The X Files


By Frank Spotnitz, Marv Wolfman, Doug Moench & Brian Denham (WildStorm)
ISBN: 978-1-4012-2527-8

The X Files took the world by storm when it launched in 1993, running for nine seasons, a total of 202 episodes, before ending in 2002. In addition it spawned two television spin-offs Millennium and The Lone Gunmen as well as two big screen movies in 1998 and 2008. Its blend of drama, cynicism, paranoia and open-eyed wonder struck a deep cultural chord, echoing popular disquiet about government double-dealing, the rise of conspiracy theories and a search for spirituality, mysticism and non-human intelligence. Many of the show’s key features became pervasive pop culture slogans. Moreover, it was usually utterly engrossing adventure storytelling.

Of course there was a slew of associated merchandise including a superb run of comics from trading card and sometime publisher Topps (41 issues plus a number #0 from January 1995 to September 1998, two annuals, three digest reprint editions and the 1997-1998 miniseries ‘Ground Zero’).

Fox Mulder is a burned out FBI whiz-kid who had himself assigned to the organizational sin-bin of the X Files division: unsolved cases involving unexplained and irrational aspects (themes returned to in recent years with the TV series’ Fringe and FlashForward). A brilliant scientist, he is obsessed with all aspects of the paranormal and particularly evidence of extraterrestrial life, but was dragged out into the real(ish) world by rationalist and cynic Dana Scully. Over the years they formed a co-dependent relationship and found trustworthy allies as they continued to prove that “the truth is out there.”

WildStorm picked up the comics franchise with this intriguing, engaging volume, collecting another #0 and a six issue run reprising the classic format of the feature when Mulder and Scully roamed America, solving mysteries and piecing together an incomprehensible puzzle.

Illustrated by Brian Denham with colour art by Kelsey Shannon & Carlos Badilla, the first cases unfold courtesy of screen writer Frank Spotnitz, who has the dynamic duo seeking a violent killer in the wilds of Indiana. Unfortunately this murderer seems to be a phantom force that can jump into bodies and make monsters out of the most innocent of citizens…

A different kind of possession phenomena then leads the investigators to Virginia, where government military contractors have developed the most sinister and cost-effective anti-personnel weapon imaginable…

Comics veteran and horror specialist Marv Wolfman scripts the next two-part saga as Mulder and Scully tackle a baffling case involving Chinese Tongs and an assassin who can apparently teleport. Elderly Chinese-Americans are being murdered, some almost simultaneously, by the same person. Forensics and DNA can’t be fooled, but if matter transportation is ruled out what else could possibly account for the rising death-toll?

Doug Moench, another comic creator with a long track record and impeccable pedigree contributes the final conundrum as the FBI’s least wanted are dispatched to the Badlands of South Dakota to track down a number of missing girls. Further investigation uncovers a likely serial killer, but deeper digging reveals that victims have actually been disappearing for hundreds of years. Can the Indian legends of subterranean predators “the Pale People” hold more truth than fancy…?

Moody, atmospheric and unrelentingly clever these stories blend mystery and imagination with tense drama and blistering action. Moreover, stripped of the over-arching, big-story continuity of the television series, these tales afford newcomers a perfect opportunity to revel in the magic of great, baggage-free entertainment.

If you want to believe in great comics, the proof is in here…

© 2009 Twentieth Century Fox Film Corporation. All Rights Reserved.

Angel: Not Fade Away


By Jeffrey Bell & Joss Whedon, adapted by Scott Tipton, Stephen Mooney & Ciaran Lucas (IDW)
ISBN: 978-1-60010-529-6

When Buffy the Vampire Slayer stormed onto television screens and into the dark hearts of the world’s fantasy fans the show quickly began turning vampiric lore and traditions on their collective head. One of the most far-reaching storylines involved the feisty heroine falling in love with the enigmatic Angel, who was eventually revealed as the ultimate bad-boy in search of redemption. Once the most sadistic and brutal predator on Earth Angel was cursed by gypsy magic and subsequently regained his soul. Plagued by memory of his horrendous past deeds and driven by insatiable remorse he became a warrior on the side of righteousness – and promptly gained his own spin-off show.

For five seasons and 110 episodes Angel and his crew of assistants, which eventually included his arch-enemy, the other cool bad-boy poacher-turned-gamekeeper Spike (see Buffy the Vampire Slayer: Spike and Dru) battled a all-pervasive demonic coalition intent on dimensional domination in the grim, dark environs of Los Angeles.

Masquerading as big-shot lawyers, Wolfram and Hart constantly worked their horrendous schemes until after years of battle they seemingly corrupted and co-opted Angel and his team, but it was of course a cunning plan to destroy the organisation from within and one which concluded in a an unforgettable final episode that was possibly television’s ultimate “Butch and Sundance” moment. This impressive oddity adapts that final small screen classic into a rather impressive sequential narrative, albeit one that must be utterly impenetrable to non-fans and newcomers…

‘Not Fade Away’ was originally scripted by Jeffrey Bell & Joss Whedon and is adapted here by writer Scott Tipton, illustrated by Stephen Mooney and colourist Ciaran Lucas, first seeing comic life as a three issue miniseries in 2009. It opens as Angel, Spike, defrocked watcher and neophyte wizard Wesley, benevolent demon Lorne and human vampire hunter Gunn seal a pact to murder Wolfram and Hart’s inner circle of demons, the Black Thorn, before the cabal can initiate the apocalypse and end humanity.

Untrusted and watched at all times the doomed band accept assassination assignments and spend the last day of their lives securing what allies they can (such as Angel’s son Conner, morally-ambivalent vampire PA Harmony, elder Goddess Illyria and the turncoat W&H lawyer Lindsey) paying off debts and making their varied peaces with the universe.

A cross between pure Greek tragedy and Scandinavian foreshadowed Ragnarok-in-waiting, this spectacular tale is moody, poignant, brutally action-packed and stuffed with dark humour. It’s no surprise that the heroes succeed in their mission but the saga ends as the supreme masters of supernal evil in the universe unleash all the hordes of hell to take vengeance on the monster hunters who have killed their agents and thwarted their millennial scheme…

As an added bonus for devoted fans and aspiring writer/directors this volume also includes the original shooting script for TV episode, beautifully illustrated by the extremely talented Jeff Johnson.

Somewhat diluted by recent comicbook sagas set after that glorious denouement, Angel and the surviving heroes are still actively holding back the final night…

Although visually impressive and engaging if you’re familiar with the vast backstory, this is still a chronicle best enjoyed by the already converted, although the shows are available on TV and DVD; so if you aren’t a follower yet you soon could – and should – be…

Angel © 2009 Twentieth Century Fox Film Corporation. All Rights Reserved. © 2009 Idea and Design Works, LCC.

Nightschool: The Weirn Books volume 1


By Svetlana Chmakova (Yen Books)
ISBN: 978-0-7595-2859-8

The sub-genre of supernatural students and spooky schooldays has come a long way since the days of the Worst Witch or even Buffy of Sunnydale High, but this tantalising and impressive entry from Svetlana Chmakova (whose delightful series Dramacon introduced her as a major talent in the international manga world) which stands head and shoulders above the crowd and simply cries out for greater exposure.

PS 13W is just an ordinary High School during the day, but when darkness falls the place is sublet to an entirely different faculty teaching a far more bizarre and dangerous student body (well, different anyway – I’ve seen the everyday shamble of oiks, nerds, preppies and deviants that tumble out of our local educational establishment come chucking out time only to stampede past my front door on their way to celebrate their temporary freedom in mischief, malice and mishap…)

Because this Nightschool caters to such a diverse and often predatory catchment, the usual staff of wizardly teachers and assistants is generally supplemented by a Night Keeper – a supernatural security agent who keeps the peace and minimises collateral damage when students and staff – witches, warlocks (collectively known as Weirn), werewolves, vampires and every shade of juvenile haunt and horror – join in the business of Education.

Sadly the latest Keeper, thoroughly modern Miss Sarah Treveney has something of a punctuality problem… Although the school caters for a broad spectrum of monsters, Sarah’s sister Alexius has to be home-schooled due to an unspecified secret problem, and splitting her time between teaching Alex the magic of the Weirn all day and working all night is taking its toll…

The peace that keeps mortals safe from the assorted eldritch tribes is due to an ancient pact: A Treaty administered by an enigmatic cult of young warriors called Hunters who prowl the city dealing with supernatural threats. They are led by a charismatic teacher called Daemon. Later volumes will eventually reveal a history of ancient strife and impending chaos, but for this first collection (comprising the first six months of the strip) they simply patrol and police the places where rogue night creatures prowl…

When Daemon’s team rescue a young Seer, Marina, from unscrupulous mortals seeking to exploit her prophetic abilities she warns him that a long-dormant menace is breaking the seals which have kept it safely imprisoned for centuries…

Unknown to Sarah, little sister is not the housebound claustrophobe she imagines. Driven by urgings beyond her comprehension Alex often roams the night with only her astral familiar to protect her from mortals and monsters – or is it the other way round?

When she invades a cemetery Alex stumbles across a romantic vampiric tryst and Daemon’s Hunter team in the process of ending it. Suddenly all parties are attacked by Rippers – mindless devolved Nosferatu, all claws and teeth and burning lethal hunger…

When the spectacular battle ends Alex is gone and although more than a match for any known magical threat, three of the Hunters lie mysteriously comatose. The younger Treveny wakes safely at home with no recollection of how she returned, but at the Nightschool things aren’t going so well for Sarah.

Making inroads with the staff and students the Night Keeper thinks she might just make a real go of her job, but when a kid she doesn’t recognize lures her into a horrifying trap she disappears from sight and memory of everybody who once knew her. Moreover, all physical evidence of her existence is fading too. At home Alex sees a photograph gradually disappear and realises she must to something. Girding herself she enrolls in the midnight high school, as all over the cities something very nasty is stalking the Hunters…

This is the merely the opening stage of a much larger and more complex epic, (which has been and is still steadily progressing in monthly installments in the Japanese magazine Yen Plus since August 2008), so it might be preferable to pick up the first three volumes – all that has been collected into books so far – and tackle them at once.

However, the sheer exuberance and quality of storytelling and art here is enough to carry this first book; blending mystery, comedy and spellbinding action with a huge cast of engaging characters. Fun, thrilling and wonderfully addictive.

© 2009 Svetlana Chmakova. All Rights Reserved.

Buffy the Vampire Slayer: Spike and Dru


By Christopher Golden, James Marsters, Ryan Sook, Eric Powell & various (Dark Horse/Titan Books)
ISBN: 978-1-84023-282-0

Vampire love is something of a hot topic these days so let’s take a look at one of the ancient antecedents responsible for this state of affairs – in the shape of a collection of one-shots and short stories originally published by Dark Horse to augment their comicbook franchise of the global mega-hit Buffy the Vampire Slayer.

Buffy was a hip teen cheerleader turned monster killer, and as the TV series developed it soon became clear that the bad-guys were increasingly the fan-faves. Cool vampire villain and über-predator Spike eventually became a love-interest and even a moodily tarnished white knight, but at the time of this collection was still a blood-hungry, immortal immoral jaded psychopath – every girl’s dream date.

His eternal paramour was Drusilla: a demented precognitive vampire who killed him and made him an immortal bloodsucker. She thrived on new decadent thrills and reveled in baroque and outré bloodletting. This collection traces their relationship through the 20th century, laying the seeds for the events of the television episodes and begins with ‘All’s Fair’ scripted by Christopher Golden and illustrated by Eric Powell, Drew Geraci, Keith Barnett, Andy Kuhn, Howard Shum & Norman Lee.

There is an unbroken mystical progression of young women tasked with killing the undead through the centuries, and the book opens during the Chinese Boxer Rebellion in 1900, where Spike and Dru were making the most of the carnage after killing that era’s Slayer. The story then shifts to the Chicago World’s Fair of 1933 where once more the undying lovers are on the murderous prowl. However, the scientific wonders of the modern world are eclipsed by a scientist who has tapped into the realm of Elder Gods as a cheap source of energy. To further complicate matters the dark lovers are being stalked by a clan of Chinese warriors trained from birth to kill the pair to revenge the Slayer killed in Beijing.

Gods, demons, Mad Scientists, Kung Fu killers, Tongs and terror all combine in a gory romp that will delight TV devotees and ordinary horrorists alike.

Decades later the pair were again roaming through America in ‘Queen of Hearts’ (by Golden & Ryan Sook), driving to St Louis where they boarded a gambling palace on a paddle-steamer, just wanting to waste some time and test their luck. Unfortunately the enterprise was run by a sinister luck-demon with as little concept of fair play as Dru and Spike… All the forces of elemental supernature couldn’t prevent the river running red – and numerous other colours – with demon blood…

Author, director and actor James Marsters played the laconic Spike on the TV show and co-wrote the next mini-epic in this tome. ‘Paint the Town Red’ also by Golden & Sook is set just after the undead couple had split up following a terrific spat, and follows the heart-sore Cockney Devil from Sunnydale to an isolated Turkish village where he set up his own private harem and hunting preserve. Everything was perfect until Dru came looking for him with her latest conquest, a resurrected necromancer.

Koines is her love-slave, a wizard capable of controlling corpses with but a thought. Until she set her death-monger against Spike it hadn’t occurred to anybody that vampires are just another sort of cadaver, but once the mage realised he decided to renegotiate the terms of his rather one-sided relationship with the inventively psychotic vampire virago, and Spike found that he was not quite over Dru yet…

The chronicle concludes with the brutally melancholy ‘Who Made Who?’ (Golden, Powell, Barnett & Geraci), a brief yarn set in Rio which revealed why the reunited couple finally called it a day. Cue hearts, flowers, multiple infidelities and a lot of sudden, violent deaths…

These supplementary tales of extremely dark and forbidding romance comprise a thoroughly readable tearjerker with hilariously barbed edges: instantly accessible to not only the dedicated Joss Whedon fan but also any lover of horror stories. If vampires could love I suspect this is how it would really look…
™ & © 2001 Twentieth Century Fox Film Corporation. All Rights Reserved.

Wanted: Undead or Alive: Vampire Hunters and other Kick-Ass Enemies of Evil


By Jonathan Maberry & Janice Gable Bashman (Citadel Press)
ISBN: 978-0-8065-2821-2

Although out of my usual comfort zone and possibly beyond my usual purview, when this fascinating item thunked onto my doormat I confess I was intrigued enough to stretch a point and review it here – especially with Halloween looming large on the horizon.

Written in a wonderfully accessible style this series of essays, liberally illustrated with both colour and monochrome images, examines the concept of evil monsters and how to fight them in fact and fiction; real life and all the myriad media forms that comprise our global entertainment landscape: books, films, television and comics.

Jonathan Maberry is an award-winning factual and fiction writer with a few comicbook credits to his name and Janice Gable Bashman is a successful thriller author, and together they examine the nature of Darkness as a theoretical and philosophical concept in their introduction ‘That Whole “Good and Evil” Thing’ before moving on to recount ‘The Roots of Good vs. Evil’ and listing the prerequisites for survival in ‘Heroes and Villains’.

Vampires, how they’re interwoven into all the world’s cultures and, of course, how to combat them comes to the fore in ‘It Didn’t Start With Van Helsing’ whilst ‘Hunting the Fang Gang’ provides a comprehensive list of traditional and fictional Nosferatu-killers ranging from Bataks and Dhampyrs to Bram Stoker’s seminal crew and Buffy’s far-ranging friends and descendents…

‘Fangs vs. Fangs’ delineates the monsters who fight for Good – or at least against Greater Evils – and ‘Legendary Heroes’ recounts the brave and the bold of myth, history and fiction who have battled demons, devils and beasts, as well as far more intangible horrors. Gilgamesh, Beowulf, Rocky Balboa, Jack (“24”) Bauer, Emmeline Pankhurst and Mother Theresa are among the many examples that define this pinnacle of human-ness and the chapter also lists the worst monsters ever recorded.

‘Did You Use Protection?’ covers weapons, charms, talismans and practices that assist and arm the devil-slayers, ‘A Priest and a Rabbi Walk into a Crypt’ examines the role of various religions and belief systems and ‘Who You Gonna Call?’ takes a peek at the role of ghosts in history and entertainment.

‘Pulp Friction’ relates the growth of popular entertainment forms and how they have handled heroes and monsters(human, supernatural and even super-scientific) and the comicbook superhero phenomenon gets the same treatment in ‘Spandex to the Rescue’.

The effects of these concepts on discrete sections of the public goes under the microscope in ‘Children Shouldn’t Play with Dead Things’; examining conventions, fan groups, games, tattoos and skin art, Role Playing (both RPGs and LARPs) and Cosplay before the really scary section tackles ‘Real Evil’ with a comprehensive listing of Serial Killers which makes all the preceding fictional Psychos and Mass Murderers look tame and insipid by comparison…

Topped off with the Online Film Critics Society Top 100 Villains of All Time, a list of Spirit Superstitions and the Top 10 Vampire, Werewolf, Demon and Ghost Movies of all time, this superb compendium is a sublime delight for fans and thrill-seekers to dip into over and again.

Stuffed with interviews and commentary from across the spectrum of popular media including Stan Lee, John Carpenter and a host of artists, creators and designers this is a delight no fantasy fan should dare to miss.

© 2004, Jonathan Maberry and Janice Gable Bashman. All rights reserved. An extended edition of this volume is also available as an ebook.

Goosebumps Graphix 2: Terror Trips


Adapted by Jill Thompson, Jamie Tolagson & Amy Kim Ganter (Graphix/Scholastic)

ISBN: 978-0-439-85780-2

How to get children reading has been a desperate quest of educators and parents for decades and the role of comics in that drive has long been a controversial one. Excluding all the arguments over whether sequential narrative hinders, harms or perhaps helps, the only other option was to produce material youngsters might actually want to read.

Enter R.L. Stine in 1992, who wrote sixty-two light-hearted, child-friendly supernatural horror thrillers over the next five years that took the world by storm, spawning movies, TV shows, games and a host of imitators, reconfiguring the iconography of the classic tales of mystery and imagination into modern romps to engage youngsters in the greatest thrill of all – total absorption in the magic of stories. In its various incarnations and reboots Goosebumps has sold more than 300 million copies.

In 2006 Scholastic began a series of themed graphic novel adaptations, using top comicbook and manga talent to convert three books per volume into hip and striking cartoon yarns. I’ve picked the second “Goosebumps Graphix” edition for no other reason than my complete devotion to the work of one of the artists involved (eventually I’m sure I’ll get around to the others…)

Terror Trips leads off with ‘One Day at Horrorland’ (the sixteenth novel in the prose series) adapted and illustrated by the utterly superb Jill Thompson, who despite her incredible body of work, ranging from Sandman to Wonder Woman and her fabulous Scary Godmother books and films is some how still not a household name.

When a day-trip to Zoo Gardens with their parents goes awry, Lizzy, brother Luke and their friend Clay find themselves lost and alone in the best – or perhaps worst – scary theme park ever. If she wasn’t such a big girl now and didn’t know better, Lizzy might almost believe all those monsters and death-traps were real…

Multi-media artist Jamie Tolagson (The Crow, The Dreaming, Books of Magic) translated the truly creepy ‘A Shocker on Shock Street’ (novel #35) with stunning effect. Under-aged horror movie mavens Erin and Josh think they’ve seen everything, but when Erin’s movie director and FX designer dad invites the pair to the studio to see the new “Shock Street” theme park they’re in for the most startling surprise of their young lives – and so is the reader…

The third and final jaunt into jeopardy is ‘Deep Trouble’ (novel #19) adapted by Amy Kim Ganter, manga and webcomic artist (see Sorcerers & Secretaries for a delightful example of her firm grip on fantasy). Here she relates the time William Deep Jr. accompanied his marine biologist father on an expedition to discover if mermaids actually existed. Unfortunately, the worst beasts in the oceans are usually greedy humans, but the sea still had a few undiscovered horrors of its own lying hidden beneath the surface…

This splendid selection is delivered in a variety of black and white styles, and each tale is augmented by a feature explaining the working process of the artists as they translated the story into comics form. Both the novels and comic books are readily available so why not save yourself the cost of outrageous dental bills this Halloween by stocking up on comic chillers such as this and handing out stuff to chew over rather than simply swallow – and remember, if used correctly books are not fattening…?

© 2007 Scholastic Inc. All Rights Reserved.

Deadworld


By Vincent Locke & Stuart Kerr (Caliber Press)
Original edition No ISBN  re-released edition ISBN: 978-1-60010-817-4

Zombies are taking over the world. Or so it seems with all the restless dead rambling about on television, in cinemas and even in children’s books (check out the intriguing Charley Higson kid’s novels The Enemy and The Dead), but this is only a relatively recent resurrection. Arguably the unliving onslaught really kicked back into high gear during the mid-1980s explosion of self-published titles that came – and mostly went – in the wake of the Teenage Mutant Ninja Turtles comic phenomenon.

Ambitious newcomer Arrow Comics launched with a number of impressive fantasy, adventure and horror titles in 1985, including Tales From the Aniverse, System 7, Nightstreets, Oz, The Realm and Deadworld, but the subsequent glut and implosion of the marketplace caught the good with the very, very bad and the newborn company foundered. Head honchos Ralph Griffith and Stuart Kerr closed down in 1989, with the latter three titles transferring to Gary Reed’s Caliber Comics, which had successfully weathered the storm.

Kerr and Griffith were not just entrepreneurs. They created Deadworld, easily the most popular – and controversial – of their stable, bringing in eager and talented Vince Locke to illustrate over Kerr’s scripts. When the series moved they sold Locke the rights.

This edition was released in 1989 and collected the first seven episodes, with a gallery that included both the “graphic” (for which read gory) and “tame” covers created for each issue.

So, what’s it all about?

In all honesty if you’re not a big fan of the genre, you’ve seen it all before: a mysterious event kills and resurrects the greater part of humanity as zombies and a disparate, dwindling band of human survivors struggle to survive and escape the toxically infectious, ravenous hordes…

However if you count yourself a devotee of the walking dead you’ve seen it all before too: a plucky band of heroes battle increasingly intense odds and their own human natures whilst trying to escape from appalling, overwhelming horror…

The story begins with the impressive ‘Eye of the Zombie’ as a school-bus full of weary youngsters – horny teenagers and a frankly terrifying ten-year old called Spud – make plans to escape the Louisiana bayou where they’ve been hiding from a horde of terrifying monsters – mindless, shambling ravenous. At least the things are slow and stupid and can be stopped by destroying their brains…

Nobody knows how the world ended or why they have been spared so far, but as the kids ready for a dash to California dead eyes are watching. Unfortunately, these are something new: King Zombie might be Dead but he’s still Quick – also vengeful, calculating and super-smart…

After a spectacular battle the kids are off, trailed by the Thinking Dead in ‘Born to Be Wild’, having gut-wrenching, splattery narrow escapes as they head west. Hints begin as to how humanity was lost and in ‘Mississippi Queen’ the survivors trade the bus for a riverboat, thinking this will provide greater security.

The supernatural horror responsible or killing the world is revealed, as is the one mortal he cannot afford to kill. King Zombie and his shambling hordes invade the riverboat and ‘Funeral For A Friend’ sees the first winnowing of the cast…

Reduced to four now the haunted survivors encounter demons as well as the ever-present zombies in ‘Welcome to My Nightmare’, meeting the sorcerer’s apprentice who caused the zombie plague to invade our dimension and discovering another enclave of survivors hours before their undead pursuers do…

‘One of These Days’ sees King Zombie and the hell-spawn decimate the refuge, slowly torturing his captured prey until a mysterious stranger comes to their rescue – an unsuspected and dangerously traumatised survivor of the riverboat massacre. An all-out final battle breaks out before ‘Bad Moon Rising’ ends events on a cliffhanging high as the resurgent US military streak in to rescue the embattled humans.

What happens next hasn’t been collected yet but with a re-issued edition of this superbly exuberant horror classic released in 2009 and an unholy appetite for the walking dead zipping up the zeitgeist charts that must surely be only a matter of time…

Charmingly character-driven, gloriously gory, superbly enthusiastic and wickedly comedic this is a series by fans for fans, and what polish might be lacking is more than compensated for by sheer pace and raw talent. Kerr handles the ensemble cast well and Locke’s nasty, scratchy, atmospheric illustration blends Wrightson with Windsor-Smith to great effect. Moreover he wasn’t afraid to experiment and wasn’t shy about filling a page with terror, slapstick or both.

Merry mordant fun and well worth stalking…

This edition © 1989 Vincent Locke. All Rights Reserved. Deadworld © 2010 and ™ Gary Reed.

Marvel Zombies: Dead Days


By Robert Kirkman, Sean Phillips, Mark Millar, Greg Land & various (Marvel)
ISBN: 978-0-7851-3563-0

Fast becoming one of modern Marvel’s most popular niche-franchises the canny blend of gratuitous measured sarcasm and arrant cosmic buffoonery collected here traces some of the shorter early appearances of the deadly departed flesh-eating superheroes of an alternate universe which wasn’t so different from the one we all know – at least until a dire contagion killed every ordinary mortal and infected every super-human upon it.

This volume collects the first appearances of the Marvel Zombies and includes the one-shot prequel that delineates the final hours of that tragic alternity where it all kicked off.

That out of sequence prequel forms the first chapter of this gory storybook: ‘Dead Days’, by Robert Kirkman and Sean Phillips, sees Earth rapidly overwhelmed by its costumed crusaders after a super-villain imports an extra-dimensional curse to that reality: one that turns the infected (for which read “bitten”) victims into ravenous, undead eating machines.

Very much a one-trick pony, the tale depends on a deep familiarity with the regular Marvel pantheon, a fondness for schlock horror and the cherished tradition of superheroes fighting each other. This time, however, it’s for keeps, as beloved icons consume one another until only a handful of living heroes remain, desperately seeking a cure or a way to escape their universe without bring the zombie plague with them…

This is followed by the first chronological appearance of the brain-eaters: a far subtler and blacker exploit which first appeared in Ultimate Fantastic Four #21-23. This team is a revised, retooled version of the Lee/Kirby stalwarts created as part of the Marvel Ultimates project began in 2000.

After the company’s near-demise in the mid-1990s new management oversaw a thoroughly modernising refit of key properties: fresher characters and concepts to appeal to a new generation of “ki-dults” – perceived to be a potentially separate buying public from those readers content to stick with the various efforts that had gradually devolved from the Founding Fathers of the House of Ideas.

This super-powered quartet are part of a corporate think-thank tasked with saving the world and making a profit, and in ‘Crossover’ by Mark Millar, Greg Land & Matt Ryan, wunderkind Reed Richards is contacted by a smarter, older version of himself offering the secrets of trans-dimensional travel. Defying his bosses and comrades Reed translates to the other Earth only to find he’s been duped by zombie versions of the FF, looking for fresh fields to infect and people to digest…

Breaking free Reed discovers a devastated, desolate New York populated with manic monster superheroes, all eager to eat one of the last living beings on the planet. Suddenly rescued by Magneto, Reed meets other remaining survivors as they prepare for their last hurrah. Offering them a chance to escape Reed is blissfully unaware that he’s already allowed the Zombie FF to invade the still living world he came from…

Culminating in a bombastic battle on two planes of reality and a heroic sacrifice, this saga ends with the Zombie FF imprisoned on Ultimate Earth and segues into stories not included in this volume: so in brief then, Zombie World is visited by the Silver Surfer and the world-eating Galactus, who both end up consumed.

In ‘Frightful’ (Ultimate Fantastic Four #30-32, by Millar, Land, Ryan & Mitch Breitweiser) the Ultimate Universe Dr. Doom enacts a subtle plan to crush Reed Richards, but the imprisoned, lab-rat zombie FF have their own agenda: one which includes escaping and eating every living thing on the planet…

A far more serious tale of revenge and obsession, this yarn is a real frightener in a volume far more silly than scary. The Zombie franchise grew exponentially and another un-included tale revealed how, back on undead Earth, six victorious zombies – Tony Stark, Luke Cage, Giant-Man, Spider-Man, Wolverine and the Hulk finally ate Galactus and absorbed all his cosmic power. With all other food sources consumed they ranged their entire dimension, killing everything and every civilisation they could find.

Meanwhile on the original Marvel Earth, a civil war erupted between costumed heroes after the US government ordered all superhumans to unmask and register themselves. From that period comes ‘Good Eatin”, a light-hearted, grotesquely slapstick three-part hoot from Black Panther #28-30.

One-time X-Man Storm, Human Torch, the Thing and the Panther go dimension-hopping and land on a hidden citadel of the Shape-changing Skrulls just as the Galactal Zombie Diners Club discovers what just might be the last edible planet in their universe. ‘Hell of a Mess’, ‘From Bad to Worse’ and ‘Absolutely No Way to Win’ by Reginald Hudlin & Francis Portela comprise an action-packed, hilariously bad-taste splatter-fest to delight the thrill-seeking, gross-engorged teenager in us all…

This book also includes a plethora of alternate and variant cover reproductions and concludes with a fascinating commentary by painter Arthur Suydam, who based his stunning pastiche images on some landmark covers from Marvel’s decades-long-history.

By no means to everyone’s taste, this blend of dark fable with gross-out comedy mixes the sentiments of American Werewolf in London, the iconography of Shaun of the Dead and the cherished hagiography of the Marvel Universe to surprisingly engaging effect. Not for the squeamish or continuity-cherishing hardliners, there might be a loud laugh or frisson of fear awaiting the open-minded casual reader…

© 2005, 2006, 2007, 2009 Marvel Publishing, Inc, a subsidiary of Marvel Entertainment, Inc. All Rights Reserved.

30 Days of Night: Red Snow


By Ben Templesmith (IDW)
ISBN: 978-1-6001-0149-6

Although I wasn’t a great a fan of the first 30 Days of Night graphic novel it didn’t stop it becoming a comics and movie sensation, but with this sequel (or to be exact, narrative prequel), writer artist Ben Templesmith finally struck a cord with this jaded old reviewer…

That first tale detailed the last days of Barrow, Alaska: a contemporary American town near the Arctic Circle where the sun sets for an entire month at a time. What happens when a posse of roving vampires came for an extended overnight stay one sundown is a simplistic but highly effective exercise in visceral slasher-thrills. No real depth or explanation, just easily explained motivations (eat and/or kill vs. run and/or fight) and lots of evocative action. A perfect, uncomplicated video game of a tale…

Now, in Red Snow a little glimpse into the history of that nomadic band of Nosferatu is offered…

Russia 1941: bleak black bitter winter is decimating both the Nazi invaders and the hard-hearted vengeful Russian troops in the hinterlands beyond Murmansk. The German-Finnish Operation: Silver Fox has collapsed (a bold, doomed attempt by the Nazis to capture the port and end Allied aid into Russia), and roving bands of Germans are freezing and starving in the permanent blizzard-bedeviled arctic night. Equally hard-pressed are the Soviet and Cossack patrols hunting the surviving invaders.

Among the pursuers is Charlie Keating, British Naval observer, military liaison and war-weary polyglot. As the Soviets are slowly advancing despite the deadly temperatures, they come across a vast underground storage compound where a family of peasants has been hoarding food, ammunition and fuel “for the War Effort”. At the same time the Nazis have made their own discovery – a small band of blood-stained travesties, immune to the cold and dark, ravenously hungry for human flesh and hot red blood…

Old animosities are soon forgotten as the surviving Nazis are invited into the subterranean citadel, but the unstoppable bloodsuckers besiege and rapidly deplete the defenders’ numbers and resources. Soon it’s clear that the only possible chance lies in outrunning them in the one remaining truck…

Templesmith’s first outing as scripter is clear-cut and a little short on sophistication, but wickedly effective as the vampires relentlessly attack, and even though the team-up of human enemies, complete with inevitable betrayals, is nothing new in this genre it is extremely well-executed and graphically enticing.

Although many British readers might compare this unfavourably to the similar scenario of the classic 1980 2000AD strip Fiends of the Eastern Front – and in terms of sheer suspense the Gerry Finley-Day/Carlos Ezquerra serial is certainly superior – (note to self: must review some 2000AD collections soonest…) there is a splendidly visceral brevity to the blood-soaked events of Red Snow that carries the tale along at a breakneck pace and always delivers its promised punch.

Templesmith is an accomplished illustrator and works well in his painterly manner, blending Kent Williams or Jon J Muth’s watercolour vivacity s with Ted McKeever’s angular, expressionistic figure work. Of course there’s also heaping helpings of splashy reds against the cool icy blues – and remarkable amounts of gruesome violence which is, of course, exactly what the target audience expects…

This collection of the three-part miniseries also includes an interview with Templesmith and an extensive gory gallery section of art-pieces.

™ & © 2008 Steve Niles, Ben Templesmith and Ideas and Design Works, LCC. All Rights Reserved.

Dame Darcy’s Meat Cake


By Dame Darcy (Fantagraphics Books)
ISBN: 978-1-60699-346-0

Since 1993 Dame Darcy has been building a weird, wistful and Gothically girlish fantasy

universe in her oddly enchanting comicbook Meat Cake, as well as the occasional graphic novel and collection such as Frightful Fairytales, The Illustrated Jane Eyre, Dollerium, Comic Book Tattoo, Gasoline and others. Now an affordable black and white paperback reprinting the best moody marvels from the first eleven issues is available and keenly awaits your effulgent appreciation.

Darcy Megan Stanger is a prolific and restless artist, musician, animator, dollmaker, interior designer, fashion model, art teacher and reality TCV star – one of those ever-so-likable, infuriating do-it-alls modern society is increasingly populated by.

For some her darkly comic, magic-infested, mock-Victorian realm of slender, ethereal, hauntingly lovely gamins and ghastly side-show freaks might be a step too far. This is a stark place with no room for dull, fat people or the plain visaged…

Certainly this collection is best read in measured instalments, lest the girly-girl blend of Edwardian emo-fashion, Jazz-age make up, tragic love-stories, sinister childhoods, ghostly interventions, maids behaving badly and “fractured fairy-tale” moral instruction lose its power to affect, but the sensibilities of modern female characters thriving in a gloomy imaginative otherplace is one that is rich with entertainment potential especially when scripted with the deliciously scandalous wit of la Dama.

Although some few non-related snippets are included, the major portion of the book concerns the tribulations of a rather distinctive cast of self-absorbed, grotesque and genteel ladies of varied means and character. There’s shrinking violet Friend The Girl, the abrasive Richard Dirt, the constantly bickering conjoined twins Hindrance and Perfidia, seductive, bitchy mermaid Effluvia, Strega Pez, who communicates through a livid gash in her throat, the talkative crustacean Scampi the Shellfish, the utterly bonkers wise woman Granny, Igpay and undead, monstrous token male Wax Wolf, all living in a world at once similar and wondrously ancient and removed.

In sultry, sinister or just plain strange tales like ‘Laughing All the Way to the Bank’, ‘Shrimpboats is A-Comin”, ‘Employ Ahoy!’, ‘Bus-Ted’, ‘Hookie Lau Breakfast Special’, ‘The Hitch-Hiker’, ‘Grave Concerns’, ‘Happy Hi-Jinx’, ‘Lessons on the Principles of Magnetism’, ‘Honey’, ‘Dirty Rich’, ‘Demon Drink’, ‘Silver Lining’ and ‘Fruit Bat‘ the extended eccentric cast live their odd and abstracted lives for us whilst in longer fables such as ‘The Juicer and the Cake Walk’, ‘The Next Holy Virgin’, ‘For Whom the Bell Tolls’, ‘Stained Glass’, ‘The Ghost Filly’, ‘Sweet William and Lady Margaret’, ‘EZ Bake Coven’ and ‘Latch Key Kids Cookbook‘ Darcy demonstrates her love and tacit understanding of classical storytelling and particularly Gothic Romance fantasies.

Amidst the assorted unaligned graphical gags and oddments are such brief gems as ‘Ruby Rack! Ruby Rack!’, ‘The Wishing Star’, ‘Existence Forgets’, ‘Spontaneous Generation’, ‘Puppet Show’ (an homage to cartoon pioneer Gustave Verbeek), and an acerbic assemblage of actively skewed ‘Old Nursery Rhymes’ as well as some decidedly quirky autobiographical incidents like ‘Double Trouble or Freaky Friday’, ‘Paper Doll Fun!’, ‘Your Diary’, ‘My Patron’ and ‘Show Me My Hand’ but the absolute show-stealer is her baroque, wilfully whimsical satire-fest with Alan Moore who scripted the marvellously captivating ‘Hungry is the Heart’: a spectacular expose of the extraordinary life and times of turn of the century Society Maverick, Wild-Woman and Button Magnate Wellington Woolenboy AKA Jumbalor – “Damp String Woman”.

Macabre, hilarious and addictively odd, Meat Cake satisfies appetites you can’t believe you have. This is a book for girls that every comicbook guy really needs to see…

© 2010 Dame Darcy. All rights reserved.