In the Days of The Mob


By Jack Kirby, Vince Colletta, Mike Royer, Sergio Aragonés & various (DC Comics)
ISBN: 978-1-4012-4079-0 (HB)

This book includes Discriminatory Content produced in less enlightened times.

Jack Kirby died today in 1994. This is one of his best and least recognised concept-books. Don’t you think it’s about time it was re-released and available digitally?

There’s a magnificent abundance of Jack Kirby collections around these days (though still not every single thing he ever did, so I remain a partially disgruntled devotee) and this sturdy oversized hardback re-presents the complete “King’s Canon” of one his most personal – yet subsequently misunderstood and mishandled – DC projects.

Famed for his larger than life characters and gigantic, cosmic imaginings, “King” Kirby was an astute, spiritual man who had lived through poverty, gangsterism, the Depression and World War II – all grist for his imaginative mill and the basis for this particular publishing project. He saw Post-War optimism, Cold War paranoia, political cynicism and the birth and death of peace-seeking counter-cultures. He was open-minded and utterly wedded to the making of comics stories on every imaginable subject.

On returning from World War II, with his long-term creative partner Joe Simon, he created the entire genre of Romance comics for the Crestwood/Prize publishing outfit. Prior to that, however, Joe and Jack plundered history books and the daily papers to craft a raft of edgy, adulted oriented crime thrillers for titles such as Headline Comics, Real Clue Crime Stories and Justice Traps the Guilty. The genre was one they made uniquely their own…

Changing tastes and an anti-crime, anti-horror witch-hunt quashed the comics industry, so under a doctrinaire, self-inflicted conduct code, publishers stopped innovating and moved into more anodyne areas. This established holding pattern persisted until the rebirth of superheroes. Working at a little outfit dubbed Atlas, Jack partnered with Stan Lee and when superheroes were revived, astounded the world with a salvo of new concepts and characters that revitalised if not actually saved the comics business.

Kirby understood the fundamentals of pleasing his audience and always toiled diligently to combat the appalling state of prejudice about the type-and-picture medium – especially from insiders and professionals who despised the “kiddies’ world” they felt trapped in.

However, after a decade or so, costumed characters again began to wane. Public interest in genre topics and the supernatural was building, with books, television and movies all exploring the subjects in gripping and stylish new ways.

The Comics Code Authority was even ready to slacken its censorious choke-hold on horror titles to save the entire industry from implosion as the 1960s superhero boom fizzled out.

Experiencing increasing editorial stonewalling and creative ennui at Marvel, in 1970 Kirby accepted a long-standing offer from arch rival National Periodical Publications AKA DC Comics…

Before he was let loose on DC’s continuity with his epic, controversial, grandiose Fourth World project Kirby looked for other concepts which would stimulate his vast creativity and still appeal to an increasingly fickle market. General interest in the occult was growing, and America was also enjoying a protracted love affair with period gangster yarns thanks to shows like The Untouchables, and books and movies such as The Godfather or Bonnie and Clyde.

Promised freedom to innovate, one of the first projects he tackled was a new magazine format carrying material targeting adult readerships. He devised Spirit World – a supernatural themed, adult-oriented monochrome magazine – and sister title In the Days of the Mob, dedicated to revisiting the heady era when crime ran wild in America.

For the full story of how that worked out, you can read Mark Evanier’s acerbic article in equally neglected companion volume Jack Kirby’s Spirit World. The net result of constant editorial cowardice and backsliding was that Kirby and his small team were left to create magazines that DC didn’t promote or support and casually cancelled even before they hit the newsstands.

After decades of obscurity the work was at last gathered into two glorious and oversized (282 x 212 mm) hardback compilations, each collecting the superb but poorly received and largely undistributed first issues that had nigh-invisibly launched in the summer of 1971. At least the books also re-presented whatever remained of the unpublished second issues.

In the Days of the Mob #1-and-only was released with no discernible marks or connections to DC/National Comics with a September 1971 cover-date through a subsidiary called Hamilton Distribution. Like a body with “concrete overshoes” it promptly vanished without trace. Here though, historical details plus other contextual treasures are provided in ‘Crime and Punishment Pinball: An Introduction by John Morrow’, wherein the esteemed historian, collector and publisher describes the state of play in the Bad Old Days, before the comics wonderment begins.

New York ghetto-kid Kirby used his own childhood experiences to flavour graphic reconstructions of the explosive careers of legendary gangsters and for this long-awaited revival, In the Days of the Mob forsakes continuity in favour of plot and mood-driven tales related by a sinister narrator-host. Printed in redolent sepia monotones, the premier issue combined comics stories (because DC wouldn’t spring for colour photography) with prose and monochrome “Foto-Features”, all furiously fuelled by the King’s unique perspective.

Inked by Vince Colletta, the stories were journalistic biographs delivered with a supernatural twist as they came direct from the horse’s mouth – and from the Ultimate Big House – as seen in ‘Welcome to Hell!’, which introduced sardonic Warden Fry, gatekeeper of an infernal jail made especially for mobsters and murderers.

The first of Fry’s cautionary tales is ‘Ma’s Boys’, detailing the rise and fall of the infamous Barker bandit clan and their psychopathic domineering mother, after which ‘Bullets for Big Al’ offers just one little snippet from a modern mythology packed with atrocious acts of violence.

Featurette ‘The Breeding Ground’ then provides a word-&-photo snapshot of the era’s poverty and privations whilst text article ‘Funeral for a Florist’ by Mark Evanier & Steve Sherman describes the war between Al Capone and Johnny Torrio for control of Prohibition-era Chicago, after which graphic action resumes with the lowdown on the ‘Kansas City Massacre’ of FBI agents which made Pretty Boy Floyd a legend and Public Enemy No. 1.

Obsessive angler Country Boy is caught by examining his ‘Method of Operation’ before Sergio Aragonés lightens the mood with two pages of gangster gags confirming ‘Killjoy was Here’ prior to the criminal capers concluding with a reproduction of the ‘John Dillinger Wanted Poster’ that came free with the original magazine.

Comics need a huge amount of creative lead-in and preparation and by the time Kirby learned the title was scrubbed, the second issue was all but complete. Here, for the first time fans can now see how the magazine might have developed as – inked by Mike Royer and printed in standard black line – the majority of that unpublished material follows.

Leading off is a salutary moment with Warden Fry and a double-page spread starring Hitler before the bloody vendetta between Brooklyn brothers Meyer, Willie and Irving Shapiro and aspiring mobster Kid Twist led to the creation of organised crime in the form of ‘Murder Inc.’

Devised as a full-length account the story diverts to describe ‘The Ride!’ as Twist orders his pet goons to get rid of a stoolpigeon giving information to up-&-coming lawman Thomas E. Dewey…

Another diversion follows as Kirby details ‘the Colorful, Beautiful, Pragmatic, Inscrutable, Ladies of the Gang!’ revealing how Mrs. Tootsie, Miss Murder Inc., The Kiss of Death Girl and the Decent Kid make the best of life as attendants (willing or otherwise) of men with a price on their heads, before the saga comes to savage end in ‘A Room for Kid Twist!’

Wrapping things up is a rare comedy outing for Kirby as he postulates a variety of technical innovations crooks might benefit from in an outlandish catalogue of ‘Modern Technology and the Getaway Car!’

Kirby always was and remains a unique and uncompromising artistic force of nature: his words and pictures are an unparalleled, hearts-&-minds grabbing delight no comics lover could resist. If you’re not a fan or simply not prepared to see for yourself what all the fuss has been about then no words of mine will change your mind.

That doesn’t alter the fact that Kirby’s work shaped the entire American scene and indeed the entire comics planet – affecting the lives of billions of readers and thousands of creators in all areas of artistic endeavour for generations. He’s still winning new fans and apostles, from the young and naive to the most cerebral of intellectuals. Jack’s work is still instantly accessible, irresistibly visceral, deceptively deep whilst simultaneously mythic and human.

Wherever your tastes take you, his creations will be there ready and waiting. So, if cops and robbers are your bag, it would a crime to miss out on these classic treasures.
© 1971, 2013 DC Comics. All Rights Reserved.

Today in 1949 Comics giant and Kirby lover Rich Buckler was born, as was Yvel Guichet in 1970. In 1970 legendary manga mag Monthly Shonen Jump launched its first issue.

I Am Not Okay with This



By Charles Forsman (Fantagraphics Books)
ISBN: 978-1-68396-193-2 (FB PB) 978-0-57135-012-4 (Faber & Faber PB)

PUBLIC SEVICE ANNOUNCEMENT: It’s ten days until the big romance confluence. Start thinking now, don’t think your significant other or intended likes just what you do – and for every god’s sake don’t “share” drugs with them without informing them first!

Teenage rites of passage are an evergreen source for dramatic material – and comedy too, if you’re fortunate enough to survive the inescapable maturation process relatively unscathed and not too warped… especially when viewed from a bit of distance and with the right perspective. That said, it certainly seems that the problems faced get worse for each successive generation. I can remember my lot facing peer and parental pressure, sexual and/or gender confusion, a war against conformity, political despair and general powerlessness, all while trying to stay sober enough to finish exams and ponder employment futures, but trolls and invisible bullies you can’t escape or confront? No, thanks.

Today’s issues have a unique (devil’s) advocate, however, in a brilliant cartoonist who combines keen insight, devilish imagination and an uncanny ear for dialogue to make stories it’s impossible to not respond to, no matter your specific age or circumstance. Charles Forsman is a multi-award-winning graduate of Vermont’s celebrated Center for Cartoon Studies, whose previous releases include Celebrated Summer, The End of the Fucking World, Hobo Mom and self-published minicomics such as Snake Oil, Revenger and Slasher. He’s been sadly quiet of late but we live in hope…

Subject to many printings and international editions, readily available digitally and the basis for an equally evocative – but by no means identical – TV adaptation, I Am Not Okay with This is rendered in a powerfully deceptive, underplayed cartoon primitivist manner which deviously disguises the fact that this yarn has the shock value and emotional impact of a chunk of concrete chucked through your windscreen from a motorway overpass.

A tale for our times opens with troubled outsider Sydney reluctantly complying with a school counsellor’s urgings to start a journal to catalogue and confront her feelings. Syd is 15 and confused: she’s so far from pretty, a poor student, and recently lost her war-veteran dad in a most unconventional manner.

She’s fighting with her mom – who wastes all her time at her crappy waitressing job – and idiot little brother Liam. Sydney’s only friend Dina is now ghosting her, having just discovered boys in the incomprehensibly form of vile jock Brad. He wants to keep the freak away from his “property” and calls Syd a dyke. Maybe she is? So what?

…And now – as if sexual confusion, family insecurity and disgusting body breakouts aren’t enough – Syd discovers a hidden and uncontrollable ability to cause harm and destruction with her mind. She also thinks someone dark and dangerous is dogging her heels and knows all her secrets…

Similarities to the broader elements of Stephen King’s epistolary landmark Carrie or Kazuya Kud? & Ryoichi Ikegami’s Mai the Psychic Girl soon vanish here, however, as a progression of diary entries intimately expose a succession of poor decisions and relationship mistakes that reshape and transform Syd and everyone she knows. Sadly, the choices made by one lost soul are increasingly irredeemable. They will never get the chance to live down or move away from the events that soon overtake them all, bringing tragedy and disaster in their wake…

Potent and moving, I Am Not Okay with This is a devastatingly affecting variation on a teen theme, and an unforgettable exploration of becoming human everyone with a heart and mind must read.
© 2018 Charles Forsman. This edition © 2018 Fantagraphics Books Inc. All rights reserved.

Today in 1920 historical illustrator and comic book artist Fred (Superman, Tomahawk) Ray was born. In 1951 comics writer/editor/publisher/sound Yorkshire son Dez Skinn arrived too.

In 1957 Mel LazarusMiss Peach first appeared, just like Dik Browne’s Hägar the Horrible did in 1973.

Robbie Burns: Witch Hunter


By Gordon Rennie, Emma Beeby, Tiernen Trevallion, Jim Campbell & Jerry Brannigan (Renegade Arts Entertainment)
ISBN: 978-0-99215-085-3 (HB/Digital edition)

This book includes Discriminatory Content included for dramatic and comedic effect.

Robert Burns was born in 1759 in Alloway. His father was a farmer who went to great lengths to ensure that his children were properly educated. Robert was schooled in the classics, French and Latin and began his creative writing when he was fifteen.

He led a successful, tempestuous life – particularly favouring boozy carousing and roistering escapades with the ladies – and died in 1796 aged 37. As well as dialectical and vernacular poetry, Burns selflessly preserved a wealth of traditional Scottish songs and folklore – particularly the bizarre arcane bestiary of supernatural entities God-fearing folk of the 18th century knew were out there (sorry, oot there) – and is more popular today than he has ever been.

He is the only poet in history to have his own globally celebrated holiday, with his birth anniversary on January 25th an affair universally honoured by food, drink, recitations and well-loved scary stories…

This stunning re-imagining of the venerable wordsmith by scripters Gordon Rennie (Necronauts, Cabalistics Inc., Judge Dredd) & Emma Beeby (Doctor Who, The Alienist, Judge Dredd), breathtakingly illustrated by Tiernen Trevallion (2000AD, Judge Dredd) and lettered by Jim Campbell, owes as much to the modern fashion for stylish tongue-in-cheek horror comedies as the beguiling and frequently fantastical works of the poet, but the skilful interweaving of Burns’ immortal lines with a diabolically clever but simple idea make this tale an unforgettable treat whether pages or screens float your particular boat.

Think of it this way: in all those sterling supernatural sonnets and sagas, Burns wasn’t reinterpreting his elders’ supernatural folk tales or exercising a unique imagination, he was simply quoting from his diary…

The wee drama unfolds one night in Ayrshire in 1779 when rascally young gadabout Robbie finds himself on the wrong end of an angry man’s fist after playing fast and loose with the irate hulk’s intended bride. However, even though all the lassies fall for the blithe blather of the self-proclaimed poet, our battered man himself knows he has not yet found his true muse…

Half-drunk and well-thumped, the farmer’s son heads his horse for home but is drawn to uncanny lights emanating from haunted, drear abandoned old Alloway Kirk. Perilously enthralled, he then espies a scene out of Hell itself as witches and demons cavort in a naked ecstasy of dark worship to the satanic master “Old Clootie”…

The lad’s enrapt attention is only broken by a heavy pistol shoved in his ear by a stealthy pair also watching the shocking ritual. Old Mackay is a daunting figure kitted out like a wrinkled human arsenal, but Robbie’s attention cannot stray from the dangerous codger’s comely companion Meg, the most astounding woman he has ever seen.

Unfortunately the confrontation between the mortal voyeurs has resulted in Burns’ “innocent” blood being spilled and the satanic celebrants have caught wind of it…

Soon all the denizens of Hell are howling after the ‘mazed mortals but things are not as they seem. The outlandish pair are actually Witch Hunters, ferocious and fully skilled in sending all Satan’s minions back to the Inferno and always armed to the teeth with a fantastic array of ingeniously inventive ordnance…

Having fought free of the black Sabbat, the mortals take flight with the screaming witches in pursuit and when one grabs Robbie as he rides pillion on Meg’s horse, the dazed, half-soused lad blasts the beast with one of his companions’ blessed flintlock pistols. Tragically, in the selfsame altercation the pursuing she-devil had opportunity to mark him with her talons and the would-be poet promptly sobers up when he is informed that he has only three days left to live…

With mounting terror he learns most mortals so infected become willing thralls of the hellions, but when a seductive minion of The Pit comes for him the next night, the scribbler somehow fends it off long enough for the suspiciously near-at-hand Meg to spectacularly despatch it back to the brimstone realms.

Concluding that’s there might be something of worth to the Burns boy, Mackay & Meg resolve to teach him how to be a true Witch Hunter so that he can defend himself when the horrors come in full strength to collect the Devil’s due. Of course that’s only three days hence…

Renegade are a publisher who value fact as well as fiction and this superb full-colour hardback comes with a fine selection of factual features beginning with a lavish history and appreciation of Scotland’s greatest poet in Robbie Burns: a Biography’ by author and historian Jerry Brannigan as well as ‘Selected Poems’ which provides a tantalising entrée into the uniquely impassioned, eerie world of the grand imagineer with a sterling sampling of some of his most famous works, all embellished and beguilingly illustrated with a wealth of Trevallion’s pencils sketches of Bogles and Brownies, Spunkies and Sirens and even senior Witch Hunter Mackay.

The rhythmic reveille includes Scots Wha Hae, totally crucial, groundbreaking spooky saga Tam o’ Shanter (A Tale), the evocative A Red, Red Rose, A Man’s A Man For A’ That, the delirious Address To The Deil and most moving lament Ae Fond Kiss, And Then We Sever

Smart, action packed, skilfully suspenseful, uproariously funny, divinely irreverent and genuinely scary or sad by turn, Robbie Burns Witch Hunter is a gloriously compelling and truly mesmerising romp: a doom-laden, wisecracking rollicking love story no sensitive soul or jaded comics fan could possibly resist. It’s even educational too…

Robbie Burns: Witch Hunter © 2014 Renegade Arts Entertainment, Gordon Rennie, Emma Beeby and Tiernen Trevallion.

In 1926, Mad Magazine stalwart Bob Clarke was born today, as was master mangaka Shotaro Ishinomori (Cyborg 009, Super Sentai, Kamen Rider) in 1938. Dutch creator and entrepreneur Kees Kousemaker arrived in 1942 and was – as I’m sure you already know – the first person in Europe to open a comic shop.

Crusading, pioneering Alvin Phillips was born today in 1952, before becoming Turtel Onli and revolutionising the comic reading experience of American readers of colour. Onli died on January 15th 2025, aged 72. Go look him up online, it’s worth it…

In 1962, The Victor began in Britain, running until 1992, which is less long than Dan (Tarzan, Flash Gordon, The Phantom) Barry, who kept on going until 1997. Kudos…

Chimera


By Lorenzo Mattotti (Fantagraphics Books and Coconino Press)
ISBN-13: 978-1-56097-763-6 (TPB)

The sixth release – I hesitate to call it a volume, as the format, though bold and wonderful, is far more than a magazine but not quite a book – from the eclectic European publications imprint designated The Ignatz Collection, this fabulous item features an uncharacteristic and unforgettable look at the monochrome work of one of the world’s most talented colour artists.

Today in 1954, Lorenzo Mattotti was born in Brescia, Italy. He grew up and studied at the Faculty for Architecture in Venice before beginning a career as a comics storyteller in 1975 in French magazine Circus. Whether alone or with long-time collaborator Fabrizio Ostani (AKA Jerry Kramsky – they often used the single pen-name “Kleidebistro”) Mattotti’s incredible, nigh-abstract designs and pictorial narratives rapidly won him a huge following, with work appearing in Métal Hurlant, L’Écho des Savanes (France), Rumbo Sur (Spain), Frigidaire, Secondamano and Alter Alter (Italy), Raw (USA) and The Face (UK) among many others.

In 2002 Mattotti and Kramsky produced Docteur Jekyll & Mister Hyde (based on the Robert Louis Stevenson classic) for Casterman, and the English translation won Mattotti an Eisner Award the following year. As an illustrator, Mattotti has worked for Vanity Fair, The New Yorker, Cosmopolitan, Vogue and Le Monde, and has produced a number of startling and beautiful children’s books. His absolute masterpiece thus far is – to my mind at least – Fires.

Behind a deeply unsettling gate-fold wraparound cover, but printed throughout on reassuringly solid cream-coloured card-stock, lurks a startling journey from idyllic cloud-gazing through vaguely erotic musings on gods and giants to the depths of a terrifying and oppressive forested hell. Rendered in bravura line-and-dry-brush style that ranges from seductive and cajoling, through airy tumult to raw, fierce, bestial rage and horror, Mattotti uses the reader’s eyes to pull the viewer on a chaotic descent reminiscent of Mussorgsky’s “A Night on Bald Mountain” (in the manner of Disney’s Fantasia version, with just a shade of Watership Down thrown in).

Comics aficionados might also recognize a touch of the panning-in technique used by the great André Barbe where small pictorial changes lead to a total transformation, not only to the graphic representations but also to the mental or spiritual state of the object and observer. But where Barbe wanted to languidly surprise and seduce you, Mattotti is here to make you squirm…

Even if the “how” isn’t your major concern, the whole pictorial experience of Chimera is one headlong rush, and a supreme lesson in the power and virtuosity of dark lines against the light. This is probably the only white-knuckle ride you can put on a bookshelf… so why don’t you?

Story and art © 2005 Lorenzo Mattotti. Book edition © 2005 Fantagraphics Books and Coconino Press.

Also Today but in 1910, Noel (Scorchy Smith) Sickles was born. He shares the day with Mattotti, inker Bruce D, Berry (1924), and John Romita Senior in 1930.

In 1943 morale-boosting Miss Lace debuted in Milt Caniff’s Male Call strip, and in Britain once the shooting stopped in 1948, The Beano unleashed Biffo the Bear for the first time.

In 1977 we lost the wonderful John Rosenberger (The Fly, The Jaguar, Young Dr Masters, Lady Cop, Supergirl, Lois Lane) and in 2002, sublime Kurt Schaffenberger (Captain Marvel, Shazam, Lois Lane, Superboy, Supergirl, Superman, Super Friends). All of these stars are worth your time and attention whether here or best yet in their actual collected works, so go do that.

The Legend Testers 60th Anniversary Edition


By Graham Baker, Jordi Bernet, with Alf Wallace & various (Rebellon Studios/ treasury of British Comics)
ISBN: 978-1-83786-654-0 (TPB/Digital edition), 978-1-83786-681-6 (Webshop edition)

This book includes Discriminatory Content produced in less enlightened times.

British comics always enjoyed an extended love affair with what can only be described as “unconventional” (for which substitute “bizarre” or “creepy”) stars. So many notional role models we grew up reading were outrageous or just plain “off”: self-righteous voyeur / vigilantes like Jason Hyde, sinister foreign masterminds like The Dwarf or Black Max, affable criminals such as Charley Peace, arrogant ex-criminals like The Spider or outright racist Overmen like manic white ideologue Captain Hurricane

Prior to game changers Action, 2000AD and Misty, our comics fell into fairly ironclad categories. Back then, you had genial and/or fantastic preschool fantasy; many, many licensed entertainment properties; action; adventure; war (especially ones “We” were in or had started); school dramas; sports; and straight comedy strands. Closer examination could confirm that there was always a subversive merging, mixing undertone, especially anarchic antiheroes like Dennis the Menace or our rather strained interpretation of costumed crime-busters. Just check out Phantom Viking, Kelly’s Eye or early Steel Claw stories…

Over and again British oddness would combine with or react to long-standing familiarity with soft oppression, leading to sagas of overwhelming, imminent conquest and worse. With our benighted shores existentially threatened, entertainment sources responded with a procession of doughty resistors facing down doom from the deepest depths of perfidy and menace… especially as churned up by the scary results of foolish modern SCIENCE!

That’s not to say we didn’t appreciate less outrageous adventurers as with this notional precursor (or synchronistic zeitgeist?) to TV’s Time Tunnel, with a brace of straightlaced but tough-as-nails He-Men heroes Rollo Stones and Danny Charters who dared the unknown weekly in the name of SCIENCE! – and history of course…

Cover-dated February 5th 1966, Smash! launched as just another standard Odhams anthology weekly until abruptly re-badged as a “Power Comic” at the end of the year. It combined homegrown funnies and British originated thrillers with resized US strips to capitalise on the superhero bubble created by the Batman TV series. Power Comics was a sub-brand used by Odhams to differentiate those periodicals which contained reprinted American superhero material from the company’s regular blend of sports, war, western, adventure and funny strips – like Buster, Valiant, Lion or Tiger. During the Swinging Sixties, Power weeklies did much to popularise budding Marvel Universe characters in this country, which were still poorly served by distribution of the original US imports.

The increasingly expensive American reprints were dropped in 1969 and Smash! was radically retooled with the traditional mix of action, sport and humour strips. Undergoing a full redesign, it was relaunched on March 15th 1969 with all-UK material (mostly drawn by overseas artists) and finally disappeared into Valiant in April 1971 after 257 issues. Seasonal specials remained a draw until October 1975 when Smash Annual 1976 properly ended the era. From then on, the new Fleetway brand had no room for the old guard – except as re-conditioned reprints in cooler, more modern books…

Thanks to economic vagaries and spiralling costs in publishing, the mid 1960s and early 1970s were particularly wild and desperate for comics: inspiring a wave of innovation most fondly remembered for more of those aforementioned darkly off-kilter heroes, beguiling monsters and charismatic villains.

Gathering serialised episodes from Smash! 2nd April 1966 to 8th July 1967, this complete compilation delivers fantastic threats and menaces in a traditional weekly manner, as a pair of dedicated and competent white blokes diligently push back the boundaries of ignorance. As was usual for these times, what was popular on screens large & small affected what arrived on the picture-packed pages Probably committee created with majority input from supervising editor Alf Wallace (Missing Link, Johnny Future) and sub-editor/scripter Graham Baker with new kid Jordi Bernet involved from the get-go, this series is one of many lost delights crafted by world stars in waiting and the observant will see Bernet improving and pushing himself on every page…

Jordi Bernet Cussó was born in Barcelona in 1944, son of a prominent, successful humour cartoonist. When his dad died suddenly 15-year-old Jordi took over his strip Doña Urraca (Mrs. Magpie). A huge fan of Alex Raymond, Hal Foster and especially Milton Caniff, Jordi yearned for less restrictive horizons and left Spain in the early 1960s and moved into dramatic storytelling.

He worked for Belgium’s Le Journal de Spirou, and Germany’s Pip and Primo, before finding a home in British weeklies. Bernet worked for UK publishers between 1964 and 1967, and as well as Odhams/Fleetway/IPC anthologies Smash!, Tiger and War Picture Library, produced superb pages for DC Thomson’s Victor and Hornet. He even illustrated a Gardner Fox horror short for Marvel’s Vampire Tales #1 (1973), but mainstream America was generally denied his mastery (other than translated Torpedo volumes and a Batman short story) until the 21st century reincarnation of Jonah Hex… which he truly made his own.

His most famous strips include thrillers Dan Lacombe (written by his uncle Miguel Cussó), Paul Foran (scripted by José Larraz) the saucy Wat 69 plus spectacular post-apocalyptic barbarian epic Andrax (both with uncle Cussó again). When fascist dictator Franco died, Bernet returned to Spain and began working for Cimoc, Creepy and Metropol, collaborating with Antonio Segura on adult fantasy Sarvan and dystopian SF black comedy Kraken, as well as with Enrique Sánchez Abuli on the gangster and adult themed tales that made him one of the world’s most honoured artists. These culminated with the incredibly successful crime saga Torpedo 1936.

For now though and way back then, following a heartwarming reminiscence and proud career resume from the series illustrator himself, we launch at full pelt with inaugural serial ‘Death Castle’ which ran from 2nd April (Smash! #9) to 25th June 1966.

In that wild innovative era, the creators were looking to be fresh and new so here logos and layout and even the narrative tone changed from week to week as the storytellers shuffled to make something fresh instantly compelling out of old themes and plots. That even included on-again, off-again individual chapter titles like ‘Man into Monster’ and ‘The 5 Faces of Evil!’ before settling down and just opting to tell tense, gripping yarns…

The premise is simple: in the 40th century the Central Knowledge Museum is a vast research and storage repository of all things historical. Now top investigators Rollo Stones and Danny Charters have used its time machine to confirm the veracity of the last artefact and corrected (by first person observation) the mistaken data that has come down with it, their boss Marcson has a new mission for them. It’s June 7th 3900 AD and with no more history mysteries, he asks them to start testing the large collection of unknown and myth-based items in their cupboard.

Apart from the potential death and danger, it’s practically foolproof. The machine only works if the objects the newly-appointed Legend Testers are holding are in some way authentic, as with the supposed werewolf skull that catapults them both back to feudal Europe and an encounter with a magical coalition of diabolical monsters.

In short order Rollo & Danny survive on wits and fists against a citadel of devils comprising sorcerer Necro, vampire Draca, sadistic torturer/inventor Love, Balbin, Prince of Trolls. bodyguard brute Happy (the werewolf in question) and notional leader Count Cadavo. Each in turns tries to break the strangers with their personalised hordes of monster minions but in the end the myths are confirmed at the cost of the vile villains’ unlives…

One of the most complex and trippy exploits of the era, ‘Eterno’ ran in issues between 2nd July and 20th August. This time the suspect object pulled our investigators back beyond humankind to a previous civilisation that was destroyed by a vampiric alien that consumed their planetary life energies. Millions of years later, humankind evolved and developed a very similar existence which drew Eterna back to Earth and the Testers on his heels to that time and place. As the monster and his robots began preparing to absorb a second course of earthlings Rollo & Danny were in the right place and time to end the terror forever…

Channelling the contemporary cinematic trend for Grecian myths and heroes, the boys spend half a year authenticating ‘The Crown of Zeus’ (27th August – 24th December), enduring an avalanche of peril and near-death escapes to categorically verify their chunk of diadem – and by extension the ancient lives of gods and monsters. After facing cyclopes, centaurs, gorgons, Cerberus, the Minotaur, Lernaean ghosts and hydras, man-eating horses, Pegasus, Poseidon, Proteus, Janus, sky-propping Atlas, petty-minded Bacchus, satyrs and earth-shaking Titans the lads learn just how the gods died…

At least demi-gods Hercules and Hermes (AKA “Quicksilver”) were on their side until it was all over and the time machine called them home…

The days of Camelot called when the Testers touched fragments of ‘The Crystal Orb of Merlin’ (December 31st 1966 to 4th March 1967) but sparked chronal catastrophe as the wise wizard’s talisman was stolen by anti-Arthurian despot Black Shield, who used it to arm his troops with 20th century weapons from pistols and hand grenades to tanks and an atomic bomb. The conclusion left everyone gasping and still does today…

Published from 11th March to 15th April, ‘The King of the Beasts’ saw Rollo & Danny divine how an idyllic land of talking animals living in harmony and seclusion was destroyed by greed and ambition, after which aliens are the order of the day when Marcson hands the investigators a piece of metal not of this Earth. A simple touch then takes them to 12th century Europe where ‘The Metal Men’ (22nd April – 3rd June) are seeking to strip-mine the world for life-generating minerals. The Testers’ interference only results in their rendition to embattled, civil war-torn planet Meturn, but too late to do any good as the metalloids descend into mutually assured destruction. Thankfully, the confusion allows the boys to frantically steal the last space bus out of town…

The temporal turbulence terminates rather timidly with ‘The Crown of Kebi’ (10th June to 8th July 1967) as Marcson sends his gone-to guys to an utterly unknown destination where again greed and ambition trigger the end of a fabulous civilisation. Rollo & Danny’s very conspicuous arrival makes them unwitting tools of shady priest Walu on the island kingdom of Kebi, but their scruples mean he soon prefers them dead to alive. After tricking them into a voyage into “the underworld” beneath a mountain, the boys battle beastly apes, demon dwarves and worse, but their refusal to be suitably sainted and sent to heaven ultimately stymies the witch doctor and sinks the island nation…

Closing this epic outing of spookily spectacular saga is a compelling ‘Covers gallery’ of thrilling (albeit limited-colour) clashes courtesy of Bernet and the editorial paste up squad, plus the now traditional creator briefings.

For British, Commonwealth and European readers of a certain age and prone to debilitating nostalgia, the comic works gathered in this titanic tribute gig are an exciting, engaging, done-in-one delight that’s undemanding and rewarding; and a rare treat these days.

If that appeals, go hit this book, it’s how history – and SCIENCE! – should be made.
© 1966, 1967, & 2026 Rebellion Publishing IP Ltd. All Rights reserved.

Today in 1883, French artist, printmaker, illustrator, painter, caricaturist, sculptor and comic dabbler Gustave Doré died. However, one year later comics strip genius George (Jiggs & Maggie, Bringing Up Father) McManus was born. In 1952 Klaus (Daredevil, Batman) Janson joined the party, but probably missed the 1930 debut of Hergé’s Quick & Flupke in Le Petit Vingtième and launch of UK weekly Sparky in 1965.

In 1988, UK icon Battle Picture Weekly shut up shop and in 2001 Makoto Yukimura’s manga masterpiece Planetes began.

Showcase Presents Weird War Tales volume 1


By Robert Kanigher, Bob Haney, Bill Finger, Sheldon Mayer, Jack Oleck, Len Wein, Marv Wolfman, Joe Kubert, Carmine Infantino, Dennis O’Neil, Russ Heath, Mort Drucker, Frank Thorne, Alex Toth, Reed Crandall, Sam Glanzman, John Severin, Howard Chaykin, Ed Davis, Frank Robbins, Nestor Redondo, George Evans, Alex Niño, Russ Heath, Neal Adams & various (DC Comics)
ISBN: 978-1-4012-3694-6 (TPB)

This book includes Discriminatory Content produced in less enlightened times.

American comics just idled along rather slowly until the invention of Superman provided a flamboyant new genre for heroes and subsequently unleashed a torrent of creative imitation and imaginative generation for a suddenly thriving, voracious new entertainment model.

Implacably vested in World War II, these gaudily-attired mystery men swept all before them until the troops came home, but as the decade closed more traditional themes and heroes began to resurface and eventually supplant the Fights ‘n’ Tights crowd.

As a new generation of kids started buying and collecting, many of the first fans who retained their four-colour habit increasingly sought more mature themes in their pictorial reading matter. The war years and post-war paranoia had irrevocably altered the psychological landscape of the readership and as a more world-weary, cynical young public came to see that all the fighting and dying hadn’t really changed anything. Their chosen forms of entertainment (film, theatre and prose as well as comics) increasingly reflected this.

To balance the return of Western, War, Crime and imminent Atomic Armageddon-fuelled Science Fiction, comics created new genres. Celebrity tie-ins, madcap escapist or teen-oriented comedy and anthropomorphic funny animal features sprang up, but gradually another of the cyclical revivals of spiritualism and a public fascination with the arcane led to a wave of impressive, evocative and shockingly addictive horror comics. There had been grisly, gory and supernatural stars before, including a pantheon of ghosts, monsters and wizards draped in superhero trappings but these had usually been victims of circumstance: The Unknown as a power source for super-heroics. Now focus shifted to ordinary mortals thrown into a world beyond their ken with the intention of unsettling, not vicariously empowering the reader.

If we’re keeping score this was also the period in which Joe Simon & Jack Kirby identified another “mature market” gap and filled it by inventing romance comics (Young Romance #1, September 1947) and they too saw the sales potential for spooky material, resulting in the seminal Black Magic (1950) and boldly obscure psychological drama anthology Strange World of Your Dreams (1952). The company which would become DC Comics bowed to the inevitable and launched a comparatively strait-laced anthology that nevertheless became one of their longest-running and most influential titles with The House of Mystery (cover-dated December 1951/January 1952).

After the hysterical censorship debate which led to witch-hunting Senate hearings in the early 1950s was curtailed by the industry adopting a castrating straitjacket of self-regulation, titles produced under the aegis of the Comics Code Authority were sanitised, anodyne affairs in terms of Shock and Gore, but the audience’s appetite for suspense was still high and in 1956 National introduced sister titles Tales of the Unexpected and House of Secrets. Stories were dialled back from uncanny spooky yarns to marvellously illustrated, rationalistic fantasy-adventure vehicles and – eventually – straight monster-busting Sci Fi tales which dominated the market into the 1960s. That’s when superheroes – which had gradually enjoyed their own visionary revival after Julius Schwartz reintroduced The Flash in Showcase #4 – finally overtook them.

Green Lantern, Hawkman, The Atom and a rapidly-expanding coterie of costumed cavorters generated a gaudy global bubble of masked mavens which forced previously staunchly uncompromising anthology suspense titles to become super-character books. When caped crusader craziness peaked and popped, superheroes began dropping like Kryptonite-gassed flies. However, nothing combats censorship better than falling profits and, at the end of the 1960s with the cape-and-cowl boom over and some of the industry’s most prestigious series circling the drain, the surviving publishers of the field agreed to revise the Comics Code, loosening their self-imposed restraints against crime and horror comics.

Nobody much cared about gangster titles but, as the liberalisation coincided with yet another bump in public interest concerning supernatural themes, the resurrection of scary stories was a foregone conclusion and obvious no-brainer.

Thus, with absolutely no fanfare at all, horror comics came back and quickly dominated the US market for more than half a decade. DC led the pack: converting House of Mystery and Tales of the Unexpected into supernatural suspense anthologies in 1968 and resurrecting House of Secrets a year later.

Such was not the case with war comics. Tales of ordinary guys in combat began with the industry itself and although mostly sidelined during the capes-&-cowls war years, quickly re-asserted themselves once the actual fighting stopped. National/DC were one of the last publishers to get in on the combat act, converting superhero/fantasy adventure anthology Star Spangled Comics into Star Spangled War Stories the same month it launched Our Army at War (both cover-dated August 1952). They repurposed All-American Comics into All-American Men of War a month later as a “police action” in Korea escalated.

DC grew the division slowly but steadily, launching Our Fighting Forces (#1, November 1954) – just as EC’s groundbreaking combat comics were vanishing – and in 1957 added GI Combat to their portfolio when Quality Comics got out of the funnybook business.

As the 1950s closed however, the two-fisted anthologies all began incorporating recurring characters such as Gunner and Sarge – and latterly Pooch – from Our Fighting Forces #45 on, (May 1959); Sgt Rock (Our Army at War #83 (June 1959) and The Haunted Tank (G.I. Combat #87, April/May 1961). Soon all DC war titles had a lead star or feature to hold the fickle readers’ attention. The drive to produce superior material never wavered however, hugely aided by the diligent and meticulous ministrations of writer/editor Robert Kanigher.

In America after the demise of EC Comics in the mid-1950’s and prior to the game-changing Blazing Combat, the only certain place to find controversial, challenging and entertaining American war comics was DC. In fact, even whilst Archie Goodwin’s stunning but tragically mis-marketed quartet of classics were waking up a new generation of readers in the 1960s, the home of Superman, Batman and Wonder Woman was a veritable cornucopia of gritty, intriguing, beautifully limned battle tales presenting armed combat on a variety of fronts and from many differing points of view.

Whilst the Vietnam War escalated, 1960s America increasingly endured a Homefront death-struggle pitting deeply-ingrained Establishment social attitudes against a youth-oriented generation with a radical new sensibility. In response, military-themed comic books from National Periodical Publishing, as it then was, became even more bold and innovative.

However, the sudden downturn in superheroes led to some serious rethinking, and although the war titles maintained and even built sales, they also beefed up the anthological elements.

Thus in 1971 a title combining supernatural horror stories with bombastic battle yarns in an anthological setting seemed a forgone conclusion and sure thing to both publishers and readers alike…

This epic monochrome tome collects the contents of Weird War Stories #1-21 (cover-dates September/October 1971 to January 1974), offering a broad blend of genre mash-ups for readers with a taste for the dark and uncanny to relish. The series launched in a 52-page format combining new material with modified reprints featuring a veritable Who’s Who of top flight creative talent – both seasoned veterans and stars in waiting.

WWS #1 saw Editor Joe Kubert writing and illustrating an eerie linking strand entitled ‘Let Me Tell You of the Things I’ve Seen’, wherein a lost GI meets the personification of Death (the title’s long-term narrator in various blood-stained uniforms) who has a few foxhole stories to share…

The Reaper begins with ‘Fort Which Did Not Return!’ (by Kanigher & Russ Heath, as first seen in GI Combat #86), detailing how a bomber continues its mission even after the crew bail out, following up with all-new ‘The Story behind the Cover’ wherein Kubert reveals how a shunned German soldier carried on his duties after death…

From Star Spangled War Stories #71 (July 1958) Bob Haney & Kubert disclosed ‘The End of the Sea Wolf!’, as a sadistic U-Boat captain is sunk by one of his own earlier victims, whilst SSWS #116 (August/September 1964) originally debuted France Herron & Irv Novick’s ‘Baker’s Dozen’, with a fresh-faced replacement to a super-superstitious platoon battling to prove he’s not their unlucky thirteenth man…

The issue ends with that lost GI realising just who has been telling tales in Kubert’s ‘You Must Go!’

The reprints in these early issues were all taken from a time when supernatural themes were proscribed by the Comics Code Authority, but even so they all held fast to an eerie aura of sinister uncertainty… the merest hint of the strange and uncanny to leaven the usual blood and thunder of battle books. In Weird War Tales #2, Kubert reprised his bridging vehicle as ‘Look… and Listen…’ sees a crashed Stuka pilot meeting a ghastly stranger at a battle-torn desert oasis before ‘Reef of No Return’ (Haney & Mort Drucker from Our Fighting Forces #43, March 1959) details a determined frogman’s most dangerous mission in advance of Kanigher & Frank Thorne’s new WWI silent saga ‘The Moon is the Murderer’ proving that overwhelming firepower isn’t everything…

Kubert’s ‘Behind the Cover’ features a prophetic dream and terrifying telegram, and ‘A Promise to Joe!’ (Kanigher & Novick, G.I. Combat #97 (December 1962-January 1963) sees a dead gunner seemingly save his friend from beyond the grave, after which the superb ‘Monsieur Gravedigger’ – by Jerry DeFuccio & legendary Reed Crandall – follows the follies of a sadistic Foreign Legionnaire who pushes his comrades too far. Cartoonist John Costanza delivers gag-packed ‘Military Madness’ and Kubert & Sam Glanzman offer a fact-packed ‘Sgt. Rock’s Battle Stations’ about ‘The Grenadier’ before Bill Finger, Ross Andru & Mike Esposito examine a young recruit’s rite of passage and development of ‘The Face of a Fighter’ (Our Fighting Forces #25, September 1957) before ‘Oasis’ concludes the sorry saga of that downed Aryan airman.

American Naval Aviators ditching at sea were the unwilling audience for Death’s stories as WWT #3 opens with Kubert’s ‘Listen…’ The roster starts with ‘Been Here Before!’ (Finger, Andru & Esposito, G.I. Combat #44 January 1957) as a soldier under fire turns his mind back to boyhood games to save the day, after which we see an aerial battle and parachute drop from the perspective of ‘The Cloud That Went to War!’ (Our Fighting Forces #17, January 1957) courtesy of Dave Wood, Andru & Esposito.

More Costanza comedy from ‘The Kreepy Korps!’ precedes an early tale by Len Wein & Marv Wolfman, ably illustrated by Heath as both cave tribes and modern soldiers battle to possess ‘The Pool’, before the artist’s earlier collaboration with Bob Haney reveals how ‘Combat Size!’ is all a matter of mental attitude in a tale from Our Army at War #66 (January 1958). After Glanzman’s ‘Battle Album’ explains ‘Flying Guns’, a finny friend helps a US submarine sink an aircraft carrier in Finger & Drucker’s ‘Pilot for a Sub!’ (OAaW #68, March 1958) and the issue ends as Kubert sends a ‘Lifeboat’ for those tragic aviators…

The fourth issue opens with Kubert’s final linking tale as a ‘Gypsy Girl’ and her family find wounded soldier Tony after his buddy runs off to get a medic. They kindly offer to pass the time with him, sharing stories like ‘Ghost Ship of Two Wars’ (Kanigher & Novick, All-American Men of War #81, September 1960) wherein an obsessed WWI pilot seemingly slips into 1944 while pursuing his unbeatable archenemy the Black Ace.

Kanigher & Gene Colan’s ‘Time Warp’ originally appeared as ‘The Dinosaur Who Ate Torpedoes!’ in SSWS #123 (October/November 1965 and part of the uniquely bizarre War That Time Forgot series), pitting US frogmen against colossal sea-going saurians, after which ‘The Unknown Sentinel’ (by author unknown & Mort Meskin from House of Mystery #55, October 1956) saves the lives of two soldiers lost on manoeuvres on America’s most famous battlefield.

Glanzman then offers one of his magnificently engaging autobiographical USS Stevens vignettes with all-new, elegiac ‘Prelude’ before Kubert wraps up his chilling drama as ‘I Know Them to be True’ sees medics arriving to find Tony a much-changed man, leaving Costanza to close things down with a laugh and some ‘Military Madness’.

Weird War Tales #5 opens with Haney & Alex Toth providing a book-end tale of ‘The Prisoner’ held by Nazis in Italy. Seeking a way out, he recalls tales of escape such as ‘The Toy Jet!’ (Haney & Heath, All-American Men of War#78, March/April 1960): a chilling psychological thriller about an interned pilot in North Korea. It’s followed by ‘Human Trigger’ (Herron, Andru & Esposito, Star Spangled War Stories #18, February 1954) which shows how a soldier lying on a mine deftly saves his own life…

Herron & Carmine Infantino then reveal how an US spy is forced to ‘Face a Firing Squad!’ (SSWS #14, November 1953) and Norman Maurer instructs with the history of ‘Medal of Honour: Corporal Gerry Kisters’ before Willi Franz & Heath detail the victory of a ‘Slave’ in Roman times and Haney & Toth offer final release in ‘This Is It!’

Issue #6 saw Weird War cut to a standard 36-page package and take a step into tomorrow with Haney & Toth’s battlefield test of ‘Robots’. Wolfman & Frank Thorne expanded the theme in ‘Pawns’ as humans and mechanoids finally decide who works for whom whilst ‘Goliath of the Western Front!’ (Herron, Andru & Esposito, SSWS #93 – October/November 1960) features a giant mechanical Nazi and American David who finally does for him, before Haney & Toth settle all debate with the conclusive ‘Robot Fightin’ Men’

Wolfman & Kubert provide thematic bookends for #7, beginning with ‘Out of Action’ and wounded GIs awaiting the worst by trading tales like William Woolfolk, Jerry Grandenetti & Joe Giella’s ‘Flying Blind’ (OAaW #12, July 1953) wherein a wounded pilot must trust someone else for the first time in his life if he wants to land his burning jet. Kanigher & Kubert’s ‘The 50-50 War!’ (A-AMW #41, January 1957) finds sporting rivals forced to help each other after both suffer injuries on an alpine mission, with Costanza adding more welcome levity through his ‘Military Hall of Fame’. ‘The Three GIs’ (Finger & Heath, SSWS #62, October 1957) riffs smartly on those monkeys who respectively can’t see, hear and speak and the Purple Heart yarns end with Wolfman & Kubert’s chilling ‘I Can’t See’

From WWT #8, editorial control switched to the Mystery division under Joe Orlando and with that reprints were shelved in favour of original material as publication frequency graduated from six times a year to monthly. This all-German-focused issue begins with a gruesome ‘Guide to No-Man’s Land’ (probably written by assistant editor E. Nelson Bridwell and illustrated by Tony DeZuñiga) before moving on to ‘The Avenging Grave’ (Kanigher & DeZuñiga) with SS officers learning too late the folly of desecrating the dead of WWI. Anonymously scripted ‘Thou Shalt Not Kill!’– with art by Steve Harper & Neal Adams – sees more gloating Nazis facing a vengeful golem. Kanigher & DeZuñiga return to reveal the fate of an arrogant 1916 air ace in the skies over No-Man’s Land in ‘Duel of the Dead’ before the artist’s ‘Epilogue’ wraps things up, whilst Weird War Tales #9 invites us to ‘Enter the Portals of War’ in an introduction drawn by Howard Chaykin, swiftly followed by a trio of Kanigher yarns illustrated by the cream of DC’s Filipino artists.

‘The Promise’ was limned by Alfredo P. Alcala, telling a tale in two eras as both Teutonic knights in 1242 and German tankers seven centuries later fail to cross frozen Lake Chud, whilst Gerry Talaoc renders the disastrous end of deathly, determined ‘Blood Brothers!’ during the American Civil War, and incomparable Alex Niño details ‘The Last Battle’ between East and West before Chaykin pops back to declare ‘Death, the Ultimate Winner’.

Sheldon Mayer & Toth open WWT #10 with a deliciously whimsical ghostly love story in ‘Who is Haunting the Haunted Chateau?’ before Raymond Marais & Quico Redondo change the tone as a Death-Camp commandant returns after the war to salvage ill-gotten gains from ‘The Room that Remembered’, whilst Wein & Walter Simonson – in the artist’s pro comics debut – reveal why invading Nazis shouldn’t abuse the town idiot, incurring the wrath of ‘Cyrano’s Army’

Always experimental, the creative team of Mayer, DeZuñiga, Alcala, Talaoc & Niño tried their hand at a time-twisting complete adventure for #11. Occurring on ‘October 30? over 99 years beginning in 1918, the tale compares the progress of an ambitious German General granted a wish for glory by a treacherous spirit of war, with three ghostly Americans determined to fix a long-standing mistake whatever the cost…

DeZuñiga draws the introduction to #12, featuring tales of ‘Egypt’ starting with Kanigher & Talaoc’s tale of an ancient warlord who learned to regret spitting on the ‘God of Vengeance’, whilst ‘Hand of Hell’ (Kanigher & DeZuñiga) sees Anubis similarly deal with one of Rommel’s least reputable, most sadistic deputies. Arnold Drake & Don Perlin then switch locales to Roman Britain where a centurion takes an accidental time-trip and ultimately overthrows the Druids in ‘The Warrior and the Witch-Doctors!’

Weird War Tales #13 opens with Oleck & Nestor Redondo’s ‘The Die-Hards’, with Nazis realising there are even worse killers than they haunting their latest conquered village, before Drake & Niño determine that ‘Old Samurai Never Die’ when a would-be shogun offends the patron spirit of Bushido. ‘Loser’s Luck’ – by Michael J. Pellowski, George Kashdan & DeZuñiga – details harsh choices facing the unfortunate winners of the next, last war…

Mayer, DeZuñiga & Alcala reunite in #14 to tell an eerie tale of doomed love and military injustice from the days before Pearl Harbor which begins with a ‘Dream of Disaster’, incorporates a deadly flight with a ‘Phantom for a Co-Pilot’ and marines who arrive ‘Too Late for the Death March!’ before finally meeting ‘The Ghost of McBride’s Woman’ and vindicating an unsung hero…

A little lad enamoured of war’s glory learns a lesson in WWT #15 when his dead grandfather takes him back to WWI to see how ‘…Ace King Just Flew in from Hell’ (Drake & Perlin) before Oleck & Talaoc reveal the doom of ‘The Survivor’ of a Viking raid which offends a sorceress, and Oleck & Alcala detail the shocking fate of a fanatical crusader who succumbs to ‘The Ultimate Weapon’ of a Saracen wise man. Drake & Alcala describe transplant science gone mad in #16’s ‘More Dead than Alive!’, whilst the first of a Niño double bill sees him delineate Oleck’s ‘The Conquerors’ who eradicate humanity – but not the things that predate on them – whilst Drake’s ‘Evil Eye’ sees a little boy inflict hell’s wrath on both Allies and Axis alike…

In #17, Kanigher & George Evans disclose how a dishonourable French Air Ace is punished by ‘Dead Man’s Hands’ before Pellowski, E. Nelson Bridwell & Ernie Chan reveal how a murdered soldier is avenged by ‘A Gun Named Marie!’ WWT #18 has Drake & DeZuñiga sketch the brief career of ‘Captain Dracula!’ as he marauds through (mostly) German forces in Sicily before Mayer & Talaoc return for the cautionary tale of a greedy German sergeant in France whose avarice makes him easy prey for the ‘Whim of a Phantom!’

Drake & Talaoc start #19 with the full-length story of an agent who infiltrates the Nazi terror weapon known as ‘The Platoon That Wouldn’t Die!’, and #20 reverts to short stories with Oleck & Perlin’s ‘Death Watch’ of a doomed coward who should have waited one more day before deserting, before Drake & Alcala’s period saga of a witchcraft vendetta ‘Operation: Voodoo!’ and their Battle of Britain chiller wherein a burned-out fighter pilot learns ‘Death is a Green Man’.

This blockbusting blend of military mayhem, magical melee and martial madness concludes with Weird War Tales #21 and ‘One Hour to Kill!’ by Drake & Frank Robbins, wherein an American soldier is ordered to go back in time to assassinate Leonardo Da Vinci and prevent the invention of automatic weapons. Mayer & Bernard Baily then detail just how a foul-up GI becomes an unstoppable hero ‘When Death Took a Hand’

Classily chilling, emotionally intense, superbly illustrated, insanely addictive and Just Plain Fun, this is a deliciously guilty pleasure that will astound and delight any lover of fantasy fiction and comics that work on plot invention rather than character compulsion.
© 1971, 1972, 1973, 2012 DC Comics. All Rights Reserved.

Today in 1937 Herman creator Jim Unger was born, whilst in 1967, pioneering Golden Age artist Homer Fleming (Craig Kennedy, The Whip, Chuck Dawson, Captain Jim of the Texas Rangers, Classics Illustrated) died.

Also in 1967, British weeklies Pow! and Mandy both launched, as did tabloid treasure The Beezer way back in 1956 today.

Lafcadio Hearn’s The Faceless Ghost and Other Macabre Tales from Japan: A Graphic Novel


By Seán Michael Wilson & Michiru Morikawa (Shambhala Publications)
ISBN: 978-1-61180-197-2 (TPB/Digital edition)

If you read prose and love old stories you should really track down the works of Patrick Lafcadio Hearn, an Irish-Greek raconteur latterly renamed Koizumi Yakumo. They are wonderful and truly compelling. He was a pretty impressive character too, so you’d be best served to learn of his remarkable life too.

I’m not certain how the socially pioneering teacher, journalist, historian, translator and archivist would react to seeing some of his most engaging works translated into graphic narratives but as a renowned breaker of borders and flouter of taboos, I suspect he’d approve, even if this gleefully wry collation hadn’t been produced by such stellar luminaries as Scottish author Seán Michael Wilson (Breaking the Ten, Portraits of Violence – An Illustrated History of Radical Thinking, Ranald MacDonald: a manga of his adventures in Japan) and his frequent collaborator Michiru Morikawa.

Wilson’s life has some parallels with Hearn’s. The Japan-based writer, educator and dedicated Humanist has written political and philosophical tracts such as Goodbye God – An Illustrated Examination of Science Vs. Religion in graphic form and adapted Western and Eastern literary classics like Wuthering Heights, A Christmas Carol, Sweeney Todd, and Chinese classics Tao Te Ching and The Garden, as well as original genre pieces such as urban interracial romance The Story of Lee.

Illustrator and manga artist Michiru Morikawa won the 2005 International Manga and Anime Award before going on to illustrate Wilson’s books Buskers, Yakuza Moon, The Demon’s Sermon on the Martial Arts and Musashi, amongst numerous comics series.

Hearn visited Japan as a correspondent in 1890, and fell in love with the land and the culture. He ended his days there in 1904, after marrying, becoming a Japanese citizen, teaching in numerous schools and universities and introducing the western world to the exotic, enigmatic East through his writings and translations of its myths and legends.

Absurdly accessible, the tales here are gathered from the nation’s feudal period and open with a samurai yarn dubbed ‘Diplomacy’, wherein a highborn executioner performs his onerous task and plays a subtle and crafty trick upon the imminently departed to ensure that there will be no repercussions from beyond the grave…

That mordantly amusing distraction then gives way to a classic ghost story in ‘The Snow Woman’, wherein a young woodcutter survives an icy encounter with a mystical spirit at the cost of a simple promise. Tragically, in all such stories, keeping one’s word is always impossible and leads to appalling inescapable circumstances.

Vanity and dissatisfaction fuel the saga ‘Of a Mirror and a Bell’, after the priests of Mugenyama ask the local women to donate their bronze mirrors so they can be cast into a great bell. After complying, one farmer’s wife begins to bitterly regret her actions and so intense are her feelings that the mirror cannot be melted down.

Wracked with guilt for her shameful intentions and the spoiling of the bell, she takes her life, triggering a concatenation of unfortunate events…

After the history-making final clash between Heike (Taira) and Genji (Minamoto) clans, the rulership of Japan was decided for centuries to come. However, the consequent sea battle created thousands of ghosts and ‘Hoichi the Earless’ relates how a blind musician and bard is tricked and beguiled by these restless spirits until a Buddhist priest intervenes. The end result was not an unqualified success…

Pitiless, inescapable horror drives the brief yet potent tale of a luckless merchant who encounters ‘The Faceless Ghost’, whilst love and friendship inspire the story of a young man in need of a bride who prospers after he graciously saves a shark spirit and is uniquely rewarded by ‘The Gratitude of the Samebito’

As recounted in the ‘Author’s Note’ – detailing the origins and source material of these adaptions – the stories are mostly taken from Hearn’s books Kwaidan: Stories and Studies of Strange Things (1903) and Shadowings (1900), and come packed with sleek, informative and delightfully rambling diversions which add fabulously engaging context to the stories.

Eerie, exotic and wonderfully compelling, these “yokai” stories are gems of unease, disquiet and wonder that no lover of the strange can fail to adore.
© 2015 by Sean Michael Wilson. Illustrations © 2015 by Michiru Morikawa. All rights reserved.

Today in 1894 Little Orphan Annie creator Harold Gray was born, as was George (Green Arrow, Superboy, Congo Bill) Papp in 1916 and Scots pen & pencil wizard John McLusky (James Bond, Secret Agent 13, Laurel and Hardy, Pink Panther, Look and Learn) in 1923. In 1944 Bill (Zippy the Pinhead) Griffith joined the world as did Keith Pollard (Thor, Fantastic Four, Vigilante) in 1950.

On the debit side the world lost caricaturist, cartoonist and father of French animation Émile Cohl in 1938 and in 2017, master draughtman, painter, educator, film production artist, comics star and thoroughly sound bloke John Watkiss (Sandman, Ring of Roses, Sandman Mystery Theatre, Deadman, Starman).

Popeye Classics volume 1


By Bud Sagendorf, edited and designed by Craig Yoe (Yoe Books/IDW)
ISBN: 978-1-61377-557-8 (HB) eISBN: 978-1-62302-264-8

This book includes Discriminatory Content produced in less enlightened times.

There are few comic characters that have entered communal world consciousness, but a grizzled, bluff, uneducated, visually impaired old sailor with a speech impediment is possibly the most well-known of that select bunch.

Elzie Segar had been producing Thimble Theatre since December 19th 1919, but when he introduced a coarse, brusque “sailor man” into the saga of Ham Gravy and Castor Oyl on January 17th 1929, nobody suspected the giddy heights that walk-on would reach…

Happy birthday, Sailor Man!

In 1924 Segar created a second daily strip The 5:15: a surreal domestic comedy featuring weedy commuter and would-be inventor John Sappo and his formidable wife Myrtle which endured – in one form or another – as a topper/footer-feature accompanying the main Sunday page throughout the author’s career. It survived his untimely death, eventually becoming the trainee-playground of Popeye’s second great stylist Bud Sagendorf.

After Segar’s tragic, far too premature death in 1938, Doc Winner, Tom Sims, Ralph Stein and Bela Zambouly all worked on the strip even as animated features brought Popeye to the entire world. Sadly, none of them had the eccentric flair and raw inventiveness that had put Thimble Theatre at the forefront of cartoon entertainments. Nonetheless, the strip continues to this day, with new Sunday episodes written and drawn by R. K. Milholland, whilst daily episodes are reprints by that man Sagendorf.

Born in 1915, Forrest “Bud” Sagendorf was barely 17 when his sister – who worked in the Santa Monica art store where Segar bought his supplies – introduced the kid to the master. Segar became his teacher and employer as well as a father-figure and, in 1958, Sagendorf took over the strip and all merchandise design duties, becoming Popeye’s prime originator…

When Sagendorf took over, his loose, rangy style and breezy inspired scripts brought the strip back to the forefront of popularity. Bud made reading it cool and fun all over again. He wrote and drew Popeye in every graphic arena for 24 years. Sagendorf died in 1994 after which Underground cartoonist Bobby London took over.

Bud had been Segar’s assistant and apprentice, and from 1948 onwards he wrote and drew Popeye’s comic book adventures in a regular monthly title published by America’s king of licensed periodicals, Dell Comics. When Popeye first appeared, he was a rude, crude brawler: a gambling, cheating, uncivilised ne’er-do-well. He was soon exposed as the ultimate working class hero: raw and rough-hewn, practical, but with an innate, unshakable sense of what’s fair and what’s not, a joker who wanted kids to be themselves – but not necessarily Good – and someone who took no guff from anyone. Naturally, as his popularity grew, Popeye mellowed somewhat. He was still ready to defend the weak and had absolutely no pretensions or aspirations to rise above his fellows, but time and popularity eroded that power.

Such was not the case in Sagendorf’s comic book yarns…

Collected in their entirety in this beguiling full-colour hardback or digital edition are the first four 52-page quarterly funnybooks produced by the Young Master, spanning February/April 1948 to November 1948/January 1949.

These stunning, seemingly stream-of-consciousness stories are preceded by an effusively appreciative Introduction‘Society of Sagendorks’ – by inspired aficionado, historian and publisher Craig Yoe accompanied by a fabulous collation of candid photos and letters, plus strip proofs, original comicbook art and commissioned paintings, an Activity Book cover and greetings card designs contained in ‘A Bud Sagendorf Scrapbook’.

Popeye‘s fantastic first issue launched in February 1948 with no ads and duo-coloured (black & red) single page strips on the inside front and back covers. The initial instant episode finds mighty muscled, irrepressible “infink” Swee’ Pea enquiring ‘Were There Ever Any Pirates Around Here?’ before doing a bit of digging, after which full-coloured extended fun begins with ‘Shame on You! or Gentlemen Do Not Fight! or You’re a Ruffian, Sir!’

As everyone knows, the salty swab earns a lucrative living as an occasional prizefighter and here upcoming contender Kid Kabagge and his cunning manager Mr. Tillbox use a barrage of psychological tricks to put Popeye off his game. The key component is electing Olive Oyl President of the deeply bogus Anti-Fisticuff Society to convince her man to stop being a beastly ruffian and abandon violence. That only works until the fiery frail learns she’s been gulled…

Swee’ Pea then stars in ‘Map Back! Or Back Map!’ as sinister unprincipled villain Sam Snagg tattoos an invisible secret diagram onto the baby’s body(!) before falling foul of the boy’s garrulous guardian when trying to reclaim the kid and divine the location of Spinachovia’s hidden treasures. Wrapping up the full-length action is ‘Spinach Revolt’ as Popeye’s perfidious pater Poopdeck Pappy kicks up a fuss about constantly having to eat healthy food…

As the first Superman of comics, Popeye was not a comfortable hero to idolise. A brute who thought with his fists and had no respect for authority, he was uneducated, short-tempered, fickle (when hot tomatoes batted their eyelashes – or thereabouts – at him); an aggressive troublemaker, who wasn’t welcome in polite society… and wouldn’t want to be. Time changed Popeye and made him tamer but the shocking sense of unpredictability, danger and anarchy he initially provided was sorely missed… so in 1936 Segar brought it back again…

A memorable and riotous sequence of Dailies introduced ancient, antisocial crusty reprobate Poopdeck Pappy. The elder mariner was a hard-bitten, grumpy lout quite prepared – even happy – to cheat, steal or smack a woman around if she stepped out of line. He was Popeye’s prodigal dad and once the old goat was firmly established, Segar set Olive and her Sailor Man the Herculean task of “Civilizing Poppa”. Even at the time of this tale that’s still very much a work in progress…

Fed up with eating spinach, Pappy hides his meals and steals the wherewithal to secretly subsist on a diet of candy, cakes and sodas. He even inveigles the lad next door into being the mule in his scurrilous scheme, but cannot evade the digestive consequences of his actions…

The premiere outing ends with a brace of single pagers detailing how Swee’ Pea deals with persistent salesmen and a day’s fishing before issue #2 commences…

Master moocher Wellington J. Wimpy again has cause to declare ‘Sir! You are a cheapskate!’ before Swee’ Pea & Popeye are swept up in a controversial debate. In ‘That’s What I Yam! or ‘I Yam! I Yam’, the sailor believes his baby boy tough enough to wander around town unsupervised but has reasons to revise his opinion after the kid vanishes. Moreover, when he does resurface, the titanic tyke is subject to strange transformations and behaviours. It’s as if a class of trainee hypnotists have all been using the kid as a practise subject but forgot to bring him out of his trance afterward…

Pappy stars in ‘Easy Money’, with the greedy reprobate realising how much cash his sterling son earns for each boxing bout. Determined to get on the gravy train too, the oldster shaves off his beard and impersonates Popeye. By the time his boy catches wise, Pappy has conned Olive and Wimpy into his scheme and set up a punishing bout with a huge purse, so somebody is going to have to fight…

The issue ends with a two-tone short showing the hazards of bathing Swee’Pea and another full colour back cover gag as a bullying neighbour realises the folly of trying to spank Popeye’s boy…

Popeye #3 leads with an epic 32-page spooky maritime epic as the superstitious sailor reluctantly agrees to transport 250 “ghosk” traps to ghastly, radish – and phantom – infested ‘Ghost Island’: a cunning yarn of mystery and over-zealous imagination starring many cast regulars and preceded by a hilarious map of the route replacing the inside-front-cover gag…

Following up is an implausible account of Popeye apparently becoming a violent bully, beating up ordinary citizens in ‘Smash! or You Can Tell She’s My Girl, Because She’s Wearing Two Black Eyes!’ Happily, a doctor at the sailor’s trial is able to diagnose the incredible truth before things go too far, after which Swee’Pea indulges in too much sugar in the red & black bit and learns the manly way to play with dolls on the colour back cover…

The fourth and final inclusion in this outrageous, timelessly wonderful compilation begins with Wimpy up to his old tricks whilst Popeye hunts ducks, before another extended odyssey finds the Sailor Man and hangers-on Swee’Pea, Olive & Wimpy heading West on safari to capture a rare Ipomoea from sagebrush hellhole ‘Dead Valley’

It’s a grim wilderness Popeye has endured before: an arid inferno no sane man would want to revisit unless a scientist hired him to. Sadly, that’s not the opinion of local bandit boss Dead Valley Joe who assigns all his scurvy gang the task of dissuading or despatching the uppity easterners before they uncover the region’s incredible secret…

Back home again, Olive Oyl receives a surprise ‘Gift from Uncle Ben!’ Sadly, the strange flying beast called a Zoop prefers Swee’Pea’s company, and her warm generosity in donating the beast takes a hard knock when a stranger offers a million bucks for it…

One final brace of Swee’ Pea shorts then sees the wily kid orchestrate free baseball views for his pals before indulging in food politics to win over a stray cat and wrap up in amiable style these jolly, captivating cartoon capers.

There is more than one Popeye. If your first thought on hearing the name is an unintelligible, indomitable white-clad sailor always fighting a great big beardy bloke and mainlining tinned spinach, that’s okay: the animated features have a brilliance and energy of their own (even the later, watered-down anodyne TV versions have some merit) and they are indeed based on the grizzled, crusty, foul-mouthed, bulletproof, golden-hearted old swab who shambled his way into Thimble Theatre and wouldn’t leave. But they are really only the tip of an incredible iceberg of satire, slapstick, virtue, vice and mind-boggling adventure…

There is more than one Popeye. Most of them are pretty good, and some are truly excellent. This book is definitely one of the latter and if you love lunacy, laughter and rollicking adventure you must now read this.
Popeye Classics volume 1 © 2013 Gussoni-Yoe Studio, Inc. All Rights Reserved. Popeye © 2013 King Features Syndicate. ™ & © Heart Holdings Inc.

Today in 1851 pioneering US illustrator A/B. Frost (Br’er Rabbit) was born, and in 1877 Australian artist Cecilia May Gibbs (Gumnut Babies/Bush Babies/Bush Fairies, Bib and Bub, Snugglepot and Cuddlepie, Tiggy Touchwood).

In 1920 epic UK weekly comic Film Fun began with the first of its 2225 issues. Never appearing therein was erotic cartoonist Georges (Blanche Épiphanie) Pichard who was born in the same year.

One year later Cuban Spy vs Spy/Mad magazine mastermind Antonio Prohias was born. As was Spanish artist Alfonso Azpiri (Black Hawk [UK Tornado], Bethlehem Steele, Lorna) in 1947 and Ann Nocenti in 1957 and the astonishing Genndy Tartakovsky in 1970.

Sadly we lost Belgian Pascal Garray in 2017, a quiet star who worked for years largely unheralded on The Smurfs, and Benoît Brisefer/Steven Sterk/Benny Breakiron.

The Squirrel Machine


By Hans Rickheit (Fantagraphics Books)
ISBN: 978-1-60699-646-1 (TPB/Digital edition) 978-1606993019 (HB)

This book includes Discriminatory Content produced in for dramatic effect.

Hans Rickheit was born in 1973 and has been producing skilfully crafted art in different arenas since the 1990s, beginning with self-published minicomics before graduating to full-sized, full-length epics such as Kill, Kill, Kill or The Gloaming. He has also worked in film, music, gallery works and performance art.

A Xeric award beneficiary, he came to broader attention in 2001 with controversial graphic novel Chloe, and has since spread himself wide contributing to numerous anthologies and periodicals such as The Stranger, creating webcomics and instigating the occasional anthology periodical Chrome Fetus.

An avid student observer of dreams, Rickheit has been called obscurantist, and indeed in all his beautifully rendered and realised concoctions meaning is layered, structured and open to wide interpretation. His most approachable and possibly preferred oeuvre is the recondite imagery and sturdily fanciful milieu of Victorian/Edwardian Americana which proved such rich earth for fantasists such as Edgar Allen Poe, H.P. Lovecraft, Clark Ashton Smith and August Derleth, whilst his fine, studied, meticulously clear line is a perfect, incisive counterpoint to the cloud of miasmic mystery and cosmic confusion engendered by the protagonists of his most successful book.

Brothers Edmund and William Torpor abide in an abode in a secluded 19th century New England town but they have never been part of their community. Raised alone by their artist mother, they are quite different from other children, with Edmund especially obsessed with arcane engineering and the assemblage of one-of-a-kind musical instruments from utterly inappropriate components.

Fantastic dream-like journeys and progressions mark their isolated existence, which is far more in tune with a greater metaphysical cosmos, but as puberty gradually moves them to an awareness of base human sexuality, they find the outside world impacting their private one in ways which can only end in tragedy and horror…

Moreover, just where exactly did the plans for the ghastly Squirrel Machine come from¦?

Visually reminiscent of Rick Geary at his most beguiling, this is nevertheless a singularly surreal and mannered design; a highly charged, subtly disturbing delusion that will chill and upset and possibly even outrage many readers.

It is also compelling, seductive, sublimely quirky and nigh-impossible to forget. As long as you’re an adult and braced for the unexpected, expect this to be one of the best books you’ll read this century – or any other…

Out of print for decades, The Squirrel Machine has now been remastered and released in an accessible paperback edition, as well as that futuristic digital doings, just in time to disturb the sleep of a new generation of fear fans just as the winter nights draw in…
© 2013 Fantagraphics Books. Contents © 2009 Hans Rickheit. All Rights Reserved.

Today in 1991 Abbie an’Slats illustrator Raeburn van Buren was born; he shares the day with Ted (Metropol) McKeever, Joe (Daredevil) Quesada, Kala (Girl Genius) Foglio, Hans (The Squirrel Machine, Cochlea & Eustachia, Delia, Chloe) Rickheit and, I’m sure, many others.

However in 2001 we lost Italian mega maven Gian Luigi Bonelli, the man who gave the world Tex Willer.

Jonah Hex: Welcome to Paradise


By John Albano, Michael Fleischer, Tony DeZuñiga, Doug Wildey, Noly Panaligan, George Moliterni, José Luis García-López & various (DC Comics)
ISBN: 978-1-4012-2757-9 (TPB/Digital edition)

This book includes Discriminatory Content produced in less enlightened times.

Western stories are shaped by an odd duality. The genre can almost be sub-divided into two discrete halves: the sparkly, shiny version that dominated kids’ books, comics and television for decades, as typified by Zane Grey stories and heroes such as Roy Rogers and Gene Autry… and the other stuff. That kind of cowboy tale – grimy, gritty, excessively dark – was done best for years by Europeans in such strips as Jean-Michel Charlier’s Lieutenant Blueberry or Bonelli & Galleppini’s Tex Willer which gradually made their way into US culture through the films of Sam Peckinpah and Sergio Leone. Jonah Hex is the USA’s greatest example of the latter sort…

DC (or National Periodicals as it then was) had generated a stable of clean-cut gunslingers since the collapse of the super-hero genre in 1949, with such dashing – and highly readable – luminaries as Johnny Thunder, The Trigger Twins, Nighthawk, Matt Savage and dozens of others in a marketplace that seemed insatiable in its voracious hunger for chaps in chaps. However, all things end, and by the early sixties, sagebrush stalwarts had dwindled to a few venerable properties. As the 1960s closed, thematic changes in the cinematic Cowboy filtered through to a comics industry suffering its second superhero sundown in twenty years. Although a critical success, the light-hearted Western series Bat Lash couldn’t garner a solid following, but DC, urgently pursuing a genre readers would warm to, retrenched and revived an old title, gambling once again on heroes who were no longer simply boy scouts with sixguns.

All-Star Western #1 was released with an August/September 1970 cover date, packed with Pow-Wow Smith reprints. It became an all-new anthology with the second bi-monthly issue. The magazine was allocated a large number of creative all-stars, including Robert Kanigher, Neal Adams, Gray Morrow, Al Williamson, Gil Kane, Angelo Torres and Dick Giordano, all working on such strips as Outlaw!, Billy the Kid and cult sleeper hit El Diablo, combining shoot-’em-up shenanigans with supernatural chills, in deference to the real hit genre that saved comics in those dark days: horror comics.

It wasn’t until the tenth issue and introduction of a grotesquely disfigured, irascible bounty hunter created by writer John Albano & Tony DeZuñiga that the company found its greatest and most enduring Western warrior.

This superb collection of the garish gunman’s early appearances has been around for a few years, with no apparent sign of a sequel yet, so consider this another heartfelt attempt to generate a few sales and more interest – especially as the company has recently released a collection of those aforementioned 70s western treats in its DC Finest range…

Our star is the very model of the modern anti-hero. Jonah Hex first appeared in All-Star Comics #10, a coarse and callous bounty hunter clad in shabbily battered Confederate Grey tunic and hat, half his face lost to some hideous past injury; a brutal thug little better than the scum he hunted – and certainly a man to avoid…

Collecting key stories from All-Star Western #10, Weird Western Tales #14, 17, 22, 26, 29, 30 and Jonah Hex #2 & 4 (ranging from March 1972 to September 1977), the grisly gunplay begins with Albano & DeZuñiga’s ‘Welcome to Paradise’ which introduced the character and his world in a powerful action thriller, with a subtle sting of sentimentality that anyone who has seen the classic western Shane cannot fail to appreciate.

From the first bullets blazing, blistering set-up Albano was constantly hinting at the tortured depths hidden behind Hex’s hellishly scarred visage and deadly proficiency. With the next issue the comic had been re-titled Weird Western Tales (aligning it with the company’s highly successful horror/mystery books) and adventures continually plumbed the depths of human malice and depravity…

Even at the very start the series sought to redress some of the most unpalatable motifs of old style cowboy literature and any fan of films like Soldier Blue or Little Big Man or familiar with Dee Brown’s iconoclastic book Bury My Heart at Wounded Knee will feel a grim sense of vicarious satisfaction and redress at most of the stories here. There’s also a huge degree of world-weary cynicism that wasn’t to be found in other comics until well past the Watergate Scandal, when America as nation lost its social and political innocence…

From Weird Western #14, ‘Killers Die Alone!’ (Albano & DeZuñiga) is a vicious tear jerker of a tale where Hex’s only friend valiantly dies to save him from the vengeance of killers who blame the bounty hunter for their brother’s death. Then comes a reckoning that is the stuff of nightmares. ‘The Hangin’ Woman’ (WWT #17) is a classy, gripping thriller wherein Hex runs afoul of a sadistic harridan ruling her hometown with hemp and hot lead before meeting an ending both ironic and much-deserved…

It was left to incoming writer Michael Fleisher (assisted at first by Russell Carley) to reveal Hex’s secrets, beginning with Weird Western Tales #22’s ‘Showdown at Hard Times’. A chance meeting in a stagecoach put a cabal of ex-Confederate soldiers on the trail of their ex-comrade for some unspecified earlier betrayal and it inevitably ended in a sixgun bloodbath, whilst creating an ominous returning nemesis for the grizzled gunslinger.

Train-robbers were the bad guys in the superb traditionally-informed caper ‘Face-Off with the Gallagher Boys!’ – scripted by Fleischer and illustrated by the inimitable Doug Wildey – after which further details of Jonah’s chequered past are revealed in #29’s ‘Breakout at Fort Charlotte’, limned by Noly Panaligan. It was the first chapter of a 2-part extravaganza that gorily concluded in #30 with ‘The Trial’ (illustrated by George Moliterni) as a battalion of Confederate veterans and former comrades-in-arms pass judgement on the man they believed to be the worst traitor in the history of the South…

Inevitably, Hex graduated from Weird Western Tales into his own solo title and the final brace of tales in this primal primer are both drawn by the magnificent José Luis García-López. In ‘The Lair of the Parrot!’, Fleischer has the doom-drenched demon-faced desperado sucked into a scheme designed by US Secret Service agent Ned Landon to infiltrate the gang of flamboyant Mexican bandit and border raider El Papagayo. Hex is none too happy when he finally realises Landon is playing both sides for personal gain, leaving the bounty hunter to the brigand’s tender mercies after framing him for murder in Texas…

The tale continues and concludes in ‘The Day of the Chameleon!’ as a disguise artist steals Hex’s identity to perpetrate even more brazen crimes at the behest of a rich and powerful man determined to destroy the bounty hunter at all costs…

Happily, Jonah has unsuspected allies determined to save him from the villain and his own prideful, stubborn nature…

With a cover gallery by DeZuñiga, Luis Dominguez and García-López, this outrageous assemblage of uncanny exploits proves Jonah Hex is the most unique character in cowboy comics: darkly comedic, riotously rowdy, chilling and cathartically satisfying. His saga is a Western for those who despise the form whilst being the perfect modern interpretation of a great storytelling tradition. No matter what your reading preference, this is a collection you don’t want to miss.
© 1972-1975, 1977, 2010 DC Comics. All Rights Reserved.

Today in 1886 Bud Fisher’s Mutt and Jeff “ghost” ArthurBugsBaer was born, as was Blondie’s originator Chic Young in 1901. In 1908 picture story pioneer Wilhelm Busch, creator of Max and Moritz died. In 1915 the inimitable Dick Breifer was born – and you should go look at Frankenstein: The Mad Science of Dick Briefer – for what you need to know there. Writer-Artist for The Heap, GI Joe and other Golden Age standards, Ernie Schroeder was born in 1916 and in 1938 Raggedy Ann & Raggedy Andy and Mr Twee Deedle creator Johnny Gruelle died.

In 1953, Hugo Pratt & Héctor Germán Oesterheld’s Sergeant Kirk debuted in Argentinian weekly comic Misterix #225.