THE HOUSE ON THE BORDERLAND


By Simon Revelstroke & Richard Corben (Vertigo)
ISBN: 1-56389-860-8

What’s better, the book or the movie?

This is a highly charged question with only one answer: “It depends.”

Adapting works from one medium to another is always contentious, and often ill-advised – but the only fair response has to be both highly personal and broadly irrelevant. Just because I don’t like the X-Men films doesn’t make them bad, just as my deep love and admiration for the works of Oliver Postgate and Peter Firmin doesn’t make me six years old (no matter how much I’d like it to be true!).

The real issue is whether an adaptation treats the original fairly or callously exploits it – and make no mistake: 99% of all reworkings are done with money in mind. Half of that other percent point is a genuine desire to proselytise: a mission to “bring the original to the masses” whilst the fractional remainder is an artist’s desire to interpret something that moved them in their own arena of expertise: I’ve wanted for years to adapt the Carnacki the Ghost-Breaker/Ghost-Finder short stories into graphic novel format…

The author of those tales, as well as the source material for this excellent graphic novel from underground comix legends Simon Revelstroke and Richard Corben, is the brilliant William Hope Hodgson. Son of a poor parson, he was born in 1877, and took to sea at 14. In 1899 to make a living he turned to photography and writing.

His stories are dark and moody explorations of terrors internal and ghastly, against a backdrop of eternal, malignant forces beyond human comprehension ever waiting to take the incautious, unwary or overly-inquisitive. As Alan Moore describes in his introduction Hodgson was the point-man for a new kind of story.

The gothic ghost-story writers and high fantasists of Victorian publishing gave way as the century turned to such cosmic horrorists as HP Lovecraft, Robert Bloch and even Clive Barker, and with such epics as The Night Land and The House on the Borderland, Hodgson lit the way. His too brief catalogue of works stands as a beacon of pervasive unease and outright terror and why he’s not a household name I simply can’t fathom. His career was cut tragically short as were so many others in the trenches of World War I.

Rather than religiously translate his masterpiece, Revelstroke and Corben have truncated and marginally updated the book, concentrating on what can actually be visualised – so much of Hodgson’s power comes from the ability to stir the subconscious brain – and in fairness can thus be called a companion rather than adaptation of the original text.

October, 1952: the rural hamlet of Kraighten in the Republic of Ireland. Two English students on a walking tour accidentally provoke the locals and must flee for their lives. They are chased to a ramshackle, desolate ruin on the edge of a crumbling abyss, a misty ravine which harks back to a long-forgotten time.

In the bracken they find an old journal. Scared and still hiding they begin to read the words of Byron Gault, who in 1816 moved himself, his sister Mary and his faithful hound into the infamous but irresistibly inexpensive old house. Of the horrors both physical and otherwise that attacked them and the incredible, infinity-spanning journey that resulted…

How this tale proceeds is a treat I’ll save for your own consumption. This adaptation was nominated for Best Graphic Novel of the Year by the International Horror Guild in 2003. It is not, can not, be the original book. So get both, read both and revel in what makes each unique to their own form, rather than where they can conveniently overlap and coincide.

© 2000 Simon Revelstroke and Richard Corben. All Rights Reserved.

The Spectre: Crimes and Punishment

The Spectre: Crimes and Punishment

By John Ostrander & Tom Mandrake (DC Comics)
ISBN: 1-56389-127-1

The Spectre is one of the oldest characters in DC’s vast stable of characters, created by Jerry Siegel and Bernard Baily in 1940 for More Fun Comics #52 and 53. And just like Siegel’s other iconic creation, he suffers from a basic design flaw: he’s just too darn powerful. But, unlike Superman, he’s already dead, so he can’t really be dramatically imperilled. Starting as a virtually omnipotent ghost, he evolved, over various returns and refits into a tormented soul bonded to the incarnation of the biblical Wrath of God.

With his superb version from the early 1990s, John Ostrander shifted the narrative onto the Tabula Rasa that was Jim Corrigan, a depression era cop whose brutal murder released The Spectre into the world of costumed heroes. This take on the character ran for nearly five years and lent a tragic, barbaric humanity to a hero who was simply too big and too strong for periodical comics.

Collected here is the first four-part story-arc wherein the troubled and Earth-bound Corrigan meets the vulnerable Amy Beitermann, a social worker who is the target of a serial killer – and somehow a living link to the detective’s own murder fifty years ago.

Powerful and often shocking, the developing relationship forces The Spectre’s mortal aspect to confront the traumas of his long suppressed childhood as he relives his own death and the ghastly repercussions of his return. With intense, brooding art by long-time collaborator Tom Mandrake, this incarnation of the character was by far the most accessible – and successful. If it had launched a year or so later and it might well have been a star of the budding Vertigo imprint.

The masterful interpretation seems largely forgotten these days but hopefully with DC trawling its back catalogue for worthy book-fodder this tale – and the issues that followed it – might make a speedy reappearance on book store shelves. Let’s hope so…

© 1992, 1993 DC Comics. All Rights Reserved.

Buffy the Vampire Slayer: Tales of the Vampires

Buffy the Vampire Slayer: Tales of the Vampires

By Various (Dark Horse Books)
ISBN: 1-84023-548-9

Not a tremendous amount to be said about this one. If you’re a Buffy fan this collection of short stories featuring the kinds of beasties that she so adroitly killed is for you. If you’re a fan of the comic works of Ben Edlund, Scott Morse, Cameron Stewart, Tim Sale, Sean Phillips and a host of others illustrating stories by Joss Whedon and the writers of the TV series this one has it all.

If you’re a fan of kick-ass action/horror comics you’ll love this. And if you’ve just been a fan of the television show this is your chance to get addicted to comics ’cause this one’s terribly hard to put down.

™ & © 2004 Twentieth Century Fox.

Hellblazer: All His Engines

Hellblazer: All His Engines

By Mike Carey & Leonardo Manco (Vertigo/DC Comics)
ISBN 1-84023-966-2

To coincide with the release of the Constantine movie, Vertigo pushed the boat out with an all-original hardcover featuring the current creative team and a wicked little tale of the ultimate chancer at his dodgy best.

It’s bad enough when the world is gripped by a mysterious sleeping plague. It gets worse when Contantine’s oldest – for which read longest surviving – friend Chas begs him to save his grand-daughter from said affliction. It becomes intolerable when a demon intent on housing Hell’s overspill population on earth tries to blackmail the scruffy sorcerer into doing his dirty work for him, but when a disenfranchised Death God sticks his oar in, the old Hellblazer has no choice but to get up, get out and get it sorted.

All of which, of course, he does with his usual grisly and spectacular panache. This is the character at his absolute best, in a tour de force from writer and artist at the very top of their game, making this one of those rare occasions when the ride is actually worth the price of admission. Take it from me, forget the movie and buy this instead. You’ll be so glad you did.

© 2005 DC Comics. All rights reserved.

Boneyard, Volume 5

Boneyard, Volume 5

By Richard Moore (NBM)
ISBN 1-56163-479-4

Boneyard goes from strength to strength. This black and white collection (there’s also a line of books collecting these self-same issues of the comic book series in full colour) features the young guy who inherited a cemetery and the extremely engaging gang of goblins, monsters and out and out weirdoes who inhabit it in more sharp, funny and endearing horror comedy for the lost generation.

Michael Paris shares his life with a hot vampire chick, a werewolf, an over-sexed fish-woman, assorted demons and monsters. But somehow, these are the good guys and they are often beset by really nasty types who have evil intentions. For example, there’s the US government, or the creature that keeps beheading counsellors at the kid’s summer camp across the way, or what about that creepy Pumpkin head guy who magics you unconscious then desecrates your dreams?

The peculiar sub-genre of horror/comedy is in safe hands with Richard Moore, whose light, deft touch combines traditional cartooning with spot-on slapstick, surreal humour, and a touch of contemporary cynicism. He can also imbue his abhuman cast with genuine humanity when necessary. And he’s disarmingly honest too, apparently, as this book begins with the last chapter of the previous story-arc, which he seemingly “forgot” to include at the end of the previous volume. Doesn’t someone like that deserve your money? Especially if he’s going to plough it back into making more great comic stories?

© 2004, 2005 Richard Moore. All Rights Reserved.

Hellblazer: Staring at the Wall

Hellblazer: Staring at the Wall 

By Mike Carey, Marcelo Frusin & Doug Alexander Gregory

(Vertigo)  ISBN 1-84576-233-9

This collection of the adventures of the world’s cockiest mystical bad-ass (from Hellblazer issues #187-193) sees an on-his-uppers John Constantine gathering what feeble allies he can muster as the un-nameable supernatural horror that has been waiting to devour humanity since the dawn of time (and for the previous two volumes) finally gets its snout in the door.

The chills begin with his niece Gemma having her own grisly adventure as the dupe of an old acquaintance of her uncle, who lures her to a seemingly deserted Scottish Island to complete a old mission and a new magical machine in Bred in the Bone, illustrated by Doug Alexander Gregory, before she eventually, and reluctantly joins Constantine in London for the main event, drawn with creepy and economical effectiveness by regular artist Marcelo Frusin.

Carey’s writing smoulders with a steady and overwhelming oppressiveness as his rag-tag band of desperate and self-serving mystics are forced to combine their talents in a desperate and inevitably futile attempt to thwart a truly unstoppable opponent who (which? what?) not only out-powers them, but has also achieved the inconceivable by out-foxing the arch-trickster Constantine.

How the wily con-man defeats a Thing that has won it all, and what the genuinely terrible cost is, provides a masterful horror tour-de-force that is compelling and eminently satisfying. Mike Carey’s tenure on this series is going to be one that will always rank as the highest of high points.

© 2003, 2004 DC Comics. All Rights Reserved.

Sebastian O

Sebastian O 

By Grant Morrison and Steve Yeowell

(Vertigo)  ISBN 1-84023-996-4

The mini-series was one of the earliest Vertigo outings and sadly doesn’t stand so well against later work by the writer or publisher. Blending Michael Moorcock’s alternative spy Jerry Cornelius with steampunk standbys, the myth of Oscar Wilde and the author’s fascination with higher dimensions, this is the tale of effete aesthete and super assassin Sebastian O’Leary, who escapes from Bedlam to wreak vengeance on the man who betrayed him — and inadvertently save the Empire from a cyber-space invasion.

It is well scripted, if a little forced, but the pretentious need to show off one’s cleverness obscures the narrative flow, don’tcha know, and were it not for the spectacularly underplayed drawings of Steve Yeowell, one might be forced to conclude that it’s all a bit of a bore.

©1993 Grant Morrison and Steve Yeowell. All Rights Reserved.
Cover and compilation © 2004 DC Comics. All Rights Reserved.

Lucifer: Evensong

Lucifer: Evensong 

By Mike Carey & various

(Vertigo)  ISBN 9781-84576-448-7

It’s an age old dilemma in comic book storytelling: What do you do the day after you save the universe? Mike Carey answers it by checking in on the survivors in a series of character vignettes that provide closure by counterpointing the Sturm und Drang with charm, humour and melancholy in equal measure.

From issue #70 of the monthly comic, Zander Cannon and Big Time Attic draw Fireside Tales, a yarn of the centaurs and humans of the alternate universe crafted by Elaine Belloc, God’s granddaughter. Evensong (issues #71-72) shows Lucifer setting aright what he can with past allies and enemies as he prepares to depart our universe for the great unknown. The art is by Peter Gross and Aaron Alexovich.

The vulgarly charming demon light relief takes centre stage with issue #73’s The Gaudium Option as the New God gives the repulsive tyke one last clean-up job. Eve (issue #74) and All We Need of Hell (#75) are both illustrated by art veterans Peter Gross and Ryan Kelly and feature a supernatural Girl’s Night Out, and finally the last departure of the Lightbringer, after a suitably telling ultimate chat with the long vanished original God, Yahweh. A perfect end to a masterpiece of comic fantasy.

Or it would be if the book had ended there. However, the editors saw fit to smash the narrative flow by tacking on the one shot Lucifer: Nirvana after that splendid conclusion.

Please don’t misunderstand. Nirvana is beautifully painted by Jon J Muth, an engaging fantasy anecdote as fine as anything else produced by Carey in his career as Lucifer scripter. But you don’t try to stuff in one more shirt after you’ve locked the suitcase. It’s just plain stupid. And annoying. Let’s hope it’s fixed in future editions.

© 2006 DC Comics. All Rights Reserved.

Lucifer: Morningstar

Lucifer: Morningstar 

By Mike Carey & various

(Vertigo)  ISBN 1-84576-293-2

The penultimate volume of this supernatural saga begins with another Earthly digression as a grim agent of the Angelic Host moves through Hamburg to deliver retribution to some of the mortals touched by this affair. The Wheels of God is drawn by Colleen Doran and the story originally saw print in issue 62 of the monthly comic.

Morningstar (from issues 63-65), illustrated by Peter Gross and Ryan Kelly, returns to the main storyline as the war of Heaven inches closer to the flashpoint and Lucifer battles the thing that has been hiding in Jill Presto’s womb. Acquiring allies in the strangest places, he then goes to Christopher Rudd to recruit the new warden of Hell and his remaining Damned, as the war starts and both sides begin to take casualties.

Michael Wm. Kaluta illustrates a second interlude, The Beast Can’t Take Your Call Right Now (issue 66). With all the demons and monsters battling at the end of creation, who is answering when mortals summon infernal powers to make those legendary deals? This much needed and wonderful light relief serves to brace you for the carnage to come as Morningstar resumes (issues 67-69) with a severely wounded Lucifer fending off Fenris, the Avatar of Destruction, who is determined to unmake everything and return the universe to primal chaos.

This is a classic and remarkable end to a spectacular comic series, delivering the emotional pay-off that it promised and more besides. And there’s still one more volume to go…

© 2006 DC Comics. All Rights Reserved.

Lucifer: Crux

Lucifer: Crux 

By Mike Carey & various

(Vertigo)  ISBN 1-84576-23811-X

The war of Heaven is going badly for all concerned. God has vanished and, despite the machinations of each being of power, a rank outsider has assumed his position and responsibilities. Many disparate factions have aligned and realigned and final battle lines have been drawn. When the battle for everything begins it will affect all reality — and not all the combatants expect, or even plan, to survive.

The sides broadly coalesce into Lilith (the woman Adam and God replaced with Eve – and look how well that turned out!) and every creature that feels wronged or slighted by Heaven, ranged against the Host of Angels and Powers besieged in their Silver City. The first story, The Eighth Sin (issue #55 of the monthly comic), by Carey and artist Marc Hempel, concentrates on events in Hell as the Angels caretaking the fell domain cede control to medieval philosopher Christopher Rudd. Following is the eponymous Crux (issues #56-57), with art from Peter Gross and Ryan Kelly as Lilith recounts her meeting with a band of sinister beings at the fringes of creation and what she sacrificed to join their alliance to destroy Heaven.

The Yahweh Dance (drawn by Ronald Wimberly, from #58) depicts the first stumbling steps of the Replacement Creator and the amount of guidance one can honestly expect from the arch-rebel Lucifer. Gross and Kelly return to end the volume with The Breach (issues #59-61). As the preparations for all-out war accelerate and the implications are felt throughout the universe by all of the truly huge cast that populate this epic, the human Jill Presto must reach some accommodation with the supernatural force in her womb that intends to be born before it kills her — or she it.

Lucifer is a true epic that reaches beyond the cosmos by concentrating on the actions of small characters as well as mighty forces. It does the work no favours to parcel it up into broken portions, even if those portions are entire Graphic Novels.

Read in one continuous flow, it becomes a masterpiece.

© 2006 DC Comics. All Rights Reserved.