Lucky Luke volume 20: The Oklahoma Land Rush


By Morris & Goscinny, translated by Luke Spear (Cinebook)
ISBN: 978-1-84918-008-5 (PB Album/Digital edition)

Doughty, dashing and dependable cowboy champion Lucky Luke is a rangy, implacably even-tempered do-gooder able to “draw faster than his own shadow”. He amiably ambles across the fabulously mythic Old West, enjoying light-hearted adventures on his rather sarcastic wonder-horse Jolly Jumper. The taciturn trailblazer regularly interacts with a host of historical and legendary figures as well as even odder folk in tales drawn from key themes of classic cowboy films – as well as some uniquely European notions, and interpretations…

Over 8 decades, his exploits have made him one of the top-ranking comic characters in the world, generating upwards of 85 individual albums with sales totalling in excess of 300 million in 30 languages thus far. That renown has led to a mountain of spin-off albums, plus toys, computer games, animated cartoons, a plethora of TV shows and live-action movies and even commemorative exhibitions. No theme park yet, but you never know…  when…?

The brainchild of Belgian animator, illustrator and cartoonist Maurice de Bévère (“Morris”) and first officially seen in Le Journal de Spirou‘s seasonal Annual L’Almanach Spirou 1947, Luke sprang to laconic life in 1946, before inevitably ambling into his first weekly adventure ‘Arizona 1880’ on December 7th 1946.

Working solo until 1955, Morris produced nine albums of affectionate sagebrush spoofery before teaming with old pal and fellow trans-American tourist Rene Goscinny. When Rene became his regular wordsmith, Luke attained dizzying, legendary, heights starting with Des rails sur la Prairie (Rails on the Prairie) which began serialisation on August 25th 1955. In 1967, the six-gun straight-shooter switched sides, joining Goscinny’s own magazine Pilote for La Diligence (The Stagecoach).

Goscinny co-created 45 albums with Morris before his untimely death, whence Morris soldiered on both singly and with other collaborators. The artist died in 2001, having drawn fully 70 adventures, plus numerous sidebar sagebrush sagas crafted with Achdé, Laurent Gerra, Benacquista & Pennac, Xavier Fauche, Jean Léturgie, Jacques Pessis and others, all taking their own shot at the venerable vigilante…

Lucky Luke has history in Britain too, having first pseudonymously amused and enthralled young readers during the late 1950s, syndicated to weekly anthology Film Fun. He later rode back into comics-town in 1967 for comedy paper Giggle, using nom de plume Buck Bingo.

Ruée sur l’Oklahoma was Morris & Goscinny’s 5th collaboration, originally serialised in 1960 before becoming the 14th album release: a wryly satirical romp based on the actual property reallocation event of 1889, and is delivered with only the slightest application of a little extra whimsical imagination to the actual brutal skulduggery and chicanery of history…

In the real world, President Benjamin Harrison signed a proclamation on March 23rd 1889 opening the “Unassigned Lands” of Oklahoma to non-Indian settlers. Citing the 1862 Homestead Act, it promised any white who could stay on and improve a parcel of land for five years would own it free, clear and without cost. It led to a free-for-all scramble on April 22nd year with an estimated 50,000 people looking for a prime location to put down roots…

The comic version begins on the inhospitable plains of the Oklahoma territory where a representative of the American government trades a pile of trinkets and baubles to the resident Cherokee, Creek, Chickasaw, Choctaw and Seminole tribes who were originally dumped there against their collective will by white soldiers.

They are more than happy to leave those dry, dusty, dull, decidedly depressing regions…

In Washington DC, Senators are gloating over opening the region to colonisation, but troubled that all the settlers eager to own their own land and property might one day be accusing them of negligence or worse unless the allocation process is scrupulously fair. Agreeing on a strictly-monitored race as the most transparent method, the statesmen then need to ensure it’s an honest one, and call in American legend Lucky Luke to oversee the process and adjudicate disputes.

Heading westward on Jolly Jumper, the lone rider’s first task is removing the white folk already occupying their own parcels of land before the official start date. Some are there innocently and others have decided to get a head start and secure prime locations, but eventually all are moved back (some into makeshift jails) beyond the notional starting line of the great Oklahoma rush for land…

Backed up by the cavalry and a horde of lawyers Lucky leaves the “Promised Land” clean and clear for the big day, but is kept busy stopping cheating “sooners” from sneaking in early and staking claims illegally: wicked men and enterprising criminals like Beastly Blubber or Coyote Will and his simple stooge Dopey. Their escapades grow increasingly wild as the start day approaches, but Lucky can handle them. What’s more troubling is the ordinary everyday one-upmanship scurrilously employed by the “honest” citizen-contestants: sabotaging each other’s transport, doping their draft animals and worse.

Eventually, the moment comes, cannons boom and the race for space begins…

Humans being what they are, however, every competitor heads for the same few miles of the two million acres (8100 square kilometres) and overnight the mangy metropolis of Boomville springs up. Despite being held until the race was well underway Beastly Blubber, Coyote Will and Dopey are quick to capitalise on the progress and jealous hostility of the settlers, forcing Lucky to step in repeatedly and – ultimately – ban booze and all guns in the city…

Gradually civilisation blossoms and Luke thinks his job is done when the citizens call an election for Mayor. He couldn’t be more wrong, but the plebiscite does signal the end in another painfully ironic and tragically foreboding way…

Employing classic set-piece slapstick and crafty cinematic caricature but layering on an unusually jaundiced – but frighteningly accurate – view of politicians, government and human nature, The Oklahoma Land Rush deftly weaponizes history (Indian displacement, the future Dust Bowl and the billions of barrels of unexploited oil beneath that unhappy soil) to deliver a funny story with plenty of sharp edges and ends, and a sharp twist to keep readers smugly satisfied. Here is another wildly entertaining all-ages confection by unparalleled comics masters, affording an enticing glimpse into a unique genre for today’s readers who might well have missed the romantic allure of an all-pervasive Wild West that never was…
© Dargaud Editeur Paris 1971 by Goscinny & Morris. © Lucky Comics. English translation © 2009 Cinebook Ltd.

Mickey All-Stars (The Disney Masters Collection)


By Giorgio Cavazzano & Joris Chamberlain and many & various: translated by David Gerstein & Jonathan H. Gray (Fantagraphics Books)
ISBN: 978-1-68396-369-1 (HB) eISBN 978-1-68396-422-3

Created by Walt Disney and Ub Iwerks, Mickey Mouse was first seen – if not heard – in the silent cartoon Plane Crazy. The animated short fared poorly in a May 1928 test screening and was promptly shelved.

It’s why most people who care cite Steamboat Willie – the fourth completed Mickey feature – as the official debut of the mascot mouse and his co-star and occasional paramour Minnie Mouse since it was the first to be nationally distributed, as well as the first animated feature with synchronised sound. The film’s astounding success led to the subsequent rapid release of its fully completed predecessors Plane Crazy, The Gallopin’ Gaucho and The Barn Dance, once they too had been given new-fangled soundtracks.

From those rather timid and tenuous beginnings grew an immense fantasy empire, but film was not the only way Disney conquered hearts and minds. With Mickey a certified, solid gold screen sensation, the mighty mouse was considered a hot property ripe for full media exploitation and he quickly invaded America’s most powerful and pervasive entertainment medium: comic strips…

In close to a century of existence, Walt Disney’s anthropomorphic everyman Mickey Mouse has tackled his fair share of weirdos and super freaks in tales crafted by gifted creators from every corner of the world. A true global phenomenon, the little wonder staunchly overcame all odds and pushed every boundary, and he’s always done so as the prototypical nice guy beloved by all.

He might have been born in the USA, but the Mouse belongs to all humanity now. Mickey has always been and is still a really big deal in Europe and thus, when his 90th anniversary loomed, a comics movement grew to celebrate the event in a uniquely comic strip way.

Invitations went out to creators with a connection to Disney endeavours from countries like Denmark, Germany, Holland, Italy, Belgium, France and more. The rules were simple: each auteur or team would have a single page to do as they liked to, for and with Mickey and all his Disney pals, with the only proviso that each exploit must begin and end with the Mouse passing through a door. The whole affair would be framed by an opening and closing page from illustrator Giorgio Cavazzano and scenarist Joris Chamberlain…

The result is a stunning joyous and often wholesomely spooky rollercoaster ride through the minds of top flight artists all channelling their own memories, feelings and childhood responses to the potent narrative legacy of Mickey & Friends: a tumbling, capacious, infinitely varied journey of rediscovery and graphic virtuosity that is thrilling, beautiful and supremely satisfying.

This translation comes with an explanatory Foreword laying out the rules far better than I just did and ends with ‘The All-Star Lineup’ offering full and informative mini biographies of all concerned responsible for each page.

They are – in order of appearance – Flix, Dav, Keramidas, Fabrice Parme, Alfred, Brüno, Batem & Nicholas Pothier, Federico Bertolucci & Frédéric Brrémaud, Silvio Camboni & Denis-Pierre Filippi, Thierry Martin, Guillaume Bouzard, José Luis Munuera, Alexis Nesme, Fabrizio Petrossi, Jean-Philippe Peyraud, Pirus, Massimo Fecchi, Boris Mirroir, Godi, Florence Cestac, Éric Hérenguel, Marc Lechuga, Cèsar Ferioli, Tebo, Clarke, Dab’s, Pieter De Pootere, Antonio Lapone, Ulf K, Pascal Regmauld, Johan Pilet & Pothier, Mathilde Domecq, Nicolas Juncker, Jean-Christophe & Pothier, Mike Peraza, Arnaud Poitevin & Chamberlain, Olivier Supiot, Éric Cartier, Zanzim, Marco Rota, Paco Rodriguez, Sascha Wüsterfeld, and the aforementioned Giorgio Cavazzano & Joris Chamberlain.

Frantic, frenzied fun for one and all. Everything you could dream of and so much more…

© 2021 Disney Enterprises, Inc. All rights reserved.

Ken Reid’s Football Funnies – The First Half


By Ken Reid (Rebellion Studios)
ISBN: 978-1-78108-883-8 (HB/Digital edition)

If you know British Comics, you’ll know Ken Reid.

He was one of a select and singular pantheon of rebellious, artistic prodigies who – largely unsung and regularly uncredited – went about transforming British Comics, entertaining millions and inspiring hundreds of those readers to become cartoonists too.

Reid was born in Manchester in 1919 and apparently drew from the moment he could hold an implement. Aged nine, he was confined to bed for six months with a tubercular hip, and occupied himself by constantly scribbling and sketching. He left school before his fourteenth birthday and won a scholarship to Salford Art School, but never graduated.

He was, by all accounts, expelled for cutting classes and hanging about in cafes. Undaunted, he set up as a commercial artist, but floundered until his dad began acting as his agent.

Ken’s big break was a blagger’s triumph. Accompanied by his unbelievably supportive and astute father, Ken talked his way into an interview with the Art Editor of the Manchester Evening News and came away with a commission for a strip for its new Children’s Section.

The Adventures of Fudge the Elf debuted in 1938 and ran until 1963, with only a single, albeit lengthy, hiatus from 1941 to 1946 when Reid served in the armed forces.

From the late 1940s onwards, Reid dallied with comics periodicals. Super Sam, Billy Boffin, Foxy were published in Comic Cuts and he sent submissions to prestigious market leader The Eagle, before a fortuitous family connection – Dandy illustrator Bill Holroyd was Reid’s brother-in-law – brought DC Thomson managing editor R.D. Low to his door with a cast-iron offer of work.

On April 18th 1953 Roger the Dodger debuted in The Beano with Reid drawing the feature until 1959. He created numerous others, including the fabulously mordant doomed mariner Jonah, Ali Ha-Ha and the 40 Thieves, Grandpa and Jinx amongst many more.

In 1964, Reid and fellow under-appreciated superstar Leo Baxendale jumped ship to work for DCT’s arch rival Odhams Press. This gave Ken greater license to explore his ghoulish side: concentrating on comic horror yarns and grotesque situations in strips like Frankie Stein, and The Nervs in Wham! and Smash!, as well as more visually wholesome but still strikingly surreal fare as Queen of the Seas and Dare-a-Day Davy.

In 1971 Reid devised Face Ache – arguably his career masterpiece – for new title Jet. The hilariously horrific strip was popular enough to survive the comic’s demise – after a paltry 22 weeks – and was carried over in a merger with stalwart periodical Buster where it thrived until 1987. Ken Reid died that year from the complications of a stroke he’d suffered on February 2nd . He was at his drawing board, putting the finishing touches to a Face Ache strip. On his passing, the strip was taken over by Frank Diarmid who drew it until cancelation in October 1988.

All his working life, Reid innovated; constantly devising new strips like Harry Hammertoe the Soccer Spook, Wanted Posters, Martha’s Monster Makeup, Tom’s Horror World, Creepy Creations and World-Wide Weirdies. He was also always open to fresh opportunities. This collection gathers a quartet of series he created for specialist comics weeklies Scorcher and Scorcher and Score: both specialist boys’ periodicals blending strips, photo-features and general sports journalism dedicated to the beautiful game.

Preceding them is text feature ‘Kicking it Off…’ by Reid’s son Antony J., describing the circumstances that saw a man in his 50s with no appreciable interest in or knowledge of football accept an offer from a desperate editor and pull off a hat trick (plus one!) of unique series by displaying the seldom seen side of the great scribbler: his inspirational and ironclad professionalism and admirable “have-a-go” attitude…

Scorcher kicked off on January 10th 1970, became Scorcher and Score after 77 issues (by merging with Score ‘n’ Roar in early July 1971) and called “time” with the October 5th 1974 issue – a further 171 outings. Its best bits were ultimately absorbed into Tiger, but Annuals and Summer Specials continued to appear until 1984.

As suits the nature of the magazines, each Reid picture riot (originally running from January 1970 to mid-1972) is individually hilarious but in total a bit formulaic. That was never a problem at the time as editors held the belief that readers had a definite shelf-life and would quickly move on to better things… like Chaucer, Len Deighton, or the back pages of The Sun or Daily Mirror

Moreover, Reid was meant to be a half-time palate cleanser. Straight football comics content was already covered by traditional – if often unconventional – strips like Kangaroo Kid, Royal’s Rangers, Bobby of the Blues, Paxton’s Powerhouse, Lags Eleven, Jack of United, Jimmy of City, and later classics Hotshot Hamish, Nipper, and Billy’s Boots.

The line-up for Scorcher #1 included Reid’s Sub (He’s always on the sidelines!), with unfit, unloved and decidedly fiendish Duggie Dribble on the touchline. He was always there: as well as being hated by Biggleswick Wanderers’ manager and other players, Dribble was useless on the field. His disappointment turned to malice and he spent his days trying to take out his own teammates just so he could get a game…

Before being replaced in the August 15th edition, Duggie conspired to maim, poison, hypnotise, overfeed, electrocute his colleagues, and regularly employed other tactics, like sabotaging kit, relocating matches, wrecking pitches and even occasionally offering to play for the opposition in his fervour for a kickabout in front of roaring crowds – who didn’t much like him either.

Each episode is a single page masterclass in black comedy, macabre timing and grotesque excess that would do the Addams Family proud…

Substituting for Dribble’s doomed tactics, Football Forum (August 15th 1970-January 16th 1971) took a satirical and often absurdly surreal swipe at TV pundits as a panel of experts answered questions posed by readers – for the usual £1 postal order despatched to the lucky cove who fired Reid’s imagination that week. The panel included referee Percival Peeps, Centre-Forward Charlie Cannon and a guest speaker carefully tailored to deliver maximum laughs. Subjects covered included ‘The best way to take a penalty’; ‘is soccer too dirty?’; ‘players’ hair length’; ‘are players overpaid?’, ‘are referees too soft?’ and ‘how to deal with teams who play the offside trap’ but the answers were never helpful and frequently led to mayhem, carnage and use of the damp sponge…

Arguably, Reid’s most well-regarded contribution was Manager Matt, who began his career in the January 23rd edition. Pompous and self-important Matt was fed up with the standard of positions he was offered at the Labour Exchange and was fortunate enough to be passing by Mudchester United’s ground just as the corrupt and doddering Board of Directors agreed that what they needed was a complete fool to take the blame for their mismanagement and malfeasance. Soon the perfect scapegoat was in situ: a man who knew nothing about anything…

To be fair, it was the perfect set-up, because the stadium was a shambolic neglected ruin and the players were little better than beasts and bullies. Over the next 29 weeks, team and neophyte tyrant slowly gelled into a bunch of useless strangers who hated each other but somehow managed to win a few matches and even go on a world tour that enabled them to bring home a sack full of European silverware…

Manic and compulsive, these tales are less about football than the fundamentals of slapstick comedy, but they are astoundingly entertaining.

Concluding this first foray into football fun comes a strip you can’t help but feel is Reid being utterly honest with himself and the readers.

Hugh Fowler – The man who HATES football! launched in the August 14th issue (and ran until May 6th 1972), with a man very much the prototype of Basil Fawlty fulminating and thundering over his loathing for the Beautiful Game.

Each week he attempted to spoil matches, maim players and even excise the sport from the ken of mankind. Obviously he ultimately failed in his endeavours as people still gather to sing songs, eat pies and cheer on fit people as they chase a ball, but that’s probably due more to the interference of pesky kids spoiling his schemes than his facility with explosives, superglue, kidnapping, pitch sabotage, match fixing, ball tampering and so forth.

He even tried to remove the sport from libraries and stop the printing of Scorcher and Score, but somehow his divine crusade never achieved its aims…

There’s a bit of extra time left in this initial foray, and an Annuals sections calls up a couple of Sub shorts from the Scorcher Annual 1970 whilst the 1971 seasonal package finds Manager Matt languishing in laundry woes and the 1973 edition sees Hugh Fowler extend his campaign to include arcade games with equally unpleasant outcomes…

This astoundingly absorbing comedy classic is another perfect example of resolutely British humorous sensibilities – absurdist, anarchic and gleefully grotesque – and these lesser known cartoon capers are a welcome reintroduction to the canon of British comics history: painfully funny, beautifully rendered and ridiculously unforgettable. This is one more treasure-trove of laughs to span generations which demands to be in every family bookcase. Part of Rebellion’s ever-expanding Treasury of British Comics, this is a superb tribute to the man and a brilliant reminder of what we all love…
© 1970, 1971, 1972, & 2021 Rebellion Publishing Ltd. All Rights Reserved.

The Cisco Kid™ 


By Rod Reed & José Luis Salinas (Ken Pierce Books) 

ISBN: 0-912277-00-9 (PB) 

As with so many classic mass-media heroes, The Cisco Kid began as charismatic villain. Created by O. Henry for short prose tale “The Caballero’s Way”, he first appeared in Everybody’s Magazine in July 1907, and was included in the author’s anthological collection Heart of the West, which was published in the same year. 

Gone but not forgotten, The Kid returned and was gradually rehabilitated via a series of 27 films spanning 1914-1950; a radio serial running from 1942-1956; a one shot comic book in 1944 and – most crucially – a TV series (the first ever shot in colour) comprising 156 episodes, which spanned 1950-1956. Those latter media milestones in particular spawned a Dell Comics series (41 issues from 1950-1958) and informed a spectacular and beautiful comic strip licensed by King Features Syndicate which ran in numerous newspapers and across the world from 1951 to 1968. 

The hero is a dashing Mexican roaming the American west like the Lone Ranger, righting wrongs for no appreciable reason or reward. His comedy sidekick Pancho is fat, jolly, and eternally anxious, but also smart, deceptively brave and extremely capable: a rare example of positive depictions of Latino characters at that time or even by most modern examples… 

In the end, every effort of so many creators across the mass-communications divide couldn’t much help as increasingly polarized views about minorities pretty much cemented a certain view of Mexican characters in American public opinion in the 1960s and 1970, but at least our guys always were heroes, not low-grade villains, and lazy language stereotyping was kept to an absolute minimum.  

Cisco and Pancho spoke floridly, but never like Speedy Gonzales…  

This strip feature, like so many beautiful examples of western adventuring, has been all but forgotten today, but holds up remarkably well in terms of modern sensibilities …and as I’ve indicated, it is so very, very beautifully drawn.  

This impossible-to-find collection comes courtesy of pioneering comics archivist Ken Pierce, whose one-man campaign to preserve the best of newspaper strips throughout the 1970 and 1980s (Abbie an’ Slats; Axa; Danielle; Fred Kida’s Valkyrie) resulted this slim single volume of monochrome daily episodes, fronted by writer Rod Reed’s evocative Introduction. Reed was a veteran golden age scripter whose best work was for Fawcett and Quality Comics, and in the five stories re-presented here (covering January 17th to May 4th 1950), he ingeniously blends traditional family entertainment/action with wry wit and a devilishly wicked sense of the absurd… 

The writing is top notch but the true joy comes from the stunning draughtsmanship and graphic empathy of the illustrator. José Luis Salinas (February 11, 1908-January10, 1985) was Argentinian, beginning as an advertising artist before moving into comics El Tony and Paginas de Columba. In 1936 he created his first strip. Hernán el Corsario in Patoruzu was followed by many more classic adventure escapades. In 1949, he began working for American enterprise King Features Syndicate, who eventually partnered him with Reed. Their partnership – and the strip – lasted eighteen years, and apparently they never ever met or even corresponded even once… 

Individual storylines very much mirror TV episodes of any western of the era – like Hopalong Cassidy, Champion the Wonder Horse; Gunsmoke, Bonanza or the aforementioned Lone Ranger and all the usual tropes are in play, but thanks to Reed’s deft touches and Salinas’ skill, what might to us seem cliched, still sparkles with verve and vivacity… 

The dramas launches with ‘The First Story’ as the heroes help feisty rancher Lucy Baker uncover a swindle perpetrated by the local judge. His malfeasance is initially uncovered because he won’t allow “the wimmen-folk” vote on his new dam project, but all too soon it devolves into murder plots, frantic horse-chases and plenty of gunplay… 

‘The Deadly Stage Ride’ then sees the nomads save a failing stage coach company by replacing the driver and shotgun guard. Even if they had known sinister mastermind The Jagged Dagger was behind the campaign of sabotage and robbery, it would not have stopped them doing the right thing…  

Humour is paramount in ‘The Artist’ as French painter François Palette arrives, determined to capture the action and glamour of the Wild West and its great heroes – like Wyatt Earp, Bat Masterson, and The Cisco Kid – only to become the target of a fugitive Barbary Bill: a bullying thug who didn’t like his portrait… 

The Latin Lawgivers stumble across a dying man and carry out his deathbed wish to save an innocent man from execution in ‘The Harmonica Mistake’ before this delicious but dated delight closes down with a heartwarming mystery as Cisco and Pancho aid a poor widow and her son when outlaws kidnap the family pet. It seems there’s lost loot somewhere which old Spot can track in ‘Treasure Dog’…    

Swashbuckling thrills in the flamboyant style of Errol Flynn and Gene Kelly, combining the character dynamics of Don Quixote (& Sancho Panza ) with Holmes & Watson and Batman and Robin, these merry light-adventure yarns are so very moreish, and it’s well past time one of the specialist archival outfits like Hermes Press or IDW brought them all back to us… 

The Cisco Kid™ © 1983 Doubleday & Company. Editorial content and arrangement © 1983 Rod Reed. All rights reserved.

Welcome Home


By Clarrie & Blanche Pope (Minor Compositions) 
ISBN: 978-1-57027-394-0 (PB)  

Comics are cheap and primal: easy to create, disseminate and understand. That’s why (after music) they are the most subversive and effective form of revolutionary art. To see what I mean just check out straightforward polemical texts such as The Adventures of Tintin: Breaking Free, Fight the Power, Speechless, Wildcat Anarchist Comics, Willie & Joe: Back Home, or subtler cartoon sagas that couch their message in terms of an ostensible entertainment narrative like Brought to Light, Puma Blues, The Stringer, or Pogo. Welcome Home fits comfortably into the latter category, as creators Clarrie & Blanche Pope concoct a contemporary soap opera cast to carry their observations about the way society is heading and the disturbing questions that path leaves unaddressed and unanswered. Like most of that noteworthy list cited above, the sisters drew from and referenced personal experience whilst cunningly employing humour and pathos to hone their scalpel-like investigations: trusting to the familiarity of shared context to make their point. 

Haven’t you wondered what and who occupied your space before you did? Don’t you dread the fading of your memories and the loss of the places that punctuated your time on earth? And who hasn’t had a mate or relative who was more Trouble than Worth? 

Having both been young, squatters and care home workers, the creators weave a rowdily rousing, frighteningly authentic yet engagingly upbeat yarn of activism riding piggyback on modern need and ingrained privation that begins when a disparate band of acquaintances and old friends break into an empty flat. 

The place is in a tower block that has been condemned, where tenant families wait powerlessly for rehoming and the building’s demolition. The squatters range from die-hard believers in a cause to friends and lovers who can’t afford rent, united in a mission to rouse the entire block and organize resistance to the destruction of homes and a community that only needs a little financial care and attention. 

Sadly, before the final page comes, romance, passion (so NOT the same thing), ambition, confusion and the distractions of everyday life are going to play hob with their good intentions and grand dreams… 

The story is told primarily through the actions of Rain, a professional care worker who can’t make ends meet despite being worked to death with compulsory extra shifts at the Fairview home that was built as part of the original housing estate. Its post-privatisation owners Who Care and on-site manager Julie are positively Dickensian in their blindly self-indulgent hypocrisy, but at least by talking to residents like dementia-afflicted Dottie/Doris – whose vacant flat they now illicitly occupy – Rain gradually builds up a potent picture of the generational community the imminent demolition will finally end. 

Ultimately, the young/old bond will also allow the fraught and confused protagonist to sort out her own feelings and stop looking for love in all the wrong places… 

Shortlisted for the Myriad First Graphic Novel Prize, this bleak yet beguiling monochrome study of urban dissolution societal safety nets, relationship triangles, generational cultural continuity, dementia and the disempowerment of the old, young, different, nonconformist and poor is peppered with ferociously barbed faux ads drenched in the contemporary Thought Speak used by Local Councils, Cabinet Ministers, social engineers and gentrifying property companies who constantly find nonsensically bland and comforting ways to restate “you’re the wrong colour, too poor, and love the wrong sort to live here anymore” 

Welcome Home is an enticingly introspective and painfully universal saga that should appeal to anyone who ever had a moment of monetary despair and emotional outrage at what we’ve allowed ourselves to become. It will not appeal at all to many of the societal predators listed at the end of the last paragraph, but they should be made to read to too. Or maybe hit with it: It’s a free country, after all, if you’re prepared to accept the consequences of your actions… 

© Clarrie & Blanche Pope, 2022.

The Eldritch Kid™ volume 2: Bone War 


By Christian D. Read, Paul Mason, Justin Randall & Wolfgang Bylsma (Gestalt Publishing) 
ISBN: 978-1-922023-92-6 (TPB/Digital edition) 

Felt like a scary western today. Dug this one up… 

There was a time, not so very long ago, when all of popular fiction was bloated and engorged with tales of Cowboys and Indians. As always happens with such periodic populist phenomena – such as the Swinging Sixties’ Super-Spy Boom, the Vampire Boyfriend or recent Misunderstood Teens vs Corrupt Adult Dystopias trends – there was a goodly amount of momentary merit, lots of utter dross and a few spectacular gems. 

Most importantly, once such surges peter out, there’s also always a small cadre of frustrated devotees who mourn the passing and resolve to do something to venerate or even revive their lost and faded favourite fad… 

After World War II, the American family entertainment market – for which read comics, radio and the rapidly burgeoning television industry – were comprehensively enamoured of the clear-cut, simplistic sensibilities and easy, escapist solutions offered by Tales of the Old West: at that time already a firmly established standby of paperback publishing, movie serials cinematic blockbusters and low-budget B-feature films. 

I’ve often ruminated on how and why, simultaneously, the dark, bleakly nigh-nihilistic and left-leaning Film Noir genre quietly blossomed alongside that wholesome rip-snorting range-&-rodeo revolution, seemingly only for a cynical minority of entertainment intellectuals who somehow knew that the returned veterans still hadn’t found a Land Fit for Heroes… but perhaps that’s a thought for another time and a different review. 

Even though comics encompassed Western heroes from the get-go (there were cowboy strips in the premier issues of both New Fun and Action Comics and even Marvel Comics), the post-war boom years saw a vast outpouring of titles with gun-toting heroes ousting the rapidly-dwindling supply of costumed Mystery Men. True to formula, most of these pioneers ranged from transiently mediocre to outright appalling… 

Despite minor re-flowerings in the early 1970s and mid-1990s, Western strips have largely vanished from funny book pages: apparently unable to command enough mainstream support to survive the crushing competition of garish wonder-men and furiously seductive futures. 

Europe and Britain also embraced the Sagebrush zeitgeist, producing some extremely impressive work, before France, Belgium and Italy made the genre emphatically their own by the end of the 1960s. They still make the best straight Western strips in the world for an avid audience unashamedly nurturing an appetite for them… 

Fantasy and Horror stories, on the other hand, have never really gone away and this utterly outrageous and supremely entertaining sequel sagebrush saga from Australian raconteur Christian Read his latest visualiser Paul Mason (with colourist Justin Randall and letterer/editor Wolfgang Bylsma) superbly blends time-honoured tropes of the wild west with sinister sorcerous sensibilities to create a bewitching alternate reality where dark bloody deeds are matched by dire demonic forces and decent guys called upon to combat them have to dabble in the diabolical too… 

Once upon a time in the west, the world changed and magic – although always real and rare – became part and parcel of everyday life… 

Without preamble the adventuresome action opens with a gunfight against an extremely unpleasant and grudge-bearing witch…  

Our narrator is an urbane and erudite Oxford-educated shaman detailing his life following his return to the land of his birth. His recollections began in the previous volume and began in Spring 1877: the great Indian Wars were over. Custer was dead but so was Crazy Horse. The Whites were greedily covering the entire country and an educated man with the wrong skin tones was reduced to playing scout for a bunch of barely literate morons wagon-trekking across the plains to California. They need him but regard their supremely capable guide with suspicion, disdain and barely-disguised disgust… 

Wicasa Waken, outcast Shaman of the Oglala Lakota – AKA Ten Shoes Dancing of the mighty Sioux and lately graduated Master of Arts and Literature, Oxford, England (1875) – always knew devil magic when he smelled it, but – since his teachers taught him to treasure human life – he remained faithful to their training and always sought to do good. That got a lot harder after saving a strange white from five-headed snakes and zombies … 

Once recovered, the “victim” eagerly joined the fight: his accursed guns making short work of the ravening Heyokas and Ten Shoes Dancing realised he had made the rather prickly acquaintance of a modern Western Legend and celebrated dime novel hero – The Eldritch Kid. 

Sadly like most heroes finally-met, he’s a surly, taciturn, creepy freak. basking in hero-worship, hot vittles and wanton female attention… 

It’s not just this becoming-nation America that is awash with blood and wickedness. The entire world is swamped with boggles, spectres and far worse, but since the War Between the States, the Kid had achieved a certain notoriety for dealing harshly and permanently with all things supernatural and predatory. 

Nevertheless, he’s a mean, mercenary bastard and a tough man to like for the philosophically inclined, poetry-loving Ten Shoes, but circumstances keep them together. Faced with daily mystic mayhem, the mismatched heroes bond even after the Lakotan learned his personal patron god Lord Hnaska was deeply troubled by the cold, dark deity sponsoring the magic-guns toting Kid. Of course, the Great Spirit was far more concerned with the crawling things that hungered for human morsels, and allowed a loveless alliance to be forged. Eventually, the Kid finally opened up enough to share the history that made him the most feared gunhawk in the West. 

In 1865 Camp Elmira, New Jersey held Confederate prisoners.. The detention centre was a hellhole even by human standards, but when a demon began taking inmates, one of the terrified, beaten, sitting duck captives was offered a deal by an ancient northern god. Odin, grim King of Death, was unhappy with beasts and night things increasingly infesting Earth and offered a trade: power for service… 

After a suitably painful and gory “offering” the prisoner was given just enough of a supernatural advantage to kill the monsters – human and otherwise – and escape. Wielding a brace of Rune-Pistols, he’s been doing his Lord’s work ever since… 

That mission continues here as the Diabolist Duo inconclusively clash with bounty hunting old enemy Jacinta Gun-Gunn, and in the aftermath are recruited by former palaeontologist Mr. Othniel. He wants them to steal back his greatest discovery, the full and bejewelled skeleton of a lost prince of a civilisation that perished millions of years previously.  

The astounding artefact was swiped by his rival “Doc” Drinker, but theirs is not a regular scientific dispute. Othniel is a necromancer who survived his own decapitation and now resides a head in a jar, and Madam Drinker travels with a coterie of witches and unruly women. Both parties clearly have secret agendas but Ten Shoes Dancing and the Eldritch provisionally accept the generous commission because of the most pertinent fact: the skeleton has come back to arcane unlife and recalled revenant subjects from its long-fallen, mystically malign dinosaur empire of Tzenshaitchan to raise fresh Hell across the Badlands… 

Thanks to timely assistance from the Lakotan’s Frog-God patron, our heroes are made aware of the true situation and switch sides when  a better offer is made, but they are still bushwacked by Drinker’s presumed ally the Ani Kutani Witch Tsintah who has her own sinister scheme in play and even nastier masters to answer to… 

With dinosaur skeletons tearing the countryside up, the gunslingers are kept too busy to stop Othniel building himself a newer and more deadly body and the witch summoning the almighty horror called the Priest King and restoring an even earlier age of bloody sacrifice and life-extending butchery… 

And as the battle intensifies and all the arcane ages of terror converge to create a charnel ground of warfare, humanity’s deity Odin arrives… 

Ragnarok, anyone? 

The tantalising conclusion is supplemented by a cover/chapter break gallery by Nichola Scott, Douglas Holgate, Emily K. Smith & James Brouwer; original art pages from Mason and Read’s original script pages.  

Rowdy, rousing, purely bonkers and spectacularly action-packed, The Bone War is a sharp, satisfying and mordantly funny yarn to delight lovers of genre fiction and witty mash-ups. Black hats, white hats, lost worlds, haunts and horrors, stunning visuals and macabre twists – what more could you possibly ask for? 

Apparently, another sequel, so hopefully I’ll be getting to that too in the fullness of time… 
© 2017-2019 Christian Read, Paul Masan & Gestalt Publishing Pty Ltd. All rights reserved. 

A1 – The World’s Greatest Comics 


By various (Atomeka/Titan Comics) 
ISBN: 987-1-78276-016-0 (HB) 

We were saddened to learn of the sudden death of Garry Leach on March 26th. An extremely talented artist best known for Illustrating Marvelman/Miracleman, Dan Dare, and The V.C.’s, he was also a dedicated mover and shaker behind the scenes; quietly helping many other creators on the way to their own fame and glory. Our condolences go out to his friends and family, and here’s a review of one his most important and significant ventures… 

A1 began in 1988 as an anthology showcase dedicated to comics creativity. Freed from the usual strictures of mainstream publishers, the project consequently attracted many of the world’s top writers and artists to produce work at once personal and experimental, comfortingly familiar and, on occasion, deucedly odd. 

Editors Garry Leach & Dave Elliott periodically returned to their baby and in 2013 the title and concept were resurrected under the aegis of Titan Comics to provide more of the same. 

Similarly committed to past excellence and future triumphs – and following the grandest tradition of British comics – this classic compendium offered the same eclectic mix of material old and new… 

After a colossal 2-page dedication/thank you to everyone from Frank Bellamy to Face Ache in ‘The Dream Days are Back: The One’s Especially For You…’ the cartoon carnival commences with a truly “Golden Oldie” as Joe Simon & Jack Kirby (and inked by Al Williamson) provide science fiction classic ‘Island in the Sky’ – which first surfaced in Harvey Comic’s Race for the Moon #2 September, 1958. Here an expired astronaut returns from death thanks to something he picked up on Jupiter… 

Each tale here is accompanied by fulsome creator biographies and linked by factual snippets about most artists’ “drug of choice”. These photographic examples of coffee barista self-expression (with all ‘Latte Art’ courtesy of Coffee Labs Roasters) are followed by illustrator Alex Sheikman & scripter Norman Felchle’s invitation to the baroque, terpsichorean delights of the ‘Odd Ball’. 

The fantastic gothic revisionism resumes after another coffee-break as the sublime Sandy Plunkett details in captivating monochrome the picaresque perils of life in a sprawling urban underworld with his ‘Tales of Old Fennario’. 

‘Odyssey: A Question of Priorities’ by Elliot, Toby Cypress & Sakti Yuwono is a thoroughly up-to-date interpretation of pastiche patriotic avenger Old Glory, who now prowls modern values-challenged America, regretting choices he’s made and the timbre of his current superhero comrades… 

‘Image Duplicator’ by Rian Hughes & Dave Gibbons is, for me, the most fascinating feature included here, detailing and displaying comics creator’s admirable responses to the appropriation and rapine of comic book images by “Pop” artist Roy Lichtenstein. 

In a move to belatedly honour the honest jobbing creators simultaneously ripped off and denigrated by the “recontextualisation” and transformation to High Art, Hughes & Gibbons approached a number of professionals from all sectors of the commercial arts and asked them to re-appropriate Lichtenstein’s efforts. 

The results were displayed in the exhibition Image Duplicator with all subsequent proceeds donated to the charity Hero Initiative which benefits comic creators who have fallen on hard times. 

In this feature are the results of the comic book fightback with contributions from Hughes, Gibbons, FuFu Frauenwahl, Carl Flint, Howard Chaykin, Salgood Sam, Mark Blamire, Steve Cook, Garry Leach, Dean Motter, Jason Atomic, David Leach, Shaky Kane, Mark Stafford, Graeme Ross, Kate Willaert & Mitch O’Connell. 

Master of all funnybook trades, Bambos Georgiou offers his 2011 tribute to DC’s splendidly silly Silver Age in the Curt Swan inspired ‘Weird’s Finest – Zuberman & Batguy in One Adventure Together!’ and Dominic Regan crafts a stunning Technicolor tornado of intriguing illumination as Doctor Arachnid has to deal with cyber Psychedelia and a divinely outraged ‘Little Star’… 

Bill Sienkiewicz’s ‘Emily Almost’  first appeared in the original A1 #4; a bleak paean to rejection seen here in muted moody colour, after which Scott Hampton revisits the biblical tale of ‘Daniel’ and Jim Steranko re-presents his groundbreaking, experimental multi-approach silent story ‘Frogs!’ before following up with ‘Steranko: Frogs!’ – his own treatise on the history and intent behind creating the piece 40 years ago… 

‘Boston Metaphysical Society’ is a prose vignette of mystic Steampunk Victoriana written by Madeleine Holly-Rosing from her webcomic, ably illustrated by Emily Hu, whilst ‘Mr. Monster’ by Alan Moore & Michael T. Gilbert (with inks from Bill Messner-Loebs) is a reprint of ‘The Riddle of the Recalcitrant Refuse!’ first found in #3 (1985) of the horror hunter’s own series. It recounts how a dead bag-lady turns the city upside out when her mania for sorting junk transcends both death and our hero’s best efforts… 

‘The Weirding Willows: Origins of Evil’ by Elliot, Barnaby Bagenda & Jessica Kholinne is one of the fantasy features from the later A1 iteration – a dark reinterpretation of beloved childhood characters like Alice, Ratty, Toad and Mole, which fans of Bill Willingham’s Fables should certainly appreciate… 

‘Devil’s Whisper’ by James Robinson & D’Israeli also came from A1 #4, and features Matt Wagner’s signature creation Grendel …or does it? 

Stechgnotic then waxes lyrical about Barista art in ‘The Artful Latte’ after which ‘Melting Pot – In the Beginning’ by Kevin Eastman, Eric Talbot & Simon Bisley ends the affair; revisiting the ghastly hellworld where the gods spawned an ultimate survivor through the judicious and repeated application of outrageous bloody violence. 

Of course it’s a trifle arrogant and rather daft to claim any collection as “The World’s Greatest Comics” and – to be honest – these weren’t. There’s no such thing and never can be… 

However, this absorbing, inspiring oversized collection does contain plenty of extremely good, wonderfully entertaining material by some of the best and most individualistic creators to have graced our art form. 

What more can you possibly need? 
A1 Annual © 2013 Atomeka Press, all contents copyright their respective creators. ATOMEKA © 2013 Dave Elliott & Garry Leach. 

Barnaby volume 3 


By Crockett Johnson with Ted Ferro & Jack Morley (Fantagraphics Books) 
ISBN: 978-1-60699-823-6 (HB/Digital editions) 

This is one of those rare books worthy of two reviews. So, if you’re in a hurry… 

Buy Barnaby volume 3 – and all the rest – right now. It’s one of the five best newspaper comic strips of all time and this lavish hardcover/digital compilation has lots of fascinating extras. If you harbour any yearnings for the lost joys of childish wonder and the suspicious glee in catching out adults trying to pull a fast one, you would be crazy to miss this book… 

However, if you’re still here and need a little more time to decide… 

The once-huge range and breadth of newspaper strips – continuity drama, adventure strips or informational/sports inspired – has all but faded away as the 21st century proceeds. Cartoon strips aren’t a dying art form though: merely moved on to less valuable property in cyber-space. Check out the magnificent and resurgent return of Berke Breathed’s Bloom County – as released whenever he wants on Facebook…  

Back in the tangible world of typesetting, if a paper actually still runs any strips – as opposed to editorial cartoons – chances are they will be of the episodic variety typified by reprints of Charles Shultz’s Peanuts or the latest hot movie/media spin-off rather than series like Doonesbury or Prince Valiant which demand a little conspicuous consistency and regular attendance from the readership.  

You can describe the most popular strips such as Garfield or Hagar the Horrible as single-idea pieces with a set-up, delivery and punch-line, all rendered in a sparse, pared-down-to-basics drawing style. In that they’re nothing new and there’s nothing wrong any of that ilk on their own terms. 

Narrative impetus comes from the unchanging characters themselves, and a building of gag-upon-gag in extended themes. The advantage to the newspaper was always obvious. If you like a strip it encourages you to buy the paper. If you miss a day or two, you can return fresh at any time having, in real terms, missed nothing. 

Such was not always the case. Once upon a time the daily “funny” – comedic or otherwise – was a crucial circulation preserver and builder, with lush, lavish and magnificently rendered fantasies or romances rubbing shoulders with thrilling, moody masterpieces of crime, war, sci-fi and everyday melodrama, and the always-unmissable delights of legion of humour strips which maintained and sustained an avid, devoted following. 

And eventually came Barnaby, which in many ways bridged the gap between then and now. 

On April 20th 1942, with America at war for the second time in 25 years, liberal New York tabloid PM began running a kids’ strip which was simultaneously the most whimsically addicting, socially seditious and ferociously smart satire since Al Capp’s Li’l Abner – another utter innocent left to the mercy of scurrilous worldly influences. 

Crockett Johnson’s outlandish 4-panel daily was the product of a perfectionist who didn’t particularly care for comics, but who – according to celebrated strip historian Ron Goulart – just wanted steady employment… 

David Johnson Leisk (October 20th 1906-July 11th 1975) was an ardent socialist, passionate anti-fascist, gifted artisan and brilliant designer who had spent much of his working life as a commercial artist, Editor and Art Director. Born in New York City and raised in the outer wilds of Queens when it was still semi-rural (in Flushing Meadows near the slag heaps which would eventually house two New York World’s Fairs), “Dave” studied art at Cooper Union (for the Advancement of Science and Art) and New York University before leaving early to support his widowed mother.  

This entailed embarking upon a hand-to-mouth career drawing and constructing department-store advertising. He supplemented his income with occasional cartoons to magazines like Collier’s before becoming an Art Editor for magazine publisher McGraw-Hill. He also started a moderately successful, “silent” strip called The Little Man with the Eyes. 

Johnson divorced his first wife in 1939 and moved out of the city to Connecticut, to share an ocean-side home with student (and eventual bride) Ruth Krauss. Ceaselessly looking to create that steady something, almost by accident he devised a masterpiece of comics narrative… 

However, if friend Charles Martin hadn’t seen a prototype Barnaby half-page lying around the house, it might never have existed. Thankfully, Martin hijacked the sample, parlaying it into a regular feature in prestigious highbrow leftist PM simply by showing the scrap to the paper’s Comics Editor Hannah Baker. Among her other notable finds was a strip by Theodor (“Dr.”) Seuss Geisel which would run contiguously in the same periodical. Despite Johnson’s initial reticence, within a year Barnaby was the new darling of the intelligentsia… 

Soon came book collections, talk of a Radio show (in 1946 it was adapted as a stage play), a quarterly magazine and rave reviews in Time, Newsweek and Life. A small but rabid fan-base ranged from politicians and smart set paragons like President and First Lady Roosevelt, Vice-President Henry Wallace, Rockwell Kent, William Rose Benet and Lois Untermeyer to ultra-cool celebrities such as Duke Ellington, Dorothy Parker, W. C. Fields and legendary New York Mayor Fiorello La Guardia. Of course, the last two might only have checking the paper because the undisputed, unsavoury star of the strip was a scurrilous if fanciful amalgam of them both… 

Not since George Herriman’s Krazy Kat had popular culture so infiltrated the halls of the mighty, whilst largely passing way over the heads of the masses or without troubling the Funnies sections of mass-circulation papers. Over its 10-year run (April 1942 to February 1952), Barnaby was only syndicated to 64 papers nationally – a combined circulation of just over five and a half million – but it kept Crockett (a childhood nickname) and Ruth in relative comfort whilst America’s Great & Good constantly agitated on the kid’s behalf. 

What more do you need to know?  

One dark night, during an air raid drill, a little boy wished for a Fairy Godmother and something strange and disreputable fell in through his window… 

Barnaby Baxter is a smart, ingenuous and scrupulously honest pre-schooler and his ardent wish was to be an Air Raid Warden like his dad. Instead he was “adopted” by a short, portly, pompous, distinctly unsavoury and wholly discreditable windbag with pink pixie wings. 

Installing himself as the lad’s “Fairy Godfather”, Jackeen J. O’Malley was a card carrying-member of the Elves, Gnomes, Leprechauns and Little Men’s Chowder and Marching Society – although he hadn’t paid dues in years. A lazier, more self-aggrandizing, mooching old glutton and probable soak could not be found anywhere. To be fair, although he certainly frequented taverns, he only ever raided the Baxter’s icebox, pantry and humidor, never their drinks cabinet…  

Due more to intransigence than evidence – there’s always plenty of physical proof, debris and fallout whenever O’Malley has been around – Barnaby’s parents adamantly refuse to believe in an ungainly, insalubrious sprite, whose continued presence hopelessly complicates the sweet boy’s life. Their abiding fear is that Barnaby was cursed with Too Much Imagination… 

In earlier episodes, O’Malley became implausibly – and almost overnight – an unseen and reclusive public Man of the Hour, preposterously translating that dubious cachet into a political career by accidentally becoming a patsy for a corrupt political machine. In even more unlikely circumstances O’Malley was elected to Congress… 

This strand gave staunchly socialist cynic Johnson ample opportunity to lampoon the electoral system, pundits and public. As usual, Barnaby’s folks perpetually overruled their boy: assertively assuring him the O’Malley grown-ups had elected was not a little man with pink wings… 

Despite looking like a fraud – he’s almost never seen using his magic and always has one of Dad’s stolen panatela cigars as a substitute wand – J. J. O’Malley is the real deal: he’s just incredibly lazy, greedy, arrogant and inept. He does – sort of – grant Barnaby’s wishes… but never in ways that might be anticipated… 

Once O’Malley got his foot in the door – or through the bedroom window – a succession of bizarre characters also turned up to baffle and bewilder poor Barnaby and Jane Shultz, the sensible little girl next door who was also privileged to perceive the pompous pixie.  

Even Barnaby’s new dog Gorgon was an oddity. The pooch could talk – but never when adults were around, and only with such staggering dullness that everyone listening wished him as mute as other mutts. More mythical oddballs and irregulars included timid ghost Gus; Atlas the Giant (a 2-foot tall, pint-sized colossus unimpressive until he got out his slide-rule to demonstrate that he was, in fact, a Mental Giant); Gridley the Salamander (a “Fire Pixey” who couldn’t raise a spark even if supplied with matches and gasoline); water hating sea god Davey Jones and puny Puritan pixie Cousin Myles O’Malley.  

The greatest of these wry creations was Launcelot McSnoyd: invisible Leprechaun and O’Malley’s personal gadfly, persistently proffering harsh, ribald counterpoints and home truths to the Godfather’s self-laudatory pronouncements… 

Johnson continually expanded his bizarre cast of gremlins, ogres, ghosts, policemen, bankers, crooks, financiers and stranger personages – all of whom could see O’Malley – while the unyieldingly faithful lad’s parents were always too busy and obdurately certain the Fairy and all his ilk were unhealthy, unwanted, juvenile fabrications. 

The officious elf’s schemes grew evermore fanciful. He was a boxing impresario, attempted to have constructed two utterly unnecessary hydroelectric dams, wrote the definitive text on Pixie Anthropology and usurped running the factory managed by Barnaby’s father. After that O’Malley campaigned in the then-ongoing Presidential Election, tried crime-busting and even took a turn as a most improbable Wall Street wizard and publishing mogul.  

This third tipsy-turvy treasury opens with hearty appreciation from award-winning cartoonist Jeff Smith in the Foreword before Nathalie op de Beeck’s ‘Notes on a Haunted Childhood’ details the relationship of the author to his signature character, after which the whimsical wonderment resumes with the strips spanning January 1st 1946 to December 31st 1947. The serialised silliness opens with a delicious and delirious assault on the growing phenomenon of radio quiz shows as ‘Our Next Contestant, Mr. O’Malley’ (January 2nd -February 2nd). Seeking finance for making his prospective movie masterpiece the overconfident oaf inveigles his way onto the “Detect and Collect Show” but things don’t go quite his way… 

His overall scheme remains becoming ‘J. Darryl O’Malley, Movie Mogul’ (February 4th – March 16th) but when a suitable text for his magnum opus cannot be found he opts to pen his own bestselling book first. However, since he’s such a busy magnate, he eventually gets Gus to ghost-write for him while he secures stars. A simple phone call to Hollywood creates a storm of chaos in the glitzy land where Dreams Come True, scripts are judged by weight and page count and a confidant lie is the ultimate weapon… 

As sparks fly in Hollywood, the elf has already moved on. Taking umbrage at the senior Baxter’s perpetual rubbishing of his very existence ‘Professor O’Malley’ (March 16th – April 4th) seeks to prove his bona fides through atomic age Science and arranges a lecture on mythological folk, inviting Gridley, McSnoyd, Atlas, Gus and more. Tragically, a mix-up in scheduling venues soon scuppers the plan… 

As a result of the confusion, the Baxter and Schultz pantries and iceboxes took particularly significant hits and the astounded, anxious parents call in the police to track down ‘The Refrigerator Bandit’ (April 5th – May 11th). Filled with civic outrage, O’Malley joins the hunt, even organising a unique posse of his comrades, but somehow that only leads to greater atrocities on already abused larders… and now extends to cigar humidors…  

Midsummer madness is sparked when Mr. Baxter is cajoled into joining the office baseball team and the ever-helpful Fairy Godfather decides to offer the benefits of his vast coaching experience in ‘O’Malley at the Bat’ (May 13th – June 22nd). Although dad is unaware, the pixey and his team are in there, pitching for him… 

When Gorgon begins feeling enclosed and claustrophobic, hungry for a place of his own, the sensible suggestion of a dog house rapidly escalates into another major human headache and the absolutely unnecessary solution of ‘The J. J. O’Malley Housing Project’ (June 24th – August 24th). At a time when America faced an accommodation crisis, the Pixie’s posturing and proposal of “the Baxter Plan” soon triggers a land rush and city scandal with a totally bewildered Pa Baxter suddenly seconded to the City School Board. What a surprise then, when the always unseen winged wonder decides to open ‘The O’Malley School’ (August 26th – November 2nd) and radically reform the way teaching works… 

If you’re of an historical mien, during this strip, Johnson’s assistants Ted Ferro and Jack Morley began signing strips even as the teaching tale migrated into a canny poke at progressive methodology and bean-counting civic administrators seeking to save cash and instigate cut-rate education… 

Trend-based commerce and rampant consumerism fell under the satirical spotlight next as, in the last days of post-war shortages and rationing, Mr. Baxter applied for a new car. His chances seem slim but O’Malley has a plan – involving raffle tickets – and soon ‘The New Packomobile’ (November 4th – December 14th) arrives, albeit as the result of skulduggery, subterfuge and venal opportunism on the part of an automobile manufacturer. Of course, it doesn’t actually reach the perplexed parent the way any human intended…  

With Christmas bearing down on everyone, a discussion of seasonal demands on limited finances neatly segues – via a chemistry set gift – into an exploration of ‘The Atomic Age’ (December 16th 1946 – March 1st 1947). It’s triggered  by the Pixie noticing a marked lack of that most modern element Uranium in the toy box. His subsequent search almost creates as much carnage and catastrophe as an actual thermonuclear detonation, particularly after he finds a mallet perfect for splitting atoms…. 

Th mayhem magnifies when – despite all the Fairy Godfather’s efforts to avoid him – his disreputable reprobate “black sheep” brother ‘Orville O’Malley’ (March 3rd – May 24th) hits town and pays a visit. He seems very interested in stock market investments and the family finances… 

‘Top Dog’ (May 26th – June 28th) then focusses on Gorgon’s aspirations as the mouthy mutt refuses to enter a local kids’ pet show after which the absentee O’Malley returns just in time for the Baxter’s annual seaside excursion, and a brush with nervous teen lovers Bob and Angelica who need the assistance of an unseen coach to confirm their passion. Happily there’s ‘The Mysterious Troubadour’ (June 30th – August 23rd) and his bizarre backing band of spooks, fairies and kibitzers. Romantic melodies carry, however, and soon the Godfather is engaged himself…   

On the group’s return the chastened, still single sprite delves into domesticity, remodelling the Baxter abode and descending inevitably to the disaster via ‘Mr. O’Malley’s Book of Household Management’ (August 25th – September 13th) before being drawn back onto the world stage as humans pollute the sacred dell that is the nation home of all the assorted creatures of fancy and provoking a declaration of war against mankind… 

Lacking a sense of reason or proportion the inexorable march to conflict is exacerbated by the little Peoples’ quest for ‘Sylvania’s Secret Weapon’ (September 15th – December 23rd) as the year closes, storm clouds gather and talks cease. It’s a cliffhanging pause to ponder as ‘Sylvania Vs The United Nations’ (December 24th – 31st) barely begins before the comics time runs out. Don’t fret though: everything will continue and conclude in the next book…  

More elucidatory content follows in education scholar and Professor of English Philip Nel’s fact-filled, scene-setting, picture-packed Afterword essay ‘Escape Artist?’ which explores how and why Johnson turned the feature over to Ferro and Morley whilst deconstructing the series included is Coulton Waugh’s contemporary treatise ‘In Every Sense a Major Creation’ excerpted from The Comics (1947) before Nel returns with strip commentary, context and background in ‘The Elves, Leprechauns, Gnomes, and Little Men’s Chowder & Marching Society: a Handy Pocket Guide’… 

Intellectually raucous, riotous, sublimely surreal and adorably absurd, the razor-sharp whimsy of the strip is instantly captivating, and the laconic charm of its writing is irresistible, but the lasting legacy of this ground-breaking strip is the sparse line-work that reduces images to near-technical drawings, unwavering line-weights and solid swathes of black that define space and depth by practically eliminating it, without ever obscuring the fluid warmth and humanity of the characters. Almost every modern strip cartoon follows the principles laid down here by a man who purportedly disliked the medium… 

The major difference between then and now should also be noted, however. Johnson despised doing shoddy work, or short-changing his audience. His strips – always self-contained – built on the previous episode without needing to re-reference it, and contained three to four times as much text as its contemporaries. It’s a sign of the author’s ability that the extra wordage was never unnecessary, and uniquely readable, blending storybook clarity, the snappy pace of “Screwball” comedy films and the contemporary rhythms and idiom of authors like Damon Runyan or Dashiel Hammett. 

Johnson managed this miracle by type-setting the dialogue and pasting up the strips himself – primarily in Futura Medium Italic but with effective forays into other fonts for dramatic or comedic effect. No educational vigilante could claim Barnaby harmed children’s reading abilities by confusing the tykes with non-standard letter-forms (a charge levelled at comics as late as the turn of this century), and the device also allowed him to maintain an easy, elegant, effective balance of black and white rendering the deliciously diagrammatic art light, airy, fresh and accessible. 

During 1946-1947, Johnson surrendered the strip to pursue a career illustrating children’s book such as Constance J. Foster’s This Rich World: The Story of Money, but eventually he returned, crafting more magic before permanently retiring Barnaby in 1952 to concentrate on his books. When Ruth graduated she became a successful children’s writer and they collaborated on four tomes, The Carrot Seed (1945), How to Make an Earthquake, Is This You? and The Happy Egg.  

These days Johnson is best known for his seven Harold books which began in 1955 with Harold and the Purple Crayon. 

During a global conflagration and the ideological Cold War that followed, with heroes and villains aplenty, where no comic page could top the daily headlines for thrills, drama and heartbreak, Barnaby was an absolute panacea to the horrors without ever ignoring or escaping them. The entire glorious confection that is Barnaby is all about our relationship with imagination. This is not a strip about childhood fantasy. The theme here, beloved by both parents and children alike, is that grown-ups don’t listen to kids enough, and that they certainly don’t know everything. 

For far too long Barnaby was a lost masterpiece. It is influential, ground-breaking and a shining classic of the form. You are all the poorer for not knowing it, and should move mountains to change that situation. I’m not kidding. 

Liberally illustrated throughout with sketches, roughs, photos and advertising materials as well as Credits, Thank Yous and more, this big hardback book of joy is a welcome addition to 21st century bookshelves – most especially yours… 
Barnaby volume 3 and all Barnaby images © 2016 the Estate of Ruth Krauss. The Foreword is © 2016 Jeff Smith. “Notes on a Haunted Childhood” © 2016 Nathalie op de Beeck. The Afterword and Handy Pocket Guide are © 2016 Philip Nel

Jonah Hex volume 3: Origins


By Jimmy Palmiotti, Justin Gray, Jordi Bernet, and others (DC Comics) 

ISBN: 978-1-84576-629-0 (TPB/Digital edition) 

The Western is an odd genre that can be sub-divided into two discrete halves: the sparkly, shiny version that dominated kids’ books, comics and television for decades, exemplified by Zane Grey stories and heroes like Roy Rogers and Gene Autry. Then there’s the other half… 

That kind of cowboy grimy, gritty, excessively dark and nihilisticwas done best for decades by Europeans in such strips as Jean-Michel Charlier’s Lieutenant Blueberry or Bonelli & Galleppini’s Tex Willer and made their way into US culture through the films of Sam Peckinpah and Sergio Leone.  

Jonah Hex is very best of this latter sort. 

DC opened a stable of clean-cut gun-slingers as the super-hero genre imploded in 1949, with dashing and highly readable luminaries like Johnny Thunder, Nighthawk, The Trigger Twins, Matt Savage and dozens of others in a marketplace that seemed limitless in its voracious hunger for chaps in chaps.  

However, all things end and by the early sixties the sagebrush brigade had dwindled to a few venerable properties. A flurry of superheroes hogged the newsstands during the Silver Age from 1956, but as the 1960s closed, they were waning again and thematic changes in the cinematic Cowboy filtered through to a comics industry suffering its second super-hero retreat in twenty years.  

All-Star Western #1 was released with an August/September 1970 cover date, filled with Pow-Wow Smith reprints, and became an all-new anthology with its second issue. It featured numerous creative all-stars, including Robert Kanigher, Neal Adams, Gray Morrow, Al Williamson, Gil Kane, Angelo Torres, & Dick Giordano, working on Outlaw!, Billy the Kid and cult sleeper-hit El Diablo: combining shoot-em-up shenanigans with supernatural chills, in deference to the real hit genre-type that saved comics in those dark days – horror stories. 

Issue #10 introduced a disfigured, irascible, shockingly lethal bounty hunter created by writer John Albano & Tony DeZuñiga and DC finally found its greatest and most enduring Western Warrior…  

Hex is the very model of a modern anti-hero. Coarse, callous, proudly uneducated, the relentless manhunter is clad in battered Confederate Grey, half his face lost to a hideous past injury. He offers the aspect of a brutal thug little better than the scum he hunts  and is a man to avoid – or so you’d think on first appearances…  

Hex is arguably the most memorable western comic character ever created. He’s certainly the darkest and most grippingly realised, as is the brutal and uncompromising world he inhabits. His 21st century revival portrayed him as a ruthless demon with gun or knife, hunting men for the price on their heads in the years following the American civil war.  

This collection (reprinting issues #13-18 of the 2006 monthly series) revisits his origin and offers fascinating insights not only in gripping lead tale ‘Retribution’ – illustrated by the utterly superb Jordi Bernet – but also in haunting, nihilistically evocative cautionary tale ‘The Ballad of Tallulah Black’ (beguiling painted by Phil Noto), and blackly comedic ‘I Walk Alone’, drawn with unsuspected subtlety by Val Semeiks. 

Jonah Hex was always the “Western for people who didn’t like Westerns” and cliché aside, it’s still true. This is a perfect book for any adult beginning or returning to comics. 
© 2007 DC Comics. All Rights Reserved. 

Cedric volume 7: Isn’t It Past Your Bedtime?


By Laudec & Cauvin; colours by Leonardo, translated by Jerome Saincantin (Cinebook)
ISBN: 978-1-80044-025-8 (PB Album/Digital edition)

Raoul Cauvin is one of Europe’s most successful comics scripters. Born in Antoing, Belgium in 1938, by 1960 he was working in the animation department of publishing giant Dupuis after studying Lithography. Happily, he quickly discovered his true calling was writing funny stories and began a glittering, prolific career at Le Journal de Spirou.

With Salverius, he conceived the astounding successful Bluecoats, and dozens more award-winning series like Sammy, Cupidon, Les Femmes en Blanc, Pauvre, Lampil Boulouloum et Guiliguili, and Agent 212: cumulatively comprising well over 240 separate albums.

His collaborator on superbly witty kid-friendly family strip Cédric is Italian born, Belgium-raised Tony de Luca, who studied electro-mechanics and toiled as an industrial draughtsman before making his own break into bandes dessinée. Following some fanzine efforts in the late 1970s as “Laudec”, he landed soap-style strip Les Contes de Cure-la-Flute at Le Journal de Spirou in 1979. He traded that for a brace of war-time serials (L’an 40 in 1983 and March Noir et Bottes à Clous in 1985) whilst working his way around the comic’s other strips. In 1987, he joined Cauvin on the first Cédric shorts. From then on all was child’s play…

We have Dennis the Menace (the Americans have their own too, but he’s not the same) whilst the French-speaking world has Cédric: an adorable, lovesick rapscallion with a heart of gold and an irresistible penchant for mischief. He’s also afflicted with raging amour…

Collected albums – 34 so far – of variable-length strips ranging from a ½ page to half a dozen began appearing in 1989, and remain amongst the most popular and best-selling in Europe, as is the animated TV show spun off from the strip.

…A little Word to the Wise: this is not a strip afraid to suspend silly yoks in deference to a little suspense or even near-heartbreak. The bonny boy is crushingly smitten with Chen: a Chinese girl newly arrived in class and so very far out of his league, leading to frequent and painful confrontations and miscommunications. That gradually starts changing here…

Whilst the advice given by his lonely, widowed grandpa is seldom of any practical use, it often picks open scabs from the elder’s long, happy but now concluded marriage. These moments can reduce normal humans to tears…

This seventh Cinebook translation debuted in Europe in 1995 as Cédric – Parasite sur canapé and opens with a typically chaotic school event as ‘Look at the Birdie’ details why photographers hate kids and school photo day, after which Grandpa is shamed into a new coat by a brief park encounter in ‘Worn Out’…

When the old duffer comes down with a virus the well-meaning kid borrows a neighbour’s baby thermometer and makes the mistake of telling his ailing ancestor how it was most recently used in ‘Sick from Top to Bottom’, after which Cédric confronts the true emotional cost of donating old toys to charity in ‘The Christmas Present’.

‘Shocking’ takes a dive into drama as Cédric witnesses a car accident up close, but his parents can’t conceive of why the school psychologist can’t see him…

Body issues surprisingly arise when the kid the accidentally glimpses Grandpa in the bath and inadvertently shakes the elder’s formerly robust self-image in ‘A Critical Eye’ and ‘Blurp!’ reveals a close – and illicit – encounter with Asian cuisine resulting in an unforeseen gastric event before a romantic turning point arrives when Cédric and Chen eavesdrop on the adults recapturing their own youthful days in ‘Shall We Dance?’

Following a classmate’s funeral, the boy’s ‘Low Spirits…’ prompt an uplifting pep talk from dad that has the reverse effect upon the old guy (theoretically) nearest the grave, and a common nightmare comes true, sparking a near riot at school when Cédric becomes ‘Prisoner of the Toilet’…

A bone of domestic contention devolves into four-way chaos over what to watch on TV, with Grandpa eventually triumphing through guile and long-experience in ‘Whatever it Takes…’ after which birthday girl Chen proves a little less than perfect when her ‘Pastry Failure…’ incapacitates her devout admirer…

‘Grandpa Gets Some Air’, in which the old fossil responds to the gift of a free flight in a two-man plane with his typical cunning, and cowardice is followed by ‘Payment in Kind’ wherein the hapless lad dutifully tries fundraising by selling school raffle tickets but is instead introduced the concept of “barter”…

Cédric’s mediocre sporting achievements are again exposed in cross-country lark ‘Where Are the Others?’ and ‘Reluctant Volunteer’ shows why so many kids hate clowns – as well as a uniquely Cédric response to circus acts – before this show closes with the last bow of a veteran cast member. ‘Recline? Decline!’ sees Grandpa finally part with his beloved Him-shaped armchair. Typically, the high design replacement is not what anybody wants or is comfortable with…

Sharp, rapid-paced, warmly witty yet unafraid to explore life’s harshest moments, the exploits of this painfully keen, beguilingly besotted rapscallion are a charming example of how all little boys are just the same and infinitely unique. Cédric is a picture-perfect family portrait ideal for youngsters of every vintage…
© Dupuis 1995 by Cauvin & Laudec. All rights reserved. English translation © 2021 Cinebook Ltd.