Supergirl, Inertia and Kid Flash all think they have it nailed…

Lesser-powered tykes find unique ways to cope with natural obstacles – such as the ocean – in ‘As the Race Continues…’ while the Coach takes a load off with coffee and comics, and the Wonder Girls and Shelly trade costume tips. Down south, late starters Mas y Menos join the final dash to the finish where a non-starter surprisingly triumphs…

In the aftermath, shrinking-hero contingent The tiny Tiny Titans indulge in ‘One more Contest’ before an ‘Aw Yeah Pin-up’ of Supergirl and Kid Flash follows a Tiny Titans Coin Race activity page. ‘Raven’s Book of Magic Spells’ starts as a play date but is bewilderingly disrupted when Trigon’s devilish daughter shows off her latest present in ‘Mixin’ it Up’: accidentally manifesting unlikely mystical heavyweight Mr. Mxyzptlk. And so, hilarity and impish insanity ensue…

Back in what passes for the land of reason, Robin, Beast Boy and Cyborg are tasked with recovering Batman’s cape and mask in ‘Battle for the Cow’ (if you read DC regularly, you know how painful a pun that is). Naturally, Starfire and Bumblebee have a sensible, pain-free solution to their woes, after which the Boy Wonder’s birthday party displays a fashion parade of alternative costumes in the present-giving portion of festivities…

Those tiny Titans go clothes hunting in ‘Shop Shrinking’ while Kid Flash, Robin and Cyborg ask ‘Hey, What’s Continuity?’ Wrapping up is another Kroc Files contrasting how Alfred and the lizardly lout cope with ‘Walking in the Rain’, topped off with Special Bonus Pin-up ‘The Return of the Bat-Cow!’

Concluding the juvenile japery is a fall from grace which can only be called ‘Infinite Detention’ as lunch lady Darkseid is demoted to Janitor for the Day and typically overreacts to boisterous behaviour in the hallways. With both good kids and bad suffering after-class incarceration, arguments ensue and the stern Monitor increase the tally for the slightest infraction. Soon kids are facing days of detention. Sadly for the Monitor, his nemesis Anti-Monitor has popped by with coffee and more stupid pranks…

One final Kroc Files reveals ‘How to go Bowling’ and Enigma offers another session of ‘Aw Yeah Joke Time!’ before the tome terminates with a selection of character sketches and studies repackaged as ‘Class Photos’.

Despite being ostensibly aimed at super-juniors and TV kids, these wonderful, wacky yarns – which marvellously marry the heart and spirit of such classic strips as Peanuts and The Perishers with something uniquely mired and marinated in pure comicbookery – are an unforgettable riot of laughs no self-respecting fun-fan should miss: accessible, entertaining, and wickedly intoxicating. What more do you need to know?
© 2009, 2010 DC Comics. All Rights Reserved.

Marvel Firsts: The 1960s


By Stan Lee, Jack Kirby, Steve Ditko, Larry Lieber, Roy Thomas, Gary Friedrich, Arnold Drake, Steve Parkhouse, Don Heck, Bill Everett, Dick Ayers, Gene Colan, John Buscema, George Tuska & various (Marvel)
ISBN: 978-0-7851-5864-6 (TPB/Digital edition)

Win’s Christmas Gift Recommendation: Marvel’s Most Magical… 9/10

This book includes Discriminatory Content produced during less enlightened times.

For most fans, the Marvel Age of Comics began with Fantastic Four #1 at the tail end of 1961, but the company itself cites Marvel Comics #1 from 1939, when the outfit was called Timely, as the big natal event. That means this year is their 85th anniversary. So with the year rapidly closing it’s time to celebrate some big-ticket compilations.

This hefty tome from 2011 isn’t one of them, but is a superb compilation of the decade which made the House of Ideas a global force and household name. It gathers the first story of each character’s own series (not necessarily the same as a debut appearance) highlighting key moments via material taken from Rawhide Kid #17, Amazing Adventures #1, Fantastic Four #1, Tales to Astonish #27, 51 & 70, Incredible Hulk #1, Amazing Fantasy #15, Journey into Mystery #83, Strange Tales #101, 110 & 135, Two-Gun Kid #60, Tales of Suspense #39, 49 & 59, Sgt. Fury and his Howling Commandoes #1, The Avengers #1, X-Men #1, Daredevil #1, Ghost Rider #1, Marvel Super-Heroes #12, 19 and 20, Captain Savage #1 and Silver Surfer #1, collectively covering August 1960 to May 1969 and incorporating a vast gallery of covers from other titles that came and went with such breathtaking rapidity in those days.

As stated, the company-that-became-Marvel was still going – albeit in dire straits – when Stan Lee, Jack Kirby, Steve Ditko and a select few others started their comics revolution, and these tales offer unmatched insights into how that all happened by re-presenting official first appearances. Opening in January 1960 with a selection of 16 genre covers ranging from Battle #70 to Love Romances #87 to Patsy Walker #89, the first inklings of what’s to come are seen in Rawhide Kid #17, by Lee, Kirby and inker Dick Ayers.

The Kid was one of Atlas’ older icons, having starred in his own title since 1955. A stock buckskin-clad sagebrush centurion, he was one of the first casualties when Atlas’ distribution crisis forced the company to cut back to 16 titles in the autumn of 1957. However, with westerns huge on TV and youthful rebellion a hot topic in 1960, Lee & Kirby conceived a brand-new six-gun stalwart – a teenager in fact – and launched him in the summer of the year, tidily retaining the numbering of his cancelled predecessor. It’s important to remember that these yarns aren’t trying to be gritty or authentic: they’re accessing a vast miasmic morass of wholesome, homogenised Hollywood mythmaking that generations of consumers preferred to learning the grim everyday toil, travail and terror of the real Old West, so sit back, reset your moral compass to “fair enough” and revel in simplistic Black Hats versus White Hats, with all the dynamic bombast and bravura Kirby & inker Dick Ayers could muster…

It all begins with adopted teen Johnny Bart teaching all and sundry in a cow-town named Rawhide to ‘Beware! The Rawhide Kid’ after his retired Texas Ranger Uncle Ben is gunned down by fame-hungry cheat Hawk Brown. After very publicly exercising his right to vengeance, the naive kid flees Rawhide before he can explain, resigned to living as an outlaw forevermore…

His reputation is further enhanced when he routs a masked gang robbing the ‘Stagecoach to Shotgun Gap!’ after which Don Heck delivers one of his sleekly authentic western tales when a veteran gunslinger devises a way to end his own fearsome career ‘With Gun in Hand!’ The issue closes with by Lee, Kirby & Ayers revealing how another tragic misunderstanding confirms Johnny Bart’s destiny ‘When the Rawhide Kid Turned… Outlaw!’

Following a trio of romantic comedy covers – My Girl Pearl #7, Teen-Age Romance #77 and Life with Millie #8 – we turn to the company’s splendidly addictive men-vs-monsters anthology titles wherein Amazing Adventures #1 (cover-dated June 1961) begins a cautious experiment by launching a low-key – un-costumed – paranormal mystically empowered investigator for a short run of pre-superhero escapades. ‘I Am the Fantastic Dr. Droom!’ (Lee & Kirby with Ditko inking) finds a seemingly sedate American drawn to Tibet to learn ancient mysteries before returning home as an occult consultant after which, the cover for Linda Carter, Student Nurse #1 takes us to the big moment when everything changed…

Fantastic Four #1 (November 1961) introduces a brave new world in eponymous landmark ‘The Fantastic Four’ as maverick scientist Reed Richards summons fiancée Sue Storm, their pilot pal Ben Grimm and Sue’s kid brother Johnny before heading off on their first mission. In a flashback we discover that they are driven survivors of a private space-shot that went horribly wrong when Cosmic Rays penetrated their ship’s inadequate shielding. On crashing back to Earth, they found they’d all been hideously mutated into outlandish freaks.

Richards’ body became elastic, Sue gained the power to turn invisible, Johnny Storm could turn into living flame and tragic Ben turned into a shambling, rocky freak. Shaken but unbowed they vow to dedicate their new abilities to benefiting mankind. Crafted by Lee & Kirby with inks by George Klein & Christopher Rule, the drama intensified with ‘The Fantastic Four meet the Mole Man’, foiling a plan by another outcast who controls monsters and slave humanoids from far beneath the Earth. This summation of the admittedly mediocre plot cannot do justice to the engrossing wonder of that breakthrough issue – we really have no grasp today of just how different in tone, how shocking it all was.

Next comes Ditko’s cover to Amazing Adult Fantasy #7, preceding a throwaway vignette from another of the company’s anthological monster mags. Taken from Tales to Astonish #27 (January 1962) a 7-page short introduces Dr Henry Pym, a maverick scientist who discovers a shrinking potion and discovers peril, wonder and a kind of companionship amongst the lowliest creatures on Earth and under it. This engaging piece of fluff – which owed more than a little to the movie The Incredible Shrinking Man – was plotted by Lee, scripted by his brother Larry Lieber and stunningly illustrated by Kirby & Ayers.

The Incredible Hulk smashed right into his own bi-monthly comic and, after some classic romps by Young Marvel’s finest creators, crashed right out again. After 6 issues, the series was cancelled and Lee retrenched, making the Gruff Green Giant a perennial guest-star in other titles until such time as they could restart the drama in their new “Split-Book” format in Tales to Astonish where Ant/Giant-Man was rapidly proving to be a character who had outlived his time. Cover-dated May 1962, that first issue observes puny atomic boffin Bruce Banner, sequestered on a secret military base in the American desert and perpetually bullied by bombastic commander General “Thunderbolt” Ross as the clock counts down to the world’s first Gamma Bomb test. Besotted by Ross’s daughter Betty, Banner endures the General’s constant jibes as the timer ticks on and tension increases. At the final moment Banner sees a teenager lollygagging at Ground Zero and frantically rushes to the site to drag the boy away. Unknown to everyone, the assistant he’s entrusted to delay the countdown has an agenda of his own…

Rick Jones is a wayward but good-hearted kid. After initial resistance he lets himself be pushed into a safety trench, but just as Banner prepares to join him The Bomb detonates…

Somehow surviving the blast, Banner and the boy are secured by soldiers, but that evening as the sun sets the scientist undergoes a monstrous transformation. He grows larger; his skin turns a stony grey. In 6 simple pages that’s how it all starts, and no matter what any number of TV or movie reworkings or comicbook retcons and psycho-babble re-evaluations would have you believe that’s still the best and most primal take on the origin. A good man, an unobtainable girl, a foolish kid, an unknown enemy and the horrible power of destructive science unchecked. Written by Lee, drawn by Kirby with inking by Paul Reinman, ‘The Coming of the Hulk’ barrels along as the man-monster and Jones are then kidnapped by Banner’s Soviet counterpart the Gargoyle for a rousing round of espionage and Commie-busting…

Crafting extremely well-received monster and mystery tales for and with Stan Lee, Ditko had been rewarded with his own title. Amazing Adventures/Amazing Adult Fantasy featured a subtler brand of yarn than Rampaging Aliens and Furry Underpants Monsters and their ilk which, though individually entertaining, had been slowly losing traction in the world of comics ever since National/DC had successfully reintroduced costumed heroes. Lee & Kirby had responded with Fantastic Four and the ahead-of-his-time Incredible Hulk, but there was no indication of the renaissance to come when the cover of officially just-cancelled Amazing Fantasy #15 (August 1962) highlighted a brand new and rather eerie adventure character.

The wonderment came and went in 11 captivating pages: ‘Spider-Man!’ telling the parable of Peter Parker, a smart but alienated kid bitten by a radioactive spider on a high school science trip. Discovering he has developed arachnid abilities – which he augments with his own natural engineering genius – Parker does what any lonely, geeky nerd would do when given such a gift… he tries to cash in for girls, fame and money. Creating a costume to hide his identity in case he makes a fool of himself, he becomes a minor celebrity – and a vain, self-important one. To his eternal regret, when a thief flees past, he doesn’t lift a finger to stop him, only to find when he returns home that his Uncle Ben has been murdered.

Crazy for vengeance, Parker stalks the assailant who made his beloved Aunt May a widow and killed the only father he had ever known, to find that it is the felon he couldn’t be bothered with. Since his irresponsibility led to the death of the man who raised him, the boy swears to always use his powers to help others…

It wasn’t a new story, but the setting was one familiar to every kid reading it and the artwork was downright spooky. This wasn’t the gleaming high-tech world of moon-rockets, giant aliens and flying cars – this stuff could happen to anybody…

The tragic last-ditch tale struck a chord with the reading public and by Christmas a new comic book superstar was ready to launch in his own title, with Ditko eager to show what he could do with his first returning character since the demise of Charlton action hero Captain Atom

The Mighty Thor was the comic series in which Jack Kirby’s restless fascination with all things Cosmic was honed and refined through his dazzling graphics and captivating concepts. The King’s examination of space-age mythology began in modest fantasy title Journey into Mystery where – in the summer of 1962 – a tried-and-true comicbook concept (feeble mortal transformed into god-like hero) was revived by fledgling Marvel to add a Superman analogue to their growing roster of costumed adventurers. JiM #83 (August 1962) saw a bold costumed warrior jostling aside the regular fare of monsters, robots and sinister scientists in a brash, vivid explosion of verve and vigour.

The initial exploit follows crippled American physician Donald Blake who takes a vacation in Norway only to encounter the vanguard of an alien invasion. Fleeing, he is trapped in a cave where he finds an old, gnarled walking stick. When in his frustration he smashes the stick into a huge boulder obstructing his escape, his puny frame is transformed into the Norse God of Thunder Mighty Thor! Plotted by Lee, scripted by Lieber and illustrated by Kirby & inker Joe Sinnott (at this juncture a full illustrator, Sinnott would become Kirby’s primary inker for most of his Marvel career), ‘The Stone Men of Saturn’ is pure dawn Marvel: bombastic, fast-paced, gloriously illogical and captivatingly action-packed. The hugely under-appreciated Art Simek was the letterer and logo designer. It was clear that they were making it up as they went along – not in itself a bad thing – and all that infectious enthusiasm shows…

Amazing Fantasy #15 came out the same month as Journey into Mystery #83 and a month later Tales to Astonish #35 – first to feature Henry Pym’s Astonishing Ant-Man costumed capers – appeared. Here you’ll find the cover to TtA #35 to mark that occasion. Hot on the heels of the runaway success of Fantastic Four, Stan & Jack spun the most colourful and youngest member of the team into his own series, hoping to recapture the glory of the 1940s when the original Human Torch was one of the company’s “Big Three” superstars. Within a year, the magic-&-monsters anthology title Strange Tales became home to the hot-headed hero: in #101, Johnny Storm started his ancillary solo career in eponymous exploit ‘The Human Torch’.

Scripted by Lieber (over a plot by brother Stan) and sublimely illustrated by Kirby & Ayers, the plucky lad investigates sabotage at a new seaside amusement park and promptly discovers Commie-conniving thanks to Red spy the Destroyer. Kirby would pencil the first few yarns before moving on, after which Ayers assumed control for most of its run, although The King generated some of the best covers of his Marvel career throughout the Torch’s tenure.

An odd inconsistency – or more likely tension- and drama-inducing gimmick – did crop up here. Although public figures in the FF, Johnny and sister Sue live part-time in Long Island hamlet Glenville where, despite the townsfolk being fully aware of her as the glamorous and heroic Invisible Girl, they seem oblivious to the fact that her baby brother is the equally famous Torch. Many daft-but-ingenious pages of Johnny protecting his secret identity would ensue before the situation was brilliantly resolved…

Despite the runway success of its new superheroes, Marvel was still offering a range of genres such as westerns. August 1962 saw the retooling of another Atlas property as Two-Gun Kid #60 (cover-dated November) introduced Eastern lawyer Matt Hawk who moved to barbarous and unruly Tombstone, Texas in ‘The Beginning of the Two-Gun Kid’ (Lee, Kirby & Ayers). After merciless and relentless bullying, the tenderfoot is mentored by aged gunslinger Ben Dancer and transforms into a powerful, ultrafast deadly accurate shootist. When Ben is driven out of town by a pack of thugs working for land baron Clem Carter, Hawk adopts a masked identity to see justice done. Don Heck limned stand-alone tale ‘The Outcast’, revealing the naked ambition of a Navajo warrior before Hawk returns to complete his origin story in ‘I Hate the Two-Gun Kid!’ as romantic interest Nancy Carter falls foul of a scheme by her stepbrother to defraud her and frame the new hero in town…

More striking covers – Modelling with Millie #21 and Amazing Spider-Man #1 – precede the debut of the next Marvel milestone in Tales of Suspense #39 (March 1963 and on the newsstands for Christmas 1962). Created in the aftermath of the Cuban Missile Crisis and at a time when “Red-baiting” and “Commie-bashing” were national obsessions in the U.S., the emergence of a brilliant new Thomas Edison employing Yankee ingenuity and invention to safeguard the World was an inevitable proposition. Combining the cherished belief that (US) technology could solve every problem with universal imagery of noble knights battling evil and the proposition became certainty. Of course, kids thought it great fun and very, very cool.

Scripted by Lieber (over Lee’s plot) and illustrated by criminally unappreciated Don Heck, ‘Iron Man is Born’ see electronics wizard Tony Stark field testing his latest invention in Viet Nam when he is wounded by a landmine. Captured by Viet Cong commander Wong-Chu, he is given a grim ultimatum. Create weapons for the Reds and a doctor will remove from his chest the shrapnel that will kill him within seven days. If not…

Knowing Commies can’t be trusted, Stark and aged Professor Yinsen – another captive scientist – build a mobile iron lung (remember this was years before heart transplants and pace-makers) to keep his heart beating, equipping it with all the weapons their ingenuity and resources can secretly build. Naturally they succeed, defeating Wong-Chu, but not without tragic sacrifice…

Next was a new genre title, once again given a fresh treatment by Lee, Kirby & Ayers. Sgt. Fury and his Howling Commandos (May 1963) was an improbable, over-the-top WWII combat comic series similar in tone to later ensemble action movies such as The Magnificent Seven, The Wild Bunch and The Dirty Dozen. The surly squad of sorry reprobates were the first of three teams concocted by men-on-fire Kirby & Lee to secure fledgling Marvel’s growing position as the publisher to watch. Sgt. Fury started out as a pure Kirby creation. As with all his various war comics, The King made everything look harsh and real and appalling: the people and places are all grimy and tired, battered yet indomitable.

The artist had served in some of the worst battles of the war and never forgot the horrific and heroic things he saw – and more graphically expressed in his efforts during the 1950s genre boom at a number of different companies. However, even at kid-friendly, Comics Code-sanitised Marvel, those experiences perpetually leaked through onto his powerfully gripping pages. The saga began with blistering premier ‘Sgt. Fury, and his Howling Commandoes’ (that’s how they spelled it in the storrie-title – altho knot ennyware else): a rip-snorting yarn bursting with full-page panels interrupted by ‘Meet the Howling Commandos’ – a double-page spread spotlighting the seven members of First Attack Squad; Able Company. This comprised Fury himself, former circus strongman/Corporal “Dum-Dum” Dugan and privates Robert “Rebel” Ralston (a Kentucky jockey), college student Jonathan “Junior” Juniper, jazz trumpeter Gabriel Jones, mechanic Izzy Cohen and movie heartthrob Dino Manelli.

Controversially – even in the 1960s – this battle Rat Pack was an integrated unit, with Jewish and black members as well as Catholics, Southern Baptists and New York white guys all merrily serving together. The Howling Commandos pushed envelopes and busted taboos from the very start. The first mission was a non-stop riot pitting ‘Seven Against the Nazis!’ and putting the squad through their unique paces: a ragged band of indomitable warriors taking on hordes of square-necked Nazis to save D-Day and rescue a French resistance fighter carrying vital plans of the invasion…

A low-key introduction served for the next debut as something different debuted at the back of Strange Tales #110. When the budding House of Ideas introduced a warrior wizard to their burgeoning pantheon in the summer of 1963 it was a bold and curious move. Bizarre adventures and menacing monsters were still incredibly popular but mention of magic or the supernatural – especially vampires, werewolves and their eldritch ilk – were all severely proscribed by a censorship panel which dictated almost all aspects of story content.

At this time – almost a decade after an anti-comics public campaign led to Senate hearings – all comics were ferociously monitored and adjudicated by the draconian Comics Code Authority. Even though some of the small company’s strongest sellers were still mystery mags, their underlying themes and premises were almost universally mad science and alien wonders, not necromantic or thaumaturgic horrors. That might explain Lee’s unobtrusive introduction of Steve Ditko’s mystic defender: an exotic, twilit troubleshooter inhabiting the shadowy outer fringes of rational, civilised society in one of those aforementioned monster titles.

Tales of Suspense #41 (May 1963) had seen newcomer Iron Man battle deranged technological wizard Doctor Strange, and with the name legally in copyrightable print, preparations began for a truly different kind of ongoing hero. The company had recently published a quasi-mystic precursor in balding, trench-coated Doctor Droom (later renamed Dr. Druid) and when Stephen Strange scored big, the prototype would be subsequently retro-written into Marvel continuity as an alternative candidate and precursor for the ultimate role of Sorcerer Supreme. Thus, without any preamble, our first meeting with the man of mystery comes courtesy of a quiet little chiller which has never been surpassed for sheer mood and imagination. Lee & Ditko’s ‘Doctor Strange Master of Black Magic!’ in Strange Tales #110 (July 1963) saw a terrified man troubled by his dreams approach an exceptional consultant in his search of a cure. That perfect 5-page fright-fest introduces whole new realms and features deceit, desperation, double-dealing and the introduction of both a mysterious and aged oriental mentor and devilish dream demon Nightmare in an unforgettable yarn that might well be Ditko’s finest moment…

After a period of meteoric expansion, by mid-1963 the ever-expanding Marvel Universe was finally ready to emulate the successful DC concept that cemented the legitimacy of American comics’ Silver Age – the concept of putting a bunch of all-star eggs in one basket which had made the Justice League of America such a winner and inspired the moribund Atlas outfit to try superheroes again. Nearly 18 months after Fantastic Four #1, the fledgling House of Ideas had a viable stable of leading men (if only sidekick women) so Lee & Kirby assembled a handful of them and moulded them into a force for justice and soaring sales…

Seldom has it ever been done with such style and sheer exuberance. Cover dated September 1963, The Avengers #1 kicks off with ‘The Coming of the Avengers’: one of the cannier origin tales in comics. Instead of starting at a zero point and acting as if the reader knew nothing, Stan & Jack (plus inker Dick Ayers) assumed readers had at least passing familiarity with Marvel’s other titles and wasted very little time or energy on introductions.

In Asgard, God of Mischief Loki is imprisoned on a dank isle, hungry for vengeance on his half-brother Thor. Observing Earth, the wicked Asgardian espies monstrous, misunderstood Hulk and mystically engineers a situation wherein the man-brute seemingly goes on a rampage, simply to trick the Thunder God into battling the brute. When the Hulk’s sidekick Rick Jones radios the FF for assistance, devious Loki diverts the transmission and smugly awaits the outcome of his trickery Sadly, Iron Man, Ant-Man and the Wasp also pick up the redirected SOS. As the heroes converge in the American Southwest to search for the Jade Giant, they soon realize that something is oddly amiss…

This terse, epic, compelling and wide-ranging yarn (New York, New Mexico, Detroit and Asgard in 22 pages) is Lee & Kirby at their bombastic best, but that same month they also premiered another super squad that was the hero team’s polar opposite. X-Men #1 introduced gloomy, serious Scott Summers (Cyclops), ebullient Bobby Drake AKA Iceman, wealthy golden boy Warren Worthington III codenamed Angel, and erudite, brutish genius Henry McCoy as The Beast. These teens were very special students of Professor Charles Xavier, a wheelchair-bound telepath dedicated to brokering peace and achieving integration between the sprawling masses of humanity and Homo Superior: an emergent off-shoot race of mutants with incredible extra abilities.

Scripted by Lee, ‘X-Men’ opens with the boisterous students welcoming new classmate Jean Grey (promptly dubbed Marvel Girl): a young woman possessing the ability to move objects with her mind. Whilst Xavier is explaining the team goals and mission in life, actual Evil Mutant Magneto is single-handedly taking over American missile-base Cape Citadel. A seemingly unbeatable threat, the master of magnetism is nonetheless valiantly driven off by the young heroes on their first outing in under 15 minutes…

It doesn’t sound like much, but the gritty, dynamic power of Kirby’s art, solidly inked by veteran Paul Reinman, imparted a raw aggressive energy to the tale which carried the bi-monthly book irresistibly forward.

As Henry Pym matured from Ant-Man to Giant-Man, he took on a crimefighting partner in Janet Van Dyne – The Wasp. Although she almost never got a chance to solo star, with Tales to Astonish #52 (January 1964) Jan won a back-up series where she narrated horror stories like this one. Crafted by Lee, Lieber & Roussos, ‘Somewhere Waits a Wobbow!’ is a standard cautionary tale of fate and justice catching up to a crooked ne’er-do-well and is followed here by a similar new position for an alien first introduced in Fantastic Four #13. By the same team and in the same month, Tales of the Watcher launched in Tales of Suspense #49 as the omnipotent intergalactic voyeur relates ‘The Saga of the Sneepers!’ wherein predatory extraterrestrials observe Earth and make plans to conquer humanity…

As the evolved Atlas Comics grew in popularity, it gradually supplanted its broad variety of genre titles with more and more superheroes. The recovering powerhouse was still hampered by a crippling distribution deal that limited the company to 16 titles per month (which would restrict their output until 1968), so each new untried book would have to fill the revenue-generating slot (however small) of an existing title. Moreover, as costumed characters were selling, each new similarly-themed title would limit the breadth of the monster, western, war, humour or girls’ comics that had been the outfit’s recent bread and butter. It was putting a lot of eggs in one basket, and superheroes had failed twice before for Marvel.

So, Daredevil, the Man Without Fear (April 1964) might have seemed a risky venture. Yes, the artist was one of the industry’s most talented veterans, but not to the young kids who were the audience. Crucially, he wasn’t Kirby or Ditko. ‘The Origin of Daredevil’ recounts how young Matthew Murdock grew up in the slums, raised by his father Battling Jack Murdock, a second-rate prize-fighter. Determined that the boy will be something, the father extracts a solemn promise from his son that he will never fight. Mocked by other kids who sarcastically dub him “Daredevil”, Matt abides by his vow, but secretly trains his body to physical perfection.

One day he saves a blind man from being hit by a speeding truck, only to be struck in the face by its radioactive cargo. His sight is burned away forever but his other senses are super-humanly enhanced and he gains a sixth: “radar-sense”. He tells no-one, not even his dad. The senior Murdock is in dire straits. As his career declined, he signed with The Fixer, knowing full well what the corrupt promoter expected from his fighters. Yet Jack’s star started to shine again and his downward spiral reversed itself. Unaware he was being set up, Murdock got a shot at the Big Time, but when ordered to take a dive, refused. Winning was the proudest moment of his life. When his bullet-riddled corpse was found, the cops had suspicions but no proof. Heartbroken Matt graduated college with a law degree and set up in business with his room-mate Franklin “Foggy” Nelson. They hired a lovely young secretary named Karen Page and, with his life on track, young Matt now had time to solve his father’s murder…

His promise stopped him from fighting; but what if he became somebody else?

Scripted by Lee and moodily illustrated by the legendary Bill Everett (with assistance from Ditko) this is a rather nonsensical yet visually compelling yarn that just goes through the motions, barely hinting at the magic yet to come.

A cover gallery highlighting Marvel Tales Annual #1, Tales to Astonish #60 and photo mag Monsters to Laugh With #1 then leads to the return of Captain America in his own series. After his resurrection in Avengers #4, the Golden Age Cap grew in popularity and was quickly awarded his own solo feature, sharing Tales of Suspense with Iron Man. Sparsely scripted by Lee with the ideal team of Kirby & Chic Stone illustrating, ‘Captain America’ is one phenomenal fight scene as an army of thugs invades Avengers Mansion because “only the one without superpowers” is at home. They soon learn the folly of that misapprehension…

Veteran war-hero Nick Fury was reimagined in Fantastic Four #21 (December 1963) as a grizzled, world-weary and cunning CIA Colonel at the periphery of really big events in a fast-changing world. Fury’s latter-day self then emerged as a big-name star once espionage yarns went global in the wake of popular TV sensations like The Man from U.N.C.L.E. The elder iteration was given a second series beginning in Strange Tales #135 (August 1965). Nick Fury, Agent of S.H.I.E.L.D. combined Cold War tensions with sinister schemes of World Conquest by a subversive, all-encompassing, hidden enemy organisation. The unfolding saga came with captivating Kirby-designed super-science gadgetry…

Kirby’s genius for graphic wizardry and gift for dramatic staging mixed with Stan Lee’s manic melodrama to create a tough and tense series which the writers and artists who followed turned into a non-stop riot of action and suspense. The main event starts with ST #135 as the Human Torch lead feature is summarily replaced by ‘Nick Fury, Agent of S.H.I.E.L.D.’ – which back then stood for Supreme Headquarters International Espionage Law-enforcement Division

In the rocket-paced first episode, Fury is asked to volunteer for the most dangerous job in the world: leading a new counter-intelligence agency dedicated to stopping secretive subversive super-science organisation Hydra. With assassins dogging his every move, the Take-Charge Guy with the Can-Do Attitude quickly proves he is ‘The Man for the Job!’ in a potent 12-page thriller by Lee, Kirby & Ayers.

Originally devised by Bill Everett in 1939, Prince Namor, the Sub-Mariner is the offspring of a water-breathing Atlantean princess and an American polar explorer: a hybrid being of immense strength, highly resistant to physical harm, able to fly and exist above and below the waves. Namor technically predates Marvel/Atlas/Timely Comics. He first caught the public’s attention as part of the fire vs. water headlining team in Marvel Comics #1 (October 1939 and Marvel Mystery Comics from the second issue onward), sharing honours and top billing with the original Human Torch, but he had originally been seen (albeit in a truncated black and white version) in Motion Picture Funnies: a weekly promotional giveaway handed out to moviegoers earlier in the year. Rapidly emerging as one of the company’s biggest draws, Namor gained his own title at the end of 1940 (cover-dated Spring 1941) and was one of the last super-characters to go at the end of the first heroic age. In 1954, when Atlas briefly revived its “Big Three” (the Torch and Captain America being the other two) costumed characters, Everett returned for an extended run of superb fantasy tales, but even so the time wasn’t right and the title sunk again.

When Lee & Kirby started reinventing comic books in 1961 they revived the all-but-forgotten awesome amphibian as a troubled, semi-amnesiac, and decidedly more regal, grandiose anti-hero in Fantastic Four #4. The returnee despised humanity; embittered at the loss of his sub-sea kingdom (seemingly destroyed by American atomic testing) whilst simultaneously besotted with Sue Storm. Namor knocked around the budding Marvel universe for a few years, squabbling with other assorted heroes such as the Hulk, Avengers and X-Men, before securing his own series as one half of Tales to Astonish. In 1968 the company ended its restrictive publishing commitments and expanded exponentially.

After spectacularly battling Daredevil in the Scarlet Swashbuckler’s 7th issue, Tales to Astonish #70 heralded ‘The Start of the Quest!’ as Lee, Gene Colan (in the pseudonymous guise of Adam Austin) & Vince Colletta set the Sub-Mariner to storming an Atlantis under martial law ordered by his usurping Warlord Krang. The effort is for naught and the returning hero is rejected by his own people. Callously imprisoned, the troubled Prince is freed by his oft-neglected and ignored paramour Lady Dorma, compelling him to begin a mystical quest to find the lost Trident of King Neptune which only the rightful ruler of Atlantis can hold…

More covers follow – Monsters Unlimited #1, Patsy Walker’s Fashion Parade #1, reprint anthologies Marvel Collectors’ Items Classics #1, Fantasy Masterpieces #1, Marvel Tales #3, King Size Special Marvel Super-Heroes #1 and Thor #126 (a first issue as Journey into Mystery was sensibly retitled) before a new masked-&-costumed western hero debuted in Ghost Rider #1 (December 1966). ‘The Origin of the Ghost Rider’ by Gary Friedrich, Roy Thomas, Ayers & Colletta revealed how Eastern teacher Carter Slade is shot by fake Indians and brought back from the brink of death by real ones. Saved by recently-orphaned Jamie Jacobs, Slade is healed by shaman Flaming Star who trains him in combat and gives him gifts which enable him to perform tricks of stage magic (such as night-time invisibility, image projection and bodily discorporation). Creating a glowing costume, Slade goes after the plundering white men impersonating native tribes – and who killed Jamie’s parents – as a spectral avenging spirit: “He who rides the Night Wind”…

Older fans – or their parents – might possibly recognise this hero as the western legend created by Ray Krank & Dick Ayers for Tim Holt #11 (Magazine Enterprises, 1949), later immortalised by Frank Frazetta. They are stunningly, litigiously similar and Marvel made good use of the original’s reputation and recently voided copyright ownership…

The same holds true for their next superhero addition, who crops up following another cover gallery featuring Not Brand Echh #1 and animated cartoon tie-in one-shot America’s Best (TV) Comics #1. After years as an also-ran/up-and-comer, by 1968 Marvel Comics was in the ascendant. Their sales were catching up with industry leaders National/DC Comics and Gold Key, and they finally secured a new distribution deal that would allow them to expand their list of titles exponentially. Once the stars of Tales of Suspense, Tales to Astonish and Strange Tales all got their own titles, the House of Ideas just kept on going.

One dead-cert idea was a hero named after the company – and one with a huge amount of popular cachet and nostalgic pedigree as well. After the DC/Fawcett court case of the 1940s-1950s, the name Captain Marvel disappeared from the newsstands, but in In 1967 – during the superhero boom and camp craze generated by the Batman TV show, publisher MLF secured rights to the name and produced a number of giant-sized comics featuring an intelligent robot who could divide his body into segments and shoot lasers from his eyes.

Quirky, charming and devised by the legendary Carl (Human Torch) Burgos who had recently worked for Marvel, the feature nevertheless could not attract a large following. Upon its demise, the name was quickly snapped up by the resurgent Marvel Comics Group.

Marvel Super-Heroes was a brand-new title: it had been giant-sized reprint comic book Fantasy Masterpieces, combining monster and mystery tales with Golden Age Timely classics. With #12, it added an all-new lead experimental section for characters without homes such as Medusa and Black Knight when not debuting new concepts like Guardians of the Galaxy, Phantom Eagle (for some reason not included here) – and, to start the ball rolling, a troubled alien spy sent to Earth from the Kree Galaxy. He held a Captain’s rank and his name was Mar-Vell.

Courtesy of Lee, Colan & Giacoia, the initial MS-H 15 page-instalment ‘The Coming of Captain Marvel!: Phase One!!’ devolved directly from Fantastic Four #64-65 wherein the quartet defeated a super-advanced robotic Sentry from a mythical alien race, only to be attacked by a high official of those long-lost extraterrestrials in their very next issue!

After defeating Ronan the Accuser, the FF heard no more from the far-from-extinct Kree, but the millennia-old empire was once again interested in Earth. Dispatching a surveillance mission, the Kree wanted to know everything about us. Unfortunately, the agent they chose was a man of conscience; whilst his commanding officer Colonel Yon-Rogg was a ruthless rival for the love of the ship’s medical officer Una. No sooner has the good captain made a tentative planet-fall and clashed with the US military from the local missile base than the first instalment ends…

Although cover-dated January 1968, Capt. Savage and his Leatherneck Raiders #1 was released in November of the previous year, and promoted a supporting character from Sgt. Fury and His Howling Commandos to lead status and WWII’s Pacific Theatre of War. Crafted by Friedrich, Ayers & Syd Shores, ‘The Last Banzai!’ sees US submarine commander Simon Savage placed at the head of a squad of elite (multicultural/multi-ethnic) marines to clear the way for the imminent Allied landing on the fortified atoll of Tarawa. It’s a dirty job but…

The aforementioned expansion is celebrated in the covers for Groovy #1, Captain America #100, Incredible Hulk #102, Iron Man and The Sub-Mariner #1, Iron Man #1, Sub-Mariner #1, Captain Marvel #1, Doctor Strange #169, Nick Fury, Agent of S.H.I.E.L.D. #1 and Spectacular Spider-Man #1 and cemented by the first full solo tale of one the company’s breakthrough stars. Although pretty much a last-minute addition to Fantastic Four #48-50’s ‘Galactus Trilogy’, Jack Kirby’s scintillating creation the Silver Surfer quickly became a watchword for depth and subtext in the Marvel Universe and one Stan Lee kept as his own personal toy for many years.

Tasked with finding planets for space god Galactus to consume and, despite the best efforts of intergalactic voyeur Uatu the Watcher, one day the Surfer discovers Earth, where the latent nobility of humanity reawakens his own suppressed morality; causing the shining scout to rebel against his master and help the FF save the world. In retaliation, Galactus imprisons his one-time herald on Earth, making him the ultimate outsider on a planet remarkably ungrateful for his sacrifice. The Galactus Saga was a creative highlight from a period when the Lee/Kirby partnership was utterly on fire. The tale has all the power and grandeur of a true epic and has never been surpassed for drama, thrills and sheer entertainment. It’s not included here: for that treat you’ll need to see a Fantastic Four Epic Collection or many other Marvel collections…

In May 1968, after frequent guest-shots and even a solo adventure in the back of Fantastic Four Annual #5, the Surfer finally got his own (initially double-length) title at long last.

‘The Origin of the Silver Surfer!’ is illustrated by John Buscema & Joe Sinnott, with the drama opening on a prolonged flashback sequence of the outcast’s forays on Earth and repeated examples of crass humanity’s brutal callousness and unthinking hostility, detailing how Norrin Radd, discontented soul from an alien paradise Zenn-La, became the gleaming herald of a planetary scourge. Radd had constantly chafed against a culture in comfortable, sybaritic stagnation, but when Galactus shattered their vaunted million years of progress in a fleeting moment, the dissident without hesitation offered himself as a sacrifice to save the world from the Devourer’s hunger.

Converted into an indestructible, gleaming human meteor, Radd agreed to scour the galaxies looking for uninhabited worlds rich in the energies Galactus needs to survive, thus saving planets with life on them from destruction. He didn’t always find them in time…

The stories in this series were highly acclaimed – if not really commercially successful – both for Buscema’s agonised, emphatic and lush artwork as well as Lee’s deeply spiritual and philosophical scripts. The tone was accusatory; with the isolated alien’s travails and social observations creating a metaphoric status akin to a Christ-figure for an audience that was maturing and rebelling against America’s creaking and unsavoury status quo.

The company had early learned the value of reprinting their past glories; both to update new readers and to cheaply monopolise sales points and here a gallery blends ongoing titles such as newly retitled Captain Savage and his Battlefield Raiders #5 and adult-oriented Pussycat #1 with double-sized classics compilations Tales of Asgard #1 and The Mighty Marvel Western #1 before Marvel Super-Heroes #19 (March 1969 and on the stands in December 1968) saw Tarzan analogue Ka-Zar in his first solo story ‘My Father, My Enemy!’ courtesy of Arnold Drake, Steve Parkhouse, George Tuska & Sid Greene,

Beginning as a barbarian wild man in a lost sub-polar realm of swamp-men and dinosaurs, Ka-Zar eventually evolved into one of Marvel’s more complex – and exceedingly mutable – characters. Wealthy heir to one of Britain’s oldest noble families, his best friend is a sabre-tooth tiger, his wife is feisty jungle warrior/zoologist Shanna the She-Devil and his brother is a homicidal super-scientific bandit. He is one of Marvel/Timely’s oldest heroes. Prose pulp hero Kazar predates Martin Goodman’s first foray into comics and strip incarnation Kazar the Great was in Marvel Comics #1, right beside The Human Torch, Sub-Mariner and The Angel…

Lord Kevin Plunder was perpetually torn between the clean life-or-death simplicity of the jungle and the bewildering constant compromises of modern civilisation as he guest-starred in titles as varied as X-Men, Daredevil and Amazing Spider-Man.

As this enjoyable, under-appreciated tale unfolds, many of the hero’s inconsistencies and conflicts are squared as the aristocratic outsider leaves his British castle for the Antediluvian Savage Land to investigate claims that his dead father was a scientific devil intent on using his discovery of anti-metal for evil. Tragically, his warped brother Parnival is ruthlessly determined to hide the truth for his own vile ends. A wild excursion to Antarctica follows, featuring the discovery of a lost land, dinosaurs, lost cities, spectacular locations, mystery and all-out action: it doesn’t get better than this…

Ending the astounding adventures is a tale taken from February 1969 as the industry began experiencing a downturn in superhero sales and the rise of other genres. Co-written and pencilled by Lieber with Thomas, Giacoia & Vince Colletta, ‘This Man… This Demon!’ was the last solo try-out from Marvel Super-Heroes (#20, cover-dated May) before it became an all-reprint vehicle. It restated Dr. Victor von Doom’s origins and revealed his tragic, doomed relationship with a gypsy girl named Valeria. That relationship is then exploited by demon alchemist Diablo who claims to need an ally but actually wants a new slave. The terrifying monarch of Latveria deals with the charlatan in typically effective style…

Marvel continued expanding for the remainder of the decade, but not with superheroes, as a final clutch of covers – Mad About Millie #1, Chili #1, My Love #1, Tower of Shadows #1, Chamber of Darkness #1, Our Love Story #1, Marvel’s Greatest Comics #22, Homer, the Happy Ghost #1, Peter the Little Pest #1, a revived Kid Colt Outlaw (#140), Ringo Kid #1 and Where Monsters Dwell #1 – comes full circle and highlights the publisher’s return to genre themes, after which a brief bonus section reveals Stan Lee’s original synopsis for Fantastic Four #1 and house ads from the early moments of the decade…

The 1960s was the turning point in the history of American comic books: the moment when a populist industry became a true art form. These are the tales that sparked that renaissance and remain some of the best stories and art you will ever experience. Nuff Said?
© 2017 Marvel Characters, Inc. All rights reserved.

Superman: The Dailies volume II: 1940-1941


By Jerry Siegel & Joe Shuster & the Superman Studio (Kitchen Sink Press/DC)
ISBN: 978-1-56389-461-0 (TPB)

Win’s Christmas Gift Recommendation: Up, Up And Forever Away …10/10

This book includes Discriminatory Content produced in less enlightened times.

The American comic book industry – if it existed at all – would be utterly unrecognisable without Superman. Jerry Siegel & Joe Shuster’s unprecedented invention was fervidly adopted by a desperate and joy-starved generation and quite literally gave birth to a genre if not an actual art form. Spawning an army of imitators and variations within three years of his 1938 debut, the intoxicating blend of breakneck, breathtaking action and wish-fulfilment which epitomised the early Man of Steel grew to encompass cops-&-robbers crimebusting, socially reforming dramas, sci fi fantasy, whimsical comedy and, once the war in Europe and the East sucked in America, patriotic relevance for a host of gods, heroes and monsters, all dedicated to profit through exuberant, eye-popping excess and vigorous dashing derring-do.

From the outset, in comic book terms Superman was master of the world. Moreover, whilst transforming the shape of the fledgling funnybook biz, the Man of Tomorrow irresistibly expanded into all areas of the entertainment media. Although we all think of the Cleveland boys’ iconic invention as epitome and acme of comics creation, the truth is that very soon after his springtime debut in Action Comics #1 the Man of Steel was a fictional multimedia monolith in the same league as Popeye, Tarzan, Sherlock Holmes and Mickey Mouse.

We parochial and possessive comics fans too often regard our purest and most powerful icons in purely graphic narrative terms, but the likes of Batman, Spider-Man, Avengers and their hyperkinetic kind long ago outgrew four-colour origins to become fully mythologized modern media creatures familiar in mass markets, across all platforms and age ranges…

Far more people have seen and heard the Man of Steel than have ever read his comic books. His globally syndicated newspaper strips alone were enjoyed by countless millions, and by the time his 20th anniversary rolled around, at the very start of what we call the Silver Age of Comics, he had been a thrice-weekly radio serial star, headlined a series of astounding animated cartoons, become a novel attraction (written by George Lowther) and helmed two films and his first smash, 8-season live-action television show. Superman was a perennial sure-fire success for toy, game, puzzle and apparel manufacturers all over the planet.

Although pretty much a spent force these days, for the majority of the previous century the newspaper comic strip was the Holy Grail that all American cartoonists and graphic narrative storytellers hungered for. Syndicated across the country – and often the planet – it was seen by millions, if not billions, of readers and generally accepted as a more mature and sophisticated form of literature than comic-books. It also paid better, and rightly so. Some of the most enduring and entertaining characters and concepts of all time were created to lure readers from one particular paper to another and many of them grew to be part of a global culture. Mutt and Jeff, Flash Gordon, Dick Tracy, Buck Rogers, Charlie Brown and so many more escaped their humble tawdry newsprint origins to become meta-real: existing in the minds of earthlings from Albuquerque to Zanzibar. Most still do…

The daily Superman newspaper comic strip launched on 16th January 1939, augmented by a full-colour Sunday page from November 5th of that year. Originally crafted by luminaries like Siegel & Shuster and their studio (Paul Cassidy, Leo Nowak, Dennis Neville, John Sikela, Ed Dobrotka, Paul J. Lauretta & Wayne Boring), the mammoth task required additional talents like strip veteran Jack Burnley and writers including Whitney Ellsworth, Jack Schiff & Alvin Schwartz. The McClure Syndicate feature ran continuously until May 1966, appearing, at its peak, in over 300 daily and 90 Sunday newspapers; a combined readership of more than 20 million. Eventually, Win Mortimer and Curt Swan joined the unflagging Boring & Stan Kaye whilst Bill Finger and Siegel provided stories, telling serial tales largely divorced from comic book continuity throughout years when superheroes were scarcely seen.

This superb, long overdue for re-release collection comes from 1999, re-presents strips #307-672 (episodes 11-19) and is preceded by Steve Vance’s informative, picture/photo-packed introduction ‘The Superman Bandwagon’, focussing on the hero’s spectacular early merchandising successes prior to the never-ending battle resumes with story-sequence #11 comprising daily episodes strips #307-334, spanning January 8th to February 8th 1940. The tale is in fact a continuance of sabotage saga ‘Unnatural Disasters’ (18th December 1939 – January 6th 1940 as seen in the previous volume) wherein a gang blew up a dam and poisoned a reservoir. Too late to stop them, Superman saved what lives he could and vowed to avenge the dead…

Now, as ‘Clark Kent – Spy’, that promise is kept as the reporter infiltrates the Ajax News Agency to find out more, and allows himself to be blackmailed by subversive spies Nikol and Ratoff. Systematically foiling all their murderous schemes, Superman ultimately delivers harsh justice before going after belligerent aggressor nations Blitzen and Rutland in ‘Superman Goes to War’ (335-354 from February 9th to March 2nd), showing his power to a still-isolationist America all over war-torn Europe, by trashing modern military might and armaments before making the bellicose, greedy rulers personally settle their grievances in a fist fight…

Having imposed peace in Europe, Superman heads home to tackle ‘Trouble in the Tenements’, (355-396; March 4th – April 20th) by helping cruelly exploited tenants against hired thugs and teaching law-exploiting slumlord Mr Lewis that he cannot treat human beings like his neglected properties, whilst instalments 396-414 (April 22nd – May 11th) depict the return of Pinelli – ‘The Big Boss’ of Prohibition racketeering who thinks he can return to his old heights of depravity until Superman/Clark and Lois Lane show him otherwise…

As the rest of the world reeled under an almost all-encompassing war, still-neutral America concentrated on domestic issues like crime. Superman thus clashed with another bank robbing gangster as ‘“The Unknown” Strikes’ (415-462 May 13th – July 6th) with Siegel & Shuster continuing their social reforming crusade via a villain who was a respectable capitalist simply making his own rules… and ruthlessly exploiting them at the public’s expense until the Man of Tomorrow stepped in. Actual news headlines provided the next plot – a gripping comedy of errors – as Lois and Clark hunt the ‘King of the Kidnapping Ring’ (463-510; July 8th – August 31st). When the mild-mannered reporter again goes undercover to prove untouchable crime boss Big Bill Bowers is the man behind Metropolis’ current woes, Clark proves surprisingly good at being a bad guy, but ultimately needs his bulletproof alter ego to save the day, after which world events again come to the fore as the city is plagued with infrastructure catastrophes caused by ‘The Hooded Saboteur’ (511-540, September 2nd – October 5th). Big on spectacle, having a truly disturbing death toll by modern strip standards, and displaying Superman’s awesome powers, the case saw “agents of a foreign power” creating chaos and served to prepare the public for a war almost everyone felt was inevitable now…

A welcome whiff of humorous whimsy, ‘Pawns of the Master’ (541-588; October 7th – November 30th) sees Lois’ sharp tongue and unrestrained opinions get her fired. A magnet for trouble, her visit to an employment agency drops her right into a criminal conspiracy run by a devious hidden mastermind who is also the Man of Steel’s greatest archfoe. Thankfully, a concerned, not-at-all parochially patronising Superman has been keeping a telescopic X-ray eye on her…

This rip-roaring review of early glories ends with strip sequence 19 and episodes 598-672 (December 2nd 1940 to March 8th 1941) as Superman offers some life advice to Eustace Watson, a downtrodden lovelorn sap crushed by existence and considered ‘The Meekest Man in the World’. When even Superman cannot shift the weight of mediocrity from the poor fool’s shoulders he is forced to resort to plan B. Isn’t it a happy coincidence that Eustace and Clark Kent could pass for identical twins…

To Be Continued…

Offering timeless wonders and mesmerising excitement for lovers of action and fantasy, the early Superman is beyond compare. If you love the era or just crave simpler stories from less angst-wracked times, these yarns are perfect comics reading, and this a book you must see.

Superman: The Dailie volumes II co-published by DC Comics and Kitchen Sink Press. Covers, introduction and all related names, characters and elements are ™ & © DC Comics 1998, 1999. All Rights Reserved.