Shazam! Family Archives volume 1


By William Woolfolk, Otto Binder, Joe Millard and many unknown authors, C.C. Beck, George Tuska, Mac Raboy, Al Carreño, Mark Swayze & various (DC Comics)
ISBN: 978-1-4012-0779-3 (HB)

This book includes Discriminatory Content produced in less enlightened times.

One of the most venerated and beloved characters of America’s Golden Age of comic books, Captain Marvel was created in 1940: part of the wave of opportunistic creativity which followed the stunning success of Superman in 1938 and Batman one year later. Although there were many notable similarities in the early months, Fawcett’s champion quickly moved squarely into arenas of light entertainment and even pure comedy, whilst as the years passed the Man of Steel increasingly left whimsy behind in favour of action, drama and suspense.

Homeless orphan and all-around decent kid Billy Batson was selected by an ancient wizard named Shazam to utilise the powers of six ancient gods and heroes in a never-ending battle against injustice. Thereafter he could transform from scrawny, precocious kid to brawny (adult) hero Captain Marvel by speaking aloud the wizard’s acronymic name – invoking the powers of legendary patrons Solomon, Hercules, Atlas, Zeus, Achilles and Mercury.

Publishing house Fawcett had first gained prominence through an immensely well-received magazine for WWI veterans entitled Captain Billy’s Whiz-Bang, before branching out into books and general interest magazines. Their most successful publication – at least until the Good Captain hit his stride – was the ubiquitous boy’s building bible Mechanix Illustrated and, as the comicbook decade unfolded, the scientific and engineering discipline and “can-do” demeanour underpinning MI suffused and informed both the art and plots of the Marvel Family titles.

Captain Marvel was the brainchild of writer/editor Bill Parker and brilliant illustrator Charles Clarence Beck who, with his assistant Pete Costanza, handled most of the art for the series throughout its stellar but too brief run. Before eventually evolving his own affable personality the Captain was serious, bluff and taciturn: a rather charmless powerhouse. Always, junior alter ego Billy was the true star: a Horatio Alger archetype of impoverished, boldly self-reliant and resourceful youth overcoming impossible odds through gumption, grit and sheer determination…

After homeless orphan newsboy Billy was granted access to the power of legendary gods and heroes, he won a job as a roaming radio reporter for Amalgamated Broadcasting and first defeated demonic Doctor Thaddeus Bodog Sivana, setting a pattern that would captivate readers for the next 14 years…

At the height of his immense popularity Captain Marvel – and many of his fellow Shazam!-powered pals – were published twice monthly and outsold Superman, but as the Furious Forties closed, tastes changed, sales slowed and Fawcett saw the way the wind was blowing. In 1953, they settled an infamous, long-running copyright infringement suit begun by National Comics in 1940 and the “Big Red Cheese” vanished – like so many other superheroes – becoming no more than a fond memory for older fans. Fawcett in full bloom, however, was a true publishing innovator and marketing dynamo – now regarded as inventor of many established comic book sales tactics we all take for granted today. This stunning, lavishly sturdy full-colour hardback compendium gathers magnificent examples of the most effective strategy: spin-off characters linked to the primary star. Fawcett was the company responsible for creating crossover-events and in 1942 they devised a truly unforgettable villain and set him simultaneously loose on their stable of costumed champions whilst using his (temporary) defeat to introduce a new hero to their colourful pantheon.

The epic creation of Captain Marvel Jr. and his originating antithesis Captain Nazi were fully covered in Shazam! Archives volume 4 so feel free to go there first…

This subsidiary collection gathers his subsequent appearances as brand new headliner in Master Comics #23-32 (February to November 4th 1942) plus the first issue of his own solo title (Captain Marvel Jr. #1, cover-dated 18th November 1942) and also includes the debut appearance of mighty Miss Mary Marvel who premiered in Captain Marvel Adventures #18 (December 11th 1942). All that and the stunning covers by Beck & Raboy are preceded by an erudite and incisive Foreword from artist, editor, historian – and former student of C.C. Beck – P.C. Hammerlinck, who reveals many secrets of the original comics’ production before the classics commence.

Sadly, although the artists involved are easily recognisable, the identities of these tales’ writers are lost to us but strong possibilities include primarily Rod Reed and Ed “France” Herron (both early editors of Fawcett’s comics line) as well as Bill Parker, Manly Wade Wellman, Joe Millard, Otto Binder and William Woolfolk.

Before the advent of the World’s Mightiest Boy, Bulletman – ably assisted by his companion Bulletgirl – was undoubtedly Fawcett’s runner-up star turn; hogging the covers in monthly Master Comics and carrying his own solo comic title. That all changed with the 21st issue and murderous arrival of Captain Nazi. Hitler’s Übermensch made manifest, the monstrous villain was despatched to America to spread terror and destruction and kill all its superheroes.

The Horrendous Hun stormed in, taking on Bulletman and Captain Marvel who united to stop the Fascist Fiend wrecking New York City. The battle ended inconclusively but restarted when the Nazi nemesis tried to wreck a hydroelectric dam. Foiled again, the monster sought to smash a new fighter plane prototype before Captain Marvel countered him, but was not quick enough to prevent the killer murdering an old man and brutally crushing a young boy.

Freddy Freeman seemed destined to follow his grandfather into eternity, but guilt-plagued Billy brought the dying lad to Shazam’s mystic citadel where the wizard saved his life by granting Freddy access to the power of the ancient gods and heroes. Physically cured – except for a permanently maimed leg – there was a secondary effect: whenever he uttered the phrase “Captain Marvel” Freeman transformed into a superpowered, invulnerable version of his mortal self.

The prototype crossover epic concluded in Master Comics #22 when the teen titan joined Bulletman & Bulletgirl in stopping a string of Captain Nazi-sponsored murders, victoriously concluding with a bold announcement that from the very next issue he would be starring in his own solo adventures. That parade of epic exploits begins in this tome with ‘Captain Nazi’s Assassination Plot’ (Master Comics #23), immaculately rendered by the Alex Raymond-inspired Raboy who would produce for the feature some of the most iconic art of his illustrious career. Sadly, that meant struggling constantly with punishing deadlines and his own impossibly harsh standards. Moreover, the legend abounds that Raboy would rewrite scripts he wasn’t happy with…

Earning a living selling newspapers on street corners, young Freddie spots Captain Nazi again and dogs his corpse-strewn trail as the fascist kills a British agent and attempts to murder President Roosevelt. Then ‘Death by Radio’ introduces sinister serial killer Mr. Macabre who brazenly broadcasts his intention to assassinate former business partners until the young Marvel confronts him. Master Comics #25 sees Freddie investigate a little lad’s broken balloon in Woolfolk & Raboy’s ‘The Case of the Face in the Dark!’, only to stumble upon a cunning plot by the Japanese to invade Alaska. Whereas his senior partner’s tales were always laced with whimsy, Junior’s beautifully depicted exploits were always drenched in angst, tension and explosive action. The climax, which involved the bombastic boy-warrior shredding wave after wave of bombers, is possibly one of the most staggering printed spectacles of the Golden Age…

On a smaller scale, the next issue featured Otto Binder’s ‘The Return of Mr. Macabre!’ as the killer, turned sickly green after a failed suicide attempt, kidnaps a US inventor ferrying vital plans to England. The plot goes well until Macabre’s rendezvous with Captain Nazi in mid-Atlantic is interrupted by Junior, who saves the day by ripping their battleship apart with his bare hands! In a rare display of close continuity, Freddie then carries on to London in MC #27 to counter ‘Captain Nazi and the Blackout Terror’, with the malign master of disguise setting out to neutralise the city’s anti-Blitz protocols. For his service, Freddie is made a special agent for Winston Churchill…

Never captive for long, in the next issue the Hunnish Hauptman spearheads an Atlantic reign of terror and kidnaps America’s chief of War Production, until Junior single-handedly invades ‘Hitler’s Headquarters of Horror’, linking up with a German Resistance movement to free the crucial captive. After such smashing successes it was no surprise that in #29 British Intelligence tapped innocuous Freddie Freeman to infiltrate Hitler’s Fortress Europa and prepare the enslaved populations under ‘The Iron Heel of the Huns’ to rise when the inevitable Allied counterattack came…

MC #30 saw the wonder boy back in the USA, stopping Captain Nazi’s plan to poison an entire military base in ‘Captain Marvel Jr. Saves the Doomed Army’, before malignant Mr. Macabre joins the Japanese to abduct a crucially-placed diplomat in ‘The Case of the Missing Ambassador’ but inevitably tasting frustrating defeat and receiving the sound thrashing he so richly deserves…

With #32, Master Comics became a fortnightly publication, but Freddie barely noticed since he was embroiled in a decidedly domestic atrocity wherein corrupt orphanage officials collected and abused disabled kids to turn a profit in ‘The Cripple Crimes’…

A blockbuster hit, “The Most Sensational Boy in the World” promptly won his own title as 1942 drew to a close, but with Raboy already hard-pressed to draw 14 pages a month to his own exacting standards, Captain Marvel Jr. #1 was illustrated by reliable Al Carreño – a Fawcett regular who had covered almost every character in the company’s stable.

The bumper book – probably scripted by Binder & Joe Millard – began by briefly reprising ‘The Origin of Captain Marvel Jr.’ before depicting ‘Wings of Dazaggar!’ wherein Junior follows Captain Nazi to an occupied West African colony and uncovers a flight of secret super-planes intended to bomb America to dust. After scotching that scheme Freddie is drawn into an eerie murder-mystery as a succession of gangsters and investigative reporters fall victim to ‘The Shadow that Walked!’

Then, thugs snatching beggars off the street to fuel a fantastically callous insurance scam make their biggest mistake by grabbing lame Freddie Freeman as their next patsy in ‘The Case of the Cripple Kidnappers’, before the soaring sagas conclude on a redemptive note as Captain Marvel Jr. “encourages” ‘The Cracked Safecracker’ to renounce his criminal ways and look after his elderly, ailing and extremely gullible parents…

This superb graphic grab-bag concludes with a landmark from ‘Captain Marvel Introduces Mary Marvel’, as capably rendered by Otto Bonder and Fawcett illustration mainstay Mark Swayze as first seen in Captain Marvel Adventures #18 (cover-dated December 11th, 1942). Preceded by a glorious painted cover from Beck of what would become known as The Marvel Family, the story saw boy broadcaster Billy Batson hosting a radio quiz show and finding himself drawn to sweet rich kid Mary Bromfield. During the course of the show – which also includes Freddie Freeman amongst the contestants – Billy is made shockingly aware that Mary is in fact a long-lost twin sister he never knew he had (take that, Luke Skywalker!), but before he can share the knowledge with her, gangsters kidnap her for a hefty ransom. Although Captain Marvel & Junior rescue Mary, they foolishly fall under the sway of the crooks and are astounded when she idly mutters the word “Shazam!”, transforms into the World’s Mightiest Girl and rescues them all…

Crisis over, the trio then quiz the old wizard and learn the secret of Mary’s powers – gifts of a group of goddesses who have endowed the plucky lass with the grace of Selene, strength of Hippolyta, skill of Ariadne, fleetness of Zephyrus, beauty of Aurora (always crucial when battling thugs, brutes and beasts!) and wisdom of Minerva – before welcoming their new companion to a life of unending adventure…

Notwithstanding the acute implied sexism of Mary’s talents coming from goddesses rather the same source as the boys’, her creation was a milestone of progress adding a formidable, unbeatable female role model to the ranks of the almost universally male mystery-man population of comic books.

The original Captain Marvel is a key factor in the development of American comics history and a brilliantly conceived superhero for all ages. These enchanting, compelling tales show why “The Big Red Cheese” and his oddly extended family was such an icon of the industry and proves that such timeless, sublime graphic masterpieces are an ideal introduction to the world of superhero fiction: tales that cannot help but appeal to readers of every age and temperament.
© 1942, 2006 DC Comics. All Rights Reserved.

The Phantom: The Complete Sunday Archive volume Five 1953-1956


By Lee Falk & Wilson McCoy, & various (Hermes Press)
ISBN: 978-1-61345-169-4 (HB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Born Leon Harrison Gross, “Lee Falk” created the Ghost Who Walks at the request of his King Features Syndicate employers who were already making history, public headway and loads of money with his first strip sensation Mandrake the Magician. Although technically not the first ever costumed champion in comics, The Phantom was the prototype paladin to wear a skin-tight body-stocking and the first to have a mask with opaque eye-slits…

The generational champion debuted on February 17th 1936, in an extended sequence pitting him against an ancient global confederation of pirates called the Singh Brotherhood. Falk wrote and drew the daily strip for the first fortnight before handing over illustration to artist Ray Moore. The spectacular and hugely influential Sunday feature began in May 1939.

For such a long-lived, influential series, in terms of compendia or graphic collections, The Phantom was quite poorly served in the English language market (except for the Antipodes, where he’s always been accorded the status of a pop culture god). Many companies have sought to collect strips from one of the longest continually running adventure serials in publishing history, but in no systematic or chronological order and never with any sustained success. That began to be rectified when archival specialists Hermes Press launched their curated collections…

This fifth fabulous festival of rain forest romances and jungle action is a landscape hardback (or digital) tome, displaying alternately complete full colour Sunday episodes or crisp monochrome instalments shot from press proofs and digitally remastered. Released in December 2018, its 208 pages are stuffed with sumptuous visual goodies and documentary materials like panel and logo close-ups, comics covers and original art, and opens with publisher Daniel Herman’s Introduction ‘The Phantom Sundays Continue…’.

This recaps all you need to know about the ongoing feature and discloses how reproduction of such an ancient and venerated features offers its own unique problems…

For those who came in late: 400 years ago, a British mariner survived an attack by pirates, and – after washing ashore on the African coast – swore on the skull of his father’s murderer to dedicate his life and that of his descendants to destroying all pirates and criminals. The Phantom fights evil and injustice from his fabulous lair deep in the jungles of Bengali, revered and feared throughout Africa and Asia as the “Ghost Who Walks”…

His unchanging appearance and unswerving war against injustice led to his being considered an immortal avenger by the uneducated, credulous and wicked. Down the decades, one heroic son after another has inherited the task, fought and died in an unbroken family line, with the latest wearer of the mask indistinguishable from the first and proudly continuing the never-ending battle. In his first published exploit, the Phantom met and fell for wealthy American sophisticate Diane Palmer. His passion for her was soon reciprocated and returned and she became a continuing presence in both iterations of the series as ally, partner, sounding board, a means of reader identification and naturally a plot pawn and perennial hostage to fortune. She was also a handy conduit as the hero occasionally shared four centuries of Phantom history, hearing tales of ancestral Ghosts Who Walked in earlier eras. As was the fashion of the feature almost every saga included powerful, capable and remarkably attractive women as both heroes and villains.

However as the ultra-conservative 1950s unfolded, that femme fatale policy was increasingly downplayed. For Falk & Wilson McCoy’s opening tale ‘Madcap Miriam’ (running from (May 31st to October 18th, 1953), that results in a bored multi-millionairess deciding only the “most romantic man of Earth” is good enough for her and sends faithful personal secretary Steve to scour the globe for him. When he at last returns with a photo of the Ghost Who Walks all Miriam’s wealth and wiles are turned upon him…to no effect.

When everything else fails, Miss Miriam tracks him to the jungle and hires thugs to abduct him, before The Phantom loses his patience, crushes her brute squad and makes Miriam his skivvy in the Skull Cave. The miracle of honest toil, being relentlessly bullied and close proximity soon works its unique romantic magic on the captive when Steve arrives to rescue her…

Running October 25th 1953 to January 31st 1954, ‘The Imaginary Playmate’ sees the Jungle Guardian befriend a lonely lad stuck alone on a busy plantation. With his parents too preoccupied to pay attention, Conley Wright is happy to find a fantastic adult willing to indulge in his games and stories. However, as Dad grows more concerned about his boy being lost in fantasy, a gang intent on acquiring the plantation offer incontrovertible proof that the kid’s playmate is all too real and very protective…

February 7th to June 6th 1954 encompassed an epic tale of vengeance as the current Ghost Who Walks finally faced the traitor who betrayed his father when that worthy sought to end the Singh Brotherhood and returned without his equipment, only to die. Now at last The Phantom’s justice lands on mini-tyrant Rama: the villain who killed his father and stole ‘The Belt’. A decade later this yarn was retooled for Gold Key’s Phantom comic book.

The same is true for ‘The Master Spy’ (June 13th – October 10th 1954) which focuses on the Jungle Patrol: a peacekeeping paramilitary force secretly established and run by the Phantom to police the many tribes and intruders seeking to exploit them. When they are approached by “historian” Dr. Heg they have no idea that he is employed by a colonising totalitarian state to undermine the stable society. He benefits greatly from the covert nature of the force, as “The Patrol” are worthy soldiers have truly no idea who their mysterious “Commander” is. When Heg subverts an ambitious but well-meaning new recruit the efficient system goes awry and chaos almost destroys everything until the Phantom takes a firm grip of the situation…

Contemporary politics gives way to timeless fantasy next as ‘Alexander’s Cup’ (October 17th 1954 – February 27th 1955) reveals how History’s greatest treasures are stored in the fabulous Skull Cave. After saving fever-wracked explorer Wells, the Phantom foolishly shows him The Diamond Cup of Alexander the Great (also owned by Xerxes, Jules Caesar and other great men before vanishing from public gaze) and accidentally triggers a greed-fuelled rampage by eager criminals and ambitious chancers like Wells’ explorer colleague Lorgen. Eventually, however, the stolen chalice is restored, but only after one of the most spectacular recovery operations the Ghost Who Walks has ever attempted…

A brief, palate-cleansing all action clash with protection racketeers ‘The Gibs Brothers’ (March 6th – April 3rd) segues into extended warfare against a society of murderers as ‘The Crescent Cult’ sees the Jungle Ghost crushing an assassination gang determined to murder their country’s new Maharani. The assaults are constant and the cult of Kratan is riddled deep in every stratum of the kingdom, so the Phantom’s first move is to kidnap and hold prisoner the intended victim. From there it’s just mopping up, really…

The USA’s rapidly growing dose of UFO fever manifested next as from August 14th through November 6th, a tribal headman teaches the village children of the time when the Ghost Who Walks repelled ‘The Horned Star Demons’. What follows is a wry spin on a classic plot as alien scouts pick The Phantom as the “typical earthling” to test their prowess and superior technology on, prior to deciding to invade or not…

An always fruitful recurring subplot involved Diana Palmer’s stinking rich family continually seeking to discredit her true love and get her married off to money. Now her grandfather had his shot at ending the romance by finding her ‘A Proper Husband’ (November 13th 1955 – February 13th 1956). Bigwig H.H. Palmer’s grand idea is to apply business methods and interview an army of tough guy types, but of course no one measures up and are completely useless when kidnappers join the festivities. Lucky The Phantom and Good Boi Devil aren’t too far away…

Penultimate peril ‘The Jungle Tourneys’ (February 19th – May 20th) then reminds readers that tribal rivalries are settled by Phantom-instituted combat sports days, which culminate with the African last man standing allowed the honour of battling the Ghost Who Walks. Sadly this year an unlucky prison escapee who finds the Phantom’s clothes is stuck fighting a native gladiator in a centuries-old grudge match… and loses.

With legends shattered, the prestige of victory goes to the head of Woban of the Wambesi whose triumph sparks chaos and disruption until the real Phantom restores the status quo of The Phantom’s Peace…

Closing this graphic safari, ‘Pirate Day’ (May 27th – August 19th 1956) finds the port city of Bengali-Town celebrating its own version of trick or treat. Unfortunately, as adults, citizens and kids pick up swag sacks and go marauding like jolly corsairs and buccaneers, real crooks use the festivities to rob a swank ball. When they villains are separated all the loot goes into one sack, and that one is accidentally confused with a candy-stuffed satchel that passed around with astounding frequency, before the Ghost Who Walks settles the matter to everyone’s satisfaction. Well, not the robbers, of course. The Phantom hates pirates…

If the kind of fare you’d encounter in a 1940s Tarzan movie or noir thriller might offend, you should consider carefully before starting this book, but if you’re open to oldies with inherent but honest historical and cultural challenges there’s a lot to be said for these straightforward pioneering thrillers. Finally rediscovered in this hemisphere, these lost gems are especially rewarding as the material is still fresh, entertaining and addictively compelling. However, even if it were only of historical value (or just printed for Australians – manic devotees of the implacable champion from the get-go) surely the Ghost Who Walks and fiancée/wife-who-waits is worthy of a little of your time?

The Phantom® © 1953-1956 and 2018 King Features Syndicate, Inc. ® Hearst Holdings, Inc. Reprinted with permission. All rights reserved.

Captain America Epic Collection volume 7: The Swine (1976-1978)


By Jack Kirby, Don Glut, Roy Thomas, Steve Gerber, Scott Edelman, David Anthony Kraft, Sal Buscema, John Buscema, George Tuska, Steve Leialoha, Dave Cockrum, Frank Giacoia, Mike Royer, John Tartaglione, John Verpoorten, Pablo Marcos, Mike Esposito, Dan Green, Joe Sinnott, Al Gordon & various (MARVEL)
ISBN: 978-1-3029-6052-0 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

These days, Captain America is more a global symbol of the Land of the Free and the Home of the Brave than Uncle Sam or Apple Pie ever were. Thus, I’m again exploiting a lazy obvious way to celebrate the prelude to Independence Day (for them and whichever of so many prospects TangoTacoPotUS is shopping as the next candidate for the nation’s 51st State) by recommending this blockbuster book highlighting material first seen in 1976 and beyond as said States commenced a third century of existence and still felt relatively United and travelling in generally the same direction…

Created by Joe Simon & Jack Kirby in an era of frantic patriotic fervour, Captain America was a dynamic, highly visible response to the horrors of Nazism and the threat of Liberty’s loss. However, he quickly lost focus and popularity after hostilities ceased: fading away during post-war reconstruction. He briefly reappeared after the Korean War: a harder, darker sentinel ferreting out monsters, subversives and the “commies” who lurked under every American bed. Then he vanished once more until the burgeoning Marvel Age resurrected him just in time to experience the Land of the Free’s most turbulent and culturally divisive era.

“Cap” quickly became a mainstay of the Marvel Revolution across the Swinging Sixties, but lost his own way somewhat after that, except for a glittering period under scripter Steve Englehart. Eventually, however, he too moved on and out in the middle of the 1970s.

Meanwhile, elsewhere, after nearly a decade drafting almost all of Marvel’s successes, Jack Kirby had jumped ship to arch-rival DC in 1970, creating a whole new mythology and dynamically inspiring pantheon for the opposition. Eventually, The King accepted that even he could never win against any publishing company’s excessive pressure to produce whilst enduring micro-managing editorial interference.

Seeing which way the winds were blowing, Kirby exploded back into the Marvel Universe in 1976 with a signed promise of free rein, concocting another stunning wave of iconic creations – 2001: a Space Odyssey, Machine Man, The Eternals, Devil Dinosaur (plus – so nearly – seminal TV paranoia-fest The Prisoner) – as well as drafting a wealth of bombastic covers for almost every title in the company. He was also granted control of two of his previous co-creations – firmly established characters Black Panther and Captain America – to do with as he wished. The return was much hyped at the time but swiftly became controversial since Jack’s intensely personal visions paid little lip service to company continuity. Jack always went his own bombastic way and whilst those new works quickly found many friends, his tenure on those earlier inventions drastically divided the fan base.

Kirby was never slavishly wedded to tight continuity and preferred, in many ways, to treat his stints on Cap and the Panther as creative “Day Ones”. This was never more apparent than in the pages of the Star-Spangled Sentinel of Liberty…

This sterling collection reprints Captain America and the Falcon #201-221 and Captain America Annuals #3 & 4 cumulatively spanning September 1976 – May 1978, as the King eventually moved on and a horde of lesser lights sought to shepherd the hero back to Marvel mainstream continuity…

At the end of the previous volume Kirby’s original Fighting American had saved the nation from a conclave of aristocratic oligarchs attempting to undo two hundred years of freedom and progress with their “Madbomb” (and don’t forget to check out Washington DC for the effects still extant today…). After saving the nation, the Star-Spangled Avenger reunited with his partner Sam Wilson for CA&TF #201, set in the aftermath of their struggle…

Inked by Frank Giacoia, the tone shifts to malevolent moodiness and uncanny mystery with the introduction of ‘The Night People!’: a street-full of maladjusted maniacs who periodically phase into and out of “normal” New York City, creating terror and chaos with every sunset. When Falcon and girlfriend Leila are abducted by the eerie encroachers, they are quickly converted to their crazed cause by exposure to the ‘Mad, Mad Dimension!’ the vile visitors inhabit during daylight hours. This leaves Cap and folksy new not-evil millionaire colleague Texas Jack Muldoon hopelessly outgunned when their last-ditch rescue attempt results in them all battling an invasion of brutally berserk other-dimensional beasts in ‘Alamo II!’

On bludgeoning, battle-hardened top-form, the Star-Spangled Avenger saves the day once more, but no sooner are the erstwhile inhabitants of Zero Street safely re-integrated on Earth than ‘The Unburied One!’ finds our indefatigable champions clashing with a corpse who won’t play dead. The concluding chapter reveals the cadaver has become home to an energy-being from the far future as (inked by John Verpoorten) ‘Agron Walks the Earth!’ Thankfully, not even his/its pulsating power and rage can long baulk the indomitable spirit and ability of America’s Ultimate Fighting Man…

Non-stop nightmares resume in #206 as ‘Face to Face with the Swine!’ (Giacoia inks) sees the Star-Spangled Sensation illegally renditioned by secret police to deepest Central America. Here he subsequently topples the private kingdom and personal torture ground of psychotic sadist Comandante Hector Santiago, unchallenged monarch of the prison of Rio del Muerte. Never one to go anywhere meekly, Cap escapes and begins engineering the brute’s downfall in ‘The Tiger and the Swine!!’ but soon finds the jungles conceal actual monsters. When they exact primal justice on the tormentors, Cap’s escape with the Swine’s cousin Donna Maria down ‘The River of Death!’ is interrupted by the advent of another astounding “Kirby Kreation”:‘Arnim Zola… the Bio-Fanatic!!’

Abducting Cap and Donna Maria to his living castle, the former Nazi geneticist and absolute master of radical biology inflicts upon them a horde of diabolical homunculi at the behest of a mysterious sponsor, even as elsewhere, Falcon closes in on his long-missing pal. Indomitable against every kind of shapeshifting horror, Cap strives on, enduring a terrible ‘Showdown Day!’ (with Mike W. Royer taking over inking), whilst back home Steve Rogers’ girlfriend Sharon Carter uses her resources as SHIELD’s Agent 13 to investigate wealthy Cyrus Fenton and exposes ‘Nazi “X”!’ as Zola’s sponsor and the Sentinel of Liberty’s greatest nemesis.

With his time on the title counting down, Kirby ramped up the tension in #212 as ‘The Face of a Hero! Yours!!’ sees Zola preparing to surgically insert the Red Skull into Cap’s form, triggering a cataclysmic clash which leaves America’s hero bloodied, blind, but ultimately victorious…

With the hero recuperating in a US hospital, Dan Green inked #213 as ultimate assassin ‘The Night Flyer!’ targets the recuperating Cap at the behest of unfettered capitalist villain Kligger – of the insidious Corporation – inadvertently restoring his victim’s vision in time for spectacular if abrupt, Royer-inked conclusion ‘The Power’

Narratively and chronologically adrift – and thus reading slightly out of sequence here – Captain America Annual #3 and 4 follow: wrapping up Kirby’s contributions to the career of the Star-Spangled Avenger beginning with his abruptly diverting back to business basics in a feature-length science fiction shocker which eschewed convoluted backstory and cultural soul-searching to simply pit the valiant hero against a cosmic vampire.

‘The Thing From the Black Hole Star!’ is a complication-free riot of rampaging action and end-of-the-world wonderment featuring a fallible but fiercely determined fighting man free of doubt and determined to defend humanity at all costs. It begins when farmer Jim Hendricks finds a UFO on his land and calls in a specialist he knows he can trust…

A year passes like magic in comics and one year later but immediately following here, Kirby recruits one of his earliest villain creations for ‘The Great Mutant Massacre!’: a feature- length super-shocker which again rejects accumulated history and the career confusion which typified Cap before and after Jack’s tenure for instant gratification. Here America’s Super Soldier strives against humanity’s nemesis Magneto and his latest mutant recruits Burner, Smasher, Lifter, Shocker, Slither and Peeper. This riot of rampaging action and end-of-the-world bombastic bravado pits the Sentinel of Liberty against a Homo Superior hit-squad aiming to take possession of a superpowered being whose origins are far stranger than anybody could conceive…

When Kirby moved on it left a desperate gap in the schedules. Captain America #215 saw Roy Thomas, George Tuska & Pablo Marcos respond by revisiting the hallowed origin story for the current generation with ‘The Way it Really Was!’: reiterating simultaneously the history of the heroes who had inherited the red, white & blue uniform whilst Steve Rogers was entombed in ice, and ending with our hero desperately wondering who the man beneath his mask might truly be.

For all that, #216 was a deadline-filling reprint of November 1963’s Strange Tales #114, represented here by Gil Kane’s cover and a single page framing sequence by Thomas, Dave Cockrum & Frank Giacoia. Thomas, Don Glut, John Buscema & Marcos actually began ‘The Search for Steve Rogers!’ in #217 with S.H.I.EL.D.’s record division, where the Falcon is distracted by a surprising job offer. Nick Fury (I), busy with the hunt for capitalist cabal The Corporation, asks Cap’s partner to supervise the agency’s newest project: the S.H.I.E.L.D. Super-Agents. These wonders-in-training consist of Texas Twister, Blue Streak, The Vamp and a rather mature-seeming Marvel Boy, but the squad are already deeply flawed and fatally compromised…

Issue #218 finds Cap targeted by a Corporation agent and fed data which bends his legendarily-fragmented memory back to his first thawing from the ice. Heading north to retrace his original journey, Cap spends ‘One Day in Newfoundland!’ (Glut, Sal Buscema & John Tartaglione), uncovering a secret army, an unremembered old foe and a colossal robotic facsimile of himself. One month later, ‘The Adventures of Captain America’ (Glut, Sal B & Joe Sinnott) reveals how, during WWII, Cap and junior partner Bucky were ordered to investigate skulduggery on the set of a movie serial about them, thereby exposing special effects wizard Lyle Dekker as a highly-placed Nazi spy. Now in modern-day Newfoundland, that warped and unforgiving genius has built a clandestine organisation with one incredible purpose: revealed in ‘The Ameridroid Lives!’ (inked by Tartaglione & Mike Esposito) as the captive crusader is mind-probed and dredges up shocking submerged memories.

In 1945, when he and Bucky chased a swiftly-launched secret weapon, the boy (apparently) died and Rogers fell into the North Atlantic: frozen in a block of ice until found and thawed by The Avengers. At least, he always thought that’s how it happened…

Now as the probe does its devilish work, Captain America finds that he was in fact picked up by Dekker after the spy was punished by the Red Skull and exiled for his failures. Deciding to work only for his own interests, Dekker then attempted to transfer Cap’s power to himself and it was only in escaping the Newfoundland base that Rogers crashed into the sea and fully froze…

In the Now, the vile scheme is finally accomplished: Cap’s energies are replicated in a 15-foot-tall super-android, with aging Dekker’s consciousness permanently embedded in its metal and plastic brain. However only at the peak of triumph does the fanatic realise he’s made himself into a monster at once unique, solitary and utterly apart from humanity…

The deadline problems still hadn’t eased and this episode was chopped in half, with the remainder of the issue affording Falcon a short solo outing as Scott Edelman, Bob Budiansky & Al Gordon’s ‘…On a Wing and a Prayer!’ portrays the Pinioned Paladin hunting a mad archer who has kidnapped his avian ally Redwing. The remainder of the Ameridroid saga came in #221 where Steve Gerber &David Kraft co-scripted ‘Cul-De-Sac!’, wherein the marauding mechanoid is finally foiled – by reason, not force of arms – whilst ‘The Coming of Captain Avenger!’ (Edelman, Steve Leialoha & Gordon) provides one last space-filling vignette with former sidekick Rick Jones given a tantalising glimpse of his most cherished dreams…

To Be Continued…

This tome then concludes with contemporary media moments, including John Romita’s July image from the Mighty Marvel Bicentennial Calendar 1976 and Kirby & Giacoia’s contribution to Marvel Comics Memory Album Calendar 1977 plus a sublime covers and interior pages original art gallery by Kirby, Giacoia, Romita & Verpoorten for fans to drool over.

The King’s commitment to wholesome adventure, breakneck action and breathless wonder, combined with his absolute mastery of the comic page and unceasing quest for the Next Big Thrill, always make for a captivating read and this stuff is as good as anything Jack crafted over his decades of creative brilliance.

Fast-paced, action-packed, totally engrossing Fights ‘n’ Tights masterpieces no fan should ignore and, above all else, fabulously fun tales of a truly American Dream…
© 2025 MARVEL.

Word came yesterday that we’ve lost yet another comics giant. James Charles Shooter (27th September 27th 1951 – 30th June 2025) wrote countless comics stories, from the minor to the most major of major stars, and changed or steered the courses of US comic book stars with landmark tales like Marvel Super Hero Secret Wars, Secret Wars 2, Avengers: The Korvac Saga, The Superman vs. Flash race tradition, and Original Graphic Novels for Dazzler, Thor, the Avengers & X-Men (The Aladdin Effect) and more.

Wikipedia has a very fair assessment of him which you can read here .

Jim Shooter began his creative career at DC, a teenager helping his poorly-paid parents with bills. His submissions impressed editor Murray Boltinoff who bought his early stories, leading to residencies on the Legion of Super-Heroes and most of the Superman family of titles.

Combining his continued education with the stresses of being a jobbing writer, when he moved to Marvel his tales included continuity-changing runs on Daredevil, The Avengers, Super-Villain Team-Up, Ghost Rider, Spider-Man and others. As editor and publisher he created child-friendly imprint Star Comics for younger readers, sanctioned creator-owned venue Epic Comics and created Marvel’s New Universe sub-strand (writing core title Star Brand – some would say as autobiographical wish fulfilment). He pushed moving beyond the company’s established complex-continuity roots, writing “real world” material such as Team America and others. He also forged indelible links with toy and licensing brands that swiftly made Marvel the most profitable comics publisher in the US.

Outspoken, controversial and often ferociously dogmatic, Jim was Business to the bone without ever forgetting his blue-collar, poverty-driven roots. Bluntly, he alienated many key creators, but whatever others thought, did what he considered best. However, his work – he also pencilled many stories – was never dull and never, never, never boring. He was a master of science fiction themes, and understood childlike wonder, loss and comedy moments.

Always championing creator rights, Jim instituted return of artwork to artists and, when ousted from Marvel and setting up his later companies Valiant, Defiant and Broadway Comics, operated a collective writing policy that saw every participant in the incredibly collaborative process of making comics fully credited and remunerated for their contributions. He also always mentored new talent and encouraged everyone to push their own limits.

Jim Shooter was One of Us: a comics fan and story lover who made the jump from consumer to creator, so I’m asking those who care to remember him for his less well known – but often best written – efforts by hunting down and enjoying the items – or any Shooter effort – reviewed here.

The Valiant Era Collection and Warriors of Plasm
By Jim Shooter, Bob Hall, Faye Perozich, Kevin Vanhook, Don Perlin, Steve Ditko, Gonzalo Mayo, Stan Drake, Yvel Guichet, Ted Halsted, John Dixon, Paul Autio & various (Valiant)
No ISBN/ ASIN: B000H2UTEI

During the market-led, gimmick-crazed frenzy of the 1990s, amongst the interminable spin-offs, fads and shiny multiple-cover events a new comics company revived some old characters and proved once more that good story-telling never goes out of fashion. At DC, 14-year-old Shooter wrote epic runs on The Legion of Super-Heroes, Supergirl and Superman, and scripted the company’s first toy tie-in Captain Action, before moving to Marvel in 1976. When he became the Editor-in-Chief, Shooter made Marvel the most profitable and high-profile they had ever been. and, after his departure, used that writing skill and business acumen to transform an almost forgotten Silver-Age character pantheon into contemporary gold.

Western Publishing had been a major player since comics’ earliest days, blending a wealth of licensed titles such as TV and Disney titles, Tarzan, and the Lone Ranger with homegrown hits like Turok, Son of Stone and Space Family Robinson. During the 1960s superhero boom, these adventure titles expanded to include, Brain Boy, M.A.R.S. Patrol – Total War, Magnus, Robot Fighter and in deference to the atomic age of heroes, Nukla and the utterly brilliant Dr. Solar, Man of the Atom. Despite supremely high quality and passionate fan-bases, they never captured the media spotlight of DC or Marvel’s costumed cut-ups. Western shut up their comics division in 1984.

With an agreement to revive some, any or all of these four-colour veterans, Shooter and co-conspirator Bob Layton came to a bold decision and made those earlier adventures part-&-parcel of their refit: acutely aware that older fans don’t like having their childhood favourites bastardized and that revivals need all the support they can get. Thus the old days were canonical: they “happened”…

The company launched with a classy reinterpretation of science fiction icon Magnus, but the key title to the new universe they were building was the broadly super-heroic Solar, Man of the Atom Alpha & Omega and Second Death which launched with an eye to all the gimmicks of the era, but also cleverly realised and realistically drawn.

Hit after hit followed and the roster of heroes expanded until dire market conditions and corporate chicanery ended the company’s stellar expansion. Gradually it fractionated and despite many revivals since, has all but disappeared now…

Here’s another innovation of that idea-packed era – a sampler of hits and one of their earliest graphic novels – from the early days of the format we’re all so familiar with. The Valiant Era Collection, re-presenting Magnus #12, Solar #10-11, Eternal Warrior #4-5 and Shadowman #8 was released in 1994 as an introduction to the new old brand and canny compendium of first appearances from the company’s burgeoning continuity. It gathered a disparate selection of tales which had one thing in common: the debuts of characters that had quickly become “hot”.

In the collector-led era of the early 1990s – before one zillion internet sites and social networking media – many new concepts caught the public’s attention only after publication. The seemingly-savvy snapped up multiple copies of comics they subsequently couldn’t sell and many genuinely popular innovations slipped by unnoticed until too late. This trade paperback from a company that valued storytelling above all else addressed that thorny issue by simply bundling their own hot and hard to find hits in one book…

‘Stone and Steel’ was written by Faye Perozich & Shooter and illustrated by Gonzalo Mayo, and found Robot-Fighting superman Magnus transported to a timeless dimension where dinosaurs and cavemen existed side by side. Once there he became embroiled in a battle for survival against his old enemy Laslo Noel: a rabid anti-technologist not averse to using modern super-weapons to force his point of view.

The Lost Land had other defenders, most notably two Native American warriors named Turok and his young companion Andar. The pair had been a popular Western Publishing mainstay for over a quarter of a century (see Turok, Son of Stone) and their initial (re)appearance here led to their revival in a succession of titles which survived the company’s demise, as well as a series of major computer and video games.

That spectacular, entrancing epic is followed by a 2-part Solar saga introducing an immortal warrior prince and paving the way for the disclosure of the secret history which underpinned the entire Valiant Universe.

Solar was brilliant nuclear physicist Phil Seleski, who designed a new type of fusion reactor and was transformed into an atomic god when he sacrificed his life to prevent it destroying the world. His energized matter, troubled soul, coldly rational demeanour and aversion to violence made him a truly unique hero – but his discovery of hidden meta-humans and a genuine supervillain in the ambitious, mega-maniacal form of ultra psionic Toyo Harada led Solar into a constantly escalating Secret War. Solar #10 – ‘The Man who Killed the World’ by Shooter, Don Perlin, Stan Drake, John Dixon & Paul Autio – introduced a raft of new concepts and characters, beginning with troubled teen Geoffry McHenry – the latest in a long line of Geomancers blessed/cursed with the power to communicate with every atom that comprises our planet. When the world screams that a sun-demon is about to consume it, Geoff tracks down Seleski only to determine that Solar is not unique and the threat is still at large.

Meanwhile, Harada’s Harbinger Foundation has sent all its unnatural resources to destroy the Man of the Atom, supplemented by a mysterious individual named Gilad Anni-Padda: an Eternal Warrior who had been battling evil around the globe for millennia and has worked with a number of Geoff’s predecessors…

Concluding chapter ‘Justifiable Homicides’ (Shooter, Steve Ditko, Ted Halsted & Mayo) finds Geomancer, Gilad and Solar battling for their lives against an army of Harbinger super-warriors. As always with this series, the ending is not one you’ll see coming…

Gilad soon helmed his own series and Eternal Warrior #4-5 introduced his immortal but unnamed undying nemesis in ‘Evil Reincarnate’ (Kevin Vanhook, Yvel Guichet & Dixon), a tale of ancient China which segues neatly into a contemporary clash with a drug-baron who is his latest reborn iteration. Then nanite-enhanced techno-organic wonder warrior Bloodshot explodes onto the scene in ‘The Blood is the Life’ (Vanhook & Dixon): a blockbusting action epic setting up the enhanced assassin’s own bullet-bestrewn series and tangentially, the 40th century Magnus spin-off Rai

The final debut in this volume was not for another hero but rather the introduction of the Valiant Universe’s most diabolical villain. Shadowman #8 held ‘Death and Resurrection’ (Bob Hall, Guichet & Dixon) and changed the rules of the game throughout the company’s growing line of books.

Jack Boniface was a struggling session saxophonist trying to strike it rich in the Big Easy when he was seduced by Lydia, a mysterious woman he picked up in a club. Her sinister, trysting assault left him unconscious, amnesiac and forever altered by a bite to his neck. Lydia was a Spider Alien: part of a race preying on humanity for uncounted centuries and responsible for creating many of the paranormal humans who secretly inhabit the world.

Her bite forever changes Jack and when darkness falls he becomes agitated, restless and extremely aggressive: forced to roam the Voodoo-haunted streets of New Orleans as the compulsive, impulsive daredevil dubbed Shadowman – violent, driven, manic and hungry for conflict… but only when the sun goes down. This tale examines the deadly criminal drug sub-culture of the city as a new narcotic begins to take its toll. a poison forcing its victims to careen through the streets bleeding from every orifice until they die. Witnesses call them “Blood Runners”…

As Shadowman investigates he is unaware that he is a target of the drug’s creator – ancient sorcerer Master Darque – and that soon the world will no longer be the rational, scientific place he believed. Before long, Jack will have terrifying proof that magic is both real and painfully close and that the Man of Shadow is not a creature of exotic physics and chemistry but something far more arcane and unnerving…

Despite being a little disjointed, these stories are immensely readable and it’s a tragedy that they’re not all readily available, as Valiant’s hostile takeover led to the breaking up of and selling on of various stars…

Still, there are always back issue comics and digital collections and the hope that the new revival might spawn a few trade paperback editions. Until then you can still hunt down this and the precious few other collections via your usual internet and comic retailers, and trust me, you really should…
© 1994 Voyager Communications Inc. and Western Publishing Company, Inc. All rights reserved.

Warriors of Plasm: The Collected Edition
By Jim Shooter, David Lapham, Mike Witherby, Bob Smith & various (Defiant)
ISBN: 978-1374700000, ASIN: B000R4LMUQ

If the 1980s was the decade where anybody with a pencil and a printer’s phone number could enter the business, the 1990s saw the rapid rise – and very often equally swift fall – of the small corporation publisher. Many businesses opened or acquired a comics division to augment or supplement their core business: like the Nintendo Comics that were packaged by and published in conjunction with Valiant Comics…

Jim Shooter founded Valiant with Bob Layton, and later went on to launch the short-lived but highly impressive Defiant Comics of which this book is – to my knowledge – the only collected edition. That’s a great pity as the range of talent that briefly worked there, as well as the titles themselves, showed immense promise. The legal war of attrition with Marvel that caused their early closure is well documented elsewhere, so I’ll swiftly move on to the product itself.

Flagship title Warriors of Plasm was a powerful alien intervention tale set mostly in an alternate universe where a single race had taken genetic science to such extremes that their homeworld had become a voracious planetary organism continually feeding on the biomass of other worlds.

Society on The Org was hierarchical, imperialistic and ritually sadistic, where the credos of “survival of the fittest” and “evolve or die” had the force of fanatical religion. Ruled by a weak Emperor, the court lived a life of brutal hedonistic luxury, revelling in decadence whilst relentlessly jockeying for advantage.

Lorca is a Seeker, high in the court and charged with finding new worlds for the Org to consume, but something within him defies official doctrine that personality is an aberration and that all bio-matter belongs to the greater whole. Bodies are mulched and recycled whilst individuality is an anti-social aberration, yet all organisms clearly would do absolutely anything not to die.

Spurred on by his corrupt rival Ulnareah, Lorca forms an illegal relationship with Laygen, a girl created without state-approval, and when caught, he is forced to recycle her to preserve his own existence.

Bitter and discontented, he eventually returns to work, but when he discovers Earth beyond the transdimensional veil he sees an opportunity to overthrow the Org and take supreme control. Humans are strong, individualistic, fierce warriors, and – with his tricks of genetic augmentation – could defeat any force the Org might muster. Thus, he teleports 10,000 test subjects to his private vats… but something goes wrong.

Only five humans survive, mutated into superhuman beings, but the Seeker is unaware of this since he’s been arrested by the authorities who never stopped watching him…

How the transformed humans escape and the uneasy alliance they form with unlikely liberator Lorca makes for a refreshingly novel spin on the old plot of revolution and redemption, and Shooter’s dialogue and characterisations of what could so easily have been stock characters add layers of sophistication to a fantasy drama many “adult” comics would kill for even today.

Simultaneously understated and outrageous as inked by Mike Witherby, David Lapham’s incredible art & design captivates and bewilders, adding a moody disorientation to a superb, action-packed thriller, especially in the incredible, climactic 4-page fold-out battle scene.

Originally produced as Warriors of Plasm #1-4, ‘The Sedition Agenda’ was preceded by an issue #0 daringly released only as a set of trading cards and supplemented by a prequel tale outlining the social relevance of gory global sporting phenomenon known as ‘Splatterball’, (written & drawn by Lapham with inks by Bob Smith), and these too are gathered here for your delectation.

Still seen on internet vendors’ sites, I have no idea where else you can find a copy of this terrific little book but I hope you do, just as I wish that some smart publisher would pick up the rights for all the Defiant material and the Broadway Comics Shooter produces after Defiant died: but maybe one day somebody will get the remaining band back together and finish all these lost stories…
© 1994 EEP, L.P. All Rights Reserved.

R.I.P. Jim…

Inhumans: Beware the Inhumans


By Stan Lee & Jack Kirby, Roy Thomas, Archie Goodwin, Gary Friedrich, Gerry Conway, Arnold Drake, Neal Adams, Gene Colan, Marie Severin, John Romita, Mike Sekowsky, Tom Sutton, Joe Sinnott, Vince Colletta, Syd Shores, Chic Stone, John Verpoorten, Bill Everett, Frank Giacoia, Tom Palmer, Barry Windsor-Smith & various (Marvel)
ISBN: 978-1-3029-1081-5 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Debuting in 1965 and conceived as yet another incredible lost civilisation during Stan Lee & Jack Kirby’s most fertile and productive creative period, The Inhumans are a subspecies of incredibly disparate (mostly) humanoid beings genetically altered in Earth’s pre-history. They consequently evolve into a technologically-advanced civilisation far ahead of and apart from emergent Homo Sapiens. The self-declared Inhumans isolated themselves from the world and barbarous dawn-age humans, first on an island and latterly in a hidden valley in the Himalayas, residing in a fabulous city named Attilan.

The mark of Inhuman citizenship is immersion in mutative Terrigen Mists which further enhance and transform individuals into radically unique and frequently super-powered beings. Inhumans are necessarily obsessed with genetic structure and heritage, worshipping the ruling Royal Family as the rationalist equivalent of mortal gods.

This compilation cumulatively spans July 1968 to January 1972, re-presenting early appearances (in whole or in part) from Marvel Super-Heroes #15, Incredible Hulk Annual #1, Fantastic Four #81-83, 95, 99 and 105, Amazing Adventures #1-10, Avengers #95, plus moments of spoofish light-relief from Not Brand Echh #12.

The Royal Family of Attilan are the hereditary aristocracy of a hidden race of paranormal beings. They comprise king Black Bolt, his paramour/cousin/eventual wife Medusa, aquatic Triton, bellicose Gorgon and subtle martial arts master Karnak, leading and representing a veritable horde of weirdly wonderful characters. Black Bolt, one of the most powerful beings on Earth, possesses phenomenal abilities but is afflicted with an uncontrollable vocal condition that makes his softest whisper a planet-shattering sonic explosion. Thus, he must never utter a sound…

In 1967 a proposed Inhumans solo series was canned before completion, with the initial episode retooled and published in try-out vehicle Marvel Super-Heroes. Written by Archie Goodwin and illustrated by Gene Colan & Vince Colletta, ‘Let the Silence Shatter!’ appeared in #15 (July 1968), revealing how the villainous Sandman and Trapster are enticed into reforming the Frightful Four after The Wizard promises Medusa a means to control Black Bolt’s deadly sonic affliction in return for her criminal services. As usual, the double-dealing mastermind betrays his unwilling accomplice, but again underestimates her abilities and intellect, resulting in another humiliating defeat…

Cover-dated October, The Incredible Hulk Annual #1 was one of the best comics of 1968. Behind an iconic Steranko cover, Gary Friedrich, Marie Severin & Syd Shores (with lots of last-minute inking assistance) delivered a passionate, tense and melodramatic parable of alienation that nevertheless was one of the most action-stuffed fight fests ever seen.

In 51 titanic pages ‘A Refuge Divided!’ saw the tragic lonely Jade Juggernaut stumble upon the hidden Great Refuge of genetic outsiders. The Inhumans – recovering from a recent failed coup by new creations Falcona, Leonus, Aireo, Timberius, Stallior, Nebulo and their secret backer (the king’s brother Maximus the Mad) – are distracted by the Hulk’s arrival and suspicion, and short tempers result in chaos. The band of super-rebels start the fight but it’s the immensely powerful Black Bolt who eventually battles the green giant to a standstill…

This is the vicarious thrill taken to its ultimate, and still one of the very best non-Lee-Kirby tales of that period.

Medusa’s little sister Crystal – and her giant teleporting dog Lockjaw – were the most visible Inhumans at that time. As girlfriend of Human Torch Johnny Storm, she was a regular in Fantastic Four and took a greater role once Susan Richards fell pregnant. In FF #81, with Sue a new mother, Crystal elects herself the first new official member of the FF and promptly shows her mettle by pulverizing incorrigible glutton-for-punishment The Wizard in the all-action romp ‘Enter… the Exquisite Elemental!’ (Lee, Kirby & Joe Sinnott).

In the next two issues, as Susan is side-lined to tend her newborn son, Crystal’s turbulent past and fractious family connections reassert themselves when cousin Maximus again attempts to conquer mortal humanity. ‘The Mark of… the Madman!’ sees the quirky quartet invade hidden Inhuman enclave Attilan to aid the imprisoned Royal Family and overcome an entire race of hypnotically subjugated super-beings before uniting to trounce the insane despot in the concluding ‘Shall Man Survive?’

Excerpted pages from FF #95 then reveal how, in the middle of a frantic battle against a super-assassin, Crystal is astoundingly abducted by her own family before the reason why is revealed in #99. All this time heartsick Johnny has been getting crazier and more despondent. He finally snaps, invading the Inhumans’ hidden home with the intention of reuniting with his lost love at all costs. Of course, everything escalates when ‘The Torch Goes Wild!’ and his rapidly following comrades find themselves in the battle of their lives…

Two months later, bi-monthly “split-book” Amazing Adventures launched with an August 1970 cover-date and The Inhumans sharing the pages with a new Black Widow solo series. The big news however was that Jack Kirby was both writing and illustrating ‘The Inhumans!’

Inked by Chic Stone, the first episode saw the Great Refuge targeted by atomic missiles apparently fired by the Inhumans’ greatest allies, prompting a retaliatory attack on the Baxter Building and pitting ‘Friend Against Friend!’ However, even as the battle raged Black Bolt was taking covert action against the suspected true culprits…

AA #3 sees our uncanny outcasts as ‘Pawns of the Mandarin’ when the devilish plotter dupes the Royal Family into uncovering a long-buried mega-powerful ancient artefact. He is, however, ultimately unable to cope with their power and teamwork in the concluding chapter ‘With These Rings I Thee Kill!’

Intercepting the flow but chronologically crucial, the first half of Fantastic Four #105 (December 1970) follows. Crafted by Stan Lee, John Romita & John Verpoorten, ‘The Monster in the Streets!’ reveals Crystal is being slowly poisoned by the constantly increasing pollutants in Earth’s air and must leave Johnny for the hermetically pure atmosphere of Attilan…

Back in Amazing Adventures #5 (March 1971), a radical change of tone and mood materialised as the currently on-fire creative team of Roy Thomas & Neal Adams took over the strip following Kirby’s shocking defection from Marvel to DC Comics. Inked by Tom Palmer, ‘His Brother’s Keeper’ then sees Maximus finally employ a long-dormant power – mind-control – to erase Black Bolt’s memory and seize control of the Great Refuge.

The real problem, however, is that at the moment the Mad One strikes, Black Bolt is in San Francisco on a secret mission. When the mind-wave strikes, the silent stranger forgets everything and as a little boy offers assistance, ‘Hell on Earth!’ (inked by John Verpoorten) begins as a simple mumbled whisper shatters the entire docks and all the vessels moored there…

As Triton, Gorgon, Karnak and Medusa flee the now utterly entranced and enslaved Refuge in search of Black Bolt, ‘An Evening’s Wait for Death!’ finds little Joey and a still-bewildered Bolt captured by a radical black activist determined to use the Inhuman’s shattering power to raze the city’s foul ghettoes.

A tense confrontation with police in the streets draws storm god Thor into the conflict during ‘An Hour for Thunder!’, but when the blood and dust settles it appears Black Bolt is dead…

Gerry Conway, Mike Sekowsky & Bill Everett assumed storytelling duties with #9 as The Inhumans colonised the entire book. Finally reaching America after an epic odyssey, the Royal Cousins’ search for their king is interrupted when they are targeted by a cult of mutants.

‘…And the Madness of Magneto!’ shows amnesiac Black Bolt in the clutches of the Master of Magnetism. He needs the usurped king’s abilities to help him steal a new artificial element. All too soon though, ‘In His Hands… the World!’ (inked by Frank Giacoia) proves that with his memory restored nothing and no one can long make the mightiest Inhuman a slave…

The series abruptly terminated there. Amazing Adventures #11 featured a new treatment of graduate X-Man Hank McCoy who rode the trend for monster heroes by accidentally transforming himself into a furry purple Beast. The Inhumans simply dropped out of sight until Thomas & Adams wove their dangling plot threads into the monumental epic unfolding from June 1971 to March 1972 in The Avengers #89-97.

At that time Thomas’ bold experiment was rightly considered the most ambitious saga in Marvel’s brief history: an astounding saga of tremendous scope which dumped Earth into a cosmic war the likes of which comics fans had never before seen. The Kree/Skrull War set the template for all multi-part crossovers and publishing events ever since. It began when, in the distant Kree Empire, the ruling Supreme Intelligence is overthrown by his chief enforcer Ronan the Accuser. The rebellion results in humanity learning aliens are among them, and public opinion turns against superheroes for concealing the threat of alien incursions…

A powerful allegory of the Anti-Communist Witch-hunts of the 1950s, the epic sees riots in American streets and a political demagogue capitalising on the crisis. Subpoenaed by the authorities, castigated by friends and public, the Avengers are ordered to disband.

Unfortunately omitted here, issue #94 entangles the Inhumans in the mix, disclosing that their advanced science and powers are the result of Kree genetic meddling in the depths of prehistory. With intergalactic war beginning, Black Bolt missing and his madly malign brother Maximus in charge, the Kree now come calling in their ancient markers…

Wrapping up the graphic thrills for this volume, ‘Something Inhuman This Way Comes…!’ (Avengers #95, January 1972) coalesces scattered story strands as aquatic adventurer Triton aids the Avengers against government-piloted Mandroids before beseeching the beleaguered heroes to help find his missing monarch and rescue his Inhuman brethren from the press-ganging Kree…

Just so you can sleep tonight, after bombastically so doing, the Avengers head into space to liberate their kidnapped comrades and save Earth from becoming collateral damage in the impending cosmos-shaking clash between Kree and Skrulls  – a much-collected tale you’d be crazy to miss…

Appended with Barry Windsor-Smith’s Medusa pin-up from Marvel Collectors’ Item Classics #21, original art by Colan & Adams, a rejected Severin cover and house ads for the Inhumans’ debut, the cosmic drama is latterly leavened with some snappy comedy vignettes.

Originating in Not Brand Echh #12 (February 1969) ‘Unhumans to Get Own Comic Book’ – by Arnold Drake, Thomas & Sutton – and ‘My Search for True Love’ by Drake & Sutton detail and depict how other artists might render the series – with contenders including faux icons bOb (Gnatman & Rotten) Krane, Chester (Dig Tracing) Ghoul and Charles (Good Ol’ Charlie…) Schlitz, before following lovelorn Medoozy as she dumps her taciturn man and searches for fulfilment amongst popular musical and movie stars of the era…

These stories cemented the outsiders’ place in the ever-expanding Marvel universe and helped the company to overtake all its competitors. Although making little lasting impact at the time they are still potent and innovative: as exciting and captivating now as they ever were. This is a must-have book for all fans of graphic narrative and followers of Marvel’s next cinematic star vehicle.
© 1968, 1969, 1970, 1971, 1972, 2018 Marvel Characters, Inc. All rights reserved.

Superman: The War Years – 1938-1945


By Roy Thomas, Jerry Siegel & Joe Shuster with Don Cameron, Mort Weisinger, Fred Ray, Jack Burnley, Wayne Boring, Leo Nowak, Ed Dobrotka, John Sikela, Sam Citron, Ira Yarbrough, George Roussos, Stan Kaye & various (DC/Chartwell Books)
ISBN: 978-0-7858-3282-9 (Album HB)

This book includes Discriminatory Content produced in less enlightened times.

The creation of Superman and his unprecedented adoption by a desperate, joy-starved generation quite literally gave birth to a genre if not an actual art form. Within three years of his debut in the summer of 1938, the intoxicating mix of eye-popping action and social wish-fulfilment which hallmarked the early exploits of the Man of Tomorrow had grown to encompass cops-and-robbers crime-busting, reforming dramas, science fiction, fantasy and even whimsical comedy: all deep and abiding issues for the American public at that time.

However, once the war in Europe and the East snared America’s consciousness, combat themes and patriotic imagery dominated most comicbook covers if not interiors and the Man of Steel was again in the vanguard.

In comic book terms Superman was master of the world and had already utterly changed the shape of the fledgling industry. There was a popular newspaper strip, a thrice-weekly radio serial, games, toys, foreign and overseas syndication and the Fleischer studio’s astounding animated cartoons. Thankfully, the quality of the source material was increasing with every four-colour release and the energy and enthusiasm of Jerry Siegel & Joe Shuster informed and infected the burgeoning studio that grew around them to cope with the relentless demand.

Superman was definitely every kid’s hero, and the raw, untutored yet captivating episodes reprinted here were also completely embraced by the wider public, as the new so very portable entertainment medium of comic books became a vital tonic for the troops and all the ones they had left behind…

I sometimes think – like many others of my era and inclinations – that superhero comics are never more apt or effective than when whole-heartedly combating global fascism with explosive, improbable excitement courtesy of a myriad of mysterious, masked marvel men. All the most evocatively visceral moments of the genre seem to come when gaudy gladiators soundly thrashed – and I hope you’ll please forgive the appropriated contemporary colloquialism – “Nips and Nazis”. Isn’t it great then that they’re political legacy remains and a whole new diverse, multinational bunch are back again for the latest costumed cavorters to knock around some more?

This superb hardcover archive – unavailable digitally but still readily accessible in paper formats – has been curated by comic book pioneer Roy Thomas, exclusively honing in on the euphoric output of the war years, even though in those long-ago dark days, publishers and creators were wise enough to offset their tales of espionage and imminent invasion with a barrage of home-grown threats and gentler or even more whimsical fare…

A past master of WWII era material, Thomas opens this tome with a scene-setting Introduction and prefaces each chapter division with an essay offering tone and context before the four-colour glories commence with Part 1: The Road to War, as following the cover to Action Comics #1, the first Superman story begins.

Most of early tales were untitled, but for everyone’s convenience have in later years been given descriptive appellations by editors. Thus, after describing the foundling’s escape from exploding Planet Krypton and explaining his astonishing powers in nine panels, with absolutely no preamble the wonderment begins in ‘Superman, Champion of the Oppressed’ and ‘War in San Monte’ from Action Comics #1 & 2 (June and July 1938 by Jerry Seigel & Joe Shuster) as a costumed crusader who masquerades by day as reporter Clark Kent began averting numerous tragedies.

As well as saving an innocent woman from the electric chair and delivering rough justice to a wife-beater, the tireless crusader works over racketeer Butch Matson – consequently saving suave and feisty colleague Lois Lane from abduction and worse, since she was attempting to vamp the thug at the time! The mysterious Man of Steel made a big impression on her by then outing a lobbyist for the armaments industry who was bribing Senators on behalf of greedy munitions interests fomenting war in Europe…

The next breathtaking instalment ‘Revolution in San Monte’ sees the mercurial mystery-man travelling to the war-zone and spectacularly shutting down hostilities already in progress…

Maintaining the combat theme, the cover of Action Comics #10 (March 1939) follows and the cover and first two pages of Superman #1 (Summer 1939): an expanded 2-page origin describing the alien foundling’s escape from Krypton, his childhood with unnamed Earthling foster parents and eventual journey to the big city. A back-cover ad for the Superman of American club and the October 1939 Action Comics #17 cover precedes Fall 1939’s Superman #2 cover and rousing yarn ‘Superman Champions Universal Peace!’, depicting the dynamic wonder man once more thwarting unscrupulous munitions manufacturers by crushing a gang who had stolen the world’s deadliest poison gas weapon…

After another concise history lesson Part 2: War Comes to Europe re-presents a stunning outreach article thanks to Look Magazine commissioning a legendary special feature by the original creators for their 27th February 1943 issue. ‘How Superman Would End the War’ is a glorious piece of wish-fulfilment which still delights, as the Man of Tomorrow arrests and hauls budding belligerents Hitler and Stalin to a League of Nations court in Geneva.

Accompanied by the March 1940 cover, Action Comics #22 & #23 then declares ‘Europe at War’: a tense, thinly disguised call to arms for the still neutral USA, and in a continued story – almost unheard of in those early days of funnybook publishing. Here Lois and Clark’s fact-finding mission (by Siegel, Shuster and inker Paul Cassidy) spectacularly escalates, and after astounding carnage reveals a scientist named Luthor to be behind the international conflict…

The anti-aircraft cover for Superman #7 (November/December 1940) and an ad for the Superman Radio Program precede Siegal, Wayne Boring & Don Komisarow’s ‘The Sinister Sagdorf’ (Superman #8 January/February 1941). This topical thriller spotlights enemy agents infiltrating American infrastructure whilst ‘The Dukalia Spy Ring’ (Superman #10 May/June 1941) references the 1936 Olympics and sees the Action Ace trounce thinly-veiled Nazis at an international sports festival and expose vicious foreign propaganda: themes regarded as fanciful suspense and paranoia as the US was still at this time still officially neutral in the “European War”.

Behind Fred Ray’s Armed services cover for Superman #12 (September/October 1941, ‘Peril on Pogo Island’ (Siegel, Shuster & Leo Nowak) finds Lois and Clark at the mercy of rampaging tribesmen, although spies from a certain foreign power are at the back of it all, after which a Fred Ray gallery of covers – Action Comics #43 (December 1941), Superman #13 (November/December 1941), Action Comics #44 (January 1942) and Superman #14 (January/February 1942) – concludes the chapter.

All of these were prepared long before December 7th changed the face and nature of the conflict…

After Japan’s attack on Pearl Harbor everything changed and Part 3: America Goes to War reflects the swift shift to a war footing, beginning with the notorious Siegel & Boring ‘Superman Daily Strips’ from January/February 1942, wherein an overeager Clark Kent tries too hard to enlist and only succeeds in getting himself declared 4F (unfit to fight)…

Timeless Fred Ray patriotic masterpieces from Superman #17 (July/August 1942) and #18 (September/October 1942) precede a stirring yarn from the latter. ‘The Conquest of a City’ (Siegel & John Sikela) sees Nazi agents using a civil defence drill to infiltrate the National Guard and conquer Metropolis in the Fuehrer’s name… until Superman spearheads a counter-attack…

The other great patriotic cover master was Hardin “Jack” Burnley and a quartet of his very best follow – Action Comics #54 (November 1942) & #55 (December 1942), World’s Finest Comics #8 (Winter 1942 with Batman & Robin thrown in for good measure) and Superman #20 (January/February 1943). That last also provides ‘Destroyers from the Depths’ wherein Hitler himself orders dastardly Herr Fange to unleash an armada of marine monstrosities on Allied shipping and coastal towns. Of course, they prove no match for the mighty magnificent Man of Steel…

After Burnley’s Action Comics #58 cover (March 1943), Siegel, Ed Dobrotka & Sikela detail the saga of ‘X-Alloy’ from Superman #21 (March/April 1943) as a secret army of Nazi infiltrators and fifth columnists steal US industrial secrets and would have conquered the nation from within if not for the ever-vigilant Man of Steel. Sikela’s cover Action Comics #59 (April 1943) concludes this section as Part 4: In for the Duration discusses the long, hard struggle to crush the Axis. By the time of these tales, the intense apprehension of the early war years had been replaced with eager anticipation as tyranny’s forces were being rolled back on every Front…

Following Burnley’s May 1943 Action Comics #60 cover, Superman #22 May/June 1943 provides Siegel & Sam Citron’s ‘Meet the Squiffles’: a light-hearted but barbed flight of whimsy wherein Adolf Hitler is approached by the king of a scurrilous band of pixies who offer to sabotage America’s mighty weapons. Neither nefarious rogue had factored Superman – or patriotic US gremlins – into their schemes though…

Action #62 (July 1943) and Superman #22 (July/August 1943) showcase two of Burnley’s very best covers, with the latter fronting an astounding masterpiece of graphic polemic. Don Cameron scripts and Citron illustrates ‘America’s Secret Weapon!’: a rousing paean to US military might wherein Clark and Lois report on cadet manoeuvres and the Man of Steel becomes an inspiration to demoralised troops in training. Covers by Burnley for Action #63 (August 1943) and Superman #24 (September/October 1943) – which latter provides ‘Suicide Voyage’ – follow. This exuberant yarn by Cameron, Dobrotka & George Roussos finds Clark (and pesky stowaway Lois) visiting the Arctic as part of a mission to rescue downed American aviators. Of course, no one is expecting a secret invasion by combined Nazi and Japanese forces, but Superman and a patriotic polar bear are grateful for the resultant bracing exercise…

‘The Man Superman Refused to Help’ comes from Superman #25 (November/December 1943) and follows Burnley and Stan Kaye’s November 1943 cover for Action Comics #66. In a far more considered and thoughtful tale from Siegel, Ira Yarbrough & Roussos expose the American Nazi Party – dubbed the “101% Americanism Society” – whilst offering a rousing tale of social injustice as an US war hero is wrongly implicated in the fascists’ scheme until the Man of Steel investigates…

Next up and from the same issue is a much reprinted and deservedly lauded patriotic classic.

‘I Sustain the Wings!’ by Mort Weisinger & Fred Ray was created in conjunction with the Army Air Forces Technical Training Command under Major General Walter R. Weaver, designed to boost enlistment in the maintenance services of the military. In this stirring tale Clark attends a Technical Training Command school as part of the Daily Planet’s attempt to address a shortfall in vital services recruitment (a genuine problem at this time in our real world) but the creators still find space for our hero to delightfully play cupid to a lovestruck kid who really wants to be a hot shot pilot and not a mere “grease monkey”…

Wayne Boring & Roussos’ cover for Superman #26 (January/February 1944) precedes Boring’s ‘Superman Sunday Strips #220-227’ for January -March 1944, with the Metropolis Marvel heading to multiple theatres of War to deliver letters from loved ones on the Home Front after which Roussos’ ‘Public Service Announcement’ (from Superman #28, May 1944) urges everyone to donate waste paper – like comic books!

July/August 1944’s Boring cover for Superman #29 finds Lois greeting the USA’s real Supermen – servicemen all – before Action #76 (September 1944 and Kaye over Boring) leads to anonymously-scripted ‘The Rubber Band’ from World’s Finest Comics #15 (Fall 1944). Illustrated by Sikela & Nowak and concentrating on domestic problems, it details the exploits of a gang of black market tyre thieves who are given a patriotic “heads-up” after Superman dumps their boss on the Pacific front line where US soldiers are fighting and dying for all Americans…

Drawn by Boring, ‘Superman Sunday Strips #280-282? (March 1945) then rubbish and belittle the last vestiges of the Third Reich as Hitler and his inner circle desperately try to convince the Action Ace to defect to the side comprised of Supermen like them…

In Superman #34 (May/June 1945) Cameron, Citron & Roussos attempt to repeat the magic formula of ‘I Sustain the Wings’ with ‘The United States Navy!’ as Clark is despatched to follow three college football heroes as they progress in different maritime specialisations through the hellish war in the Pacific.

The enthralling sally through Superman’s martial exploits conclude with one final Thomas-authored article as Part 5: Atoms for Peace? reveals how the fruits of the Manhattan Project changed everything…

As fresh and thrilling now as they ever were, these endlessly re-readable epics are perfectly situated in these gloriously luxurious editions; worthy, long-lasting vehicles for the greatest and most influential comics stories the art form has ever produced. Such Golden Age tales are priceless enjoyment at absurdly affordable prices and in a durable, comfortingly approachable format. What dedicated comics fan could possibly resist them?
™ & © 2015 DC Comics. All Rights Reserved.

A Spirou and Fantasio Adventure: In the Clutches of the Viper (volume 22)


By Yoann & Fabien Vehlmann, designed by Fred Blanchard & coloured by Hubert: translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-162-0 (Album PB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times. This book also includes Discriminatory Content included for comedic and literary effect.

Boyish hero Spirou (which translates as both “squirrel” and “mischievous” in the Walloon language) was created by French cartoonist Françoise Robert Velter AKA Rob-Vel. This was before World War II for Belgian publisher Éditions Dupuis, in response to the phenomenal success of Hergé’s Tintin at rival outfit Casterman. Soon-to-be legendary weekly comic Le Journal de Spirou launched on April 21st 1938 with a rival red-headed lad as lead feature in an anthology which bears his name to this day. The eponymous hero was a plucky bellboy/lift operator employed in the Moustique Hotel – in reference to the publisher’s premier periodical Le Moustique. The bellboy’s improbable adventures with pet squirrel Spip gradually evolved into far-reaching, surreal comedy dramas.

Spirou and his chums helmed the magazine for most of its life, with a cohort of truly impressive creators carrying on Velter’s work, beginning with his wife Blanche “Davine” Dumoulin who took over the strip when her husband enlisted in 1939. She was assisted by Belgian artist Luc Lafnet until 1943, when Dupuis purchased all rights to the property, after which comic-strip prodigy Joseph Gillain (Jijé) took the helm. In 1946, his assistant André Franquin assumed the creative reins: gradually ditching the well-seasoned short gag format in favour of epic adventure serials. He also expanded the cast, introducing a broad band of engaging regulars such as reporter Fantasio, phenomenally popular magic animal Marsupilami, master of mushroom Pacôme Hégésippe Adélard Ladislas de Champignac (the Count of Champignac) and one of the first strong female characters in European comics. Renamed Cellophine for Cinebook’s English translations, rival journalist Seccotine – of the tabloid The Moustic – became a regular foil and plays a key role in this very modern thriller…

Franquin was followed by Jean-Claude Fournier who updated the feature over nine stirring sagas tapping into the rebellious, relevant zeitgeist of the times: tales of environmental concern, nuclear energy, drug cartels and repressive regimes. By the 1980s, however, the series seemed outdated and lacking direction, so three separate creative teams alternated on it. Eventually overhauled and revitalised by Philippe Vandevelde (writing as Tome) and artist Jean-Richard Geurts AKA Janry. Adapting, referencing and in many ways returned to the beloved Franquin era and ethos, the strip found its second wind.

Their sterling efforts revived the floundering feature’s fortunes, generating 14 wonderful albums between 1984 and 1998. When the strip diversified into parallel strands (Spirou’s Childhood/Little Spirou and Guest-Creator Specials A Spirou Story By…), the team on the core feature were succeeded by Jean-David Morvan & José-Luis Munuera. Then Yoann & Vehlmann took over the never-ending procession of amazing adventures…

Multi-award-winning French comics author Fabien Vehlman was born in 1972, began his comics career in 1996 and has been favourably likened to René Goscinny. He’s probably still best known for Green Manor (illustrated by Denis Bodart), Seven Psychopaths with Sean Phillips, Seuls (drawn by Bruno Gazzotti and available in English as Alone), Wondertown with Benoit Feroumont and Isle of 1,000,000 Graves with Jason.

Yoann Chivard was born in October 1971 and drawing non-stop by age five. With qualifications in Plastic Arts and a degree in Communication from the Academy of Fine Arts in Angers, he became a poster/advertising artist whilst just dabbling in comics. His creations include Phil Kaos and Dark Boris for British Indie publications Deadline and Inkling, Toto l’Ornithorynque, Nini Rezergoude, La Voleuse de Pere-Fauteuil, Ether Glister and Bob Marone and he has contributed to Trondheim & Sfar’s Donjon. In 2006, Yoann was the first artist to produce a Spirou et Fantasio one shot Special. It was scripted by Vehlmann…

As globe-trotting journalists, Spirou and Fantasio regularly voyage to dangerously exotic places, uncover crimes, explore the fantastic and clash with exotic archenemies like Fantasio’s deranged and wicked cousin Zantafio and maddest of Mad Scientists, Zorglub. In 2011 one adventure (vol. 20 The Dark Side of the Z) saw Zorglub abduct them to the Moon where Spirou became a werewolf in a resort playground for the ultra-super-rich. It’s also – as we see here – where they first met their most insidious, pitiless and realistic supervillain…

As Spirou & Fantasio – dans les griffes de la vipère this cautionary tale from 2013 was the 53rd collected album in a series collectively approaching a landmark 100 volumes…

As Spirou chills out at a collectors market he meets excitable fan Annie: an adventure-hungry child determined to a roving reporter one day. The shy hero’s ego boost soon takes a hard knock however, as news comes that their magazine is being sued for inciting violence in children. The day in court is a disaster as seductive, bellicose lawyer Miss Jones, hired by affronted parents, makes the troubleshooters look like monsters, runs rings around Fantasio’s counsel and wins a million Euros in compensation from the deflated defendants. With ruin staring them in the face, the shocked wanderers wonder what they can do next. Miraculously, Spirou gets a visitation from his greatest hero…

Based on LJdS co-star Jean Valhardi, “Detective-Explorer” Gil Braveheart was downcast Spirou’s inspiration when he was growing up, and has again come to the rescue, offering to find a new investor to save the magazine…

He soon puts S&F in touch with an investment fund that will pay the parents off and fund continued publication, but as the heroes foolishly breeze past all the pages of a vast contract, Spirou sees old frenemy Cellophine being threatened by two very burly men-in-suits. All her efforts though cannot stop the lads signing on with the Viper Corporation…

Now paid incomprehensible amounts of money every month, Spirou and Fantasio initially flounder before simply giving it away to charities and good causes, but soon become bored as exploits and adventures apparently dry up. Soon after, Braveheart invites Spirou to visit Viper’s higher ups in their paradisical Marmalade Islands super resort and at last the canny crusader wises up. He’s blindly strolled into the most devious trap ever devised…

Again confronting one of the idle, petty super-rich magnates he’d met and disrespected on the Moon, Spirou realises all the power of money has been utilised to neutralise his friends and allies, obtrusively surveille his entire life and manipulate him into contractually and legally surrendering all aspects of his own life. He’s a brand of the corporation now and will do what he’s told when he’s told to, just like all the other heroes the top plutocrat has spitefully obtained in his constant search for meaning and validation and to counter his overwhelming boredom…

Trapped in a gilded cage and denied nothing except liberty, autonomy, fresh thrills and fun, Spirou refuses to bow to the admittedly heavenly, sybaritic life. Even sad broken Gil Braveheart’s admonishments can’t stop him making a bid for freedom, evading all the bugging tech and brutal heavies money can buy by recruiting brave Annie to act as his long-distance agent…

And then, after much preparation Spirou makes his break and the chase is on all over the Earth, but as the reporter seeks sanctuary, his flight across the globe and the way Viper treats ordinary people begins to inspire long-corrupted heroes and a way is found to reverse the intolerable situation. It’s not legal but it is unassailable and unstoppable…

Rocket-paced, action-packed, compellingly convoluted and with just the right blend of absurdity and helter-skelter excitement, In the Clutches of the Viper is a wry romp that is also genuinely terrifying, capturing the zeitgeist of modern concerns about the power of unchecked wealth and influence – and lawyers! This is pure cartoon gold, truly deserving of reaching the widest audience possible.
© Dupuis 2013, by Vehlmann, Yoann. All rights reserved. English translation © 2025 Cinebook Ltd.

Ghost Rider Epic Comics volume 2: The Salvation Run (1975-1978)


By Tony Isabella, Jim Shooter, Steve Gerber, Bill Mantlo, Marv Wolfman, Gerry Conway, Don Glut, Chris Claremont, Roger McKenzie, Scott Lobdell, Frank Robbins, Don Heck, Sal Buscema, George Tuska, Bob Brown, John Byrne, Gil Kane, Don Perlin, Tom Sutton, Vince Evans, Vince Colletta, Mike Esposito, Jim Mooney, Sam Grainger, Keith Pollard, Don Newton, Dan Green, Pablo Marcos, Tony DeZuñiga, Owen McCarron, Steve Gan, Phil Sheehy & various (MARVEL)
ISBN: 978-1-3029-5549-6 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Closely reflecting the state of their presumed readership, as the 1960s ended US comic books were in turmoil. Superheroes had dominated for much of the previous decade; peaking globally before explosively falling to ennui and overkill. Established genres like horror, westerns, science fiction and war were returning, fed by contemporary events and radical trends in moviemaking where another, new(ish) wrinkle had also emerged: disenchanted, rebellious, unchained Youth (on Motorbikes …and Drugs!) seeking different ways forward. Moreover, most of us thought that we might well all expire in a nuclear fireball at any moment. How glad I am that we’ve finally returned to those halcyon days…

Green Lantern/Green Arrow, Jack Kirby’s Jimmy Olsen, Captain America and many more took the Easy Rider option to boost flagging sales (and if you’re interested, the best of the crop was Mike Sekowsky’s tragically unfinished mini-masterpiece of cool Jason’s Quest in Showcase). Over at Marvel – a company still reeling from Kirby’s defection to DC in 1970 – canny Roy Thomas green-lit a new character combining that freewheeling, adolescent-friendly biker theme with the all-pervasive supernatural furore gripping entertainment fields.

Back in 1967, Marvel had published a western masked hero named Ghost Rider. He was a shameless, whole-hearted appropriation of the cowboy hero creation of Vince Sullivan, Ray Krank & Dick Ayers (for Magazine Enterprises from 1949 to 1955), initially utilising magician’s tricks to fight bandits by pretending to be an avenging phantom of justice.

Scant years later, with the Comics Code prohibition against horror hastily rewritten – amazing how plunging sales affect ethics – scary comics boomed back in a big way. A new crop of supernatural superheroes and monsters appeared on newsstands, supplementing the ghosts, ghoulies and goblins already infiltrating the once science-only scenarios of surviving mystery man titles.

In fact, diluting the Code ban resulted in such an avalanche of horror titles (new material plus reprints from the first boom in the 1950s), in response to the industry-wide downturn in superhero sales, that it probably caused a few more venerable costumed crusaders to – albeit temporarily – bite the dust.

Almost overnight, nasty monsters became acceptable fare for four-colour pages and, whilst a parade of pre-code reprints made sound business sense, the creative aspects of the fascination in supernatural themes was catered to by adapting popular cultural icons before risking whole new concepts on an untested public. As always in entertainment, the watchword was fashion: what was hitting big outside comics was incorporated into the mix as soon as possible. When proto-monster Morbius, the Living Vampire debuted in Amazing Spider-Man #101 (cover-dated October 1971) and the sky failed to fall in, Marvel moved ahead with a line of shocking superstars – beginning with a werewolf and a vampire – before broadening the scope with a haunted biker tapping both Easy Rider’s freewheeling motorcycling chic and a prevailing supernatural zeitgeist.

Preceded by western hero Red Wolf in #1 and the aforementioned Werewolf by Night in #2-4, the all-new Ghost Rider debuted in Marvel Spotlight #5 (August 1972) and the course of comics was changed forever…

What Has Gone Before: Carnival trick cyclist Johnny Blaze sells his soul to the devil in an attempt to save his foster-father Crash Simpson from cancer. As is the way of such things, Satan follows the letter but not spirit of his contract and Simpson dies anyway – just not from cancer. When the Dark Lord later comes for his prize, Blaze’s beloved virginal girlfriend Roxanne Simpson intervenes. Her purity prevents the Devil from claiming his due so, temporarily thwarted, Satan spitefully afflicts Johnny with a body that burns with the fires of Hell every time the sun goes down…

After months of diabolical persecution with Blaze shaming the Devil daily by using his curse to do good and save souls, everything seemed to change after what looked like Jesus Christ himself intervened to get Satan off his back, but of course nothing is ever what it seems…

Spanning cover-dates March 1975 to February 1978, and re-presenting Ghost Rider (1973) #12-28; Marvel Two-in-One #18; Daredevil (vol. 1) #138; Marvel Team-Up #58; Marvel Premiere #28 and material from 1991’s Marvel Tales (vol. 1) #255, this conflagratory compendium sees Blaze and his infernal alter ego unwillingly dragged deeper into the world of superheroes… but not for long…

Marvel Two-in-One #8 opens proceedings and also explores redemptive themes as Blaze teams with Ben Grimm – AKA The Thing – in a quirkily compelling Yuletide yarn. Crafted by Steve Gerber, Sal Buscema & Mike Esposito, ‘Silent Night… Deadly Night!’ finds the audacious Miracle Man attempting to take control of a very special birth in a modern-day stable…

In Ghost Rider #12 Tony Isabella, Frank Robbins, Frank Giacoia & Mike Esposito reveal the fate of World War I fighter ace Phantom Eagle, as Blaze tries to rescue a stranger from a ghostly aerial assault, only to learn he has inadvertently thwarted justice and helped the noble air warrior’s murderer avoid the ‘Phantom of the Killer Skies’, after which GR #13 and Isabella, George Tuska & Vince Colletta declare ‘You’ve Got a Second Chance, Johnny Blaze!’  as the terms of the hero’s on-going curse are changed again, just as the dissolute biker heads to Hollywood and a previously promised job as TV star Stunt-Master’s body-double. No sooner has he signed up, however, than Blaze becomes involved with Daredevil’s former girlfriend, fresh-faced starlet Karen Page and a bizarre kidnap plot by supervillain The Trapster. As ‘A Specter Stalks the Soundstage!’ Blaze’s revenge-obsessed nemesis The Orb returns to destroy Ghost Rider, an action yarn that spectacularly concludes with ‘Vengeance on the Ventura Freeway!’, as illustrated by Bob Brown & Don Heck.

Whilst hanging out on the West Coast, Blaze joins new superteam The Champions, but they play no part in Bill Mantlo, Tuska & Colletta’s fill-in yarn ‘Blood in the Waters’, as Ghost Rider oh, so topically tangles with a Great White Shark in the gore-soaked California surf.

A much reprinted yarn comes next courtesy of Mantlo, Robbins & Steve Gan: an attempt to create a team of terrors long before its time. Marvel Premiere #28 (February 1976) launched the initial line-up of The Legion of Monsters in ‘There’s a Mountain on Sunset Boulevard!’. When an ancient alien manifests a rocky peak in LA, Werewolf by Night Jack Russell, the macabre Man-Thing, Hollywood stuntman Johnny Blaze and living vampire Michael Morbius are drawn into a bizarre confrontation which might have resulted in the answer to  all their wishes and hopes, but instead only leads to destruction, death and crushing disappointment…

Back on track in GR #17, ‘Prelude to a Private Armageddon!’ (Isabella, Robbins & Colletta) triggers a combative and fractious reunion with The Son of Satan when fellow stunt-actor Katy Milner is possessed by a demon and only Daimon Hellstrom can help. The struggle devolves into ‘The Salvation Run!’ as Blaze races through the bowels of Hell, reliving his own traumatic past and at last learning the truth about his own personal Jesus, before finally saving the day on his own terms and merits, rescuing both Katy’s and his own much-tarnished soul in ‘Resurrection’.

All this time the mysterious subplots of Karen’s attempted abduction had percolated through GR, but now explosively boil over into Daredevil #138 as ‘Where is Karen Page?’ (by Marv Wolfman, John Byrne & Jim Mooney) exposes the extensive machinations of deceased criminal maniac Death’s-Head as merely part of a greater scheme involving Blaze, Stunt-Master, the Man without Fear and the homicidal Death Stalker. The convoluted conundrum cataclysmically climaxes in Ghost-Rider #20 with Don Perlin inking Wolfman & Byrne’s ‘Two Against Death!’

After dancing with the Devil and assorted demons for months, and dabbling with team dynamics in the Champions, instinctual loner Blaze’s move to Hollywood had sparked a far more mundane narrative methodology. His glamorous hazardous working gig had brought romantic dalliances, increased interaction with superheroes and supervillains, and more and more clashes with street level crime…

As the action opens in GR #21’s ‘Deathplay!’, Gerry Conway, Gil Kane & Sam Grainger built on the “real world” TV friendly trend as manic super thug for hire The Gladiator attacks the Delazny Studio employing Blaze, seeking a deadly weapon left by a sinister hidden foe. After spectacularly repelling the armoured assassin, Blaze does a little digging into the studio and staff only to clash with another veteran villain – The Eel – abruptly reinforced by an incensed Gladiator seeking a rematch. Thrashing them both only gets Johnny in more trouble with the cops and – on the run again – he finally faces the criminal mastermind who has orchestrated many months of woe. Unfortunately, he learns ‘Nobody Beats the Enforcer!’ (Conway, Don Glut, Don Heck & Keith Pollard)…

The secretive crime lord has his fingers dug deep into the studio and seeks ultimate power in LA, but somehow Blaze is always in his way, such as here, foiling the costumed killer’s attempt to steal a deadly ray concealed in a ring. Attempts to further integrate Ghost Rider with mainstream Marvel continuity intensify with the arrival of new scripter – and actual motorbike afficionado – Jim Shooter. With Dons Heck & Newton illustrating, ‘Wrath of the Water Wizard!’ depicts the embattled biker battling a hydrokinetic hoodlum at the Enforcer’s behest, only to be betrayed and beaten in anticipation of a blockbusting deciding clash in Shooter, Heck & Dan Green’s calamitous concluding climax ‘I, The Enforcer…!’

The end and direction change is emphasised by another crosspollinating adventure as Marvel Team-Up #58 (June 1977 Chris Claremont, Sal Buscema & Pablo Marcos) describes ‘Panic on Pier One!’ as Spider-Man is abducted by The Trapster and how, in saving the hero, damned Johnny Blaze exposes the true nature of his “powers & gimmicks”…

Cover-dated August 1977, (“The New”) Ghost Rider #25 presaged a return to wandering ways as Shooter, Heck & Tony DeZuñiga’s ‘Menace is a Man Called Malice!’ finds our infernal antihero erroneously implicated in an arson attack on a wax museum before battling a high tech madman. Blaze’s diabolical overreaction in victory signalled darkening days ahead…

Don Perlin fully began his long association with the Spirit Cyclist in #26 pencilling ‘A Doom Named Dr. Druid!’ (words by Shooter & inks by Grainger) as recently-revived and revised proto Marvel superhero Anthony Druid (who as Dr. Droom actually predates Fantastic Four #1) hunts a satanic horror and mistakenly attacks Ghost Rider. Only after beating the burning biker does the parapsychologist learn the dreadful error he’s made, but by then Blaze’s secret is exposed, his Hollywood life is ruined and the end of his safe secure life looms…

Back on the road again, Johnny heads for the Mojave desert and encounters two fellow travellers/he-man soulmates, aimless and in trouble. Palling up with disgruntled former Avengers Hawkeye and time-displaced cowboy hero Matt Hawk The Two-Gun Kid in an atypical moment of Marvel Madness crafted by Shooter, Perlin & Green. ‘At the Mercy of the Manticore!’ sees Blaze save the heroes from The Brand Corporation’s bestial cyborg monstrosity, only to drive them away when his demonic other half’s growing propensity for inflicting suffering gets out of control…

Still roaming the southern deserts, Blaze is then targeted again by his personal Captain Ahab in ‘Evil is the Orb!’ (by Roger McKenzie, Perlin, Tom Sutton, Owen McCarron & Pablo Marcos), when his vengeance-crazed rival abducts Roxie and mesmerises a biker gang into doing his vicious, petty dirty work. However, the villain hasn’t reckoned on an intervention by Blaze’s new biking buddy Brahma Bill

Although the 1970s sensationalism stops here, there’s one last yarn by Scott Lobdell, Vince Evans & Phil Sheehy (from Marvel Tales #255: November 1991, which reprinted Marvel Team-Up #58) to enjoy. ‘Shock Therapy’ explores what a dose of Blaze’s satanic Hellfire did to the Trapster and what extreme measures were taken to cure him…

This spooky compendium compounds the chilling action with a full cover gallery by Kane, Tom Palmer, Ron Wilson, Sal Buscema, Ed Hannigan, Dave Cockrum, Rich Buckler, Frank Giacoia, Nick Cardy, John Romita Sr., Gene Colan, Klaus Janson, Jack Kirby, Al Milgrom, Steve Leialoha, George Pérez, Ernie Chan and Sam Kieth and includes pertinent images from ‘The Mighty Marvel Bicentennial Calendar 1976’ by Sal B, plus covers from 1990s reprint series The Original Ghost Rider #19-20, by Sal and Mark Buckingham.

Also on view are original art covers and interior pages by Heck, DeZuñiga, Kirby, John Verpoorten, and Romita Sr. to truly complete your fear-filled fun fest.

One final note: backwriting and retcons notwithstanding, the Christian boycotts and moral crusades of the following decade (and ever since) were what compelled criticism-averse and commercially astute corporate Marvel to “translate” the biblical Satan of these tales into generic and presumably more palatable demonic creatures such as Mephisto, Satanish, Marduk Kurios and other equally naff quibbling downgrades. However, the original intent and adventures of Johnny Blaze – and spin-offs Daimon Hellstrom and his sister Satana – respectively Son and Daughter of Satan – tapped into the period’s global fascination with Satanism, Devil-worship and all things Spookily Supernatural which had begun with such epochal breakthroughs as Rosemary’s Baby (Roman Polanski’s 1968 film more than Ira Levin’s novel). Please remember in funnybook terms these aren’t your feeble bowdlerised “Hell-lite” horrors…

These tales are about the real-deal Infernal Realm and a good man struggling to save his soul from the worst of all bargains – as much as the revised Comics Code would allow – so brace yourself, hold steady and accept no supernatural substitutes…
© 2024 MARVEL.

Tim Drake: Robin volume 1 – Mystery at the Marina


By Meghan FitzMartin & Riley Rossmo, with Ricardo López Ortiz, Lee Loughridge, Belén Ortega, Luis Guerrero & various (DC Comics)
ISBN: 978-1-77952-057-9 (TPB/Digital edition)

Created by Marv Wolfman & Pat Broderick for Batman: Year Three, Tim Drake debuted in Batman #436 (August 1989): a child prodigy who had deduced Batman’s secret identity and – from a distance – diagnosed the Dark Knight’s impending guilt-fuelled nervous breakdown following the murder of Jason Todd – AKA Robin #2 and latterly The Red Hood. Tim would become – via a torturous series of circumstances – the third Robin.

Still a child himself, Drake attempted to manipulate Dick Grayson – the first hero dubbed “Boy Wonder” – into returning as the Dark Knight’s partner before grudgingly accepting the position himself (see Batman: A Death in the Family and Batman: A Lonely Place of Dying). After a long period of training and acclimation and many dangerous adventures, a deeply impressed if not quite recovered Batman instead offered Tim the job.

This new kid took fans by storm, and Drake secured a series of increasingly impressive solo mini-series (see Robin volume 1: Reborn) and eventually his own long-running comic book. Being trained by Batman is an arduous and agonising undertaking. During the terrifying Batman: Wargames saga Drake in his turn became estranged from his moody mentor and forcibly retired from the fights ‘n’ tights game. Batman replaced Tim with Stephanie Brown, daughter of the criminal Cluemaster, who became the vigilante Spoiler to compensate for her father’s depredations. Eventually the role of Robin settled upon the tense and hostilely hunched shoulders of Bruce Wayne’s assassin-trained son Damian

In between a massively complex solo career work with the Batman family and leading the Teen Titans and Young Justice, restless Tim dated teammates Cassie Wonder Girl Sandsmark and Stephanie – who had now evolved into one of Gotham City’s many Batgirls. Peripatetic and aloof he vanished and frequently returned, briefly employing the codenames Red Robin and “Drake” but never seemed to find a comfort zone or niche all is own. However, in the wake of continuity resetting event Infinite Frontier, Tim’s already incredible life was shaken again by a stunning realisation when Batman’s only competition for the title “World’s Greatest Detective” finally realised he was bi-sexual after rescuing old high school friend Bernard Dowd from kidnappers…

Re-presenting a tale from DC Pride: Tim Drake Special #1 (August 2022) and Tim Drake: Robin #1-6 (November 2022-April 2023) this breezy crime conundrum opens with ‘Elephant in the Room’ by Meghan FitzMartin, Belén Ortega & Luis Guerrero, previously seen in the aforementioned Pride special wherein Young Justice seek to stop a phantom pachyderm tearing up Gotham. They have no idea a mystery mastermind has targeted Tim, wrapped up as they all are in sorting out his so-fascinating love-life…

The new nemesis – arrogantly deeming himself private detective Tim Drake’s “Moriarty” – opens his campaign of terror after the other, other, other Robin moves onto a houseboat at Gotham City Marina, and spends weeks just settling into the area’s utterly unique community and ambiance. Thoroughly grounded Bernard is a big help here, but being a grown up is tough, especially after City Hall starts working to close down the artistic outsider enclave. Former costumed comrade Darcy Thomas – now calling herself Sparrow – further complicates events, turning up just as leading anti-eviction activists Mère & Cam are attacked. Mother and daughter are found butchered and dumped in a trash can…

As Mystery of the Marina begins, Tim and Bernard are still in the shaky early days of a first serious relationship… six months and counting… with our hero anxiously locked in the closet about sharing his super-sideline with his new love. Perhaps that’s why he’s happy to cede the lead investigator role to old contact Police Detective Williams – a like-minded investigator who won’t shirk, stint, jump to conclusions… or let the authorities declare this a “boating accident”. This leaves Robin to do what needs to be done in the shadows…

Secret searches and a little deduction in the wake of further outrages lead to an inescapable conclusion: Tim Drake is the true target of an obsessive hidden enemy repeatedly testing him by restaging classic literary crimes, using spectral/holographic/robot beasts like the ghost elephant and a monster orangutan (have you read The Murders in the Rue Morgue? Goldfish? The Moonstone?) to disrupt his life…

Stakes are raised when Robin is framed for a gem robbery and Williams finds himself clashing with his own colleagues, who are happy to call it another inexplicable “masks” crime in the face of overwhelming contradictory evidence, and things get out of control when the challenges cost librarian Mrs Jen her life just for assisting Robin & Sparrow.

Pressure mounts on all sides as reclusive city councilman Rathbone seeks to evict all those degenerate marina dwellers, and Bernard silently accepts that Tim has a secret he can’t share yet. It’s all so fast and too confusing and Robin can’t even work out which classic tale he’s being forced to live out… until impatient, arrogant “Moriarty” overplays his hand…

Or does he?

As the clock counts down and atrocities escalate, the villain’s plans and motivations are revealed as the opponents finally face off, but as the literary war becomes too much like real life and our hero forgets a major maxim of plotting… it’s always the one you’ve let get too close…

Blending devious detective tropes with spectacular superhero schtick sweetened by a heaping of healthy romance, multimedia maven Meghan FitzMartin (Batman: Urban Legends Batman: Urban Legends, podcast Red Rhino, TV’s DC Super Hero Girls animated and Supernatural) is an award-winning writer who crafts tales of genre stereotypes and archetypes via emotion-driven tales in fantastic worlds. Here they’re realised by Riley Rossmo (Harley Quinn), Ricardo López Ortiz & Lee Loughridge with gripping suspense and blistering pace as this Robin finds his feet and his place in Gotham…

Also offering a variant cover gallery by Travis Moore & Tamara Bonvillain, Jorge Jiménez, Sweeney Boo, Dan Mora, Jamal Campbell, David Baldeón &Arif Prianto, Rossmo & Loughridge, Jorge Corona, David Talaski, Rian Gonzales, Todd Nauck, Simone Di Meo, Edwin Galmon, Nick Robles, Juni Ba, Karl Mostert & David Baron, this is a thoroughly modern totally traditional superhero whodunnit you must not miss.
© 2022, 2023, 2024 DC Comics. All Rights Reserved.

DC Finest: Metamorpho – The Element Man


By Bob Haney, Gardner Fox, Ramona Fradon, Joe Orlando, Sal Trapani, Chic Stone, Jack Sparling, Charles Paris, Mike Sekowsky, Jim Aparo, Mike Esposito, Bernard Sachs & various (DC Comics)
ISBN: 978-1-79950-184-8 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

It’s a big year for comics anniversaries, and we can’t let this special guy go unmentioned – especially as he’s in this years much-debated new Superman blockbuster.

Sadly, most of his far & wide back catalogue is still unavailable even in digital formats, and when the star is as long-lived and media-present as this guy that’s an awful lot of extra appearances for a fan to find. Maybe this book and the film will act as a catalyst for DC to get a move on…

By the time Metamorpho, The Element Man was introduced to an increasingly superhero-obsessed world, the first vestiges of a certifiable boom were just becoming apparent. As such, his light-hearted, nigh-absurdist blue-collar take struck a Right-Time, Right-Place chord, blending far out adventure with tongue-in-cheek comedy. The bold, brash – often positively vulgar – “Man of a Thousand Elements” debuted in The Brave and the Bold #57, cover-dated January 1965 and on sale from October 29th 1964: just in time for Halloween. After a second try-out tale in the next issue, he and his crackers cast catapulted right into a solo title for an eclectic, oddly engaging 17-issue run augmented by plenty of opportunistic guest shots. Sadly, this canny compendium – collecting all those eccentric debut adventures from B&B #57- 58, 66, 68 & 101, Metamorpho, The Element Man #1-17 and Justice League of America #42 – is at present unavailable in digital formats too.

Sans dreary preamble, the action commences immediately with ‘The Origin of Metamorpho’, written by Bob Haney, who created the concept and character and wrote everything here bar the Justice League story. The captivating art is by Ramona Fradon & Charles Paris and introduces glamorous he-man Soldier of Fortune Rex Mason: employed as a globetrotting artefact-procurer and agent for ruthlessly acquisitive scientific genius/business tycoon Simon Stagg. Mason is obnoxious, tough talking and insolent, but his biggest fault as far as the boss is concerned is that the mercenary dares to love – and be loved by – the plutocrat’s only daughter Sapphire

Determined to rid himself of the impudent “fortune-hunter”, Stagg sends his potential son-in-law to Egypt tasked with retrieving fantastic artefact the Orb of Ra from the lost pyramid of Ahk-Ton. The tomb raider is accompanied only by Java: formerly a fossilised Neanderthal corpse Rex had extracted from a swamp and whom Stagg subsequently restored to life. Mason plans to take his final fabulous fee and whisk Sapphire away from her controlling father forever, but fate and his companion have other plans…

Utterly faithful to the scientific wizard who was his saviour, Java sabotages the mission, leaving Mason to die in the tomb, victim of an ancient, glowing meteor. The man-brute rushes back to his master, carrying the Orb and fully expecting Stagg to honour his promise and give him Sapphire in marriage. Meanwhile, trapped and painfully aware his time has come, Mason swallows a suicide pill as the scorching star-stone rays burn through him…

Instead of death relieving his torment, Rex mutates into a ghastly chemical freak able to shapeshift and transform into any of the elements or compounds that comprised his human body: carbon, hydrogen, oxygen, calcium, iron, cobalt and so many others…

Hungry for vengeance, Mason returns to confront his betrayers, only to be overcome by alien energies emanating from the Orb of Ra. An uneasy détente is declared as Mason accepts Stagg’s desperate offer to cure him – “if possible”. The senior Stagg is further horrified when Rex reveals his condition to Sapphire and finds she still loves him. Totally unaware of his employer’s depths of duplicity, Mason starts working for the tycoon as metahuman problem-solver Metamorpho, the Element Man

Brave and the Bold #58 (February-March 1965) reveals more of Stagg’s closeted skeletons when old business partner Maxwell Tremayne kidnaps the Element Man and later abducts Sapphire to ‘The Junkyard of Doom!’ Apparently, the deranged armaments manufacturer was once intimately acquainted with the girl’s mother and never quite got over it…

The test comics an unqualified success, Metamorpho promptly started in his own title, cover-dated July-August 1965 and on sale from May 27th, just as a wildly tongue-in-cheek “High Camp” craze was catching on in all areas of popular culture. This blended ironic vaudevillian kitsch with ancient movie premises as theatrical mad scientists and scurrilous spies began appearing absolutely everywhere…

‘Attack of the Atomic Avenger’ sees nuclear nut-job Kurt Vornak seeking to crush Stagg Industries, only to be turned into a deadly, planet-busting radioactive super-atom, after which fashionably foreboding ‘Terror from the Telstar’ pits our charismatic characters against Nicholas Balkan, a ruthless criminal boss set on sabotaging America’s Space Program. Manic multi-millionaire T.T. Trumbull uses his own daughter Zelda to get to Simon Stagg through his heart, accidentally proving to all that the old goat actually has one. This was part of TT’s attempt to seize control of America in ‘Who Stole the U.S.A.?’ with the ambitious would-be despot backing up the scheme with an incredible robot specifically designed to murder Metamorpho. Happily, Rex Mason’s guts and ingenuity prove more effective than the Element Man’s astonishing powers…

America saved, the dysfunctional family head South of the Border, becoming embroiled in ‘The Awesome Escapades of the Abominable Playboy’ as Stagg schemes to marry Sapphire off to Latino Lothario Cha Cha Chavez. The spoiled, wilful child is simply trying to make Mason jealous and has no idea of Daddy’s true plans whilst Stagg senior has no conception of Chavez’s real intentions… or connections to the local tin-pot dictator…

With this issue gloriously stylish innovator Ramona Fradon left the series, to be replaced by two artists who strove to emulate her unique, gently madcap manner of drawing with varying degrees of success. Luckily, veteran inker Charles Paris stayed on to smooth out rough edges.

Before we see them though, the buzz extended to a quick guest shot in a top mainstream title.

A classic romp written by Gardner Fox and illustated by Mike Sekowsky & Bernard Sachs, Justice League of America #42 (February 1966) sees the reluctant hero joyfully join the World’s Greatest Superheroes to defeat cosmic menace The Unimaginable. The grateful champions instantly offer him membership but are astounded when – and why – ‘Metamorpho Says… No!’:

In Metamorpho #5 the first substitute was E.C. veteran Joe Orlando whose 2-issue tenure began with outrageous doppelganger drama ‘Will the Real Metamorpho Please Stand Up?’ wherein eccentric architect Edifice K. Bulwark wants Mason to lend his abilities to his chemical skyscraper project. When Metamorpho declines, Bulwark and Stagg attempt to create their own Element Man with predictably disastrous consequences. ‘Never Bet Against an Element Man!’ (#6 May-June 1966) then takes the team to the French Riviera as gambling grandee Achille Le Heele snookers Stagg and wins “ownership” of Metamorpho. The Gallic toad’s ultimate goal was stealing the world’s seven greatest wonders (including the Taj Mahal and Eiffel Tower) and, somehow, only the Element Man can make that happen…

Elemental entertainment returned to The Brave and the Bold in #66 (June/July 1966) as ‘Wreck the Renegade Robots’ by Haney, Sekowsky & Mike Esposito sees a mad scientist usurp control of the Metal Men just as their creator Will Magnus is preoccupied with a cure to turn Metamorpho back into an ordinary mortal…

Sal Trapani began drawing the regular title with #7’s ‘Terror from Fahrenheit 5,000!’ as the acronymic superspy fad hit hard. Metamorpho is enlisted by the C.I.A. to stop suicidal maniac Otto Von Stuttgart destroying the entire planet by dropping a nuke into the Earth’s core, before costumed villain Doc Dread is countered by an undercover Metamorpho becoming ‘Element Man, Public Enemy!’ in a diabolical caper of doom and double-cross.

B & B #68 (October/November 1966), the still chemically active crimebuster battles popular TV Bat-Baddies The Joker, Penguin and Riddler as well as a fearsomely mutated Caped Crusader in thoroughly bizarre tale ‘Alias the Bat-Hulk!’ – both yarns courtesy of Haney, Mike Sekowsky & Mike Esposito.

Metamorpho #9 shifted to classic fantasy when suave and sinister despot El Mantanzas maroons the cast in ‘The Valley That Time Forgot!’: battling cavemen and antediluvian alien automatons, after which a new catalysing element is added in ‘The Sinister Snares of Stingaree!’ This yarn introduces Urania Blackwell – a secret agent somehow transformed into an Element Girl and sharing all Metamorpho’s incredible abilities. Not only is she dedicated to eradicating evil like criminal cabal Cyclops, but Urania is also the perfect paramour for Rex, who even cancels his wedding to Sapphire to go gangbusting with her…

With a new frisson of sexual chemistry sizzling barely beneath the surface, ‘They Came from Beyond?’ finds a conflicted Element Man confronting an apparent alien invasion whilst ‘The Trap of the Test-Tube Terrors!’ sees another attempt to cure Rex of his unwanted powers. This allows mad scientist Franz Zorb access to Stagg Industry labs long enough to build an army of chemical horrors. The plot thickens with Zorb’s theft of a Nucleonic Moleculizer, prompting continuation in #13 wherein Urania is abducted only to triumphantly experience ‘The Return from Limbo’

Prior to that, however, the tone of the times dictated the birth of a new – comedic – feature as ‘Meta-Maniacs of the World Unite!’ exposes domestic secrets of the cast. A second dose, ‘Meta-Maniacs of the World Unite… Again??’ closed the issue and even more in-vogue nonsense closed #14 in the form of ‘Meta-Maniacs of the Universe (we’re expanding) Unite… Once More??’

Events and stories grew increasingly outlandish and outrageous as TV’s superhero craze intensified, and ‘Enter the Thunderer!’ (#14, September/October 1967) depicted Rex pulled between Sapphire and Urania whilst marauding extraterrestrial Neutrog terrorises the world in preparation for the arrival of his mighty mutant master. The next instalment augured an ‘Hour of Armageddon!’ as the uniquely menacing Thunderer takes control of Earth until boy genius Billy Barton aids the Elemental defenders in defeating the alien horrors. The drama closed with more silliness and a competition in ‘Meta-Maniacs of the World, This is it… The Big Payola!’

Trapani inked himself for Metamorpho #16: an homage to H. Rider Haggard’s She novels (and the 1965 movie blockbuster) wherein ‘Jezeba, Queen of Fury!’ changes the Element Man’s life forever. When Sapphire marries playboy Wally Bannister, the heartbroken Element Man undertakes a mission to find the lost city of Ma-Phoor and encounters an undying beauty who wants to conquer the world… and who just happens to be Sapphire’s exact double.

Moreover, the immortal empress of a lost civilisation once loved an Element Man of her own: a Roman soldier named Algon who became a chemical warrior 2000 years previously. Believing herself reunited with her lost love, Jezeba finally launches a long-delayed attack on the outside world with disastrous, tragic consequences…

‘Metamaniacs! The Large Payola… Again???’ and a cast pinup by Fradon & Paris stridently underscore the parlous state of play before the oddly appetising series came to a shuddering, unsatisfactory halt with the next issue as the superhero bubble burst. Costumed comic characters suffered their second recession in 15 years and Metamorpho was an early casualty, cancelled just as (or perhaps because) the series was emerging from its quirky comedic shell with the March/April 1968 issue. Illustrated by Jack Sparling, ‘Last Mile for an Element Man!’ sees Mason tried – and executed! – for the murder of Bannister, resurrected by Urania Blackwell and set on the trail of true killer Algon. Consequently, Mason and Element Girl uncover a vast conspiracy and rededicate themselves to defending humanity at all costs. The tale ends on a never-resolved cliffhanger: when Metamorpho was revived as a back-up feature some years later no mention was ever made of these last game-changing issues…

Before that though, one final indigity to endure offers a last look at the cast as‘Meta-Maniacs of East Cupcake (wherever that is), Unite! More Mighty Element Man Contest Winners!’

delivers the last edirorial duties before the lights went out.

The final exploit in this volume as comes from Brave and the Bold #101 (April/May 1972) as, Haney & Jim Aparo close proceedings with a grim and gritty finish for our hero when he assists the World’s Greatest Detective in outrageous murder-mystery ‘Cold-Blood, Hot Gun!’: seeking to save stubborn disinherited Sapphire Stagg from the World’s deadliest hitman.

Individually enticing, always exciting but oddly frustrating in total, this book will delight readers who aren’t too wedded to cloying continuity but simply seek a few moments of casual, fantastic escapism.
© 1964, 1965, 1966, 1967, 1968, 1970, 1972, 2005 DC Comics. All Rights Reserved.