Daredevil Marvel Masterworks volume 17


By Frank Miller, Roger McKenzie, Klaus Janson, Terry Austin & various (MARVEL)
ISBN: 978-1-3029-4925-9 (HB/Digital edition)

This book includes Discriminatory Content included for dramatic effect.

Matt Murdock is a lawyer obsessed with saving the innocent. Thanks to a childhood nuclear accident in his Hell’s Kitchen neighbourhood, he lost his sight but discovered his remaining senses were hyper-stimulated to a miraculous degree. This allowed him to become an astonishing acrobat, formidable fighter and living lie-detector. He also developed a kind of biological radar giving him complete awareness of his local environment.

Very much a second-string hero for most of his early years, Daredevil was nonetheless a striking and popular one, due in large part to the captivatingly humanistic art of Gene Colan. DD fought gangsters, super-villains and even the occasional monster or alien invasion (specifically the sight-stealing Queega). He quipped and wise-cracked his way through life and life-threatening combat, but under the auspices of Jim Shooter, Roger McKenzie and finally Frank Miller, the breezy hero morphed into a dark, moody avenger and grim, quasi-religious metaphor of justice and retribution…

This compilation – representing Daredevil #182-191 and spanning May 1982 to February 1983) – sees the Sightless Swashbuckler on top of the comics world as Miller & Klaus Janson continued to reinvent him through increasingly dark, bleakly nihilistic, Noir-stained thrillers, set in an increasingly mythological corner of Manhattan where the streets and towers became part of the tightly woven cast.

Following an Introduction from Ralph Macchio (with a matching one by Janson at the back, taken from 2001’s Daredevil Visionaries: Frank Miller vol. 3) the action opens with ‘She’s Alive’ as bereft, grieving Murdock seeks to prove his delirious belief that first love Elektra Natchios – recently murdered by Bullseye – is not in her grave. As the Devil rampages through Manhattan, at Ryker’s Island penitentiary, new inmate The Punisher is reducing prison overcrowding his way, until a spook with no official connection to law-enforcement offers a deal: liberty in exchange for certain services…

Frank Castle saw his family gunned down in Central Park after witnessing a mob hit. Dedicating his life to eradicating criminals everywhere, his methods are violent and permanent. It’s intriguing to note that unlike most heroes who debuted as villains (Wolverine, Hawkeye or Black Widow, for example), The Punisher actually became more immoral, anti-social and murderous, not less. It was the buying public that shifted a communal perspective; Castle never toned down or cleaned up his act, nor did his moral compass ever deviate…

Comics gossip goes that Marvel were reluctant to give Punisher a starring vehicle in their standard colour comic-book line, feeling the character’s very nature made him a bad guy and not a good one. Debuting as a deluded villain in Amazing Spider-Man #129 (February 1974), he was created by Gerry Conway, John Romita Sr. & Ross Andru, in response to popular prose anti-heroes such as Don Pendleton’s Mack Bolan: the Executioner and other returning Viet Nam vets who all turned their training and talents to take on organised crime.

Maybe that genre’s due for a revival as sandy GI boots hit US soil in the months to come?

The crazed crime-crusher had previously starred in Marvel Preview #2 (1975) and Marvel Super Action #1 (1976) but these were both monochrome magazines aimed at a far more mature audience. However, in the early 1980s, high profile guest shots in Captain America #241, Amazing Spider-Man Annual #15 and the extended epic here convinced the Powers-That-Be to finally risk a miniseries on the maniac vigilante…

As Murdock finally accepts Elektra is gone, ‘Child’s Play’ (#183) sees Castle clandestinely removed from prison to stop a shipment of drugs the authorities can’t touch. Of course, once he’s killed the Kingpin’s mobsters, Castle refuses to go back to jail. This story, concerning school students using drugs, was started by Roger McKenzie & Miller but shelved for a year due to heavy protests by the Comics Code Authority, before being reworked into a stunningly powerful and unsettling tale once Miller & Janson assumed the full creative chores on the title.

It begins as Murdock visits a High School and is a helpless witness to a little girl going berserk, attacking staff and pupils prior to throwing herself out of a third floor window. She was high on Angel Dust and after the appalled hero vows to track down the dealers he encounters her distraught younger brother Billy, determined to exact his own vengeance. The boy then encounters coldly calculating Castle who has the same idea, far more experience and no shred of mercy. The hunt leads Billy, Punisher – and late-coming DD – to a certain street pusher; and they all find their target at the same moment. After a spectacular clash thoroughly beaten Daredevil is left with only a bullet-ridden corpse with Billy holding a smoking gun…

The kid is innocent – and so, this time at least, is Castle – and after Murdock proves it in court, the investigation resumes and focuses on the dead pusher’s boss Hogman. When DD’s super-hearing confirms the scumbag’s claims of innocence, alter ego Murdock successfully defends the vile dealer, only to have the exonerated slimeball gloatingly admit to committing the murder after all. Horrified, shocked, betrayed and determined to have justice, Daredevil eventually finds a connection to a highly-placed member of the school faculty deeply involved with Hogman…

Concluding chapter ‘Good Guys Wear Red’ sees that information come far too late. Castle and Billy have both decided to end the matter Hogman’s way…

Tough, disturbing, beautiful and chillingly plausible, this epic encounter redefined both sides of the heroic coin for decades to come and remains one of the most impressive stories in both character’s canons. It also sparked a wave of reprint mania as the burgeoning comic store explosion supported a wave of expensive archive-trawling reprint collections that publishers were delighted to release for collectors to eagerly scoop up.

Meanwhile back in bread-&-butter periodical publishing, Daredevil #185 hones in on Murdock’s wealthy fiancée Heather Glenn as she battles her own crooked – and potentially murderous – board of directors beside Matt’s best friend Foggy Nelson. When those struggles bring them into contention with the Kingpin, the old reliable DD is on hand to secretly save Heather and ‘Guts’ Nelson – although it does lead to the hero being again exposed to radioactive materials…

An archaic archenemy sort-of steps up in #186 as Stilt-Man is hired to remove Heather. Sadly, what the plotters get is second-rate substitution as ‘Stilts’ sees another sidebar cast member in over his head and utterly unable to deliver, especially after an oddly-off-kilter Man Without Fear joins the party…

DD #187’s ‘Overkill’ reveals how that second radiation bath has amped the Devil’s senses to an uncontrollable, intolerable degree, prompting a desperate hunt for old mentor Stick, just as old flame Natasha Romanoff is facing ninjas who evaporate when defeated. The hunt expands into magical oriental fantasy in #188 wherein ‘Widow’s Bite’ exposes her to mind-altering contamination just as Stick begins the slow laborious process that will rebalance Murdock. The old man is thus exposed as part of ancient warrior sect The Chaste, sworn to contest evil Ninja cult The Hand – sneaky invasive infiltrators with a nasty knack of resurrecting the dead, such as their lethal champion Kirigi – and who are planning something similar with dear departed Elektra…

Thankfully in ‘Siege’, Murdock’s expedited cure allows him to join Stick (and Chaste allies Claw, Stone and Shaft) in a costly fightback to save the Black Widow before all the complex double-dealing is brought to light and (mostly) thwarted in #190’s epic climax. This exposes the missing years of Elektra, who – having impatiently abandoned study with The Chaste – joined The Hand in search of vengeance for her assassinated father. However, her death and ‘Resurrection’ costs all concerned far more than they can afford to lose (such as a unwise , far-reaching alliance with Kingpin) but leaves the reborn warrior woman ready for a fresh start…

We close for now with the Terry Austin inked Daredevil #191, as a recent case involving innocent kids with crooked parents prompts the unpicking of painful childhood memories for Matt Murdock. These he assuages by visiting the bedside of paraplegic paralysed archfoe Bullseye for some therapeutic psychological torture and a little game of Russian ‘Roulette’

A truly monumental bonus section kicks off with Mark Gruenwald-produced pages from The Official Handbook of The Marvel Universe (1983), and info-briefings of Daredevil; his Apartment and Billy Club; Angar the Screamer; The Ani-Men; Black Widow and her Sting/Line; Bullseye; Death-Stalker; Elektra; Kingpin, Frog-Man; Jester; Man-Bull, Mauler; Mister Fear, The Owl; Paladin; The Plunderer; Punisher; Purple Man; Queega; Silver Samurai; Stilt-Man (with schematics of his Battle-Suit) and Torpedo, backed up by dozens of unused/Comics Code rejected pages by Miller, Janson & Austin and published original art, followed by the layouts, breakdowns and colour guides for DD #190.

Also included are covers and editorial page of reprint Spider-Man and Daredevil Special Edition #1 (March 1984) and pertinent Elektra Saga material from Marvel Age #10 which precedes all of the modified, reformatted and new art from partial reprint series The Elektra Saga #1-4 (1984), as well as its wraparound covers, pinups, frontispieces, biographies and introductions by Mike W. Barr, Jo Duffy & Dennis O’Neil.

The covers of Elektra Magazine #1 & 2 from November & December 1996 by Claudio Castellini are followed by Marvel Press Poster #14’ by Miller & Janson and Daredevil and the Punisher: Child’s Play (1988) cover by Geof Darrow and the book provides editorial pages including Forewords by Macchio & Mike Baron; illustrated biographies of Miller & Janson plus Anne Nocenti’s ‘Afterword’ .The bounty concludes with the covers of The Punisher vs. Daredevil #1’ (June 2000) and Marvel Age #127’ (August 1993) by Miller & George Roussos – which became Marvel Press Poster #152’ when painted over by Paul Mounts. Also seen are Miller & Steve Buccellato’s cover to Daredevil Visionaries: Frank Miller vol. 3’ and its ‘Elektra frontispiece by Miller’

This is pure compulsive comics magic that you must see – before… or even after… you die!
© 2023 MARVEL.

Today in 1926 we all greeted future writer/cartoonist William Overgard (Steve Roper and Mike Nomad, Rudy), jobbing artist/sought after inker Sal Trapani (Nukla, Airboy Comics, Metamorpho) in 1927; Dutch comics artist Martin Lodewijk (Agent 327, Minimum Bug) in 1939 and cartoonist Bill Plympton (Plympton) in 1946.

In 1958 Blondie artist Denis Lebrun came along as did Nat Gertler in 1965. However we lost irreplaceable, nigh-metafictional Belgian star Jean De Mesmaeker – AKA Jidéhem (Sophie, Starter, Ginger, Uhu-man, Spirou et Fantasio, Gaston Lagaffe) in 2017.

Doctor Solar, Man of the Atom Archives volume 1


By Paul S. Newman, Matt Murphy, Bob Fujitani, Frank Bolle & various (Dark Horse Books)
ISBN: 978-1-59307-285-8 (HB) 978-1-59582-586-5 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

The comics colossus identified by fans as Dell/Gold Key/Whitman had one of the most complicated publishing set-ups in history, but that didn’t matter one iota to the kids of all ages who consumed their vastly varied product. Based in Racine, Wisconsin, Whitman had been a crucial part of the monolithic Western Publishing and Lithography Company since 1915 and could draw on the commercial resources and industry connections that came with editorial offices on both coasts (and even a subsidiary printing plant in Poughkeepsie, New York).

Another connection was with fellow Western subsidiary K.K. Publications (named for licensing legend Kay Kamen who facilitated extremely lucrative “license to print money” merchandising deals for Walt Disney Studios between 1933 and 1949).

From 1938, Western’s comic book output was released under a partnership deal with a “pulp” periodical publisher under umbrella imprint Dell Comics – and again those creative staff and commercial contacts fed into the line-up of the Big Little, Little Golden and Golden Press books for children. The partnership ended in 1962 and Western had to swiftly reinvent its comics division as Gold Key.

As previously cited, Western Publishing had been a major player since comics’ earliest days, blending a huge tranche of licensed titles comprising newspaper strips, TV and Disney titles, – such as Nancy and Sluggo, Tarzan, or The Lone Ranger – with home-grown hits like Turok, Son of Stone and Space Family Robinson. In the 1960s, during the camp/superhero boom these original adventure titles expanded to include Brain Boy, M.A.R.S. Patrol, Total War (created by Wally Wood), Magnus, Robot Fighter (by the incredible Russ Manning) and – in deference to the atomic age of heroes – Nukla, another brilliantly coolly understated nuclear white knight. Despite supremely high quality and passionate fan-bases, they never really captured the media spotlight like DC and Marvel’s costumed cut-ups. Western eventually (in 1984) shut their comics division, having lost or ceded their licenses to DC Marvel and Charlton.

All this and much more can be found far more clearly explained by the wonderful Mark Evanier in this hardback or trade paperback collection’s Foreword – ‘The Golden Years’ – as well as a fond critical appraisal of the superb comics yarn-spinning that follows…

As a publisher, Gold Key never really “got” the melodramatic, breast-beating, often mock-heroic Sturm und Drang of the 1960s superhero boom – although for many of us, the understated functionality of Silver Age classics like Magnus, Robot Fighter or remarkably radical concepts of atomic crusader Nukla and crime-fighting iterations of classic movie monsters Dracula, Frankenstein and Werewolf were utterly irresistible. The sheer off-the-wall lunacy of features like Neutro or Dr. Spektor I will save for a future occasion…

The company’s most recognisable stab at a pure superhero was an rather sedate and reticent nuclear era star with the unwieldy codename Dr. Solar, Man of the Atom. He debuted in an eponymous title cover-dated October 1962, sporting a captivating painted cover by Richard M. Powers which made the whole deal feel like a grown up book rather than a mere comic.

Solar was devised by prolific writer Paul S. Newman and in-house editor Matt Murphy, and initially illustrated by Bob Fujitani (Flash Gordon, Rip Kirby, Prince Valiant).

Tirelessly creative and seen in many titles across numerous companies, Native New Yorker Newman was crowned “King of Comics”, with the Guiness Book of Records confirming at least 4,100 separate scripts published and 36,000 pages filled. He was Dell/Gold Key’s movie adaptation warhorse, worked on such licensed attractions as Tom Corbett, Space Cadet, Lone Ranger, 77 Sunset Strip, The Beatles – Yellow Submarine, Buck Rogers and dozens more. He crafted countless short tales of anthology genre fare and stars such as Turok, Son of Stone.

Here he, Murphy, and Fujitani deliver terse 2-part origin ‘Solar’s Secret’ and ‘An Atomic Inferno’ detailing how a campaign of sabotage at research base Atom Valley culminates in the death of top boffin Dr. Bentley and accidental transmutation of his lab partner Doctor Solar into a (no longer) human atomic pile, with incredible, impossible and apparently unlimited powers and abilities. Of course, his very presence is lethal to all around him…

The espionage and murder are at the instigation mysterious Bad Actor Nuro, who seeks a total monopoly on atomic science, so when his agent targets Solar’s girlfriend Gail Sanders, our reluctant hero – still learning his potential and limitations – is forced to act fast…

Powers painted a second rousing cover (before handing the job over to Gold Key mainstay George Wilson for the rest of this collection’s inclusions) and #2 (December) opens with Nuro’s latest plot: using radio implants to turn Gail into ‘The Remote-Control Traitor’, before ill-considered, precipitate atomic testing triggers tectonic terror for the entire region on ‘The Night of the Volcano’…

By the time of Dr. Solar, Man of the Atom #3 (March 1963), a solid pattern was in place. Solar continued his researches, aided by his two confidantes, Gail and project leader Dr. Clarkson, consequently facing a wide variety of nefarious challenges and unnatural disasters, generally at a rate of two stories per issue. In ‘The Hidden Hands’ the science hero becomes a clandestine globetrotter to foil a plundering terrorist with the power of invisibility, after which Atom Valley’s own prototype weather satellite triggers atmospheric conditions which split the hero into polar opposites in ‘Solar’s Deadly Double’.

June 1963 brought #4, featuring early eco-concerns as atomic contamination to the Atlantic sees Solar scupper a certain mystery mastermind’s gold extraction engine in ‘The Deadly Sea’ prior to ‘The Treacherous Trap’ finding the Atomic Man – who must regularly absorb lethal amounts of radiation to live – accidentally endangered by fellow scientist Thor Neilsen, whose radical rad poisoning cure presents unanticipated peril. The good-looking swine has also turned poor Gail’s head with silly romantic notions…

A big change came with #5 (September) as the until-now top-secret activities of Solar are first exposed to a ruthless thief trying to steal the Atomic Ace’s latest elemental discovery in ‘The Crystallized Killers’. This, and his advancing mutation, leads to ‘The New Man of the Atom’ wherein Solar adopts a public masked persona and finally dons a costume: all whilst stopping an incipient atom war…

With #6 (November 1963) illustrator Frank Bolle joins Newman & Murphy to detail Solar’s stories, beginning with ‘The Impostor’ as Nuro despatches a face-shifting automaton to infiltrate Atom Valley and discover the masked hero’s true identity: a saga which concludes in spectacular nuclear combat in ‘Android Against the Atom’

This volume’s action concludes with #7 (March 1964), opening with a drastic drop in sea levels. Upon investigation, Solar discovers malevolent extraterrestrials are behind the ‘Vanishing Oceans’ but no sooner does he deal with them than ‘The Guided Comet’ covertly controlled by Nuro simultaneously threatens human existence and acts as a near-foolproof deathtrap for the Man of the Atom. Almost…

Augmented by fulsome Biographies of the creative personnel, this charismatic collection offers potently underplayed and scientifically astute (as far as facts of the day were generally known) adventures blending the best of contemporary movie tropes with the still fresh but burgeoning mythology of the Silver Age super hero boom. Enticingly restrained, these Atom Age action comics offered a compelling counterpoint to the eccentric hyperbole of DC and Marvel and remain some of the most readable thrillers of the era.

These are lost gems from a time when fun was paramount and entertainment a mandatory requirement. This is comics the way they were and really should be again…
DOCTOR SOLAR®, MAN OF THE ATOM ARCHIVES Volume 1 ™ & © 2010 Random House, Inc. Under license to Classic Media, LLC. All rights reserved.

Today in 1877 pioneering US cartoonist Tad Dorgan (Indoor Sports, Judge Rummy) was born, followed in 1885 by future groundbreaking publisher Wilford Fawcett (Captain Billy’s Whiz Bang, Mechanix Illustrated, Captain Marvel et al). Author Jack Willamson (Beyond Mars) arrived in 1908; Paul S. Newman in 1924; Michael Davis of Milestone Media in 1958 and cartoonist Roman Dirge (Lenore, the Cute Little Dead Girl) in 1972.

We lost Golden Age Great Paul Gustavson (Human Bomb, The Angel, The Arrow, Fantom of the Fair, Magno the Magnetic Man, Blackhawk, Uncle Sam and more) in 1977 and ultra-versatile Croatian cartoonist/comics artist Žarko Beker (Koraljka, Neven, Bobo, Špiljko, Magirus) in 2012.

Today in 1906 Lyonel Feininger’s landmark strip The Kin-der-Kids premiered in the Chicago Sunday Tribune.

Frank Robbins’ Johnny Hazard volume Two – the Newspaper Dailies 1945-1947


By Frank Robbins with an introduction by Daniel Herman (Hermes Press)
ISBN: 978-1-61345-017-8 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Johnny Hazard was a newspaper strip created in the style and manner of Terry and the Pirates, but in many ways this steely-eyed hero most accurately resembles – and in fact predates – Milton Caniff’s second masterwork Steve Canyon.

Unbelievably, until 2011 this influential, impressively enthralling adventure strip had never been comprehensively collected in archival volumes – at least not in English or even America’s version of it – although selected highlights had appeared in magazines like Pioneer Comics, Dragon Lady Press Presents and the Pacific Comic Club.

Boston born, Franklin Robbins (9th September 1917 – 28th November 1994) was an artistic prodigy who shone from early on. At age nine he was awarded a scholarship to the Boston Museum of Fine Arts and at 15 moved to New York City to attend the National Academy of Design on a Rockefeller grant. Skilled, inventive and prolific as both painter and graphic artist, Robbins freelanced continually, even working with Edward Trumbull on the legendary murals for the NBC building and Radio City Music Hall. He created graphics for RKO Pictures, worked in advertising and magazine illustrations but never stopped painting, with work shown at the Whitney Museum of American Art, Metropolitan Museum of Art, The Corcoran Gallery of Art and Walker Art Gallery, although he found his perfect medium of expression when invited to take over a top comic strip…

Even whilst relentlessly creating a full seven days of newspaper strips, he exhibited work at the Whitney’s Annual show and, after ceasing his comics career, retired to Mexico to end his days with a brush in his hand.

The plain truth is that comics changed Robbins’ life. He was a brilliant natural cartoonist whose unique artistic and lettering styles lent themselves equally to adventure, comedy and superheroic tales, whilst his expansive raconteur’s nature made him one of the industry’s best writers over three generations.

He first found popular fame in 1939 after taking over aviation strip Scorchy Smith from Bert (The Sandman) Christman, when he quit isolationist America to fight with the Flying Tigers in China. Robbins thrived in the role, and created a Sunday page for the strip in 1940. This groundbreaking feature had been originated by John Terry before the astounding Noel Sickles replaced him: revolutionising Scorchy Smith and – with Milton Caniff – inventing a new impressionistic style of narrative art to reshape the way all comics were drawn and perceived.

Robbins remained until 1944 and was then offered high-profile Secret Agent X-9. Instead, he devised his own lantern-jawed, steely-eyed man of action. A tireless and prolific worker, even whilst producing the daily and Sunday Hazard (crafting separate but congruent storylines for each), Robbins continued freelancing as an illustrator for The Saturday Evening Post, Look, Life and other mainstream magazines. He also tried comic books for the first time when Johnny Hazard won his own title in 1948-1949, just as costumed superheroes began losing ground to ordinary he-men, mobsters and monsters…

Robbins returned to funnybooks in 1968, quickly becoming a key contributor as both artist and writer on Superboy, The Flash and The Atom, as well as a regular contributor to humour mag Plop! and DC’s mystery, horror and war anthologies. He particularly shone on Batman, Batgirl and in Detective Comics where, with Neal Adams, he pulled the Caped Crusader out of the TV show-inspired silliness. They created Man-Bat together and Robbins followed Michael Kaluta as artist on The Shadow. Moving to Marvel in the 1970s, Robbins concentrated on drawing a variety of titles including Captain America, Daredevil, Ghost Rider, Morbius, The Man from Atlantis, Human Fly, Power Man and The Invaders – which he co-created with Roy Thomas.

When Johnny Hazard launched on Monday June 5th 1944, he was an aviator in the US Army Air Corps. When hostilities ceased, he briefly became a freelance charter pilot and spy before settling into the life of a globe-girdling, troubleshooting mystery-solver: a modern day Knight Errant. The strip folded in 1977: one more victim of diminishing panel-sizes and the move towards simplified, thrill-free, family-friendly gag-a-day graphic fodder to frame small-ads. In its time it was syndicated in nine different languages in thousands of newspapers across the world, and even scored a residency in 1950s British weekly Rocket.

This fabulous hardcover/digital series – reproduced from original King Features proofs – re-presents the definitive magnum opus in fitting form: a monochrome, landscape format archival collection. This second shot covers serialised daily thrills (spanning November 19th 1945 to August 16th 1947), to resurrect the Amazing Aviator in fans’ hearts and remind them of what we’ve all missed whilst hopefully finding a few new fervent followers.

Fully embracing noir sensibilities of the era but keeping things light, frothy, sexy and funny the globetrotting glee is preceded by Daniel Herman’s Introduction ‘A Look Back at Johnny Hazard before the preflight fun begins…

Previously we met coolly capable flyer Lt. Johnny Hazard who escaped from a German POW camp, broke into a Nazi airfield, stole a bomber and flew home. Liberated and ready-for-duty he met feisty, headstrong, utterly dedicated war photographer Brandy during an air raid and all kinds of sparks flew. A series of spectacular events constantly pushed them together and ultimately impassioned fury and disgust on both sides turned to something else amidst all the deadly missions and exploding ordnance.

The strip could not keep up with the fast-moving events after D-Day (the real world Allies invaded “Fortress Europa” the day after Johnny Hazard debuted) and third story arc ‘Sun Tan and General Mariwana’ – opening on September 11th 1944 – saw the hero’s squadron transferred to the Pacific Theatre of Operations to reinforce the battle against Japan. Brandy inveigled herself into the picture as newly promoted Captain Hazard and his crew undertook a top-secret mission couriering a Chinese resistance leader back to her people. Enigmatic, exotic, staggeringly beautiful and lethally dangerous Sun Tan was a magnet for trouble…

Foiling Japanese assassination plots while dodging Brandy’s jealous displeasure, Hazard faced baroque opponents like disfigured pilot Colonel Mariwana, Colonel Kiri, General Ishigaki and his glamorous French “assistant” Mademoiselle Touché but also found a stalwart new ally and wingman in Captain “The Admiral” Slocum: last in an unbroken line of valiant patriotic mariners, but reduced to defending his country in the skies since his debilitating sea sickness prevents him from serving afloat like a true warrior…

Across Iran, Japan, China, and the Himalayas, Hazard, Slocum and Brandy ducked death over and again and when official hostilities ended, encountered charismatic US underworld émigré, pool-addict and deal-maker Side-Pocket Sam. Debonair, charming and utterly amoral, he led Chinese bandits and vied with our heroes for possession of Japan’s failsafe game plan for World War III…

Now, in ‘Fancy Fluff’ (running from November 19th 1945 to June 15th 1946) finally and officially released from their country’s service, Hazard and Slocum barely have time to adjust to civilian life before desperate Fluff Randall recruits them to help find her missing brother. A former comrade of Hazard, “Bounce” Randall was wounded in action and shipped home, but soon disappeared. The last Fluff heard, despite a head injury that prevented him being a pilot, he was in French Guiana, flying private planes for mystery man “Dr. Fox”

Soon the brothers in arms are on the trail, securing passports, papers and a reconditioned army surplus plane which they cheerfully dub Fancy Fluff in honour of their sponsor and despite the suspicions of suddenly-arriving Brandy. Her latest assignment is investigating a wave of jailbreaks in the penal colonies of that very country and a lift would be nice…

Soon the quartet are far south and negotiating with clearly corrupt cops and customs officers, dodging murder attempts and investigating local saint/Good Samaritan Docteur Reynard. A dramatically delivered letter from brother Bounce begging them to leave does nothing to deter them and before long they have uncovered not only an underground railroad using air transport to spring savage escapees but also murderous drug dealers using terror, mesmerism and narcotics to enslave Fluff’s brother among so many other victims…

It’s as much luck as competence that saves the valiant Americans from death and disaster a dozen times over, but in the end Reynard, his leg breakers Elf and Beeg Ox and all those bribe-taking officials pay for their crimes. Bounce is wounded again but at last healed of his enslavement and debilitating head injuries. However the overall cost is high. Admiral is lost to the world of action after falling for Fluff and that sappily contagious condition almost ensnares Johnny and Brandy too. Thankfully, common sense and sheer bile on both sides brings them to their senses before it’s too late…

Each serial storyline is garnished and bookended by Robbins’ original art designs for advertising the strip and after a comforting close up of Hazard second saga ‘The Flying Freight Mystery’ (June 17th – November 2nd) sees “just friends” Johnny and Brandy heading back to the USA but stalled on take-off when Johnny is conned by deviously mysterious entrepreneur M. Côte’-Poche into delivering to neighbouring nation Estantio a cargo of “typewriters”…

In flight, when Brandy discovers diminutive stowaway Wild Bill Hiccup and that the load is automatic weapons, an aerial ambush by “sky rustlers” leads to a less-than-longed-for reunion with Side-Pocket Sam. He is embroiled in ongoing war with ruthless river pirate Captain Gore who wants the emeralds Sam regularly ships from a mine to the coast. The baroque blubbery buccaneer is obsessed with piratical mythology and alongside fellow plunderers Mistuh Dirk and voluptuous siren Lady Mist opened a bizarre rogues gallery of foes who bedevilled Hazard over the next thirty years.

With Hazard as his air force, Sam has the upper hand until Mist infiltrates his freighter as an shipwrecked innocent: a daunting (and hilarious) job of acting that fools everyone but Brandy and leads to a spectacular display of air versus sea power, a brutal final mano-a-mano duel in the jungle and a surprise twist ending…

Another Canyon pinup segues into a yarn spanning November 4th 1946 to January 18th 1947. Hazard and Brandy arrive in tropical dump Querrero to find her journalistic colleague and Bureau Chief “Timely” Malcolm awaiting the outcome of a clash between government troops and bandit-turned-rebel ‘Major Risk’. Brandy opts to go to the story and with Johnny reluctantly flying her in, arrives at the frontline to find rival reporter “Blitz” (AKA “Loose-Lip”) Martin actively making the story happen.

With natural advantages and no scruples Brandy vamps the Government general for intel before tricking Johnny into delivering her right into the rebels’ hands. Her sharp scheme goes terribly awry and before long she is a hostage and bargaining chip between the sides and needs actual rescuing for a change. Thankfully, Hazard and Martin are willing to try it even if the shiny soldiers are not…

Back in Querrero and hired by Timely Martin as a ferry pilot for his reporters, Hazard faces unlikely danger in penultimate yarn ‘The Stout Man’ (January 20th to March 29th 1947). Repairs and search for spare parts sees the ex-airman as a passenger on a flight to San Tomayo, but the departure is interrupted by rude, rowdy and very bulky Brit Mr. Am and late-arriving Blitz Martin.

Away at last, Johnny befriends fellow traveller and prestigious nuclear boffin Noble Caldwell until Am hijacks the plane and sends it into a death-spin and crash. However, as Am escapes with Caldwell using parachutes hidden under his coat, Hazard manages to crash land the plane. Lost, starving and dying of thirst, the survivors are accidentally saved when Am returns in a helicopter to clear up loose ends and stupidly lets Johnny get the drop on him…

A deadly impasse ensues with both sides holding out against attrition and deprivation, but the balance of power shifts after indigenous tribesmen arrive, pointing their deadly blowpipes indiscriminately at all the unwelcome intruders…

A Vava Lavoum pinup segues into closing yarn ‘Danger À La Carte’ (March 29th – August 16th 1947) as freshly-fired Hazard is stranded in San Ruiz, catching the attention of jewel thieves Gloves Diamond and Mellow as well as their criminal competitors Side-Pocket Sam and Lady Mist. Before long Hazard and Blitz are bemused, befuddled and bamboozled, buffeted between opposing nefarious forces and unable to understand how a gourmet café delivering meals by jet plane can possible be profitable…

Not knowing all the facts doesn’t stop Johnny hiring on as a pilot and becoming an unwittingly accomplice, transporting human contraband to the heart of Casablanca’s wicked underworld. When he seeks to rectify his mistake, the fur, fists, knives and bullets start to fly but in the end justice wins again…

Ending with more advertising pinups – Kitty Hawkes, Sabina Eden, Baroness Flame and Sequinthis is another fast-paced, sharp-tongued and utterly gung-ho roster of romps starring a charming, happy-go-lucky lout, insouciantly ruthless and ever ready to risk his own life and limb to help the little guy and distressed damsels.

Sharp, snappy and devilishly funny repartee in the style of movies like Howard Hawks’ His Girl Friday and Frank Capra’s It Happened One Night are a hallmark of these rapid fire yarns, some of the greatest comic strips in history, but that can present a few problems for modern readers. Contemporary attitudes to sexuality, gender and particularly race are far from what we find acceptable – or should even tolerate – today. We know better now – at least most of us do – but must accept and understand that hurtful and unjust as such terms are, they did exist and we’re doing history and our society a hugely dangerous disservice by ignoring, downplaying or worst of all self-censoring those terms and the attitudes that fed them.

In truth, Johnny Hazard was far less egregious than most: Robbins may have used visual shortcuts and slang but all characters were portrayed fairly and did not unnecessarily suffer from the worst propagandist nonsense used by the Allies to bolster a united war spirit and vilely resurrected by modern populists today.

All ethnicities are treated with the full dignity of different but equal cultures and depicted as competent comrades in arms, not ignorant primitives needing white men’s saving graces. However, arch comedian Robbins clearly couldn’t resist playing mischievous games with accents, names and speech patterns that would do Benny Hill, Hogan’s Heroes or Charlie Chan (the opposite of) proud, so if you don’t think you’re capable of remaining historically detached, best to forgo those delights that have transcended time…

To be continued…

These exotic all-action intrigues and romances perfectly capture the mood and magic of a distant yet incredibly familiar time; with cool heroes, hot dames and exceedingly intemperate baddies encountering exotic locales and stunning scenarios, all peppered with blistering tension, slyly mature humour and vivid, visceral excitement.

Johnny Hazard is a brilliant two-fisted thriller-strip too long forgotten, and this is your chance to remedy that.
© 2013 King Features Syndicate, Inc. ® Hearst Holdings Inc. All rights reserved.

Today in 1914 Aquaman creator Paul Norris was born, followed two years alter by George Tuska (Iron Man, Crime Does Not Pay), Belgian national treasure Victor Hubinon (Buck Danny, Redbeard) in 1924 and Marty Greim in 1942. In 1954 Kerry Gammill joined the party as did Brad W. Foster one year later and François Schuiten (Les Cités Obscures) in 1956, with John Paul Leon checking in in 1972.

Today in 1969 the last issue of the first iteration of Eagle was published.

The Incredible Hulk Marvel Masterworks volume 15


By Roger Stern, John Byrne, Steven Grant, Doug Moench, Sal Buscema, Carmine Infantino, Steve Ditko, Jack Abel, Mike Esposito, Alfredo Alcala, Joe Sinnott, Al Milgrom & various (MARVEL)
ISBN: 978-1-3029-3805-5 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Bruce Banner was a military scientist accidentally caught in a gamma bomb blast of his own devising. As a result, stress and other factors cause him to transform into a giant green monster of unstoppable strength and fury. He was one of Marvel’s earliest innovations and first failure, but after an initially troubled few years finally found his size-700 feet and a format that worked, becoming one of the company’s premiere antiheroes and most popular features.

The Gamma Goliath was always graced with artists who understood the allure of shattering action, the sheer cathartic reader-release rush of mighty “Hulk Smash!” moments, and here – following in the debris-strewn wake of Jack Kirby, Steve Ditko, Marie Severin and Herb Trimpe – Sal Buscema had been showing the world what he could do when inspired and unleashed…

This chronologically complete monster monolithic monster mash-up re-presents Incredible Hulk #234-244 plus Annuals #8 & 9, collectively spanning April 1979 through February 1980, featuring tales and ancillary material generated while the Growling Green Giant utterly dominated global TV screens. Prior to that torrent of tumult, however, we open with another behind-the-scenes reminiscence from writer/editor Roger Stern in his engaging Introduction.

Previously, having failed to end the curse of the Hulk through psychoanalysis, S.H.I.E.L.D. agent Clay Quartermain and gamma-charged psychologist Doc Samson had witnessed the man-monster defeat insidious villains Moonstone and the Leader before Banner and the Hulk were ensnared in the schemes of criminal cabal The Corporation – specifically an internecine power struggle between West Coast Chief Curtiss Jackson and (ultimately ousted) East Coast head/corrupt US Senator Eugene Stivak, operating under the nom-du-crime Kligger.

Now, with Jackson in hiding and Kligger dethroned thanks to the Hulk, S.H.I.E.L.D., Captain America, The Falcon, Marvel Man/Quasar, and – in related operations Torpedo and Machine Man, the aftermath saw the Emerald Titan flee. Linking up with drop-out pal Fred Sloan, their quixotic road trip ended on the campus of the University of California at Los Angeles where the man-monster was reunited with another old friend…

Trish Starr championed an alternative, magic-adjacent lifestyle when The Defenders battled her mad scientist uncle Egghead  and had since moved her peace-&-love message into a student house in Berkeley where laid-back student dudes get a taste of another world when the Hulk moves in with them. However, fear and suspicion are impossible to suppress and when one “drops a dime and calls the fuzz” (or notifies the authorities if you prefer) it results in chaos.

Of course, the authorities informed are not cops but The Corporation, where franticallyrebuilding Jackson sees opportunity to re-ingratiate himself with the fearsome Board of Directors and remove two thorns in his side. Crafted by Stern, Sal Buscema & Jack Abel, Incredible Hulk #234 sees the Gamma Goliath angry and unleashed in ‘Battleground: Berkeley!’ after Jackson frames Machine Man for kidnapping Trish. This lures the Jade Juggernaut (and Fred) to Jackson’s Central City base – The Mid-State Tower – where his forces are ready to end the blockbusting brute…

Meanwhile the real robot hero has been cleared of crimes covertly orchestrated by Kligger and is a free “man” when #235’s ‘The Monster and the Machine’ (inked by Mike Esposito) finds the furious Hulk attacking Machine Man’s human friend and advisor Dr Peter Spaulding. The clash rapidly escalates in ‘Kill or Be Killed!’ with the Hulk now nigh-mindless with rage. His mechanical foe is far more controlled and detects Jackson’s radio communications. Sadly so does the viridian berserker who heads for the Corporation’s secret skyscraper HQ to save Trish and punish Jackson…

The Hulk is beyond all reason and turns his wrath on Jackson with everyone else in sight caught in the carnage. As Machine Man (who went on from this clash into his own revived solo title) valiantly strives but fails to stop the man-brute, the earthshaking battle culminates in the fall of the tower in #237’s ‘When a City Dies!’ (Abel inks). With Jackson done and dusted, emerging from the rubble of the 80-storey shambles, Hulk’s appetite for destruction is still not sated. Thankfully, before collapsing in the robot version of utter exhaustion, Machine Man mesmerises the monster into a coma and employs an anti-gravity push to send the sleeping beast, far, far away…

Incredible Hulk Annual #8 follows as ‘Sasquatch!’ – written by Roger Stern & John Byrne, with art from Sal B & Alfredo Alcala – sees still-surly Hulk waking up in the mostly unoccupied region of British Columbia. Befriended by understandably nervous, self-imposed hermit Maureen Mores Friesen, he gradually calms enough to revert to Banner, but only until the Canadians deploy their own gamma monster – Dr Walter Langowski of government super-squad Alpha Flight – to end the incursion whatever the cost…

The Canadian catastrophe that results sees the Hulk still at large as US President Jimmy Carter, Quartermain and S.H.I.E.L.D. researchers survey what remains of Central City in Incredible Hulk #238’s ‘Post Hulk …Post Holocaust!’ (Stern, Buscema & Abel). Meanwhile, the monster’s peregrinations bring him to the attention of a clandestine cabal who bedevilled heroes for years. Cautiously, “They-Who-Wield-Power” plan their next atrocity…

As seen primarily in Marvel Team-Up, a shadowy trio of observers with an undisclosed agenda had monitored superbeing episodes and provided advanced technologies for monsters and villains like Lava Men, Stegron and The Orb to battle Spider-Man, Hercules, Nova, Ghost Rider, Black Panther, Thor and more. Now they subtly pull strings drawing the Gamma Juggernaut southwards, using bullion bandit Goldbug as their latest instrument…

It comes together in #239’s Esposito-inked ‘All That Glitters…’ as a brief pause on Hulk’s travels sparks a military incident. Taking a nap atop national monument Mount Rushmore, the monster is confronted by a joint military and S.H.I.E.L.D. response. However, instead of more shattering violence, the stand-off ends peacefully when Goldbug slips in, offering escape in his new ship. Sadly, it’s designed to siphon Hulk’s energies to power the vessel all the way to South America where the thief can plunder a literal city of gold in the Andes. Hulk is not happy and escapes, but not before they reach their destination where The Brotherhood of They are waiting.

In #240’s ‘…And Now El Dorado’ (inked by Joe Sinnott) years of scheming come to fruition as a hidden civilisation (last seen as the Forbidden Land in Avengers #31, August 1966) welcomes the outcast and the criminal mastermind to an idyllic paradise covertly controlled by a back-stabbing triumvirate seeking dominion of Earth. Autocrat Prince Rey and cleric Lann, Keeper of the Sacred Flame have warred for decades, but the balance is maintained by aged enigmatic Des who perpetrated They’s campaign to create global tectonic anomalies that fed the Flame. Des also exerts a shocking hold on the Hulk, dangling the prospect of resurrecting his lost love Jarella if the monster behaves and follows orders…

A bitter truth is revealed in the Buscema-inked ‘Partners in Deception!’ when Banner too becomes fuel for the Sacred Flame, with Des stealing that power to eradicate his allies and regenerate himself. Revealed as one of the Hulk’s earliest enemies and with Goldbug forced into playing hero to save his own skin, ‘Sic Temper Tyrannus!’ sees the unlikely outworlder allies saving Earth as their enemy ascends to godhood before inevitably overextending himself… and again underestimating the sheer bloody-mindedness of the Jade Juggernaut…

The end comes courtesy of plotter Stern, scripter Steven Grant & Sal B, in #243’s ‘Death… and Destiny!’ With the world restored, the Hulk resuming his wandering and Goldbug getting just what he deserves, in the wings, the mental collapse of General Thaddeus Ross has left a vacuum the US government fills with his protégé Glenn Talbot, newly promoted to lead America’s anti-Hulk task force…

Written by Doug Moench and illustrated by Steve Ditko & Al Milgrom, Incredible Hulk Annual #9 offers a short diversion as the monster is targeted by chess-obsessed millionaire Charles Reigel, leading fellow members of the Gotham Game Club in a high-tech campaign against the epitome of unreasoning brute force. Sadly, ‘A Game of Monsters and Kings’ is not what the Green Goliath wants and the Hulk does not play well with others…

This titanic tome wraps up its storytelling component with a brief continuity palate cleanser as #244 reintroduces Hollywood special effects wizard Bob O’Bryan who, thanks to alien invaders, can possess and animate a gigantic stone statue. His efforts to keep the mighty It, the Living Colossus from evil Dr. Vault was once the stuff of L A legend, but means nothing to Bruce Banner when he awakes from another Hulk-out in Tinseltown.

Incredible Hulk #244’s ‘It Lives!’ (by Grant, Carmine Infantino  & Esposito) sees coincidence and concatenation conspire to bring all player together for Vault’s last pursuit of the prize, only to learn that gamma beats granite every time…

To Be Hulk-inued…

With covers by Milgrom, Bob Layton, and Ditko the bonus portion of this blockbusting bonanza includes the covers (front & back) of Hulk-starring reprint tabloids  Marvel Treasury Edition #20 and 24 – by Bob Budiansky & Abel and Budiansky & Bob Wiacek respectively. There are also house ads and a gallery of Hulk pinups by Ron Wilson, Frank Giacoia, Dave Hunt & Pablo Marcos created for Marvel UK titles plus a large section of designs by Mark Gruenwald revamping Goldbug, his ship and Tyrannus.

The Incredible Hulk is one of the most well-known comic characters on Earth, and these stories, as much as the movies, cartoons, TV shows, games, toys and action figures are the reason why. For an uncomplicated, earnestly vicarious experience of Might actually being Right, you can’t do better than these exciting episodes, so why not Go Green – even if it’s only in your own delirious head?
© 2021 MARVEL.

Today in 1964 Brazilian artist Sergio (Lone Ranger) Cariello was born, with Stephanie (Harley Quinn, Wonder Woman, Spider-Gwen, Grim) Phillips arriving in 1991. On the debit side this date in 1957 saw the end of Italian comics legend Guido Fantoni (Capitan Walter, Nutor, Flash Gordon, Brick Bradford, The Phantom, Mandrake the Magician); mature content Spanish wizard Alfredo Pons in 2002; Disney mainstay Romano Scarpa in 2005 and our own national treasure Leo Baxendale (Minnie the Minx, The Bash Street Kids, Wham!, Pow!) in 2017.

Spirou and Fantasio volume 7: The Rhinoceros’ Horn


By André Franquin, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-84918-224-9 (Album PB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times. This book also contains Discriminatory Content included for comedic effect.

André Franquin was born in Etterbeek, Belgium on January 3rd 1924 and died on January 5th 1997. In between there were good times and bad, which he offset by creating the most incredible characters and stories, and by making people laugh and think – but mostly laugh. This is one of the very best you can find translated into English.

Adventure-seeking brave lad Spirou headlined the magazine he was named for from the first issue (dated April 21st 1938). He was created by French cartoonist Françoise Robert Velter using his pen-name Rob-Vel for Belgian publisher Éditions Dupuis in direct response to the success of Hergé’s Tintin for rival outfit Casterman. Originally a plucky bellboy/lift operator employed by the Moustique Hotel (a puckish reference to the publisher’s premier periodical Le Moustique), his improbable exploits with pet squirrel Spip gradually but steadily grew into high-flying, far-reaching, surreal comedy dramas. That evolution was mainly thanks to Velter’s wife Blanche “Davine” Dumoulin who took over the strip when her husband enlisted in 1939 and Belgian artist/assistant Luc Lafnet… at least until 1943 when Dupuis purchased all rights to the property, after which comic-strip prodigy Joseph Gillain (Jijé) took the helm.

When Jijé handed his own trainee/assistant total responsibility for the flagship feature part-way through serial Spirou et la maison préfabriqué (Le Journal de Spirou #427, June 20th 1946), André Franquin ran with it for the next 20 years, enlarging the scope and horizons until it was purely his own. Almost every week fans would meet startling new characters such as comrade/rival Fantasio or crackpot inventor and Merlin of mushroom mechanics the Count of Champignac. Spirou and Fantasio became globe-trotting journalists, travelling to exotic places, uncovering crimes, exploring the fantastic and clashing with a coterie of exotic arch-enemies such as Zorglub and Fantasio’s unsavoury cousin Zantafio.

Franquin, plagued in later life by bouts of depression, passed away in 1997 but his legacy remains; a vast body of work which reshaped the landscape of European comics.

With that brave experiment clearly having paid dividends over decades it’s perhaps timely to remind readers that times and taste having changed radically since then, and as such current UK publisher Cinebook felt the need to issue a heartfelt warning and carefully considered apologia regarding some content of The Rhinoceros’ Horn

I’ll précis it here: it was seventy years ago and our attitudes to hunting, other ethnicities and especially the modern obscenity of killing for ivory and horn have thankfully changed. Please read this book with that in mind. The publishers, of course, phrased it much better…

The Rhinoceros’ Horn was originally serialised in two sequences in Le Journal de Spirou: #764-787 (Spirou et la Turbotraction) and #788-797(La corne de rhinocéros), and spanned 1952 and early 1953 before being united in 1955 hardback album La corne de rhinocéros. The story begins with Spirou exulting over the success of Fantasio’s latest enterprise – personal helicopters worn as backpacks – but discovers his pal is rather down in the dumps. The ingenious journo’s just been dressed down by his editor on The Mosquito and warned that the paper has hired a new reporter: a real go-getting hotshot. Dejected and desperate, Fantasio resolves to revive his flagging career by staging a publicity stunt: robbing the Good Bazaar Department Store

As the rattled reporter draws up his plans and sends a warning to the store of his intentions, a colossal explosion shakes the town. Persons unknown have blown up the nearby Turbot car plant. With even more to prove now, Fantasio proceeds…

Dragged along for the ride and to photograph the stunt, Spirou and snarky squirrel Spip reluctantly join their pal in the harebrained venture. Alighting on the roof of the emporium courtesy of those petrol-powered “Fantacopters”, they deftly break in through the fire-door, Spirou recording everything with his gigantic flash camera. Of course, our lead-footed burglars make an appalling clatter and tremendous mess, but no night-watchmen confront them. They’ve all been incapacitated and tied up by real robbers…

Hearing villains approaching, the lads take refuge in a wardrobe in the bedrooms department and discover an old acquaintance already there. Behring works for Turbot and was wounded in the explosion earlier. Moreover, he’s carrying the company’s blueprints for their latest advancement. The burglars in the darkened store are actually trying to finish him off to get them. Handing the boys an envelope and begging them to get it to his employer Mr. Martin, the troubleshooter loses consciousness just as the involuntary heroes are challenged by a shadowy figure demanding the precious prize. It’s not the bad guys, however, but Fantasio’s journalistic nemesis…

Cellophine is already streets ahead of them: she knows of the plot to steal Turbot’s revolutionary supercar. All she needs is the address Behring muttered to secure an interview with the in-hiding Martin and her next terrific scoop.

…And that’s when the gun-toting goons make their move, demanding blueprints and the rendezvous address. Thankfully, Spirou is still holding the camera and super-bright flashgun…

Calamitously – and hilariously – fleeing for their lives through the darkened store, the guys eventually escape via fantacopters from the top storey, allowing Cellophine to lock the bandits up on the roof before dragging Behring to safety. Next morning the boys are in Whistleton but Martin has already fled. His note reveals nothing, but later a sinister stranger in a café advises them to surrender the blueprints and warns them not to join Mr. Martin at Bab-el-bled in North Africa.

Ignoring him and returning home, they encounter distressingly persistent Cellophine and Spirou clues her in. Sadly, the thugs have also tracked them down and overhear the plans, so when the boys catch a jet liner to Africa, heavily disguised heavies are in the seats behind them…

These villains are on the lads’ tails all though the avenues and alleyways of Bab-el-bled, before a wig malfunction in the Souk warns Spirou that they’re being shadowed and another hectic chase ensues. Thinking they’ve at last shaken their pursuers our heroes go to Martin’s house only to learn he was ambushed by the bandits…

Happily the troubled Turbot exec had escaped and fled further into North Africa. He’s apparently rushing off to the M’saragba Animal Reservation but as the boys try to follow Cellophine appears and pips them to the last spot on the plane – stowed away in the baggage hold.

Forced to follow by train, it is eight days later when Fantasio & Spirou finally reach the Reserve and yet again – as infinitely aggravating Cellophine explains – they’ve just missed Martin. He was chased into the bush by the implacable bandits…

Going after him they find him just after the thugs do. Having shot Martin, the villains are smugly gloating when the sinister stranger from Whistleton café appears. He’s a cop and finally has enough evidence to arrest them for blowing up the factory, but they are all too late. The harassed entrepreneur has already got rid of his portion of the plans, giving them to a local friend to hide.

As Martin is carried to hospital, Spirou & Fantasio volunteer to retrieve those accursed documents but have not reckoned on the quirky ingenuity of the chief of the Wakukus, the vastness of the reserve and the sheer bloody-mindedness of local flora and fauna. After days of unpleasant and painful adventures, they finally locate the safeguarding tribe and, following even more nerve-wracking moments convince the chief that they too are friends of Martin. That’s when the king delivers his bombshell…

Tasked with keeping safe the plans – now contained on a spool of microfilm – the wily Wakuku had his subjects capture a rhino before drilling a hole in its horn and sealing the container within. They then released it back into the wild. He has no idea where it is now or even which of the 200 in the park it might be…

Determined to complete their mission, the lads spend months tracking and capturing assorted beasts. The task becomes only slightly easier after they find a dipsomaniac white trader who sells them hunting gear and latterly, yellow paint so that they can tell the rhinos they’ve already checked from the ones so cunningly evading them…

It’s a backbreaking, heartbreaking and increasingly pointless task but only when their resolve crumbles and they brokenly give up and head for home do they find the prize in the very last place they looked…

Even the trip back is a tribulation, and eventually they collapse only to awake in a nice clean hospital with Martin and Cellophine offering to fill in the blanks on this baffling case. Six weeks later the lads are recuperating at home when Behring shows up. He’s got a little reward for them from the grateful Turbot Company but, as usual, Cellophine is on hand to spoil it for Fantasio…

Stuffed with superb slapstick situations, riotous Keystone Cops chases and gallons of gags, this exuberant, high-spirited yarn is a true celebration of angst-free action, thrills and spills. accessible to readers of all ages and drawn with all the beguiling style and seductively wholesome élan which makes Asterix, and Lucky Luke so compelling, this is an enduring comics treat from a long line of superb exploits, certain to be as much a household name as those series – and even that other kid with the white dog…
Original edition © Dupuis, 1955 by Franquin. All rights reserved. English translation 2014 © Cinebook Ltd.

Today in 1942 Underground Commix pioneer Dan O’Neill (Air Pirates Funnies, Odd Bodkins) was born, preceding both Teris Sue Wood (Wandering Star) in1965 and super-glamour artist Michael Turner (Witchblade, Fathom, Superman/Batman) in 1971.

Deaths on this date include British satirist & caricaturist Thomas Rowlandson in 1827. In 1962 Golden Age cartoonist/animator Robert Winsor McCay (Nemo in Adventureland, Impie, Bulletman, Ajax the Sun Man, Blackstone the Magician) and animator turned cartoonist Bob Wickersham (Spencer Spook, Funny Films, Ha Ha Comics, The Kilroys, The Kellys, Flippity and Flop, Colonel Punchy Penguin) both passed on as did veteran comics book illustrator Art Saaf (Sheena, Jumbo Comics, Princess Pantha, Boris Karloff Tales of Mystery, Ripley’s Believe It or Not!, The Twilight Zone, Supergirl) in 2007.

In 1938 on this date, Tif et Tondu and Spirou premiered in the debut issue of Le Journal de Spirou.

The Phantom – The Complete Series: The Charlton Years Volume Two


By Pat Boyette, Joe Gill, D. J. Arn
eson
& various (Hermes Press)
ISBN: 978-1-61345-032-1 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

In the 17th century a British sailor survived an attack by pirates, and, washing ashore on the African coast, swore on the skull of his murdered father to dedicate his life and that of all his descendants to destroying all pirates and criminals. The Phantom fights crime and injustice from a base deep in the jungles of Bengali, and throughout Africa is known as the “Ghost Who Walks”…

His unchanging appearance and unswerving war against injustice have led to him being considered an immortal avenger by the credulous and the wicked. Down the decades one hero after another has fought and died in an unbroken family line, and the latest wearer of the mask, indistinguishable from the first, continues the never-ending battle.

Lee Falk created the Jungle Justice dealer at the request of his syndicate employers who were already making history, public headway and loads of money with his first strip sensation Mandrake the Magician, and although technically not the first ever costumed hero in comics, The Phantom’s astounding popularity made him the prototype paladin: wearing the later demi-compulsory skintight bodystocking and mask with opaque eye-slits.

He debuted on February 17th 1936 (Yep! Ninety nonstop years!!) in an extended sequence pitting him against a global confederation of pirates called the Singh Brotherhood. Falk wrote and drew the daily strip for the first two weeks before handing over the illustration side to artist Ray Moore. A hugely successful Sunday feature began in May 1939. However, for such a long-lived and influential series, in terms of compendia or graphic collections, The Phantom has been very poorly served by the English language market – except in Australia where he has always been accorded the status of a pop culture god.

Numerous companies had begun releasing books of the strips – one of the longest continually running adventure serials in publishing history – but in no systematic or chronological order and never with any sustained success, but, even if only of historical value (or just printed for Australians), surely the mysterious Mr. Kit Walker was worthy of a definitive chronological compendium series?

Happily, and perhaps because of the tights and mask, his comic book adventures have fared slightly better – especially in recent times. From November 1962 through July 1966, all new adventures were published by West Coast giant Gold Key Comics after which King Features Syndicate dabbled with a comic book line of their biggest stars – including Popeye, Blondie, Flash Gordon, Mandrake and The Phantom – between 1966 and 1967. When they gave up the ghost (see what I did there?), plucky dependable, cheap Charlton Comics were there to pick up the slack…

The Phantom was no stranger to funnybooks, having appeared since the Golden Age in titles like Feature Book and Harvey Hits, albeit only as reformatted newspaper strip reprints. Gold Key’s efforts were tailored to a big page and a young readership, a model King Features maintained for their own run, but which was carefully tweaked when Charlton acquired the license. This splendid full-colour tome gathers the contents of The Phantom #39-47 (originally released between August 1970 and December 1971) and opens with an erudite Introduction and appreciation from Don Mangus who reveals everything of the history and involvement of a much-sidelined star in ‘Sworn to the Oath of the Skull – Pat Boyette’.

San Antonio born on 27th July 1923, Aaron P. Boyette was pure mythical Texan: self-taught in everything that mattered and unstoppably confident. A true and tireless entrepreneur, he was a key component of the development of commercial radio in Texas: a journalist who researched, wrote, broadcast, managed, and presented shows. If you’ve read Golden Age Green Lantern, everyman hero Alan Scott – who did all the jobs – could have been patterned on Pat…

Boyette forsook burgeoning stardom to become a cryptographer during WWII. Coming out, he performed the same do-it-all trick with early television and later moved into making movies. After anchoring TV news, he abruptly moved sideways again, and took to comics: writing, editing, lettering, painting and illustrating as Pat Boyette, Sam Swell, Alexander Barnes & Bruce Lovelace.

Working for Charlton, DC, Warren, Archie, Acclaim; a host of eighties indie outfits and as a self-publisher, he produced newspaper strip Captain Flame; drew prestigious DC title Blackhawk; and found a lasting home at Charlton Comics. Here Boyette co-created The Peacemaker and assumed creative duties on Pete (“PAM”) Morisi’s Peter Cannon: Thunderbolt. As the superhero boom faded he increasingly output on their anthological lines, crafting hundreds of genre short stories for romance, war, western horror, science fiction, fantasy and other titles. Boyette also handled Charlton’s biggest and most high-profile licensed features including The Six Million Dollar Man; Space: 1999; Korg: 70,000 B.C; Flash Gordon; Jungle Jim and the company’s runaway top seller: The Phantom. Boyette’s work was continually published at Charlton until at least 1986 when the outfit was being wrapped up. He readily adapted to the growing indie market, with his last work appearing in DC/Paradox Press’s The Big Book of the Weird Wild West in 1998.

Pat Boyette died of oesophageal cancer on January 14th, 2000 in Fort Worth, Texas.

The majority of the bi-monthly yarns here are scripted by Boyette, backed up by Joe Gill in #40, 41 & 45 (and also perhaps occasionally by predecessor scripter D.J. Arneson?): utterly workmanlike and hitting all the expected bases, with each issue offering a pictorial Contents Page teaser and terse, spartan, stripped-back action; mystery yarns with themes and plots that readers of newspapers and dyed-in-the-wool superhero fans could appreciate equally. There are plenty of mad scientists, aliens, monsters, war criminals, brutal beasts, sadistic potentates, thieves & pirates and many admiring women, but no costumed villains…

We open with The Phantom #39 as ‘A Small War!’ sees a ruthless filmmaker provoke conflict between old tribal friends until the Ghost-Who-Walks steps in, after which the hero foils thinly-disguised Nazis seeking to recover lost gold from the ‘Canyon of Death!’, and scuppers ‘The Silent Thieves!’ using their U-Boat to raid a river-adjacent diamond mine…

Boyette and his associates often sagely left their time period vague and unconfirmed, allowing creative anachronism to play out in tales that could often be starring earlier Phantoms of the undying dynasty. In #40, following a sample of original art pages, a wryly fond homage to earlier legends sees the masked marvel battle once again a giant warrior with quarterstaffs over a river crossing in ‘The Ritual’, before a vengeful criminal frames the Phantom for multiple murders with a diabolical device leaving his death’s head signature – ‘The False Mark’ – on native victims. The issue closes with a distraught heiress seeking her long-missing father and momentarily gulled by ‘The Second Phantom’ until the true titan turns up…

Scripted by Joe Gill, #41’s opener ‘Slave of Beauty’ sees our hero captured by an immortal queen resurrecting her fallen desert empire through slavery. However, Hegara is not all she seems and the Jungle Juggernaut readily crushes her dream before chasing a stolen Bandar treasure across the world. Savagely seized by murderous white hunter Waldo Brunn, ‘The Idol’ is only ultimately recovered after a bizarre alliance, and is followed by a devious clash with a ‘Deadly Foe’ developing viruses in the wilderness who proves to be anything but…

The Phantom #42 opens with a cruel high-tech attack on elephants perpetrated by plutocratic monster Rama Jahn and requiring all the ingenuity of the Ghost-Who-Walks to save the ‘Keeper of the Herd!’, before a simple good deed generates chaos in ‘Who Needs Enemies?’ Seeking to repay his debt, multi-millionaire E.R. Randall bombards the Bengali villagers with gifts and money that disrupt their lives. Moreover, he’s extremely unhappy when they begin to reject his unwanted largesse…

‘Prey of the Hunter’ then reveals what must be done when hunter Hugo Lusk becomes addicted to killing and the Judge of the Jungle must stop the slaughter, Sadly, that involves first becoming Lusk’s latest trophy…

Up front in #43 ‘Test of an Idol!’, finds fabulously attractive, utterly spoiled screen star Iris Benton attempting – and initially succeeding – in beguiling the hero and making The Phantom her latest conquest. Thus he permits a movie of his exploits and even participates but is tragically unprepared when her allure crosses the species barrier and leads to her abduction by apes!

A clever use of the hero’s historical longevity drives ‘Paid in Full’ when the descendent of a long-dead British victim of jungle larceny (saved by a Ghost who Walked in 1653) demands reparations – and compound interest – on a sum of money that went missing at the time. Happily Edward Cowper-Smythe is reasonable man…

The issue closed with a clash against most modern witchdoctor Medugli, who refused to follow the Phantom’s Peace and returned to torment the Bandari with a technological terror-weapon provided by colonising secret allies. Happily, ‘The Rain Stopper!’ was no mystery to the hero and ecological catastrophe was averted in the nick of time

In #44, ‘To Right a Wrong!’ sees marauding Achmid Raj successfully plunder the fabled Skull Cave only to be hunted down by the Ghost Who Walks, after which ‘Danger in Bengali’ reintroduces the contemporary hero’s true love Diana Palmer who regrettably arrives at the Cave just as a diabolical, piratical impostor is plundering it. Taken hostage she soon learns that her man – and his wolf Devil – are not dead, but in hot pursuit and really, really angry…

When replacement Bandari witch-man Zulanga proves just as nefarious as his predecessor, The Phantom again exiles him, and almost pays a fatal price as the wily rogue covertly returns with serpents and poisons to inflict ‘Death from Far Away!’ Almost…

A rare Phantom failure is rectified after 105 years in #45’s opening saga ‘Return of the Ruby!’ as the descendent of the hero who lost an unparalleled gem to bandits locates the precious prize. Now he must solve the moral dilemma of depriving its current – honest and innocent – owner to restore it to the family of the original ones…

In 1777, as tyrannical Captain Mustaphi ravaged the seas around Tripoli, an alliance to scuttle the slavers’ schemes paired an earlier Ghost Guardian with a Revolutionary War icon in ‘Phantom and John Paul Jones’ before a return to the present sees the death of the Bandar monarch and a vigil in the ‘Cave of Kings’. Happily The Phantom is paying his respects when hostile blood-enemies the Yumyu attempt to slaughter the grieving subjects and steal the incomparable grave goods…

The Phantom and Diana face devilish duplicates and legendary cult terrors the Leopardmen in #46’s lead yarn ‘Last of the Cat’, only to learn that vengeful old enemy Felix Cattmann is out of jail and behind all the Leopard-y jeopardy (sorry not sorry!) after which fantasy blends with larceny as Piranha Men raid the Skull Cave from the lakes and rivers beneath it. Of course, ‘The Vanishing Thieves!’ grievously underestimated the hero’s lung capacity and resolve, and their defeat lonely led to the Ghost Who Walks daring a deadly mountain peak to rescue abducted princess Inja from slave-raider Kruug and the eagles defending the ‘Nest of the Man-Eaters’

Last issue in this tome of thrills and terrors, The Phantom #47 offered another trio of wild adventures beginning with entry into ‘The False Skull Cave’ constructed after avaricious Busas used government spy-plane systems to map vast “undiscovered” Bengali and ferret out the location of the world’s greatest treasure store. Of course, finding either cave or escaping alive were entirely different matters…

In ‘Soundless Voices!’ another cunning attempt to replace the Ghost with a diabolical doppelganger is foiled by the hero’s ferocious will to live and the long-range communications net of whale song, before the episodes pause after exposure to ‘The Vapors of Vulcan’. When Morpheus Negri, the mostly-dormant volcano in a remote corner of Bengali erupts again, the incredible immortals who live within it again plunder and ravage the land, seeking slave-prospects from the fittest of surface dwellers Who could they possibly pick this millennium?

Undying ruler Brilla has faced a Phantom long before and this one also rejects her offer of eternal “companionship” and escapes her alternate tactic of being consumed to sustain her energies for another century…

Packed and peppered throughout with pages of Boyette original art, this is another riveting, nostalgia-drenched triumph: straightforward, stripped down, nonstop rollicking action-adventure that has always been the staple of comics fiction and the Ghost Who Walks. If that sounds like a good time to you, this is a traditional action-fest you must not miss…
The Phantom® © 1970-1971 and 2013 King Features Syndicate, Inc. ® Hearst Holdings, Inc. Reprinted with permission. All rights reserved.

Today in 1946 horror story mangaka Hideshi Hino (Hell Baby, Hino Horrors, Panorama of Hell) was born, whilst strip debuts include Russell MyersBroom Hilda in 1970 and Aaron McGruder’s The Boondocks in 2006. We lost crucial Disney animator Milt Kahl in 1987, DC cartoonist Henry Boltinoff in 2001 and Mexican creator/founder of their Academy of Arts Alberto Beltrán a year later.

The Avengers Marvel Masterworks volume 19


By David Michelinie, Steven Grant, Roger Stern, Mark Gruenwald, Jim Shooter, Bob Layton, Tom DeFalco, John Byrne, George Pérez, Sal Buscema, Carmine Infantino, Arvell Jones, Ron Wilson, John Fuller, Dan Green, Ricardo Villamonte, Josef Rubinstein, Jack Abel, Gene Day, Mike Esposito, Brett Breeding, Joe Sinnott, Bruce Patterson & various (MARVEL)
ISBN: 978-1-3029-1637-4 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

The Avengers have always proved that putting all one’s star eggs in a single basket pays off big-time: even when all Marvel’s classic all-stars such as Thor, Captain America and Iron Man are absent, it merely allows the team’s lesser lights to shine more brightly. Of course, all founding stars were regularly featured due to the rotating, open door policy, which means that every issue includes somebody’s fave-rave – and the boldly grand-scale impressive stories and artwork are no hindrance either. With the team now global icons, let’s look again at the stories which form the foundation of that pre-eminence.

Re-presenting Avengers #189-202, plus a pertinent tale from Marvel Premier #55 (August 1980) and a lost snippet from Tales to Astonish (vol. 2 #12, November 1980) these sagas encompass cover-dates November 1979 to December 1980. Jim Shooter, having galvanised and steadied the company’s notional flagship moved on, leaving David Michelinie to impress his own ideas and personality upon the team,. However such transitions are always tricky and a few water-treading fill-ins were necessary before progress resumed. For behind the scenes details you can read of his recollections in his fascinating ‘Introduction by David Michelinie’ before diving in to the fabulous action and drama. Another Introduction by latterday editor Tom Brevoort can be found in the book’s Bonus Section, eulogising and appreciating the return of George Pérez to the Avengers before diving in to the fabulous action and drama…

Previously: After defeating the Absorbing Man, apparently resolving the convoluted origins of Quicksilver and the Scarlet Witch, inviting Ultron’s robot bride Jocasta into their midst, defeating vintage murder-mech enigma Arsenal and stopping world conquering sentient elements, the team were ready for a break but would be disappointed…

Avengers #189 reveals how deeply unhappy official reservist Hawkeye takes a day job at (corrupt and EVIL) tech company Cross Technological Enterprises and inadvertently begins his steady march to solo stardom. When the current administration began interfering in Avengers business intrusive and obsessive NSA Agent Henry Peter Gyrich laid down the law and winnowed the army of heroes down to a federally acceptable (and “manageable”) seven-and-a-spare: Captain America, Iron Man, Falcon, Scarlet Witch, Vision, Wasp, Beast and Ms. Marvel. Gyrich had spitefully rejected the in-your-face archer in favour of Falcon – who was parachuted in (against his own wishes!) to conform to government affirmative action quotas…

Feeling rejected by the team and definitely still persona non grata to the obnoxious pencil-pushing Government gadfly, Hawkeye goes corporate in ‘Wings and Arrows!’ (Steven Grant, John Byrne & Dan Green). It’s not too long before he’s earning every penny as the new security chief by battling alien avian interloper Deathbird of the Shi’ar…

As a terrifying horror from space crashes to Earth and rampages through Manhattan, the Avengers ae summoned to tribunal seeking to close down the group. However, with a monster in the streets, Beast sees a way to dent Gyrich’s credibility and win back Avengers autonomy in chilling monster-mash ‘Heart of Stone’. Despatched to stop the thing, their subsequent battle draws in scarlet swashbuckler Daredevil who helps expose an old enemy in disguise…

Scripted by Micheline, concluding chapter ‘Back to the Stone Age!’ sees the assemblage overwhelmed by petrifying space pirate The Grey Gargoyle and the Falcon prove his worth until the team can rally and render the marauder helpless, after which artists Arvell Jones & Ricardo Villagran limn #192’s ‘Steel City Nightmare!’ When former industrialist/inventor and occasional Avenger Simon Wonder Man Williams visits Detroit to finalise selling his old steel mill to Tony Stark, they uncover an old but lasting connection to Thor’s uru hammer and the site’s new covert status as a centre of organised crime activity. When a whistle-blower is murdered only to return as a rampaging vengeance-driven flame monster, the call goes out and the Avengers find ‘Battleground Pittsburgh!’ (illustrated by Sal Buscema & Green) to be almost more than they can handle.

Inked by Josef Rubinstein, George Pérez draws the Micheline-scripted ‘Interlude’ in #194, as roster changes saw the Scarlet Witch (briefly) and Falcon leave and Wonder Man return. With Jocasta destabilizing the Vision’s marriage, tensions are high but the later discovery that wannabe actor Simon Williams is moonlighting as a clown on children’s television takes off a lot of edges. Focus abruptly shifts when an apparent escaped mental patient circumvents Avengers security, breaks into the mansion and begs for help. Returned to his carers at the Solomon Institute, Selbe’s plight remains uppermost in Wasp’s thoughts. When she investigates the facility she exposes an horrific science abomination in progress before vanishing without trace…

New Ant-Man Scott Lang got his first dose of team action in Avengers #195 (May 1980) in Michelinie, Pérez, Jack Abel & Green’s ‘Assault on a Mind Cage!’ When his benefactor Hank Pym/Yellowjacket asks Lang to help infiltrate the suspect Solomon asylum he believes holds the Wasp hostage the miniature marvels uncover illegal cloning for spare parts and a murderous madman also capitalising on the facilities to profitably train better henchmen for major villains and mob bosses…

The climactic clash resulting from ‘The Terrible Toll of the Taskmaster’ (by Michelinie, Pérez & Abel) wrecks the joint but leaves former burglar and convict Lang one step closer to true redemption…

Cold War paranoia fuels Avengers #197’s ‘Prelude to the War-Devil!’ (illustrated by Carmine Infantino, Abel and a horde of helpers) wherein overwrought scientist Dr. Cowan absconds from Stark Detroit facilities inside a super-mecha warrior initially built to destroy the undisputed king of Kaiju (see Godzilla: The Original Marvel Years). Unable to stand the tension any longer, the boffin intends triggering WWIII and ending the anxiety of humankind once and for all, but must first face the deployed and increasingly desperate Avengers in ‘Better Red Than Ronin!’ (art by Pérez, Brett Breeding & Gene Day) and cataclysmic climax ‘Last Stand on Long Island’ (inked by Dan Green).

Away from the mounting carnage, a disturbing subplot played out as a strange, terrifyingly rapid transformation sees Carol Danvers (Ms, and these days Captain Marvel) impossibly pregnant and bringing an unknown baby with no father to term in a matter of days. Reaching out to the Scarlet Witch, the hasty decision is to call in the full resources of the Mighty Avengers…

The mystery is solved in bonanza anniversary issue #200 (October 1980 by plotters, Jim Shooter, Pérez & Bob Layton; scripter Michelinie, and artists Pérez & Green). In ‘The Child is Father To…?’ with almost the entire past roster on hand, the miracle baby is born without incident, but consequently hyper-rapidly matures as time goes wild around the city. With different eras overwriting the present, the unearthly boy begins building a machine to stabilise the chaos despite the profoundly suspicious heroes misunderstanding his motives. Marcus claims to be the son of time-master Immortus, seeking to escape eternal isolation in transdimensional Limbo by implanting his essence in a mortal tough enough to survive the energy required for the transfer.

Literally reborn on Earth, his attempts to complete the process are foiled by the World’s Most Confused Heroes and he is tragically drawn back to his timeless realm. Carol, suddenly declaring her love for Marcus, unexpectedly goes with him. The heroes unquestioning acceptance of the result might well be the greatest failure and betrayal in Avengers history…

The clean-up begins in #201 where ‘The Evil Reborn’ sees Michelinie, Pérez & Green adapt a Jim Shooter short story as Tony Stark succumbs to previous, deep-buried hypnotic programming to reconstruct cybernetic conqueror Ultron…

The tale is cut short as back-up strip ‘Bully!’ by Michelinie, Roger Stern, Pérez & Day explores the off-duty life of butler Edwin Jarvis as he improves his home neighbourhood with a little human-scaled heroism and defiance in the face of insurmountable odds…

The Avenging escapades pause for now with bombastic brutal closing chapter ‘This Evil Undying’ (Micheline, Pérez & Mike Esposito) as the team (Captain America Thor, Wasp, Vision, Scarlet Witch, Hawkeye and Jocasta free Iron Man from the metal maniac’s domination and apparently end the threat forever…

Supplementing the main drama are a brace of contemporaneous tales beginning with the first Wonder Man solo saga, as published in Marvel Premiere #55 (August 1980). ‘A Force of Two!’ by Micheline, Layton, Ron Wilson & Joe Sinnott sees Simon Williams return to another of his old factories (in Brooklyn this time) to clean out the criminal trash who took over after his “death” and eventual resurrection as being of ionic energy. Even he isn’t quite enough to oust entrenched Maggia mobsters – and their lawyers – and requires a little offbeat assistance from an old pal who risks everything to atone…

Next comes a six-page vignette starring The Vision, created during a rookie initiative program in 1976 by Tom DeFalco, John Fuller & Bruce Patterson, ‘Double Vision’ sat in the inventory drawer until seen in Tales to Astonish (vol 2 #12, November 1980) and relates how the eerie android saves a diplomat and other caught in a plane hijacking…

With covers by Byrne, Pérez, Frank Miller, Dave Cockrum, Wilson, Sinnott, Green, Bob McLeod, Rubinstein and Terry Austin; original art pages from Byrne, Pérez, Green & Day; the Pérez/Tom Smith painted cover to Avengers Visionaries: George Pérez (1999) and the aforementioned Brevoort appreciation of the artist from that tome, this compelling collection is available in hardback and digital iterations, and a must-read moment of wonder every fan must see.
© 2019 MARVEL.

Today in 1877 Catalan comics creator and pioneer Tomàs Padró died, as did French surrealist cartoonist and multimedia maven Roland Topor in 1997. In 1934 Chilean Disney artist Vicar (Víctor José Arriagada Ríos) was born, as was arch-stylist Paul Rivoche (Mister X, Batman, Exile of the Aeons) in 1959.

On this date in 1990 The Times of India supplement Indrajal Comics published its last issue. Started in 1964 its 805 issues brought The Phantom, Flash Gordon, Mandrake, Garth, Rip Kirby, Phil Corrigan, Buz Sawyer, Mike Nomad, Kerry Drake, and others to millions of readers, and in 1976 debuted homegrown Indian hero Bahadur by Aabid Surti.

The Avengers in the Veracity Trap


By Chip Kidd & Michae Cho & various (Abrams Comic Arts/MARVEL Arts)
ISBN: 978-1-4197-7067-8 (HB) eISBN: 979-8-88707-137-4

Jacob Kurtzberg (AKA Jack Curtiss, Curt Davis, Lance Kirby, Ted Grey, Charles Nicholas, Fred Sande, Teddy, “The King” and others) did lots of stuff but most significantly inspired millions if not billions of people by drawing his ideas. This book is one of the most engaging examples of how that process has become self-sustaining…

After a period of meteoric expansion, in 1963 the blossoming Marvel Universe was finally ready to emulate the key DC concept that had cemented the legitimacy of the Silver Age of American comics. The notion of putting a bunch of all-star eggs in one basket had made the Justice League of America an instant winner and subsequently inspired the moribund Atlas outfit – primarily Stan Lee, Jack Kirby & Steve Ditko – to conceive “super-characters” of their own. The initial result, in 1961, was The Fantastic Four

After 18 rollercoaster months, the fledgling House of Ideas had generated a small but popular stable of costumed leading men (but still only 2 sidekick women!), allowing Lee & Kirby to at last assemble a select handful of them into an cross-branding squad, moulded into a force for justice and soaring sales.

Seldom has it ever been done with such style and sheer exuberance. Cover dated September 1963, The Avengers #1 launched as part of an expansion package which also included Sgt. Fury and his Howling Commandos and The X-Men: all glorying in the full, unfettered  force of imagination unleashed. Each change-packed revolutionary issue by Kirby, Lee and their confederates stirred a pot filled with hyperdynamic characters and layers of compelling world-building.

For the Avengers it had all started in Asgard, where immortal trickster Loki was imprisoned, hungry for vengeance on his noble half-brother Thor. Malevolently observing Earth, the vile divinity had espied the monstrous, misunderstood Hulk and mystically engineered a situation whereby the man-brute seemingly went wild, all with the intention of having the Thunder God fight the monster. When Hulk’s teen sidekick Rick Jones called the FF for help, devious Loki had scrambled and diverted the transmission and awaited the carnage that must follow.

Sadly for the schemer, Iron Man, Ant-Man and The Wasp also caught the redirected SOS. As heroes converged to search for the Jade Giant, they realised something was amiss, leading led their first assembled assault on Loki. It was the beginning of a legend and over the next seven issues (plus guest shots in other titles!) it sparked heroes coming and going, and villains without peer setting new standards for wickedness…

That primordial period of Kirby-limned luminal ideas and escalating inspirational influences is a mini halcyon era: one potently, evocatively addressed and revered in this very special project from two iconic modern award-winners and devout comics lovers. With their “Veracity Trap” designer/author/historian Chip Kidd (Batman: Death by Design, Jack Cole and Plastic Man, The Cheese Monkeys) and designer/author/illustrator Michael Cho (Papercut, Shoplifter, hundreds of DC and Marvel covers) cheerfully knock down all the fourth walls and puckishly inject themselves into the medium and their message to deliver a compelling pastiche of all that too-brief Kirby-spawned early Avengers wonderment.

Suitably packed with stirring tribute moments from eye-bending wonder-machines to stellar landscapes, and packed to the scaly oversized gills with charmingly monstrous “Kirby-Kritters” aiding and abetting the heroes and villains, this rocket-paced epic sees a team that never quite was – Thor, Iron Man, Giant-Man, The Wasp, Captain America and The Hulk – unite to battle Loki once more, only to be booby-trapped and portentously propelled beyond their home universe into a Greater (albeit still Four-Colour) Reality where godlike cartoonists and pen-pushers casually dictate their fates… until the malevolently malign God of Mischief usurps their elevated position and endangers all layers of existence!

Co-produced by Marvel and Abrams ComicArts, The Avengers in the Veracity Trap is a gleefully witty homage sampling and extrapolating upon all those beloved graphic and narrative landmarks and milestones of early Marvel – even incorporating pages of ‘Mighty Mavel Pin-ups!’ – and sending waves of crushing nostalgia through those of us who were there and curious neophytes alike…

Although this hark-back to halcyon days is literally all about the visual verve, fanboys like me can also be assured that continuity and characterisation are also faithful extrapolations – albeit with the painful Sixties gender stereotyping given a thorough going over – of what has gone before, augmenting a spectacular paean of praise and wishful thinking to those gone but never forgotten glory days…
© 2025 MARVEL.

A date for firebrands and iconoclasts, today in 1925 conspiracy-theorist/ judgemental Christian fundamentalist comics creator Jack Chick was born, as was award-winning French satirist and bane of conservatism Jean-Marc Reiser (Hara-Kiri, Charlie Hebdo) in 1941. Less controversially we also welcomed Argentine comics artist Ricardo Villagran (Tarzan, Evangeline) in 1938, and in 1987 said farewell to mighty Joe Colquhoun (Paddy Payne; Roy of the Rovers; Saber, King of the Jungle; Football Family Robinson; Soldier Sharp, the Rat of the Rifles; Kid Chameleon, Adam Eterno; Charley’s War et al). In 2005 Italo-Argentine art ace Juan Zanotto (War Man, Henga, Bárbara, Falka) died too.

DC Finest: The Flash – The Fastest Man Dead


By Robert Kanigher, Mike Friedrich, Steve Skeates, Dennis O’Neill, Bob Haney, Len Wein, Cary Bates, Gil Kane, Irv Novick, Don Heck, Dick Dillin, Bob Brown, Murphy Anderson, Dick Giordano, Joe Giella, Nick Cardy, Frank McLaughlin, Tex Blaisdell, Carmine Infantino, Neal Adams, Jack Adler, Tatjana Wood, John Costanza & various (DC Comics)

ISBN: 978-1-77952-836-0 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

Here’s another compelling DC Finest edition: chronologically curated paperback archives (generally around 600 pages) highlighting past glories. Whilst primarily concentrating on the superhero pantheon, there are genre selections including horror, sci fi, western and war books, but sadly none yet available digitally. However, we live in hope…

The Silver Age of US comics is formally and forever tied to Showcase #4 and the rebirth of The Flash. That epochal issue was released in the late summer of 1956 and from it stems all today’s print, animation, games, collector cards, cosplay and TV/movie wonderment. No matter which way you look at it, the renaissance began with The Flash, but it’s an unjust yet true fact that being first is not enough: it also helps to be best and people have to notice. MLJ’s The Shield beat Captain America to the news-stands by over a year yet the former is all but forgotten today. I mention that here as it pertains to this collection, which sees the advent of original Shield co-creator Irv Novick (Bob Phantom; Hangman; Steel Sterling; Silent Knight; Robin Hood, all DC war books, Captain Storm; Sea Devils; Batman, The Joker; Lois Lane; Tomahawk and more) as the Scarlet Speedster’s regular illustrator; a run (oh. Ha-Ha.) spanning Flash #200-270 and close to a full 10-year stretch with him only absent for #205, 213-214 & 264…

For the early trendsetting sagas and situations you should catch DC Finest: The Flash – The Human Thunderbolt and take as read that here the (second) Flash is Barry Allen, a police forensic scientist simultaneously struck by lightning and bathed in exploding chemicals from his lab. Supercharged by the accident, Barry (a lifelong fan of comic books) took his superhero identity from his favourite childhood reading – and eventually his acknowledged alternately Earth predecessor. Once upon a time there was a “fictional” scientist named Jay Garrick who was exposed to the mutagenic fumes of Hard Water and promptly became the “fastest man alive”…

Wearing a sleek, streamlined, tricked-out bodysuit (courtesy of  Carmine Infantino – a major talent approaching his artistic and creative peak), Barry was point man for the spectacular revival of a genre and an entire industry. He also became a renowned intergalactic champion, wholesome family man and paternalistic elder statesman of the superhero set after marrying his longtime fiancée Iris West

With Infantino safely elevated to DC’s current publisher, this splendidly tempting full colour paperback of Seventies hits displays the glorious work of the last replacement illustrators before the Flash landed in Novick’s hands, just as changing tastes rejected the previously paramount, rationalistic science fiction worlds touched by the Vizier of Velocity. Now high speed action involved issues of social relevance and themes of supernatural horror and makes for some weird moments as this copious compendium covers The Flash #197-229 (May 1970 – October 1974) plus guest shots in World’s Finest Comics #198-199 (November & December 1970) and The Brave and the Bold #99 (December 1971/January 1972).

Gil Kane & Vince Colletta capture all the fun and thrills of Mike Friedrich’s ‘Four-Star Super-Hero’ in the opening yarn of Flash #197 as a sharp cop spots a private communication tic only shared with his lab partner Barry Allen. Attempts to save a secret identity and convince Charlie Conwell otherwise are further hampered by blizzard conditions in Central City, canny crooks with jetpacks and skis, a flu epidemic and Barry’s dedication to Amateur Dramatics, which see him take time out to play every part in the local presentation of Hamlet. All’s well that ends well and after that show goes on, it’s back to cosmic basics with Robert Kanigher’s ‘To the Nth Degree’ showing the Crimson Comet catapulted across the universe to save fire-beings on an exploding planet, courtesy of another wild invention of his father-in-law Professor Ira West

Kanigher, Kane & Colletta open #198 where ‘No Sad Songs for a Scarlet Speedster!’ has three orphan kids aid a gun-shot and temporarily brain-damaged Flash regain his lost mojo before neophyte superhero Zatanna guests in ‘Call it …Magic’ (by Friedrich, Don Heck & Colletta) and requires swift rescue after being abducted across arcane dimensions by macabre body-snatcher Xarkon

Kanigher, Kane & Colletta’s ‘Flash? Death Calling!’ in #199 focuses on the ordeals of scientist Dr Hollister who dons the scarlet skin-tights to punish himself after apparently accidentally killing the hero. However that guilt also saves the day and resurrect the speedster – just in time for Flash to meet superspy Colonel K (of US-IN-T Agency) and stop a Chinese energy missile smashing into ‘The Explosive Heart of America!’ (Kanigher, Kane & Colletta)

Novick and inker Murphy Anderson join Kanigher for anniversary celebration ‘Count 200 – and Die!’ as the Monarch of Motion succumbs to mind manipulation and is manoeuvred by sinister siren Dr. Lu into  assassinating the US President. Thankfully our hero (Flash of course, not PotUS!) is faster than his own fired gunshot and is back in all-American action for #201, enduring Kanigher, Novick & Anderson’s ‘Million-Dollar Dream!’ and applying tough love to wheelchair bound sports star Pablo Hernandez. The treatment restores the player but that’s only fair as the hero was responsible for initially crippling the kid…

Many issues offered second stories at this time, and the policy of guest shots for other Flash-family favourites was solidly in place. Here Kanigher, Novick & Anderson take us to Earth Two and swift encore for an old villain as Jay Garrick produces – eventually – the ‘Finale for a Fiddler!’

Although costumed hero capers were waning in general appeal, Flash was still hugely popular. Thus when World’s Finest Comics began a run of Superman team-ups with #198, the Red Runner was the clear first choice and allowed editors to return to a thorny topic which had bedevilled fans for years.

The comic book experience is littered with eternal, unanswerable questions. The most common and most passionately asked always begin “who would win if” or “who’s strongest/smartest/fastest…” Here, crafted by Denny O’Neil, Dick Dillin & Joe Giella, ‘Race to Save the Universe!’ and concluding instalment ‘Race to Save Time’ (WFC #198-199) upped the stakes on two previous competitions as our high-speed heroes are conscripted by the Guardians of the Universe to circumnavigate the entire cosmos at their greatest velocities to reverse the rampage of the mysterious Anachronids: faster-than-light creatures whose pell-mell course throughout galaxies is actually unwinding time itself and unravelling the fabric of creation. Little does anybody suspect that Superman’s oldest enemies were behind the entire appalling scheme, but the battle was swiftly won and reality saved in the end…

It was a far more grounded but no less chilling situation in Flash #202 where Kanigher, Novick & Anderson despatch reporter Iris Allen to Hollywood where she is kidnapped by murderous cultist creeps ‘The Satan Circle’ and her frantic husband confronts the unknown and the worst aspects of human nature to save her. Kid Flash then endures his own eldritch overload as ‘The Accusation!’ (by Steve Skeates, Dillin & Anderson) finds college-age comet Wally West tormented by visons of impending death that come appallingly true…

With Kanigher, Novick & Anderson at the helm #203 augured a huge change in the cosy domestic set-up as ‘The Flash’s Wife is a Two-Timer!’ reveals that Iris is actually a foundling sent through time to escape atomic armageddon and only the adopted child of scatterbrained super-genius Ira West. When the process reverses itself and she is dragged back to the future – Central City 2970 AD – The Flash follows and is caught up in a war that has been all but won by oppressive East-bloc tyrant Sirik the Supreme. Of course his intervention is enough to reset the scales before he returns baffled bride Iris Russell (née West)-Allen to her immigrant time period.

Once there though, repercussions of the revelation continue as a recovered 30th century keepsake turns her into an uncontrollable, secret-exposing blabbermouth in #204’s ‘The Great Secret Identity Exposé!’ with the Justice League understandably irate that Flash talks in his sleep and his wife knows all their civilian identities…

Back up tale ‘The Mind-Trap’ (Skeates, Dillin & Anderson) then sees Kid Flash chasing a body-stealing Egyptian pharaoh’s ghost to end the issue on a lighter note…

The Flash #205 was another hugely popular reprint collection of the era, sporting a cover by Dick Giordano (and included here) before it was back to spooky business in #206 for Kanigher, Novick & Anderson’s ‘24 Hours of Immortality!’ as haughty alien superbeings resurrect a recently killed surgeon and young mother to attend to unfinished business, but for the most mean-spirited motives – until Flash intervenes with a lesson all could benefit from.

With the supernatural now fully unleashed at DC, Flash #207 led with Friedrich, Novick & Anderson’s ‘The Evil Sound of Music!’, as former mystic hero Sargon the Sorcerer exploits his own family and rock ‘n’ roll-loving kids to restore his lost powers, before confronting the Scarlet Speedster, his own inner demons and rapacious external devils on the path back to the light. Grounding that journey to hell, Kid Flash then faces ‘The Phantom of the Cafeteria!’ ending the depredations of a superfast, hyper-hungry alien in a quick but satisfying yarn from Skeates, Dillin & Giordano.

In #208, Kanigher, Novick & Anderson exposed ‘A Kind of Miracle in Central City’ as wayward kids exploited by drug pushers are saved by prayer, the timely intervention of nuns and invisible superspeed before Flash #209 debuted new regular writer Cary Bates. He would run with the Vizier of Velocity for the rest of the series, only missing #213-214, 217, 293, 306 and 313 between 1970 through 1985.

Fresh from the starting blocks, Bates, Novick & Giordano took the speedster into higher, weirder realms ‘Beyond the Speed of Life!’ where Flash and reality shielding Sentinel stopped existence from being devoured. Meanwhile, on mundane Earth old Rogues Trickster, Captain Boomerang and Gorilla Grodd squabbled over bragging rights for who had finally killed the hero. At the back, Kid Flash saved a student troubled by gangsters in ‘Coincidence Can Kill!’ courtesy of Skeates, Dillin, Giordano.

A visit to 2971 came with #210 as Bates, Novick & Giordano expanded the Earth East-Earth West “warm” war in ‘An Earth Divided!’ with Flash seeking to save man-made President Abraham Lincoln (II) from belligerent occidental tyrant Bekor. Science fiction surrendered to spooky tales next as Flash teamed up with Batman in Brave and the Bold #99. Here Bob Haney, Bob Brown, & Nick Cardy revealed how an attempt to resurrect Bruce Wayne’s parents opened the door to the Dark Knight’s possession by an unquiet spirit. ‘The Man Who Murdered the Past!’ almost ensured an invasion of angry ghosts until superspeed and smart thinking saved the day…

Comics were always about popular trends, and in Flash #211 Bates, Novick & Giordano contrived alien invaders who used the fad of rolling derby to fuel the destruction of Earth via constantly ‘Flashing Wheels!’ However, Kid Flash was on far more stable ground as he exposed corrupt officials covering up toxic dumping in ‘Is This Poison Legal?’ by Skeates, Dillin & Giordano. Equally bold and topical the next issue saw ‘The Flash in Cartoon Land!’ with Novick & Giordano depicting how manic 64th century magician Abra Kadabra trapped the hero and a little lad Barry Allen was babysitting in a graphic madhouse where scientific rules did not apply.

The next two issues – #213 & 214 – were reprint specials represented here with the original covers by Neal Adams & Cardy before #215 saw Bates, Novick, Frank McLoughlin & Giordano detail the ‘Death of an Immortal!’ The eons are catching up with undying villain Vandal Savage who attempts to trick Barry Allen and Jay Garrick into remedying the crisis for him. However their mission is intercepted by chronal cop Tempus and the end is not what Savage anticipated…

For Bates at least, Flash was all about his signature Rogues Gallery and in #216 the writer revealed the shocking truth about multiple personality villain Al Desmond/Dr. Alchemy/Mr. Element. Seemingly cured and reformed, Desmond was afflicted by ‘The Curse of the Dragon’s Eye!’ (Novick, Frank McLoughlin & Giordano), astrally connected to an unstable star in the constellation Draco and vacillating between manic and passive, and Good and Evil as it built to cataclysmic detonation. Now that time had come and Flash had to save his friend and hopefully prevent him destroying Earth when his patron star died. Its counterbalanced by Skeates & Dillin’s Kid Flash fable ‘2D?’ as Kid Flash goes after extradimensional slavers abducting workers who stare at certain paintings for too long…

Hard times for superheroes saw Green Lantern take up residence in the anterior pages of The Flash from #217 and shorter tales began with a fill-in from Len Wein for Novick & McLoughlin. ‘The Flash Times Five is Fatal!’ saw the hero attacked by a rogue AI built by Ira West. It preferred sabotage, reality warping and murder to rescinding its categoric statement that no one as fast as the Scarlet Speedster could possibly exist…

Bates and the Pied Piper returned in #218 as a cunning sonic ambush was foiled by speed vibrations generating ‘The Flash of 1,000 Faces!’ whilst in #219 (with Joe Giella inking) ‘The Million Dollar Deathtrap’ saw the hero targeted by wagering rivals Mirror Master and The Top and only triumphing after applying the proven principle of “divide and conquer”…

Flash literally and grotesquely joined protégé Kid Flash in #220 as The Turtle (Barry’s very first super-foe) returned to alter Earth’s internal vibrations and cure ‘The Slowest Man on Earth’ of his unique condition no matter the cost to everyone else. Thankfully two heads proved better than one in this instance and the shaking shakedown was averted.

Co-scripter John Warner joined Bates, Novick & McLoughlin for #221’s ‘Time-Schedule For Disaster!’ as techno-bandit Cipher attempts – and ultimately fails – to harvest Flash’s speed vibrations to power his weapons before #222’s ‘The Heart That Attacked the World!’ (Novick, McLoughlin & Giordano) offers a full-length team up with Green Lantern as Weather Wizard and Sinestro join forces to end their enemies. Sadly, born betrayer Sinestro secretly linked the Speedster’s racing heartbeat to the continued existence of Earth…

In #223, Bates, Novick & Giordano ‘Make Way for the Speed-Demons!’ as another old enemy rigs races between Flash and three mechanical racers of land sea and air, with the expressed intention of humiliating the speedster whilst hiding his true intentions, before #224 introduces ‘The Fastest Man Dead!’ after Barry’s friend and mentor Charlie Conwell is murdered. That doesn’t stop the veteran helping Flash close the last case on his docket and save his pal Barry one last time…

Another Scarlet-Emerald team-up sees Flash again battle Professor Zoom, the Reverse-Flash before discovering  ‘Green Lantern, Master Criminal of the 25th Century!’ (#225, Bates, Novick & Giordano) is the villain’s unwilling slave. Of course, it all plays out successfully in time, after which Captain Cold and Heatwave embroil Barry Allen in their psycho-drama rivalry, thereby inadvertently subjecting Flash to ‘The Hot-Cold War in Central City!’ (inked by Giordano & McLoughlin). Immediately afterwards (with McLoughlin inking) #227 reveals ‘Flash – This is Your Death!’ as Captain Boomerang ( and his dad!) rerun past fast & furious clashes whilst seeking to end the hero’s career and existence forever, before Tex Blaisdell inks #228’s ‘The Day I saved the Life of the Flash!’ Here Bates injects himself into the story as a comic book writer from Earth-Prime accidentally slips across dimensional divides; arriving on Earth-One in time to aid the “fictional” speedster he scripts in a deadly duel with the Trickster…

This compendium closes with the pertinent original material from 100-Page Spectacular Flash #229 which led with a Golden Age Flash team up as ‘The Rag Doll Runs Wild!’ Here Bates, Novick, Giordano & McLoughlin detail how a seeming resurgent rampage by a 1940s thieving contortionist is merely a mask for a far more sinister scheme perpetrated by a hidden vengeful mastermind. Closing proceedings are two teaser treats from that giant compendium: specifically a ‘Flash Puzzle’ by Bob Rozakis, Infantino & Anderson and an unattributed ‘Flash Trivia Quiz and Answers’

With covers by Kane, Infantino, Anderson, Neal Adams, Colletta Giordano, Jack Adler, Cardy and Tatjana Wood, this splendid selection is a must-read item for anybody in love with the world of words-in-pictures and fast-paced fantasy fables. Ready. Steady, Go get it!
© 1970, 1971, 1972, 1973, 1974, 2026 DC Comics. All Rights Reserved.

Today in 1906 was the birth date of cartoonist Dale Messick (Brenda Starr, Reporter) followed ten years later by comic book/ad exec Irv Novick, and author Peter O’Donnell (Modesty Blaise, James Bond, Romeo Jones) in 1920. In 1954 Jamie Delano (Captain Britain, Doctor Who, Hellblazer, Animal Man) joined the party as did Matt Kindt (Poppy and the Lost Lagoon, Dept. H, MIND MGMT, BRZRKR) in 1973.

DC Finest: Justice League of America – Starro the Conqueror


By Gardner F. Fox, Mike Sekowsy, Carmine Infantino, Bernard Sachs, Murphy Anderson, Joe Giella & various (DC Comics)
ISBN: 978-1-79950-773-4 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

After the actual invention of the comic book superhero – by which we mean the launch of Superman in 1938 – the most significant event in the industry’s progress was to combine individual sales-points into a group. Thus what seems blindingly obvious to us with the benefit of four-colour hindsight was irrefutably proven: a number of popular characters could multiply readership by combining forces. Plus, of course, a whole bunch of superheroes is far cooler than just one – or even one and a sidekick…

Thus the Justice Society of America is rightly revered as a true landmark in the development of comic books and – when Julius Schwartz began reviving and revitalising the nigh-defunct superhero genre in 1956 – the next key moment would come a few years with the inevitable teaming of reconfigured mystery men. The League launched in The Brave and the Bold #28 (cover-dated March 1960 but actually on sale from December 29th 1959) and cemented the growth and validity of the revived subgenre, triggering an explosion of new characters at every company producing comic books; even spreading to the rest of the world as the 1960s progressed.

Spanning March 1960 to May 1963, this full-colour paperback collection of timeless classics re-presents The Brave and the Bold #28-30, issues #1-19 of the epochal first series of Justice League of America and a crucial early cross-branding event from Mystery in Space #75, with scripter Gardner Fox and illustrators Mike Sekowsky & Bernard Sachs – with the support of Joe Giella, Carmine Infantino & Murphy Anderson – seemingly able to do no wrong. That moment that changed everything for us baby-boomers came in The Brave and the Bold #28, a classical adventure title that had recently become a try-out magazine like Showcase. Just in time for Christmas 1959 ads began running…

“Just Imagine! The mightiest heroes of our time… have banded together as the Justice League of America to stamp out the forces of evil wherever and whenever they appear!…”

When it came that first tale was written by the indefatigable Gardner Fox and illustrated by quirky, understated virtuoso Mike Sekowsky, and inked by Bernard Sachs, Joe Giella & Murphy Anderson. ‘Starro the Conqueror!’ saw Flash, Wonder Woman, Aquaman, J’onn J’onzz – Manhunter from Mars and recent debutante Green Lantern defeat a marauding alien starfish whilst Superman and Batman stood by as a reserve. In those naive days, editors feared their top characters could be “over-exposed” and consequently lose popularity. The team also picked up an average American kid as a mascot. “Typical teenager” Snapper Carr would prove a focus of fan controversy for decades to come, and the yarn was/is supplanted by fact page ‘The “Starfish” Family!’ crafted by clever persons currently unknown…

Confident of his material and the superhero genre’s fresh appeal, Schwartz had two more thrillers ready for the following issues. B&B #29 saw the team defeat a marauder from the future who apparently had history on his side in ‘The Challenge of the Weapons Master!’ (inks by Sachs and Giella) whilst #30 saw the debut of the team’s first mad-scientist archvillain in the form of Professor Ivo who employed and his super android Amazo in ‘The Case of the Stolen Super Powers’ (Fox, Sekowsky & Sachs) to  end the try-out run. Three months later a new bi-monthly title debuted…

Perhaps somewhat sedate by histrionic modern standards, the JLA was revolutionary in a comics marketplace where less than 10% of all sales featured costumed adventurers. Not only consumer imagination was struck by hero teams either. Stan Lee was apparently given a copy of Justice League by his boss Martin Goodman and told to do something similar for the tottering comics company he ran… and look what came of that…

Justice League of America #1 offered a voyage to ‘The World of No Return’, in the insalubrious company of trans-dimensional tour-guide and tawdry tyrant Despero who bedevilled the World’s Greatest Heroes until, once again, plucky Snapper Carr became the key to defeating the villain and saving the day. As previously mentioned, although Superman and Batman were included in the membership their participation was strictly limited as editorial diktat at the start to avoid possible reader ennui and saturation from over-exposure. That ended from this point forward as they joined the regulars in all their games.

The second issue’s ‘Secret of the Sinister Sorcerers!’ presented an astounding conundrum as the villains of Magic-Land sneakily transposed the location of their dimension with Earth’s, causing the Laws of Science to be replaced with the Lore of Mysticism. The true mettle of the costumed heroes (with Superman & Batman fully participating in the proceedings) was shown when they had to use ingenuity rather than their powers to defeat fearsome foes and set two worlds to rights.

JLA #3 introduced despicable despot and slimy sentient trafficker Kanjar Ro who attempted to turn the team into his personal army in ‘The Slave Ship of Space!’, before the next episode was the first of many to feature a new member joining the team. Green Arrow saved the day in science-fiction thriller ‘Doom of the Star Diamond’, but was almost kicked out in #5 as the insidious evil genius Doctor Destiny inadvertently framed him ‘When Gravity Went Wild!’

The glory days of full-on “costumed crazies” was still in the future and most tales of this period involved extraterrestrial or fringe technology-triggered emergencies such as the mad scientist who encountered them next. ‘The Wheel of Misfortune!’ saw the debut of pernicious and persistent master of wild science Professor Amos Fortune, who weaponised luck to challenge the masked marvels, whilst #7 was another alien invasion plot (Agellaxians this time) who used an amusement park as a live-weapons lab, using humans to beta test their tech and eerily transform the swiftly-investigating heroes infiltrating ‘The Cosmic Fun-House!’

Organised crime then collided with cruel happenstance in January 1962’s JLA #8. ‘For Sale… the Justice League!’ offered a smart gangster caper wherein cheap hood Pete Rickets finds a prototype teaching tool and misuses it as mind-control weapon to enslave the superhero team before simple Snapper once again saves the day.

As often remarked, back then origins and character background were not as important as delivering solid entertaining stories and it was not until Justice League of America #9 (cover-dated February 1962 and on sale from December 21st 1961) that the group shared its motivating first case with enthralled readers via the narrative engine of curious Snapper Carr. Nigh-mythic now and oft-recounted. ‘The Origin of the Justice League’ recounts the circumstances of the team’s birth in an alien invasion saga as mighty space warriors seeking to use Earth as a gladiatorial arena in which to decide the future ruler of their distant world Appellax

It’s followed by the series’ first continued story. ‘The Fantastic Fingers of Felix Faust!’ finds the World’s Greatest Superheroes already battling a marauder from the future – the Lord of Time – when they’re spellbound by a vile sorcerer. Faust has awoken three antediluvian demons (Abnegazar, Rath and Ghast) and sold them the world in exchange for 100 years of unlimited power. Although the heroes eventually outwit and defeat Faust they have no idea that the demons are loose…

Although chronologically and sequentially adrift, next up is  Mystery in Space #75 (May 1962), wherein the worlds-beating team guest-star in a full-length thriller in Adam Strange’s ongoing, off-world epic adventures. Strange is an Earth archaeologist who regularly teleports to a planet circling Alpha Centauri where his wits and ingenuity saved the citizens of Rann from all manner of interplanetary threats and menaces. In ‘The Planet that came to a Standstill!’, Kanjar Ro attempts to conquer Strange’s adopted home, and our gallant hero must enlist the aid of the JLA before once again saving the day himself. This classic team-up was written by Fox, and illustrated by Carmine Infantino & Murphy Anderson.

Then, back in JLA #11 (also cover-dated May 1962) concluding chronological conundrum ‘One Hour to Doomsday!’ sees the JLA pursue and capture initial target The Lord of Time, before becoming trapped a century from their home-era by the awakened, re-empowered demons. This level of plot complexity hadn’t been seen in comics since the closure of EC Comics, and never before in a superhero tale. It was a profound acknowledgement by the creators that the readership was no longer simply little kids – if indeed it ever had been…

Perennial archvillain Doctor Light debuted in #12, attempting a pre-emptive strike on the team by transporting them to carefully selected sidereal worlds where their abilities would be useless, but ‘The Last Case of the Justice League’ proved to be anything but, and in the next issue the heroes saved our entire reality by solving ‘The Riddle of the Robot Justice League’: sinister simulacra created to stop the champions from halting the theft of our life-energy by agents of another cosmic realm. Then ‘The Menace of the “Atom” Bomb!’ in #14 proved to be  a neat way of introducing latest inductee The Atom whilst showing a fresh side to an old villain masquerading as new nemesis Mister Memory

‘Challenge of the Untouchable Aliens’ in JLA #15 added some fresh texture to the formulaic plot of extra-dimensional invaders out for our destruction before ‘The Cavern of Deadly Spheres’ delivered a deceptive change-of-pace tale with a narrative technique that just couldn’t be used on today’s oh-so-sophisticated audience, but still has the power to grip a reader. Ever challenging and always universal continuity building, more links between heroes were formed in #17’s ‘Triumph of the Tornado Tyrant!’ Here a sentient cyclone that had once battled indomitable Adam Strange (in Mystery in Space #61) set up housekeeping on an desolate world and ponder the very nature of Good and Evil and even roleplay out its deliberations. It soon realised that it needed the help of the Justice League to reach a survivable conclusion…

Teaser Alert: As well being a cracking yarn, this story is pivotal in the development of the android hero Red Tornado

JLA #18 found the heroes forcibly summoned to a subatomic universe by three planetary champions whose continued existence now threatened to destroy the very world they were designed to protect. ‘Journey to the Micro-World’ found the JLA compelled to defeat opponents who were literally unbeatable and discovering yet again that Batman’s brains were a super power no force could thwart…

One final perplexing puzzle was posed in ‘The Super-Exiles of Earth’ after unstoppable duplicates of the heroes go on a crime-spree, forcing global governments to banish the League into space. Breaking rules and laws whilst battling undercover in their civilian identities, the team prove too much for the mystery mastermind behind the plot and return to public acclaim in a stellar wrap-up to another fabulous feast of four-colour fun.

With iconic covers by Sekowsky, Infantino and Anderson, these tales are a perfect example of all that was best and purest about US comics’ Silver Age: combining optimism and ingenuity with bonhomie and adventure. This slice of better times also has the benefit of cherishing wonderment whilst actually being historically valid for any fan of our medium. Best of all the stories here are still captivating and enthralling transports of delight.

These classical compendia are a dedicated fan’s delight: an absolute gift for modern fans who desperately need to catch up without going bankrupt. They are also perfect to give to youngsters as an introduction into a fabulous world of adventure and magic…
© 1960, 1961, 1962, 1963, 2026 DC Comics. All Rights Reserved.

Today in 1883 trailblazing strip creator Frank King (Gasoline Alley) was born, as was trendsetting illustrator Mac Raboy (Captain Marvel Junior, Green Lama, Flash Gordon) in 1914; German comics legend Rolf Kauka (Dagobert, Fix und Foxi) in 1917 and Gerard Way (Umbrella Academy, Doom Patrol, some music and TV and movies ‘n’ stuff) in 1977.

In 1978, DC’s The World’s Greatest Superheroes newspaper strip premiered.