The Amazing Spider-Man Marvel Masterworks volume 19



By Marv Wolfman, Bill Mantlo, Keith Pollard, Al Milgrom, Sal Buscema, John Byrne, Rich Buckler, Jim Mooney, Frank Giacoia, Marie Severin, Mike Esposito, Terry Austin, & various (MARVEL)
ISBN: 978-1-3029-0339-8 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Peter Parker was a smart yet alienated kid when he was bitten by a radioactive spider during a school science trip. Developing astonishing arachnid abilities – which he augmented with his own natural chemistry, physics and engineering genius – the boy did what any lonely, geeky nerd would do with such newfound prowess: he tried to cash in for girls, fame and money.

Making a costume to hide his identity in case he made a fool of himself, Parker became a minor media celebrity – and a criminally self-important one. To his eternal regret, when a thief fled past him one night, the cocky teen didn’t lift a finger to stop him. When Parker returned home he learned that his beloved guardian uncle Ben Parker had been murdered.

Crazed with a need for vengeance, Peter hunted the assailant who had made his beloved Aunt May a widow and killed the only father he had ever known, finding, to his horror, that it was the self-same felon he had neglected to stop. His irresponsibility had resulted in the death of the man who raised him, and the traumatised boy swore to forevermore use his powers to help others…

Since that night he has tirelessly battled miscreants, monsters and madmen, with a fickle, ungrateful public usually baying for his blood even as he perpetually saves them…

A newly-minted star of live action television, Spider-Man’s adventures generally still downplayed traditional fantasy elements at the time of the yarns packing this 19th fabulous collection of web-spinning wonderment. The wondrous wallcrawler was a global figure and prime contender for the title of the World’s Most Misunderstood Hero and here, covering June 1979 to March 1980, are the chronologically re-presented contents of Amazing Spider-Man #193-202, and a combined story that spanned Amazing Spider-Man Annual #13 and The Spectacular Spider-Man Annual #1. The transformative tales are preceded by an appreciative appraisal and reminiscence from writer/editor Marv Wolfman in his Introduction.

The graphic action kicks off with #193’s ‘The Wings of the Fearsome Fly!’ with Wolfman, penciller Keith Pollard and inker Jim Mooney recapping how would-be Spider-Slayer Spencer Smythe had handcuffed J. Jonah Jameson and his despised Bête noir Spider-Man together in an explosive deathtrap that drew old enemy the Fly and resulted in the death of Jonah’s son John, albeit in his monster form as the ferociously feral Man-Wolf

In that clash Jonah might have peeked under the arachnid’s mask whilst the wallcrawler was unconscious, and the not knowing is driving Parker crazy. The loss of his son has absolutely unhinged the publisher, however, and after firing Peter, he swears to destroy Spider-Man, even as Peter dutifully hunts down the Fly and finally finds him robbing the Metropolitan Museum of Art. It’s an opportunity to release his pent-up anger but ends badly…

In the aftermath, another plot strand resurfaces as Ned Leeds returns and punches Parker out. The reporter thinks its justifiable as his (recently estranged) wife – the former Betty Brant –has been nostalgically and aggressively pursuing old flame Peter, making Parker’s social life even more deeply complicated and exhausting…

Meanwhile at May Parker’s empty house, a strangely familiar figure is tearing the walls down hunting for something. After eventually giving up he then moves on to the Restwell Nursing Home where the widow Parker currently resides… and finds a situation he can readily exploit…

With life in turmoil Peter is poorly prepared for the major change that begins in #194 as he painfully learns ‘Never Let the Black Cat Cross Your Path!’ after encountering a svelte femme fatale costumed jewel thief with luck always on her side. Sadly, she seems to have forsaken profit for a new darker agenda. Inked by Frank Giacoia, the tale sees her recruit a crew to break someone out of jail, and – despite an obvious and mutual attraction – she will let nothing, not even sexy Spidey – stop her…

Now working as a photographer for rival paper the Daily Globe and immediately sparking the curiosity of reporter April Maye, Peter continues to pursue the feline felon in a chase to disaster, but soon realises ‘Nine Lives Has the Black Cat!’ (collectively inked by “M. Hands” Mooney, Mike Esposito & Al Milgrom) thereby affording an origin for the curvaceous crook and culminating in shocking news for Peter…

I’d normally give lip service here to “spoilers” and indeed back then, the death of Aunt May was a big deal for a brief moment, but it wasn’t real and didn’t last long. In-world however, Peter is crushed by the death of his last relative and only family, with ‘Requiem!’ – limned by Milgrom, Mooney & Frank Giacoia – finding him shattered by her “peaceful passing” whilst he was elsewhere, and blithely unaware of a plot by unctuous home director Dr. Rinehart. Many older fans had already clocked who he really was…

Dazed and reeling, the hero is just starting to suspect something isn’t right as he’s ambushed by thugs and dragged to ‘The Kingpin’s Midnight Massacre!’ in ASM #197. Here Wolfman, Pollard & Mooney show the soon-to-be-retired crime lord packing to leave and up against an immovable deadline. To please his beloved wife Vanessa, the villain will cease all his illegal activities at the witching hour. All that’s left on his to-do list is to kill Spider-Man, but the clock’s ticking and the wallcrawler just won’t die…

Building up to the anniversary spectacular and illustrated by Sal Buscema & Mooney, most dangling plot threads begin cleaving together as Peter realises who Rinehart actually is and bursts into the Restwell Home in ‘Mysterio is Deadlier by the Dozen!’ to find the master of illusion preying on sundowning oldsters and teamed up with the burglar who shot Uncle Ben. Out of jail and desperate to retrieve something long hidden in the Parker house, the long-discarded thug has hijacked Mysterio’s comfortable scam and attracted the wrath of a really, really angry Spider-Man…

Despite fighting back fiercely in ‘Now You See Me! Now You Die!’ the writing is truly on the wall for the now-at-odds bad guys who meet their fates in The Amazing Spider-Man #200’s extra-length conclusion ‘The Spider and the Burglar… A Sequel!’ cover dated January 1980 and courtesy of Wolfman, Pollard & Mooney.

With the truth out and May restored, Peter Parker is ready for whatever the future holds as we segue into The Amazing Spider-Man Annual #13 where Wolfman, John Byrne & Terry Austin occupy ‘The Arms of Doctor Octopus’ with a murderous scheme to regain his underworld reputation and dominance. The plot is brought to Spider-Man’s attention by murdered federal agent Kent Blake, who blackmails the hero into going undercover in the gang to recover stolen plans and ends with a catastrophic clash that sees the villain maimed…

Although momentarily defeated, Ock isn’t finished with New York or Spiderman, and the saga continues and concludes in the first annual of the companion Spider-title.

Before that though, the Annual traditions are upheld by additions to the ongoing feature ‘A Gallery of Spider-Man’s Most Famous Foes’. Rendered by Pollard, the roster adds here The Molten Man, The Looter, The Rhino, The Shocker, The Kingpin, Silverman and Man-Mountain Marko, The Prowler and The Kangaroo before ending on ‘A Mighty Marvel Bonus’ offering updated locations and floorplans for ‘Peter Parker’s Pad!’, The Daily Bugle & Daily Globe offices and Empire State University Campus – and Peter’s colleagues.

The Spectacular Spider-Man Annual #1 details the denouement in ‘And Men Shall Call Him… Octopus!’ with Bill Mantlo, Rich Buckler & Mooney following the furious and confused webslinger who uses a severed metal tentacle to lure the near-insane-with-pain-&-shock Doc Ock into a cataclysmic showdown aboard a ship’s graveyard in the East River and apparently final clash in an undersea base…

Dried out and back to business basics, the hero’s journey resumes in ASM 201’s ‘Man-Hunt!’ as Wolfman, Pollard & Mooney reunite the wallcrawler with The Punisher whose hunt for a gang boss turns up a suspicious connection between photo seller Parker and his star subject Spider-Man…

Further muddying the waters is the latest woe to befall Jonah, whose nervous collapse now devolves into pure mania, prompting his escape into delusion and the streets of the city. Guilt-ridden Parker can’t do much for his favourite gadfly, but at least he can send Frank Castle on an identity-saving wild goose chase. And help deal with his latest target in concluding chapter ‘One For Those Long Gone!’

To Be Continued…

With covers by Milgrom, Pollard, John Romita Sr., Buckler, Bob McLeod & Josef Rubinstein, this tome also offers a selection of original art by Pollard with Mooney, Frank Giacoia and Byrne & Austin; Carmine Infantino & Steve Leialoha’s unused cover to Spider-Woman #9 where Wolfman originally intended Black Cat to debut, and Dave Cockrum’s revamped design for her as well as an unused Pollard & McLeod cover for ASM #194 and Cockrum’s rough for the cover they finally used. Completing the extras are House ads for forthcoming landmark ASM #200.

These yarns confirmed Spider-Man’s growth into a global multi-media brand. Blending cultural veracity with superb art, and making a dramatic virtue of the awkwardness, confusion and imputed powerlessness most of the readership experienced daily resulted in an irresistibly intoxicating read, especially when delivered in addictive soap-styled instalments, but none of that would be relevant if Spider-Man’s stories weren’t so utterly entertaining. This action-packed collection relives many momentous and crucial periods in the wallcrawler’s astounding life and is one all Fights ‘n’ Tights fanatics must see…
© 2017 Marvel Characters, Inc. All rights reserved.

22nd George Herriman was born today in 1880. If you also want to learn about him, our most recent review of his magic can be found here.

DC Finest: Hawkman volume 1 – Wings Across Time


By Gardner F. Fox, Bob Haney, Joe Kubert, Gil Kane, Murphy Anderson, Howard Purcell, Carmine Infantino & various (DC Comics)
ISBN: 978-1-79950-250-0 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Here’s another stunning compilation from the DC Finest line: full colour chronolgically curated collections delivering “affordably priced, large-size (generally around 600 pages) paperback collections” of past glories. Whilst concentrating on the superhero pantheon, there are and will also be assorted genre selections like horror and war books, and themed compendia.  

Sadly, none of these comics classics are available digitally, as were the last decade’s Bronze, Silver and Golden Age collections, but we live in hope and keep on whining…

Not all passions are romantic: mine is to finally have all old comics forever available in curated editions. These astoundingly engaging Silver Age tales are another joyous moment of past glories revisited highlighting one of the most effective and enduring romantic crime-busting, world-saving partnerships in comics…

With a superhero revival in full swing by 1961, Editorial mastermind Julius Schwartz turned to resurrecting one of DC’s most visually arresting and iconic Golden Age characters. Once again eschewing mysticism for science fiction (the original Hawkman was a reincarnated Egyptian prince murdered by a villainous priest who just kept coming back…), Schwartz picked scripter Gardner F. Fox who had created the Golden Age great and matched him with artist Joe Kubert to construct a new and contemporary hero for the Jet/Space Age.

This titanic tome at last gathers in full colour the works and deeds of the Winged Wonders as first seen in The Brave and the Bold #34-36 & 42-44 & 51; The Atom #7; Mystery in Space #87-90 and Hawkman #1-11: cumulatively spanning February/March 1961 to December 1965/January 1966.

Katar Hol and Shayera Thal are police officers on their own planet of Thanagar. The married couple have travelled to Earth from the star system Polaris in pursuit of a spree-thief named Byth who assaulted a scientist and stole a drug bestowing the ability to change into anything. Thus the scene was set in ‘Creature of a Thousand Shapes!’ which graced The Brave and the Bold #34 (cover-dated February/March 1961) back when the title was a try-out vehicle like Showcase. Disappointments aside, the origin yarn is a spectacular work of graphic magic, with the otherworldly nature of the premise rendered captivatingly human by the passionately emphatic, moody expressiveness of Kubert’s art. It is a minor masterpiece of comic storytelling, and still a darned good read.

The high-flying heroes returned in the next issue, now “temporarily” stationed on Earth to study Terran police methods. In ‘Menace of the Matter Master’ they defeat a plundering scientist who has discovered a means to control elements and indulge in super-larceny, before ‘Valley of Vanishing Men’ takes our fully-integrated visitors from another world to the Himalayas to unlock the astounding and ironic secret of the Abominable Snowmen. Last shot in the try-out session, B&B #36 sees them defeat modern day wizard Konrad Kazlak in ‘Strange Spells of the Sorcerer!’ and, soon after, save Earth from another Ice Age whilst outwitting ‘The Shadow Thief of Midway City!’

With the 3-issue audition over, the publishers sat back and waited for the fan letters and sales figures… and something odd happened: fans were vocal and enthusiastic, but the huge sales figures that previously accompanied such reactions just weren’t there. It was inexplicable. The quality of the work was plain to see on every page, but somehow not enough people had plunked down their dimes to justify an ongoing Hawkman series.

A year later DC tried again. The Brave and the Bold #42 (June/July 1962) featured ‘The Menace of the Dragonfly Raiders’ which found Katar & Shayera returning to Thanagar just in time to encounter a bizarre band of alien thieves and the sinister hand of their oldest foe. Here was superhero action in a fabulous alien locale and the next issue maintained the exoticism – at least initially – before Hawkman and Hawkgirl returned to Midway City to defeat a threat to both worlds – ‘The Masked Marauders of Earth!’.

One last B&B issue followed (#44, October/November 1962) with two splendid and delightful short tales. ‘Earth’s Impossible Day!’ focused on Shayera’s desire to celebrate a holiday tradition of Thanagar before eerie doomsday thriller ‘The Men who Moved the World’ unearthed a lost civilisation and the return of Earth’s original occupiers seeking to move back again…

And then the Hawks vanished again. It certainly looked like this time the Schwartz magic had stumbled if not faltered. It was not, however, the end of the saga. Convinced he was right, Schwartz retrenched. Enjoying some success with his latest revival and mindful of the response when he had teamed Flash with Green Lantern in the summer of 1962, the editor had writer Fox include the Winged Wonder in The Atom #7 (cover-dated June/July 1963). An interplanetary thriller illustrated by Gil Kane & Murphy Anderson, ‘The Case of the Cosmic Camera!’ is a rocket-paced invasion rollercoaster ranging from the depths of space to Earth’s most distant past, where this new, clean-limbed version of the Avian Avenger clearly found fan-favour. In 1963 Hawkman returned! Again!

Mere months later, and dated November, Mystery in Space #87 had the Pinioned Paladin in action on the cover. The anthologogical sci fi standard had been the home of interstellar adventurer Adam Strange since #53, so now Schwartz moved his Winged Wonders into a plausible back-up slot and even bestowed occasional cover-privileges. Still beguilingly written by Fox, Kubert’s dark gritty art was superseded by the clean, graceful illustration of Anderson. Crime caper ‘The Amazing Thefts of the I.Q. Gang!’ dealt with a unexpected repercussion of an Adam Strange thriller and was followed a month later by ‘Topsy-Turvy Day in Midway City!’… a whimsical flourish as the cosmic couple’s devotion and Thangarian wedding customs lead to the capture of Terran bank bandits…

With the management now on board, guest appearances to maximise profile were easier to find. Hawkman returned to The Brave and the Bold with #51 (December 1963/January 1964) to team with Aquaman and face the ‘Fury of the Exiled Creature’ in a quirky tale of monsters, magic and mayhem in sunken Atlantis written by Bob Haney and illustrated by the criminally neglected Howard Purcell. Back in Mystery in Space #89 the ‘Super-Motorized Menace!’ proved the highest tech motor cycle is still no match for ancient weapons and alien  advantages…

These brief, engaging action pieces paled before the majesty and ambition of MiS #90 which delivered a full length epic uniting teaming the Hawks and Adam Strange in a legendary End-of the-World(s) epic. Illustrated by Carmine Infantino & Anderson, ‘Planets in Peril!’ was the last Hawkman back-up. From the next month, and after three years of trying, Hawkman soared into his own title.

Cover-dated April/May 1964, Hawkman #1 is a gem by Fox & Anderson. Two of the most visually arresting chracters in comics, the Hawks also boasted one of the most subtle and sophisticated relationships in the business. Like Sue & Ralph Dibney (Elongated Man and wife) Katar & Shayera are equal partners, and both couples were influenced by the Nick & Nora Charles characters of the Thin Man movies. Like those progenitors, the interplay of the Hols at home or at work is always rich in humour and warmth. In ‘Rivalry of the Winged Wonders’ – and whilst accommodatingly recapping their origins for newcomers, the couple decide to turn their latest case into a contest – Hawkgirl (eventually more appropriately called Hawkwoman) will use Thanagarian super-science to track and catch a band of thieves, whilst Hawkman limits himself to Earth techniques and tools to solving the crime.

This charmingly witty yarn is balanced by action thriller ‘Master of the Sky Weapons’ as recentlt resurrected ancient Mayan warrior Chac threatens Earth with disinterred alien super weapons. The the second issue stuck with star-stuff as the ‘Secret of the Sizzling Sparklers!’ offered an action-packed thriller of transdimensional invasion before closing with ‘Wings across Time!’: a mystery revolving around the discovery of the flying harness of legendary figure Icarus.

With “Carter & Shiera Hall” established as archeologists at Midway City Museum and Earth’s crypto-history & -zoology offering constant story-inspiration, another criminal brain-teaser opened the third issue. However, scientific bandits proved less of a menace than ‘The Fear that Haunted Hawkman’ with inexplicable panic attacks, before ordinary thugs and an extraordinary alien owl converged to make our heroes ‘Birds in a Gilded Cage’. Hawkman #4 then opened with a tale destined to revolutionise DC comics. ‘The Girl who Split in Two!’ introduced legacy hero Zatanna, daughter of a magician who fought crime in the 1940s only to “mysteriously disappear”…

From the very first issue, and for over a decade, Zatarra was a hero in the Mandrake mould who fought evil in the pages of Action Comics. During the Silver Age, Gardner Fox had Zatarra’s young, equally gifted daughter search for the missing mage, systematcally teaming up with superheroes he was currently scripting (if you’re counting, those tales appeared in Hawkman #4, The Atom #19, Green Lantern #42, and the Elongated Man strip from Detective Comics #355). A very slick piece of backwriting latterly included the high-profile Caped Crusader via Detective #336 – ‘Batman’s Bewitched Nightmare!’. The saga concluded in Justice League of America #51’s ‘Z… As in Zatanna… and Zero Hour!’). The collected saga Zatanna’s Search is currently out of print but you can go here for our take on it…

This wide, long-running experiment in continuity proved there was a dedicated fanbase with a voracious appetite for experimentation and relatively deep pockets. Most importantly, it finally signalled an end of the period where DC heroes largely lived and battled in self-imposed worlds of their own.

Hawkman #4 back-up ‘The Machine that Magnetized Men!’ is another enthalling howdunnit  tale as the Pinioned Paladins use reason and deduction to defeat thieves who are impossible to touch. For the next issue ‘Steal, Shadow… Steal!’ was the first full-length thriller, wherein ruthless Shadow Thief Carl Sands returns seeking revenge, believing causing Earth’s next Ice Age to be an acceptable consequence of his schemes, whilst in #6, publishing fashion caught up with the Hawks…

Another epic, and one that turned DC’s peculiar obsession with gorillas into a classic adventure, ‘World Where Evolution Ran Wild!’ lures our heroes to fabled Illoral, where a scientist’s explorations and interventions have stretched Natural Selection to un-natural limits. Bold, brash and daft in equal amounts, this is a fabulous romp and seeing again the cover where Hawkman struggles for his life against a winged gorilla makes the adult me realise those DC chaps might have known what they were doing with all those anthropoid covers!

By issue #7 (April/May 1965) the world was gripped in secret agent fever as the likes of James Bond, The Man from U.N.C.L.E., and a host of others snuck and sashayed across our screens. Comics were not immune,  even though spies had been a staple threat there for decades. Before Hawkman joined the gang, however, he had to deal with the rather mediocre threat posed by solar ray inspired criminal genius Ira Quimby and ‘The Amazing Return of the I.Q. Gang!’ As they were quickly returned to prison the Hawks faced the ‘Attack of the Crocodile-Men!’: a high-octane super-science thriller introducing C.A.W. – the Criminal Alliance of the World…

Another supremely captivating cover adorned #8, as the Hawks fought an ancient Roman Artificial Intelligence, built by not-so-mythical metalsmith Vulcan in ‘Giant in the Golden Mask!’, before defeating an alien Harpy who’d been buried for half a million years and promptly triggered a ‘Battle of the Bird-Man Bandits!’ as soon as she woke up…

Hawkman #9 saw The Atom as guest star when an old villain returned with a seemingly perfect revenge plan. Full-length super-thriller ‘Master Trap of the Matter Master!’ offered sheer superhero hi-jinks, after which #10 saw a playful Fox at his best in both ‘Hawkman Clips the Claws of C.A.W!’ This was another espionage drama with a delicious subplot as the Winged Wonder aids a sexy CIA agent with a big secret of her own – before solving ‘The Magic Mirror Mystery!’: a fair-play brainteaser with lots of high-flying action to balance the smart stuff.

This glorious volume closes with another superb full-length epic. Clearly designed as a so-fashionable “player on the other side”, ‘The Shrike Strikes at Midnight!’ leaving our heroes trailing a super-powered, winged bandit all over the world and on to the star system Mizar, in a gripping tale of crime, super-villainy, aliens, revolutions and even dinosaurs…

Although never the major player of his 1940s ancestor, Hawkman grew to be one of the most iconic characters of the second superhero boom, not just for the superb art but also because of a brilliantly sly, whimsically subtle writer with a huge imagination. These tales are comfortably familiar but also grippingly timeless. Thankfully, comics are a funny business; circumstances, tastes and fashions often mean that wonderful works are missed and unappreciated, but it aso means revivals are never too late. Don’t make the same mistake readers did in the 1960s. Whatever your age, read these astounding adventures and become a fan. It’s never too late.
© 1961, 1962, 1963, 1964, 1965, 1966, 2025 DC Comics. All Rights Reserved.

DC Finest: Plastic Man – The Origin of Plastic Man


By Jack Cole, Gil Fox, Will Eisner, Reed Crandall, Al Bryant & various (DC Comics)
ISBN: 978-1-79950-065-0 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Jack Ralph Cole (December 14, 1914 – August 13, 1958) was one of the most uniquely gifted talents of American Comics’ Golden Age, crafting landmark tales in horror, true crime, war, adventure and especially superhero genres. His incredible humour-hero Plastic Man remains an unsurpassed benchmark of screwball costumed hi-jinks: frequently copied but never equalled. As the Golden Age faded, Cole could see the writing on the wall and famously jumped into gag and glamour cartooning, becoming a household name when his brilliant watercolour gags and stunningly saucy pictures began running in Playboy from the fifth issue. Ever-restless and innately unsettled, Cole eventually moved into the lofty realms of newspaper strips before, in May 1958, achieving his lifelong ambition by launching a syndicated newspaper strip, the domestic comedy Betsy and Me.

On August 13th 1958 at the moment of his biggest break he took his own life.

The unexplained reasons for his death are not as important as the triumphs of Cole’s artistic life and this captivating paperback (reprinting a rare hardback compilation from 2004) provides a fascinating insight into a transitional moment in his artistic development.

Without doubt – and despite great successes with other heroic characters as well as in the crime and horror genres – Cole’s greatest creation was the zany, malleable Plastic Man. He quickly grew from a minor B-character into one of the most memorable and popular heroes of the Golden Age and seemed to be the perfect fantastic embodiment of the sheer energy, verve and creativity of that era when anything went and comics-makers were prepared to try out every outlandish idea…

This premier trade paperback collection reprints the Stretchable Sleuth’s astounding exploits from anthology title Police Comics #1-36 and Plastic Man #1-2, covering the period August 1941 to November 1944. These whacky exploits are unearthed and unleashed from a time when nobody really knew the rules. Creators, publishers and readers were prepared to try literally anything and, by sheer Darwinian processes, the cream of the crop always rose to the top…

The magic begins with a little added extra as most of these tales have retroactively been awarded titles; although most originally appeared without any. The debut and origin of Plastic Man happened in the middle of Police Comics #1, a brief but beguiling 6-pager introducing mobster Eel O’Brian, who is shot by a guard during a factory robbery. Soaked by a vat of acid and instantly, callously, abandoned by his partners in crime, Eel crawls away and is found by a monk who nurses him back to health and proves to the hardened thug that the world is not just filled with brutes and vicious chisellers all after a fast buck.

His entire outlook altered, and somehow now blessed with incredible malleability – he surmises it was the chemical bath mingling with his bullet wounds – Eel opts to put his new powers to use cleaning up the scum he used to run with. Creating the identity of Plastic Man he thrashes his own gang and begins his stormy association with the New York City cops…

Still written, drawn and lettered by Cole, in Police #2 ‘Dueling the Dope Smugglers’ sees Plas apply for a job with the cops, only to be told he can join up if he accomplishes the impossible task of capturing the notorious and slippery Eel O’Brian, currently the Most Wanted crook in eight states…

Ever wily, the Rubber-Band Man bides his time and wins the position anyway by cracking an international dope racket (that’s illegal narcotics, kids) stretching from Canada to Chinatown, whilst in #3’s ‘The Pinball Racket’ he fully capitalises on his underworld reputation and connections to bust up a nefarious mob led by a cunning crook with ears inside the Police Department itself.

The ‘Crime School for Delinquent Girls’ run by Madame Brawn pits the Silly Putty Paladin against a brutal babe intent on taking over the city mobs, and despite getting a thorough trouncing, she and her gang of gal gorillas are back for next issue, having turned her burly hand to a spot of piracy in ‘The Return of Madame Brawn.’ Police Comics #5 (December 1942) also marked a major turning point for Plastic Man, as with that issue he took the cover-spot away from fellow adventurer and failed superstar Firebrand; a position Plas would hold until costumed heroes faded from popularity at the end of the 1940s.

In PC #6 Plas’ burgeoning popularity was graphically reflected in a spookily murderous mystery in ‘The Case of the Disembodied Hands’, whilst in #7 – as Eel – he infiltrates and dismantles the massed forces of the ‘United Crooks of America!’ before #8 has the hero seriously outmatched but still triumphant when battling a colossal, city-crushing giant ‘The Sinister Eight Ball!’ and its decidedly deranged inventor. In #9 the yarns reached an early peak of macabre malevolence as Plastic Man foils a traitorous little mutant dubbed Hairy Arms in ‘Satan’s Son Sells Out to the Japs!’: a darkly bizarre thriller which embraces the hero’s meteoric rise by increasing the regular story-length from six to nine pages.

The carnival of cartoon grotesques continued in #10 as hayseed wannabe-cop Omar McGootch accidentally involves the Malleable Mystery-man in ‘The Cyclop Caper’, a Nazi plot to steal a new secret weapon, whilst #11 finds Plastic Man in mortal combat with the spirit of a 17th century London alchemist whose brain is unearthed and accidentally transplanted into a wounded spitfire pilot. Suddenly gaining incredible mystic powers and menacing mankind, ‘The Brain of Cyrus Smythe’ is still no match for the Pliable Powerhouse…

In Police #12 a desperate blackmailer joined forces with criminal astrologer ‘The Sinister Swami’, who predicts perpetual failure unless Plastic Man is killed, prior to Cole introducing his second most memorable character in #13’s ‘Presenting… the Man Who Can’t be Harmed’.

Despite himself, indolent felonious slob Woozy Winks accidentally saved a wizard’s life and was gifted in return with a gift of invulnerability: all the forces of nature henceforth shielding him from injury or death. Flipping a coin the oaf decided to get rich quick with his power. Unable to stop him, Plas appeals to his sentimentality and better nature and, once Woozy repented, was compelled to keep him around in case he strayed again…

Unlike Omar, Woozy Winks – equal parts Artful Dodger and Mr. Micawber, with the verbal skills and intellect of Lou Costello’s screen persona – would prove the perfect foil for Plastic Man: a lazy, venal, ethically fluid reprobate with sticky fingers who got all the best lines, possessed inexplicable charm and had a habit of finding trouble. It was the perfect marriage of inconvenience…

As stories jumped to 13 pages the new team were set on the trail of Eel O’Brian himself. PC #14 began the snipe hunt with ‘Oh, Plastic Man!’, but during the chase Woozy stumbled onto a slavery racket which soon foundered against his insane luck and Plastic Man’s ingenuity. In a hilarious twist Plas then let Woozy arrest him, but then escaped from under the smug cops’ very noses. When war scientists investigated Plastic Man and Woozy’s uncanny abilities in #15 it led to murder, a hot pursuit to Mexico City and almost a new Ice Age thanks to ‘The Weather Weapon’, whilst in #16 disgruntled Native Americans organised the ‘Revenge of the Chief Great Warrior’ and a movie cast succumbed one by one to a murderous madman in #17 before hilarious #18 revealed what happened after ‘The Drafting of Plastic Man’

The shockingly intolerable dilemma of all branches of the Armed Services fighting to recruit him was only solved when the President himself seconded Plas to the FBI, where his first case – with Woozy stuck to him like human(ish) moss – saw the Stretchable Sleuth investigating ‘The Forest of Fear!’: a 15 page terror-tale involving a cabal of killers and an army of animated oaks. Police #20 celebrated opening of the ‘Woozy Winks Detective Agency’ as, with Plas temporarily laid up wounded, the rotund rascal took centre stage to solve a robbery in a frantically surreal extravaganza reminiscent of the screwball antics of the musical show/movie Hellzapoppin’ and the anarchic shtick of the Marx Brothers…

The strip just kept getting more popular, and regardless of resource rationing the next step was inevitable. Without doubt – and despite other comic book innovations and triumphs such as Silver Streak, Daredevil, The Claw, Death Patrol, Midnight, Quicksilver, The Barker and The Comet, as well as his uniquely twisted take on the crime and horror tales – Cole’s greatest creation was zany, malleable Plastic Man who exploded from minor back-up into one of the most memorable and popular heroes of the Golden Age. Plas was the wondrously perfect fantastic embodiment of the sheer energy, verve and creativity in an era when anything went and comics-makers were prepared to try out every outlandish idea. Moreover he had a classic literary redemption arc and was funny as hell…

Plastic Man debuted in 1943, plopping onto newsstands on December 29th. The premier issue somehow circumvented shortages and government rationing gripping the country at this time, and publishers shaded their bets by giving it a long, Long, LONG shelf life. It was cover-dated February 1944 – but you won’t see any off sale date on the cover – and it was released through subsidiary company Vital Books, rather than as a straight addition to Quality Comics’ prestigious but officially restricted line.

Regardless of the name on the masthead, the mammoth, 64 page tome offered a quartet of stunning tales of humour, heroic hi-jinks and horror, beginning with cover-featured ‘The Game of Death’ in which Plas and his inimitable, generally unwanted assistant set upon the trail of an engrossing mystery and incredible threat posed by a rich man’s gambling club which concealed a sadistic death cult using games of chance to recruit victims – and new disciples. Said assistant was still a lazy slovenly slob, paltry pickpocket, and utterly venal, but he was slavishly loyal and just as blessed with invulnerability: all the forces of nature would henceforth protect him from injury or death – if said forces felt like it….

In ‘Now You See it, Now You Don’t’, the rotund rogue was involved with a goofy Professor and became the wrong guy to watchdog an invisibility spray. The boffin wanted to sell it to the Army but Japanese spies captured both the formula and Plastic Man, and dispatched them to Tokyo for disposal. Of course this simply allowed the Man of a Thousand Shapes to deliver such a sound and vicariously joyful thrashing to the “Dishonourable Sons of Nippon” that it must have had every American kid who saw it jumping for joy…

Cole then touched heartstrings with the tragic tale of ‘Willie McGoon, Dope’ as a hulking but gentle simpleton disfigured by neighbourhood kids became the embittered pawn of a career criminal. The duo’s terrifying crime-wave paralysed the city until Plas and Woozy stepped in. before the stunning solo package closed with ‘Go West Young Plastic Man, Go West’, as Woozy buys a gold mine from a guy in a bar and greedily gallops to Tecos Gulch to make his fortune. By the time Plas arrives to save him from his folly, the corpulent clown has already been framed for rustling and murder…

The pace and invention didn’t let up in monthly Police Comics and #21 featured conspiracy by a financial cabal attempting to corner the nation’s travel and shipping routes. Only one man can counter the impending monopoly but he is missing, seduced by the prognostications of a circus fortune teller. If Plas can’t rescue Sylvester Smirk from ‘The Menace of Serpina’ the country will grind to a standstill. In #22, ‘The Eyes Have It!’ pits Plas & Woozy against a child-trafficking human horror The Sphinx who exercises all his vile resources to regain possession of a little mute boy who has seen too much, before #23’s purportedly supernatural thriller sees the Stretchable Sleuth prove ‘The Ghost Train’ to be no such thing, but only a scam by a shareholder trying to buy up a rail line the Government needs for vital war work.

A rash of tire thefts (also severely rationed during war time) in PC #24 has a grotesquely  sinister purpose as gangsters and a mad scientist join forces to synthesise evil knock-offs of their greatest enemy. ‘The Hundred Plastic Men’ don’t pan out though and Woozy again steals the show – and sundry other items – when addiction to mystery stories leads him and Plas on a deadly chase to discover culprit and cause of #25’s ‘The Rare Edition Murders’.

Over and above his artistic virtuosity, Cole was an astonishingly adept writer. His regular 15-page cases were packed with clever, innovative notions, sophisticated character shtick and far more complex plots than any of his competitors. In #26’s ‘Body, Mind and Soul’ he starts with Plas’ FBI boss discovering his shady past, and builds on it as the exposed O’Brian agrees to take on three impossible cases to prove he really has reformed.

From there it’s all rollercoaster action as the Pliable Paladin rounds up brutish Slugger Crott, ferrets out the true identity of the city’s smartest mob boss and ends the depredations of a tragically cursed werewolf. The rotund rascal again took centre stage – and the cover – in #27 as ‘Woozy Winks, Juror’ hilariously endangered the very nature and sacred process of jurisprudence after being excluded from jury duty. After all, he only had a small criminal record and the impish imbecile was determined to serve, so when a sharp operator gives him a few tips, Woozy was so grateful that he decided to turn his voluminous coat…

The star-struck schmuck dominated again in #28 as Hollywood called and the Flexible Fed agreed to star in a film. However with Mr. Winks as his manager it was inevitable that Plastic Man’s movie would start with intrigue, sex and murder before ending as a furious fun-filled fiasco. Trailing America’s biggest tax-evader draws Plas to ‘Death in Derlin’s Castle’, as the FBI’s Odd Couple follow an absence of money to an historic pile and nefarious scheme with moody movie echoes of Citizen Kane and The Cat and the Canary. Police Comics #30 then offers outrageously odd and supremely surreal saga ‘Blinky Winks and Gooie Louie’ as Plas & Woozy endure incredible peril when ruthless butter-leggers begin supplying illicit spreads to the city’s dairy-deprived (rationing again) denizens. Even dedicated crime-busters like Winks find it hard to resist the lure of the lard, and when a creamy trail unfortunately leads to Woozy’s uncle Blinky, justice must be done. Of course, there are lots of hard-to-find foodstuffs to be found on a farm, but that’s just a happy coincidence…

Coner-dated June 1944, Police Comics #31 offers an outrageous examination of current affairs as the chameleonic cop investigates ‘The Mangler’s Slaughter Clinic’ wherein fit & healthy draft-dodgers go to get brutalised, broken and guaranteed certifiably unfit for active duty. The biggest mistake these canny crooks make is kidnapping Woozy and trying their limb-busting procedures on a man(like) protected by the forces of nature…

Police #32 details ‘The La Cucaracha Caper’ wherein ultra-efficient Plas is forcibly sent on vacation to give cops and FBI a break and time to process all the crooks the Ductile Detective has corralled. What no-one expected was the last gangsters left un-nabbed would also head south of the border to escape their nemesis (and Woozy) who soon find far more than Sun, Señoritas and Bullfights in a sleepy Mexican resort…

‘Plastic Man’s Rubber Armor’ headlined in #33 as a crazed saboteur stretches our hero’s resources and reason in his mad mission to destroy a vital prototype plane for the most implausible of reasons, which all neatly segues into Plastic Man #2 (August 1944), offering a quartet of brilliant gems, beginning with ‘The Gay Nineties Nightmare’, wherein Plas & Woozy trail the worst rats of the underworld to a hidden corner of America where they can’t be touched. Due to clerical errors, No Place, USA had been left off all official maps and huffily withdrew from the Union in the 1890s. The FBI can’t enforce justice there, but maybe two good men – or one and Woozy – can…

Satire is replaced by outrageous slapstick as mild-mannered Elmer Body became a man who could switch bodies in ‘Who’s Who’, using his newfound gift to experience all the joys and thrills his dull life had denied him. When Plas realises he couldn’t catch or hold the identity thief, all he could do was offer better candidates for possession…

In hot pursuit of Fargo Freddie, the stretchable sleuth accidentally chases the killer into a Mexican volcano, and, thinking the case closed heads home, unaware that a miraculous circumstance has transformed his target into ‘The Lava Man’. His resultant revenge rampage sets nations ablaze until Plas resorts to brains and not bouncy brawn. The issue closes with a tale of urban horror as Plas & Woozy are dispatched to a quiet hamlet where everyone’s been driven crazy – even the medics and FBI agents sent in to investigate – in ‘Welcome to Coroner’s Corners’

An untitled tale in Police #34 introduces a well-meaning if screwball campaigner determined to end Plas’ maltreatment of malefactors by organising “Serena Sloop’s Society for the Prevention of Cruelty to Criminals”. Sadly, the old biddy’s philanthropy takes a big hit after she actually meet the crooks she’s championed, whilst ‘The Confession of Froggy Fink’ in PC #35 threatens to tear the entire underworld apart: if Plas gets hold of it before so many concerned members of the mastermind’s gang do. Cue frantic chases, and lots of double-dealing back-stabbing cathartic violence…

We fold for now with #36 as a gang of brutal thieves hide out in the isolated but idyllic paradise of ‘Dr. Brann’s Health Clinic’, turning the unprofitable resort into a citadel of crime… until Plas &Woozy opt to take a rest cure themselves…

With stunning covers by Cole, Gil Fox, Will Eisner, Reed Crandall & Al Bryant, these tales remain exciting, innovative, thrilling, breathtakingly original, funny, scary and visually intoxicating over 80 years later. Jack Cole’s Plastic Man is a truly unique creation that has only grown in stature and appeal and this is a magical comics experience fans would be crazy to deny themselves.
© 1941, 1942, 1943, 1944, 2025 DC Comics. All Rights Reserved.

Mighty Thor Epic Collection volume 9: Even an Immortal Can Die (1977-1979)


By Len Wein, Roy Thomas, Roger Stern, Bill Mantlo, Don Glut, Don Thompson, Maggie Thompson, Walter Simonson, John Buscema, Sal Buscema, Alan Kupperberg, Wayne Boring, Val Mayerik, Jim Starlin, Virgilio Redondo, Rudy Nebres, Tony DeZuñiga, Tom Palmer, Ernie Chan, Joe Sinnott, Klaus Janson, Chic Stone, Pablo Marcos & various (Marvel)
ISBN: 978-1-3029-4868-9 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Once upon a time, disabled physician Donald Blake took a vacation in Norway, only to stumble into an alien invasion. Trapped in a cave, he found an ancient walking stick which, when struck against the ground, turned him into the Norse God of Thunder! Within moments, he was defending the weak and smiting the wicked. Months swiftly passed, with the Lord of Storms tackling rapacious extraterrestrials, Commie dictators, costumed crazies and cheap thugs, but these soon gave way to a vast kaleidoscope of fantastic worlds of incredible, mythic menaces, tackled by an ever-changing cast of stalwart immortal warriors at his side…

Whilst the ever-expanding Marvel Universe had grown ever-more interconnected as it matured through its first decade, with characters literally tripping over each other in New York City, the Asgardian heritage of Thor and the soaring imagination of Jack Kirby had most often drawn the Thunder God away from mortal realms into stunning, unique landscapes and scenarios.

However, by the time of this power-packed compendium, the King was long gone – or more accurately enacting his Second Coming – technically Third, and definitely Second Return to the House of (mostly his) Ideas – and only echoes of his groundbreaking presence remained. John Buscema had visually made the Thunder God his own over interceding years, whilst a succession of scripters had struggled with varying success to recapture the epic scope of Kirby’s vision and Stan Lee’s off-kilter but comfortingly compelling faux-Shakespearean verbiage…

Spanning June 1977 to February 1979, this power-packed compilation re-presents The Mighty Thor #260-280, Annuals #6 & 7 and Marvel Preview #10 in a panoply of unceasing stellar adventure spanning time and space and well-explored regions.

Previously, embattled Asgardians had survived another invasion only to learn their divine Liege Lord Odin had gone missing. Having exhausted every avenue of location available, son-&-heir Thor – prompted by vague hints from all-knowing but hostile spirit Mimir – departed to search distant galaxies for a “Doomsday Star” …

Aboard starfaring dragonship Starjammer, the Thunderer, Lady Sif and Warriors Three Fandral, Hogun and Volstagg (solar) sail off, leaving the beleaguered Eternal Realm under Balder the Brave’s stewardship, albeit ably assisted by his dark inamorata Karnilla the Norn Queen. Now in the wake of travail, torment and cruel misunderstanding, and accompanied by the Recorder (a Rigellian AI robot guide), ‘The Vicious and the Valiant’ sees the interstellar questors finally locate the Doomsday Star.

Scripted by writer/editor Len Wein with Walter Simonson (inked by Tony DeZuñiga) making his first major artistic contributions to the mythology, the interstellar quest’s end coincides with an attack on far-distant Asgard where Balder and Karnilla resist an invasion helmed by arch-traitors Enchantress and Executioner. As the voyagers strive to reach a hostile planet with a strict and extreme no-visitors policy, #261 expands the scope and intensifies the action as the questers falter before ‘The Wall Around the World!’ (inked by Ernie Chan): a terrifying global-scaled construct comprised of the power-drained husks of dead gods.

Resolute and determined the seekers push on, learning Odin has been captured and gradually diminished and consumed by energy-leeching “Soul-Survivors” whose civilisation subsists on stolen divine lifeforce. As they valiantly strive to save their sovereign, the roving Asgardians learn to their cost that ‘Even an Immortal Can Die!’ (#262, limned by Simonson & DeZuñiga).

Thankfully, ‘Holocaust and Homecoming!’ proves Odin both wily and still potent as the heroes’ ferocious clash and hard-won victory results in a weary, wounded pantheon returning to Asgard, only to find it taken over by Loki and his cohort of treacherous allies. With Odin in a coma – and ultimately abducted again – covert civil war erupts between the newly restored champions and the city citizens Loki has subverted. ‘Thou Shalt Have No Other Gods Before Me!’ sees the sinister scheme exposed, but not before Loki unleashes ultimate weapon The Destroyer against his adoptive brother…

Inked by Joe Sinnott, #265’s ‘When Falls the God of Thunder…!’ sees Loki losing control of his ultimate sanction, and once again, everyone survival hinges on the determination of Thor and his valiant resistance to chaos, until #266’s ‘…So Falls the Realm Eternal!’, where Wein, Simonson & DeZuñiga show the Thunderer at his indomitable best, holding Loki at bay and off balance until the Warriors Three rescue and revive an extremely unhappy All-Father…

This saga presaged a change of narrative focus but before that Roger Stern, Sal Buscema & Klaus Janson craft ‘Thunder in the 31st Century!’ (as first seen in Thor Annual #6 December 1977). A riot of time-busting mayhem commences with Thor plucked from contemporary Manhattan: accidentally summoned to the time period of the original/future (time travel tenses suck!) Guardians of the Galaxy by a cyborg maniac named Korvac. The immortal god-warrior briefly joins Vance Astro, Charlie 27, Yondu, Nikki, Martinex and Starhawk in bombastic battle against super-powered aliens to thwart the sinister cyborg’s scheme to become master of the universe. At the conclusion, Thor returns to his own place and time, unaware how Korvac would reshape the destiny of reality itself in coming months…

The collaborations of Wein and Simonson had already shaken the title out of its conceptual doldrums; as the big change approached they went into overdrive and an seemingly backward direction. After All-Father Odin was kidnapped, drained like a battery and died, he was rescued, resurrected and restored to an Asgard riven with conspiracies. Conquered by old enemies, Thor faced ultimate weapon The Destroyer before triumphantly saving everything. In #267 (January 1978, Wein, Simonson & DeZuñiga) we see the hero bound ‘Once More, To Midgard!’, following a rare moment of filial fondness rather than the usual arguments with Dad. Thor has been missing for quite some time and his absence has left Don Blake’s life in tatters until old colleague Dr. Jacob Wallaby arranges a job with Stark International’s Free Clinic. That good deed leads to more chaos as deranged super-criminal Damocles ruthlessly raids the hospital’s radiation lab in search of synthetic cobalt to power his new super-gun. Before Blake can react, the smash-&-grab attack is done, leaving furious Thor to pursue the murderous madman, aided by Damocles’ guilt-fuelled sibling Bennett Barlow. He pays a heavy price for his civic service in concluding clash ‘Death, Thy Name is Brother!’

The concentration on Earthly scale and situations continues in #269 as ‘A Walk on the Wild Side!’ sees a mysterious mastermind contract mechanistic mercenary Stilt-Man to secure a certain high-tech package. A raft of deadly upgrades prove pointless after the Thunderer stumbles upon the heist in the skies over Manhattan, but Thor has far more trouble facing the plotter’s power-packed partner Blastaar in middle chapter ‘Minute of Madness… Dark Day of Doom!’

The triptych of terror terminates in Thor #271 as, with the aid of Tony Stark, Nick Fury (I), S.H.I.E.L.D. and The Avengers, the Storm Lord meets the true architect of destruction and imminent global domination in orbit ‘…Like a Diamond in the Sky!’ This epic includes cameos from Shang-Chi, Spider-Man, The Hulk, Human Torch, Nova, Daredevil and many more Marvel stalwarts; serving as a big celebratory send-off for Wein & Simonson, whilst signalling a major change of direction.

Mighty Thor #272 saw the return of Roy Thomas, John Buscema & Tom Palmer depicting ‘The Day the Thunder Failed!’ as the hero shares moments of humiliating childhood defeat with a crowd of fannish kids. The incidents were all adapted from classical mythology and served as an appetiser to a mega-saga in the making, with TV reporter Harris Hobbs (who visited Asgard way back in Journey into Mystery #123) making Thor an offer he cannot help but refuse…

Still channelling tales from the Eddas – specifically about how Ragnarok would end the reign of the Aesir/Asgardians – #273 is set ‘Somewhere… Over the Rainbow Bridge!’ Although the journalist’s pleas to film a TV special in the Home of the Gods is sternly rebuked and rejected, wicked Loki has his own plans and smuggles in Harris and his film crew, triggering the beginning of the long-prophesied end…

If you haven’t actually read the original myths, go do that. It will make you appreciate these clever riffs on the theme so much more as the secret history of Asgard and Odin’s plots are exposed in #274. With Loki on the loose, the story of how the All-Father sacrificed his eye to fiery seer Mimir for knowledge of the future is revealed, as are the dirty bargains Odin made to forestall inevitable, inescapable doom. As Sif leads home the long-missing goddesses of Asgard, mortal cameraman Roger “Red” Norvell beholds the Thunder God’s raven-haired beloved and is gripped by uncontrollable desire. Another prerequisite of The End then occurs as Loki orchestrates Balder’s death in ‘The Eye… and the Arrow!’

In #275 ‘A Balance is Struck!’ when Odin uses all his power to suspend the dying God of Light in a timeless state, pausing the Ragnarok countdown. Loki, meanwhile, uses ancient spells and his adoptive brother’s Belt of Strength and Iron Gloves (created when the Prince was a child to help control and wield mighty Mjolnir) to become a new, very different Thor. The newcomer even seizes the mystic hammer from its enraged rightful owner as he beats the thunder god and abducts Sif, declaring in #276 ‘Mine… This Hammer!’

Red is barely aware he has killed his best friend for power. Loki and Death Goddess Hela rouse all Asgard’s enemies to march on their hated foes as ‘Time of the Trolls!’ seems to indicate doomsday has finally fallen. However, the forces of evil are not the only devious schemers with an endgame in view, and a monstrous plan is exposed whereby the All-Father seems to cheat the powers of prophecy and trick Ragnarok by creating a false Thor to die in place of Asgard’s true saviour. All it required was timing, boldness and a few necessary sacrifices…

With veteran Thor inker Chic Stone applying his stylish lines, #278 heralds ‘At Long Last… Ragnarok?!’ as all plots and perils converge with reality – the Nine Realms portion of it at least – battling fate to a draw as the apocalypse is deferred a while longer… but only after another tragic, valiant and ultimately futile demise. In the aftermath, the trueborn Odinson cannot abide what has been done in his name and sunders all contact with his scheming sire.

The split is genesis to an even more momentous and spectacular saga postponed here for a crucial sidebar seen in Thor Annual #7 (1978) wherein Thomas, Simonson & Ernie Chan here detail a forgotten “first contact” moment triggered by the reactions to Balder’s “death” due to Loki’s machinations to trigger Ragnarok. When Thor reluctantly consults hostile prophet Mimir, the flaming seer of the Well of Wisdom instead emphasises how untrustworthy Odin is and illustrates his point by sharing of an event the Thunderer cannot remember even though it was one of his most significant exploits…

Tale within a tale ‘And Ever… The Eternals!’ reviews the creation of and war between Asgardian and Greek pantheons – which Thor readily recalled – before going on to disclose how the proud prince had continued seeking new mortal worshippers. Roaming Midgard doing heroic deeds, he had encountered and barely defeated a monstrous mind-controlling horror dubbed Dromedan. Moving on, in what would be later called Central America, he meets another – unsuspected – god-like race: Polar Eternals Ajak, Druig, Valkin and Virako.

Thor then reexperiences how he was informed that Midgard was a laboratory preserve of incredible super-gods from space: “Celestials” who had genetically modified proto-hominids to create humanity, Eternals and horrific predatory Deviants. These subspecies had battled for ownership of Earth in wars spanning the length of human existence…

Confronted by such sheer heresy and baffled by obvious nonsense, Thor learns now that his new friends were as treacherous as any god or mortal, with all knowledge of Celestials excised after he and the Eternals defeated a resurgent Dromedan and horde of Deviants and Mutates. Mindwiped, he returned to Asgard, oblivious to the fact that Space Gods would periodically return to judge the progress of their three-pronged project… as indeed they were doing at that very moment under a colossal gleaming dome in Earth’s Andes mountains…

When Kirby’s series debuted in 1976, we met anthropologist Professor Daniel Damien and daughter Margo, whose explorations revealed giant aliens had visited Earth in ages past: sculpting hominid beasts into distinct sentient species: Human Beings; genetically unstable Deviants and god-like superbeings who called themselves Eternals. Moreover, those Space Gods had occasionally returned to check up on their experiment.

Over 19 issues and an Annual, the series avoided true contact with Marvel continuity as modern mankind’s military and moneyed movers-&-shakers dealt with the politics and panic of a world-shattering event. Ikaris (son of Valkin and Virako), Margo, Ajak, Sersi, Makkari, Zuras, Thena, Sprite and Druig fought and foiled Deviants Kro, Brother Tode, Dromedan, Ransak & Karkas, with humanity terrified in the background and under the microscope as The Fourth Host of Celestials hovered above the world in a city-sized ship, pondering final judgement: a process that would take 50 years.

Never a comfortable fit with the rest of the Marvel Universe – only S.H.I.E.L.D. ever really got involved – The Eternals further embodied Kirby’s fascination with Deities, the immensity of Space and potential of Supernature through the lens of very human observers. Once the series ended, Kirby moved on and other creators eagerly co-opted his concepts (with mixed success) into the company’s mainstream continuity…

In Mighty Thor #279 (cover-dated January 1978) the new quest is briefly diverted as Don Glut, Alan Kupperberg & Pablo Marcos detail how the Thunderer’s latest exile to Earth prompts more reminiscing and “untold tale” ‘A Hammer in Hades!’ Long ago, a chance encounter with pre-goddess first love Jane Foster led to her imprisonment in the underworld and Thor flew right into an ambush organised by Loki, Grecian death god Pluto and super-troll Ulik, but still proved more than even that trio of terror could handle…

Still preparing to confront the relatively undiscovered Fourth Host, Thor is again forestalled in #280 where Thomas, Wayne Boring & Tom Palmer pastiche DC’s Annual JLA/JSA summer team-ups with ‘Crisis on Twin Earths!’ after Superman-analogue Mark Milton/ Hyperion of the Squadron Supreme requests Thor’s assistance on his own alternate Earth. Sadly, the evil Hyperion of the Squadron Sinister manages to replace his goody-goody doppelganger and a shattering battle erupts before order and dimensional stability is restored…

This titanic tome ends on a rare treat stemming from the period’s growing love-affair with fighting fantasy. Cover-dated Winter 1977, Marvel Preview #10 was a monochrome magazine in Marvel’s mature-oriented line: free of Comics Code scrutiny and (ostensibly) the strictures of shared continuity. Although MP was an anthology/showcase title, other periodicals in the Marvel Magazine Group included off-kilter features like Howard the Duck, Rampaging Hulk and Tomb of Dracula.

Thor the Mighty almost joined that elite roster in 1975, and nearly three full issues were prepared for a barbarian Thunder God vehicle before the plug was pulled. As a result, much material was sitting in drawers when the decision came to use one lead tale and a thematic back-up in the try-out title. Another story had already been modified and published as Thor Annual #5 (for which see Marvel Masterworks Thor #15)…

Behind a painted Ken Barr cover, frontispiece by Jim Starlin and illustration plates from Virgilio Redondo and Rudy Nebres, ‘Thor the Mighty!’ was scripted by Wein, and rendered by Starlin & DeZuñiga, telling of a time long past when Odin sent his rowdy sons Thor and Loki on a quest to secure a mystic Crystal of Blood threatening to erase all existence. The mission pitted his sons against seductive sorceresses, trolls ogres, giants, dragons and – as ever – each other…

The lusty yarn was backed up by an exploit of Hercules The Prince of Power when he was still half-human and sailing with Jason as an Argonaut. Here, courtesy of Bill Mantlo & Val Mayerik, the shipmates faced constant, mythologically-tinged peril on ‘The Isle of Fear!’ – but nothing like the political intrigue engineered by corrupt sponsor King Kreon of Pylos

Following a Nebres pinup and never attained next issue ad, a bonus section offers the letters page editorial from Thor #272, Thomas’ editorial from Thor Annual #7, the cover to Marvel Index #5 by Tom Conrad, the Franc Reyes Contents page and contemporary house ads.

The tales gathered here may lack the sheer punch and verve of the early years but certainly prove that after too long calcified, the Thunder God was again moving to the forefront of Big Idea Comics Storytelling. Fans of ferocious Fights ‘n’ Tights fantasy will find this tome stuffed with intrigue and action, magnificently rendered by artists dedicated to making new legends. This a definite must-read for all fans of the character and the genre.
© 2023 MARVEL.

Superman The Golden Age Sundays volume 1: 1943-1946


By Jerry Siegel and “DC Comics”, Wayne Boring, Jack Burnley, Stan Kaye, Ira Snappin, &various (IDW/DC Comics)
ISBN: 978-1-61377-797-8 (HB)

This book includes REALLY Discriminatory Content produced in less enlightened times and under the madness of war.

The comic book industry would be utterly unrecognisable without Superman. Jerry Siegel & Joe Shuster’s bold and unprecedented invention was fervidly adopted by a desperate and joy-starved generation and quite literally gave birth to a genre… if not an actual art form.

The Man of Tomorrow was shamelessly copied, adapted by countless inspired writers and artists for numerous publishers, spawning an incomprehensible army of imitators and variations within three years of his summer 1938 debut.

Yes, 87 YEARS… and still counting!

The intoxicating blend of breakneck, breathtaking action and triumphal wish-fulfilment expressed by the early Action Ace expanded to encompass cops-&-robbers crimebusting, socially reformist dramas, science fiction/fantasy, romance, comedy and, once war in Europe and the East also engulfed America, absorbed and reinforced patriotic relevance for a host of gods, heroes and monsters, all dedicated to profit through exuberant, eye-popping excess and vigorous dashing derring-do. Superman was master of the world and whilst transforming and dictating the shape of the fledgling funnybook industry, relentlessly expanded into all areas of entertainment media.

We might think of the Cleveland boys’ iconic invention as the epitome and acme of comic strip creation, but the truth is that very soon after his debut in Action Comics #1 the Man of Steel was a fictional multimedia monolith in the same league as Popeye, Tarzan, and Sherlock Holmes. Diehard comics fans regard our purest, most enduring icons in primarily graphic narrative terms, but the likes of Batman, Spider-Man, The Avengers and their hyperkinetic ilk long ago outgrew four-colour origins to become fully mythologized modern media creatures, instantly recognised in mass markets across all platforms and age ranges. Far more people have viewed or heard the Man of Steel than have ever read his comics.

However, his globally syndicated newspaper strips reached untold millions, and by the time of his 20th anniversary – at the very start of what we know as the Silver Age of Comics – he had been a thrice-weekly radio serial regular and starred in a series of astounding animated cartoons, as well as two films and a novel by George Lowther.

Superman was a perennial wellspring for toy, game, puzzle and apparel manufacturers and had just ended his first smash live-action television serial. In his future were many more shows, a stage musical, many blockbuster movies and almost seamless succession of games, bubblegum cards and TV cartoons beginning with The New Adventures of Superman in 1966 and continuing ever since. Even superdog Krypto got in on the small-screen act…

However, in his formative years the small screen was simply an expensive novelty for many. The Action Ace achieved true mass market fame through a different medium: one not that far removed from his print origins.

Although pretty much a spent force these days, for the majority of the last century newspaper strips were the Holy Grail all American cartoonists/graphic narrative storytellers hungered for. Syndicated across the country – and frequently the world – they might be seen by millions if not billions, of readers and were generally accepted as a more mature and sophisticated form of literature than comic books. At that time it also paid far better, and rightly so. Some of the most enduring and entertaining characters and concepts of all time were created to lure readers from one particular paper to another and many of them grew to be part of a global culture. Flash Gordon, Dick Tracy, Buck Rogers, Blondie, Charlie Brown and many more escaped humble and tawdry newsprint origins to become meta-real: existing in the minds of earthlings from Albuquerque to Zanzibar. Some still do…

After years lost in obscurity, almost all of Superman’s early newspaper strip exploits are at last available to aficionados and the curious newcomer in tomes such as this one, compiled under the auspices of the Library of American Comics. Showcasing the tough transitional period when Shuster’s diminishing eyesight overlapped Siegel’s military service and other minds and hands increasingly steered their super-baby the full colour strips here cover episodes #184 – #353, covering May 9th 1943 to August 4th 1946.

The daily Superman newspaper comic strip launched on 16th January 1939, supplemented by the full-colour Sunday page from November 5th of that year. Initially crafted by Siegel & Shuster and an ever-growing studio – Paul Cassidy, Leo Nowak, Dennis Neville, John Sikela, Ed Dobrotka, Paul J. Lauretta & Wayne Boring – the mammoth, relentless task required the additional talents of luminaries like Jack Burnley and writers Whitney Ellsworth, Jack Schiff & Alvin Schwartz, especially as the draft deprived DC and McClure of those talented gentlemen. Managed by the McClure Syndicate, the feature ran continuously from 1939 until May 1966, appearing at its peak in more than 300 daily and 90 Sunday newspapers, boasting a combined readership of more than 20 million. When the Christopher Reeve Superman film franchise began, a second newspaper strip did too, starting in 1978 as The World’s Greatest Superheroes before becoming simply Superman. It folded in 1985. The combined series totalled almost 12,000 newspaper strips, but I strongly suspect that no matter how good the new movie is, the parlous state of newspaper publishing won’t be able to support a fresh tabloid iteration. I would love to be wrong…

For most of the war years Wayne Boring and Jack Burnley handled the visuals. Seigel was called up in 1943, as were Sikela and Nowak, and scripts were anonymously generated in-house at DC. When Burnley began his Starman comic book series, Boring (working for DC/National, not Shuster’s Superman Studio) was back on Sundays, with inker Stan Kaye signing up for the long haul, reinforced by steadfast Ira Snappin filling narrative boxes and word balloons throughout.

For reasons covered in previous collections, Superman was generally stuck on the home front as ordinary US fighting men proudly got blown up and maimed, but as the war progressed, those high-minded and pragmatically framed (editorial) edicts began to slip. Let’s face it, even the youngest readers knew Superman could have ended the conflict in hours but, like USO tours, the Man of Steel’s job was entertainment not solutionising. Thus, at least initially, content remained carefully curated tales of emotional dilemmas, romances and pedestrian criminality rather than muscle-flexing bombast, utilising mystery, fashion, wit and satire as substitutes for bludgeoning action…

Following affable appreciation in ‘An Introduction’ by Mark Waid, weekly wonderment commences in all its vibrant glory at the height of hostilities. Sadly, individual serial stories are untitled, so you’ll just have to manage with my meagre synopses of individual yarns; and it’s important to note that during this time Seigel finally left for boot camp and a number of often anonymous scribes were pulled in to take his place…

We open with Burnley rendering a serial saga as 4F reporter Clark Kent is assigned to follow and write on the experience of “Model Air Cadet” Dave Cooper as he progresses through training. Naturally, the proposed series presents a perfect opportunity for spies to deliver a shattering propaganda coup, but even after sneaky Nazi uber-strategist Eyeglasses takes charge of a sustained but continually failing campaign of sabotage, character assassination, framing and attempted murder, somehow Dave gets ever nearer to his goal of serving his country as an American Airman without ever knowing how much Superman helped…

With Boring at the drawing board a whole new concept took over the Sunday strip from August 15th as the Action Ace – responding to mail from servicemen overseas – sets up wish-fulfilment service ‘Superman’s Service for Servicemen’.

Apparently based on genuine GI letters from service people reading the strip wherever they were stationed, the following weeks and months found the hero scanning a postcard and then making a wish come true. These included flying soldiers across the world to get the most out of 24-hours passes; playing cupid; chasing off Home Front wolves and solving other “Dear John…” crises; checking for infidelity (he even helps WACs confirm that their far-deployed lovers are staying true!); crushing an invasion of sabotage-intent Gremlins infesting Metropolis and getting one Pacific-stranded soldier home in time for Christmas… and the birth of his first child…

Ranging far and wide, Superman delivers a kangaroo to an officer’s little girl; delivers late or lost mail to every stranded warrior; helps women decide which branch of the auxiliary services they should volunteer for; tracks down four separated pals lost on different missions; handles the KP duties for an entire army camp; supplies a busload of burlesque entertainers for joy-strapped GIs; assuages nervous mothers’ concerns on the lack of luxury in service barracks; criss-crosses oceans to facilitate marriages; retrains square pegs in over their heads; mediates service legal disputes; helps one lonely soldier enlist his pet pooch and much, much more…

Naturally, any enemy shipping, aviation, ordnance or personal encountered during these humanitarian sorties did not fare well at the mighty hands of the Man of Steel, such as a second sneak attack of 200 Japanese bombers seeking to ambush embattled troops and a similar land-based assault on our boys. Eventually as newspaper time catches up with real-world events, Superman acts as escort to flighty Sally Wilshire as she witnesses first-hand the D-Day landing and beyond…

Sadly, not included here is an oddment of publishing history and doctrine that will hopefully make it to future editions. In 1943, McClure – concerned that circulation might dip if Superman did not appear regularly – urged DC to create a spin-off feature. The abortive result was Lois, Lane, Girl Reporter. Intended as filler for emergencies, a trial run of 12 strips ran above Superman Sunday pages in the Cleveland Plain Dealer, sporadically between  October 24th 1943 and February 27th 1944, but are not seen here…

Back on the Superman Service, the ultimate expression of the service was when the Wonder of the Age astoundingly grants the wish of arrogant Japanese Major Saki Sukiyaki, and turns a planned propaganda triumph for the foe into a spectacular victory for democracy…

After more than a year, as the war staggered to its conclusion, continuity drama returned to Superman, albeit still laced with contemporary themes. Strip #263 (November 12th 1944) began a tale exploring the traumas of being demobilised as Clark encounters old pal Elmer Kronk, whose casual reaction to a string of near-lethal accidents is most disturbing…

Reinstating Superman’s service for servicemen – with a side-order of civilian reintegration – took the feature into the last year of the conflict with the emphasis very much on mopping up and going home, but boasts one last bizarre hurrah spanning #279-282 (March 4th – 25th 1945) as Adolf Hitler, Joseph Goebbels, and rest of the insane inner circle use the service to invite the literal Übermensch to a conference where he can take up his natural place as one of them…

Then Lois exploits her relationship for a private service. Having been a volunteer ambulance driver, she wants the Action Ace to visit and cheer up disabled servicemen. That’s easy enough to accomplish but the hero runs with the idea and organises an entire support organisation from those women no longer employed as war workers, but it’s a big job with some weird turns in store. Before long the Man of Tomorrow is finally battling Japanese soldiers in the skies over the Pacific, before heading home to help a young man struggling with uninformed parents and a massive case of “battle fatigue”, and another poor soul who somehow mislaid the army’s cash payroll…

Although the war against Japan ended with unconditional surrender on August 14th 1945 – and officially on September 2nd – preprepared stories kept coming that kept affairs on a strictly martial note. In #306 (September 9th) the failing militarists instigated a scheme to create their own superman with crudely hilarious (by 1940s standards) results, before Superman played matchmaker to a marriage-hungry war-hero seeking a “Dream Girl” to wed…

A sign of changed times came at last with episode #317 (November 25th 1945) as a thematic reset looked forward by looking back. Here, a much enhanced and expanded origin saga began with Jor-El & Lara accepting doom on Krypton, infant Kal-El’s flight to Earth, childhood in Smallville and Clark’s first days at the Daily Planet and nights as Superman…

Clearly the stars were his destination, and the new year brought a new direction. With #326 (27th January 1946) a return to contemporaneity saw the deep thinker Professor Vern build a Rocketship and drag Lois to Saturn with him. Thankfully, when the voyage inevitably hits trouble, Superman is able to follow and rescue them from a thousand perils and the solicitude of oppressive mega civilisation Suprania. It’s a close-run thing though, as fabulous High Queen Arda really likes the Kryptonian and isn’t married at the moment…

A return to Earth in every way prompts a human-scaled story of mystery, murder and romance amongst circus folk as the Man of Tomorrow must navigate a happy course between rivals Sadface the Clown and high wire artist Breakstone as they bring acrimony and woe to Warnum & Wailey’s 3-ring extravaganza whilst battling without let or restraint for the love of comely aerialist Carlotta

Happily, Lois & Clark are there to adjudicate, referee, spot the deathtraps and reap the headlines in a Big Top thriller comprising episodes #339-353 (28th April – 4th August 1946)…

Although that one concludes on a happy note, generally it’s all To Be Continued

Superman: The Golden Age Sunday Pages 1943-1946 is the first of three huge (312 x 245mm), lavish, high-end hardback collections starring the earliest and always transitional Man of Tomorrow. It’s an inexpressible joy to see these “lost” stories, offering a far more measured, domesticated and comforting side of America’s most unique contribution to world culture. It’s also a pure delight to see some of the hero’s most engaging yesterdays. Join me and see for yourself…
Superman ™ & © 2013 DC Comics. All rights reserved. The Library of American Comics is a trademark of The Library of American Comics LLC. All rights reserved. SUPERMAN and all related characters and elements are trademarks of DC Comics.

Ka-Zar Marvel Masterworks volume 2


By Mike Friedrich, Steve Gerber, Carol Seuling, Ross Andru, Don Heck, Dan Adkins, Jim Starlin, Marie Severin, Werner Roth, George Tuska, Paul Reinman, Mike Royer, Bob Brown, Sal Buscema, Gene Colan & various (Marvel)
ISBN: 978-1-3029-0966-6 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

There are quite a few comics anniversaries this year. Some of the most significant will be rightly celebrated, but a few are going to be unjustly ignored. As a feverish fanboy wedged firmly in the past, I’m again abusing my privileges and advising an encounter with something old, nigh forgotten but definitely worth a soupçon of your time and energies…

IT’S A JUNGLE OUT THERE! …and apparently everywhere else, too…

Retconned from a pulp hero and latterly comics B-Lister from the early days of Timely comics, primal white jungle god Ka-Zar most accurately stems from 1965 where he stole the show in a dinosaurs & mutants yarn in X-Men #10.

Beginning as a cheeky Tarzan tribute act relocated to a lost world in a realm of swamp-men and dinosaurs, Ka-Zar eventually evolved into one of Marvel’s more complex – if variable – characters. Fabulously wealthy heir to one of Britain’s oldest noble families, his bestest friend is “sabretooth tiger” Zabu and his wife is feisty environmental-crusader Shanna the She-Devil. His dad was apparently a mad scientist, his brother a homicidal super-scientific modern day pirate. Kevin Reginald, Lord Plunder is perpetually torn between the clean life-or-death simplicity of the wilds and bewildering constant compromises of modern civilisation.

The primordial paragon is arguably Marvel’s oldest star, having begun life as a prose star, boasting three issues of his own pulp magazine between October 1936 and June 1937. They were authored by Bob Byrd – a pseudonym for publisher Martin Goodman or one of his retinue of staff writers. Goodman latterly shoehorned him into his speculative venture: new-fangled comic book Marvel Comics #1 (October 1939), where he lurked alongside fellow pulp line graduate The Angel, Masked Raider, Human Torch and Sub-Mariner

In the sixties, when Ka-Zar reappeared he was all rowdy, reimagined and renovated by Jack Kirby for X-Men #10 (cover-dated March but actually on sale from January 5th), and it was clear the uncrowned Sovereign of the Savage Land was destined for bigger and better things. However, for years all we got was guest shots as a misunderstood foe du jour for Daredevil, Sub-Mariner, Spider-Man, and The Hulk.

In 1969 he got his shot as a lone wolf starring in Marvel Super-Heroes. Later that year – after Roy Thomas & Neal Adams used him so effectively in their X-Men run (issues #62-63) – Ka-Zar was awarded his own giant-sized title, reprinting most of his previous appearances. However, the reruns oddly bracketed all-new stories of Hercules and The Angel (the new one from X-Men not the costumed detective of the 1940s). That same month, his first solo series began in a split book entitled Astonishing Tales

Gathering material from Astonishing Tales #17-20, Shanna the She-Devil #1-5, Ka-Zar (volume 2) #1-5 and Daredevil #110-112, spanning cover-dates December 1972 through August 1974, this sequel compilation volume begins with reminiscences from Mike Friedrich and Carole Petersen-Sueling in two separate (but equal) Introductions.

Previously, Ka-Zar & Zabu’s idyllically brutal lives hunting dinosaurs and battling aliens, gods, wizards and lost civilisations in the Savage Land had been turned on its head with the arrival of apparently irresistible S.H.I.E.L.D. agent Barbra “Bobbi” Morse (who becomes costumed spy/Avenger Mockingbird many years from now) and aging biologist Dr. Wilma Calvin. Their quest for a Super-soldier formula dragged the wild man across continents to Florida and into conflict with Advanced Idea Mechanics (A.I.M.), the Man-Thing, super-mercenary Gemini and, on reaching New York City, drug lord dope peddler The Pusher…

Increasingly enamoured of Morse, Ka-Zar opts to give the modern world another go, but increasingly comes to despise the greed, the dirt, the greed, the callous brutality and the sheer greed of civilisation, especially after encountering the drug crisis first hand…

Culture clash conflict resumes with ‘Target: Ka-Zar!’ as crafted by Friedrich, Dan Adkins & Frank Chiaramonte for April 1973’s Astonishing Tales #17. Here, the Jungle Lord’s impatience and discontent are magnified when AIM again tries to snatch Calvin’s prototype serum, employing gunmen on the ground and ultimately super-mercenary Gemini to humiliatingly grab the formula from S.H.I.E.L.D.’s helicarrier and making Ka-Zar and Zabu look like idiots in the process…

Pride stung and mad as hell, the wild man follows Gemini to earth and falls into an ambush laid by his brother Parnival and backed up by his pet alien monster. Hired by AIM to secure the serum the Plunderer has the upper hand when ‘Gog Cometh!’ since the childlike colossus is lethally loyal and can teleport on command. He/it is also growing larger every minute…

The saga spirals out of control as Ka-Zar wins a rematch with Gemini but loses the serum sample to The Plunderer who heads for Manhattan whilst in Land’s End, England, another strand of the search for super-soldiers culminates with AIM scientist Professor Victor Conrad surviving a gun battle with S.H.I.E.L.D. agents by taking his own medicine…

Back in the USA, late-arriving Bobbi Morse and Zabu give the blonde barbarian a lift to Manhattan in time to channel the end of King Kong, as the ever-enlarging Gog runs amok with the local landmarks before confronting its destiny on top of the city’s tallest building, even as, far below, the strictly human clashes result in triumph for the forces of right and wonders of chemistry…

With the serum recovered and his honour upheld, the Noble Savage realises that – other than Bobbi – there is nothing about civilisation that please him, but as he ponders that and pines for the Savage Land, one last loose thread needs tying off as a new threat seizes control of AIM and seeks redress for past sins. Inked by Jack Abel, and with Jim Starlin stepping in to complete the episode begun by Adkins, AT #19 reveals ‘…And Men Shall Name Him… Victorius!’ as Conrad abducts agent Morse to obtain S.H.I.E.L.D.’s version of the formula that made him an unstoppable warrior. When Ka-Zar & Zabu track him down he rejects taking the serum himself and attacks the scientist, Gemini and brother Parnival in all his purely human might and main…

Marie Severin, Werner Roth & Frank Giacoia wrap up the run as Astonishing Tales # 20 (October 1973) depicts ‘The Final Battle!’ before Ka-Zar returns to his (un)natural environment and a new solo title, pausing only to crush his assembled foes turn down a job with Nick Fury and briefly regret losing Bobbi to the Big City….

Before that new beginning though, there’s a slight chronological sidestep to introduce a soon-to-be-crucial character who came and went with little fanfare a few months previously. As the costumed cohort craze subsided with the close of the Sixties, Stan Lee & Roy Thomas looked into creating a girl-friendly boutique of female stars written by women.

Opening shots in this act of liberation were Claws of the Cat by Linda Fite, Marie Severin & Wally Wood (who at least knew how to draw them) and Night Nurse by Jean Thomas & Win Mortimer. Both #1’s were cover-dated November 1972 and despite impressive creative teams none of these fascinating experiments lasted beyond a fifth issue, although a third shot was kept from limbo by some judicious teamwork. The caregiver vanished for decades and the feline fury mutated into Tigra, the Were-Woman in Giant-Size Creatures #1 (July 1974), and even though their experimental comrade stuck around, the general editorial position was upheld… “books starring chicks don’t sell…”

Contemporary jungle queen – possibly the last hurrah of an extremely popular genre subset in Fifties comic books – Shanna the She-Devil #1 was created by Carole Seuling, Steve Gerber & George Tuska, and on sale from 29th August with a December 1972 cover date.

Inked by Vince Colletta, Shanna the She-Devil #1 debuted in a touching and troubled tale, detailing how the gun-hating daughter of Africa-based American game warden Gerald O’Hara became a vet in Manhattan. Wrapped in a contemporary framing sequence, ‘Shanna the She-Devil!’ recalls her origin whilst stalking ruthless poachers ravaging a game preserve in modern-day Africa.

The clash and her capture prompt memories of how, decades previously, she had fled that verdant world of casual slaughter to save lives… and how a moment of casual atrocity by “fun-loving” American gun nuts in the zoo where she worked led to the death of all its big cats bar two panther cubs she saved and fled to Africa with…

Recreating herself as guardian of nature, rearing the kittens Ina & Biri and training her body to the peak of physical readiness and unarmed combat prowess, Shanna O’Hara became a legend to the local peoples, a trusted and valuable ally to game warden Patrick McShane and a nemesis to all interlopers endangering the balance of nature or disrupting its uncompromising harmony…

Two months later Sueling, Ross Andru & Colletta exposed ‘The Sahara Connection!’ as Shanna acquiesces to the desperate requests of S.H.I.E.L.D. agent Jakuna Singh and uses her gifts and cats to crush drug-peddling human traffickers El Montano and Abdullah after which ‘The Moon of the Fear-Bulls!’ finds her fighting the murderous thralls of a lost Minoan colony sacrificing entire African villages to their lost gods and current chief Phobotauros: a maniac with an unsavoury secret…

Gerber scripted Seuling’s plot for #4 as ‘Cry… Mandrill!’ introduced one of Marvel’s wildest mutants. Searching for her vanished father, Shanna inadvertently unravels a conquest plot to subjugate three emerging African nations by the ape-visaged maniac with the power to control women – except apparently Shanna… usurped and captured, Mandrill scores one minor victory by admitting Gerald O’Hara is his hostage…

The series abruptly folded with #5 cover-dated August 1973, but as we’ll see here later, the She-Devil carried on via judicious team-ups and eventually scored a continuance of solo sagas in matured-themed monochrome magazine Savage Tales.

Here and now, Gerber, Andru & Colletta reveal ‘Where Nekra Walks – Death Must Follow!’ as Jakuna Singh, S.H.I.E.L.D. and FBI agent Amos Duncan request Shanna’s participation in dismantling the still-active organisation of Mandrill’s enthralled women: a task necessitating a quick consult with mutant advisor Professor Charles Xavier

The trail then leads to barbarous ceremonies held by the villain’s top subordinate, a brutal superstrong mutant who stokes hatred to feed on the emotion and augment her powers. Directing all her loathing at Shanna makes Nekra physically unbeatable, but being angry all the time is no help if your opponent can stay calm and clear-headed…

Cover dated January 1974, Ka-Zar #1, (volume 2, and on sale from September 25th 1973) boasted the adventurer’s ‘Return to the Savage Land!’, courtesy of Friedrich, Paul Reinman & Mike Royer, and teasingly saw Shanna in a cameo as the victim du jour.

Being parachuted in by S.H.I.E.L.D. was the last modern convenience Kevin Plunder would stomach. Within minutes he was back battling behemoths in his furry underwear and announcing his return to all the primitive tribes, but Ka-Zar was blithely unaware that a new menace lurked. Evil necromancer Malgato, the Red Wizard sought power and control and used the Jungle Lord’s most despised enemy Maa-Gor the Man-Ape to carry out his schemes. These almost come together after a brief history of Ka-Zar’s kingdom, when a pteranosaur ambush leads to our stalwart hero being held for sacrifice beside a strikingly beautiful red-headed woman in a leopard-skin bikini…

Don Heck & Jack Abel limned the catastrophic conclusion and ‘The Fall of the Red Wizard!’ as faithful Zabu comes to the rescue, unleashing utter chaos, routing the wizard and latterly proving the mage and his mission were never what they seemed…

Issue #3 played out on the ‘Night of the Man-God!’ as Maa-Gor, humiliated again by the puny human, undertakes a trek to the mutagenic Region of Mists and gets boosted far up the evolutionary ladder. Transformed into a telepathic wonder, he still clings to his hatred of Ka-Zar and psychically connects to old X-Men villain El Tigre, drawing him to the Savage Land to trap his foe. The ambush succeeds, but only until Bobbi Morse shows up intent on settling unresolved issues. Battling the villains and stopping Man-God’s plans to despoil the wild sanctuary is a welcome break for both unhappy lovers but the battle carries over into #4, albeit broken here by a fabulous maps section entitled ‘Ka-Zar Presents The Savage Land’

Plotted by “Bullpen West”, written by Friedrich and illustrated by Heck & Royer, ‘Into the Shadows of Chaos!’ sees Ka-Zar and all his allies crushed as the Man-God broadcasts global threats of extinction, before distracting himself by resurrecting his dead Man-Ape kin to destroy his most despised foe. The issue concludes with a Royer pin-up of ‘Ka-Zar’s Lair!’ before Mike Esposito inks the epic downfall of the monster in #5’s ‘A Man-God Unleashed!’ wherein a desperate Jungle monarch – and Bobbi – trash the anthropoidal zombies and Maa-Gor falls victim to his own doubts…

Ka-Zar would soon experience a complete change of outlook and genre, but the saga of Shanna and Mandrill carried on in series scripted by Gerber. Here, an excerpt from Daredevil #109 and longer extract from Marvel Two-in-One #3, bring DD, Black Widow, The Thing and, briefly, Captain America into the ongoing war with a sinister terrorist group…

In DD #109 (by Gerber, Bob Brown & Heck), Foggy Nelson’s radical student sister Candace tells Matt Murdock of a plot by criminal gang Black Spectre to steal government printing plates. En route to stop the raid the Scarlet Swashbuckler is intercepted by The Beetle and this brutal interference allows the sinister plotters to abscond with the prize. Even as the exoskeleton-clad thugs break away in Manhattan, in San Francisco Natasha Romanova is attacked by Nekra, Priestess of Darkness, who tries to forcibly recruit her into Black Spectre.

After defeating the Beetle, DD meets Africa-based champion Shanna O’Hara, unaware the fiery American ex-pat is seeking bloody vengeance against enemies who have attacked Foggy, Natasha and the US economy… and murdered her father…

Marvel Two-in-One #3 (Gerber, Sal Buscema & Joe Sinnott) peeped ‘Inside Black Spectre!’ as destabilising attacks on prosperity and culture foment riot in the streets of the beleaguered nation. Following separate clue trails, Ben Grimm joins the Man Without Fear to invade the cabal’s aerial HQ, before they are improbably overcome soon after discovering the Black Widow has defected to the rebels…

Reprinted in full, DD #110 (Gerber, Gene Colan & Frank Chiaramonte) sees perfidious plot ‘Birthright!’ expose Black Spectre as an exclusively female-staffed group, personally led by pheromone-emitting male mutant Jerome Beechman AKA Mandrill. One of the earliest “Children of the Atom”, he endured years of appalling abuse and rejection until he met equally ostracised Nekra. Once they realised their combined power, they swore to make America pay…

Brown & Jim Mooney drew ‘Sword of the Samurai!’ in #111, with DD & Shanna attacked by a formidable Japanese warrior, even as the She-Devil discloses her tragic reasons for hunting Nekra and Mandrill. When she too is taken by Black Spectre – who want to dissect her to discover how she can resist Mandrill’s influence – DD is attacked again by an outrageously powerful sword-wielding Silver Samurai

Triumphing over impossible odds, the Man Without Fear infiltrates the cabal’s flying fortress in #112 to spectacularly conclude the insurrection in ‘Death of a Nation?’ (Colan & Frank Giacoia), which finds the mutant duo seemingly achieving their ultimate goal by desecrating the White House and temporarily taking (symbolic) control of America… But only until Shanna, freshly-liberated Natasha and the fighting mad Man Without Fear marshal their utmost resources…

With covers throughout by Adkins, John Romita, John Buscema, Gil Kane, Frank Brunner, Frank Giacoia, Jim Steranko, Joe Sinnott, Ron Wilson and Colan, this remarkably collegiate collection concludes with tantalising treats including house ads, cover sketches by Romita, original art by Brunner, Heck, Abel and Royer plus a truly copious creator biographies section…

Boldly bombastic if sometimes madly muddled, brilliantly escapist and crafted by some of the biggest and best in comics, these wild rides and riotous romps are timeless fun from the borderlands of Marvel’s endless universe: a fabulous excursion to forgotten worlds you’ll want to treasure forever…
© 2018 Marvel Characters, Inc. All rights reserved.

Nova Classic volume 3


By Marv Wolfman, Bill Mantlo, Carmine Infantino, John Buscema, Keith Pollard, Sal Buscema, John Byrne, Gene Colan, Mike Vosburg, Dave Hunt, Steve Leialoha, Mike Esposito, Klaus Janson, Joe Sinnott, Bob McLeod, Josef Rubinstein, Tom Palmer, Frank Springer, Al Milgrom, Frank Giacoia & various (Marvel)
ISBN: 978-0-7851-6028-1 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

By 1975 the first wave of fans-turned-writers were well ensconced at all surviving US comic book companies. Two former fanzine graduates – Len Wein & Marv Wolfman – had achieved stellar success early on, risen through the ranks of writer/editors at Marvel: a company at that moment in trouble both creatively and in terms of sales.

After a meteoric rise and a virtual root-&-branch overhaul of the industry in the 1960s, the House of Ideas and every other comics publisher except Archie Comics were suffering a mass desertion of fans who had simply found other uses for their mad-money. Whereas Charlton and Gold Key dwindled and eventually died, and DC vigorously explored new genres to bolster their flagging sales, Marvel chose to exploit their record with superheroes: fostering new titles within a shared universe it was increasingly impossible to buy only a portion of…

As seen in previous compilations (Nova Classic volumes 1 & 2), The Man Called Nova was in fact a boy named Richard Rider: a working-class teen nebbish in the tradition of Peter Parker – except he was good at sports and bad at learning – attending Harry S. Truman High School, where his strict dad was the principal. His mom was a police dispatcher and he had a younger brother, Robert, who was a bit of a genius. Other superficial differences to the Spider-Man canon included girlfriend Ginger and best friends Bernie and Caps, but Rich of course did have his own school bully, Mike Burley

This culminatory compilation gathers Nova #20-25, Fantastic Four #204-206 & 208-214 concluding the first run of the earthborn star cop’s exploits. An earlier version – “Black Nova” – apparently appeared in Wolfman &Wein fan mag Super Adventures in 1966, but with a few revisions and an artistic makeover by John Romita the Elder, a “Human Rocket” launched into the Marvel Universe in his own title, cover-dated September 1976. Borrowing as heavily from Green Lantern as the wallcrawler, ‘Nova’ rapidly introduced its large cast before quickly zipping to the life-changing moment in Rider’s life when a colossal starship with a dying alien aboard transferred to the lad all the mighty powers of an extraterrestrial peacekeeping warrior.

Centurion Rhomann Dey had been tracking deadly marauder Zorr to Earth after the brute destroyed idyllic planet Xandar, but the severely wounded, vengeance-seeking Nova Prime was too near death and could not avenge the genocide. Trusting to fate, Dey beamed his powers and abilities towards the planet below where Rich was struck by an energy bolt and plunged into a coma. On awakening, the boy realises he has gained awesome powers… and the responsibilities of the last Nova Centurion.

Thus started a frantic but frequently embarrassing heroic learning curve packed with guest star meetings here and now culminating in a voyage to the stars after a long campaign against a hidden group victimising Rider’s dad final get what’s coming to them…

Here and now it’s Nova #20, and a steadily improving junior hero at last deals with the cabal who nearly destroyed dad. ‘At Last… The Inner Circle!’ (by Wolfman, Carmine Infantino & Dave Hunt) then leads to a minor breakthrough in comics conventions as the Human Rocket reveals his alter ego to the family in ‘Is the World Ready for the Shocking Secret of Nova?’ – illustrated by John Buscema, Bob McLeod & Joe Rubinstein – before a long-forgotten crusader and some very familiar villains resurface in ‘The Coming of the Comet!’ (#22, by Infantino & Steve Leialoha)…

Next, long-hidden but always lurking cyborg mastermind Dr. Sun (an old Dracula foe, of all things) reveals himself in ‘From the Dregs of Defeat!’, executing a complex scheme to seize control of the Nova Prime starship and its so-tantalising super-computers. A vast epic was impressively unfolding, but sadly, the Human Rocket’s days were numbered. Penultimate issue #24 (Infantino inked by Esposito) introduced ‘The New Champions!’ with Dr. Sun battling ancient nemesis the Sphinx for control of the starship, with Crime-Buster, the Comet, Powerhouse and Diamondhead all dragged along on a voyage to the lost ruins of Xandar, the apparently destroyed home of the Nova Centurions.

The series abruptly ended with #25, a hastily restructured yarn as the cancellation axe hit before matters could properly conclude. Wolfman, Infantino & Klaus Janson delivered ‘Invasion of the Body Changers!’ with the unhappy crew lost in space and attacked by Skrulls, and all somehow implicated in the destruction of Xandar. However, answers to the multitude of questions raised would be resolved in the pages of the Fantastic Four and licensed property Rom: Spaceknight: the latter of which is not included here.

Happily the FF are here and hot to go, so…

After surviving another clash with Doctor Doom and their own in-house computing crisis, the family of Imaginauts encounter scurrilous shapeshifting Skrulls after intercepting an errant teleport beam. In FF #204, Wolfman, Keith Pollard & Joe Sinnott address ‘The Andromeda Attack!’ as Johnny goes out gallivanting and governess/guardian/witch queen Agatha Harkness picks up little Franklin Richards. With only grown-ups in residence, Reed’s supercomputers pick up an astral anomaly and materialise an alien princess in the lab. She’s instantly followed by a Super-Skrull who blasts her before falling to the team’s counterattack. Interrogating the wounded woman, they learn she’s come seeking help for her shattered world: a near extinct civilisation called Xandar…

Already illicitly supported by the local Watcher breaking his hallowed non-intervention oath, the last survivors of Andromeda’s most benign culture have been reduced to four self-contained domed globes linked together and careening through space, defended only by the last of their peacekeeper Nova Corps. Now the fugitives are targeted for extinction by rapacious Skrulls and desperately need someone’s… anyone’s… assistance…

The FF are keen to help Suzerain Queen Adora return and happy to assist the Xandarians, but the Human Torch has just got a new girlfriend and opts to stay behind for now to woo mysterious Frankie Ray. The flaming kid’s also set on finally following up on his long postponed higher education commitments and has enrolled in specialist academic institution Security College. Johnny promises to catch up later, but no sooner do his partners beam out to the stars than he’s attacked on campus by an old foe…

‘When Worlds Die!’ in #205, Reed, Sue & Ben arrive with Adora at New Xandar. The planetary remnants under attack by a Skrull war fleet, and they join the Nova Corps to repel the assault, consequently driving closely-monitoring Skrull Emperor Dorrek insane with fury. Although Xandar’s physical resources are almost gone, he actually wants their greatest asset and treasure – a vast repository of their knowledge and power stored in an awesome array of superprocessors linking countless generations of expired citizens together… the Living Computers of Xandar!

Despite ever-diminishing forces Chief administrator Prime Thoran and severely wounded Nova Centurion Tanak have been holding back the storm but now need the FF to turn the tide. Meanwhile back at Security College, Johnny has stumbled into mystery and peril too, as a strange force seizes control of the students. Sadly, that mystery won’t be solved here as FF #207 – an all-Torch, all-Earth yarn – is omitted from this collection…

In Andromeda, his family’s first foray against the Skrulls leads to their defeat and capture. Humiliated, tortured and put on display in a show trial, they are ultimately blasted with a ray that will inescapably result in ‘The Death of… The Fantastic Four!’, rapidly aging them to the end of their natural lifespans in a matter of days. Dorrek’s gleeful gloating is spoiled, however, by the arrival of his ambitious, terrifying and extremely capable wife Empress R’kylll, increased resistance from the Xandarians and, inevitably, the escape of the fast-aging earth heroes…

Ordering all-out assaults on the battered prey, Dorrek is further frustrated when Prime Thoran gains astounding power after merging with the Living Computers as well as the arrival of that colossal ship from Earth. Here the saga dovetails with that recently ended run and cliffhanger from Nova

The newcomers’ arrival piles on the pressure and concatenates the chaos as both the magical ancient immortal The Sphinx and futuristic Sino-cyborg Dr. Sun abandon ship, each resolved to possess the limitless power of Xandar’s Living Computer network…

It’s not here but just so you know, missing FF #207 saw Johnny and Spider-Man expose the scandals of Security College, deprogram its students and fight B-list villain The Monocle before the Torch decides to check on his team in Andromeda. His arrival coincides with their escape from Dorrek and Sphinx’s absconding…

Aghast at the death sentence they’re enduring, Johnny is just as helpless before ‘The Power of The Sphinx!’ (Sal Buscema pencils & inking by gestalt pinch-hitters “D Hands” AKA Al Milgrom & Franks Giacoia & Springer), after the Egyptian upgrades his energy even further by stealing all the wisdom of the Living Computer system. With hyper-energised Prime Thoran busy battling Skrulls, the Sphinx solves the various secrets of the universe and heads back to Earth, intent on turning back time and preventing his agonising eons of existence from even happening. With all reality endangered, increasingly elderly Reed has only one gambit to try…

John Byrne begins his first tenure on the Fantastic Four with #209 (August 1979) as the reunited team seek to enlist the aid of cosmic devourer Galactus, pausing only long enough for Reed to construct – with Xandarian aid and resources – an all-purpose aid to bolster his fading faculties. The result is the Humanoid Experimental Robot, B-type, Integrated Electronics (latterly, a Highly Engineered Robot Built for Interdimensional Exploration. Don’cha just love nominative deterministic acronymics? At this time, an FF cartoon show had rejected fire hazard Johnny for a cutely telegenic robot, and Wolfman cheekily made that commercial rejection in-world canon here, dividing fans forever after, as the bleeping bot is pure Marmite in most readers eyes…

Riding the mile-long starship Nova & Co arrived in, the FF’s search takes them across the universe and leaves them ‘Trapped in the Sargasso of Space!’, facing murderous aliens determined to use the new vessel to escape their static hell. Meanwhile, New Champions and Xandar’s last forces prepare for final battle, just as impatient R’kylll divorces her husband, changing the course of history with a single gun blast…

Despite odd, inexplicable increasingly hazardous incidences, the FF continue ‘In Search of Galactus!’, at last locating him and causing chaos in his colossal world-ship. They even convince the Devourer to stop the Sphinx, but only by rescinding the vow preventing him from consuming Earth, and only if the humans first bring him a new herald…

That occurs in ‘If This Be Terrax’ on a distant world enslaved by brutal despot Tyros, where the pitiless killer is painfully subdued by the humans and converted by Galactus into a cosmic-powered being who will rejoice in finding worlds to consume irrespective of whether civilisations are condemned to be consumed with them…

Earth trembles as the Devourer unleashes his herald to cow humanity in #212, whilst his master faces The Sphinx, but ‘The Battle of the Titans!’ is subject to mission creep when the immortal wizard sees his new knowledge as a way to restore his own past glories. With Galactus occupied in cosmic combat, Terrax the Tamer seeks to settle scores with the humans who toppled Tyros’ kingdom, only to fall ‘In Final Battle!’ for a ploy devised by Reed and executed by H.E.R.B.I.E.

It’s the last hurrah as Reed – seconds from death – joins Sue & Ben in cryo-suspension, barely aware that Galactus has triumphed at immense cost…

FF #214 (January 1980) reveals ‘…And Then There Was… One!’ as Johnny frantically seeks a cure for his family. When S.H.I.E.L.D., The Avengers and others all prove helpless, a fortuitous attack by vengeful cyborg Skrull-X offers a germ of hope, but one necessitating a huge gamble: defrosting Reed and hoping he can use what the defeated alien revealed before decrepitude ends the Smartest Man on Earth. Of course, it all works out, and a revived and even excessively rejuvenated team are in fine fettle.

With covers by Milgrom, Sinnott, Pollard, Dave Cockrum, Frank Giacoia, Walter Simonson, Byrne, Ron Wilson & Joe Rubinstein, and Rich Buckler, also on show is a framing sequence from What If? #36 (December 1982) by Bill Mantlo & Mike Vosburg revealing how the Xandar war ended, the fate of the Champions and how Rich Rider returned home with his superpowers apparently stripped from him forever. Yeah, right…

Boosted by pages from the Official Handbook of the Marvel Universe (Nova, Champions of Xandar, The Corruptor & Sphinx); the covers for Official Marvel Index to the Fantastic Four #2 by Rich Howell & Jack Abel, and original art pages and covers by Infantino, Austin & Janson and Pollard, Byrne & Sinnott before closing with a gallery of previous collection covers by Infantino, Milgrom, Byrne and more.

Of course, Rich Rider did return in a range of impressive Nova and New Warriors reboots but here there’s plenty of solid entertainment and beautiful superhero art to enjoy. Nova has proved his intrinsic worth, returning again and again: a fine fights ‘n’ tights star to while away time with. These extremely capable efforts are probably most welcome to dedicated superhero fans and continuity freaks like me, but will still thrill and delight a generous and forgiving casual browser looking for an undemanding slice of graphic narrative excitement – especially if there’s always the potential of later movie momentum…
© 2016 Marvel Characters, Inc. All rights reserved.

Superman: The Secrets of the Fortress of Solitude


By Jerry Siegel, Jerry Coleman, Roy Thomas, Jerry Ordway, Roger Stern, Mark Schultz, Geoff Johns & Richard Donner, John Sikela, Wayne Boring & Stan Kaye, Ross Andru & Romeo Tanghal, John Statema, George Peréz, Mike Mignola, Curt Swan, Brett Breeding, Doug Mahnke & Tom Nguyen, Phil Jimenez & Andy Lanning & various (DC Comics)
ISBN: 978-1-4012-3423-2 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Superman is comics’ champion crusader: the hero who heralded and defined a genre. In the decades since his spectacular launch in April 1938 (cover-dated June), one who has survived every kind of menace imaginable. With this in mind it’s tempting and very rewarding to gather up whole swathes of his prodigious back-catalogue and re-present them in specifically-themed collections, such as this fun but far from comprehensive chronicling of someone who’s become his latter-day Kryptonian antithesis: a monstrous militaristic madman with the same abilities but far more sinister values and motivations.

For fans and creators alike, continuity can be a harsh mistress. These days, when maintaining a faux-historical cloak of rational integrity for the made-up worlds we inhabit is paramount, the greatest casualty of the semi-regular sweeping changes, rationalisations and reboots is those terrific tales which suddenly “never happened”.

The most painful example of this – for me at least – was a wholesale loss of the entire charm-drenched mythology which had evolved around Superman’s birthworld in the wonder years between 1948 and 1986. Happily, DC post Future State/Infinite Frontier/other recent publishing events are far more inclusive, all-encompassing and history-embracing…

Silver Age readers buying Superman, Action Comics, Superman’s Girlfriend Lois Lane, World’s Finest Comics and Superman’s Pal Jimmy Olsen (not forgetting Superboy and Adventure Comics) would delight every time some fascinating snippet of information was revealed. We spent our rainy days filling in the incredible blanks about the lost world through the delightful and thrilling tales from those halcyon publications.

Thankfully DC was never as slavishly wedded to continuity as its readership and understood that a good story is worth cherishing. This captivating compilation gathers material from

Superman #17: Action Comics #241 & 261; Action Comics Annual #2; Superman Man of Steel #100 and Superman and His Incredible Fortress of Solitude All New Collector’s Edition/DC Special Series #26 spanning 1942 to 2000, and focusing on landmark, rare, and notionally non-canonical tales of his astounding home-away-from-home/Super Mancave: all crafted by some of the countless gifted writers and artists to have contributed to the mythology of the Man of Tomorrow over the years.

Without preamble we open with Jerry Siegel & John Sikela’s ‘Muscles for Sale!’ (from Superman #17, cover-dated July/August 1942) which offered the very first revelation that the ultra-busy champion of the weak had built himself a little retreat. Here, located in a remote US mountain, the Action Ace enjoyed some Me-time in his new “Secret Citadel”, exercising, letting off super-steam and wandering about his Trophy Room before battling a mad mesmerist turning ordinary citizens into dangerously overconfident louts, bullies and thieves…

Then, an era later and after the Metropolis Marvel had become a small screen star, the Silver Age officially began with Action Comics #241 cover-dated June 1958. Scripted by Jerry Coleman and limned by Wayne Boring & Stan Kaye ‘The Super-Key to Fort Superman’ is a fascinating, clever puzzle-play guest-featuring Batman as an impossible intruder vexes, taunts and baffles the Man of Steel in his most sacrosanct sanctuary: a place packed with fascinating wonders for Space Age kids…

February 1960 offered a classic return to the icy palace in ‘Superman’s Fortress of Solitude!’ (Action Comics #261 by Siegel, Boring & Kaye) as linked but previously untold anecdotes detail the secret history of the citadel of wonders to foil a cunning criminal plot against the indomitable hero…

Next, from 1981 and in its 64-pages + covers entirety, is an epic time travel excursion catered and curated by Roy Thomas, Ross Andru & Romeo Tanghal, and only previously seen in film-inspired oversized tabloid treat Superman and His Incredible Fortress of Solitude All New Collectors Edition (DC Special Series #26). A cunning excuse to revisit past stories and glories and enjoy a room-by-room meander, ‘Fortress of Fear!’ finds the Man of Steel scouring his vast domicile for a clue to prevent the imminent explosive demise – 59 minutes and counting! – of his second homeworld! He’s also planning on thoroughly chastising mystery villain Dominus for risking all of humanity for simple vengeance…

Co-crafted by Jerry Ordway, John Statema, George Peréz, Mike Mignola, Roger Stern, Curt Swan & Brett Breeding, ‘Memories of Krypton’s Past’ (Action Comics Annual #2 1989) was a way-station moment in an absolutely epic endeavour wherein the post-Crisis on Infinite Earths Superman finally learned why he was the last and only Kryptonian.

Previously. when trapped in a pocket dimension he had been forced to execute three super-criminals who had killed every living thing on their Earth and were determined to do the same to ours. Although given no choice, Superman’s actions plagued him, and on his return his subconscious caused him to stalk the streets in a fugue-state dealing out brutal justice to criminals in the guise of Gangbuster. When finally made aware of his schizophrenic state, Kal-El banished himself before he could do any lasting harm to Earth.

For months the exile roamed space, losing his abilities (deprived of Sol’s rays his powers quickly fade), before being enslaved by tyrant Mongul and forced into gladiatorial games on giant battle-planet Warworld…

Not seen here is the aftermath of those revelations wherein Superman overthrows the despot, liberates the hordes of the Warworld and returns to Earth with the most powerful device in Kryptonian history…

Closing the vacation trips comes the last chapter of another extended epic as first seen in Superman: Man of Steel #100 (May 2000). In Mark Schultz, Doug Mahnke & Tom Nguyen’s ‘Creation Story’, semi-retired inventor hero John Henry Irons AKA Steel and his brilliant niece Natasha continue their battle against electronic packrat cult the Cybermoths: foiling the theft of future tech. Their efforts and resultant struggle happily lead to a brand new extra-dimensional opportunity for the astounded and late-arriving Caped Kryptonian as a freshly discovered pocket dimension discovered by Steel is filled and repurposed with the last Kryptonian remnants of the original Fortress of Solitude. Sadly, the astounding architectural feat draws rapacious Cybermoths and their anarchic queen Luna into action again, with neither Superman nor his engineering associates aware that a horrifying old enemy is behind her repeated attempts to seize this new citadel in a “Phantom Zone”…

No trip is complete without a little keepsake, and here we finish with double page cutaway diagram spread ‘Secrets of the Fortress of Solitude’ by Geoff Johns, Richard Donner, Phil Jimenez & Andy Lanning, taken from Action Comics Annual #10 in 2007. Be assured, should you ever get lost in the astounding arctic sanctuary, this should keep you out of the Interplanetary Zoo and well away from the Phantom Zone portal.

You’re welcome…
Copyright 1942, 1958, 1960, 1981, 1989, 2000, 2007, 2012 DC Comics. All Rights Reserved.

Guardians of the Galaxy Epic Collection volume 2: Quest for the Shield (1978 – 1990)


By Jim Shooter, David Michelinie, Chris Claremont, Mark Gruenwald, Jim Valentino, Roger Stern, George Pérez, Bill Mantlo, Allyn Brodsky, Ralph Macchio, Sal Buscema, Dave Wenzel, John Byrne, Mike Vosburg, Bob McLeod, Jerry Bingham, Ron Wilson, Pablo Marcos, Klaus Janson, Gene Day, Bruce Patterson, Steve Montano, Win Mortimer, Josef Rubinstein, Dan Green, Rick Bryant, Ricardo Villamonte & various (MARVEL)
ISBN: 978-1-3029-5641-7 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

There are two distinct and separate iterations of the Guardians of the Galaxy. The films concentrated on the second, but with inescapable connections between them and the stellar stalwarts here so pay close attention. The original comic book team were freedom fighters united to defeat a reptilian invasion by aggressive aliens The Badoon a thousand years from the present. The other were a later conception: springing out of contemporary crises seen in The Annihilation publishing event.

This treasury of torrid tales gathers landmark moments of the 31st century centurions, as seen in Avengers #167-168,170-177 & 181; Ms. Marvel #23; Marvel Team-Up #86; Marvel Two-In-One #61-63 & 69 plus an almost modern half dozen issues of 1990s sensation Guardians of the Galaxy, collaboratively and episodically spanning January 1978 through November 1990.

It features a radically different set-up than that of the silver screen stars, but is grand comic book sci fi fare all the same. One thing to recall at all times, though, is that there are two teams. Never the twain shall meet…until they one day did but not here…

The resistance unit comprised Charlie-27 – a heavy-gravity miner/militia-man from Jupiter and crystalline scientist Martinex from Pluto. Both are examples of radical human genetic engineering: subspecies designed to populate and colonise Sol system’s outer planets but now possibly the last of their kinds. They were joined in the struggle by 1000-year-old Earthman Major Vance Astro and Alpha Centauri aborigine Yondu. Astro had been humanity’s first intersolar astronaut; flying alone in cold sleep to Centauri at a plodding fraction of the speed of light. When he got there 10 centuries later, humanity was waiting for him, having cracked transluminal speeds only two centuries after he blasted off…

A legion of contemporary heroes eventually helped banish the Badoon and save 31st century humanity, but peace was unsettling for the Guardians, so they flew off in search of adventure. Along the way they picked up last Mercurian Nikki and a weird space-god calling him/herself Starhawk. The radically different roster are astoundingly out of their depth as we open with an extended tour of duty beside their 20th century inspirations, courtesy of Jim Shooter, George Pérez & Pablo Marcos: embroiling the World’s Mightiest Heroes of two eras in a sprawling tale of universal conquest opening in Avengers #167-168 (April & May 1978) before – after a brief pause – resuming for #170 through 177…

Previously, a difference of opinion between Captain America and Iron Man over leadership styles had begun polarising the team. Tensions started to show in ‘Tomorrow Dies Today!’ with a reminder that in the Gods-&-Monsters-filled Marvel Universe there are entrenched and jealous Hierarchies of Power. Thus, when a new player mysteriously and clandestinely materialises in the 20th century the very Fabric of Reality is threatened. The plot begins to unravel when the Guardians of the Galaxy materialise in Earth orbit, having hotly pursued cyborg despot Korvac through time. Inadvertently setting off planetary incursion alarms, their moon-sized vessel Drydock is swiftly boarded by Avengers, where, after the customary introductory squabble, the future heroes wearily explain the purpose of their mission. Captain America had fought beside the chronal champions to liberate their home era and Thor had faced fugitive Korvac before, so peace rapidly breaks out, but even with the home team’s full resources the time travellers are unable to locate their quarry. Meanwhile on Earth, mysterious being Michael is lurking in the background. At a fashion show staged by The Wasp he compels a psychic communion with model Carina Walters and they both vanish…

Avengers #168 sees ‘First Blood’ drawn, stirring up more trouble as Federal liaison/hidebound martinet Henry Peter Gyrich starts making life bureaucratically hot for the USA’s uncooperative heroes. In Colorado, Hawkeye gets a shock as his travelling partner Two-Gun Kid vanishes before his eyes and in suburban Forest Hills, Starhawk – as Aleta (the female iteration of their shared form Aleta) – approaches a sedate residence. Michael/Korvac’s scheme consists of subtly altering events whilst secretly gathering strength in preparation for a sneak attack on the 20th century’s Cosmic Hierarchies and all revolves around not being noticed until he is too powerful to stop. However, when Starhawk confronts the future fugitive, Michael kills the intruder and instantly resurrects him/them, but without the ability to perceive the assailant or any of his works…

After a 2-issue break forced by deadline problems, Shooter, Pérez & Marcos pick up the drama in #170 with ‘…Though Hell Should Bar the Way!’ As Sentinel of Liberty & Golden Avenger finally settle their differences, in Inhuman city Attilan, former Avenger Quicksilver suddenly disappears even as dormant mechanoid Jocasta (created by malign AI Ultron to be his bride) goes on a rampage and escapes into New York City. In stealthy pursuit and hoping her trail will lead to Ultron, the Avengers stride into a fiendish trap ‘…Where Angels Fear to Tread’, but triumph anyway thanks to the hex powers of the Scarlet Witch, the assistance of pushy, no-nonsense new hero Ms. Marvel and Jocasta’s own rebellion against the metal monster who made her. However, at their moment of triumph the team are stunned to witness Cap & Jocasta wink out of existence…

Problems pile on in #172 as watchdog-come-gadfly Gyrich is roughly manhandled and captured by out-of-the-loop returnee Hawkeye and responds by rescinding the team’s Federal clearances. Thus handicapped, the Avengers are unable to warn other inactive members of the rapidly increasing disappearances as a squad of heavy-hitters rush off to tackle marauding Atlantean maverick Tyrak the Treacherous, bloodily instigating a ‘Holocaust in New York Harbor!’ (Shooter, Sal Buscema & Klaus Janson)…

Answers to the growing mystery are finally forthcoming in ‘Threshold of Oblivion!’ – plotted by Shooter, with David Michelinie scripting for Sal Buscema & D(iverse) Hands to illustrate. As vanishings escalate, the remaining Avengers (Thor, The Wasp, Hawkeye & Iron Man), with the assistance of Vance Astro, track their hidden foe and beam into a cloaked starship to liberate the ‘Captives of the Collector!’ (Shooter, Bill Mantlo, Dave Wenzel & Marcos).

After a staggering struggle, the heroes triumph and their old arch-nemesis reveals a shocking truth: he is in fact an Elder of the Universe who foresaw cosmic doom eons previously and sought to preserve special artefacts and creatures – such as the Avengers – from the inexorable but slowly approaching apocalypse. As he reveals that long-anticipated Armageddon is imminent and that he has sent his own daughter Carina to infiltrate The Enemy’s stronghold, the cosmic Noah is obliterated in a devastating blast of energy. The damage, however, is done, and the entrenched Hierarchies of Creation may have been alerted to the threat of an interloper…

Avengers #175 triggers the final countdown as ‘The End… and Beginning!’ (Shooter, Michelinie, Wenzel & Marcos) has the amassed ranks of Avengers & Guardians following clues to Michael even as the new god shares the incredible secret of his apotheosis with Carina. ‘The Destiny Hunt!’ and ‘The Hope… and the Slaughter!’ (Shooter, Wenzel, Marcos & Ricardo Villamonte) depicts the legion of champions destroyed and resurrected as Michael casually overpowers all opposition before faltering at the crucial moment for lack of one fundamental failing…

Despite being somewhat let down by the illustration after the magnificent Pérez gave way to less inspired hands like Buscema, Wenzel & Tom Morgan, and cursed by the inability to keep a regular inker (Marcos, Janson, Villamonte & Morgan all pitched in), the sheer scope of the epic nevertheless carries this tale through to its cataclysmic and fulfilling conclusion. Even Shooter’s reluctant replacement by scripters Michelinie & Mantlo as his editorial career advanced couldn’t derail this juggernaut of adventure. If you want to see what makes Superhero fiction work, and can keep track of nearly two dozen flamboyant characters, this is a fine example of how to make such an unwieldy proposition easily accessible to the new and returning reader.

Some months later Avengers #181 introduced new creative team Michelinie & John Byrne, augmented by inker Gene Day, as ‘On the Matter of Heroes!’ sees Agent Gyrich lay down the law and winnow the costumed army down to a manageable, federally-acceptable seven heroes. With the Guardians of the Galaxy soon headed back to the future, Iron Man, Vision, Captain America, Scarlet Witch, Beast & The Wasp must placate Hawkeye after he is rejected in favour of new member The Falcon – parachuted in to satisfy government affirmative action quotas…

However, before the Guardians finally depart they interact with a few more 20th century stars beginning with Ms. Marvel in ‘The Woman Who Fell to Earth’ (#23, April 1979 by Chris Claremont, Mike Vosburg & Bruce D. Patterson). When alien conqueror The Faceless One seizes control of Drydock, crusader-in-crisis Carol Danvers teams up with Vance Astro to expel the invader, after which Marvel Team-Up #86 (October 1979), shows undercover Guardians Starhawk, Nikki & Martinex stumbling over Spider-Man whilst attempting to eradicate evidence of their existence. The main threat as delineated by Claremont & Bob McLeod comes from a nefarious armaments company Deterrence Research Corporation who want to steal Drydock but the hardest part of the mission is preventing an ambitious reporter exposing the mission of the future heroes and publishing the ‘Story of the Year!’

Slightly out of chronology – but that’s time travel all over, right? – the remainder of this collection is given over to team-ups with old Guardians ally Ben Grimm, the Fantastic Four’s titanic Thing. An extended interstellar epic opens in Marvel Two-In-One #61 with ‘The Coming of Her!’ (Mark Gruenwald, Jerry Bingham & Day) as time-travelling space god Starhawk becomes involved in the birth of a female counterpart to man-made man-god Adam Warlock. The distaff genetic paragon awakes fully empowered and instantly starts searching for her predecessor, dragging Ben’s girlfriend Alicia Masters & mind goddess Moondragon (a future member of the 21st century Guardians of the Galaxy) across the solar system, arriving where issue #62 observes ‘The Taking of Counter-Earth!’ Hot on their heels, Thing & Starhawk catch Her just as the runaway women encounter a severely wounded High Evolutionary and discover the facsimile Earth built by that self-made god has been stolen…

United in mystery, the odd grouping trail the planet out of the galaxy and expose the incredible perpetrators, but Her’s desperate quest to secure her predestined, purpose-grown mate ultimately ends in tragedy as she learns ‘Suffer Not a Warlock to Live!’

Marvel Two-In-One #69 (November 1980, by Gruenwald, Ralph Macchio, Ron Wilson & Day), then finds Ben clashing with the still time-displaced Guardians of the Galaxy whilst striving to prevent the end of everything. ‘Homecoming!’ finds millennial man Vance Astro ready to endanger all of existence by trying to stop his younger self ever going into space, and making his/their life the epitome of pointless misery. With nature running wild and all New York’s heroes battling the chaos, and with Ben adding his hard-earned experience to the debate, Vance does and does not succeed…

The journey home clearly took a little while. This much reprinted saga here concludes with the first mission of the returned time-travellers in their origin era. It comes from Guardians of the Galaxy volume 1, #1-6 by rising star Jim Valentino and inker Steve Montano which were originally released almost a decade later with cover-dates/June-November 1990. Heartily embracing the notion of a full and fully-connected Marvel Universe continuity one thousand years later, the restored warriors Starhawk/Aleta, Major Vance, Charlie-27, Nikki and new leader Martinex, emerge in full fight mode in 3017 AD, battling to save the defenceless superstitious and xenophobic citizens of Courg from resource plunderers. The war is going well until the cyborg invaders unleash a super-warrior who seems familiar to the chrononauts…

‘… But Are They Ready for… Taserface!’ sees extended clashes lead to defeat and separation, at the hands of The Stark: a race who lucked into Iron Man technology in their distant past and developed it into an interstellar cult of conquest. As the Guardians resist the Stark, Yondu – long believing himself the last of his species – succumbs to despondency on learning that there is another: a female, but one who has abandoned the Spirtuality of Anthos as described in the Book of Antag…

That holy tome had inspired the team’s latest quest, and propelled them into the vast trackless void in search of a legendary artefact promising invincibility for its holder which Vance had reasoned could only be the lost shield of Captain America. Sadly, the myths around the disk had also inspired other, less nostalgic or altruistic searchers…

The saga takes a violent downturn in second chapter ‘The Stark Truth!’ as Taserface is reinforced by a cadre of super-cyborgs resulting in increased warfare and the catastrophic sundering of Aleta and Starhawk (AKA Stakar) into separates bodies. The worsening situation is soon exacerbated far, far away by the momentous meeting of Firelord – current Protector of the Universe (and extremely mellow former herald of Galactus) with another shield-seeking crew…

Force are also a disparate squad of super-powered beings from various worlds, but are ruthless bloody mercenaries, led by scheming elemental transmuter Interface who intends to use the shield to become an even bloodier, more unstoppable marauder. His team are a match for any martial power in space, consisting of old Guardians’ foe Brahl the Intangible; enigmatic Tachyon; “pink Kree” Eighty Five; mutant Zn’rx/Snark tracker Scanner; gravity-warping Broadside and outcast mutant Centauran Photon, who had rejected all of her expired race’s ideals just as they had rejected her…

On Courg, ‘Split Decision’ left both halves of Starhawk relatively unharmed, but as Aleta pitched in against the Stark, the cosmic “One Who Knows” suddenly flees the planet and as abruptly returns with a crucial ally (and future teammate) in ‘…And Then Came the Firelord!’ Soon, with Taserface maimed and the Stark reprimanded and ignominiously repelled, the reunited Guardians are following in new spaceship The Captain America II, solving ancient clues to their final destination. That is Mainframe, a sentient world inextricably linked to Earth in the long-ended Age of Heroes. Sadly Interface and Photon have deduced the same location and ‘A Force to Reckon With!’ finds the heroes and villains competing in bizarre gladiatorial combats with unguessable rules and scoring systems for the mystic prize…

The contest ends with plenty of revelations but as no one could have predicted even though ‘… And to the Victor… The Shield!’ ultimately sees Vance Astro in possession of the only other known relic of the 20th century.

The Beginning…

Supplementing these much-reprinted yarns is Valentino’s serialised text partwork The History of the Guardians of the Galaxy from #1-4, preceded by a variety of collection covers that graced earlier collections: Perez’s 1991 Avengers: The Korvac Saga accompanied by that book’s new framing sequence from Mark Gruenwald & Tom Morgan. Also here is the GotG’s only other 80’s appearance – one panel on one page of John Byrne & Al Gordon’s Sensational She-Hulk #6 (1989).

Enhancing the info levels are a burst of pages from Official Handbook of the Marvel Universe (1983) briefing us on Charlie-27, Martinex, Nikki, Starhawk, Vance & Yondu; their ship Freedom’s Lady; The Collector and Korvac, followed by their entries from OHMU (Deluxe Edition) illustrated by Al Milgrom, Elliot R. Brown, Dennis Jensen & Josef Rubinstein. Behind the scenes data comes via interviews culled from Marvel Age #86 & 88 before Valentino & Montano’s cover for Guardians of the Galaxy: Quest for the Shield original TPB and Overstreet’s Price Update by Valentino & Jeff Albrecht prior to a gallery of original art by Byrne, Day, Valentino & Montano’s and more Korvac collected covers by Pérez, John Romita, Jr., Joe Rosas, Terry Austin, Thomas Mason, John Kalisz, Tom Chu, Dave Kemp, Valentino & Matt Milla.

A bombastic, drama-drenched, star-roving romp, this is a non-stop feast of tense suspense and blockbuster action: a well-tailored, on-target tool to turn curious movie-goers into fans of the comic incarnation and another solid sampling to entice newcomers and charm even the most jaded interstellar Fights ‘n’ Tights fanatic…
© 2025 MARVEL.

Batman: The Dark Knight Archives volume 8


By Bob Kane, Don Cameron, Bill Finger, Joe Samachson, Alvin Schwartz, Dick Sprang, Jerry Robinson, Ray Burnley & various (DC Comics)
ISBN: 978-1-4012-3744-8 (HB)

This book includes Discriminatory Content produced in less enlightened times.

It’s an absolute crime that the comics stories of Richard W. Sprang have never been gathered in a properly curated edition. On the 110th anniversary of his birth in Fremont, Ohio, I’m flogging another dead comics horse by re-reviewing one of my favourite collections, but even that is a venue he shared with others. Surely his astounding, compelling contributions particularly to DC key icons Batman & Superman have earned him a dedicated Sprang Legends or Tales of omnibus or compendium?

Dick Sprang (July 28th 1915 – May 10th 2000) began earning money from art and narrative early on, working as a designer and illustrator in Ohio whilst still in high school: editing and contributing art to magazines and pulps from the early 1930s onwards. On graduation in 1934 he joined the bullpen of Toledo, Ohio publishing chain Scripps-Howard delivering deadline-busting ads, editorial cartoons and illustrations. Working with the company engravers Sprang mastered every aspect of print technology before moving to New York City in 1936 to illustrate pulps – everything from westerns to detective to general adventure yarns.

Regular clints included Popular Detective, Popular Western, Phantom Detective, G-Men, Detective Novels Magazine, Crack Detective & Black Hood Detective/Hooded Detective, for which he also wrote stories. In 1937, Sprang began ghosting/assisting on newspaper strips including Secret Agent X-9 and The Lone Ranger, which led to his scripting episodes of the latter’s radio show.

As pulps declined and comic books proliferated, he capitalised on the trend, forming a studio shop with Ed Kressy (Fact Finders, The Lone Ranger, Power Nelson) & Norman Fallon (Speed Comics, Shock Gibson, World’s Finest Comics). In 1941 they were hired by DC supremo Whitney Ellsworth who anticipated with dread Bob Kane being drafted. The trio began crafting inventory material to offset that inevitable day, which gradually slipped out over the course of the conflict. His first newsstand appearance was on part of the cover for Batman #18 (August/September 1943) whilst his first full outing was the next issue. For Batman #19, he pencilled all four stories and the cover, but only inked the first three (!) leaving Fallon to embellish the fourth yarn. By 1946, and although utterly uncredited, Sprang was the leading artist on Batman comic book material, which marrying and moving to Sedona, Arizona barely impacted. In fact, he taught commercial photographer/new bride Lora Ann Neusiis to letter and colour his pages and, as “Pat Gordon”, she took off some of the load until their divorce in 1951. Gordon carried on working for DC until around 1961…

In 1955, despite still being unknown to fans, Sprang took on the Superman/Batman team-up feature in World Finest Comics and soldiered on with it, newspaper strips, countless covers and more. His astounding artistry enhanced DC titles for 20 years, including Real Fact Comics #1–3, 18, Strange Adventures #1, Superman, Superman’s Girl Friend, Lois Lane & Superman’s Pal, Jimmy Olsen, and he fully recreated Batman’s look for the forward-facing 1950s, with a new Batplane, Batmobile and other paraphernalia. Sprang’s Joker was definitive and he also co-created the Riddler and the character who became Supergirl.

That all ended on his retirement in 1963. When he wasn’t beguiling sedentary adventure fans, Sprang had become a noted explorer and historian of Arizona, Utah and Colorado, and happily commenced a career that brought him the fame comics hadn’t. His many celebrated discoveries and contributions are on show at Northern Arizona Universities Cline Library Special Collections in Flagstaff and the Utah Historical Society in Salt Lake City.

Under recommendation here in my What the £*^&$!? section is a tome chockfull of Sprang in full bloom, but which still only has him as just one of the guys. Nevertheless what is there is totally unmissable and on the 110th anniversary of his birth there’s something to look for as the material is rarely reprinted and utterly eternally beguiling…

Batman: The Dark Knight Archives volume 8

Launching a year after Superman, “The Bat-Man” (and latterly Robin, the Boy Wonder) cemented DC/National Comics as the market frontrunner and conceptual leader of the burgeoning comic book industry. Having established the fantastic parameters of metahumans with their Man of Tomorrow, the strictly mortal physical perfection and dashing derring-do of DC’s Dynamic Duo then became the swashbuckling benchmark by which all other four-colour crimebusters were measured.

This luxuriously lavish hardback Archive Edition covers another bevy of Batman adventures (#32-37 from his solo title, spanning December 1945/January 1946 to October/November 1946), with the Gotham Gangbusters resolutely returned to battle post-war perils and peacetime perfidies of danger, doom and criminality…

These Golden Age greats comprise many of the greatest tales in Batman’s decades-long canon, as lead writers Bill Finger & Don Cameron, supplemented by Joe Samachson, Alvin Schwartz and other – sadly unrecorded – scripters, pushed the boundaries of the medium. On the visual side, graphic genius Dick Sprang superseded and surpassed freshly-returned originator Bob Kane – who had been drawing Batman’s daily newspaper exploits until its cancellation – making the feature utterly his own in all but name whilst keeping the Dauntless Double-act at the forefront of a legion of superhero stars, just as veteran contributor Jerry Robinson was reaching the peak of his illustrative powers and preparing to move on to other artistic endeavours. The sheer creativity exhibited here proved the creators responsible for producing the bi-monthly adventures of the Dark Knight were hitting their own artistic peak: one few other superhero titles might match. Within scant years they would be one of the only games in town for Fights ‘n’ Tights fans…

Following a fascinatingly fact-filled and incisive Foreword from the inestimable Roy Thomas, the all-out action begins with Batman #32 and another malevolently marvellous exploit of The Joker whose ‘Racket-Rax Racket!’ (by Cameron & Sprang) finds its felonious inspiration in college-student hazing and initiation stunts, after which Finger scripted ‘Dick Grayson, Boy Wonder!’ for your man Sprang, reprising the jaunty junior partner’s origins to reveal how the lad earned the right to risk his life every night beside the mighty Batman in a blisteringly tense first case…

Light-hearted supplemental feature ‘The Adventures of Alfred’ provides thrills and laughs in equal measure as the dutiful retainer reluctantly baby-sits a posh pooch and ends up ‘In the Soup’ after stumbling upon a gang of high society food smugglers (Samachson & Robinson), before Cameron & Sprang spectacularly combine a smidgen of sci fi flair and a dash of historical conceit to the regular adventure mix when Professor Carter Nichols uses his hypnosis-powered time-travel trick to send Bruce & Dick to the court of Louis XIII to work with D’Artagnan and the Three Musketeers in ‘All for One, One for All!’

Issue #33 was 1945’s Christmas issue – complete with seasonal cover by Sprang – but is otherwise an all-Win Mortimer art-fest; beginning with Finger’s ‘Crime on the Wing’, wherein the Penguin pops up with a renewed campaign of crime employing trick umbrellas, just to prove to modern mobsters that he’s still a force to be reckoned with, after which anonymously-scripted thriller ‘The Looters!’ has the Dynamic Duo hunting a heartless pack of human hyenas led by the Jackal: raiding cities struck by disasters natural and not…

As if that wasn’t vile enough, the shameless exploiter also tries to steal or sabotage the invention of a dedicated seismologist who thought he’d found a way to predict earthquakes. Thankfully, the Batman & Robin are on site to rock the Jackal’s world…

The issue ended with a similarly uncredited Holiday treat as ‘The Search for Santa Claus’ sees three broken old men redeemed by the season of goodwill. After selflessly standing in for Saint Nick, an innocent man who’d spent 25 years in jail, an over-the-hill actor and a millionaire framed and certified insane by unscrupulous heirs all find peace, contentment and justice after encountering our industriously bombastic caped & masked elves…

Three quarters of issue #34 was crafted by Finger & Sprang, beginning with ‘The Marathon of Menace!’ as an old man who dedicated his life to speed records organises a cross-country race across the US with enough prize cash to interest crooks – and the ever-vigilant Gotham Gangbusters, after which an insufferable chatterbox deafeningly returns in ‘Ally Babble and the Four Tea Leaves!’; in which the chaos-causing manic maunderer consults a fortune teller and accidentally confounds a string of dastardly desperadoes…

Robinson limned an anonymous yet timely tale as ‘The Adventures of Alfred: Tired Tracks’ finds the veteran valet stumbling upon opportunistic thieves before the issue ends with Finger & Sprang detailing ‘The Master Vs. the Pupil!’ Here Batman tests his partner’s progress by becoming the quarry in a devious manhunt, but Robin’s early confidence and success take a nasty nosedive after an embarrassing gaffe which proves the danger of too much success…

Finger, Bob Kane & Ray Burnley crafted the lion’s share of Batman #35, beginning with the landmark ‘Nine Lives has the Catwoman!’ wherein the slinky thief finally emerged as the Dark Knight’s premier female foil. Escaping prison and going on a wild crime spree, the feline felon convinces the world – and possibly the Caped Crusaders – that she cannot die, after which the equally auspicious and influential ‘Dinosaur Island!’ catches the heroes performing a sociology experiment in a robotic theme park, only to find the cavemen and giant beasts co-opted by a murderous enemy looking to become king of the criminal underworld by orchestrating their deaths…

An unknown creator scripted the whimsical exploits of ‘Dick Grayson, Author!’ (Kane & Burnley art) as the young daredevil deems comic book stories too unrealistic and is offered the opportunity to write some funnybook dramas which would benefit from actual crime-fighting experience. Of course, all that typing and plotting are harder than they look…

Kane & Burnley also illustrated all the Batman tales in #36, beginning with Alvin Schwartz’s ‘The Penguin’s Nest!’ wherein the podgy Bird of Ill-Omen starts imperilling his new, successful – and legitimate – restaurant venture by committing minor misdemeanours just to get arrested. Unsure of what he’s up to, the Masked Manhunters spend an inordinate amount of time and energy keeping him out of jug… until they finally glean his devious, million-dollar scheme…

When Hollywood’s top stuntman suffers a head injury on set and begins acting out assorted past roles in the real world, the panicked studios call in Batman as ‘Stand-In for Danger!’ (Cameron, Kane & Burnley), whilst Robinson’s ‘The Adventures of Alfred: Elusive London Eddie!’ sees the mild-mannered manservant ferreting out a British scallywag gone to ground in Gotham, after which the issue ends on a spectacular high with another terrific time-travel trip. Courtesy of Finger, Kane & Burnley ‘Sir Batman at King Arthur’s Court!’  sees our compulsive chrononauts crisscrossing fabled Camelot and battling rogue wizards to verify the existence of enigmatic Round Table legend Sir Hardi Le Noir

This stunning and sturdy compilation concludes with the all-Robinson, all anonymously scripted #37, beginning with ‘Calling Dr. Batman!’ wherein the wounded crimebuster is admitted to hospital and uncovers dark doings and radium robbery. As if that wasn’t enough, a very sharp nurse seems to have suspicions regarding the similarity of the masked celebrity’s wounds to those of a certain millionaire playboy she recently tended to…

Batman & Robin are back in Tinseltown to solve a dire dilemma as ‘Hollywood Hoax!’ sees them hunt thieves and blackmailers who have swiped the master print of the latest certified celluloid smash before the dauntless derring-do ends with a magnificent clash of eternal adversaries when ‘The Joker Follows Suit!’ Fed up with failing in all his felonious forays, the Clown Prince of Crime decides imitation is the sincerest form of theft and begins swiping the Dark Knight’s gimmicks, methods and gadgets; using them to profitably come to the aid of bandits in distress…

Accompanied as always by a full creator ‘Biographies’ section, this superb collection of comic book classics is a magnificent rollercoaster ride back to an era of high drama and breathtaking excitement: a timeless, evergreen delight no addict of graphic action can ignore.

And it’s got lots of Dick Sprang in it!
© 1945, 1946, 2012 DC Comics. All Rights Reserved.